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Did Baldur's Gate 3 Help The Gaming Industry? image

Did Baldur's Gate 3 Help The Gaming Industry?

Log On Games Podcast
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Baldur's Gate 3 Popularity and Future

00:00:13
Speaker
What's up, everybody? Welcome to the Log on Games podcast for Friday, August the 18th. On this episode today, we are going to be talking about Baldur's Gate 3 blowing up the entire world, setting storm to everything and everyone that has a PC right now, I guess, because I'm just over here on PS5 just waiting, you know.
00:00:28
Speaker
Let's break it!

Introducing Carlos and Destiny Discussion

00:00:37
Speaker
Wait, so yeah, let me ask, is it exclusive to PC?
00:00:42
Speaker
Um, it's not exclusive, but it's the only thing it's out on now. It's coming to PlayStation soon. Oh, okay. Xbox is having too many problems for it to come over there if I remember correctly, but. But Microsoft. I can find it. I can find it. Uh, we're also going to be talking about a destiny because we have a new member of the podcast here. We have Carlos with us. You can find him at ruffle on my waffles, wherever you want to. Welcome to the podcast.
00:01:11
Speaker
Thank you. Yeah, I am so freaking excited. I've only wanted to do this for, like, longest time. He's not laughing. I'm like, dude, like, come on, man, you guys can. What are you going to host me as a guest on there?
00:01:26
Speaker
Well, see, we've had people filtering now. Obviously, if you're watching this or listening to this, you've heard people throughout the years, people get busy, people build games or get too big for us. And so they leave us and we cry way more.
00:01:41
Speaker
But so when we're looking for new people, you know, the first thing I say is Andrew, who's somebody that also likes Destiny, so we can only. Oh, that's the criteria. It's like interview question right away. Have you ever played Destiny?
00:01:56
Speaker
Have you ever played like a fourth wheel now? It's funny because like, and like, you know, Brown Andrew knows this. Like I, I didn't grow up playing destiny. Um, I actually hated destiny. I, when it was first unveiled, um, I was like ready for halo. I'm like, Oh, come on, bungee. Give us a new halo game. And then destiny came out and I'm like, well,
00:02:22
Speaker
This is not what I wanted. And I kind of ignored it for the longest time and I knew people loved it. And then one of our mutual friends that introduced us like he's really he's a good salesman. Eventually he he you know that that meme of like Shaq is like superimposed on like Thanos and you're like he doesn't want something. It's like they do the medicine. That's what destiny was. And then
00:02:48
Speaker
You know, like two thousand hours and a thousand dollars later, like I mean, like sunk into this game. So that's funny. I was in a like my friend group that time was very much halo people. And so when Destiny one came out like the Alpha or whatever we were in and it was exactly what you said, like, this is not at all what I thought it was going to

Gaming Updates and Podcast Sponsorship

00:03:10
Speaker
be. But then we just kept playing it. We're like, you know, screw it. That's like it's it's it's different.
00:03:17
Speaker
It's just oh the alpha gunplay we should just have a whole alpha destiny podcast we should talk about all the greatness that was that Also, it was on the podcast. You can find him at Brown berserker. We have Andrew Lewis on the podcast
00:03:35
Speaker
What's up? If I hit floor times, then the dogs start freaking out, so. They don't freak out over the gong? Not anymore. Andrew, what's up? Chilling, man. Chilling in my northern, you know, mid 70s weather. It's great. Yeah, it must be a new in your life, man, because like, you know, like I just I don't hear from you.
00:03:59
Speaker
No, it's true. So yeah, I used to be daily in the Discord and I think the last thing I played in there with these guys was maybe like a week or two ago, probably longer than that, which is Diablo. But yeah, leaning, getting closer to this Japan trip of kind of just hunkered down, we're crossing the T's and dotting the I's and making sure we know our routes and all that crap and trying to book stuff, et cetera, et cetera, et cetera.
00:04:29
Speaker
Besides that, gaming wise, I've been pretty light. I've been doing some steam deck gaming at night in the bed. But like during the day, like it's just been a lot of research and freshening up on studying, et cetera, et cetera, et cetera. So what percent prepared would you guys would you say you're at right now? As far as all your planning goes, how how close are you to being fully? I guess once you leave to go to the airport, it's 100 percent, but.
00:04:53
Speaker
Yeah, let's say 90% because to be specific, the one thing that we don't do when we travel is travel by bus and we're going to a southern island and they don't have a train system, so we have to learn their bus system. Now, in reality, it shouldn't be that different, but that's our concern is we're going to try to ride the bus and then land somewhere we're not supposed to.
00:05:22
Speaker
That's part of the experience. We'll see. Yeah, we'll see. We'll see. We'll see.
00:05:27
Speaker
Uh, we want to welcome everybody to the log on games podcast. This is the weekly show, which our hosts discuss a variety of gaming news topics from new games, big announcements, events, and more new episodes upload every Friday on Apple podcast, Spotify, and wherever it is that you want to stream your podcast at. You can watch us in video form at youtube.com backslash at log on games. And if you are watching us over there.
00:05:56
Speaker
or we'll get another Destiny host on. What I like is that, like, Carlos is, like, bringing the colors, you know what I'm saying? Like, look at, like, the different, like, his jacket and then, like, the lights behind him, you know? I'm in the mood, man, you know? Lots of colors. I like it. I like it. I've been attached to this jacket. I thrifted this. See, this is straight from, like, 93. Oh, that's what's up. That's what's up.
00:06:23
Speaker
Oh, this episode of the Logon Games podcast is brought to you by zencaster.com. That is where we record all of our podcasts at and have been for the better part of two years, two and a half years. I'd say so. You can go to zencaster.com backslash pricing and use our code logongames and you will get 30% off your first month of a Zencaster paid plan. So if you are looking to start a podcast, if you're looking to switch to something
00:06:52
Speaker
But it's for everybody from myself who's a very simple person who's like, listen, I just want life to be easy. I just want to be able to send a link and everybody hop on. It records everything locally. It makes my life a lot easier. So simple, man. So simple. Or you can go big. They have like you can produce on here. You can upload on here. They'll shoot it out to the world. You can do different audio, different video, all sorts of stuff. I haven't messed too much with the production side on here.
00:07:22
Speaker
But who knows? I will in the future. We'll see. But 30 percent off, that's log on games. All one word, all lowercase. And you can follow us as well at log on games pretty much everywhere on Facebook, Instagram, TikTok X X. Oh, yeah. Oh, yeah. We never post. We never post there, but you can follow us on it.
00:07:46
Speaker
So here's a question. How long is it going to take till we stop saying Twitter and we say X? Cause I don't think we're ever saying X. Um, that's everywhere beside this podcast. I say Twitter, but on this podcast, I'm doing X every time. Just so you can. I'm doing that. I'm back up too.
00:08:03
Speaker
I'm hoping one day you shoot back and then the chair just shoots out as well. Well, I mean, this chair is on its last legs. OK. We mostly post on Instagram, which also goes to our Facebook. So if you want to actually keep up with this Instagram and Facebook are the way to go and sometimes take time, especially.
00:08:25
Speaker
Next, what is the 22nd? Is that Tuesday? Tuesday.

In-depth Baldur's Gate 3 Discussion

00:08:30
Speaker
Next Tuesday, the destiny final shape stream is happening and we will be doing live reactions to that. Um, and usually I know last year we had a tech talk out of that. Thanks to Andrew. So wait, thanks to me. What? I'm pretty sure we probably did some line talk stuff. I remember that. Okay, cool.
00:08:50
Speaker
You don't remember our wonderful stream last year? It's our highest viewed video on YouTube still to this day. No, it is. It is the highest viewed video on YouTube. Oh, really? Yeah, it is. Out of everything that's happened in the last two years that we've been on YouTube, just the lightfall one. That's awesome. And then for lightfall to be the state that it's in.
00:09:15
Speaker
I know, right? We've talked about that recently. I'm yeah, I'm sure like you can go. You can have an old episode just on the breakdown. We've done it. Oh, we've done it. Yeah. Yeah. So we're going to get to the topics. We're going to talk about Baldur's Gate three, because if we start with destiny, we might not ever stop. That's true. Yeah, that's true. So I'm going to read an article from Dixerto dot com.
00:09:43
Speaker
Baldur's Gate 3 director says its success allows for more ambitious games. Baldur's Gate 3 has surpassed everyone's expectation to be a massive critical success. No one seems more pleasantly surprised by this than the game's developer, Larian Studios.
00:10:00
Speaker
While the team is known for making great RPGs, Baldur's Gate 3 is easily its biggest project to date. While celebrating this success and praising those who worked hard on it, Baldur's Gate 3 director, oh, God, Swen, Vin, Vin, I don't know. His name's Swen, guys. When the game's success means so much to its developers and what it means for Larian's future. According to Vinh,
00:10:28
Speaker
The success of Baldur's Gate 3 means Larian can keep making games like it. The rising cost of game development and relatively niche status of CRPG genre makes a huge ambitious title like Baldur's Gate 3 a huge risk. For many smaller studios, it simply wouldn't be possible to make a game like this, especially with Larian's level of polish. So I have not played Baldur's Gate 3. I've watched so many TikToks.
00:10:56
Speaker
Just an ungodly amount of Baldur's Gate 3 TikToks. But I haven't played it myself. But it has set the world on fire. Carlos, you've played it. You are playing it. You are inside of it. How's it feeling? It's interesting because I also come from like seven years of playing D&D. So I'm like hardcore D&D player. But also I've played Divinity 2. And so
00:11:25
Speaker
Two things I've enjoyed coming into this game, it married it so well. It's insane. I feel like if you're unfamiliar with D&D and you want to get into D&D, jumping into this game is really cool. It's got really good explanations on like why you roll, you know, let's say roll advantage, why you rolling advantage or
00:11:49
Speaker
What your modifiers do to help your roles if you're trying to succeed in something? And all the spells are from you know, five e And I would say There's like a few tweaks to like some of the spells and how they work. But overall I think it gives you a good understanding on Just how the combat system in D&D works how the spells work And yeah, it's been good
00:12:16
Speaker
I've recently I was trying to play yesterday. I ran into a weird issue where my game is crashing. Now, I think it's related to my graphics card, not the game itself, because I've had this issue with Diablo four. So but overall, it runs well on a steam deck. So that's what's up. There you go. There's a couple of things you have to do. I think you turn off the sink and like turn only, you know, some
00:12:41
Speaker
other settings, but it runs pretty well so I can play it at work on my lunch breaks.
00:12:48
Speaker
And it borrows some really cool elements from Divinity, which is just like how you interact, communicate with like the NPCs, the camera movements, the amount of things that you can explore, just about everything is like you can touch, you can mess with, you can do something. That's so cool. So it's really cool in that regard. And yeah, I mean, I've been having a blast playing it, so.
00:13:16
Speaker
What is what does the multiplayer look like for this? So the multiplayer or just the party in general is four players. They go through and like you could be, you know, like level nine or 10. And indeed, the leveling is very important because it's not like other games where you can get to like level 100 in like a week where you're playing like
00:13:43
Speaker
You know Diablo or something like the max level in D&D is 20 so to get the level 20 is very rare I mean you will I'm sure by the end of this game But like you get crazy powerful by that point So I you know I haven't gotten that forward in game But I feel like if they're kind of really true to like the play style of 5e that it feels rewarding every time you level up and
00:14:07
Speaker
So when you play and you, let's say a friend wants to join, when they make a character, they'll come in at that level that you're at. So they're not having the catch up. Everyone is the same level. But we did notice one thing, and I'm kind of wondering if they're going to address it.
00:14:23
Speaker
Um, we found out yesterday, so we had someone join our party to play the campaign, but his schedule doesn't make it where he can always be on when we are. So, um, we were like, all right, well, let's try to move his character out or something like that. And it turns out after some research and some issues, like once they're in your party, uh, they're in your party. Like you can't send them. You can't get rid of them. Um,
00:14:46
Speaker
which his character was a warlock. So personally, I'm happy to keep them in the party. Once you learn a class as in D&D, warlocks can be freaking insane. Other than that, yeah, so if you get disconnected or something like that and you drop off, then
00:15:05
Speaker
someone just takes over your character until you come back. And they have this grouping system. So like, let's say like my buddy and I are both playing and we're controlling two characters each. So you can actually like assign who the other players can control and they do everything with that character.
00:15:21
Speaker
uh yeah multiplayer is pretty cool though it's nice that's cool so like i've i've not played too much dnd or anything like that in my day uh some pokemon dnd stuff uh happened during covid because
00:15:35
Speaker
Pokemon D&D, like Pokemon theme D&D? Yeah, yeah, yeah. Wow, that's, I'd like to see that. That's like my extent with that. But with a game like this, essentially you could have four, you and three other friends just play the entire game together.
00:15:53
Speaker
Absolutely. Yeah. And it's funny because what I did with this, with both of my playthroughs, I got a solo and a group playthrough is I actually am using my D&D characters. So I got their stat sheets and I'm going to level them exactly how I did in D&D, multi-class, like whatever and role play them just like I would like my D&D characters.
00:16:14
Speaker
which is very exciting as a person who does play it, that like you can kind of immerse your characters in other universes, because one of my characters I made, he's actually an original character I made in Elder Scrolls 3 Morrowind. He's a drow, he's a dark elf, he's an assassin. And then when I get Oblivion, I made him in that game, I made him a Skyrim, and then I brought him a D&D. So it's really cool to persist characters when you really get into it.
00:16:44
Speaker
Are there plans for expansions or DLCs or news stories or anything? Have they said anything about it? I haven't seen anything about it. I think for Divinity, there was one, maybe two DLCs or additional content. I think there's a definitive edition. I don't remember what all it entails, what they've added to it.
00:17:11
Speaker
I mean, just like the way the game is set up, it's, you know, you can play like through the acts. It could probably take like 120 hours if you maybe want to play through. But there's so much you can, if you want to spend hundreds of hours to truly explore the game, like, you know, I think they said there was something like 17,000 different endings.
00:17:34
Speaker
Uh, and already beast. Yeah. And it's interesting because my single playthrough and the one I'm doing with, with her buddy, uh, we're getting to the same parts, but like already, and it's earlier in the game, already things are different. I'm like, wow, like this is, you know, this wasn't my experience when I played it. So it seems like they put a lot of effort into the, like the decision tree. And, you know, for any sort of RPG that lets you make your decisions, like, you know, you want them to matter.
00:18:04
Speaker
And I know that can be very complicated. And I think to their success when it comes to having a lot to do in the game, I think their early access is, I think, one of the biggest keys to their success for that.
00:18:22
Speaker
I wonder when it comes to PlayStation if there'll be a trophy for getting all the endings. Andrew, what about you? The thing that set the bar high for like platinum to get platinum. Yeah, it's a hard platinum. It's a real hard platinum. Andrew, what about you?
00:18:39
Speaker
Well, it just came out of nowhere. We talked about on the podcast. Yeah, I think when the game first came out, literally all we did on the podcast was like, hey, butterscape three is out. And that's always. Yeah, it's it's so it was one of those things where like when it was first announced, I had no interest. Even last year, I had no interest, but like.
00:18:58
Speaker
When I started finding out like the D&D elements of it, and like Carlos is saying, you can like, you know, have a, you can do a weekly campaign with your friends. That sounds fun to me. That sounds, so all of those things combined is definitely pulling me in that direction. And it's making me more intrigued in the game for sure. So I do want to check it out. At this point, I do want to check it out. We're playing with your friends. There is so much freedom. You don't even have to be in the same like,
00:19:26
Speaker
remote area. Your other friend can just go way off somewhere else, make decisions, meet people, and it has some impact on the story with whatever they're doing is going to impact all of you, but you're free to go do what you want. You're not necessarily tied to being close by. You can just roam the world.
00:19:45
Speaker
See, yeah, see, I'd want to experience everything as a group. I don't think they give the option to, though, like, oh, there's a cave. You guys all want to go explore it? Yeah, cool. All right. You know, I'm saying you see what. Yeah. Yeah. Because indeed, that's what you do. Nice cave. Yeah. There's deep, dark caves. Yes.
00:20:11
Speaker
I was sick. So what this title of this article is, it allows for more ambitious games. Do we think obviously games take a long time to make. So with the success of this, if someone wanted to start making now, we probably wouldn't see it for like three or four years. So I'm just going to say now, do we think in two, three or four years, we're just going to see an influx of games like this? Is that possible?
00:20:40
Speaker
I was going to ask what does ambitious mean specifically, and are we talking about open ended game with thousands of endings? Is that are we talking about like them replicating what Baldur's Gate? I think like similar to like like a D&D type of D&D. Like right now, you would think.
00:21:00
Speaker
If you're going to a Sony or Microsoft or like EA or whatever, and you go in there with a freaking, I mean, right now, if you go in there with a multiplayer heist shooter game right now, they're going to be like, yeah, green light that. That makes me sad. And so I'm wondering if a game's success like this will make at least some people think twice about, you know,
00:21:24
Speaker
at least having these developers that want to do something out of the box. There's probably developers that have wanted to do something like this for a long time, but they've been getting nose back. So do we think we're going to just see more both from smaller indie people and then maybe bigger studios? Maybe someone just buys these developers.
00:21:49
Speaker
Yeah, I mean, I definitely think so. Well, I mean, in terms of like RPG games,
00:21:57
Speaker
Yeah, it's been a long time since we've had something like this as far as how complete it feels. And I think not only just for RPGs, but any game in general, I think the biggest problem we have today is, you know, we're dealing with incomplete games. We're dealing with
00:22:19
Speaker
broken games, buggy games, constant pushback of deadlines. You know, the list goes on like you can have a whole episode on just the state of the gaming industry. But I think what they've done is, you know, it's something equivalent to like German engineering or, you know, the Chick-fil-A drive-through experience where they have a system
00:22:45
Speaker
that has worked for them. And I don't think you have to necessarily make a game that lets you have crazy open endings. I think you just have to approach your development ideas from a different angle. Like what is it that they're doing that allows
00:23:03
Speaker
you know, them to do what they did. Was it, you know, the early access? I feel like the early access was a big part. And a lot of games do early access. And to some extent, like it worked for some games, for other games it doesn't. I just think it depends on how reactive you can be, how you take your feedback.
00:23:26
Speaker
and just listen to the players. Honestly, I feel like that's one of the simplest things you can do is listen to what the players want. These guys, they weren't expecting this game to blow up the way it was because they weren't looking at the money. They weren't looking at profit margins and what the key four is going to look like.
00:23:45
Speaker
It was definitely like, we want this game to really speak volumes of the passion we have for what we do. We want to show people we love what we do. So I think that's a big part of, and I don't know, it's like, why is it so hard for the suits to just kind of take that cue
00:24:06
Speaker
And I think it's because like you know, you guys were saying last week with the live service games in You know or even just how some games do monetization it's like it's just people are gonna keep buying the stuff, you know, they're because it just It's flashy, you know so Yeah, I don't know. They have a formula and it's it's working. I
00:24:30
Speaker
I mean, it's a different type of game, but starfield coming up soon. That's also this giant like massive kind of do whatever you want. Yeah. If it lands too, and we can get both of these types of games in the game of your game of the year conversation.

Anticipation for Starfield and Destiny 2 Updates

00:24:46
Speaker
I think if Starfield does become very successful I think it would like put a little bit of hope that I you know in Bethesda because right now I don't know you know like they Skyrim is very old you know yeah it's been ported many times it's it's a game that you
00:25:09
Speaker
it's had its time and it's time to move on and you know there's the whole Fallout 76 fiasco and we have Elder Scrolls 6 which has been there's nothing you know and yeah we're waiting a long time for this game to finally come out so I think like if Starfield does succeed I think
00:25:30
Speaker
It's a good turnaround for something that's like AAA size like Microsoft Bethesda versus Larian and, you know, or even just like smaller indie games that are, you know, are just very successful. Andrew, who buys this studio?
00:25:51
Speaker
My Gus would say Microsoft versus Sony. It seems like a more Microsoft thing to pick up the studio. They've been eating some places. They've been eating some students. Oh, they are from, they're located in Belgium. Belgium. Okay. Yep.
00:26:08
Speaker
So, I know it wasn't on the Andrews list, but Carlos, did you think that this would be a goatee contender? Personally, no. Just because, and I know you guys have probably brought this point up, the type of game it is. It's a very niche style of the game. Divinity was really fun.
00:26:35
Speaker
But it didn't quite grab the headlines like this game has. So I was like, I was looking forward to it. You know, I wanted to play it, you know, enjoy it, whatever. But yeah, no, I wasn't expecting this. I don't think anybody was. But man, well, at the end of this year, when we go back and we just look at
00:26:56
Speaker
All the games that came out in 2023, it's going to be ridiculous. It's a good year. Well, here's the thing though. Did this game just curb stomp Diablo?
00:27:06
Speaker
Well, I don't think this game did that. They did it to themselves like Activision. They I think they can. And, you know, I feel like they kind of did the Halo Infinite approach where they released the game and then there's like the season stuff. But like, I think even Sargis brought it up at one point, but like, what what next? What is after? How do you keep something like that interesting and keep it going, you know, as as a live service game? And then when they did that update,
00:27:35
Speaker
and did all the nerfing, you know, yeah, you kind of dug your own grave there. Yeah. And there's also a lot of Destiny players like that went and this was like the first Diablo game that they play, not even Destiny players, but just like a live service. People that want instant Diablo and then to realize that like, I'll have to create a new character and start every season stuff. Yeah, I understand that's the Diablo way. But for a lot of new players, they're like,
00:28:00
Speaker
I just want my one character. So I think that was also a little bit of a turn off.
00:28:08
Speaker
We'll see. It'll be interesting now because this is a game that no one expected to be a part of the game of the year conversation. Like we had our game of the year podcast a couple of podcasts ago and this was like, yeah, this place is going to be nasty. Like I can't wait to like the end of the year podcast talking about like game of the year stuff, man. It's gonna be awesome. Do you guys do like I got some friends that do like they do like brackets for like the Oscars and stuff. Have you ever tried doing that for like game of the year?
00:28:38
Speaker
Like back, like, like, yeah, like fantasy. It's almost like fantasy, like they kind of have. We've we've done a fantasy, the fantasy critic league before. But we have not done one. I think we just did one year and we haven't done it since. So we may go back to it and go back to who knows if we can convince Andrew to go back to it. Yeah, I didn't participate.
00:29:04
Speaker
Um, all right, let's move on to, uh, star of the show per usual star of the show. Like we said at the beginning of the show, you know, we have someone new on, we make sure they like destiny. Uh, that's the new world that we implemented just now. So we can't, but Andrew did not talk about destiny right now. He's not a warlock man. That's the problem. I'll stop.
00:29:29
Speaker
That's classes. You're amongst warlocks. That's classes. I think everyone has got their own. They bring something to the table regardless of class. No, hey, everything's great except Titans. So that's all. We me and Andrew did a whole this new episode, probably what, like a month, month and a half ago, something like that. So I'm not going to get into the weeds.
00:29:58
Speaker
of the state of destiny right now, because we pretty much already did that. If you're interested, it's pretty much the same. You can go back a month and find our episode. But recent news, as of two days ago, this is from polygon.com.
00:30:14
Speaker
On Tuesday, Blackburn posted a video of himself talking on his personal Twitter, which is a format the studio has never used before. In the 16 minute video, Blackburn talks about the state of the game article a few weeks ago, what went wrong with it, how Bungie is fixing the pain points in the future, and what players can expect in next week's reveal.
00:30:36
Speaker
The bulk of Blackburn's time in the video is about PvP, which has been a pain point in the community for years. According to Blackburn, Bungie now believes that putting out one map a year isn't great for the game. Counter to what the state of the game article had suggested. Instead, Bungie will work to release multiple Crucible maps each year in a single map.
00:30:59
Speaker
Blackburn has also spoke about creating a PVP strike team whose jobs will be to brainstorm fixes, communicate them to the community, and implement them very quickly. Bungie has used this kind of tactic before when the game was in a bad state between the Curse of Osiris and Warmind expansions back in 2018.
00:31:21
Speaker
There's more, he pretty much just talks about the Final Shape stuff, which we will talk about next, but. Yeah. Carlos, I don't know about you. I know that myself and Andrew both don't care about PVP, really, at all. Yeah, it's one of those things where, you know, I got to do my weeklies, you know, I got to get my ass kicked in Crucible and then just let it end. And, you know, and then Gambit is a whole nother thing.
00:31:50
Speaker
There's mixed opinions in our group about gambit, you know, yeah, I'm pro gambit. I, I would not be sad if gambit disappeared. I like, you know, I like the PVE competing part of it, but it's insane when you're like, you know, 60 moats deep destroying people and then they bring this invader that's just like wiping the team like crazy. And I'm like, I don't want to deal with you. I want to fight these guys. I agree. I would like it way better if there was no.
00:32:21
Speaker
PVP aspect at all. Race to the PVE, you know? Yeah. But, you know, we can't have it all. No.
00:32:31
Speaker
There was actually something I saw today. I mean, like their people are speculating that gambit is just going to go because they keep bringing up PvP. They're always bringing up something about needs to be fixed about the game, but gambit is. Yeah. Yeah. I will play gambit before like I'll do gambit bounties before I do PvP bounties. I only do PvP bounties if I am.
00:32:55
Speaker
Forced by threat of death to do you see Carlos you even you man if we get like a four squad gambits fun You can't you can't say it's not fun when you got a full squad It's better than playing it's better than playing, you know, like
00:33:13
Speaker
I don't do trials. I can't. I don't sweat enough to play trials. If I had to pick that or Iron Banner, Iron Banner is whatever. If you've got a good squad, you have your invader, your one invader that's really good, I can deal with it for a little bit.
00:33:32
Speaker
I got I got my gambit jade stone. So, you know, there you go. Andrew, what about you? What do you think about PvP PvP map pack? Squad, PvP strike team.
00:33:50
Speaker
I've always felt that Destiny is first and foremost a PvE game, so I never felt like there should be a focus on PvP. On the flip side of that statement, a community did grow from Destiny 1 that was strictly PvP, which bled into Destiny 2.
00:34:08
Speaker
And I have felt for them, like truly, like the lack of updates, the lack of maps, and they've still just stuck around through it all. I feel like in recent years, you know, if they want to admit it or not, I think their PvP focus went to another game.
00:34:25
Speaker
And I think there has been some neglect in Destiny's PvP because of this new game coming, which is which is fine and dandy. And like I said, I commend all the PvP players that have stuck it out this long and they're just going through the trenches and still playing. But I've always wondered why, like,
00:34:46
Speaker
Why why they weren't getting maps, you know what i'm saying, you know as big as bungee has gotten you know Why can't you like like he said on that video like allocate a team just for pvp maps i've said the same thing about pve in regards to why can't we have a team to just freshen up the mechanics in the game instead of grabbing a glowing orb and dunking it here and throwing it there we've been doing this for years like um, but
00:35:12
Speaker
to to to close that comment. I have not been. I've never really been a PVP guy. Like Carlos says, you know, like an event comes out, there's a new armor set weapon, whatever the guys want to squad up and like shoot some people up. Cool. It's not going to be my go to. I'd rather raid. I'd rather do dungeons, et cetera, et cetera, et cetera. But I'm glad to hear for the PVP community that there are good things coming. So. Yeah. Yeah. I agree. Like they
00:35:39
Speaker
It's not fair. And I think it's one of those things that maybe Bungie should be a little bit more transparent. I feel like, yeah, the rumors are there. Like, you know, there is another game. Well, we all know what that game is. And just like, hey, you know, like.
00:35:54
Speaker
tell us what's actually going on so that Joe Blackburn doesn't have to be on it. I feel bad for him too, because he says that a lot of stuff does go through him for his approval. And the guy looks, I mean, just in the video, you can just see his eyes look tired, man.
00:36:11
Speaker
He's he has not been having a good time. And I know, like, you know, we got the final shape coming up. There's there's like they've they've had to mash the emergency button if you're calling in a strike team to come fix your PVP, because like deadlines for final shape are coming around. You know, we just got Keith David to do is of all his voice. Yeah, very talented voice actor who's you know, he's got quite
00:36:40
Speaker
IMDB being under his belt. And, you know, I'm sure they want to make sure that he comes on and he feels like he is really bringing something to a game that means a lot to a lot of people. So, you know, I feel bad for Joe. That's a very stressful place. The other thing with that video, too, is I think he said that video was filmed like a while ago.
00:37:05
Speaker
and the problem for me is I felt like they were holding back all the juicy stuff and they were trying to like get by with what they put in that state of the game when the reality is they should have put all the juicy stuff in there to like you know re-excite us and like set that flame off yes and unfortunately they released the state of the play
00:37:27
Speaker
across the board, the internet, social media, everyone dumped on it. And then he had to do what he did with that 60 minute video just to give us some form of free assurance and be like, look, we've got the juicy stuff. We just didn't say it in there. Unfortunately, I apologize. Well, here's the juicy stuff. And now we're all like, cool, there's hope for destiny. So yeah, I just, I don't know why they held back.
00:37:51
Speaker
They have a habit of doing that lately. Yeah. You know, anytime anything big is about to drop, we're excited. Like they've been getting waiting to get closer and closer to release before actually putting anything out. Mm hmm. Yep. It almost seems like they're distracted. Like they're making two other games or something, you know. Yeah.
00:38:12
Speaker
But we have, like I said, we have the final shape stream blow out. Hopefully Tuesday, August 22nd at 12 p.m. Eastern time, because we are all on the East Coast, East Coast and represent.
00:38:28
Speaker
What, so we talked about it on our podcast, Andrew, where our excitement slash expectation label levels were at an all time low as far as like a new story. How are you feeling now? We are like five days away.
00:38:46
Speaker
How you feeling? OK, so they released a teaser today, which I did not watch, but they did or somebody leaked a warlock. I got it in the outline right now. Big dog. I watched the video. Yeah. OK, see, I haven't. So I think there's only what the teaser I have in the outline is very short. They show that new armor in that teaser, right? That warlock. Yeah. OK. It's talking about like in the ship. Yeah. Yeah. Yeah. So.
00:39:17
Speaker
That armor looks very Savathun, correct? No? I have to go back and look. Actually, I'm gonna point at you.
00:39:27
Speaker
The video I don't think has the armor, but I don't I do know what you're talking about because I saw like a leaked. It looked kind of Eris Mornest. Exactly. Very Eris Morn. Yep. Savathun. So I would say that has stirred my thoughts a lot more. I'm not going to say that I'm sitting here like an eight year old waiting for Christmas for that announcement because unfortunately we've
00:39:52
Speaker
We've been burned a bit lately. And I mean, I'm an OG, you're an OG, you know, he's got enough credibility under his belt to, you know, say to be disappointed. So, you know what I'm saying? I'm curious. I'm still curious. I wouldn't say I'm more excited now than I was two weeks ago, but just the curiosity levels are definitely through the roof. Hopeful. I'm feeling hopeful, especially after that 60 minute video from the director. So one thing that
00:40:20
Speaker
I kind of always think about when we get an expansion. That collector's edition. Oh, wait. Sorry. Okay. Long person for this. They've said this. They said that the final shape campaign and the raid will tie the knot around the light. Yes. And I think about this every time there's an expansion of like, there's always the big baddie.
00:40:45
Speaker
And then and then that's usually the big baddie of the campaign. Yes. And then for the raid, they're like, oh, well, here's this even worse baddie that comes. Yeah. I'm curious on how they're going to do it with this. Like, is the witness going to be.
00:40:58
Speaker
The raid boss. The big baddie for the campaign, or is he the raid big baddie? No, it's gonna be Witness's mom. And she's gonna have this, like... What is always this? It's gonna be this, like, slipper that has the galaxy, like, whirling around it. Yeah, it's gonna be crazy. I feel like you killed the Witness, you pissed off her mom. Yeah, you pissed off her mom. She's got the slipper already. And she's got her dog. It's the whole family, you know? Like, the Witness's mom is the final boss. The dog is the second one.
00:41:29
Speaker
Dude, cousin Jeff is the first boss. Yeah. The whole raid is you're going through the family. Oh, bro. Yes. Dude, if it ends up being like that, I'm going to lose. That would be terrifying because like if the witness was the first one, like who is, is, is dad like the final boss boss? No, we fight PPA. Let's go like boss. I mean,
00:41:58
Speaker
The thing is, though, like, I mean, just from what we saw in the story of this of the witnesses origins of its origins that, you know, the collective people of this race essentially are like, you know, it's like just one entity conglomerate thing of like everyone. Yeah. So like maybe you what if you killed the witness and then all they all spill out and yeah, like the family spills out like from its head and then like.
00:42:22
Speaker
You have to go, yeah, you fight. Yeah, as you finish the raid, the start of the raid is like the witness's corpse, and each of the family members is an encounter of the raid, and you can kind of see clues, bits and pieces of like, oh God, what family member are we gonna fight next in this encounter?
00:42:42
Speaker
I don't like this idea, and I like this idea because I want it to happen, but you know it is not this, right? No, it's definitely not. That's what I always think about for these. Story-wise, because this is the bow on this whole saga, how are they going to make, because more than likely I would assume they're going to kill the witness in the campaign.
00:43:04
Speaker
And then there's still a raid. So you would think killing the witness would be like the end of everything. But somehow it's not supposed to be. It's tannic. That's what's going on in my head. Or are they just going to be like, you now have to refight different versions of Savathun and all these people? Yeah. Or like, you know, the second health bar of the witness. You think he's dead and you see the health bar. Yeah. Well, like with Savathun at the end, the ghost.
00:43:33
Speaker
Oh, yeah, yeah, that was I like that, you know, like that was a really cool thing. And I think, you know, like the the Witch Queen was a cool campaign, but like the Hive Guardians, especially when we're playing with GMs, dude, they're insane. And then like and I know they talked about it like in their showcase the year before of how exciting it is to like you're doing this raid or whatever GM and you
00:44:01
Speaker
you kill a one of their uh their guardians and you're like oh god go go kill the girls you know you want to finish an inside stress of like getting it before yeah i still feel that sometimes we're doing gms it's like oh god like don't forget because when they come back man it's crazy anything else andrew what are you thinking final shape now so if i go back to this article he says

Speculations and Future of Destiny 2

00:44:29
Speaker
What has my thoughts during is if they used they originally talked about the final shape being kind of comparing it to the Avengers. I don't know if you remember that. Yeah, yeah, yeah. So it's like. Does that mean like all of our allies are going to be there and there's going to be this huge battle? I think so. Or are we going to like lose somebody important? Like what does that mean? And I think Tony Stark is going to die. I hope it's like some huge war or something. They'll be like super cool.
00:44:55
Speaker
I could see that because like with the lightfall, you know, I think people were disappointed with the cinematics from their like filler arc. Yeah, the whole filler arc where, you know, this one cut scene spanned across the entire campaign. And they're like, why are these? Why are heroes sitting behind this glass just watching this happen? Like, what are they doing? You know, it's like Dragon Ball Z and you're fighting Sel and everybody's just sitting there watching the tournament. It's like, you know, you all could just fight Sel at the same time and like,
00:45:23
Speaker
kill him, you know? Bro, it's a tournament. Everything is a tournament. Everything's a tournament. In this article, it says finally Blackburn did offer some teases for the final shape reveal.
00:45:40
Speaker
He told players not to expect any major system changes to appear in the showcase, and that's instead focused on a wider audience. While doing this, however, he dropped news that Zur will be getting a major overhaul next expansion, including the reintroduction of strange coins, and players will get a reworked HUD that better displays buffs and debuffs. Oh, I can't wait for that. The thing that has me the most hopeful is the fact that
00:46:06
Speaker
This expansion coming out is going to be the true sequel to The Witch Queen. Whereas I keep calling Lightfall the filler arc because I guess they felt like they could stretch it out into an expansion. I feel this is going to be the true sequel and the quality we got in The Witch Queen. This is what this expansion is going to be. That's what's got me hopeful.
00:46:28
Speaker
And I wonder like how much campaign are we getting there seems like there's still so much to wrap up, you know, and then we have like the video where, you know, I chorus talking to Kate. Yeah, it's like everyone's excited. How relevant is he going to be, you know, in this story, this last bit of the arc?
00:46:48
Speaker
and along with the rest of the Avengers. I'm kind of scared. It's a it's a huge. It's a huge ball to hit, you know, like they they really got to knock it out now. Oh, they have to because if they a couple of years ago said that, oh, we have 10 more years of destiny planned. It's like, OK, well, you know, so far where we're at now and being this close to the end, it's like,
00:47:13
Speaker
What more could you possibly do? Depending on how you wrap this up, what is this next story you're going to tell? Oh, Andrew, I'm going to take your question and ask Carlos because I'm very curious now because we have another Destiny guy. What does the future look like for you or what would you like the next
00:47:34
Speaker
Yeah, yeah, I Honestly, I just randomly think about that from time to time the game is okay done something to me, but You know Two things one from a development perspective I and I I know people are probably split on this
00:47:57
Speaker
like a Destiny 3 coming out with a good core foundation of code to build upon. I agree. You know, the Tiger engine is cool. I haven't watched Cross's video on Tiger engine yet. I'm going to watch that at some point. Yeah, Unreal would be cool. But like, yeah.
00:48:18
Speaker
You know, you want this game to last this long. You can't deal with these headaches like this continuously because the game I'm not going to say has got spaghetti code because I know developers don't like using that term when there's a lot more to understand. But we know like there's, you know, why does Hileso keep breaking the game if you're updating something else? You know, like how far into the code does this one item go? Yeah. So when the light and dark saga ends, first of all,
00:48:46
Speaker
I would like to see just a complete overhaul, if not just have a D3 because you have a new title, you have new characters, you have a story to tell that could help carry the game another 10 years. But as far as the story goes, man, I have no idea, like what are subclasses I'm going to look like? Like, does the light and dark exist still? You know, we have the final shape. We know we have a third subclass, dark subclass coming out, right? So, you know, we're only going to be able to play with that for so long.
00:49:16
Speaker
And then did we lose the light? Are we going to look at the story from somewhere else in the universe? I don't know. One thing I kind of wondered though, and this is just my brain just looking at stuff, but like when they showed the inside of the traveler and it's Ikora sitting there talking with Cade,
00:49:37
Speaker
You know, from the outside, you see the traveler, you see this portal, but then from the other side, you see this planet, but you also see the entire night sky. You see this whole other place. So, like, is this an alternate universe? Like, what else is out there in this place? Or is it somewhere in the same universe? Like... Yeah. Yeah. I don't know. Yep. If I had my hopes, I should say, for the final shape,
00:50:05
Speaker
We see new subclass. I like the idea that we've heard of the whole expansion is inside of the traveler and it's like a pretty beefy giant area.
00:50:22
Speaker
was like a new tower, I guess you would call it. Yeah. And all that. And. A new unique enemy type would be great as well. Oh, my. Please, God, please. These are the three things like if I when we're watching the stream, those are the three things I'm looking for. I fully expect not to get all three of them, but if I could get two or three of them, two out of three, that'd be great.
00:50:51
Speaker
Do you think they'll reveal the new subclass in that real stream? I think so. I think they'll reveal everything. Oh, OK. Oh, did they say, is it like 45 minutes or something?
00:51:04
Speaker
It's a long one, I think. Because they said they're going to reveal stuff about what happens after the Final Shape 2, which I don't know how much of that you can really say. I'm not expecting too much of that, honestly, except for maybe we will continue the Destiny 2 story. Somebody on the Bungie team said that they believe the Vex is going to be coming back as a threat. And I'm like, OK.
00:51:33
Speaker
Can we bring something new? Can we stop with this? I mean, that yeah, that's fair, but also like that's such a loose end. It's like they have to tie that up somehow. You know, like what the hell have the Vex been doing this whole time? Like, come on, like, you know, they're maybe that's the rate.
00:51:51
Speaker
Another Vex raid. Vault of Glass 2. Electric Boogaloo. It's the exact same raid. They just said Vault of Glass 2. Yeah, for that subclass, there have been some leaks about it. What do you think it is? I have no idea. Who would you like for it to be? If you could pick the new Dark subclass, what would it be?
00:52:22
Speaker
I'm a poison guy, so I still want the poison thing. Yeah, the poison thing. I wish that. I want poison. I like Shran. Shran is cool. Poison. I think you can do something similar to poison, like in Diablo terms, like bleed, you know? Dude, what if it's like Siva and you infect people with Siva?
00:52:41
Speaker
Yeah. David, that's one. Let's go. Yeah, that's one that people have talked about. SEVA STDs, but the S is for SEVA. What's weird, Carlos, is SEVA was such a big deal in D1 and the expansion it came with. And I think it's weird. They never brought it back in the D2. And it was such a prominent thing in D1.
00:53:08
Speaker
But also, like, how do you tie that into a darkness subclass, though? Yeah, I guess when you're looking at it from that perspective. You just say it. You just say darkness. They're like, oh, wow. It's like, wow. It's so dark. You get my chemical romance to play their play. You get my chemical romance song during the final shape.
00:53:35
Speaker
stream. Oh, okay. And then you can call it a darkness subclass then. Wow.

Gaming Lifestyle Tips

00:53:42
Speaker
All right. Well, any final thoughts on anything in the world before we end out in this podcast? There's too many games and you should pace yourself and don't feel the need to buy and play everything. That's fair. That's a good one. Also, you know, take breaks when you need to from certain games.
00:54:05
Speaker
This has been a very social summer because I have not been playing Destiny. I feel like I feel like from awesome times, like it's like, damn, that guy is always not doing a bunch of stuff. And it's like, because I'm not playing Destiny, he's not playing Destiny like. Yeah. But yeah, you know, don't burn yourself out on touch grass, people.
00:54:23
Speaker
Yeah. And I feel like that's an issue with the fan base and some people are like, yeah, we grind a lot in that game. So you kind of get a little bit of burnout and then when something goes wrong, it's the thing that kind of sets you off. Like, maybe take a step back. Joe Blackburn was saying for the safety of their community managers and devs,
00:54:47
Speaker
Don't get that angry. It's the point we're like threatening them. Like you got to threaten somebody's life on the Internet who's like making this game for you. Like, yeah, go play something else. It's sad. You know, there are so many other good games out there, too. Waiting to be discovered, so.
00:55:05
Speaker
Oh, yeah. My final thoughts is going to be make sure that you buy every single game that comes out because you want to play it so you don't miss out on all the conversations. You got to catch them all. Stay in your room as long as possible. Catch all of them.
00:55:24
Speaker
And if you can find your mom's credit card and use it, buy everything. All the Fortnite dances. I've got a confession to make.
00:55:38
Speaker
I have one too, you go first. So, early in the Xbox Live days, I didn't have Xbox Live. My mom would sign about to pay $50 a year because that was just too much. He inside there. Yeah, so, because back then, Xbox, all the games, a lot of the games came with the two-month trials.
00:56:04
Speaker
And so I literally lived off of those where I would go to GameStop or whatever it was at the time was before GameStop and they would have all their cases up there, but they would leave the booklets. They would leave the trials and they would let me take them. And so I was like, hey, can I. So I had a stack of them and I was every two months I was making a new gamer tag. Wow. And then. But so what happened? Here's the guilty part. OK. And my mom already knows this. So
00:56:35
Speaker
She gave me her credit card, because you need a credit card to put down for the trial, so when it expires and it charges. And she told me her credit card number one time, I memorized it. And so for every two months trial, I was putting her credit card details in there. And yeah, the one time I forgot, she lost her, dude, she called Microsoft support. She was like yelling at them on the phone to like cancel the membership. And that's when I was like, I got to get a job.
00:57:08
Speaker
So ever since then, yeah, you know that that that's what happened with that. Don't don't use your parents credit card. I did that similar in high school. I did that as well. My dad would come in with his credit card statement and be like, what is this $15 for Xbox? I have no idea. I don't even have it. Look, look, I can show you. I don't even know. This is a place you know me. I play Wii exclusively.
00:57:35
Speaker
No, my, my confession is a little bit more lighthearted. It's just riding off of what you said, Andrew. I do. I am one of those people that do have a bit of FOMO when it comes to gaming and stuff. Like I know these guys are doing their like Baldur's gate thing. And I'm like, Oh my God, that sounds like so much fun. But like I, as an adult, you know, I'm like, okay, yeah, you're, yeah, you have a trip coming. You don't need to be doing that.
00:57:56
Speaker
I got Diablo 4 I think two weeks later and you know there were people still playing it but like you like you want to be part of that buzz you know what I'm saying and like I do have a bit of FOMO when it comes to that stuff so. The way I get around that is I will buy games like Diablo. Friends are going to buy other people who are in play but if it's a single player game
00:58:21
Speaker
Oh, wait, like, yeah, I really badly want to play Final Fantasy 16 still, but I'm still on Hogwarts. So I'm just reading Hogwarts. You still haven't beat that. No, I still haven't beat it either. Oh, my God. I mean, I've been that that's another game. It's not on the. The realm of like a starfield or Skyrim or anything like that, but like.
00:58:46
Speaker
There's a lot to do, you know? Yeah, there's a lot to do. And I could just like blazer the story and I've thought about it because that's what I did essentially with God of War when I came back to beat it was like, I'm just going to do story missions and not worry about side stuff.
00:58:59
Speaker
Yeah, yeah. But it's a little bit harder for me with Hogwarts because like it's kind of Breath of the Wild-ish where it's just I just want to sign in and just do whatever I feel like. Just live, live in the world. Live in the world. Yep. So it's a little bit longer. I feel like I got to catch all the beast, you know, I got to find all the pages. I got to hit revealio like thirty five. Oh my God. Yeah. Just so I make sure I'm not missing anything.
00:59:28
Speaker
Imagine like being at Hogwarts and this kid is running around just like Yes, yes, we get it we get kicked out so fast
00:59:37
Speaker
All right. Well, that's going to do it for this episode. We want to thank you all for listening. Again, you can find us at log on games pretty much everywhere. You can watch us at youtube.com backslash at log on games. If you want to see our beautiful faces and two of us have destiny stuff in the background. So two of us are fans, actually. Wow. Yeah. What's what's going on? What's going on here? I love it, though. Don't get me wrong. I love it.
01:00:05
Speaker
You got pens, put your, put your, put your like one of your medallions, put one of your pens up there. He's like, I got it. I got a pen, your shoe, your shoe jacket. There you go. There you go. There you go. But it needs to be like, it's not in the shot. So I don't know if it counts. I know. I know. We're going to thank you all for listening. We will be with you again next Friday.