Last week, we took off from the gates of Krezk and headed towards The Wizards of Wine, hoping that a booze delivery would allow us entrance to the city and a well-earned night's rest. This don't quite go to plan as dangerous druids and persistent plant-folk assailed your Pointy Ear Gang.
Thunderwaves echo from within the winery, the horde of druids and plants close in from all sides, and the boys have an important decision to make... just how in the hell are we getting out of here alive?????