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The Soul Of Frost Episode 14: Are We The Baddies? image

The Soul Of Frost Episode 14: Are We The Baddies?

S2 E14 ยท Live From Dice Jail
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The party goes through the teleportation circle and has a number of perplexing encounters.


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CONTENT WARNING

Imillon is a dark fantasy setting, and while we tend to keep things lighthearted for the most part stories in this world will often touch on the less than savory subjects of: genocide, human experimentation, colonialism, eugenics, torture, and slavery.

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Transcript

Introduction and Episode Setup

00:00:00
Speaker
Hey everyone, this is Cam, the GM for Live from Dice Jail. You're listening to episode 14 of our Soul of Frost campaign. Are we the baddies? Thank you so much for tuning in. We hope you enjoy. A heart without a soul on cannot beat.
00:00:21
Speaker
A heart that cannot beat turns to ice.

Aftermath of Morgrim's actions

00:00:30
Speaker
the ice hides what once was until the soul comes calling again to awaken what lies beneath the frost
00:01:00
Speaker
Y'all were on your way to the town square ah after I think you had just left the greenhouse guild. Morgrim set on fire, more on that later. And so you ended up retrieving Wyatt from the hospital, going back to the inn, sleeping it off, i leaving Morgrim in the hospital, more on that later again.

Investigating the Occult Disappearances

00:01:30
Speaker
uh woke up the next morning thicket ate like 50 servings of shit on a shingle um some good stuff uh and the party due to Colby's power outage, Wyatt and Bastion went to do more investigating, found out that there was a whole list of people who were missing, not who are not confirmed dead or alive, who are just outright missing.
00:02:02
Speaker
um And one of those people was the owner of the occult shop, the Haunting Key. They went there, found a bunch of weird shit, and then they went to the Elmsstrung Temple, where they discovered that ah Samuel apparently had a private worship space.

Teleportation Circle Discovery

00:02:29
Speaker
And the priests sort of
00:02:35
Speaker
weren't really aware of what was in there. When the party convinced them to let them investigate, they found a damaged teleportation circle, which they repaired. And where we last left off, Bastion, Wyatt, and Thicket were standing at the edge of the now hopefully fixed teleportation circle. That's right. So, let's go back in time to the previous night as Bastion, Morgrim, and Thicket are walking to the town square.

Morgrim's Fiery Experience

00:03:15
Speaker
I don't remember exactly what the conversation was. it Honestly, it was probably just silence knowing you guys. But all of a sudden, Morgrim
00:03:28
Speaker
you start feeling the most intense searing pain. The kind of pain that that you know can only come from elemental fire. And you cannot hold back the screams as lightning fast, your scars burst into flame, and the fire quickly consumes your whole body. And as you can hear Bastion just going, oh shit, shit, shit! The roar of the fire drowns out everything around you. And as it covers your eyes, even your own screams start to get drowned out as your voice begins going hoarse.
00:04:21
Speaker
And you can hear only one thing through the raging fire.
00:04:30
Speaker
One thing, one phrase repeated over and over and over in a burning voice. Ah, bulldog. Ah, bulldog. Ah, bulldog. which you recognize, Abuldag, the word roughly translates to thief in the tongue of elemental fire. And it's at this point that you black out.
00:05:15
Speaker
Until suddenly your eyes open again. You bolt upright in a hospital bed. You check yourself and you don't actually look burned. Your clothes don't look burned. The bed looks a little seared, actually. um Yeah, you you don't think this hospital bed's any good anymore. One of the nurses rushes over, by the cuts, you're awake.
00:05:47
Speaker
I am. Are you okay?
00:05:55
Speaker
How do I feel now? Do I feel um normal? You feel? That I wasn't actually burned. You weren't actually burned? You definitely feel a little panicked, I would say. um you're It was as if you blacked out and then immediately upon waking up, all of the adrenaline came right back to you. So you're a little... frazzled and out of breath, but otherwise you feel normal. What did I get here? ah yeah Your friends brought you. a I left you here. um
00:06:38
Speaker
Hello. um Well, pretty sure you've but you've been here since last night. I only got in a few hours ago, but It's around 11 o'clock now. 11 o'clock in the morning. You would have gotten in around midnight, I think.
00:07:01
Speaker
Do you know if they left? Left? I mean, they didn't stay at the hospital. And I don't think they ever said where they were going. Sorry about the bed. It's fine. We'll get a new one. Sebastian has my money.

Reunion and Portal Plans

00:07:23
Speaker
She'll pay you for it. No, it's it's really fine. your ah Your halfling friend did enough work to make sure that we probably don't need the bed, honestly, after that.
00:07:39
Speaker
Okay. All right, well... Can I go? I guess you can go, you don't look harmed to me and you seem, she sort of quickly gives you once over, you seem okay. I don't really know what happened exactly. But yeah, you seem okay to me. Okay, I'm just gonna go now. Thank you. Bye now.
00:08:08
Speaker
And it is at this point that you thank your lucky stars that helped her socialized on Salter. Hope you got info, man. okay So as you as you leave the hospital, it definitely does appear to be a little past 11 in the morning. um
00:08:36
Speaker
And yeah, it's Lightly snowing. um Wind isn't too bad. Definitely a little chilly, but no more than normal. Even from here you can see cleanup continuing in the town square as guards are chopping up hermanthenae corpses and dragging them away.
00:09:08
Speaker
I guess she would to head

Jean Tique's Riddle and Warnings

00:09:10
Speaker
back to the inn first to see if anyone was there and then to the snowmobile to see if they left. Okay. Uh, you rush on over to the inn and the innkeepers like, Oh yeah, no, I, I saw them this morning. Uh, they've been gone a while.
00:09:37
Speaker
What did you do? Did they leave? The building, yes. I think they were investigating think they were investigating the haunting key. But I know they were they were talking about investigating other things, so I don't really know where they'd be. Sorry. Yeah, thanks.
00:10:05
Speaker
And she'll check out the haunting key and then she'll head to the sub-level. So you run you run on over to the haunting key. She's making her work. She's been in the hospital all night. At around 11.30, you manage to make it to the haunting key. um And you find that the ah door is... Would Wyatt have closed the door after they left?
00:10:38
Speaker
or Bastion, would one of you have closed the door after you left? I don't imagine it would have been top priority, but I'm sure probably. Someone must have. Okay, so you get there and the door is closed with a closed sign over it. She knocks, if nobody answers then she just heads to the snowmobile. Yeah, nobody answers. Uh, so you start heading in the direction of the snowmobile, which brings you by the church. Whoa. Um, where you hear a bit of a commotion inside.
00:11:18
Speaker
She will check out the commotion. All right. Just to make sure everything's all right. You head on in, you see that a couple of guards are inside chopping up a Hermanthony corpse. um And it looks like all of the priests have sort of huddled around one corner of the temple.
00:11:46
Speaker
you will go All right, you go and look and you see Bastion, Thicket and Wyatt all standing together in a small room in front of a large
00:12:02
Speaker
silvery circle of runes.
00:12:14
Speaker
They're just standing there doing that. It looks like they're about to walk into it. Are we in the middle of this argument about like, are we actually walking into this? I think maybe. I don't know. We're in the middle of the argument. That sounds like you guys. Yeah.
00:12:32
Speaker
I mean, I wasn't really arguing, I was just gonna walk in, but... You do you, man. You do you. So I guess the argument is happening right now, and Morgrem, you can hear them bickering amongst themselves. I, you know, I just... What if you get in there and, you know, it's it's murder on the other side? Or even worse. What are you gonna do? Or even worse than being murdered? No, no, there is even worse than being murdered. it's The circle closes after you go into murder. I then I die. Yeah. And we can't help your life. Well, I mean, we could all step in at the same time. This is that weird of you to die and not tell your friend that was burned alive and left in the hospital. Oh, just oh God. walking Oh, fantasy Jesus. Says Emma Mays. Yes. How are you walking?
00:13:35
Speaker
She just shrugs. How bad does Morgan look? Is she like, I'm going to like, check her for burns entirely, entirely unburned, seemingly entirely unharmed. Really? Right. What was that, Rachel? I still have my old burns from. Oh, yeah, you still have your scars. Yeah. The only I would say the only thing that's changed from the like since she, you know, got set on fire spontaneously is that her scars maybe look a little bit more red and angry.
00:14:13
Speaker
Ouch. I don't I don't smell any more burnt flesh than usual. That is to check why it's going to be a full check over. OK. Nighted she looks mostly fine. The stars definitely look like they're a little raw but Yeah, all right she looks intact What the hell happened She just shrugs again I'm not liking this shrugging, but I really want to go through this portal right now.
00:14:49
Speaker
Do you want to give her give her context or are you just going to walk in and just like, you know? This was, uh, what's his bucket? Samuel's private worship space. Oh. Yeah. We don't think he was doing any real worship.
00:15:10
Speaker
What are we waiting for? These knuckleheads to get on board.
00:15:21
Speaker
all right we're going in together all right we haven't died yet as far as you're aware i don't know how that can be it as far as we're aware situation you'd be surprised this is me we're talking about come on um we what do you mean by that so we're all dead already Yeah, spoilers. As you prepare to step into the portal, who's going first? So you can only fit two people in at a time. Oh no. I go. I would probably be going in the first wave. I would go with Ashton.
00:16:04
Speaker
Okay. So first, you know what we're going to do? Pick it out. We're just going to go back to the bar and just start drinking just like last time. I that's the way to do it. Yeah, that's what we're doing. No, it definitely sounds like the most intelligent idea possible. Hey, it's going in the song. I already have a song I'm working on about this concept. So you heads would. You totally would. So. Bastion and more grim. You step forth thicket and Wyatt close behind. And as you feel the magical energy swirling up your legs and around your bodies and you feel yourselves being taken apart piece by piece. And you, you start feeling yourself move. It's not painful. It's kind of ticklish almost.
00:17:04
Speaker
But then it stops.
00:17:12
Speaker
It's as if time has frozen mid-teleport. You can see it's as if one eye is still in the temple and the other is outside somewhere where it's snowing there's a blizzard the snow is out of standstill though just still in the in the air it seems that you're surrounded by ice by an ice field maybe you're not entirely sure but
00:17:50
Speaker
You can feel yourself still breathing. You can feel yourself still able to move ever so slightly.
00:18:03
Speaker
And that's when you see him. Walking into your vision, somehow completely crystal clear
00:18:20
Speaker
in between both locations oh my friends i fucking knew it it is so good to see you again at least i think this is again i hope this is again because that would be a spoiler and that would simply not be pleasant now would it how are we doing huh Not fucking good, Jean Tique. Oh, well, that is such a downhill mood, huh?
00:18:53
Speaker
Isn't this fun? Huh? Look around you, you're in two places at once, huh? That is pretty cool. We have places to be, enough of your bullshit games. Oh, but I do love games. Listen. I am here for more than games of course. Since they are going well enough so far for you, it seems as though you are making excellent progress, huh? Though, and you can sort of feel the air around Jean-Tique change.
00:19:33
Speaker
Though, it certainly seems as though things are not going exactly the way as they should.
00:19:43
Speaker
What does that mean? Well, I will put it this way. There are certain things that cannot be allowed to occur. Certain awakenings that cannot be allowed to occur. Unfortunately, one of them has already happened. Not much can be done about that, but that is neither here or there. That being said, this next one is also very important that it does not occur.
00:20:17
Speaker
Does this make sense to you? Wonderful! So, before I take my leave, how about we play a little game? Get you another little piece of candy, even though Wyatt still has not eaten his. No calming. Wyatt just doesn't answer, he just stands there. Just like, give him a dead look. Wait, are me and Wyatt seeing this as well? Oh yeah, all four of you are seeing this.
00:20:54
Speaker
All right. Prepare your ears and your mind. son Now, Thicket, I should note, when when I say you're seeing this, I mean you're seeing this. Oh my God. Like you're actually seeing this. He's like invaded my mind. Yeah. That's terrifying. Yeah, Thicket, this is, I think, the first time you've ever seen something ever in your entire life. So you don't know what the fuck is happening.
00:21:25
Speaker
Except this did happen the last time you encounter Jean Tique, actually. Where Thicket actually outright saw him. um So. I feel like we didn't address that last time. I'm going to be real with you. No, we didn't. I addressed it with Colby the next day or something like that. um But. Yeah, I think in game it was mentioned in passing. Yes. I'm frightened. Oh, come now, don't be frightened, my friends! It is very simple. Very simple battle, huh? You get the answer, and you get yourself a little bit warm. So- What happens if we get it wrong? Eh, don't worry about it, huh? So, prepare your minds, prepare your ears.
00:22:17
Speaker
We share a bond that is hard to break. In our circle, we partake. Guided by beliefs, we stand as one. In our unity, our strength is spun. What are we?
00:22:37
Speaker
yeah could yeah so
00:22:47
Speaker
It is now in the chat. Is it a spider web? Is that your end cell? Do I only get one answer? Each of you gets one answer, yes. I'd like to consult with my friends first.
00:23:07
Speaker
Be my guest. It's a spider web. What beliefs do spider webs have? Hear me out. All right. Spiderwebs are great big circles. ah with They're very strong. They're spun by spiders, right? The strength is spun. Stands as one. It's a lot of strands as one thing in a circle. And it's hard to break. And it had bonds. There's little tiny bugs in it. I come back to guided by beliefs.
00:23:46
Speaker
I'd imagine spiders have to be pretty tenacious. ah I don't think it's a spider, man. I just I'm just saying. I should note, I don't think thick it's ever encountered a spider in his life. There are no arctic spiders up here. I've heard so I've heard stories. Oh, yeah, you've heard tale of spiders. They're a mythic creature.
00:24:13
Speaker
That's all I got.
00:24:16
Speaker
Tick tock, tick tock!
00:24:20
Speaker
Is it a cult? Or a temple? What is your answer? I'll pick one of the two? It's a cult! Look, alright. I know I pull out the Sir Seed, Holy Civil. Alright, look, there's not much difference. Alright, it won't be pedantic with me.
00:24:41
Speaker
A cult is... I circle back to the fact that you are a priest. How are you calling temples cults? Wait, are you... It's... you You two understand that one is an organization and the other is a building, yes? I mean, no. Well, that's not true, you know. It is true. A temple is a building. Yeah, but you could have like a religious cult called like temple or something, you know. Well, yes, that is the name of an new organization. However, a temple is a building. Oh. ah i way What is your answer? My answer? It's a call.
00:25:22
Speaker
Jean Tique is suddenly very close to you. Oh. Right up in your face. And just like last time, you see no eyes, see and hear no breathing.
00:25:40
Speaker
Well, my friend, that is a very interesting answer. And it happens to be one of the two that I would have accepted. Oh, what's the other one? ah You do not get to know that. Fuck. And so I have another piece of candy for you, my friend. Oh, come on. And but I'm a doctor. I can't even work candy. I get diabetes. ah Give it to your friend. And he tosses you a little piece of something in a wrapper. Is that right there? Yeah, make sure that you chew it, but do not swallow. and It is nice and crackly and popping. I will enjoy it, my friend. So that is um lesser crackling bubble gum. Excuse me, what? So you can chew it
00:26:37
Speaker
for up to 10 minutes, which gives you a plus one bonus to saving throws against auditory and sonic effects. And then um you can blow a bubble with it during that 10 minute period. And once you blow that bubble, ah the popping of that bubble deals 4d4 sonic damage to creatures in a 15 foot cone. Jesus Christ! And a creature that fails its save is bound up by sticky gum and takes a penalty to their speed. Does anybody want chewing gum? But for all you go about that, I have a little bit of a side reward for you for doing such a good job. Do any of you know the edicts of wind? By chance.
00:27:31
Speaker
Do I know? We know that, yeah? Religious priests, come on! Make a religion check. There we go! Both of you. We're priests, right? We know... religion, sort of. Even though that priest seems to be making weird comments about religion. 28. Bastion? Let's see. It's a 19. So.
00:28:00
Speaker
Bastion and Wyatt, both of you would remember from your time researching Wen earlier today, actually, that the edicts most widely accepted by Wen's worshipers are, warp the perfect, appreciate the flawed, power to the outcast. Wyatt, you would also remember reading somewhere that instead of power to the outcast, sometimes it's power to the feared.
00:28:33
Speaker
Yes, I'll put that in the chat. All right. I suppose we tell this to Jean-Tique. Very good, my friends. Very good. I don't like the fact that wind... Very exciting. The fact that wind is coming up with Jean-Tique, I find alarming, but... Yeah, not a fan of that. That is all, my friends. Until our next meeting, assuming the earliest one. Just kidding, I know that's the earliest one. ah What was the... What was that? What was the point of asking us about wind? Oh, you will see. see. Have a good time, Envoy Membell!

Teleportation to Ice Field

00:29:22
Speaker
The awakening cannot be allowed to occur. Oh, shit. And in a flash! You are...
00:29:33
Speaker
in an ice field that teleportation has completed.
00:29:44
Speaker
You stand quite literally in the middle of an ice field here. um Thicket, you sort of move to balance yourself and you've realized there is a very sharp and pointed icicle that you almost teleported directly into. oh
00:30:07
Speaker
Thank you. However, you all seem fine otherwise.
00:30:18
Speaker
Well, the fuck is that guy's deal? I don't know, but I don't like him. I especially don't like that he brought up wind. Yeah, that's not a good sign. By the way, you want bubble gum? You like bubble gum?
00:30:35
Speaker
is Are you like holding it out? Yeah, I'm holding it out. Bastion will take it and put it in our pocket. Be careful to your inventory. Careful, that does kill people. So Bastion, that should be in your inventory now. And as you are handing that off, Morgrim, you spot something in the snow bank up to the north. It looks like a figure. ah channel l um I Does it move or do anything? It definitely, as you channel elements, it definitely does move. You watch as the figure stands up and it's a person, a dwarf, looks like a full dwarf, bright red beard, pale skin, just
00:31:35
Speaker
stands up, turns around, immediately books it. Was one of the menacing people a dwarf? Sorry, what was that, Emma? The missing people list we have, was one of them a dwarf? Yes. oh
00:31:53
Speaker
So you said you started running after him, Margarim? Yep. All right. Wait. My room starts running. well yeah I start running too. As you do.

Combat with Sausage Creatures and Hermanthony

00:32:06
Speaker
You hear an oh-so-famili sound oh As over the snowbank trots a hermanthenae. You also see, along with it, two other strange creatures trotting through the snow.
00:32:28
Speaker
almost sausage-like, with massive raptor-like arms and claws, one singular eye with just a deep blue void for a pupil, and a massive slit-like mouth. Cam!
00:32:50
Speaker
Of course it makes that noise. It's time for initiative, my friends. Oh, that is lovely, my friends. Yes. My friends, that is lovely. It is initiative time, huh? Who designed this? What's that? Who designed this? Who designed what? The sausages. Me. Oh, shut up. You didn't have Greg draw them? No, I didn't have any help. Colby's not the only one who can doodle things at work.
00:33:23
Speaker
Oh no, it's a, it's a work related stress monster. I feel like we should ban work doodles. Yeah. I feel like we need more work. So here we are at the top of round one with one of the creatures, which is going to, Oh God. Did you just hear our friend, Hermanthony? Fuck you. Oh my God.
00:34:01
Speaker
Hey, it's just one this time. So. We're, we're toward their den. Do we really think it's just gonna be one? For now at least. So the weird sausage creature closest to Hermanthony is going to step out onto the ice um and is going to slip and slide a little bit, ah managing to only get to there with one action, and then is going to try to balance forward again, okay? And is able to balance up to more Grim. Quick question. Yes.
00:34:49
Speaker
I did my channel elements and I can use ah one action stance or elemental blast. Could I have gone into my stance? I didn't say it. So if not, that's fine. What stance? My thermal Nimbus stance. I would say since stances don't work outside of combat. So I would say no.
00:35:19
Speaker
i sta I think. ah Hold on, I'm reading Thermal Nimbus.
00:35:26
Speaker
Yeah, I would say ah stances stances are funky. um That's fine. I will do it on my turn. Okay. ah So it is going to balance on up to you and with its final action, it is going to attempt to bite you with its weird sausage mouth. um And as it comes close to you, you can just smell its horrid, putrid breath. Ew. That is a 28 to hit. Yeah, that is. Okay. um So you are going to take five points of piercing damage plus I need you to make a fortitude save.
00:36:15
Speaker
17.
00:36:19
Speaker
seventeen 17 you are sickened by this horrid smell which just surrounds the creature so yeah you are sickened one now and that is the end of its turn that brings us now to white all and a reminder that moving on this ice will force you to balance Oh, of course it will unless of course you're a certain certain dwarf in which case ah did So what would you like to do what's so so describe how does balance work as as a rule? ah Well, whenever you want to move you've got to make an acrobatics check against the balance DC i and
00:37:06
Speaker
ah It's not a narrow surface or uneven ground, so I'm gonna i'm not gonna say you're off guard. um But you have to, yeah, if you succeed, you can move up to your speed, treating it as difficult terrain. If you critically succeed, you move up to your speed regularly. Failure, you must remain stationary. Critical failure, you fall. Okay. Shit, I will... Do we know the DC for ice? You don't get to know the DC, no. We'll find out in a sec when I roll a five.
00:37:39
Speaker
ah
00:37:42
Speaker
I will first, you know what? My ability to be acrobatic will decide what my next part next turn. I will attempt to stride. that will make a balance check. Yes, make an acrobatics check then. Acrobatics, 20. 20. That is a success. Move up to your speed, treating it as difficult terrain. Difficult terrain. No, it's a success. All right. No. Every five feet costs tens. It's half of 25, which is what? You get to move 10 feet basically. I shall move up to here.
00:38:19
Speaker
And then I will cast... I have two actions left. I will... Oh, should I try doing this? I don't know. Wait, wait. I'm reading the rules. I apologize. How could you? Rules? Rules in this rules game? What? Who do you think that we are? gasp I will... I'm gonna cast Spiritual Weapon just so we have that up. And I'm gonna cast it right here. Okay. No. The location doesn't matter. It's not 5E. It's not, it's not Dungeons and Dragons. Crap. Attack. Yes. Attack if they have Pig. 21 to hit. 21 does hit. Go ahead and roll damage. All right. Let's roll some damage. 2d8 force damage.
00:39:16
Speaker
Six points of force damage. Six points of force damage. the ah spiritual staff just whacks into the thing. And it it looks a lot squishier than it clearly actually is. It clearly has a fairly tough hide. oh definitely You definitely deal damage and all that, but it doesn't squish the way you expected it to. okay So I believe spiritual weapon is a two action spell, yes? Yes, so that's my turn. That's the end of your turn. That brings us now to the Hermanthony.
00:39:49
Speaker
which is going to take flight. oh And it's going to fly just five feet above the ground over to Morgrim and is going to, first and foremost, do some frightful babbling. So I need all of you to make ah real saves, please. All of us? Yes.
00:40:20
Speaker
29, 16, and like ah Bastion, what did you get? Hold on, it's coming through.
00:40:34
Speaker
ah That is a 22. 22, okay. um So.
00:40:42
Speaker
Just a moment, please. There we go, okay. So, Morgrim, you critically succeed and are now immune to the frightful battle. Thank goodness. Thicket, you failed, so you are frightened too. Wyatt, you also critically succeeded, so you are immune to the battling. Bastion, you succeeded, so you are frightened one. And it appears that the weird sausage thing uh also succeeded and is now frightened one let me actually see if the other one needs to make a save friendly fire that the sausage thing is getting impacted okay the other one does actually have to make a save um oof fails frightened two um all right that is two hermanthony actions so its final action is going to be a hoof against morgrim
00:41:38
Speaker
And that is going to be a 27 to hit. Yes. Okay. Then that is going to be... That is going to be 12 points of bludgeoning damage to Morgrim. And that is the end of the Hermanthenes turn, bringing us to Morgrim.
00:42:08
Speaker
You just gotta take off my damage.
00:42:15
Speaker
Okay, I'm going to activate Thermal Nimbus to start. Okay. Now, why don't you describe what this looks like? So, like, usually you'll see the little dragons kind of circling for the little fire dragons. And all of a sudden there's, like, sparks of flame all within the area now.
00:42:39
Speaker
But where Wyatt is standing, they noticeably kind of like make like a little border around him. They outline him. They don't come in contact with him. Oh, nice. I don't get roast alive. No, you do not. At least not yet. Not yet. That comes later. And remind me, I believe ah the start of creatures turns or when they first move into it yes right so they don't think okay and you anybody in this circle that's an ally gains four resistance to fire damage should be automated theoretically uh now that i've dragged the effect onto you okay um all right that was one action you have two remaining i will use it's one action to try to retch correct yes that's a four two yes
00:43:35
Speaker
I will try to do that because... Okay, go for it.
00:43:40
Speaker
28. 28! That is a critical success, so you are no longer second. And then I will do a one action elemental melee blast against the little creepy guy. Alright. Let's see... Wait, this is the right button.
00:44:04
Speaker
18. 18, that is a hit. Go ahead and roll damage.
00:44:12
Speaker
Seven points of damage. Seven points of damage. And what type of damage are you doing here? ah Fire. Fire, all right. Seven points of fire damage. All right. The flesh sort of sizzles a little bit as the snow around it melts from your strike. That is the end of your turn. That brings us to the other one of these little guys, which is going to go ahead and attempt to balance over the ice. um That is a success.
00:45:00
Speaker
So moves to there. All right, I'm just gonna attempt to balance again. That is going to be a failure, so it stays put. And final action, it is going to attempt to balance again. I'm just going to be a success as it moves closer. All right, that is the end of its turn. That brings us now to Thicket. Okay.
00:45:30
Speaker
Okay. As you get very, very quiet, all of a sudden, uh, where are you? I apologize. It's fine. Hello. It's me. Hello, everybody. Where's where you want cranberry.
00:45:45
Speaker
All right.
00:45:58
Speaker
okay and that was three actions so that is your turn i believe wait wait wait wait wait uh he gets to make an action as part of that ah all right go for it uh which he's going to use to attempt to uh and i would argue this okay i would argue that this would count as flanking even though the hermanthony is flying so all right so he's going to attempt to demoralize what creature actually Good point you mentioned that it's flying. Um, I'm going to try to grapple there. Okay. Go for it.
00:46:42
Speaker
So that is athletics or unarmed strike, right? No, just athletics. Okay. And athletics is strength correct? Yes.
00:47:07
Speaker
17 and that is against its fortitude DC that is just barely a success so the target is grabbed until the start of your next turn unless you move or the target escapes beautiful all right it is now grabbed cranberry is just hanging on to the hermanthenes one of the hermanthenes back legs all right that brings us to bastion okay
00:47:39
Speaker
I would like to start by moving or we trying to move here. Okay, I didn't make an acrobatics check for balance.
00:47:56
Speaker
I don't know why my foundry is running so slow. The fucking particle effect, that's why. and That's a 12. 12 that is unfortunately not a success. So you must remain stationary to keep your balance Well in that case I'm gonna try and cast void warp on the hermanthony Okay Is that an attack roll or a saving throw that is a saving throw okay, so that is a fortitude save I
00:48:36
Speaker
yes okay it gets a dirty 20 then it passes okay it doesn't say anything i'm assuming that's a basic fortitude save yes yes so it means it takes half damage okay all right it takes five points of damage five points of damage all right i don't know why my foundry chat's not scrolling down automatically that's annoying all right five points avoid damage all right um mine isn't doing it either weirdly enough hmm yeah foundry did just update so it's probably a funky thing from the update yeah um all right is that the end of your turn yes
00:49:20
Speaker
All right, that brings us round at the top of round two and Bastion is no longer frightened. That brings us first to the weird little sausage creature which is in the aura. So does it make a saving throw or just take the damage?
00:49:35
Speaker
Rachel. Sorry, say that again. Does it make a saving throw or just take the damage? No, it just takes two damage. Two points of damage, all right. And that makes it so that it is now bloodied. And it is going to, first and foremost, attempt to bite Morgrim again. agree That is going to be a 25 to hit. yeah yep Okay, so Morgrim, you are going to take excuse me eight points of piercing damage and I need you to make a fortitude save, please.
00:50:25
Speaker
Oh, that is a radical failure for Link Road 1. Oof. All right then, in that case, ah you are now sickened too as the horrible, horrible breath somehow just keeps getting further up your nostrils and you can't get it out. um And the creature is then going to slash at you with a claw. Uh, that is going to be an 18 to hit. That hits now because I'm sickened. Ha ha. So don't laugh, camp, don't laugh. See, this is why I keep telling you, connections are important, dammit. Um, so that is nine points of slashing. Uh, and it is going to grab you.
00:51:17
Speaker
or attempt to grab you, sorry, is going to attempt to grapple you. So this is going to be an athletics against your 42 DC. ah So that is a accounting for multiple attack penalty. um Wait, no, nevermind, does not apply multiple attack penalty. So it is just going to be 24 against your 42 DC. Yeah, beat my 20. okay so you are in that case uh grabbed by the weird little creature as the claw sort of rakes across you the long nails just sort of dig into your skin and you can feel that if you're going to move you need to be very careful otherwise it's just going to rip a chunk out of you and it just sort of
00:52:13
Speaker
it's weird tiny little razor sharp teeth just curl up into a horrible grin oh it talks that brings us now to Wyatt uh fuck it talks um let's see if i can false pocket bull
00:52:39
Speaker
Yeah, it's time to cast fucking bullshit. I love that youre you every turn you're like, oh yeah, I'm going to do some bullshit and then do like the most normal thing possible in this situation. I'm going to do some bullshit and cast heal.
00:52:55
Speaker
I immediately healing the full health.
00:53:00
Speaker
I'm gonna first cast Forbidding Ward on Morgrim. Forbidding Ward, okay. And I choose the Hermanphony. Okay. So every time the Hermanphony tries to attack her, she gets a plus one armor class and saving and throw against that. Okay. For a minute. Yeah. So I think I've managed to successfully get Forbidden Ward to function properly with Foundry, but we'll see. Regardless, you get a plus one to Armor Class. Okay. again I will then... I will Dead Sustained Spiritual Weapon. Okay.
00:53:34
Speaker
And I will attack. I'll attack. We do not know what this is called. I'll call him. I velociraptor. All right. Go ahead and roll the hit. All right. There we go. Rolling the hit. OK, there we go. It will be a 27 to hit. 27, that is a critical hit. Go ahead and roll damage. Nice. Critical damage. ah How do I do a critical damage fee? Just 2d8, and then multiply the result by two. All right, slash r2d8. You can also use the weird little dice thing on the left side of the screen that I installed specifically so that you don't have to do that. But it's fine. Cool.
00:54:15
Speaker
I want to program a bit, you know? I want to program. So that's going to be 2d8 times 2, which is 22 points of damage. G'dam. Yeah, the spiritual staff just comes down, squelches right into the eye, and just spurts weird yellow goo all over Morgrem. So Morgrem, you are no longer grabbed. Yay. You are still sickened, however, unfortunately. And that weird little sausage guy is dead. Wyatt, you have one action remaining. No, I do not. Oh, actually, wait, hold on, sorry. I just remembered something. ah As the eye squelches open and it falls to the ground, the rest of the creature explodes into viscera. Oh! Oh! lovely Oh, yes, because of my fig. Yeah. Gotta love the exploding into viscera. I use Wyatt as a human shield against his meat brain.
00:55:15
Speaker
So yes, you have one action remaining. Talk about it. No, no, OK. Oh, no, no, because. Spiritual weapon is one action to sustain. Or bidding ward is two actions, though. Oh, it is. You are so right. All right, then. This is the end of your turn. That brings us to the Hermanphony, which is going to start out by attempting to escape the grapple. Actually, at first, it's going to start out by taking the damage from Morgram's aura. So that's two damage there. And it's then going to attempt to escape the grapple um So what is ah Cranberry's Athletics DC? That is... something. Yeah? Yeah, it's a number. Is that 10 plus his strength?
00:56:14
Speaker
as you get really far away. At second point, I can just no longer hear Colby. Colby. I think what's happening is that is that Colby's like computer is like on a truck and he's just running after it. It sounds like that sounds like something Colby would do. All right, guys, I'm on my way. So the Hermanthony just is going to just kick back at um Cranberry escaping from the grapple bastard and it is then going to
00:56:55
Speaker
It is then going to fly around, so it is no longer flanked. And it is then going to go for a hoof against Cranberry directly. Okay. That is going to be accounting for multiple attack penalty. ah That is going to be a 14 to hit. That does not hit. Okay. That is the end of the Hermanthenes turn. that That brings us to Morgrem. Alright, I think I'm going to wretch. Okay, go ahead and make fortitude save.
00:57:36
Speaker
26. 26, that is a success. You are now second one. Okay. And then I'm gonna go ahead and wretch again. Okay. I wasn't going to, but since the hormonal is left, that's 27. 27, that is a another success. You are no longer second. And then I'll do an elemental blast at the other little dude. Okay, go ahead and roll the hit. Okay, I'm gonna do weapon infusion, roam. Okay. Okay.
00:58:22
Speaker
It makes me click all these different buttons to get it to activate. I know, it's really annoying.
00:58:36
Speaker
And of course, that's a 12. What did you get? A 12. A 12. That unfortunately is not a hit. You're not retching for nothing. ha Hey, at least your armor class is back to normal. For two seconds until I get... Well, you know, that's not a hero there. That's the end of your turn. That brings us to the weird little creature, ah which is going to please don't attempt to balance. That is a success as it heads down towards seemingly intelligently avoiding the aura as it heads down towards
00:59:22
Speaker
Bastion, managing to get there in just one balanced move. These things are very fast, by the way. I don't think I've properly conveyed that. This is them moving at half speed. Oh, ew. What the fuck? Oh my God. I don't know what these are, but I hate them. It's going to go for a bite against Bastion now. Of course it is. That is a nice solid 22 to hit. That will hit. Okay. So Bastion, you are going to take five points of piercing damage and I need you to make a fortitude save as the horrid smell enters your nostrils. Love that for me. And I will say that Wyatt and Thicket, you can also smell this, but you don't have to make saves right now. Well, that's a nat one, so I'm going to use it. Yeah, I'm going to use the hero point. Okay.
01:00:24
Speaker
ah he What What?
01:00:31
Speaker
You did not roll another natural one, did you? What? No, I didn't. Look in the chat. I don't know what's happening. I can't see. Oh, I don't see anything weird. I don't see your net one either. So I don't know what's happening. I don't know what the net one disappeared and it's now been replaced with a 20 and a 13. Weird. Just one more time. I didn't never see the net one. i don't I don't know. 21. We'll go with the 21 and you can keep your hero point, because I don't know what just happened there. um Thank you. So 21, that is a success. So you are not sickened. Yay. All right. it It is then going to, as its final action, go for a claw against Thicket. Ah.
01:01:16
Speaker
That is going to be a nine to hit. That does not hit. Okay, then that is the end of its turn. All right, that brings us to thicket. And thicket, I need you to make a fortitude save. There it is. As the stench overpowers your nostrils.
01:01:37
Speaker
16. 16. That is unfortunately a failure. You are sick and one.
01:01:48
Speaker
I love that. All right. Go ahead and take a turn, sir. All right. I'm going to start with a single action act together, where Thicket is going to cast Boost Eidolon on Cranberry. All right. And then Cranberry is going to attempt to demoralize the Hermanthony. okay so that will be an intimidation check from cranberry yes and then yeah i'm realizing cranberry uh doesn't have any skills any con mods either yeah
01:02:39
Speaker
Well, yeah, so that'll be a flat detornity. 13. 13. And that is against this will DC. ah That is not a success.
01:02:56
Speaker
so yeah two actions remaining okay well uh i guess i'm just gonna beat the shit out of it then ok okay primary melee strike against her anthony okay oh that's a 14 that unfortunately does not hit all right i'm gonna make a uh for my final action a
01:03:16
Speaker
secondary melee strike against it. Okay. And that's a 13. That unfortunately also does not hit. Christ on a bike. um Unfortunate. All right. That is the end of Thicket's turn. That brings us to Bastion Parker. Okay. Um, I would like to try and spear this little sausage fucker with my sword. Okay, go for it.
01:03:44
Speaker
Well that's a 13. A 13 unfortunately does not hit. Actually also as it is the start of your turn I need you to make a fortitude save real quick. Sorry about that. Forgot for a moment. That is an 18. 18 that is just barely a success so you are not second. So you have two actions remaining. I would like to in that case pull out the crackling bubble gum and pop it in my mouth in the direct and point the cone towards this horrible sausage thing. Okay, well, unfortunately, it takes one action to take it out, one action to pop it in your mouth, and then it's two actions to do the bubble blowing thing. So, for now, my mouth you get the crackling bubble gum.
01:04:35
Speaker
um So, bless her, crackling bubblegum. So for now, ah you have plus one to saving throws against auditory and sonic effects, such as hermanthony babbling for the next 10 minutes. Yay! Nice! And that is the end of your turn that brings us around to the top of round three with Wyatt. First and foremost, make a fortitude say please oritude save, save, oh gosh. That's a little bugger. 12. 12, that is a failure. So you are now second one. Okay, okay. Let me see.
01:05:19
Speaker
let's ah Let's spiritual weapon this guy first. ah Okay, go ahead and roll the hit. Rolling to hit. Gosh, all right. Rolling to hit. ah Ah fuck, I rolled there to 11. That unfortunately does not hit. All right. Shit. The creature just deftly dodges out of the way of the strike. I hit him with a divine lance with the last two actions. Okay, that is an attack roll, I believe. Correct. We'll take multiple attack penalty. ah Multiple attack penalty.
01:05:59
Speaker
Does it? Yes, because spiritual weapon is also an attack. OK, it doesn't apply this applies to spells, too. OK, yes. And the attack trait takes more attack. OK, OK. In that case, I will.
01:06:16
Speaker
I will I will actually do. Oh, should I? Oh, gosh, it's really frozen. So the wrench of my plans. ah
01:06:28
Speaker
I'm gonna just try and... What does this do? I will... i will ah I will see. I'll play i'll play a fun thing. um I'm gonna literally look at this thing, and I'm gonna clap my hands together as loud as I can, right in front of its face. I'm gonna cast Eject Soul on it. Okay. That is unfortunately a two-action thing. yes it is wait you have two actions remaining what am i talking about sorry exactly you making the saving throw threw me off so yes uh yes that means that it needs to make a saving throw yes correct it does fortitude save uh fortitude save okay that is a 17
01:07:14
Speaker
17, that's a failure. It is stunned one. It is stunned one. He watches this thing's weird little sausage soul is ejected briefly from its body. Of course, the sausage soul doesn't actually look like a sausage. ah It looks... seven Well, no, no, no. I want to describe this real fast because okay okay it looks, it is briefly, you all see it for just a brief window. It is blue ghostly. And it's just like the one eye and just the teeth. like oh It's just the eye and the teeth that are just blown backwards out of its head and before just sort of pulling itself back in. All right, then that is the end of Wyatt's turn. Correct. Good job using your focus spell. Hell yeah. Finally, get to use it once, you know.
01:08:11
Speaker
All right, that is Hermanthony's turn then. ah So Hermanthony is going to ah first and foremost, it is going to land as one action. And then as its second action, ah it is going to
01:08:43
Speaker
go for a hoof against oh my god against cranberry that is going to be a 25 to hit oh yeah that is okay so cranberry is going to take from that uh well cranberry and by extension you are going to hit 14 points of bludgeoning damage oh no
01:09:16
Speaker
um Which, remember, comes out of your stamina first, of course. Yep. um And the Hermanthony is then going to... Let's see, let me check the range real fast. Okay. Yeah, the Hermanthony is then going to Frightful Babble. So I need everyone to make a Will Save, including the little sausage guy. I'm immune, right? Yeah, I'm immune as well, right? Yes, the two of you are immune. Good job remembering that. And I have a bonus? You do have a plus one bonus, yes. So it's a will save? Yes, a will save. Cranberry got a 19. Jesus Christ! 19? Did you need a bonus? I don't even think so.
01:10:04
Speaker
my Okay, so that is a critical success from Bastion. but So Bastion is now immune to this. Bastion is so tired of Hermanthony babbling. The weird little sausage guy also critically succeeds. um And Cranberry just gets a regular success, meaning that Cranberry is now a frightened one. um And that is the end of Hermanthony's turn. It ends its turn on the ground. Morgram, you're up. All right. Move up 20 feet to their from Anthony. All right. And, uh, since it has entered, I don't hold on. Let me, I think tip. Okay.
01:10:50
Speaker
I think it might have to enter. What I'm going to say, yeah, I'm gonna go go off of rules from the old days of ah of um Spirit Guardians from 5E. It does not count if you move them into the aura. Yeah, um that's fine. I figured that's what I was going to do. Yeah. All right, so you have two actions remaining. I'm gonna do two action elemental blasts. Okay, go for it.
01:11:22
Speaker
melee or systemic switch oh my gosh I'm gonna reroll that cuz I'm just okay okay 22 that's better that's a hit go ahead and roll damage ten points of damage ten points of damage all right Certainly, certainly seems to have heard it. Leaves a massive gash in its rib cage. You actually think you chop off one of its ribs. Oh, oh being good tonight. of the one of One of the ribs that's just poking through its chest. ahhu Blood is gushing everywhere and then immediately freezing on the ground. ah All right, so I believe that is the end of your turn. Yes.
01:12:16
Speaker
All right, then that brings us to the weird little sausage guy who is going to start out by ah going for a bite on... Bite on Wyatt. That is going to be a... Dirty 20. Dirty 20 hits. Okay, so Wyatt, I need you to make a fortitude save. Yes, sir. As you take five points of piercing damage. Five points of piercing damage, that's a 27. 27, okay. You do not, your second saves where it is. All right. The creature is then going to go for a- So she's tits, fuck!
01:13:10
Speaker
Going to go for a claw at you. um That is going to be a 22 to hit. 22 still hits. Okay, so wy that is five points of slashing damage. Okay, ow. And it is additionally going to, at this point, put up its claws in a defensive position, almost as if it's readying to parry with them. and That brings us to thicket. Okay. So make it fortitude safe. Yeah. Yeah.
01:13:50
Speaker
That's a 27. 27. That is a success. Beautiful. Okay. You are still, of course, second, but doesn't increase. And Cranberry is still frightened. Yes. ah Well.
01:14:07
Speaker
what would you like to do i guess i'm gonna keep working on this from anthony then uh... going to actually right i'm going to do a one-action act together e ah
01:14:39
Speaker
So that's going to be another boost idol on from thicket into okay a ah Melee strike from cranberry, okay And that's a 27 a 27 that does indeed hit go ahead and roll damage I
01:15:10
Speaker
that is five bludgeoning one fire five bludgeoning one fire for a total six all right the hermanthony appears to be bloodied okay then i'm gonna i'm gonna do something a little different something i don't normally do uh i'm i'm gonna have cranberry cast gouging claw on the herman ah all right is that an attack roll uh yes all right so it does take it does take multiple attack penalty yep uh i'm assuming i should be using my primary uh attack for this no you use gouging flaw so you use your spell attack uh which happens to be the same but i see and that's a 21
01:16:02
Speaker
21 to hit even with the multiple attack penalty good damn that is a hit go ahead and roll damage
01:16:11
Speaker
that is 14 slashing three bleed okay persistent bleed that's the important thing persistent bleed all right so let's first do the 14 slashing uh which makes the hermanthony now mortal and let me go ahead and apply that uh persistent bleed damage there uh all right so that is that is sticking in cranberry's turn good damn All right Bastion you're up make a fortitude save, please Whoo, what'd you get as I try to scroll down Oh a natural 20 natural 20. Hell. Yeah.
01:16:58
Speaker
you are You have decided that you do not care about the smell. You are now immune to the smell of this creature and all other creatures like it for the next minute. Your willpower. Excellent news. I would like to use the bubble gum. Okay, go ahead. So that is two actions. So you you blow a big old bubble. um And as it pops, i The sausage boy needs to make a fortitude save, DC 19 basic fortitude. And it gets a 24, meaning it takes half of 4d4 sonic damage and is not going to take the item penalty, or the ah speed penalty. So go ahead and roll that 4d4 sonic damage.
01:17:49
Speaker
that is half of nine so four yes hey you've damaged it for the first time there you go and you no longer have the crackling so you no longer have the bonus to auditory effects and you have one action remaining wonderful um i would once again like to try and stab the stupid little thing okay go for it
01:18:15
Speaker
It's a 15. That unfortunately does not hit as the creature blocks the blades with its fingernails. I am not fond of this creature. up mys ah I don't speak your language. That brings us to the top of round four. Wyatt, make a fortitude save. Oh no, another fortitude save. h You have to keep making them until this thing is dead. I'm sick in two right now, right? Or a sick in one? You're sick in two. Okay. So theoretically, why do you can't actually get worse. 20. Okay. Stays the same. All right. First action. I puke. Go ahead and make fortitude save.
01:19:06
Speaker
17 17 that is unfortunately a failure. Fuck Sustain that spell by attacking this little bad. Okay, go for it Fuck it spiritual weapon provide us to a attack penalty 17 17 that would hit if it didn't block with its fingernails. Oh, damn it. Shit. You have one action remaining. I will, seeing as the state of those guys upstairs are having a fun time, I'm going to... I will I This is for anything to weigh. I need a measure. Shit.
01:19:52
Speaker
ah No, I can't. I cast Guided, so I'd forget Cranberry, because that's the only way I can get to. Cranberry is now guided. That is the end of your turn. Yeah, all three actions. I'm done. That brings us to the Hermanthony, who is still, of course, on the ground. And Hermanthony here is going to start out by attempting... Taking two points. Oh, yes, taking two points of damage. It is seriously not doing great. The cries are definitely becoming pain as well as the horrible, normal battling. ah It's going to try to bite Morgan. That is a 19 to hit. 19's my AC. Okay, so that does just barely hit as the horrid iron gums crush down on your shoulder. You take eight points of bludgeoning damage.
01:20:51
Speaker
um It is then going to go for a hoof also at Morgrim. That is only a 15. Okay. And it is then going to run off of the I don't need to read its speed. what is What is this land speed? Okay, it is going to run off of the ice and into the snow over here. And that is where it's going to end its turn as it takes for persistent damage, takes three points of persistent damage, and the bleeding continues. Morgan, you're up. Okay, I'm gonna do a one action, a weapon infusion, first for impulsive, I believe.
01:21:47
Speaker
That gives me... yeah. Where's my use that button? Apply the effect. Scroll all the way back up to the top. Change it to what I need it to be. And that was Elemental Blast. 19. 19. That does hit and as that hits I just realized You have forbidding Ward up against the Hermanthony. That gives you a plus one to your AC against it. That attack didn't hit. The bite attack did not hit. Eight hit points back. Yeah. good And go ahead and roll damage for your attack.
01:22:29
Speaker
Four points of damage. Four points of damage. The the Flaming Axe just sores through the air and straight through the back of its head. killing it. The Hermanthony is gone, so let me stop the crying. Thank God. ah Meaning that the only thing left is on the battlefield that you're aware of is the sausage. Okay, then I will do- Fucking sausage guy. That was one action. I've really done one action, right?
01:23:02
Speaker
uh i think yeah you if you did just a one action elemental blast yes edit then i'll try uh two action add the little guy down here same thing okay go ahead and roll the hit multiple attack not hit oh what did you get a seven a seven that unfortunately does not hit All right, that is the end of your turn. That brings us to the weird little sausage guy who's going to first and foremost, as it exits its parrying position, it is going to ah look at each of you with its weird little eye. um And it is going to,
01:23:54
Speaker
Attempt a bite against Thicket. That is a 13 to hit. That fails. All right. It is then going to attempt to balance itself out of there. That is going to be a success. So it gets to over there. And it's going to attempt to balance again. And that is another success. So it's going to balance over there. That is the end of its turn. That brings us to Thicket. All right, I'm going to start with a two action act together. As Thicket is...
01:24:55
Speaker
I'm going to try to do tandem movement. Okay. That's the first action. Hold on. Let me check tandem movement. Ah, so here's the thing. That only works with stride. You have to balance. Balance is an action. Oh, oh my bad. Nevermind. So baton that's the thing ah that's the thing about terrain like this that you have to balance on. The only way you can move is balancing or like jumping, I guess, but like, yeah. Well, I'm still going to stick with that ah two action act together. Okay. Where I suppose I will...
01:25:51
Speaker
considering he already has guns yeah no but I guess I'll cast protect companion on him then okay and then cranberry with his two actions it's going to cast scatter screen mmm interesting we so what does that mean i I evoke a jumble of rocks in the area. The scattering rocks deal 2d4 bludgeoning damage to creatures in the area with a basic reflex save. The ground in the area becomes difficult terrain for the duration. A creature can interact clear a square of the screen. So I'm going to place this 10 foot line.
01:26:36
Speaker
Lion templates are really funky. I fucked that up. No, it's fine. Lion templates are stupid as hell. I meant to make that a vertical line. So like there? Yes. Yeah. Okay. And so it will make its reflex save. That is a 13. That fails. All right. So it takes the full damage.
01:27:03
Speaker
That's seven points of bludgeoning damage. Seven points of bludgeoning damage. All right. And then I have one action remaining, ah which I... What even can I do with that? How are people looking health-wise? um For the most part, people are looking... Morgrim's looking a little out of breath, but otherwise fine. Oh, hell yeah. Shit, I mean...
01:27:38
Speaker
I guess I can... I'm gonna channel my elements. Okay. I think it puts up his kinetic aura.
01:27:50
Speaker
And... Nothing else to do. Do you get your free action elemental blast with that? I don't believe... I don't think so. I didn't know if you get it or not. Let me... Mine is only a dedication. Actually, no, I'm for... Hold on, let me check, because the dedication is really funky. um
01:28:10
Speaker
Let's see. ah
01:28:14
Speaker
Yeah, you you do not get to use an Elemental Blast for Stance and Pulse when you take the Channel Elements action. Right, okay. All right, so that is the end of your turn then. And that will bring us to Bastion Parker. Wonderful news. I'm gonna try and balance. and Okay, go ahead and roll an Acrobatics check.
01:28:47
Speaker
Well, that's a four, so I'm gonna be staying right here. Unfortunately, a critical failure, meaning you fall and your turn ends. Oh. Oh. Sebastian slips and falls on the ice. Yay. Top of round five, Wyatt, you're up. How much spiritual weapon, 120 feet I can reach from here. I will spiritual weapon this guy, hopefully. Okay, go for it. Wait, no, before I do that. before I hit that. I'm gonna first wretch. I'm gonna puke. Okay. Fortitude safe, right?
01:29:23
Speaker
17. 17. Yep, that is unfortunately a failure. I can wretch again, right? Yeah, you can wretch as many times as you want. I'm gonna... I'm gonna stick my finger in my mouth trying to gag reflex it out. Oh, God. um 24 24 that is a success you are now second one nice still got the gag reflex all right um All right second one right mm-hmm second one now. I'm gonna sustain spiritual weapon There we go it's better than a minus two What do you want to hit
01:30:04
Speaker
21 that does indeed hit yes, and I'm just realizing that it was stunned and it started meeting it didn't make The bite attack that missed anyways, so it it doesn't actually matter, but it shouldn't have made that bite attack Also, if thinking had actually been hit and taken damage, I would have gotten rid of that But anyway, I hadn't roll damage for the spiritual weapon ah Five points of damage. Five points of damage. All right. It is now bloodied. All right. Bloodied. Here we go. That is the end of your turn. Yeah. That brings us to Morgrem. Okay.
01:30:47
Speaker
which Which... I saw the dwarf guy go up this way, right? Yes. So I'm going to move 5, 10, 15, 20 for one action. And then I'm going to try to do a two action elemental blast weapon infusion.
01:31:15
Speaker
It goes through fourth throne weapon.
01:31:27
Speaker
27 27 that is a critical hit go critical damage 24 points of damage 24 points of damage. How do you want to do this? Jesus? She's just her giant axe that she's blaming holding and she just does the whole giant thing at her and just goes whoop whoop whoop it kind of decapitates it ah Alright, yeah you just send the axe spinning through the air as it's turning trying to figure out how to get around the scree and just slices its sausage head right off leaving the yellow blood to just gush all over the ice.
01:32:09
Speaker
as it is now thoroughly ti dead. ah That is the end of your turn, and that is the end of combat. Also, Wyatt and Morgrim, don't forget to roll your essence stone berries. Completely forgot about those until right now. What was that? What do I roll for that? 1d4, right? Yes, 1d4, I think. oh I rolled. ah No, 1d10. You get 1d10.
01:32:36
Speaker
One D10 buries every morning. Oh my gosh, double. 1d10! Oh my God. All right, we got meals for days. Make sure to mark those down as something you have. And remember, they do expire every day. So you've only got one day to use them. All right. And it's one point each, right? Yes, one point each. It does nothing for stamina, just HP.
01:33:01
Speaker
I'm, you know, I'm going to say that they do restore stamina. Okay. Okay. Make them like a Red Bull Berries. We'll take that. Yeah. Yeah. He needs some more Grim. Oh, wait. The door for this way. yeah shit your you're violently injured eat Two of them right now. and She's going. so up why did he try and it will you to as She's running it after over as a running. Wait, why wait, wait. You got to heal your hit points or as he'll stab it.
01:33:34
Speaker
and If I eat those two then I'm back at four hit points so I just don't have my stamina. Yeah. We got to take 10 minutes. We're going to take a brief or we just run for it. We're going to run for it. I'm going to puke. I'm going to puke again to get sick and conditioner. I'm going to run 10 feet and just puke.
01:33:58
Speaker
Okay. yeah Yeah, you guys managed to retch successfully. Like when you're out of combat, we can just say that you're retching. if i've In a scenario like this. We're running and fuking. I hope no one's running behind you. I'm ah i'm i'm adjusting your essence stone descriptions so that we don't forget the stamina thing. um Okay, there we go. All right, so you all start chasing and you don't currently see the dwarf
01:34:36
Speaker
snow is getting pretty thick however there are still footprints if the snow is getting thick and there's still footprints i think we need to keep following we gotta to go quick yeah okay so can we uh what was that action uh uh track target is that like a action expect margarine are you taking the lead uh let me look at my skills i'm tracking survival yeah i'm okay at that i got a plus eight so unless someone else thinks they're uh i'd also like to give that a try uh only one person can lead damn never mind can i aid why would you aid when you're leading ah well if they wanted to lead i was going to let them lead and i would aid but
01:35:29
Speaker
Well, who's leading? I don't know. What role is this? Survival. Survival. Oh, perfect. I'm not training that. Okay. I would like to aid more grim using my survival skill. How?
01:35:47
Speaker
that and That's that's part of what the aid action condition or hinges on is that you need to tell me how I know a thing or two about ah following sense and footprints ah You know having survived in the woods for so long so I'm gonna see if I can you know, by touching the footprints, feeling them, looking through Cranberry's eyes as well. um ah Seeing if I can, you know, get ah get a good grip on ah where this thing might be. Okay. All right. So yeah, both of you go ahead and make survival checks for me.
01:36:29
Speaker
23. Oh, 23. We're twinsies. Hey. Oh, double 23. Okay. So that is a success making Morgan's world of 24. Um, and you do manage to move as quickly as you can while still following the tracks. And you realize actually there's two sets of tracks. There's humanoid dwarf tracks and also tracks that you think might belong to one of those sausage creatures.
01:37:00
Speaker
Ah. As well as, of course, Hermanthony tracks and Sausage Creature tracks and Dwarf tracks all heading up in this direction in the first place. Hey, hey, um, real quick. ah Do we even know where we are? ah No. Yeah. Not in the slightest. Yeah. So this is like a suicide mission, right?
01:37:23
Speaker
If you want to be pessimistic. Yeah, I'm being pessimistic right now. Hey, I mean this way. We haven't died once yet. What's up? We know of that. We know of what's ah what's what's a little bit more cold. I like that way of piggy. Come on. Now, it definitely seems as you keep running, it definitely seems as though the Tracks are starting to weave all around as if they're as if they know you're following and they're trying actively to lose you. um But working together, you still stand strong.
01:38:04
Speaker
um And that's when you see it on the horizon. First and foremost, you see the dwarf and one of the sausage things running, running, running, and then they hop, and then they disappear.
01:38:23
Speaker
but you also see what looks to be some sort of a strange shimmering structure.
01:38:33
Speaker
and Oh, in the distance. That doesn't seem good. No. The near distance as you get closer and closer. It's odd. It's as if it's
01:38:51
Speaker
blue energy surrounding voids that make up tiles of walls in this strange square building that the snow seems not to touch as you move around a snowbank.

Tracking and Strategy

01:39:08
Speaker
Let me go ahead and drop you in here. So.
01:39:16
Speaker
You can see the head of the dwarf bouncing up and down. It seems that there's some sort of a path carved out of the snow there. Can we maybe like rest up for a bit? The dwarf is currently moving. I don't think we have time. Towards the building. Oh, Oh, gods. Wait, pause. You get 10 seconds to pause. time ah Time out, time out. Sorry. Time out, time out, Coach. Give me a time out. Please, Coach. I assume we're running. As we're running, we we're coming up with a plan, right? We're not just like quietly running in the snow. Hopefully. All right. So as absolutely as we tur turn back time, what what were were you planning?
01:40:07
Speaker
Worgum was tracking, so she wasn't planning. OK. I also was not planning. I'm assuming we're just gonna capture this guy. Yeah, i I also thought the plan was to locate the man and figure out his deal. Yeah, okay. Sounds good. Let's do that. Okay. So, Morgan, as you hop over this massive snowdrift, You see a tent sitting on a sheet of ice, it looks like, with a carved path going towards the building. And you can see the sausage thing and the dwarf running through the path towards the door. Following, I assume.
01:40:55
Speaker
Hold on, I'm getting stuck. I keep saying I collide with the wall and I can't. Oh yeah, because there's walls there. um So you you jump down. I need... Oh, Jesus. Whoa! Whoa! Don't worry about that. Hold on, let me try this. ah There we go. me Let me try. There we go. I had to turn pathfinding off. All right. So Bastion... What are we playing? Bastion is still just sitting up there. um Oh no, I'm creeping down as well. Morgan has gotten close. And we're all in a group, right? We're all in a group together. Can you please add us all to the group before we start? No, no. Why? No, because we were we were all in a group, right? Because I'm being a pain in the ass. So on at least and it's not fucking ice. Yeah. Yeah, that's true. Wait, wait, no, no, no. I want to be a pain in the ass to and say that we all agree while we're running to stay as a group so we don't repeat what happened at the underground beneath the bank.
01:41:53
Speaker
Well, you know... Technically, to repeat what happened at the bank, you would have to be on the other side of town. True. But we're a small enough... We're a large enough map, I feel like. Here, I'm willing to put you here. I'm willing to put them there. You know, I was just saying. They're not in the trash. If they want to be in the group, then the group needs to actually stay together. All right. Well, you know what? I feel like we're not actually Arctic explorers in real life. We're all trying to do theater of the mind. You know, birthday if you, if one of you is moving, then that is how that works. There is a real time clock ticking in the corner.
01:42:35
Speaker
So we say that, uh, I think have it spent all of us grouping together.
01:42:42
Speaker
If you want to do that hate at the end. I'm just being a pain. Yeah, don't worry. So. Morgan, you're running down.

Confrontation with Dwarf and Companion

01:42:53
Speaker
so So the clock has resumed. You can move. Oh, everybody move. Everybody move now. As the dwarf and the sausage thing are getting closer to the door and you hear. Oh, shit. The sound of blades on sheathing as Morgrim, you turn the corner to see the sausage thing turned back in your direction, the dwarf with a silvery claw blade out. Let me show you an image of him with a spear on his back, or javelin on his back, and a silvery claw blade on one hand. He's facing the door, turns around,
01:43:35
Speaker
Oh shite. Shite. Fuck. Just had to follow. Just had to follow, didn't ya? Let's fucking get him. And it's time for initiative. Hey. All right. If we could try and take this guy alive, that feels. And I will say. We'll see if he cooperates. As you've gotten closer to the building, you hear this strange pulse.
01:44:03
Speaker
strange It's as if it's a strange pulse of energy in the air. Oh, don't like a strange pulse of energy, Cameron. Yeah, not a fan of that. There's nothing to worry about, you guys. When has it never ever been nothing to worry about? All right. So at the top of round one, We have Thicket. Okay. um I'm going to start with a single action act together to perform a tandem movement. That's going to be Thicket's action. Okay. So ah his movement speed is 25 feet. So Thicket is
01:44:57
Speaker
I'm having some difficulty moving. I got you through because there's a wall. There's terrain walls there. Oh, I see. We're in a trench. Yes. Gotcha.
01:45:15
Speaker
Then Cranberry is going to go. Can you move me on to Wyatt? That's 15 feet. uh sorry move you on to Wyatt move cranberry move to Wyatt ah there sorry okay 20 25 all right uh and then Ranberry is then going to use his action to stride as part of that act together
01:45:57
Speaker
Hello. Hello. Hello, but I'm not sorry. um And then Thicket is going to take an action to ah boost his Eidolon buddy.
01:46:20
Speaker
Not various.
01:46:27
Speaker
And then this boosted Ilan is going to ah poke the sausage in its big fucking eye. Okay, go ahead and try to poke the sausage. 15. 15. That is unfortunately not a hit. Frick. That's my turn. Okay. And that will bring us to Wyatt. Shit, I didn't expect to come this soon. ah I'm gonna stride up. ah So give me a stride action. So I'm up to here, I imagine. I'm going to have, I'm going to stand up. I'm in a trench. You're against the wall currently. Okay, I'm against the wall and I can't climb up because I'm too short, I am imagine. Well, you can climb up if you'd like to, but it is a wall made of snow. Yes, I will not do that, but instead I will cast Command on the dwarf. Mm-hmm.
01:47:19
Speaker
Command, that is what I'm going to save. And what is your command? I'll put it in the chat first. ah It is ah Will Save. Yes. Will Save, OK. And I will command him to say, Disarm. OK. ah The dwarf gets a six. Oh, that's a Critical failure, I guess so all of its actions in its next turn to obey my command Okay All right, then. but Yeah, I just wasted his next turn. There we go yes Okay You watch as the the dwarfs I sort of glow for a moment
01:48:07
Speaker
ah All right, you have ended your turn then. That brings us to Bastion. All right, I am going to take an action to stride.
01:48:24
Speaker
May I get through the wall, please? Yes. Thank you. um
01:48:36
Speaker
Okay, so I've taken my action to Stride, and I would like to cast Void were Warp on the weird sausage guy. Okay, and that's a saving throw. Yes. What kind of a save? Fortitude? It's a basic fortitude. All right, that is a nine. That critically fails, I think. Well, what is your spell DC? 20. Then yes, that is a critical fail. Wonderful news. Come on, please scroll down. Okay, so it takes double rate to 20 points of damage. 20 points of void damage.
01:49:24
Speaker
as the this void energy just wraps around the creature, squeezing the life out of it, as it just shrieks in pain. The dwarf yells out, Adolfonso, no! Oh, he's got a dame! Great, that's a morally questionable thing. God. And that is the end of Bastion's turn, I believe. So that brings us- I'm gonna, wait, hold up. I'm gonna use my one sentence action.
01:49:53
Speaker
stop right now and we'll leave the sausage guy be fuck you that brings us to the dwarf who's going to use all of his actions to You can watch, he's very angry and struggling really hard as he just puts the claw blade on the ground and stands back up. Is he disarming himself? He's also got to put his spear away, you know, come on. The spear's not in his hand, so he's already disarming. Oh, but he's still armed technically, right? You know? No. We're going by the American police and wheels of armed, you know? No.
01:50:35
Speaker
He's got a weapon!
01:50:41
Speaker
That brings us to the sausage. um Which is going to go for a bite against cranberry. Do it. ah That is going to be a dirty 20. That hits. Okay, so Cranberry, and by extension thicket, going to take eight points of piercing damage ah and need to make, ah Cranberry needs to make a fortitude save, please. All right. And I will note, it seems as though the dwarf is not affected by the smell. What the fuck? That's a natural one from Cranberry. All right then, Cranberry is sickened too.
01:51:28
Speaker
Um, and the weird little sausage is then going to, and sprint around cranberry. Um. as 29 to hit 49 is gonna be a wait. Wait, hold on. Is that a cray? It is a crib. I might have some bullshit. Don't you have some bullshit if that is a crit I would like to hear a point and it is a crit. Okay, it's a crit. Okay. All right, so here a point that is You're gonna hate me. It's a 29 again All right, so to a heroly don't worry don't worry don't why it
01:52:29
Speaker
is going to take 12 points of slashing damage. 12 points, okay. ah And the creature is then going to continue on as it spots Thicket. It continues on and runs right up to you, Thicket. Did it take its two points of damage? Oh, that's true. It did not, and now it has. Okay. So it is mortal. at this point. um And that is the end of its turn. That brings us to Morgan. All right, I'm going to um one, two, okay. I'm going to one action elemental blast, the little sausage thing. Okay, ranged five, 10, 15, weapon infusion for throne.
01:53:26
Speaker
Sorry, it takes so many clicks to get where I need to go. It doesn't actually take as long as it feels, trust me. I got just like and feel like this is taking me forever. It's okay.
01:53:40
Speaker
23. 23, that does in fact hit. Go ahead and roll damage. ah Seven points of damage to the sausage. Seven points of damage to the sausage. The sausage is extremely mortal. I feel kinda bad now that I know his name's Alfonso, I'm not gonna lie. And then she's aonso's going to- Alfonso's gonna fucking die. Stride forward. We're fucking killing Alfonso right now. And pick up his claw. That's her final action. Was that a one action elemental blast? Yeah. Okay. Yeah, you- hold on, let me put it in your inventory then. You now have the Wend Claw Blade.
01:54:22
Speaker
all one and that is in one of your hands um all right then that is the end of your turn that brings around a thicket at the top of round two the dwarf just stares daggers at you more grim and oh oh you you have no idea how fucking dead you are she's right you're up I imagine that beam of like two people like laughing at somebody Okay thank um you'll Start with an elemental blast from thicket. Okay on to fucking Alfonso I Hope I poke his eye out. That's a 19 19 that is a hit go ahead and roll damage beautiful
01:55:17
Speaker
five points of piercing five points of piercing damage you take you what describe your elemental blast here i don't think you've done a whole lot of these so i haven't uh so you know with with uh his kinetic aura uh the the stones and glass that are like lodged in the thicket's chest uh they come out and like they they slot out of him uh and they sort of you know just sort of hover around um So he just opens up his palm, and one of those shards of glass, ah you know, a volcanic glass, whatever, i begins to, you know, twirl, points down towards Mr. Man over here, and it ah goes right into its eye. ah The sickening squelch can be heard across the trench as the creature just...
01:56:10
Speaker
oh dies. RIP, Alfonso. No. And as, as this death scream is heard, you just watch as the anger turns to pure horror on the dwarf's face as tears start rolling down his face. Oh no. I'm going to kill you all. We did try to bargain. fuck you all right with my next action that's actually going to be a single action act together with my first action being a tandem movement from cranberry so cranberry is just going to move forward that's all he's gonna do and then ficket is going to
01:57:04
Speaker
move all the way down here, and then thick its action. Now that ah he's a closer to the dwarf, he's going to attempt to demoralize. Interesting.
01:57:22
Speaker
um So. That's an intimidation check. Yeah. 19. 19 against his will DC that is a success all right so I think it's gonna shout out unless you stand down you two shall know the fury of cross you in the heat of the springs
01:57:49
Speaker
The dwarf just sort of seems a little taken aback by this. Just overwhelming situation for him. And just the tears flow harder as they freeze to his face. Oh dear God. I have one action remaining. We're really making it sound like we're tormenting this man, but he won't fucking stop. I'm going to punch him in his stupid dwarf face. Wow. Guys, I don't think we're that good. bad we yeah badies We killed this guy's dog. Now we're bullying him. Once again, I offered to not kill the dog. Ah, that's a 13. A 13. That is unfortunately not a hit. And that's my turn. All right then. That brings us to Wyatt. Oh gosh. Oh gosh. Oh gosh. Okay. oh
01:58:47
Speaker
I feel mildly bad about this, but we gotta fuck him up. All right. What he's going to do is... You're going to crease his throat. God damn it. First and foremost, I'm going to cast guidance on Bastion Parker. so if She's good. I did just a case next next turn comes around. She's able to creases Jordan's and further and I'm gonna hit him with divine lands Okay, go ahead and roll the head. He is gonna have a little cover from two of your I'll that's fine. Yeah What was that 19 yeah 19 19 does hit go ahead and roll damage, all right 3d for spirit damage. Oh a five. That's great.
01:59:45
Speaker
ah
01:59:48
Speaker
Okay. And your girlfriend. I mean your dog. Sorry. Oh my god. What's the difference? I don't like your implications, you bastard. Ah, wait, wait, no, wait. Is, is figured next to me? Yes, we high five on that one. All right, I miss. Oh, shit, reapplied. That brings us to Bastion, then. Okay. Go, Creations, Jordans. Okay, so...
02:00:21
Speaker
Bastion's gonna move over here. What do I have to, what is it to try and pin him to the wall with my sword against his neck? Good lord. Um, I guess we can call that a grapple. Sounds good enough to me. What do I have to do for that? Um, grapple is an athletics check.
02:00:46
Speaker
All right, let's make one of those. Technically, it has to be with a free hand, but it's fine. You've got a hand free, because that's a weapon that can do one-handed. And you currently have it held one-handed, so yeah. I'm doing an athletics. Yes. Let's see how lucky I am. The answer is I got a 23. Is that including your guidance? that is not a 24 including my 24 including your guidance that is a success so your opponent is grabbed until the end of your next turn unless you move or your opponent escapes ah wonderful and then
02:01:36
Speaker
What can I do? Like, can I make a statement and then make a diplomacy check to try and get him to shut the fuck up and let this go? Depends on what your statement is. OK. Or it might be an intimidation, I guess. Well, just tell me what you're saying. I understand. My brain is everywhere. um
02:02:01
Speaker
Just talk to us. And we won't kill you like we killed Alfonso. Okay, make an intimidation check.
02:02:14
Speaker
That's a 19. 19? You can see that he's sort of... The gears are turning! You fuck her fuckers! fuckers! Uh, hold on a sec.
02:02:35
Speaker
Fine. Fine. I'll fucking yell.
02:02:43
Speaker
Excellent. Uh, I'm going to pull him off the wall and take away his spear. Okay. And we're, we're out of initiative now. So I figured, uh, does someone have rope? I do apple have, I rope and I will tie him. Awesome. Excellent news. Let's tie this guy up.
02:03:05
Speaker
Okay. And maybe let's get away from the door that can be opened at any moment. Yes. Let's ah let's kind agree let's let's go back out to the snow bank for a little trip. How about that? Works by me. Yes. Someone bring the guy's girlfriend. I mean, boyfriend. I mean, dog. We're really not going to keep insinuating this regarding the sausage. Sorry. It's a sausage. All right. It's right there. All right. Come on. Man loves his parties. I know, right? Christ. I'm going to take the guy by the back of the neck and just kind of walk him out into the snowbank over there. Yes. OK. Wyatt's going to rag sausage out. Sorry. Where are you paying where you're putting him again? We're going out back over here. OK.
02:04:00
Speaker
and why it's dragging the sausage out. Yeah. I don't know why he's bringing the sausage corpse to be honest with you. Well, you know, if we're going to take a quick break, I imagine a I imagine we don't want anybody to be discovered. You know, fair enough. I thought you were trying to psychologically torment our hostage. You know what? That's a great idea. No. We need answers. So and the best way to get an answers are. There we go. Break his fucking legs through this. I say we reanimate, we reanimate his dog and then kill it again. Okay. I have bad for that. Actually, who has a spell to do that? If you told me earlier today that we're going to have to reanimate a sausage dog, I would have came prepared, but
02:04:53
Speaker
Okay, why would I have known that? Let's ignore all of this and get back to the matter at hand. I fucking hate you all. Honestly, in this moment I can't blame you, but what the fuck is going on out here? Fuck you. You killed my Alfonso, you don't get to say shit to me. I mean, you're allied with giant flesh centaurs who, you know, slaughtered the population, so... Aye, they've been better than the people ever have.
02:05:27
Speaker
Well, that's just sad. You can't just genocide people because they're mean to you. Fucking tell that to the cossinger. I'm sorry, the who what now? Make a society check.
02:05:50
Speaker
It's a 20. 20. So you would know that there are two varieties of dwarf native to Prasaj. The Fwil, like this guy, and the Kossenter. And i historically, ah what happened, what sort of caused this split to a certain extent, was that the Fwil were the dwarves loyal to Count Orlok before he ascended to become the deity Orlok. um And so, and even after he ascended, they were, they made up, along with the what elves were loyal to Orlok, they made up the bulk of the cult of Orlok.
02:06:37
Speaker
And the Kossenter were always the other side. And the Kossenter won that war. So the will are basically They're basically second-class citizens on Prasaj. They're not allowed to practice their culture. It's not uncommon for Kossinter to just beat the shit out of them on the street for no reason. Wow. Fwildwarves are not treated well by Kossinter dwarves. Pretty much everyone else is like, ah, it's fine. That was several hundred years ago. The Kossinter have been holding this grudge for several hundred years. Well, that's going in the book.
02:07:19
Speaker
that's That's some good lore. What does that have to do with here? I came here to fucking escape them. And they keep... They still come here! They're still here!
02:07:39
Speaker
So, what am I gonna do? Can I tell it? A mass murder, apparently. what again fucking what actually call some ah What's the main differentiator between this is not why I think this is be asking the idea is there any like things like how can he you tell the difference between these two kind of kinds of types of I guess so full dwarves have pale skin and red hair ah cost and turd like ah yeah cost and turd typically have ah hair and skin the colors of the trees they were born near okay
02:08:17
Speaker
ah literally Also, alf willer you pretty much. Also, Filled Dwarves have a tendency to file their teeth into fangs. ah oh If they are practicing their culture. cause that is he of their c client Does he have his teeth filed down? um No, actually. oh
02:08:41
Speaker
I'll take it up with the Kossinter as soon as I make my way to Prasaj, but right now I'm in Salter, and you're the one helping kill people.
02:08:51
Speaker
Yachtaso, you're gonna change my fucking mind on killing all those fuckers. Well, generally, people have somewhat of a resistance, TNO. Mass murder, I really can't stress that enough. I'm fucking dead?! I fucking did. You think this is how I wanted things to go? I just wanted to be left alone. I just wanted to make my fucking shoes. That's all I wanted.
02:09:18
Speaker
How did you get into this? Fucking him get into this. Well, uh, this meaning the cult of wind, the flesh centaurs. I mean, I don't know. Anybody else not have that as like a digital thing they just kind of fall into? I came here to get away from the people who are casting me out. you And I got cast out again. And a place full of outcasts. Who else is going to accept me? Wind accepts me with open arms.
02:09:53
Speaker
Right. When does my family know? Sounds like you're just a not pleasant to be around if you got kicked out of the outcasts. He spits at you thicket. Hey, I'm just saying. It's good for in live action reasons before it hits your chest. The wind folk. How does one get involved? What is she like to fucking know? Well, yeah, that's why I fucking asked. Yeah, well, I'm sure. I'm sure you're quite the outcast yourself, you buffet. Oh, don't tell me you're racist, too. No, I'm not being racist. You're one of us. I don't know why you're here, fighting me, tying me up. You're one of us. You won't tell me what the fuck is going on. Fuck you mean? We're telling the people who won't leave us alone.
02:10:48
Speaker
Because they won't leave us alone. That's all we want. We're not leaving you alone. What are they doing? Yeah, I'm confused. They constantly are bullying us, berating us, acting afraid of us when we did not enter them. Right, but how did you meet and get into wind worship?
02:11:17
Speaker
Wind just...
02:11:20
Speaker
They find you. They find you and they bring you to the family. Because that's what they do. Wend builds the family. Who found you? Wend! Wend is typically not gendered. So they is referring to Wend singularly. No, no, I know. I'm trying to figure out, was there another worshipper? And he's saying Wend. Literally Wend. approached you. Yes! Oh, what the bloody hell? Okay. It's a lot more common than you might think.
02:12:01
Speaker
That's, um... not to psychologically torture this guy but why it's gonna check if this thing is if this flesh sausage is like of the material plane he's just a little curious oh okay and like i'm not gonna i'm not gonna psychologically torture him but there is gonna be a little bit of a dissection involved so would you say you're trying to recall knowledge to see if you know what it is yeah face or at least Oh yeah, essentially trying to identify as best you can. As you dissect this thing, Bastion is just gonna look at you, jaw slack, like really? Look, we might be fighting against aburts or, you know, demonic monsters, I don't know. You stupid fucking idiot, it's a wind spawn!
02:12:44
Speaker
So is- is- I don't know what plane that's on. It's a fucking wind spawn! Oh, is that from the material plane, I assume that. It's from wind! They belong here! Fucking material plane. What the fuck are you talking about? Oh, right, I'm sorry. Oh, okay, so they make them, they put them here. So that's why it has a long intestine, small intestine, the whole thing. Oh, god! I'm gonna fucking kill you! Bastion's getting a really bad feeling about Dawncaller being here. oh Just thinking about her history. Oh.

Concerns about Dawncaller

02:13:25
Speaker
Oh, I don't like that.
02:13:27
Speaker
a do do do do ah oh god So going to kill me or what? I'm not going to kill you. It's not yet. Hey, DM. Yeah. It's been 10 minutes.
02:13:47
Speaker
um Actually, no, it's been like five. He's asking if we can use our resolve points. I know what he's asking. Okay. Keep going with the conversation. ah Who else is involved?
02:14:12
Speaker
Why am I gonna tell you anything? I don't know why I've told you any of what I've told you already. You want all you're telling them this? I basically walk on over. It's because you feel guilty right now. I don't feel very guilty. Yes, you do. What are you feeling right now? Pest off. That's the way to fucking mask guilt, see? Just sort of throws his brow. Looks at Bastion. What the fuck is this guy's deal? Should I just break his legs? Honestly, I don't know. Let's break his legs. Come on. Go for it. Break my fucking legs. Slay my throat. I don't care anymore. Yeah, that's not gonna help with his whole like humanity hates him thing.
02:14:52
Speaker
um
02:14:55
Speaker
Um... Alright.
02:14:59
Speaker
all right Try and sell us. Try and sell us on this genocide of humanity of yours. Oh, fuck's sake. I'm not trying to genocide humanity.
02:15:12
Speaker
Mm-hmm. And what's the point of all this? Well, I can't tell you that now, can I? Well, I mean, you can. I don't think he's a very good salesman, guys. Whether you want to is another deal. I guess I should. I could, but why would I?
02:15:27
Speaker
Why would I? If it's things that I want to happen, why am I going to tell you about them so you can go stop them? What do you want to happen? Because we'll probably try and stop them regardless. Aye, but if I tell you shit, then you're going to have more details to work with.
02:15:46
Speaker
Well, I mean, we can go in and start killing indiscriminately. I'd prefer not to. Certainly fucking try. It won't matter.
02:15:58
Speaker
One way or another, we're part of Wen's family.
02:16:04
Speaker
So why not just be here? We wide fucking tried! Here? Yes! We tried! Wen, what happened? This place has been here for years! It's been a sanctuary!
02:16:31
Speaker
And they just, they wouldn't leave us alone. We had to keep going back to town to get food and they wouldn't leave us alone. Nobody even knew there were wind worshippers in town. It wasn't about the wind worship. It was about us.
02:16:54
Speaker
Among your numbers is the mayor. The fucking mayor is the problem. Oh, so we kidnapped the mayor for this.
02:17:08
Speaker
Fuck you. We're purging those who harmed us so that we could be part of Wen's family in peace and solitude. And let me guess, ah Wind said that you needed to kill these people, otherwise you would not be able to be part of their family. Actually, no. They said we'd be part of the family, and we are part of the family already. Uh-huh. But they cast us out. Or at least they did their best. Some were slamming the door in their faces as we leave.
02:17:54
Speaker
What part of Winn's belief is, you know, revenge? It's not so much vengeance. As it is... Well, I suppose maybe it is vengeance.
02:18:13
Speaker
Punishment for making it this s way is what we consider it.
02:18:21
Speaker
They made us. A weak will made you. They didn't make you. Fucking hell. Why do you think we picked our targets?
02:18:38
Speaker
We were very specific. Very particular. You think we didn't know that receptionist was under that desk?
02:18:51
Speaker
Ooh. Oh. So you know that we know. Why the strangulations?
02:19:05
Speaker
ah Well, you know, there are many farms that the Wendspawn take.
02:19:19
Speaker
Excellent. The only difference between me and the Wenspund is that I'm found family. They're made family.
02:19:36
Speaker
Well, anyone else got anything?
02:19:48
Speaker
lights in his minds, like, warm the perfect, appreciate the flood, power to the outcast.
02:19:59
Speaker
What are you doing with their hearts? The Hormanthenes, they're... they're stealing the hearts. Aye, they're feeding. Nothing else. Nothing that you'd understand.
02:20:22
Speaker
I don't know. I think I'm a quick learner. I'm sure you are. So, if you're a quick learner, then I'm sure you and all the other Nontan would be with us.
02:20:41
Speaker
Being cast out from your own land, by these colonizers. You don't know the first thing about us.
02:20:53
Speaker
I'm also not sure you get the right to call. The cloud veils. People colonize. I'm talking about the cloud veils. I'm a refugee. The cloud veils are the ones taking over.
02:21:12
Speaker
I'm not trying to take Nonton land. Is that so? It is. Look me and look at me and tell me that that's so.
02:21:24
Speaker
Thickey, you can feel his eyes burning into yours. We are not here to take your fucking land. Then answer- The Cloudveils are here to take your fucking land. Answer me a question. What happened to Croshaw?
02:21:46
Speaker
The fuck is Croton?
02:21:52
Speaker
When did you come here? When did I come here? You need to be more specific. The continent. Okay, to the continent. I've been here for about three years. It's before his time, Thicket. Your cult is holed up in the ruins of my home. What the fuck are you talking about? There's no ruins here. Not here. Back there. Where you folks first kidnapped us. Fought us into the space. What are you talking about? We didn't kidnap you. You're telling me you have nothing to do with this. I'm going to tap this olive rust. No. I don't know what that is.
02:22:47
Speaker
Oh gods, we're just doing a side quest now, aren't we? Ugh! I feel like side quest is... Look, none of us had ever seen any of you ever before. Until you brought the fucking mayor back into town. Hells, we were on track to NOT have to go through the violent solution. And then you brought the fucking mayor back. No one told us that the mayor shouldn't come back. Yeah, well, we hoped he was fucking dead.
02:23:18
Speaker
we will those fucking creatures they took enough of us to you know but none of us came back no you just brought back to mayor and I guess the goblins fine he's nice enough to us most of the time you don't have that missing person I think you saw the missing person was yeah I wonder how many of them yeah
02:23:51
Speaker
You said you were particular about who you kidnapped. Yes. We're not going to go in well in Ellie. Why did you take those who deserve it? Because they're the ones who deserve it. Or they're the ones who belong with us. I don't like that much. I think I'm going to give you numbers. What makes someone deserve it?
02:24:19
Speaker
Specifically. If they made us this way. If they made us this way. And they're going to make us. I've said too much. I need a little more information. Was it just mean words?
02:24:42
Speaker
Everyone taken. Sorry, you gone. He looks at you, Morgrem.
02:24:50
Speaker
Spits out his teeth. ah Fuck you, Tink. I used to have a full mouth of teeth. Not anymore. Just dentures for me. Damn, bad dentistry. Can I sense motive? Yeah, one sec. I want to see if it was all like one-sided. Kind of if it was really how he's saying it. And there's two sides to every story. but So as far as you can tell, you you definitely hear the pain of trauma and oppression in his voice.
02:25:31
Speaker
And you can you definitely you can sort of sense that while violence probably wasn't what he wanted, he's completely fine with it at this point.
02:25:52
Speaker
But the violence against him was all, was one-sided. At least it didn't. I mean, you're not reading his thoughts. Yeah, but. um But I mean, as far as you can tell, the trauma is there. So I would say that's probably all you can get by listening to him.
02:26:20
Speaker
Everyone taken.
02:26:24
Speaker
Sorry, you go. and She just wanted to know who did it. Who did what? You just spit out his teeth. Oh, well. Fucking Costantard. They used to be appointed? No. I never even filed mine down. I followed their rules. They said we don't get to practice our clan traditions. Fine. I didn't practice my clan traditions. I'm still technically a child by dwarf standards. Because I never got to go through my coming of age. Because they'd fucking banned it. I never filed my teeth. I never followed my heritage. I never followed my culture. And they still did this to me. But you left the Cosinter and came here. I left Prasage, yes. And they're still Cosinter here. And they still act the same way. They're still afraid of me. For no reason.
02:27:24
Speaker
So I'm giving them a reason to be afraid. Okay? You can see tears streaming out of his eyes again. Fresh ones. If you really want the whole truth, we're making them afraid because they wanted to be afraid.
02:27:49
Speaker
We're giving them a reason.
02:27:53
Speaker
How long has this conversation been going? Long enough that you can use a resolve point. Yes. Yes. All right. Yeah. You lived, you're used to this. Goodbye. I'm literally, I'm literally going to like, just leave him sitting here. Hide up. I've got one more question. Yep.
02:28:13
Speaker
Everybody on the list that was taken, they worshiped Mordred.
02:28:21
Speaker
Has that got anything? What the fuck are you talking about?
02:28:27
Speaker
That's not the case. but Wait, then why do I have that written down? I don't know, ah because Dawncaller worships Mordred. Dawncaller is the only known Mordred worshiper. Nevermind, wow. Possibly Gilbo. Worship at the temple, though. Yeah. Well, not all, most of them worshiped at the Elmsrung Temple. Yes. There was, um I think it was, Ardryth, Vahana was the, and ah so Gilbert.
02:29:06
Speaker
Ardryth, Vahana, the Alchemist, and Gilbert never really went to the temple. Okay, nevermind. Might be.
02:29:18
Speaker
All right. I'm going to start walking away. Okay. He just sits there. I'd hope so. He's tied up. So yeah. Um, so. Right, why did you ever make your recall knowledge check on this creature? For the creature? I did not. and Go ahead and make that. ah What would this be? Religion? Maybe? The when creature? Up to you. All right, religion because it's the when make. Make a one. 27.
02:29:56
Speaker
27. You recognize now from your reading, uh, it was in the pages alongside creatures like their Anthony. Uh, these are a type of creature called a crumb fuck. I'm sorry. Say that again. A crumb fuck. Say that very quickly. Two times. Crumb fuck. How do you spell that? Okay. K R a M F a K.
02:30:25
Speaker
Okay. All right. Crap. Crom fuck. Crom fuck. Crom fuck. Okay. Yes, I know what my accent makes it sound like. Fack. Fack. Yeah, they are kind of just they they just sort of their pack animals. They kind of act like wild dogs to a certain extent in wild um and they can be tamed like wild dogs to a certain extent but it's more like a from what you read it's more like an an actual proper friendship because they are fairly intelligent they can talk right
02:31:18
Speaker
Yeah, they can talk. they yeah there are From what you remember reading, there are even reports of some who have been taught common or other languages. whoa okay Like these are properly intelligent creatures. That's disturbing, but yes, okay.
02:31:40
Speaker
All right, so. Bastion you're walking away. are Are you all leaving this guy just sitting there?
02:31:53
Speaker
My conscience isn't going to let me just leave him there Okay, we're gonna kill him right there So dark. I have a little bit of sympathy I'm gonna cut the rope Wait, what? Wait, wait, wait. He's gonna come back and attack us. Yes, he is. Hold on. Hang on, hang on. That's a good point. Cranberry, break his arms. oh What we doing? Is this really nicer than just leaving him here? He'll heal. He can get away. Cranberry moves over.
02:32:33
Speaker
picks up, Cranberry, of course, has four arms. Cranberry picks up this dwarf by the shoulders, grabs him by the midsection, moves his hands to his head. Make a Cranberry lore check. Is this really what we're doing?
02:33:01
Speaker
That's a natural one. Uh-oh. How do you respond to Cranberry moving his hands to this guy's head?
02:33:11
Speaker
Oi, his arms. We're letting him go free. Cranberry looks at you. I really don't think we should do that. Cranberry looks at you, takes one of his arms and just smacks you to the side thicket. You fall prone on the ground. And you all watch as Cranberry
02:33:32
Speaker
as Cranberry's grip tightens, you watch the fires blaze up and he shoves his flaming thumbs into the dwarf's eyes. No! I'm gonna try to pull Cranberry back.
02:33:45
Speaker
Make an athletics check. Can I yell no and whatever primal is, I'm pretty sure I have that language. You you have the ability to speak to fire elementals, yeah, but it's never actually worked on Cranberry. Yeah, if you go try it anyway. That's 14. 14. Yeah, Cranberry doesn't budge as Thicket, you jump up and try to smack him, try to get him off. I can't even recall him. i you can oh You can try to recall him.

Cranberry's Violent Act and Consequences

02:34:18
Speaker
Can I try to shove him off? Yeah, make an athletics check. And Thicket, if you're trying to recall him, make a Cranberry lore check. All right. Oh, 17. 14, okay.
02:34:30
Speaker
ah Morgrim, you are unsuccessful in shoving him. He's quite literally, like, firm in the ground. ah Like, as you try to shove the usual flames that take up Cranbird in his lower half, turn to ice, and he just freezes himself in place. Thicket.
02:34:56
Speaker
You can't recall him.
02:35:02
Speaker
Cranberry won't i ma and what as fuck is going on go go through the eyes, the screaming stops as Cranberry just calmly drops the dwarf on the ground.
02:35:26
Speaker
this might be a no medicine check to help him as as the stretch firmly dead like ah It seems as you look in as though the thumbs went all the way into the brain oh like burned straight through the bone um and You watch as As the body leaves Cranberry's hands thicket, you watch as you think you see some sort of energy trickling up his arms and into the soul of Frost.
02:36:15
Speaker
and Anyone able to translate that? I'd like to try. Go ahead and make a Cranberry lower check. God damn it, 13. I don't know shit about this guy. You definitely don't. Not even Morgrem is able to understand him. This is not fire elemental, whatever he's speaking. It's just, there's no deciphering it. Cranberry is just being Cranberry, I guess.
02:36:47
Speaker
Though, Ficket, you don't think you've ever seen him act this violent. and you've never, I don't think you've ever been able to not recall him before. What are you doing, Cranberry? Is this a time where it makes sense for me to say maybe we shouldn't have put the soul of Frost on him? Cranberry looks at you, Bastion.
02:37:22
Speaker
points lowers his arm again see i can't tell if that's a threat or an agreement i don't know either i i we can't get vibes on him shoot can i pull out my clay and dagger and go for the full frost on his chest Okay, go ahead and make an attack roll. Oh, you're gonna get killed by Cranberry? I get beat, but she does not. She's not feeling this. I don't know if we've ever properly established this, so the Solar Frost is in my chest. But when I pull out- It's in Cranberry. Gotcha. You put it in Cranberry, and when you retract Cranberry, it goes into you. I see. But it's first and foremost, you invested into Cranberry.
02:38:21
Speaker
So there was a 14 to hit. That is not a hit. And Cranberry is about to try to retaliate. Oh no. Oh no, no, no. I do it again if it's like I get my second one. Okay. Thicket, are you trying to recall him again? Yes, yes, absolutely. Make a Cranberry lore check. What the fuck? Another 14. 14 is a failure. Morgrim does a 28 hit. Oh shit. Okay. Is it a regular hit or a critical hit? Just regular hit. At my point. Can I get through the bullet to come back over here? You take, yeah, you take eight points of bludgeoning and one point of fire. Okay. I should be resistant to fire right now because of my thing. Or does that go, is that enough limited time? Uh. But you said something about not being. Stances end after combat. See, that's what I like.
02:39:20
Speaker
Take it. Technically, I think your kinetic aura is also supposed to end after combat, but I thought it stayed up all the way as long as I wanted it. It can technically. However.
02:39:33
Speaker
You know, how much you trust i thought it had to be there being knocked out, I use an impulse or dismiss it. I think, yes, that's how it is as written. However, I think you're technically, it's not technically, however, I don't think they ever expect you to keep it up 24-7. I don't think we'd have 24-7 just when we're in dangerous situations. I know, I know. I'm not saying that I'm taking your aura down. Just that stances end after combat. That's just how it always works. It does say that stance impulses are linked to your kinetic aura and end when the aura deactivates.
02:40:10
Speaker
Where does it say that? In my channel elements, that is the very last sentence. Oh, I'm reading it. You wouldn't take away someone's aura, would you? Maybe now. Aura minus 100. What would you do? What would you do? My aura was everything. Hold on. Let me read stances.
02:40:37
Speaker
A stance lasts until you get knocked out until its requirements, if any, are violated until the encounter ends or until you enter a new stance with whichever comes first. So stances do end when the encounter ends. I think that just means that when your kinetic aura goes down, that is a condition to cause your stance to go down as well. Okay. All right. um but But... why So anyways, it was eight plus one fire then right? Yes.
02:41:10
Speaker
a Is this technically PvP? i I don't know no why it I trust you i mean i keep okay okay oh hey let's see let's see why it's a clamor on thick it's back and he's gonna put ah is gonna take an index finger and put it right to his neck and he's gonna like concentrate divine Lance on it he's gonna say hey I'm gonna decapitate this guy if you don't go back inside okay I wasn't expecting this
02:41:41
Speaker
Cranberry turns, looks at you, Wyatt. Make an intimidation check. Intimidation? I'm not that good at intimidation. um
02:41:55
Speaker
15. Cranberry gets real close. ah Right before he comes up, I'm whispering the thicket. I'm like, I wasn't actually gonna do it. Cranberry gets his face real close to yours. You can feel the mixture of heat and cold. If you had a mustache, it would be burning right now. Shit, I was trying to grow it out just right now. As Cranberry gently, very gently puts a hand on thicket's shoulder. Pulls thicket closer.
02:42:36
Speaker
into and uses his bottom two arms to pull thicket into what looks like a hug. As the top arms grab Wyatt by the shoulders. Uh-oh. No. Picks Wyatt up. No, no, no, no, no. Gets right in his face.
02:42:58
Speaker
More, Grim. You think you almost understood a word in fire.
02:43:06
Speaker
What word? You think, you think you heard coward. Coward? Coward. Coward. As Cranberry- What? Tosses Wyatt off of Thicket's back. Ah! Cranberry! He retracts himself into Thicket's chest. Hey, it worked! Oh, no, no, no, no. Can't believe that worked! You can feel, you can feel the soul of Frost, once again, feeling full.
02:43:46
Speaker
no Um, Hmm. Okay. Like, I don't like whatever's in there. I point at the building, but I like it a lot less if we don't know what's happening here. I point it thick. It's chest. I,
02:44:05
Speaker
There has to be a way to talk to him. I've tried. Believe me, I've tried. Ever since... Even before the soul was put into him, ever since we woke up in that cave, it's like there's been a barrier up between us. I thought when I was in the woods I could
02:44:36
Speaker
I couldn't understand the words, but I could understand the feelings. The meanings of them. He was the guardian of my village. The spirit of the hot springs.
02:44:54
Speaker
With your village gone, I don't know what that means for him. I don't take either. And that scares me.
02:45:07
Speaker
Why the fuck would he kill that guy?
02:45:15
Speaker
Anyone? I don't... Thicket. You hear a voice in your ear. Because he wanted to. Says Jean-Tique. and oh
02:45:37
Speaker
Now, nobody else hears this. Was that where he sees Jean Tique? Did he say because he wanted to or because you wanted to? Because he wanted to. He wouldn't. Who are you talking to? You get what he just did. He's dead. She like motions towards the that door.
02:46:04
Speaker
The jester came back.
02:46:08
Speaker
genque I ah heard him but for a moment in my ear. What did he say? He said that Cranberry wanted to do it. But why?
02:46:29
Speaker
kim Can I make a religion check for kind of
02:46:36
Speaker
kind of trickster gods, maybe that have like a thing against wind. Go for it.
02:46:52
Speaker
It's a 15. 15. Well, the only trickster god you can really think of would maybe be
02:47:06
Speaker
Mulder, but Mulder's a Haval spirit. So Mulder really probably wouldn't have the power to reach up here. At least not in the same way that Jean Tique has. Maybe Mordred? You think maybe Mordred, but Mordred... Mordred's never been known to appear like this to your knowledge. How is Mordred known to appear? ah Mordred is known to, the ancestry changes, but Mordred always appears pretty much as a jovial man dressed in purple.
02:47:49
Speaker
You also think of just sort of off the top of your head, maybe Kaldwos, because Kaldwos is keeper of unpleasant sensations, and Jean Tique is pretty unpleasant sensation. um But it just doesn't seem like Caldwell's MO. But none of them have anything to do with Wend, right? Mulder doesn't like Wend, to your knowledge. Most people, or most deities don't like Wend. Wend is an outcast.

Session Reflection and Future Concerns

02:48:36
Speaker
I don't know what's in the Solar Frost.
02:48:41
Speaker
But we need to destroy it. Can you take it out? What's he gonna do if you try and take it out? I think I have half a spell for that.
02:48:53
Speaker
oh my god wait you have you have uh... i have i have uh... well the action we want to do is eject soul of frost i have the first half i don't know if it works on the second half could he hypothetically use eject soul on the soul of frost look you could certainly try why it's gonna say like look it's worked on my soul if you consent to it i can just eject it for a minute I'm not sure if it works on a literal soul of Frost, you know? There's this object. I would be concerned that the next time Cranberry comes out, he will kill you. Yeah. Yeah. And by the way, Ficket did not mean to do. I wasn't actually going to kill you. No, no, I know. I know. Yeah, yeah, definitely. i I'll treat you to a beer once this is over. But I appreciate that. Yeah. Good news is.
02:49:52
Speaker
I'm still in control of my body. Not angry. He can't come out unless I say so. Are you sure about that? yeah I don't, I don't know how much I trust that. He's never done it before. Has he ever burger somebody when you told him to break their hearts? He's also never like not come in when you called. So I think we're pretty firmly an unprecedented territory. Yeah. Well, I just like to keep a little sliver of hope.
02:50:29
Speaker
And at that, that is where we're going to end tonight's session. Wow. Oh, no. So we still got to assault. We still got to assault the compound. We're not even. Oh, my goodness. We need to get in the comp. Yeah. Why? How are you feeling? Oh, fuck. Why can't it just be simple, like back at home, all right? Fucking hell. Ficket, how are you feeling? Abso-fucking-lutely-terrified. Fair play. Yeah, makes sense, makes sense. Morgan, how are you feeling? Not too happy about this new development.
02:51:12
Speaker
Fair. And last but not least, Bastion, how are you feeling? like
02:51:20
Speaker
She wants to believe that Dawncaller is there for a different reason, but part of her thinks that it's more than likely she's not. but does basian And also, she doesn't like the dynamics that we currently have with Cranberry. What is, out of curiosity, what does Bastion think Dawncaller is doing here? Um, Bastion is basically afraid that with her history being cast out of the Nontan and all of that, she would have been convinced into wind worship. e ah Don't say that, Cam. Don't make that noise. And she doesn't she doesn't want to believe it, but like she feels like it's a distinct possibility.
02:52:19
Speaker
Well, I guess we'll just have to find out. How are we all feeling as players? I'm going to make me wait two weeks for this. Yes, seriously. Oh, my God. Bitch. Hey, next week we get some more wacky cobalt hijinks. Yeah, we do. And I'm excited, but I want to know what's happening here. Yes, too. My eyes. I love how I love how our like our entire group is just like coat like at this current moment It's just like complete serious narrative driven drama Mystery and then the next one is like bucket comedy movie that one was a Frog that has ketchup in it yeah sleep you need
02:53:05
Speaker
we we havent need a but the power cleanser, right? going And then when it ends, we're back to abomination. Yeah. I feel like that's like what. OK, as a player, I feel like that was the one thing we're honestly kind of missing was like week after week was just like horror and and drama and then just intensity. and It feels like those hilarious moments are few and far between. But I feel like with this, we want to give a special shout out to our first member on Buy Me a Coffee, Jane Meyer.
02:53:38
Speaker
Thank you so much for your support, Jane. It really means the world.