Become a Creator today!Start creating today - Share your story with the world!
Start for free
00:00:00
00:00:01
Abomination Vaults Episode 71: Bouncing Baddies image

Abomination Vaults Episode 71: Bouncing Baddies

S1 E71 · Live From Dice Jail
Avatar
20 Plays1 year ago

The gang takes a little break before heading back into Gauntlight to continue their exploration.


Want to support us while getting some cool rewards? Check out buymeacoffee.com/livefromdicejail


Use my special link https://zen.ai/sDda1kXgJFnoXPw6fnQrvXdu8Fsk6w8gyKBON9JUACE to save 30% off your first month of any Zencastr paid plan.  


Played using the official Abomination Vaults Foundry module by Paizo Inc.


Intro/Outro music courtesy of Emily from RollForFantasy.com: https://soundcloud.com/emilyfantasy/four-horsemen?in=emilyfantasy/sets/wendigo&si=f25dc111fb2f45008e34fa4cc024b4d7&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing


Additional music by Emily from RollForFantasy.com.


Thumbnail Background By Gregory Desiato

Artstation: https://gdesiato.artstation.com/

Instagram: https://www.instagram.com/wrinkleyroyseefus?igsh=MWZ3YjJybDBhemwxMA%3D%3D&utm_source=qr

Linkedin: https://www.linkedin.com/in/gregorydesiato?utm_source=share&utm_campaign=share_via&utm_content=profile&utm_medium=ios_app


CONTENT WARNING FOR THE ABOMINATION VAULTS ADVENTURE PATH

While Abomination Vaults contains typical Pathfinder action and adventure, it also presents themes of suicide, ableism, body horror, and human experimentation.

Recommended
Transcript

Introduction and Setup

00:00:00
Speaker
Hey everyone, this is Cam, the GM for Life and Dice show. You're currently listening to episode 71 of our Abomination Vaults playthrough, Bouncing Baddies. Thank you so much for tuning in. We hope you enjoy.

Character Reflections and Consequences

00:00:15
Speaker
You have been convicted of a crime you did not want to commit. A crime of the highest degree. You have been exiled from your brethren and left to rot with the lowest of the low.
00:00:30
Speaker
In this place, there is no redemption. You are the base denominator of all, only to be taken from your cell in the most extreme of circumstances. You have no friends, no family. This is your prison. This is your home. This is your fate. Welcome!
00:00:59
Speaker
to dice jail.

Escape and Return to Otari

00:01:01
Speaker
rey broke his hand that's the recap okay so um petra and remy got out of gauntlight patro was carrying grenadine's bones jason is dead um has been dead oh <unk> dude i'm sorry ah upon getting back to town they the the group went to the tavern and met a human named Sagrem who has now joined the party and then everyone went back down and avenged Karak. And now griney has know Grenadine has worms in his bones. I had forgotten about the worm bones. Yeah, and Remi broke his hand and Karak's equipment has been recovered. The end.
00:01:49
Speaker
I believe you were all leaving gauntlet because you got your asses handed to you. We mutually had an ass kicking. That sounds like something we would do, yeah. Yes. So, yeah. You all start making your way back to Otari. So let me just put you on the Otari map, so we get that lovely music. By the time you get back, it's around 5 p.m. I'm assuming you head to Rin's. Yes. Yes.
00:02:18
Speaker
Look at that. Bippity boppity boop, Rin heals you all back up to full. So, Remy, Remy, your hand is no Ray just pays no bye to the you, you've ever had a party? She's like, okay, whatever. That's the most I don't want to deal with this shit. do we need gretaine sheing me to drink Yeah, she stocked up on a few vials of oil for you But she's like this is all I ever got for you. And I love oil I know I know big man and she pats you on that. We'll just put him in like a bowl and dress him like a salad. I Think yeah, that's what we need is the grenadine vinaigrette. Oh Lovely. Okay. So is this pie?

Market Debates and Discoveries

00:03:00
Speaker
Y'all are y'all are back in town
00:03:02
Speaker
Um, question. Yeah. Do we regain our stamina or do we need to spend a result point? Uh, spend a result point. Great. Thank you. Um, yeah, also just for the record, I, up I updated all of your experience totals. So those are accurate. Okay. So what now?
00:03:37
Speaker
Okay, I'm gonna sell some of this stuff in my inventory if that's okay. Sure. Okay. What are you selling?
00:03:48
Speaker
the Thresholds of Truth was a book we couldn't sell, right? Thresholds of Truth is an artifact. ah It's one of the- Oh, that's the one we needed. Nevermind. Sorry, I mixed it up with a different book. You promised to give it back to Morlebent when you were done with it. Are we done with it, or do we not know if we're done with it? You used it to get through the ghost wall, but you're not sure if you're- That is the only purpose you knew you had for it. Hold on to it. Okay. We'll see what happens. Okay.
00:04:25
Speaker
It also, gets so it also grants access to the Eldritch Researcher archetype. I don't think that really matters, but you know, if one of you want, I guess if one of you wants to take the Eldritch Researcher archetype, you can later. Next level or something. I don't think that'll be my vibe, but okay. Okay. I'm going to sell the thing in here labeled definitely a cinnamon Sears. Okay. Um, all right.
00:04:53
Speaker
you You go to sell that to Ren, and Ren is like, what did you think this was? A cinnamon seers? She holds it up to the light, then shows gets it real close to your face. What part of this opal looks like a piece of cinnamon candy? I don't know. All of it.
00:05:17
Speaker
Okay, let me tell you what this actually is. This is a mesmerizing opal. If you affix it to your armor, you can use it
00:05:36
Speaker
Okay, so if you're but in in in game terms, ah when you activate this as a free action, ah you activate it whenever you attempt, when you're going to attempt to feint an enemy. ah If you get a critical failure, you'll get a failure instead. And if you get a success, you'll get a critical success instead. Okay. Nevermind, I won't sell that. Instead, I will sell these two anti-venom potions, the scroll of restore sense, the scroll of comprehend language, whatever the scroll of not a fireball is. ah Okay, so we'll so we'll go one at a time here. So the anti-venom potion, that's six gold each. So 12 gold to sell both of those. Okay.
00:06:29
Speaker
The, you're selling the scroll of restore senses. Yes. Okay. That's 12 gold. So, so far you're 20 plus 24, um, scroll of comprehend language. You're selling that. Yup. Um, all right. That's also 12 gold. So, so far you're at 36. Okay. Um, and the scroll of not the, not a scroll of fireball. Um,
00:07:01
Speaker
Rin looks at it. This is definitely not a scroll of fireball, it is a scroll of paralyze. Do you still wish to sell it? It is an arcane and a cult spell, so no.
00:07:21
Speaker
Over us. With all scrolls, the person with trick magic item could use them.
00:07:27
Speaker
now I do in fact happen to have trick magic item yeah but Petra is already selling things so if if Petra says sell then Petra sells do you but does anyone want it can anyone use it I ah could use it all right then all right push it into his armor Grenadine now has the scroll of paralyze at level three all right what else are you selling hey
00:08:35
Speaker
Okay. We can toss it.

Day Jobs and Evening Plans

00:08:40
Speaker
Okay. So this slick, is that like a- That is a
00:08:51
Speaker
It makes it so that you get a plus one bonus to acrobatics ches checks to escape and squeeze. it. Why not? Sorry, sorry, my granny now has the slick rune. All right. um
00:09:21
Speaker
um that as you're doing And I'm gonna put it what would be here what are we not huh what No, we can't well I can occasionally hear your mic turn on but that's it All right Petra what are you what else are you selling?
00:09:54
Speaker
Also a note about the fear gym that I've seen you just pull up out of your backpack. You have to actually affix that tool up and before you can use it. Okay. That was gonna be a question. But I want to put it where I remember I had it. Talismans have to actually be affixed to an item before you can use them. And since none of you have the tools necessary, you would have to ask Rin to do it for you. Okay. So in that case, let's sell the fear gym.
00:10:24
Speaker
You're selling it instead of just having someone put it on your weapon? Because Rin will do it for free. It'll take her like five minutes. Well, I didn't know that. OK, I'm going to get the mesmerizing opal affixed to my armor then and the fear gem affixed to my rapier. OK, mark that down somewhere.
00:10:51
Speaker
OK, are you selling anything else? Um, no, comma, how long, how much longer is it going to take for the wand of heal to be fixed? Um, moral event said come back later. So probably you could check on it tonight, either that, or you could just get it in the morning. Okay.
00:11:19
Speaker
Okay. So. Are any of the rest of you selling things? Or buying things? I got nothing. Actually, let me see. Grenadine, I will note you are currently encumbered. And Sagrim, you are very close to encumbered. I actually forgot I had these knuckle dusters. I would like to sell them back, please. Okay. So you have two sets of knuckle dusters. Each one is three silver.
00:12:00
Speaker
So any purchases or sales from any of the rest of you going once Here's a question. Yeah. Yes. Yes, Colby Do you think we're gonna ever actually use the wand of quench? Like seriously, I can't answer that I Think she keep it just in case I feel like the second we sell it is the moment that we walk into a room of fire that we need to just like put out immediately. Here's the thing, though. It's worth 160 gold pieces.
00:12:34
Speaker
Fair point. Have we have we tested if any of the ghouls that we have run into or zombies or whatever they are are waterproof? I don't know. I don't know if you actually got to test that. Where have you been that we're still working on ghouls?
00:12:50
Speaker
Yeah, you haven't been doing ghouls for a while. Yeah, well, I mean, as far as you're aware, there's like one ghoul left alive because he ate the other one. He's our homeboy. Yeah. I mean, it's really only useful against fire creatures. But I mean, have you tested their usual creatures? Here's what I'll say.
00:13:16
Speaker
If you want to sell it, sell it. If we face a fire creature and we die, I will hold you personally responsible. but That's in character. that's a para That's a pretty big burden there, buddy. Well, I got a lot of surface to burn. Anyways, we need the money. So you're selling it?
00:13:43
Speaker
Yeah, I'm gonna sell the Wanda Clench. Okay, 160 gold. 160 gold. 160 gold. 160 gold. Are you splitting it between all of you, or is Grenadine just taking it? I think we should split it between all of body of gold in my entire life.
00:14:11
Speaker
That's not... Let's do it. Get used to it, lad. Yeah, I know. Such is the laugh of an adventurer. Anything else you would like to do away with as you are still highly encumbered?
00:14:40
Speaker
Yeah, you don't have a backpack. I'm pretty sure you expressly threw Karak's backpack away.
00:14:58
Speaker
I'll stick with it. It's like the RP. Okay, you have an extra set of armor that you're currently carrying. Oh yeah! You have a plus one chain-shirt, I think you were going to transfer the rune. Right, that would take all day, correct? Yes. And we're going back in there, into gauntlet, I'm assuming. Not today, I don't want to do that. Very well! Yeah, I'm gonna try to move the plus one from the chain-shirt ah to the full plate. Okay, I'm guessing you're bringing that to Morlebin?
00:15:35
Speaker
Yes. Okay. Is there anything else you would like to do before we get to that? I would like to put on my hat of disguise.
00:15:56
Speaker
It's the big brawny orc. Lovely. Grenadine is now a big brawny orc. um what What are you wearing? as this big brawny orc.
00:16:10
Speaker
The same armor that I'm wearing already. um Just minus the helmet. Gotcha. Okay. Lovely. So, let me double check this. Okay. So, all right. You bring your armor over to Morlebin, it will cost, he says it will cost,
00:16:41
Speaker
It'll cost you 21 gold to get a transfer.
00:16:48
Speaker
And you can pick it up tomorrow afternoon. Very well. Works for me. Okay. Is that 21? Yeah, 21. So you now have neither of those. I'm now a shirtless orc.
00:17:06
Speaker
and how a shirtless are more massive okay is there anything else you would like to buy or sell i yeah hmm i don't know Yeah, why not? Yeah, i'm I'm about magic items. I'm a magic item guy. So you are now invested at the hand of the mage. Sogram or Remy, is there anything that either of you wish to buy or sell? I don't know what the fuck I can buy all right now.
00:17:50
Speaker
Can I use a wand of... Can I use a wand of brieffire? No. You cannot use the wand, because you are known to sell spell castrate. Okay, I sell that then. Does anyone protest to the sale of the wand of breed fire? by Fire, I don't even need that. What kind of spell type is it? It's uh... Arcane or primal? I'm primal, yeah. I have no objection. Alright. Wait, how much is it worth? 60 gold pieces. Honestly, I kind of want to take that.
00:18:22
Speaker
All right, here you go. Grenadine now has the Wanna Breathe Fire at rank one. Okay. Lovely, then that is that. um
00:18:37
Speaker
Cool, what are you all doing with the rest of your day? Slash evening, it's it's evening now. Yeah, I mean, at this point, it's night. We're saying it's night. i
00:18:58
Speaker
to the end I suppose so right here all fish okay through the end so you head on over our house but our house is a bitch of a walk away you always have a house seriously we have an house forgot none of you knew about the house that's I'm not even sure Remy knew about the house
00:19:25
Speaker
Can you imagine if you're dying? I definitely did not fucking know about the house. Are you kidding me? Of course I don't know about the house. Wouldn't that be funny if everyone who knew about the house just died and just everything got forgotten? And it's odd. Some townsperson like two months after they show up is like, you know, your house. And they go, the what? The what? The what?
00:19:52
Speaker
You know the house! I mean, I still don't know what house you're talking to. You've got a house, you've got a beach house that's like a couple miles away. and We have a beach house? What the fuck? Yes, it's very fancy. It's fucking rad! It's only got one ghost in it right now, so. We only got one ghost? Who is it, is it Oberyn? Rookie ghost numbers. No, Oberyn's in gauntlet. carak wanted to murder Well, I don't know. I don't know.
00:20:23
Speaker
the last thing you thought about is whether or not to kill the ghost in your house who was who was defending the ghost actually when you just said that girl was trying to kill why did you why were you defending the ghost she seemed perfectly nice You do realize that Remy is gonna go into this house for the first time, see the ghost, and have this exact same argument with you. I think he's having this argument right now. Yeah, you know, he's all having... I turned to Greta Dean, as I imagine you guys are having the argument in front of us. i said Is this... You have all of you been with these people.
00:20:58
Speaker
I think this is my first day, still. It is. Right. That's... This is a fucking good group. Aye.
00:21:09
Speaker
want to get a drain and Take you by the house some other time cameberron this This portrait of Volu as Voluk as Ranae. Yeah, what about yeah, do I just sell it? I like I feel like I should keep it for some time to you I mean you can hang it up in our house. The party is already we could hang up in our house.
00:21:31
Speaker
so Okay, we're picking up this this picture of a weird purple guy That well that was I don't remember. Oh, yeah, Jake if you weren't there that session, but yeah, the the party has killed Valak He was a he was a man made of worms. He turned himself from an elf into a man made of worms.
00:21:49
Speaker
Well, now I'm going to look at this guy and think of being filled with work. You still have to get that guy to do that. You could just look at Grinity. You know, speaking of looking at this, the funny eye the the funny part about that is I'm just realizing that that portrait of Valak was his weakness and Remi wasn't there and Remi had the It was his weakness? What do you need? You just had to make him look at his own face and he would have gotten really upset and been easy to kill. Are you fucking kidding me? Wow. Really?
00:22:25
Speaker
that's
00:22:56
Speaker
go through your night. Look at that. It's the morning now. Oh, the morning times. Welcome to 8 a.m. Oh boy, 8 a.m. Oh man, we love 8 a.m.
00:23:08
Speaker
Our resolve points are up. Yes, your resolve points are does ask that you give him as his
00:23:42
Speaker
Have the like a few of the worms sort of come up through the disguise and form themselves into the shape of a sundial that is so cool that is actually yeah that is something that does happen are you see oh my god and i'm i still look like an orc don't i yes so you just well these actually no because the disguise i'm pretty sure only lasts for 10 minutes at a time so uh yeah and you can only use it once per day oh so yeah it lasts an hour and you can use it once per day wonderful
00:24:33
Speaker
We're just walking through town and he's like, I'm a big buff work guy. And then after an hour passes, everyone's looking at his empty room page and like, the fuck? No, I'm gonna keep myself covered in a cool
00:25:03
Speaker
Yeah, it would be bad to, you know, send him in naked. He just has bones. Look at him. It would be kind of right. Sounds like a good deal.
00:25:41
Speaker
right earn income uh all right so you're are you all going to do security at the market or something like is that what's happening or are you doing other things I don't fucking know in this town. I'm not trying to finish that incomplete doll that I have from that workshop from many moons ago. Okay. I guess make a crafting check then.
00:26:11
Speaker
Sagram, are you doing security or are you doing something else? Is there anything else to do? The ratty rockfish need to need help. I need no lumberjacking. 16. Well, you could go help with the log flume. 16. OK. Or are you trying to do with the doll? I was just trying to finish it because it says it's incomplete. OK. Make it a nice little toy. Oh, I remember what that is. Yeah, that was, I think, Borbo's body. Yeah.
00:26:44
Speaker
okay so yeah you you finish up you finish up a little tiny goblin doll um it doesn't take you that long so you now have borbo the goblin um so yeah sagram you can help with the log flume if you want yeah
00:27:05
Speaker
Was that a yes or a no? Yes, that was a yes. It sounded like a no. I'm gonna go with. Okay. Oh, okay. All right, and Jacob's headset died. That's lovely.
00:27:18
Speaker
um Fucking hell. Okay, so ah you're only gonna get partial income because you're only doing a part of a day's work. i'm assuming Well, are you spending all day in town?
00:27:32
Speaker
How long does it take for Grenadine's armor to be done? You don't know, but it typically takes a full day, so theoretically it might not be done until this evening. And I guess we're staying in town for the day?
00:27:47
Speaker
okay so never mind you all get a full day's work and however it does hello you're back it does mean that grenadine will turn back into a skeleton um okay so uh the two of you uh go ahead and make athletics checks athletics okay
00:28:10
Speaker
or sorry not survival my bad oh no i roll a fucking natural 20 do we need to keep that this is including mate no unless you also want to help with the log flume the log flume yes this is a logging tower my headphones is connected survival during this okay hang on hang on hang on i just got a five but i'm pretty sure i have something that that can i can i can fix that Well, use a hero play on this shit, I swear to God. Okay, so... ah the The Nat 20 does stay, but Sagrem, use your survival modifier instead of athletics. 22. 22.
00:28:53
Speaker
granadine Grenadine... Oh, Jesus Christ. Grenadine has a 5. Yeah, no, I don't have anything I can do to about that. um Okay. Remy, are you also doing logging?
00:29:08
Speaker
Sure, I'll do some logging. Okay. Do we get paid? If you do well, make a survival check. Hell yeah! I'm gonna do great, Remi. He's the best. You said survival check, right? Yes. Remi is the best at logging. Okay, so Remi got a 24. A 24? Okay. Are you trained in survival?
00:29:36
Speaker
I am trained in survival. Okay, so Remy Sagram, are you trained in, so you're trained in sa survival, yeah? No, I am not trained in survival. You're not trained at all. You're completely untrained. I am untrained in survival.
00:29:51
Speaker
Okay, then I shouldn't have let you do that at all. Oh, I did it. I recanted that. What's it doing? Same for Grenadine then. If you're not trained in survival, then you cannot do this. Is there any job we could do that just involves big buff burly men doing big buff burly men things? You could run security at the market. Is there nobody who needs giant objects picked up and thrown around?
00:30:20
Speaker
Nobody needs anyone man people doing big buff burly man people things yeah, not really anybody need their wagon
00:30:36
Speaker
Yeah, it doesn't have armor on right now, so... You know what? Fuck it. You can go wash the horses at the the post office. Oh, no! Guys, we shouldn't have sold the Wand of Quench! Oh, just one! Oh, my God! So the chicken has come home to roost. So... If you're trained in nature... Literally, literally as Emma May said,
00:31:06
Speaker
If you're trained in nature, you can wash some fucking horses. Alright, I'm trained in nature. Okay, so Remi, for your survival, for your helping the log flume, you get nine silver. Grenadine, you try to wash some horses, but they're scared shitless of you. Let's see, is that a...
00:31:38
Speaker
let me or so or state was sacred in the last session yes he was sagram was also in the last session and you have you have definitely seen his picture and there you go there's both of their pictures okay yeah i've seen some i've seen sagram you have met both of these men Okay, listen, I have a hard time remembering what I ate for breakfast today. Okay, I didn't eat breakfast today. I have a hard time remembering what I ate for breakfast today. Listen, do not question the honored elders, their memories are kind of all fried up. Sogrim, you try... Constantly. They're not Sogrim. Grenadine, you try to watch the horses, they're scared shitless of you, but you do manage to hold one of the really old ones down and give it a quick scrub. You get one silver piece and ask not to come back. um
00:32:24
Speaker
Sagram, what are you doing? I'm not trained in nature either. Then what are you doing? What are you trained in? Is there anything I can do that involves athletics or intimidation? Yes, you can do security at the market with intimidation. I'll do security at the market with intimidation. Great. Roll intimidation.
00:32:48
Speaker
Can I apply intimidating prowess? What? Am I physically menacing these targets? What? This is a feat I have, it's a skill feat. When you coerce or demoralize, so no. get, and since you're an
00:33:30
Speaker
task level plus one and your proficiency rank five silver for the day five i get five silver for the day yes man there you worked the other way I'll give it to myself Yes, give it to yourself Done You work the day away You get your meager wages which are actually not half bad for the most part, except for Grenadine. Grenadine, that, that yeah, you you did a shit job. um But it's fine, you didn't crit fail, so. um I'm shocked. And you're, it was like about like one. You were like one off from crit failing. um Okay, so Grenadine, you head back to Morleben and you get your armor back. So let me add that rune. That is a plus one armor potency rune.
00:34:31
Speaker
Okay, so you now have your plus one armor potency rune. And your chain shirt no longer has that. um Okay. That's pretty neat armor. It's the same armor that Grenadine always had, but now it has some runes etched into it. um And now I want to sell the chain shirt. Okay, chain shirt is five gold. So you are no longer encumbered.
00:35:02
Speaker
god Just barely. into I already added it. i'm Oh, I'm not seeing it. It's there. it's It's not in the item's name. I see. OK. Because I custom named it so you would remember that it has the Twining Chains. I see. Because the Twining Chains also does um alter certain things about the armor's properties.
00:35:29
Speaker
um Yeah, such as increasing, the yeah, the the Twining Chains ah increases the armor's bulk by one, strength entry value ah by one, and check penalty by two. So oh yeah, that is why your movement speed is lower, that is only 15. I'm a slow guy. Because we're not you are technically not strong enough for your armor.
00:36:01
Speaker
you are, it still gives a massive penalty. The only reason I still have my movement speed is because I had to take a special feat for it. wow And literally, I literally have a dwarf ancestry feat to make me like, not be that uncovered in fucking full play. It's ridiculous. Okay, so it's currently 6 p.m. Grenadine is his armor back. Y'all are at full health. Do you want to go to gauntlet or do you want to just wait for the morning?
00:36:32
Speaker
We're going to Gauntlight! You want to do an evening incursion, let's do it. Oh, I know. It'll be fun. Okay, you head. I can't imagine that it gets worse during the night, so... You head to Gauntlight. What is your route that you're taking in? I'm assuming you're just trying to go right back to where you were before? Yes. Correct. Okay. So you avoid the Belkura blood monster.
00:37:02
Speaker
Um... Uh, okay. And you head back on through nothing else is different as far as you're aware. Um, so here we are.
00:37:16
Speaker
Um, there you go. It's around 7 PM. You think by the time you get down there and here you are. Um,
00:37:28
Speaker
um the the um the gibbering mother melted so it didn't have a corpse and the grothlet exploded upon death so and the other grothlet the other grothlet also exploded on death oh okay that's just something grothlets do is they explode on death i forgot they explode on death they I also forgot, which is why I didn't actually do anything to you when it did it, and we're just saying that it happened.
00:38:01
Speaker
um because I was busy fighting my computer and Jacob's internet. Naturally. Is that door is that doors at the bottom? It's the south of us. So let me let me describe this room to you again real quick. That'd be good. So there is an open doorway over here leading into a hallway. It looks like the door itself is kind of broken down. um There's a door over here to the west and there's a door down here to the south both of which are closed there also appears to be stairs going down over here and this actually in the middle is a pit um and there's there's a guard rail around it um but it does appear to be a pit so you can actually see the stairs going down to the southwest do we see the bottom of the pit or no uh if you look down
00:39:01
Speaker
um
00:39:04
Speaker
Um... If you look down, you actually don't see the bottom. Your torchlight doesn't quite reach. Cool, cool, cool. Uh, what's over here?

Exploration and Challenges in Gauntlight

00:39:16
Speaker
overwear Over Over here. Okay, over there. That is the broken down door. Okay. Have we been that way? No, you've you've not left this room on this level.
00:39:28
Speaker
That's what I thought. I just was wondering if we had broken down a door and I had forgotten. No. Well. a It appears that ah when the developers made this module, they didn't add the door and I didn't notice it until right now. So we're saying the door is broken down. OK. Do we want. There we go.
00:39:49
Speaker
This way, this way, or this way. I point at the three doors in turn. Well, the two doors in the knockdown door. I'm vetoing the stairs until we figure out the door situation. I agree. Let's go for the broken down one first. Sounds like the best one. Okay. Sure. I lead the way. Okay. I guess.
00:40:13
Speaker
start leading the way and you look into darkness you cannot see in the dark side somebody a grab a light that's where currently has a light give me a light yeah step Behind me. There you go. Now you can see down the hallway. so Stop moving. I know. I'm sorry. It's fine. you can You can move to where you were before. Just don't move all the way down the hallway. I'm here. so I'm here. You can see a door here to the south. You can also see what looks to be a turn over here to the north. And then the hallway keeps going, it looks like, past Tetris Torchlight.
00:40:59
Speaker
Go for this door first. You guys want to follow? OK. Go to that door. You're coming.
00:41:11
Speaker
Welcome in the bed. This is smarter. She's. This is part. I'm sorry. I had you to.
00:41:24
Speaker
you YouTube poop-brained. Okay, so Grenadine, are you trying to open the door? I'd like to open the door. Okay. I see that in character. Grasp the handle and it doesn't budge.
00:41:40
Speaker
um Grenadine, you get a sudden flash of memory of someone trying to open your your hand, trying to open this door, turning around and being attacked by something.
00:41:53
Speaker
And then you're back to normal. I'm going to turn around. Is there anything behind me? The wall.
00:42:06
Speaker
yeah can Can I see anything? Is there like a ah secret door in the wall that I'd be able to check about? It does not appear to be. It appears to just be the wall. What of a bitch? What's the door made of? Um, wood.
00:42:27
Speaker
I'd like to bust down the door. Okay, you attempt to force the door. So go ahead and make an athletics check.
00:42:37
Speaker
23. Okay, 23. And I'm assuming you're not using a crowbar because I don't think you have a crowbar. um Correct. I'm just full body force kicking that thing. So Grenadine, you just try to Sparta kick the door and you you feel it budge, but it doesn't open. You weren't quite able to break the lock.
00:42:58
Speaker
I'm afraid that's the only lock picking I know how to do.
00:43:05
Speaker
ah Shot to, but again, that's my actions very similar to yours. So we can't break down the door. Only Grenadine has currently tried and he was unsuccessful with Sagram like to try to break down the door. I'm going to try and do the pump and and give it a good old bash. OK, make an athletics check.
00:43:35
Speaker
That's a 32 32 Sogram you are successful at breaking it open.
00:43:47
Speaker
Take a step inside another door. or Oh, right. Now you can see there is another door at the end of a short hallway. All right. I guess I'm like check it is it locked?
00:43:58
Speaker
yes do the exact same fucking thing i guess hawk ah natural 33 33 wow you also managed to break this door open and it appears that you have found a supply room oh
00:44:18
Speaker
Step inside. You can see of supplies as Petra's light illuminates the room, it appears that the shelves are well stocked with jars of preserved organs. You can also see some crates filled with bones, rags. You can see some surgical tools. There's two armor stands and a weapon rack to the south, but they appear unfortunately to only there a pair of gnarled sticks and leather sheets.
00:44:50
Speaker
Oh my gosh, if you would like to... There do appear to be a couple of things if you start searching around. You i will start find three bottles, which you believe may be alchemical in nature. right We'll say, I guess, that Sogrim finds... ah well Let's see.
00:45:13
Speaker
um rolls in the background I am quickly rolling in the background. Sogran finds one, Petra finds two.
00:45:22
Speaker
um so I'll look around as well. ah Petra, one of the ones that you find um appears to be a purple a bottle of purple liquid, and the other one appears to be of green liquid.
00:45:40
Speaker
slightly glowing liquid. Sagram, the one that you find appears to be silvery.
00:45:50
Speaker
Can I try and identify it with crafting? um So Sagram spoke first. So Sagram go ahead and actually I can't identify it because I'm not training any of these fucking identification skills That's true. None of you are able to identify alchemy um Now hold on hold on hold on. I know a thing or two Okay, but if I know a thing or two. I mean I can make shit up. Okay, but do you have a set of alchemist tools? I No, but I have dubious knowledge. Do any of you have a set of alchemist tools? Because that's what you need in order. to Do we have a set of what alchemists tools? Because what you need to attempt to identify alchemy is to be trained in crafting and to have a set of alchemists tools.
00:46:39
Speaker
What if I look really hard at it? Go ahead and roll. Oh, shit. Okay, okay. Give me one second. I'm going to roll a cultism. No. See if I- No, you're not. You're rolling. You're rolling. Okay, fine. Roll a cultism. Well, hang on. Wait, what's the normal roll? Crafting. Crafting, holy shit. I was assuming you were gonna do esoteric lore. That's what I'm trying to do. So why did you say a cultism?
00:47:20
Speaker
Wait, because I thought that the thing is that like, okay, okay, I forgot. Yeah, it's been a wee bit since I've used that. um I thought it was just like, oh, use anything. No, Esoteric Lore is Esoteric Lore. Gotcha, gotcha. Wow, why am I brain dead right now? It's its own skill that he uses Charisma. Oh my god. 28. Yeah, you need a set of alchemist tools to figure out what this does. Son of a bitch. Cool, I'm just gonna put my bottles in my backpack.
00:47:48
Speaker
I'm gonna put it on my belt just in case we need it. Okay, so Petra gets the purple and the green, Sagrim gets the silver. The other things, I guess, as Remi walks in, you realize that the two gnarled sticks, ah one of them at least appears to be a wand of second level heal. The other one, you're not sure.
00:48:16
Speaker
but you can attempt to identify it if you would like.
00:48:22
Speaker
It's second level heal. Remi. I mean, I can attempt to identify it if I want to. Go ahead and make a recall knowledge check of your choice. Recall knowledge check. I don't know. What would be like the most relevant one, do you think? I'm not going to tell you that.
00:48:46
Speaker
But the primary ones that you would use for for identify magic would be arcana, nature, occultism, or religion.
00:48:56
Speaker
I'll go with nature because that's kind of the only one that I'm trained in. So that's a nat one, baby!
00:49:07
Speaker
Nat one. um Okay. Yeah, Remy, you're pretty solidly sure that this stick is in fact a wand of restore senses. o Whoa, that's really good. So is that like a So is that like, I'm so sure about this, but I'm so wrong situation or like I'm accidentally correct? You're actually you're very sure that this is a wand of restore senses. You are incredibly confident. Remy is absolutely positive that this is a wand of restore senses. I don't trust that at all. I don't trust that either. Can I see the sticks?
00:50:00
Speaker
Okay, well Patrick you can clearly tell that one of them is a wand of second level heal Can I steal that from you bud I Mean I'm pretty sure that this is in fact what I what I said it was and didn't forget the name of it She's talking about the um the other one that I can I can cast Okay, yeah Okay okay ah Are you letting someone else attempt to identify the wand of restore senses, or are you- Can you cast restore senses? I mean, I'm pretty sure- No. That this is what I say it is, but if someone else wants to- Wait, but can you cast- I mean, I- I probably cannot, no. No, you cannot. Cool, so I'm just gonna take it and look and see if I can cast with it.
00:50:53
Speaker
Okay, attempt, are you just trying to cast from it, or would you like to attempt to identify magic? Oh, no, no, I wanna identify it. Okay. Let's go with a cultism, see how that goes.
00:51:09
Speaker
That is an 18. An 18? Yeah, you don't know what this is. But I give it a check as well, sure. By all means, magic boy.
00:51:21
Speaker
Uh, and I'd like to use Esoteric Lore. Um, because, yeah.
00:51:31
Speaker
23. 23. Uh, you believe this to be a wand of summon animal at second level. I believe you got the wrong, uh, one there. Let's, uh,
00:51:51
Speaker
That's to summon an animal. Any animal or a specific animal? I'd say if I were to rank animals depending on their ability in combat, I'd say ah probably level two animals of any kind. Level one animals. Level one animals of any kind. I forgot which order the numbers come in.
00:52:25
Speaker
Does he want it? What spell is that? It is an arcane or primal spell. I can't do shit with it, so it's up to you, buddy. Oh, they're looking at it. OK, Grenadine now has the wand of summon animal. I'm a fucking mule. You can use that to, yeah,
00:52:47
Speaker
yeah since it's second rank, you can summon any animal up to first level. Wonderful.
00:52:58
Speaker
Yeah, that's gonna be very handy. Yeah, literally any creature with the animal trait and it will fight for you.
00:53:07
Speaker
Damn, that's crazy. You just wanna swirl it and it'll fuck someone up. Yeah. What level is of a Velociraptor? Actually, I don't, let me see, cause Velociraptors are a thing with a stat block. Wait, does that, wait, do you think that would work on, do you think it works on me? Like Velociraptors at level one?
00:53:27
Speaker
No. os or raptors actually So you could, levy our animals so you could outright summon of a loss or after clever girl, man. Clever. Do you think, do you think that, do you think that I would count? No. Cause you're like, or also you're a humanoid.
00:53:46
Speaker
Well, I i mean, um'm I'm a rat humanoid. So it's like, you know, technically speaking. I would say also you wouldn't be an animal. You'd be a beast. So um because there he is actually a fucking beast, dude. There is actually a difference. That is ah that is something that I should specify. Animal and beasts are two completely separate creature types. Really? Yeah. With beasts being more intelligent and more likely to be able to understand language.
00:54:15
Speaker
that is the difference. Okay. interesting So there you go. You've spent like 40 minutes identifying and misidentifying items. Congratulations. That sounds about right for us. Okay. Now we want to go back out in the hall. Yes. So Cameron, what I heard you say just now was that if I tell an animal not to show on the floor, it'll just have hollow eyes. But if you tell, ah but if you tell me not to show on the floor, I'll still shit on the floor, but I'll do it. But I'll do it.
00:54:43
Speaker
with the knowledge that you told me not to do it. Please don't. Sure. Grenadine has been left in the dark that you should not. He follows us. He follows us. Yeah, he does. I'm not going to be that much of an asshole. Toby, stop moving. Stop moving. You're going to break foundry. There you go.
00:55:03
Speaker
but um Okay, so you can see this little side hallway here to the north, and there's another hall another door all the way down to the east. Over to the east, not down, over to the east. Does the side hallway have a door at the end? You don't know, because your light's not going around it, and Sogram can't see in the dark. Fine. Yes, there's a door. It's a door. Is it locked? It's a door. The door does not appear locked as you grasp the handle, you are able to turn it.
00:55:33
Speaker
all right let's go into this ah let's go sounds about right okay what's in the door door at first glance you see what appears to be uh two large pits and what you think are three smaller pits to the north step in are you falling and As you step in, um time to roll initiative. Oh no.
00:56:09
Speaker
Oh, that's a perception check. 21 for initiative. Sorry. I can't roll initiative. There's no encounter currently. Oh, I'm working on it. I need to actually add you all to the initiative order. Moon, you have then added to the initiative order. Sorry, I had to find where the creatures were in the room. um Okay. I got a 21 for mine. Sorry. um I'm going to take my feet that allows me to voluntarily go last. Okay. Oh no. 11. What did you say you got? I got a 21. 21. Remy, roll.
00:56:50
Speaker
I'm going that fucking one, bro. What the fuck? That's the second world today! That's like the second world in a world! Damn. Unlucky. Anyways, uh... Kill me! Okay. Um, so, rey sogra as you step in, you suddenly see, uh, leaping around the corner, like, just outright bouncing around the corner. Uh, this fucking thing...
00:57:20
Speaker
What the fuck is that? Weird purple, lots of teeth, giant flapping green tongue, only two legs, lots of eyes though. Ah, it's Pac-Man. Not a fan. It bounds over there, looks at you, Sawgrim, and then it leaps at you. Can we keep him?
00:57:45
Speaker
And so it is going to attempt to shove you now ah So what is your fortitude DC? Fortitude um It's 10 plus 10 plus your modifier, right? Yes 23 Okay um So it gets a oh No It's huge, isn't that ah it? It gets a natural 20. Okay. Plus it's athletics modifier for a total
00:58:37
Speaker
So I get shoved in feedback. So you're shoved in feedback. And I would say, yeah, you do move yourself. And I would say, actually, you would get moved five feet back and Petra would also get moved five feet back because of the fact that you're so branched. So basically, you get pushed back as this creature lands there. And it is then going to attempt to trip you oh um interesting that is a is it is an attack right ah it is as it is shove all right it is this is against your reflex DC yes as a night so I
00:59:32
Speaker
That is going to be if I can do a little bit of math. Wait, hold on. I'm sorry. I need to add. I need to see if ah the plate armor is at it. Ball work adds to your reflex DC.
00:59:48
Speaker
um Or the the save or the yeah, the reflex DC. That's what heavy armor does. I'm sorry. Okay. What is it? add Oh, it's okay. Only on re ah only and only only on reflex saves So never mind. So it's not a DC. Okay, so it gets a It oh my god, it gets an 18 18 okay, that's a fail Okay um so it tries to trip you but is unsuccessful and as it sort of like redirects like it sort of like uses its tongue to try to pull your feet out from under you but instead it just sort of wraps its tongue around your leg and just bites. So that is ah a um that is a
01:00:47
Speaker
Okay. butll don't have it That is a 26. Sorry. A 26 does hit. I was like a 40. No. No, no. Sorry. I was i was like, wait a minute. ah I need to read all of these things about how multiple attack penalty works with disability. Okay. yeah So yeah, 26.
01:01:05
Speaker
26 does hit. Okay, so you are going to take from that, um as these teeth just crunch through your armor, oh you take eight points of piercing damage And you feel acid beginning to burn through your skin. oh You start taking 1d6 persistent acid damage. 1d6. Oh gosh. um oh And that is the end of its turn. So that brings us now to Sagrem.
01:01:42
Speaker
ah Hmm. I have to tumble through to get my way through it, right? Yes, you would have to tumble through or you could try to. ah oh Oh, left the hurricane boy. um So, yes, you um tumble through his acrobatics, shoving his athletics. But you need a hand. I don't have I don't have enough. ah I don't have enough actions to do those things. I'm going to hit him with a slam down first. OK, go ahead and attack. Make an attack.
01:02:14
Speaker
If it hits and deals damage, let's see if it actually hits and deals damage. um That's gonna be a natural 20, 35 to hit him. Natural 20, okay. Let me roll that critical hit card for you. Okay. Deck 20. That one is going to be number 20. That was with a slashing attack. Finger tipped. Normal damage and until healed, the target is clumsy one and can't use one of its hands.
01:02:39
Speaker
And I believe as a fifth level fighter... I get critical specializations. Let me track down the but critical specialization list unless you know yours.
01:02:52
Speaker
ah
01:02:55
Speaker
I don't think there is. Hold on. There is. You just i don't know it. I just don't. I'm sorry. I'm so sorry. It's fine. I don't remember it either. But I'm pretty sure since you're in the sword group, it's something to do with being off guard. It's painfully hard to find.
01:03:09
Speaker
Critical specialization effects pf2e weapon groups. There we go. Okay, so this is in the sword group so Sword target balance off balance. So it is off guard
01:03:27
Speaker
from the sword and it is also clumsy one and can't use one of his hands. It does not have hands. So that does not apply. So roll normal damage. Also, it needs. I want to be a trip on it. So roll damage. I've also roll damage first. Damage. Let me see. That's going to be 20 points of damage. I'm an athletics check for 20 points of damage. Okay. Athletics check for a trip is coming in for 22.
01:03:54
Speaker
22, and that's against its reflex DC if I can open this. There we go. 22, that is just barely a success, so the target falls and lands prone. So as it...
01:04:07
Speaker
uh as it like bites into you it lets go with its tongue it goes rears back to try to bounce at you again and you just fuck you slam it into the ground with your sword uh and you watch as you just deal a huge wound to it looks like you might have it looks like it has a bit of a sore leg now oh No, I'm gonna use my last action to attack him um again with the third multi-attack penalty cuz slam down is Yeah, where's a lot of penalties? That's a seven to hit Seven to hit seven. Unfortunately does not hit fair enough. That is an end of Sagrams turn All right it brings us now to as you hear slapping another one I
01:04:54
Speaker
does a I take six acid damage right oh yes right forgot about that so you take six acid damage it's already applied oh okay takes six he takes one d6 it rolled a roll the six it rolls automatically so it rolled a six wait did it automatically apply i don't think it did no no because i took stamina i took eight points yeah apply apply that uh you take six points massive damage to your stamina and make a flat check against the flat check uh slash tar one d 20 that's gonna be 18 for that flat check 18 you are no longer dealing with the acid
01:05:28
Speaker
all right perfect okay that ends my turn um cool and now leaping across the pit here uh is another one of these strange creatures uh no it is going to um leap over its companion here um
01:05:52
Speaker
and it is going to attempt to do its bouncing leap thing against Sagrim. Oh no. So yeah, bouncing slam. So that is going to be a 29 against your fortitude DC. 29 against my fortitude? That's just a normal success. Okay.
01:06:18
Speaker
push target back five feet and can stride after it. So ah I'm gonna say, I'm gonna say in this situation, um I'm gonna say Petra make a, well, okay, Petra, you have two options here. One, you can make a reflex save to avoid being knocked prone. Number two, you can use your reaction to get out of the way.
01:06:47
Speaker
I would like to use my reaction to get out of the way, please. Okay. You use your reaction to step out of the way. And Sagrem, you're knocked five feet back. Five feet back, yep. It is then going to attempt a pinning chomp on Sagrem. All right. So it's going to attempt to trip you.
01:07:06
Speaker
Thank you, Jacob. Very cool. um That is going to be against your Reflex DC, right a 26. 26, just as normal success. Okay, so you fall and land prone. ah ah And it is also then going to attempt a jaw strike against you.
01:07:35
Speaker
So once you make yourself prone. All right, I'll do that real quick. There's so many different ones here, I don't know. There you go. Thank you. That is an 18 to hit. 18 does not hit. 18 does not hit. Okay. It is then going to go for another Jaws attack. Okay.
01:08:00
Speaker
That is going to be another 18 to hit. So that is another miss. And that is the end of its turn. That brings us to Grenadine. Grenadine, you just watched something weird and purple knock Sogrim back. Oh, no, you see its tongue lashing at Sogrim's face. Would I be able to occupy Sogrim's face? No. Gotcha. Follow me. Can I attack the thing from here? It will have quite a bit of cover.
01:08:35
Speaker
Am I able to force Sagrem and I to to trade places?
01:08:45
Speaker
No. Shit, okay. Well, can I see... Yeah, you would have to shove him to where Remy is now.
01:09:05
Speaker
I see. Okay. Um, then I would like to, how much of a, this guy can I see? Uh, you can basically just see its tongue. Okay. Um, one of its feet.
01:09:23
Speaker
So in this situation, you think it would have greater cover, meaning it has a plus four to its AC reflex and stealth. Okay. Do you think that that's enough for me to try and exploit a vulnerability? See if I can recognize the thing.
01:09:35
Speaker
ah o Let's see, let me check exploit vulnerability. Let me open up yet another Chrome tab. Exploit vulnerability. Let's see.
01:09:49
Speaker
um
01:09:53
Speaker
It's like the creature you can see. Yeah, you can see it. All right, awesome. Go ahead and make this return, go check.
01:10:29
Speaker
Okay. So that is a success. You look at this thing and just racing through your mind, ah Racing through your mind is just alien alien alien. um And you, you feel flashing in your mind, just memories of not even you don't, you don't know what you are in these memories, but it's not a not a person. um But you remember
01:11:05
Speaker
you remember being attacked by these things in some strange lab-like environment. um They're called gibtus bounders. um okay And they're weird rubbery things, and
01:11:34
Speaker
But... Yeah, no, you're not aware of weaknesses.
01:11:41
Speaker
So that is all you learn, as that is that it's called So would I get any any additional damage? You get your, you get, you choose either mortal weakness or personal antithesis. That's right. Okay.
01:12:05
Speaker
um And I definitely can't detect. Well, I could attack from here. You could attack it.
01:12:16
Speaker
OK. Yeah, I'm going to go with a personal antithesis since I can't g gleam any sort of weakness. um
01:12:29
Speaker
I say that you know looking at the tongue and ah the feet, it it reminds me of preparing an animal to be cooked. And so I can see exactly ah the correct places to you know cut off the feet.
01:12:49
Speaker
You know, the best place to drop them where they're weakest, where you get the cleanest cut, for better food. And it's the same with the tongue, you know? There's a very good space in the tongue where you want to slash it. That's my justification. This is legitimately a fig in subcultures. This is actually a fig. Okay, so you now get...
01:13:17
Speaker
Damage bonus equal to two plus half your level. So two plus two. Let's do it. OK. And that should be somewhere. That's an additional four. Is that damage or to hit? That's damage. Damage. Wonderful.
01:13:41
Speaker
And then exploit vulnerability also gives me another bonus. Correct. No. I don't know does it is so unless you have a different thing but it what you know your success is you get to choose personal antithesis or mortal weakness and you get watching okay you get to learn its highest weakness I see all right um and then that was my first action correct yes awesome my second action um
01:14:19
Speaker
Here's a question. um If I cast a spell in a 60-foot line, ah can I you know direct that diagonally towards this guy?
01:14:37
Speaker
According to this measurement template, yes.
01:14:47
Speaker
And that would be, would that get Sogrim? No. Okay. ah So I'm gonna start by attacking the guy with my longsword. Okay. Go ahead and roll hit. That's a 22 to hit. A 22 just barely hits. Yeah. Wait, no, sorry, cover. ah No, it does not. Son of a bitch. You hit the wall.
01:15:17
Speaker
Okay, in that case,
01:15:25
Speaker
I would then like to identify, or sorry, not identify, what? I'd like to trick a magic item. Okay. Time to open up another Chrome tab.
01:15:39
Speaker
What is the record number of Chrome tabs we've gotten you to open during this session? Honestly, I think this is the new record. Thaumaturge makes me open a lot of tabs. Okay, what are we at? It's a lot. Right now, let's see. We're at one, two, three, four, five, six, seven, eight, nine, 10, 11, 12. We can do better. Yeah. Trick magic item. Okay, so you need to attempt a check using the skill matching the item's tradition.
01:16:12
Speaker
So what are you trying to trick? Quickly rereading the spell effect to make sure this is what I want to trick.
01:16:25
Speaker
Yeah, I think it is. Okay. I'd like to trick um the Tengu feather fan. Okay. And I'd like to use... That is a primal sloby nature. Yep.
01:16:42
Speaker
That's a natural 20 plus 7. A natural 20 plus 7, and I believe it uses the item item level DC. What level is it? That's a level 5 item. Yeah, that would be a success.
01:17:04
Speaker
so I would hope so. Yeah. you Just checking. I was checking if you got a critical success, but it doesn't matter anyway. There's there's no critical success effect. Okay. So yeah, I'm assuming you're casting the one spell that's in there. Oh, I can't yet. That was my last action.
01:17:24
Speaker
So just to make sure you're aware, um trick magic item makes it so that for the rest of your current turn, you can activate the item.
01:17:35
Speaker
oh it's not till the next oh shit no for the rest of the current turn so I misread that we can say since you've never used this ability before that you didn't do that okay because it doesn't actually have any effect that's I appreciate that so you have one action remaining okay um
01:18:08
Speaker
ah Shit, I can't hit it again. I mean, you could try. I could try. I don't know if I will.
01:18:20
Speaker
Yeah, I'll do it. Oh, wait. No, no, no. Yeah, I'll do it. OK, go ahead and roll hit with multiple attack penalty. Nineteen. Nineteen. That is unfortunately a failure. Get a little bitch. All right. That brings us to Petropulmer.
01:18:36
Speaker
Actually, it shouldn't. I should be going after Remy, because I took my- Oh, yep, that's true. Yep. For some reason, you rolled. There we go. I shouldn't have, because it was a 30 when I initially rolled. Right. Yeah. Sorry, that that was a matter that was a memory acknowledgement, not an actual acknowledgement of the current thing. Oh. So, Remy, you're up.
01:19:04
Speaker
Ratman, I believe in Jacob Perez. It is your turn. It is my turn. I can. So I'm going to get in my good old fashioned, good old reliable, Moira stance. Okay, you are in guerilla stance now. and that push through some Two actions remaining. You can move through your allies' spaces, but you cannot stop in their spaces. Yes.
01:19:33
Speaker
so
01:19:38
Speaker
need it not stop it here just So you can just barely see with Petra's torchlight that there is something directly in front of you with a really long green tongue and it is purple.
01:19:55
Speaker
So you either need to keep moving through Petra or you can attempt to tumble through the creature.
01:20:16
Speaker
you're Just like oh who the fuck is a shit it's fine it would have been minus 15 So actually that you just barely were able to make it over there. So you have one action remaining I am going to
01:20:41
Speaker
I do like a nature check, see if there's any, like, weaknesses or something on this speller. Go ahead and make a recall knowledge check of your choice, if that's what you'd like to do. Go ahead and make a nature check.
01:21:00
Speaker
That is six plus eight. So I got 14. This ain't no animal you've ever heard of. That's the end of your turn. That brings us to patch palmer. Okay. Um, so we remember that ability that I have that lets me change the light on my torch for persistent damage to help. Yes. With an assisted recovery. Yes. Is that one action or two? Um, two.
01:21:39
Speaker
is to okay also nobody's currently taking persistent damage okay i just wanted to check because i just making sure listed it is in your actions tab chroma therapy oh it's in my action step as to actually i didn't see it in the action step i was in there never mind it doesn't matter okay i'm gonna hope this doesn't kick my ass and i'm gonna go ahead and try and tumble through the uh Okay, go ahead and make to a two acrobatics check, please. Let's see how that goes.
01:22:23
Speaker
Okay, that is a 20 and a 16. 20 and a 16, that is against its reflex DC. Okay.
01:22:37
Speaker
so The 20, neither succeeds. So you are not able to get through, you are bounced back into Sagrem space. Of course I am.
01:22:50
Speaker
um
01:22:55
Speaker
So. Can I try and tumble through again? Yes. Or can I try and tumble through one and go here? Go here. um Or do I have to tumble through both?
01:23:08
Speaker
You could slip through to the corner so you can try again with this one. Yeah, I'm going to try and tumble through the front one. OK, go for it. That is a 28. 28. That is a success. Wonderful. So you move through as if it was difficult terrain. I'm going to go there. um And then I'm going to try and stab this bastard. OK.
01:23:37
Speaker
And I would like to use my finisher on him. Okay.
01:23:45
Speaker
It's an 18. An 18. That is unfortunately just barely an S. It manages to roll out of the way. Which one? The one on the ground? Yes. You managed to deal half your precise strike damage to it.
01:24:04
Speaker
Off guard, no. All right, we're opening up another tab. at thirteen i thought we We're Oh, man, we were at 12. So. yeah Oh, well, actually, yeah, you could have just opened up precise strike in the confident finisher thing. um I'm right there. Yes.
01:24:31
Speaker
So I had it open, I just couldn't read. um So you deal half your precise strike damage,
01:24:59
Speaker
And that is including the cut in half? that is the end of your turn. You no longer have Panache. Indeed. That brings us around to the top of round two with the one that is currently on the ground. It is going to get up first and foremost. um And I, let's see, until the start of Sawgrim's next turn it is flat-footed. And let me double-check the card. I think that was card 20. See if I can track down card 20. I'm trying to remember how long that lasts.
01:25:55
Speaker
Okay.
01:26:02
Speaker
nope that was not the right card okay well then ah I think it was until healed I can't remember I don't know why I can't find the card what the hell
01:26:24
Speaker
There it is, card 20, it was card 20, fuck, okay. So yeah, until heal, so it is still clumsy. Sorry, just had to check, because that does affect its attack rolls, I believe.
01:26:39
Speaker
Okay, so it is it has gotten itself up as one action, as its second action, it is going to attempt to bite Petra. That is going to be a...
01:26:55
Speaker
27 to hit. Yes, 27 to hit. Normal hit, not a crit. normal hit um That is the cool thing is your your AC is so high now. right You take 10 points of piercing damage and yeah you begin taking Persistent Acid. 1d6 points of Persistent Acid. There we go.
01:27:23
Speaker
And for the record, that was not sarcasm about your AC being so high. I just, I always somehow forget. That's the that's the that's the the real the that's the real cool thing about Pathfinder is that all of the things increase with your level, oh which I do love. Okay. It is then going to...
01:27:51
Speaker
It is then going to go for another Jaws attack.
01:27:57
Speaker
That's a natural one. So it gets a Fumble card. Number 47, that was an unarmed. Stinging failure, until heal. Minus two circumstance penalty to attack rolls made with this attack until heal. So it manages to bite one of your gauntlets.
01:28:18
Speaker
or one of your bracers, um and you think you feel one of its teeth dislodge. um So it's going to start whining and bounce away.
01:28:34
Speaker
You ever... You ever chip your tooth? Fucking ass. So it has bounced all the way over there. Aw, poor thing.
01:28:45
Speaker
that brings us to Sagram. Did you say poor thing? No, not poor fucking thing. Yeah, I was being fucking sarcastic in real life. Oh, Sagram, you are prone on the ground. I will I will get my ass up. Also, as a note, the Petra being in that corner means that nobody can currently see. Yeah. Sagram, you can still see the enemy because like partially. So you're not. I will I will take an action to get up.
01:29:16
Speaker
you're up and I will take another action to attempt to barrel was the word barrel through tumble through tumble through okay acrobatics is there a way for me to actually no no no is I can shove right yes I can shove I need to see what shove does I haven't you shove it shove if you six if you get a regular success you move at five feet if you get a critical success you move at ten feet and either way you can choose to follow it Okay. Okay. In that case, I'll attempt to shove it. Okay. Because I can follow it. You need to have a free hand. ah Unless you have a. Wait a sec. I wait. Wait. This is actually something I think I have. ah I don't think so. I believe so.
01:30:00
Speaker
um
01:30:03
Speaker
What was it? Because I have I have fucking mauler, right? I don't remember. Oh, we see mauler, mauler, mauler. uh mauler oh wait i need a yes i will get it next level um i will i will get that feet next level but for now i do not believe i have that you do not um damn the one time i needed this uh i can still attack it right yeah oh um
01:30:40
Speaker
Don't I have a Vicious Swing? Yeah, you you can do Vicious Swing. You can Vicious Swing if you want. Yeah, okay, I'll do a Vicious Swing then. um i mean Let me just hit him with... It's two action, right? Yes, that's a two action thing. Two action thing. One shot going in. ah That's another fucking natural 20. Natural 20. God damn, dude. All right, critical hit.
01:31:06
Speaker
ah This is gonna be piercing. here I know slashing. I guess no slashing doesn't... What is it called? I can't remember. I know slashing... I saw it with a gibbering mauver. I'm trying to justify with a gibbering mauver. Final attempt to do piercing damage this time. Just because it has resulphy. I'm piercing. Normal damage and the target is sickened 3. So roll normal damage. And wish you can get the off guard thing.
01:31:35
Speaker
It reminds me, the other one is no longer off guard. So go ahead and roll normal damage. And actually, wait, hold on, let me read. If the strike hits you, deal an extra. Okay, so you, with a vicious swing, go ahead and tick that on. Yep, ticked it on. That's gonna be 26 points of damage. God damn it, I wish I did have normal damage on that one, but okay, whatever. Okay, 26 points of piercing damage.
01:32:05
Speaker
Lovely. Shabam! And you can see it looks like it's managed to swallow some of its own blood and is starting to choke on it a bit. Oh, okay. That's my turn. Okay. um That will bring us now to the bounder right in front of you, who is going to um very simply at the start,
01:32:33
Speaker
it's gonna go for a jaw strike against you. That is a solid 33 to hit. You would sick it, ouch. No, that that doesn't crit, but it does hit. Okay, so that is going to be 11 points of piercing and you begin taking persistent acid. 11 points of piercing, okay.
01:33:04
Speaker
One acid, goodness gracious. And it is then going to move. Move? Mm? Reactive strike! Okay. Grenadine, you can't see it, but you still can hear it moving. So you can attempt this. You will need to make a flat check first since it is hidden to you.
01:33:31
Speaker
Come on. Come on, Grenadine. All right. it' Just a straight flat check. Yeah, flat check.
01:33:43
Speaker
15. 15. Let me double check. Hidden. didn
01:33:51
Speaker
Okay, so you can go ahead and try to roll the hit. Both of you, roll the Alright, roll the hit. Nineteen, that's not good. Nineteen, was that? ah Let me see, does Attack of Opportunity... It does not get multiple technical, too. It's not. It's not on my turn. Okay, yep.
01:34:12
Speaker
Well, it's some attacks of opportunity do have multiple attack penalty, like Davina's does have a attack did have multiple attack. Interesting. But some are better than others. OK, so Sagram got a 19. Grenadine got a 17. Unfortunately, neither of those are hits. Oh, so it moves.
01:34:38
Speaker
and is going to continue bouncing along.
01:34:52
Speaker
And then it's going to turn around and spit a glob of acid at Petra. That is going to be a 10 to hit.
01:35:04
Speaker
That's not going to hit. And very polite of it might I add. Okay, so you are unfortunately going to take some splash damage. I would love splash damage. You take six points of acid splash damage. Ow. And that is the end of its turn. So that brings us now to Grenadine. Okay. And I'm still blind.
01:35:30
Speaker
Yes, you cannot see you can see a little bit of light and you know that Sogram is right in front of you So, you okay push you could push past him and into the area where you can just barely see alternatively Actually, no, I am gonna do that so I'm gonna try to push past him, okay, so
01:35:57
Speaker
uh should i make any particular that wouldn't be a tumble through would it no no you're moving i let you through i could set to you he's walking through my space how could you shove no my kill are you ending your movement there or are you continuing uh that was Five, ten. There. Fifteen nods minus five. Minus five, you two. Yeah. So. OK. Well, now. Five, ten. So you you actually would have to end there due to oh your speed being fifteen. odd Does he count as difficult terrain? Yes. Allies count as difficult terrain.

Combat Strategies and Realizations

01:36:38
Speaker
OK. So that is the end of your movement. You have two actions remaining.
01:36:45
Speaker
Uh, let me see how this... does this make a strike? Am I using it exactly? Oh, I've closed the door by mistake. There we go. The door is no longer closed.
01:37:01
Speaker
What to do, what to do. I'm just rereading how, uh, Mirror's Reflection works. You saw another town.
01:37:14
Speaker
No, that was me opening the thing in your character sheet. Ah, I see. So it looks like ah it's not like Eidolon, where Eidolon makes a strike. My co clone does not make a strike. Unfortunate. Okay. um In that case, I am going to... I've already used one action. I'm going to use my next action to...
01:37:51
Speaker
If there's any any one action magic items that I have and I don't believe there
01:38:08
Speaker
I'm just realizing something. Yes. The entire time that the gibbering mother was attacking you, your twining chains should have been dealing damage to it. I know. I realize that. Oops.
01:38:23
Speaker
Yeah, I'm going to start again. Fuck it. Okay. We ball. Go ahead and move your 15 feet. I believe that was 15. You have one action remaining. man I do, I do have one action remaining. And I'm going to use that to use my Mirror's Reflection. Lovely. You now have a Mirror's Reflection. Yeah, right there. Perfect. And that's my turn. Okay. That brings us to Remy Rattington.
01:39:01
Speaker
It does indeed bring us to runny. All right, let's go. You can smell Sogrim, ah but you cannot currently see anything, but you do know that Sogrim was next to the area where the enemies are. Right, so I'm going to go ahead and I'm going to move. Oh, now it's light. I can see. So yeah, move 20 feet, move 25 feet.
01:39:31
Speaker
You have 10 feet of movement remaining. In this turn? Yes, in this in this Stride action. ah Okay, cool. So then over here I shall go. And then I'll go right here. That's another 10 feet. Okay. So that's two actions. I have one action left. Correct. And then I'm going to Gorilla Slam.
01:39:59
Speaker
Are you going to Flurry of Blows? Can I Flurry of Blows? Yes. With this? You can use any of your unarmed attacks you can use with Flurry of Blows. All right. Yeah. Let's do it. Go for it then. Hell yeah. Hold on. Two unarmed strikes. Okay. So the first one is going... Yeah. First one is going to be a 23. 23. Okay. That does hit. Go ahead and roll together. Second one is going to be...
01:40:29
Speaker
a 12, or no, an 11, sorry. An 11 unfortunately does not hit. So go ahead and roll damage for the 23. That's, so that's 2d8 plus movement. I always forget, Jesus Christ, 2d8 plus one bludgeoning. And that's not even critical. Got to love striking runes. You got to love them. All right. So four and eight. So we have,
01:40:57
Speaker
Well, no wait, yeah, that's 12 plus one, so 13 points of damage. 13 points of bludgeoning damage. As you slam down on it, your fist, you definitely can feel bones crunching, but you feel your fist also being bounced back by its rubbery flesh. um yeah So you don't deal quite as much damage as you would like to.
01:41:26
Speaker
um That is your turn. um Actually, hold on, let me... Yeah, no, okay. All right, yeah. Petra, you are up. Okay. Well, it looks like I may have to go the long way around to get anywhere.
01:42:00
Speaker
Okay, so it's going to take me two strut actions to get here, yes? Well, let's see. So how much did you move from this one? That was 25 feet. What's your movement speed? Yeah. 30. 30. So that's one action. And then it will take two to get you there, yes. Yep. Okay. And you are now flanking that with the granidine mirror clone.
01:42:28
Speaker
With my final action, I would like to try and stab it. ah Okay, go ahead and roll a hit.
01:42:38
Speaker
That is a 30. A 30 does, in fact, critically hit. So go ahead and roll critical damage. And you get critical specialization on that, so it will remain off guard until the start of your next turn. What wondrous news! Oh my god!
01:42:57
Speaker
to get 23 points of piercing damage. Y'all are having some good luck tonight. That thing is now quite bloody.
01:43:12
Speaker
And I believe that is my turn. End of your turn. Yeah. ah So go ahead and make your flat check as you take four points of acid damage, which you will need to apply yourself to your stamina. Well, it's a nine. So you are still dealing with acid.
01:43:28
Speaker
That's on brand. All right, so that brings us now to the Giptis Bounder that Petra just attacked. It's looking a little bit perplexed right now. um So it is going to attempt to... It is going to attempt so to bite at Petra.
01:43:58
Speaker
Uh, that is a 12. That will not hit. Okay. Um.
01:44:27
Speaker
Okay, so it is then going to leap across the pit, which is a movement action. And I believe Grandin, your clone can take reactions for you. Indeed, it can. So go ahead and make that... It's functionally me. Go ahead and make that attack if you would like. Yes, please.
01:44:52
Speaker
15 unfortunately does not hit. So it is able to leap across the pit there. um And it is then... It is then going to do a bouncing slam at Remy. So Remy is going to attempt to shove you. What is your fortitude DC?
01:45:21
Speaker
My 42 DC is a 19. A 19. It rolls on this shove attack. With multiple attack penalty.
01:45:36
Speaker
That is going to be a 26. Oh, fuck you. So, Remy is knocked into the pit. Wait, wait. Reaction. You're hitting a reaction? Yes. Grab an edge is a reaction. So you may make that. Okay. I'll do that. Is that a reflex save or something? Yes. I was checking. It is a reflex save. Check faster. I get all my reads so fast.
01:46:08
Speaker
Jesus Christ 22 22 let me I've got it I've got to read 500 more things um ah There we go um We love literacy here in the liveroom dice trail podcast. You said 22? Okay, you are able to successfully grab that edge. It is then going to, oh, that's it, that's that's its turn. um How do you use the pick by the way? ah You look down and you cannot see the bottom. Oh, you okay, it's one of those situations, huh? You do hear splashing down below.
01:46:49
Speaker
So that is the end of its turn. That brings us to Sogrim. Remi is currently hanging over the edge. Oh, shit. I'm going to stride over. Petrit, Petrit, that was your chance. Kick my hand. I'm a little far away, bud. Stride over. Throw off, I don't know. Yeah. Can I pull him up? Is that a legal move I can do? ah Yes, you can. i well
01:47:18
Speaker
I would say you would have to ready to help.
01:47:24
Speaker
I see. Okay. I need to. Oh wait. Oh wait. Hold up.

Critical Hits and Combat Mechanics

01:47:31
Speaker
Holy shit. They added a reposition action. Hold on. What is this? What? Oh my God. They added a reposition action in the, in the remaster. And I'm just now learning about it.
01:47:43
Speaker
What does the reposition action do? Okay, so you need to have, you need to either, hold on. It's a one action thing. It counts as an attack. You either have at least one hand free or you're grabbing or restraining the target. The target can't be more than one size larger than you. You must look at your object around an athletics check against the target. Okay.
01:48:03
Speaker
Okay, so it wouldn't have actually changed anything that we were just dealing with, but now that I know that that's how that that that exists, that's good to know. Okay, so ah you would, I would say, be able to attempt to reposition Remy. I need a one-hand free though, don't I? You do.
01:48:32
Speaker
I'm gonna sheath my blade. You sheath your blade. And then I'll attempt to re- sheathing your blade is one action. Yes, correct. Okay. You sheath your blade. I have one more action to take him up, right? Yes. Okay, I'll take that action to try and pull him back up. Remy, I'm assuming you're willing.
01:48:52
Speaker
i No, see, Remy was just feeling a little extra suicidal that day. Yes, he's going. Excuse me, Sogram, do you want to just take the success or do you want to try for a crit success? and For what? Wait, wait, wait. So if you do a regular success, you can move him up to five feet. um But if you crit succeed, you can move him up to ten.
01:49:16
Speaker
I'll move him up to five feet just to get him off the ledge. So you know, I just like I grab him and I just let go. That's why I'm kidding. You i hold him back up. Sogram hasn't learned to hate Remy enough yet. Not yet. and So you. Yeah. You pull him up.
01:49:33
Speaker
Remi, you are no longer falling into the pit actively at this moment in time. That is the end of your turn. Correct. You're welcome, Remi. You take four points of acid damage and I need you to make your flat check. And also you currently do not have a weapon out. Yes, four points. You currently do not have a weapon out. Four points and then R1D20. That's nine. You are still taking acid damage.
01:49:58
Speaker
That brings us now to the second gibtous bounder, which is going to... It is going to attempt a bouncing slam on... No. It is going to attempt to spit at Petra. That is...
01:50:29
Speaker
a 24 to hit that will hit okay so Petra is going to take um from that three points of acid plus four points of splash acid Uh, and you, yeah, if you weren't already taking persistent acid damage, but let me, let me see if I can, let me see if I can add a second source of persistent acid damage. Um, Oh, actually I think I can. I think it'll let me, oh, it does. No, it does not let me do that. So you can only take one source of each damage type. So you're still just taking 1d6 versus an acid damage.
01:51:15
Speaker
It is then going to go for a bite on the Grenadine Mirror. to hit. That does not hit. Okay. It is then going to leap across the pit.
01:51:37
Speaker
And I believe...
01:51:42
Speaker
It was off guard because it was critically hit by Sogram, so it is no longer off guard. um It's still sickened, however. That is its turn. That brings us to Grenadine. Hey, I'm going to start with, um well, ah clone over here is gonna walk right on over. Okay.
01:52:15
Speaker
So, hold on, I'm reading this.
01:52:22
Speaker
Okay, so I think it's just if you move. Wait, hold on. out um i'm figure I remember there was something about it about movement that masses with it. With the mirror? Yeah. um Oh, do I have to just put it down somewhere else?
01:52:42
Speaker
Hold on. I think maybe... When you move, you choose which square to move from, but the mirror effect ends. So yeah, you would have to... You would have you cannot move it. If you move, it ends.
01:53:00
Speaker
i If you move it all it ends so you would have to replace it, okay? just ah So why don't I just use my action for that instead just replacing it to right there just so we're aware for the future Yeah, good to know so we can forget for next week. Yes exactly ah Now um I believe mr.. Manus flanked Yes, he was already off guard, but he is now flanked furthermore Um, I now hit him with my sword. Excellent. Go ahead and roll it. Okay.
01:53:39
Speaker
That is a... 29 to hit. A 29. That is a critical hit. Oh! And I believe I have specialization.
01:53:53
Speaker
Let's find out. um You do not, ah wait Thaumaturge weapon expertise. You've learned the secret ways your weapons work. ah Yeah, you do not. Yeah, nevermind.
01:54:09
Speaker
All right. Well, still that is a slashing damage. Slashing damage, okay.
01:54:20
Speaker
So go ahead and roll that Critical Damage. That's the reason I forgot that we don't get cards with ah unnatural 20s. Anyways, or I mean unnatural Quits. Quits? Quits? What do we... I damaged myself! No, don't do that! That's 14 points of damage. Okay, 14 points of slashing damage. Yes. And is that including your...
01:54:45
Speaker
um
01:54:48
Speaker
Wait, hold on. The... Oh, you're right, you're right. The... um Personal antithesis. The plus four. That's not adding that. So that's an additional four damage. Hold on, hold on, hold on, hold on. So the thing ah about personal antithesis is that it only applies to one. Oh, is that and is it not this one? No, it's the other one. Oh, okay, nevermind. It's the second one.
01:55:18
Speaker
Nevermind. Yes. The second one currently takes personal antithesis. So it's just the 14. Thaumaturge has a lot. He does. He really does. OK. All right. You have one action remaining. um May I hit it again? It's stupid face. You can certainly try. All right. ah This time, the other Grenadine is going to be doing that because I think that's funny. OK.
01:55:44
Speaker
And that's a 15. 15, unfortunately, does not hit. I will say failure to the of Grenadine. To everyone, it looks like grenad both Grenadines are swinging at the exact same time. Oh, wow, that's thick. All right, that is the end of Grenadine's turn. That brings us to Remy Raddington.
01:56:06
Speaker
What would you like to do, Mr. Perez? Hmm. I think I would like to... I'm gonna run up on this boy here. You run up on that boy? I'm gonna kick the shit out of him there. Okay, so are you using a Flurry of Blows? No. No? No.
01:56:37
Speaker
Okay, because I don't have it. I don't have anything to use on the turn after this one So I mean you can always just do it again Or not Florida blows again, but you can always just attack a third time Okay, fuck it off Florida blows Okay, let me double check stunning fist
01:56:58
Speaker
Stunning Fist? Where'd you get Stunning Fist? That's something you have. You forget about it. What does it do? When you target the same creature with two strikes and your flurry of blows, you can try to stun it. If either strike hits and deals damage, the target must succeed a fortitude save or become stunned. Alright, we are doing a stunning hit. so Does it take any damage? You have to flurry of blows. It does not take any damage away, but you have to do a flurry of blows if you want Stunning Fist.
01:57:25
Speaker
Okay, I will do it for you guys. Okay, and go ahead and roll the hit with both attacks So the first one is going to be a 26. 26 does hit and go ahead and roll the second one with multiple attack penalty. The second one is going to be a 14. No, 13. 13. 13 unfortunately does not hit. ah The first one does hit, however, so you will be able to try a stunning fist. So go ahead and roll damage and I will have it roll its saving throw against your class DC. Oh.
01:58:02
Speaker
And it gets a 30 with a natural 20, so it is not stunned. Damn. So I got 13 points of damage once so again. 13 points of bludgeoning damage. So once again, your fist sort of bounces off bounces off of it, but you do manage to damage it. um And it is now bloodied. You have one action remaining.
01:58:29
Speaker
Wait, I'm sorry, you cutt you cut out there. It is now bloodied. You have one action remaining. Fantastic. Alright, for my next trick, I'm going to try to beat the shit out of it again. Okay, go ahead and roll the hit with maximum multiple attack penalty. Yep, we're through.
01:58:48
Speaker
That is a dirty one to hit. That is not a hit. Wow. So that is the end for the Readington's turn. Are you sure? Yes, I am quite positive. All right, that brings us to... Do you double check? Petra Palmer. Okay. There is for some reason a measurement template on the floor. Yeah, I accidentally... Who left that there? How dare you? I was trying to... Put that back where it came from. I'm gonna fly out to Colorado and I'm going to slit your throat.
01:59:18
Speaker
actually Could you? That would be lovely. Okay. Okay. Okay. You are now flanking it. Excellent news. Um, I would like to try and stab it to start. Okay. Go ahead and roll the hit. It's a 22. 22 does in fact hit. Go ahead and roll damage. That's 12 points of damage.
01:59:46
Speaker
12 points of piercing damage. All right. It is now still bloodied. Okay. Now may I faint it? Interesting order of operations, but sure. I understand. Yeah. Um, well, yeah, go ahead and roll deception. That's a 13. Okay. Uh,
02:00:10
Speaker
13 is against its perception DC. That is unfortunately a failure. Shocked. We're not successful in your faint. So persistent damage. Go ahead and roll your flat check as you take five points of persistent acid. That's a 12. 12. You are still taking that acid damage. So go ahead and apply that five. And that brings us around to the other jibtis bounder, which is between the two grenadines currently. um Does that make it flat-footed if it's between the two grenadines? It is currently flat-footed as it is between the two grenadines. That's very exciting. Yes. So it is going to attempt a bouncing slam on Remy. Oh wow.
02:01:03
Speaker
That's such an attack, right? It's a move. It's the same thing that it's been doing this entire time. Got it. So it is a move. So... Wait, if it fails, does it fall in the pit? Yeah. Oh, God! Hell So, let's see. Don't say, yeah, yeah, until it fails, which, let's see. What's your 4-2 DC, Remy? 19. 19? That's a 24.
02:01:30
Speaker
fuck So that is going to be a 22. So Remy falls and lands prone. Fuck you. And then it is going to make a Jaws attack. No! Which is a 22 hits, dirty 22 hits. Stop! So Remy is going to take...
02:02:18
Speaker
13 points of piercing damage. Remember this comes out of your stamina first. And then you begin taking Persistent Acid damage. god damn it Let me make sure... That is correct.
02:02:34
Speaker
um
02:02:39
Speaker
Yeah, you start taking 1d6 Persistent Acid damage.
02:02:47
Speaker
kill Okay, so that is the end of... Wait, no, that's not the end of his turn. It has one action remaining, which it is going to use to... It is going to use to go for another Jaws attack on Remy. Wait, I thought that was three moves. Nope, Bouncing Slam is one action, Pending Chomp is one action.
02:03:15
Speaker
What about coming out of the fucking hole? What? What? When it jumped out of the pit. It didn't jump out of the pit, it jumped across the pit. Or jumped across the pit. Yeah, jumped across the pit and into you. So anyways, that is an eight, 17 to hit, sorry. Can't math.
02:03:35
Speaker
nope that does not right so it misses its second jaws strike that is the end of its turn go fuck it to Sagrem you're only unarmed yes one action draw my sword from its from its back from my back holster one action um Reminding this one, the one that's sickened is the one that's bloody, right? They're both bloodied at this point. Oh, okay. Okay. You're spoiled for choice. I am very spoiled for choice. I am gonna first two actions. I'm gonna do something really stupid. I'm gonna sudden charge.
02:04:15
Speaker
um
02:04:18
Speaker
I can do that, right? Stride twice. If you end your movement within melee reach of at least one enemy, you can make a melee strike. I will Sudden Charge two Strides. First Stride up to here. Go for Remy's Space, which hopefully allows. And I'm here and I'm going to strike the one that's be a 28 to hit. 28 is a hit indeed. All right.
02:04:49
Speaker
I will deal that 20 damage. 20 points of slashing or piercing? Slashing. Slashing damage. All right. It is now mortal. Okay. Whoa. And you have... That's my turn. That is it? Yeah. That is it. Yep. That's my turn. All right. That brings us now to your persistent damage. So go ahead and roll your flat check as you take four points of acid. Four points. I mean, get the four points down first and then slash our d20.
02:05:19
Speaker
No, I misspelled that. 1d20, there we go. If only there was a button. If only there was a button. You are still taking it. I know, right? Damn it. If only there was a button that I installed specifically so that you wouldn't have to go down. There we go. No, I'm kidding. I should really get on it. That sounds like a good idea. All right, that brings us to the egyptus bounder that you just attacked there. Truck, yeah. Which is going to do a leap at Grenadine's mirror.
02:05:47
Speaker
Oh, oh no. Oh, I block it. So that is a bouncing slam, meaning it needs to make an athletics check there against Grunbean's fortitude DC. um So that is going to be a 21.
02:06:12
Speaker
Is that AC or one of my DCs, you said? You're 42 DC. 42 DC? That just barely misses. Or fails. okay I succeed. I have a 22. So it failed if the shove fails, the gym test bounces out of the target square to an adjacent square of the target's choosing.
02:06:35
Speaker
into the pit, dog. All right. It goes and you just, you catch it midair and just vroom, slam dunk that thing into the pit. You hear screeching as it splashes down. And as it splashes down, you hear horrible noises. Splashing, splashing, roaring.
02:06:59
Speaker
It is gone and you do not want to know what just happened to it. Well, maybe you do. I can't make that decision for you. Let's go. I'm being dramatic. So it is gone. Scoreboard. That brings us now to, that brings us now to Grenadine.
02:07:18
Speaker
It is my turn now, isn't it? Yes, it is. Imagine that. All right, I use my mirror again, um my handy dandy mirror, um and I teleport ah right over there. Is that within 15 feet of you? Yes, it is. Nope, that's 20 feet. Wait. Yep, within 15 feet of this guy.
02:07:46
Speaker
Actually, hang on. May I change the order of something real quick before we enact that? Sure. Well, I guess it depends on what it is, but... I just want to stride first.
02:07:57
Speaker
Okay. So you you stride from the bottom one? Yep, from the bottom one. First one is destroyed. Yep. I then use my mirror, make another one right there. Okay. There's now another one right there.
02:08:14
Speaker
And now I beat the shit out of it. Go for it.
02:08:24
Speaker
24. 24 as my dog loudly climbs the stairs. ah That is a hit. Go ahead and roll damage. 11 points of slashing. 11 points of slashing damage. It is so mortal.
02:08:39
Speaker
I'm not to be turned. Okay. This last gyptus founder is so fucking mortal. Remi, you're up. All right. You're on the floor, but it is your turn. I'm going to do a kick and get up. I'm going to stand up. You're going to be a dramatic ass bastard. Yes, I'm going to be the most dramatic ass bastard. So when I actually understand,
02:09:08
Speaker
Yep, and then I'm going to do a Floria Blows on this feller here. Go for it. Two Gorillaz Glams. That is a 21 on the first one. That's a hit. Go ahead and roll the second. Second one is going to be an 18. An 18? That just barely misses. Go ahead and roll damage for the first one. Alrighty. There we go. That is an eight.
02:09:39
Speaker
And I gotta reroll that, it fell off. And a, yep, that's a six. I don't know why I checked. I don't know why I checked which side the line was on, as if there was a 9 on the DA. So, 14 plus 1, that is 15 points of damage. How do you want to finish this thing off? running I can't remember the last time I did one of these. So I'm going to i'm going to take its tongue, I am going to rip it out of its mouth, and then I am going to...

Victory and Surprises

02:10:15
Speaker
i at at a
02:10:18
Speaker
uncharacteristically quick speed, poke each of its eyes individually and then... and then I am going to punch it and then kick it down the hole. All right, you watch as Remy dramatically stands up using his tail as a brace and then proceeds to rip out its tongue. As it's stunned, he just whacks it with the tongue and starts poking it with every single one of his fingers. He stands up on his tail, pokes it with each of his toes, and then he pokes it with the tail before whack punching it straight.
02:10:52
Speaker
screaming into the pit where you hear it splash and more of that horrible roaring. um god All right, so I'm gonna say each of you takes one more round of acid damage. hey um So Remi takes three.
02:11:13
Speaker
Uh, Petra takes six. Actually, Sagrem, you don't, you don't take it. You're fine. Is that stamina damage or damage damage? It always goes into your stamina first. Damage always goes into your stamina first, then your regular health, unless I specify. It's like, it's like Halo. It does damage your shields, you know? Yeah. Um, okay. So that, and I'm going to guess, Petra, you probably use your chroma therapy to help Yeah. Yeah. So Patrick uses chromotherapy and you're all able to recover from the acid. And that gets us out of that encounter. Congratulations. Just a moment. Let me figure out how much XP you got there. um So I need to find um time to get open.
02:12:07
Speaker
The thing, where is, there it is. Okay, so that was four players, or three players at level five, one player at level four. um And you fought two Jupyter's Bounders. So each of you gets 80 XP, eight zero. Whoa.
02:12:38
Speaker
yeah yeah so you're you're real on the precipice now i believe is the fight one more monster we got one down there i'm kidding he's rocking in the pit yeah bud jacob what's your xp at now oh yeah um what's the increase sorry i fucking knew it 80 eight zero okay uh so ah
02:13:08
Speaker
i' at I am at 980 out of 1,000 XP. Literally. Wow. I need to add DXP. Who wants me to punch them real quick? ah as um As you sort of, huh, take a little breather there.
02:13:32
Speaker
um recover mentally from that encounter. Grenadine, which one of you is real? um I guess this one, closer to the gang. One of you one of the Grenadine's chatters. You realize, Sagrem and Remy, that you're actually standing next to a throne. Oh.
02:14:02
Speaker
You know what, after the show I just made, I sit in the throne. You sit in the throne. ah And as you, you know, yeah, that's a nice, it's a little odd sitting in a chair made of rock, but you know, it, you know, emotionally it feels good. Um, and as you're sort of kicking your feet around, like the joyful little baby you are, your, your foot,
02:14:30
Speaker
clicks against something on the bottom of the chair. Uh-huh.
02:14:38
Speaker
It feels like you just clicked a button. Yeah. And you all watch as the the base of one of the arms of the chair. Looks like it opens slightly. What is that? Oh, no.
02:15:01
Speaker
ah sword
02:15:05
Speaker
Would you like to look inside? yeah remy I'm going to say Remy gets first because yes he does. Sure. Okay. Inside you do in fact find a couple of things. First and foremost, you find 31 gold pieces. Is Remy taking all of that or is he divvying it up? I'll take it it up.
02:15:27
Speaker
Okay, so 31 divided by four. That was the screenshot button, not the the calculator button. 31 divided by four. Each of you gets seven gold, seven silver, five copper. Thank God there's a coin master right here. Or coin star. How much gold was that? Seven gold, seven silver, five copper. Nothing but sevens, baby.

Loot and Item Identification

02:15:56
Speaker
and front of five no ruin no ruin a ca do Additionally, you find what looks to be some sort of a reptile scale and what looks to be a crossbow bolt with fine twine wrapped around it. Would you like to try to identify either of these, Remy? You said it was a what now?
02:16:24
Speaker
a crot There is a reptilian scale, a large reptilian shimmering green scale attached to a golden clasp, and what looks to be a crossbow bolt with fine twine wrapped around it.
02:16:45
Speaker
So a crossbow with twine, a reptilian... Crossbow bolts with twine wrapped around the shaft. Oh, so not a crossbow, it's just... No, it's just one bolt. Oh, okay. And a reptilian... What was it? Scale. Scale. I'll take this... I'm asking if you'd like to look at and see if you can identify it. Yes, I was gonna ask if I could identify it anyway, so that yes that would be a good move. So you're identifying the scale?
02:17:16
Speaker
Yes. Okay. Would somebody else like to try to identify the bolt while he does the scale? I would like to try to identify the bolt. Okay. So both of you go ahead and make identify magic checks of your choosing. I mean, since this is a reptile scale, can I do a nature check? Sure. All right. Go for it.
02:17:39
Speaker
I'm going to go with the Cultism for this thing, and I got a 23. I got a 24. And 24, okay. So, Remy, it appears that this is a dragon turtle scale. um So, this is a talisman.
02:17:57
Speaker
a magic talisman made out of a dragon turtle's scale. um So you can affix this to armor and if you're an expert in athletics you can use it to give yourself a swim speed equal to half your land speed for a minute.
02:18:15
Speaker
um Grenadine, this crossbow bolt appears to be a climbing bolt. So when fired from a crossbow, if it strikes a solid surface, the twine wrapped around the shaft will unwind and enlarge itself into a 50 foot long rope, which will be securely fastened to the surface the bolt struck. It's quite nice. So basically it's a grappling bolt. Yes. How many how many runes can you put on a piece of armor? Just one, right?
02:18:45
Speaker
ah you can put one property, one potency, or you can put a number of property runes on equal to the value of your potency rune. But the dragon turtle is not a rune. That's a talisman. Talisman, okay, so that's like an infinite number, right? No. Well, you and you can, yes, you can, I believe you can have an infinite number of talismans on whatever, but you have to invest to it. Ah, okay.
02:19:14
Speaker
So that gives you a maximum of 10 unless you're a thaumaturge with the right feats. Got it. Okay. What was ah the name of that item again? my Climbing bolt.
02:19:26
Speaker
agree Would you like to take the climbing bolt? I would very much like to take the climbing bolt. You have the climbing bolt. Just a note that you do have to fire that from a crossbow. Or I can sell it.
02:19:40
Speaker
or you can sell it. Remy, would you like to keep the dragon turtle scale?
02:19:47
Speaker
I'll keep it for now. Sure. Okay. I mean, not worse. I can sell it, but like, cause I can't imagine how often I need to make my swim speed increase, but. Okay. Well, it doesn't just make your swim, it doesn't increase your swim speed. It gives you a swim speed. You don't currently have one. Right. Right. That's a talisman, right? Yes, it is a talisman.
02:20:11
Speaker
Which also Remy you currently cannot use as you are not an expert in athletics You're not an expert in you're in you're an expert in underworld lore. Why did you?
02:20:23
Speaker
all right the one person to ever increase a war skill beyond trained and it was me fuck a you hey you know hey you know back in the academy like the academy the way you get the weed you get it from the the whole the school the headmaster right like hey he' hey grandpa rattington uh can you hook us up bro while the two of them were identifying much would uh petra and sogram like to take breathers Yes. please Yeah. Honestly, I'd say you would all be able to take a breather since you're identifying. So if you would like to spend a result point and regain all of your stamina, believe it or not, I did not take one point of damage either. I am back full. Nice to be you. We are. I know. Oh, Graham did he stamina damage. Just not. I did. Yeah, I did. It's so nice. Like so having.
02:21:18
Speaker
As you sort of take in this room full of pits, that is where we're going to end tonight's session. What, what? So, Jason Inara is already prone. Why is Foundry telling me that Jason Inara is already prone? I don't know why, I can't hold one. Well, I mean, to be fair, he is prone.
02:21:48
Speaker
Oh, you know, I was doing I saw a bunch of status effects. I started removing them because I wasn't unconscious or dead. And now I realize I was actually jaced the door. I was like, Oh, God, last revenant still on my UI. Um, thanks. I've let go, guys. I've healed. So I've deleted the photos. I've I've blocked out all the platforms. Let me actually. Yeah, there we go. You are now.
02:22:18
Speaker
No longer the owner of Jason and Nara. Goodbye. okay
02:22:25
Speaker
So, Petra, how are you feeling? You know, I don't think we've had a fight going this well in a hot second. Yeah, it's been a good bit. It's like good. Sagram, how are you feeling? You know what? It was a good fight. Yeah?
02:22:47
Speaker
Yeah, he's pumped. Grenadine, how are you feeling? Pretty glad that um for once I didn't get my shit rocked. Yeah, this is the first time that Grenadine's actually been able to participate in combat. Yippee, I got to use my class abilities. Yay! um And Remy, how are you feeling? Oh, so...
02:23:16
Speaker
So damn proud of myself. Yeah.
02:23:23
Speaker
Honestly. And how are we all feeling as players? Good. Very good. You know what? I think, I think we're figuring out the the new party. We want to give a special shout out to our first member on Buy Me a Coffee, Jane Meyer. Thank you so much for your support, Jane.
02:23:42
Speaker
and to anyone else who would like to support us in exchange for some pretty cool rewards, you can check us out on BuyMeACoffee.com slash LiveFromDiceJL.