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Abomination Vaults Episode 70: Gauntlight Drift image

Abomination Vaults Episode 70: Gauntlight Drift

S1 E70 · Live From Dice Jail
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23 Plays1 year ago

Petra introduces Remy to Grenadine, and the three encounter a new armored friend to drag into the depths.


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Played using the official Abomination Vaults Foundry module by Paizo Inc.


Intro/Outro music courtesy of Emily from RollForFantasy.com: https://soundcloud.com/emilyfantasy/four-horsemen?in=emilyfantasy/sets/wendigo&si=f25dc111fb2f45008e34fa4cc024b4d7&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing


Additional music by Emily from RollForFantasy.com.


Thumbnail Background By Gregory Desiato

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CONTENT WARNING FOR THE ABOMINATION VAULTS ADVENTURE PATH

While Abomination Vaults contains typical Pathfinder action and adventure, it also presents themes of suicide, ableism, body horror, and human experimentation.

Recommended
Transcript

Introduction and Setting the Scene

00:00:00
Speaker
Hey everyone, this is Cam, the GM for Life From Dice Joe, and you're currently listening to Episode 70 of our Abomination Vaults playthrough, Gauntlight Drift. Thank you so much for tuning in, we hope you enjoy.
00:00:17
Speaker
You have been convicted of a crime you did not want to com commit, a crime of the highest degree. You have been exiled from your brethren and left to rot with the lowest of the low. In this place, there is no redemption. You are the base denominator of all, only to be taken from your cell in the most extreme of circumstances.
00:00:45
Speaker
You have no friends, no family. This is your prison. This is your home. This is your fate. Welcome to Dice Jail.

Petra's Chaotic Escape

00:01:03
Speaker
Last time on Abomination Vault, Jason and Petra met Grenadine, a new friend in Gauntlight.
00:01:14
Speaker
um I'm named after alcohol. And and then they went, found what looks to be Belkora's old living corridors, um where they fought a really awful monster that tortured Jason to death. um And where we last left off, Petra had grabbed Grenadine's skull, because Grenadine is a skeleton.
00:01:44
Speaker
um and his bones and is currently running, I'm assuming all the way back to town. Oh yeah. Yeah. No, there will be no stopping. That is, so as you're as you're running up the stairs, um Remy.
00:02:06
Speaker
Yes. You are currently, you've been taking a real nice nap against a cave wall. You all just killed a couple of scallopraxes. But you know, it's been a good little nap. It's been a good little nap. Can't wait to see your friends, Karak and Jason and Petra, I guess. And you do a little stretch. You do a little stretch.
00:02:35
Speaker
And you are yet yes stand up, you head on out of the cave. It's a little dark, but you head on out of that cave area, back into the hallway. You start looking around for your friends. And that's when you hear footsteps rapidly approaching from up the stairs. Up the

Humor in Hiding Belongings

00:02:54
Speaker
stairs. I I'm like acting up the scene now. because yeah I turn to look at who is coming.
00:03:04
Speaker
Oh yeah, Jacob and I are in the same row. There we go. That's important context. It's acting. Cameron is visiting me at school, and he's immediately regretting it. What do you mean? I get to torment you. By the way, Jacob Harris is- He has several of my belongings across my apartment, by the way. I have them. He just walks around, grabs random shit from my apartment, and just puts them in places where they do not belong. so but it's like remind me not to host cameron yeah it's not like super hidden it's just like i'll walk i like i walked into my bedroom earlier and there was just a duck on my chair next to my bed
00:03:43
Speaker
And it was a duck that he like saw me put there multiple hours prior and forgot that I had put there. Because I was so distracted by everything else that you were moving around. It was just like like like overwhelming. He was distracted by me finding a place to hide his calculator. Yeah, it's like he put my but he bought my calculator on my skillet!
00:04:06
Speaker
And she can cook it for the next episode of Jacob's cooking show. I was gonna say, can we please? Calculate yourself. That's right, calculator. Slum-baid calculator. Yeah, yum. But anyways, Remy, you look down the stairs towards the source of the noise, you're ready yourself for whatever may come, and it's Petra sprinting up the stairs, holding what looks to be a head with a helmet on.
00:04:35
Speaker
Patrick, did you decapitate somebody? Oh, I'm not stopping. After you see Remy, he's very sleepy. I'm not stopping, I'm not addressing him, I'm running. Patrick just bolts past you, Remy.

Remy's Misunderstanding

00:04:49
Speaker
And I walk down to get a complimentary breakfast chicken, I guess. Remy leisurely follows Petra. Remy, you know, though, that you don't see Carac or Jason anywhere.
00:05:05
Speaker
I turn back I go I go hey where where are the other two turn to where I'm gone I'm like yelling down the hallway I do still have neighbors so I can't yell but like you get no response I get no response okay so I mean, I guess I just go downstairs and I get some chicken and get some breakfast chicken. Where do you think you are? You're in gauntlet right now. Oh, I'm in gauntlet? You fell asleep. I fell asleep. Oh my gosh. Yeah, because you were halfway through the session. Wait, I didn't know that. You were trying to get complimentary breakfast chicken at gauntlet? You've been sleeping against a cave wall for the past two days in game. This is why I haven't answered you and was running.
00:05:57
Speaker
but
00:05:59
Speaker
So Remi, does a leisurely stroll back to Otari? Well, Petra's sprint and speed? Well, I think what I should really do is like is like look around. like I start walking towards where I think the the restaurant is, and then I kind of realize, oh wait, this doesn't look familiar at all. And then I look around and I realize I'm in gauntlet.
00:06:19
Speaker
but the Fuck, can I just start running after Petra? Okay, so you two managed to get yourselves, or I guess you three, including Grenadine, managed to get yourselves back to Atari. It's a little after 11 o'clock in the afternoon, currently.
00:06:46
Speaker
Oh no. No. Sorry, you cut- did you cut out for everyone? No. No, just you. No. Oh, interesting. My computer is very slow. Colby has internet issues. Shun the internet. I have ethernet, god damn it. I'm also having having connectivity issues. Oh, you are? Wow, I missed this map. Did you?
00:07:13
Speaker
Oh, we're back, guys. Yeah. Wow. Well, not me. But, you know. Yeah. Oh, yeah. So y'all y'all the three of you get yourselves back to town. Where's your first stop,

Grenadine's Reassembly

00:07:37
Speaker
Petra? Um, well, isn't there a fence by Rins or like a fence to an abandoned field or something? No.
00:07:46
Speaker
No? No. I think you're thinking of a post office. Oh, that is where I'm thinking of. It's not an abandoned field. It's just a field with horses in it. Ah, of course. You can even see them if you zoom in really far on the map. There's little horses. Oh, can you? That's very nice. Um, well, I guess first I'm going to go to Rinn's. Yeah. You bust open the door to Rinn's shop.
00:08:35
Speaker
All right. It took him you and. and re
00:08:43
Speaker
Okay, this somebody has to tell me what the fuck is going on here while I woke up in the middle of gauntlet and especially why my ass is numb. What's going on? Where? Do you want to know what's going on? Yes. Karak and Jason are dead.
00:09:12
Speaker
What do you mean, why? Why did they die? Like, what? How? When? Where? Well, ah you've been AWOL for about two days. Karak died shortly after. And Jason. Oh, I'm going to check my watch. How long has it been? Late now. Jason about an hour ago.
00:09:42
Speaker
And I don't know how to make a skeleton wake up. I liked the skull.
00:09:54
Speaker
you can feel the rest of your body nearby Oh, you're awake. I'm going to set him on the counter.
00:10:09
Speaker
All right, Grenadine, you are set down on the counter. Remy, you know that the skull has just started talking? but The skull is talking. Why is the skull talking? Yeah, ah there this is Grenadine. He has sentience. aye How do you take Grenadine's bones out of your bag? Yeah, I'm gonna start unpacking the bones.
00:10:37
Speaker
Right. Your mind, once you're done with that, just sort of dropping me into them. Oh, yeah, can do. I lay out the bones and then I just kind of drop his skull on them. Wonderful. Thank you. And you're quickly able to reconstitute your forearm.
00:11:00
Speaker
Yeah, the the bones all sort of coalescing around the skull, put themselves ah back together piece by piece, armor included. Well, Remy, you just watched a skeleton assemble itself in front of you.
00:11:21
Speaker
You know, I've seen worse. I've seen weirder. I bet you have, Rapman. You're the one that, uh, ate those mushrooms, aren't you? Yes. You mean mushrooms too. Oh, right. Well, I didn't know this was that end. Okay. Yeah. I am the one who, I am the one who eats the mushrooms. Ah, the mushroomy in Rotman. Pleasure to finally meet you. of A fellow mushroom. Well, the circumstances kind of suck.
00:11:57
Speaker
ah I could say that again. Yes, I would have to agree. at The circumstance differently, not optimal here.
00:12:14
Speaker
OK, well, I guess, Petra, I will do my best to patch you up a little. and I apologize. What did you say your name was?
00:12:28
Speaker
Grenadine. Grenadine, I apologize, but I don't think I can do much for you. No, with my magic. Not a problem. I know how to, uh, patch these bones back together. Is that something we should know?
00:12:49
Speaker
Well, uh. Me. Being as I am. Holy magic, uh, isn't very kind to me. That's where you get 38 hit points. Oh, that's nice. recovery
00:13:12
Speaker
Then I, I would like to treat wounds myself. Do I get all my stamina back by the way? Uh, no, you don't get your stamina back. All right, Grenadine, you spent 20... Well, do I need healers tools? Yes, I think so. It depends on what your features say. You can borrow mine for right now, unless you want a set of your own. How much would a set cost? One sec. Well, first, let's take a look at what your feats say. Which feat was it? I think... It's a Stitch Flesh. Stitch Flesh.
00:13:47
Speaker
I know that technically that works because of the feet information, but I find it amusing because you have no flesh. I've got a few flaps. Jesus Christ. Stitchboad. Healers. Healers toolkits. A healers toolkit will run you five gold.
00:14:12
Speaker
What shall I have? I have eight on me. Yeah, I should take one. Okay. Do we just want to say that that was part of my starting equipment? Just so I don't like run out of the shop, run at run is fine. It has a spare one.

Grenadine's Past Revealed

00:14:30
Speaker
There you go. It has a spare one. There you go. You have one now. Does it have everything like literally ever? She's a shot keeper. Yes. Not everything ever. You ever wanted. But are you sure? Does she have a portable catapult?
00:14:44
Speaker
kidding ah I am pretty sure that she would not have that because there is this it the module does in fact specify what she doesn't does not have categories I am so yeah y'all are y'all are here now I would say during that ten minute period of treating wounds that would probably give you all the chance to rest up and restore your stamina. Wonderful. Also, I got a 14. 14. That is unfortunately a failure, so you are unable to youre unable to heal your wounds, Grenadine. Unfortunate. Is there a time limit before I can do that again? An hour.
00:15:43
Speaker
an hour, damn. Okay. In that case, ah I'm going to pull a bottle out of my armor um and ah pop the cork and ah pour that sweet, thin black liquid ah all over myself. We love the thin black liquid. me And that's 11 points of healing for me. All right. Granadine, you have given yourself a little bit of healing with that thin black liquid.
00:16:16
Speaker
i think we need to specify that it is thin black liquid not this black liquid uh is it chunky uh i don't believe so star chance i it is and it is not jambles okay okay it is not it is not the consistency of camels chunky for for the viewers and i'm currently just and for all the rest of you uh i'm currently watching Jacob squirm in a seat at the description of black chunky liquid. No, it's so it's a callback that he's doing because our very first D and&D session ever. heard Was it our first? No, it was our second. Second ever D and&D session. Yeah. Well, that's the story for another day. We have we have a campaign. No, not campaign session. No, it was the campaign. It was the first campaign because it was with Sean. Right. It the first campaign.
00:17:14
Speaker
yeah heard about that Anyways, hi, yeah, I'm gonna buy a moderate healing potion ah less Cool. cool Go ahead interject um When we restore stamina, does one resolve point bring it all back? Yes. Baller. Okay. That's all. And then, was the Wand of Heel broken? Do I need to fix that? Wand of Heel is broken, not destroyed. So you you can fix it, but you don't have the... I don't think you have a repair kit. Who who can I go to to fix that?
00:18:09
Speaker
Um, actually, I think Rin might be able to do that. Let me check what she has. Sorry, my computer is running very, very slowly. Um, I think.
00:18:33
Speaker
Yeah, no, Rin would not be able to fix that, actually, I would say moral event is who you need to go to. Can do. So, I don't actually know at exactly how much that would cost.
00:18:56
Speaker
Let's see. OK. So you bring the you bring the wand over to moral events um and he's like oh oh yeah i can i can i can fix that up for you it'll be just a few minutes um so jacob perez oh boy why don't you pick a d20 for us oh boy that's right and i get to do it in person he gets to do it in person i get to do it he gets to look it in the eye
00:19:34
Speaker
He gets to look at the die. He gets to look at the die. Which one's the bad luck one? Oh my god, there's a lot more. There's 10 of them. Oh my god. I thought there were 14. Well, not all 14 fit in the dice case. I see. So I brought the 10 that fit in the dice case. are And are they one through 10, or are they? One through 10. And no, you may not influence Jacob's picks. I just need to know which number it is that he picks.
00:20:04
Speaker
You know what, let's go with whichever one this is. That's number one. That's number ten actually. Alright, Jacob has picked number ten. You know we haven't picked number ten ever. We haven't picked number ten. Have we really never? I guess not. Alright. Starting off strong. Alright, so the this might actually take a little bit more time than I expected it to. You might want to come back tomorrow.
00:20:34
Speaker
How much is it going to cost? Oh, we'll see how long it takes me to fix it. Okay. It seems like you did a bit of a number on it somehow.
00:20:48
Speaker
Well, I give him the wand. Okay, you know, I has the broken one feeling and is going to work on fixing that. You can pick it up tomorrow. All right.
00:21:06
Speaker
So, what does the three of you do now?
00:21:15
Speaker
well
00:21:18
Speaker
Well... Who wants to go back into the gauntlet? Why, Ratman?
00:21:36
Speaker
What do you want to do?
00:21:41
Speaker
That is a good question. oh Truth be told. Go back to court, right? But I know we're in no shape to do that now. Have you folks got any other affairs around town we can help with? Have we got other affairs around town right now? Not really.
00:22:05
Speaker
I think we have to go back. Are you in shape to go back? Is that a thing? I am constructed
00:22:29
Speaker
I don't think we should go back.
00:22:33
Speaker
I mean to that room. We obviously have to go back to gauntlet, but that room specifically? Nah. Aye. Why was it in the room? Nothing you want any part of.
00:22:49
Speaker
Would you perhaps be interested in a meal country? You know what? Yeah, Neil would be great. You guys, got you guys, guys, guys, take a look. The two of you, the two of you, the two of you are feeling a little peckish. Um, so wait, wait, wait. I'm going to question. greatta de um doesn't eat Is he hungry? Is good at the hungry for the audience? ah This is, this is a question. I am always hungry, but I will not eat. I just, I'm just going to be there to be part of the gang. There we go. All right. We have our answer.
00:23:23
Speaker
would you uh would you say you'd go down to i don't know the rowdy rockfish or would you go for breakfast chicken you know we we could go to the rowdy rockfish okay so the three head on down to the rowdy rockfish and upon entering you see You know, it's the usual noonish

Meeting Sagram

00:23:49
Speaker
crowd. You're used to, you know, coming back from Gauntlight at noon after spending like two hours there and getting the shit kicked out of you.
00:23:59
Speaker
And... You see, yeah, just the normal group spread around. Lazda is bartending today though, um the ah the dwarf that you saved. And he's actually talking to someone you don't recognize. A person in some pretty hefty looking armor is sitting at the bar right now. Striking up conversation with Lazda.
00:24:35
Speaker
I'd like to go over and compliment the armor. Okay, go over and compliment the armor. That is some mighty fine you've just been approached by a very tall, fully armored individual. And you cannot get any details from them. You can't see their face at all, but they've just complemented your armor. Why don't you describe what Grenadine sees as he looks at you? Right. What he sees is basically a human male, kind of long longish hair, very, very
00:25:30
Speaker
burly build wearing just thick plates of Dwarven it's kind of obvious that's dwarven plate armor. He's got Kind of incredibly detailed facial tattoos across his face um as well as some visible scars across it um and he is armed to the teeth with a giant greatsword and a war hammer on his side and I think most importantly is he's, it seems like that moment where you're trying, you see someone trying to grow a beard, but it's not really working. That's what he kind of looks like. he He's got to try to get the beard growing, but it's just not working out for him. How old is this boy? This is like late twenties, possibly mid firties, you could tell. like twenty s and Still having that much trouble with the beard. Unfortunate.
00:26:25
Speaker
Also, can we talk about- He's a long testosterone male! Oh no. Can we talk about how his face tattoo is pretty much half of a menorah? Jesus Christ.
00:26:40
Speaker
but I'm sorry if I ruined it, I just had to point it out. Mazel tov, my friend, Mazel tov. No, Mazel tov to you, my good man. Yes.
00:26:53
Speaker
but He's also very Jewish by the way. So anyways, um, sorry, you know, he's got the star, he's got the star of David. Yeah. He's got the star of David. as right now If he talked, if he started talking with like, with like a Jewish boss, like a Brooklyn Jewish accent, I would you die. Samuel? Yeah, his name's Samuel. It is all his Samuel Cloudvale. I'm transcended.
00:27:24
Speaker
So.
00:27:27
Speaker
Um, I'm sorry. I just got complimented by this weird skeleton person. And I don't know. You don't see that he's a skeleton. Oh, okay. You can't tell. Thank you. e What's your name? Me. I'm Grenadine. Grenadine. All right. Name. Sogram. Open my hand for like a handshake. I'm going to, I'm going to shake that hand.
00:27:55
Speaker
I give him like a meaty like... Yeah. Like flack of a hand as I clasp it. Like a good firm dad handshake. Yeah. I would love a dad handshake.
00:28:10
Speaker
By the way. Yeah. Nice sword by the way. Nice sword. Ah, thank you. I'm going to pull it down off my back and hold it in both hands to ah show it to him. It's custom made. I've had it with me ah just about my entire life now. Fine craftsmanship. Can I can I figure out where it's from?
00:28:43
Speaker
plus yeah let's see what we have for what's your war I can't remember I have warfare lore um yeah we'll go with warfare or go ahead and make a little warfare or check for Lord check that's a 23 23 this is a very very very aggressively old sword um You don't think you've ever seen one really like it specifically, but it's similar to certain dwarven swords that you've encountered before. Just with the way that you can see the steel is constructed and put together. So you you feel like this has to be some crazy ancient dwarven sword. and An old sword.
00:29:38
Speaker
Oh yeah, it's Dwarvenmake, isn't it? Sounds about right. Yeah, I recognize that. Truth be told, it's uh... Well, I spent so long, I uh... Don't quite remember anymore. Probably Dwarvenmake, I'd recognize that anyway. Hey, you seem to know a thing or two about Dwarvenmake. Yeah. All in... stone and oath, but not blood.
00:30:08
Speaker
Ah, you orphan then. Eh, you can say that. Friend Remy, would you have approached with, um, I'm at the board.
00:30:22
Speaker
Okay, they're also at the bar. No, I know. I'm just there watching as I'm waiting for someone to take my order. Okay, so Remy watches Grenadine approach this large stranger with a big grin on his face in anticipation of him getting his face smashed in because he thinks it'd be funny to watch only by the time that Grenadine... Is he making his way over here?
00:30:50
Speaker
They're not making their way over there. You're standing at the door. OK, I should so wait. I forgot. I forgot to mention. Upon seeing upon seeing that that Grenadine is is not starting a fight with a random stranger for no reason. He he with a very disappointed look on his face walks over to the two of them. Oh, I should also mention because I did forget because this is a marker for

Bar Chaos with Remy

00:31:15
Speaker
Sagram. He does actually have a flip lock pistol on his left hip.
00:31:20
Speaker
oh Because that is actually harder to scare Remy. Remy, you noticed the flintlock pistol. Mine is bigger. Very, very ornate flintlock pistol. So as Remy approaches ah Petra,
00:31:34
Speaker
um Lazda moves over to you. Hey, it's just you today. You and the rat. We suffered some losses in gauntlet. Shite.
00:31:49
Speaker
That's not great.
00:31:53
Speaker
That's really upsetting. Well, I guess drinks on the house today then. I would, but ah we have to go back. Ah, fair enough. Drinks for the rest of the time then. That's the least I can do for you saving me life. Hi. Can I just get some lunch?
00:32:19
Speaker
I'll definitely get you that. What would you like? We don't really have much here for fancy food. We've got some porridge right now. Take whatever you've got. Porridge it is. Porridge and I think I've got some mashed potatoes sitting somewhere in a pot. Sounds good to me. All right. And he slaps those onto a plate, brings them over to you. And yes, the porridge is also on a plate.
00:32:48
Speaker
uh like the porridge and the mashed potatoes are served together on a plate oh it's like a yeah um and uh it might be different oh no you do not get silverware um last uh sets that down in front of you and and leans in you know i've been talking to this the sagram fellow who just came into town and uh you know
00:33:30
Speaker
you Seems like your, your brother, friends over there are already making fast, fast connections with him. I look over at the two. Rami, you approach and you notice the gun on this man's hip.
00:33:47
Speaker
Hey, nice gun. I pull my gun from my back and I just smash it and I just slam on the table. but i Careful but with the bar. I just had it re-vanished. Oh, it's okay. It's not that heavy. Is that loaded?
00:34:01
Speaker
course it's not loaded Steve has walked down the barrel ah know oh my god let's down the barrel you put it back down Steve the crab crawls out of Remy's bag and just crawls down Remy's arm onto the gun and pulls the trigger the gun goes off Steve, what did we talk about? Bloody hell. Several bottles are shattered behind the bar. Okay, you gotta stop slamming your weapon. You're fucking paying for that. Like that? Yeah, I'll pay, I'll pay for it. Steve ought to pay for it a little faster. Does Steve have an income? Steve, not at the moment. Steve clacks his claws as a yes to you, Petra. Respect.
00:34:51
Speaker
Well, not at the moment, because somebody's being a little bit of a of a a satchel sloucher. Steve clocks his claws disapprovingly at Remy. Hey, I don't need that kind of attitude from you, buddy. Steve pinches your hand. Hey.
00:35:15
Speaker
Hey. Oh, as our ears stop ringing.
00:35:21
Speaker
As your ears stop ringing from the incredibly loud musket blast. druming is i I'm used to it. Romeo's so deaf that the banging, that like the loud banging of gunfire doesn't really affect him anymore. I'll be saved. That is a familiar sound. It's not as s fucking close as I like. a Sorry, I didn't catch your name, mate. Name's Sargrim. What's yours? Petra. I'm going to offer a hand. Shake it.
00:35:50
Speaker
What brings you to town? Ah, some rumors actually. Rumors? Yeah, it's a group of people getting themselves killed and killing gauntlet. Well, you found them. I don't know how much we're killing it, but you know. Getting yourselves killed. Well, that...
00:36:17
Speaker
Yes. Yeah, so I was actually travel here to, you know, actually get myself killed. Oh, he got a death wish. Cute! Yeah!
00:36:33
Speaker
Well, uh... You're welcome to come if you'd like. much of a recruitment process anymore.
00:36:47
Speaker
You want to come in? Get yourself killed? Get yourself fucking killed. What do I care? Perfect. Sounds like came to the right place then. Or the wrong one. You can tell he's smiling. He's genuinely smiling at the prospect of getting himself killed. Good God.

Recruiting Sagram

00:37:06
Speaker
Did you guys alarmed by this?
00:37:10
Speaker
Like she's acting very cavalier, but she's like relatively alarmed.
00:37:18
Speaker
All right. So y'all y'all are having your little your little your little luncheon there. Mm hmm. You will make you my mashed potatoes and porridge, your mashed potatoes and porridge. And now Sagram is in the party. Yeah, I'm here. Whoa. Does he provide me stat bonuses to the party as a whole? Plus actually stat penalties.
00:37:47
Speaker
Ah, damn. It's it's the it's the Yono penalty. We add him to the party just to leave him. yeah the So I don't really like the Yono tax of having Yono in the party. Exactly. Yeah. All right. So I guess. Is there anything else you allll want to do in town or are you heading back to Gottlieb?
00:38:14
Speaker
I suppose we're going back. I guess we go back. So which part of Gauntline do you want to go back to? Do you want to? Because really your options are either go for the thing that just killed Jason or go for the thing that killed Karak. Okay, well, we're not going back to the thing that killed Jason. Okay. Was there anything else in that hallway? That we missed? Not that you found. Okay.
00:38:44
Speaker
you then you believe the the stairs were just kind of looping around on themselves okay um no one and i repeat no one is allowed to go back to where jason was killed i'm sorry can someone explain what's going on there was a man named jason who was part of the party and something killed him and no one goes back Right, okay. I wanna go back. I'm gonna grab Remy by the scruff of his furry little neck. No.
00:39:30
Speaker
I'm gonna drop him. Okay. yeah like He like kind of like dips his head and he walks away with his arms slumped. It's like it's like the gift of Tigger. Yeah, literally.
00:39:44
Speaker
Exactly like that. See, Paul, this thing's up so fast. Jesus. That will be good lord, man. um It's like a superpower. Two seconds. He's a professional shit poster. I am. I really am. Yes, exactly like that. Exactly like that. The head turning back and everything, including the fading, especially the fading. So, Grenadine, would you do another treat wounds on yourself beforehand?
00:40:14
Speaker
Uh, sure. Has it been an hour? Yes. All right. Fuck it. We ball. Okay. And then does that still, uh, expend a use of the healer's kit? That doesn't have limited use. Oh, it doesn't. Look at dirty 20. Dirty 20. Okay. That is a success. So 2d8 hit points to yourself and you are no longer wounded. Um, so.
00:40:47
Speaker
Uh... I had a thought, and now it's gone. Where did my thought just go?
00:40:53
Speaker
Um... Where did my thought just go? What the hell? God only knows, Cameron. Oh, my computer's running very, very slowly right now. Oh no. This is what happens when you go to Florida. I guess so, indeed. Eat man, Florida has taken over your computer, Cameron, for one of us now.
00:41:16
Speaker
Okay, so... ah Right, that's what it was. ah We've brought over the injuries rules from Solafrost for those who weren't properly aware of them before. So remember that now, once you hit wounded four or wounded five, if you have
00:41:47
Speaker
You take an injury. If you take massive damage, you take an injury. Yeah, same rules that we've been following for Solar Frost. So remember that. Because it's been depressing having to replace this many characters. Yes. OK, so you're heading down.

Entering Gauntlight

00:42:06
Speaker
You're heading down towards the ah the gibbering mother. Gibbering mother. OK. Someone like give me A rundown on what's been happening here.
00:42:23
Speaker
Well, on this building is full of evil things that want to kill you. Right. Because of a necromancer lady named Valkora? Right. So we're trying to not let them kill us and get rid of the evil necromancer lady's spirit.
00:42:48
Speaker
Perfect. That was a good place to die. OK, seriously, what what is your suicide mission here? Oh, I just I just have to die in an honorable noble way. Sorry, what? I've made an oath. I need to go home, so that's how I'm going to do it. Sorry, what? I I made an oath and I need to I need to finish it.
00:43:19
Speaker
to whom what is this oath personal I can't really talk too much about it but yeah just just know that I will fight understand I'm look between these two new strangers that have been added to my party in one day
00:43:43
Speaker
I'm gonna look at Remy Reddington, who if he dies, he's abandoning me as the only person to survive. ah writingington who I should also note is still level four. alcohol i i I will make suicidal booze out of spite. Oh, dear God. And I will blame it on dementia.
00:44:09
Speaker
OK, so fine. What is what is your what is your marching order here? And remember, you don't have to be going in a straight line. There's enough room that you can like arrange yourselves in a pattern. I'd like to be in front or one of the folks in front. Yeah, me too. So Grenadine and Sogrim in front, Petra and Remy behind. I will note that neither of them knows quite where we're going, but yeah OK. I mean, I assume you lead the way somehow.
00:44:40
Speaker
Actually, Grenadine.
00:44:45
Speaker
Grenadine actually kind of, you feel like you do know where you're going. Yeah, I've walked these halls before. Oh, good. I'm going to choose not to investigate that at all. Grenadine, just from the general, the general mention of where, the place where Karak died. You know, like, exactly.
00:45:08
Speaker
we're just talking about pretty much right this way so get the feeling i've been down there before you all make your way down that that area i have a question yes i hopefully have an answer from the bones that i've seen what what ancestry was uh grenadine before he was skeletonized You know, what was it? You weren't able to really tell. That's strange. Hey, Grenadine, what were you before you skeletonized?
00:45:55
Speaker
Also, sorates you have no idea what they're talking about with skeleton. You have no idea that Grenadine skeleton. I was a
00:46:09
Speaker
He's going to sort of look around, look at, look at Sagram, realize he's a human. Uh, what him? I was a human. Oh, sorry. Forgot you don't know. He's a skeleton. Oh, he's, he's actually a skeleton. A literal skeleton. Yes. Not the weirdest thing I've seen. Yeah. You'll see weirder later.
00:46:39
Speaker
Speaking of the stairs. As you descend the stairs with Petra's torch illuminating the stairs with their they' ghostly blue light, um from just around the corner down here, you can see the edge of what you think is a grothlet's tail, the sort of swaying around on the stone. You can hear very light moans.
00:47:09
Speaker
You guys don't know how to kill these things. Any weaknesses?
00:47:17
Speaker
I mean, if he's asking, could I use a Esoteric Lore to check that? Well, actually, you already kind of do know some of these things. Well, when it comes to, you know, some things come and when it comes to Jirring Maldur. And I think you know some things with the Grufflet too. I don't remember. Oh, sure. Go ahead and make an Esoteric Lore.
00:47:39
Speaker
17. 17. OK. Yeah, you you would remember Grofflitz. Grofflitz. Those are flesh warps. Flesh warps. Mindless. Not very, well, not intelligent in the slightest. There's nothing going on in there other than hunger and self-pity. Can't do jacked to their heads.
00:48:07
Speaker
and difficult to melt them because melting them just kind of acid is what brought bound their flesh together a lot of times so trying to use acid to fight them not always uh not really something that'll work all that well well they don't got much for brains so all right no real use in uh trying to confuse them for hard number anything you're right
00:48:39
Speaker
Main of melted flesh.

Adventurers' Challenges

00:48:45
Speaker
Our best bet is just to beat it and keep beating it. It's arrived in town like two hours ago. All right.
00:48:59
Speaker
Very quietly pull out the sword, get ready for combat. Shall we? Thoughts?
00:49:08
Speaker
renady and you also hear on the for gibbering ahead of you. I hear something. One of those mouths is up ahead. I feel like we would have told you what was in this room. Yeah.
00:49:29
Speaker
So just to refresh here, the things that you learned about gibbering mothers um is that they don't like getting bludgeoned.
00:49:40
Speaker
But other than that, you definitely, if you're on the outside at least, you definitely don't want to slash at them. Because that'll just make new mouths. Probably no slashing damage. Those are the primary things that you're aware of when it comes to gibbering mouths.
00:50:04
Speaker
That hammer on your belt just for show. Definitely not. Do you want to borrow it? No, not at all. I mean, you could also use it. Well, I could. I'm not great with it. Well, I think you might have to knock some teeth. You understand what I'm saying?
00:50:27
Speaker
Are we going?
00:50:30
Speaker
I'm standing behind these people who insist we aren't going in. I think we go in. I think we go in. I think we're going in. I'm so in charge. All right, Randy, we'll help Lee says that and pushes his way through. So in charge. All right, as he says that, we are heading into initiative. Hey! Woo! Finally. I think that's on brand. It was fucking, I knew it was fucking coming. I'm just going to take things along, if anything. All right, let's see how this, oh my gosh. Ah!
00:51:00
Speaker
oh Oh my twenty fucking god, what the fuck is that? What do you mean? What the fuck is that? What is it? What is that? What is what? this this little guy Oh, don't worry about that. We'll, we'll, we'll we'll get to that. Uh, Remy, you come around and, uh, you, uh, you notice, you notice the, uh, the weird little tail thing, but you also hear
00:51:29
Speaker
You hear something up ahead, like this weird gibbering sound. You need to make a will save for me. A will save? Yes, please. 15. 15. Remy, you immediately become confused. Oh, no.
00:51:56
Speaker
um as this gibbering just bombards your mind. So it's just a reminder as to what confused means. This is the one that makes it so that you don't know what the hell is happening and you start just randomly attacking things. So I don't really have turns. Basically, yeah. um So yeah, you you basically at this point have lost your turn.
00:52:27
Speaker
and Fuck me. I guess. Except you losing your turn includes um make an attack roll please with your musket.
00:52:46
Speaker
right. Grenadine does a 23 hit.
00:52:53
Speaker
No hesitation, huh? Yes. All right. You watch as Remy just strides on ahead. All right, let's go do this. And then immediately you just watch his head start shaking back and forth. And he's just like... He starts, like, shaking all over the place. And his gun just, like, goes off in his hand. The bullet ricochets back and hits Grenadine. Roll damage, is shake him. Oi! Oh, my God.
00:53:22
Speaker
26, Jesus Christ, I'm Two and... Okay, so six points of damage. Six points of damage, too. Could be worse. Alright, actually, does my shield reduce that at all? I forget how the shield works. You have to have your shield raised in order to use shield block. I see, okay. Yeah, I believe at least. Let me check shield block. Assuming you have shield block,
00:53:53
Speaker
That's going to be a reaction, right? Yes. I actually don't know if you have shield block. Oh, you have to have your shield we while you have your shield. rate yeah You don't have you don't have shield block. OK, so I would have had to raise the shield first. Yes. And well, and also you don't have the shield block fee. So all the shield will do is raise your AC. I see. OK. OK.
00:54:22
Speaker
So Remy, at this point, I also need you to make another attack roll. With the track. Yes. Well, he's actually on our strike. That is going to be 16, 16 Remy punches a wall. No. Wow. Does he does he break the stone? Roll damage.
00:54:46
Speaker
great i see how tough he is can we can we make it so like so like he punches the wall like not because of like the confusion or anything he's just generally frustrated about his life oh absolutely yeah he's just like damn it damn it damn it fuck why d4 is not correct is it what ah Sorry, it should be it should be this. It should be fist, not under attack. Change to one-handed. There you go. Oh, fuck you. So, 2d6. God damn it.
00:55:34
Speaker
Don't worry about it. You like another d6. Rip, would you like a second one so he can just roll in those with one no bath dude love dude's ba six and and 4. 10 plus 1. OK, Remi actually does crack the stone. Oh. He makes like a wow solid, solid dent in the wall. Remi, make one more attack roll, please. Elders, absolutely insane. un obbstar
00:56:07
Speaker
16. Roll damage again.
00:56:13
Speaker
Unarmed attack or fist? Unarmed attack. Or fist, fist, fist. Whenever I say unarmed attack, assume it's fist. Because that is your actual unarmed strike damage. Okay, 7. 7. Remy this time kicks the wall and makes another crack in the stone. oh That is the end of Remy's turn. That brings us now to the source of the gibbering.
00:56:37
Speaker
Um, which we just, uh, can I use like a wheel save at the end of my terms? No. Like, how do we get out of confusion? It just lasts until it ends. Really? That's ass. Um, it, it has, it has a duration. So it will end. Uh, but, uh, you don't know. I do, but you don't. Um, okay. So.
00:57:06
Speaker
um first Great first session back, everybody.
00:57:14
Speaker
Grenadine you see slithering from the darkness, the source of the gibbering, um which immediately wo comes around the corner and attempts to engulf Remy.
00:57:32
Speaker
Let me just, let me just pull an image up of this thing. ah Just, great you know, so we can all see ah the gibbering now there. um Which Remy recognizes through the confusion. oh no The thing that killed Oberyn. So I need to really quickly read through this. This is a very long ability. um Okay. ah Reflex save from Remy, please.
00:58:07
Speaker
22. That just so happens to be exactly what you needed to succeed. hey So rey you managed to in your confusion, not get engulfed.

Grenadine in Peril

00:58:21
Speaker
Let me just make sure that I'm measuring this correctly.
00:58:31
Speaker
Okay, so it does move another 10 feet past you. So yeah, Remi, you managed to punch the wall, kick the wall, and then use that hold that that crack that you made when you punched it to pull yourself above this horrible flesh thing as it slithers under you. um And i it is now going to attempt to... It's gonna it's going to use its engulf action again because it can, I guess. So it's gonna move.
00:59:05
Speaker
first through Sogram, so Sogram can reflex save. I'm not good at this. ah Do I get ball work for this? Hold on. I don't know if you get ball work at all. Let me see. I do, because I got full fucking plate. Well, that depends on if you have mastery in it or whatever the... wish there You don't always get that effect. It's just a thing. Yeah, hold on. some ah yeah um've I've played this character ever, so I don't know. Okay. ah
00:59:33
Speaker
on reflex saves avoid the damaging effect okay so never mind it's not a damaging effect is it uh i mean it is it is so i do yeah you will take damage from it but i i don't remember how bulwark works uh so the armor covers you completely that provides benefit because some damaging effects on reflex saves to avoid a damaging effect such as a fireball you get a plus free modifier oh wait
01:00:01
Speaker
Oh, I think I'm I think I'm understanding now. Yeah. Oh, OK, OK, OK, it's just OK. Yeah, I'm understanding. Sorry, I misunderstood because there's like there's certain things for like armor groups in the same way that there are for critical specializations with weapon groups that you don't always get. OK, so. Yeah, I think I get ball work right. So this is.
01:00:27
Speaker
I guess technically it is a damage in the fact. Okay. So, sure. Ball work. Sure. Ball work. That's a 25. 25. All right. You are able to just but squeeze up against the wall. of The thing slithers on past you and turns. Petra, make a real reflex save. Oh, dear.
01:00:58
Speaker
It's a twenty nine. Twenty nine. Patrick, you also managed to jump out of the way. And Grenadine make a reflex save. Oh, my gosh.
01:01:12
Speaker
Ah, it's a 16. Oh, Grenadine is absorbed. So I need to roll some damage there. Grenadine has been heard. Grenadine has indeed been heard. We can't go three for three. We just can't. Oh, my God. Oh, my God. OK, so Grenadine has been absorbed, engulfed by the gibbering milder here and takes 15 points of piercing damage. Jesus, Lord. Immediately. And let's see.
01:01:49
Speaker
OK, and that is the end of its action. So, Grenadine, you are now grabbed. You are now slowed one. And ah I don't think you have the ability to suffocate. So you don't have to worry about that part. lovely That's good. You are now yeah one thing. So go ahead and add those to your sheet because my computer's really, really slow. All good. Wait. Oh, never mind. Well, it's too late.
01:02:19
Speaker
Too late. I fully forgot, but it's a move action, right? Do I get an attack of opportunity?
01:02:28
Speaker
the Yes. Oh, I take an attack of opportunity as it's trying to absorb Grenadine. Go for it. All right. This is going to be with my great sword. Seventeen to hit. Seventeen to hit. Let me double check its AC. Again. Sorry. Computer is very, very slow.
01:02:49
Speaker
Oh, god great. This computer doesn't have a graphics card. Oh, dear. Oh, dear. It does not hit. OK. AMD integrated graphics. Actually, they're better, but it's still it's still only a rise in five. OK. So 17 does not hit, unfortunately. All right. And that is the end of the gibbering. Now there's turn that brings us to Sagram. I need you to make a will save against. We'll save. Yes, sir. ah That's gonna be 18 not great 18 that is unfortunately a Failure mean that you are now confused All right, so go ahead and Make a make an attack roll for me. All right, great sword out 30 free to hit 33 to hit. Okay
01:03:46
Speaker
This is piercing damage, by the way. I've heard that we can't use slashing, so I'll just pull it out like a pickaxe as I hold it by its blade. Don't you dare stab me. Sagrem's not thinking about that. Oh, OK. That's the thing about confusion. Sagrem's not really sure what's happening anymore. OK, OK. Confusion means that your are your mind is completely, like, gone. Right. You don't know what's happening. You just take out your sword. You swing wildly at the gibbering mother. Oh.
01:04:16
Speaker
You said 33 to hit? 33 to hit. That is a critical hit. Go ahead. I'll fish for that one. Sadly, do not get fish to swing. That is going to be 26 points of damage. 26 points of slashing damage. Sadly.
01:04:35
Speaker
The gibbering mouther. Yeah. Okay. so it's on 26 points of slashing damage, and ah as the pressure you watch, as the wound is opened up, it immediately grows teeth and becomes a new mouth, which lashes out at Sagrem.
01:04:58
Speaker
That is a 19 to hit. 19 does not hit. Okay. ah Then I need you to make another attack roll. Yes, sir. Multi-attack melody, I assume.
01:05:10
Speaker
Yes. 20 to hit. 20 to hit. Petra does a 20 hit. Double check. No. Okay, Petra you dodged out of the way of Sagrem's swing. Sagrem, one more attack roll. Our attack roll here comes. 22 to hit. 22 to hit.
01:05:37
Speaker
Roll damage and you hit the gibbering now that are with another. Right. Normal damage, I assume. It's so weird. It's so it puts it there to see. Sorry, how much? Eight points of damage. Eight points of damage. All right. The gibbering now there is now bloodied. And another mouth does open up, but it does not make a strike. OK. All right. So that is the end of Sagram's turn.
01:06:06
Speaker
That brings us now to Petra, make a will save against the That's an 18. I know how much the booster is an 18. That is unfortunately a failure. um So brand you are also confused now. It's going to end really well. Petra, make an attack roll.
01:06:33
Speaker
Uh, rapier, knuckle dust, your fist, what am I, what am I doing? Uh, I'm assuming you have your rapier out currently. Yes. So I'm going to say rapier.
01:06:47
Speaker
It's a 32. 32. Okay. Go ahead and roll damage. Oh, you're not even going to tell me until, okay. I'm being dramatic.
01:07:03
Speaker
That's four points of damage, so. Four points of damage. You stab the gibbering mouther.
01:07:11
Speaker
Okay. All right. Make another attack roll this time with your fist as you swing wildly. I guess knuckle dusters, because I'm guessing you have your knuckle dusters on your non-sword hand. Yeah. I don't know why my knuckle dusters have like a lower thing than just my bare fist. That's a 16 to hit. 16, I wouldn't be as far as if you're not trained in them. Oh, that would make sense. A 16 to hit, you say. Mm-hmm. That unfortunately does not hit the drip ring well there. Go ahead and make another rip gear attack.
01:07:54
Speaker
That is like 12. 12? Once again, does not hit the gibbering mouther. That is the end of Petra's turn. That brings us to Grenadine. All right. um All right. You are currently inside the gibbering mouther. You are slowed one. Make sure to ah apply that. Yep. Already applied. Cool. Oh, yeah. There we go. I just couldn't see it for some reason. um So let me double check this ability.
01:08:26
Speaker
Okay, so yeah. ah What do you wanna do? You're inside the gibbering melder. I don't need to make a well save.
01:08:42
Speaker
Actually, yeah, I think you do. Completely forgot. Yeah, damn, go for it. 28. 28, you succeed.
01:08:56
Speaker
And as you have succeeded, that means you are temporarily immune for one minute. Fuck yeah. So now you have your full turn ahead of you. The first one of you to actually get a turn. Thank God. You have two actions to use. Congrats. Yeah, I only have two actions. So I'm going to start with an exploit vulnerability on the gibbering mother. OK, go for it. And that is my esoteric lore. Yes.
01:09:24
Speaker
Don't fail me now. That's a nat 20 for a total of 33. God. So what's the critical success effect of um of Exploit Vulnerability? Let's see.
01:09:35
Speaker
I remember the creature's weakness and ah have a flash of insight that grants even more knowledge about the creature. I learn all of its resistances, weaknesses, and immunities, including the amounts of the resistances and weaknesses, and any unusual weaknesses or vulnerabilities, such as what spells will pass through a golem's anti-magic. How about ah how are you just setting the entire stat block as like a PDF?
01:09:59
Speaker
uh grenadine you just upon touching this thing you feel it's you feel its connection to gauntlet flow through you um it is it has a weakness of five to bludgeoning nomunities no immunities no resistances okay that is all all right Well, well, actually, it also has all around vision, which um yeah makes it impossible to flank. I see. OK. And then. So you have one action remaining. And my next action. showing Are you doing? Oh, my God. what are the I can't remember the names of the things, but which one are you doing? Oh, ah
01:10:49
Speaker
mortal weakness, I think. I think that's what I want to do here. Let me just reread what these are. ah Mortal weakness, I activate its highest weakness, which would be bludgeoning, right? Yeah. Wonderful. ah I'm now going to attack it. I'm going to strike from within. it To hit with your greatsword, I'm assuming.
01:11:17
Speaker
Yes. Well, long story. Very big long. So. OK. That's a A 16 unfortunately does not hit. Full of notes. Having a very difficult time moving right now. Well, that's my turn. OK. Um.
01:11:41
Speaker
Out of curiosity, am I blind right now? Like, can I see what's around me? Yeah, you can see what's around you. Ah, OK. Which is the inside of the gibbering mother. I see little little bits of light coming through the mouths. OK, so that is the end of Grenadine's turn, bringing us now to the other horror, which is going to round the corner as soon as I can get the stat block open.
01:12:17
Speaker
Okay. So first and foremost, it is going to move on over to Remy. Let me just show you a picture of it just because we haven't seen one of these in a while. ah This horrible slithering thing. at this every time Every time I forget is gonna come around with its just horrible piteous moans.
01:12:48
Speaker
um And so it is going to do a claw at Remy. That is a 13 to hit. You can literally see my AC. It doesn't matter if I can see it or not. I can always see it, but I want you to tell me. It does not hit. Okay.
01:13:10
Speaker
um It is then going to ah attempt a digestive spew attack at Sagra. Ooh. Oh, God. That is a natural 20. Oh, God. Oh, God. Can I burn a hero point against the... OK. Unfortunately, no, because I rolled that. OK, that is card number 52. This was a... ah Let's see, I don't even know what this one has.

Sagram's Struggle

01:13:43
Speaker
I guess it would have to count as a spell.
01:13:47
Speaker
ah Yeah, so this horrible acidic spew just smacks you in the face, Saagrim, and I guess it deafens you. It yeah gets in your ears. This horrible digestive fluid gets in your ears and deafens you. It's actually fucking horrifying. It's like when your water gets in your ears of the pool, but worse. OK, let me just go ahead and roll.
01:14:18
Speaker
Wait, nevermind it doesn't get that because it's a lower level than you. You're not deafened. Oh, right, shoot. I can't get it, but that's a thing because I roll so few of those. It can crit, it just can't get the cards. Oh. So you're not deafened by puke. I'm not deafened by puke. Thank God. You do still take critical damage, however. Yes, I do. And I should note that this does deal splash damage.
01:14:42
Speaker
you and you still have vomit in your ears. Yes, you do still have vomit in your ears. Okay, so let me just double check. Ow. All that damage. I see. Okay, so um the initial damage ah two Sogrim is 18 points of acid. 18. And then both Sog... Both Sogrim and Petra as the die falls off the table and rolls onto Jacob's crotch. um Whoa. Both Sogrim and Petra um take 10 points of acid damage from the splash. So extra on me? An additional 10 points, yes. Initial damage. I take 10...
01:15:36
Speaker
Yes, you take 10. That really fucked me up. Grenadine does not, because Grenadine is inside the gibbering mouther. However, ah the gibbering mouther does take this damage.
01:15:52
Speaker
So the gibbering mouther has also just taken 10 points of acid splash damage. Small mercies, question mark. What? I said, small mercies, question mark. Ah, okay. I was like, what was that word? Ball mercy? What is a ball mercy? ah All right, top of round two. Remy, you're up and you're no longer confused. However, I do need you to make a wall save.
01:16:23
Speaker
No, you don't. That's a five. That's not a five. That's in between. That is pretty firmly a five. I can press down on it and it doesn't move. It's a five. It did move. All right, fine. Five. It moved because it's foam. 15. Remy is still confused. Make an unarmed attack.
01:16:45
Speaker
oh a fist attack whatever the thing I know I don't want you to be confused either and that one oh my god now what but is it about you being here that has ruined my time ha ha my eyes are on you therefore your eyes cannot cheat so cheat uh that was a melee or that was unarmed something's broken you take 1d4 bludgeoning did revvie breaks his hand oh no revvie's like yeah what an elder swings around trying to hit the thing that's clawing at him roll 1d4 um
01:17:19
Speaker
And just for four, you take four points of bludgeoning damage. Your hand smacks out of a wall wrong this time. You just snap your wrist. Oh, Jesus. You're a horrible sickening snap as Remy's wrist just sort of goes the wrong direction. i um OK. um Interesting turn of events. It says can't use this attack until healed. So I guess that means you don't get to make this
01:17:49
Speaker
strikes anymore um that i only get to make un armsm so I guess your bayonet like bayonet okay cause that's the only weapon you have left cause your guns not loaded
01:18:04
Speaker
Remi punches a wall, breaks his wrist, and then immediately without flinching just pulls his bayonet out. Your bayonet is fixed to your gun. You've already got your gun out. Is it on the gun? I thought it wasn't on the gun. It's a bayonet. It's a fixed here for my skin. That's the point of a bayonet. Is it really? Yes.
01:18:23
Speaker
Yeah. Well, even though you're even though you're you're you're just sort of wildly stabbing at this point, because now that your hand is broken, you can't hold your must get me. Oh, yeah. Go ahead and roll the hit with the bayonet. With multi type penalty. Yes. So that is.
01:18:47
Speaker
11 11 no wait that's minus two so it's seven seven uh that is not a hit on anything you just sort of wildly swing out one more with the bayonet that was not 20 that was not a roll that was a roll okay five how are you rolling a four Minus six. I just watched this man pick up the d20 and put it back down. I rolled it. I rolled it. Uh-huh. Uh-huh. Uh-huh. Uh-huh. Okay. Okay. So four minus six. Just negative two. Negative two. Great. Nothing happens. Yay. The end. Uh, that brings us to the gibbering power now. Um,
01:19:40
Speaker
which ah with Grenadine in its mouth, oh right, Grenadine was supposed to take damage from being engulfed. Forgot about that completely. um let me Let me just go ahead and give give that a roll. Grenadine takes 14 points of piercing damage from being engulfed. Good lord. And all right, so Jibbering Mather is going to go for a Jaws attack.
01:20:10
Speaker
on ah um Petra.
01:20:17
Speaker
ah That is a 25 to hit Petra. That will hit. Okay, so Petra you take an initial 15 points of piercing damage plus you start taking 1d4 persistent bleed.
01:20:43
Speaker
riced that hurts yeah oh okay this is why did you just move what what is happening oh no my computer is very slow petra move i haven't moved oh my computer is um not behaving oh my god
01:21:10
Speaker
are you doing this oh this page is not responding oh boy oh my god wait is it really not it's oh oh oh i made the mistake of checking a different tab oh things things might pop up i mean it's still up um yeah i'll be right back thank you colby OK, there we go. There we go. It clearly did not like me pulling up the the damage type list. It's like, no, we cannot display more than eight words on screen at once. Not allowed.
01:21:54
Speaker
OK, there we go. um All right. The gibbering mother. There we go. The gibbering mother is then going to
01:22:07
Speaker
go for a... It's going to go for another Jaws attack on Pejra. Oh, of those. That is a 15 to hit. That does not hit. Okay. All right. It is then going to, in that case,
01:22:35
Speaker
um Take his final action to start moving away. What'd you say? What'd you say? What'd you say? I'm sorry, I'm sorry. You said that it's moving away? You said that it uses a moving away? What'd you say? I would like to use my reaction. I use my reaction too! Okay. Can you use the reaction if you're in its stomach?
01:23:01
Speaker
Yeah, he does not get to use the reaction. Oh, why why not? Why not? Why not? It's not moving. It's not moving out of. Hold on. Let me. That doesn't matter. No, I know it doesn't matter because. Wait, wait. This just has to move. You use a manipulate action or a move action. That's all it says. So. Well, that's a type of opportunity. So yes, everyone gets to make one. Oh, sorry. I guess it implements interruption is the same. um So I.
01:23:31
Speaker
Hold on, this is... I feel like there has to be a loophole here, but I don't think there is. um
01:23:41
Speaker
Uses a concentrate, manipulate, or remove. Yeah, okay. Yeah, both of you make attacks of opportunity, I guess. The only other thing I can think of is if Slode prevents you from taking reactions.
01:23:58
Speaker
But 23 20 died. Twenty nine and twenty three. Both of those hit. Go ahead and damage for both. And um Grenadine, that does include your mortal weakness stuff that it does. So this activates this bludgeoning weakness. How do I roll this as bludgeoning damage? You don't roll it as bludgeoning damage. It just activates the the extra five damage.
01:24:24
Speaker
Okay, so that's a 7 plus 5. This is 10 plus 5. Hang on. This was what what damage type? For me? Yeah. Bludgeoning. Hold on, let me... Now look at how this how they worded this ability, because I need to see if it actually changes your damage type, or if it just activates the weakness. Yeah, it activates the weakness, it doesn't change the damage type.
01:24:53
Speaker
OK, so it is not bludgeoning damage. No, it's slashing, but it's activating the bludgeoning. OK, so it is how much slashing damage? Seven points of slashing. Seven points of slashing plus the five points for bludgeoning. Yes. um For a total of ah twelve points of damage. Sorry, you know, we'll get to you in a second. Don't worry, don't rush, don't rush. And let me just double check this really fast.
01:25:23
Speaker
um oh here's a question how much bulk is your long sword how much bulk one yeah you can't use it oh no you can only make armor attacks or attacks with weapons of light bulk or less uh oh So you do not deal that 12 points of damage. Damn it. ah So go ahead and... We'll say you hit, but with your fist. I can't. I can't. It has to be my implement. Oh, true then. Okay. Nevermind. It does not take any of that damage. Interesting. Okay. Haha. I found my loophole. Okay. Son of a bitch. That's 10 points of slashing damage. 10 points of slashing damage. Okay. So it does...
01:26:18
Speaker
Grow a mouth and attack you as it runs away. Okay. Let me see if this has multiple attack penalty. Okay, this does have multiple attack penalty. so So... That is a 13 to hit. 13 does not hit. Okay. And that is the... yeah That is the end of the gibbering mouth. There's turn. That brings us to Sagrem. Go ahead and make a will save. A will save. Here we go.
01:26:47
Speaker
Please do well. I'm going to have hero point. That's not a natural one. Okay. Will saving throw 16.
01:27:01
Speaker
Okay. You're still confused. What the hell is this? Start making attacks with your sword. All right. All right. 22 to hit. 22 to hit. Petrod has a 22 hit. Unfortunately,
01:27:17
Speaker
All right. Roll damage. That's going to be that's damage. Twenty three to hit. What? Sorry. Twenty three. damage Twenty three damage. Twenty three damage. Apologies. Yes. Twenty three. Okay. Patrick, you take twenty three points of slashing damage. Second attack.
01:27:39
Speaker
I assume I roll a second an attack, right? Yes. Yes. Fourteen to hit. 14 to hit. 14 does Petra take 14 poison damage. That does not hit. Okay. 14 does not hit Patrick. Good Lord English. All right. I've spent, I've spent 24 hours in Florida, less than 24 hours in Florida and I'm losing my ability to speak properly. All right. You have one more ah more attack. That's going to be 20 to hit. 20 does 20 hit Petra.
01:28:14
Speaker
It does not. All right. Okay. Sogram, you feel your sword make purchase on something. You just, uh, that's right. You get slash really bad. Like dumb. Cool boy. Um, you're going to use right now. Don't forget what's happening. You're going to need some serious bandaging as your, uh, your guts are starting to fall out, but you managed to dodge out of the way.
01:28:39
Speaker
All right, that is it for Sagrem. Petra. It was fucking dark. Oh, my God. I think it will save.
01:28:47
Speaker
Why are you? Why do you suddenly have all of these conditions? That's a 20. A 20. OK, a 20 is a success. You are no longer confused. Hallelujah for me.
01:29:03
Speaker
Also, why the hell does did the persistent damage get changed to 1d6? That's not correct.

Battle Turning Point

01:29:08
Speaker
I don't know. I was going to ask, but then I was like, maybe I just got things wrong in my head. No. Foundry likes to do this where it refuses to let it be 1d6. That's exciting. It's very annoying. Okay. um I would like to take my first action to go here and then to punch the sorry son of a bitch.
01:29:41
Speaker
that's a 20 to hit 20 unfortunately just barely messes wonderful i'm gonna try and hit it again okay it's a 21 to hit 21 just barely hits
01:29:58
Speaker
and and gold Wonderful news. ah That is three points of bludgeoning

Persistent Damage Frustrations

01:30:03
Speaker
damage. Three points of bludgeoning damage, okay, which is increased due to weakness. So it takes... There we go. All right, and I believe that is the end of your turn. um So let me- Yes. Can't get the persistent damage to behave.
01:30:28
Speaker
it It won't even let me remove it. Fucking Christ. That's nice. roll Just roll your flat check. We'll just have to keep tracking this manually. Okay. That's seven. A seven. You fail your flat check and you are still bleeding. um You take three points of lead damage.
01:30:50
Speaker
um Okay. That brings us to Grenadine, who... Hey. uh let me see i can't remember if you take the damage on your turn to the monster's turn the end of at the end of each of its turns well engulfed okay so yeah you take damage at the end of your turn so yeah it's now your turn you have two actions all right
01:31:17
Speaker
Let me see. There's anything else I can do here, aside from just punch the dance. I can't see outside of the game. Escaping is an option. Oh, is that just athletics? It's the escape action acrobatics on arm strike. Basically, your options are either try to hit it and get out.
01:31:45
Speaker
ah by killing it or escape because you don't have a light weapon to slash at it with. OK, yeah, I will. um I'm going to try to escape using an arm strike. OK, go for it.
01:32:02
Speaker
Eighteen. Eighteen. That unfortunately is a failure. and Can I try can I try again with multiple attack penalty? Yes.
01:32:16
Speaker
Come on, baby. Dirty 20. That is unfortunately a failure. Son of a bitch. So that is the end of Grenadine's turn. All right, that brings us to Grothlin now. ah Also, Petra, I should note, because you succeeded your, we'll say if you were temporarily immune, but you're ringing for a minute. yeah I take damage, don't I? Yes, you do.
01:32:41
Speaker
So.
01:32:45
Speaker
See Jacob, that's how you rolled di um look up you that i roll points of piercing damage. It's always 14. I'm almost dead ah Hot again. Hot again. Hot again. Five for five. We must. Got it. Did you say part two? Because this is part three, homeboy. Something I keep forgetting. I actually also need all of you to real quick make a will save. Ah. Because of the Grothlet's piteous moans. Oh, all of us do? Yes. All four of you. Jesus Christ. Twenty-two. and Twenty-nine. Twenty-six. Eighteen. What did you get, Petra?
01:33:28
Speaker
22. Okay, all of you succeed. You're all good. Yay. Oh my god. Actually, the jibbering mother does need to make a save against this because it's not immune. um Yeah, it succeeds. Okay. All right then, grothlet time. The grothlet is going to ah go for a claw on Remy. Yay. That is a 14 to hit.
01:33:58
Speaker
is not hit okay It is then going to ah is then going to go for another claw on Remy. That is a 13 to hit. not hit okay It is then, in that case, going to attempt a digestive spew at Sagrem. Again. All right. ah That is a six to hit. Six does not hit, sadly. OK. I mean, you do, however, take splash damage. All right. I take this sadly. Yes, because I feel because I want to make a funny joke, you know. Oh, I was trying to be sarcastic. Uh huh.
01:34:51
Speaker
Uh, okay. So Sogram, you do take six points of slash. Six points slash acid. Acid. Oh, my shiny armor. Okay. That is the end of the growth. Let's turn. That brings us to the top of round three. Remy Raddington. Make a wheel safe.
01:35:11
Speaker
That is a dirty 20. Dirty 20. You are no longer confused. I'm immune to the confusion. Thank God. Let me double check the draw real quick though. If I can open its damn stat block, please. Don't open it. Don't open it on your PC.

Gorilla Slam and Damage

01:35:31
Speaker
Please foundry. I need to know if he's immune to this as well. Foundry. Okay. Pity is mine. Don't yell too hard. You'll startle it into going away.
01:35:45
Speaker
OK, yeah, you're all also immune temporarily to the piteous mode. You're good. Go ahead and take your turn. Three actions. So I am going to with a broken hand. Yes, I'm going to get into Gorilla's Dance. OK, and then I am going to Gorilla's Slam. This fellow right here, I'll allow it.
01:36:07
Speaker
I'm using one hand. I'm not technically using two hands. It is technically a different attack from your fist. it this this the The card specified you cannot use the attack that ah caused you to get the Crypt Fail card. The Crypt Fail happened on an unarmed strike. Exactly. For all you know, I'm just so nervous. Yeah. You're just elbowing it. So go ahead and make a Gorilla Stable slam. So I'm assuming you drop your gun? Yeah. Okay. For the time being, I drop my gun.
01:36:37
Speaker
um so again i'll pick it up after the fight because i can't really use it right now anyways go ahead and mark it as dropped and you cheated when you have a sec oh roll first it's not it's not super fun we know you've got your gun gorilla slam 25 25 to hit that is a hit go ahead and roll damage okay see c2d8 plus one i forgot how fucking beast-like this attack is dude getting those hand wraps of mighty blows is like good six and okay so 10 11 11 points of bludgeoning damage remi just broken wrist just slaps this thing in the face
01:37:26
Speaker
but but but but And like, you managed to like tear its jaw off with this attack. You have one action remaining. action remaining. Okay, so I... gosh.
01:37:53
Speaker
um again i'm I'm going
01:38:03
Speaker
You know what? Screw it. I'm just going to go for another Gorilla Slam. Okay. Go for it. Banana Slam. That is a seven. A seven. Unfortunately, a seven. That's including your multiple attack. Oh, yeah. A seven unfortunately does not hit. So this time you're not so lucky. Unfortunate. All right. That is the end of the race tournament. There's a close one. I mean seven, you know. It's like right before there. If I got a five, it'd be over for this guy, honestly.
01:38:32
Speaker
All right, that brings us now to the gibbering mauler. If I can ever open it step block. You cut out, are you okay? He's dead. I am trying really hard. There we go. My computer really does not like foundry um and recording with OBS and recording with Zencaster all at once. It's a lot for this poor little baby. um Okay, gibbering mauler.
01:39:02
Speaker
ah is going to go for, it's gonna lash out at Petra with a jaw. Of course it is. Yeah. um That is a... That is a 22 to hit. That will not hit. 22 does not hit, okay. Just check something real fast.
01:39:33
Speaker
um
01:39:42
Speaker
All right. It is then going to do a mouth is going to lash out at Grenadine inside. Oh, no, that is a 23 to hit.
01:40:03
Speaker
God damn it, that hits. OK, so Grenadine, you are going to take from that. You take 13 points of piercing and can Grenadine bleed? I don't think so. Well, do you have immunity to bleed damage? ah No, no, I don't. Then you can, in fact, bleed.
01:40:34
Speaker
okay you could die well i am uh how much damage was that it was 13 points of piercing and you are going to start taking uh 1d4 persistent bleed awesome basically meaning that you consistently are going to be taking uh dying penalties. Awesome. Okay, so Grenadine, you lose cohesion. um Again, the gibbering mother is then going to move away from Hetra. Okay.
01:41:22
Speaker
That is the end of its turn. That brings us to Sogram. All right. All right. We'll save. We'll save. Oh gosh.
01:41:35
Speaker
So can I borrow hero play with somebody? Seventeen. Once. Twice. I'll do it. OK. Yeah, I know. OK. Jacob already said he'd do it so.
01:41:49
Speaker
that So 24 again on Jacobs time 24. That is a success. You are no longer confused and you are in. Oh my gosh. Okay. Thank you. Thank you. Jacob. I appreciate your sacrifice. Okay. So Sagar go ahead and take your first real turn. michael but first real turn to this gracious I will take a stride action ah to maneuver over to this damn gibbering Malver. And as I, as I do that, I will,
01:42:19
Speaker
grab my great sword by the blade and it'll turn into a makeshift war pick and I will attempt to do piercing damage to it as I do vicious swing. I completely forgot that Grenadine does take damage.
01:42:33
Speaker
So grenadine your dying value increases by one um is take the jibbing mother's turn So grenadine you should be up to dying to now I am all right.

Grenadine's Worsening Condition

01:42:45
Speaker
I gotta cut him out I have not rolled my attack. I will roll. This will be a this will be a vicious sweet Yeah, so this catches two attacks when I kept a multi-attack penalty doesn't really matter because it does take two actions. All right Let's see
01:43:03
Speaker
That's a 21 to hit 21 just barely hits. Oh my gosh. Okay damage. This is vicious swings. I get plus one dice to this That's gonna be 14 points of damage Is it called vicious swing so I think i it's all the same it's vicious swing slash Yeah, vicious swing, okay. I can never remember. I know something got renamed. Okay, so... I believe this is one of the ones that got renamed. An extra die of weapon damage. Okay, so the thing I'm trying to figure out... Sorry, I'm trying to figure out if that includes your striking dice. Ooh.
01:43:59
Speaker
Okay, no, it's not. Foundry says 3d12. So it's 3d12. 14 points of damage. 14 points of... You said piercing? ah Piercing damage, yeah. 14 points of piercing damage. As Jacob makes a really funky face at me. 14 points of piercing damage. Okay. It is still it is still active and still gibbering. Oh my gosh.
01:44:27
Speaker
Is it not even like, bloodied? It's bloodied. It's bloodied. It's not mortal, but it's bloodied. It's been, it's been bloodied for a little bit. Okay. Sagram, that is the end of your turn. That brings us now to Patrick Palmer. Okay. Um, I want to take one of the lesser health potions off my belt and drink it. Okay. Go for it. Okay.
01:44:55
Speaker
That's good. Then that's two actions. And then for my last action, what where did you get for 16? six Oh, I forgot about the audience. Sorry audience. Um, that pushes me back up to full health. So I'm just worn out, not bloody anymore. Um, all right. And then I want to try and tumble through to get to here. Okay. Go ahead and make an acrobatics check.
01:45:28
Speaker
Well, it's against the reflex to see ya. I think so, yes. That's a 30. 30, that is a success. Excellent news, and that should give me panache, correct? It does indeed give you panache. And it should mean that the gibbering mother is off guard because we are flanking it. Except for the fact that it has all around vision, so no.
01:45:49
Speaker
Hey everyone, it's Cam.

Technical Issues Note

01:45:51
Speaker
So um if you haven't noticed already, we unfortunately had some pretty major technical hiccups with recording this episode.
01:46:01
Speaker
So I guess if I'm ever planning on recording while traveling in the future, I should plan a little bit better. um But anyways, yeah, unfortunately, something weird happened with our recordings um and even the backup just is missing ah four minutes around abouts of the episode. Thankfully, you're not missing much, ah just
01:46:32
Speaker
a couple of missed swings and a little bit of damage done to the gibbering melder. But anyways, I want to take this as a quick opportunity to say thank you all for watching, listening, however you're experiencing this episode. um I apologize again for the ah less than great production quality of this episode.
01:46:57
Speaker
um and we should be back to back to normal next week. um So, yeah. Enjoy the rest of the episode. Okay. My audio dropped for like a few seconds. Like, oh, okay, it's not too bad. And I was like, wait, I should probably check Stencaster. That didn't break. All right, we are back in. So, okay. Go for your attack.
01:47:25
Speaker
okay so this is gonna be glosy technology less than month time so
01:47:32
Speaker
Okay, so is unfortunately not a hit
01:47:38
Speaker
yes i believe you have one action remaining i'm gonna move down here so that we can be flanking this phone okay good choice i'm gonna move yourself
01:48:05
Speaker
Just make it sure, you know. You know, that's the worst part is there's like a few monsters that I can think of where a six actually would hit. That is the end of Remy's turn. That brings us to the dying Grenadine.

Critical Failure Risk

01:48:21
Speaker
Go ahead and make your dying check, please. DC of 12.
01:48:34
Speaker
That's a 10. A 10! Your dying value increases to dying 3. You have a hero point, don't you? And then I take damage. And then you take damage. You have a hero point, right? Yeah, I... Yeah, I'll hero point that. Okay, so are you hero pointing the roll or are you hero pointing to just not be dying anymore?
01:49:00
Speaker
Cause that is how hero points work. You can spend all of your hero points to say you could hear what when your dying value would increase. You can say, nope, I'm not dying anymore.
01:49:13
Speaker
Like straight up note, like your dying value is reduced to zero. Yes. And I think you get one hit point. I feel like we don't use that often enough. Yeah, you sure. Okay. Yeah, yeah. This is the thing. I remember. This is like a ridiculous thing. Spend all your... You stabilized with zero hit points. That's what it is. Okay. and You also don't gain wounded. Wow. Okay. Good to know. I'm actually going to keep my hero point then and wait for it to... um Okay. so your taser So you're taking the previous results. ah Yeah. So I'm up to dying for now.
01:49:48
Speaker
So dying three from your fail check, dying four from the bleed, which means, sorry, do you have toughness? Yes, I do. Okay. My die value goes up to five. Dying, so you then become dying five from the gibbering mouther. Okay, and then I'm going to use my hero point. Okay, cool. but So I have one HP now. Yeah, no, no, you are still at zero.
01:50:17
Speaker
but you are not wounded. Okay, and you are not dying. Why did founder just tell me that an item does not exist? What the hell is going on? um and Okay, so- Because you hallucinated the item. I guess so. it It wasn't even like, it was just a string of letters.
01:50:38
Speaker
um Okay, so Jacob apparently finds that very funny. No, I just thought of i just thought of the worst possible thing that I could possibly say. Okay, we're not saying that on air. ah um Okay, ah so go ahead and make your flat check against the bleep, I guess, is the last thing to do.

Petra Under Attack

01:51:00
Speaker
All right, that's DC20 or D20. D20 flat check, yeah.
01:51:05
Speaker
14. 14, you unfortunately are still bleeding. All right then, that brings us now to the gibbering mouther,
01:51:16
Speaker
which is going to, first and foremost, it is going to go for Petra.
01:51:33
Speaker
with a jaw attack, that is a lovely chunky, chunky 31 to hit. That hits. Is that a crit? That's not a crit, right? It is not a crit. It is or is not? Sorry, you cut out. It is not. It is not, OK. Good. So Petra, you are going to take from that
01:52:03
Speaker
18 points of piercing damage. Wow. How is Petra doing right now? Petra is bloody bordering mortal. Okay. ah It is then going to make another attack against Petra. Oh no. You said not mortal, huh? Let's change that shot. Yeah, that is a 28 to hit. Oh. We'll hit. Okay.
01:52:35
Speaker
That is going to be 17 points of piercing damage. Yeah, I'm down. Oh, OK. And it is then going to. Not all the way up. I'm all the way down. Thank you. All the way down and becomes dying. Oh, and foundry freezes.
01:53:02
Speaker
There we go. Okay, as Petra goes all the way down and becomes dying, um it is then going to... You know what? It is then going to go for another attack on Petra with the Jaws. Oh no! Did I do something to you?
01:53:26
Speaker
You're the one not wearing armor. It sees you as the easiest target wearing armor. hu we what home Oh, yeah. i know we're in armor You're not near it. Fair enough. I was going to say, wait, I have their armor. Right. But that's not metal plate armor. OK. Yeah.
01:53:43
Speaker
um Leather is meat. I'm wearing armor. I'm not like... his Right, but you're not here right but you're not you're not wearing plate metal. Leather is meat. It's not going to break its teeth on you. Anyways, same thing to say. That is a 17 hit. Why would you say something that so controversial yet so... Okay. Uh, Patrick, your dying value increases by one. Wonderful. I'm dying too.
01:54:08
Speaker
Okay, you are dying two, and then you take bleed damage, so you're dying three. Make a flat check against the bleed. Please see if bleeding stops. It's a A 17, you are no longer bleeding. No, at least there's something. Yeah, all right. And Grenadine takes damage. So Grenadine is dying again.
01:54:33
Speaker
Lovely Sogram you're up. We could fucking finish this um I'm gonna vicious swing at the gibbering mouth for piercing damage.

Sagram's Dramatic Strike

01:54:43
Speaker
I go for it Gosh, please Fuck 22 22 does hit. All right with a vicious swing.
01:54:57
Speaker
25 points of damage 25 points of damage shit you fuck this shoom send your sword straight through it and just Melts into a puddle of flesh I just want to put this on the record but watching Cameron do the the noises in real time in real life is just like I'm at a loss for words. I can only imagine. Can you do me a favor? Can you just like film that happening? Yeah. Is it on social media? I honestly, I honestly might. I think you killed both of them.

Cautious Aftermath

01:55:38
Speaker
You killed both of them. Okay. Call me fix yourself, please. Call me fix yourself, please. I'm moving. I'm, I'm just going to delete the gibbering mother token. If foundry will cooperate with me.
01:55:53
Speaker
tos moved it away I'm no longer dead. Okay, you are how I am dying one still um and you're not wounded i'm not Okay, so Sagram you have one action remaining I I'm going to steal my resolve and caught and use the resolve point and heal myself to half of my stamina. I'm going to heal half of my stamina in 7 points. Hell yeah. All right then. That is the end of Sagrav's turn. Correct. That brings us now to the Grofflet. Let me just double check. Okay. um So, the Grofflet.
01:56:39
Speaker
is going to continue his assault on Remy. Jacob is giving me a thumbs up, so that gives me permission to absolutely murder him, which is what I'm about to do, because that was a 24 to hit. that That'll do it. Okay.
01:56:54
Speaker
um
01:56:58
Speaker
That is going to be 17 points of slashing damage. Fuck! that Oh, wait, hold on. Let me do the math here.
01:57:08
Speaker
It's very easy, Matt. There you go. OK. Oh, wow. Remy is now ah sorry. but What the fuck is the word that I came up with for when we're out of sample? How do I keep forgetting this worn out, oh worn out, worn out, that worn out? OK. Curl. It is. I'm going to go with that noise. I was trying to say two words at once. So we went with cool.
01:57:35
Speaker
um All right. Uh, the graph that is, I'm going to go for another claw on Remy. Uh, that is guyss really have it out for me. That is a, uh, lovely, lovely 12. Okay. Uh, it is then in that case, going to, um, ravel, ravel.
01:58:01
Speaker
No, it's just going to claw again. Oh, all right. That is a 22 to hit. OK. Oh, no. That is going to be 14 points of slashing damage. Oh, oh, I'm so I'm so I'm I am I am so hurt. Remy is mortal right now. I am so mortal. That is the end of the growth. Let's turn.
01:58:29
Speaker
Thankfully, it's my turn now. Yes, it is. Top of round five. Remy, you're up. Well, I'm sorry. Top of the round to you. Fuck you. I was going to use this healing potion on a Petra or I need to keep myself. I will also say a healing potion will, in fact, kill me. Oh, right. Is a skeleton. Yeah.
01:59:01
Speaker
like Honestly, like if you can get really creative with it and you can just say, well, because I'm a skeleton, a healing potion of would heal like part of the flesh that used to be me starting at the bone marrow would meet, which would mean that I just bleed out. Exactly.
01:59:19
Speaker
but Oh my god. So he just automatically bleeds out. um So reactions, what would you like to do with them? So I am going to take a healing potion, which is 2d8 plus 5. Is it 2d8 plus 5? Apparently. Yeah. Nice. All right. So one action to take it out of your bag and then another action to drink it. So 2d8 plus 5. Out of your bag, out of your belt. Out of my belt, sure. So that's 6.
01:59:47
Speaker
There is a difference because it takes another action to get it out of your bag. 7 plus 5, so that's 12. Yes.
01:59:58
Speaker
yeah so So... You gain 12 hit points.
02:00:05
Speaker
And then I'm going to use Gorilla Slam on Gorilla Slam. This fucker here because basically me and him are just brawl fighting at each other at this point. I mean like... Go ahead and roll the hit. Like we're exclusively attacking each other. Come on. Oh 17 plus 8 that's a 25. That's a hit go ahead and roll damage. Oh come on you can do it man. I should know if this guy's not even bloody. I know.
02:00:33
Speaker
i like Oh my god. ah Fucking... This is no bueno. Yeah, I'm aware. So you two need to wake up so that you can only kill this guy. What would you like us to do? That's seven. Wake up. but Stop being injured. Seven plus one. I just wasn't in this combat. So that's 12 points of damage. Yes.
02:00:56
Speaker
All right, 12 points of bludgeoning damage. His army just, hoo-ya! Does a big ol' slam into this thing. You think, Sagrem, you think you hear its shoulder crack. Okay, good. Is it bloodied? It is, in fact, bloodied. Yes!

Grenadine's Revival

02:01:16
Speaker
Nice! When I say it's shoulder cracks, I don't think it cracks as it breaks. I mean, cracks as in, like, the joint pops. Good play! Alright, that's the end of Remi's turn. That brings us to Grenadine. Okay. So go ahead and make your dying check, please. Ten. Ten. And it was a DC 11, I believe. So you fail. Your dying value increases by one. What the fuck? And then you are still bleeding. So your dying value is now three. And I need you to make a flash checking as the bleed.
02:01:57
Speaker
That's a nine.
02:02:01
Speaker
Nine. You are still bleeding. All right, so Grenadine is dying three. That brings us now to Petra Palmer. I just straight up wasn't in this combat. Oh, no. If I die again, I swear to god. All right.
02:02:20
Speaker
Petra, dying check, DC 11. The whole character just throws a third one to the gibbering mother. that would be all three of kobe's characters dying to the same monster oh my god if grenadine dies here i'm making the most annoying obnoxious fucking character for you as you should though i will say with our with our new injury rules from solo frost you would not die no you know ah that's true you know what kobe i have i have an epiphany here if you die you should your next character should be a quote unquote mouther diver
02:03:01
Speaker
It's like person that that is like a thrill seeker because he just keeps like jumping in and out of mouths. If I die here, my next character is going to be a human named Cameron Smith. um And in the first session, he's going to kill himself.

Dividing the Loot

02:03:25
Speaker
He's just like me for real for real but So anyways, pat sure that's the success on your dying check. You are no longer dying ah That brings us to Sagrem Oh Colby, do you want me to do you want me to save you?
02:03:43
Speaker
And you save him, please. Does he have, I can't, I don't have, a potion would kill him. I can't save him, can I? I do have my potions on me. You just have to search by my body. Do I see that he has potions on his body right now? He has a pile of bones, so yeah. I go down. I will actually say though, you do, something you do notice as the gibbering mouther melts into flesh, the pile of bones is left, but also several hundred worms
02:04:14
Speaker
Well, that's not that's not fucking and nice. Yeah. Yeah. All right. So you do see among the worms and bones, you do see the potions that you would have seen. or No, I don't think you so you did not see Greta Dean. He was one of these. So you actually don't know that these potions.
02:04:37
Speaker
So, man, you just killed Colby. You just killed Colby's character. Again, with the injury rules, he will not die. I'm not. What what even can I get as an injury? What? Am I am I more of a skeleton? You get trauma. True splinter your arm. Oh, my gosh. I'm going to happen. I break a bone. I'm going to. I'm going to. I'm going to. You strike down.
02:05:06
Speaker
um
02:05:08
Speaker
I'm going to try using strikedown so ah all yeah strike do a strike to attack first. ah That's going to be an 18 to hit. Okay. An 18 does in fact hit. Whoa. And so what does what does slam down use? ah Slam down first and foremost is I make an attack. I deal damage to it. Right. So he takes not vicious swing. Sorry. I got to turn that off. ah
02:05:37
Speaker
It's a weird setting in a... Yeah. I see how this works. It takes 18 points of damage first. 18 points of damage. Okay. And go ahead and make the trip check because it is still alive. It is mortal, but still alive. Yeah. Athletics, right? Yes. Okay. That's 21.
02:06:01
Speaker
21 and let me double check trip, but I think that's against it's reflex DC All you new things right, so 21 That is in fact a success Oh target Falls and lands prone. Okay. It's prone now. Oh now prone i have one action remaining you do indeed i'm gonna try to attack it okay more go for it well multi attack penalty uh 22 to hit 22 to hit that does in fact hit go ahead and roll damage probably gonna die
02:06:47
Speaker
Oh, it's dead. It's 26 damage. 26 points of damage. How do you want to finish this thing off? I just basically just swing it, whoosh, onto the ground. And as it's crawling, I just cut its tentacle head off. And one fell swoop. Hell yeah. Sogram just ah sends the head off, tumbles down. You hear a splat as it flies off into this big old pit right here.
02:07:15
Speaker
oh And you hear it a few seconds later splat onto to the ground. So it is firmly 185% dead. whoa So, however, because we have some people dying. ah You actually only have one person dying. We have one person dying. We go around to the top of round six. Remy, what would you like to do?
02:07:44
Speaker
Uh, Remy realized I should watch it too. and So Remy, uh, just kind of like sees a skeleton there and like, would he know that the, I mean, to bem I'm not a healing potion, so I guess he wouldn't really do anything.
02:08:01
Speaker
um So like Remy just kind of goes like, uh, uh, how do we heal this guy? I don't know how to heal this guy. He would have seen, he would have seen he was one of the black potions. Remember you cringe when he took out the Campbell's chunky soup. Yeah. Yeah. The black, the black liquid. Yeah. So I see the black liquid. Yeah. So I go up to, uh, uh, remedy and I pick up the thing. Okay.
02:08:27
Speaker
use Okay, ah so which is all three of my turns reactions grenadine go ahead and roll for one of those potions and Points of healing all right grenadine gets ten points of healing manages to reconstitute himself Actually absorbing a few of the worms into his form which almost seemed to make up a bit of a muscly like they they sort of replace where tendons should be and The fuck? The worms start replacing where Tendon should be on Grenadine's body. um So you're good now. Petra is now ah ah still unconscious, um but the combat is now over. Let me see. My comatose body is just Jay chilling.
02:09:20
Speaker
60 XP to each of you, six zero. Dixie, 60 for that. Okay. Wow. Yes. What do you mean for that? For that, for that. For all that we got to deserve a level. oh what I know.
02:09:35
Speaker
o
02:09:38
Speaker
Perish. Okay. Okay. Okay. Okay. So are we going back to to god to to Atari now? Is that the plan?
02:09:53
Speaker
Petra snores. Is Petra, is Petra stabilized? Yes. Petra! Petra, you wake up to Remy screaming in your ear. Ow, ow, why, why god, why? oh This mouther thing. Yeah. What kills your friend, eh? Two of them, actually. Well, not this specific one, but, you know. Your friends with worms.
02:10:25
Speaker
Did Karak do something with worms? He wanted to turn himself in into worms. He wanted to be worms, but I don't think he ever actually did it. ah The worms would not accept him. No, he just didn't do the ritual. I feel them growing up and down me bones.
02:10:48
Speaker
It's an unpleasant sensation to imagine. Thank you. All right, so it's the plan to go back to got light I Mean we're already at call. I'm sorry getting the names mixed up. I Need to rest my weary bones Remind me one day awake to wake up with Grenadine yeah remind me remind me one day to wake up grenadine by just like by just like hovering over his face and go and say and and say there are worms in your bones there are worms in your bones there are worms in your bones there are worms in your bones any treasure here is that is any treasure here is it just fuck no no no no korok stuff
02:11:38
Speaker
not i digested actually you know what korok stuff is there i completely forgot about korok shit oh my god so hold on let me pull up korok's character sheet any bones of his we could potentially bury there are no bones ah feathers just these worms there are no feathers no feathers only worms and equipment uh so okay we're gonna go through korok's equipment now and anything that isn't picked up right now I'm gonna do the once twice sold thing. If nobody picks it up, it is staying on the fucking floor. Sure. Okay. Okay. Okay. 15 gold pieces. Me. Mine. I said it first. It's my gold! I said it first! I said it first! I'm gonna visit the party longer! Yeah. the split isway way the but but yeah party I need to buy rope! So, 15 divided by 4. Lamp oil, rope, bombs. Sorry.
02:12:37
Speaker
and That's 15 gold divided by four. Yeah 3.75 so Three each of you gets three gold seven silver five copper three gold seven silver five copper Okay, got it All Staff of necromancy mine Okay, Grenadine takes the Staff of Necromancy. There we are in character. ah Three lesser alchemists fire. I'll take that. Yeah. Okay, Patra takes all three of those. One moderate alchemist fire. I will also take that. ah Can I take it? This is really good. Oh, sure. Whatever. that Well, okay, I'll take it. Sogram takes it. I take it. Plus one change hurt.
02:13:32
Speaker
what long one chain shirt I could use the rune. I would like the rune on that. Okay. I will give that to Grenadine. Um, thresholds of truth, a book. Oh, that's very important. A very, no, this is not the worm book. This is a Zarmovian spell book. One of the rose guard artifacts that you used to take down this, the ghost wall. Yeah, we probably need that. Yeah.
02:14:02
Speaker
It's also a spell book, which doesn't matter to any of you, but yeah, kind of important. And also, more relevant made you promise to give it back. So which one of you wants it?
02:14:15
Speaker
If no one else will take it, I will. Okay, I'm just taking it. We have a Tengu feather fan. I'll take that. i go I'm a magic item guy. I got okay i got lots of lots lots of gear.
02:14:32
Speaker
Oh, founders misbehaving. Uh, huh. Give us a sec. No. Oh, okay. Tengu feather fan to grenadine. Please found me. Please. Please be kind. Okay. Here we go. Uh, dull gray Aeon stone painted like an eyeball. Yes.
02:15:01
Speaker
I'll take that to bury it. OK. We have a never burning torch. I'll take that. I kind of need a torch. I need it too, you know. Sargram said it first. It's fine, there's four fucking sorry. I'll get to you later. They're also dirt cheap. Hand of the mage. I think I have one of those already.
02:15:30
Speaker
That gives me a chance. yes it gives me a chance It's a mummified elf hand. and I mean that'd be useful for someone to have. I can't, here's a question. I can't use mage hand to swing my sword, can I? No. Damn. I'll still take it if no one else wants it. If not to use then to sell. Once, twice, sold to Grindy.
02:16:01
Speaker
Out of disguise, that I do actually legitimately really need. Yeah, I was going to say. Necklace of fireballs with one small fire bead on it.
02:16:16
Speaker
Oh, that could be so bad. I kind of want it. Once, twice. Can I take it? Yeah, I'll take it. Make sure to mark somewhere that it only has one of the small beads left. All right.
02:16:31
Speaker
Wand of quench.
02:16:34
Speaker
i'm A little waterboarding wand. Let's see. It is a primal spell. So no. So no. I will take it to sell then, I guess, unless someone wants it. Well, actually, no one can cast with it, can they? Certain people with certain thaumaturge abilities might be able to if they take the right feet.
02:17:02
Speaker
I wasn't building, I know which feet you're talking about, I wasn't building around it. ah But i I guess that I will take it, ah at least just the half, if no one else wants it. Once, twice, soul. We have Karak's resurrection gem. Fucking thing. Sorry. Colby, you said you wanted that as well?
02:17:29
Speaker
I don't care who gets it. I just said that fucking thing. Oh, okay. So Jacob said he wanted it. It's a, it's a little, it's a little gem. Hold on. I'm trying to remember what I actually wanted. It is. Uh, yet contains all the power needed to perform the resurrect ritual without the need for any casters or skill checks. Oh my gosh. that's a Weirdly specific.
02:17:59
Speaker
It was what Karak was trying to use to revive Oberyn. But he never actually used the damn crystal, so it didn't disintegrate like it was supposed to. So now you guys have a resurrection gem. Oh, hang on. I thought the whole thing was that I couldn't use it until we save it. You never tried! Oh.
02:18:22
Speaker
you never tried i swear to god i tried but like no you didn't you just said oh his spirit's trapped and gone out i guess because we can't talk to him oh my god you just casually he wasn't a great equiz that was was the sky was so we can so we could theoretically make like a super cursed party and just make colby do like twice the work by reviving over If you get Oberyn soul free, sure. oh so we did need his show You can't use it. Well, yes. Yes. But you didn't try. You were supposed to try and use the consumable. It doesn't matter. Um, cause you can't use it on any, you cannot use it on any player characters that die in gauntlet. Damn. Like traps your souls. Um, what that's been the thing since Oberyn fucking died.
02:19:19
Speaker
commit die um scroll of restore senses level 2 going once sorry what was was it what was it scroll of restore senses level 2 like how much gold is that worth you can't use it correct yeah anyone actually use it like yeah and i'll pa no none of you are spell casters oh no 12 gold Actually, it is a divine spell, so Petra technically could use it with the rules that we've been using. I say Petra take it, otherwise we sell that bad boy. I'll take it and we can sell it when we get back to Tom. ah An unidentified scroll.
02:20:05
Speaker
I should, yeah yeah, we should probably take that. Can I try identifying that right now? Sure, go for it. And I would like to use my Dubious Knowledge to use my Esoteric Lore to try to identify it. Dubious Knowledge just happens. You don't say you don't have to say you use it, but I do appreciate you reminding me of it. Of course. That's a natural 20 for a total of 33. Oh my goodness. Total of 33. Yeah, this is a Scroll of Hypercognition at level 3. Which is a spell.
02:20:41
Speaker
it is a It is an occult spell that allows you to rapidly catalog and collate knowledge relevant to your current situation. you can instantly use up to Basically, it allows you to, as one action, make but make up to six Recall Knowledge actions. I can't use that, though, can I? It does not allow you to use any special abilities reactions or free actions that trigger when you recall knowledge.
02:21:11
Speaker
So it would not affect any thaumaturge abilities. And also, it is a scroll. So no, you cannot use it unless you take the ability that lets you use it. Actually, wait. Does trick magic item let me do that? I believe it does. Wonderful. Yeah, it might have been the feat that I was referencing earlier that you said you weren't going towards. Gotcha. Well, because there's another thaumaturge feat that's specifically for using scrolls. Is there? There's so much thaumaturge shit. I know. You can go check trick magic item.
02:21:39
Speaker
um
02:21:43
Speaker
Yeah. ah
02:21:47
Speaker
Yeah, yeah, you can you can use this. But again, that does not allow you to use your exploit vulnerability. All right. that's fine We have five shining sling bullets. What's that? They're sling bullets. When you fire them, they light up.
02:22:10
Speaker
No. They're tracer rings for a sling. ah
02:22:17
Speaker
They're worth three gold pieces each. ah I will take. Okay. Remi takes all five of those. We have a sneaky key.
02:22:30
Speaker
What is that? It is a talisman, which you affixed to armor. And if you are an expert in thievery, you can use it to um basically,
02:22:44
Speaker
ah you when you use it for the next minute afterwards, if any of your attempts to pick a lock or a crit fail, you get a failure instead. Well, I can safely say that does not apply to me. It's worth 22 gold.
02:23:02
Speaker
and want No one wants it, I will take it to sell. Sold to Petra. We have a Rank 1 Wand of Breathe Fire. Can I use that? It is an Arcane and Primal spell, so no. Unfortunate.
02:23:21
Speaker
We sell it. That's the question. How much? You can sell it. You can sell it. 60 gold. I'll take it for 60 gold. OK, sovereign gets the wand of grief fire. Scroll of comprehend language level two. There's so much. What is Kara Kelly? It is an arcane, divine and occult spell.
02:23:45
Speaker
So Patrick can use it. She won't. Yeah, we have a question. I'll take that. Otherwise, it's worth 12 gold. Good question. Yeah. Can we throw some of the stuff in the party stash too, even if Saigon doesn't know about it, but on there is it but later. Not now. Okay. Okay. Right now I'm just trying to divvy this garbage up so you can decide what you actually want. Garbage. Okay. Garbage. It's not actually garbage. It's good. We have a, what you believe is a scroll of fireball. What we believe? Yes. That's so awkward. Should I try re-identifying that? Sure.
02:24:19
Speaker
It's gonna be esoteric lore for a... what the fuck? 15. You know, you definitely can't tell what it is. I've no idea what this is. But it's certainly not ah scroll a scroll of fireball. Certainly doesn't look like a scroll of fireball. I don't believe it is.
02:24:48
Speaker
That's a problem for later. Who wants it?
02:24:56
Speaker
I guess it can join all the other random things in my inventory. OK. I don't know how is the unidentified scroll. Two minor healing potions. I'll take one. One to Sargrim. Who wants the other? I'll take a healing potion. No, who doesn't? OK. Remy gets the other one.
02:25:22
Speaker
Foundry is freezing again. Well, foundry figures this shit out. Giant centipede venom.
02:25:34
Speaker
Once going twice. Sold to the floor. Okay. Granadine takes it. Scallothrax venom. Oh, God. Oh, yeah. What shit was this man going twice? Oh, OK. Oh, my God. Grandin, we have note pages from Volok's workshop. Those sound useful.
02:26:06
Speaker
So you're taking like again. I'm not I don't know who the fuck that is.
02:26:12
Speaker
Going once. And I guess they'll go in my bag. OK. We have gauntlet blueprints. Those seem actually important. I'll take those. Oh, OK. We have a librarian's key. Do I also have a copy of that key? I don't know. Probably. I think there were some. I also have a copy of that key, so don't worry about it. OK, so that stays on the floor.
02:26:41
Speaker
um And last but not least... I'll take it, just as an extra spare key. I'll take it. If no one else is. We have a backpack with a set of healers tools in it. No, I need some healing tools. Okay. I tossed the backpack. You also want the backpack? Okay, you tossed the backpack. Take the healers tools. Does anyone want the backpack?
02:27:05
Speaker
No, I'm good. Once, going twice, sold to the floor. Cool. Done. Karak's lid is dipping. Woo! Sorry, Karak. You're not coming back from this. Everyone's updated their XP from that fight? Yes. Damn. Remi is real damn close to leveling up. 110 away to finally joining the rest of it. I'm just saying, that the fight could have been worth 170 points of XP. No.
02:27:33
Speaker
No, it would have been worth 80 if there was the other Groff up there, but that got killed last time. So everyone got the XP for that already. Unfortunately, one of the party members involved with that, two of the party members involved in that fight died. So anyways, as y'all get ready to head back to Otari, that's where we're gonna end tonight's session. Whoo. Okay, we did it guys. Yay. If we had said no, we're not gonna do the injury rules. It wouldn't have mattered because nobody died.
02:28:03
Speaker
Yeah. Yeah. But we got really, really unfortunately close. Yeah. You got really, really close, but it wouldn't have mattered. You're some game guys. You have to die. You don't die. Remy, how are you feeling? Um, honestly, a little disappointed. I didn't finish him myself, but I feel like we kind of had like a a good back and forth thing going there. You were really emotionally invested. in Yeah. I was very emotionally invested in that. You know,
02:28:31
Speaker
but otherwise But otherwise, you know, ah least at least the other two are doing okay now. Yeah. And you avenged Karak. Yes, and I avenged Karak. All right. Grenadine, how are you feeling? um i So i've I've made my next backup character now. not But how is Grenadine feeling?
02:28:53
Speaker
um
02:28:56
Speaker
Pain. I didn't get to use my mirror.
02:29:01
Speaker
Oh right. What the fuck? Hero. Hero. What the fuck am I looking at? His name is just Hero. but oh Jesus Christ.
02:29:12
Speaker
um yeah Is that Cameron Smith? yeah Yeah, that's Cameron. No, but that was that was that was still a tense comment. My god, it's like looking at two of them. Sagram, how are you feeling? You know what? It's pretty good.
02:29:31
Speaker
feeling pretty nice. yeah That was that was a good fight. I could sell here, you know. Cool. Petra, how are you feeling? Just keeps going. But at least the fucking gibbering mouth is dead. Yep. This one is. Yeah. Yeah. And how are we all feeling as players?
02:29:59
Speaker
Oh, abomination vaults. Return to abomination vaults. yeah that's the that's the that's what it' a fantastic What a fantastic welcome back.
02:30:11
Speaker
is there Do you feel welcomed? No. it I can't wait. But I rarely feel welcomed. Beat the shit out of out of out of a mouth.
02:30:25
Speaker
We want to give a special shout out to our first member on Buy Me a Coffee, Jane Meyer. Thank you so much for your support, Jane. And to any anyone else who would like to support us in exchange for some pretty cool rewards, you can check us out on BuyMeACoffee.com slash Live from Dice Jail.