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The Soul Of Frost Episode 16: The Good, The Bad, & The Vomitous image

The Soul Of Frost Episode 16: The Good, The Bad, & The Vomitous

S2 E16 ยท Live From Dice Jail
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25 Plays1 year ago

The party delves further into the strange cave they have discovered.


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CONTENT WARNING

Imillon is a dark fantasy setting, and while we tend to keep things lighthearted for the most part stories in this world will often touch on the less than savory subjects of: genocide, human experimentation, colonialism, eugenics, torture, and slavery.

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Transcript

Introduction and Setting the Tone

00:00:00
Speaker
Hey everyone, this is Cam, the GM for Live From Dice Jail. You are currently listening to episode 16 of our Soul of Frost campaign. The good, the bad, and the vomitus. Thank you so much for tuning in. We hope you enjoy. A heart without a soul on cannot beat.
00:00:24
Speaker
A heart that cannot beat turns to ice.
00:00:33
Speaker
The ice hides what once was until the soul to awaken what lies beneath the frost.

Journey to the Cave and Battle Encounters

00:01:01
Speaker
uh let's see we uh we brutally killed a couple people in their dog Yeah, I think it's important to note that the dog was a weird finger creature. It was. he stops For all intents and purposes, it was a dog. We really mean murdered or like abominations. Well, hang on. How can there be abominations with no vault? This is a very good question. I don't think that abominations are inherently tied to vaults. I think they can exist other places. It's just that the vaults happen to have a lot of abominations.
00:01:41
Speaker
but anyways continue colby um yeah we uh oh my god we fought a thingy steve that yeah fucking thing you know we fought a thingy steve fought two actually oh it was two of them in different places try and choke us to death I forget. Did we get teleported again? Did we? No, yes yet ah no we no but we went to a cave. Yes. Yes. We followed the map that we found in the hideout to a cave, which we are now

Dragon Sighting and Dawncaller's Fate

00:02:13
Speaker
in. yes And in that cave you fought some more people. You found a Dawncaller in a cage and let her out. Oh, that's right.
00:02:22
Speaker
and that's where you currently are. Also of note, on your journey to said cave, you, or well, the party who can use their eyes saw the dragon carrying a hermanthenae off in the distance. We did see that, didn't we? You did see that. See, I tried to block that out. I knew you would. A little have eyes, so you can be forgiven for not seeing it.
00:02:50
Speaker
um So anyways, that's where we left off with you guys all around Dawncaller. While you were fighting the owner of the Haunting Key and a Fingy, they also had a Chromfok with them, you damage the Kromfok a good bit, um but it managed to run away because it's fast as hell. Mr. Fuckboy. And so, yeah, right now you've been sitting and talking or standing around talking with Don Collar.
00:03:27
Speaker
So what would you like to do? I would like to check my health to see how we're doing. Y'all are doing relatively okay. I'm doing good, I'm doing fine. We're chilling, we are we're doing just fine. Yeah, you're just vibing. All right.
00:03:48
Speaker
As far as things tend to go. Did Dawncaller be, we take that? You guys healed Dawncaller a little bit. um Just some basic medical attention. She's currently,
00:04:02
Speaker
She's no longer bloodied thanks to your medical attention, but she still is looking fatigued and not necessarily up to combat or anything. Well, could be worse. Send her home. There's not like a reverse thing in the great. There's just the mystery one. As far as you're aware.
00:04:28
Speaker
Dan.
00:04:35
Speaker
Shit. So are we just going to have to protect Dawncaller? Well, I mean, she can hide, right? Wyatt lets out a very exasperated sigh. Listen, I'll

Discovery of Weave Stones

00:04:49
Speaker
I'll stay here with her. OK, I'll stay here with her. You fucks. And accent change. I don't know. It's almost as if I'm being voiced by a different person.
00:05:05
Speaker
And I can't remember what Yono does. Cause all I know is that he swears a lot. Or the Samuel voice. shush Shut the fuck up. cause the fuck check I'm going to like yeah i'm gonna stay here with her and heal her up a little bit more. And I'll, I'll join you guys. You guys go do whatever. Go chase the weird sausage things around. You fucks.
00:05:35
Speaker
Okay, bitch. All right. Fuck you. Fuck you. Fuck you. I'm going to swear as much as possible. I'm going to slap him upside the head. Roll the hit.
00:05:48
Speaker
yeah
00:05:50
Speaker
Oh no. What did you get? Hero pointing. We're not hero pointing this. Well, now we've got to see what we get for that fumble card. Number 35. Oh my God.
00:06:06
Speaker
overexertion, you are fatigued. So we're just going to say that you just, you go to smack him upside the head, but you're far too tired of his shit and you just know it's not worth it. So you're not actually fatigued. Thank goodness. You like pull a muscle. You're just like, yeah, man. I hate this guy. Damn it.
00:06:36
Speaker
All right, so are you moving on? Yes. Yeah, let's go. OK. So you begin following the path that you saw the Kromfak take And as you start going through, you start to see strange purple crystals cropping up on the floor of the ceiling around the walls.
00:07:10
Speaker
Why don't you each go ahead and make a recall now, let's check of your choice please. Sure, go for it.
00:07:21
Speaker
I'll go with a cultism. I'm also going to go with nature. twenty seven got twenty four let's good a net twenty I'm assuming that I can feel these through my feet. It's 21. Okay, so you all can pretty easily tell that these are these crystals are weave stones in the process of formation. So they currently aren't usable, they don't have power, but some sort of very powerful magic is here, creating these essence stones. I don't like that.
00:08:04
Speaker
And as you keep going forward, you actually do see a couple that look to be glowing. And you think those ones probably are actually usable.

Battle with Kromfok and Strategic Decisions

00:08:19
Speaker
I suppose we harvest the Weave Stones. Yes. OK. Hi. And the map is not lagging horribly for you now, yes? Well, the game is paused. It's no longer paused.
00:08:32
Speaker
Mine's okay, I reduced a bunch of settings. It's lagging? Oops, not horribly. Okay, well that's good, because I made a whole new map. Yeah, okay. Feels fine on my end. Okay, so Bastion, you're going to harvest this Essenstone? Yep. Okay, do you want to invest to it and see what it does? I suppose we can put it on, what is my other one on? Is it on the sword? Or is it on the crossbow? Let's see, I don't think it's on either.
00:09:09
Speaker
can't remember if you rolled or if I rolled last time. I think you rolled. So go ahead and roll, roll two separate d100s for me, please.
00:09:20
Speaker
Okay. The first one is a 74 and the second is a 99. Oh, 99. All right. One second. Let me duplicate and create the new item.
00:09:32
Speaker
All right, 74, 99, you said, yeah?
00:09:45
Speaker
GM nodes. All right, so scrolling on down to 74. Oh. I don't know if this is the good one or the bad one. The 74 is the good one.
00:10:03
Speaker
Why won't it let me... Google Drive. Let me copy paste the information. Curse you, Google. and I'm gonna download the PDF, I guess, so that I can copy paste it, because it won't behave otherwise.
00:10:22
Speaker
um
00:10:26
Speaker
There they are. So 74.
00:10:31
Speaker
Are you fucking serious it won't let me paste it God damn it. Okay, it's fine. It's fine. It's fine. I'll just type it really fast Okay And 99 was the detriment of
00:11:01
Speaker
Okay. These are some fun ones. Frightening. His laughter scares me. I don't like it. Okay. So.
00:11:21
Speaker
One moment. So.
00:11:31
Speaker
Bastion as you In fact, where do you put it on your sword? I Imagine that I Put it up on the cross blade or the crossbar Okay So I As you attach it to the weapon, it sort of just melds into the crossbar. And you all watch as ethereal dragonflies begin buzzing around Bastion's head.
00:12:17
Speaker
you
00:12:20
Speaker
Bastion, you're like, oh, that's kind of neat. And then you see something in the sword, in the blade.
00:12:31
Speaker
Oh god, oh god, oh gods, oh gods, oh gods, what is that? What is that? That's horrible, horrible, horrible thing. This is horrible thing. And you feel absolutely compelled to try to break your sword. Make a will save. Oh. Oh no. Oh no, bro.
00:12:50
Speaker
It would be a shame if I have to break this. I really do like this sword. 25. Well, okay. So you you managed to... No, no, no. I will not break this sword. I will not break this sword. I will not break the sword. very on brand for me.
00:13:25
Speaker
Does Bastion have some self-image issues to work through? Bastion is an amalgamation of different creatures and doesn't know which parts of herself are her anymore. I take it that's a yes. I would think so. And can you blame her?
00:13:44
Speaker
So let me set this up and put it in your inventory real quick.
00:13:52
Speaker
Okay, 74.99 into your inventory and you're invested to as you're aware, all it's doing is, well actually, hold on, let me, I i guess that that effect has been revealed, so I will put it in the item description.
00:14:14
Speaker
So do I get to know why I have dragonflies or do they just chill there until they do something? Right now, all you're aware of is the dragonflies. Okay, so apparently this gives me self-esteem issues and little friends.
00:14:37
Speaker
Good, we need friends.
00:14:45
Speaker
What now, folks?
00:14:52
Speaker
Now? I mean, are there more of those to harvest? You see one more in the distance. In like a huge cluster of crystals. And you also, as Bastion just sprints ahead. um You also,
00:15:15
Speaker
faster as you approach, see a strange hole with a light, a green sort of glowing glass orb on top that seems to be emitting a vaguely purple light. And just around the corner, you also see a strange red light kind of pulsing around.
00:15:42
Speaker
And why don't you pick a D20 for me?
00:15:46
Speaker
Okay. We shall consult the list. We are going to choose 12. 12. Okay. This one then. You also believe you hear the pitter-patter and grunting of Kromvox coming around the corner. It's time for initiative. Yay! Okay.
00:16:17
Speaker
um We love a Kromfok. Morgan, I'm thinking I'm gonna move you a little bit closer. yeah i myself yeah um I moved you a little bit closer for the sake of fairness.
00:16:34
Speaker
And let me change that music to combat. Okay, so at the top of round one, thicket you're up. all right You also hear the Dropbox. I'm going to start with a stride.
00:17:02
Speaker
I still can't detect any of them, can I? You can hear them coming, but you don't know where they are exactly. You'd assume they're around the corner. Considering how the sound waves are bouncing around.
00:17:45
Speaker
Bastion. Okay. Bastion is now guided. I'm trying to avoid using my Eidolon as much as possible, considering what happened last time. um Shoot, my my my good AoE spells, or my my land disruption spells,
00:18:14
Speaker
Let's go ahead and put that aura up. And there we go. Thicket's kinetic aura is now up. That brings us now to a Kromfak, which is going to, if I can pull up its stats, it is going to sprint around the corner and
00:18:38
Speaker
is going to, as it runs around the corner, make a renting sprinting strike
00:18:56
Speaker
to behind Bastion. And this one is wounded, so you believe, or bloodied I should say, so you believe this must be the one that you fought before. And it is going to ah attempt a claw strike on Bastion. So that is a 28 to hit. That will in fact hit. Okay, so let me get the base. That is nine points of slashing damage.
00:19:26
Speaker
And that is the end of this Chromefox turn. That brings us to the next one, which is going to also attempt a sprinting strike.
00:19:50
Speaker
Get up to flank Bastion.
00:19:56
Speaker
and is then going to attempt a claw. So that is a 21 to hit. We'll also hit. Okay. So Bastion, you're going to take seven points of slashing from that.

Exploration and Encounter with Hermanthony

00:20:16
Speaker
And that is the end of... No, no, no, it has one action remaining because for Team Strike, it's just two actions. So as its final action, it is going to put its claws up in a defensive position. That brings us to you, Bastion. Okay. um I am going...
00:20:53
Speaker
my weird sausage critter to... Oh, sorry. As you start your turn, the their horrible breath begins to overpower your nostrils. Go ahead and make a fortitude save. Oh, of course. That's not a 25. What is it? That's a 12. A 12. That is unfortunately a failure. So you are second one. Am I sickened? You are sickened.
00:21:17
Speaker
Wonderful, I would like to try and murder this fellow. Okay, go ahead and go for it. That's 22. 22, that is a hit. Go ahead and roll damage. With with what, your sword? With my sword, yes. Okay.
00:21:37
Speaker
That is seven points of damage. Seven points of damage, all right. What the hell? I don't know what foundry just did, but it was very odd. Don't worry about it. All right, seven points of damage, all right. You have two actions remaining. And I gave you all hero point cards already, so make sure you you take ah take a gander at those, if you haven't already. Gandering, how could we? Okay, I would like to...
00:22:09
Speaker
don't want to do that because it's an area I actually know it's a cone so I can I'm going to cast haunting him please haunting him okay what is that what does that require So it is a DC-19 basic fortitude save, and it's a 15-foot cone that I'm going to direct away from my lovely allies. Appreciate that. So it will make a fortitude save. That is a 14. And it fails. All right, then. It takes full damage. That takes three points of sonic damage. Three points of sonic damage. What does this haunting him sound like?
00:22:47
Speaker
Well, because thicket is here, it just sounds like really discordant music. okay you kind of makes your ears want to bleed Are you playing it from your, well, are you playing it from your actual instrument or is it just coming from nowhere? It's just kind of coming from nowhere. Interesting. All right.
00:23:07
Speaker
And that is the end of your turn. All right, that brings us now to third Kromfak, which is going to go ahead and sprinting strike.
00:23:32
Speaker
Sprinting strike. around the corner and is going to go for Bastion with a claw. course it is why would That is a 19 to hit.
00:23:45
Speaker
because i'm flaned i believe that does hit The flank doesn't apply here so. because i am flanked and sickened The second would apply here. So wait. So did it automate? So it says that my AC is 16. Yes. So add two because you're you. I gave you the off guard condition. OK. But you're not off guard of this crop. So so it's 18 instead. So I'm not hit. I got a 19 to hit. So yes, you are. Sorry. I forgot all of my numbers. um That is eight points of slashing damage.
00:24:21
Speaker
um And it is going to... It is then going to attempt to grab you. um so So that is going to be against your 4-2 DC.
00:24:51
Speaker
A... That is going to be a 19 against your fortitude DC. That succeeds. Well, that fails for me. The thing succeeds. Okay, so that means that you are grabbed. Awesome. So I'm grabbed, sickened, and Oh, and immobilized. Can't forget immobilized. Yeah, how could we? It comes with the grab, so.
00:25:21
Speaker
Oh, and of course, my major psychological trauma is also here. Who could forget that? That brings us to Morgrem. Okay. I'm gonna move up. You are now flanking the one that is bloodied? Yeah, I think I'm just gonna have flying flame all three of them. Okay. So that's a DC 20 basic reflex save. Alright then. uh so the one that is right in front of you i'll go right to left um so the one that's right in front of you gets uh 14 the this one here in the middle gets a 21 and the one on the other side of bastion gets a 15 okay so the ones that they would get
00:26:10
Speaker
14 to full damage. And then 15 points. Really good. All right. ah So the one directly in front of you is now mortal. Actually, both of the ones that failed are now mortal. And then the one that succeeded i is just not looking great, but you know, still doing relatively okay. All right, then.
00:26:37
Speaker
i I think that was your turn. It is. All right then. Goddamn, if this Steam notification would get out of the way, there we go. All right, top of round two, thicket, you're up. Okay. And I need you to make a fortitude save. Oh, that's right. Good old fortitude. Good old stinky breath.
00:26:59
Speaker
14. Wait, no, what was that? 20. 20 that is a success okay you are not sickened awesome uh you see this guy you see him right here um and and you see this guy right right behind him uh i'd like to attack both of them with an electric arc all right and that is a reflex save from them both i believe yes it is So the one directly in front of you gets a 15 and the other one gets an 18. Also fails. Okay. Full damage for both. They each take five points of electric damage. All right. The one directly in front of you is dead. Bastion were no longer flanked. And the other one is
00:27:54
Speaker
not looking in the best of shape and and you see that one that i just zapped yeah yeah i'd like to throw a fucking rock at it okay so that is going to be with a telekinetic i'm sure uh elemental blast elemental blast right right right right right right oh dear god that's a net one Oh, no. Okay, so let me roll that fumble card. Card number 30. That was, I think we want to be piercing. I think we've ruled that these are spells. I think we did. So ah drawing a blank until healed, you're a stupefied one. So you you try to pull as you try to pull this rock off the ground and toss it, you
00:28:51
Speaker
feel that you're you're doing all the things you normally do to do this but you're you're not able to access the power and it's very bewildering so Stupefied means that you take a penalty to your intelligence, wisdom, and charisma, checks and DCs and saving throws and spells stuff, um and any but any of the things using intelligence, wisdom, or charisma equal to value. So this in this case, it's a minus one penalty to all of those things.
00:29:23
Speaker
um Lovely, I love it when that happens. And I believe that is the end of your turn then. Yes, yes it is. Alright then. That brings us around to this Krumfok, which is going to... And off guard does still apply to you, Bastion, because you're grabbed.
00:29:47
Speaker
um It is going to attempt to bite you first and foremost. Exciting. That is a 22 to hit. That will hit.
00:30:12
Speaker
Okay. ah That is going to be 11 points of piercing damage.
00:30:19
Speaker
Um, and, uh, I need you to make a fortitude save against the breath.
00:30:37
Speaker
That is a 13. A 13. That is unfortunately a failure. Um, not a critical failure though. So you're still just second one. Um,
00:30:50
Speaker
And it is then going to do a sprinting strike to get to behind Thicket, or yeah, over behind Thicket, and then it's gonna go for a claw.
00:31:17
Speaker
That is going to be a 23 to hit thicket. Yep, that hits. All righty then. Thicket, you're gonna take four points of slashing damage. Ouchy. And that is the end of its turn. That brings us now to Bastion. Okay. I would like to start by attempting to vomit onto this gentleman. Okay, go ahead and make it forward to the same. oh
00:31:50
Speaker
ah truck one Wow, all right, then you are no longer sickened as you just wretch all over this thing's big ol' eye. I know the answer is probably no, but am I allowed to use this to demoralize him? um I was gonna instead say that you can ah get a little bonus to your attempt to escape if you'd like.
00:32:13
Speaker
assuming you try to escape, but you can try to yeah demoralize it instead. I was not going to try to escape. Okay, then yeah, we'll go

Psychic Eye Challenge

00:32:19
Speaker
with... we can... we'll consider that a bonus to a demoralize, and if you want to try that instead. Okay. Um, yeah, I'm gonna try and demoralize him. Okay. So that's a what, um... Intimidation. Intimidation. I always forget that's an actual skill. I don't know why.
00:32:41
Speaker
That's a 12. A 12. Plus a bonus. It does get a little bonus. and i'm ah Guidance as well, if you'd like to use it. Oh yes, I do have guidance. So plus one from that, and then you'll get a little bonus, which I will not disclose at this time. um So what what does that make your total? 13, and then the mystery bonus against its will DC.
00:33:09
Speaker
I'm gonna say that Jez barely fails. Damn. Okay, now I would like to try and skewer it. Okay, go ahead and roll a hit. It actually seems as though it almost enjoys the vomit. I thought it only rolled a 13, so no good has come from this. 13 does not hit, unfortunately. But I am no longer sickened. You are no longer sickened, this is true. That is something good.
00:33:38
Speaker
and uh i believe you have one uh nope never mind that is that is all i vomited i tried to demoralize and i tried to stab okay then that is the end of your turn sounds like an average night at the bars um so let me check grapple real fast and next turn okay so This Kromfok is then going to i go ahead and try to bite you. That is a 24 to hit. We'll hit. Okay. And Bastion, I believe you're pretty solidly mortal at this point. Oh yeah. Okay. ah So that is going to be ah nine points of piercing damage.
00:34:34
Speaker
Oh, and I'm down. Okay, Bastion falls unconscious as the Kromfok just shomps. So go ahead and also make a fortitude save as you go down.
00:34:51
Speaker
That's 12. 12. Okay, so you are going to be sickened as well. Okay, so you all watch as Bastion just in the grasp of this thing, just gets bitten like right on the shoulder, right at like the base of her neck, and she just screams in pain and falls unconscious.
00:35:14
Speaker
um The Kromfok is then going to...
00:35:27
Speaker
is then going to go for another bite.
00:35:39
Speaker
That is going to be a 22 to hit Bastion. That will hit but it will not crit actually. Okay that's good.
00:35:51
Speaker
so let me see here um so that means that you are going to increase your dying value by two fun i believe or wait no hold on that feels wrong that it does feel wrong um uh why why am i forgetting how this works we've i guess we've not dealt with it increase it by two crit would increase it by two so it increases by one um there we go taking damage while dying yes so uh yeah increases by one so you are now dying too there we go now i've gotten the numbers straight um and it has one action remaining um
00:36:39
Speaker
which it is going to use to attempt to stick its claws in Bastion's jugular. Oh, gosh. That is an 18 to hit. That also hits. Okay. Wait, wait. Bastion, would you be opposed to be hero pointing that? I mean,
00:37:04
Speaker
part of me says no, but the other part of me says if he rolls significantly higher,
00:37:11
Speaker
We end up in a worse place. That's a very good point.
00:37:18
Speaker
And remember that if you go, if you hit dying four or dying five in your case, yeah then you don't die instantly in Soul of Frost. you take Excuse me, you take a near death entry. Oh, oh yeah. Oh, okay, nevermind.
00:37:35
Speaker
Okay, you mind if I don't do that? Yeah, please don't do that. Wonderful. So Bastion is dying three now. um And that will bring us to Morgrim.
00:37:52
Speaker
I want to kill that thing so it doesn't hurt. Also Bastion is no longer grappled because it did not renew its grapple. How's it looking?
00:38:05
Speaker
Um, it is not quite bloody.
00:38:14
Speaker
guess and how many actions is it ah guess it
00:38:20
Speaker
I don't think you have any Essence Stone Berries, do you? so i have said Okay. Uh, then I guess you do. Um, so it would take, yeah, it would take multiple actions.
00:38:46
Speaker
I don't have any more potions. One hit point is another guy too.
00:39:02
Speaker
washington Well, she won't die she'll just take in if she hits dying then she will take in your death entry, but Probably won't instantly die Unless she gets decapitated flying flame i sit on the table. Yes, I believe it is So flying flame again you said yes Okay Okay twenty We'll start with one that's on Bastion currently ah that is going to be a 25 and the one above thicket gets a 19
00:39:43
Speaker
So seven for the one above and three for the other one. And then I'm just going to move here. So the one yelling really loudly at him so that he looks at me and said that the one above thicket dies ah and the one that you are now yelling at i is now bloodied. And that is the end of your turn. That brings us around to the top of round three with thicket. OK.
00:40:12
Speaker
uh god it's just that one left yep just one left as far as you're aware okay uh then what's very fun about electric arc um is that it doesn't appear to be an attack it's a saving throw so it will not hit your allies and it will not accrue multiple attack penalty correct um so i'm gonna start by throwing a rock at this thing okay go ahead and roll that i love that that's where we start and that's a 13 13 to hit uh that is unfortunately not a hit right okay in that case i'm gonna
00:41:15
Speaker
Yeah, I hit it with the electric arc. Okay, so reflex save. It gets a 14. That's a failure. All right, full damage. And that is eight points of electric. Eight points of electric damage. So it is currently bloodied. That is the end of your turn. That brings us to Bastion. I need you to make a death save.
00:41:41
Speaker
so that is going to be flat d20 with the dc equal to 10 plus current dying value so that's what a 14 uh well i don't know you haven't adjusted your dying value even though you took extra damage so i believe you're a dying three yeah yes not wounded you have removed your dying condition sorry it keeps bouncing me back to my fucking character sheet instead of letting me do anything i have adjusted the dying condition so found go ahead roll and a a 20 all right your dying condition is reduced by one because you are now dying two
00:42:21
Speaker
um and that princess point only reduces your dying condition by one it was it was a nat 20 didn't realize that uh there's i know i'm okay it's not green it didn't show up green i also wasn't looking at the chat um because i never look at the chat uh but also i don't let let me let me let me look at natural 20s because i i I think they they yeah they, what the fuck am I talking about? Yeah, they definitely, so that will um that will be critical. So your dying value is reduced by two then. So you're now dying. One, there we go. Now that brings us to the Chrome Fox turn. It is going to do a sprinting strike and, or first it is going to go for a strike on Morgrim with its bite.
00:43:19
Speaker
That is going to be a 25 to hit. yeah okay That is going to be 11 points of piercing damage. And I usually to make a fortitude save against the breath.
00:43:53
Speaker
but three 23, that is a success. So you are not second. And then it is going to do a sprinting strike. And as it runs away, it is going to slash a Bastion with a Claw. um So that is going to be a 15 to hit Bastion. That hits. Alright, your dying value increases by one, and it is going to start running.
00:44:28
Speaker
And appears to disappear around the corner.
00:44:39
Speaker
So that is the end of its turn. That brings us to Morgrem. I want to go after it, but I'm going to instead beat Bastion A.
00:44:55
Speaker
very okay so that's two actions to feed bastion innocent stoneberry um bastion you now have one hit point let me go you are awake on the floor wait never mind bastion is sickened bastion cannot eat oh yeah or ingest potions bastion cannot ingest anything Wait. I don't know. I gotta look at my character sheet because I don't know if I can. Why did our healer have to leave? I played Yono. A fair assessment. Stupid Yono having a job like an adult. How dare you. But once it's not Jacob's fault.
00:45:44
Speaker
No, I blame Jacob. We can make it Jacob's fault. That's true. We can always make it Jacob's fault. Can I make like a natural medicine check to see if there's any way I can help her? I mean, I, believe I believe, do you have, uh, well, no, no, no. Cause three weeks takes 10 minutes. Yes. So no.
00:46:27
Speaker
pick her up as one action and that is the end of your turn. That brings us around to the top of round four with Thicket. All right. ah Can I assist more Grim in carrying Bastion?
00:46:41
Speaker
Uh, okay. So yeah I guess, uh, Morgan, you take Bastion's arms, the kit you take Bastion's legs. Um,
00:46:53
Speaker
what the hell? Uh, and I guess that'll just, a comedy that'll make it so that I guess Bastion doesn't have any weight but between the two of you. So you'll be able to run at full speed. Wonderful. Let's get out of here.
00:47:09
Speaker
All right, so you have two actions remaining, Thicket. um Can I move the like all three of us? No.
00:47:20
Speaker
Okay. You could hold an action, though. Because you have two actions remaining. I will hold an electric arc. You're holding an electric arc, okay.
00:47:35
Speaker
Am I able to do that? Yes, I believe. Let me let me double check.
00:47:43
Speaker
Prepare. No. Ready. That's it, right? Right? Action, ready. There we go. Oh, it's a single action. Yeah, you've got to choose a single action.
00:47:56
Speaker
Okay, then I'm going to ready my elemental blast. Okay. Arrange what I'm assuming for if something comes around the corner. Yeah. Okay. If I if i hear a footstep. Okay. That will bring us now to Bastion. Go ahead and make a dying check.
00:48:25
Speaker
Why is it loading so slowly? That's a 15. 15, that is a success. Your dying value decreases by once. You are now dying one. And that brings us now to the Krumfach.
00:48:44
Speaker
I'm just gonna go do that. And then...
00:49:13
Speaker
Thicket, you hear it come around, you hear the Kromfot come back around the corner. Okay. So go ahead and roll to head. 11 unfortunately does not hit.
00:49:32
Speaker
All right, and that was the end of the Chromefox turn. That brings us to Morgrim. We can start move, right? um best Well, if thicket had prepared to move. Oh, that's what i oh nuts I was trying to tell you. I didn't know that's how I thought we had. OK, no, you just have to prepare a turn. No, you just have to prepare a single action thing to ready to move. I didn't realize that was how moving with another person works.
00:50:05
Speaker
i mean it's what we're saying okay so think it would you drop bastion if mark rim is

Tactical Retreat and Healing

00:50:12
Speaker
pulling away tug of war with bastion yeah yeah i get shit yeah oh man i'm sorry my body is a tug of war so in that case uh it will pull apart oh no um the stitches will come undone god damn
00:50:33
Speaker
You know, I almost said final answer to you, Colby. And then I just, I was like, no, i I'll let him see if he figures it out on his own. Um, okay. So, Morgrem, you are going to take some, uh, some extra bulk, but that will not make you encumbered because it's only six and your encumbered value is 10. So you can just go, just move yourself and I'll move back a few.
00:50:57
Speaker
Get moving, Thicket! She was! So how how much movement was that? Total? All three of our actions. 60. So 60 feet. So that would bring you right to the edge of the map, but not quite off. All right. So that will bring us around to the top of round five with Thicket. Can you put Bastion where? She's in front of me.
00:51:21
Speaker
so Not behind. Just clarify. Bastion is technically in your space. Okay. I'm just making sure that nothing's going to come up behind. There we go. Bastion is now actually outright in your space. I like the idea that like I'm just hanging on. My corpse is hanging on behind her she like a piggyback. Oh no. So thicket you're up. Okay. Uh, I'm going to bolt. Okay.
00:51:53
Speaker
Because he's just outside of my my range. exit well Well, it would be efficient to just be like... Because I was going to use two strides anyways.
00:52:04
Speaker
Do you stride and then ult, or if it comes around the corner again, you can see him? Yeah, I guess so. ah Yeah, that's a good idea. So I'm going to stride. Okay. Stride over there.
00:52:20
Speaker
I'm going to stride over here again. OK. So if I can hear him come within 30 seconds. Nope, because it takes two actions to ready. I don't know. Oh, what? Oh. That makes sense. So would you like to retract that move or do you want us to keep the move?
00:52:45
Speaker
Just take it back to Wyatt. yeah Yeah, let's let let's keep the move. I already did it. Okay. so Retracting the move wouldn't change anything. So you have one action remaining then. Yep. Guidance on Morgrim. Okay, Morgrim is now guided. Lovely.
00:53:22
Speaker
hear You all in the distance. You've gotta be kidding me. e timing As around the corner, sprints at full tilt, a Hermanthony.
00:53:44
Speaker
Full tilt, love that. Morgan, as you quickly glance back at it, um you notice it, well, it's definitely running really fast at you. um It actually, it looks a little tired.
00:54:03
Speaker
oddly enough you're not sure how you can quite tell probably something to do with the fact that it has it's sort of it's sort of deflated looking um and like a little bit more emaciated than normal and its wings are sort of flopped down at it's like over its back um it also has um some sort of purple goop all over its chest
00:54:33
Speaker
And that is the end of its turn. So that brings us to Bastion. Make a dying check, please.
00:54:45
Speaker
What did you get? i'm not gonna ah sick Oh, okay. Then your dying value increases by one. So you are now dying too. I have done the adjustment for you. Um, all right. That brings us to the Kromfok now.
00:55:02
Speaker
which is going to also do a little sprint around the corner there.
00:55:34
Speaker
right next to Morgrim. And it's going to go for a claw strike at, let's see. Morgrim, even or odd?
00:55:52
Speaker
Even. Even. Okay. It's gonna go for a claw strike on Morgrim.
00:56:02
Speaker
so That is a 24 to hit. Yeah, that'll hit. Okay. So that is seven points of slashing damage to Morgram.
00:56:22
Speaker
So how are how is Morgram looking right now? Okay, not amazing, but not. Okay. that will bring us now to Morgram's turn. How far away was Wyatt? Um, a good bit. Okay, so like, there's no way to outrun this thing, basically, right? Considering how fast they are, probably not, but you could always try and just hope that they stop. All right, well, this thing keeps leaving and coming back, so I don't think this can just
00:56:57
Speaker
So I'm just going to... All while holding Bastion. I'm not putting Bastion down on the fork. Okay. I'm going to melee Elemental Blast this guy. Okay. Two actions.
00:57:21
Speaker
28 to hit. 28, that is a critical hit. So go ahead and roll critical damage.
00:57:30
Speaker
20 points of damage. 20 points of damage. This thing runs up, slashes across your arm, and you just, boom, incinerate it in one fell swoop. um Yeah, it is very dead.
00:57:48
Speaker
Thicket, the smell, the sweet, sweet smell of burning rotting sausage fills your nostrils. Oh, thank fuck.
00:58:01
Speaker
Noooo! Cubby, I can shove Bastion into it, sir. I just heard that from Anthony. No, not really. Then I'm just going to activate my Thermal Nimbus, I guess. Okay. And that will... Say... If you think you can make it back... Take her, Thicket! Take her! That will bring us around to the top of round six with Thicket.
00:58:30
Speaker
Okay, you're telling me to take... If you think you can get run, Morgan's willing to try her best to hold off her myth. Here's the thing. We do have something that could very much help us stop the her myth. That's a decision you've got to make on your own. but Or I could turn around and kill this.
00:58:58
Speaker
That is fully 100% a decision that Thicket has to make on his own with no input from anyone else. yeah i'm Excited either way. own state if we Don't do what you feel. I don't have the spells or the the power to continue holding this thing off. You said that it looked weak. It looks fatigued, but not weak.
00:59:33
Speaker
Okay, because if we continue to run, I think this thing is just going to keep coming after us.
00:59:43
Speaker
So... I'm gonna try one last thing. Is the Hermanthony currently in the air? ah No, it is on the ground.
01:00:27
Speaker
i as a player support whatever decision i could either i could i could make the the ground difficult terrain i could make the air difficult terrain or i could summon a monster that will almost
01:00:43
Speaker
That is a monster.
01:00:51
Speaker
Oh God, I don't like this. I don't like this dilemma one bit. I'm going to flip the minute glass over. Okay. All right. I believe in you.
01:01:10
Speaker
Hermanthenes can fly, correct? Like they can just choose to? They have a flying speed and a ground speed? Yes. Okay. But this one, this one, you can hear its wings flapping, like flopping against its back. So normally their wings are kept, you know normally you can't hear their wings in in case, they unless they're using them. ah So the fact that you can hear its wings flopping around means that something's maybe up with its wings. Okay.
01:01:40
Speaker
I'm going to cast Mud Pit. You're going to cast Mud Pit. Okay, what does Mud Pit do? it One feet of mud ah covers the ground in a 15-foot burst, making you a difficult drink. So go ahead and place that burst where you want it. Thicket spends all three actions turning the ground to mud.
01:02:12
Speaker
All right. my Okay. And that will, let me, let me check. Hold on. Let me check when this stupefied ends. Uh,
01:02:25
Speaker
ah scroll all the way back up through the chat. Um, until healed. Okay. Superfied last until healed. Um, okay. So that brings us now to the Hermanthony.
01:02:39
Speaker
The Hermanphony is going to see the mud and just sort of skid to a stop at the edge of the mud pit before letting out a horrible, frightful babble. So I need ah both of you to make wheel saves, please.
01:03:19
Speaker
so Morgrim, you succeed. Thicket, you fail. So Morgrim, you are frightened one. That did not work, unfortunately. So Morgrim, you're frightened one. And Thicket, you are frightened two.
01:03:53
Speaker
It is then going to shout something at you. And it just stands there.
01:04:09
Speaker
That brings us to Bastion. Go ahead and make a dying check for me. um That's a 14. 14. That is a success. So Bastion is now reducing dying condition by one, meaning that I think you're dying. Right now your dying value is set to two. so Yes. That's correct. So my dying value is now one. Yes. Sorry. I haven't just said that. All right then. That brings us to Morgrem. Okay. I'm going to...
01:04:44
Speaker
I'm going to use a weapon infusion to make my two action ranged blast propulsive. But it takes forever to get that button to work.
01:05:06
Speaker
And then I'm going to blast it. ah Okay, go ahead and roll the hit.
01:05:16
Speaker
11, that is unfortunately not a hit. The hermaphony just dodges out of the way. It sort of like flops to one side unexpectedly as the flaming axe hurdles past it. And and I walk backwards 20 feet while watching the hermaphony. Okay.
01:05:38
Speaker
So Morgrim and Bastion are now off the map.
01:05:47
Speaker
And the light is now gone, not that it really matters for blind boy. um All right then. That brings us around to Thicket at the top of round seven. What would you like to do? Get the fuck out of here. Okay. Thicket also books it off the map.
01:06:08
Speaker
and the Hermanthony continues shouting at you in Wendok, you assume. And that brings us out of initiative
01:06:28
Speaker
So Bastion, I need you to make another dying check for me.
01:06:36
Speaker
that's a three a three right that is here but you can it's a regular failure not a critical failure so it just increases your dying value by one and then you get back to Wyatt so okay I don't think it matters enough to use a hero point okay so um Alright then, you guys run back to Wyatt, who's who's still wrapping up Dawncaller's wounds and seemingly treating her for her head injuries.

Return to the Cave and Tactical Decisions

01:07:07
Speaker
um And as you just drag Bastion's unconscious body back, he just looks at you. What the fuck did you do?! I leave you alone for five fucking minutes! Um... Maybe you shouldn't leave us alone! Fuck you!
01:07:26
Speaker
Uh, and he is going to stabilize.
01:07:31
Speaker
So Bastion, you are no longer dying. Um, and, uh, you remain, you lose a dying condition and remain unconscious. Um, and then I'm going to have him do, or I'm going to have him do a little treat wounds. Um, cause I don't want to use his spells without his permission. Um.
01:07:55
Speaker
That is a natural 20. So that's fucking solid. So I believe that's 48.
01:08:09
Speaker
Let me double check. Critical success. 48 and this wounded condition is removed. So let me roll. Let me find some more d8s.
01:08:25
Speaker
There you go. Sebastian, Wyatt quickly fixes you up and gets you 19 hit points. And you are not wounded.
01:08:46
Speaker
There you go. Fuck you.
01:08:57
Speaker
Do you think it was worth using a healing spell just for me? That may have been a mistake.
01:09:09
Speaker
At least it was only the sausage things, right? Wrong! About that. We gotta go back and kill the Hermanthony. was a fucking her man While he was treating her wounds, I'm gonna treat my own wounds. Okay, go ahead and roll your nature check. And Bastion, would you like to retch? Yeah, I'd like, I'd love to vomit, please. All right, go ahead and make a fortitude save. All right, Morgram, that is a success, so 2d8 hit points to yourself. That's a natural 20. Natural 20, all right, you very quickly and easily retch. You don't even have to force yourself. So you are no longer sickened.
01:09:51
Speaker
And then Thicket White is also going to go ahead and try to heal you up to remove your Stupefied. Oh, wonderful. um I'm going to use a Resolve point. Yeah, I guess I will too. It's my last one. So Thicket, that is a successful treat wounds. 14 hit points to you and you are no longer Stupefied. Awesome. And then I'm going to wait the requisite period and then try and treat my wounds again.
01:10:20
Speaker
I could attempt to do it. okay does Does healing affect ah resolve points or stamina as well? No. Healing only affects your hit
01:10:51
Speaker
So yes, you guys take 10 minutes to restore your resolve points and then an additional 10 minutes to heal, for Bastion to heal herself up again.
01:11:10
Speaker
So it's been a solid half hour at this point and nothing else has come for you. I'm assuming the mud pit has ended at this point.
01:11:22
Speaker
yeah Yeah, duration of one minute, the mud pit is gone. So nothing has come for you.
01:11:30
Speaker
But you can tell at least. Oh, that we can tell. I nervously look around. Oh, are we going back? Yes. Okay. Feeling all right?
01:11:52
Speaker
Sure. What would that ever be? Okay. So. And Wyatt just says, all right, now don't fucking get killed this time. Fuck. Get killed. I've gotta say fuck at least 18 more times this episode. Gotta meet your quota.
01:12:22
Speaker
Yes, it's part of my religion. You have a contractual quota. Yes. Huh. That's totally canon and then, you know, I'm sorry, but you can retract that. I'm joking. We gotta to start keeping a tally. um Yeah, the the fuck tally. um All right, so the three of you begin making your way back.
01:12:48
Speaker
to the the area you last saw the Hermanthony. And as you get there, you immediately realize the Crumb Fox corpses are gone. know The Hermanthony is gone. Oh no.
01:13:09
Speaker
Well, good enough. Time to go home. I don't think that's how it works.
01:13:22
Speaker
So, what would you like to do? Markram starts moving up. Yes, I think it's moving slowly then. <unk> up You are are, not currently, but you did. Okay. I'm trying to move up. I'm staying in front of everybody. Okay. Even if my token does not show that. Your token says no. Okay. My token is not moving.
01:13:49
Speaker
Okay, since you have stated that, then I will do my best to keep you in front of everybody unless somebody done like full tilt sprints. um Okay, so you still see the essence stone, the essence stone you have not yet collected in the big old cluster. You see the weird light post and around the corner, Morgan, you can see this weird red light sort of spinning around.
01:14:18
Speaker
I want to grab that essence stone while we're here. Morgan, you turn the corner and see that the source of the light appears to be a weird, fleshy growth with an eye in it. If we're going to do that, you might want to get that stuff real quick because there's some creepy stuff. grab I already got a stone, so it's you or thicket. Go for it, thicket. Well,
01:14:46
Speaker
We still haven't figured out the benefit of my current stone. Correct. Fair. So, can I attune to more than one at a time? Yes. You can you can be invested to up to 10 items at once, total. Beautiful. All right, I take the stone. Okay, you take the essence stone, go ahead and roll 2d100s for me, please. Okay.
01:15:11
Speaker
All right, that didn't do what I thought it would.
01:15:16
Speaker
but ah no if you click on it you can see what you got oh first time if you want it yeah it's a three and eighty eight oh if you three and eighty eight there we go three and eighty eight okay three is your benefit eighty eight is your detriment okay so let's let's take a gander at what this means for you so what does it mean for me Cameron let's find out let's find out three
01:15:46
Speaker
Oh, interesting, okay. I never like it when he says that. I hate the word interesting now because of Cameron Smith. You've ruined part of the English language. It's that giggle. You and your fucking giggling. That damn smile.
01:16:10
Speaker
It's not even that the the the effect is funny, it's just the reaction.
01:16:18
Speaker
um especially since this is the benefit that i'm talking about right now um okay we don't trust you as far as we can throw you sir detriment is 88 so god i think he could say what do you attach it to
01:16:43
Speaker
ah what God, what even can I attach it to? Because I've already got one attached to my clothing. um You can attach multiple things to the same object, I guess. The same way that you can with runes. I guess I will do that because I don't have the hand wraps yet. so Oh, I can't put it on my waffle iron, can I? Yeah, you can. I don't use my waffle iron. I'll put it on my clothing.
01:17:27
Speaker
so you invest to the stone, you attach it to your clothing,
01:17:47
Speaker
So what now? There's a giant fleshy eyeball that's very large. Just around the corner you guys.
01:18:00
Speaker
I suppose we have to kill that. Very possibly.
01:18:09
Speaker
when
01:18:12
Speaker
I don't like that the red light is going in like a circular pattern. It seems to be moving with the eye. Yeah, see? I don't like that. Maybe we can kill the eye before it's our red light. Or that seems to imply we could possibly try sneaking past it.
01:18:35
Speaker
I mean, maybe. We're fast enough.
01:18:40
Speaker
Are we fast enough though? That's the question. I'm slow.
01:18:47
Speaker
Bastion, even just looking at the eye fills you with an intense feeling of dread. Seems bad. Like I think I can just say clearly that seems bad. Out of curiosity,
01:19:09
Speaker
There's no like branches off of this tunnel, right? Other than like- Nope, this appears to be it. Hey, so like, where did that hermanity go? It appears looking down, you can see that the tunnel continues downwards past the eye. So it doesn't actually just barely see more purple light at the end of the tunnel, similar to the lamp post that's next to you.
01:19:38
Speaker
And you can also see another spinning red light. Oh, thank you. I hate it. Okay. So, lads, do we want to try and shoot this eyeball?
01:19:59
Speaker
I wouldn't be opposed to shooting the eyeball. Very well, could.
01:20:07
Speaker
That's not a yes or a no. I need a yes or a my in my sheath. Okay. Would you have cleaned the blood off your sword? Yeah. I think it will save as you see your own reflection. God dammit. I'm gonna have that thing so covered in blood at some point. Okay. 28.
01:20:36
Speaker
28. You managed once again to just, you managed to somehow safely clean your sword without opening your eyes and then put it in your sheets. Does anyone else have, um, and something reflective that they don't care about? Something reflective that I don't care about? Yes. I just want to test something.
01:20:59
Speaker
I have, oh, here you go. I have a, where is it? I have meat cleaver. Oh, the meat cleaver is very rusty currently. Oh, okay. I have a wind claw blade. Does that work? The wind claw blade is very polished and shiny. Awesome, cool. ah If I look at the wind claw blade, what happens? Make a will save as you see your reflection. Oh no. That's a 19. 19. It takes a lot of effort.
01:21:36
Speaker
because you just immediately upon seeing your reflection, it does not look like you. You you don't remember what you look like, but that doesn't that is not you in your reflection. It is some horrible, monstrous thing. And it needs to be destroyed. And you have to try very hard not to try to break this metal weapon over your knee.
01:22:04
Speaker
I resubmit once again, my ancestry is literally wretched whore. Like, honestly, this should have been a character trait that came with the character. um Okay. I would like to try and shoot the horrible eyeball. Do you give Morgrim the claw blade back? Oh, yes. Okay.
01:22:26
Speaker
you You watch Margroom as you hand-bashing the claw blade and you just see it. She looks constipated almost before just slowly handing you the claw blade back and pulling out her crossbow. You're right there. No, I am a hideous monster that lives in these swords. Don't say that. I, for one, think you're beautiful.
01:22:54
Speaker
You don't have eyes! I have eyes!
01:23:02
Speaker
Okay, I'm gonna try and shoot this eyeball. Okay, go ahead and roll the hit. Can I shoot for it? I can see him. Let's start with what Bastion rolled. A nine? That unfortunately does not hit. You just for a second think you see your reflection in the tip of the crossbow bolt and it just...
01:23:23
Speaker
flies off and hits the wall. The eye does not appear to react. We're going to try to cast telekinetic projectile instead. Morgan, did you want to do something? Yeah, I'll try to hit it with an elemental blast. Okay. do that Go ahead and roll the hit. It does have cover from your current position. That's why I would step.
01:23:47
Speaker
Okay. Now it would not have cover. do the two action throne property but it didn't and what damage type are you using five but it didn't let my weapon of you try it again okay that's weird is not letting me do it okay it's gonna be a plus like it might be acting funky cuz we're not in combat right now Yeah, that might be why. It just adds my strength to damage. when i be So just go ahead and roll the hit. 14. That does not hit. It's odd. It's almost as if disappears before it hits the eye. May I try?
01:24:47
Speaker
Sure, go ahead and move yourself into a position where you can have line of quote unquote sight.
01:24:55
Speaker
So you can actually hear it sort of squelching around in the eyeball. But as you step around the corner,
01:25:11
Speaker
It's covering like half your token. Okay. So thicket, you got a 17. Uh, that is a failure. So you are, you become frightened too. And who are these people behind you? They, they, they, voo they look scary. Who are you? You kind of just, you don't know who they are. They're strangers. Do I know where I am?
01:25:40
Speaker
Yeah, you know where you are. You just... You don't think you've ever met these people before. As the light sort of focuses on you.
01:25:53
Speaker
I don't know who you are. You continue feeling it. Just sort of you entering your mind. like What are you talking about? You have one second to tell me who you are.
01:26:05
Speaker
Hey. Before I blast you. We're party members. You are in a light that is hurting your brain. Could you step this way? Yeah. I'm not going to do anything you tell me to. I'm going to put my hands literally up. Like I'm going to put the crossbow on my belt and hands up. Well, he also can't see you. Morgan, make an athletics check, please.
01:26:33
Speaker
What's she trying to do? Uh, 28 and that's against, uh, I think it's 42 DC. Yes. Which is a 19 19. All right. So that is a success. So Morgan, you quickly pull them out of the light, get your hands off me and thicket it. You still feel this came over you.
01:27:03
Speaker
You know these people, these are your friends. I apologize. Okay. Let's stay out of the light. I do, that was the light. The eye goes back to squelching around and looking all over the place. Awesome, cool. Could you unpause the game a moment ago? Oh yes, apologies. I forgot that I paused it in the first place. Okay, I'm gonna go here. And then I would like to,
01:27:32
Speaker
use that failed crossbow bolt, um you know, that didn't work, and cast telekinetic projectile. Okay, go ahead and roll a hit.
01:27:53
Speaker
That's a 24. 24, that does indeed hit, so go ahead and roll piercing damage, please.
01:28:01
Speaker
That is 17 points of piercing damage. 17 points of piercing damage, okay. um So the crossbow bolt shoots up off the ground and squelches into the eye. um And just the this oozing liquid starts to fall out as tears start to stream down the cave wall. I almost feel bad for it. You can't see this, don't feel bad.
01:28:30
Speaker
He can hear it, though. It resonates within me emotionally. The tears are very thick.
01:28:39
Speaker
How is it looking? Well, it's crying and has a crossbow bolt in its eye. um But other than that, it's mostly looking fine. It looks like you definitely damaged it at least a little bit.
01:28:57
Speaker
another element of last prone weapon infusion to add extra damage to it hits i don't know 19 19 does not hit oh gosh i'll see maybe if i wait six five ten fifteen twenty twenty five i would say at this point margarine as you toss this one and it sort of flickers out again you you realize
01:29:30
Speaker
It's very odd that you're feeling your connection to the elemental ring of fire is wavering a bit for just a moment.
01:29:43
Speaker
It comes back and you're still able to access your power, but something in this place is making it more difficult for you to access that power.
01:29:58
Speaker
It's my power. I share this with the others. I become useless. bad I don't like that. Um,
01:30:21
Speaker
You hear very faintly at the other end of the hall, just an echoing. ah
01:30:29
Speaker
Is that sound like that's vomiting? Yes. Okay. Just run through. Yeah. Quick question. Um, how, how long does it take for the thing to go around?
01:30:44
Speaker
Um, it's, it's not actually going in a circle. That's just the only animation I could do. Um, so it's, it's, the light is moving around with the eye. So it's flickering around constantly. If you step in that space, then the light is going to focus on you as it did on thicket where it like walk into its line of sight and immediately focused on it. There is not like a, a period where it is not looking where we can run through. You would be correct.
01:31:14
Speaker
Okay. Awesome. Um, the best thing you can try to do is just, you know, not be seen by it, but it's, there's not a whole lot to hide behind here. So you'd have to get creative. Cool. We're going to go ahead and, uh, telekinetic projectile again. Okay. With what? Uh, a rock. A rock. Okay. Ludging the stupid eyes. See what happens. Okay. Go ahead and roll the hit.
01:31:43
Speaker
15. The rock just sort of bounces off its its lens. Why is it not an automatic die spell? tears The tears continue streaming down the cave wall. I hate this thing. I have an idea. I'm going to tie a rope to my waist, give it to you guys, and then I pull off my giant ornate purple rug, and I want to try not to cover the eye. If it doesn't work, get me out of here.
01:32:14
Speaker
Question, can I telekinetic projectile the rug? How much does the rug weigh and what is the weight limit on telekinetic projectile? It is three bulk. Okay, probably not. it's So telekinetic projectile, one bulk or less. So you cannot telekinetic projectile the rug, unfortunately. That's really unfortunate. okay um Okay, what if we make a ah tent, like a tent that covers you?
01:32:42
Speaker
Well, if I just hold it up with no skin, I'm gonna see if that works. Okay. But if not, you guys just had to pull me out. Otherwise, I will try to go all the way to the eyeball, let it right pass, and then back out. Okay. Okay. i take I take hold of the rope and I hand one of the other sides to thicket. I take it. I i'd roll the rug and I make sure my hands, no skin, nothing is showing.
01:33:08
Speaker
And then I walk into it where it blocks the light from hitting my body. Okay. I'm trying to think of what check to have you make here. um and I take a little steps for them to pull me out if needs be.
01:33:30
Speaker
guess make a stealth check. Oh, no, nevermind. Well, yeah, we'll go with stealth. real
01:33:42
Speaker
11. 11. Okay.
01:33:48
Speaker
You do your best, but it's very difficult. So you're you you kind of have to hold the corners of the rug. Because it's not like it's not it's not like a furry rug or anything. It's a pretty flat rug. So you you do need to hold it at the corners. As you go forward, I need you to make a well save.
01:34:15
Speaker
20. 20. OK. You are a frightened one, and you can just feel the eye. You can feel something watching you, watching, watching, watching.
01:34:34
Speaker
But you know your friends are behind you, and you keep pushing through. I move to cover the eye. Okay, right as you get up in front of the eye,
01:34:47
Speaker
I need you to make another will save as you can feel, as the light like outright, it's so bright that it penetrates the rug. 15. 15. This feeling of being watched, it, oh, it It's like giving you a migraine. So, um,
01:35:18
Speaker
Does it block the light enough for the others to run through? Hold on, just just a moment. um I need to roll damage. Okay. So you take 10 points of mental damage.
01:35:34
Speaker
reduce that to Reduce that to five. Five points of mental damage, because you do have ah the rug in between you and the eye. So that dampens the effect somewhat, but you...
01:35:48
Speaker
managed to push through and you cover the eye up and it's still you can feel that it's still looking at you through the rug you kind of need something to stick this thing to the wall maybe to like my meat cleaver so you don't have to hold it the rusty meat cleaver what do you do with the rusty meat cleaver uh oh i don't want to butcher my rug maybe it's ornate
01:36:16
Speaker
We all make sacrifices.
01:36:20
Speaker
Hey. Also, to be fair, I think there are more of these eyes, so. Yeah, it does. Is it bright enough so that others could run through? The light is blocked enough that you think the others probably could run through. That was very loud. What was that? What was that? Don't worry about it.
01:36:43
Speaker
okay I'm definitely worried about it. It was unintentional is what it was. Okay, okay, okay. I'm gonna go into the light space and try and get through. Okay, nothing happens. Bastion, you sprint to the other side. Okay,
01:37:01
Speaker
and as you stay there, Morgrem, what do you do? yeah I'm going to start as you stay there I said yeah so sorry I was talking to bastard not you no I was trying to get I was trying to make sure I was out of where the light but i'm i'm I'm partially playing with you all right Morgan what are you doing I'm going to try to run backwards with the rug still blocking okay and get out go ahead and make a will safe
01:37:35
Speaker
26. 26. You push through, you push through. You're not scared of it. You're not scared of it. You're not scared of it. You managed to get to the other side.
01:37:52
Speaker
And out of the light's path. And as you get down to there, you can see the lamp.
01:38:04
Speaker
You can see another red light spinning around in Bastion. Just around this, there's a massive rock right here. Just around it, you can see Hermanthony's hind legs. And it appears to be quivering as you hear once again.
01:38:23
Speaker
you oh yeah no um Followed by splashing. It was a quivering hermanceny. And that is where we're going to end tonight's session. So, Bastian, how are you feeling? Not well.
01:38:47
Speaker
Fair. Morgan, how are you feeling? Okay, she's a little nervous about these lights and the hermanceny and everything, but She's so pissed.
01:39:04
Speaker
and thicket how are you feeling double plus on good very fair very fair and i actually should note that the light that you can see the red light you can see down below it actually looks much less intense than the light you just went through that's so worth noting that seems theoretically good news but because of the retching herman funny i think it's bad news And I guess actually you also hear voices. Oh no, how many voices? Great to know. Thank you. It sounds. You can't quite make out what they're saying, but judging by the the echoing of the voices and the Hermanthony vomit, there is a very large chamber right ahead of you. I get the feeling there's a lot of Hermanthonies in there.

Conclusion and Reflection

01:39:58
Speaker
So. Might even be where the flesh pit is. Yeah. I mean, we hear the vomiting, so. How are we all feeling as players? Excited. Helen. Emma. Why? Because he can. Because I enjoy tormenting you. A devil. ah I'm in danger.
01:40:28
Speaker
We want to give a special shout out to our first member on Buy Me a Coffee, Jane Meyer. Thank you so much for your support, Jane. It really means the world.