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The Walking Dead

Quest Quest
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105 Plays23 days ago

It's the SPOOKIEST TUESDAY OF THEM ALL so Ben and Jess talk about the seismically huge Walking Dead games from Telltale.

Quest Quest podcast is Ben Vigeant and Jess Morrissette.
Editing by Ben Vigeant
Show art by Kevin "WilcoWeb" Wallace

Watch us on Twitch!
Ben: https://www.twitch.tv/ps_garak
Jess: https://www.twitch.tv/decafjedi
Give us a review, they help people find this show! Unless you hated it, in which case, I recommend a podcast called "Serial"

Transcript

Podcast Intro and Host Introductions

00:00:28
Speaker
Hey, everybody. Welcome to Quest Quest, the adventure game podcast. Point and click adventure game. Adventure game. I don't know. Graphic adventure game. tactic adventure game game
00:00:44
Speaker
there the the game, ah the adventure game podcast. I'm Ben. One of those I'm joined by. We'll get it right. We'll get it right. One of these days, Jess. We're going to nail it. I mean, the thing is.
00:01:00
Speaker
We're really good at this, so it's only a matter of time before we get it. like yeah you know and then What's bad is they don't know this is our fourth take. We've tried starting this podcast yeah three times already, and this is the best take. It's the best take we have. ah yeah ah Today, we're going to... this is Oddly enough, this might be the most excited I've been of any of our discussions.
00:01:26
Speaker
ah this week we're gonna be talking about Telltale's The Walking Dead ah and all week and in our Discord chat with each other I've just been like I try not to and this has been true of other podcasts I do too I try not to like goose the discussion like I i try to keep it nice and fresh and not say anything but I've so many things because I'd never played it Never played The Walking Dead. Have you been saying you can't get enough? Like all week long, you're like, how many more seasons of this are there? And like, are there any fan games? Just any other way for me to experience this? And I told you there's a TV series, a comic book. You hadn't heard about any of that. ah Yeah. i I saw someone, I was looking, apparently you could mod it. People have modded it, maybe? I don't know. I don't know. What's the walking web modding scene? I did not look into it.
00:02:23
Speaker
We're recording a podcast. I did. I did no further research than the um mean you want need amount of The Walking Dead that I played, which who will reveal as we discussed.

Confident Kid Story and Reflections

00:02:35
Speaker
But before we get to that first introductions, I ah stream on twitch dot.tv slash gov at PS underscore Garrick, G-A-R-A-K, and Jess? I'm a decaf Jedi over there. My friends call me DJ.
00:03:00
Speaker
I didn't like that. yeah I that one back. yeah Sorry. You know what? I'm i'm just predisposed against DJs because they there was, I wouldn't call him a bully, but he was, there was a noxious DJ in my ah elementary school. Just kind of scratching cross fading. He had a, he had a cat. He had a catchphrase. He was, he was a kid with a catchphrase. What was it? He said, you think It was so annoying. I'm sorry, Ben. Can we change the topic of our episode? I know we talked a lot about Walking Dead this week, but now this DJ that says, you think, is the only thing I care about in the world. Imagine a nine-year-old.
00:03:47
Speaker
i oh I remember even as a child I was like we I mean I didn't think like I didn't think like this is a kid with the catchphrase because I didn't have that my vocabulary I was just like he just keeps saying you think do you think he was trying to make it happen was it like ah oh he made it happen he said it was absolute confidence wow Can you imagine being that confident about anything? I'm still cowed by this little boy's confidence. This is clear, like, i this is, I'm, I'm 38 years old. This is probably like 30, 29, 30 years ago. yeah And i'm I'm still intimidated by this kid. Like I walk up to a young kid at the bus stop and I casually say, pretty hot out here. And he looks at me and says, you think I might go home and cry. I mean, even at my age today, like I can't handle that. Yeah, that's yeah. Oh, he was he was the kid. He was the kid that ah like his parents let him watch the Chucky movies. Oh, man. You know, I'm picturing this kid and I'm trying to think of the time frame like
00:04:59
Speaker
So if this is so it's just for easy math. Yeah, that's just 30 years ago. So this is 1994. Okay. Did he have a starter jacket? He feels like he might have had a Dallas Cowboys starter jacket. You're close. I remember what his hair looked like. I don't remember the rest of it. I don't think... I think whatever image that you have and that the people are thinking of that a kid in the year 1993 or 1994 in New England
00:05:35
Speaker
Uh, that had a catchphrase i just can't hear about whose parents let him watch the Chucky movies. Uh, did the Chucky movies come out by then? When was it? Oh, I think so. yeah I think the Chucky movies were early to mid nineties. Yeah. Definitely. Child's Chucky's always been with us. Was all right. Child's play came out in 88. Okay. And I think child's play two came out. Uh, not too long. Came out in 90.
00:06:06
Speaker
Uh, so, and three came out in 91. So he yeah had, yeah um he had a lot of chucky movies that he could watch.

Exploring King's Quest Lore and Fan Games

00:06:15
Speaker
Yeah. And you had zero.
00:06:17
Speaker
Yeah, I was number one. This is actually ties into our discussion. Yes. Number one, I wasn't allowed to watch the Chucky movies. Number two, they would have scared the shit out of me. So it's absolutely the same. Yeah, I wasn't allowed to watch any horror movies and it's good because my parents were right to worry that I would I would cry myself to sleep for a month. Yeah, yeah, yeah, exactly. That's the all right.
00:06:45
Speaker
ah Let's talk about what have you been playing lately? Jess, you told me before we were recording that that you were thinking about this. You were really engaging with this. Yeah, I mean, if I can give everyone a behind-the-scenes peek, I always forget to remember what I was playing this week, and I panic when this segment we do every episode comes up. So I actually prepared, I wrote down some notes. I've been playing, and I just streamed this earlier this week, the fantastic It Takes Two to Tangle. As we're recording this, the very recently released King's Quest fan game by Acral, and it's pretty good stuff. I mean, Ben, you've seen some of this. It's got some great- I watched some of your stream, yeah.
00:07:25
Speaker
Yeah, I mean, it's got great hand animated graphics. It has a real Kings Quest 7 sort of vibe going on to it. Acral worked on this thing for 20 years, I believe. It started as a fan fiction that grew into one of the best looking and best sounding fan games, I think, I've i've played in recent memory. It's good stuff. I highly recommend it. Yeah, you know, it's it's very funny. It's very like I i was i was chatting with somebody else about this.
00:07:54
Speaker
Uh, where, like I haven't, I haven't seen, because there, are there are a couple other, and not counting the remakes, uh, uh, other Kings quest fan games, right?
00:08:07
Speaker
Yeah, there are a few. Yeah, there's silver lining is the big one. Okay, and then a few others here and there like what Kings quest is easy. T is that what the what is coming? Well, I mean, there probably was Yeah, there probably was a King's quest and is easy. T. I mean, I'm sure there was ah an everything in ZZT. They made absolutely. Yeah, meetingtting there were a million ZZ teas.
00:08:30
Speaker
And then, of course, the fan remakes of one through three, which I haven't played any of those, actually. Those are those are good. I like that. Yeah. um But what's just so funny is that like ah the.
00:08:45
Speaker
Like King's Quest, I don't think of as a. like a continuity or a canon series. It obviously has a storyline that progresses from Kings Quest I all the way through to Mask of Eternity, but it's like the story is just kind of a scaffold to throw one of the family members into some sort of brand new fantasy world that they can wander around and fall in love in or whatever.
00:09:18
Speaker
Uh, or save their family and. Or de-shrink their castle. Yeah. Or de-shrink their, well, their families in so the, the, the castle. Do you think he cared as much about them as he does castle though? I mean, when he gets there and he like is shocked at the beginning of the game, he's like my castle. He doesn't say my family that was in my castle, but that's right. My family, uh, including my son who was like spent most of his life kidnapped from me. And my daughter who handed over a sacrifice to a three headed dragon. Yeah, but it's just funny. um Like so I don't think of King's quite like when I think of King's Quest, I don't think of all the story details. I don't think of the the characters ah like obviously everybody is like ho ho ho Cedric or whatever, but like
00:10:08
Speaker
you know, it's not really like characters. It's not a it's not a lore centric series and a lot in the way that like say quest for glory is where there are intentional callbacks to previous yeah yeah characters and things like that, you know, and and so the the fan games and this isn't exclusive ah to this. It's very funny. And this isn't this isn't a criticism. It's just funny to me that it's like that it takes this developed like, you know, very loose story building in those King's Quest games and makes them into you like an elaborate like mythos. And I've like, what? I didn't see any of that there. It's very fun. No, it is fantastic. Yeah. I mean, it's I like that. I mean, the matter most minor spoiler alerts it features Edgar from King's Quest four and seven. It features Cassima from King's Quest five and six. You know, two.
00:11:05
Speaker
Relatively minor ish character supporting characters in those stories who you know marry or date into the King Graham lineage and it's fun seeing like those parts of the lore that I never gave a lot of thought about after playing those respective games.
00:11:25
Speaker
become the centerpiece of this one yeah i think it's so easy to play the hits when you do a fan game as someone who's made fan games that absolutely played the hits it's like i'm gonna give people what they want and that's roger wilko zooming around in the aluminum mallard or you know something like that and i like that this one is going to a more obscure corner of king's quest lore i guess Yeah,

Icewind Dale vs. Baldur’s Gate

00:11:47
Speaker
that's, that's cool. Do you know how, how long, like, is this like, how, how long do you think it is? I mean, I don't have a good sense of it. I think it's maybe four or five acts and I haven't finished the first act after a couple hours. Like, I mean, who knows if the others are shorter, longer, what, but it feels like it's going to be a full length game as far as I can tell so far.
00:12:09
Speaker
Wow. That's 40 hours. that That's always he impressive when you play yeah like a full, a full length fan game. Uh, that's always, that's always really impressive. Like, uh, especially as like, even like just normal games, uh, you know, I'm happier with like, there you know, you get,
00:12:33
Speaker
We're going to talk about a telltale game and you know, those episodes are quite short. Those whole games are quite short, even. But everyone should go download it. It takes two to tangle, uh, throw it in your Google machine and it should pop up in no time. Ben, what have you been playing?
00:12:49
Speaker
Well, uh, Jess, I've been playing, uh, recently a little known game, uh, an obscure indie came out last year. Uh, it's called a Baldur's gate three. Uh, Oh, wow. They made a third one. Yeah, they made a third one. Uh, so, I mean, I'm not going to bore everybody. Uh, every, every discussion has been had about Baldur's gate three. And I've already pulled like, I didn't beat it. Uh, I played the first two acts and then I would, and then like, I was pulled away.
00:13:19
Speaker
for a bit. Now I'm just restarting now that like the final patch came out. And so it's like, you know, in Spaulders K3, it's very good. like yeah Who knew? Especially act one. I mean, the act one's like the greatest video game ever. and It's still pretty good. After that, even in vanilla, I haven't played it since it was thoroughly patched. It's it's such a, I mean, because you and I, I think we both bought it on its first Like on day one F, like we didn't get early access, but we both bought it day one. Is that correct? Correct. Yeah, because it was, it's just so funny because I remember when I first heard this company and I didn't, I haven't played any of the divinity games, played a little bit of original sin two now, but before that, um, uh, I hadn't played any of those and it was just like, this company is making ballers gate three. And my only reaction to it was why? Like.
00:14:13
Speaker
Yeah, no. Who cares? Like, why? Why why do I want a Baldur's Gate 3? I very much enjoy Baldur's Gate 1 and 2, but it's not really like...
00:14:25
Speaker
i like a series or a franchise where I was like, Oh, this is this one needs to come back. However many because what to isn't like to came out in the 90s, right? Like maybe early to that maybe it's right at the cusp. It's like the turn of the blending up there. Yeah, I mean, it's it's a good ways back. And so it was just like, yeah, this other ah developer, like, you know,
00:14:49
Speaker
decades later is picking up the franchise and it's just like, well i I don't need this. And then I just remember the day or two before I was like reading people's buzz from the the early access and everybody was just like, this is incredible.
00:15:07
Speaker
Yeah, yeah, yeah. And I was like, Oh, yeah, and i but it wasn't on my radar until the pre-release press started rolling out. And I can't, I mean, I was just reading everything. And finally, it was just like, I think I may have to play this game. I think I was reading through, and this always suckers me. This is how you get me to buy a BioShock game too. I was reading about, Oh, there's this scenario early in the game where there are seven different ways you can solve it. I fell for that every time that was the marketing hype for BioShock.
00:15:34
Speaker
Well, we can tie that into infinite into the walking dead as well. When we talk, I'm an idiot. I'll fall for that every time. And I saw some sort of thing about all the ways you could defeat some encounter and bother skating. Like, yeah, I want that. Give it to me. I'll still take the most obvious route. This is, this is maybe the only, not the only game, but it's one of the only games, mostly because of the, the absurd amount of resources that they poured into it.
00:16:00
Speaker
where it's like those decisions do like you do find yourself in a completely different a whole completely different situation and and that's fun uh but uh choices matter then yeah that's that's the important thing to remember anyway yeah balder's gate to erp too uh you know i'll go back and play balder's gate too as well i never i have not beaten a balder's gate you know the one any of the three I didn't play one and two it's my one to know I played I was like I picked up a bargain bin copy of ice wind Dale and I played one and two of that and I was like this is fun ah but as I understand it was like Baldur's Gate for dummies it was like we stripped out all the rich character development everything yeah just yeah dungeon crawler oh yeah
00:16:54
Speaker
Uh, uh, I, I got Baldur's gate one also at release. I think like, I remember it was a, you're an early adopter of Baldur's. Yeah. I'm a, I'm a early Baldur's adopter. Uh, two, I didn't get until later. Uh, is ice wind Dale, the only, uh, infinity engine game you've played. He didn't play plain scape. No, I haven't. No. Um,
00:17:20
Speaker
Is there what else is there? ah I played a few gold box games. Never got anywhere in the rules of radius or yeah. Yeah. yeah ah Curse of the Azure bonds. Yes. Come on. um Great. Yeah. Great cover art on all of those. That's what I really remember. Oh my great hair on all those characters. Yeah. Yeah. did a True 80s looks. Yes. On the on.
00:17:46
Speaker
I think in the curse of the zero bonds cover right now and like I recall ringlets, I would say of hair. Yeah, yeah. Very, very blown out. 80s, 80s hair. Oh, yeah, that's what I'm thinking of. Yeah, that's the one. It's like a scene of Easton kind of look. Baldur's Gate, the original Baldur's Gate.
00:18:12
Speaker
ah at release was so hard, even on the easiest difficulty. ah I never got very far into it. It wasn't until years later that I ground my way. And similar to Baldur's Gate three, you don't get into the titular city until late in the game. Oh, yeah. Yeah, yeah, yeah. Like, you're like 40 hours in if you're lucky.
00:18:39
Speaker
yeah like two thirds or so you're just wandering around in the woods and ra like i the game throws you into like very early on in Baldur's Gate 1, like an extremely difficult battle ah with the unintuitive ah real time plus pause ah battle system that they had for those.
00:19:16
Speaker
I don't know. Anyway, is it? I will be tough. I'll ask you off stream which battle it is. I'm aware if it's the same one that's at the friendly arm in the friendly arm in. Oh, okay. I'm thinking of a different one that really got me. I care. It was like some bug bears out in the out in the wild. Oh, I'm talking about one time at one. Oh, okay. I thought we were back on the three. I've even on this replay. i I always start out on the medium difficulty and it really didn't take that long before i I was just I swallowed my pride and put it on adventurer, which is what you are. That's why yeah which is it's what the whole podcast is about. And speaking of what this podcast is actually about. i So
00:19:58
Speaker
i As said, we're going to talk about the Telltale a game The Walking Dead, specifically the first season.

Zombie Politics and Societal Fears

00:20:08
Speaker
ah And, and before we even get into like talking about it, I i wanted to do a little bit of level setting because Jess, you teach a class on zombies. Is that correct? That's correct. I mean, that's a strange series of words to say, but it's absolutely true. I teach a course called politics of the undead. So it's not just zombies. I mean, it's vampires. It's Frankenstein's. It's you have the the hopping the Chinese hopping vampires. Is that part of like a geopolitical? We do four weeks on those just alone. yeah As the whole third half of the third part of the class. Yeah, it's good. It's good. No, but I teach a class. Yeah, it's a political science course where the goal is we're going to use the metaphor of undead monsters as a way to talk about the much scarier real world of politics.
00:21:01
Speaker
It's very interesting. And so would, and I think I, you shared your syllabus for this online at one point. Uh, and I remember perusing it and it is like the course materials are a mix of like poli sci textbook and like watch this episode of this thing or this movie. Is that correct?
00:21:23
Speaker
That's right. Yeah, it's kind of like, I mean, it sort of sits at the crossroads of maybe a political theory course and kind of a media studies course. So like literally last week, ah the class and I watched Dawn of the Dead, the 1978 version together, and that was a week of class. So I'm earning my paycheck out there. Now, yeah so is The Walking Dead, is the show, the comic or the game at all in this class?
00:21:52
Speaker
It's interesting. When I taught it, this is the first time I've taught it in 10 years. I taught it for a little while and took a break. Back then, The Walking Dead was real, real hot. And we read the first several volumes of the graphic novel series and watched a few episodes. This time around, I'm replacing it with The Last of Us, wherever I can, figuring that that's a little more recent, a little hotter for the students. So we'll see how that goes over. I say that after saying I made them watch a movie from 1978.
00:22:22
Speaker
now and and so I'm going to assume then and and seriously we haven't had this this is what I was was talking about keeping like the discussion powder dry this is what I'm talking about are is is this something that you really like would you call yourself like a like a George Romero guy or a zombie guy or any of this or was this just a funny idea you had one day well I mean Ultimately, everything I do boils down to a funny idea I had. I mean, that is the true answer. Just like, like, why did you pick that shirt today is the funny idea I had, yeah I mean, you just look, I live for the laws, you know, that's why it says I'm my bumper sticker, I live for the laws. Right. um But no, I mean, I will say when I created this, like in 2010, I was a
00:23:11
Speaker
pretty big fan of the zombie genre. I mean, it was really at its sort of peak, maybe peak on the way down a little bit there. And I was super into it. Like I kind of consumed as much of it as I could and then created the class. I mean, part of it was like a cynical, what do students care about right now? And how can I get them to enroll in one of my classes? But then I was really into it too. And I will say what I found is as I've grown older, and this will be relevant to I think a lot of our discussion today.
00:23:39
Speaker
ah my tolerance for like particularly gory stuff or stuff where especially like kids are put in peril, which is very relevant to our discussion. I've kind of gone soft on that. That's yeah, that's something that doesn't the the genre doesn't speak to me the same way it used to, but I do still think it's a good platform for talking about politics. What what was what was the what was your the thing that got you into zombie is?
00:24:08
Speaker
Was it, you know, I think this is bad. I think I may have seen Sean of the dead before I saw any like i real zombie movies. I think that's a perfectly fine answer. Yeah. Because I probably wouldn't seek out a horror movie otherwise, but it's like, Oh, this is a comedy has the guys from spaced.
00:24:28
Speaker
Yeah, exactly. I looked at that and I'm just like, yeah, I'll give that try. And I'm like, oh, this is kind of fun. Then I think from there, you know, watch some of the like remakes of Romero's stuff that were coming out. Oh, your yeah like yeah these to of the day yeah. Yeah.
00:24:46
Speaker
Yeah, so I watched some of those. I was like, I think I like this. I think this is for me. so and But now, um I mean, I like Last of Us quite a bit. I haven't played the game. I like the TV series quite a bit. But yeah, um I mean, I love them enough to want to teach an entire 15-week course about them. But yeah, I'm increasingly squeamish about about the living dead. Now, vampires? A good chunk of my course is vampires. ah Love vampires. Still can't get enough vampires. Oh, vampires are good. Yeah. what's what's the like What's the vampire stuff that you have on the what's one? What's some of the course reading? I mean, it's funny because again, I'm taking the syllabus from 2012. It's like, who here loves True Blood? Yeah, that should be a thing. I was like, everybody loves True Blood. Let's talk about True Blood. And it's like, well, those readings aren't going to work anymore. and Mix all those. Like I had a couple of Buffy the Vampire Slayer ah articles. It's like these students' grandparents watched Buffy the Vampire Slayer. you can't
00:25:45
Speaker
Can't have Buffy in there. I mean, that's the problem. Twilight, even I had like excerpts from Twilight gone. The the vampire genre needs. There's a isn't there any interview with the vampire show that people like? There is currently that would probably be the one to go to. I mean, I'm mostly spending my time back with just Bram Stoker. I'm like, we're going all the way back to the olden days. And by that, you mean a cop was.
00:26:13
Speaker
That's right. Yes. The Gary Oldman. Is that who's in that? Is that? I think so. i Yeah. brick wall he You know, the one from that one Simpsons treehouse of horror. Yeah, that one. but yeah And we talked about mummies and and the Frankenstein monster and it's sort of this the the take I have on I think this game speaks to a lot of this too is that we throughout history, all the way back to myth and folklore have used monsters as a way to explore the anxieties that a society is facing at any given point in time. It's like a way of us working through the tensions that are eating away in the back of our mind. And maybe literally in the case of zombies. um But so like, like Godzilla. Absolutely. Godzilla. Same thing. And I think that
00:27:08
Speaker
Zombie stuff in particular puts the focus squarely on questions of what happens when order breaks down? What happens when the institutions of society we count on to keep us safe, to protect us from outside threats, to protect us from one another? When those collapse, what are we left with? its and I think it all becomes questions of human nature oftentimes. and To me, that's what's fascinating. I think it's back to like some of the earliest stuff political philosophers were trying to figure out about the human condition. Right? What's that? This is me digging into my poli-sci 101. Let's see. Did I get it? how was okay this here ah Hobbs stuff. Absolutely. yeah thmpson Ben, I'm glad you brought up a habeasian perspective on the
00:28:01
Speaker
Yeah, that's, that's, ob deia yeah, that's what fans, they don't, we don't say Hobbesian. We say, oh I didn't know that. i didn't know that dancing we say haddeja and absolute holes Yeah, when he writes about the state of nature, what's mankind like absent the existence of any kind of political authority?
00:28:19
Speaker
he describes it as a war of all against all you know everyone wants the same stuff there's not enough to go around so we'll do whatever it takes to get it and life is nasty brutish and short right that's sort of the hob's bit well and i i think and per you know like i think also maybe this is kind of what you're already saying but also i think that there's there's something you know, that I would view a little sinister in the popularity of ah zombie stuff, of this idea of this growing ah mass that looks like us, that isn't us, that can be treated with violence because they are beneath, like, because they are not us, ah because, and they are always coming. And ah like, you know, I, i
00:29:14
Speaker
and And this isn't, I've seen people espouse this. This isn't, you know, an original thought of mine, but it's like, you know, you could have like read it in, in a very sinister way, uh, uh, or like in a ah very pessimistic way of why zombie stuff was, you know, it's not, not quite as popular anymore, I would say. Uh, but you know, why, why like, whoa.
00:29:42
Speaker
And obviously, that's not like, I think you could apply that read to you some stuff, but not all stuff, like any of the George Romero ah zombie movies, they all have a very clear and distinct yeah point of view that they make it clear. And sometimes it's something like that. Sometimes it's very clearly that and it's actual and it's interrogating that and its looking at the camera and saying like,
00:30:10
Speaker
Yeah. Yeah. In a lot of cases, I mean, he's usually turning the finger around and pointing at us. It's like, this is you. This is how you behave. I blame you, the viewers. Yeah, that's right. That's right. It's weird how he always steps into frame toward the end of the film and just literally says that. I feel like it's a little bit hamstered. I think that's the best part of every George Romero movie is when he comes out.
00:30:29
Speaker
It's like, uh, Alfred Hitchcock's cameos, but except to Alfred Hitchcock walking out and he's going like, you see, that's the McGuffin. Everyone's going to care about that, but really that honestly means nothing. It's just something to, to, to string you long. So you're interested in the story. And then he walks away. Yeah. I just liked the ones where he was like, Hey, it's me, Alfred Hitchcock. And then just exits off from the other side of the screen. Like those are the best ones, but yeah Very disappointed myself. I didn't ah ah throw my Alfred Hitchcock impression in there. you have one for you I have to I have to warm up. Okay. but Okay. Gotcha. Gotcha. Because there is a if if you look up, there's a Alfred Hitchcock does a television. I think it's a television trailer or something for North by Northwest. And it's him talking through it's like, I have a couple tickets for you as you go on this lovely trip.
00:31:22
Speaker
Uh, like I have to watch it again and kind of, but something like that. It's like, it's him presenting and he's like, I now I've got you another lovely ticket. Like I, it's, it's been a long time. I have to, I have to to warm. It's not, it's i'm i' have it quite there. on spidel Yeah. Uh, but, but he's, he's in there. He's knocking. He's, he's just, uh, he's on the back shelves. I got to send a guy.
00:31:48
Speaker
But no, you're absolutely right. I mean, this idea of like presenting the zombie as the other, like the negation of what we are. If we are rational and we are individualistic and all these other sorts of things we imagine ourselves to be,
00:32:04
Speaker
They are the opposite of that, which makes them a great stand in for anything society is scared of, whether it's communists, whether it's terrorists, whether at certain times in history, fear has been centered around immigrants coming into the country. I mean, the origins of the zombie genre date back to American sort of fear and fascination with Haiti during their occupation there during the first half of the 20th century. So yeah, absolutely this idea that they can be a stand in for whatever society is worried about at any moment. And that's what I like about Romero stuff. I mean, he, he kind of turns it around and says, well, actually, it's it's you guys, they're the monsters, it's consumerism.
00:32:48
Speaker
It's American consumerism that's ruining the world. not it's It's racism. It's consumerism. it's yeah yeah yeah Which is a lot better than the let's use these people to scare people about people who are different than them. Let's make a TV show or let's make a video game about just how miserable people can be.
00:33:15
Speaker
yeah I mean, and I think maybe this is where, I mean, there's no question. The Walking Dead game engages with

The Walking Dead Game Experience

00:33:21
Speaker
some of these questions. I mean, in in some really straightforward ways. I mean, it engages with questions of race and gender and class and all these other, I mean, kind of all over the place. It's a very political game in that sense. yeah Absolutely. At the same time, it is also a game that I feel like at times is let's watch horrible things happen to people.
00:33:43
Speaker
which is my yeah So this is where I put my cards on the table. So, uh, when we were discussing this, uh, this podcast, it was, you know, Oh, we should have our first one where we specifically talk about a game and it's like, Oh, you know, I've never played the walking dead. It's just been sitting there in my, my steam library for years and years and years. And so this was a great excuse.
00:34:10
Speaker
for me to play the walking dead. And I'm now going to admit I, this is a DNF, not Duke, Newcomb forever. This is a did not finish. I could not finish this game. I could absolutely not. And I, this isn't so if if if for, for everyone that's like, Oh boy, they're going to talk about the walking dead. My favorite. I can't wait to hear people talk about the walking dead. My favorite game. I hear what they think about episode four. Yeah. like
00:34:42
Speaker
They're going to be like very upset. I could not finish. I played the first two episodes and I like and I was out honestly at the like by the end of the first really honestly before like it was thoroughly unpleasant to me and and that isn't I recognize that it's like that the writing is good. The acting is at like the voice acting is very good. The music, uh, the, the, the telltale music guy did a lot of really great music for all of their games. Um, the, like I, I didn't get the remastered version. I just was playing the original. I think it still looks great. Uh, like I think it looks really sharp that I prefer the color grading on the original actually over the and version. Yeah.
00:35:33
Speaker
Um, yeah, like, the you know, it, it has a very of its time, like overuse of, uh, like certain colors that I thought was very nice actually, and looked very evocative gives an aesthetic. Uh, and I mean, it held my attention. I was paying it to like, and, and it's also playing it. I like it immediately becomes obvious why after that,
00:35:59
Speaker
nothing was ever the same again. Yeah, I mean this game completely transforms telltale. I mean after this. Yeah, everything's a a walking denim up at some level. Yeah, we're getting inventory puzzles all that sort of stuff. It's ah it's dialogue and narrative focused moving forward like like playing it. It's it's just like oh I get this because anyone can play this. ah it it the It has this cool magic trick which you could you know, especially like then it was um far more novel now obviously we all know that like, you know, and none of those choices really matter, but it doesn't matter that they don't matter. Like I don't think that it really matters that it doesn't matter. It matters ah how it feels like they feel. Yeah, like if
00:36:50
Speaker
it It is only as good as the magic trick is done, because it's like when a magician pulls a coin out of your ear, it's not that there was a coin in your ear, it was that they fooled to you. And you nink and poof, there was no coin in your ear. yeah hate When they say that right after they do absolute duds. You fool.
00:37:20
Speaker
there's no magic going to the bank excuse me uh an ear deposit please and that's what the magician pops out he's like ha ha it was sleight of hand um but no i mean Absolutely. I mean, for like my background on this is I played The Walking Dead all the way through for the first time a few years ago and I streamed it. I played most of it in the past and then went back and restarted to stream the whole thing. So I have played all five episodes of season one. And yeah, I only played a little bit of two.
00:38:00
Speaker
and like little bit As in like 15 minutes I got 15 minutes into season two and I think the game was like it's time to kill a feral dog now and this is going to make you feel really bad about having to make this choice even though it's the only choice to make.
00:38:16
Speaker
And i I like tried other things and it was clear I had to, as i asked I don't want to do this anymore. There's already a horrible dog scene in chapter one that you didn't get to, Ben. Season one has a, or season one, I think it's episode four, has a scene where you have to, I mean, again, this is what I don't love about the game. There's a lot I do love about it and I'll loop back to that.
00:38:38
Speaker
You have to dig up a dead dog in someone's backyard so you can get the microchip collar from its corpse to get through the doggy door of their house to break in, which is very adventure gaming. I mean, that's like a, but it's very adventure gaming. I mean, it's like at the same time, it's like, they they made sure to make it as gruesome as possible.
00:38:59
Speaker
That's right. It's like press Q and E to dig up this dead dog and then press space bar to pry open. It's like shoe box or cardboard box or whatever. It's the enemy. It's, and again, it felt to me. I think this is my, the thing I don't like about walking dead is it felt very much like a less of engaging me emotionally and maybe like trying to and maybe how, no, I don't know where the difference between engaging and manipulating is, which maybe I should speak with a therapist about.
00:39:27
Speaker
Um, so, uh, therapists are a good arts critic, you know, like he could go to a therapist and be like, do you know, I, uh, I, I, feel that, uh, forest gump is, uh, an emotionally manipulative film. Yes. And your therapist will be like,
00:39:50
Speaker
I don't think this is inappropriate usage of either of our time. And that's why I say I'm paying you, Arna. And yeah, it just goes downhill from there. But no, that's what bugs me about that. I feel like at times it's like, yeah, does the gory, like grim dark stuff suit the tone of the story probably, but making me enact these things, like, ah so I don't know.
00:40:14
Speaker
So there's a couple things ah that that so so yeah, if if you haven't played the first season of The Walking Dead, I guess, spoil like, yeah, we'll spoil it. um There's um it's an old it's an old game at this point. It is a retro game. um It came out in 2012, I think. Yeah, that's that's 12 years ago. It is almost like ah but ah You know, I think it playing it in 2024 is different than playing it then because I think then 2012 you're like that comes around the end. I would think, and I ask you as a professor that goes to pop culture conferences, uh, uh, like it feels like there was kind of like you have.
00:41:14
Speaker
yeah in certainly American, like science fiction, and fantasy, stuff like that. Very grim, like you have the grim dark post 9 11 stuff. Yeah. And, uh, instead of like kind of going away, it just kind of like, just kind of doubles down and doubles down and doubles down.
00:41:35
Speaker
And so it's like, you have like, uh, stuff like one of my absolute favorite shows, but it's like, you have battle circle actica, which is like, you know, very grim, but it's not as grim as the walking dad. Uh, and then like, and then you have the Nolan Batmans, which I would say like, I would tie to this, like the Nolan Batmans are, it's like,
00:41:56
Speaker
You know now nell there's Batman and it's pretty grim and it's pretty dark and wow Batman's part of the surveillance state. What does that yeah you like what does that make you think like, you know, like the Batman. Yeah, yeah and ah then like you have this and it's just like,
00:42:13
Speaker
in the, the start of the second episode of this, like you just immediately go from like wandering like around in like beautiful fall woods to chopping a guy's leg off. And I just remember thinking like, this isn't fun to me. Like, but is it is like,
00:42:34
Speaker
I, I, I think for me, I would enjoy this if this was just two notches less, but I'm not familiar with The Walking Dead. My understanding is that the Robert Kirkman stuff, that's his name, right? yeahp ah That his stuff is, um, uh, like very, like very more on the nihilistic.
00:43:00
Speaker
Absolutely. Yeah. I mean, it is. I mean, it's pretty, it's pretty dark stuff. And, you know, I think the game mimics that been against spoiler alert. Did you make it to the cannibal farm? Uh, the, yeah, that's the second episode. Okay. That's second episode. So you got to see the Campbell farm to serve man. Yeah. And see, that's the thing where it's like, if it was just two degrees low, like I understand the appeal of it is how hard they went. Yeah. um uh like I was like you know this is kind of a fun kind of like macabre thing it's just they made it so gross and also the the the the game is also constantly putting like just making me scared for clementine and I that's just yeah fun for me I get it I mean here's I think the question I want to ask you and I think this will tell us so and our listeners a lot about uh about who you are
00:43:56
Speaker
as a person, you're in the zombie apocalypse and you are the leader of some sort of group. What group do you become? Are you like the cannibal farmers? Are you someone who's like done everything up like Renaissance fair style? And for some reason you're living like a medieval lifestyle in your little enclave. You know, what, what is the theme of your group of survivors? Um,
00:44:24
Speaker
Trekkies. Yeah. yeah Yeah. yeah tra that You know, um, my here's first up. There is no doubt that I would not be a survivor. No. I mean, there's no doubt you. So you're saying you would survive.
00:44:43
Speaker
yeah No, I would not survive. I would i'd be out in the first round. I would make it until Claritin supplies started getting low and then I'm out. Like the first day I can't find two Claritin tablets. I'm not even dying to the zombie apocalypse. I'm just like pollen is going to get me.
00:45:02
Speaker
Yeah, I, you know, ah it's yeah. I so i mean, and why I mean, I agree 100%. Like, ah as I was joking on our discord, there's nothing maybe more annoying than someone who starts off a statement with like, as a parent, dot, dot, dot. and that That usually leads to some sort of obnoxious statement afterwards. But yeah, ah and so I won't say that as someone with a kid.
00:45:27
Speaker
um the the The kid in peril thing is rough on me too. Like that just, it, it quits being fun. I mean, on the one hand, you have like Lee in, in season one, who at least is like playing this role of father. I mean, this is around the time that like the datafication of games was a huge theme that we see starting to you know take hold in the industry.
00:45:51
Speaker
And at least he's there. Like a lot of times you're protecting her. Immediately as I jumped into season two, which I don't want to talk about too much today, but it's like now that k Clem is the protagonist and she's just out there on her own. It's like this is a thousand times worse. It's even more. Yeah. Yeah. I don't know. It's it's. How old is she? Is she in the second season? Oh, I can't remember. She's like 10 or 12. How is she in the first season that she ate?
00:46:16
Speaker
and I don't remember either. Yeah, I think she's like 10 or 12, but it's still, yeah, it's horrible. It's horrible for me. But, you know, I feel like to, you know, you and I were talking about this a little bit before stream. As much as the game isn't for us, I think we were in agreement. This is obviously an important game, yeah but we're pretty sure it's a good game too, right? Like just a good game for someone who isn't me.
00:46:44
Speaker
Yeah, I mean, you know, it is obviously a monument. um it It is as as I said, it is like very compelling and well written and looks great. And all of the choices matter stuff.
00:47:01
Speaker
in it ah is like it feels they they do a decent job with it. And it's also obvious, like, you know, playing this for the first time seeing all the games that i it was like that it influenced. Yeah, I mean, how iconic is Clementine will remember that.
00:47:23
Speaker
I mean, just the notion of the, I mean, eventually telltale starts using that almost like an end joke by the time they're in tells the borderland or they're like, you know, doing like little jabs at themselves with jokes there. I mean, it's, yeah, it's, it's a game changer. It's, you know, it's almost as iconic as like the cake is a lie kind of talk. I feel like, you know, but yeah, yeah and it definitely in that sense, you know, groundbreaking. No question. Uh, yeah, I mean, it's, it's just.
00:47:54
Speaker
uh it is it is just a uh Like, you know, it, everything really, it feels, it often feels good. Uh, I mean, it does also have some of the jank of the telltale games had. Uh, but I mean, it, like, it actually, it feels as someone that loves the, the early point in click, like ah adventure game era of telltale.
00:48:29
Speaker
like playing this it's like oh this is the start of telltale games this is this is when they started making the games that they make like because like this is their own very very specific style absolutely like that which is so it's so funny and and you and I were talking about this is that they ah like this comes out and it was such a huge hit and then all of a sudden it's like alright well we have to make
00:49:00
Speaker
everything is, ah everything is um, you know, everything has to be the walking dead now.

Telltale Games' Industry Impact

00:49:09
Speaker
And then like to the point then where like everyone got very tired of it very quickly. And some of those later games that are quite good end up getting horrible reviews and largely overlooked by players because the the formula started to feel old. So even you get a you fantastic game, like you know, I'm a huge fan of Telltale's Batman games. Those are fantastic games and they're getting very middling reviews by the time they come out. And I think a large part of that was just like Telltale fatigue. And it starts here and it explodes massively. And yeah, the the magic trick of making you believe that
00:49:51
Speaker
Choices are mattering and you're shaping the story and everything is so novel and so refreshing. And they really drive it into the ground. I think we joked, you know, they, it's like, then you crunch for eight years straight, churning out an episode a month of like four different series at once. And then eventually you drive your, uh, your development team and your company into the crowd by the time it's over.
00:50:15
Speaker
Yeah, I mean and it's it's fun like because yeah, I watched you streamed this Batman season two, which I believe was their last non a walking dead thing that they did ah before they were semi revived.
00:50:32
Speaker
Uh, but I mean, I watched that and I thought that was just excellent. Oh yeah. it's I thought it was gripping. I thought it was entertaining. I thought it was like did all the, like, had a lot of really fun cliffhangers and stuff like that original, which is almost impossible to do. And oddly enough, it wasn't, it didn't feel that like super grim in the same way that I feel that the walking dead does.
00:50:58
Speaker
I am justice. Yeah. And and um like I was just really enjoying because it did a lot of ah ah Bruce stuff that was a lot of fun. Absolutely. And then Joker stuff that wasn't the typical Joker stuff. And yeah, I mean, it was it was great fun. And, you know, that game can't exist without The Walking Dead existing first. The The Walking Dead shambled so that Batman could run.
00:51:26
Speaker
And yeah, and I remember that like the reaction at the time was just. yeah Yeah, it's like another one of these. I guess they got another license and it's yeah, it's too bad for those later games. They're actually quite good and do some neat stuff with that aging creaking wheezing engine. And is you see, you played a game of Thrones as well, which you enjoyed also really good. I mean, it was I think it started slower than some, but I liked Game of throne Thrones quite a bit. I think that I mean, it was
00:52:01
Speaker
It sort of lived and died by its connection to the television show, which at times was a strength because you're like, Oh, I know that guy. Yeah. And other times it's like, Oh, I know that guy. And obviously he can't play a very important part in this story because they can't afford to get him to do too many lines. Oh, so the kid Harrington of it all. Yeah, I was going to say, like, I remember him showing up and being like, All right, well, he. Yeah, it's me, Jon Snow. And then he's just like, Oh, oh, oh, oh, oh.
00:52:29
Speaker
i I have to go north of the wall. ah Yeah, I know. Off I go. like walkers or White Walkers. White Walkers.
00:52:42
Speaker
boy Yeah, no absolutely. I can't believe we got here. I'm afraid that a lot of people from Castile Rock are coming. I'm in a skiffle band.
00:52:54
Speaker
ah no Yeah, I mean that that that held it back and it's it's a great game. but um And again, you know, it is very much a walking dead them up. You know, I think that it's a blessing occurs because tell tell was doing some neat stuff with its more traditional point and clicks before walking dead. I mean, you take a game like Yeah, I'm playing right now. Sam and Max, the Devil's Playhouse, the recently remastered version. Yeah, yeah season three of Sam and Max. Fantastic game. Really creative, does cool stuff. You know, just sort of just a terrific game, you know, tells the Monkey Island, you know, great game. ah Back to the future. Not too bad. Not my favorite of the bunch. But yeah, I mean, all that sort of stuff is gone after this comes out. It's yeah. yeah
00:53:41
Speaker
And it's a shame like but I can also understand it. i am It's also it's like and then and then you play something like life is strange and you see like ah that that ah that group of developers ah like looked at the telltale thing and said okay, but what if CW and like added a bit of their own You know, add it like, you know, it like, uh, uh, life is strange. Like does the telltale formula except in a very, like they, they add their own spin to everything. Um, and like in a way that makes that feel very fresh where did like.
00:54:28
Speaker
the, the, the, uh, like, even like the, the later tell tales you're like, all right, I, I know all of the. like you've seen all the s slights of hand. Right. I mean, it's tough, you know, and I think about that, you know, you you add on some layers, you slap on a different IP, if you're telltale, you kind of revisit it.

Emotional Tone in The Walking Dead

00:54:48
Speaker
Yeah, with that, you know, teenage melodrama that life is strange would bring later down the road. But yeah, I think one of the things that really struck me that that maybe is Surprising assembly. I mean, there's a lot of walking dead after this first, uh, this first season, you know, between yeah spinoffs, the like one shots. they yeah I mean, there's a lot of walking dead that telltale turns through. I think the biggest problem for me about this game, and I think it speaks to a lot of the exhaustion that that that we both felt going through it is at the end of it, I was glad to have survived it.
00:55:24
Speaker
but wasn't desperately like wanting more. like I didn't come away from it. I was like, I can't wait to jump back into this universe. I was like, OK, I'm going to catch my breath, and maybe now I need to play something that's a little less dark.
00:55:39
Speaker
it It is. It's. Yeah. I mean, I don't know. It was just draining. It's just you move from one set piece to the next. There's just some like new people that are screaming at you and calling you a dumb asshole.
00:55:54
Speaker
has And then that I'll go to work. Yeah, exactly. Like you just move from one scenario to the next where like you're being called like a real prick and then like, uh, and then you do something to make a little girl cry.
00:56:12
Speaker
and that he chopped some guy's leg off and then ah like and then you get soylent greened like it's just a parade of of stuff and I mean yeah it's it's like I I mean you know maybe it ah wouldn't Maybe ah it's a sign of its quality that it got such a reaction out of me. um It's also like ah Mass Effect came out after... Did Mass Effect come out after this or not? Or Mass Effect 2, which had like... Did was this the innovator in that there's a timer with a dialogue because I think that's such a clever thing. Mass Effect 2 is 2010. And that has the the timer the the dialogue, right? Okay, so then they took this from Mass Effect. Okay.
00:57:06
Speaker
i mean Unless this came out. Yeah, I don't know. Anyway, is the problem that we're just big old softies? Yes.
00:57:16
Speaker
I mean, that's it. I mean, yeah, I think this is okay. I don't care for true stuff that's just relentlessly grim. I yeah congratulate all of them on on their success. And then I love it. Their failure after the success ran out.
00:57:37
Speaker
yeah i go back you know As I said, I just watched Dawn of the Dead with my students last week. So it's fresh on my mind. But you know, that's a movie that along the way, while it's telling this gruesome, you know, violent zombie story, it has scenes where these characters who are holed up in a shopping mall are like going on a wacky shopping spree and like trying on clothes and just enjoying all the trappings of American consumerism.
00:58:04
Speaker
toward the end, there's a pie fight where people are hitting zombies in the face with cream pies. I mean, it is the sort of thing that, you know, that levity, for me, is because I didn't find that scene very, I didn't find that scene very realistic.
00:58:28
Speaker
ah but yeah you I have a new character for the podcast, your worst students. yeah yeah i mean yeah this is i tell you but Everyone wants to hear stories about my classroom experiences. ah But the reason I stopped teaching this class in 2012 was I was having more and more trouble getting students to detach themselves from how much they enjoyed a particular piece of media and how much they loved it and how much trivia they knew about it.
00:59:00
Speaker
And how many other obscure works they could sounds like have you seen this, you know, really obscure Italian zombie film? It's like, No, I have it. I'm lazy when it comes to watching things. And can you send me the name of that? I'd be interested. Yeah. Watch. Watch. ah Watch the Italian Yeah, I mean like a giallo. Yeah, it turned into that and it was like I need to get them thinking critically and I couldn't get them thinking past. Oh my God. Did you see last week's locking dead? It was awesome. There's a scene where somebody ate someone's leg, you know, and that was the like eating talk.
00:59:36
Speaker
Yeah, I mean, I don't even have lecture notes for legging. ah Yeah, I mean, what are you gonna do there? ah But yeah, that's what drove me away from it. And you know, it's, ah it's interesting. I think that we have the advantage now in the year 2024. Nobody cares about college anymore. So I don't have students who want to say anything. So I never get interrupted. Fabulous.
00:59:54
Speaker
ah ah i you You could put on the film, say anything. um Sure. And they would say nothing. Yeah. ah ah Tragic. um but yeah So how many ah how many thumbs up out of 10 does this get?
01:00:14
Speaker
Oh, uh, to to that. Wow. That's the lowest number of thumbs up. We've given anything yet. I'm this ah our Walking Dead episode. I like was. Yeah, no, it's it's fine. It's it's just excessively not for me. um You know, ah yeah, it's like. The um
01:00:40
Speaker
The they all the set pieces like there was like a nice tense um in the first episode set piece where you're ah you have to take down ah like a bunch of zombies and so you have to like kind of.
01:00:56
Speaker
uh like run through like it was this very loose puzzle like it's like all right like in order to do this you have to take out this guy and then you can go over here and pick up this because that guy's gone now and then you can do this and then you can do this like there is ah Like, I enjoyed, i like, they they did a good job of building a lot of very engaging and fun set pieces. And I mean, yeah, if I if i didn't find it so gruesome, i I would probably have continued playing it because i was I was like, I kind of want to know what happens next, but it just also made me feel miserable.
01:01:35
Speaker
so i You know, I wonder to mind I've talked about this in some of my classes as well the difference between like passively consuming a piece of media and being forced to Interact with it and ultimately enact these sorts of gruesome behaviors. I feel like is a huge difference It's like I wonder if you would have an easier time watching Let's Plays of these last few episodes as opposed to being in a position where it's like no you have to press
01:02:06
Speaker
you know, the Q and E to solve this person's leg off. I thought about that. Yeah, I thought about watching like to see because I'm sure that the end of the fifth episode has a nice little like, you know, a thing where like it calls back a whole bunch of your decisions and you go, Oh,
01:02:24
Speaker
oh wo like, you know, it surprises you a whole bunch of times. I bet that's I bet that's a thing that it does. um And then I know how it ends. ah But like, I assume that before that it it it gives you a nice little, I bet you didn't expect that. Lots of your past decision shape. Yeah, how the who comes with you on your final, you know, big scene and all that sort of stuff. Yeah, I mean, it pulls it all together. And then of course, with the the very tragic ending, you find out that Lee was the scientist who created the zombie virus.
01:03:00
Speaker
Is that true? That would be great if it was though. That'd be really funny. The walking dead. And then yeah, he just flies away in a helicopter. It's so weird. I didn't see it coming. He is last monotically. It's like I staged the whole bit at the beginning when I was in the back of the cop car and Clementine's like, I didn't see that. Why are you even talking about right now? It's like, yeah.
01:03:27
Speaker
did we make a better watching that yeah Yeah, give us a call. Timmy tell telltale Timmy telltale about the CEO of telltale games. Why? Why did they ah bring Clementine into one of the poker games?
01:03:43
Speaker
she's just like traumatized it's like the people i care about are in danger right now i don't want to play poker and then meanwhile that's a full house home stars and then homestar runners just like i love cards you know it's just
01:04:01
Speaker
upside down. This is all I can think about. This is, I wonder if there's enough Clem dialogue over all the seasons of Walking Dead that you could cobble together something that looks like table chatter or because there are modded versions of poker. Not where people put in new characters. So yes.
01:04:20
Speaker
What other characters if people mind just usually other random telltale characters and stuff. Yeah. um why like Marty is Marty in there is don't know. I need to check this out. I mean, I'd be fine. Yeah, no play poker with Marty McFly. But you know, he's been to the future. So he knows how the hands turn out.
01:04:41
Speaker
the he guys the sports almanac so you can just look up it's like real oh yeah who wins this hand of poker and you're never gonna beat him I remember being so impressed watching a trailer ah that they put out at the time ah of the quality of the the the ah Michael J Fox impression Very. Oh, yeah. That was like the marketing campaign for the Back to the Future. It's like we found a guy. We found a guy. Yeah. And I mean, that was like the big stuff. I mean, it is over the course of five episodes, a fantastic Marty McFly. I mean, i remember in that not particularly good um Star Trek tell telltale alike.
01:05:20
Speaker
Uh, they had, uh, that guy's Spock was pretty good. This is a good Spock. It was a good Spock. This guy did this incredible riker. Yeah. The Star Trek resurgence, uh, Star Trek resurgence. Everyone get out there and play it. It gets the, uh, quest quest seal of this is a game. I have, yeah, not a fan.
01:05:43
Speaker
All right, dude, is there is there anything else to say about ah the Walking Dead? I feel that there is even more like it's just tune in next week. Use them to. Yeah. No, that's it. I'm not I'm not playing any more of the Walking Dead. If you played ah the Walking Dead and you also ah noped out, ah let us know it. Quest Quest podcast at gmail dot.com.
01:06:13
Speaker
Now, Ben should our listeners like if they enjoyed this episode, thank you if they if they thought this episode was just like a bee's knees, right? How could they let us and the rest of the world know that? Well, of course. On whatever you use to listen to the podcast, please rate and review. I know.
01:06:34
Speaker
I know this is the annoying thing, but we gotta, we gotta to do this. Otherwise people don't find this podcast and it's just you listening. It's just your, your two friends just talking to one person as opposed to like 10.
01:06:47
Speaker
Yeah, we could get upwards of 10 people listening to this with your help without more help. No people. Yeah. And all right. This is this is how it's going to go is that there will be like a bunch of like excited adventure game nerds that listen to the first one decide they don't like the first one because and it was terrible and it's terrible. Yeah. Yeah. I don't like the first one.
01:07:08
Speaker
And then, but then they'll, uh, then the couple of people that do stay on what happens with them is that they're like adventure game, Greg, like Groggs, you know, uh, like, and they're, they're just like, you know, wait a minute. These guys don't care about puzzles. They didn't enjoy the walking dead. They're not real adventure game heads. They spend the entire podcast talking about other games that aren't adventures during their first segment.
01:07:35
Speaker
Anyway, rate review, ah five stars. ah Or you know if you don't feel like we deserve five stars, you know, give that bad review to another podcast. Double it and pass it on. That's right. All right. But ah so yeah. Do you have ah anything else to say before I sign us off? Then I think that we have done The Walking Dead. It's due.
01:08:03
Speaker
Great. All right. Well folks, this has been quest quest rate and review. ah Watch us on Twitch decaf Jedi PS underscore Garak and you can join us next week when we discuss which game had the best usage of the fine leather jackets running gag until then this is quest.