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Vecna - Session 3 image

Vecna - Session 3

S3 E6 ยท IDM Roleplay
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29 Plays4 months ago

Join us as the gang murders some innocent cultists just trying to get a good night of sleep.

Transcript

Introductions and Character Descriptions

00:00:18
Speaker
Welcome, everybody, to another episode of Integrated Dice Management Presents... Vecna, Eve of Ruin. I am your Dungeon Master, Rambiork, and with me tonight is...
00:00:32
Speaker
Hidden. Hey. You're trying to check me up, aren't you? Yes. I was so confident that you're going to say Houston after dark. I don't know why I was so confident about that. Surprise. We're playing the other game now. Oh, no. Yeah, I'm excited. We do have unexplored areas that we need to get to. And I am currently in wings. So enjoy. I wish I had wings.
00:01:01
Speaker
Also with this is Frank. Hi, everyone. I forgot how to do the intro. So did I, apparently. I'll be playing Amber Nook, the Warforged, who is now officially a vending machine.

Game Setup and Humorous Dialogues

00:01:18
Speaker
A vending machine. A vending machine. Do you not watch the Marco Polo I sent you? Man, I hope.
00:01:28
Speaker
This puts out so many on bed, not the bed. I have a decanter of endless water in a bottomless bag of dad woods. No, I get it. I'm sorry. Through press, digitization, the DM magic, I can create any sort of liquid. It may not have alcoholic effects, but it can look and taste like alcohol. And I can make any sort of sandwiches. So I'm going to just go sit on a corner and be a vending machine. Fucking sandwiches! Also, Bill.
00:01:58
Speaker
Hey, everybody. Excuse me. Sorry. My fried rice is fighting me. Hey, everybody. I'm Bill. I'm going to be playing Slurm, the garblin, the garblin. Oh, yeah. Garblin, that rice. Yeah, I'm a few I'm a few beers in. I'm sorry. The goblin artificer. And how's it doing? It's I wonder if big money is going to be here tonight.
00:02:21
Speaker
I don't
00:02:42
Speaker
One, two, three, four. Well, number five is Craig. Oh, okay. Five is Craig. I was like, wait, where? Everybody else at this point would be, you know, guest characters. Yeah. Yeah. Um, you know, maybe one day we'll have some, some guest stars.

Dungeon Exploration Planning

00:03:01
Speaker
Hey, one day we'll choose like our top fans and we will role play their suggestions.
00:03:09
Speaker
Hey, bud. Hey, Big Daddy. Do you want to hop on for like a campaign of, you know, just play with us? I don't think we have our ducks in a row and not for our own campaigns to run relatively smoothly. Adding in the... Oh, no, no, no. It wouldn't run smoothly at all. It would just be us trying to figure out how do we play off of Big Daddy.
00:03:36
Speaker
Well, I mean, that's what we do now. It's like, how do we play this game that we're trying to play? Like, every game is that game. Also, I'm eating freeze-dried Skittles with Chamoy, and it's a very weird flavor, and I can't figure out if I like it. Oh, yeah. Oh, the freeze-dried Skittles in Chamoy. Oh, it's so good. Actually, if you want to hit it up a little more, you can also throw in just a little, like, drop of lime juice on them.
00:04:05
Speaker
Well, it's Chamoy and Taheen, it looks like. It's not just too... Ew! Yeah! Okay, so it's already got the limey flavor. It's already good. It's already there. Yep. No, Taheen is gross. Obviously not a true Texan if you're not liking that Taheen. Oh, whoa, okay. First of all, I'm not a huge fan of that, but...
00:04:30
Speaker
I love, Frank, I love how you just called out the status of Hayden's Texan card. I don't even take offense because I was born in California. Yeah, I was going to say Hayden is not a Texan. You were born in Cali? I thought you were born here. No, I was born in California, but I moved when I was born. That's what's wrong with him. That makes sense. To be fair, I used to live in Las Vegas and Nevada is only like a housekeeping and jumping away from there.
00:05:00
Speaker
Well, you weren't born in Vegas, Bill, so. Yeah, I was born. Yeah, no, that was ground rock. No, no, I was I was I was conceived here in Texas, too. My dad's very both. Did your parents have that conversation with you? My dad did. Oh, my God. Yeah, my dad's let me know exactly the night he assumes it's the night. Now I can look back at you and be like, this is where all the trauma started.
00:05:24
Speaker
I'm pretty sure I was immaculately conceived. I should hope fucking not that you were not immaculately conceived because if you are here, you better have been the best fucking night your mom had. That's all I'm saying, is that if you weren't the best night your mom had, then why are you here? Anyway, I would say because I'm LDS, I am the best night my mom had because on the last trial,
00:05:55
Speaker
you're welcome can't achieve perfect can't get any better at once he hit the gold standard so so your mom never did the deed after you were conceived so we're saying
00:06:09
Speaker
No, I'm just saying that it was never as good. I'm sorry. I'm sorry. We're going to need to cut all of this. We can't. This is live. This is out there live. Like this is out on the Internet now. So fuck. Oh, well, this is an abortion. I have to say you are probably one of the most Texan Texans I know so.

Dungeon Exploration and Technical Challenges

00:06:32
Speaker
And now we're like deep south like redneck Texan, not like.
00:06:37
Speaker
You know, go visit the fair and ride the bull, Texan. What the fuck are you talking about? I'm the most like... And I call you the most trailer park, Texan, I've ever met.
00:06:52
Speaker
See, I was trying to be nice about it. See, actually, Frank, you fucked up by trying to be nice about it. Because I had to I was about to argue Haydn's point, but then I stopped and I was like, no, yeah, no, that's yeah. I just didn't want to go there.
00:07:11
Speaker
well no it's really awkward when you know i get to introduce any of my family to any of my blood family and that's when it kind of really starts to set in just
00:07:27
Speaker
Didn't you say you were going to introduce me to your sister cousin at some point? I never said I was going to introduce you to my sister. You son of a bitch. Let's get into the game here. No, no, your sister cousin. So last time we played, you guys met some water elementals and Ambernock kind of, I guess, befriended them. You found another of the missing people and Danger Noodle put her in his lamp.
00:07:56
Speaker
So now he has two prisoners. Fucking champion of a Danger Noodle. There is a hell peacock hanging out in a room that it has nowhere to go. And you killed a bunch of people. Hell yeah. So the things that we left off, Danger Noodle was about to look into a room. There's still a door, a couple of doors y'all haven't opened.
00:08:25
Speaker
if you go back, because you did discover a new room, which I'll go ahead and bring the map over now, where you finish the battle. But there are, oh, I forgot to remove starting soon. And something seems to be wrong with the display here. Where'd you go? Oh, I see what's wrong. Oh, I just got to move the map over. Nope, not like that.
00:08:58
Speaker
Ooh, I have an idea. There it goes. Why is it showing everything? Why is it showing stuff you're not supposed to be able to see? What's happening? No, I mean, on the stream. I also can see shit that I don't think I'm supposed to see. Get off the stream, boy. No, on my game on Roll20. Well, I can't see Jack because I'm in another room. I think this is part of the fog of war thing, isn't it?
00:09:30
Speaker
So what you should be able to see, why is the stuff that you haven't explored being revealed? OK, let me just turn off fog of war, because I don't know what it's doing right now. It's a reverse fog of war. It basically is. OK, so that should have fixed it. It fixed it on the stream one.
00:09:56
Speaker
That's strange. That's not how Fog of War is supposed to work. Oh well. That was going to be a cool feature. Damn it. Danger Noodle. Obviously it's Danger Noodle's fault. Well, no, he's going to go get drinks. Oh, well, I'm going to go get drinks too.
00:10:24
Speaker
All right, everybody go get drinks. I'm going to. Well, I brought my drinks with me before I actually came on because I wanted to be prepared and I didn't want to interrupt you. So I'm actually the. You know, I'm being a good teacher's pet. Explore mode weirdly shows you everything you're not supposed to see. It wasn't doing that earlier, so let's just yeah, we'll turn that off reveal areas. The map that you've already explored doesn't reveal areas where it's.
00:10:53
Speaker
that were revealed when it was disabled. That's strange. Okay. Well, I thought that that would be a cool feature to have, but it seemingly doesn't work. So, okay, I'm back. Hi, back. I'm Bill. Sorry if I'm kind of nasally and coffee and shit. I was sick for like seven days straight, so. Yeah. Are you feeling better, by the way, Frank? I'm like 75% there.
00:11:23
Speaker
OK, OK, what like. Do you think what was it like the flu or? I mean, I heard there's a virus going around, so it could have been that. But I mean, I went from. Not feeling OK to feeling kind of shitty to fucking going to die to OK, I'm fine to fuck, I'm going to die again.
00:11:46
Speaker
over the matter of a six-day period, temperature ranging from like a 97.0 to a 99.7, sometimes in the same day. So I don't know what the fuck that was. It wasn't COVID though, I took the COVID test. Okay, so it wasn't COVID? I mean, I took the COVID

Meeting Shans' Zim and Elemental Rescue

00:12:12
Speaker
test and said negative. So I assume it wasn't COVID. Well,
00:12:16
Speaker
Oh, that's all it's, I mean, it said no. So no reason to think otherwise. It was probably just a really raunchy, a really raunchy flu or something. I guess the flu can fuck you up pretty good. Like everyone gives, everyone's like sleeps on the flu, but that that's shit. Nobody sleeps on the.
00:12:42
Speaker
I'm sorry. Do you remember when COVID first came out? Everyone was like, oh, it's just a bad flu. When COVID first came out, like it was a movie or something. I was there on opening weekend for the COVID. Yeah, I was there on opening weekend for COVID. COVID 2019, 2020. COVID Con was great. We all just opened our mouths and coughed at each other.
00:13:05
Speaker
Oh, speaking of cons, there's a con coming to Houston October 25th to the 27th and it's adult anime convention. It's 18 plus only. Oh, it's like $135 ticket for like full after party and everything all entry or like just I think it's 65 for the con itself for a three day pass. Are they gonna get finally finish interspecies review or season one?
00:13:34
Speaker
I have no earthly idea, honestly. But I'm very tempted to go ahead and pick up a ticket, because I haven't been to one of those ever, and I've always wanted to go. Hayden, are you back yet? I'll take that as a no. Probably. I ran and got water and ran all the way back, and he's still not back yet. He might have got caught by Brandon. He might be talking. How dare he talk to his brother.
00:14:03
Speaker
Yes, how dare he? Why would he ever want to talk to his brother? He's been talking to him his whole life. What else could you possibly miss, dude? I haven't talked to my brother in months. Like, it's not that big a deal. Me and Chris hardly ever talk. Actually, he did text me like last month asking about a bug.
00:14:27
Speaker
Wait, he he worked in test control for a lot for a good number of years. He needed a question about bug. It was a weird be. OK, a specific type of be and I'm like, well, I don't know, be it's some kind of weird be. Has the stream not changed what it's showing? Um.
00:14:53
Speaker
I mean, we haven't done anything. So I'm pretty sure it should be on the map page. It is on the map page. It is no longer showing coming soon. And it looks like it's probably showing what's on your page. No, it's not. Hold on. I just moved and then I moved on the street. OK. Yeah, it's doing what it's supposed to. It just didn't update on my phone. I'm seeing the full room that the peacock is in. So that's fine. Yeah. Because you can see through the eyes of the peacock. OK.
00:15:24
Speaker
Alright let's let's get this thing started Welcome to the stream You're the one who said you want to go to bed early tonight It is true. All right so um
00:15:55
Speaker
I know Danger Noodle was about to look into a room. You. I proceed to into the room. OK. My giant orb of brightness. Where the hell did this dungeon go with its descriptions? Oh, here it is. OK. So that room.
00:16:17
Speaker
very nice room you can you know it's everybody will tell you it's the best room um stone shelves in this room contain boxes and bags a few crates are stacked against the wall uh you are welcome to search boxes and bags if you like thank you will it's the best room it's got the best bags and the best boxes too
00:16:49
Speaker
I'm making a trench so that the water spirits can go into other parts of the labyrinth. I thought they were bound by their word just to stay in that pool, though.
00:17:11
Speaker
Well, to stay in the pool of water, yes, but if I extend the pool of water as long as I stay in it. Are you searching this room? Yes, sir.
00:17:21
Speaker
Go ahead and give me an investigation. I'm 100% rifling through any boxes I find. All right. So you find mostly just a bunch of junk, like some lantern oil. You find a lot of chains and manacles. And you find two vials labeled healing use only. Healing use only? Yeah.
00:17:52
Speaker
Hey, do you want that oil and the cheese? You're not even here. Those. You're not even here, Slurm. Oh, are they not? I heard there's cheese. Oh, shit. There you are.
00:18:13
Speaker
The God from above told me there's cheese. So I can. There's no cheese. I never said anything about cheese. I know. I said chains, lantern oil, manacles, and two potions labeled healing use only. I'm good about cheese. Yeah. So I guess I mean, I don't announce what I found. Um, I do. Can I do a separate check on the potions and like find out what they are?
00:18:42
Speaker
Yes, probably a survival check. 13. What methodology are you using to figure this out? Frank, stop trying to break the map. I know that's what you're doing. I uncork it and give a sniff test. I test the viscosity of it.
00:19:13
Speaker
These are I mean, you're level 10. You're familiar with most healing potions. A little bit of a dab on my my tongue. If I'm like, not to. Yeah, your tongue gets a. Your tongue gets a little. Oh, my tongue shrinks. Fuck me. I think we lost. Ronald. Damn.
00:19:46
Speaker
All right, again, guys, have a good night. We've been I'd hear roleplay brought to you by. Shut up, Frank. Well, I mean, it's still recording, right? Yes, probably hopefully. You're not getting in my lap. Get down. I love you, but no. I'm not wearing your clothes. Oh, I'm on Twitch says offline now.
00:20:16
Speaker
Yep. I don't know what the hell is wrong with my internet. It's so annoying that this keeps happening. Let's see. We've been playing for literally three minutes. Yeah. Okay. Stream is fine. So.
00:20:39
Speaker
That's weird looking on the view on the stream because one person, you can see that room because of Dennis, but none of the rest of you are in there, I don't think. Okay. So they don't taste like any healing potions you've ever... They don't seem like any healing potions you're familiar with. Am I gone again? Hello?
00:21:08
Speaker
Hello, you're here. OK, OK. I'm sorry I see you're over there. Were you going to help him look at this? Sure, yeah. Give me a arcana check. Gotcha. OK, thank you very much. I apologize. I have had a couple of beers. Is there a way to make the turd order thing go away? 23 on the stream.
00:21:34
Speaker
on my screen. I don't know. Is there an X that you can click? No, no, there actually is not an X that you can click. It's literally just showed up. Oh, no, it doesn't. I mean, I can make it go away on my screen, but then it would also go away on the stream.
00:21:54
Speaker
I think. Well, let's see. Yeah, it's not on the stream, is it? It is. It's not anymore. OK, click to click to literally any other option on there and then go back to the pointer icon and it'll go away here myself. Never mind. Never mind. It came back. It comes back. Yeah, that was that was wrong. Well, I made it come back. But unfortunately, that causes me to to run. I can make actually hold up. Hold up. I can fix that on there.
00:22:23
Speaker
It is annoying. What are you rolling? What? He's rolling on our camera. Yeah. So Slurm, do you think that these are potions of poison? Oh, so my a little spicy. Yep. These are no good. These are all bad. I'll go ahead and just take these. No, no. Yes.
00:22:52
Speaker
Let me have them. I found them. But they're bad. They're not potions. You see me holding my lamp and I throw them on my lamp with the, and then I really scribble down saying, do not touch. And I throw it in there as well. And I get another note and say, it will kill you. And I throw it in the thing. Oh, you can't. You're no fun.
00:23:21
Speaker
I technically, um, the potion is supposed to taste like a potion of healing. Wow, okay. I don't know. I'll tell you about it. It looks, smells, and tastes like a potion of healing. But it doesn't do that. It hurts. And then you die. And I want it! Slam, can you remove yourself from the door so I can get out, please? Nope.
00:23:51
Speaker
Yeah, there's the description of it. Just give me the wine. Why do you want them so bad? Because it could be funny. But fine. And so I popped into my my my genie thing. Are they touching the things? Is the weird dude touching it? Is what? Is the weird dude touching the oh, and I barely hear a drink, one of them.
00:24:21
Speaker
He's there he's dead he assumed it was a healing potion So I follow my genie lantern Mm-hmm He's not messing with it The potion now
00:24:42
Speaker
Okay. Yeah. So I pick up one of the potions and I put the other potion on like a safe place. And I said, I tell the other two, do not touch this. And then I pop back out and get slurm the other potion. I say, will you now please remove yourself from the doorway so I can get out? Yes, I can. Well, by the way, if you ever need any magical items made. Oh my goodness. Get the fuck out of the doorway.
00:25:16
Speaker
Yeah, so. What do you guys want

Rest and Strategy Discussion

00:25:20
Speaker
to do now? I know last session, one of you guys had mentioned a rest. Yeah, because I'm down to 14 health. Yeah. How do you do that? I could I could use a short. I have I got hit with a I got hit with a fireball. I want to take this.
00:25:39
Speaker
This guy right here. Uh-huh. And put him on my lamp. OK. Yes, I now have a greasy dead guy in my lamp. Just send a dead dude in there like, oh, fuck, whose fucking realm are we in? Wait, we have to go back. We have to grease the rest of them up and put them in there, too. No, no, I'm only taking one just in case. Oh, wait. I don't want him.
00:26:08
Speaker
I want the boss man. I'll take both. I also take the boss man inside. If we ever get a resurrection spell or anything like it, we can resurrect these guys and find out what's going on. Or speak with dead. That's also a possibility. You can also go make them greasy. No, no, thank you. The grace eventually dissipates. I have to move around my orb as two.
00:26:39
Speaker
We haven't explored any of these doorways, right? So the bottom one, yes. That's where you found the gnome. I want to see if this does what I think it does. Oh, and then this door. And then, yeah, that moves in that. Drag my attention. And then this doorways. I thought that was the doorway for this one up here. Yeah, please don't open doorways. Can you allow them?
00:27:06
Speaker
yes because frank i mean but the thing is they're not all supposed to be locked but frank will open them despite me telling him not to so i forgot they opened i've been flying around just being bored this entire time um i want to open this door in front of me okay well that door's unlocked so yes you can open it uh okay inside that room where did my description of rooms go oh that he is down there
00:27:39
Speaker
Inside that room what do you if you're gonna leave it, you know, then you won't know it's inside it No, I was I saw the red thing So this room is very similar to that other room with the cogs that has more cogs Pipes climb the north wall disappearing near the ceiling a complicated series of cogs and three hand turn wheels connect to the pipes so
00:28:02
Speaker
I didn't actually remember, realize that there were two of these rooms and you technically had to do stuff in both rooms to make the water pressure go up. So this is just another one of those. Slurm was just so smart that he figured out how to do it. From what side? Yeah, from one side. I've got like an 18 in the end, so. What do I have? Let's see what we have.
00:28:28
Speaker
Um, so there's one door over here up the stairs. Want to go to that one next? Oh, Slurm, I have a 19. Fuck you. And intelligence. Fuck you, bitch. Slurm, am I smarter than you? Math test.
00:28:48
Speaker
I have an intelligence of eight, so... Wait, wait, wait. I'm double checking my shit. No, no, no, no, no. I'm sorry. I'm sorry. False alarm. I panicked. I went back to my character sheet. I actually have a 20 in intelligence. I was about to say, that's... You're an artifice, sir. You should not have that low of a level 10. I have a 19 in strength. I am the Neil deGrasse Tyson and you are the Bill Nye.
00:29:18
Speaker
Where did our robot friend go? We are. Are you opening that door? I'm opening the door. OK, let me get the description first. The door explodes. You die. All right. Then we want a short rest first. You said you open the door. Well, no short rest first. OK. Where are you guys kind of short rest?
00:29:48
Speaker
Are we sure rest I say we short rest in this room over here And the little dungeon room that the gnome was in yeah If we

Freeing the Water Elementals

00:30:00
Speaker
show it it's a little wet and As we should also take all the dead bodies with us Wherever we decide to short rest I can just set cinnamon to keep an eye on us Yes, actually in the room with cinnamon might be a better idea I
00:30:17
Speaker
But we are in an active dungeon with a bunch of cultists? Yeah! Alright, how about over here? Cinnamon will watch us! So how about we leave the dungeon of active cultists who are actively looking to sacrifice the people that we are looking for? Ha ha ha! First dungeon full of cultists? It's okay! I remember my first dungeon full of cultists too! Ha ha ha! Ahh! You're cute.
00:30:49
Speaker
Well, I say that was fucking weird. I remember the boy. I just can't. My voice is fucked. I say we sleep in the room with the coffin. So the room. Up, up top. This room that I keep walking into. OK, OK.
00:31:21
Speaker
Danger Noodle, are you just leaving? No, give me one second. I'm going to type something. All right, I'm in a short rest. Oh, wait, hold on. I think I have a spell for this. Well, hold on. Wait, the chat can see what I type in. Shit, I need to. If you whisper it to me, they can't. Yeah. Oh, really? Can all three of us comfortably fit and take a short rest inside of the coffin room?
00:31:50
Speaker
You can fit in there. I won't say it's going to be that comfortable, but a short rest. You don't have to sleep. You just have to just not do anything for an hour.
00:32:11
Speaker
Oh, wait, no. Oh, oh, OK. So quick question out of game. OK. So one thing while I was going through and realizing that I completely fucked my spell list is that I didn't do anything to change any of my spells from my clockwork soul special subclass, and I'm allowed to change all of them.
00:32:36
Speaker
And I was torn between three different spells for my level three spell slot. I've got two options or I've got two slots. I've got three spells here. What I've got aid. I also got rope trick. Our levitation. Yeah.
00:32:57
Speaker
So aid, healing, bolster, it's five points. I can basically spam it before we rest and it lasts 20, no, it lasts eight hours. Rope trick basically makes a 60 foot rope up to a pocket dimension where we could rest for an hour or levitate.
00:33:25
Speaker
And I can't decide, so I need y'all's help deciding. These are spells you're looking to get? Well, no. So I was supposed to go in and change my spells, and I forgot to do it. And so I had these three on the level three spell slot, and I don't know which one I should choose. I have two of those three. That's the three that I narrowed it down to was rope trick, aid, and levitate. I was thinking aid and rope trick.
00:33:59
Speaker
Yeah, that sounds like the better the two options. If that's if that's what sounds good to you, that sounds like what is going to be perfect for perfect for the whole thing. OK, let me go ahead and remove lipstick then. OK, well, I think this is personally a stupid idea. But. Tells with it. Yeah, both of the wall. Hey, um.
00:34:26
Speaker
Oh shit, elf boy, feet, fey boy, what was your name again? My name is Dennis. Oh, Dennis. I'm gonna trust you, okay? And I give him my lantern, my lamp, and I say, just keep this on you, okay? Okay. And I disappear into it.
00:34:52
Speaker
And that's where I'm going to spend that's where I'm going to spend my time listening to the cultist guy. Just ramble on about the cult. OK, Dennis rubs the lamp. And my voice goes out. I can feel it's like you're ringing my front door. I can feel that. Thank you. I just wanted to see what would happen. That's fine. Everyone gets curious, Dennis. OK. So you guys are just going to
00:35:23
Speaker
Sleep in a coffin or a swarm? Uh, am I not in the room? Oh, you, you're the audience on top. Okay. I'm sorry. I'm sorry. That was my bad. I am. I am already in the room. Like just making sweet, sweet love together. Okay. Yeah. They're in the same coffin. Why wouldn't I be? Well, there's only one coffin in there. Oh, they are. Yeah. Did anyone close the door? That I say out of character.
00:35:51
Speaker
Do you want the door closed? Did y'all close the door? Oh yeah. Slurm. No Slurm can't sleep in a room with an open door. It's just, it's, it's a nervous thing. Even his own bedroom door is always going to be shut if he's asleep. You would hate to see me in my house. Oh no. I'm sorry. If there's no door, there's no sleeping there at that. It's a flaw.
00:36:17
Speaker
I guess everyone I don't know what what should I roll to see if something bad happens? I Mean there is a hell peacock and the room Immediately connecting to this one and there is also a fae dude with a spear outside of our room directly We're inside the room with you. He needs sleep too. He's almost dead. Oh fuck. Oh
00:36:42
Speaker
Well we have a help peacock, which I did instruct to go ahead and help us. A lot of damage, yeah. Damn, Dennis. Humans died for us. Again. Yeah. Yeah. Yeah.

Exploring New Rooms and Magical Discoveries

00:37:04
Speaker
God damn it. Dennis, get in here and take a rest, too. I'm I'm right here. And he is right here. Like, does he nervously? Yeah. Oh, wait, is is this Dennis right here on the right side? Yes. Yeah. Who's who's standing right here just outside the room? That's me. Oh, my bad. I thought that was Dennis. But I'm technically inside Dennis fans or wherever he's putting me. What the fuck?
00:37:34
Speaker
I'm currently inside my lamp. Ah, I gotcha. That's right. You even just did that. All right. Hold on. I need a role. I'm doing something real quick. It's weird. Some of these tokens don't want to work. OK, whatever.
00:38:06
Speaker
Everyone roll me just a d20 And I'll roll for Dennis Damn Dennis God damn Dennis. All right now I'll have to do just shit Okay, do you guys want an 11 or higher on on this role? I'm about to do because you're tied Okay
00:38:35
Speaker
An hour goes by and nothing goes wrong. You can take a short rest and spend your hit dice as many as you would like because that's how short rests work. Can we just press the short rest button? Yes, I've never used it before. Let's see. I don't do anything. So now we have 10 hit dice. So I think I'm going to use a full I think I'm going to use like a full I think I get a D 10.
00:39:05
Speaker
So you get up to 10 D, you know, whatever. Yeah, I got the idea. So I think I'm going to roll a solid 88. Yeah. Yeah, I'm going to roll a solid 88. You can do them one at a time, I think. Dennis is just going to get some 20 HP. OK. And plus two more.
00:39:35
Speaker
OK, so I got 40 points of health back dope. All right. Well, Dennis didn't get enough health back, so he's going to use the rest of his advice. Which does not bring me back up to full, but you know, I'm about. Three quarters full. Same as Dennis. I use five hit die and I'm only. Hmm.
00:40:05
Speaker
13 below. Not bad, not bad. Yeah, alright then. Rage goes back after a long rest, right? Rage uses yes, but you've only raged once. Yeah. But now you are level one. Oh, that's right. Never mind it rage or barbarian. So they've got total two. OK, then you you can rage again today.
00:40:35
Speaker
I don't know why I have to, but it says I have got to. Because that's what you start with. Yes. Oh, that's right. He died. OK, then. Hour goes by. Nothing happens. Did the crazy old gnome man say any interesting knowledge? Or listen to him and the other girl? Just kind of sit there, I guess.
00:41:04
Speaker
He basically tells you all about how Vecna had a falling out with his best friend, Kaz the Vampire. Well, Kaz wasn't a vampire when they were friends. He became a vampire afterwards. I was about to ask, I'm like, wait, wait, wasn't Kaz human at first?
00:41:30
Speaker
I think Kaz became a vampire. Wait, is Kaz a human, a vampire, or a tiefling? He is human, I believe. So yeah, he betrayed Vecna. He even killed Vecna, but Vecna's a lich, so he came back. Because he just killed Vecna right there, but you got to find the...
00:41:57
Speaker
the phylactery to really kill him. Yeah, I mean, it's sort of what I was saying last time. He basically just kind of rambles on. I can send you some of this information. Nothing is relevant to what you need to know right now. Aye. Okay. Yeah. Hey, if you send it to me, that's fine. Hey, if it's not important, bucket.
00:42:20
Speaker
So I've got a question. Yes. So I have one of my, fuck I don't know what the hell it's called. The little red things on the bottom right hand side of the character sheet. Anyways, I have a thing called inspiring.
00:42:40
Speaker
inspiring leader where I give a 10 minute inspiring speech to my companions showing up the resolve to fight when you do so choose up to six friendly creatures which can include yourself within 30 feet of you who can see or hear you and who are who can understand you each creature can gain temporary hit points equal to your level plus your charisma modifier
00:43:00
Speaker
Um, yeah, anyways, it doesn't say anything about not being able to use that during short rests and short rest is not sleep. It's just, you're not doing anything for an hour. Okay. I do that. Okay. So everyone gets what? How many HPs? Uh, shit. It's.
00:43:23
Speaker
Uh, temporary hit points equal to your level plus your charisma modifier. So I am level 10 in total. Yeah. Um, charisma modifier is four. So everybody gets 14 additional temporary hit points. 14 template to be 14. Thanks daddy. You are welcome son.
00:43:46
Speaker
All right. Well, you guys rested in peace and by that, I mean, and, you know, without dying, um, and got some healing done. Hold on. There was something else. Uh, Dennis, Dennis rubs the lamp after about an hour and he's like, I, I don't, is this how I do what?
00:44:07
Speaker
You in there? We're actually right. So it's anybody who is within 30 feet who can see or hear me. Danger noodle was inside the lamp. I remove it. Could you still hear me? You rub my lamp. Well, Dennis rubbed the lamp at the end. Yeah. And so, Bill, you do have one of my you do have my wand of secrets. Do you remember that?
00:44:36
Speaker
I do? Yes, and then I gave it to you when we first got in here and then my lantern of revealing is burnt out and so that will just stay in my lamp now.
00:44:48
Speaker
All right, one second. I'm going to add that to my inventory list real fast, which is the inventory list right now is physical. So just let me know when you want your wand of secrets back. I don't have it on my character sheet, so I don't actually know what a wand of secrets does like Bill does. And I'm sure that I'm sure that Slurm knows what a wand of secrets does. I'm sure he's made one six hours. Yeah, I guess it's still open.
00:45:16
Speaker
Is that this warp thingy that follows? No, that's my grip gloop. Okay. So I pop out. Okay, you pop out. No, I have the spell aid. I can give us all an extra five hit points and increase our maximum
00:45:44
Speaker
by five. Do we want that? I'd be burning a third level spell slot. Yeah, I'd say hold on to your third level. Hold on to anything above second level at this point. All right. If you want to waste your first and second level, shoot, go for it. But I'd say for- I'm sorry, that is my second level. My bad.
00:46:10
Speaker
I was looking at, I have three. It's really not very much for just 5 HP. It's a costly spell for 5 HP. You're investigating what, Hayden? Listening to the door to see if there's anyone outside of it. That would be perception. Okay. You hear the sounds of a terrifying monster. Nice.
00:46:40
Speaker
I think the water nymphs got loose. No, it's more like you hear the sounds of tearing flesh. Do you tell us that? No, I just hear it and I go... First of all, Na, can you please step away from me?
00:47:11
Speaker
Ambernock? Yes. Please step away from me. Oh, sorry. Thank you. Um, Ambernock, do me a favor and open the door and find out what's on the other side. And I like scoop past you. I don't like it when people stand right next to me. It's annoying. I open the door. Okay. Um, do you want to listen first? Sure. I'll, I'll take a listen. All right. Perception. Um,
00:47:41
Speaker
I have that, I think, yes. So you do hear the sounds of tearing flesh, but you hear the sound. It sounds like something's eating, but it does not instill you with the fear that that Nat 1 instilled you. It's weird. You do know that the Hell Peacock was left out there.
00:48:11
Speaker
And you just hear some calm eating noises, I guess. Oh, I think the Hell Peacock is just having a snack. I opened the door. OK. Well, if you say that, Slurm is going to be like, hey, I have to control that peacock's diet. What's going on? Wow, that is a lot of blood. The corpse that was once right here is gone.
00:48:39
Speaker
And the peacock is surrounded by blood and and its beak is covered in blood and entrails. Oh, you must have been so hungry, Cinnamon. I'm so sorry. Wow. Jesus Christ. Did that. You ever heard of peacock? No, no. Peacocks, when they want to sound like a cat, do they wait what? Oh, yeah. Oh, you're talking about the.
00:49:07
Speaker
Things. Yeah, they make cat noises. It's weird. Anyway. Anyways, we do have other rooms we need to explore. Yes, there's one this way. Let's go. I'm so sorry, Cinnamon. I gotta go, though. Keep enjoying your food. I'm terrifying. Cinnamon understands languages but can't speak. OK, never mind. I was going to make it just speak.
00:49:37
Speaker
No, you're good, sir. Have a great day. I was going to do that voice, too. All right. Are you about to open that door, Ambernock? I'm waiting for everybody else. Okay. Now, you remember that the elementals, and they could also remind you that Shans' Zim lives down that way somewhere.
00:50:05
Speaker
Oh, I forgot I could talk to them. Blub, blub, blub, blub, blub, blub, blub, blub, blub. Blub, blub, blub, blub, blub, blub. Blub, blub, blub, blub, blub, blub. Good conversation. All right. Okay. So Slurm hits this button on his armor that says SAP on it. So that, so that subtitles show up. Can I get subtitles?
00:50:33
Speaker
Um, I was asking who is the person who lives over here or not lives, but who's over there currently. They said, uh, Shandsism lives. So it lives that way, but we haven't seen him in a while. What, or who is a Shandsism? Shandsism is Shandsism. Is it a person, a creature? Is it good evil? Do you consider yourself a person, creature, good or evil?
00:51:03
Speaker
Yes. Then so is Shansazim. So he's another one of me? The elemental like moves its face close to you and says, you are a human, right? Close enough. Shansazim is not a human. Awesome. If I go through that door, will it attack me? Probably.
00:51:35
Speaker
Probably not. Awesome, all right. Thank you. And then I tell them, hey, there's a, there's a shanzism over here somewhere. I don't know if y'all can see me, but I'm dancing around at the water nymph layer, water spirit layer. Yeah, he's down there with the elementals. If y'all aren't coming, I'm gonna open this door by myself.
00:52:04
Speaker
We're right behind you, dude. I don't see you. You guys are all the way in the other room. I'm standing over here because Slurm is blocking the passageway. I am so sorry. I am so fucking sorry. Mind your delicate little sense of abilities. No, the thing is, delicate sense of middle right next to you. And it's annoying because why do you have to be so close to me?
00:52:29
Speaker
Can I apologize? I shouldn't have been that close on you. I am sorry. I don't know how to cast. One second, so I'm going to step away from the mic for a second.
00:52:59
Speaker
Let's go for Agatha's Scorcher, is what I want already. Okay. No, that's too much. Oh, you know what? Vitraulic Spear, that's a good idea. I want to ready it to a cast, if there's a bad thing inside there. Okay.
00:53:25
Speaker
Alright, I open the door. I will read the description to you before I open the door. Before I open the door on the map. Rubble chokes the southeast corner of this room, leaving only a small gap near the uneven ceiling. I had a gummy worm and my mouth is like salivating so much I can't talk. I need to chew this thing and swallow it. I'm eating freeze-dried Skittles with Chamois so I completely understand.
00:53:57
Speaker
There's a weird sense of savory and sweet and salty that makes it just kind of mouth-watering. Okay. Rubble chokes the southeast corner of the room, leaving only a small gap near the uneven ceiling. Some of the rubble has been reassembled into a low table, which bears small clockwork components. A hulking, fish-headed creature wearing exquisite finery carefully examines the tiny parts. His back is turned to you. I will now open the door.
00:54:27
Speaker
his back has turned to you. So a big weird fish thing is hunched over a table. I don't want to shoot the spell at it. I say blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah
00:54:56
Speaker
I'm thinking Awkwinn. Yeah. Like, hello greats, whatever the name that they said was for this person. Shans' Zim. The creature turns. Greats. Sanj is the gym. The creature turns around revealing all his finery and glory. That is what a Shans' Zim looks like.
00:55:18
Speaker
Oh, that is a that is definitely a shanesism. We do not like that He's he turns around Danger noodle. Are you able to see through into this room? Oh No, not currently. Okay. Um, I can wander I see him walking. I'm like, oh And it turns and um says oh, hello
00:55:46
Speaker
Does he say that, or does he say it in Auckland? In Auckland, you know, because that was the language you spoke to him in. Awesome. I guess I can see him now. You can see him? Yes. You could give me some sort of check, because you might be familiar with this. I would have to check what I need to give. Arcana, maybe?
00:56:14
Speaker
18. That's pretty good. You recognize this as a Merid, which is a cousin of genies. It's one of the jinn species. The water jinn, basically. Water jinn? I thought that were the water jinn. It's like, oh, hello. I wasn't expecting guests.
00:56:40
Speaker
Oh great, Shanzism, it is a pleasure to make your acquaintance. The pleasure is all mine, and please, my father was the great Shanzism, I am just Shanzism. Well, it is a pleasure to make your acquaintance. I am Amber Knuck, a prospective member of the Clockwork Water... What the hell was it? The Waterclock Guild? The Waterclock Guild.
00:57:09
Speaker
I seek to stumble on the path to finding as much knowledge and possibly try to resurrect the guild if it is gone. Well now, I'm pretty sure you're not from the Waterclock guild, but we can play along.
00:57:29
Speaker
I am not currently one, but I am indeed interested in the inner workings of the water mechanics and clockwork. As you can see, I am clockwork myself. If you can't tell, I'm busy here. What the fuck do you want? Oh, OK. Love this character. Fireball.
00:57:58
Speaker
Why were we coming in here? Oh, were you aware that the labyrinth dungeon, what would be this, the consideration of this area? The dungeon. The dungeon? Okay. Were you aware that this dungeon has been occupied by, oh fuck, I'm terrible with names. Somebody help me. The cultists?
00:58:26
Speaker
The cultists of whatever the fuck. Uh, Vecna? Yeah, that one. Yeah, well, of course. Of course I'm aware. What do you take me for? Oh, I didn't know if you were by chance locked away or otherwise being recused by them.
00:58:47
Speaker
Oh, no, they don't really mess with me. I am bound to this place much like the element tools outside, but I can travel freely within the labyrinth. What has you trapped here in such a way? Is there a way I can free you by chance, or do you wish to be freed?
00:59:05
Speaker
you would need to find out the words of Unbinding written by the Waterclock Guild. Sadly, I am not able to speak these words out loud. Or write them down. Do you by chance have an idea where I might find an inkling of a hint of the words of which you speak? Hold on one second.
00:59:37
Speaker
I do believe there is something I can, that there's something I'm supposed to, oh. You may be able to find the words back in the guild headquarters, which is, and he points over to this pile of collapsed rubble. Beyond that rubble. The rubble to the right here? In the bottom right corner, yeah. Over here.
01:00:02
Speaker
Is there a way I can possibly squeeze my happy self through there? Give me some sort of check to examine this. If I get up close and personal, can I persuade the rock to let me through? Probably not, but it could be sentient.
01:00:27
Speaker
Uh, let me, I guess do a perception. Then I got a plus four in that. See what that works out at nine. That's a nine by your highs. There is no possible way through this, um, this rubble. So this rebels like from the, the surrounding tunnel and shit. Yeah, it was a tunnel and it's collapsed. So it's like stone and dirt and whatnot. Yeah. Can I use mold earth and try to help clear a path?
01:00:59
Speaker
five foot cube choose person to portion of dirt it's a cantrip so i can see as it continuously as long as continuous so you could certainly use that to help um that plus a strength check well oh no
01:01:28
Speaker
Is anyone else gonna come into this room? So I heard them speaking. I, okay. Sorry, didn't see that message. Give me an intelligence check, Ambernock. Oh, he chose the wrong thing for me to check. Intelligence, 11. So I think 11 is enough to tell you like,
01:01:57
Speaker
You will have to be very careful moving this stuff, even with your spell, because it is a collapse. And you are underground and more ground could collapse if you move it, possibly make things worse, things like that. It's possible, it's possible, but it'll take a while. I mean, I got nothing to do for the next eight hours. Besides a dungeon to explore and, you know, all of that.
01:02:26
Speaker
And two more people that need rescuing. Right. So I guess I see the creature in Genty. I say, hello. And then I go, where did my friend go? Oh, I see him. And it turns around.
01:02:55
Speaker
looks at you and it's like, ah, I see. We've got someone who speaks one of the elemental languages. Yes, I do. What? Why are you here? What are you working on? Well, I live here right now. I'm building this clock.
01:03:18
Speaker
and he turns around and scattered across his desk are like hundreds of tiny little parts and stuff like that. Would you like some help? Thousands of parts, actually. Well, I wouldn't mind the help. It shouldn't take too long to put this together. Another few years, perhaps. I can help with a few minutes. I can see if there's anything that I can do real quick.
01:03:46
Speaker
Slurm walks in and does not need anybody to start talking before he sees all the cogs and stuff. It's like, oh. So Slurm, you do estimate that this device that this guy is trying to assemble is incredibly fine and complex in the estimate of years. You could probably shave it down to a year worth of assembly time, but it's like, you know, it is. This is a.
01:04:13
Speaker
highly complex magical type clock thing that he's trying to reassemble i bet you i could give you some specific instruction and you'd have that thing done in a year top oh i'm in no rush i'm i'm likely trapped here for all eternity what wait you're trapped here
01:04:37
Speaker
Well, yes, I'm bound here until the Water Clock Guild releases me. This is now our main quest. We're no longer following the side quest of whatever this candy was about. We're just building this clock and freeing this guy. No, but do I hear this interaction occurring? They are tech... Oh, wait. Well, I guess when Slurm came in, he shifted to Common once Slurm started talking to him, I guess, so...
01:05:07
Speaker
I say he did say that if I find the words of unbinding through this area, then we might be able to release him as well as the water. They're not gin, the water spirits from the other room elementals, yeah, elementals. Yeah, we even find that. Well, first we had to get through this pile of bricks, so come over here and help me. It's going to be intricate. And.
01:05:38
Speaker
How long will this take? I estimate no longer than eight hours. How long do I think it's going to take? Without knowing how far this collapse goes, you can't know for certain. Eight hours certainly is on the conservative side of things.
01:06:10
Speaker
the jinn goes over and looks and says, yes, yes, the tunnel did collapse a few decades ago. I haven't really bothered to try to get through because I've been distracted by these clocks and it's not like I can read those words myself. I mean, do we really have anything else to do?
01:06:36
Speaker
We do have the other people we need to find. Do you know where the, and I go back into the genie language and I say, do you know where they are? There's, I believe there is a gnome in the room. Oh, I have him. Oh, well then, nope. I, you know, I've been busy with this. He, there was like two doors in the room where we got Firebolt.
01:07:06
Speaker
that we haven't explored. Yeah, there's quite a few rooms. Would you be willing to help us finding these people? He can't leave this room, he said. No, no, I can travel throughout the complex. I'll stay here and work on trying to get to the thing to release you and you can go help those guys.
01:07:33
Speaker
I'm really kind of busy with this clock. OK. I don't think we should work on this desecrated or disrupted tunnel. Probably go explore the other parts because the cultists would have put the people we're looking for in parts that are not collapsed. So I've got three casts of fabrication.
01:08:03
Speaker
and mold earth. How long would it take using those? What does fabrication do? Here, I'll just post it up there. Different raw materials and products. Yeah, I'm reading it. Well, people at home that'll see. Yeah, choose raw materials that you can see within range. You can fabricate a large or smaller object.
01:08:28
Speaker
contained within a 10-foot cube given a sufficient quantity of raw material. Or eight connected 5-foot cubes. Eight connected 5-foot cubes. Interesting. I've got lots of rock.
01:08:55
Speaker
Who do you ask this? Because you don't know how deep the tunnel goes. I'm using a general forum style. I'm asking everybody. I mean, I could ask it to the DM. What do I gotta roll to talk to God? You know, I think if you spend that spell slot... I got three casts of Fabrication I can use.
01:09:20
Speaker
I will do it. I am releasing this guy and those water spirits. Yeah, if you cast the spell, you can do it. Okay, I use it. How many times? Do I need all three? Do I need like one or two? Let me see, let me see. Hold on. Just roll a 1d3. You're gonna need two of them. Okay. I was gonna take all of your spells.
01:09:46
Speaker
I cast I cast two fabricates and mold earth as much as possible to mold it into a tunnel. Yes, exactly. All right, guys, you'll have fun. Let me go this direction and I start claw climbing through the tunnel. OK, so let's see here. Give me an investigation check. Is anyone else going with them? Well, I was kind of in here like
01:10:19
Speaker
being all wonderstruck, but then all of a sudden I guess he went through the hole, so... Oh, oh shit! Thank you for a great time! Oh, no problem, guys.
01:10:31
Speaker
It seems that your friend here is determined to release me. If you go down that hall and take the third door on the right, that is the former, I don't know, clock master. His desk should be in there. I do that. Third door on the right. Got it!
01:11:02
Speaker
I'm assuming this is not something that you have planned, so you don't have a map ready for it. Well, there is no map for it. Got it. I mean, I was well aware that you guys were going to decide to free these things, but the book, of course, is like, oh, it will take them several days. But you have spells to just dig it out by hand. And there's nothing of interest beyond there.
01:11:31
Speaker
Okay, hold on. Hold on.
01:11:59
Speaker
OK, so yeah, you go to this desk. And conveniently, there is a journal there. And within the journal, you find the words of unbinding, which must be, of course, spoken in Awquin. Why did it copy paste that weirdly?
01:12:28
Speaker
Is it first last and last first? Huh? Hold on. Is it first last and last first? It's just, it's, oh, it's just doing it weirdly. Whatever. I'll make a handout. I got it. Okay. Um, so is there anything else of interest? Um, like a small sack of coin or a bobble or,
01:12:56
Speaker
Anything that survived the centuries? Let's see here. Hold on, hold on. It's loading. Wait, wait. Why are you taking so long to load? It's not a difficult thing. Because it didn't think we were going that way either. Oh, no, it didn't. This thing never takes this long to load. I'm trying to generate you some random loops.
01:13:28
Speaker
Uh, the book does specifically say there's nothing, um, of interest or value, but, um, you find, uh, okay. Wow. This is funny. Um, so, uh, first you find 216 gold. Oh, no, let me write this down. Uh, crap. Notepad. All right. Oh, that's not what I want. The fuck is. Oh, that's that story. Okay.
01:13:57
Speaker
216 gold. All right. Hello. Sorry, I was typing something. 216 gold and you also find a Trident. Nice. This was randomly generated.
01:14:25
Speaker
incredibly is perfectly appropriate to this game. Let me see if there's an image of it. Okay.
01:14:54
Speaker
Save image. So that I can add it to your handout. Where is my game folder? Slurm went with me, right? What? Slurm went with me through the tunnel. Yeah, yeah, I followed you. I hand you half of the gold. Oh, so 108 gold.
01:15:27
Speaker
What's the occasion? 8, 9, 10, 11, 12. I'm just making this handout real quick. Because you adventured with me through these possibly treacherous tunnels. It is appreciated, my little friend. Wait for that to load. Waiting for it to load safe. OK. This is what the Trident looks like. Nice.
01:15:57
Speaker
And when you let's see if anything weird happens when you pick it up, I I don't know if anything weird would happen I'm just double checking if anything weird happens Well Slurm you know what they say keep keep your your body maintenance person happy ha ha ha ha Okay, nothing weird. Nothing weird happens when you pick it up or anything like that. So because I'm a warforged Yeah, I know I work on you
01:16:27
Speaker
Exactly. Keep you happy and keeps me happy. So cool. I found a trident too. Let's go. All right, we go back to the other room. I walk over to the guy and I'm like, are you missing a trident by chance? No, that does not belong to me. That belongs to the guild master.
01:16:53
Speaker
Ah, so obviously this is a MacGuffin that I must carry for the rest of the campaign because it will come in like clutch at the very end. I understand. Well, that is a Trident of Fish command. Oh, nice. Is this person a fish? Or is this a fish person? No, he's a djinn. He is an errant.
01:17:21
Speaker
Nice. All right. That was definitely worth a burning of a spell slot. No, I'm being serious. All right. Oh, great. Fuck. What was this dude's name again? Marcellin? Melanin? Shansazim. Shansazim. Okay. Thank you, great Shansazim. I have found the words in which spoken will release you and
01:17:48
Speaker
the other water, deities, spirits. Elementals. Elementals. Sorry, my brain's not functioning today. Sorry, guys. So please come with me so I can speak these words. Glorious news and he goes into the room. Awesome. And so,
01:18:25
Speaker
Elemental spirits heed my plea, by my will I set thee free. From oath bound curse release your soul in freedom's name be free and whole. As spoken by this voice of mine, unbind and chained by magic sign. By the ebb and flow of oceans tied by moonsoft glow and sun's warm light, I call upon the ancient right to free thee from thy blinding plight. Waters pure, brick chains that hold return to streams both young and old.
01:18:29
Speaker
I start speaking.
01:18:55
Speaker
And they all stare at you expectantly And and nothing happens and then Shansa's in like Comes over and whisper. He's like you've got to put a drop of blood in the water of your own blood Hey slurm Yeah, yes, please do you speak awkward? No No, I do not uh
01:19:25
Speaker
Danger noodle, do you speak awkward? I'm not in the room. I don't have blood. Your cat has blood. Oh, that's true. Okay, so I open my little chick's cavity and my cat pops out my hands and he like nicks his paw like just one little toe beans and drops a little drop of blood in the water.
01:19:50
Speaker
And then the water begins to sizzle and boil, and the elementals and Shanses M are all swirling about in this crazy whirlpool. And they're wailing in ecstasy. You thought I was going to say agony, but I didn't. And then, bloop, they're going. Oh, I can't see anymore. I'm gone. I died too. Oh, you went with them now, but that was an accident.
01:20:20
Speaker
Wow. Okay, you're back. You just blacked out for a second. That makes sense. That was good. I did my Godif today. All right. I go back to this table and grab all the random little bits and bobs. Oh, there are thousands of them. I just kind of sweep them off. Like I open my chest and get at the end of the table and just kind of like sweep it into my chest cavity.
01:20:52
Speaker
Okay, side quest done. Sorry, guys. Hello. I'm still here. I think you did. Oh, I'm back. Okay. Hey, are you still here? Do you? Yeah, I'm still here. I'm just not in the room.
01:21:13
Speaker
That was a good side quest. All right. Onward. Good job. You freed the water elementals. Yeah. Why this book didn't think that that's what the players were going to do because, like, of course that's what the players are going to do. Yeah. You gave me a magical McGuffin, like, or not a magical, but you don't go find the magical words. Of course, we're going to look for the magical words. Oh, yeah.
01:21:44
Speaker
And then a little text bubble appears at the bottom of my screen. The elementals will remember that, and then we continue on with the journey. Yep. There you go. All right. Where are you going now? Well, obviously, Slurm and Danger Noodle are just exploring. So I go back.
01:22:15
Speaker
to the big room, the new room. Should we do first? Bill, are you here? Yeah, I'm here. Okay. There's two casts of Fabrication. We have two casts. Yep. Are you just hanging out in that tunnel?
01:22:37
Speaker
My bad, I was focused on something else. I was actually focused on that thing. I can't go any further. Yeah, they left there. I'll put you over where they go. OK, that's OK. They're over here now. We found the magical McGuffin. I got a fancy javelin. We freed the water spirits and now we're got a little bubble pop up.
01:23:07
Speaker
Yeah, nothing. Oh, I guess I should get Dennis over here. He's just been following you guys around quietly. All right, so we should we roshimbo to see which direction we're going or. I am left handed, so we should do this to. I am also angry. The bottom door say we also do the store. All right. Oh, I guess I can close chances in this character sheet.
01:23:36
Speaker
That would have been a bit of a 5TC CR-11. Oof. Good thing I didn't throw that whatever vitriolic sphere at him. Yeah, good luck. My God, that could have been bad. We would have died. Yeah. Party wipe. Good game. Oh. I guess let me give you all some more detail in the room you're in.
01:24:08
Speaker
There is a, where is this thing? C14, that's the room. Tables and chairs in this script are arranged to create a meeting room or a mess hall. Water drips from, well, actually, by now, oh, by the way, that room is difficult to rain. It's full of water.
01:24:35
Speaker
And this body is just floating around in the water. Body? Yeah, this dead guy. Oh, there's from this. Yeah, he's just floating. There appears to be an unholy basin, but I don't see what that would be. Oh, is that this thing? It might be this thing. Yeah, I guess it's that thing. There is a basin over there.
01:25:03
Speaker
And it has the iconography of Vecna above it, which looks like this. That's important. Somebody who has a stomach drink from it. Somebody has a stomach. You make your cat drink it. Hey, my cat already had to donate blood to release the water.
01:25:38
Speaker
Pixies So, how do we know it's unholy you don't But it's got a it's got his hand above it so and then of course there's these various doors Yeah, that was the other interesting thing in the room. Was there anything that we can roll to try to understand what exactly? The basin is yeah, it appears to be a water basin
01:26:06
Speaker
I take out a sandwich on Hawaiian bread. This one's turkey with mayonnaise and I dip it into the fountain. The sandwich absorbs a small amount of the water as into the bread. I look at it. Does it look unholy? It looks soggy.
01:26:33
Speaker
I come over here and place it on the table. Like, OK, I don't know what to do with this water. You're investigating that door? Yep. You find no traps and you believe it to be unlocked? I want to investigate the water.
01:27:00
Speaker
the water uh what are you doing in your investigation uh well i did the turkey on hawaiian bread correct the water appears to be water probably not the cleanest water you know it's but it's like you could probably drink drink it probably wouldn't be that bad um you hear nothing through the doors uh so you're saying the warforged could drink the water with no there was no
01:27:26
Speaker
Well, does he drink? I don't know. Do Warforged drink? I don't think so. Get over here. Oh, shit. Sorry, I thought I was muted. The dogs are screaming in the room. OK, Hayden, you don't hear anything through the door. OK, I open the door.
01:27:46
Speaker
All right. This small crypt has been converted into a kitchen. Dirty utensils soak in a large basin to the east. A stone coffin serves as a fire pit. The coffin's lid has been repurposed as a table, which bears platters of dried fruit, nuts, and meat. Yeah. I collect the food. OK. And I collect.
01:28:11
Speaker
You have probably like three or four rations worth of food. OK. Nothing else in here of note, like inside the coffin or anything? Nope, just regular kitchen utensils, things like that, like frying pan. And then this is just another basin. Yep. OK. Do I think the water's magical?
01:28:43
Speaker
No. Well, no. I've got a water skin in my inventory for some reason. I dump out the water from the water skin and I fill it from the water from the water basin. OK. And I just keep it in my inventory. All right. I need to edit this.
01:29:24
Speaker
11 to investigate the door this door is I don't believe it's locked It is not locked Yeah, the door is not locked and you don't find any traps you hear Hold on I'm checking
01:29:32
Speaker
Yeah, that's why I'm trying not to be interested. Yeah. Yeah.
01:29:56
Speaker
Yeah, you hear the sound of snoring.

Investigating the Unlocked Room

01:30:04
Speaker
Was there anything interesting worth taking from this room on the south side? I already took it. No, just just he took a little bit of food. And there's like a frying pan spatula.
01:30:17
Speaker
None of the dishes have been washed. They're just soaking in that water basin. You find on that door, let's see, C14 is the room you're in. That leads to, I think C18. That's a little unclear looking at the map. It leads to a hallway.
01:30:45
Speaker
Also, the door is unlocked and no traps. 18 for perception. With an 18, you hear distant conversation. You can't really hear or make out what they're saying, just quiet conversation somewhere deeper in.
01:31:14
Speaker
beyond those doors. Okay, well, so the double that YouTube dinguses are standing by, there's something snoring behind it, and then over here there is distant conversations. Which one should we tackle first? We might get to be able to get a surprise round out of this guy if we're all quiet. I vote snoring guy!

Planning a Surprise Attack

01:31:35
Speaker
I vote I go first because I am very stealthy. I know the robot shouldn't be stealthy, but
01:31:44
Speaker
Are you really stealthy? I have a, I have a six on sleight of hand and six on stealth. Like a, like a plus six. I don't know where it came from, honestly. Unfortunately that wasn't the best stealth role, but you know. Yeah. Well, I was just putting it up there to show you. I mean, I guess I can use that as a role to try to open the door. It's up to you. Are you opening the door? Yeah, no, I'm opening the door.
01:32:14
Speaker
The door opens. Bones and nooks along this wall were pushed aside to make room for folded robes and other personal effects. Four narrow cots lie against the north wall. A robed human and a robed elf rest each on a cot. So did they hear me open the door? They are laying in the cot. Now I want to figure out which one of these is the elf real quick.
01:32:47
Speaker
It doesn't tell me which one's the elf. OK, let me look at their pictures. That doesn't look like an elf. What about you? Neither one of you look like elves. Fine.
01:33:11
Speaker
We'll say that this one here is an elf, the one that I'm trying to pink. Okay, that one. I don't know if you can even see it. Okay, you can't. But well, if you peek around the corner, you can see there's a person directly to your right. You're welcome to step in one space to see what that is, and then you can step back.

Identifying the Sleeping Figures

01:33:40
Speaker
That person's an elf now you wrote an 11 for stealth i'm gonna give the elf um a perception with disadvantage Come on low stealth Rollo That okay, it's whispering to me, but that is a low stealth. So, um, they got a nine So if they do not wake up i'm not going to give the other guy a chance to roll So you guys basically get a surprise around these people
01:34:10
Speaker
I step back and I whisper to, to grum who learn.
01:34:19
Speaker
I was thinking about Crumb from the last game. I love how when you're explaining who you're thinking about, you got the name right, but then when you're actually turning to who you were meant to talk to, you got the name wrong. It's like you're actively like, oh yeah, I fully know what his name is. I'm just kind of committed to the bit.
01:34:41
Speaker
I am committed to the bit we're talking about. That's the entire point of like my characters in every game is I don't remember any of the characters names. OK, I asked Frank as a character to check this guy if his stats are different. OK, actually, the this this one over here is the the elf. By him, but I yeah. I whispers for him. There's two sleeping guys. We should attack him. Pass it on. I think this game.
01:35:10
Speaker
Are you dangerous, though? Well, God said we get a free surprise round on him, so I assume so. We're looking for two more guys, though. Do they look like cultists? They're wearing robes. Do they look like the guys we're supposed to be saving? Who else were we supposed to be saving? What were there? Let's see. You are supposed to be saving. And would we recognize them?
01:35:41
Speaker
Will that be perception? Potentially, yes. Give me just a second to get back to that page. Getting started. So you guys have Umberto Noblin is a gnome historian. So you've got him and you've got, I believe, oh, she's up here. I just bumped her off the map while she's a random girl that we didn't get her name.
01:36:07
Speaker
Sarsel, you have Umberto and Sarsel Malinosh. You still need Indrina Lam-Sin-Settle, a human actor who moves in Neverwinter Night's High social circles, and Elden Keyword, a highly knowledgeable scholar who specializes in the outer planes. It does not say what race he is. He doesn't see race.
01:36:34
Speaker
You do know that the, well, yes, the sleeping woman is a human.

Debating the Identity of the Figures

01:36:41
Speaker
The sleeping man is an elf. Let me check the guy's character sheet just to see. Yes, you are looking for a human woman and an elf man. Elden keyword is an elf. So I've got a bag of holding.
01:37:02
Speaker
We can totally do the hell game. Stick a bit of bag of holding. They won't survive in there.
01:37:12
Speaker
They have 10 minutes of air. We could just pull their heads out and ask them if they were looking for it. They have to be able to fit through the opening of your chest cavity. Your bag of holding is your chest cavity. Oh, that's right. I don't have a bag of holding. Oh, shit. I have a bag of holding, but people don't go into my bag. And your cat's in there, so they would have...
01:37:36
Speaker
Eat your cat or something for survival. They could actually if they could fit through into your chest cavity, they could survive in your bag of holding because it's modified to allow the cat to live in there. Yeah, that's right. Yeah. But only small creatures can fit in there, so. All right, so should we just check the other door first? And then come back and kill these guys? No.
01:38:01
Speaker
I mean, you know, you're looking for an elf elf man and a human woman who stepped out of the doorway. They are over campus learn. Let me see if they're wearing anything special real quick. I believe they are wearing robes. I'm sure. No, I'm not going to.
01:38:24
Speaker
Yeah, they're wearing robes. One thing that I will give y'all is that, oh, and the man is wearing a black velvet mask. One thing I will mention though is, Slurm, you're gonna have to make a stealth check. Is that the, and the woman is wearing some gloves on one hand.
01:38:52
Speaker
The two prisoners you've found so far are wearing, like, shitty clothing. They're dressed like prisoners. They don't have gear and stuff. But these two are not dressed as such? These two people are dressed like mages. I'm sorry. You did. Can you not stand right next to myself? You're... You are good. Um, because they rolled poorly. Well, with you being right in there, though, I'm gonna roll for the guy too.
01:39:23
Speaker
but still disadvantage. Ooh, if it meets, it beats. Yeah. So if I, I met the, I met myself a requirement, I met the same score as them. That means I beat them. Yeah. Well, he is. Yeah. He's reacting to your stealth.
01:39:41
Speaker
Oh, wouldn't that be a passive perception on his part? Not an active role. Is he reacting to myself, though? Or is my selfing because he's asleep? It normally would be passive perception, but I'm giving them disadvantage. So I have to roll. Yeah. But that's still that's still the thing, though. Are they reacting to my stealth or am I stealthing to make sure they don't react to me? They're reacting to your stealth. That's how it works. I don't know. I don't know.
01:40:10
Speaker
so as you move up you still get a chance but the elf's eye the elf starts to stir the man on the left i'm gonna put my gauntleted hand over his mouth and i'm gonna get real close to his face and then i'm just gonna be like
01:40:30
Speaker
I don't know what you said. I just. Yeah, yeah, no, I was like saying that I basically put my gauntlet at hand over his mouth to silence him. And then I get really close to his face as he's I'm sure he's waking up and I'm going to go. Shh. Don't pick up our company.

Grappling and Restraining the Figures

01:40:51
Speaker
That's a verbal. All right, you got lucky there.
01:40:55
Speaker
He would have to speak to do that. The guy immediately begins to struggle and tries to push you off, or at least get your hand free. Oppose strength checks. He rolled fantastically a nine. What a fantastic roll. Because I'm an armor, I can use my end score in place of strength.
01:41:26
Speaker
Please roll one, please roll one, please roll one. Frank, I don't know why you're rooting against me. 15. That's an intelligence.
01:41:39
Speaker
He can do that due to these. Yeah, I'm going to. Oh, I'm an artifice or I can use my intelligence in place of strength. Oh, OK. Yeah, you hold him off. He's he is doing the, you know, noises as if he were afraid, though. And let's just I feel like that the other person is going to have to wake up soon. And I. I guess I walk up, I'll do a stealth myself.
01:42:08
Speaker
Just trying to. OK, seven, not very good at all. I see what sucks is that on the other side of that net 20 plus one. Yeah. All right. So what we're going to do is everyone's going to roll for initiative, but we're going to skip their turn, you know, because you're going to get a surprise round against them. Remember to select your token.
01:42:39
Speaker
My token should still be selected oof six Damn All right Soo, let me order those real quick descending so skip that person so uh
01:43:07
Speaker
Ambernock, you're the, despite Slurm being the one doing things, you're the first one to react to this person is now struggling and awake. I guess they technically will get their turn when it comes up. The other person's not, well, no, no, no, I won't. We'll say that it's still a surprise round. So they skip this round. I'm trying to decide if I want to burn a fifth level spell slot.
01:43:40
Speaker
I'm a burn a fifth blow. I cast animate objects. Oh, good spell. Oh, my God. That's a good one. You're animating the beds. I'm pretty sure you can only animate one. Oh, it depends on the size of what he's animating. Yeah.
01:44:04
Speaker
And their HP and everything is dependent on that as well. It's 10 objects of tiny, 8 is small, 5 of medium, 3 of large. So do you want to animate the bed, blankets, pillow separately? I'm looking for how many items and what's that? No. It says up to 10 items.
01:44:31
Speaker
The same non-magical objects within range are not being worn or mirrored. Medium targets count as two. Large targets count as four objects. So there are four bets in here. Is it going to be large or medium? Medium. Medium counts as two.
01:44:58
Speaker
Large shot count is four. Medium targets count is two objects. Yeah, so two, four, six, eight. I'm going to do all four beds. Okay. Is there something else in this room? Actually, you know what? I'm going to say I also take two sets of blankets. Okay. Like four beds. Right, right.
01:45:30
Speaker
Let's see. As bonus action, you can mentally command any creature you made within the spell. If the creature is within 500 feet of you decide what action creature will take and where it will move during this next turn. Can we just say that they're all on my turn because having individual turns for all of them will be a pain in the ass. Yeah, that's fine.
01:45:53
Speaker
So they've got 40 HP, 13 AC and plus five to hit. So. I'm just going to say I want the beds to sandwich them together and then one blanket apiece to wrap them up.
01:46:16
Speaker
And I'm trying for like a mass. OK, that's weird. It's not. I have to do that because they're on the map layer and I can't. Wait, actually, you know what? What if I just put them on the map layer? I wonder if I can ignore stuff that way. So I can always move them around on the map layer. Oh, but when they're on the map, they don't have HP. What the hell did I just do? I don't like that. OK.
01:46:45
Speaker
All right, whatever, I'll bring him back. Actually, so you're gonna have the beds sandwich them together? Yeah, I'm trying to make- That'll be like- I want the beds to like sandwich and hug each other to kind of just keep them together. And then the blankets like tie the beds together. All right, I guess I'm just gonna make them do an attack roll or something, a grapple check.
01:47:13
Speaker
That would be 2, 4, 5, 6, 6 grapple checks. The blankets would be what? Small creatures? Yep.

Interrogation and Information Gathering

01:47:30
Speaker
One. Oh, wait. Then they'd be with... Crap. Okay. Let's redo that, but we're going to do... Because they've got advantage right now. So that one was bad.
01:47:43
Speaker
That one was bad. This isn't doing what I wanted it to. Okay. Oh, I see what I did wrong. We're starting over. Ignore all those roles. Bed number one with advantage. 18 plus five definitely succeeds. Bed number two. 18 plus five definitely succeeds. Bed number three fails. Bed number four.
01:48:13
Speaker
Succeeds. And then the blankets would be, I think, plus 3. Small is plus 6. Plus 6. Wow. They're better than the mediums? Weird. OK. Yeah.
01:48:37
Speaker
Blanket number one, 16, I think that hits. And also a 16, yeah. Okay, so yeah, you succeed in the thing you're doing. Yeah. Okay. I'm just going to move these beds. So these people are grappled now by the beds. They are super grappled. Yeah. I move the beds off because I can't see the other tokens.
01:49:05
Speaker
But they're there. I can track their HP. That would be my turn. OK. So the beds are grappling some sleeping people who are no longer sleeping, but Danger Noodle, you are up. I don't remember the names of the two individuals we were looking for because I just don't remember them. And I say, do you know where these individuals are? I mean, we will kill you.
01:49:35
Speaker
Hold on, let me roll something real quick. For both of them? Hmm. Those are both bad rolls. They're not with advantage. They're like, what? What are you talking about? Let us out. Because there's like blanket shoving into their mouth and stuff. What do you mean?
01:50:06
Speaker
They are, they're not answering you and most of their, well, they're screaming. They're not, they weren't able to get their wits about them enough to give you a real answer, basically. So I imagine that they are cultists. You can imagine whatever you want, Hayden. Damn it, Ron.
01:50:35
Speaker
I really don't want to murder two people and be like, oh, shit, those are actually people we're supposed to find. We have you. Hey, champ, you're going to wait. You're going to be quiet. Your turn. Oh, fuck. Um.
01:50:59
Speaker
You could just sustain until the end of, or the, they do something. Hold your action. Yeah. Yeah, I guess I will hold my action if they do anything hostile to harm me or Slurm or Ambernock, I will cast Eldritch Blast on them.
01:51:30
Speaker
And I. OK, so you hold your action. Yeah, he's that one can't go because the surprise are on now, Slurm. All right, so Slurm just put his gauntleted fists over that over the ones mouth and he's like. You don't need to make any noise. I mean, I guess give me an intimidation check. And I'm a goblin.
01:52:04
Speaker
intimidation let's see how how well i fucked this up six see intimidated he does not stop struggling hey if you don't stop struggling i'm gonna send a thousand volts of electricity straight down your mouth he's not intimidated by you unfortunately i'm gonna real quick turn to everyone am i allowed to
01:52:32
Speaker
We can't speak. That's not our term. Oh, speaking is free action. Unless you're doing a full speech. What is your name? Um. I'm going to just real quick, just separate two fingers on my, on my hand so that he can get a word out. Okay. Uh,
01:53:02
Speaker
I guess he says. Well, actually, I'm going to roll for him real quick. See if he gets his wits about him. He gets his wits about him. Elton, Elton, I'm Elton Keyword. One moment and I close my fingers back up. Was that one of the guys we're looking for? The two missing people are Elton Keyword and Indrina Lamson Settle.
01:53:32
Speaker
OK, I would I would know that right when you when you rolled that what was that? That was a wisdom check to see if he gets his wits about him. Oh. I would like to power to roll out to see if he's lying to me. OK.
01:53:50
Speaker
Yes, please. That's a deception, by the way. So. Natural 20. What do I roll to the guys? Insight. You're going to you can all roll, but one of you all is going to have to get natural 20, I think. Insight plus one. I wasn't expecting that. That's so close. You can do this.
01:54:22
Speaker
Oh God, don't tell me that. Now I know it's not going to come through. Nine. Dennis Dennis should be in here with you. Let's give him a chance. Come on, Dennis. Natural 20, this shit. Let's see inside. Inside is wisdom, right? Yes. Yes. God fuck. Yeah, that's that's legit. It seems legit. Yeah. All right. In combat. Let's go. We've got our guys.
01:54:53
Speaker
Um, so y'all, y'all believe him right now. Is that other person insert this person's name? We're looking for here. Oh, I keep trying to open her character sheet and it's already open. Um, okay. She's still struggling, but he's like, yes, yes. That's, um, Indrina lamps and settle. All right.
01:55:17
Speaker
Uh, hey Slytherin, I think these, uh, P2 were supposed to be looking for. Now we can kill everyone else in here, right? Yes, they're filthy to cultists. I just realized that Hayden's character's name is Slytherin, yo. Slytherin, yo. Yes. Wow. That was, yeah. It was.
01:56:08
Speaker
I would imagine she likes movies or plays. Right now, there's a blanket smothering her face. But yeah. Are the beds going to release them? It's not my turn yet.
01:56:10
Speaker
that that that that that
01:56:32
Speaker
We're, yeah, I mean, I guess we're semi-out. We're, initiative is temporarily paused, I guess. All right, the bed released them. We're not gonna hurt you. I'm gonna remove my hand now. And you're not going to freak out, right? Right. Okay.
01:56:55
Speaker
I remove my hand from his face. You remove your hand from his face and the other person pulls the pillow down from her face. Hashu, give me just, I don't know, perception or something to see if you remember that. Yeah, you could do history. 22.
01:57:19
Speaker
It's definitely not the person that you expected it to be. The other guy locks eyes with Slurm and says, attack your friends. Slurm, make a wisdom saving throw. Oh, fuck. Please. Please roll. I'm going to try. Please roll.

Combat and Defeating the Targets

01:57:42
Speaker
Frank.
01:57:43
Speaker
Why? We are on the same team. You should never want me to roll low. Oh, my God. I rolled. I rolled high for Bill. Well, and you haven't taken an action yet, although I made him go. Well, yeah. I guess you've basically done a turn, so maybe you wouldn't attack attack on this turn.
01:58:14
Speaker
Yeah, we'll just jump back into initiative. He cast suggestion on me. So I did put that I held my action. Do I get my action? Yeah, now you can do your action because he went hostile. Yeah. Almost that spell concentration since you're attacking. Oh, damn. That is a dual nat 20, my friend.
01:58:38
Speaker
That's some damage there. If this is concentration, he's not looking well. Let's see. It is concentration. So I never remember the rules on concentration. So let me just check that out real quick. Casting a spell is concentration. All right.
01:59:03
Speaker
Taking damage, whenever you take damage, you must make a con save. The DC equals 10 or half the damage you take. How much damage did it take? 69 plus 13 plus 4. Is that all the bolts or is that just one bolt? That's one bolt. Let's see if his concentration fails from just that one. Go away, Twitch.
01:59:32
Speaker
So what are you looking at? I wish I look at I wish I look at your elders blast spell thing and I forgot that it does that Whatever you try to look at that. Well, I closed it. It's just a con save, isn't it? Yeah, all right 11 be up. Nope. That's not half the damage as far me. You're free of your compulsion But it's
02:00:00
Speaker
Yeah, I guess your turn is over, though. Yeah. So yeah, do your other three bolts, because that was a lot of damage. That's a lot of damage. Ignore that second four, because that one doesn't exist. You only get it once per round. And then my third bolt. Hold on. The second bolt, roll the damage. Oh, 17 damage. Yeah, 17 damage. The second bolt kills the guy.
02:00:30
Speaker
Okay, and then I guess my third bullet goes to the lady. Yeah. And that I am relatively certain will hit the lady. Let me just, yeah, that hits. 14 points. Okay. Well, you just wiped out one dude before it was even his turn. So, but she's up now. Come on, load her sheet, load it up.
02:01:01
Speaker
There it goes. All right. If I had been paying attention to her character sheet, I would have seen she could have counterspelled that. But I wasn't. Thank God. Yeah. She is going to cast Scorching Ray from her prone position in bed.
02:01:27
Speaker
Let me see how that works. She rolled a 16, but uh targets one or several Yeah, she black I guess she's gonna blast the three rays at the guy who just killed her friend one of them at slurm So one of them will be at slurm the first one 16 does that hit you slurm? Probably not I didn't think it did. All right. Let me roll for her other two because it's three rays and
02:01:53
Speaker
Uh, second Ray goes at the guy who just killed her friend. That's 16 from that one too. Yeah. It's not a saving throw. It's an attack. I just saw a spell save DC. Okay. Um, that hits for 10, 16 hits. Yes. Wow.
02:02:16
Speaker
And then the third one's... What armor class do you think I wear? I don't know, but mine's 20. And where are you? I assume no. I assume a 10 misses. Yes, a 10 does miss. And what are you, Frank? What's your class? I am a sorcerer with one level of barbarian. And then she spins half her movement to stand up. What armor are you wearing? Nothing. Oh, I guess she can't stand up. That's because you get it from the barbarian, so congratulations.
02:02:46
Speaker
Actually, she will stand up. I get one point for Ring of Protection. I've also got one point from Constructed Resilience, and I also have Mage Armor on, which is like a plus four, so... Yeah. I'm squishy, but I will not be temporarily. Okay. And then...
02:03:12
Speaker
Then what she does is she snaps her fingers and a flaming scimitar appears in her hands. And she is going to now swing her weapon at Slurm. But that's a six. So that's probably a miss. Yes, big miss. OK, that's her turn. Amernok.
02:03:41
Speaker
Alright, so the beds and stuff are still animated. So I think I'm just going to let them attack. Okay, the beds get a plus five to attack when we go back up there, Spill. AC strength decks. They get a plus five to attack and deal two to six plus one damage.
02:04:08
Speaker
1d4 plus 4k, small, medium, plus 5 to hit and deal 2d6 plus 1 damage. So I need to roll four beds, plus 5, 1, 2, 3, 4, 5, 6, because there's six items there. Only two of them can hit.
02:04:36
Speaker
Okay, so the 20 would be one of the beds, and that's 2D. I guess you animated two of the blankets, so those could probably hit two that can move around, but... It's 2D, so 2D8 medium... Well, Nat 20 is gonna deal double damage, so 46 plus one.
02:05:02
Speaker
So 15, that didn't have a plus one on it, so 15 damage on that one. Any of the rest of those hit? Minus the last two. What's her AC? She... So 16 is the next possible that could hit. The next one she casts Shield and bumps her AC up to 16. I'm just telling you for ease of reference. So I don't think any of the...
02:05:33
Speaker
Yeah. So the last two wouldn't be because you said only two of the beds could get to her. Yeah. The last 16, if it meets, it beats, right? Yes. So that one would be one of the blankets. That would be a, no, small creature. Yeah. 1d8 plus 2 damage. 1d8 plus 2, 6, 7, 8 damage on that one. All right. She's not looking too happy.
02:06:00
Speaker
And then from my actual attack... Somehow bloodied and bruised by blankets and beds. That was not a good night's sleep for her. Let's see, what is this one? And she just used her reaction. So no counterspell.
02:06:20
Speaker
Let's see. Fireball. No, they're too close. I don't want to burn a fourth-level silvery barbs. You've got cantrips. I do have cantrips. Yeah, well, I only have one damaging cantrip, so... Firebolt. 19 hits. Ignore the rage damage. She burst into flames.
02:06:50
Speaker
Woohoo! She dies. And all her loot is gone now, I'm joking. Yes, you just killed her too. Nice. Nice. She took a lot of bed damage. A lot of bed damage. Not how she expected to die, but oddly, a recurring nightmare of hers.

Looting and Session Conclusion

02:07:13
Speaker
Alright, that was cool. So I guess we loot the bodies.
02:07:19
Speaker
Yeah, y'all can look the bodies. The woman, she has, I'll just copy paste real quick. I'll copy paste all of it. I'll tell you what she has, but then I'll drop the list here. So she's got 28 silver, 39 gold, and the magic glove that she was wearing. When she died, the flaming sword disappeared, but she is wearing some magic gloves. The other guy,
02:07:49
Speaker
Has a bit more on him um I do believe
02:07:56
Speaker
Uh, your vending machine is about to get even better. Um, he's got 2067 copper pieces, two silver pieces, five gold pieces. He's wearing a black velvet mask ditched with silver thread. He's got a flute made from the thigh bone of a demon and a Huard's handy spice pouch. Um,
02:08:21
Speaker
I would like the mask and the flute if no one checks. OK, and I'll go ahead and say now the mask and flute are nonmagical. Frank, are you keeping the Trident? Can I drop it under your inventory? Yeah, just drop it on inventory or I'll drop it. I'll grab it from the compendium. Well, I'm just dropping the the handout with the description for you. Well, it's a mysterious Trident, so actually I won't let you see that description yet. No, no, you know what it is, the Trident of Fish Command. That's right. Yeah.
02:08:51
Speaker
So in your churn, so it's under your sheet. So there's some magic gloves. Because you've seen what they do, I'll just tell you what they are.
02:09:01
Speaker
Whoever wants them, I'll put them under your inventory. These gloves are called the fire fingers. It's a black... Oh, okay. It's four rings. It's not a glove. This black ring slides over four fingers is one piece. How can you have a single ring that slides over four fingers? Is it like... Probably like some brass knuckles, I guess. Brass knuckles, maybe. The band...
02:09:28
Speaker
which shows Outward has an intricate carving of a scimitar and the bandwidth shows to your palm has a simple engraving of flame. Basically, it lets you conjure a scimitar made of magical fire as a bonus action. You can call forth the blade. It deals 2d6 fire damage and lasts for one minute. It can be used once a day. That's something for you three to debate about. And then...
02:09:54
Speaker
the handy spice pouch. This belt pouch appears empty and has 10 charges. While holding the pouch, you can use an action to expend one of its charges. Speak the name of any non-magical food seasonings, such as salt, pepper, saffron, cilantro, everything bagel seasoning, text joy, and remove a pinch of the desired.
02:10:17
Speaker
The desired seasoning from the pouch a pinch is enough to season a single meal The pouch regains one d6 plus four expended charges daily at dawn I assume we all realize that that's going to me. Yeah, you can have that. Okay All right. I will move that under your sheet as well. Okay, so who wants those glove things? That'd be more of either Well, i've got a great x
02:10:46
Speaker
Let's see. Where's my Great Axe? You're also welcome to equip Dennis with stuff, but he does have his spear thing. I'm more than happy to let Dennis have it if the two-player characters do not want it. I guess he could dual wield his spear and his flaming thing. My Great Axe is 1d12 slashing. It's a heavy two-handed. I'll go ahead and take it if nobody else bolts it.
02:11:15
Speaker
Take it, it's 2D6 fire damage. It's only a once a day summon though. That's fine. Yeah, although I'll say being a new owner, you can get the once a day charge back like she didn't use it up. All right, yeah.
02:11:35
Speaker
We didn't do much tonight, but I imagine you guys are probably getting close. Yeah, I've got an initial route tomorrow, so. So these people also are carrying four keys each. They're also wearing a necklace of human teeth. Yeah. And everyone, give me a perception check who was in the room.
02:12:04
Speaker
Oh, I'll still do one since I was all of us here. That's why I said who was in the room. Damn, what the hell? Not very good perceptions happening here. It's up to you, Slurm. OK, turn this around for us. 11. OK. All right. Yep, that's everything in the room. Oh, that's that's annoying. OK.
02:12:34
Speaker
Is there a hidden room in there? Do I know to use the wand though? I told you what it is and you remember you showed it to you right now. Hey, I'm just being a shit. Yeah, I wouldn't know what it was. But then again, you wouldn't know to use the wand. Yep, it's good. Anything else happening in here? So before we go too far, how much gold total does that math out to?
02:13:03
Speaker
Yeah, let's see Hold on I'll do the math real quick 39 plus 2.8 plus That would total up to I think 2.0 6 7 No 2000 copper
02:13:32
Speaker
would be 20 gold, wouldn't it? Yeah. 2,000 would be 200. Silver would be 20 gold. Yeah. Plus 5. So 67 gold, 4 silver and 7 copper. 67 gold. 40 what? 4 silver and 7 copper. Calculator.
02:14:03
Speaker
67 divided by 3. We each get 22.3 gold. So 22 gold, 3 silver. That's not including the silver and copper division there. So 22 gold and then fives. Oh no, nevermind. 22 gold.
02:14:29
Speaker
22 you know I could have just done sixty seven point four seven divided by three you each get 22 gold four silver and nine copper four silver and Nine copper and nine copper which piece me to 11 copper sweet Boop-a-doop-doop awesome
02:14:54
Speaker
Yay. We D&D'd. Well, I guess we can cut it here for the night so you guys can go to sleep since we got off to a late start. You killed some people before they had much chance to do much of anything. They could have been perfectly friendly people. You don't know. Yeah. So before a minute runs out, I want to hop on a bed and ride it off into the sunset.
02:15:25
Speaker
The Sun is already set and it's outside Okay, I hop on the bed and I write it off into another room Because it only lasts for a minute. I wish it like Okay, you ride around in the bed Yeah, I guess you could hop it into the room next door All right, well, uh, we'll call that a night then um, I
02:15:50
Speaker
You know sometimes this is what happens with D&D. You know you do one thing and then you stop You did two things you free to the water people So it's not on the list of things to do tonight But it was well because the book I like the book didn't even tell me it was possible to free them It just said they were bound there and last session I made up that there was even a way to free them. Yeah But yeah
02:16:22
Speaker
If you couldn't have spoken, if you didn't speak Aquan though, you would have had to fight them. So good thing you never chose your languages. That worked out really well. And that's like the only time I'll ever use that language for the entire campaign.
02:16:37
Speaker
All right, well, I was your Dungeon Master for the night, Ron Bjork, and with me was Frank, the Freer of Elementals. Hi, I'm Frank. I played Ambernok, the Freer of Elementals. I had a good time, and I appreciate you all spending the time to listen, all two of you from Japan. You can find me on social media if you try hard enough. I am on some of them. I don't know which ones, but I'm out there.
02:17:07
Speaker
There was Hayden, the recent Eldritch Blaster of recently sleeping people. Hey, I probably murdered some very innocent people and now we shall never know. Those bone teeth necklaces, totally innocent. And Slurm, the failed Intimidator.
02:17:26
Speaker
Hey, everybody. I was Slurm. I couldn't roll an intimidation to save my life. I hope everybody had a good night. We didn't do much, but we did some stuff. And for anybody that needs to hear it, I love you. I think we lost Ron again. Yep, we lost Ron again. The stream just went down. All right. Well, thank you all for listening. Ron's internet just go down again. Y'all come back now, you hear?
02:18:01
Speaker
Yeah, he really needs to take his modem down again. Yeah, that seems legit. Yeah, and we had Bill. Unless you already said bye. Yeah, I already went through my stuff, Ron. Okay. Good night, everybody. I'm going to stop the stream now. I've got to fix this modem.
02:19:16
Speaker
Thanks everyone for listening. The intro and outro songs you heard today was Foxhole Revolution created by Kevin MacLeod at incompetent.com, licensed under Creative Commons by attribution 4.0 license, creativecommons.com licenses by 4.0.
02:19:31
Speaker
The night is over, and have a great day everyone.