Welcome & Introduction
00:00:00
Speaker
Hey everyone, this is Cam, the GM for Live from Dice Jail. You're currently listening to Episode 17 of our Soul of Frost campaign, Children of Wend. Thank you so much for tuning in. We hope you enjoy.
Thematic Poem & Foreshadowing
00:00:18
Speaker
A heart without a soul on cannot beat.
00:00:25
Speaker
A heart that cannot beat turns to ice. The ice hides what once was until the soul
00:00:46
Speaker
comes calling again to awaken what lies beneath the frost.
Battle with Hermantaning & Discoveries
00:01:04
Speaker
We fought a hermantaning.
00:01:09
Speaker
You ran from her, Anthony. Okay. ah We went into the thing, into the next section of the cavern. I got a new weave stone. We got involved in a fight of some capacity that knocked me out and nearly killed me. And they had to, you know, carry my limp body back to where, why it was. Oh yeah, we three stooged it.
00:01:38
Speaker
I mean, you really two-stooged it because I was just kind of a corpse, but... You were the third stooge. Fair enough. um We did all that. Then we went back. And when we went back, we found this massive eye that was watching. And if you stepped into the light that the eye created,
00:01:59
Speaker
bad things happen. You forget like who your people are and all of the things. It's it's not a good time. um Oh yes, and where I believe we left it, um there was a Hermanthony vomiting profusely Yes, right now. And the sounds of people in a cavern. Right now, that is where Bastion, Thicket, and Morgrem are, is they can see just the hindquarters of a hermanthenae quivering as vomiting sounds echo throughout the cavern, as the red light of these strange fleshy eye growths in the walls continues to rotate around and the voices can be heard up ahead.
00:02:42
Speaker
um Meanwhile, Wyatt, this entire time, you've been treating Dawncaller's wounds. She's got some serious head injuries. And you've been working on making sure that she's okay.
00:02:58
Speaker
And... You've had to deal with, you know, waking Bastion back up once already. So you're kind of, you're kind of done with their shit, especially since at this point, Margrim's too far away for you to have ah the everlasting torch. So you're kind of just in the dark going off of a little bit of sunlight from the entrance.
Thub's Return & Group Dynamics
00:03:20
Speaker
um Yeah. My little, my little candle. Yeah. I need a candle.
00:03:25
Speaker
And as you're treating Dawncaller, as the others have gone back through the cavern, you're you're just wrapping up. And you hear- You're hearing cursing. Oh, of course, of course. You hear footsteps at the entrance of the cave.
00:03:48
Speaker
I spin around and I have have ah i have a divine lance charged up, ready to blast for where that is. You have a divine lance ready, you spin around and you know, Thub, you're really happy to be out of the wind and you're even more happy that you're done with whatever fucking nonsense was happening before. I need to listen to that episode. And just the the general sounds of Wyatt swearing, you didn't think it would be as comforting and as as it is right now.
00:04:17
Speaker
But there he is, right in front of you, about to shoot you in the face with a spell. Wyatt, Thub has just walked into the cave. What the fuck is this?
00:04:33
Speaker
That was a good nap. What have I missed? Hey, Red Bad.
00:04:42
Speaker
Oh, I told you about calling me red. Okay, good. It's actually fob. Thank fucking Sersene. He's not even red. I don't know what you're going on about. I don't know what it was very orange. It was orange. Look, it's a joke now. All right. It's fucking when I first met him, it looked like he was red in the fucking torchlight. Just saying.
00:05:10
Speaker
I can't tell if it's a concussion or if you're just a very confusing person. I'm not. Bob, where the fuck have you been? I've been sleeping.
00:05:23
Speaker
Fucking sleepwalk all the way out here. Oh, no, I woke up and then I walked out. I should know why it's been like, why it's been like a week since you've seen the. Yeah, I was going to say.
00:05:37
Speaker
Bob, it's been an entire fucking week. You have no idea. I was tired. It's been a week.
Reflections on Past Adventures
00:05:48
Speaker
And I must have I must have been really tired. too Yeah, we guessed. Are you fucking all right? I don't know. I immediately check. Is he is he hurt? I'm not hurt.
00:06:05
Speaker
um make a medicine check medicine check there we go that will be oh what the fuck is this on my screen 28 oh yeah we got those you know why looking at thub drachison physiology is definitely like weird and out there you know but you're pretty sure for someone who's been asleep for like a week, um he looks surprisingly not well rested.
00:06:45
Speaker
And he he, you know, he he looks surprisingly just kind of tired mentally.
00:07:01
Speaker
Oh gods. The fuck have you been through, kid?
00:07:09
Speaker
was a v i guess i overslift Yeah. I'll say. On a scale I'll literally like pull up like the classic meme chart of like, how are you feeling? It's unpaid on a scale of like, let's say one to 10. How, how bad you feeling? How bad's the headache? What I mean? I would, I would, still I, would I still be hungover? This is a really good question. Do you get hungover? No, you're not, for you're not hungover.
00:07:53
Speaker
I'm not hungover. Okay, cool. So- Well, typically people aren't able to sleep for a week straight. That's typically called a coma. um But ah you're not hungover currently, no. you feel You definitely do feel a little bit mentally drained after everything you went through. um And i how would you say Thub is reacting generally, like internally to the fact that he's that they have been asleep for
Exploring the Cave and Its Mysteries
00:08:19
Speaker
a week, apparently?
00:08:21
Speaker
Well, I'm a little i'm a little i'm a little little shocked about that. I wouldn't expect to have been asleep for a whole friggin' week. A little shocked about that. Yeah.
00:08:38
Speaker
Yeah. Well, ah I mean, I cannot believe it has been a week. What has happened? and what What have I missed? We went through- Why has my accent changed? Many questions. That's what got me most concerned... most concerned... accent change. Umm... God... I... I... Are you alright? I know... I know this, but we... we went for a teleport station circle. We fucking, uh... fucked some shit up. These cult... these wen cultists.
00:09:13
Speaker
We're not even going to try to unpack that. ah Yeah. what is Where is everybody else? Fucking went deeper in. Is Dawncaller looking okay now? Yeah. Dawncaller is looking relatively okay. Yeah, she'll be fine. I say we follow their footsteps back in because I'm pretty fucking sure they need backup.
00:09:40
Speaker
when what a lot of sudden in Okay. Dawncaller. Don't fucking die. I'll do my best. Get some rest, all right? If I do, I will rest as much as I can. Yes, that's an order. And you also don't die. If you, if you. And make sure, make sure that Bastion doesn't die either. Yeah. You're quite attached to her, and if she dies, then I'm going to be very upset with you. Aw, that's very embarrassing. I will tell her you said that.
00:10:15
Speaker
Go right ahead and tell her. That's fine. If she dies, I'm going to be real pissed at her too. I'm pretty sure she'll be pissed off at you as well if you don't. If you fucking die. Anyway, I think she'll be pissed off no matter what, frankly. Go fucking help her. Yeah. Fucking hells. All right. We go. So. We go. And while we go, I will very surptitiously observe Fub and see if he's had any behavioral changes.
00:10:45
Speaker
or any weird gates or any any telltale signs that he is not 100% there. As far as you can tell, walking in the dark ah through the through this cave, um you know, Thub seems kind of weird, but Thub's always kind of weird. So as far as you're able to tell, Thub is still Thub.
00:11:10
Speaker
Um, do I notice him, do I notice him somewhat checking me out? Yeah. if i'm hook Yes. Yes, you do. I don't, I don't hide this. I don't hide this. fuck Are you looking at you?
00:11:29
Speaker
so Well, hard. say You're, you're this big.
00:11:36
Speaker
This is the yaoi we've been waiting for. This ah this is the real yaoi. This is Christ. Remember episode like two, I gave permission for it. Oh, yaoi. So the we're not explaining to you what yaoi is. you So No. Um, so thing. No, just, just no, no, we're playing Pathfinder. Shut the fuck up. Leave a comment down Oh, it's one of those, uh, it's one of those, uh, creatures, those mythical creatures like Bigfoot. Yeah, exactly. but Like they live up in the mountains. Um, yep. That's what you're going to believe for the rest of time.
00:12:25
Speaker
That's what we're going to believe for the rest of the time. Right. Okay. So yeah, it's the Australian Bigfoot. I hate you all so much. Actually, Rachel, you're fine. Um, but um so Thub and Wyatt, as you progress through the cave, um, Thub, you're able to see that there appear to be strange crystal growths coming out of the ground, uh, and up ahead.
00:12:52
Speaker
you can actually both see a light of some kind that you can't quite make out the source.
00:13:05
Speaker
Oh, look at that. What do you do? I guess we walk up to the crystals. I'm going to pull out my bull lamp, my bull's eye lantern. I could see in the dark, right? Yes, that can see in the dark. That is why you can i can't see.
00:13:24
Speaker
Thub has just booked it ahead. Thub, you can now see the source of the light appears to be some strange metal contraption with a green sort of glass bowl on top emitting a strange purple light. And as you approach these crystals, they seem somewhat familiar to both of you.
00:13:49
Speaker
um These are very similar crystals to the ones you saw in the Yalwag mine. This is very interesting. You have seen these crystals before. And the green one right here that you can see. Was that red light just passed by?
00:14:10
Speaker
We'll get to that. no don't like but We'll get to that. that um The green crystal is actually, well, it's more that there's remnants of green crystal in the rock. It appears that there was once an essence stone in this rock. These are growing essence stones.
00:14:37
Speaker
There's powerful magic at work here. You also do see a strange red light flicking all over the place, down to the south.
00:14:52
Speaker
Morgan, Thicket, and Bastion, you hear behind you, oh hey, crystals. Hurry, run and hide. You can't be serious. Now's when
The Fierce Battle Against the Eye
00:15:10
Speaker
a says the Hermanthony. How do we tell them to not go into the light?
00:15:19
Speaker
I hear voices coming from the light. We should go. No. Avoid the light. Hmm. Does Thicken actually say that out loud? Did Thicken actually say that out loud? I mean, we're not trying to be sneaky, are we?
00:15:35
Speaker
I mean, we're sneaking up. The vomiting stops. That was vomiting, yes. that The vomiting stops. Roll initiative. Oh gosh, this is the worst thing. You can literally see it. Well, I guess you can't see it, but the rest of the party can. Oh my god.
00:16:00
Speaker
You fucked up! I thought that was the Hermanthony that we just ran from. It is! Yes, but no. Didn't it already know we were there?
00:16:15
Speaker
Colby, it left. Why did I also... It left, and then it left, and then it forgot, it didn't realize we had come back. Holy shit. Wait, is me and Wyatt also rolling initiative? Yes, roll initiative!
00:16:30
Speaker
ki No, you don't count. You're not members of the party anymore. I am so sorry, guys. we That's my that's my d encounter is beginning.
00:16:47
Speaker
um OK, so, Fub, I guess you're up first. What do you do to go see what is in light?
00:16:59
Speaker
Since the ticket told me to go into late. You Thub, as you turn the corner, you see not only Morgrim, Thicket, and Bastion all just both of bolt just looking at Thicket with their jaws agape. You also see there appears to be a weird fleshy eye growing out of the cave wall, and that's the source of the light. I need you to make a real save as the eyes gaze and at the same time the light focus on you. Okay.
00:17:35
Speaker
I don't like the sound of that, but here we go. That is a 28. A 28, okay. You feel quite frightened by this. You don't like that it's looking at you and you can feel that it's looking at you. Very intimately, you can feel that it's looking at you. Okay, well, I am going to use my next, tur was what's my speed?
00:18:14
Speaker
Okay. mean, shit, I'm in this thing. I'm in this thing, field of vision, one way or another. I guess I'll come over here, the rest of the party, i won an i will man and then I will channel elements. Okay. Do you want to make an elemental blast as part of the channel elements?
00:18:37
Speaker
Uh, can I shoot the eye? Sure. Fire or metal?
00:18:47
Speaker
Metal. Okay. Blast. Oh, actually, sorry. Completely forgot something. Uh, Thub, you actually get stopped as you get to around the halfway point. The eye's vision just focuses on you and your fear is so am immense that you cannot pass.
00:19:08
Speaker
What? You still have one action remaining. What the fuck does that mean? It means you're not able to get past that point while the eye is looking at you. You have one action remaining. I'm actually looking at me. You have channel... Okay. hey Put your channel elements up and then make your elemental blast. Do you want fire or metal? Battle. Okay. Slashing or piercing? I will do piercing.
00:19:38
Speaker
Okay, go ahead and roll the head. Because I am throwing this thing at an eye, so I got a fucking math 22. A 22? That does in fact hit. Go ahead and roll damage. I cannot wait to fix your microphone.
00:20:06
Speaker
That's exclusively why you're going to Florida, actually. That's actually why I'm going to Florida, is to fix Jacob's fucking microphone.
00:20:19
Speaker
I got a six. A six. Your projectiles just bounce off the fleshy outside of the eye. But you can see that it appears a crossbow bolt is currently stuck in it.
00:20:36
Speaker
So you know that the eye can be damaged, but apparently you need to throw your projectiles a little bit harder.
00:20:49
Speaker
So that is your turn. That brings us now to Bastion. Why is Thub not frightened anymore? Thub should still be frightened. I did not, I did not take that away.
00:21:03
Speaker
Yeah, and I know you didn't. I don't know why. All right, Bastion. I would like to cast Daze on our lovely, lovely permanthony fellow. Okay, so is that a saving throw or an attack roll? That is a saving DC 20 basic will. Basic will, okay. That is a three. Critical failure.
00:21:41
Speaker
it is stunned one so that's eight points of damage mental damage if it matters okay eight points of mental damage
00:21:55
Speaker
all right and then from where i'm standing does it have cover if i make a crossbow attack or yes you can barely see it that's what i thought just thought i'd ask um i'm gonna go ahead and it's a non-action to sheath my crossbow and it's an action to take my sword out right It's an action to sheath your crossbow. It's a non-action to drop your crossbow. I'm going to drop my crossbow and I'm going to pick up my sword. Okay.
00:22:35
Speaker
So, all right. All right. Go ahead and draw your sword one handed or two handed, whichever, whichever grip you take.
Strategizing Against Supernatural Threats
00:22:44
Speaker
yeah drop Okay. Okay. And that is your turn. Yes. Thank you. Uh,
00:22:50
Speaker
That brings us now to the Hermanthony, which is stunned. ah Meaning that it loses an action and only gets to this turn. So it is going to use one of its actions to stride around the corner here.
00:23:09
Speaker
Go directly for Thicket um board with a hoof. That is a 23 to hit.
00:23:20
Speaker
yes that uh that indeed hits okay so that is going to be that is going to be 16 points of bludgeoning damage you say ah and that is the end of its turn that brings us now to morgrim okay i'm going to turn on my thermal nimbus okay and then i am going to use weapon infusion to do a throne range attack two actions
00:24:30
Speaker
22. 22, that does in fact hit. Go ahead and roll damage.
00:24:42
Speaker
12 points of damage. 12 points of fire damage. All right. This Hermanthony is taking some heavy beating. So that is your turn. That brings us now to Wyatt.
00:25:01
Speaker
All right. I can't see much. So he's going to This is our case right here. No problem. Yes. Yeah. Okay. Second. I'll see the light and the eye. Yeah. ah Section action stride. He's going to hit it again by running out.
00:25:26
Speaker
year 25 feet. Okay. Make a wheel. Save the eyes. Beam focuses on you. We'll save. All right. We'll save. Fucking. Oh, I could have been bad 30 30. Okay. That is a success. and So you are frightened one. my I'll take that. You feel you feel the eye watching you.
00:25:54
Speaker
okay watching um all right you have one action remaining i'll try and get out of its view by striding again up to here okay is that getting me out of its view next to marker all right i can't move because i'm colliding with the wall somewhere yeah that's because as you get to here You, the fear overtakes you and you cannot progress further, as long as the eye is watching you. Okay.
00:26:30
Speaker
I re-used a straight action, so that's it. Okay. That brings us to thicket. Okay. I'm going to start out with a tangle vine against the Hermanthony. Okay. Tangle vine.
00:26:48
Speaker
Is that a saving throw or just a thing? that Oh, interesting. That is an attack. Yeah, that's ah that's a spell of attack. roll thank good Go ahead and roll to hit that.
00:27:00
Speaker
That is an 18 to hit. An 18 does just barely hit. Go ahead and roll damage. no It now takes a ah minus 10 foot circumstance penalty to all of its speeds for the next round.
00:27:16
Speaker
Okay. As these tangling vines just wrap up through the cave walls. Okay. ah You have one action remaining. I'm now ah gonna blast it. Okay. With with ah with a big hunk of rock. Oh, right in this dumb face. Bludgeoning or piercing? That's bludgeoning for a dirty 20. Dirty 20, go ahead and roll damage.
00:27:51
Speaker
one uh oh yeah and you don't have uh you don't have the modifier for it so that is actually just one point of damage it's straight it's straight okay i i like throw a pebble at it but just and it just sort of seems you know the scene from the last airbender like the shamilon movie where like the five earthbenders like get together to throw this tiny little pebble oh that was a great you know what that was a great youtube movie by the way i love how like some fresh new artists directed that you know no big budget whatever um exactly just so yeah you're you all watch as thicket pulls these vines from the walls which ethically wrap around the hermanthony and then just goes
00:28:47
Speaker
and tosses a pebble and the hermanthony's head just walls forwards for a sec as if it's looking at him like fucking really um does it drop one at least turn no it is uh just gonna just gonna turn back to his companions and give a big grim and a thumbs up so why why does it keep removing frightened at the beginning or at the end of your turns what the fuck
00:29:19
Speaker
i don't I don't understand what's going on, Wyatt is still frightened. ah Okay, so as we get to the end of Thicket's turn, I need both Thub and Wyatt to make Will saves, please. Will saves? Yes. Will saves? Seven. Will it? Nope, that is not good, 16.
00:29:46
Speaker
16 and 27 the 27 does save um oh no the 16 does not so let me go ahead and uh do some rolling here um so Thub is going to take eight points of mental damage Wyatt takes 16 points of mental damage. ouch And you can feel your frightened, your frightened, your fright becoming more solidified.
00:30:27
Speaker
I hate this so much. okay That brings us to the top of round two with Thub.
00:30:43
Speaker
It can be damaged.
00:30:47
Speaker
So I'm going to use a two action. Two action, metal elemental blast. Okay, bludgeoning or piercing? Or slashing or piercing? Piercing. Go ahead and That is going to be a 25 to hit.
00:31:07
Speaker
25 that does hit go ahead and roll damage oh a whopping 11 points of damage 11 you are still not able to get through it's thick sinewy like glooping eye fluids They just catch the pro projectiles and drop them down as tears. You have one action remaining. What the fuck is up with this thing? Hey! People! How do we how do we get this thing to close its eye?
00:31:58
Speaker
Did they not hear me? Y'all can briefly respond if you'd like. Cover it with something!
00:32:06
Speaker
Cover it with something? Yes. I don't have anything to cover it with.
00:32:15
Speaker
Yeah. You have one action remaining. Um, can I throw caltrops at it? I don't fucking know. I'm putting soap in its eye! Okay, you take an action to take out your soap. Fuck you!
00:32:36
Speaker
why take the soap from my hand you know what to do okay so thub currently has lavender soap in his hand or in their hand um what was that smell all right that brings us to bastion oh no
00:32:53
Speaker
Morgan, your nasal passages have finally, your nasal passages have finally opened back up after like getting the krom fox stench out. And now, oh God, what is that? Okay, I'm gonna start by going here. And I would like to try and cleave the sucker in half. See how that plays out.
00:33:23
Speaker
and roll the hit is that 22 22 that does hit go ahead and roll damage oh
Samuel's Betrayal and Tensions Rise
00:33:39
Speaker
that's 14 points of damage 14 points of slashing damage all right and i just remind me um it was mental damage you dealt with the days yeah yes okay how much damage did you deal with that again i think i dealt eight because i crit or i didn't crit on it it critically failed and i rolled a four so it was eight points of mental damage well is it a basic save yeah it is a basic save okay um okay gotcha okay
00:34:22
Speaker
So 14 points of slashing damage. Eight is currently bloodied. You have one action remaining. Excellent news. I'm gonna try and just slash at its throat while I'm here. Okay, go ahead and roll to hit.
00:34:43
Speaker
Oh, that one could have been so bad. And 11, so no. 11 unfortunately does not hit. Shocked and appalled. All right, that is the end of my turn. That brings us now to the Hermanthony who takes how much damage is it two points? Two. From thermal nimbus? Two points of damage from thermal nimbus. Gets itself out of the tangle lines and is going to go for a trample. um So it is going to trample through all of you.
00:35:17
Speaker
Um. I need reflex save. Yes, i'm I'm getting to that. All of you, please make a reflex save. Oh, God. Oh, goodness gracious. oh That was very bad for me. That's it was eleven for me. Eleven for Morgan. Sixteen plus. Oh, I'm rolling. her a Sixteen. Sixteen.
00:35:40
Speaker
Twenty-four. Sixteen for thicket. Nineteen. Eighteen for me. Nineteen. Twenty-four for me. Twenty-four. Twenty-four. Okay. So it was just to recap. It was eleven for Morgrim. So Morgrim fails. Wyatt was nineteen. Wyatt succeeds. Thicket fails with a sixteen. ah Bastion just barely succeeds with an eighteen. And the twenty-six is a success as well. Okay. So. but um 24 okay close enough. I was close enough Okay, no so get that means that thick it thick it and more grim are the only ones you've failed Okay, so So Sorry just having to
00:36:35
Speaker
Okay, yeah, I need to go through this individually. So Bastion, you take i five points of bludgeoning. Thicket, you take three points of bludgeoning. It'd be worse. Morgrim, you take 10 points of bludgeoning. Yeah, it could be Tim like I got it. Why? I asked it.
00:37:03
Speaker
A logistical question of how I took more damage than thicket if thicket failed and I didn't? Because the damage was halved and I rolled lower. Oh okay. Wait, how much damage did I get? Because I haven't gotten to you yet!
00:37:19
Speaker
Okay. yeah God. to you god It's like that video with it. I didn't ask for whipped cream. Oh, you didn't ask for whipped cream. Did you say that at the counter? Yes. Well, this isn't your fucking drink. Um, okay. Why it just for that. Just for that. I'm getting to why it first. Um, why it, you take four points of bludgeoning and kind a good love you take eight. Oh,
00:37:48
Speaker
8. And that is the Hermanthony's turn. That brings us now to Morgrem. Then I got to measure how far away it is now.
00:38:04
Speaker
And we'll do a 2 action.
00:38:11
Speaker
thingamajig you know what i'm talking about elemental blast yeah yeah 22 22 that does in fact hit go ahead and roll damage seven points of damage seven points of damage it is currently mortal And then I will just try what again for a single action. and Yeah, they go for it.
00:38:51
Speaker
Oh, shit. That's that 27. It's 22 again, because it was I didn't hit the map. Oh, multi-attack penalty. Yeah. So 22, that is a hit. Go ahead and roll damage. Yes.
00:39:07
Speaker
Six points of damage. Six points of damage. All right, it's looking like a mortal. That brings us now to Wyatt Hyena Barrel. Oh, gosh, do I risk it? Wyatt, you know what to do.
00:39:29
Speaker
I got to take care of this. Her man face doesn't come back and kill us. I'm going to attack her with Divine Lance. OK, go ahead un and roll the hit. um God, gods, please. Oh, that might be it. 25 to hit. 25 that hits. Go ahead and roll damage. As it tramples me, it knocks me back. I just, boom, slam this down. Hopefully doing a lot of damage. That's not great. Six points of damage. Six points of damage. How do you want to finish this thing off? As I'm on the ground, I see it scuttling away.
00:40:05
Speaker
I'm gonna really quickly try and aim center mass as I throw divide f throw out a divine lance at that thing. Okay, you send out, whoosh, this divine lance. As it as the hermanity turns back around to trample back in the other direction, the divine lance just, whoosh, pierces its chest, goes out the other side, and you can you just watch as the divine energy just burns its flesh as it starts bubbling up. Ah!
00:40:34
Speaker
explodes into a shower of viscera, as all things Wyatt kills seem to do. um And since y'all are still in the light, we're still in an initiative. So Wyatt, you one action left.
00:41:04
Speaker
What do you use? You can respond briefly.
00:41:14
Speaker
Okay, or not? Or not, there's a me, like an MDC stare, like what? I'm not going back in the fucking light, man. No, what I asked, what'd you guys use? The rug. Oh. Why didn't it stay on?
00:41:34
Speaker
I don't see a rug here. So I guess like the rug is currently on Morgan's back. I'm pointing at Morgan. Good question. Bubs. Yeah. Bubs. Good old fashioned. So what kind of soap is it? Lavender. But it's like a bar soap bar. Oh gosh. It's bar soap. Yes. Pump soap is too fancy for this region. I was going to say id I have if I take lavender soap from his hands that's an action right yes yes in that case i will pull out something from my inventory you pull out from your inventory i pull out um i pull out uh remember that this elite disguise kit we got from
00:42:33
Speaker
good old fashioned. I pull out like I just yeah I pull it out and I'll just like start looking through it through it for something specific and that ends my turn. Okay you you pull it out and you start looking I mean what are you looking for in the disguise kit um like how like makeup supplies it's all like makeup supplies so yeah powder yeah oh yeah okay it's like cloud okay I know where this is going yeah yeah all right that brings us to thicket Okay.
00:43:08
Speaker
I kind of want to see where this goes. So like, do I even want to do anything on my turn? Dude, don't, don't turn a blind eye to us, man. Come on. You are at the end of the round, so you can't hold your turn here. Oh shit. You could ready an action, but you can't hold your turn. I could. ah Here's what I could also do. Um, could my, uh, what's it called? Base kinesis, um, put up a wall of stone or just like, can I just like fling um onto the eye?
00:43:55
Speaker
Uh, well, let's see. Uh, hold on. So.
00:44:14
Speaker
You can't move a whole lot of it at once. So whatever you're doing with it, you're not going to be able to cover the whole eye at once. I see. I would be contributing though, right? Sure.
00:44:35
Speaker
i know anything else
00:44:44
Speaker
All right, so what are you doing?
00:44:52
Speaker
Yeah, I mean I guess I'm just gonna fling some mud on the eye Just try to to cover it up you I guess would this be this would be a generate because there's not mud in the cave. So you generate some mud ah and just but toss it at the eye, hu which starts blinking rapidly as it tries to get the dirt out.
00:45:22
Speaker
Thub and Wyatt, you can feel the eye's power over you starting to wane a little bit. It definitely still has its power over you because it can still see you, but it can't see you nearly as well. Thicket, you have one action remaining. Okay, then for the hell of it, um I'm going to throw an even bigger rock at the eye with my elemental block. Okay, go for it. Bludgeoning or piercing? Piercing, why not?
00:45:49
Speaker
but okay but are you shitting me 27 27 that is a hit go ahead and roll damage god damn it that's that's that's six six you hook hook another rock at it and the rock just bounces off the eye well so I can do All right, as we hit the end of thickets turn and the end of the round, I need wheel saves from Thub and Wyatt.
00:46:24
Speaker
Oh shit, 15. 15. We'll save, right? Yes. There's going to be a dirty 20. Dirty 20, okay. So,
00:46:40
Speaker
There's a failure from Wyatt and a barely a success from Thub. yeah ah That Yiggle was haunting, thank you. That's going to be 15 points of mental damage to Wyatt and seven to Thub. And you still remain frightened.
00:47:08
Speaker
Uh, that is the end of round two that brings us to the top of round three with Thub.
Revelations and Family Dynamics
00:47:14
Speaker
I, Thub, dope in hand, walk towards the eye, right up to him, staring him right at his red glowing pupil.
00:47:31
Speaker
and I take the soap in my hand and with my second action, I rub the soap all over the eye. Okay. ah ah Okay. You take the soap and you just stick it in the eye and you can just sort of hear it squelching in displeasure as finally, after all of this, the lid closes.
00:48:00
Speaker
you are no longer frightened but a and we are out of initiative that being said the shouting from down below is just getting louder
00:48:19
Speaker
The shouting from below is just getting louder. And as you turn, you can now see, and Wyatt, as you move forward, you can also see there is another eye. This one with a less bright glow down below. And um you can hear shouting voices up ahead.
00:48:42
Speaker
That's not terrifying.
00:48:46
Speaker
So we're gonna run up ahead of everyone else. And you see a number of things. You see the shouting figures you can now recognize is Samuel and ah behind a rock face, you can just barely make out Gilbert. And the two of them are shouting at each other. You can't make out what they're saying. Because the echo, between the echoing of the cave and the continued Hermanthony vomiting that you can hear,
00:49:13
Speaker
ah there are more her man as well as Oh, you can hear more her man than he vomiting. um No, as well as the chanting from from Samuel Secretary, who you can see down below with a large tome open in her hands, as well as fucking like that woman, as well as the two fingers flanking Samuel, all three of them are chanting in wendic.
00:49:45
Speaker
And it seems that Samuel is just, he's at his wit's end right now. And as Morgan, you take this in, Thub, you look to your right and you can see a pit.
00:50:07
Speaker
full of strange red liquid, barely illuminated by Morgan's torch. And looking out a bit further, you think you see a massive eye in the middle of this lake.
00:50:24
Speaker
What do you do? Not going there. Collectively as a group. Can't stop them. It appears that they have not noticed you yet.
00:50:36
Speaker
Let's put a soap at this thing. Well, well yeah I'm assuming you don't have the soap anymore because you put it in the other eye. No, I rubbed it in the eye. I still had it in my hand. Okay, then the other eye has activated again.
00:50:55
Speaker
And you have the soap. I have the soap. Also why it's bullseye lantern is still on. I just realized this. Oops.
00:51:07
Speaker
You can keep it on if you want. I just... I just... I just made the observation. Take care of the eye. Because I'm going to need to start blasting these people while they're chanting. I don't want them to keep chanting. The chanting is probably not something we want. How are we going to get through this? We can go into the Eye Lake, but I really don't want to do that. I thought you were going to soak the eye.
00:51:34
Speaker
I was going to soak the eye, but if i go to if I had to take the bar of soap with me, then I'm going to have to fucking.
00:51:45
Speaker
Like, we're going to have to bolt through and I'm going to have to save over and over again at this point. There's another there's another eye down there. At this point, one of the fingers turns to you. I blast.
00:52:01
Speaker
okay but you as you as you go to ready a blast i'll say you can go ahead and roll the hit it's not initiative time quite yet but go ahead and roll the hit hi does it no the not talking to you first of all
00:52:24
Speaker
Hey, look at that. A natural 20. Okay, okay. Critical hit card. ah That is number 25. That was a spell, or I guess, were you doing fire?
00:52:41
Speaker
yeah that's what i usually do okay so shrink after effect normal damage and the target is reduced in size as if subject to a shrink spell until the end of its next turn so i guess go ahead and roll normal damage that is and it becomes tiny the silliest of effects fire damage okay it just gets very small and you all just sort of look at each other like what the fuck and as the fire just wham slams into the thingy Samuel and the others turn to you the chanting continues oh look who showed up
00:53:37
Speaker
I see you here for the show! I'm gonna wave, yeah you know, with like my my little fingers. You all how you wave as fast as you can from around the corner. Oh, I'm doing pretty fucking great! And Gilbert yells out, help us be particularly motivated to save you.
00:54:05
Speaker
he's just i be rude Listen, jury's still out. Huh?
00:54:27
Speaker
Well, you're either with me or you or you're against me. And the family- Well, do you want to explain the situation so that we can get a rounded perspective of what the hell is happening? or
00:54:42
Speaker
Yeah. All right. At this point, the shrink wears off, and the thing returns to normal size. You want to know what happened? He did! And he points to Gilbert.
00:54:59
Speaker
He was born. After I was. I am the oldest.
00:55:09
Speaker
And at this point, Morgrem and Bastion, you remember the birth certificates you found where Samuel was written down as being born after Wyatt, or not after Wyatt, after Gilbert.
00:55:32
Speaker
Why do you say that? Because I was. I was born first.
00:55:42
Speaker
But they didn't like it. how could How could a freak? How could a freak be the first born of a family head? Not a good look. They buried me. Threw me away.
00:55:58
Speaker
And they sent this fuck to take everything that I was trying to build for myself.
00:56:08
Speaker
No more! They wanted to fear me! And he reaches up and grabs the corner of his face and starts pulling.
00:56:20
Speaker
and as he does you see the face come off and you see just raw skin a mess up like blank eye and like a cleft lip scars all over the face i'll give them a reason to fear ah His face is good. for that Pause. Is this a disease that Wyatt could recognize? Go ahead and roll a medicine check. All right. Oh, gosh. If this goes really well, we could talk him down. Good way. I mean, I think we've killed kind of several people. 27. I don't know if there's a way out. 27. Wyatt, this looks less like a disease and more of a deformity. Oh. Think Samuel was born like this.
00:57:14
Speaker
Okay, it's just genetic. Do I know what genetics are? Have I done pilot squares? Yes. Okay. Genetics are a thing that are known. Okay, right, thank you, Cyber Empire. I mean, Pajamai. You are aware, Wyatt, that just generally, a lot of the times, noble families have a tendency to bury their children who aren't born, quote unquote, normal.
00:57:44
Speaker
By the way, when you mean Barry, you do mean figuratively, right? Sometimes. Sometimes, literally. Okay. Depends on the family. um Just make it sure, you know. Yeah, you're honestly... So this is not an entirely unheard of scenario. However, you've never seen one of them turn to wind worship before, so...
00:58:08
Speaker
Hey, I'm just saying this is a new thing. All right. Fucking plenty of kids are born like this. Doesn't give him a right. Yeah, but it's not new to me. I've lived 50 fucking years like this hiding who I am and I'm not hiding anymore. And he goes to push Gilbert. It's time for initiative. Oh God. ah
00:58:37
Speaker
The vid's bad. So everyone go ahead and roll initiative. Roll it. Always roll low. You're welcome. Smokin'. Oh boy, question mark. My favorite number. There's a lot of dice, man. Wow. So many dice. Cool. Yeah, i this is why I was afraid of using the 3D dice. We're not having no worry.
00:59:07
Speaker
Um, okay. So that brings us to the top of round one. Let me get a, let me get the correct music playing here. So top of round one, we have the thingy that Morgan attacked. And as Samuel goes to push, uh, the secretary says,
00:59:39
Speaker
Uh, something in Wenduck and the thingy sort of just nod and start moving in your direction.
Creatures Attack & Defense Strategies
00:59:59
Speaker
is that correct? Oh yeah. Oh yeah. That's correct. The thingy from there. leaps, oh wait, sorry, I misread vertical and horizontal. ah ah So it does not quite leap from there. It just moves up, it scuttles up closer and then leaps at Morgrim. So ah Morgrim, it is going to attempt to hit you and that is a 26 hit. Yeah, it hits.
01:00:35
Speaker
Okay, so it latches onto your face and it's gonna be a little bit of damage there. It deals 13 points of bludgeoning damage and you are now grabbed.
01:00:48
Speaker
And it like, it almost slams your head into the wall but its fleshy fingers actually kind of spare you a concussion.
01:00:59
Speaker
as you could just feel them squishing against the back of your head. um So yeah, go ahead and make yourself grab, because I can't quite get to your token right now. And that is the end of that Fengi's turn. That'll bring us then to the other one down here, which is going to move through.
01:01:42
Speaker
it is then going to do a leaping grab at Thub.
01:01:49
Speaker
So Thub, this weird fleshy thing just comes from the darkness. You've never seen anything like it. Let me just go ahead and show you a picture of it, just for the hell of it. i hate you It's like a, it's like, yeah, it it like flies at you from the darkness. That is a... No, we don't say it. That is that is a to hit.
01:02:15
Speaker
Yes, you can. I will roll again. That is instead going to be a dirty 20.
01:02:25
Speaker
I mean, it still still does it. But it's not a critical. So yeah, it's not a critical, which is the important thing. So, Thub, you take 12 points of bludgeoning damage and you are grabbed as it smacks its fleshy self into your face.
01:02:51
Speaker
Okay, edit. It won't let me hit my thing. And it won't let me edit. I'm working on it. It's fine. I'm working on it. It's fine. I'm working on it. It's fine. I'm working on it. It's fine. I worked on it. I did it. That is the end of the thingies turn. So now Thub and Morgan both have these horrible, gross, sweaty things stuck to their faces. Thub, it is now your turn. I'm going to take my fucking sword and I'm going to attempt to slash it off of me.
01:03:27
Speaker
Okay, go ahead and roll the hit.
01:03:32
Speaker
That's a fucking Nat 20, Jesus Christ. Nat 20, hell yeah. Let me roll that critical head card. ah That is card number 12. That was a slashing attack, missing digits, deal normal damage, and the target loses 1d4 fingers on one hand and becomes clumsy one.
01:03:58
Speaker
Let me see how many fingers it loses um Go ahead and roll damage real quick for me. That's fucking poetry. Am I rolling critical damage by the way? No normal damage fuck it Okay ah ah But if your weapon does have like deadly or Fail or anything, which I don't think it does then you can still add that stuff Okay, so so that's a nine so nine plus one so ten ten okay also remember you're removing stamina first from from this monster when from you when you are getting hit wait oh did you already lose all of your stamina yes i lost all my stamina oh
01:04:47
Speaker
oh Oh, okay. i thought I, you know, I'm really not used to you guys actually getting into your health pools anymore. um All right. So it is now clumsy one. Fucking I took it off from me, fucker. What do you mean you took it off? I'm sorry. The I, the took it from me. Oh, the I, the I. Okay, okay. um So you chop off two of its fingers.
01:05:17
Speaker
And it's it's still hanging on, but you're gonna have a much easier time getting it off you if you try to escape. Okay, I'm gonna try to escape. And by escape, I mean grabbing it, fucking throw it at the wall, actually at the eye. Okay, but ah so you've got to make an escape check, which is athletics, acrobatics, unarmed strike. But multiple attack penalty does apply to this, so it'll be at minus five.
01:06:01
Speaker
wait weren't when that by me when we're retire fucking You roll an athletics, an acrobatics, or an unarmed attack. This has multiple attack penalty applied as it is an attack action. Which one would you like to do?
01:06:17
Speaker
is that so if i use the athletic and acrobatics thing does that still include a multi attack penalty yes yes because escape is an attack action okay uh i'll just use unarmed attack then because it already has the multi attack penalty calculated now so go ahead and go ahead and roll the multi attack penalty unarmed attack that is a 21 a 21 that is a success you manage to You manage to ah pull this thing off of you. And you can't quite throw it because it keeps trying to grab back on, but you do manage to just yeah get it off. So you are no longer grabbed. And it is now missing a few fingers. um You have one action remaining. I'm going to.
01:07:13
Speaker
Probably going to take an elixir of life.
01:07:19
Speaker
OK, so you take in the look, serve life off your belt, and that is the end of your turn. Oh, that's right. It's fucking two actions to use a goddamn elixir of life. Yes, it is. As it always has been filming. So that brings us to yoga do that. So so Gilbert down there is going to continue fighting for his life.
01:07:45
Speaker
um unsuccessfully uh that is it for him that brings us to Wyatt now uh i'm going to uh first uh Bastion has has her has has their weapon out right yes yeah uh i'm gonna go and touch it and i'm gonna cast a fucking runic weapon on it Okay. So it is Dallas striking weapon. So plus one striking weapon. Bastion, your sword is now a plus one
01:08:38
Speaker
I'm so sorry for doing this to you. I really am sorry to do this to you right now. oh I'm going to cast heal on you. One action heal. I mean, thank you, but also fuck you. Yeah. All right. One action should heal. ah So it's going to do roll damage and healing. I'll roll.
01:09:05
Speaker
Is it heightened right now? Because I'm second rank. It is heightened. It's a 2d8. Nice. Yes. Yes. You heal. Whoa, that's pretty good. Eight points of healing. All right, Thub. You get eight points of healing is why it reaches out and touches the back of your neck, healing the bruises that were built up on your skills. I can't reach your back. I touch his like, I touch his like back. You jump up. You do a dramatic little. art yeah And I slap in the back. It's like just with your fingertip. um All right. That brings us to Bastion.
01:09:35
Speaker
Well, I fully heal my HP, but I still have no stamina. I know that's the problem. I can't do anything about it. You can fix. Don't worry. I'm going to I full disclosure. I am going to write some some feats and spells that deal with salmon. So. OK. I'm going to narrate into the war. No.
01:09:58
Speaker
eight ra It already exists, the Elixir of Life, dude. Bastion, you're up. Elixir of Life is healing juice. May I stab him? Okay, go ahead and go ahead and roll the hit.
01:10:17
Speaker
Also, wait, Thub, did you roll damage for the thing? Because I'm realizing it, and I don't think I ever applied it. Yeah, 10. 10 points of damage. 10, okay. Sorry, I'm realizing I see that. Oh, do you mean for the unarmed attack? No, no, no, for your actual attack. You didn't get damage, you don't damage for an escape check. Okay, yeah, okay. So then, yeah, just 10 points of damage then. Okay. So, Bastion, what did you get? A 13. 13, unfortunately, does not hit. I'm gonna try and stab the one on Thub's throat.
01:10:54
Speaker
There's not one on my throat anymore. So you're just, you're just trying to stab the one on the floor. oh Do you mean the one on more grim? The one on more grim then? Yes. Okay. Go ahead and roll the hit.
01:11:13
Speaker
What'd you get? That is a A 21. Okay, that does in fact, hey, go ahead and roll damage. ah Lovely, lovely striking damage.
01:11:32
Speaker
That is 12 points of damage. 12 points of damage. Oh yeah, you're using it two handed. Look at that. 12 points of slashing damage. All right. That's a, that's a, that's a damage looking thingy. Uh,
01:11:52
Speaker
That is the end of Bastion's turn. That brings us to Ficket. Okay. Knowing that this is a damaged thingy.
01:12:04
Speaker
Wow. There are two thingies right within my range. That's very fun. What I'm going to do this thingy currently attached to Morgram? Yes.
01:12:21
Speaker
It's got its fingers wrapped around her face. I see. How much help does Morgram have?
01:12:29
Speaker
Let's see. Morgram is currently... Almost out of... Not worn. here's here's Here's a new term that will add up. Worn out. Worn out is when you're out of stamina. I see. So, worn out is when you're out of stamina. Bloodied is when you're at half HP. Mortal is that when you're under 10 HP. Okay, that's helpful. Thanks. That actually works quite well, yeah.
01:12:50
Speaker
and So Morgrim's not quite worn out yet. All right, now follow up question. ah If I were to target either any of the thingies with a spell, would I risk hurting my companions who are here here? They both would have cover, yes, because Thub is gigantic. But one because Thub is gigantic, and the other because it's currently attached to Morgrim's face. Okay, so instead of that,
01:13:24
Speaker
So I will say that is cover and I run cover differently than I did in 5e so It basically just means you're going to Have a higher chance of missing outright. You're not gonna accidentally hit your companions unless you critically fail. I so Is that just for attack rolls though Well, they take a they take a, I'm pretty sure they get a bonus to reflex saves from cover, but saving throws in general, unless it's ah something like a fireball, ah if it if it's if it's a single target saving throw thing, then you don't have to worry about it hitting your friends. So yes, you can use electric arc and it will not hit your friends. You read my mind. you know I did because we've had this conversation every time you use electric arc. I like to cast electric arc.
01:14:18
Speaker
Okay. Okay, let me just double check cover to make sure that I'm remembering it correctly. ah Okay, so they both have standard covers. They do get a bonus than reflex saves. So electric arc, that is a reflex save. They will get both go ahead and roll that. We'll start with the one on Morgan's face, okay ah which gets a 24. Okay, also before you continue rolling, I just realized I'm five feet out of my range. So I'd like to use my first action to just get bye five feet closer. Wait, what's your range?
01:14:54
Speaker
on electric car it's 30 feet i was 35 feet away that doesn't seem right that doesn't seem right i think the measurements are getting funky because the diagonals are getting funky okay and it's also getting funky with going through. Okay, so I'm gonna adjust a setting real quick because it's getting really weird with, because that is not 35 feet. I'm just gonna say tokens don't block.
01:15:31
Speaker
And we're just gonna, just gonna, let's see if that makes it any better.
01:15:43
Speaker
What the fuck? Why is it measuring in decimals now? my fat What the fuck? but ah
01:15:56
Speaker
I, okay, so just measure with actual math. Cause it's 15. It's 15 feet away from you. Okay. So you can be at your previous location and go. Okay. I'm going to stick with that. so Okay. then So the first one got like a 24. The other one gets like, uh, the other one gets a 26. Those both succeed. All right. So they take half damage. Yep.
01:16:26
Speaker
So they each take ah four points of electric damage. Four points of electric damage. Morgrem, you can feel a brief jolt of heat as a trickle of sweat goes right down your nose. And it's not your sweat.
01:16:45
Speaker
Yeah, you sure it's right. And then going to- Yes, thankfully. And I then- Thankfully, you've not seen any organs on these things. Thank God. Okay. Go five, Okay, that is the end of your turn then. That brings us now down here.
01:17:23
Speaker
You The beating of wings again You hear hooves clapping on the stone up ahead
01:17:38
Speaker
Uh, that is the end of its turn that brings us to Samuel who is going to spend his entire turn attempting to push Gilbert into the pool.
01:17:51
Speaker
Um, okay. That is a 19. So Gilbert is shoved five feet. Samuel follows and then Samuel is going to go again.
01:18:09
Speaker
He's gonna succeed again. You all hear, no, no, no! Followed by a splash and more screaming as a horrible snapping sound can be heard from the water. Well, definitely not water, but you hear a horrible snapping sound, like the snapping of Jaws. oh Did we fuck up?
01:18:36
Speaker
The chanting ends.
01:18:47
Speaker
And you hear a deep rumble. And Samuel just starts laughing.
Samuel's Power Play and Challenges
01:19:03
Speaker
That brings us to Morgan.
01:19:05
Speaker
okay can i use my flying flame to go over the one on my face um sure okay i'll say that i'll say that it still has cover because it is on your face but okay then i shoot the flying flame out to the this one that one and then to the eyeball Okay, so reflex saves from each of them. So we'll start with the one on your face. um That is a 28 for the one on your face. The one directly in front of you ah get a gets an
01:19:59
Speaker
that's And the eye on the wall gets a... The eye on the wall gets a 10. That's a critical fail. Alright, so I rolled 11. 11. Okay, so the one on your face... It's 5. Takes 5.
01:20:22
Speaker
And then the other, the one in front of you takes 11. And then the I critical failed. So it would take 22.
01:20:40
Speaker
There we go. Okay. um Okay. So is flying from flame two or three actions? Two actions. Let me use my last action to activate thermal nimbus.
01:20:52
Speaker
Okay, go for it. Thermal Nimbus has been activated. Then that will bring us to Everly Cloudveil, the receptionist. who's going You hear her book snap shut.
01:21:15
Speaker
And none of you can currently see her. I can see her. You can barely see her. Oh, just barely. You can just barely see her. So you watch as she turns and pulls a small object from her belt and clicks it. You don't know exactly what just happened.
01:21:46
Speaker
I don't know what's happening. Then watch as Everly Strides out of the darkness, holding what looks like a pen with a knife blade. And then another stride up to there.
01:22:09
Speaker
Should have just left us alone. And now you're paying the price. that brings us to the top of round two with the fingy on Morgrem's face, which is going to attempt to strangle after it takes his thermal nimbus damage. Two points of thermal nimbus damage. It is bloodied at this point, by the way. I forgot to mention that after the flying flame. It was bloodied after the flying flame. Takes us two points from thermal nimbus, and then it is going to attempt to strangle you. So make a fortitude, say please. Wait, no, sorry, that's not, Jesus Christ. If I can read my own writing,
01:22:44
Speaker
um it's I say that as if it's my own bad handwriting. No, it's just that I can't read text on a screen. um Okay, so that is a 16 against your 42 DC. That's 42 plus 10, right? Yes. 22, so it's 22. So it's 42 DC, yeah.
01:23:09
Speaker
Okay, so it tries to choke you, but you just you just keep, you bring a hand up and you pry its fingers open so it can't choke you. It's gonna try again though with its second action.
01:23:30
Speaker
That one is a 24. That passes.
01:23:55
Speaker
you take points of bludgeoning damage. And that is the end of its turn. That brings us now to the other thingy. which is going to attempt to bite Bastion's leg.
01:24:12
Speaker
Bastion, there's a 15 to hit. It takes two points of damage as well. Oh yes, two points of damage, thank you. ah This one is also bloodied. um after the It was bloodied after the ah Flying Flame, and now it is more bloodied after the Thermal Mupis. She would have also taken two points when she came up into the...
01:24:32
Speaker
Um, Oh yeah. ah Well, Oh right. When they enter it on their turn. Yeah. Okay. So she takes the damage. Thank you for the reminder. Um, okay. So Bastion knows the 15 to hit, which I'm guessing doesn't hit. It does not hit. Okay. Uh, it is going to attempt to bite you again. Uh, that one is a 24.
01:25:01
Speaker
Well, that one will hit. Okay, so it clamps its horrid little teeth, will razor sharp teeth into your leg. That is 12 points of piercing damage.
01:25:20
Speaker
um So clearly Jacob chose the wrong dice today. upstairs so I could have told you don't choose nine. We have nine listed three times. yeah i It is then going to- Why do I get the feeling that that Jacob would actually choose nine knowing that information? That does sound- What? Me? No. It is then going to attempt to trip Bastion.
01:25:54
Speaker
Bastion, that is an 18 against your Reflex DC. Well, that succeeds. Okay, so you fall prone as it just sort of takes its teeth and just ah rips your leg out from under you.
01:26:14
Speaker
All right, so you're prone now. That brings us to Thub. What would you like to do with all three of your actions? Wowzers! Oh, three cheat golly! laura up already You have three actions and many, many options on what to do with them. So which options will you choose?
01:26:44
Speaker
Because I know you spent this whole round thinking about your next turn and what you can do with your many abilities and not scrolling on Instagram. course i been Of course I think of that. Are you kidding me? I always know what I'm doing. Okay, yeah. So the first thing I'm going to do is a two action elemental blast metal piercing. I'm shocked.
01:27:05
Speaker
Okay. and Okay. Listen, actually I'm doing, I'm doing close up or melee on this guy to get her, to get them off of, who is Cause it's obviously a little problematic production wise to have a thingy boy on my ally's face. Uh-huh. Uh-huh.
01:27:29
Speaker
So 25 to hit, good sir. 25 does in fact hit. Go ahead and roll damage.
01:27:42
Speaker
Okay. You were literally sending me reels while I was talking to you before. 12 points of damage. 12 points of damage. It is mortal. What?
01:27:57
Speaker
Now I'm going to take my GN sword. and I am going to stab this feller with it. That is going to be a slashing attack. OK. Again.
01:28:17
Speaker
Is a 19 to actually wait. Yeah, 19 to hit setting. That's counting for multiple attack penalty.
01:28:25
Speaker
Okay, 19 does hit. that was Sorry, that was against the one that you chopped the fingers off of, yeah? The one on the floor? Okay, go ahead and roll damage. Just wanted to double check. So I thought you said it, but. You're good. All right, go ahead and roll damage. I am glad that you were at least double checking. ah That is seven plus one, so eight damage. Eight points of damage, all right. This thing is also mortal.
01:28:52
Speaker
There's the NFL's turn that brings us to Wyatt. Oh gosh, why does it have to be me next? That is just how turn order works. I can't just delay my action until, I can't delay my turn, right? Can I delay my turn? Yeah, you can. You can delay your turn. You can decide on, you can just say, I don't want to take my turn now. If this happens, I want to take my turn. And when that happens, you'll get moved to that point in the initiative order. All right.
01:29:29
Speaker
find the thing. Yeah, I'm gonna wait until the Hermanphony comes into view, and so it just comes in into view, and then I'll take my turn. Okay, so that'll bring us Sebastian then. And remind remind me if that happens, because I will remember. Will do. Will do. So, Sebastian, you're up.
01:29:50
Speaker
You're prone, well, actually you're down because you're prone on the floor, but you are, it is your turn. Excellent. I love being prone on the floor. It feels like you're prone on the floor a lot. Don't take me while I'm literally down.
01:30:09
Speaker
Okay. um I would like to stand up to start with.
01:30:20
Speaker
this is the one secretary yes yes over here yes interesting interesting um i have never liked that woman literally never i think i have said it on many an occasion oh you you have You have used, this group has used some strong words against the secretary. We have, not to her face though. She was quite unkind. I'll see her next Tuesday.
01:30:57
Speaker
So what would you like to do, Emma? Well, you see, I'm going to try out forced mercy. forced mercy. What does that do?
01:31:10
Speaker
So basically it means that any blows that she makes avoid vital areas and cause no lasting harm. All physical damage dealt by her to living creatures becomes non-lethal and all persistent bleed damage is reduced to zero.
01:31:24
Speaker
oh Interesting. Okay, so... It does not incur the circumstance penalty for non-lethal attacks, but still. Right, okay. Okay, that is still, that is good to know. Okay, so she needs to make a, what kind of save? Will? ah Yes, it's a DC-20 Will. Okay, DC-20 Will, okay. She gets a 16, so that is a failure. She fails. So she's affected. For 1D4 rounds. All right, go ahead and roll 1D4.
01:31:59
Speaker
She's affected for four rounds. All right, so on round six, is when that ends remember that because i don't have the ability to put a counter on it okay okay so you have one action or no never mind that was i do not i have no actions remaining what does the forced mercy look like i'm curious you know i hadn't considered that i more just imagine like a glowing light surrounds her and she is filled with peace that she cannot get rid of
01:32:31
Speaker
Oh yeah, you watch as her eyes are filled for just a moment with this sort of peaceful bliss. She looks down at her weird little stiletto pen thing, and then she looks back up at you, and you can see now her face is still calm, but her eyes are full of rage. That brings us down a thicket. I would like to take a free action to just wave at her. Oh, I never liked you.
01:33:00
Speaker
Feelings mutual, babe. That goes to thicket now. um Does forced mercy end if she takes damage? I don't believe so. To my understanding, it does not. awesome No, it lasts for those four full
01:33:28
Speaker
Yes, it'll, you'll take a minus five foot penalty to your speed, but yes. Okay. Five. I mean, that's 10. Yes. 15. And as you get there, I need you to make a will save against the eye.
01:33:46
Speaker
Oh yeah, that is right there. And as you round the corner, you can hear the Hermanthony clapping just feet away. Well, that's a dirty 20.
01:33:59
Speaker
A dirty 20. Okay. That is just barely a success. So you are just frightened one. right And feel like someone is watching you. I'm uncomfortable. have ah You solve the rest of your movement. If you would like to take it. I would not like to because that would involve getting closer to me.
01:34:28
Speaker
So you have two actions remaining then electric arc On the two bozos in front of me secretary and i think also The thingy there is flanked between you and more grim So Okay, so Electric arc reflex saves we'll start with the thingy thingy gets a I think he gets a 14 and secretary gets an 18. Those are both failures. Okay, so they take full damage. Yup. They each take eight points of electric damage. Eight points of electric damage. You fry that one thingy. And the secretary is now mortal.
01:35:22
Speaker
I'd imagine thingy Steve smells quite good. Why? No, no, it's it's really bad. Like it is verging on worse than crumb fuck breath. I'm I'm saying this like both in and out of character. I want to eat a thing. like it's so we're learning a lot of a Colby.
01:35:53
Speaker
you know i made society i don't understand i lia you don't understand it as if you weren't the one who drew it in the first place what did you get bar your son for your son you really You know, you've never heard it done before, because you've barely ever heard of these creatures before. But damn, you know what? The smell of burnt sweat and oozing, uh, I don't know, smells kind of like pus. I don't know, it seems strangely appetizing right now.
01:36:32
Speaker
that was the end of your turn i believe yes it was so that that brings us to the hermanthony and yes emma that was making it worse and that was very intentional so the hermanthony is going to stride up it does get into why it's view so at the end of the hermanthony's turn why you could take your turn all right all you re remember man iy I did remember. the See, that's the thing. Whenever I say I'm not gonna remember this, that's my way of remembering it. So, it is going to attempt a is goingnna attempt bite thicket's chest. oh god That is a 22 to hit.
01:37:12
Speaker
That hits, indeed. Okay, so Fick it. You're gonna take six points of bludgeoning damage is it just try as it just clamps his gums. It's iron gums down, like right on the gem in your chest and tries to pull it out. But you you managed to ah slip out of there before it can deal too much damage. And I just... No!
01:37:38
Speaker
It just babbles horribly. So I need that fucking noise. What must your neighbors think? So I need all of you to make will saves, please. Wonderful. All right, so let's go through. Let's go through. I will. What did you get? 20. 20. That is a success. You're frightened. Yay. Thub, what did you get? Oh. Let me seven.
01:38:04
Speaker
twenty 27, that is a success, you are frightened. One. what did you get? is a success, you are frightened. One.
01:38:31
Speaker
Okay, and the Hermanthony is then going to, i is then going to try to kick you with a hoof. That is an 18 to hit.
01:38:46
Speaker
Thicket. ah Yeah, that hits. All right, so Thicket, you take 11 points of bludgeoning damage as it just kicks you right in the gun.
01:39:01
Speaker
And that is the end of its turn. So that is going to bring us to Wyatt. Okay. All right. Whoo. All right. Move you down on the initiative. There we go. Thank you. All right. white Now it's time. It is time. I'm going to stride over through some friends to full terrain style to get to here. Okay. You are going to have to tumble through if you want to go through the thingy. Can you go for five instead?
01:39:30
Speaker
sure yeah i'll go for fub instead he lets me go through right i'm assuming out as much so you take ah but pleasell take the minus five penalty and that's it no confidently opens his legs so he can tumble through tu me through and now why it is flanked uh and as i do that i will cast warrior's regret on the hermanfidy okay and as you do that i also need you to make a will safe against the eye oh yeah okay Warriors regret due to the herman than it is it just give it an existential crisis flashbacks
01:40:07
Speaker
18, that is unfortunately a failure. You're now frightened two. Frightened Go down to frightened two, you're supposed to be frightened two. I treat the language as literal with this. where When it says the creature becomes frightened two, that means you become frightened two, unless you are a frightened three. Unless it says it increases your frightened value by two, then you got it okay okay it just takes the higher value.
01:40:37
Speaker
um And also, you don't know who these people are around you. You are threatened you feel threatened by all of them. You don't like this. oh You can't he you can't you'd think nobody is an ally. Warriors regret the big one. Okay, what does warriors regret
Curse Mechanics & Battle Developments
01:40:56
Speaker
require? ah A regret eats away at the target's mind, pushing it for punishing it for its violence so it ceases its hostility. The target must attempt a will save.
01:41:05
Speaker
It's will save is what is my how do you find your DC again? That is a five by at the top of your spell page. Spell page. ah Oh, I'm not the top 18. That's a critical failure. So okay. So what does that mean? So that means ah let me see this oh um at the end of its turn of The target takes 1d8 damage per different creature and intentionally damage on that turn. So 1d8 damage per damage to one creature, 2d8 if it damages two creatures, and so on. The maximum is 48 if it is damaged to four different creatures. Now it's a critical critical failure, right?
01:41:46
Speaker
Yes. Yeah, so that is the same as success, except the curse, so if it was its normal failure, it was just damaged at the end of the turn, lasts until the target spends a complete round, without intentionally damaging a creature, but as a crit fail, except the curse damages the target at the end of the turn, each at the end of each of its turns, and lasts until the target spends 24 hours at toting for its perceived SIDS.
01:42:12
Speaker
damn it okay so it's gonna take so it's 1d8 per creature it damages at the end of each of its turns and holy shit will always happen until it spends 24 hours like going on like a spirit adventure to fight forgive this or accepts the okay okay grace and mercy of Sursede, but that's different. So you send out this spell, this weird big thing, but as you try to wrap your you try to wrap your magic around its mind, you can't get to its mind. It's entirely unaffected. What? It's a curse. It's a divine curse, though. Yeah, but it's also an emotion and a mental effect. Oh my gosh. That brings us to Samuel, who is going to continue standing and cackling as you hear splashing from the water. You know, not yet what from, but you can hear something in the darkness.
01:43:37
Speaker
something horrible so that is the end of samuel's turn that brings us to morgan flying flame again okay uh on i'm guessing fingy secretary hermanthony or fingy secretary i or fingy hermanthony i What's your order? Or actually, can you get all of them? It's 30 feet. It's got 30 feet of wherever I want it to go. So 10, 10. Oh, yeah, you can get all of them. So I will roll reflex saves for each one. The thingy on your face gets a.
01:44:33
Speaker
The thingy on your face gets a 14. 13 points of damage.
01:44:45
Speaker
Okay, 13 points of damage. You fry that thingy. It is no longer on your face it is as it is dead. We'll go to, and that means you are no longer grabbed. That brings us now to Everly, Secretary, who gets a 24.
01:45:06
Speaker
that passes, so that's six points of damage to her. Six points of damage, okay. She is extraordinarily mortal right now, barely standing. That brings us to the Hermanthony, which gets a 30. Critical success. Okay, so no damage. And that brings us to the Eye, which gets a 19.
01:45:37
Speaker
That just makes success. That's six. Six points of damage. Okay, the eye up here is unaffected by going to try to elemental blast
01:46:07
Speaker
Whoa. Net 20. Oh God. Critical hit effect. See, that is the good part about the dice is that we get the fancy critical effects. All right. So that was from a spell doomed. The target is slowed for one round and also doomed. So go ahead and roll damage. Critical damage. damage or critical data Critical damage. Critical damage. Critical damage. I love that you can just be doomed.
01:46:33
Speaker
Oh, do you know what doomed does? 12 points of damage. You just, you just take your flaming axe and just fuck you, bury it in her skull. She is dead. So what doomed does, what doomed does is ah decreases your maximum dying value. Oh. Oh.
01:46:58
Speaker
So doomed one makes your maximum dying value three, unless you have toughness in which case is four, whatever. That's a fringe case that only one of you has right now. um But if you're if doomed brings your dying value down to zero, that means you die. But that also means that ah that that applies to if you're wounded. So that'll, in in this case, doomed just makes you extra wounded. ah But ah yeah.
01:47:27
Speaker
That brings us around to the top of round three with Thub-Og-Iman. Thub-Og-Iman. What would you like to do? You have so many things at your disposal. What would you like to do? I do have many things at my disposal. My good cell. I do believe what I'm going, many, many things indeed. For the record, that is not sarcasm. I'm actually seeing how many things that you could do. Thub-Og-Iman.
01:47:58
Speaker
what I'm going to do is I'm going to just to be clear that was not I will execute you is be interrupted in this moment but I'm gonna use I'm gonna use shard strike Shardstrike, all right. So what does that mean? So Shardstrike, each creature in the area attempts a DC 18 basic reflex save against my Fox DC. Good luck. Good luck. sick ah So here's here's the thing. um Are you doing the cone of the line? First and foremost.
01:48:38
Speaker
Okay, you do the line. Let me just, I'm assuming you're aiming at the Hermanthony. um yeah So if we angle it at that corner there, that will get both thicket and Wyatt. Well, good luck. sh Oh Jesus. Oh God. Okay. Wait, so like, do I need to, wait, so do they need to do reflex saves or do I have to do a roll to make sure not to hit them?
01:49:08
Speaker
They need to do reflex saves. If you're targeting them, because that's the thing, is if you're putting them in that area, then you're targeting them. Oh, that's a bummer. Fuck, I might not do that then.
01:49:24
Speaker
You do have other options. You have other options. I could do the fortune column, which is... The cylinder is 10 feet in diameter. How big is the hermanthony?
01:49:38
Speaker
Like what area does it cover? The by hermanthenes 10 by 10. Okay, so I could use scorching column and not affect thicket and quiet. Correct. However, it would make an area of fire there.
01:49:57
Speaker
I mean, considering that the fire is there, that might actually help us. The flame remains briefly making all squares in the column hazardous terrain until the end of your next turn. And you can sustain it for up to a minute. So you can you can make that column stay put for up to a minute. I mean, that, I think, would be helpful.
01:50:20
Speaker
Because the hermanthony would be hindered. My other option is magnetic. Peneons, Ineons. Oh, wait, hold on. I'm looking at 10 foot diameter. ten Sorry, a 10 foot diameter would get, would get thicket and wyatt. Oh, they would. Fuck. um Yeah. Because diameter is when you think. rolls. So that would not target thicket and wyatt unless you, you know, said that you want to target thicket and wyatt.
01:50:57
Speaker
one it's hard think and oh why that's fine ah Okay, um we'll make ranged rules up to three creatures within 60 feet of you and your game plus one circumstance your attack roll the target wearing metal armor or made of metal all three big attacks count towards your multiple attack penalty, but it does not Increase until after all the at attack So basically what this means is you make three attack rolls and don't apply a multiple attack penalty So if you were to take a fourth attack roll after that it would that would take maximum multiple attack penalty But basically this is you making three attacks at your maximum bonus I'm gonna do that
01:51:44
Speaker
Okay, and this is an overflow. So this will end your kinetic aura and go ahead and make three ah make three attack rolls. or Oh, hold on. Let me we put your channel elements back up, I guess, because it's gonna be a pain in the ass and take your attack rolls away. So go ahead and make three make three attack rolls there. Yeah, so metal elemental blast ranged. that's what Yeah, just go ahead and make three of those.
01:52:14
Speaker
Okay, so first one is a 23. That's a hit. Second one is a, fuck, a 25. No, a 25 also. Six, actually. 26, oh, who did we lose? Oh, we lost Rachel. Oh, we lost Rachel. It's fine. We lost Rachel. Not five, okay. A 26 also hits. Second one, and I need to make a third one. The last one is going to be a 22.
01:52:45
Speaker
also hits jesus oh my god what the So go ahead and roll 2d4 bludgeoning plus 2d4 piercing for each of those.
01:52:56
Speaker
i need you to i need you to test my dice when you get here because you might have given me loaded What I need you to realize, what I need you to realize is that this is why I keep saying you have so many things to choose from because you could have been fucking doing this.
01:53:10
Speaker
yeah so basically in essence roll 12d4 please oh my god you've been having this in your back pocket the entire time he has had this since level one people yes it's 4d4 per attack god
01:53:29
Speaker
yeah so it's 2d4 bludgeoning plus 2d4 piercing okay so that's four rolls turn okay hold on so four so just roll 12d4 outright we'll keep it simple on just roll roll use the use the digital dice roller it'll make it so much faster i'm doing this i'm doing this manually oh jesus christ fashion way hold on so four oh jesus christ
01:53:56
Speaker
Okay, are we ready for the final number? How much? A whopping magnitude of 34 points of damage. radio Oh my god. Holy fuck.
01:54:13
Speaker
Christ. How much is that again? 34 points of of damage. Thub just takes his, he just takes all of the pieces of metal in his kinetic aura, uses the flames to bind them together into projectiles and just sends them forth in a storm at the Hermanthony, which is immediately brought down to near mortal state.
01:54:42
Speaker
uh near near holy shit near wait how fucking un-damaged was this thing it was completely untouched are you shitting me that brings us to bastion okay what would you like to do bastion well something involving this lovely hermanthony cello who i would like to be dead but what specifically is the question
01:55:19
Speaker
everyone's too damn close all these things have souls did we did we do we know you have established that they have souls yes that can be affected by spirit damage lovely um i would like to try and divine lance the bastard okay go ahead and roll the hit you will have coverage
01:55:44
Speaker
between your friends and the stone pillar next to you, it does have cover. So yeah, go ahead and roll the hit. That is a 21. 21 does hit, go ahead and roll damage.
01:56:04
Speaker
That is nine points of spirit damage. Nine points of spirit damage, it is now very mortal. Barely standing. Excellent news. Um, and just for the fun of it, uh, we're gonna, we're gonna put my sword in my mouth and activate the fanged condition thing. Oh, interesting. Okay. So Bastion becomes a, Bastion becomes a dog.
01:56:33
Speaker
Huh? All right then. You've encountered this before. With the sword sticking out of my mouth. Bastion's done this once before, but never in combat. Yeah, Bastion puts the sword in her mouth and transforms into a giant fluffy white dog. Oh, my tail is wagging enthusiastically. Aw. That brings us now to something else. You hear...
01:56:58
Speaker
Rumbling from the darkness, something speaking in Wendok. And you just watch as the Hermanthony straightens up its spine for a moment. It appears to be quickened. Oh no. Oh no.
01:57:23
Speaker
Someone keep the secretary's heart from its mouth, please.
01:57:28
Speaker
That brings us to thicket now. Thicket? Good heavens. You said this guy is almost mortal. He is mortal. It is mortal now. It is now very mortal. Knees on it. Yes. Quick. All right. All right. Okay. Okay. You have the common cold. All right. All right. Everybody shut up. Everybody shut up. Shut up. Shut up.
01:57:54
Speaker
shut up electric arc electric arc I'm assuming at the hermanthony and at the wall or the eye just at the hermanthony I think you can see it's it's one or two not not too
01:58:14
Speaker
so you don't want to target the eye. just target Targeting the eye doesn't do anything, does it? I mean, I guess I will for the sake of it, but we we haven't had any luck. I mean, you can attack. You're able to damage them, but, you know, okay it is an object technically, so it has a hardness. So easy you're just kind of hoping a crit fails somehow. Okay. All right. Fuck it. We ball. Yeah. Hermanthony gets a Nat 20 for a total of 30. And the eye gets...
01:58:43
Speaker
The eye gets a 25.
01:58:49
Speaker
That succeeds. So I'm assuming Hermanthony crit succeeded. how What did it get? A 31. Yeah. That's her. Okay, so Hermanthony takes no damage. And the eye takes half damage. The eye takes three damage.
01:59:12
Speaker
The eye takes no damage. I see. Thinking, OK, action remaining. I'm going to hit the Hermanthony with a rock. A big, a big jagged rock. OK, go for it. That's it.
01:59:30
Speaker
How much longer would you say we have in the session, hypothetically? Until the fight ends.
01:59:41
Speaker
Okay, that's a 10. Oh no. Okay. A 10, that does not hit. Yeah. I debated hero point again, but I get the feeling I might even- We're gonna need it in a sec. Okay. That's the end of Fickett's turn. That brings us now to the Hermanthony, which is going to... Let me just roll a quick check here. Okay.
02:00:12
Speaker
It is going to... It is going to attempt to kick Wyatt, who's not flanked anymore. It's going to attempt to kick Wyatt. That is a 23 hits. 23 hits, definitely. Okay, so Wyatt...
02:00:52
Speaker
And the Hermanthony is then going to... The Hermanthony is then going to...
02:01:11
Speaker
take an where it is then going to hold an action.
02:01:29
Speaker
That brings us now to Wyatt. hush I will um first and foremost fucking divine Lance this bastard.
02:01:41
Speaker
okay Just kick me the fucking I don't know who this is, but it just kicked me in the face. that He's not getting fucking gonna hero a point that its just not at all not one Okay, hero point that shit Nice chill moment, you know Oh Fuck off. It's a 12 A 12 does not hit. Three more. Yeah, you know, that's how it goes. With one action remaining.
02:02:18
Speaker
Uh... Uh-huh. Fuck. I don't know. Oh, gosh. Um... I'm gonna just fucking... Because I'm really hurt. I'm gonna cast a fucking heal on myself. Okay. Yeah, Wyatt's bloodied right now. Bloodied, yeah.
02:02:40
Speaker
I'm drained and bloodied ah One action kill you're not drained no, sorry was that was the term you used worn out I Oh, uh, yes. Worn out. Worn out. Sorry. I'm doing my vocabulary stuff drain drain as a condition. I was like, wait a minute. I don't think you're drained right now. No, I'm not. No, you know I have not. Anyway, that's a 10 points healing back to me. So I'm not totally one. I'm done. That's my turn. All right. That is your turn. That brings us to Samuel cloud veil. You watch as a runic light envelops the hermanthety. Um,
02:03:24
Speaker
in a way that you've seen Cranbury become enveloped by Thicket's power before. that point, the Hermanthony is going to use its ready to action to fly off into the darkness a little bit. So you can still, Thicket, you can still quote unquote see it. Right.
02:03:53
Speaker
Yeah, it flies off into the darkness. And then you watch this dark aura come from where you saw Samuel before. That is the end of his turn. That brings us to Morgan.
02:04:23
Speaker
okay war room's gonna hold on to her rug so it's covering all her body parts and move up to the eye to try to block it for everybody okay go ahead and make a will save and i am accounting for bonuses for uh for the thingy 16 not great 16 that is not great uh but you are gonna get a little bonus on that. So if I can, there we go. So you are only going to become frightened one from that as we'll consider that a success and you have moved up to the eye. You have two actions remaining. I'm blocking the light for the others. I'm trying to block the light for the others.
02:05:15
Speaker
We'll say it's a second action to move the rug into position to block the light. So you are able to do that. Yes. So light is now blocked. And now that the light is blocked, the frightened goes away for everyone other than Morgan. Morgan is still frightened. Oh. But.
02:05:39
Speaker
Yeah. Yeah. Well, Bastion, you're so frightened because you're frightened from a Hermanthony. So, you're so frightened, Wyatt, you're not frightened. Okay. All right, Morgan, you have one action remaining.
02:06:04
Speaker
Well, I don't have... her
02:06:09
Speaker
who could I help the thing with one hand to do an elemental blast um I would say I would say no no well you know what I would say you would be able to hold the rug with one hand and use your foot to stabilize the other corner but that would make you off guard
02:06:33
Speaker
Okay. I'll take it for an elemental blast. I'm hoping everybody else is running through. So so your elemental blasting asks Samuel. Okay.
02:06:51
Speaker
14 unfortunately does not hit. Okay. That brings us around to the top of round four.
02:07:08
Speaker
What would you like to do? I'm going to give it a doo-dah right on over here and see what's going on.
Unveiling New Threats and Ritualistic Elements
02:07:19
Speaker
Oh, my good lord, what the fuck is that? So Thub, you round the corner and you see it. And Morgan, you see just the corner of it.
02:07:30
Speaker
this horrible massive thing what in a pool fuck in the pool it It has no skin. It is just raw muscle with weird fleshy mushroom-like growths. And one eye, it looks like it's got guts hanging out of it. It's got a deer skull for a head and a snake for a tongue. This looks to be an icon of wend, deity of monsters.
02:08:13
Speaker
I have two actions remaining. cameraron I have a serious question I want to ask you. Are you okay?
02:08:25
Speaker
Mike doesn't listen to this show, does he? I don't think he does, except for when I send it to him, which I will be sending him this. So I'm going to have to be sending my complaints to him personally. I would like to draw attention to the tongue. It's the tongue. Oh yeah. Oh, the tongue has a mouth too. It's an, it's an eyeless snake for a tongue. And I'm ah the the eye in the unicorn spot.
02:09:05
Speaker
So Thub, you have two actions remaining.
02:09:09
Speaker
uh i'm gonna channel elements okay would you like to make an elemental blast as part of that i will make an elemental blast as part of that okay are you targeting the icon or are you targeting samuel down here can i target this guy yeah that's the icon you can target that if you want okay cool uh so i just see that and i go fuck that and i launch a uh A elemental blast of fire to to, metaphorically speaking, kill it with fire. I will also note at this point that this is the moment you all realize, oh, maybe this was the awakening Shontique was talking about. Shontique was talking about an awakening.
02:10:04
Speaker
Yeah. Oh my god. Not to you. You weren't there. Well, I know that. Obviously, I wasn't there or I would remember it because I'm a very rememberable, remember, remembering guy. Roll to hit. That you are. That you are, buddy. That is a 26 to hit. 26 does not hit. Does not hit what? Does not hit. This was a this was a fire elemental blast, yeah? Yes.
02:10:34
Speaker
The flame just gets absorbed by its glistening muscle. That's bad. That's that's a really bad. thing That's like really bad, right? That's like that's like really bad action remaining. I do have one action remaining, don't I? um Well, yes, you do.
02:10:56
Speaker
i The cackling is not helping. why
02:11:02
Speaker
Okay. Thub just immediately turns tail and runs. All right. This is the end of Thub's turn that brings us to Bastion. Bastion has not seen the icon yet. Wonderful. So Bastion is not aware of it. My buddy, my buddy, Mortram has covered the, uh, the eye. And so, you know, I'm gonna, I'm gonna go down here. I'm gonna, you know, go.
02:11:25
Speaker
I'm gonna try and go down here because the wall hates me. Please? May I go down here? There you go. Oh no. Oh, you. Ah, everything's broken. I tried to be helpful. There we go. And at this point, you see the icon. Just for good measure. Oh, thank you. Thank you. Stop putting it on my screen. You know, needed to put it on your screen again, just for the hell of it.
02:11:54
Speaker
So what would you like to do with your two remaining actions? That's better. What is this right here? That appears to be a sigil etched in... I should also note, there's some ah purple goop here on the floor, which appears to be Hermanthony vomit, and that sigil in the floor over there appears to be drawn with Hermanthony vomit.
02:12:17
Speaker
You also think you see an essence stone down here. A very large essence stone for that. Oh, nice. Oh, thank God. An essence stone. Yeah. That makes it all better. Huh, maybe this is the source of all that magic. I don't think we need more essence stones right now. Actually, I think they've caused enough problems. Okay. Let me just bastard.
02:12:47
Speaker
giggling with glee as I hate you. Okay. Okay. What? Let's see. What can I do? You know what? We're just gonna Divine Lance Samuel.
02:13:07
Speaker
Okay, Samuel does have cover from the giant stone pillar. I forgot there was a giant stone pillar. Yeah, that's why you can only see half his token. To be honest, I just assumed something was broken with my computer and decided not to bring it up. No.
02:13:29
Speaker
Never mind, then. I think I'm going to... How far am I from him?
02:13:44
Speaker
Okay, well, that decides it. We're doing a daze. A daze at Samuel. Okay, and that's a will save. Yes. That is a 26. He succeeds, but not critically. Okay, so I believe that's half damage. Half of whatever I roll on this decent. Yes.
02:14:11
Speaker
He takes one point of mental damage. Thank you. One point of mental damage. I feel like... That's fucking nothing! Great, you bastard. Nothing can stand against us now!
02:14:27
Speaker
I mean, we can. It's just highly inconvenient. That was the guy saying that. I thought that, I thought that, like, Cameron was actually just, like, taunting MMA's for a reason. I also thought that for a hot second. That's the end of Bastion's turn.
02:14:42
Speaker
Oh, and I'm still a dog. That brings us, do oh yeah, I forgot about that. Yeah. That brings us now to the icon of when, which is going to gone speak again in its horrible growling voice. And you can just hear the clacking of the skull. It is real bone clacking against real bone there.
02:15:12
Speaker
That is the end of its turn. That brings us a thicket. Okay, um... Unfortunately, um...
02:15:23
Speaker
I'm going to stay here and not move. I'll take the L right there
02:15:53
Speaker
I knew what you meant, it's okay. Ash cloud centered on the icon, yeah which will get the Hermanthony and Samuel in it. ah So it is difficult terrain for flying creatures. Interesting. Okay, creatures that start their turn within the cloud take 2d4 fire damage. Okay. And yeah, okay, cool. Then that is the end of your turn.
02:16:23
Speaker
That brings us to the Hermanthony, which starts its turn in the Ash Cloud. So it needs to make that fortitude save.
02:16:33
Speaker
That is a 21. That succeeds, so it takes half damage. Okay, go ahead and roll that. Three points of fire damage in its lungs. Three points of fire damage. You hear it choking, and then a splash!
02:16:52
Speaker
You believe you've just killed it and you hear it gurgling away as it mocks into the pool.
02:17:05
Speaker
So that's it for that thing that brings us to Wyatt. Oh, gosh. Oh, gosh. So it's just the icon of wind. How would you say that? How would you want to bet? I can't see salmon right now, though.
02:17:25
Speaker
that the icon of Gwen has a very low That seems like a really bad bet. It's a really bad bet. I got one fucking spell left. And it's got and and it's the one I've been saving to try and do a tie turn.
02:17:57
Speaker
All right, what are you doing? Where's the scenes domains again?
02:18:04
Speaker
Domains. Well, she's the deity of life life. Actual domains. I'll have to look domains are duty repose all healing. OK. Fuck. I don't know why I asked that question. I was just panicking right now.
02:18:28
Speaker
I don't know either, but yeah. I'm gonna run 30, I'm gonna get within 30 feet of it. So that's gonna be, I'm gonna run next to Bastion, take a strike action.
Victory & Tactical Advantages
02:18:40
Speaker
Okay, you run up next to Bastion dog, get a really good look at that thing as your lantern also illuminates a gigantic eye in the middle of the pool. I don't like this. I am gambling, so see, you better not let me fucking down, you bitch. And I'm gonna cast,
02:18:59
Speaker
He's getting smited why it has a very very close relation of his deity He's gonna cast fear the Sun on the icon That is a 30 30 is a critical success. It's unaffected
02:19:31
Speaker
thats like ter Okay. Okay. All right then already my malies sends the power of the sun from his fingers and uh, nothing seems to happen. Yeah. Yeah. Yeah. Okay. Okay. Very funny. We should rise by the way, Samuel who starts his turn in the cloud has to make that fortitude save. Uh, that is a 10.
02:19:59
Speaker
against the cloud thicket uh that is a 10 that is in fact a critical failure hell yeah what does that mean uh that means let me roll back up here it is uh on a critical failure it takes double damage and is blinded for Okay, so go ahead and roll double damage, and Samuel is now blinded. That's 12 points of fire damage. 12 points of fire damage. Can you hear it? Ah, my fucking eyes! I'm gonna yell out, get fucked! Okay.
02:20:53
Speaker
Samuel stumbles out of the cloud and runs face first into the wall. And you watch as he brings this weird dark aura with him. Oh, weird dark aura. aura. That's why they used to bully him, by the way, when he was was younger. They have cold. Then going to take and action to expand that aura. Domain expansion.
02:21:33
Speaker
More like bane expansion, which means that Morgrim is now caught in the bane. Oh no. So, yeah. Haven't had to deal with that since the mitt flips, have we? No, not the mitt flips. Wow, okay. Actually, I'll take the mitt flips back.
02:21:54
Speaker
At that point, Samuel is going to double check the blinded condition real quick.
02:22:09
Speaker
So, can't detect anything using vision. So I would say you are all hidden.
02:22:23
Speaker
meaning that he has to get a DC 11 flat check to target any of you with anything so he's going to use his final two actions because he is so quickened to send he just tosses these three pieces of metal from his wind claw blade it's as if just sheet sparks fly off um directly at Morgrim. Let's see if they have any chance of hitting. They do not. He rolls a seven on his flat check. The darts just fly past you. And that is the end of Samuel's turn. ah That brings us to Morgrim.
02:23:06
Speaker
I need you to make a will save against the Bane.
02:23:18
Speaker
Whoa, 20, okay. You're not affected by the bane. elemental blasts use weapon infusion to make it a throne weapon for my range.
02:23:46
Speaker
That's gonna be 29. 29, that is a critical hit against Samuel.
02:24:05
Speaker
26 points of damage. 26 points of damage. God damn. Yeah, Samuel is right down to mortal. Beautiful.
02:24:18
Speaker
You have one action remaining. I will one action blast him. Okay, go for it. The same weapon infusion. Let's see if I can hit.
02:24:34
Speaker
No. What'd you get? 13. 13 unfortunately does not hit. Oh, oh man. You get real close, but he just manages to stumble out of the way.
02:24:48
Speaker
That brings us to the top of round five. You, Wyatt, you watch as the icon of wind starts to lift itself further out of the pool, almost as if it's just about ready to get out. It seems as though it's been booting up.
Confrontation with the Icon of Wend
02:25:07
Speaker
Thub, you're up. Be waking up.
02:25:14
Speaker
Thub, it's your turn.
02:25:18
Speaker
Oh, sorry, i I had my microphone muted. I was saying that I like the way that she said that. Like you were like, it's it's about ready to get out. as if it's like a child at a pool party that just watched its mom bring out the hot dogs. That's probably a very apt analogy. Kind of. I mean, its mom is Samuel in this scenario, and you guys are the hot dogs, so... yeah Oh god. Fuck! Well, I'm about to kill... I'm about to attempt murder on its mother, so... um
02:25:49
Speaker
This fella is 50 feet away from me. The range for my elemental blast of fire is 60 feet. So I will be attempting a elemental blast of fire. By the way, how is how is fire have a higher range than metal?
02:26:03
Speaker
Because it does. Like fire would just like dissipate in real life. It's It's magic fire. In terms of like mana manipulation, it's easier to manipulate metal than, and sorry, easemani fire than metal to think about it, right? Like if you really think about like the end products and end results, fire would be easier.
02:26:23
Speaker
I'm thinking like fire. isn't even So fire makes rockets move. And so fire fire fire move. yeah think about it too you know what colbe You're absolutely right. I didn't even think of that. Thank you so much. 26 to hit 26. That is a critical hit.
02:26:49
Speaker
Roll critical damage! it Oh, critical damage! Fucking... Hope I killed this fucker, Jesus. so Such a dramatic bitch, boy.
02:27:05
Speaker
Endpoints of damage. 10 points of damage. How do you want to finish him off? Uh, I want to, I want to yell, Hey bitch boy. Uh, in exactly the way an accent that I said it, because he changes his accent for some reason. Uh, and then he, and then he looks over at me and goes, huh?
02:27:28
Speaker
And then I throw a fireball right at his head, and he swallows it. And then he says, oh, that's a spicy meat of all. And then his intestines explode. So you have bish. Samuel rubs the ash out of his eyes just in time to see this fireball streaking at it. He opens his mouth as if to scream. and The fireball just straight down his throat. And.
02:27:54
Speaker
ah ah oh He falls flat face first onto the ground with a massive hole going out the other side. Samuel Cloudvale is fucking dead. Say the line. As you hear the icon of Wend grumble. Not so spicy, meatball. Oh God.
02:28:21
Speaker
yeah Bob, you have, was that a one action or a two action? That was a one action. You have two actions left, then. So my second action is going to be... Shit, I probably should have made that. i Actually, no, because then I would have wasted the... I don't want to waste the damage.
02:28:53
Speaker
theo out That's literally what happened. Oh, Jesus. Oh, that is literally what happened. Holy hell. I'm more or less. Not quite, but for yeah. for the For the listeners and the viewers, it's a Judge Dredcliffe. Watch the movie. It's a good movie. It's a great movie. I've never seen the Stallone one. It's a pretty good movie. I haven't seen either one. Two actions. Take them. Yeah, two actions. So I'm going to move over here for one action. And then I am going to use, oh, fuck. I could have moved on.
02:29:30
Speaker
You know what, let's see if this does anything. I will i will attempt Extract Element.
02:29:40
Speaker
I'm sorry, what part of this thing looks like it's made of fire or metal? but just enough I don't know, Cameron. It's a fucking muscular eldritch being. It must be made of fucking something.
02:29:53
Speaker
Maybe it's like a fire maybe maybe it's heart is on fire. I don't know havent wait wait are you having a big genophobere like oh Too much iron in your blood oh yeah too much iron in his blood oh no ah iron and in my blood heart's on fire because you're giving me heartburn can that might be palpitations. That could very much be. I want to get that checked out. That also sounds like something Jacob would give me. So you attempt to extract element and nothing happens. That is the end of your turn. Yay! Bastion Parker, you're up. Okay. First and foremost, I would like to set a paw on Morgrem and cast a one action heal. Okay, go ahead.
02:30:54
Speaker
Why are we doing basic? No, just heal. Do you want to because heal can be used as an attack against undead? Oh, that's a 13 points of healing. Thanks. Morgan gets 13 points of healing. OK. All right. Bastion dog does not carry over to stamina at all, right? It does not.
02:31:21
Speaker
That'd be so cool if it did. Damn it. Who knows? There might be a feat for that in the future. Oh. Oh. Thank you for my healing. I greatly appreciate it. Just scratch behind my ear. I keep forgetting you're a dog. All right. Bastion, two actions remaining. i'm I know. I'm working on it. OK. Sorry, I didn't mean to interrupt you.
02:31:52
Speaker
try and Divine Lance the thing. Okay. Divine Lance from Doggy. I just want to know if it has a soul. Okay.
02:32:09
Speaker
That's a 19. 19 doesn't hit. I'm not surprised. That concludes everything I can do for this time.
02:32:21
Speaker
okay excuse me yeah oh no yeah no cameron please gonna That brings us to the icon of Wend, which is going to begin pulling itself along the edge of the pool. And you see that it looks as though its lower body is beginning to dissolve back into the pool.
02:32:52
Speaker
As it just crawls along the edge. And it reaches towards you, Bastion. I need you to make a religion What did I do? Make a religion check.
02:33:22
Speaker
It's a 19. You feel the voice of the creature in your mind. You are one of us, one of the family. Why can I not feel you?
02:33:51
Speaker
The creature just sort of cocks its head to the side. And then it's going to try to pull itself out.
02:34:02
Speaker
It's not quite successful. Oh, right. It's going to make it for it to save against Ash cloud. That's a, that's a 42. Um, yeah so it's that fire damage. It tank does take two points of fire. That it does a little bit. Thank God.
02:34:22
Speaker
Um, which barely seems to tickle it, uh, as it sort of pulls what's left of its upper half. Like you see that, like the lower half definitely is dissolving right now in the liquid of the pool. And it is going to swipe a fist at Wyatt. I'm going to hold onto to my holy sip of like, Oh fuck. That is
02:34:48
Speaker
Cheers, that bitch! Oh, shit! That is a 39 to hit. Those are my last words, by the way. Cheers. Cheers, that bitch. Oh, shit. Hero point. I don't have a hero point, but... Does somebody else have a hero point? Thank you, thank you. If you wanted to see us, that does something that helps him, not a frickin' 39. That is instead a 25. Okay.
02:35:18
Speaker
Not a crit anymore. But not a crit, yes. It's not a 30 fucking nine. Okay, that is going to be a total of 30 points of bludgeoning damage to Wyatt. I am just gawd. I just get dashed across the walls. It just sweeps out with the fist and just bam! Wyatt is immediately unconscious. Oh dear.
02:35:55
Speaker
That is the end of its turn. Thicket, you're up. I have- Who is it speaking to? You. The only one who could understand that was Bastion. So- Why can I understand this? I don't speak this language. You don't know. You really don't know. So why it just got whacked the fuck out? And Bastion- Yeah, why it just got whacked the fuck out hard? Bastion is grabbed at the moment, correct? No. No. You're about to be grabbed.
02:36:28
Speaker
It's just sort of reaching a hand out right now. Pull the soul out, bro. Pull it. And this thing has still yet to take much damage, it seems. It's taken two points of damage. Well, unfortunately, I'm out of spell slots.
02:36:56
Speaker
Here's a question, actually. oh I just read read the time old classic. I'm rereading how this particular spell works. This cantrip.
02:37:14
Speaker
Does the liquid in that pit behave like water? It appears significantly more viscous. Okay. So it is very definitely not water. So if I hypothetically centered my spout in there, it would not get the bonus effect of being a five foot. No, I see. No, it is very definitely not water. Okay. Well.
02:37:59
Speaker
Our healer's down so I'm going to use my first action or my first two actions to cast Tanglevine Okay,
02:38:13
Speaker
so that's an attack roll against the icon
02:38:23
Speaker
Fuck me. 17. What did you get? 17. That does not hit. That's actually a critical failure. I don't think that matters, but that is a critical failure. It's a critical failure? Yeah. Okay. And then for my desk stack for my next action, I'm going to take my healing potion off my belt. Okay. That's the end of your turn. That brings us to Morgrem.
02:38:52
Speaker
Still desperately covering the eye with a carpet. I didn't well want to damage my carpet. We can buy you a new. But dear I think I can knife it to hold it there. You can certainly try.
02:39:20
Speaker
she's I'm going to... instead... pluck a... hold it with my feet in hand, pluck a berry off my armor and give it to Wyatt.
02:39:35
Speaker
okay I'm trying to figure the logistics of this out. Wyatt, the corpse? Wait, he's not dead dead. He's not dead dead. He's not dead dead. He's not dead dead. He's unconscious. He's corpse adjacent currently.
02:39:50
Speaker
Um, so I'm going to say because of your hands are very busy right now that I need you to, um, I need you to make, uh, I need you to make, uh, we'll call this a, we'll call this a survival check, I guess.
02:40:17
Speaker
Survival? Not athletics to see how athletic I am at holding it? No, I think we'll go with we'll go with survival.
02:40:34
Speaker
Super great! What did you get? 17. 17 I'd say that's I'd say that's enough to manage to spread your body out enough that you can Just you know reach over his head's close enough to you that you can just kind of his mouth is open You just kind of toss it in there So Wyatt you get one hit point ah ah Awake again, okay
02:41:08
Speaker
He's going to yell, get out of here, and then she's going to elemental blast with us throw a thrown weapon. Okay. Okay, go for it.
02:41:29
Speaker
Yeah, that's gonna miss third pain. Oof. Yeah, that unfortunately does not hit. That is the end of your turn and that brings us to the top of round six with Thub.
02:41:50
Speaker
Thub. Sorry, my microphone is muted. Uh, forgetting to unmute my microphone. Fuck! Okay, so.
02:42:05
Speaker
Dude, big boy, huh?
02:42:16
Speaker
um I think I'm gonna go for the magnetic pinions again. Just for the the heck of it, the zing of it.
02:42:31
Speaker
Go three attack rolls the re-attack rolls. Here we go. God help us Okay, so the first one is Good point. So the first one is a 25 25 that is a miss I forgot that this guy is a fucking high S.A.C. I'm not 20. Oh, 20. Hell, yeah. Hit that. All right. One shot, one kill, please. That's funny. Go ahead and roll the other one. And a fucking hell. 18 plus nine.
02:43:10
Speaker
27 18 plus 9 27 27 does not hit but let me roll that crit card for the one that you did hit that is card number 45 This was a spell planar rift If this is a spell, the target takes normal damage and must succeed at a will save or be sent to a random plane determined by the GM. So raise more glass for a second pause for second why if this goes well, I hope they kick it's gonna have a really bad day. This guy is just gonna get fucking transported to the fucking nether realm. Oh my god. If he loses the will save. So it needs to fail a will save against Stubbs class DC. What is Stubbs class DC? Class DC is... Remind me one more time. It's in your proficiency page. It's at the bottom of your proficiency page.
02:44:12
Speaker
i know it's a stupid location for it yeah uh 19 19 so it needs to fail a dc 19 save here okay ah let me roll let me roll damage first it you roll damage and then i'll tell you the results yeah then you can hello everybody everybody just like i want to say This is the role. This is the critical role. Will dice number nine screw us or will it save us? It takes normal damage. So just the 2d4 plus 2d4. Yeah. So, uh, 10 points of damage. 10 points of damage. Okay. It takes the 10 points of damage and on that saving throw it got
02:45:05
Speaker
wait wait don't say don't say oh damn it this thing has like a really high booster doesn't it yeah i think well yeah it's the icon of a god does someone want to hear a point yeah i was gonna ask you can hear a point if you want to allow so just to say i guess just to have that like What a 20 chance for the role of natural one. Can you imagine? Oh my god. Oh my god. here i roll again cause I will will hero point. There we go. That is instead going to be a 31. Yeah, I don't think a hero point is going to do much here. ah
02:45:52
Speaker
yeah Oh, goodness. All right. All right. OK. So, Fub, that is your turn. That's unfortunate. You've dealt your 10 points of damage and you are no longer in your kinetic aura. Yup. That brings us to Bastion Parker. OK. Still a dog. Yep. And this dog is going to lay a paw on, you know, Wyatt's prone little face right there.
02:46:21
Speaker
We should make that, we should make that Bastion's middle name. Bastion the dog, Parker. but See, I love this visual of the dog, ah of the the dog that's definitely not a great Pyrenees, putting its paw on Wyatt's face to heal him, because that's what my dog does every morning when she's hungry. And it just got that dog. And my dog is a great Pyrenees. Okay. We're going to do a two action heal on our body boy Wyatt. Thank you.
02:46:55
Speaker
We, like, consider running, maybe. Oh, god. Orgrim did say to get white out of there and to get out of the eye. Oh, my god. Holy fuck. 26 points of healing. Wow. I am full off. Good damn. OK. I am now going to spit out my sword and become a person again. OK. You are now a person again.
02:47:24
Speaker
Wonderful. I assume that took an action. Um, I don't actually know. Let me look up the fangaroo.
02:47:34
Speaker
Um, fanged. Uh, you dismiss the effect and it, okay, you can dismiss the effect and it automatically ends if you drop the fanged weapon. and So I would say it actually doesn't take an action. Oh, wonderful.
02:48:07
Speaker
But very late at this point. Can I pick him up and stand him? Or do I have to carry him? I am pretty sure you can stand him up. I will stand up, Wyatt. All right. So Wyatt is no longer prone. OK.
02:48:24
Speaker
And Bastion, you have two actions remaining. Or one action, no, nevermind, that was it. Yep, sorry, got I forgot about the heal. All right, that brings us to Wyatt. Oh, I'm up, right? You are up. I'm up. oh Both standing and it's your turn. Yes, how convenient. I am going to really cast, I'm gonna, right before I sprint out and make a break for it, I'm gonna cast Forbidden Ward on Wargrim.
02:48:54
Speaker
and it basically just get plus one status plus armor class save first gets this icon of wind. So she's not gonna get absolutely bodied. Next turn. And I'm gonna take my turn and I'm gonna run 25 feet while taking one five foot penalty for different strength to take it.
02:49:18
Speaker
That's my turn. That's the end of Wyatt's turn that brings us to the icon of wind. which is not quite able to reach. It tries to drag itself out further. And it manages to just drag itself a little bit further out. And it's going to hi try to bite at Morgrim with its snake tongue.
02:49:53
Speaker
That is, against Morgrim,
02:49:58
Speaker
a uh... That's a 40 to hit. You get a plus two AC? That is... critical times... Anybody got a hero point? Anybody got a hero point? I do, I do, I can go with that. Okay, okay, I will roll again.
02:50:17
Speaker
That is instead going to be a 30. Okay. That's still a crystal. Wait, yeah. Plus two buzzed AC. Does that count? I'm off guard cause I'm still holding the deck on Rogue cause people are still in there. So it's still, it would be just under, it would make it 19, but not quite enough. So this is a critical hit against Morgrem. So that is going to be,
02:50:54
Speaker
never a good time. Yeah, the calculator's never.
02:51:00
Speaker
More Grim, you take 78 points of bludgeon, or not of bludgeon damage, of piercing damage. Oh! Does that kill me outright? No, because we have different, we have injury rules. So you take a massive damage injury.
02:51:17
Speaker
um from this don't be decapitated don't be um don't be decapitated it just bites your finger rips it off um so you are outright you are unconscious flat out you're unconscious um let me double check the uh massive damage upon taking massive damage you don't instantly die uh Instead I roll an injury. ah Okay, so yeah, you you lose a finger. um As you were reaching out, you're pulling your hand back from the elemental blast, the snake just grabs you and you fall unconscious from the pain. I also need you to make a fortitude save as snake venom begins attempting to course through your veins.
02:52:13
Speaker
as minimal? That's 29. 29. OK, you succeeds. You are not poisoned. But Morgrim is currently unconscious and falls down, which means the rug also falls. That's bad. Very bad. I can't like lean in my last focus to hold it up. I would say no because it ripped your finger off of you. Oh.
02:52:43
Speaker
I mean, I don't need that one finger to hold it up. I got a head. Well, yeah, but your unconsciousness. It's more the motion. I would totally be. It's more the motion. She goes and just slumped across the rug. but Yeah. i just Also, I should note that the finger in specific is your is Morgan left or right handed?
02:53:11
Speaker
I'm gonna say left-handed just because... Okay, Morgrim is left-handed. So Morgrim loses her left pointer finger. Ooh. As it is fun literally lose grabbed and wrenched off. So that's why I say you cannot slump against the wall because the force of it almost dislocates your arm. um Which is part of the incredibly intense searing pain that you feel as you go down.
02:53:39
Speaker
um No, I'm dying. Is that because of the massive damage? Does it add extra dying? Where am I at um dying? You are dying to. a
02:53:51
Speaker
So I would be dead. Yeah, you are dying to. Oh, I because of my whatever that is, I'm dead, aren't I? Yeah, because you use them. I'm spent to. Well, I'm going to reread my shit.
02:54:13
Speaker
No, so you're... Hold on. Brain is... blaing hold um Brain is braining. Does anyone else have another hero point?
02:54:39
Speaker
After whose hero point was used to re-roll the thing? Because I don't know if it was mine or not. I used mine, I think. I already used mine. Was it Jacob's that re-rolled the other time? Yeah, I used my hero point earlier in the session. So I lost my hero point a while ago. Okay, then mine was the one that we used to re-roll whether it got sent to another
Escape and Uncertain Futures
02:55:03
Speaker
dimension. No, that was Thicken. Yes.
02:55:07
Speaker
You still have yours. No, I re-rolled for Morgram. But so they're all gone now. I need... I need Morgram to make a fortitude save.
02:55:33
Speaker
Okay, as Morgrim falls down,
02:55:39
Speaker
flames fire out from the missing finger, slamming into the face of the creature, knocking it backwards towards the pool. And the flames then circle back and envelop Morgrim's body. She begins screaming just as she did when she lit up a blaze in the town square.
02:56:05
Speaker
However, as she burns, the fire does not feel hot to you, Bastion. You think you might still be able to grab her. You can't tell if she's alive or dead.
02:56:24
Speaker
But the icon has been knocked back, thicket it's your turn. Um, okay. You do not smell burning flesh.
02:56:38
Speaker
but you can hear the crackling of flames. I think we're about to hear a lot more fire. Also make a will save against the eye. Yes, that works.
02:56:58
Speaker
22. 22, okay. You are... Frightened one. Okay. Here I am. What would you like to do with your turn? Don't make me regret this, Cam. Uh-oh.
02:57:30
Speaker
manifest cranberry. Okay. Where do you manifest cranberry? Uh, right here, um, walking the path to Morgrem and Bastion. Okay.
02:57:47
Speaker
Cranbrake fires out of Thicket's chest. It stares down the icon of wind and the icon of wind stares back.
02:58:04
Speaker
Bastion, you can hear the icon's voice. You are here already.
02:58:23
Speaker
Thicket, that was your turn. Wait, ah wait, wait. Not yet, not yet. Cranberry gets an action. Oh, Granbury gets an action. Sorry, can I get the the things words repeated in a non gravelly voice? Oh, you're here already? I should have known. Oh, okay. All right.
02:58:49
Speaker
I like Cranberry as he stares the icon of Wen down to punch it in a stupid fucking deer bone face. Go for it.
02:59:06
Speaker
19. 19 is not a hit. Fuck. Cranberry's fist makes contact, but doesn't crack the bone.
02:59:18
Speaker
ah And yet, you are still weak. It's still only me who hears this, right? Yes, still only Bastion hears this. Awesome. Love that. That's a dynamic I love. Wait, I hear this too? No, it's your turn. Oh. I was going to say, like, wait, why did you tell me this earlier?
02:59:48
Speaker
um okay well i just i just like i just like kind of look at uh uh what's his name cranberry for a second ago huh and then i turn back i look back at the creature dude and i and i channel elements oh channel elements and then i'm going to use a
03:00:23
Speaker
Will I target Cranberry if I use a shard strike on this guy? If it's an area of effect, it depends on where your line is. 30 foot line? for you to not target Cranberry with it. 30 foot line.
03:00:53
Speaker
Yeah, it's possible for you to... e No, no, you would you would target. No, no, you wouldn't target Cranberry. That's not targeting Cranberry. Yeah. is Fantastic. I will be using the Shard Strike. Like diversifying up my my attack moves this this time around. I know. So it needs to make a reflex save, yeah? It needs to make a reflex save.
03:01:23
Speaker
okay that is a 29 what what is uh oh do i have to like do that with my reflex dc it's your class dc it's making a reflex save against your class dc okay well if it's a 29 then it succeeds um i believe that's a critical success yeah correct because your dc is 19 so that means that you're that this does nothing yeah fucker how the fuck the dude can't even walk three feet without huffing and puffing how the fuck is he dodging a whole ass attack
03:02:07
Speaker
He's not dodging it, it's just not doing anything. That's different. This is literally the icon of a friggin evil, well, subjectively evil god. It's the icon of sin, dog. Yeah. The longer the icon of sin is on Earth, the stronger it will become. God, it's a great game. Bastion, you're up. Well, you do, Matoro. Okay. Make a will save against the eye.
03:02:38
Speaker
Uh, scooping up Morgan. Very pointedly looking at the icon who just keeps speaking in my damn head as if I didn't have enough voices doing that already. I would like to book it as far as I possibly can while carrying Morgan.
03:03:07
Speaker
Okay. So go ahead and move yourself and I'll bring more room with you. Okay, um am I encumbered? how How far can I get if I'm encumbered? You're encumbered, but let me double check. Cumbered. You take a minus 10 foot penalty to all your speeds. Okay, so I can get 30 feet. Minus five for each of your friend's spaces.
03:03:40
Speaker
i can get a i can get us here adjacent right i think i can get us there uh if you've got 30 feet then you can get yeah you can get there if that's a unless you know you're accounting for uh you're not i don't think you're accounting for your allies being in the way I'm going around them, aren't I? That is a stone pillar. Oh, well, that would cause some issues. Yeah, I can get there then. Okay, so you get there and you drag Flaming Morgrem with you. Okay, that is your turn. That brings us to Wyatt. Oh gosh, is Morgrem like dead dead or unconscious?
03:04:35
Speaker
Make a medicine check.
03:04:43
Speaker
I from days to a little bit 21. You have no fucking clue. Morgan is actively on fire right now. You don't know. You don't know if much of anything is left under there. If this was normal fire, then like like sixth degree burns.
03:05:08
Speaker
I don't think there's a sixth degree burn. I think that's just cremation. No, there are sixth degree burns. It was on Reddit. Today I have learned, like last week. How many degrees of burns are there? But yeah, take your turn. Thank you for but telling me that Borgram is currently suffering from a bad case of Burt to the boats that drove... Oh, I got almost nothing left. A bad case of Shevered Timbers.
03:05:38
Speaker
Oh, they only go up to fourth degree, it looks like. Oh, okay. Thank you for the clarification. Oh, never mind. This other one says six. So it depends on which internet source you're looking at. This isn't good. Did I try I try? Did it ever stabilize?
03:06:04
Speaker
You can try. i I basically take out my symbol and it just basically as much divine energy as it can in this unholy place condenses down towards it and I try and keep Death's door from shutting on Borkroom. Yeah, I'm gonna cast Stabilize.
03:06:34
Speaker
Religion check. Alright. Yes, please. I'm an expert in religion.
03:06:44
Speaker
1T6. You can feel Sursheen pushing her power through your hand, through your symbol. You can tell that Sursheen desperately wants to help you save this life. But nothing seems to happen.
03:07:05
Speaker
You and me both, right? You and me both. I use a recall knowledge check and I use two action state-wise. That's my turn, right?
03:07:17
Speaker
ah Yeah, I guess so. Yep. All right. That brings us to Morgrim. Morgrim, you are enveloped in flame.
03:07:35
Speaker
You can hear in the language of the flame, thief, thief, thief chanted in your ears. That brings us to the a...
03:08:04
Speaker
35 to hit. What the fuck?
03:08:19
Speaker
jaws are going to deal. Oh, that's not too bad. 22 points of piercing damage. Oh wait. Oh, oh, I forgot something.
03:08:32
Speaker
No, ha no no no you did' forget d defeat nothing nothing thirty no I did forget that I forgot that this has deadly d12 so that one becomes 30 points of piercing damage um and additionally
03:08:52
Speaker
Yeah, it just ah clamps down on Cranberry and you can see the soul of Frost almost gets caught in its teeth as Cranberry just shrieks out in the most almost understandable pain and thick you can hear just shrieked into your mind as you fade into unconsciousness.
03:09:23
Speaker
bob You watch as Cranberry just dissipates, almost imploding into a burst of rock, ice, and flame as food fires back into thicket's chest with enough force to knock it backwards, where he smacks his head on the stone. The soul of Frost is stuck for a moment in the icon of Wen's teeth before just shoot wedging itself out and slamming into thicket's chest as well.
03:09:52
Speaker
Thicket is now unconscious next to you. The Icon of Wind tries desperately to pull itself out of the pool, but... It slips in and Thub, you watch as it begins to fall through and dissolve. Sorry, dissolve? Bastion, it is dissolving in the pool. Bastion, you hear it scream out,
03:10:22
Speaker
Why have you forsaken me?
03:10:34
Speaker
sign on with these people? What the fuck? They seem quite convinced. I'm on board here. Thub, it's your turn. Thub, it's your turn. I turn to Bastion in Wyatt.
03:10:49
Speaker
You don't hear you don't hear any of what was just said, by the way. I know. I know. But I so I look down a thicket. I look down a thicket. I gaze, I gaze upon him and then I look over at more grim. And then and then after taking a couple seconds to process, I look over at Bastion and then Wyatt and I and I say in and i and And I say in full sorrow and and worry, so we're running now, right?
03:11:38
Speaker
but but I will actually note that as the icon starts slipping back into the pool, the eye starts freaking the fuck out.
03:11:51
Speaker
The lights go out from all eyes in the room. From all eyes around.
03:12:00
Speaker
Cool, are we out of combat? As they just start freaking the fuck out. Well, we are not out of combat, girls. Not quite. Oh dear. Thub, take your turn. Because Thicket's actively dying right now. ah We're running now, right? Bastion is currently actively running away with Morgrem on fire swung over her shoulder.
03:12:21
Speaker
Okay, so I pick a thicket and we're fucking bolting. Okay, so mine is 10 foot to your speed, so your speed is 15 with thicket on your shoulder. Assuming he makes you uncomfortable. Okay, so 15. Wish you would. I'm a big boy. So 15 plus 25, 40. You do have literal chunks of rock in your chest. 40 plus another 25 is 65, so I can go up to here.
03:12:51
Speaker
Where did you get 40? Taking all three turns here. So it takes me so if it's minus 10 feet. Oh, right. And my first try to pick it up. So 30, 30 is your maximum minus five feet for your for every ally you move through. OK, so 30 feet is my maximum. 30 feet minus five feet for going through Bastion. So 25 feet. OK, so 25 feet.
03:13:21
Speaker
i see And then I'm running another 25 feet. Nope. That's, that's all you get is 25 feet for two movements. My feet was higher than that because you're encumbered. Oh yeah. Right. Okay. They can't get the fuck on my shoulder. You drag thicket with you. You're dragging. Yeah. Okay. All right. Bastion you're up. Yeah. Hi. Hello. Um, I'm gonna take the, uh, very special, um, second ranked healing spell that I have prepared, and I'm gonna cast that at three actions. Okay. So how much healing does everyone get? Uh, that is a question for the me of three seconds from now.
03:14:24
Speaker
Everyone's gonna take nine points of healing. All right, everyone heals. Nine hit points. Thicket, you're awake again. But oh my god, are you in physical and mental agony. And what is happening to the person in my arms? Mordrem is still out. Except as the healing energy flows into her, she begins convulsing. Oh, that's bad. Okay, we have to go.
03:14:56
Speaker
Why are you up? Yeah, ah I agree with the fact that we have to go. ah I'm going to just start booking it. Now the eyes disabled. Yeah, I just like react reaction. So it's reaction run.
03:15:15
Speaker
What do you mean free action? drop Three triple actions. Oh, three, three. I said free action. that fuck yeah Yeah. Sorry. I was born in a third world country, a.k.a. California's. I can't speak English.
03:15:40
Speaker
Seventy five. There we go. Yeah.
03:15:48
Speaker
Morgrim, the chanting has gotten so loud that it hurts your ears. Thicket, you're awake on Thub's shoulder.
03:16:08
Speaker
but he's If anything, feeling worse right now. Yeah, me too. Fuck off.
03:16:19
Speaker
Vicky, what would you Vicky's who wants downies. Yeah. Yeah. I want downies. You know what? I say that on my accent. Vicky won downie?
03:16:40
Speaker
The fucking brain run.
03:16:47
Speaker
I'm sorry, I'm sorry, you said that in my- You can't make you want downy brain, you baby shark. All right, my first thought went to cock you want boing boing. Anyways. Oh, Jesus Christ. Two actions go. All right. With my second action, I'm going to drink this potion in my hand.
03:17:07
Speaker
Okay. Sure. Go ahead and give yourself that healing.
03:17:14
Speaker
I was going to use it on Wyatt, and then I forgot that I had it.
03:17:21
Speaker
Eight points of healing. Eight points. Okay. No, one action remaining. Goodbye. We are running, correct? Yes. I think we've established this. We've established that we're making a break for it. Five, 10, 15, 20, 25.
03:17:45
Speaker
What kind of exact running that I did, I just watch you do. All right, that brings us to the icon of Wend, which, Thub, as you turn back, you watch as it's slowly as it just here slowly melts back into the pool and disappears.
03:18:08
Speaker
You're out of initiative. Boom. Jesus Christ. You all, Run as, well, I'm assuming you're running still. Yes, we are all still running. I catch a glimpse of this as I run, but I still run. You run as fast and as hard as you can out of the cave. You pass by Dawncaller, who just doesn't even ask, just stands up and follows until you're out in the snow.
03:18:42
Speaker
And it's at this point, as you enter the cold, sultra air. Morgrem's fire goes out.
03:18:55
Speaker
Morgrem is charred to a crisp. Oh no. Fire's not out all the way. You can see embers burning within her skin.
03:19:15
Speaker
and then Bastion, as you're looking at her on your shoulder wondering if there's any possible way she could be alive. a
03:19:27
Speaker
Morgrim, you act you inhale deeply. Your eyes, you can't close your eyes. oh And that is where we're going to end tonight's session. Wack.
03:19:43
Speaker
So are we just dragging along? It's a really horrible image to end the session on. Yeah. So that was the end of that. Congratulations. Y'all are level five. Cause that was the end of chapter three, children of when.
03:20:06
Speaker
We're level three. You're level five.
03:20:13
Speaker
How many chapters? How many chapters were we Until we get to the end. I thought there was a number of chapters. Oh no, this is infinitely more terrifying. how How many chapters do we have? As many as it takes. Pretty much. Okay. I'm just crying, guys. Level five is a very good level to be. so Yeah, that's true. So, Wyatt, how are you feeling?
03:20:47
Speaker
Yeah, that's it. Why? it's How are you feeling? you Just have my it's like 10 minutes of like stress out panic attack silence right there. He throws up in the snow like his entire gut bio is in the snow.
03:21:07
Speaker
Thicket, how are you feeling? That Rick and Morty gift that I posted in chat is exactly how both me and Thicket are feeling at the moment. Which one's you and which one's Thicket? Or which one's Cranberry and which one's Thicket? I think Morty is Thicket, and then Cranberry is Rick.
03:21:33
Speaker
Thub, how are you feeling?
03:21:39
Speaker
no point no what a great first session back for you huh tell me about it i mean holy hell uh bastion how are you feeling we got shit and bullshit like
03:21:57
Speaker
i want to know when i was drafted into this cult because that was not something i knew about yeah but these people seem fairly drafted into the cult I don't know if being drafted into the cult is quite what it was saying.
03:22:09
Speaker
hey On that note, what the fuck was it saying about Cranberry? are you? How are how is Morgan feeling right now? Oh my god. Probably pretty close to dead. Rachel! Relax!
03:22:33
Speaker
Yeah, yeah, well um, I'll be in touch with you about what all this means later because it's very late. Um, so, how are we all feeling as players? Did we just use light and eyeball at level four? I need time to process this. I'm having like a thousand yard stair moment. Now, what I need you to know is that that was the win condition. That was the winning result that you guys accomplished. Oh, there was a losing result. Oh, there was a losing result and you were very close to reaching it. You were very close to reaching it. How like how close?
03:23:18
Speaker
The icon of when takes five rounds to totally wake up. You were on the cusp of the fifth round.
03:23:32
Speaker
If we had stayed for one more round. No, no, no, no. If you had spent one more round before, if you had taken another round to kill Samuel, because that was what was keeping it alive, yeah was yeah the cult.
03:23:50
Speaker
That's why it was confused why it couldn't feel Bastion. Because the cult was what was helping it wake up.
Reflection on Critical Moments & Conclusion
03:24:00
Speaker
And there was nobody left to fuel the ritual with Samuel dead. So literally I think Morgrim's critical hit on Samuel like saved the party there.
03:24:17
Speaker
Oh my gosh. But, uh, and like, um, I mean, this thing had a fucking really high AC too. So that wasn't like, yeah so like, like it waking up itself was the no wind scenario. Yeah. Yeah. Pretty much. If, if it had woken up, you would not have been able to stop it. No, I feel it at least.
03:24:46
Speaker
How close are we to a TPK right there? To a TPK? Not only one route. I can't say it would have necessarily TPK'd you, but you wouldn't have been able to stop it i see once it woke up.
03:25:05
Speaker
We want to give a special shout out to our first member on Buy Me a Coffee, Jane Meyer. Thank you so much for your support, Jane. It really means the world.