Introduction to Episode 73
00:00:00
Speaker
Hey everyone, this is Cam, the GM for Life from Dice Jail. You're currently listening to episode 73 of our Abomination Vaults playthrough, Chains and Not the Funkind. Thank you so much for tuning in, we hope you enjoy.
Dramatic Setting: Dice Jail
00:00:16
Speaker
You have been convicted of a crime you did not want to com commit. A crime of the highest degree. You have been exiled from your brethren and left to rot with the lowest of the low. In this place, there is no redemption. You are the base denominator of all.
00:00:38
Speaker
only to be taken from your cell in the most extreme of circumstances. You have no friends, no family. This is your prison. This is your home. This is your fate. Welcome to Dice Jail.
Chaos and Confusion: Remy's Predicament
00:01:02
Speaker
We fought a big ol' skeleton. He almost killed us all.
00:01:07
Speaker
Yup. Was I here for that one? No. Yeah, that's up. Remy is currently upside down in a sleep in a room by himself. Why am I sleeping like a bat? You're not sleeping like a bat, you're upside down in a chair. Why am I upside down in a chair? Because you refuse to let them help you out of gauntlet.
00:01:30
Speaker
um Why did I refuse to let the matter go? lose Sorry, call me what's up. I need to restart Chrome real quick. OK, that's fine. OK. um
00:01:45
Speaker
Is it going to suck up the recording? Oh, fucking god damn it. It's probably fine. Just do it. Just fucking do it. Just do it. All right. OK. Just bite the bullet and go. Considering it can deal with MMA's computer blue screening, it can deal with you restarting Chrome. Fair enough. Okay. i can um so So what else happened before you fought the giant skeleton? Well, you know, we talked a little bit. We had some other fights. share Yeah. But what did you fight that? All I remember about that fight is that I have transformed into a spider and bit something.
Past Encounters: Mimic Butler
00:02:26
Speaker
Mimics. You fought a pair of mimics and one of them is now your butler.
00:02:30
Speaker
Oh, yeah, we adopted one. Yeah. Well, first adopted. We kind of blackmailed it, but it's OK. It's on its it's supposedly is on its way to your house now, and it's going to be your your guard dog. I know your house, Jacob Perez. It's on its way to your house. I also don't think Jacob has been there. He is not. um Wait, we're having an op in
Debate Over House Ownership
00:02:54
Speaker
the house. um The house.
00:02:58
Speaker
no fucking way there's no way that you guys went to the house as if there aren't a million fucking houses on planet earth what the fuck house is it the one that your own we own a house the party has owned yeah quite a long time we do own a house and i've only heard about it like once No, you hear about it just about every session, and you forget about it constantly. That is true. I also, I still have, like, my character hasn't been there, though. Like the spaghetti noodle incident. It's this thing everybody references, but we never get to see on screen.
Post-Battle Recovery
00:03:34
Speaker
Exactly. Anyways, ah last we left off specifically, y'all were ah licking your wounds. Grenadine was drinking oil. And y'all, well, Sagra and Petra and Grenadine were, I think, leaving gauntlet, because that's what you always do whenever something goes wrong.
00:03:50
Speaker
um uh even though for the most part actually everyone other than grenadine is in pretty decent shape uh remi you wake up in the dark in a room alone uh and uh you you just barely are able to see petra's torchlight pass by down to the uh the south east i think we were leaving because we didn't have any healing for grenadine um
00:04:22
Speaker
I'm pretty sure that, I don't know, that might've been a thing. We were also leaving, if I remember correctly, because we just couldn't touch it and it was just annihilating us. Well, I'm not talking about leaving the fight, I'm talking about leaving Gauntlet out, right? Oh yeah. Grenadine does currently have one oil of one life left. I'm almost out of oil, crude oil. And we can't treat his wounds because I don't have the stitched flesh feet, right? Correct. This was that session, huh?
00:04:52
Speaker
Um, this was that session. So Remi, do you do anything about the fact that you just woke up in the dark by yourself? Oh, let me go. Where am I? Why am I in a chair? Why am I upside down? Why am I upside down in a chair? Where is everybody? I get up. Where am I? I'm actually in the middle of the fucking dark. Yeah. Cause you don't have a light. You did see Petra's torchlight pass by what you're assuming is the door to the room down to the Southeast.
00:05:21
Speaker
Okay, so I guess I'll go down there. ah Say anything or are you just wandering in the darkness? la but i mean you guys I need you to make you know i need you know i need remy to make a survival check. Hold on. This is very important. i will show ah Very important, you say? what ah What am I surviving? Well, there are two giant pits in the room. Yeah, there there are some chasms.
00:05:48
Speaker
Oh, wait, was this that room? Actually. Yes.
Navigating Darkness and Emotional Strain
00:05:53
Speaker
We said we had the encounter in. Yes. And then, yeah wait, did you guys just leave me in that room? You fell asleep and refused to leave. So,
00:06:10
Speaker
A dirty 20, okay. So Remy, you stumble through the darkness. um And at one point, ah you feel your foot hit the edge of something and you remember, oh yeah, there's two giant fucking pits that go somewhere I don't know about. So you manage to navigate around the pit, ah slam into a wall, shatter your nose, and then you navigate out into the hallway. How much damage do I take from that? um None, just emotional damage.
00:06:41
Speaker
Oh, okay. Yeah, that's fair. Yeah, in real life. So I'm going to resolve. No, this is, well, actually, yeah, you can you can restore your stamina because you did just nap for like 30 minutes. Oh, yay. So go ahead and minus one resolve point and restore all of your stamina.
00:07:01
Speaker
um Mr. Level Four still already rappington. In my defense, I am i am i have 980 XP out of 1000. I need 20 XP to level up. If only you'd been here last week. You know, fuck you. Anyways. Wait, I was here last week. Sorry, I meant last session.
00:07:27
Speaker
uh anyways so yeah petra remi wanders out of the dark his nose bleeding all over the floor hi guys hi guys my nose is bleeding oh it's the rot isn't it that's the rat what's up mr light man i am holding my nose book is he great um so like
00:07:56
Speaker
I'm definitely anti-going back against that skeleton man for like a hot sec. How are you feeling? white no attack man I hear as I say that. I'm going to close his little rats now. I'll get to you in a second. yeah so yeah As I am saying that, you like you just kind of get hit with the realization that I am an old ass rat that just felt that that just woke up and has very groggy morning breath.
00:08:29
Speaker
So, justify it. I'm closing your mouth with my hand and you're bleeding all over it, but I really don't care at this moment. Petra's already covering her own blood. A little bit of Remy blood isn't going to make too much of a difference. Yeah. We're, we're past the point of caring. Grenadier. Hi. How are we doing?
00:08:50
Speaker
Oh, let's see. If I were to quantify it, uh, in mathematical terms, uh, say a number out of a number, I'd say fucked. Okay, um... Let me just do that. Do you wanna... Hang on. Hang on. Ugh. I know. I know how to stitch these old bones back together. Hang on.
00:09:18
Speaker
I would like to use Stitched Flesh on myself. Excellent. Go ahead and make your medicine check.
00:09:27
Speaker
ah While he's taking 10 minutes to do that, Petra and Sagram, what do you want to do? I would like to spend a resolve point, please. OK. All right. So Sagram, I'm assuming you would like to
Grenadine's Healing
00:09:41
Speaker
Correct. All right. Are you able to also spend a resolve? You're currently healing yourself. So that would be another two minutes. I see. OK. Which we can do. That's fine. Yeah. OK. So if you guys feel comfortable doing another time. But that's a 27 that I got. 27. That is a critical success. So that's 48 hit points. Whoa, mama. And then while we're just chilling here for the extra 10 minutes so that Grenadine can, you know,
00:10:11
Speaker
take a resolve point break. it's italian I'm going to explain the giant skeleton that tried to murder us to Remy. And also the mimic Butler. Love that. Um, so yeah, you, you, you hear that, um, the party now has a Butler and also that, uh, the party in your absence fought a like 20 foot tall skeleton and got their asses kicked.
00:10:43
Speaker
It was not our finest moment. Not our worst moment, but not our finest. Okay, who died?
00:10:51
Speaker
There's no one else left to die. Look, everyone who is meant to be here is here. Unless Davina at the library suddenly succumbed to a heart attack, everyone's alive.
00:11:05
Speaker
Oh, the Vito. I've met her. I was. Oh, wait, wait. No, you haven't. I feel it's a common name. Don't worry. You do. You do somewhat feel like you remember her, though, even though you don't think you've actually met her, Grenadine, you do. You do have a faint memory. Gotcha.
00:11:32
Speaker
I have to, I have to admit I was really, but I was like counting down in my head after Emma mentioned Davina. I was like, three, two, one to Jacob asking who the fuck that was. So I'm proud of you, Jacob. You didn't ask who that was. I remember Davina.
00:11:49
Speaker
Oh my god. that To be fair, I rarely remember who I am. thatd be I'm not that deep in the Dementia, okay? Yes you are. You really are. You forget you forget who Rin is every single session. That's not true. I don't know who Rin is now. I don't believe you. Yes I do. What do y'all want to do? Who's Rin again? I whispered to Revi.
00:12:14
Speaker
she's the she's the She's the lady that heals us and lets us crash at her place sometimes and gives us healing potions. We don't crash there. You crash there.
House Ownership Humor
00:12:24
Speaker
Also, her wall, full of bullet holes. So full of bullet holes. You need to stop doing that. Invest in a fucking target. Listen, if anything, I'm giving her i'm giving her an extra an extra bit of ventilation.
00:12:41
Speaker
You're going to accidentally shoot her in her sleep. I'm not going to shoot her in her sleep. I'm not. I still can see. I'm not entertaining relatively well. Do we want to go here or do we want to go here? We're not going down the stairs. We are not, no.
00:12:59
Speaker
So I repeat, do we want to go here or do we want to go here? ah Down the stairs. We weren't going down the stairs. Up the stairs.
00:13:10
Speaker
but there's no up the stairs there's up just stairs the doors in front of the stairs and the doors on the other side of the pit those are your options on the other side of the pit all right let's go to the other side of the pit go ahead and bring yourselves to the other side of the pit
00:13:33
Speaker
as Sagram attempts to leap across the pit and one fell straight. I have long, I have long jumper, right? I can do it. He falls into the pit and dies and we're just like fucking hell. Remy Raddington also attempts to do the same thing. This is how Undertale starts. It's at Kirby C, where he just falls into the into the vast of this. Honestly, I'd be I'd be a lot more shocked if somebody didn't try to trick them into the pit anyways. OK, so
00:14:02
Speaker
Yeah, Grenadine, you are in front of the door. All right. Well, I guess there's only one thing to do. I open the door. OK, you open the door. What's inside? And on the other side, you see a room. Well, actually, you you don't see anything because you don't have a light.
00:14:26
Speaker
Anyone got a smoke? I mean, a light. Yeah, yeah, actually. So with Petra absorbing herself into Grenadine's worm body, Petra take another step in, please. There we go. So Petra steps into the room. And Petra, your torchlight illuminates part of this area. You can see that it definitely appears that it continues on past your torchlight. But what you can currently see are, well, it is a
00:15:01
Speaker
a large rusty iron grate with some manacles on it. Okay, I'm gonna say don't step on the grate because I'm not sure that's stable.
00:15:16
Speaker
Petra, you step in and you were correct that your that the room does indeed go beyond your light. um You also see what appeared to be doors to the north and south.
00:15:32
Speaker
Great, love that for us. um North or south, Japs? Also, touch problem, I need you to pick a D20, please. Oh, Christ. Give me two seconds to consult the list, please.
00:15:55
Speaker
It has been more than two seconds. Parish. Eight, please. Eight. Jacob Perez be like, buzz. Buzz buzz. All right.
00:16:11
Speaker
Okay. Okay. So Petra, something you notice, something you... Jacob, you don't have to make the noise because your microphone is doing it for you. um this I'm going to kill you. It's possible he has a microphone. God. Patrick, as you step in and ask ah North
Velstrak Emergence and Battle
00:16:35
Speaker
or South, ah you hear what sounds like chains clanking ahead of you. And you can just not good barely see something moving in the edge of your torchlight. I don't like it.
00:16:49
Speaker
it was bigger than 20 feet we run that's the rule right and as you say that stepping out from the darkness out of what looks to be an alcove is uh this lady blue covered in rusty chains again seemingly only rusty chains you have seen what i've been looking for um and this appears to be a velstruck um however unlike the previous one who was very depressed uh this one seems almost manic and upon, upon sighting, she just.
00:17:30
Speaker
And starts running at you. so god Time for initiative. Oh dear. I hate you for doing that. I hate you for doing that so much. Like and I did not, I did not need that.
00:17:45
Speaker
I do not need that heart endurance test just now, okay? If only I remembered anything about that last fight. If only you did. um Yeah, all you remember... Well, I will sell i will tell you what you ah what you remember, at least a little bit. What you remember is that these things you seem to have ah an innate connection to chains.
00:18:07
Speaker
ah like sort of a telekinetic connection, if you will. Zogren, please roll. um I already did, I think. No, you didn't. You rolled the wrong place. Oh, my God. I rolled initiative perception. Well, it didn't go. It's a 16. It's a 16. I got a 16 out of it. It's fine. Thank you. So.
00:18:34
Speaker
Yeah, you remember that these things deal with chains a lot. um And you remember that the last one you fought had a whip. But yeah, this one does not appear to have any direct armaments. She appears to just be wearing nothing but chains. um All right, so Petra, you're up first. ah Okay, let's see what we can do here.
00:19:18
Speaker
plus one striking knife. And then I would like to throw it. Okay. So that is going to have a minus, I believe that is a range. What is the range on that? 20 feet.
00:19:51
Speaker
Subtract two from whatever that number is, so that's a 25 to hit. 25 just barely hits. Go ahead and roll damage. And this is a plus one striking knife, you said?
00:20:04
Speaker
Yes. Excellent. That is seven points of piercing damage. Seven points of piercing damage. Okay. The knife thunks right into her shoulder and she seems to, you definitely so watch the knife go in and this horrible unholy purple blood start to flow out. But hi it appears that in her madness, she just does not care.
00:20:33
Speaker
Ew, hate that. um So you have one action ring. I'm gonna use my last action to grab my my rapier off of my belt. Okay. um Lovely. That brings us now to the Velstrak, which is going to, ah first and foremost, she is going to move,
00:20:59
Speaker
to over here. And then, Patrick, one of the chains against the wall lashes out at you. Oh. So. Oh, yeah. um That is going to be a 32 to hit.
00:21:25
Speaker
That hits, but does not crit. Okay, lovely. um Then you are going to take from that, let's see here. Ah, yes. So you are you are going to begin taking ah two D6 points of bleed damage, persistent bleed damage. Don't like that, don't love that actually.
00:21:52
Speaker
and you also are going to points of piercing damage and additionally holy ah you are impaled by the chain um so you are grabbed by it um and And you can feel the chain like making the bleeding worse. like You can feel that you're not going to be able to recover. from You're not going to be able to stop bleeding until you get this fucking chain out of you. And one last thing I need is a fortitude safe, please. Just give me a moment while I address myself. I had to do some math there. And we all know I'm not teen on math.
00:22:41
Speaker
That's a 30. A 30, okay. So that is a success against this rusty chain as it just stabs itself directly through you can feel it going through your stomach and like the side of your stomach and all like the actual organ not just your like belly or whatever it goes through your stomach out the other side and then back through your chest. Oh Oh, that's gonna be really fun to try and heal later. Oh, yeah, it's gonna be even more fun to get out of you. um So she has one more action remaining. Oh, of course she would. Why wouldn't she? She is going to use to focus her gaze at Sagrem. Oh, wait, so ah yes, yes, at Sagrem. So I need Sagrem to make a Will Save. A Will Save? Yes, please. William Save.
00:23:34
Speaker
22, that's probably a fail. 22, that is a success, just barely. oh yeah Her eyes are so unbelievably unnerving and you do not like it. However, you shirk it off. So that brings us to Remy Raddington, who does not know what the fuck is happening. He just hears Petra screaming in pain. Yeah, so I turned the corner and I'm like what the actual shit is happening.
00:24:04
Speaker
So you can use 15 feet of your movement there. I have at least 15 feet of my movement. So where is the thing? You can just barely see some sort of humanoid-ish figure up to the north. You can also see that it appears that Petra currently has a chain impaling her. Petra, why is there a chain impaling here? I didn't choose this motherfucker. Are you sure?
00:24:34
Speaker
I mean, I'm a kid. So I've used 15 feet of movement. How much would this much be? So it would be plus an additional five for each companion that you're moving through. So that's five, 10. So that would be 10, 20. Plus five. 25. Right. I don't think that's it.
00:25:02
Speaker
Oh, actually it is in my budget. No, wait. Hold on. I use 15 feet to get there. So you're short five feet. Oh, sure. Sure. And he is five feet. Yes, I know what God um wanted to remind you.
00:25:26
Speaker
Appreciate it. uh i mean i can't hit the person um you can try she has a lot of cover but you can try this okay here's what i'm gonna do i'm gonna go out here which is gonna use my second move actually i'm gonna so if i move out here that'd be five be in my second move correct You so you sense you would be ending your first move in somebody else's space. um Yeah, fuck it. Yeah, that would be five feet into your second. Cool. So five feet there and then another. Another. And. Fifteen to one. I guess over here, that's about 15 feet.
00:26:20
Speaker
And then I'm going to shoot her with my remaining move. Okay. I'm going to shoot her. Go ahead and roll to hit. I'm going to shoot her. Is this part of Flurry of Blows? This is going to be a Flurry of Blows. Thank you for reminding me. Lovely. Yeah, I see this thing and I'm like, fuck that. And that is going to be 27 to hit. 27 does in fact hit. Go ahead and roll damage.
00:26:51
Speaker
Oh right, sorry, something I completely forgot. The knife wound that Petra made completely healed. The knife has fallen out of her shoulder. 10 out of 10, great to hear.
00:27:03
Speaker
hu ha So go ahead and roll roll damage. Jesus. Okay, so that's four points of damage. Four points of damage, only four?
00:27:19
Speaker
Yes. Damn. That was a 2d6. I rolled. Yeah. Tell me about it. It was a three on the first and a one on the second. All right. Well, all right. You you deal your damage and you reload your gun. So that is the end of your turn. That brings us to Grenadine. Wait, I thought Floria. Oh, yeah, that's right. Floria blows us with that. Yes. Yes. Because you're special. Grenadine, you're up. Yes. It's been a while. All right. So let's see.
00:27:50
Speaker
I'm going to start off with a mirror attack. I'm going to use my shadow clone jutsu and you never. so Never fucking. our reference Where are you? and Where are you duplicating yourself? ah Oh, shit. No, I can't do that. I was going to say, I don't think you can write in the pit. No. OK, so I guess I'm going to.
00:28:16
Speaker
five ten fifteen i'd have to tend remember it's you could try tumbling through yes well actually uh i can take a step as a free action correct or a free action but you can take a step as an action yes Okay, gotcha. Well, I will just take a step then. And then I will activate my mirror and put the bad boy right there. Excellent. Lovely. I keep forgetting to make Grenadine a mirror token. All right. So Grenadine mirror is placed. All right. And then finally, I am going to ah do everybody's favorite thing ah and exploit vulnerability. Excellent. Go ahead and roll that esoteric lore. Yummy.
00:29:07
Speaker
What the fuck did you just say? I said yummy, that's 27. A 27 you say, ah that is a success. Regular old success. So right want do you want your um personal antithesis or your, um the the other thing, whatever it's called? Mortal weakness. Yeah, mortal weakness or personal antithesis, which one would you like?
00:29:33
Speaker
Let's go right wait we learn something for that, right? Yes. Yeah, so you do You you rack your brain and realize okay, or well brain theoretically you realize these things are fiends so you would imagine Holy damage probably does something about it um So yes, it has It has a weakness to holy damage Okay, then I'm going to ah reach into my pouch, ah pull out some ah some crushed fireflies, and smear that on my sword for the mortal weakness. Love that. All right. And that is the end of your turn. So that brings us now to Sagrim.
00:30:21
Speaker
All right. I'm committed to it. He's gonna yell out a war cry and... I assume he has a straight sword out, right? It's a free action to throw your weapon into combat. Yeah. Okay. You have your weapon out.
00:30:34
Speaker
I have my weapon now. I'm assuming you probably rarely ever put your weapons away in this place. So yeah, I know. Oh, it's like a good nice. You were. You were prepared for it. Yeah. And you're good. Unfamiliar door, you know. Oh, gosh. That being said, you do currently have an an ever burning torch in one hand. So you who currently can't i drop and your great sword. Yeah. All right. Can I drop it somehow? OK, where is it? ah ah You can he time yeah, so you take oh there it is take a free action to drop ever burning torch um Drop not stoves drop. I dropped it. Yeah, it's on the ground and You need to take another action to put your grip to two-handed Okay, I take one action to get my grip do it okay excellent you have one action remaining ah Is it a free action to drop on another had to draw?
00:31:32
Speaker
I'm sorry, what are you asking? You said it was a free action to drop an item, right? Yes, sorry. You have two actions remaining. Sorry. okay i can know where i I don't know where the other action went in my head. Yeah, don't worry. Don't worry. One action... Oh, I can't afford this. I can totally afford it, but... ah Yeah, I'm going to commit all in just in case. I'm going to go for a sudden charge, so Sogren's going to loud a really loud war cry.
Sagrem's Critical Hit
00:32:03
Speaker
and he's gonna stride twice, so he's up here. So as you as you run up what a within 10 feet of her one of her, you don't have to move yourself back, it's fine. One of the chains on her body just lashes out at you, so she makes an attack of opportunity against you here. perfect Let me just double check something. Does not have an attack penalty. Okay, that is only going to be a 21 to hit. 21 does not hit. Okay.
00:32:32
Speaker
and then I don't know we'll use my last action to I believe strike. Oh ah Yes, yeah, that's cool. That's all I can do
00:32:51
Speaker
that crit card. ah That is going to be card number 32. And I'm assuming slashing. So flashing yeah from chops to groin, you deal triple damage and the target must succeed at a fortitude save or die.
00:33:07
Speaker
So... I don't think anybody but Jacob Perez has gotten that card before. I agree. What is your class DC it's at the bottom somewhere. I know this.
00:33:23
Speaker
Bottom of your proficiency. It's in my proficiency. Yeah, I'm looking for it. Classy is 21. 21, so she is going to succeed, but still will triple damage for me. All right, triple damage. Does your weapon have any... No, it does not have any traits. Okay, so yeah. 2D, how much is this again for damage? So it's 2D12. Plus four times three, right? Yes, 2D12 plus four times three.
00:33:53
Speaker
all right oh by holy
00:33:59
Speaker
You just, you all watch a stalker who's just like, it just runs up, dodges the chain and just almost slashes this demon woman almost completely open. And she just shrieks out in pain. a She is so fucking mortal right now. oh god Holy shit dude, that was insane.
00:34:26
Speaker
Oh my god. What the fuck dude? That was Oh my god. Oh my goodness. Okay, so that brings us to the top of round two with Petra. ah Yeah, can I try and remove myself from the chain? Yeah, go ahead and make an escape escape check. So, athletic sacrobatics on arm strike.
00:34:57
Speaker
Let's see how that goes.
00:35:02
Speaker
It's a 15. A 15? That is unfortunately a failure. Great. Then I'm going to use my next two actions to take a minor healing potion off my belt and drink it. Okay, you do just that. Go ahead and roll that.
00:35:25
Speaker
What did you get? I got six. You got a six. Okay. Um, so.
00:35:34
Speaker
You restore six set points to yourself and that is your turn. That means it's bleeding time. So go ahead and theing ocean your ah roll your ah your check as you take nine points of bleed damage. You are still bleeding. um Oh, right. You're still impaled by the chains. You can't recover from bleeding anyways. So yeah, you take your nine points of bleed damage. Make sure to apply that to yourself.
00:36:03
Speaker
And that is the end of your turn. That brings us to the crazy lady here who who is just like fucking blown away by what's happening right now. um So ah she is going to start out by focusing her gaze on Sagrem.
Resisting the Velstrak's Gaze
00:36:22
Speaker
So I need a will save. Will save.
00:36:28
Speaker
Give me a 14. 14. Also, she does regenerate, so she is no longer mortal. Okay. But she is definitely firmly bloodied. So you said 14. 14. You are frightened.
00:36:44
Speaker
Uh, I is just her eyes. meet you I wait. I don't wait. stop Shut up. for hero shut oh emma Shut up. Shut up. Shut up. Hey, it's not very pleasant. I got something cool. I got something cool. Don't worry. Don't worry. I'm sorry. I meant it as like a, I meant it more as like a friendly, like, don't wait. I got something cool. I want to show off kind of shut up. I'm sorry. Californians are very rude. Um, actually,
00:37:10
Speaker
I gained the frightened condition, right? Yes. I got bravery. So i it's value zero. I reduced the value by one. What is bravery? Oh, yeah. Look at that. All right. Yeah. Yeah. You are not frightened. I'm not frightened. I'm sorry. um All right, then. So in that case, that does not do anything. And she is going to ah lash out at you with one of the chains on her body.
00:37:39
Speaker
um That is going to be going to be a 35. No, that's going to hit and that's also a crit. Excellent. Okay. So I started saying a three. I was like, please don't let it start with a double digit free. Um, so that is going to be, um,
00:38:14
Speaker
that is going to be, of course, 2d6 points of Persistent Bleed. How would you said? 2d6 points of Persistent Bleed. So that's going to happen on its own. Additionally, you take 26 points of piercing damage. um And I need you to make a Fortitude Save. Fortitude Save. Well, I'm doing the MFA and I am calculating my HP. Al. And a Fortitude Save, you said? Yes, please.
00:38:44
Speaker
That's a lot of damage, 19. 19, that is unfortunately a failure. oh um As this chain impales you, you notice that, i oh yeah, because you're also grabbed now by a chain that impales you. um Okay. You realize, oh man, this is rusty as hell.
00:39:12
Speaker
So you you you realize that, you know, it's probably not good that you've just been hit with a rusty chain. Yeah. I don't think you have tetanus shots in this area yet. So ah she's then going to.
00:39:25
Speaker
um She's then going to actually move away from you. Oh. Oh, oh, is that move action? Can I use reactions? Can I use use actions? Okay, I can. I can. I believe unless bravery is a reaction, which it is not. It's not. It's just actually a thing you get. Okay. I can use it. I will attack. Okay. Go ahead and make your reactive strike.
00:39:54
Speaker
31 to hit. 31. That does hit. Go ahead and roll damage. All right. That's going to be 21 points of damage. 21 points of damage. As she tries to move and reposition, you just...
Final Blow to the Velstrak
00:40:07
Speaker
Nope! Chop her down. So she is dead. ah However, the Persistent Bleeding continues as you and Petro both still have chains lodged in your bodies. So yeah that brings us to Remy Raddington.
00:40:25
Speaker
Hi. What would you like to do? The energy is dead. Well, she's dead. Yeah, so... Okay, who's in worst condition? Petra or Sogra? Easily Petra. Considering Petra is currently petra is currently out of breath.
00:40:49
Speaker
Fantastic. I'm gonna walk over to her. That's one action. Second action is taking out a lesser healing potion. Third one is giving it to her. Excellent. So Petra, 2d8 plus five to you. And yeah, Jacob, to make sure to remove that from your inventory. I have done so. Excellent.
00:41:19
Speaker
So Petra has gotten, and that was, that was 16. That was 1d8. Uh, you're supposed to roll 2d8 plus five. That was 2d8. Wasn't it? I see 1d8 currently in the chat. Hmm. Thought I clicked two. Okay. That's 10 plus five. 15. So Petra gets 15 hit points. Um,
00:41:47
Speaker
All right, and Remy, that is the end of your turn. So Petra, if you take the potion, ah Remy feeds you the potion rather, um as this chain remains lodged in your body. Grenadine, you're up. All right, wonderful.
00:42:05
Speaker
So, ah oh, there we go. That was weird, I couldn't move it for a second. ah So did I hear that Petra is still bleeding? Yes. There's like a chain lodged in my organs. a All right. Don't use the potion of unlife. No, I'm not going to do that. But the question is, if we pull that out, is that going to kill her? No, I can't stop bleeding until it's out. Mechanically, no. But in character, you don't know.
00:42:40
Speaker
Fuck it. We got portions. I'm going to grip that chain and try to pull it on out. All right. If we do this, will you die before we get to rinse? You start pulling on the
00:43:06
Speaker
Uh, hero point. I'm hero pointing that. Oh no, what did you get? That's a nat one. That's a nat one, oh god. He actually just cramps more chains through my eyes. I was gonna say, that would actually just- Wrong way, wrong way! It would be easier if we go the other way. No, no, turn it, turn it. No, the other way, the other way. You set it down, we'll pull it apart, and then we'll reconstruct it back in the living room. My body doesn't work like that!
00:43:32
Speaker
We'll make it work like that! Let's go! Sorry, a 24 you said? Yes. That unfortunately is not going to allow you to get the chain out, however I will allow that to function as an aid of sorts, so Petra you'll get a plus two bonus if you attempt to escape. Grenadine, you have two actions remaining.
00:43:58
Speaker
Shit, I don't remember if I've used my gloves today. My healer's gloves. No, you've never used your gloves once. Oh, well, shit, dog. I'm gonna use my healer's gloves. Excellent, all right. So- On me? Yes, on you. Petra currently has full hit points. Yeah, you can't do anything. It's just my stamina that's gone. She's winded, but Remy's healing potion healer up to full. Oh, right, my bad, my bad, my bad, okay.
00:44:26
Speaker
shit what else do i want to do here what what what i guess i can try again to pull okay go for it athletics again this time of course there is multiple attack penalty in place there will be minus five so that's a total of 20 um which unfortunately is yet another failure wonderful you have one more action for my final action
00:44:59
Speaker
ah Would you say these are magical chains? Wait, do they appear to be magical? No, they are mundane chains that were affected by some sort of... bit the The creature was controlling them. The Velstrok was controlling them. However, the Velstrok is dead, so they appear to have returned just to their limp, mundane form. Gotcha. And then who's up next in initiative? That's Sogram and then Petra. Yes, Sogram.
00:45:21
Speaker
What I'm gonna do with my final action is I am going to use my pendant of the occult to cast guidance on Petra. Lovely. So Petra, you are now guided. So that brings us now to Sagrem. You are currently bleeding as you have a chain lodged through you. Yeah, I'll attempt to remove this from my... Go ahead and make an escape check. Athletics, acrobatics, and arm strike.
00:45:51
Speaker
athletics acrobatics or unarmed strike ah I should know this by now um athletics or acrobatics or unarmed strike you
00:46:19
Speaker
That's a 19 for that first check. 19. That is unfortunately a failure. Okay. I'm going to roll second one for an escape. I know I have slippery prey, which I keep forgetting what it does.
00:46:32
Speaker
does something. ah Yeah, I put in chat. it's You're able to s escape on them easily than others. Oh yeah, reduces your multiple attack penalty. Okay, three times minus four to minus eight if you're training the skill. Okay. So. So if you use acrobatics or athletics instead of your unarmed strike. Oh, I did not know that. I'm sorry. Well, no, no. So that wouldn't have applied to that first one. Cause that all slippery play does is affect your multiple attack penalty.
00:47:00
Speaker
All right. Okay. So if you use that for future attempts. Okay. I will use athletics for this future attempt. Okay. Go ahead and roll that with a four multiple attack penalty. Minus four. Okay. ah I'll just take this. Okay. Hold on. Minus four.
00:47:21
Speaker
I'm going to add a minus four to that. All right. It's going to uh, get a hero pointed. I love that natural. Yeah. Yeah. Minus four net penalty. total. It's plus nine, I guess. Right. That's 20, 20. That is unfortunately a failure. All right. You know what?
00:47:45
Speaker
99% of a fighters Fighters give up right before they would big so gonna do another one do it again with a minus eight It is count i just a Minus eight this is multi attack penalty be Rolling this, it's not gonna be great, I imagine. It's be 11. That is a critical failure, which just means that you can't try again, which you already weren't able to do. So go ahead and make your flat check against the bleeding as you take from that four points of bleed damage. All right, so 1d20, right? Flat check. 16. Doesn't matter. You would have succeeded, but there's still a chain launched in your body. Yes, so how many you take four, right? Four damage? Four, yes. Thank you.
00:48:37
Speaker
Okay. Emma Marie Mays, it is time. I just said okay. Marie. I know. I'm bothering you. We don't have time to bother me. I would like to get out of this chain. Okay. Pretty please. Go ahead and make your escape check.
00:48:59
Speaker
that's a 16 a 16 with the plus two for okay oh oh yeah that is unfortunately a failure but not a critical failure so you can try again if you want i'm gonna just try again okay now that is a critical failure so uh you cannot keep understand you have one action remaining Is this the Petra Dies episode? This is the Petra and Sagra bleed to death episode. Yeah. This fucking chain in the wall over everything else that I have nearly died from. I'm just going to scream.
00:49:41
Speaker
That would be that would be just so.
00:49:45
Speaker
So what do you want to do with your last action? I don't know what would be worse. You like you just straight up bleeding to death after all this time or Remy being the last original party member. That would be so bad. I would hate it so much. That would be objectively hilarious. Somehow, honestly, honestly,
00:50:06
Speaker
Through absence, let's be honest. That's fair. Mr. Rogers in a bloodstained sweater type. cra I'm going to take a healing potion off of my belt and just wait, I guess. OK, so you take your 2d6 points of damage. I'm not even going to have you roll a persistent damage thing. So you take 10 points of lead damage. Wow. All right. And that brings us now to Remy Raddington. What do you want to do?
00:50:39
Speaker
himself So I'm out of my potion. I could just use the other one. I think I'm gonna use the other one. Okay, so you force feed Petra a second potion? Yeah, wait, have we pulled the chain out? No, that's what you're trying to do. No, this is why this is still happening. Okay, so I'm going to give her another potion.
00:51:07
Speaker
Okay. Patra, you have been force fed another potion. I'm assuming it's another of the same type?
00:51:17
Speaker
No, I don't have another lesser potion, it's a minor this time. Okay, so that's what, 1d8? Yeah, 1d8. Okay. That is six points of healing. Lovely. and So that was two... point That was two actions, yes? Correct, you have one action remaining.
00:51:39
Speaker
The last one, I am gonna try to pull it out. Okay. The chicken. Here's the question. Do you wanna try to pull it out on your own or do you wanna try to help Petra pull it out? I will help Petra pull it out. Okay. So you prepare to aid. Does that mean that she might turn? No, it means that you use your last action to prepare to aid. Okay. Cool. Okay. Grenadine, you're up. All right.
00:52:14
Speaker
I'm going to feel surgery on her right now. Does Sogram still have his chain? Yes. yeah Yes. Yes. He's also impaled in the corner. All right. I'm going to use my mirror to put a reflection right there. Excellent. You do that.
00:52:31
Speaker
Okay, now this guy over here is going to try and assist Sagrem, try to pull that bad boy out. Okay, are are you readying to help or are you just trying it? I'm gonna ready to help. Okay, um so you have one action remaining. Now, may I use this guy right here to ready to help? You can't ready to help twice because you can only use aid once.
00:53:01
Speaker
because aid is a reaction. You could attempt to just pull Petra's chain out. I'm just gonna attempt to pull Petra's chain out then. Okay, go ahead and make an athletics check then. I'm just yanking you, chain.
00:53:15
Speaker
That episode episode title. That's a 13. That is unfortunately a critical fail. ah ah So you can't try again. That's it. Oh, thank God. So that is the end of Grenadine. Sagrem,
Removing the Chain with Aid
00:53:30
Speaker
you're up. Might be the end. I'm going to scream as loud as I fucking can as I rip this chain out of my chest. I hope your self-affilling prophecy will happen you right now, but we'll never know.
00:53:47
Speaker
26! 26, that is a success. ah Plus, Grenadine's attempt to aid, which I forgot to have him roll for, but it's fine because he succeeded anyways. So you pull the chain, no longer grabbed, and now now have the ability to possibly ah stop the bleeding. You know what I will say? Grenadine, I can have you attempt to make a medicine check as your aid to it give him a bonus to stop the bleeding.
00:54:17
Speaker
You know what? I will do that. right I think that's a great idea. i was and actually i was actually 27. 27. Okay, I'm gonna call that a firm success. So that is going to be a plus one bonus to Sogram's attempt to stop bleeding. Is that the next attempt or? Actually, you know what? I'm gonna, I keep forgetting how Persistent Damage works. You can just make a flat check now. I'll make a flat check now. At a lower DC. At a lower, I'll make a flat check now for lower DC. 40.
00:54:55
Speaker
14. That is a success. You managed... You and Grenadine combined managed to stop the bleeding. Thank you, brah. And you don't even take any damage that time. Yay. Thank you. So, you have one action remaining. Those two actions are one action.
00:55:10
Speaker
two actions sorry yeah it's like ah the second sock right it's always ah it's always disappearing behind the laundry ah one action run over and I'm gonna try and rip the chains out of Petra okay go ahead and roll athletics with multiple attack penalty okay is it do we get a minus four because of it's that only myself I think that's only yourself okay i have this I'll just do it on our attack roll because same penalty. Because this isn't technically you escaping. This is you just sort of doing a thing. got it That's gonna be 25. 25. That is a success. So you managed to wrench Petra's chain out. That's right. Okay. No.
00:55:59
Speaker
Don't worry. It doesn't look too bad. Ah, fuck. It looks pretty bad. It looks really bad. It looks really bad. I'm sorry. That was... I ran and I ripped. Oh, yeah. Nevermind. So that is the end of your turn. That brings us to Petra.
00:56:17
Speaker
I am going to go ahead and use chromatherapy.
Remy's Unconventional Medicine
00:56:21
Speaker
Excellent. Using my torch on green to help end persistently damage, hopefully by lowering the DC. Do you want to, so you can either make the check now, or you can wait for the lower DC.
00:56:37
Speaker
I think I'd like to have a lower DC. Okay, so your DC is lowered to 10, go ahead and roll.
00:56:46
Speaker
as you take eight points of bleed damage. I'm gonna hero point that. Okay. That's just worse. Alright, so Petra is still bleeding. ah Remy, I will allow you the same thing as Grenadine since you were already readying to help. You can attempt a medicine check ah to see if you can help staunch Petra's bleeding. You know what? I will do you one better if I am allowed to do this. I am going to cauterize the room with gunpowder.
00:57:19
Speaker
make a firearm lore check. We're gonna, I'm gonna have you make a firearm lore check instead of- You know what? That is fair because I don't think I've ever had to do that before. You haven't and I think this is fun. So go ahead and make, go ahead and roll that firearm lore. Oh boy, that is a 25. 25, okay. So Remy just runs over, says, shut the fuck up. And just takes the- I have a cloth in her mouth to keep her quiet.
00:57:49
Speaker
Yeah, you you put a cloth in her mouth. She cannot figure out if it's a dirty sock or not. That's just like what the hell is happening. Remy takes the takes the ah like his powder horn just dumps a bunch of gunpowder in your wound Petra. And then before you can even react, he just takes the flintlock mechanism and just pulls the trigger causing a spark and you are hit with shooting horrible pain as ah no The bleeding appears to be done.
00:58:23
Speaker
there go fixed up was like john you the ga You ripped the gag out of your mouth. you all get 80 experience points for that hell yeah and i am now level five remi rattington that's too much power bring him back down agree yeah oh my okay i'll do that remi just goes reverse he's he's benjamin button in in regards to leveling
00:58:55
Speaker
I just get to a certain point and then I go up and then I just go right back down. Oh my god. Between levels three and four. So yeah, there you go. um Combat is over. Make sure to update your XP totals. And here you are in this room. Are you okay? No, no. Yeah. Oh gods. I take the cloth out of her mouth. I put in my bag.
00:59:24
Speaker
And I just go, and I just give her a thumbs up with a shit eating grin. I go, you're welcome. And I will walk away. I mean, I'll be honest. You say that my life might be the worst thing to happen today. Now here's the question, where does Remy go?
00:59:39
Speaker
yeah in the pit He didn't think that through. So it just kind of walks over to the corner over here. Okay. So the path that you did there just highlighted the corner of the pit. So you do walk over the pit. um And as you do, I need you to make a, I need you to make a reflex save as the, I think it's reflex save, right? um yeah Preacher inside. That's a 28.
01:00:05
Speaker
Okay, as the pit just, the grate just root collapses under you and you begin to fall. um However, ah you are able to grab the edge, which avoids your falling, but as you like grab onto the edge, you hear something and you all look up and see that there is a winch mechanism that was connected to the pit that is now falling from the ceiling directly at Remy's head. So Remy, I need another reflex save. Oh, God.
01:00:40
Speaker
level five immediate death yeah right that'd be so fucked up uh that is a 25 this time a 25 that is just barely a success so you will take holy shit you'll take half damage oh my god so let me go ahead and roll that uh remi takes okay i'm glad you got half damage because that's uh that's going to be Um, if I could do some math, that is going to be 11 points of bludgeoning damage as it slams into your back. Um, you know, somehow that wasn't as bad as I thought it was going to be. but yeah because you're damn eagle I want you, because I want you to realize that was half damage. ah run So I want you to just 23 actually is what I rolled. Um,
01:01:37
Speaker
Yeah. So you, you managed to hang on. Um, and, uh, Yeah. yeah So Remy, I'm assuming you pull yourself out of the pit. um over here Help him out of the pit. And as soon as he's on solid land, I'm going to lay a hand on his shoulder and say, I said one thing before we entered the room.
Humorous Misstep and Blame
01:02:00
Speaker
Don't step on the grate. It's not secure.
01:02:06
Speaker
I didn't see it. I blame cataracts.
01:02:13
Speaker
So, what now? Well, I'm fresh out of resolve points. I don't know about anybody else. DM, what time is it? ah You don't know, because you're in the middle of a fucking lighthouse. I have a feat that... ah that that that that the No, i now we've all got feet.
01:02:37
Speaker
I was gonna make a punch line. I was gonna make a punch line. I was gonna make a punch line. Not allowed. So what are y'all doing? Did we just call it a day and go back? That one doesn't seem too bad.
01:02:57
Speaker
Yeah, get a drink. By the way, is there anything on the body on her body that that thing was? Yeah, is there anything in this room? Oh, good call. Chains and nothing else. There's chains, manacles. That's it. not Nothing worth it. Disappeared. This appears to have been a place where something either something very large or a lot of small things were held. Oh, I see. I don't want us. Yeah. Lovely.
01:03:29
Speaker
yeah and this the the blue lady was 100 not the prisoner she was definitely the warden i see how they getting the food down here to eat they like can't imagine being down here for like a decades without food like an ecosystem down here
Petra's Fungal Rot Dilemma
01:03:50
Speaker
something like that conversation on the way back to town yeah let's do it I I I slapped the face of the viscerate corpse and head out you slap the corpse and you all begin heading back to town ah so I
01:04:10
Speaker
You get back to town at what you think is around 10 p.m. Well after 10 p.m., quarter past 10, we'll say quarter past 10. I will admit though, one thing. I totally expected that to be as big as five. Something of note. Petra, as you guys are leaving, something feels a little off in your body.
01:04:39
Speaker
So you are sickened, as you feel like maybe inhaling all those spores wasn't a very good idea. Aw, fuck me. So you believe you've contracted some sort of a disease.
01:04:57
Speaker
I'm gonna go see Rin. You're all right, you look a little... I don't want to say blue, but you kind of do. thought you' were going to say green around the gills Ugh. Honestly, is you do look a little blue, and a bit green actually. yes okay well you should yourling fungus and being impaled with chains will do that to you I actually probably say Doctor 2 about that.
01:05:29
Speaker
Okay, so you all head to Ren's I'm assuming. Yes, everyone tells me otherwise. um So you arrive at Ren's and upon walking in she's like, what the fuck did you do now? I will say, you know what, I will give you this. It is far later in the day than I would have expected from you.
01:05:54
Speaker
Hey, there was a big skeleton thing and it nearly killed us. And then it was a chain woman. Uh, she impaled me and, uh, then I inhaled some spores. So, well, actually that's a little out of order. It doesn't really matter, but, uh, yeah.
01:06:23
Speaker
Is it just you who is diseased? I think I'm the only diseased one or or any of you diseased. I don't think I can catch diseases. I think I mean, I got impaled by chains, too, so I might want to get that checked out. You're right. I'm fine. No, I didn't say fine. I actually am fine if I spend a resolve point. OK.
01:06:53
Speaker
Okay, so she's going to cast Remove Disease in an attempt to counteract this. um And let me double check, counteract.
01:07:23
Speaker
Okay, so we're gonna say that that is going to be a firm success. um So,
01:07:45
Speaker
oh, yeah, yeah, is going to say, well, unfortunately, This is definitely a severe infection. I can try again. Give me a moment. And she is going to try again for the course of another 10 minutes.
01:08:11
Speaker
um That one was worse, so still was a regular success, which unfortunately, Rin appears unable to treat this disease.
01:08:26
Speaker
That's not what you want to hear. oh Should we go to the... Shit, what is it called? Is it Dawnflower? Dawnfeather? I forget what it's called. Sorry. la Should we go to the Dawnflower Library? Get that. Look that.
01:08:41
Speaker
I doubt they're going to be able to give you much help in that regard. Oh, I mean, they can try to treat you in the same way that that I could. But that is going to be overall a. A difficult that is going to be a time consuming thing. You have a potion to share disease or no, no, not at least not one that would be more effective than my magic.
01:09:12
Speaker
Do we know what disease I have or am I just diseased kind of vague? Well, you said it was from fungus, so probably fungal rot. Oh, awesome! i what What do I do?
01:09:36
Speaker
every day to use my magic to remove it, which so far has been unsuccessful. Or you could
01:09:57
Speaker
So the treat disease action ah is eight hours at a time. I have to spend eight hours treating this disease? Yes, you or somebody else has to spend eight hours treating the disease, at which point you make a check
01:10:25
Speaker
I mean, I'm training medicine, but that's just first aid.
01:10:39
Speaker
I've got some significant medical training I could if I remember correctly, this disease advances by the day. Oh, so yes.
01:10:54
Speaker
If I remember correctly, each day you will get slower and sicker and eventually you will fall unconscious and then you will die. Okay, cool. So this is like kind of a right now sort of problem. Yes, a little bit.
01:11:14
Speaker
Cool. on high Can you try again? Or what's i what's kind of our... I am unfortunately out of third rank spinns for the day. Awesome. Cool. Which also means no more healing. Yeah. Sounds good.
01:11:31
Speaker
I guess I'm gonna try and treat my disease. I suppose you could attempt to you could attempt to go to the Donflower Library. and At the very least, they can probably help you with treating your disease if they don't have access to don't know what your plans are for the night, but I'm gonna go hit the library.
01:11:57
Speaker
Okay. Okay. Should one of us be with you just in case.
01:12:08
Speaker
Yes, no baby soap? Who are you asking? I'm everybody. I'm just asking the party in general. I slightly turned to Remi. Three, two, one. I couldn't understand me. Remi doesn't respond because he has dementia.
01:12:26
Speaker
What? I think the Eld, I think the honor of the Eld actually might be a little bit... What? I make sense. What? I'm just going to start walking in. If someone follows me, that's fine, but I'm literally just going to leave. I watch, I watch Petra leave. What? Well, she'll be fine. Drinks. Yes, actually.
01:12:55
Speaker
Yes, I would like to drink. I hear that perfectly. OK. Of course. Of course. Right after my own heart.
01:13:06
Speaker
It's not good for you. I say we go to the bar to drink. OK, so you so the three of you had to drink while Petra goes to the library. um I can I can set the map tonight and it'll look fancy. Ooh.
01:13:23
Speaker
So, um, so let me real quick, uh, look up the spell casting service. So, okay. So Petra, you are, well, actually first and foremost, what bar do you guys decide to go drinking at? Do you head to a rowdy rockfish again?
01:13:42
Speaker
Yeah, it's the dwarven place, right? Yeah. It's the vibe. Yeah. OK, so y'all head to the Rowdy Rockfish. Petra, you head to the Dawnflower Library. um It appears quite ah empty right now at 11 o'clock at night. Fair enough.
01:14:03
Speaker
um But you do still see lights on inside. Cool. In I go. OK. uh the door appears locked i knock on the door you knock on the door and after a moment some you hear
Failed Treatment Attempts at Dawnflower Library
01:14:28
Speaker
as the door opens and on the inside is fandy hello what can i do for you sorry to bother you i um appear to be diseased and rin
01:14:42
Speaker
was not able to help. Okay. All right then. and what What disease is it? As she opens the door and motions for you to come in. Fungal rot. Oh, that's a nasty one. Okay. Oh yeah my gosh. and Fast acting and everything. Okay, let's set you down and let's see what we can do here. Are you looking for spell casting services or just for us to help take care of you?
01:15:09
Speaker
ah We can start with spells. and If it doesn't work, then we'll just... ah go You know, it looks like you've had a long day. So at the very least I can try doing some spells. And if that doesn't work, then we can we can move on from there.
01:15:32
Speaker
and Okay, so and this is ah unfortunately going to have to come at a cost because a that's, you know, ah we got to keep the doors open and the lights on. Yeah, I really don't care. I will, I will pay you. Okay. 18 gold. Excellent. Take it. Just all right take it. She takes it. All right. Let's see what we've got here.
01:16:00
Speaker
Just a moment, please.
01:16:17
Speaker
unfortunately that um oh no that didn't do it yeah this this is a real nasty case of fungal rot
01:16:33
Speaker
So i here's what I'll say. Either you can keep you can keep paying us to keep casting this. I mean, there's there's one or two other clerics in here who would be able to cast that for you. Alternatively, we can you look tired. They can give you a bed ah sick bed and try to take care of you for the night and see if we can help at the end of that. Let's see how that goes. OK, let's go with that.
01:17:03
Speaker
So she leads you to a bed. It's a surprisingly comfortable little sick room that they've got set up here for you. itself is, it's a little small, you know, it's a twin size bed. But the mattress is good and comfy, so.
01:17:31
Speaker
You, uh, you sat down and eventually managed to go to sleep. The rest of you are drinking the night away. Is there a rock by the rail? Sure. Fuck yeah. We gotta get some of this to Petra. This cures any disease.
01:17:57
Speaker
What time do you think you all would go to bed? What time did we leave? What do you mean, what time did you leave? What time did you leave gauntlet? Yeah. You left gauntlet at like, you you got back to Atari at quarter past 10. It is now 11.15.
01:18:24
Speaker
It is very late. I feel like we'd stay out a little past that. Yeah. He stands towards midnight or so. Yeah, how much do that deserving cost including rooms for everybody? Um I'll just keep it simple. I don't want to look it up right now. Um, I'm just gonna say a total of like six gold six gold for everybody Sure Considering grenadine, I'm assuming isn't actually drinking anything Uh, no, he is not
01:19:05
Speaker
buy a drink. I take one sip. I put it down. i just like I just like sit there and I absorb it.
01:19:14
Speaker
and then and then like they look over and they go like they go like you okay and i'm just asleep i am sitting upright at the bar stool asleep so in that case we're gonna say five gold um for sure because that's a lot of money the stout is still in my hand too by the way we're gonna we're gonna go with uh if remi's only having one drink then i'm I'm going to say that Sagram could probably may manage to use up 15 gold or not 15 gold, 15 silver he asked, and then it sounded like you automatically tripled the price. Yeah. um You don't you don't bargain with the GM, right? No haggly here. Well, you know.
01:20:09
Speaker
So you all go to bed, Petra.
01:20:21
Speaker
door to your sick room
01:20:34
Speaker
How am I feeling, Cam? You're still sick and one, so not really much. Well, I'm still sick. Yeah, you're not feeling great, but you're not feeling too much worse than yesterday.
01:20:45
Speaker
Okay, all right. Well, we're going to give this a go. So, just relax and hopefully this will work. like So.
01:21:08
Speaker
Okay. All right. So we weren't able to make that, we we we weren't able to make it better. We weren't able to cure you, we were able to help it strengthen your immune system a little bit. So here are your options. Either you can go about your day and just you know come back and hope that you can fight the disease off, and because that is entirely possible. You might be able to fight it off yourself.
01:21:40
Speaker
and But your other option is to stay here. And basically every few hours we try this, we we come in, we see how you're doing. We check your progress and we try again. When would the first interval of that be? So you, you managed to feel the sickness start like right as you were leaving gauntlet at like 9.15 approximately. So.
01:22:13
Speaker
You would imagine around nine o'clock or so ah tonight is when you is when you would get another save against your disease. I was more asking when would the next interval of them coming to try again be? Oh, eight hours from now. Oh, eight hours from now? It's every eight hours. Okay, well, let's go about my day. Okay. Okay.
01:22:41
Speaker
And of course, you can always try going to Ren again, and you can always try coming to us for spell casting services. Just, we want you to get better, okay? You've done a lot for this time. We want you to stay alive, preferably. Appreciate it. All right. All right, I'm gonna go see if I can meet the lads at Ren's. Okay, and just a note that ah as you are sickened, that means you cannot consume anything. No food, no potions.
01:23:10
Speaker
These are my concerns, yep. So the rest of the lads, you wake up around an hour later.
01:23:19
Speaker
And yeah, Petra, I'm assuming you would have gone to meet them at the at the end. I guess so, yeah. Or would you have gone to Rin's? I was going to go to w Rin's to go there. Petra goes to Rin's. I'm assuming the rest of you also go to Rin.
01:23:35
Speaker
Yeah, I bring some rock brighter ale for a true you make you sleep at the bar counter Remy is dragged by Steve to rinse. I'm a slow I remain asleep the whole time Yes, you do. Yes, you do. Of course you do. Why wouldn't you? So, yeah, y'all are Ren's now. Patrick, would you have wanted Ren to try again? Because she still has, she's she's gotten the magic back for the day. Okay, so Ren's gonna try again.
01:24:06
Speaker
um Oh. Oh. Is it a natural one?
01:24:18
Speaker
Yes. Can I hear a point that? Well, it doesn't actually do anything. It's just a fail. Oh, okay. Yeah. Immediately kill your patient. No, it's a counteract check. So I turned into a mushroom and have to play the rest of the sessions as like a mushroom person. Yeah. Yeah. So Rune is like, okay, so here are your options. Either I can try this again up to two more times, but I will no longer have any more healing for the day.
01:24:48
Speaker
And that would basically be it.
01:24:54
Speaker
Or you can just keep going about your day. It's up to you. Well, I don't want to go into gauntlet if I'm not able to try and heal myself with potions or anything. So you want me to make a try again?
01:25:36
Speaker
And y'all can restore all of your stamina, by the two to eight hit points to you, Petra. And Petra, you finish patching yourself up as everyone walks in.
01:25:57
Speaker
Petra, are you okay? No, I am still diseased. Thank you for asking. Yeah, oh god. I got some rock by a portal if you want it. There's literally nothing on Earth that sounds less enticing than that.
01:26:23
Speaker
to identify some stuff for me? Uh, and then I'm going to put the unusual purple liquid, the unusual glowing green liquid, and the unusual liquid on the counter.
01:26:45
Speaker
right, let's see. She starts with the purple liquid.
01:26:56
Speaker
Unfortunately, I don't know. This is not my forte. I have the alchemist supplies to sell them, but I'm not very good at this.
01:27:34
Speaker
case, can I go ahead and buy a set of alchemist tools?
01:27:41
Speaker
And can I go ahead and buy a cantrip deck? Sure, just a moment. So an alchemist toolkit will run you three gold. So then it's been added to your inventory. And then a cantrip deck. Are you doing the full deck or the five card? Let's go full deck. Okay. Cantrip deck. So that will run you 20 gold.
01:28:17
Speaker
the ones in the core rulebook, but I'm going to say that you can that you can just cast 24 cantrips from it. Whatever you want.
01:28:28
Speaker
So, there you go. but I will say you can there's only one of each cantrip in there, so once you cast a cantrip from the deck, you can't do that again. You can't do that one again, so make sure to keep track of that somewhere. All right, is there anything else?
01:28:48
Speaker
How much are the you know the bottles of oil for Buddy Boy over there?
01:28:59
Speaker
of unlife and let's see well a minor oil of unlife is going to be four gold am lesser is going to be 12 moderate 50 a greater 400 and major 5000 okay i want to buy two lesser and a minor okay so that'll 28, right? 28, yes. So I've added those to your inventory. Okay. Yes, I know I'm encumbered. I'm going to start- No, you're not, you're not encumbered. You're not encumbered yet. Oh, I'm not? No. Oh. Not quite.
01:29:50
Speaker
Okay. All right. Anything else?
Quicksilver Mutagen Discovery
01:29:57
Speaker
Um, no, but I'm going to try and identify these unusual liquids in my inventory. Okay. Excellent. So, um, I got it. I'll give you my, uh, I'll give you my unusual silver liquid. I just have. Excellent. So each one of these is going to take 10 minutes to try to identify. So which one do you want to start with? Let's start with the silver.
01:30:23
Speaker
Okay, you start with the silver one. That is in Sagram's inventory. So go ahead and make a crafting check, please. It's a 26. 26. Alright, you successfully managed to identify this using your new Alchemist supplies as a Quicksilver Mutagen. oh um So when you drink that, it gives you a plus two bonus to acrobatics, stealth, and thievery checks, as well as reflex saves and dexterity-based attack rolls. You also get a 10-foot bonus to your speed, ah but
01:30:59
Speaker
You take damage equal to twice your level and you can't recover hit points lost from that while you are affected by the mutagen. And you take a minus two penalty to 42 saves. Wow, that seems like a real mixed bag. So, Sogram, do you want to keep that? It's not mine, no. definite it It's a detriment to me at this point. Does anyone want the Quicksilver mutagen?
01:31:28
Speaker
with our honored elder. Sorry, what was that, Jacob? You were full of static. I said, I think I'm good. I was going to ask if they honored elder like this. Am I still full of static? You are, but it's fine, but I heard you. OK. You don't know what you're saying? I was going to say the honored elder, the most dexterous members of the party, wants it, but I guess not. Grenadine, do you want it?
01:31:55
Speaker
Fuck it. I'll take it. All right, renadine you take casually toss it out. There you go. um Related, is anybody an expert in thievery?
01:32:13
Speaker
Because nobody's even trained in thievery. So I know I'm going to sell this sneaky key then. We are all good boys here. So there's no reason to steal living on a slide. It's in my consumables under my top healing potion. I found it. I found it. OK, so that'll be 22 gold to you.
01:32:37
Speaker
At times. All right.
Purple Liquid Identification Failure
01:32:39
Speaker
I would like to try and identify the unusual purple liquid. Excellent. Okay, go ahead and make a crafting check.
01:32:50
Speaker
That's an 11. An 11. Unfortunately, you weren't able to do it this time, but you can try again. Let's go to the unusual green glowing liquid first. Okay. Make the crafting check. 17. 17. You fail once again, but you can try again if you'd like.
01:33:11
Speaker
love that for me ah let's try the unlabeled unusual liquid okay go ahead and make a crafting check it's a 13 okay so I've failed on three in a row yes all right uh maybe we just gotta go to go call fucking day on this Okay, you can try again on all of those. I mean you are I know I know i I'll fix it. I'll fix it later. I did Yes, I'm still sick. But unless we want to sit around it like fuck around here for like 16 hours as we just wait for something to work. There's nothing okay this seriously if you can't consume any potions Is it possible for us right I'm the only fucking person who could use the he I was gonna say
01:34:10
Speaker
deal with my stupid recovery. It's not your fault, right? go back to the Dawnflower library, like, okay my companion sent me to go get treated. Oh, that's probably a good thing. Uh, so, uh, do you want to try to identify alchemy while you're waiting? Yeah, let's, let's fucking can identify alchemy. So before we, before we get to that, um, what does everyone else want to do with their day? Uh, oh God, that's a good question.
01:34:42
Speaker
I don't know what I want to do with my day. What what ah what else is on our agenda? what What other side quests do we have to right.
Exploration and Mystical Discoveries
01:34:59
Speaker
Let's check it out. So, ready? Do you also want to go to the house? Yes, I've also given you very strict instructions to not injure our ghost residents. Okay.
01:35:18
Speaker
the map set up here um so uh there we go is a beach side property or Well, not beachside. It is on the beach. um Unfortunately, it is quite rundown. Definitely has not had anyone living in it in a very long time.
01:35:54
Speaker
And ah yeah, they as you like sort of creak open the door, you encounter quite a few very large spider webs as you go through.
01:36:10
Speaker
And as you keep going, something else you encounter is a small, what appears to be a small snake with wings flying around the corner.
01:36:55
Speaker
all the spiders. You can just see the malice
01:37:09
Speaker
He does not answer. Okay. I'm Earl by the row. Um, can I tell, can I tell what this thing is? Go ahead and make it. Remy, Remy mutters to himself. I look forward to seeing this name on a gravestone. Oh my God.
01:37:31
Speaker
Grenadine, go ahead and make it, make a check to knowledge of your choice. Holy shit. yes uh he says this under his breath i don't think anybody else would hear this and wow 15 15 uh yeah you don't fucking know you've never seen anything like this before you don't think jacob did you want to try i have no idea uh sure but i don't think okay where where is esoterical oh you don't have esoterical uh make a recall knowledge of your check
01:38:07
Speaker
beautiful Arcana, Nature, Occultism, Relation. Which one? I'll do Nature. Okay, go for it. Oh shit, that's fucking, oh, is that a 16 or is it a 19? That's uh... I can't, that's right now, it's 27. 27, you know what this thing is. This is a type of coatl called a scallowing.
01:38:35
Speaker
um They are genuine Generally somewhat mischievous, but friendly little guys. um Yeah, they're small, only around two feet long. um And yeah, they're ah they're pretty rare, but you know. Yeah, not evil to your knowledge.
01:39:10
Speaker
to my knowledge. I mean, you know, it's a it's a living being, it can do what it wants. But typically, from what you're aware of, you would probably actually have a few of these ah flying around the school, to be entirely honest. They're, yeah, like I said, mischievous, but friendly.
01:39:33
Speaker
So they're and definitely a little self centered. Yeah, they're mischievous. And I see them running around a school lot now. I'm kind of working my way backwards here from my conclusion, but, uh, Remy being the headmaster of a school would naturally ah hate things that are, that are mischievous, especially in a school setting. So, so Remy is so Remy heard that voice and and just got like a flood of flashbacks from his time for like all the times that these fuckers have like clogged a toilet or some shit.
01:40:09
Speaker
He just heard that voice and was like, I fucking I am going to kill this thing. it ye Um, by the way, what is happening to that Academy or other headmaster has been gone for like, um, like over a few months at this point, right? Probably doing much better than it was. Honestly. Yeah. Like at this point, they, they've just, they've started cutting administrator positions left and right because they're like, wow, you guys all are useless. Um, so, uh, did he get fired and not realize it?
01:40:55
Speaker
You know what i'm I'm making this I'm making this I'm making this more When Remy left he left a sticky note on the chair that says whoever I find sitting in this seat will be shuffled i i i I have an idea for my next character. No, I'm kidding. So ah yeah, this is Oli, the scallowing.
01:41:25
Speaker
So yeah, you... continue all these sort of shows you around he shows you the bedrooms he shows you his room which he makes very clear is his and nobody else's she doesn't see the kitchen the dining room it's pretty nice spot um He does point out one room at the end of the hallway, which he's like, and I don't really go in that round. That's where, that's where the ghost lives. Or well, lives and prophecies. Sir, I don't really go in there, but you can if you weren't. That's up to the lower.
01:42:29
Speaker
Flashes a glare at Remy. Remy is still just shooting daggers at this thing.
01:42:42
Speaker
She hasn't even blinked. Oh my god. You feel your eyes drying out. As you feel your eyes drying out, as this thing turns invisible and leaves.
01:42:59
Speaker
So what do you want to do now that you're... It follows it. Its eyes follows it out of the room as if they can still see it.
01:43:09
Speaker
so just as ah just as a way of calling it's bluff you have you have a run of the place and that means you also have access to the party what's in the what's in the stash i tear it open um well a book a set of healer's tools repair kit a couple of other tools like gardening tools, fishing tackle. There's a smoking curve. There's a smoking elven curve blade in here. Gods. No, there isn't. Oh, yes, there is. There is. What the hell is this? What the hell is this? at the smoking elven curve blade and you...
01:44:03
Speaker
You swear to god this... You recognize this. This weapon that should be impossible. I think I've seen one of those down in the dungeon before. I, uh... Or maybe it wasn't in the dungeon. It was, uh... I certainly fought someone with something one of it with... What was I using? I've seen it somewhere. That's all I remember. That's all I know. Fair enough. I could get the enchantment off it.
01:44:35
Speaker
Grenadine, you have the feeling that you remember that this kind of weapon shouldn't even be able to have
01:45:00
Speaker
They're always, I think it's long swords,
Enchanted Elven Blade Discovery
01:45:03
Speaker
what are they? Yeah, they're always long swords. Smoking swords are always long swords. So you don't know how the hell this one is an elven curved blade that clearly was re-enchanted. Like it was, it's clear that somehow a smoking sword's magic was put onto a regular old elven curved blade. I don't know how this ah weapon came to be, but ah shouldn't exist, not just because it's smokin', but smokin' swords like this, uh, to be built a certain way. Seems like, uh, there's some foul magical play here. I thought it is. Dang. I don't wanna use it. No, that's- that's scary.
01:45:53
Speaker
Put it back down. Back in the stash. OK, you put it back in the stash. There's also a sturdy shield.
01:46:03
Speaker
Yeah, that's that's all. Whispering reads. What's this? You try to identify it and if you'd like. I think it's a book, right? It is a book. What first book? Very, very happy book. Um, vibe check. Hold on. I'm checking to see if you even.
01:46:28
Speaker
I'm trying to see, it doesn't even say what language it's in. Well, yeah, it looks to be, yeah know if you're if you're going through the first 10 pages, you you feel ah feel yourself
01:46:48
Speaker
You feel yourself absorbed by it almost. And like before you even realize it, you've spent 10 minutes reading through this book.
01:47:00
Speaker
And yeah, so you you feel like, huh, huh. You know a little bit more about, you feel like you know a little bit more about Nimbloth, the empty death and her creatures.
01:47:18
Speaker
Right, I feel like I know a bit more of a nimble off. Yeah, a bit more about creatures. And emptiness enter your heart for a moment. Almost as if you've been
01:48:00
Speaker
around anyone else notice this uh i would say everyone else will probably have noticed you sitting and reading the book
01:48:23
Speaker
Thogrom's gonna gently walk away from that book. I'm sure if it's just him feeling it unease or if something supernatural just happened to him. He's not gonna faint too much about it.
01:48:40
Speaker
What else is everyone doing? That's a good question. What else is everyone doing? Well, we've been explicitly told not to talk to the ghost.
01:48:51
Speaker
myself, being almost a ghost, would like to go speak with the ghost. As you do, sorry. I didn't say don't speak with the ghost, I said don't kill the ghost. um I actually also need, I need Sagram to make a will save, actually. A will, oh dear. I forgot about that. I had ah had to, how did you do some research? Oh yeah, 18. 18, that is a, that is a failure. So. Okay.
01:49:21
Speaker
You are stupefied too ah um for the next 24 hours. Oh my gosh! As you feel extraordinarily paranoid, you are convinced that somebody is watching you from the other side of death.
01:49:41
Speaker
I'm gonna see what stupefied does. Stupefied, hold on, I'm adding it. Stupefied 2, so basically you take a ah penalty to all mental checks in DCs um and attacks and everything equal to the condition's value. so you Right now, you're taking a minus 2 penalty to all of your mental abilities. um And if you were a spellcaster, you'd have to make a flat check in order to actually try to cast the spell. But you're not.
01:50:17
Speaker
Would you have left the whispering reeds in the party stash? to talk to the ghost.
01:50:43
Speaker
Seems like a little bit of a faint blue color to it. You can feel the air is a little bit colder.
Ghostly Encounter: Finley's Story
01:51:33
Speaker
There we go. Hello? Ah, greatness. Who are you?
01:51:45
Speaker
My name's Grenadine. I was told there might be a ghost did you, uh, come
01:52:19
Speaker
never is. her eyes sort of dart to the corner of the room. Before going back to you. What's in the corner of the room? Nothing.
01:52:41
Speaker
Now that you can tell at least.
01:52:46
Speaker
Is there something in this house that's keeping you bound to this plane? Make a diplomacy check. May I use my undead empathy as part of
01:53:10
Speaker
18. 18. I'm gonna take off my helmet.
01:53:31
Speaker
more like me than i thought even Yeah. And she sort of... floats off the bed and over to you for a moment, puts her ghostly hand up to your worm covered skull. And Grenadine, this is probably the first time you've taken your helmet off in a while. So you realize at this point, there are currently worms covering your entire skull as if they're a layer of muscle. And you sort of realize also that these are these worms are beginning to cover your entire body as if they are a layer of muscle.
01:54:12
Speaker
Well, they take their hand away. My name's Finley, by the way. My grandma was a great, great warrior, great adventurer. And when she died, she gave me her sword.
01:54:37
Speaker
and told me to live a life like hers well she didn't tell me that but you know it was sort of implied by me getting the sword and uh i i i tried but i ended up here just i guess yeah like i said i drowned at sea never lived the life of adventure that i wanted
01:55:04
Speaker
Uh, what did you say her name was, Finley? Yeah. Would I be able to put my hand on my shoulder? on On her shoulder, I mean? Yeah, you put your hand on their shoulder. You can put your hand on their shoulder. It's sort of, you can feel it start to begin to pass through, but you you take your sort of connection to the undead. you You're able to, your bones are able to touch her, but the worms go through.
01:55:31
Speaker
You didn't just try. You did. You may not have satisfied yourself, but I know you satisfied her.
01:55:44
Speaker
I know what it's like to be bound with the unfinished business. I feel as though I'm being
01:56:01
Speaker
Holding a million different directions, a thousand smells that I can never name. Something keeping me here, but I don't know what it is. Every time I get a hunch, it shifts. So I know what it's like to be stuck among the living with a regrets.
01:56:23
Speaker
Making a policy check.
01:56:29
Speaker
Ah, 14. 14. I don't. I don't think. I don't think our fates were quite the same. You're still going out and. I'm assuming at least by your armor and. The weapon on your back that you're still working, you're still. Doing and. I can feel there's something different about you.
01:57:10
Speaker
I don't know anything about the tower.
01:57:15
Speaker
Look at you. I think you're the only undead around here that, uh, has escaped its infernal grasp. Maybe, but I haven't escaped the grasp of this room.
01:57:33
Speaker
Tell me. I don't know how long I've been here at this point.
Legacy and Promise
01:57:37
Speaker
Is it the room that you're bound to or is it the sword? I don't know. I guess maybe the sword.
01:57:55
Speaker
How would you like to do some more fighting?
01:58:07
Speaker
I'm going to, uh, pull my, my own sword off my back. I have a, uh, connection of sorts to some weapons. I think it may have to do with my, uh, state of being. Something about spirits or other. I don't know if it's just this sword, but if I could take yours with me,
01:58:38
Speaker
I'd like to. Make a diplomacy check.
01:59:00
Speaker
We would. That's... That's much better than it rust into pieces here in the camp. And finally, we're not just going to use it. We're going to get to the bottom of the tower. And with your strength and your grandmother's sword, we are going to slay Bal'kora and save Autarii. We're going to be heroes.
01:59:52
Speaker
You know, I walk on over to the floorboards and I gently pry it up and wrap my hand ah around the hilt of the sword.
02:00:07
Speaker
You actually, you also find something else in there. You find a leather pouch, which appears to contain 120 silver pieces. Oh, so go ahead and add 120 silver to your inventory. And then I'll describe the sword to you.
02:00:36
Speaker
a type of metal that's particularly effective against certain creatures like fae and you look at it at the blade there's faint etchings of lightning across the blade and you recognize as well there appears to be a potency rune a plus one potency rune on it as well
02:01:27
Speaker
grandma, she was a Pathfinder agent, so she got a lot of cool things like this in her day.
02:01:46
Speaker
So... With this sword. Oh, a thunder move over to bed.
02:02:06
Speaker
lie down and fade away you daylight color you gain 60 xp for that wow okay um
02:02:34
Speaker
And yeah, you also now have the spark blade, which is a level three short sword. holy It's a plus one cold iron short sword and you can activate it as an action. um So you spend the app, you spend one action, you point the blade at a foe within 30 feet of you and you shoot an arc of lightning.
02:02:51
Speaker
um That's fucking awesome. Which can hit two creatures at once. um They make reflex saves and can take yeah basic reflex saves against 2d4 plus four electric damage. And you don't even have to invest to it. Wow. Damn. So. Oh my goodness. You now have the spark blade. All right. Yeah. Well, I would like to spend the rest of my day ah Uh, not investing it in it, I suppose, but, uh, making this my implement. Okay. Yeah. You do just that. I, it it just says I need to spend the day with it. Yeah, that's fine. So you spend the day with your implement. Uh, Remy, what are you doing doing during your day? Um,
02:03:47
Speaker
during my day, you know, what I'm going to do those stuff to the training thing. You do still have to do the drink? I do, and I have one day left. I wonder... Look at that! I wonder... I will be shooting holes in the room wall all day.
02:04:06
Speaker
Well, actually, you're at the house still, so you can, you just, you set up a target. You set up a little firing range for yourself. I got a firing range for myself. I don't have to shoot holes in walls anymore. does yeah There's nothing saying that the that the bullets won't go through the targets and into the wall. but Oh, that's fine. Because of course, for me, sets up the targets against the house. um But yeah, so I'm trying to remember what the feat is that we said you'd get, but you no longer have Intimidating Glare.
02:04:37
Speaker
um it was It was something done It was something it was something that was gonna give you weapon training. Let me see. Let me try to track it down I believe in you i Yeah, I don't actually remember what the feat was. That's gonna take some looking. But ah yeah, you spent your day doing that. So ah what what does Sagram do with the rest of his day? ah Sit in a corner and make sure nothing tries to sneak up and kill him. Fair enough. um Okay. He has... he I assume stupidified too. It was like a psychotic break level of stupidified, right? um
02:05:32
Speaker
I don't know. You're I mean, you take a minus one penalty to all your stuff. So feel I guess was a minus two. Right. Because it's minus two. That's what I said. Yeah. Minus two panels minus one. I said my everybody I'm going crazy. I don't know. I might have said it. I don't know crazy So I guess that effectively has brought your intelligence down to minus two So you're not doing so hot you're definitely
02:06:08
Speaker
So, Patra, why don't we go to you identifying those potions? Sure thing. So which one do you want to do first? Let's start with the purple one. Okay, go ahead and make a crafting check. It's a 23.
02:06:25
Speaker
twenty three That is a success! So you're able to identify this as a bestial mutagen, moderate bestial mutagen. So you drink this, you get a plus two bonus to athletics checks and unarmed attacks. You gain a claw unarmed attack with the and a Jaws unarmed attack, dealing 1d6 slashing and 1d8 piercing respectively. But you take a minus one penalty to your AC and a minus two penalty to reflex saves.
02:06:53
Speaker
good to know. Alright, let's try for the green. is is a moderate juggernaut mutagen. So you drink this, ah you get a plus two bonus to fouritude saves, 10 temp HP, and whenever you are at max hit points for at least one full minute, you regain those temp HP um during the 10 minute duration of this mutagen. ah But you take a minus two penalties to will saves, perception checks, and initiative rolls.
02:07:45
Speaker
unfortunately a failure but not a critical one so you can try again if you want all right let's try again 22 22 that is a success you identify this as a sea touch elixir lesser sea touch
02:08:12
Speaker
So there's that. And I guess over the course of the next eight hours, you just kind of, I don't know, probably work on a toy or do you want to do anything else during this eight hour at the end of the those eight hours, Vandy comes in with a couple other clerics and they try again at healing you. Oh, that was a nat 20. So welcome back.
02:08:42
Speaker
You feel p.m. approximately. Well, that's still at the house. If they're at the house, I'll go to the house. Okay. And Remy, I've found the feat. You gain the weapon proficiency feat.
02:09:12
Speaker
weapons proficiency feet So that means that you are now trained in all simple weapons all and all martial weapons. And that means that you are now able to more effectively, not only more effectively, use your bayonet.
02:09:26
Speaker
um But you're also now able to more, you're now going to be able to effectively use martial firearms. for my level up. It only took me a whole level.
02:09:47
Speaker
It took you two levels for that. It took you two levels for that. It took you a long ass
Session Conclusion and Reflections
02:09:54
Speaker
time. Holy shit. You've been doing that since, I think, since a roundabout your solo session. So close to when you were going. There's no fucking way it's been that long. It has been. You miss a lot of sessions. You miss a lot of sessions. Petra, you head over to the house.
02:10:17
Speaker
And you you meet up with your folks. It's definitely a little late at night, but you're feeling a lot better. Sawgrim is still sitting in the room that he has claimed for himself, I guess. Paranoid as hell. And yeah, Petra Oly is very happy to see you. ah Says that he doesn't know what the hell the rat's deal is. i I don't either, mate.
02:10:42
Speaker
Remy is running around shrieking at the top of his lungs, just firing his gun and it in the air. um That's about on brand. And Grenadine, I would say, is probably sitting either in their room or in the kitchen, um studying a short sword. I studied the blade. Is there any interaction you want to have upon coming across Grenadine like this, Patrick? Is that the ghost sword?
02:11:14
Speaker
i Would I have told them about the ghost sword yet? I'm assuming so. I know the ghost has a sword. She sees you. ah Yeah, she's met the ghost. Petra has met the ghost before. Aye, it's Finley. Well, Finley's sword.
02:11:33
Speaker
We're taking them on um one more adventure. what What was your question? I asked, is she around? In a sense, I suppose. But- I'm glad you could give her peace. Aye. As am I. Feels good. i will I will note, just in case you hadn't realized it, Grenadine, by taking this sword and promising to use it, you've put her to rest. I figured as much. Yeah, so Finley is gone now. Finley has finally moved on to the afterlife.
02:12:11
Speaker
It's in this moment that I realized that she shares the name with one of the characters from my backstory. You realized that when you met Finlay before as well. Did I? oh Yes, you did. oh It's just been many years. It has been. um Okay, so that is where we're gonna end the session.
02:12:29
Speaker
um So. Oh yeah. Grenadine, how are you feeling? Pretty great. I got a cool fucking sword. Unfortunately, as it's a short sword, I lose my big, big sword of the ah fantasy. But unfortunate I like where we're going with this. I like electric sword. The spark plate is actually really fucking cool. Yeah. I've forgotten what it does. That's really cool. <unk> Like the fact that it's literally just like an extra
02:13:03
Speaker
just one of the best campships in the game just like atgrade yeah it's basically it's basically electric arc yeah yeah yeah um that you just just can do from your sword and how much how much damage is that 2d4 plus four jesus christ plus four and so that's it but you can only do that once here day yeah but that's the only downside is that you can Well, actually, not up to 12, because if they crit fail, the reflex save? that's Oh, that's true. That's a maximum of 24 points of damage that that can do. Christ. But yeah, so Grenadine, you're feeling pretty good. Petra, how are you feeling? You know what? I'm not diseased, and that's that's a win. Yeah, that's good. Remy, how are you feeling?
02:13:54
Speaker
Spectacular. Lovely. And Sogram, how are you feeling besides paranoid? Well, before paranoid, I felt actually pretty nice at the moment. Nice peaceful place, but now I'm freaking the fuck out because the world of death is coming after me and there are agents everywhere. Even though I could have sworn you wanted that.
02:14:24
Speaker
You know, but but now of your face sees down he that it here. That is it does is here. That is here. I kind of lack the that minus two right now. So a little bit, ah you know, I'm not exactly full of myself right now. And also more importantly, I had to die honorably. And if I die from a specter of death, that's that's not good. I'm not going to go. I'm not going to go to the the good place if I die like this. So.
02:14:53
Speaker
Yeah, how are we all feeling as players? Pretty great. That was a fucking great ending. That was a pretty solid abomination vault session. Not gonna lie. That was very good abomination vault session. 81 points of damage was insane though. Yeah. That was fucking absurd. We got good combat. We got some RP in there. This episode is gonna do the reverse. You got a level five rat?
02:15:23
Speaker
this is yeah we got we gotta to post this one for sure yeah because we don't post any of the other ones this is the first one that's going up i i mean guys we got a good abomination vault like a really good abomination vaults episode episode one about damn time
02:15:45
Speaker
We want to give a special shout out to our first member on Buy Me A Coffee, Jane Meyer. Thank you so much for your support, Jane. And to anyone else who would like to support us in exchange for some pretty cool rewards, you can check us out on buymeacoffee.com slash live from DiceGL.