Gaming During Broadcasts
00:00:00
Speaker
from this chicken still. So by you being committed, does that mean you've closed Wingspan or you just muted it? No, I don't play Wingspan. Not anymore. It's Marble Snap now, isn't it? Marble Snap. Yeah, but I'm not on there. DG knows if I start playing in the middle of the broadcast, so I can't fucking do it, because you'll get angry at me. I can't even use Steam Account. I can't even use Stealth Steam Account. Just play Marble Snap. You've got to burn a Marble Snap account. I burn a Marble Snap account.
Introduction to Board Game Chinwag
00:00:45
Speaker
Hello, everyone. Welcome to the board game, Chinwag. We are a very professional lot tonight. For the first time ever, we are professionals. And joining me with such astute honours is Dave. How are you doing? Certainly not professional. Yes. But you are the only one with a video. So that was the reason I went to you first. Jiman, how are you doing? Mediocre. Mediocre. That's a new one. How does that fit in the scale?
00:01:10
Speaker
It's worse than normal. But where's normal? No way. I'm just disappointed because we're supposed to be professionals now. Trying to weasel my way out of it straight away. You could be Leon the professional. Okay. That sounds like fun. And Shane. Fantastic. Thank you.
In-Person Meeting Excitement
00:01:31
Speaker
This is a monumentous occasion because this is the first time since the chinwag has started that we were all in the same room together, including Helen, who's not on the show tonight. So how much fun was last Wednesday? What Tuesday? Tuesday. Wednesday was a bit shitty. Yeah, I was a bit tired. Yeah, that hurt the next day. I'll tell you that much. It's anything I got home on Wednesday. Yeah. Helen's still recovering.
00:01:56
Speaker
It was awesome. It was really good to see your face and five of us in the room together. It was almost like we were recording an episode of the podcast, even though we're just playing games.
00:02:06
Speaker
Yeah. What I love about this podcast is that just half the time I, when we're talking, I just kind of forget that we're doing a podcast and that was kind of like what that night was.
Games Played During Meetup
00:02:16
Speaker
It was just right from the start. I hadn't met Helen in person before. So yeah, it was just really cool to see you guys again and play dwellings and ready set bet. And that dwellings game was painful. I loved it, but far out that I get slaughtered in that game. I don't think I've ever come last in that game, but I certainly made a point of it in that game. It was pretty brutal. Um,
00:02:37
Speaker
Damn, it was funny though. We had some podcast gold happening around the table. It was bloody hilarious. G money is being out puns there for a little while, which is really interesting. And by me too, it's even worse.
00:02:55
Speaker
The look on G-mon's face, I can't remember what you said, but you said something and you beat G-money to it. And he was just like, now what do I do? It was the ready set bet. You don't want to come in from behind. And I was like 0.01 of a second before saying it. I'm still upset. Welcome everyone.
00:03:18
Speaker
Yeah, but I'm sure we'll talk about that and other games as well. I think we should just get into it though. Aside of, well, we can talk about dwellings if we want, but other games or that game that night, games we played lately that we've been enjoying.
Comparing Kanban and Weather Machine
00:03:34
Speaker
Yeah, I played a couple of Asserta games. Yeah, right. I played Kanban for the first time and I played Weather Machine today for the first time.
00:03:44
Speaker
Okay. I like Kanban. I haven't played Weather Machine yet. I have played Kanban, but what were your thoughts? Kanban is, well, like I said, I've only played them the once, so I don't have much, but Kanban to me felt the smoothest of all the Lacerda games. Like you can pretty much get the game in your mind by a good teach. Thanks to Def Leppard for teaching the game.
00:04:05
Speaker
And, um, yeah, there was like, by the end of it, you kind of knew the whole game and, uh, nothing really comes out of, nothing comes out and surprises you in that game. You can kind of see all the actions before they happen. Elegant, beautifully smooth, just amazing game. Weather machine is similar, but there's like extra steps and extra bits you can do. So Kanban, you sort of, you take a good action, but everyone can see your action coming.
00:04:31
Speaker
Whereas with Weather Machine, you can do this, which gives you a little bit of this and then that does that. And it's kind of like, yeah. Was it the EV version mate or just the first edition Karban? I don't know what the difference is. I'm assuming if it's Deaf's copy, it'll be the Karban EV. Yeah. I think so. I don't know how to distinguish. Well, was it in an Eagle Griffin size box?
00:04:55
Speaker
It was a massive box. Yeah, that'd be the new one.
Kanban EV and Sandra's Anecdote
00:04:58
Speaker
I've played that a couple of times and Ingrid and Shane did a great teach one day on a Sunday game day of Kanban EV and I kind of grasped it at about the halfway point and then you know you're starting to plan a few moves ahead and that game we were only like about three or four points from first to third
00:05:22
Speaker
away from each other at the end of the game. It was brilliant and I agree with you G. It's such a smooth game. Everything flows. What's the name of the lady, the annoying lady? Sandra, isn't it? Sandra.
00:05:37
Speaker
giving it his wife. Yeah. Which they were telling me about how they were interviewing him or something and they kept hanging shit on Sandra. And then he's like, you know, that's my wife, right? You can't recover from that. She's a hard taskmaster. I'm sure she's amazing. Yeah.
00:05:57
Speaker
I played that with... I've only played it once as well, Jimin, but the man, the legend, Scott Becker, taught me that game. Ah, Scott Becker. What a magnificent creature. Yeah, he is a very big fan of Kanban. And yeah, I thoroughly enjoyed it as well. So tell us about
Weather Machine Review
00:06:12
Speaker
Weather Machine. What did you think, was it better? Oh, I personally, I liked Weather Machine better than Kanban.
00:06:17
Speaker
Again, you don't really feel like I have much of a right to have much of an opinion because I've only played them once. But Weather Machine felt like there's more individual plays that you have a really good turn. Whereas in Kanban, everyone's got the same actions. So it's timing versus your creativity, I guess, in a sense. Whereas Weather Machine, you can really line up some amazing turns that you've brought on yourself type of thing.
00:06:47
Speaker
So I, yeah, I like weather machine, but it was brain hurting. It was an hour teach and then a four hour game. But there was only like, there was like, I think the top of the leading score was 76 and Matt and I both got 69. Nice.
00:07:07
Speaker
Very good. Yeah. I remember when Weather Machine came out on Kickstarter, it looked, the art style is very, I think anyway, very different to a lot of Lucerte's games. But then obviously with that ENO tool, graphic design, it's just, it's one of those, like they're all the same, right? Like once you, once you figure out all the things, it's a very easy game to follow on the board and the, like in the components because it's all so well put together.
00:07:34
Speaker
Yeah, I think that just like, yeah, to Kanban, for example, you sit down that and you can see it. And it's just so elegant and smooth and just brilliant. Like, you know, make sense, you know, the history of the game, just all around top, top tier package of a, of a thing, you know.
Lacerda Games Comparison
00:07:54
Speaker
Have you played any other Lisetas? So that was my fourth. Okay. So I played on Mars, escape plan, Kanban and weather machine.
00:08:06
Speaker
And obviously, you said Weather Machine was your favourite out of those to be played in once. What about the other two? On Mars is my favourite still. Okay. The escape plan's my favourite. And it's just hella fun though. It's great. Yeah. Something about that game. I said to him that he's like the Quentin Tarantino of wood game developers. You know, all of his movies, all of his things are slightly different, but, you know, all within the same type of style and everything.
00:08:35
Speaker
Yeah. I reckon you took, you take people and you play a skate plan and on Mars and Liz Bowa and you say, did, who made all those three games? So we'd never know it was for the same person. Yeah, I guess so. But like, it's funny you say that because in my eyes, because I know they're Loserters, I feel like they play like Loserters, but I guess that goes to your point as well. Like there's, there are some similar things throughout them, but yeah, maybe if I didn't have a clue who the Tyler Serta was, I'd just be like, wow, these are three very different games.
00:09:06
Speaker
Anyway, that's about it. I played a bit of Frosthaven and a bit of other stuff. That's about it. A crack out of 1846 the other night on a school night, which was interesting. Didn't get it finished, but taught a couple of people and had a really good time with it.
00:09:28
Speaker
It blends in a few elements of City of the Big Shoulders, which I'm a fairly large fan of, and a bit of that train planning mechanic stuff. So I think that'll get another run.
Review of Distilled
00:09:39
Speaker
That was quite good. I also played Distilled, a weekly game last week, which was fantastic. I really liked it from the get-go. It wasn't a game that I got on Kickstarter, surprisingly.
00:09:53
Speaker
Left that one to a few other people I knew, so it was nice to have a go of it. And Nick did a really good teach, Pastor Nick, and yeah, it's a really easy sort of set collection style approach where you just draft in your mechanics of what you want to make in your alcohol and then you shuffle everything together and then what pops out is what you get to make beer with or booze with, whatever you want.
Playing John Company
00:10:17
Speaker
So you kind of got to stack your deck with certain ingredients if you want a certain type of outcome.
00:10:21
Speaker
And then you go through the bottling and the distribution phase and you sell it all and you make money. Just a really smooth, easy to understand card drafting and set collection game. So big fan would definitely play again a lot of times. And then also managed to pick up John Company. I haven't played it in Goddess of the Table yet, but I've learned it and it's going to get a run tomorrow night, I believe. So I'm very excited about that one as well. What about you,
Game Night Recap
00:10:51
Speaker
Um, I've had, uh, I've been playing, well, I've been at the game night on Wednesday night. We played, um, cat in the box. I just took a whole heap of small games that I could play versus one big one. So talk cat in the box, uh, to a couple of people. Um, then after that game, we played six nymphs. Um, which is just a great little card game quality and.
00:11:18
Speaker
Then Callum and I played Beer and Bread. I taught Callum Beer and Bread after that, just a two-player. I've been teaching that everywhere, everywhere I go at the moment. And then finished up with a game of Airland and Sea, the battle line, you know, card game, two-player. I got my pants pulled down in that one. That was, Callum just killed me both games in that.
00:11:43
Speaker
And you lost too, I heard as well. And Calum didn't have to leave three-quarters of the way through the game? No, no, no. And, um... New all-round? Well, you know, when you say three-quarters of the way into the game, it was only about a 45-second game, and he hit me, hit me really fast. Um, and, uh, then I played, uh, Shot and Tot and Two with, um, Lauren on Sunday.
00:12:11
Speaker
You know, Chottentotten. Chottentotten. Great little card game. So taught Lauren that. And I went and picked up Legacy of You. So that is sitting there ready for me to play. But I haven't unboxed it yet to give it a go. So I've had a fair few games, really.
00:12:32
Speaker
Well, it's a pretty good segue into my weekend. So I was supposed to go away to that game night that I was running in Bohemia, but it got canceled because apparently there was something, some sort of big mustering event on which that whole region, there's not actually a town there, it's just a town hall and it's all the farmers that come to the town hall.
Canceled Game Night
00:12:52
Speaker
So because there was this mustering event on that had like one family sign up.
00:12:55
Speaker
They just said they can't do that weekend. So I got canned, which meant I was at home, which was nice because it's been a bit crazy last few weeks. And yeah, I cracked legacy of you and oh boy, that's I mean, you know, it's not the first time we talked about Sam Phillips on the show. But that that's a that's a great little game. And it's it's it's a solo only game, but it does not feel like you're playing a solo game just the whole time.
00:13:21
Speaker
it doesn't, whenever I play a solo only game or a solo version of a game, most of the time you're trying to get to a particular point score to like give yourself either your highest score ever or to fall within a gauge of, you know, you're playing the game well, or you need to play it better, or you're playing it excellently, that sort of thing. You know, or you're just trying to get, you know, some sort of victory points or victory condition. This one, while you are trying to win the game, it's so,
00:13:48
Speaker
So well done. The mechanics are so well done that just getting out and surviving is so hard that you don't really have that solo game mindset of I'm trying to beat the game here.
Legacy of You: Mechanics and Challenges
00:14:03
Speaker
You're just so engrossed. It's hard to explain. I feel like you're just so engrossed in the gameplay itself that you're just sort of going, holy crap, I was able to win. But
00:14:12
Speaker
played the first game and lost it. I felt like I was close, but it was pretty comprehensive. There's three ways you can lose. You can lose by having seven barbarians above your township. You can lose by having no cards to draw from when you need to draw cards, or you can lose from having the flood overtake the region before you can build all the canals.
00:14:34
Speaker
And let's just say that I had seven barbarians. I knew that I was going to get seven barbarians, but if I was able to kill one of them, it was going to get rid of a card, which I didn't have. So I was either going to lose by having seven barbarians or losing all my cards. And on my next turn, I was going to get flooded out.
00:14:51
Speaker
I was going to lose by all three conditions in my first game. But in the second game and the third game, I irked out the tightest of wins to the point where the last game I just played, the third game, I thought I was done for and I was about ready to start packing up. And then I looked down and went, oh, hang on, I've got two shells and I've got two provisions.
00:15:13
Speaker
I can trade that in to draw a card off the top of the deck. So I did that and then that gave me two workers and something else, like a provision or something. And because I got those two workers, I was able to then start a series of turns that meant I could win the game. But if I didn't notice that, which is, there's a lot going on. It's pretty easy to miss something. I would have lost horribly, but in the end I managed to sneak out a win with like one resource left.
00:15:42
Speaker
So I just, I've never played a solo game like Final Girl does that a little bit as well. But I feel like this one, whether you win or you lose, it's by the skin of your teeth. And if you win, it makes the game harder the next time you play it. And if you lose, it makes the game easier. So it's kind of going to balance itself out.
00:16:02
Speaker
as you go along. But it is a story campaign, so you keep on unlocking these parts of the story. So I'm just like, oh, I'll just keep doing whatever I can do to unlock the story because surely unlocking rewards will be a good thing.
00:16:17
Speaker
No, that game shits on you. Everyone keep getting these stories and it's like, ah, well, you thought that barbarian was bad, but his brother's now pissed off because you beat him. So here's a bigger, badder barbarian that's going to take its place. You're like, ah, shit. And then you beat that one. It's like, yeah, but you lost two extra workers fighting it. So get rid of two more workers. You're like, what the hell? So it just, it's like,
00:16:39
Speaker
You know, like that, Nelson and his two cronies bashing up Milhouse, it's like one guy's working the face and then suddenly they start working the belly and it's like, there's no, there's no way out. But yeah, so good. I'm absolutely loving it. So play it three times, two wins, two very, very slender wins and a loss. The maximum amount of plays, it would be 13, which would be six wins, six, six wins, seven losses or six losses, seven wins.
00:17:06
Speaker
because you go until you've either won seven times or lost seven times. So I reckon I'll go pretty close to that number based on how the game's going so far. So yeah, really, really impressed with it. How smooth is it though? With a lot of solo games, you've got to manage an AI bot or something like that.
Legacy of You Campaign Discussion
00:17:25
Speaker
This game, you don't manage anything. It just manages itself and you're just flowing through.
00:17:30
Speaker
Yeah, for sure. And it does feel very, like it feels very shimmy, but almost like I would be, wouldn't be surprised if Bobby Hill had something to do with it because you do get some, it feels like some sort of weird love chart of Hagrian's Wall and Paladins. It would be the two games I'd sort of feel like I'm playing something along those lines. But yeah, you're right. It's so smooth. It's so easy to understand. The actions make sense, like,
00:18:00
Speaker
you know you've opened you've built more canals so then there's more people along the canals to trade with and you know um you're gonna lose by either the barbarians rushing the town or you're gonna win by you know stopping the floodwaters by building the canals like it all and it's all based on history as they love to do and there's a lot of storyline and basically at the end of every round you're writing a letter back to your partner
00:18:21
Speaker
you're telling her about how her things are going and all these people are dying and how that's weighing on you and it's very, very smooth start to finish and even in between games. And it's super quick to pack up and set up. It's like, it's great. So, yeah, definitely a winner. And what I like about it is you mentioned, you know, you eke out a win. It is, and if you miss one, you miss one move and your game's stuffed. There's no coming back from it.
00:18:49
Speaker
I had a bit of a laugh on the Garfield Discord channel. I had to ask a question, so I just started reading some of the stuff. And one guy's like, I've been trying to do this thing where I kill all the barbarians on every one of my turns. And everyone's like, wow, that's got to be pretty hard. He's like, yeah, it has been. But I was able to do it.
00:19:06
Speaker
But I still didn't win the game by doing it. He just because that's that's that's probably the hardest thing is that like you've got to put resources specifically like your meeples, your your workers towards killing the barbarians. But in order to get them.
00:19:26
Speaker
to kill the barbarians, that's not going to stop the floods. And then you've got to build the canals, which also takes workers and resources. But the more canals you build means the more barbarians come. So you just can't focus on one thing. It's impossible. You're bound to lose.
00:19:42
Speaker
You've really got to divide. And even there's like these three different areas that you can strengthen. You can strengthen your harvest, you can strengthen what your workers do, and you can strengthen, or you can get yourself extra actions. But you can't do just one and not the others. Yeah.
Solo Gaming Experience
00:20:00
Speaker
In most games, you're like, oh, I'm just going to focus on this and that this game.
00:20:03
Speaker
Unless I'm doing it wrong, I just can't see a strategy where you don't have to do everything. You've also got to get a good combo going of all the cards you tuck as well. So when you finish resting and you start your next round, you get all those freebies that are tucked. And if you get a good combo going, it kind of sets up your whole round for you.
00:20:24
Speaker
That is true, but then also then you don't have those workers the next round when you have to reshuffle your decks. So then you got less times between the floods. It's like far out. Yeah, it's so good. So yeah, definitely recommend it. I do like playing solo games every now and again, but it's rare that one grabs me like this one has and just, I probably gonna have another game after the podcast. Well, I need to unbox mine and get a game of the actual physical copy in and it'd be good.
00:20:52
Speaker
That was enough of you two talking about showrooms. I mean, it's the obligatory five minutes of every episode. Well, I also played a game of architects and paladins in the last week, but we'll, we'll, uh, we'll just pretend that didn't happen. Even though it was my best ever score in paladins. So, but anyway, um, well, I actually, I don't know whether you guys saw in the chat, but I threw out an idea for a, for a topic.
00:21:21
Speaker
And it's based on, so before I caught up with you guys, I'd actually got a chance to get into my brothers for the weekend and play some games, which was awesome. And one of the games he's got that I said, I want to play that again because the last time I played it was just awful.
Concordia Redemption Story
00:21:38
Speaker
And it's led to this topic, which is, have you ever played a game that you just did not like and then you've played it again and at a future date, either out of just interest of maybe maybe we did something wrong or because someone else was playing it and you're like, oh, I guess I'll play that thing as I was on the table and then turn around and actually enjoyed that game. The second play through like it feels like a totally different experience.
00:22:02
Speaker
If you have, then that's me and Concordia. So my first game of Concordia was during the Virtual Gaming Con. It started at about nine o'clock. It finished in the AM. So I went for more than three hours.
00:22:19
Speaker
Um, and I distinctly remember falling asleep twice during that game. And one time I felt really bad because I sort of woke up and it was my turn. I'm like, Oh shit, I haven't been out for very long. Um, the second time I felt like I'd fallen asleep for longer. So I felt even worse when I woke up and it still wasn't my turn. So.
00:22:38
Speaker
That's like my lasting memory of that game. And from that point on, I just did whatever I could to finish the game as quick as possible. I think there's an option to buy cards. I just like whatever I can do to buy cards, to just get this over with. I want this game ended. And I just walked away from that going, I'm never playing that game again. Well.
00:22:56
Speaker
after hearing people say, that's ridiculous. That game only goes for like half, it goes for an hour, 90 minutes max. And I'd say it's a really good card game. Like it's a really good way to hand management and you're buying your victory points, but you're also buying your actions. I'm like, actually sounds really cool. And I love that that's that card play mechanic in other games. So I'm like, oh, all right, Mark, teach me Concordia. I'm going to learn from scratch. I'm just going to treat this as a whole new game. Like I've never played
00:23:23
Speaker
It's really good. I was kind of, I'm almost annoyed at myself at how much I enjoyed it. You have ragged on that game a lot. Yeah, yes, I have. And I thought deservedly so, but now I've got to go and rescind all of my comments.
00:23:39
Speaker
Update my BGG ranking of it and to all those things Yeah, it was it's all of those things I said, I thought I should like about it. It's the card and management is excellent It doesn't overstay its welcome which it definitely did the first time and I guess maybe those barriers of TTS and communication via discord and And yeah, I'll be honest a couple of really bad AP players in the game as well probably didn't help it but
00:24:08
Speaker
Yeah, I would definitely play that again to the point where if I saw it come up on the secondhand marketplace, I might even grab it up because I feel like that's a game I could teach Helen and she'd like it as well. So yeah, that's definitely my redemption story, my board game redemption story. I've played it once, I didn't mind it. Is it where you're using an opponent's ability as well? Is that right? You share an ability?
00:24:33
Speaker
Uh, not so much. No, you can, uh, it was sort of like, if you've built in an area and then someone produces in that area, you'll get the resource from where you've produced. So if you produce the brick house and they, you know, in, I don't even know in like Cecilia and then they produce in Cecilia, you'll get a brick because you've got a brick house there. But if you don't have a brick house, you don't get anything. Um, but yeah, like, yeah, it's, it's, it's.
00:25:00
Speaker
You can't really say it's area control because you can build on other people's spaces. It's an efficiency puzzle. You can feel like you're doing really well in the game, but if you haven't bought the cards that score victory points that match how you're playing,
00:25:18
Speaker
It doesn't matter. Seven buildings times zero is still zero. So you've got to keep your eyes on the cards. You've got to keep your eyes on how you're going to score. The whole way through the game, you've got to be aware of the fact that as fun as it is to build these places, you do need to score victory points.
00:25:37
Speaker
Yeah. Is that the, what about you guys? Was that, sorry, was that the Venus one? Cause it is Concordia Venus. Uh, no, that was just, that was just, um, and that that's where I think you do share whoever's sitting next to you. You kind of like work as a bit of a team, um, in, in that from memory.
City of the Big Shoulders Regret
00:25:57
Speaker
I mean, it was probably one of the first games I ever played getting back into the hobby. So, and that was that with that legend, Scott Becker. So. Yeah, Scott, what a legend.
00:26:09
Speaker
I'm gonna pass on talking about my game if that's okay. You know, because I'm still scarred. And plus, I don't want G money banging on me. I think you've already told her what it is. I love city big shoulders. So I hated it.
00:26:32
Speaker
So he's got the best copy. Just G buddy sitting there with an arrow in his bow, just waiting. He's like, go on, say it Shane. I actually looked on the weekend, yesterday in fact, I was searching online to try and find a copy and there is a copy somewhere over in some land of Nod.
00:26:51
Speaker
for 120 euros or something like that. I was like, you know. I believe they're bringing out a new addition. So you might be in luck. There has been rumors for a little while. I think the latest rumor is that he sold the IP and might be getting a reprint through another company. I thought I might have seen it on like a news story on maybe like the dice tower or something that there's a new version coming in the future. I think it was January that there was a story saying he moved it on. So if anyone's listening out there and they want to
00:27:21
Speaker
on sell their copy of City of Big Shoulders, please reach out. Or take this as a precautionary warning and don't, don't sell your copy of City of Big Shoulders. You'll get shit on by your friends. Should have put it in a treasure chest and buried it somewhere and written a map. It is without a doubt the game I regret the most selling. I have not regretted a game that I've sold except for that one.
00:27:49
Speaker
It happened like three weeks ago. It's not. It's always three weeks. It's always three weeks ago. It's like six months ago and I'm still a scout. It's cause J-Money's just picking at the Band-Aid on the scab every couple of weeks. Like how dare you. I was like, oh, we're going to play it that night. It just got it. And I got there and I was like super pumped for it.
00:28:10
Speaker
And then it's like, oh no, I sold it. I'm like, no, no. I had a slightly different, I had a slightly different reaction to Big Shoulders for my first play. I heard a review of it and bought it straight away from the review. And then I got it and I, no, no, I didn't get it. I got off Dave. That's right. And I got it and I was like, oh boy.
00:28:28
Speaker
I don't know whether this is my kind of game. And then when I played it, the first time I went, oh, you know, this is awesome. So I was, I was daunted, not so much disappointed, but you, your first play was awful. Wasn't it, Shane? My first two plays of it was, was absolutely shit. And it was when I played it with a UDG and, and Steve, um, I might've been your first player, but Steve, that's when I, I loved it. That game, that game was brilliant. It was great fun.
00:28:56
Speaker
Oh, I do remember that game. Cause the next day I was at DFO and I went past floor showing. That's when I got hooked on that game was that, and it comes to, comes down to, um, who you learn and play the game with. So.
00:29:16
Speaker
Yep, and that's my story as well. There's a few games that I still own because I struggled to get rid of them, but I played them once, didn't enjoy the experience, and largely just came down who I played. The biggest one for me was Brass Birmingham. First time I played that game.
00:29:33
Speaker
I regretted my decision. It was one of my very early purchases and it's a big, heavy game. Looks fantastic. Thought it was going to be great. Thought I'd like to style the game. It's got absolutely pantsed by somebody who knew what they were doing, who had internet strategies that played it so many times that they had an optimal path and crushed everybody and wasn't fun. Didn't get a chance to learn anything. Sat it back in the shell for another 18 months.
00:29:59
Speaker
But there's plenty of those.
Impact of First Play Experiences
00:30:01
Speaker
I still remember an early game that I played of Terraforming Mars where I actually thought I didn't like the game. That was probably not the first time. So I played it, thought I liked it, played it with somebody else and realized I probably didn't like it as much as I thought I did. And then it's since been.
00:30:16
Speaker
brought back in because it's a fantastic game. But when you're playing a game in an early stage, especially with different groups of people or different experiences like at big game days or regular meetups with different strangers that you don't usually play games with, it can really taint your experience of it. I struggled with Eclipse. I actually had a big game of Eclipse when we first played it. And there was a bunch of us that played it for the first time. And it was a challenging game.
00:30:46
Speaker
It didn't really land very well. I bought a copy because I actually enjoyed it, but it's still sitting here in Trink and I only played another game of it a couple of weeks ago for the first time, being about three years. So just that sort of experience really can put a damper in it. I was there for that experience, wasn't I, for clips? At Liam Mac's house. What a legend.
00:31:14
Speaker
I really enjoy Liam Mac's company. How is he going? Haven't seen him in ages. I haven't seen him in a long time. Haven't seen him. He was at the Friday night game night a couple of weeks ago.
Werewolf and Role-Playing Humor
00:31:28
Speaker
Teaching a game. I still remember playing werewolf with him at that first game day and he just got into character straight away because of his accent. It was just
00:31:39
Speaker
Oh, it was so good. But because he was the only one getting into character, he kind of made himself look guilty because everyone else was just talking and he was like, wow, I'm going to put on this. Yeah. So he got voted out pretty quick after that. He's actually very good.
00:31:56
Speaker
He's very good to game and I'm still sweating him. So he, a couple of years ago now, he was searching for a copy of an acronym. Um, and we'd played it once and the group sort of, it was okay, but it wasn't a group favorite. So I sold him on my copy of the infinity box for him an acronym with the condition that if he ever goes to sell it, cause Liam is a prolific seller, then he has to sell it back to me and give me first, first rights on it. So every once in a while I'll see him and I'll remind him that he wants to move on an acronym. He's got to come my way.
00:32:28
Speaker
What about you G buddy? Uh, so I share the brass Birmingham first play didn't love. I played it once at yonks ago and I was like, yeah, that's all good, but didn't really understand it. Then played it like again, like a couple of years later, again, didn't get it. Like couldn't understand it. So I bought it on steam.
00:32:51
Speaker
And then like played like a crap ton of it until I eventually figured out like how it works and stuff like that. And now like huge fan of it. But yeah, like you didn't never, never got it, you know? Yeah.
00:33:07
Speaker
It is definitely, again, sort of similar. I liked Brass when I first played it. My wife and I played a game of it and it was like super close. And then I did something similar to UG money because I liked it. I downloaded the, I didn't download, I think, no, sorry, I downloaded the app, but it's just Brass. It's like the old Brass. It's not Brass Birmingham.
00:33:24
Speaker
Um, so it's more like Lancashire. Um, and I kept playing against like the easy bots and just getting hammered every game. And I'm like, I obviously don't know how to play this game that I thought I knew how to play. Um, but then, yeah, like after a while you just sort of go, Oh, it's because I'm doing this and I should be doing that. And a lot of those same rules applied to basketball and they're very similar games, but, uh,
00:33:47
Speaker
Yeah. It's, it's funny that you use the app because it was, I feel like now I can do a better teacher of that game because I understand it more than I did after that first game with Helen. They say that, um, age of industry is kind of like your intro level brass for you to, you know, to learn, learn the basics of brass and then go from age of industry to brass. Um, so I've got age of industry still in trinks. Um, but I have played brass and enjoyed it.
00:34:17
Speaker
Uh, first time I played pipeline, I still love it and hate it as much as the first time I played it. It was a really great experience. It was like, we walked out of it and Dave looks at me and goes, are you okay? Show me on the game board where it touched you. Yeah. Yeah. It was.
00:34:38
Speaker
It was a dark time. It was definitely non-consensual. I did take it in the pipeline that game. Oh yeah, you did. And then you played it again, which brought the shit out of me. And I played it many times and still feel the same way as that first time. A little bit looser.
00:35:01
Speaker
It just oozes more each time. You know, it never really heals. It just continues to ooze. I know I've spoken about it before, but that night at Aspley, when you and Dave were playing pipeline and you've walked away and Dave's just like, fucking hate that game. I'm like, what are you going to do now? I'm going to play it again.
00:35:22
Speaker
Yeah, that sums it up for us. And Dave and I would always get the same scores. We'd always get almost exactly the same scores, like we'd never do anything more.
00:35:34
Speaker
Yeah, that game doesn't actually reward multiple plays because there's no way to get it better at it. No, it's like shooting yourself multiple times. Like you shoot yourself once and it's like, oh yeah, cool. Like that happened. And then it's like, you shot myself again. I'm like, well, what did I expect? Like, you know, it was just more pain. And the first time I played Terraforming Mars, I tried to teach it and it was a horrible experience. Like worst, worst bird gaming experience I've ever had.
00:36:04
Speaker
And I did not try to teach it from the rule book. Yeah, like I got it and like everyone was like, this is a good game. And I didn't put in much effort, you know, to teach it and it just collapsed. Like the teach just collapsed. And it was like, yeah, I did not touch it for like two years after that. And then I touched it and I played it again. And then it was like, this is the greatest thing I've ever played. Hmm.
00:36:29
Speaker
So that taught me like, if you're going to teach something, like be prepared.
Teaching Complex Board Games
00:36:37
Speaker
I had one of those lessons as well with Steve, with Black Rose Wars, where I just assumed that I knew how the game worked, because we played it half a dozen times, and it was the worst teach I've ever done. And it's exactly the same G money. It's like, you need to put a little bit of effort into when you're going to teach something. I think you're being a bit harsh on yourself. Oh, totally. But it's with any game, that's how you fuck it up pretty badly. You just assume you know what you're doing.
00:37:05
Speaker
or you try and like muddle your way through and it just doesn't work for anybody. Yeah. I had that with Zulkin. I feel like I could, I could sit down and play Zulkin comfortably. And because I could do that, I thought I was ready to teach that game.
00:37:18
Speaker
But you know when you try to explain something and you try to explain what something does, but you understand it because you've seen it. And so you don't need to put words to it. You just know what it does. And then you've got to try it. Like you got to reverse engineer it and put words to it. That's where Zolcan drops down because there's so many different options in that game. Like, oh, if you go here, you can build a building over here. And depending on where you're at in that building, you get this benefit. But then you don't get this benefit. And people are just looking at me like,
00:37:48
Speaker
Sorry, is this in Mexico? One word is equal to one word. That's it.
00:37:57
Speaker
And I stuffed up because I remember that teach that I'm referring to because you got these three tracks in Zulkin and you start on zero points But it actually goes into the negative because you can spend victory point or not victory points You can spend space on these tracks to get other things and I'd forgotten that so I put everyone on the bottom row So we were all like on negative two or whatever it was and had to earn our way back up to zero Which made the game exceedingly harder? And I just I went home and cried myself to sleep that night
00:38:28
Speaker
But was that the day that you taught all three T-games? No, no, I was better then. You prepared for that? I went over and cried that night for a different reason.
00:38:43
Speaker
Famous, famous worst decisions ever at a game day. And then just to top it off with Heroes of Land, Air and Sea, just go, you know what? Three T games isn't enough. I'm also going to teach Heroes of Land, Air and Sea. That was stupid. And you threw a quick round of Hadrian's Wall in there too. Back in the day.
00:39:08
Speaker
It was all made. I feel like there's a topic there of stupid decisions at game days. Architects, paladins, and vicounts back to back. Yeah, that was another good one. My brain burned by the end of that. Yeah. We were doing the, I won't talk about it long, but I mentioned I played architects and paladins. We were working our way through the tome saga.
00:39:29
Speaker
Um, that's why we played those two, but we ran out of time. We didn't get time for Viscounts. Um, but that game, like there was the longest game of architects and the longest game of paladins I've ever played. I think there was only three players, but, um, yeah, it's funny how architects is kind of well known as a bit of a quick game. But if you, um, if you have people who know how to play it, it goes longer.
00:39:52
Speaker
because they just sort of push things out because they don't want the game to end before they can maximize all their spaces and stuff. Yeah. Hopefully they're playing it a bit more brutal too. Oh yeah. It wasn't quite as brutal as dwellings the other night, but it was pretty brutal. Speaking of dwellings, the other night, I thought it was great. You looked across the table and bless her, she's not on tonight, but Helen was arms crossed, like negative body language coming from her. You could tell she was hating the game and then she goes and crushes us all.
00:40:23
Speaker
Yeah. She was impossible to beat in combat. Like I know she's like, I have lost combat. So I'm like, yeah, true. But come on. It's like, Oh, you're placing my warrior. Oh, okay. He's a six deal with that. All right. Well, don't even roll your other dice. Cause I'm not going to roll a six. You've already won. For someone that doesn't play much aggressive game, like she plays a lot of stone mine. She plays a lot of worker placement and a lot of kid friendly games. She can be fucking brutal playing it.
00:40:51
Speaker
Aggressive area control. She crushes people in Bloodrage. I've been on the arse end of one of those crushes as well. We've unleashed a beast with Bloodrage. Well see, that's the thing though. She played her character so well. I think that's why she won the game because she understood what her character did and just leant into that 100% and smashed us. It was good fun. God, it was good fun. I do like that game a lot.
00:41:21
Speaker
And what's on the agenda for this week for each of us? John Company tomorrow, I think, isn't it, DG? Yep, I'm going to watch some videos and try and learn that, Mahimath. She's a beast. What's that elephant dude? What's his name? The podcast, a YouTuber. Heavy cardboard. He does a really good teach of John Company too, mate. The elephant dude? Heavy cardboard. He's got an elephant logo.
00:41:51
Speaker
But yeah, he does a really good teacher of John Company too and plays the first few rounds he can watch it. I've got Wednesday night work, Thursday, Thursday at my place. I've got four people coming around and we've decided that every Thursday now we're gonna have at my place and we're gonna kick it off with pandemic legacy.
00:42:20
Speaker
Oh, cool. Never played it. We've got a copy that's in shrink floating about. We were going to do the tome saga, but we'll hold off on that until we get legacy out of the way. But we thought we might start doing some big legacy games, like even might even bring out Gloomhaven as well down the track on a Thursday night. Yeah, nice. And then Friday I have Anita and Cass coming around and we're playing Abomination.
00:42:48
Speaker
So Anita's got a massively awesome blinged out copy of Abomination and I'm looking forward to playing that. So that's my week. To be fair, I'm probably just going to smash out legacy of you. I feel like that's a game that I'm going to binge until it's done. Although I do have a couple of Kickstarters arriving, which is interesting that I've got two coming at once because I think I've backed like
00:43:13
Speaker
non-Shem games. I think I'll probably back two Kickstarters in the last year. But I've got Union Stockyards, which shares some similarities to Big Shoulders. Yeah. And the Aeon's End, Past and Future. Plus, I've also got Legacy of Gravehold coming with that. Helen and I played through Aeon's End Legacy not long after Legacy of Gravehold was off Kickstarter. So we sort of missed the boat. So we've got it now. So we're going to get back to hopefully working through that campaign again.
00:43:43
Speaker
So maybe I might try and get Aons into outcast out this week just to get back into the swing of Aons before that arrives. I caught up with Joe yesterday to collect the legacy of you. And he was saying there's about 14 Kickstarters that are on the go at the moment through the Southeast Queensland Kickstarter group.
Kickstarter Projects Talk
00:44:08
Speaker
I reckon I'm in on all of those.
00:44:13
Speaker
Oh, damn it. It's dangerous when your friends start organizing stuff and I'm overdue to pay Joe on two that he may have volunteered before that I didn't particularly request to try to make up numbers. Now I've bought extra copies of a couple of things just to make up numbers as well. So I spoke to someone the other day who wanted a copy of one of the ones and that one's gone. So that's good.
00:44:42
Speaker
Yeah, it's easy to do or still fine. I do that occasionally as well. Just get a couple like, um, I'll still go. Yeah. Adele was doing Sydney for me, managed to flog off the other one to lucky field. I hope he enjoys it. So has anybody been keeping up with the news this week? Is it a crackaloke thing? Yeah. No, that's full on it.
Crackle Oak Controversy
00:45:09
Speaker
You have to go and read it because I think it's a fairly emotionally charged thing at the moment. But there's been a bit of he said, she said around paid video content for board game creators versus board game creators versus content creators. But they published all the emails and everything. So it's sort of an interesting read. You can read through the story. But man, there are some pissed off people on both sides.
00:45:37
Speaker
And then immediately moved on with my life. Yeah. I didn't even realize the emails were printed. I just say like the bones of the story I heard was that
00:45:46
Speaker
They were reviewing, is it the Aeon's Trespass, the beat kickstart? Yeah. Yeah. Yeah. Yeah. And they, um, but Crackle Oprah like, Oh, do you want to pay us to review it? And they said no. So then they reviewed it and they didn't like it. They actually said it was like the worst game I've ever played or something. And then they went back to the company before they released that video and said, if you pay us seven and a half K, we won't, we'll change our opinion.
00:46:10
Speaker
So that's all I know. I don't know whether that's true. I don't know whether that's just their side of the story, but yeah. It's worth having a read of the emails. It's definitely not as clear cut as that. It's obvious that. So they say it goes and offers the, if you pay me, I will change my already prerecorded video content to be more supportive. But I think there was just a miscommunication of both sides. So it's not a great look doing that.
00:46:39
Speaker
But ultimately, I don't know, is that part of the world that we're in? Like there's people that are making the living out of doing this thing and they need to get paid somehow. So I think some people are happy to pay money to get positive spin and feedback on their, their Kickstarter as well. Look, I mean, don't, don't judge it before you hear the story. Cause it sounds really bad. Like initially the emotive language came out was, you know, they were blackmailing them. It's definitely not that. Yeah, I can.
00:47:06
Speaker
But yeah, it's, it's just not a great business practice in any way. And I think it sort of led to a few people not getting on board with that style of content creation. I don't know. I reckon if we got a, um, like a best of, of us talking about charting party and send it to them, it's probably like you owe us money.
00:47:32
Speaker
We would get a cease and desist and a slander lawsuit. They are all dead now.
00:47:41
Speaker
But at the same time, we're like, Shem definitely does not paint us. We just glowingly talk about every single one of his games. Why would anyone paint us? All of our wasn't 41.3 average listeners. And stop, seriously, everybody. As bad as people had things to do with yours.
00:48:07
Speaker
There was something I was going to bring up on that note, but did we all see like one of my favorite board game, I suppose, reviewers slash YouTube host is back and has his own channel in Sam Healy. Yes. It was so good to see him back. And, you know, he's
00:48:28
Speaker
streamed up the charts with well over 2000, you know, viewers or followers as they call them. And, you know, Sam Healy was who kind of got I've got a very similar taste to his games. So, and I finally, you know, watched
00:48:45
Speaker
back in 2017 the the essential board games and he was one of the ones and i bought a majority of his games that he mentioned so um you know when you talk about bang the dice game hannah mccoshee um etc uh biblios was one of his as well i think so
00:49:03
Speaker
It's interesting just because whenever I think of Sam, I think of the other news story that's been making the rounds and that's like how badly Mystic has just. Yeah. Mystic games. Because I'm still on the hook. I've got Darkest Dungeon. And so I paid the initial blackmail for the first round of shipping. They're saying that they're going to do the same thing for wave two. So if I want any other content, I've got to pay again.
00:49:32
Speaker
This is just a chunky business model. Yeah, apparently that Hell the Last Saga, because that was an expensive game, and then they asked for a bit more money about a year ago, and now they're asking for $200 US dollars to keep going per person? Like, what the hell? How can you?
00:49:55
Speaker
What point do you go, you know what, we haven't got enough money for this game. We need $200 per person per order. Like that's crazy. I don't understand the bones of that or that, but I just, I'm in another group chat with, uh, folks that get on the dice tower retreat and a few of them have backed it. And they're just like, well, I don't know what to do. Like, is it worth spending them with the 200 bucks on this game that I may never see? Like am I just contributing to a Ponzi scheme?
00:50:18
Speaker
Yeah, and I'm the same, like there's a lot of group chats and threads for Darkest Dungeon. So I'll never back one of their games again, both on principle and on risk management. But ultimately, the general consensus is that they're using new Kickstarter to fund undelivered Kickstarter. So they need money to pay for stuff they've already committed to
Mythic Games Kickstarter Issues
00:50:39
Speaker
do. And they're also then double dipping by asking for more money for those people. And there's a lot of people with
00:50:47
Speaker
the shipping costs. So like shipping, they've done the research, they've done the math. Shipping isn't anywhere near as expensive. It was sort of 18 months ago, like prices come back to near back to normal. So any Kickstarter group that's saying I need more money for shipping is completely full of shit.
00:51:03
Speaker
And Mythic especially is they've just spent the money and they can't finish these projects and they've already got two more Kickstarters that are due. And it's not that dissimilar than the Peterson Games one for Hyperspace that I had the other week where I think they had four undelivered Kickstarters and they came out and said
00:51:22
Speaker
we've been stringing along for two or three years. We're not actually going to do any of them. We're going to stop production. We're going to sack most of our workforce. We're going to do one at a time. So yours might be next priority, but it might not. And you may see it in the next five years, but you may not. Far out. And then I think it was Steamforged Games this week as well, sacked about 80% of their workers. And they're doing that monster hunter world. So yeah, bad times, I think to be a,
00:51:51
Speaker
to be a Kickstarter board game creator. Here we have a special guest.
Helen's Surprise Appearance
00:51:56
Speaker
Just popping in to ruin my edit. That's awesome. How are you doing, Helen? Well, no. I asked and said, let me know when you're done and I'll come and say hello. Oh, we're live. Coast to coast. We're professionals, Helen. Play the sound effects. I said to Helen to Poppy and join us live right now. Very good. That's right. We need like a whistle.
00:52:21
Speaker
How are you Helen? I'm good, how are we all? Grant hasn't gotten any better. Not even sufficient. Not even sufficient, no. But we weren't talking about how you crushed us.
00:52:37
Speaker
completely crushed us whilst looking like you were not enjoying the game at all. Well, my biggest question is, will you ever play games with me again? Cause like I very rarely get to play with you guys. So I'm like, have I ruined it? Absolutely. No, we're just going to pick a better game next time. We can fuck you up. Excellent. How do you get Victor points? Oh, that's not important. We'll tell you later.
00:53:06
Speaker
I've got that cheeky donkey here to go. So, do you want to do the quick, the quick five, Helen? Firstly, what have you been playing? We just got through the whole episode in one, one year. Yeah, yeah, yeah. What have I been playing? Well, I've been playing, um,
00:53:24
Speaker
games with you boys. So that's pretty much all I've been playing. We've already talked about all this. Exactly. So that's what's the next question. Have you ever played a game that you didn't like and then played again later on and actually went, actually, you know what? I like this game. Not yet, but I was actually just listening to the podcast and I'm thinking I need to revisit Pipeline.
00:53:48
Speaker
You're listening to our podcast. You don't really need to. I'm the one. Well, no, and I just, I realized I've actually ever played pipeline once and have not revisited it because I didn't love it. And I feel like I should. Another game I really should revisit is Western Legends, obviously.
00:54:16
Speaker
Great game. Good game. But yeah, but not to date. There's games I thought I didn't want to think I'd like, like Orcs, Orcs, Orcs, that I ended up loving. And even to a point, Ready Set Bet, I thought I would hate it. I was like, ugh, this is going to suck. But actually, it was really enjoyable. And I lost that one. So that's good. Yeah. What's the next question? Oh, geez. What else have we talked about? I've never watched the news this week. Yeah.
00:54:46
Speaker
Good. Alright, there you go. Have you got any kickstarters arriving this week?
00:54:51
Speaker
All right. Excellent. You're up to speed. But I will mention that if you have a look behind me, I have a lot of empty spaces. So I redid my board game shelves yesterday and realized I had a lot of empty boxes that I've been able to put behind and things like that. So now I have all this space to buy new games. I see in the top right third from the left.
00:55:19
Speaker
I also threw a game in the bin. You threw a game in the bin? I did. I did. I had a game called Tip of Your Tongue and I was missing a couple of cards but it had actually gone mouldy. It had gone mouldy? Wait. It went on your tongue were you? What? I've had that game for like 20 years.
00:55:53
Speaker
You think these are tokens you think these are chips these are potato tokens
00:55:59
Speaker
Well, yeah, and all the, you know, eggs in Wingspan are like the chocolate speckled eggs. They do look like those chocolate speckled eggs. Opens up box of wingspan. There's a whole bunch of baby birds in there. There's this box into river. Imagine if they were, like what a great business model that would have been if they were candy eggs or chocolate eggs. Man, they'd sell even more copies of Wingspan. People are like, I need to buy another copy of Wingspan because I've eaten all the eggs now.
00:56:26
Speaker
Yeah. Huge at Easter. I also did a bit of the Shane Tonkin model of storage organisation this week and just stashed a whole bunch of stuff behind one game facing out on the front. Oh yeah, were you hiding games you're ashamed to own or? Just probably ones that I still have that I haven't sold yet.
00:56:51
Speaker
And all the kids stuff, like, you know, I'm sure everybody's going to either it's a tub or it's a little shelf, but you got like just a shit ton of tiny little card games or like games that are about, you know, two inches high and four inches deep and don't fit anyway. There's, there's Stashtrun.
00:57:08
Speaker
You can't hide your mint games, Shane. They're just in one big tin. One big male tin. I can imagine. You could be like, you know, a Russian doll set. You're just in a big tin. Everything is a mint game. And when you get to the end, it's just a mint. You don't have every Anzac game, you get the Anzac cookies and you get the Anzac cookie tin. So all my mint games are in that.
00:57:36
Speaker
That's my forbidden desert. Yeah, it's true. It's just so true. I remember I bought a copy of Sushigo Party right when I started in the hobby. And it's a great game, but everyone was like, I whinge in about the tin. It's so annoying that it comes in a tin. I'm like, mine doesn't come in a tin.
00:58:00
Speaker
I was like, this is just bizarre. Then I found out that mine is a illegal copy and that's why I was in cardboard and not in a tin. I'm like, you know what? I'm happy with that. I'm good with my cardboard. Thanks. Do you want to know something else? I've never told any of you guys, you know how much I love the mint games. Well, I've actually got all the play mats for them as well. What?
00:58:29
Speaker
I have all the playmat. I'm not going to lie. I thought it'd be a lot worse. I hope, I hope they're like a four by eight playmat. So you've got this tiny little game and you've got this huge tube of all these playmats. Apparently they're on the roof of your house. It sounds to me very much like a drunken purchase, Shane. Like you may have been sitting around one night, maybe tooling around on the internet, just
00:58:57
Speaker
accidentally chucked a couple of mint tin games in the car. They're all kickstarts, so I actually backed them all on kickstarts. Mistakes were made. It's not even the worst kickstarts. They are in mint condition though. They are in mint condition, yeah. Do you know that just realised? We could have played Chatty Party. No, we already talked about that. We've done our quota for Chatty Party this session, don't worry. We talked about Shem, we talked about Chatty Party. What's left? Gloomhaven. We haven't spoken about Gloomhaven yet.
00:59:27
Speaker
But he said he'd been playing some Frosthaven. Didn't he actually say Gloomhaven's dead to him now that he has Frosthaven? Pretty much. But Liam keeps bringing me back in, he won't let me die. Yeah, you've only played it for six hours this week rather than 40. We finished it too. No, well done.
00:59:48
Speaker
Well, we finished the main campaign. But yeah, who's engraves the real victory one day. I reckon I could get it this time now. I reckon I'll find up.
01:00:01
Speaker
Well, on that note, um, we might as well, uh, even though Helena has been here for a grand total of four minutes, uh, but it's a massive uptick in the viewership. Yeah, you can see it happening, but, um, otherwise, thank you again to all of you guys, um, for having me over for games last week and all, and all of us being there. That was awesome. I didn't expect that. So that was awesome fun, mate. Just basically want to come down and visit more and more often. However, I'm going to do that.
01:00:31
Speaker
But, um, yeah, it doesn't strain us to come see you now. Oh, yeah. Yeah. Promises were made Shane. Yeah, no worries. I'll come up. Once you get your grant. Yes. No, I don't need a grant for this one because, um, yeah, I'm not covered. You're more than welcome to, but, uh,
01:00:49
Speaker
Yeah, Shane said that if Martin Wallace came to Emerald to play board games, he'd come up. Well, Martin's coming up in August. Shane indeed did not go.
01:01:05
Speaker
You know what you should cover, and then you can listen to your playlist that you guys all created. Bang us. 16 hours later. Shane rings me from Gladstone. He goes, oh, we didn't make it. Martin kicked me out of the car. There's no funny podcast playlist.
01:01:25
Speaker
The minute Willow came on, he left. He got through Paris Hilton, okay, though. He was about to come out and then baby started, and he's like, I've redeemed it. I saved it. That's what I made brass to. No, that was love don't cost a thing. Yeah. Far out. I'm pretty sure that was the June. No, it ends on JLo. End podcast.
01:02:18
Speaker
Okay, done. All right. See you guys. Catch you on the next episode. Bye.