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Curse of Strahd Ep. 10: The Ritual at Yester Hill image

Curse of Strahd Ep. 10: The Ritual at Yester Hill

S1 E10 ยท The Blade's Edge
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The Blade's Edge celebrates 10 episodes with an absolute BANGER of a sesh coming in from our boys in Barovia, the Pointy Ear Gang. In our 10th episode, PEG has 10 rounds to stop the summoning of Wintersplinter. 60 seconds between life, or death... after decades of playing D&D this might just be the most bonkers combat yet. It's absolutely frantic, deadly dangerous and almost unbelievable... the dice tell the story, and this is one for the ages.

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Transcript

Quest for the Magical Gem Begins

00:00:02
Speaker
Hello and welcome back to The Blade's Edge, a D and&D actual play podcast where we are running through the Curse of Strahd with some ah veteran D and&D tweaks. Currently, the characters are at the top of Jester Hill, searching for a magical seed, a magical gem. As they stealth all the way up to the top, they found this gothias tree that creates needle blights, <unk> etc.
00:00:32
Speaker
um left it alone, looted a battle axe from it that ah dealt the point of damage to Gilman once he swung it.

Encounter with Strahd von Zarovich

00:00:40
Speaker
Why? We don't know yet. And then making their way to the top to the druid circle as lightning is striking the edge of the perimeter. They saw Strahd von Zarovich making his way up on a horse made of fire. Why don't you guys all give me a history or nature check about this horse?
00:01:02
Speaker
No. Fifteen on the history for Visorak. That's going to be a hot seven. Fourteen for history. OK. Oh, you bitch. Eleven. All right. Visorak. These are called nightmares.
00:01:19
Speaker
Nightmare, nightmare, nightmare. um They sometimes are called a demon horse or a hell horse. Nightmares serve as a steed for creatures of exceptional evil.

Summoning of Winter Splinter

00:01:35
Speaker
As Rod announced that he is aware that you guys have heard about Koyan Indirovich's letter and he said summon winter splinter before they get to Irena and um He shows up, these druids and these warriors exit to these graves that they've been that they were laying in. You can sort of see the graves on the map. um The druids begin to do a a ritual. They begin to start, take a deep breath and begin starting to chant for this ritual.
00:02:27
Speaker
And as they do, you see that that the as they do, Schrod von Zarovich nods his head in approval and takes off. He leaves, riding his horse back down the hill. Later noob as lightning strikes the fog all around. As the Druids begin casting this ritual, these warriors on the outskirts looking to protect the ritual.
00:02:58
Speaker
Although I don't know what you guys are going to do yet, doesn't quite matter for what I'm about to say, which is that even though you guys have stealth, they do not know that you're here.

Tactics Against the Druids and Berserkers

00:03:11
Speaker
I do need you guys to roll initiative.
00:03:16
Speaker
Showtime, and you will see you're not in combat yet, but there is a reason that you're. rolling an ish or time or rounds away from this thing being alive I bet I'd say that's a good assumption is that as it's as our entering initiative right as the ritual begins okay so I'm not even gonna necessarily put you guys in order and say what do you want to do I'm just gonna sort of kind of pose the question to you guys which is
00:03:54
Speaker
as as this begins, you know, you're not, I'm not going to make you guys make six second decisions, but because I'll look at each other, you're stealth, you can have a conversation. What would you guys like to do? Seeing that the druids are the ones controlling the ritual, um knowing that best practice showed us what a ritual looks like recently. I think we should definitely have our first and foremost focus on the druids. Stopping the ritual is number one.
00:04:30
Speaker
yeah But there's these big fucking berserkers over here with the big-ass great axes that are probably gonna help ah keep us off their tail. So it's probably focus our our actions on the druids and our deceptions on the ah ah Berserker guys, keeping them away from us.
00:05:01
Speaker
Yeah, we it might we might have to have like some of us going for the druid and some of us going for ah the- Crowd control kind of thing. Yeah.
00:05:15
Speaker
but I mean, we can stay in a group, but we just have some people focus on the jurors and some people focus on the melee guys.

Mystery of Druid Tom

00:05:25
Speaker
Uh, Brian, can I, do I see which druid is Tom? Yeah, it's this guy. This guy on the blue and mark. run but Nice. I'd like to point at Tom and be like, don't kill that one. You see the one with the cut on his cheek. Don't kill that one. Okay.
00:05:44
Speaker
Why? Why? yeah I'll explain later. Just don't give up. And I will say, this is probably where I'd like to ask you guys, um what are we doing?

Strategic Battle Preparations

00:06:01
Speaker
I mean, we've got a there's been planning is totally cool, but I need to know if there's anything actionable, spells, casting things were summoning a la Roy.
00:06:13
Speaker
your ah beast, et cetera. Yeah, I'm going to say just after my long rest, I think I have ah my my my bird. Bro, I think is his name. OK, so is that take a bonus action to summon? ah and No, I don't know if there's I think it's something like after a a long rest.
00:06:40
Speaker
No, you definitely have to summon it, so you have to tell me. go yeah have read Read me what it what it says. So it's just an auto thing. um
00:06:54
Speaker
You gain a beast companion that accompanies you and your ventures and train to fight alongside you. The beast of basic command, it takes his turn on your initiative on your turn. You can command the beast. I'm trying to see where it
00:07:17
Speaker
I don't see anything about summoning.
00:07:22
Speaker
OK, I can send this to. Oh, that's OK. It just says if it dies, you can obtain a new companion by spending eight hours magically bonding with a beast.
00:07:38
Speaker
Okay, cool. You can use your action to touch it and expend a spell slot at first level or higher and never to be sure we're turned to life after one minute with all tip points restored. After you finish a long rest, you can summon a different problem of beast. The new beast appears in unoccupied spears to the five feet of you. If you already have a beast in the future, advantage it. advantages Okay, cool. So you have the ah ray Ray the Raven. Ray the Raven. Yeah. All right.
00:08:07
Speaker
All right, so. um What's the height here, Brian, to get up from this crevasse? um With your mighty juice, the crevasse. Fill it. Speaking of tenacious tea. Yeah, we'll say that these out here are only five, ten. It's five. OK, so pretty easy to climb up. Yeah. That's right. Says don't kill this guy, but this was the first guy I was going for. I'm thinking.
00:08:37
Speaker
I would like to stealth up to right here, but on on the upper level. Okay, so you can use, as ah as a rogue, you can use your bonus action to stealth. For everybody else, stealth is an action. Yeah, that's right. so So yeah, I will definitely do that. I will use my bonus action to hide like cool and move up here. Cool, go ahead and roll me a stealth check.

Initiating Combat

00:09:05
Speaker
Absolutely.
00:09:06
Speaker
Maybe a good one this time. Seventeen. Seventeen is absolutely above anybody's passive perception. OK. And so to kick things off. I want to fire some psychic daggers at this druid as it begins the ritual. OK. So it it has it has popped off.
00:09:34
Speaker
Boys are popping it off. I didn't give me an unless unless you guys have ah some some spells that you need to prepare ahead of time that we would have talked about or are talking about. Looking at you best track or. um No, no one's to spread out for for me. All right, then let's fucking do this. Yeah, once he does that, I'll just scoot up and do a spiritual i'll cast. I'll plan on casting spiritual weapon, but I can.
00:10:03
Speaker
OK. I don't know if we're planning a surprise round right now or if we're going an initiative. You know what I mean? We're pretty much planning a surprise round, right? Yeah. I mean, you'll have advantage on that. I mean, especially these guys who are just chanting, you get the sense that they are spending their action to dance and chant. Yeah. So you do they do not see Gilman. Gilman is fully stealth ah coming in here. um So if you guys can attack from where you are behind the rocks,
00:10:30
Speaker
ah You'll have you'll have the surprise condition for them Which would give you advantage if you head out past the rocks and don't use your action to stealth people will see you um If you're going for this jurid, did you would you want me to rip an arrow into this dude? at the same time I Don't know if you can like entangle them or something. I don't know if you have like a special spell I don't have can keep them kind of restrained, but I think killing these things and moving on from there is what I'm focused on, so. Okay, so i like you as Gilman walks forward, uses bonus action to hide, and his action to throw a blade at this thing, what are the rest of you doing on your first turn? Because this is the only turn you'll get before everybody else rolls initiative.
00:11:14
Speaker
um I'm going to cast Hunter's Mark on this. Cool. I'd say from where your' currently your token currently is, you cannot see that guy. Cannot see him, okay. he's rocked right and i Can I get into a position where I can see him, Biddy can't see me?
00:11:30
Speaker
and Right over here, probably. Right here. yeah But the minute you guys enter this, if you don't use your action to stealth, these people will see you. Oh, if I don't use my action to stealth. Past where you are now. OK, OK. Then, yeah, I'm going to cast Hunter's Mark on this guy. OK, that's a bonus action. I'll use my actual stealth. Yeah, and then I will also use my action to stealth as well.
00:11:58
Speaker
Okay. This guy is Hunter's marked. Uh, so Roy, give me a self check.
00:12:06
Speaker
Okay. You hunters marked this guy. And as you do the verbal, the verbal components, his head look right at you. That's right. I'll, uh, I'll use my action to stealth. Okay. Where are you going? Um, I'm going to be, I'm going to be making my way towards Tom. Okay.
00:12:27
Speaker
Go ahead and make me stealth check. 16 for those red. Cool. yeah among Among Gilman going in and throwing a dagger. Roy casting a spell. These druids not paying attention at all. It just being the sort of warriors who are on the lookout. You seem like you're pretty stealth making your way.
00:12:52
Speaker
Under the cover of the fog and Valerius. um I will use my action to... Well, actually, I guess before I do that, I will... What is the range of that? 60.
00:13:13
Speaker
Now... I will... You got some rocks in front of you. You're gonna have to move before you can cast. This is the barrier on the outside.
00:13:28
Speaker
But can I cast spiritual weapon? Yeah, but you wouldn't know where that guy's standing from. where Oh, I see. I see. um Then, yeah, I'll I'll action ah stealth first. I'll give you this a natural 20 for twenty five. Oh, yeah. Oh, my God. A turn invisible. Super stealth.
00:13:56
Speaker
And I'm going to where are you heading? I'm gonna go... Hang on. If I go from here... Sorry, I'm just measuring shit. I'm seeing if I can get... Okay. ah No, not okay. I need to go a little bit further. on that That's okay. ah For now, I'll just go to...
00:14:29
Speaker
Um.
00:14:33
Speaker
Here ish, like tucked under this this rock. Where's here for the listener? Around the corner, I'm still like in the embankment a little bit, just kind of hugging this wall. OK. And I'm going to cast spiritual weapon on. The old hit, wait, how far is.
00:14:57
Speaker
Oh, nice. I can cast it on this guy over here. The hunter's marked guy, I think. The symbol of the skull with the snake eating its own tail still on your spiritual weapon as your ring pulses.
00:15:18
Speaker
Yeah. um And that will attempt to smack him. Cool.
00:15:28
Speaker
spin spiritual weapon Oh 23 absolutely hit 11 11 points of force damage. Love that whack hits this guy. Vess rack you threw a dagger that did 13 points of damage to this druid.
00:15:53
Speaker
And as you've all used your first turn. Now, as the second round starts, the Druids have been chanting for one full round. I will roll initiative for these warriors, although they don't see all of you. They currently only see Gilman's and Roy. Oh, they see me. Yeah, because you attacked after you had. Sweet.
00:16:23
Speaker
So if you if you hide after you attack, you'd be hidden. But attacking is you in the open. In order to get that sneak attack, one, two, three, four, six, that's it. OK. Let's go sending. All right. Oh, as round two starts, you see these soldiers as one barks out, protect the tweets. And draws his battle axe to head your way. Gilman, you're up.
00:16:53
Speaker
Okay, I am going to stay where I am and fling two more daggers at the druid that I had already attacked once. Okay, so no longer at advantage, but... hi Yeah. As not attempting to cast a spell and no shield coming your way, no anything, casting a ritual and dancing.
00:17:13
Speaker
First one is going to be a Nat 20, baby. Oh, my God. Let's go. So it's just 10 and 14, which is the exact amount of help this guy has left. and Fantastic. We love that. um And then I am going to use my bonus action to fire the next psychic dagger at the barbarian guy to the east. For a 19.
00:17:42
Speaker
10 hits for eight psychic damage, a psychic damage. um
00:17:55
Speaker
OK. OK, cool. You do eight to that guy movement. No, I'm going to stick close to the group here. OK. That guy ah first on down. for the Warriors is a guy all the way on the other side who begins just going 60 feet.
00:18:24
Speaker
Just straight through one of the Druids, making his way lumbering over towards ah both Gilmond and Roy. Next up, oh wow, three of them rolled 20s on their initiative.
00:18:40
Speaker
Yeah, that looks so weird to me. This guy is.
00:18:47
Speaker
Making his way that way, and then this guy right here is going to. um You see this guy. Look right at you, Roy, go.
00:19:05
Speaker
and jump off this thing, bring his axe into the air. God and try and bring it down through your face. Oh, God. um He is doing something that these creatures have, which probably all of them will do, where he is attacking recklessly. So he's going to attack at advantage, but all attack rolls against him will be at advantage as well. So I'm going to go ahead and mark the guys who are going to attack reckless with a red. Oh, goodness. All right.
00:19:35
Speaker
Here is his attack. That's an 18 to hit. And he's rolling at advantage. That's already at advantage. Um, I'm going to use silvery barbs. Okay. You must reroll and you have to use the lower role. Is it? You have to use the lower role or you have to use the new role? You have to use the lower role.
00:20:04
Speaker
Is that true? Oh, yeah, it's the fucking rune knight thing that says you have to use the new role. Oh, yeah. And use the little roll. Cool. OK, show me the math. Here he comes as you cast a spell. What do you what's the bar that you throw at him?
00:20:28
Speaker
um It is going to be what do you say? What? it Oh, oh, God, it's wait. It's vernacular. Yeah. A bar, like a job or a tort. Yeah. Yeah. Ugly taste. Taste this ugly guy. Hell, yeah.
00:20:52
Speaker
All right, he as you say that he didn't know there was what the fuck. He was very insulted. Yes. Slams the axe into the ground next to you. No ugly.
00:21:03
Speaker
ah I don't know, man, off and landed right next to you. OK, well, well, well. All right, Vess rack currently hidden. But if you don't use your action to stealth, you will be seen. What are you doing? Oh, man.
00:21:20
Speaker
um
00:21:26
Speaker
Okay. Here's, okay. I'm going to use my action itself one more time. Okay. And I'm hoping that these barbarians run past me and I'm, uh, I'm just hoping for all of them to bypass me, then I can start doing some wacky spell stuff. Cool. Uh, so it's a pretty low passive perception. So your chances are good. don't Why do you got a jinx view like that?

Vesrak's Tactical Spell Use

00:21:48
Speaker
steal roll
00:21:51
Speaker
That'll be an 18, Brian. You're good. Keep going. OK, I'm going to use the rest of my movement to get up to Tom. OK. And I'll just stay stealth. and I'd like to like try to like get Tom's attention. OK, so yeah, you see, so stealth isn't like invisibility in D and&D. So if you walk right up to somebody.
00:22:14
Speaker
Doesn't matter if you roll a 40 stealth, they see you. OK. But you're still from these other guys who there's a lot going on. So like if you use your action style, like these these barbarian warrior guys are not going to they don't see you. There's like there's this thing blocking your way, like the big 50 foot statue. There's these rocks over here that are blocking you. But if you just walk straight up to Tom, Tom will see you. OK, so I got to pivot off that.
00:22:39
Speaker
I'm just gonna hide behind these ruins and wait for these barbarians to pass me and I'm planning on casting web to give them all sticky stuff. And then Firebolt. I'm gonna set them all on fire, Brian. I found my niche. I'm gonna set them all on fire. That's the plan. Cool. So I do believe, just so you know, that when you cast web and then you cast Firebolt, it only ignites a five foot cube. So you would then need to, on your next turn, use Firebolt to ignite a separate five foot cube. Yeah, I'm not afraid to do that. Okay, cool. Just so you know.
00:23:08
Speaker
But yeah, I mean, it's once you do that, once you set that up, so but it's free to do for damage. So yeah, yeah, yeah. um All right. So you are still still. You are still stealth. Tom is dancing and ah chanting. These guys are maybe. Hey, maybe it's just a perception check. All right. So they're coming in. So you didn't use your bonus action.
00:23:32
Speaker
ah Ten. Cool. Cool. Good enough. um Next up is this guy, another far guy who's going to fully dash.
00:23:49
Speaker
Fully dash that way. All right, Roy, a and massive mountain man has jumped down attempting to cleave your head into. I'm not ugly. Stands right next to you. What do you do? So.
00:24:06
Speaker
I'm going to point my bow at him. And. I'm going to say, I don't know, kind of looks like you are, but I'm not going to shoot at him and I'm going to lean over his shoulder to the right and I'm going to shoot at the guy I have hunters marked. I love that. ahead And if you hit that guy, you do an extra D six or something, sorry. Yeah, I think it's one D six. I'll check in a sec. It's going to be 18 to hit. That hits. Let's go.
00:24:38
Speaker
And then I'll do, I'll just roll the normal damage for that. So nine damage plus make sure I do this correctly. Yeah. An extra one D six. Let me just roll one D six.
00:24:58
Speaker
So 13 damage total on that guy. Okay. Nice. That's big damage. Big damage. You guys are done on this guy. 32 points of damage. How's he looking? Bad, but not on Death's Door. And then while that's happening, I'm going to have Mr. Ray the Raven soar through the sky and come down on the guy that is next to me. Nice. And Ray has advantage because that guy attacked recklessly.
00:25:35
Speaker
It's going to be 2D 20 plus. Why? Yeah.
00:25:42
Speaker
ah Oh, bad. Ten. Ten's not going to do it. Wait, did I do that correctly? I rolled 2D 20 plus five. Yeah. OK. Yeah. I see. Yeah. Low up to five and a two, unfortunately. Gotcha. All right. That's going to be my turn. All right. Now I got that. Not got that.
00:26:05
Speaker
um Valerius. Oh, everybody else but. Would need you would require your action to remain that way. Now, I'm going to try and smack the dude who just landed next to me with my quarter staff. Nice. At advantage. At advantage. Let's go. Beautiful. With a dirty 20. It's going to do it. For two damage. Wow.
00:26:38
Speaker
Smacked him super hard with a piece of wood. And then I'm going to spiritual weapon. The guy that is Hunter is marked. Love that.
00:26:50
Speaker
ah Seventeen. Yeah. Yeah, baby. For nine damage. Nine damage. The guy you smack with your your quarterstaff. I'm ugly. I get hit by your magic. Far away. Any movements?
00:27:08
Speaker
OK. All right, it is now this guy's turn who's pretty close, but he still has to dash five.
00:27:21
Speaker
Using his full action to dash almost 60 feet to get in Gilman Graves face, but not being able to act yet. um And I'm above just a little bit, right? ah Yeah, yeah, five feet above.
00:27:38
Speaker
Um, cause they'll sweat, but you're at your legs. Um, this guy is going to, I'm going to do something funny here. I'm going to roll, I'm going to roll a d 20 and Trev, you're going to pick highs or lows, which I'll take highs. Okay. So if I roll high, if I roll a 10 or higher, the berserker over here will attempt to attack your spiritual weapon.
00:28:06
Speaker
First, I mean, he'll know pretty quickly that he cannot. But on a low attack, he already knows that he's going to head straight for you guys. Do you want ten or higher? Natural 20. It was meant to be. He spends his action attacking this thing, and yeah he doesn't know. So he attacks the spiritual weapon recklessly.
00:28:29
Speaker
Uh, meaning attacks against this guy, I have advantage, swings right through it and then looks past at you. Valerius and just.
00:28:38
Speaker
buts my thirty That's his turn. All right. Gilman's. As two rounds of the druid of druidic ritual are complete, the walls are closing in. These warriors are coming fast. It's your turn. Yeah. And it's making me very.
00:28:56
Speaker
Nervous, very anxious. um yeah I'd say that's ah an appropriate response. It should. These these things are all pretty fucking gnarly looking. um Absolutely. And berserking. That is that is not a place that I want to be necessarily. So like to making fuck their fair care. Yeah. um All the time in the center of the group. Oh, yeah. Classic. OK. So I'm going to do a psychic blade attack.
00:29:28
Speaker
Um, and at advantage. It's going to be 21 to hit that 40, 15 total damage. I'm not. ok lady um And, is it a he or she? The dude, he has big old, big old mountain dude. Yeah. So he's still up. Hmm. Okay. So he's only taking two damage other than that. So.
00:29:58
Speaker
He's very much so still up. This this guy? Oh, okay. It's this guy that has taken a bunch of damage. um I am going to stand fast up here because I know these guys are gonna charge in at my boys if they don't charge in at me, and I'm gonna take another shot with my psychic dagger at the berserker to the southeast that has the hunter's mark and has gotten womped a little bit. Nice.
00:30:26
Speaker
You have advantage. You won't get sneak attack on this guy, but you do have advantage still. OK, advantage coming in. First one's a miss. Second one is, believe it or not, another fucking miss. OK, then that is going to be my turn. OK. Next is this guy, who I believe is not be able to get there in time. He's going to go.
00:30:52
Speaker
We'll go down this way, so 5, 10, 15, 20, 25, 30. And then he'll go 5, 10, 15.
00:31:07
Speaker
That's his turn. Not liking that positioning. This guy is going to go 5, 10, 15, 20, 25. Uh, get right there and then use his dash action to climb the rest of this cliff and get right next to Gilman. All right. The guy in the middle of all of you looked at you, Roy, and says, I'm not ugly. And we'll attack recklessly at you swinging his great acts as hard as he can.
00:31:45
Speaker
Oh, it's going to miss, I think. Well, it's an eight plus five. So 13. 13 misses. Thank God. Just barely wild.
00:31:58
Speaker
Ugly swing you got there. No. um All right. That's rack currently stealth. But it is your turn.
00:32:10
Speaker
Yeah, I'm going to stick with the plan. I'm going to cast Web in a 20 foot cube right where I put it on the map. Love that. So casting Web is second level. Dex saves. ah Yeah, Dex saves DC 13. We're going to go left to right because I'm sorry. Sorry. ah Yeah, DC 13. Sorry. Cool. Left to right. Plus ones. Success. Bummer. Failure. All right. Success. Bummer.
00:32:40
Speaker
Failure. All right. Not to win that one. Is that some good success? Last one failure. All right. success is This guy all the way on the left. I don't get a he'll get a little green dot if they're if they're not restrained. They've got a green dot. That was funny. Yeah, the other guys are restrained.
00:33:07
Speaker
ah Okay, and then using your action you have given away your position and then I'm going to go up to Tom and kind of be like Dude, what are you doing? um Make a persuasion check DC 13. All right persuasion That'll be a 17 Brian nice All right, he like is chanting in this language. You don't know. You get a sense it's druidic and looks at you and just goes, hey, what are you doing here? Tom, we're going to kill you. Get out of here. He goes, if you stick around here, you're going to die. No, if you stick around here, you're going to die.
00:33:47
Speaker
um He sort of says, i I think I'm willing to bet which one of us is going to die. OK, but if I make it, if we make it out of here, I'm going to be so upset at you.
00:33:59
Speaker
Uh, with a 17 first equation, um, I'll say he, I'll say he slips up and gives you a little bit of information and he says, um, uh, all we need is 60 seconds.
00:34:13
Speaker
Ah, shoot. Okay. That's 10 rounds for those of you don't. All right. That's your turn. Yeah, that's it.
00:34:25
Speaker
This guy is restrained and is going to use his action to make a strength check, uh, to get out, uh, which he can do. So he's got to beat a 13 and he's got a plus three.
00:34:45
Speaker
Uh, does reckless give him advantage on strength checks? Let's see all melee weapon attack rolls. Okay. Nevermind. So just a plus three gotta be a 13. So this guy frees himself but uses action to do so. And then I'm going to say this guy then looks up from the web right over to you, Vesrak. Oh, and starts going. And goes five, 10.
00:35:12
Speaker
twenty five 2530. Making his way back your way. Roy surrounded by these barbaric warriors.
00:35:25
Speaker
What do you do? Oh, this is tough. This is tough. Do we want to focus the Druids at like at this point? Like all the boys down at the bottom are kind of scrunched up together and this could get. Very scary, very fast. It already has.
00:35:51
Speaker
Yeah, we're in the shits now.
00:35:56
Speaker
um If I if Ray moves will he invoke an opportunity attack from Ray has something called fly by which is very fun, which means oh, yeah He does not provoke opportunity attacks when it flies that enemies reach beautiful cool, so I'm gonna have him fly over to the guy that I have hunters marked and I'm just gonna try and focus him as hard as I can and just get one of these guys off of this board and I want to fill in these numbers as fast as I can. Yeah. And he still has advantage on that guy. The high guys hunters marked. It's going to be, yeah, like 2023 to hit. Absolutely hits. And you can go ahead and move raise token. You go. There you go.
00:36:50
Speaker
And it's going to be a one to four plus. Five for eight damage. Big damage. As he slashes at him, Roy is going to take a shot at him with his arrow. Nice. Still with advantage. Yeah.
00:37:10
Speaker
It's going to be a 21, but let me see if I crit. If you crit. I don't. You don't, but a 21.
00:37:20
Speaker
Oh, wait, shit, I didn't I just rolled they actual that damage and then added D6 damage, baby and before. yeah
00:37:29
Speaker
That's four. So eight more damage. OK, eight more damage. This guy is looking really rough, but he's still up to leading everywhere. Ray poked one of his eyes out. ah He's got three arrows sticking out of his chest.
00:37:45
Speaker
ah Is it my bonus action for Ray to attack? Yes. Oh, OK. That's the end of my turn. OK.
00:37:59
Speaker
um Yes, yes, yes. The beast asking your turn. It can use its reaction on its own. The only action it takes is the dodge action unless you take a bonus action. Your turn to command it. Take another action. Oh, wait. If I use a bonus action to command it to take another action. Yep. Like attack.
00:38:18
Speaker
That you telling me to attack was your own attacker. I see. All right. Valerious. Three barbaric mountain men around you. One restrained. What are you doing? um Fuck it. I think I'm going to pull out my holy symbol.
00:38:48
Speaker
um ah but And everybody within All he's just out Why are you trying to attack Tom do what the heck? No, it's okay. We wouldn't get away through Okay, I can't hit him that's all right I can get everybody around me um I As an action, you can use Channel development Divinity to present your holy symbol to extinguish any source of mundane and magical light within 30 feet. Additionally, each hostile creature within 30 feet that does not have total cover must make a con save, DC 13, or become blinded for four rounds. Wow. I love the specificity on four rounds. Right. But the ineffective creature can make a new saving throw at the end of each of its turns. Cool. Here's the guy above you. He's a plus three.
00:39:45
Speaker
Not one. A yellow token now means blinded. Blinded. There's the guy bought right below him who is restrained. He makes it say it's still restrained, though. Energy's so high. Here's the green guy below him. Not restrained. Another not one. Oh, that's good. Oh, we're doing it. He's not restrained. Guys are like I'm blinded as hell.
00:40:08
Speaker
Uh, the guy saves beauty is in the eye of the boulder. Um, this guy over here also saves two, two blinded. Okay. Which is good. Heck yeah. Um, let me mark that off real quick. Uh, and then I'm going to move for my bonus action. I'll move.
00:40:36
Speaker
my spiritual weapon over to this guy. Okay. Um, cause, uh, yeah, yeah, that's exactly 20 feet and try and smack him at advantage at advantage. Let's go.
00:40:55
Speaker
Oh, and that 20. That's kind of crazy, actually. for 12. Someone check his computer. well Check him. piece I'm running hell of macros. You have the game shark. You got the game shark plugged in. Go ahead and let me know how your spiritual up and kills this this mountain man. And I'm going to add just a little, just a little flavor onto the end of that. But let me know how you kill this guy.
00:41:20
Speaker
um I'd say from there I would attempt to like I'd look over it and like pull almost like a Thor's hammer vibe when he's like pulling it towards him but like as it's moo it's like spinning around and on its way to me it just clocks in behind the head Just baseball bats his head clean off as if baseball bats his head. You see his face briefly like as if sprouting from the point where it hits him in the back of the head coming around the front of his face. You see these ghostly tattoos swarm around the front of his face and then exit as he hits the ground. Oh, ghostly tattoos.
00:42:05
Speaker
All right. One down. Any movement? ah Nope. OK. It is the guy right next to his turn who is at the gauntlet begins. Well, these guys don't want to be restrained. So this guy who is restrained is going to spend his action to try and become unrestrained. Boo. As he swipes down at the um fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail, fail So he uses that was his action. um And that's his turn because he's retrained. His his speed is zero cannot move. All right. the Next up is would have been the guy who's dead. So three rounds have gone by of the druidic ritual. And Gilman Graves surrounded on all sides. I know that the there are two options here, one is
00:43:05
Speaker
disengage try to take out the druids But that's gonna leave my boys to get absolutely clobbered and I can't do that. So Gilman knows he's gonna take some licks. He's gonna take some hits today um And so we're gonna focus on the one that's already been hurt the ugly one the super grody piece of shit um And I'm going to since I'm five feet up in the air I'm gonna try to stab down into the top of their top of his head nice still an advantage
00:43:37
Speaker
And that's going to be a 17. Oh, yeah, baby, that hits. That's going to be for 15 total damage. Nice. 15 total damage. Your blades almost disappearing into this guy's heads and popping out. He takes 15 psychic damage. Yeah. And then I am going to use my bonus action to stab at it again. OK, that advantage.
00:44:01
Speaker
Crit fish in. It's an 18. Reminds me of that song from the early 2000s. Team drinking is very bad. Create fishing is very bad. It's very bad for my enemies. Seven psychic damage. Guys still up. Oh, these guys fucking crush, man. All right. um That is my turn. And I hope it's not my last. OK.
00:44:30
Speaker
um This guy above you, Valerius. is going to just slightly move until he hits this rock and cannot move any further this way, because he's blinded. And he's going to take a swing at you. Reckless, but he has disadvantage because he's blinded. It's just a straight roll. So this red token will let you know that he has also swung recklessly. We got all the colors on these guys. The Italian flag. They're all Italian. OK, so just a straight roll. That's an eight.
00:45:06
Speaker
Oh, Wow. who Smacks against the rock. Ding. No. Oh, my goodness. This guy ah down here is ah going to ah he's up there with ah Gilman. And he's going to do the same thing. Take a step this way until he hits the rocks. o Bump into it. Not know where he's going to take a swing at Gilman's recklessly, but he's blinded. So just straight roll.
00:45:35
Speaker
That's an 11. Oh, baby. A bind is caught. You sting. ri Heading against the rock. ah Two of them have completely missed. It is now this guy in the middle who looks at you, Roy, and screams as he his hands come out. he I'm not ugly.
00:45:55
Speaker
Swings at you, Roy, at advantage. That's a dirty 20. And it's OK. Um, this is 14 points of slashing damage.
00:46:13
Speaker
How we, how we, how we make this guy is swiping at your head. So the probably is a little low swipes right across collarbone to collarbone. I think opening you up slightly. ah But he said I dislike that.
00:46:31
Speaker
Stays there. Good. Disgracious. All right. Vess rack. You got a guy coming for you. What are you doing? I'm like. OK, I'm going to cast magic missile on the guy that swung at Roy, trying to put him down. OK. First level. I will do it one at a time. Cool. So first one, one to four plus one. Five damage.
00:47:01
Speaker
Cool, takes it. All right, still up. 1d4 plus one another one. Another one. You're going to just want, you can roll these at once. He's not going to be down. Oh, really? Yeah. What? You're going to think, come on, Ryan. Hey, Vic. Yeah, roll it one at a time. Another five. That's big.
00:47:14
Speaker
Roll and take damage here. That's huge. You took his fingernail off. I know, I'm taking his fingernail off. You guys win your first hit on him. You guys are like, is he down? I'm like, he's taking two damage. Is he down, right? OK, so now he's looking really bad now. OK, that's 13 damage, that guy. Yes. 14. That's 14. Oh, my mental math. No, I said I was just working on it.
00:47:38
Speaker
ah It's worth the damage to that guy. And then I'm going to start running it. I'm going to like kind of shove Tom and be like, dude, I thought we were friends. And then um ah make a persuasion check. Persuasion check. Try to save your life, idiot.
00:47:53
Speaker
oh That'll be a three, Brian. OK. With a three, he ah looks at you as you run past and he goes, we're not friends. I gave you information, so you saved my life.
00:48:10
Speaker
and Yeah, you weren't for me. You weren't for me, idiot. I'll work for you. You didn't work for me. Goodness of your heart. That's why I cut your cheek. You I marked you. You work for me. That's how that works. Yeah, actually. That's another piece of information slip here where he says you're going to die here, Vesrak, because in 60 seconds or I guess three rounds have gone. So that's 18 off of 60 is where he goes in 42 seconds when just bunch will be up and it only takes one of us to finish the ritual.

Discovery of the Magical Gem

00:48:38
Speaker
Oh, if we kill all these guys, would you try to finish the ritual? I swear. I swear on my mom. I swear on my spider mom. And then I. You hear me yell. Fucking. I'm going to kill that guy. I don't hear him say that. And I'm going to run and hide behind like winter splinter to try to get away from the guy chasing me. That's all right. So are you using? OK, so, yeah, since you need your bonus action, go ahead and make me another perception check. Yeah, I don't I don't really have a bonus action to use.
00:49:05
Speaker
I just it's two weapon fighting. It's all the bonus action I have ah perception perception check. DC 15.
00:49:14
Speaker
Oh, Dirty 20, Brian, what do I see? you I'm looking pretty hard. Yeah, so keep in mind for the rest of you guys, it's just you, guys like even what happened between you and Tom, everybody else didn't didn't see or hear that going on. So what you notice is that this um Statue, this giant statue you're standing behind of Strahd has roots sprouting from the ground around its base. You get the sense of these roots are part of the Gullthias tree that you guys saw down below. Oh, man. um They wrap around this statue providing like added support and durability to this statue.
00:49:55
Speaker
um ah However, you see planted in the heart of this big wooden statue is the magical gem. I must do that gem. That's what that green, ah that green light is. I'm going to steal it. I'm going to steal that gem. The Mardukov's told you to take to come get is ah in this.
00:50:18
Speaker
But it is it is like like not something you can reach into. It is like this is a thing with with AC and hit points that you need to like cut into because the gothias tree is wrapped around it to be able to get in there. Is it like pretty high up? ah The heart in it. Yeah. Yeah. It's 50 foot tall statue. So it's like. Probably 30 feet up. God, I've got a fucking I got an idea. All right. That is your turn.
00:50:49
Speaker
It is now this guy who you did not hide, so he's going to full dash.
00:50:56
Speaker
If I was a rogue, Brian, I would have I would have done that. All right. This guy rounding the corner, running at a breakneck speed, acts in his hand. No, it's no, they'll come over here. Don't come. Wait, wait, wait, wait. I'm doing something. um All right, Roy, you're up.
00:51:20
Speaker
um
00:51:22
Speaker
I think you can move can you move your hunters mark as a bonus action since that guy died oh I can I can refocus it yeah you would you Ray wouldn't be able to attack but you you could do that if you'd like to I'm not going to do that what I am gonna do is this This is so chalked, dude. this I have no clue what the best thing to do in this fight is. I'm just going with my gut instincts. I am going to close my eyes and look down at the ground and say, may the leaves guide me. And I get enshrouded in mist and And I misty step. Wow.
00:52:10
Speaker
Uh, well, let me get a ruler real quick. Keep in mind, you don't want to go inside this square. Which square? The big square on your map. Okay. Yeah. That's a purple square. That's a purple wet square. I want to do that.
00:52:26
Speaker
Boom. Misty step to right here. And I'm going to take a shot at this druid. Love it. Uh, go for it.
00:52:38
Speaker
They don't have barkskin on, so they're AC. this Sixteen. Absolutely hits.
00:52:46
Speaker
Or nine damage. Nine damage. Still up. I believe that's it. Also, I rereading the. ah The um animal companion trait. I don't think at this level I can attack on the same round as Well, you can because we're using the updated beast master that came out in Tasha's guide to everything or whatever the fuck it's called. Oh, which is why I send you screenshots because the whole beast of the land, beast of the sea, beast of the sky doesn't even exist in the original ranger. OK, the original rangers cooked and is bad. So one that they updated the beast master they updated in Tasha's culture of everything is the one that you're using.
00:53:35
Speaker
OK, good to know. Which I'll go ahead and send you this again. I wish I had updated version on D20. They do, but it's just you have to have the um book bought to like reference it. This is weird. um But go ahead and take a take a read of that while we go to Valerius's turn. Unless did you want to move right? Because you missed the step and shot, but did you want to use your movement at all?
00:54:09
Speaker
No, this is where I'm gonna stay. Cool, hilarious. I feel like I'm kind of just here trying to buy, I'm going to, well, I guess with my bonus action, I'll keep that ah that spiritual weapon headed towards me, so it'll move another five, 10, 15, 20 to like right here.
00:54:33
Speaker
um and attack this ah streetlight looking guy. OK, I will. I'm going to move this to back. And then see if i I can't grab. I can't grab a stretch weapon because Tommy's fucking square. No, it's OK. I'll I need to make ah I'll make you a token. I already got some point to put on that player and disappeared. OK, control the command Z. There you go. All right. So this guy right here, though, right?
00:55:04
Speaker
Yeah, yeah, yeah. All right. You've advantage not only because he's blinded, but because he misses attack. I'm not 20 on my spiritual weapons. No, I do that. Damn it. Seventeen. That is. Let's go. Is this guy's first damage? For six damage, six damage. um Now, these guys were blinded. Did they get a save at the end of their turns? OK, so here's the guy on the top.
00:55:30
Speaker
succeed Succeeds. Oh, and here's the guy in the bottom. fail Nice. um And then the spiritual weapon will wind up here. And then on my action, I will cast... I'll cast Bane at first level on this guy, this guy, and this guy the three that are right next to me. Nice. And is that Charisma? Bane is a Charisma save. Pretty smart for these guys. um They each have a minus one. Nice.
00:56:04
Speaker
Uh, here's the guy right above you. Five failure. Uh, the guy to your rights. Five failure and the guy below you. Oh, let's go natural one failure. All right. What color is Bane? We'll go purple. guys All So now any time the target, uh, wait, tax or saving throws a minus a D four, right? D four. Cool.
00:56:33
Speaker
That's huge. shit let This is huge. All right, any movement? No, I'm just chilling. um This guy, who's going to get a D4 off of it, really wants to get out of this web. So he's going to use his action to attempt to get out of the web. Come on, you like the web. He's got a plus three and then a minus a D4.
00:56:54
Speaker
He was born in the way of the web molded by it. he He rolled a six minus four is a two. Hell, he cannot get out of the web.
00:57:06
Speaker
um Once he's out of the web, though, he can move through it, right, Tommy? I believe so. Yeah, I go. Once he saves on it. All right, cool. All right. Top of the next round for.
00:57:23
Speaker
of the 10 rounds complete. The druids. Chanting, dancing. um Gilman Graves. Yeah, so I'm gonna take the disengage action. Okay. Or bonus action. And whoops, I need him. So you'd have to go up this way since you're up top. Because you can't move through enemy tokens.
00:57:45
Speaker
Can I attempt to acrobatically leap over to the rocks over here? The the same height as me jump is an action. No.
00:57:59
Speaker
ah I mean, yeah, I guess it's jump is a jump is a part of your movement does not require action. However, being a part of your movement means you cannot use your full movement and then choose to jump as an action. Cool. So once you jump, you can't then use your movement. It will count your movement.
00:58:15
Speaker
So my jump is all 30 feet that I can move. No, your jump and then you'd have your movement, but you would not have all 30 feet of your movement. You would have whatever's left. Oh, OK, cool, cool, cool. Yeah, I'll just jump like ah over to here. OK, so a standing jump. And D and&D is to do.
00:58:37
Speaker
Um. Okay, your strength determines how far you can jump. When you make a long jump, you come from number of feet up to your strength score, if you move at least 10 feet on foot. Okay, so it's a number that we can't leverage acrobatics for that, but that's okay. Since you're not doing that, when you make a standing long jump, you can only move half that distance. Either way, each foot you clear on a jump costs a foot of movement. So what's your strength score? It is a 11, but a plus zero. You can standing jump five feet.
00:59:07
Speaker
Without moving, you could running jump 11 feet. OK. All right. Well, then that kind of ah impairs my my thing. What's the DC for getting out of the web? 1313 and it's decks. When you first enter its decks after that, its strength. Great. It's deck is not get webbed up its strength to free yourself.
00:59:38
Speaker
Okay, then I am literally webbed and pinned in here because ah I guess I'm just gonna disengage and go down here. Okay. So that's one, two, three, um four, and then I'm gonna try to climb up here. Cool, yeah, 25, 30, you can move up that, that's like the right intro, cool. So that's just your, that's your bonus action and your movement, you still have an action.
01:00:05
Speaker
Yeah, so I'm going to use my action to attack um this guy here. This guy right next to you. OK, cool. He's banged. He's reckless, but he's free. OK, luckily we have advantage, but he's free. Fourteen three that hits and you have a sneak attack. OK. Eighteen damage. Nice. This guy's first damage he's taken is a whopping 18. That hurts. Excellent.
01:00:35
Speaker
um And then that's going to be my turn. OK. That's your turn. Up next is this guy who is technically below you, um but he's going to swing around and take a swipe at your feet. ah So he rolls an advantage, but then it's minus a D4. Not my toes. So this is plus five. That's a 17, but minus D4. Three is 14.
01:01:05
Speaker
was a 14 hit. 14 won't hit my AC. Wow. That name, baby. Let's move. Um, okay. 14 misses because of the bane. Valerius. Wow. Clutch. Valerius. You might be getting MVP here. Oh, let's go. Um, this guy over here, Italian flag is going to recklessly swing at Ray.
01:01:35
Speaker
the um raven so it's just a straight roll because he is blinded that's a 14 to hit ray
01:01:48
Speaker
A 14, sorry, does hit Ray, I believe. Okay. No, 14 just misses, my bad. Okay, okay, cool. 13 plus... Yeah, his armor class is 15. He has a higher armor class than I do. Same. Yeah, that's crazy. What the hell? Sometimes the armor class is less about the armor you're wearing and more about how hard it is to hit you, because it's a small... It's a small, dexterous thing. Yeah, that's true. True, true, true.
01:02:13
Speaker
That's why I like a monk who has a high AC. It's some of that's about like your dexterity being like, I'm just dodging. Like I might have worn any armor. I'm just out of the way. And Ray is ray flying around. All right. This blind guy takes a swing. Mama Mia.
01:02:28
Speaker
medium i yeah ugly He's got a huge mustache. He's just the one guy who's Italian. um now this other guy This is the so this is gonna be bad here because what this other guy's gonna try and do um not ugly is attempts to swing and hit Valerius Which um well first let me real blinded for that guy who just the Italian guy who missed
01:02:56
Speaker
Still blinded. Nice. Oh, nice. As long as you're blind in this game, you're attacking. All right. This guy's going to try and swing and hit you, Valerius. And if he does, you'll have to roll a concentration check on that. Yes, on Bain. But he is Bain. So let's see. Attacking recklessly.
01:03:16
Speaker
Oh, a seven plus five is a twelve minus four is an eight. Let's go. Bane has been so clutch. Bane, the web, the blinded, it's all been really good. They definitely took up all their actions for a while. that was At this point, I am so confused. We have reckless attacks, and then you're adding stuff, but then subtracting stuff. I don't even know what modifiers are modifying what. There's so much going on. well they're like They're attacking at advantage, so they're always rolling a 2d20 plus 5.
01:03:51
Speaker
And then if they have a purple marker on them, which three of them do, they're minusing a D4. And you've been max rolling those D4s, which is so funny. Low rolling the D20s. I'd love to see it. Honestly, because depos are rolling hot this a scary thing This is a scary encounter for sure. Yeah. um All right. That that guy's turn. Vesrak. This is scary. You're behind this thing. You see the gemstone inside this unsure of what it does or why it's there, but you do have a berserker hot on your heels. What do you do?
01:04:27
Speaker
I look over at Roy and I point up at the gemstone at the front of this thing's chest and I go, shoot the gemstone. Forget about the druids. Steal the gemstone.

Battle Climax and Gem Retrieval

01:04:38
Speaker
And I'm gonna cast Spider Climb on myself. okay Dropping concentration on the web. And I'm gonna run up run up the statue. 30 feet. You run up the statue 30 feet with Spider Climb. That's pretty good. That's a spell for you.
01:04:56
Speaker
And I have 20, uh, 20 more feet to go. You said it was 50 feet up, but yeah, when I cast spider climb, so I don't even like think like, uh, what is, what was that new spider man suit? Like the iron man one where it's like these legs, like do all the climbing for him. That's what's yeah that's what's going on. So I'm not running up. Like I'm very like doc auking myself. I love that. du Do, do, do, do, do going up. That's so sick. I love that. Okay. So that's your action. That's your movements.
01:05:25
Speaker
All right, that's your turn. That's it. I'm done. All right. This guy after you is going to do the scariest thing imaginable. He starts climbing. Oh, no, no, no, no, no, no, no. He immediately just puts his great ax on his back and starts climbing this thing. Oh, yeah. Oh, this so bad. get to that You went. It's like a grizzly bear.
01:05:51
Speaker
ah think he could do that i went 30 feet he doesn't have a climb speed so his speed is halved so he fully dashes to just get right next to you okay and as he does he's now hanging off one hand hanging off left arm and left foot on this thing as his right hand grabs the great axe that's illegal first i'm gonna kill you it's no All right, that is that guy's funny. I thought I was so smart. You know, she's ashes. Oh, I had to climb after you so fully full dash, but Roy, you're so he's hanging on. Is he on like the edge of this thing? They both are. I mean, the track is like walking on the edge of it, but this whole thing is is covered in like roots.
01:06:46
Speaker
Oh, I wish I could describe how stressed I am right now because it's very. I would like to take a shot at that dude's hand to try and knock him off. OK, because he's holding on with one hand, right? Yeah. So how we do this is with with stuff like this, since there aren't typically like rules for this stuff, how you do it is kind of all up to DMS. And what I've always done is if you're aiming for a specific thing like this,
01:07:15
Speaker
There's gonna first of all, it's gonna be a targeted attack. So a targeted attack adds five to the AC. So if you're trying to specifically hit his hand, you're gonna have to hit an 18, not a 13, which is the AC. And then if you do hit his hand, there's gonna be a damage threshold that you're gonna do the damage regardless. But if you roll over a specific number, ah he will fall. Okay. I believe in you, Roy.
01:07:43
Speaker
I'm letting you know that so that you can decide if you want to do that or not. I'm going to use my bonus action to move that Hunter's Mark that I haven't moved yet onto this guy. Cool. And I'm going to take a shot with my bow. At his hand? At his hand. So what's the AC for this? The AC's 18.
01:08:13
Speaker
Targeted. I got a plus seven to this. Eleven or higher. It's not bad. Oh, let's go. One. OK, so now it hits the hill, take the damage regardless. But on that bow attack, you need to not roll on the dice. A one or a two. So it's a D8, right? you were But I have the one D6 from the hunters mark.
01:08:42
Speaker
I know, but on the dice of the bow, okay you need to not roll a one or a two. If you roll a one or two, he still takes damage, but he's not falling. Seven for 10 damage. 10 damage.
01:08:55
Speaker
ah And then roll me the d6 for Hunter's Mark. There goes my hero. Six the d6, baby. boom and then he And then Roy, he falls 30 feet. Go ahead and roll me three d6.
01:09:10
Speaker
Oh yeah, Roy.
01:09:15
Speaker
I think he's calling. Oh my God. What are you doing? Hey, listen. Five and a six. Listen, Roy. Seven to me. What are you doing, dude? That's insane. He's choosing to believe in himself. All right. Dude, this happens every time I need to like focus up on a really specific thing. This is crazy.
01:09:40
Speaker
Is Roy Halovich the clutches? I think so. So are you Steph Curry? Thirty three damage is crazy. um He falls. He is. ah We'll we'll roll. We'll roll on the deck save to see if he lands prone or not. So he's just got a plus one. And we'll say for this, since that was so good, we'll say he has to roll on 18. So he's got to roll a 17 or higher in the day.
01:10:02
Speaker
Does not. He's prone. He falls 30 feet, taking 33 points of damage, which is right around half his health. And he's prone. That dude's hand just exploded. That was ridiculous. um And that is going to be. Well, I'm going to I'm going to move Ray. Cool. Ray's movement. Ray can move. three
01:10:30
Speaker
Unbelievable.
01:10:33
Speaker
Also, I think that guy would have had a disadvantage on Ray because Ray takes the dodge action. So I mean, he missed anyway, so it's all good, but.
01:10:42
Speaker
I'm just going to bring him back and bring him back next to me. And that is the end of my turn. Holy God. That's the best turn of the campaign. I was crazy. This has been the best combat for sure. Let's hope it let's hope it stays that way. Blair. Yes.
01:11:00
Speaker
ah Yeah. Could I do ah with my action? Could I just let Roy go again? Is that cool? Yeah. Yeah. Power word, Roy. Power word, friendship. Yeah. Power word, Roy. Calavich. Power word, Roy. I'm try. I'll use my spiritual weapon to smack the guy that it is on currently. Okay.
01:11:30
Speaker
Mr. Fettigini. Is that still that's still at advantage? Yeah. That is still at advantage. Let's go. Nice virtual weapon here. Oh, damn. For 10, it misses. 10 misses. I just gave you control over the token as well. Oh, nice. Cool. Thanks. I'm going to send you another one, too. I don't know if you got that. So that's your bonus action, but you still have an action. um Yeah, I think with my action, I'm just going to,
01:11:59
Speaker
He'll shout. Cola. And cast Word of Radiance and just try and hit the three people around me with a little bit of radiance shit, and that's a con 13 save. All right, here's the guy above you plus three. It's 10 failure. It's the guy to your west. Twenty one is a success and the guy to yourself. Journey twenty. So the guy above you will take this damage. OK, nice.
01:12:31
Speaker
That's four radiant damage. Four radiant damage to the guy above you. really um And any movement? All right. Now we've got this guy and I believe is your web still up? Oh, no, the web is the web is dropped. It's a concentration. I'm now concentrating on spider climb. Here's where it gets hairy, boys, because the guy who's spending his action to free himself just goes all of a sudden looks up and goes, you dead meat now.
01:13:01
Speaker
It's going to swing at advantage. Reckless. Minusing a D4. Ablirious.
01:13:10
Speaker
Sixteen. Minus that D4. Come on, baby. Minus two is 14 meets and beats it. No. No, dude. OK, it's so funny. It's like I thought you guys are always like, no oh, fuck it. Just it as an attempt, I'm going to try. I'm going to use my.
01:13:30
Speaker
I'm going to use a reaction. Um, actually, no, fuck it. No, I'll save it. Okay. Um, you take 15 points of slashing damage. Okay. Holy max damage they can do. yeah Yeah. He's been waiting for that one. Yeah. Berries it into your side. Okay. Took that con save. I got a 12. You're good. You maintain concentration.
01:14:00
Speaker
And it is the start. Five rounds have been completed halfway through the juridic ritual dony or as the ritual continues. Gilman, you're up. I look down at hilarious and i I think he's he's done such a exemplary job in keeping these things subdued for so long. But I look way out in the distance at these other druids that we still need to deal with, because if they're if they're gambit fails up there, then the only other option is to kill the druids. And i look if I see you looking at me, I'll look up at you and I'd i'd i'd shout, go. I i trust ah trust you. I'm going to take the disengage action. I'm going to move 30 feet over here. As a bonus action or as an action? As a bonus action. Cool. And then I am going to use my action to fire off at this guy. Nice. Who has been hit before, so.
01:14:57
Speaker
Right, so psychic blade plus seven for 24. That absolutely hits. You don't get sneak attack but does hit. For eight psychic damage. ja That guy had been hit before so he's looking real rough but still up. Excellent. um And then I will use the rest of my movement to go right here next to this one. OK. And that's my turn. Next to that one. It is now this guy's go who is going to.
01:15:40
Speaker
um Is going to look back at all three of the guys around Valerius and look up at Roy and he's going to use ten of his movement to climb this just five feet up, ah giving you an opportunity attack for various should you want it.
01:15:55
Speaker
And then he's gonna go over at Roy the what that's so it came from twenty feet away you don't say yeah the attack i need my reaction for reactions to bar oh we're about to go real Okay, and this guy is going to swing at you Roy recklessly, okay, that's an 18 minus Four is a 14. Fuck me to beat it. Oh, he said to. OK. As the axe buries into your back, you take 10 points of slashing damage. Jesus, fuck. My friends are ugly.
01:16:41
Speaker
All right. Now it's now it's scary hours.
01:16:48
Speaker
This guy's going to go five, jump down 10, 15, 20 to right here. Well, I guess this guy's blinded. So let's actually let's see. We pick it. I'll pick a direction. I'm going to roll a D for Valerius. You're ah one straight north is to West is three. And then four is he's going to think that bird still right by an attack.
01:17:18
Speaker
All right. This guy used his action to attack recklessly, ah missing and realizing there's nothing there but wasting his action. And then he will he'll stay put and try and become unblinded. ah Plus three. Finally. oof As his eyesight ah regains, his mustache disappears.
01:17:44
Speaker
o And the pizza sauce from his face disappears as well. He's no longer Italian damn it. I am All right is now this guy's turn who is a very hurt He's been very hurt for a minute now, but he is going to look at you Valerius I'm gonna cut you wear your skin if you're so pretty. Yeah, I
01:18:09
Speaker
You just kiss him. You trying to kiss me? Oh baby. With a nine minus yeah two, seven, he swings, misses. Holy shit. I smooch him. What? Oh. Give him a little forehead. Wait, so I am pretty. Wait, this was an option all along.
01:18:32
Speaker
Tell me we could romance these guys. Wait, wait, wait, wait. We got two into this horror aspect. We forgot the love. Yeah. Vesrak, you are up.
01:18:47
Speaker
Brian, I got a question for you. Would you let me take out my dagger to cut my own hand and then cast magic missile so I can invoke my blood magic?
01:19:02
Speaker
in the same turn. Well, it depends is do is invoking your blood magic and action. No, but I need to have less than 30. I need to have less than max HP. And I'd like to cut my hand to give myself less than. Oh, sure. Sure. Sure. but i Do you want to you want to willingly deal a damage to yourself? Yeah, I want to deal one damage to myself so I could then invoke my like blood magic for I was just wondering if that was going to cause an action. OK, for sure. Absolutely. Hey, Vezrak.
01:19:30
Speaker
Yeah. Make me a constitution saving throw for your concentration on spider climb. ah Oh, shit. This would be the most Tommy thing I would love it. Oh, 100%. The most Tommy thing. That would be so to say yes to letting you do this. Hey, quiet, reward quiet. I'm playing chess here.
01:19:57
Speaker
DC is 10. 16. All right. I was not holding my breath. I was not holding my breath at all. You cut your hand, dealing one damage, invoking your blood magic, and then you're casting magic missile at who? Magic missile. I'm trying to burrow into the crystal. I'm trying to take the crystal. You're shooting it at the statue. Yeah. Roll me damage, because this thing has AC and hit points. OK.
01:20:24
Speaker
um so un Do you okay? I'll do one at a time. What do you four plus one? Yeah, just tell me tell me what the the total is as I get Trevor's search weapon set up Okay, but then invoking my blood magic I can take one damage and reroll the dice Okay Of which one of all of them I think of the lowest one same inverse when you roll damage for a spell you cast a one level or higher You can choose to take necrotic damage equal to the spells level and reroll up to three damage dice The damage can't be reduced in any way. So I'm gonna reroll the three hoping I get a higher number. Okay, I Could do it up to three times Am I reading that right? that's how he's how we ruled it we roll up up to three damage dice or can I just
01:21:15
Speaker
Keep re-rolling until like the three. Yeah, you you you have two more. OK, OK, I just wanted to check. OK, five. I'll take the five. So 14 damage to the ah the heart. OK, so you do that. Yeah. And you're you're seeing that damage actually be done to this structure, this wooden statue, which is.
01:21:35
Speaker
um
01:21:37
Speaker
ah You know, ah this this heart, this gem is is like burrowed deep inside underneath these roots and knotted branches and stuff. Oh, man, I was trying to do like a concentrated like ah attack. Yeah, like in Pacific Rim. I'm trying to steal its heart. ah Yeah. Yeah. Oh, yeah, you are. But yeah, you just have to do this thing has hit points. OK. All right. um All right.
01:22:01
Speaker
That's Visorak's turn. Up next is this guy who's going to use half his movement to stand up and then see, look at Roy, who just dealt an insane amount of damage to him by causing him to fall. He's going to go five, 10 over to Roy. And he is going to swing on Roy recklessly. And that is a 23 to hit edits.
01:22:26
Speaker
Roy, you take an axe in the back as you take six points of slashing damage in the front. One in the back, one in the front.
01:22:39
Speaker
And it is your turn, sandwiched in between two barbarians. Smoosh him, smoosh him. Yeah, they like that. They're into that.
01:22:49
Speaker
um Would it be an action to equip my short swords? No. You can do that once per turn. You can switch weapons. You have your new thing too. I do you have a new... I forgot about that. Oh, yeah.
01:23:09
Speaker
I'm not telling you what to do, but just remembering that you have it. Yeah, I'm just trying to speak. Thank you.
01:23:18
Speaker
I think of what would potentially give me more damage to 1d6 plus three or one 1d10 plus five. If you kill the guy, you get bonus HP though, right? True. Yeah, I'm equipping the blood spear. I'm going to make an attack on ah the guy that I have hurt the one that I have Hunter's Mark on. Yeah, absolutely. um and It's going to be a two handed attack. So at advantage.
01:23:46
Speaker
Wait, why can't I? Oh, wait, hold on, hold on.
01:23:56
Speaker
Oh, shit. OK, I rolled damage. That's my bad. All right. It's going to be a 15 or. Oh, God, I thought it was a natural. Oh, my gosh. That's 19. Do you want me to reroll the damage?
01:24:11
Speaker
Um, up to you. I'll say if you reroll it, we take the new role or you can roll. it Okay. Yeah, that's, that's fine. I just, I didn't mean to roll that. So I'm going to roll the new could be hard. Could be lower. This is going to be eighty nine nice. And then roll me a D six.
01:24:31
Speaker
or um So 11 total damage, 11 total damage. You stick the spear in this guy and his eyes go wide as if recognizing This weapon. um He is not dead, though. OK. Yeah, then. ah Can I have Ray attack as well? Yeah, absolutely. At advantage.
01:25:03
Speaker
Sweet baby Ray.
01:25:09
Speaker
And five, five, that's crazy. ah So, yeah, 10, 10 misses, unfortunately.
01:25:21
Speaker
Any movement? No, all right. Valerius, you are up. Two guys on you, one untouched, one very hurts and one in the back who just became unblinded.
01:25:43
Speaker
Alright, let's see here. I mean, shit.
01:25:49
Speaker
oh Yeah, fuck it. I'll use my bonus action to allow my spiritual weapon to make an attack on this guy right here. a Former Italian. Former Italian. Yes. And that is, he's reckless, yeah? Yeah, advantage.
01:26:11
Speaker
Okay, 22 to hit. Oh yeah, that hits baby. For five damage. Okay. Um, and then I'm going to wink at the guy that I smooched directly below me and then I'm going to try and in response to this guy and then I'm going to try and smack the other dude in hopes that the dude below me ah has a little moment of
01:26:42
Speaker
questioning whether or not he wants to hit me on this. OK, cool. And is that guy he's recklessness? Yes. OK.
01:26:53
Speaker
Fourteen. Fourteen. Oh, let's go. Four or five damage. Nice. And roll me a persuasion check. Call it DC 13. When he's a natty 20. Oh, no, one no, no, six. All right. I'm not very charismatic.
01:27:13
Speaker
Get the sense that this guy is psycho and is gonna kill you and that's good. It was worth shot. Yeah. I mean, it's not okay, but I get it. Yeah. Um, this guy that you just hit as you bonk him, he goes, oh, yeah, I did this and attempts to hit you the same way you hit him, ah but recklessly, but he is bane. So we'll see. Oh, that's a, only a 10 minus go misses.
01:27:39
Speaker
messes hilarious Sehaneen Moonboat sitting strong with you, the daughter of the night.
01:27:50
Speaker
Outrageous. All right. um It is now six rounds have passed of the juridic ritual. Gilman Graves, you are up. Yeah, I see that it's been it. Oh, God, I can't believe it's only been 30, 36 seconds.
01:28:12
Speaker
Um. Wow, so much has happened. I. So these druids are so focused on the ritual that if I move away from them, I'm not going to get opportunity attacked, right? nope No. No. OK, I'm going to move back because Roy just inspires something in me. The desire to be a baby, a little bit of a better person. And I'm going to fling two daggers at this guy here. But in the south watching huching his back.
01:28:40
Speaker
Advantage. First one.
01:28:45
Speaker
Sixteen. Advantage is a 16. Oh, yeah. And you get sneak attack. Sneak attack for 18 damage. Ouchies. OK, and then I'm going to fling my second one at him as well. At advantage. I don't need to. Not 20.
01:29:06
Speaker
It was that first one and then another roll to die. so Seven more damage. Love it. dad Love it. What was that? I said, all right. Any any other movements? No, I think I'll just move. Let's see, I moved one, two, three, four, five. so I'll move right here.
01:29:35
Speaker
And that's my turn. It is now this guy's turn. And because of that, he's going to leave. So Roy and Ray, if you would both like to use your reactions to take opportunity attacks, you can. Oh, yeah. Come here, here big boy.
01:29:51
Speaker
yeah
01:29:55
Speaker
Fuck. At advantage, she's still reckless. Oh, oh, oh, oh, oh, oh. Oh, the blood spear misses, but Ray.
01:30:07
Speaker
Bird brain. ah So, 17 to hit. 17 hits. Let's go. Bird damage. going be Bird man. um Bird person.
01:30:20
Speaker
i Eight damage. Eight damage. A beak to the back of the head as he runs and swings his axe recklessly at Gilman Graves head. With a 22 to hit. 22 definitely hits.
01:30:36
Speaker
and Gilman do you take only four points of slashing damage four points of slashing damage and then as that happens flames coalesce in between my horns and he needs to make a dexterity saving throw DC 9 or take 18 fire damage Wow well he's only got a plus one so He does make it. So does he does he take half in that spell? It takes half. So nine fire damage. Oh, this. Infernal horror, an infernal fire coming out of your horns burning. It's got to be still out there. That's got to look real rough. That'll be his turn. um But now we're in. Well, come to the danger zone.
01:31:31
Speaker
Five, 10, 15, 20, 30, hilarious. You are surrounded. I'm surrounded. He's attacking recklessly. This guy is not banged, not. That's a 19 to hit.
01:31:54
Speaker
Uh, I'm going to use my reaction to ward of shadows. So these shadows are going to like cut, like reach around me, um, and impose disadvantage. Okay. So we're just going to give it another roll. Straight roll. Come on, baby. All right.
01:32:23
Speaker
Here comes the damage from this guy. Eight points of slashing damage. Oh, and I failed the con save no more Bane. Bane drops. Damn. Oh, shit. This is scary. I'm Valerius is reckoning. The guy below. No more kiss. Time to die. Come on, just a little kiss. Just smooch, dude.
01:32:55
Speaker
With a dirty 20.
01:32:59
Speaker
Feels another 11 points of damage to Valyrias. Oh, shit. Jesus Christ. Burying his great axe into your stomach. Vesrak, you're up. All right, ah this guy to the back of Valyrias has taken the most amount of damage, right? To Valyrias? Yeah, this guy right here. Yeah, this guy. Yeah. All right, I'm going to.
01:33:24
Speaker
Uh, magic missile, last first level spell slot of the guy in the back here. Okay. Uh, first roll or here we go. I'll just, and I'm going to do the one point of damage myself to, uh, reroll if anything is bad. Okay. 1d4 plus one. and So I'll do it one at a time. Four damage Ryan. Okay. He's still up. Okay. Five damage. Okay. He's still up. Oh my gosh.
01:33:56
Speaker
OK, I can reroll this one. I'm going to reroll it again.
01:34:03
Speaker
rear Reroll the last one. last No. Oh my God. All right. He's he's looking really, really bad, but he's still up and I need you to make a concentration check because he took a point of damage.
01:34:15
Speaker
OK, before I do that, I'm going to do blood channeling whenever my current HP is below my max. I'm going to use my own body as an arcane focus in addition when I'm casting a wizard spell that requires a costume material component of for the component by taking 1d10 necrotic damage. ah And then ah and that he takes 1d10 necrotic damage. So I take 1d10, he takes 1d10. Will you go ahead and link that for me? Yeah. what What you said and what it does. It doesn't necessarily match up, but I believe you.
01:34:42
Speaker
ah um When it comes to this, well, it requires a costly material component. You can forego the component by taking a D10 Necrotic damage per 50 gold pieces of the component. But it's just you. Yeah. So he doesn't take any extra damage. Oh, he doesn't take any yeah extra damage. If you're that means if you're casting Revivify, which needs a 50 diamond worth 50 gold, you can instead take a one D10 Necrotic damage and not have the diamond. Oh, OK. Right. OK. My mistake. Nice try, though, bro. that
01:35:13
Speaker
That is my turn. Unfortunately, I need a concentration check to see if it's better. Climb drops. right Oh, no.
01:35:22
Speaker
We're still up, baby, 18. OK. You're still up. This guy on you, Roy, that is Hunter's marks, who's looking pretty rough, is going to say, get this ward off me. Attack recklessly. That is an 18 to hit.
01:35:43
Speaker
18 hits. Roy, you take 13 points of slashing damage. I am down. Roy goes down.
01:35:54
Speaker
Roy hits the ground. And Roy, it is your turn. I need you to make me a private death save. So go over to your roll dear dice, hit GM roll and roll that to me.
01:36:10
Speaker
um
01:36:13
Speaker
I'll unroll 20. All right. Roy Halovich hits the ground and immediately his eyes pop right back open. Roy, you're at one health. It's your natural 20 bit. Oh my God. All right. Roy, it's your turn. One health. Kill this motherfucker. And it's your turn. Oh, one health and a dream. I can't believe it. I can't believe it. He's doing it. He's got it. Natural 20 is crazy.
01:36:43
Speaker
I'm going to say, get your ugly ass away from me.
01:36:52
Speaker
yeah then Please. Oh, I do have an advantage because you're attacked recklessly. oh my god that song thats that's so you and You know, what's good about that, Roy, is you get to roll 2d6 for your hunter's mark.
01:37:11
Speaker
Oh, my God, dude. i This is the best session. Natural 20 for the blood spirit. Come on. Holy shit. Some people is going to be. He is. That's insane. Wait, so do I roll to the eight? Yeah, I roll another roll another D8 on top of that eight. Wait, sorry, I didn't see what the D8 was. It's just what it says one D8 plus three equals eight. Oh, well, that's a fucking idiot. It was a five plus three. So now roll another D8.
01:37:44
Speaker
That's one. Okay. So one, three, so four. No, you don't add the plus for that. You just double the dice. And then you're going to roll 2d6 for Hunter's Mark here before you roll that Roy. I'm going to let you know something here. You're rolling 2d6. This guy's got seven health. So you need at least a four and a three on 2d6. Come on. What are the chances?
01:38:12
Speaker
Oh, my God. Or I'll one up you go with eight damage from your hunter's mark. Not only do you kill this berserker with the blood spear of Kavan, but you gain two D6 temporary hit points. Yes. Just give me the Max roll, dude.
01:38:34
Speaker
Oh, my God. I don't know. Boys check his computer. I've been forced good. This guy goes down. it's Great. Wow. He thinks he killed you. You come back. You kill him. The blood soaked into the spear. You hear the voice inside the spear. Yes. Any movement bonus action. um No movement, but I'm going to use Ray to fly down. Sixty feet.
01:39:08
Speaker
um
01:39:13
Speaker
25 30 to right here. So this bottom one is the one that's most wounded. Yep. Yeah, I'm gonna make an attack on him. So advantage Damn it, dude. My rolls are so low on that misses both he misses right Any movement for you Roy? Um
01:39:32
Speaker
damnmit dude my rolls are so low on that um misses both he misses right any movement for you roy um No, not. Well, yes, I'm going to move to right below my boy over here. All right. Spider-Man. Valerius surrounded on all sides. OK, I am going to attempt to hit. Wait, is that guy that guy's? Yeah, yeah, yeah. With my spiritual weapon. OK.
01:40:12
Speaker
Man, twelve. Love just misses. OK. And then with my action, I'm going to attempt to cast sleep. OK. On the three guys around you. Yep. All right. Roll that. Was it four D8 or something like that? Five D8. Twenty five. OK, so this guy who was really hurt who you had kissed goes ah and falls asleep. Oh, nice. Nice. That's huge. Take me to bed, big boy.
01:40:42
Speaker
sleeping. That's that. And while he's asleep. I'm simply going to move here. OK. That'll be it. All right. You move there and this guy right here as you move through that space is going to swipe at you recklessly.
01:41:08
Speaker
Hitting you with a twenty four. I'm going to try and impose disadvantage on it. OK. Yeah, it works. Wow. Nice. He's not shadows come around you. These guys are frustrated. No. And it is. Seven rounds of the druidic ritual are complete. Gilman, you're up. Yeah, I look around. You need to focus on these. druids We've only killed one druid. um And so.
01:41:41
Speaker
Let's see. If I got a guy bearing down on me, I have disadvantage on ranged attacks, right? If I were to try to attack this druid up here. No, you only have disadvantage on ranged attacks against the guy who's right on you. Oh, OK, cool. Well, then I'm going to try to go for this guy. OK. This druid to the further north. Just a straight first psychic dagger coming out. It's going to be a twenty five to hit. Nice. No sneak attack, but he does take for seven psychic still up.
01:42:09
Speaker
And then I'm going to just embrace the suck and throw another one. OK. For 21. That is for seven more psychic damage. His singing stops as he falls to the ground. And then that is my action and my bonus action. So I look up at this barbarian and be like, you're actually kind of cute.
01:42:37
Speaker
Can't all flirt with the barbarians. They can't kiss us all. um As you as you say, he's cute. He says this is even cuter. And he swings his ax recklessly.
01:42:51
Speaker
Only a 14 misses. Got him off guard. He really was thinking about it. He was worried. He was blushing. Unfortunately, is this guy next to Valyrias's turn, the other guy that you move through their space, ah who is going to attempt to swing at you recklessly? 18. That hits. For 11 points of damage. All right, Valyrias goes down. Oh, nuts. Goes down. Drops.
01:43:24
Speaker
Um, this, and then this guy's going to move, move away. go Five, uh, 10, 15, 20, 25. Go on the other side of Gilman's. Uh, then this last guy is asleep. fezrack I look down at Roy and be like, go, go help them. I got this. And I'd like to take out my scroll of burning hands. There we go. Now we're talking and use it on the effigy. Thank you. Thank you. Fire damage. Come on. I'm coming. That's all I got, baby. That's all I was waiting for. OK. Three D6 fire damage. OK. Oh, yeah, baby. that Fire damage. Come on, big roll. OK, I'm going to reroll. I'm going to I'm going to another point of damage to myself. OK. We roll the dice. OK. You reroll the one first. ah Yeah, reroll all the one for so one D6.
01:44:22
Speaker
Okay. To two. I'm going to reroll it again. Okay. Come on, baby. Come on. Spider mommy, please. For six. Okay. Okay. Six three five. right I'll reroll the three. Okay. I'm a gambling man. A four. All right. Okay. yeah Okay. 15 points of damage now.
01:44:43
Speaker
And it's fire, Brian. Is that pretty good against a wooden effigy? So it is it is pretty good. Not that it is vulnerable. But as you cast burning hands, first of all, make a concentration check to see if you fall. Please, make your spiders not like this. Not like this, Brian. 22, I'm still up. ah You stay on it, which could be good or bad. Because as you cast burning hands, the entire 50-foot statue catches on fire.
01:45:08
Speaker
Do you still have movement? Yeah, I do. Do I want to stay? To stay here. If you stay, you'll take fire damage. But I like well i guess like get it's not doing me any good to stay here and like stab at the heart. Right. So I'm just going to leave. Yeah, I'll run down. I'll spider climb down 30 feet. OK. And I'd like to start making my way towards Valyrias. I'm not down. I'm not down off of it, but I still have 20 more feet to go. But but you're off of the the statue, right? Or no, you're not. No, I'm still on it. OK, cool.
01:45:43
Speaker
Um, okay. So we're going to, it's going to be at the top of the rounds.
01:45:51
Speaker
Um, okay. So at the top of the round, it and you are going to take fire damage. Okay. This guy is dead. Roy, you're up. Um,
01:46:06
Speaker
I'm going to look at Vessarak and say, we have to take out these druids. Do you want me to go help Valyrias or do you want me to start working on these guys? Do you have any healing at all? I do. I have cure wounds. ah You go to Valyrias. I'll kill the druids. Don't kill time.
01:46:25
Speaker
I pointed at the guy right next to him like, like go don't kill that guy. Go out. There he is. All right. I like the idea that that dude's just dancing around, like looking at you guys. Like, I don't fucking know why I used to edit. these know yeah like i'm making i i like you just watching it all i am Making aggressive eye contact with Tom.
01:46:44
Speaker
that's So funny. 5, 10, 15, 20, 25, 30. Action is to dash.
01:46:58
Speaker
And unfortunately, if you move now, this guy will get an opportunity to attack on you. ah um um Oh, God, you can also attack somebody if you'd like. I know. I know. I'm just I'm trying to think.
01:47:14
Speaker
Yeah, I still, I still have the spear in my hand, so I'm just gonna attack this guy. I'm just gonna be like, uh, Valerius, hold on, I'm almost there. Okay, you'll be advantage, this guy has attacked recklessly. And eight will miss. And a... six. Natural one. Um, you're this guy and mess is... Is Ray able to stabilize Valerius? Unfortunately not. Damn it. But Ray can attack. Airdrop a good berry.
01:47:46
Speaker
um Which one is the more hurt one? The guy that you just missed is on death's door and the guy who's sleeping is on death's door, but he is sleeping. So this this guy is up and is is hurt, but not really. And then this guy above Gilman also hurt, but he's looking fine. Wait, if I attack the sleeping guys on an auto crit. I mean, I think it's advantage. and If you ill I'll tell you this, if you hit him, he's dead. It's the guys three health.
01:48:16
Speaker
with the one that's asleep. Yeah. Is that the one that's next to me or the other one? It's this one next to Ray. OK. Yeah.
01:48:32
Speaker
Oh, yeah. Oh, yeah. That does it. You can roll damage if you'd like, but you pack in and he dies next damage, by the way, dies in his sleep, taking nine damage when he only has three left.
01:48:48
Speaker
Goodnight, sweet prince. Valyrias has privately rolled me a death save. All right, it is now. Let me just make the mark down. OK, it is now this guy's turn right here, who is going to turn away from Valyrias and attempt to swing at Ray recklessly.
01:49:12
Speaker
Only a 14, which we know misses Ray. ah Yeah, okay Guys eyes around Aspends his action at the top eight rounds have passed there are only two more at the top of this round Vesrak roll me 2d6 Boy here we go rolling 2d6 Both you and the the 50 foot statue take eight points of fire damage um Can I sacrifice another health to reroll it to make it higher Yeah, I'm a freak dude
01:49:46
Speaker
Go for it. You re-roll the two? Yeah, I re-roll the two. Yeah.
01:49:53
Speaker
For a four, for 10. Nice. So another two damage on top of the last one. Con save coming at you. Con save. 18. You're maintained, but you also took that damage. Yeah, I took 10 damage, yeah. Cool. You take 10. It takes 10. All right. And right eight rounds have passed. Gilman, you're up. I'm looking around.
01:50:17
Speaker
I know that there are four druids up. There's not time to kill him. Just gotta survive. Whatever ah happens with the ritual, we're gonna have to deal with that. um I'm gonna take a stab at this guy that's on lower health next to Roy. And it's gonna be with two psychic blade attacks. First one coming in. um Still advantage, right? Okay. Get this dice off of my screen, please. There we go.
01:50:45
Speaker
Fuck. Not one. First attack. So yeah, first one misses and then my bonus action second attack. This is not when we need it. OK, 16 to hit. Absolutely hits. And so yeah how do you kill this guy? um Very quickly, right through the throat, focus on other tasks. Nice. Yeah, he also had three health. um Another berserker drops.
01:51:13
Speaker
Oh, my goodness, these prisoners have so much health um to. And then I am just going to look at at Roy and tell him to go get Valyria. So I'll handle this thing. Got you. And it is this thing's turn. The guy right behind you seeing his friend's job was no. And I'll swing at you at advantage. That's a 20. Yeah, that hits. You take six points of slashing damage.
01:51:43
Speaker
um He'll stay right where he is. It would now be the sleeping guy's turn, but his turn is over. Vesrak, you're on this burning effigy. What do you do? Oh man, I look up to the guys and I go, Druids are people! Druids are barbarians!
01:52:05
Speaker
Fucking barbarians, bro. We're gonna have to deal with this ritual finishing no matter what.
01:52:11
Speaker
OK, I'm going to. This is going to be really silly of me. Wait, I know I'm not. ah This is kind of out of game or character. do Is the goal for a you? vees Are you still trying to get that stone? No, I'm coming down, I'm I'm leaving, I'm leaving this. I originally was, but then I set the effigy on fire after I realized it it just had too much health. I couldn't I didn't think i get it in time. Oh, I see.
01:52:40
Speaker
um All right, so we're gonna kill the guys um I'm just gonna cast ah Firebolt at this one ah down south here. Okay, you advantage. Okay 17 that'll hit Nat 20, baby
01:53:06
Speaker
for 16 fire damage. 16 fire damage. yeah And you're off the statue. Yeah, I'd like to use 20 feet of movement to get off the statue. And then. The statue begins buckling slightly. Run! Five, 10. Is this guy down? The guy you just shot? Yeah. No. OK, I'm going to sacrifice another. Oh, no, no, no. that That's a cantrip. I can't do that. That's my turn. OK. All right, Roy.
01:53:42
Speaker
Uh, okay. First I'm going to have Ray make a claw tech on this dude. Is it at advantage still? It is. Yes.
01:53:55
Speaker
There you go. 2021. Let's go. Or eight damage. Eight damage. Love it. And then Roy is going to head over to.
01:54:11
Speaker
Valyrias and place his hands on him and vines extend out from his hands and begin to glow as I heal him or 10 HP. Wow. Pretty big. and Right as it's the start of your turn, Valyrias, 10 health. You are prone, but you are up.
01:54:39
Speaker
Like Heck yeah. Thank you, Roy. Also, I think, is your spiritual weapon go down when you go down? That's a good question. It's not concentration. Sure. So we'll say we'll say it didn't. So it could have made an attack last round when you rolled your roll. No, so it couldn't have done that, though. Oh, OK. Because I'd have to order it as a bonus action. Ah, nice. So it just mobs like it's an NPC on a? Yeah, I think so. Starting screen.
01:55:02
Speaker
Yeah. All right. Well, you're up now. So it could. Heck yeah. Um, bonus action. I'll have the spiritual weapon move up in attempt to attack, attack this guy. love it That come on, come on, come on. 11 missing. yeah messes um I will use half my movement to stand up.
01:55:33
Speaker
And oh, wait, those are both. Yeah. And I will just try and smack him with the quarter staff. Oh, yeah. At advantage. At advantage. should Go. OK, nice. 30, 20. That's for seven damage. Nice.
01:55:56
Speaker
All right. um Now this guy's turn. he he's You're going to hear him say out loud he goes, Get this where Raven away from me. ah Thinking that thinking that Ray is aware Raven, um he's going to attempt to swing at Ray at advantage. Hitting Ray for. Eight points of slashing. Is Ray still up Roy?
01:56:26
Speaker
um
01:56:30
Speaker
Ray and Roy. Um, yes, he has 12 HP left. He's kind of chunky, to be honest. Cool. Buff bird. Uh, that is his turn now. Nine rounds have passed. Tommy, go ahead and roll me 2d6 for the amount of fire damage that the statute takes. Come on, baby. Uh, just like before, I'd like to invoke, uh, one more point of damage to myself and reroll these.
01:56:59
Speaker
Cool. I'll do it one at a time. How much HP do you have? Uh, I hadn't been touched this whole time. Oh wow. Can't relate. Uh,
01:57:11
Speaker
no, I'll just take the, no, I'm a gambling man. I'm a gambling man. i should Not a gamble. You rerolled an above average roll. That's crazy.
01:57:24
Speaker
Yeah, dude but it's not Max. but Yeah, it's not Max. kind action so Six, six more fired. It takes six more fire damage. It begins to buckle, but the effigy stand strong is not fully destroyed. And Gilman, it is your turn.
01:57:40
Speaker
Um, yeah, so I see, uh, Roy gets Valyrias up, Valyrias steals his resolve. And I look to this guy behind me, look at the burning statue, the burning effigy raising beyond. And I'm going to do a couple more stabby stabs. First one coming in. All right. The guy in front of you, right? Yeah. I got in front of me for a 15, 15 hits and you have sneak attack. It's advantage.
01:58:11
Speaker
So that's only going to be nine. Unfortunately, he takes nine and you still have another tag at advantage. OK, second one coming out.
01:58:22
Speaker
Oh, nine. We are not. And then I do nine three nines in a row. Roll nine again and he dies. Anyway. Yeah, so that's my that's my action and my bonus action and I'm not moving. You stab him.
01:58:40
Speaker
Uh, he's still there. It is, I believe his turn right after you. So it's just, yeah it's a swing fest over here. You're swinging. He's swinging. and ah Is it to come at you advantage berserk reckless 21 to hit one hits hits for only four points of damage. That's minimum damage. He can roll. Nice. Wow. Slices just barely cuts your cheek. That's right.
01:59:06
Speaker
Lots going on. Druid chanting almost done. Effigy almost burned to the ground. Jam in its chest. Two more berserkers. What are you doing? I know what I must do, and I'm going to cast a fireball at the effigy. OK, it has an AC. But the AC is pretty low. It's 10. 10 AC. 11. 11. No extra effort needed. All right. Tommy, I'll tell you this much. Yeah. It has five health left.
01:59:35
Speaker
Oh boy. At eleven and and you rolled six on that damage. So. Let's get this fireball damage. Come on, baby. One D10.
01:59:48
Speaker
Now, let's go. The effigy crumbles to the ground. The statue, the 50 foot tall statue. And as it does. The ah it collapses.
02:00:05
Speaker
and you see the gem tumble onto the field growing with a bright green light. Where's the gem, Brian? Let's roll. I'm running to the gem. Left is one, north is two, west is three, south is four. Come on, give me a four, Brian. Are you rolling it? No, you roll it.
02:00:33
Speaker
ah Okay, come on four. I've never needed a four more in my life And then well, let's see how many how many spaces it moved roll one two three roll another 54 Spider mommy, bless me dude. Oh, yeah low through what's up? Real ones now. Oh my god. It is right here I'm gonna go I still have all of my movement. I'm gonna go pick it up. Oh You go, Vesrak. You pick this gem up. And as the gem touches your hand, now you immediately hear the ritual stop. Silence. As the silence fills this space, you look down at this gem, the collapsed statue in front of you, the roots
02:01:32
Speaker
underneath it from the Golthaya Street, pull back under the ground. The druids

Conclusion and Uncertain Future

02:01:40
Speaker
look stunned. The berserkers start looking around, and you hear off in the distance somewhere. No!
02:01:50
Speaker
As the camera pans out to see Vesrak gem in hand, Gilman's fighting a berserker, Ray, Felarius and Roy engaged with another berserker for Druids, including Tom, stunned at the ritual that has been thwarted in your face. Oh, my God. Your face. That could not have been any closer. And I will. Yeah, I'll let you guys know. The only way is that you could have stopped that ritual were killing the gothiistry before you ever got there.
02:02:30
Speaker
killing every single druid before the rounds are over, or getting that gem. Let's go! Burn that tree down! shit burn it down how many How many turns were we away from the ritual being completed? That was it, one more. Once it reached the top of the next turn it was over. oh you had That was nine full rounds, and at the top of the next round it would have been over.
02:02:52
Speaker
And winter splinter, the giant, ah basically a giant awakened tree, a tree blight. You have these needle blights and full ass. Oh, my God. Would have been awakened sweating. We pan out sweating in this scene that there's still much to be uncovered. There's still the aftermath of what has happened. Will the Druids and the barbarians listen to reason or must the fighting continue?