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Lich Please! Episode 2

E2 · Lich Please! Podcast
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 Get Ready to Roll the Cosmic Dice with Iwan and Alex!    Launch into a galaxy of imagination and adventure with the dynamic duo, Iwan and Alex, as they bring you the most epic and entertaining podcast about Dungeons & Dragons and Dungeon Mastering!  Whether you're a seasoned D&D aficionado or a curious newbie, this cosmic journey through dice, dragons, and daring quests will have you hooked from the very first roll!   Tune in on Spotify for a podcast that's out of this world: https://open.spotify.com/show/4VwEDMec4X2c2JSyIpZcGM?si=9578a861e85a4ed6   Follow us on Twitter for sneak peeks, memes, and D&D discussions: https://twitter.com/LichPlsPodcast    Double-tap our Instagram for behind-the-scenes magic and D&D art: https://www.instagram.com/lichpleasepodcast/   Get your groove on with D&D dances on our TikTok: https://www.tiktok.com/@lichpleasepodcast?_t=8fA8iOUTCWv&_r=1  Join Iwan and Alex as they share epic tales of heroic triumphs, hilarious critical fails, and the kind of storytelling that would make even the mightiest dragon shed a tear. They'll dive into the art of Dungeon Mastering like never before, offering tips, tricks, and creative ideas that are as limitless as the cosmos itself.  Are you ready to cast spells, clash swords, and embark on a journey where your imagination knows no bounds? Then don't miss out on the cosmic conversations that Iwan and Alex have in store for you. Subscribe, follow, and join the party for a podcast experience that's more thrilling than a dragon's hoard!   Subscribe for celestial adventures on Spotify: https://open.spotify.com/show/4VwEDMec4X2c2JSyIpZcGM?si=9578a861e85a4ed6  So, whether you're a bard, a barbarian, or a bewildered bystander, the adventure awaits. Get your D20s ready and prepare to explore galaxies of fun with Iwan and Alex's D&D podcast! 

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Transcript

Introduction to the Lich Please Podcast

00:00:00
Speaker
Welcome back to the Lich Please Podcast, where we talk all things D&D. It's me, Alex, and Johan. We're back for some D&D talking. Yeah.

Dimension 20's UK Tour Excitement

00:00:14
Speaker
Personally, for me, big D&D news, Dimension 20's first D&D talk in the UK, which I was surprised at, to be fair.
00:00:24
Speaker
Yeah, I didn't know that was going to be a thing until you said it. Yeah. I mean, I didn't think I saw it on Facebook. I was like, oh, shit. But I've booked tickets. I've got to get them. I have not. I'm not going. I think there's still some because general sale was only yesterday. Oh, well, where are they? Where are they doing it? London, Manchester, Glasgow and Dublin, maybe.
00:00:55
Speaker
Oh, I didn't expect Dublin. Which one are you going to see? Manchester. Manchester. Oh yeah, I'm going to Manchester. Closer? Easiest for me, yeah. Yeah, fair enough. See, I'll go to the London one.
00:01:08
Speaker
Obviously. Yeah. Yeah. Crater. But yeah, no, it looks, it looks exciting. That's when you can recruit Brennan to come on the podcast. But by then we'll be like world famous. We'll probably get invited. But by then we'll have had him on. We'll be good for an invite then. Yeah, I think by then he'll invite us onto the tour for free. You'll probably get refunded, your tickets. Maybe, maybe,

The Mystery of Dimension 20's Live Campaign

00:01:32
Speaker
maybe. Who knows? Who knows?
00:01:36
Speaker
I'm looking forward to seeing what they do because they've not released any information about what campaigns they'll be doing on these tours. Oh see I thought it's going to be like a general like talking thing as well. I do know it'd be like campaign stuff.
00:01:52
Speaker
Yeah, I think it's a live campaign. That's pretty cool. So that'd be fun. I splurged a little, I got the VIP ticket. I'm going to go to the after party, where they talk about the episode afterwards. Oh, that's cool. That'd be cool. So that'd be fun. I'm looking forward to that. But yeah, treated myself a little bit. I'll be done with my master's then. I'll hopefully start my PhD.
00:02:23
Speaker
Maybe I'll let you be like an NPC. Maybe I'll just be like, ah. Maybe. Who knows? I mean, if you're listening, Brennan, I'd love to be an NPC. I'd love to join.

Challenges in Podcast Content Creation

00:02:36
Speaker
Yeah, I'd be pretty good. It does look interesting, to be fair. But I don't want to go. It's just getting into London as a pain. I'm not going to lie. Yeah, no, it's beer, I can imagine. Fair enough.
00:02:54
Speaker
We actually kind of struggled to come up with what to talk about today, considering we didn't have a session on Monday. I'm hoping we'd have something to talk about that happened, but we didn't have a session. No, we just had some little games night. What are you cheating on? I'm determined to

Humor and Gaming Highlights

00:03:10
Speaker
admit. I'm a professional online golf player. That's all there is to it. For anyone listening, Alex got a score of what?
00:03:17
Speaker
Minus three on the golf game on Discord, which I refuse to believe is possible. It's very possible because I'm the world's greatest at this golf game on Discord. That's all you gotta know. Professional. If there was a league, I'd be top. That's it. Like Tiger Woods at Discord Golf.

D&D Plot Twists and Character Development

00:03:37
Speaker
But it's even worse because
00:03:41
Speaker
My Wednesday session didn't play either. I've had no D&D this week. I have. I had my other Monday session.
00:03:53
Speaker
Which is actually a good session, to be fair. I think that was a... Was it a combat session? Yeah, it was. Oh, my God. And there was the biggest plot twist at the end. So this session was the one year anniversary of this campaign. So we did a cameras on thing. So we all... Oh, right. OK. Amazing faces where I learned this camera angle. Yeah, first time. Because they're like, well, so the DM knew a few people because a few of them were from when he went to college, like American College.
00:04:23
Speaker
And then one was like his girlfriend's brother or cousin? I don't know, don't quote me on that. I mean, it's likely they're listening, so don't quote me on that, I'll probably get told. But like, so they, yeah, he knew some of them, like by face, but obviously I didn't know anyone.
00:04:43
Speaker
And they didn't know me by face. So most of us had cameras on but it wasn't like that We didn't have the full the full party because people have like work and stuff. Um Okay. Yeah, you can't come but yeah, so he did like a Camera on session. It's pretty cool. Um, and then yeah, there's some combat it's some difficult combat like
00:05:07
Speaker
We had some, I don't know the exact enemy, it might be the homebrew one, but there are these like gods per se, and they were like resistant to most magic, which is sad because I'm just the caster in that one. I'm straight up just a sorcerer. Yeah, you've just re-rolled, right? Yeah, yeah, this is my new character.
00:05:31
Speaker
But it's alright because we got interesting weapons and stuff because before on my other character he had a homebrew weapon that he got someone to make for him at the village. It was sick by the way, it was like this javelin that comes back to your hand and then it has five charges that you can do either extra frost damage, thunder damage.
00:05:55
Speaker
yeah and fire damage which was sick but and the only way to get the charges back it wasn't by arresting you had to kill something so it's actually a really fun weapon um oh that's really cool that's yeah obviously when i died i didn't get it but everyone has had a cool weapon so i've got a few things i've got um some flying basically i'm really squishy this character it's a 12 AC
00:06:19
Speaker
So like squishy, like I just get hit by everything, especially when you're level 10, you just do get hit by everything. So I've got winged boots and a ring of invisibility, basically just to make sure I get hit less. And then I just got a new weapon, which is cool. It's like a, it's a rapier because I'm proficient with like those weapons.
00:06:47
Speaker
per se, like the martial weapons and stuff, I think, because of my sorcerer warlock stuff. So you're Hexblade then? Yeah. Yeah. Yeah. Yeah. That's my yeah. That's why I took the levels in Hexblade. Yeah. Yeah. So it's a really cool one. And then I can do like one per long rest. I'm going to say I can do like an extra 3d6 radiant damage. It's called a rapier of the thousand moons.
00:07:15
Speaker
Um, yeah, uh, I can, well, I can either, you know, I'm going to read it right now. I'll tell you, um, I can either. Yeah. So once per day, so like, yeah, once, yeah, once per day, I can do an extra damage or 3d6 rating damage. Um, and I blind the target for around, or I can grant myself resistance to all damage for around when I, when activated. So, so it's pretty cool. It basically helps me not be squishy.
00:07:45
Speaker
Yeah, that's really good. That's yeah, that's good. Yeah. Yeah, that's good. I mean, everyone else has like cool weapons, right? So like, the Shagriff, which is like one of the, so there was three of us at the start. My original characters are Shagriff and Rathor. Shagriff is, I'm gonna say a dwarf.
00:08:08
Speaker
I'm not sure. If you're a dwarf or a gnome, I think it's a dwarf. I'm confident she's a dwarf. She's got axe that is extremely racist to orcs.
00:08:25
Speaker
You can hear it be racist, it's like a cool axe. I don't know what raffle has, because honestly, I've never seen him use it, or he might have used it, I don't know. But everyone's like, and then, to be fair, I think I only know what a shagriff school weapon is.
00:08:47
Speaker
I genuinely don't know what the rest of the parties is, but I obviously, yeah, mine is known and I've got mine, but I have magic as well, so that helps. But yeah, we had a really cool session and then at the end of the session, this was the same reveal. So we did one shot a while ago to develop for the story.
00:09:08
Speaker
Oh, that's cool. And the reason we did the one shot is because the place we're going to was going to be where the one shot had taken place because the one shot was many, many years before. Right. So we get there and it's like cool stuff has happened. But we assumed all our characters from the one shot to be dead because this was years ago. And then at the end, so one of the characters was a blind beholder
00:09:34
Speaker
called Bryce, and he was a baker, right? Insane one shot. It was like a homebrew thing. He had like a 25 AC instead of like the 45, whatever it is, right? But, yeah. At the end, he just pops up.
00:09:49
Speaker
just right at the end, we go into the room and he's like the big boss of this place we've gone to. And we're like, even meant to kill the big boss or just learn information of this place. And like, I was fucking shocked. That was absolutely insane. My mind sounds pretty good, though. That's so sick. Yeah, because I mean, he's a nice, he's a nice guy, Bryce the Baker.
00:10:12
Speaker
But yeah, I was shocked. I was flabbergasted. Yeah, facial expressions were crazy when that happened. But yeah, it was actually a really good session. Yeah. So next session should be interesting. I think in terms of homebrew weapons for the art campaign, I've made two. There's your one.
00:10:40
Speaker
The first one we've currently got, the Paranoia. Blade of Paranoia. And then the one that Lashara found, the Dagger of Nightshade. Oh, that's the homebrew one? Oh, that's pretty cool. I thought that was just a default. I mean, it might be, but I've made it.

Creating Unique Campaign Content

00:10:58
Speaker
Fair enough. Yeah, that's pretty cool. It fully could be an actual weapon from somewhere.
00:11:04
Speaker
I might have thought I've come up with a name for it. And it's like, Oh, that's an actual weapon I've read somewhere once and forgotten about. And like I said, why it's in some part of my brain. Um, but the one that I have made in the past, and this is, this is a very cool weapon. Um, it's the plane blade. It's a blade that can tear into the different planes. Um, but once you touch it, you can't let it go.
00:11:32
Speaker
And 10, every youth gets you a level of exhaustion. Ooh. Damn. Yeah. So you get six uses and then you die. And it's very difficult to get rid of this blade because it like spurns into your skin. Unfortunately, none of the players touched it. None of them used it, which, which is a shame. I was kind of hoping one of them would like grab it. I mean, if Dan had been there, he grabbed it.
00:11:59
Speaker
If Dan had been there and no one had told him what it was beforehand, yes, he would have absolutely. Yeah, it did do a lot of damage. It did 10 d8 damage. That is a lot. To be fair, that is quite it was it was it was meant to be a lot of damage. But I've got some ideas for matching arms this campaign. You've not got there yet. Yeah, I've got the
00:12:25
Speaker
The homebrew pirate weapons like the oh nice the hook and the peg lick They are in fact weapons and they count. Yeah, and you can use them as a bonus action and it's gonna be cool So it's not a lot of damage It's like 1d4 Right, but it's a bonus. I guess it's an extra 1d4 for a bonus action. I mean it is It's cool. Yeah
00:12:53
Speaker
Oh, the characters we've learned about being made. I do really like Sean, one of our players, Idea. I'm going to try and not say their name. Really cool idea. The centaur with four-pack legs is incredible. It's so good. It's amazing. I love it so much. But there is an idea as well with Grey.
00:13:21
Speaker
Oh, what was it? It was a kenku parrot. Yeah. Yeah. Really cool. It wasn't chosen was a no speaking. Yeah. Yeah. Right. And they're like shaking. Yeah. So I do as a DM. I love their dialogue. It's so good. You never know what they're going to say. Yeah. Very good. No, the the new character should be fun. Right. So
00:13:46
Speaker
Four peg legs is interesting, so I'm going to find some rules for movement and stuff, because it's great, but four peg legs is like, yeah, some movement may be impeded. I guess centrels, I think, get a bonus in speed, so you could reduce it to 30 feet. Yeah, that's what I was thinking.
00:14:08
Speaker
And then I threw the offer out of magical peg legs, but I think they said they're going to upgrade it as it goes. Right. Cause this is like a magic pirate campaign as opposed to cause like, I can't be bothered to make logic for like spells and stuff. So I'm just going to call it a magic one, right? Yeah. Um, yeah. So there'll be like magic weapons on the ship and stuff that I'll, uh,
00:14:36
Speaker
You guys will find out about, I won't say anything about magic. I'm looking forward to it. I think everyone's going, I think everyone apart from one person's or maybe two people will go as a. Old people. Old people. I'm excited. Yeah, it should be good. I'm going to make like another whole old person thing.
00:15:05
Speaker
just for you guys, just for the whole fact that you're all going to be old. Yes, yes. Be an old person. It's going to be something else. I think what could be funnier if the only young person is the captain? Constantly exasperated by like this ancient crew that they've got. Just being like up and sailing the sea before you were born boy. But the captain is an elf and he's like hundreds of years old.
00:15:36
Speaker
And he's just like, no. I'm going to, um, so I made like home brew some races cause it dawned to me. Siren is not a race. That's true. That's true. Yeah. Siren could be good. Yeah. So, I mean, I know why you're thinking of Homer in a siren, but yeah. Yeah. And then, uh,
00:16:01
Speaker
a few ideas for the subclasses right you've done your subclass which like i didn't expect it to happen straight away i was i just saw the messages like oh oh damn he's done it already i was like okay fair i don't have to do any work i had an idea for it when i was procrastinating work one day and i was like this is this is a cool idea yeah i might change it yeah some of the things that like there's um one of them i'm not sure about the uh the squid ink one which blocks out
00:16:31
Speaker
like magical darkness. I think that may be a little powerful for like level six or whatever it was. Yeah, potentially. There's probably some scaling to do, but it was an interesting subclass. Yeah. Yeah. I just wanted to get to get the rough like outlines of the class that you wanted, basically. I mean, we kind of stuck to what we talked about last week with like the spectral tentacles and that kind of stuff. Yeah. Yeah. But I'm going to
00:16:59
Speaker
There will be a bard siren subclass, I think. That would be really cool. It was either that or druid, but then bard makes more sense because sirens, right? Absolutely, bard makes a lot of sense, yeah. And then there will be some other ones. I'm definitely going to make just a fighter subclass for shooting things.
00:17:26
Speaker
There's also some like homebrew feats that I found which will which will help because it will be gun related feats and that's going to be important because well guns will be important. There is one right there's the gun thing at third class. Yeah there's the swashbuckler.
00:17:47
Speaker
I'm sure there's a Gunslinger subclass. I think there is a Gunslinger subclass. I think it's Critical Role Content on D&D Beyond, if you checked that or something like that. There's something like that. But I think it will definitely need updating for a pirate.
00:18:03
Speaker
definitely guns will be important and then for crew positions as opposed when I searched up real like actual crew positions in like real life piracy right like back in the day these are crew positions I got confused because I kind of have an idea of what happens yeah I know they're rough but there's so many positions that are just the same there is so I'm gonna do one piece crew positions
00:18:39
Speaker
There's like what there's like the captain who gets voted in uh-huh by the crew there's this is the one piece stuff or is this the the pirate ones I Think this is real. I could be wrong. Yeah, there's the first mate is chosen by captain, right? Yeah
00:19:00
Speaker
I'm going to say yes, there's also like lookout, but that's just like any person who gets put on
00:19:10
Speaker
Someone who's got good eyes and nothing to do with my old lady. And then there's something, oh there's another position which I can't remember the name of and it's basically the same as First Mate. It's got the same description, they do the same thing so I don't really get it.
00:19:27
Speaker
Yeah, there's just a few that are the same. And I was just like, you know what? I know the One Piece ones really well. We're just going to do the One Piece ones. What are the One Piece ones? Fill me in, tell me. OK, there's Captain, obviously. Captain, yeah. Then First Mate. So we were essentially voted for. Yeah, essentially. There's Captain and First Mate. They stay the same. Shipwright.
00:19:52
Speaker
Because the ship will need fixing and someone on the ship will ship fix the ship like it it makes sense Well stairs this sniper right
00:20:03
Speaker
Like that is not, is a doubt the actual position is called sniper, but like on every crew, they've got someone who's good at shooting things. Right. So on sniper, you don't have to have that. It's not really that important. Right. Um, yeah. Navigator, which is definitely important. Um, cause yeah, navigate, navigate. Yeah. Yeah. Um, helmsman.
00:20:28
Speaker
uh which is a theory person yeah um which is important who drives the ship drive the ship sales no that doesn't sound right um one of our players works on a boat you can tell us actually you can tell us what it is yeah please tell us if it drives i feel like it should be drives but it's not
00:20:52
Speaker
It might be sales, but... You know what? Fuck it. Comment down below if it's dry for shit. And then there's entertainment slash music. Basically musician.
00:21:04
Speaker
I'll take that role with my old lady. Yeah. Can't forget doctor as well. And cook for them. I've just forgotten a bunch. Doctor, cook a musician. They are important to something. My old lady will be a, will we cook doctor? Yeah. Nice. I know who the musician will be. Yeah. Yeah. So, but like, obviously not all of them are incredibly important and there will be NPCs for crew because that's like logically
00:21:34
Speaker
what, six people aren't going to be able to run inside a boat, so. That's true, that's true. What do we get? Do we get a man o' war? Oh god, not at a start. No, god no. Just between the people listed to the podcast, so if the people are playing the campaign, it's the first session you will be boatless. I don't know how long that will last, but you will be without a boat.
00:22:04
Speaker
There's an outline to why you'll be out on the boat in the first session, but I don't want to say too much. But the first session you will be boatless. Not for the whole session, I doubt it. But for a little bit you will be. Oh no. I know one of our players will find a way to get a boat almost immediately. I would not be surprised.
00:22:23
Speaker
peg legged center will absolutely immediately be working on a plan to get us a boat. Yeah, I would not be surprised at all if you guys got a boat in the first 20 minutes. It's not like I'm going to go out of my way to make it difficult to get a boat. It's just you won't have one at the start. But you guys would, I don't know how we're going to do the outline of the crew works. I don't know if you guys want to have met each other before and been a pirate crew or
00:22:51
Speaker
met for your first time and now you're making a pyrokary. I think that's a conversation we need to have. Yeah, because I feel like it'd just be easier if you guys were a pyrokary before because if you're all old people you can still have a backstory before you met each other because you're old. That's true. So there's still time for other stuff. That's basically what I'm going off of. I think that works. Yeah, so I've got most of the rules down
00:23:16
Speaker
That's good. There will be some house rules and stuff that like I'm gonna find them select reddit I'm gonna find some house rules. I think a fun I You guys have already seen the that List I've got for if you crit fail a lot on a shooting weapon on a gunpowder weapon
00:23:38
Speaker
Yes again, that was really cool. That was really cool. Yeah, so I need to I'm gonna make one for stabby weapons and other things Dabi weapon Accurate terminology But yeah It should be fun. I've got a lot of the rules and I've got the the premise down Now I've just got a deep dive the law a bit Yeah Basically should be good hopefully
00:24:06
Speaker
Something we've both kind of spoken about in the past is our opinions on paid DMing because you do both your campaigns are free, right? I'm both in one domain, IDM for free. Why don't you tell the people our opinions on paid DMing? I don't like paid DMing. I just...
00:24:27
Speaker
I get why people do it. If you are making your own homebrew world, you've put in a lot of hours and you've bought things, I get why you might ask someone to pay. I can get that. But I don't stand for it, I just understand it. I'm of the same opinion. I mean, I homebrew because I enjoy the world building aspect of it and the aspect of managing the world.
00:24:54
Speaker
I guess in a way, it's quite, quite egotistical because I like controlling everything. Quite like torturing people. But at the same time, I couldn't imagine paying for it because it changed the dynamic, right?

The Debate on Paid DMing

00:25:09
Speaker
That's what I was thinking. Like it just does change everything. If I go, if you go, oh, I don't like that bit of your world, I go, well, fuck you, it's my world. If you're
00:25:22
Speaker
like if you don't like it you can leave this is the way idm if you've paid for it i'm then your customer yeah and it just it just it blurs the lines for me horribly i think if you're gonna charge for like your world make a book set it as the source book or something
00:25:43
Speaker
Yeah, that's true, yeah. Don't be doing no paid campaign. Send it to Sourcebook and then run your own campaign for free. Like, cool, you know, you want to make some money, sell the Sourcebook. You can make your blade buy the Sourcebook. Exactly, like, problem solved.
00:26:01
Speaker
money. It's just I hate paid DMing so much. And what I hate the most is paid DMing for modules. That really annoys me because No, I agree. Because that's really predatory. It's a module. You didn't do anything. Why are you getting people to pay for your DMing skills? They can just go do it for free. Like, yeah, yeah, I'm sold.
00:26:22
Speaker
Yeah, especially with things like Roll20 and everything that's around that nowadays, it's so easy to find a free campaign. And there are some amazing, like amazing DMs that do it for free, like seriously amazing. Why? Yeah, no, that's just, it doesn't make sense. Like I understand why people would believe charging is the right thing, right? But like, it could be like a one, for instance,
00:26:50
Speaker
The most I'll accept is like a one-time payment because they've had to buy maps or something online. Yeah. Sure. Go ahead. One-time payment. If you're paying people per session, nah, that's ridiculous. I hate that. Exactly. That is absolutely ridiculous. You should not be charging people.
00:27:10
Speaker
Or it's like, I want to DM this module. Would you guys mind chipping in to help me buy the book? Yeah. Yeah. Something like that. That is more than fair. Yeah. Because it's not paid DMing then. It's we as a group are buying this so we can all have fun. Yeah. And the DMG tagline is a game between friends. Yeah, literally. It's not a game between consumer and producer. Yeah. I'm charging people for account. Like the thing is as well,
00:27:40
Speaker
most people don't like who will get into if you get into D&D at the start like it's the first time doing D&D a lot believe it or not a lot of people charge for campaigns so it'll be hard to like sometimes it'd just be awkward for them they'll think like oh everyone's going to charge for a campaign oh no i can't play D&D yeah people are under the impression that it costs you have to spend money to play D&D
00:28:05
Speaker
Okay, once you start collecting dice, it can get expensive. It can get really expensive. I'm not there yet. But you can find like a dice roller online that's, yeah, it's gonna have some discrepancies because it's an algorithm. They're not always perfect, but it's better than, you can play for free. Or you need a piece of paper, some friends, online dice roller. Yeah, basically.
00:28:34
Speaker
I don't even think I've spent, I think I've spent max like 10 quid on D&D and that 10 quid is all races or subclasses I've wanted to use. That's it. Oh, I don't want to say. Yeah, I'm guessing that's dice and stuff. So I have the master subscription for D&D and beyond.
00:28:57
Speaker
Oh, yeah range. Yeah, it's like 40 quid then or something like how much the yearly it's It's not it's not a huge amount to be fair to share my content with you guys because I've got the books Yeah, and then I've obviously bought the books. I normally only borrow them in a sale though when they are like Down from 40 quid to like 19 pound. I'm like, oh, I'll get it. Yeah. Okay. Yeah. Yeah, that's fair No, I've only bought like
00:29:25
Speaker
three subclasses and a few races and some feats. Yeah, I think that's about it. Obviously the hero subscription. There was a reason I bought that.
00:29:39
Speaker
It's probably because of my crippling obsession with making characters all the time. I make a lot of characters. Yeah, the unlimited space is very useful. It's bad. It's bad all the time I make characters. I make them so often. I just get bored and think, yeah, this will be fun to make. Which is why I'm scared for Baldur's Gate because it's five o'clock today.
00:30:00
Speaker
It comes on PlayStation for the pre-orders, the early access, and I'm going to be stuck multiple hours. My plan is to make multiple different saves with multiple different characters and then roll, and that will be the first save I start. Oh, that's cool. That's a cool idea. Yeah, but it's 120 hours for the main campaign, so.
00:30:25
Speaker
My life will be consumed, and I'm okay with that. I'm fine. That's fine, that's good. It's what it is. I am so down for 120 hours of D&D content. It is what it is.
00:30:40
Speaker
It's a little pricey for me right now. I'm not going to lie. It was a hit. It's a hit to the bank account. I can't warrant it right now. So I think me and my friends are maybe going to get Baldur's Gate 2 or 1 and have a little play on that for a bit until Baldur's Gate 3 decreased their price. Fair enough. Straight into Baldur's Gate 3 and then
00:31:09
Speaker
some other game afterwards if I've still not played, if I've stopped playing it, which would be unlikely. I'm going to be playing this game so much. Yeah, it feels like it's going to be one of those games like Skyrim that's around for years. Yeah, I think apparently DLCs are already in the works. Oh wow, okay, yeah. But it's game season, so I'll be playing that and other games, probably, like the new Spider-Man, but, you know, Baldur's Gate will take forever. I'm looking forward to that one as well, to be fair.
00:31:40
Speaker
Yeah, should be good. Should be good. But yeah. On the topic of, I guess, I'm going to say bad DMing because most of the stories I've read around this are bad DMing.

Opinions on DMPCs in Campaigns

00:31:54
Speaker
DMPCs. Yes. DMPCs. What do you see on DMPCs? Because I feel like we're going to have a difference of opinion on DMPCs. I don't mind them. I think they're cool. It depends. It depends.
00:32:06
Speaker
Yeah, it does. To be fair, the only other campaign I've been for a long time, my other one, there's the MPC, like I say the MPCs, they're not really the MPCs, they're like party MPCs. They're kind of the MPCs. They're like in between MPCs and the MPCs, right? They're cool. I don't mind them. It just depends. Some DMs will get carried away sometimes, depending, if they make a DMPC.
00:32:33
Speaker
and not want that DMPC to die and they might give it a lot of plot armor or something. It might be bad, but I'm not against it. If it's a fill-in for a party, sure, that's fine. Because it gives players enough freedom to not think about having to make something to balance the party out. If you had a DMPC cleric,
00:32:55
Speaker
then people wouldn't be so fast as to having to make like a healing class if they didn't want to, just to balance the party out. That's what I like. I don't think it's too bad. Yeah. Yeah. I had I've had one DMPC, not really. It was kind of like it was a campaign before you joined, which we finished because I wasn't particularly invested in the world anymore. That's why I made Alador.
00:33:23
Speaker
He was a god who had been cast out by his mother, made a, made a, a mortal. Um, I need to kind of hang around with what they had to help him because he fucked up with something. Um, and he was kind of there and he was like, I always felt bad because like I'd see it would be my turn and the monster would have like a couple of hit points left. I'd be like, Oh, if I hit it, I'm going to deprive the party of a kill. That's why I just like would, Oh, he misses. I don't even bother rolling.
00:33:53
Speaker
And just like, well, it just became a point was like, what's the point having him around? Um, I just don't like it. And I think the issue does arise with, if you bring your old PC as a DM in, you're going to want to favor them. You're going to want to give them this cool moment. And it just becomes like the, the players who are actually playing in your campaign become side characters. And that's when it becomes an issue. Yeah. Uh, no, I.
00:34:19
Speaker
Can see that yeah, I definitely go but like more of a campaign. There's this We've got quite a quite a big pie It's a very big pie. There's a lot of us and like a lot our NPCs but like mostly because we recruited them as opposed to like the DM putting them in apart from the clerical start but like He's straight up said that clerical was just to balance the part so we didn't have to feel obligated that we have like a
00:34:44
Speaker
ambiguous cleric who doesn't do anything but heal. Yeah well this cleric killed my first character so it depends how you look at things. That was just bad rules and unluckiness. Is that the first like PC death death like permadeath? Yes yes it was actually the first. More damage and good.
00:35:08
Speaker
Yeah, I guess I mean Yeah, I think she's healed a lot as she revived my character before like ages ago, but straight up. Yeah That was just unlucky though. Like it is what it is. I was really sad It's like five o'clock in the I remember you messaging the group and I'm being like, oh shit I was straight up. Just it was fine. It was like what cuz I play with like people in America. So
00:35:36
Speaker
I think it was five o'clock in the morning and I just sat there, just like, ah, fuck. It's just dead. Like, he won't get to see any of the stuff that happens at the party. And then the other people who were there from the start were particularly sad, I think, specifically Shagriff, which was made interesting roleplay. But like, a straight up, I was just like, ah. Yeah.
00:36:02
Speaker
See, character death, permadeath, is not something we've had to deal with at the DM yet. So how did they handle it? That's a great question. I've got to test my memory now. Pretty well, to be fair. I mean, quite shocked is the word I'd use, because I don't think anyone would think that was going to happen at all.
00:36:31
Speaker
I'm quite shocked. And then they gave enough time for people to mourn and get over my character dying. And then afterwards, we went into a private call after the session ended to discuss the next steps for my character and stuff, like for making a character and whatnot.
00:36:57
Speaker
So yeah, no, pretty well, to be fair. Um, yeah. Yeah. But it was, um, yeah, it's a big surprise. Yeah. Yeah. So I dunno, I've, I've thought a lot about how I'd handle it, how I'd like approach it. And I think.
00:37:14
Speaker
The way that a lot of people are in, especially the Monday group, play, they get very attached to their characters.

Managing Character Deaths in D&D

00:37:20
Speaker
Oh, I'm going to be, if Dan dies, I think I will enter a depression for like all weeks. I'm not ready for that. I think in that case it would be, okay, we're going to pause the game now. We're going to, I'm going to ask possibly you, Shauna, Dan. I wasn't going to say the name.
00:37:44
Speaker
We can, we can, I've said a name. That's fine. We can, we can edit that out. We can, we can, we can remove that. Uh, for you. Hopefully you're not going to know what it is. Um, a person you, um, a person in our campaign and then, uh, their friend.
00:38:07
Speaker
I think we'll probably be the best people to look at the rules. We're going to check back over everything that happened in that fight to make sure that we did everything right, as in rules as written or as in rules as we have made them. Yes, yes, yes, yes. That makes sense.
00:38:28
Speaker
In a way, I don't want it to be mid-battle, someone gets hit by a fireball and is like perma-killed by that. I don't want to do that because I feel like that denies that person of like saying like a goodbye to that character. Yeah, yeah. I mean, we've got the rule where no one knows the death save, right? Yes, yes. And I actually saw one recently, another rule, which I think is really cool.
00:38:57
Speaker
Um, and I may implement into my campaign, but every time a character makes a death save, you have to recall a memory from that character. I was like, cause it adds, it adds to it. So they won't just be bored, like unconscious waiting for that time to roll the dice. I think, I think, yeah, we'll, we'll, we'll put that in. I like that. I really do like that. Yeah. It adds to some role playing and it makes it a bit more like, yeah, sentimental, I guess. But, um,
00:39:26
Speaker
I could definitely imagine in our campaign, if characters die, I could see people crying. I can, I can as well. I can absolutely see that. I can see it. I can see it. Yeah. I think I might cry if some of the characters die because the dynamic between the group right now is amazing. I really love the dynamic. Yeah. Especially with two of the characters who were kind of sheltered are like opening up to the party and like trying to involve themselves more.
00:39:58
Speaker
Not that the players don't themselves. The players are, I think, very invested in the group work aspect of things. Just from the way they role played, their characters specifically are quite sheltered and closed off. Okay, yeah. I think I know what you're talking about. Yeah, yeah, yeah. Now I get that. Yeah, yeah, yeah. No, there's been very interesting interactions. Yeah. I think it's good role playing, to be fair, a lot of the interactions. Specifically, I'd say, like,
00:40:26
Speaker
Um, not a, not a flat mind bow and it was a two mind horn. Uh, I think, I think Dan and, uh, the shower interactions are always interesting. Um, yes. Very, very interesting. Very interesting. Opposite ends of the spectrum is Dan. Absolutely. 100%. Yeah. They are very different. They are, they are interesting. I briefly want to touch on what we're doing with, um,
00:40:53
Speaker
really verify how we're changing that in this campaign. Yes, because I don't I think it's, it was this is a mean Brennan said, he doesn't like the fact that you spend 300 gold on a diamond that brings someone back to life, because the inflation on that on that diamond would be crazy. Yeah. So we've kind of changed it.
00:41:20
Speaker
in the fact that it becomes more of a ritual to bring someone back in that you still spend the 300 gold because I think that is still something that needs to be done. And it's kind of a, you each recount a memory of something that happened with that person, that character. And if the spell works, that memory is taken from you. Your favorite memory of that person is taken from you. Yeah.
00:41:51
Speaker
And we can also do roles to see how well it works. And if you don't want to bring that person back, you can message me and be like, this isn't the actual favorite. Oh, okay. Yeah. If you want to ensure that that character does not come back, which I think with our group would be entirely role play reasons rather than personal reasons. I don't see anyone having a personal vendetta.
00:42:19
Speaker
In a group, I don't think I do it with every group, but with you guys, you're close enough that I think that no personal vendetta is going to... I don't see a reason why that would happen. I don't think so. But I think a certain amount of us would not choose their character to be revived, like for the sole purpose of...
00:42:47
Speaker
roleplay. I think there's a few people who wouldn't. I think possibly Lila would want to come back. Oh, no, maybe not. Given their god. Yeah, that's a good point. I was just thinking like story, like plot wise, they might want to come back. But yeah,
00:43:16
Speaker
given their character's morals, they don't think they would. Nah, I don't think they would either. That would be a really interesting dynamic though. Yeah, because they think I brought them back. Yeah, to be fair, that would that make for interesting roleplay. There's I mean, they would. I don't know if
00:43:40
Speaker
To be fair, I really don't know enough about people's backstories to be deciding if they're going to come back. No, I'm like, what, 18, 19 sessions in? Yeah. Genuinely, I think the only... Do we even fully know anyone's backstories? I don't think we fully know anybody's backstories. I know nobody's going to happen. Because it's kind of strange that
00:44:04
Speaker
The people who you know the most about are kind of the ones who kept it hidden the longest And like you knew nothing about for the longest time, but now they are the people you know the most about yeah No, that was I think like because my own character like Dan's backstory just consists of him not passing the night exam to Everyone's knowledge right? Yeah. Yeah, like obviously
00:44:31
Speaker
He was a child and grew up, but I didn't really include any of that in my backstory. It's not relevant. Yes, genuinely. To Dan, it's the least relevant thing. That man could have gone through hell and it wouldn't matter because it has no relevance to Dan at all. He wouldn't have noticed. He wouldn't have been a problem. He could have been born and abandoned and
00:44:58
Speaker
he would have still grown up to be the same exact person. It's just Dan. I kind of failed with the idea that Dan had a really good home life with like a loving mother and father. Every time I imagine Dan's childhood is exactly what I imagine. He just grew up really well and loving parents. Yeah, like sending him off to like school every day was like a park lab and then backpacking and skipping down the street. Yeah, but genuinely
00:45:23
Speaker
Dan was definitely, like, had an enjoyable childhood. Yeah, he had a good childhood. I mean, Finn had definitely had a good, relatively comfortable childhood. That's not exactly a good childhood. He had a comfortable childhood.
00:45:37
Speaker
And then I know nothing of any of the others. I know nothing about anyone else. Well, I'm kind of assuming like Lila was didn't have a fun one. Possibly not. Yeah. And I think I remember hearing something about the Shara's childhood out of out of character. So obviously I can't do anything with that information. You can assume things based on their efforts to raise money for the orphanage. Yeah.
00:46:06
Speaker
And then, like, I genuinely know nothing about Tyr or Astra. It is mind boggling. No, you don't. You don't. Nothing. Not to sing your thing. I don't even know their reasoning for being an adventurer. That's like, genuinely, I know nothing. I don't think anyone knows anything. Yeah. I might have to spark up some, like, backstory conversations. But I say that. Dan won't. Dan doesn't care. He's not going to ask. It's not his problem.
00:46:35
Speaker
It's only me who wants to know. I want to know, but Dan won't. So I can't. It's just not going to happen. Until they ask me, but even if they ask me, they know everything. There's nothing to not know. There's nothing to not know, guys. So to break it to you, Dan has no secrets. Yeah.
00:47:03
Speaker
It's interesting to not know anything about each other for like a few years. It's insane. It is. It's been a long time. I'm also really enjoying the slow progression. Yeah. Like I know you guys probably are. Yeah. The only reason I'm not like, if I had a, if I had gone with a, like a default subclass, right? Like a one I didn't make, right?
00:47:34
Speaker
I wouldn't care when we've reached level three. It's the fact I've made it and I want to use it is the fact that it's just saddening. It's just like, ah, I made this. I really want to try it. Yeah. Is it bad for me? The fact that I love that? I mean, that's fair enough. To be fair, I'm really excited for the mini arcs to get our sub class. Yeah. That's something we've not talked about. Yeah. I think that'll be great.
00:48:05
Speaker
Yeah. And so what we're gonna do what I'm gonna do is, I don't like the idea that you just one day wake up with your subclass, which I think is relevant, especially for things like, arcane tricks that rogue, or like Eldritch Knight. Yeah, fighter or rune Knight that one day you can wake up and do magic and it's kind of like, Oh, where did you? Where did that come from? And
00:48:32
Speaker
Yeah, no, I agree that we're gonna do like mini subplots to get people to their subclasses. See, I don't know how easy I don't even know other people what they're gonna choose for a subclass. I'm kind of assuming you do because you asked everyone. I think people have an idea people have ideas. Yeah, but I'm gonna ask them to like, okay, the week, like a couple of weeks before we're getting to your bit, what do you want to do so I can start planning, like an interaction or a thing or, you know,
00:49:01
Speaker
something that revolves around your character, your backstory, to build up around it. I mean, mine will be quite easy, I think. I mean, you know. Absolutely. I've got an idea for yours already. Guys, I'm going to be level three soon, guys. Yeah. I'll say that we'll probably be a higher level in your campaign before you're level three in mine. Well, you start level three in my campaign, so that's already standing true. OK. That is going to be the case.
00:49:30
Speaker
Some people might hit level three before the break. Yeah. Others might. Mine will tie in really easy. I can imagine it would be very easy. It would have been very easy to come up with an idea to tie my character into how he's getting a subclass. I can just imagine that it was just not difficult. It's not too difficult to be fair. Others are harder. Others are harder.
00:50:00
Speaker
I do kind of also want to do something for Lashara, who has already got her subclass, but I think in the way of fairness guys, we need to do something for them. Yeah, no definitely.
00:50:17
Speaker
But I might add some like, I might just write out Dan's childhood and send you the backstory just for the sole purpose of when people ask what his childhood was like, he has one. You've got something solid, yeah. Yeah, I mean... And that will help me with my generation of your little plot. Yeah, we can make his dad get a gun for. I think that is... Oh, well, the god giant. Yeah, yeah. Who died 10,000 years ago. Yeah, Dan's really old.
00:50:54
Speaker
That moment was my favourite interaction of the campaign. I asked that question last week. Do you want to explain that moment?
00:51:05
Speaker
uh we were we had just finished killing some things this is like the combat which i said was my favorite combat this is the uh six hours six hour long one combat yeah so this is the session after yeah and we we'd like looted and we were chilling by a campfire and we're talking about stuff right so i but the whole premise of our group is that everyone's a half elf apart from dan that like everyone's a half elf
00:51:33
Speaker
They're not, obviously. I mean, one person's an elf. Yeah, one person's an elf. But in character, everyone's a half elf and a Goliath, obviously, Goliath being Dan. But Dan's logic is that because everyone's a half elf, Dan is a half elf, right? That's how the logic started. So we were talking and then like, yeah, Dan was a half elf. And he was like, you guys are just really smart. And then he was like, oh.
00:52:03
Speaker
If you guys are half elves, because I'm double your height, I'm an elf. And then Lila said that she was an elf. And I was like, oh, so if you're an elf and I'm double your height, I'm a double elf. And Tia agreed. Tia was like, yeah, that's logic. Tia was like, yeah. I agree with that, because Tia is also similar height to Dan.
00:52:29
Speaker
yeah so Dan's a double elf um uh he's not by the way the people listening he's a goliath like he's not he's he's nothing to do with any elf thing he is a tall goliath with first markings doesn't look like an elf at all but Dan's eyes he's an elf so yeah so
00:52:52
Speaker
And after that, I think that brings us on nicely to our horror story. Ah, I'm excited for this one. Are you excited? Yeah, I am. Right. Okay. So I'm not going to read the TLDR first, because I think it ruins the plot, but it's a long story.

Dealing with Disruptive Players in D&D

00:53:14
Speaker
But the title is D&D Player doesn't understand the concept of roleplay.
00:53:22
Speaker
Okay. Any, any, any, any opinions before we start? I mean, it's an interesting title, right? I guess we'll find out. About three or four months ago, I started playing D&D 50 and a group of friends as we were graduating high school. That's me, Rogue, my two good friends, one of which plays Bard. He graduated with me. And the other playing a warlock, his junior in college.
00:53:50
Speaker
and then the other two players connected to the Warlock, Cleric, his girlfriend, and Wizard, the Warlock's middle-aged neighbour. Then there was the DM, who was another friend of Warlock that goes to his school. Right off the bat, I'm going to tell you that Wizard is the problem player. He's a major old-school D&D fanatic, like first edition old, which is not that old. Nah, nah. First edition really cool. He's like what? Awfully old. 40? Yeah.
00:54:20
Speaker
Middle-aged man. He's just a guy. He's just a middle-aged man. It's not there, is it? If he's 40, I'm 15 years younger than him, which is terrifying. I'm 20. Yeah. Well, I'm 19. You're a young man. Yeah, I'm a young, young man. And does not seem to understand 50, nor does he have any intention of learning, which is immediately a red flag. Get rid of him. Yeah.
00:54:50
Speaker
If you don't want to learn fifth, why are you playing fifth? I agree. No, I agree. That has been mad. He was, however, itching to play because he hadn't played in years and Warlocks saw no reason to not let him. We all ended up meeting at Warlocks house to play. So our campaign is heavily focused on the Shadowfell plane.
00:55:11
Speaker
We initially met in an inn and were ambushed by some demons from the Shadowfell, as we sleep only to be rescued by a ranger DM PC. That seems familiar. Yeah, the DM was a huge fan of Lord of the Rings. We were able to flee without trouble as a ranger lead us to a mysterious city that has been recently terrorised by entities at the Shadowfell.
00:55:40
Speaker
Over the next few sessions, the party, by large, decided to explore the city for clothes by the Shadowfell, and while they were attacking the real world, we ended up finding a cult that explained to us how to enter the Shadowfell. The cult tells us about a magical song that could open the pool for us mortals to cross, which is a cool little plot point. I really like that. That's a really fun way of doing it. Yeah. At this point, we had some little combat. At this point, we had some
00:56:09
Speaker
but little combat which seemed to annoy the wizard. He in character says, oh great, more dialogue. When am I gonna get a chance to kill something? Maybe I should start with you people, but mind you, he was supposed to be lawful good. Oh dear, oh dear. Off to a blazing start. I think I'd have got rid of him then. I'd have been like, this is a heavily RP campaign. Please leave.
00:56:38
Speaker
We move on and head off to the sacred abandoned temple to learn this song, and Wizard seemingly gets his wish. On the road to this temple, we were attacked by all manner of entities in the Shadowfell, from demons and devils, to a displaced beast, to beholders, to these fucking Shaddokai assassins that we just can't seem to shake. We enjoyed it though, and Wizard got his wish, which was more combat. But then we're making it to the city where the temple is located. We are greeted by city guards who lead us to a priest who explains to us that we will need to meet him
00:57:08
Speaker
to meet with the high priest of the city for a specific key that hasn't been used in the millennia in order to go into the temple catacombs and learn the song. When we get to the high priest wizard, when we get to the high priest wizard has pretty much turned, has pretty much tuned out as warlock cleric and we do most of the talking to convince the high priest to help us. We are at his keep attempting to convince him to let us have the key and in his keep shrine.
00:57:35
Speaker
He's on the fence and decides to prey on it. Once he gets on his knees to prey, he enters the trance, always finally snaps and kills the high priest. We all freak out in character and he says he was taking too long. He's more useful to us for his XP anyway. We all know where he keeps the key. So he's obviously in metagaming. His character had no rational reason to do this. When we point this out to him, out of character, he says, I don't give a fuck, he was annoying me.
00:58:04
Speaker
But now we have a bigger problem as the high priest obviously has guards that attack us. Wizarding tries to rescue us. Reassures that we have the upper hand because they are all level one. We are level three and massively outnumbered. The guard beat us and arrested us. As we're getting arrested, Wizarding gives us a bad strategy in resource management and goes over all the ways we could have hypothetically won.
00:58:28
Speaker
We are a bit irritated as he clearly using his character to vent his frustration out at us for some reason, for some it was 100% his fault. But that's not all. Cleric attempted to reason with the guards appealing to their shared face and apologizing for wizards' actions, hypothesizing that wizards may have been temporarily possessed. Shadowfell entities and their
00:58:51
Speaker
and therefore could not be legally responsible for what happened. To our benefit, the guards brought it and our party would be granted an audience with the markers of the city for fair accounting of what happened. This would be a perfect opportunity for us to explain to the authorities our solution to the Shadowfell threat and maybe work together. Once we get to the Marketers' Keep, Wizard says, I only counted five guards and one pampered noble, a rookie mistake.
00:59:15
Speaker
We beg him not to do what he's thinking, but he decides to cast a lightning bolt on the Marquess and demand the other spellcaster staff firing spells at the other guards, believing that we can win as we are restrained. The Marquess is killed and the idiot wizard asks, how much egg speed does that get us? Are we able to level up yet?
00:59:31
Speaker
horde of guards pour in and attack us. The DM is merciful enough to let us wiggle our way out of the chains and we end up escaping with the exception of wizard and the cleric. The former didn't even try to escape. After he died he started cursing and yelling at us and asking why we fled. We told them it was an unwinnable situation and he brought this on himself. Now we have to sneak back into the late priest's keep
00:59:56
Speaker
Steel is key. I remember I told Wizard that he made the whole thing way harder than it needed to be, but we were able to challenge our own new character. Wizard just got angry and again started pointing out all the ways we could have won. We couldn't. And that we are too pussy to actually fight. He then goes on a rant about how D&D is not about sneaking around or role-playing for hours. On end, it's about fucking combat.
01:00:22
Speaker
He has now clearly pissed off IRL. He eventually ended up calling Cleric, who was again his friend's girlfriend, a dumb bitch, after she told him to stop yelling. Wallop then got angrier than he ever has told him in no uncertain terms that he was to get out of his house immediately. Wither told us the next day over test he wasn't coming back because of how rude we were and apparently don't know how to play a real D.
01:00:47
Speaker
Real D&D. So yeah, honestly, in my opinion, good riddance, but what an asshole. I've never seen my friend get that angry, but I get it. TLDR, an old-school, cobba-only D&D player with a murderhope ahead of his kid butthole when he dies and decides to be nasty to the party before ditching the game. Not that we want to complain with this anyway. That is... Oh dear. Oh dear, oh dear. That is a... That is a... Wow. That was... Wow.
01:01:15
Speaker
So many red flags in that book. So many. I feel like just, yeah, he should have been gone so much earlier than he was. Yeah, really. That is mental. And I can't believe after all that, they told him to reroll a character and continue playing. Like, after all the problems, they went, oh, I'm just making you one. Like, it's cool. Like, you can still play. Oh, dear. That is, oh, I would have rejected him so quickly. Yeah.
01:01:44
Speaker
Like, he's killed two major NPCs. That is so mental. Oh my god. Oh dear. He's a first edition player, right? Like one E, like the first edition wasn't even like non-roleplaying, let's combat everyone. Combat was like harder to like go through because it was less detailed, right?
01:02:15
Speaker
I don't know how he's just decided that D&D is just kill everything. That is, oh, Jesus Christ. Yeah, that is... There's a comment here that's, he's not old school player, he's a dick. Old school player style, he's definitely about sneaking around and role playing to get allies and avoid combat. He's a moron. Another comment. Precisely why I was thinking, I remember old school D&D. This man doesn't seem like he had the patience
01:02:44
Speaker
for creeping down on dungeon corridors step by step with a tent put a pole extended in front of him tapping every floor and wall tile terrified of a trap that had waste resources trying to escape. Combat veered far more on the lethal side of things than it does today. You were trying your hardest to avoid it at all costs, a lot of dungeons not all but that sort of thing built to build up reputation felt more like meat grinders. Which is a fair assessment from what I've heard of first edition it's
01:03:11
Speaker
it was like brutal yeah yeah no it was definitely it was definitely it was definitely like a brutal thing so he definitely he even did not play first edition or before he played first edition and he was playing like fourth edition or something about how he would have done that but he might I don't know it's a kind of pull from the DM for not kicking him out sooner I feel like I would have kicked him out very quickly
01:03:40
Speaker
Is that possibly a part of being in person? Because when we play in Discord online, I can just block someone from the server mid-game. And I never have to interact with them again. But in person, you've got to have that interaction of you need to leave. Yeah. I guess.
01:04:04
Speaker
Yeah, I can see that, but then I feel like there's a certain limit to how often you can let someone get away with things. Like if you meet someone and they go, I don't want to learn 5E. Why are they in the game? Yeah. Like that's, or if you want to give them a chance, like that's strike one, but then I know like there's like, there's really not much else. He complained about not having to kill people.
01:04:35
Speaker
like probably more followers of the campaign and then did it again and then just killed people of his own like violation like nothing to do with his character just because he like he met a game doesn't like and then he's still told him to reroll
01:04:52
Speaker
I wouldn't have, absolutely not. He must be ruining the sessions. There is absolutely no way you can keep him in that long, I think. No. Obviously, he's an awful player, but the DM, as much as they could be a great DM, that is a poor job from the DM and the group, to be fair, for not saying anything in that aspect. Oh, 100%. 100% out of hand. Damn. I don't understand people who can be like that, who can just be like,
01:05:23
Speaker
Yeah, I don't really like role-playing part of the indie. It's literally an RPG. It's a role-playing game. That baffles me. I mean, I much prefer role-play to combat. I like combat, but role-play makes it interesting and then combat
01:05:44
Speaker
The roleplay fuels the combat. You can't have the roleplay. You can't have the combat without the roleplay. Yeah, yeah, yeah. Especially for a campaign. Yeah, definitely. Yeah, that's very concerning to just have a player like that. But yeah, it's poor from the DM. He should have absolutely removed him from the game. Yeah. Yeah. I see that there are...
01:06:13
Speaker
See, for me, what's poor about this is he seemed to be attacking other players in the campaign. Yeah. The second he turned on his own girlfriend, the DM was like, that's the line for me. Whereas I don't think you can do that. I hate saying this because it sounds so fucking cringy. But as a DM, it's your job to protect your current players from anyone.
01:06:38
Speaker
Like, you're talking to protect the majority from that, from one that's disrupting their fun. I hate saying it, but it is to a degree the truth. Yeah, no, no, definitely.
01:06:51
Speaker
Yeah, just, I don't know, man. It's just weird how you can go into D&D and just be like, oh, combat. I mean, don't get me wrong, the first time I played D&D, I did start because I thought the combat stuff was interesting. But it's not like I was so opposed to role-playing and made it difficult for everyone. I role-played still because that is the whole essence of D&D. Yeah.
01:07:17
Speaker
I mean, if you hear about someone telling you a D&D story, they're like, oh, we did this, we did that. And it's normally a role play situation where they're doing something out of combat that's really cool. Very rarely do you hear, oh, we had this amazing combat, we did this and we did that and we did this. The combat is so, it's much more mechanically heavy than the role play aspect of things. Yeah, and I agree. There's also things you can like,
01:07:47
Speaker
role-playing combat, so... Oh, absolutely, yeah. Yeah. That was interesting, yeah. That's the word I'd use to describe that. Very interesting, yeah.
01:08:02
Speaker
A bit shocking. A bit shocking. Yeah, I think scaling a horror story, that is so much worse than the one we had last week. Oh, God, last week was just like, oh, there was just some issues and stuff, but this week is just... Yeah, that was a bit...
01:08:21
Speaker
last week was last week was either OP the dick or group of the dick this is that guy's an asshole that guy is yeah there's not even it's not even that there's missing there's not a conversation there yeah he's straight up just a nog not a good person um it's just shit behavior oh well yeah here's what it is
01:08:47
Speaker
So I think that sort of brings us towards the end of episode two. We've, we're going to get some friends on next week. We're going to have some people with us. Yeah. People week next week. Hopefully we had confirmation from two of them. Yeah. Um, so both people have agreed. We just need to find the day to record. Um, but no, they are two of my first, my first by Demi seriously. Uh,
01:09:15
Speaker
I've been DMing them for now, I think almost two years, very close to two years. Um, pretty, pretty continuously, which I think for an online group is pretty good. Yeah. Yeah, definitely. It's very good. Yeah. Um, but you know, they are your co they are, they're in your party. They are your fellow. Yes. They are the fellow party guys in the campaign. Fellow party goers. We can, we can discuss a bit about,
01:09:42
Speaker
some theories that you guys have got about going ahead and we'll just generally chat some more D&D. Yeah. Remember that we are on every, all the major podcast streaming services. We are on Amazon music. We are on Google, Spotify, Zencaster, YouTube as well. If you want to look at our beautiful faces. Yeah.
01:10:11
Speaker
And you can do it on Spotify now, believe it or not. You can do it on Spotify. Yeah. But yeah, that's everything, I guess. Thank you for listening, and we'll see you next week. Yeah, see you next week, guys. Bye.