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the game itself. As I said before, you play as Isaac Clark who is basically a space engineer and he's been asked to, along with his team, look at the USG Ishimura and see what's wrong. Then of course they find a whole bunch of aliens, they find cultists, they find just all around weird people. and such. Yeah, it's just, it's an absolutely horrific experience and then it all culminates into the big bombastic finale. I've got mixed opinions about that, mind you, but I will obviously get on to that when we get into it. But honestly, there's a lot to love about this game. As we kind of touched on there, the atmosphere as well. And I've got to ask, were you unnerved? See, when you were playing through this game, did you get a twinge of fear? Yeah, yeah, I think so. As the story progresses, I think I had issues with it as it progresses, but at the start, yeah, let let's go right to the beginning. Yeah, it is unnerving and something that they do so well and this was in the original as well is, I'm not going to say it was the first game that did it, but pretty much no HUD and everything was just on your character, wasn't it? So the health bar was on the back. and it just made it that much more immersive and I think it had a really good attempt at making you feel in the mind or in that character's role and I think yeah the lack of flashing lights or health bars and ammo counters all around the place really helped to solidify that. I absolutely love the HUD in this game, or rather lack of HUD. It's all incorporated into the suit, and even when you pause, it comes out of the character. I think there's a main pause menu for settings and things, but for the actual pause menu where you're looking at the map and everything, which I think was overhauled in the remake. Because despite a few changes, I think they did. For example there's a scene later on where you have to shoot asteroids down as opposed to I think in the original it was more like a catwalk kind of thing and there's a lot of kind of differences there but I honestly think this game looks absolutely gorgeous and especially with that all integrated into the character it is stunning. Genuinely save you told me that this was a brand new game and it wasn't based off of Dead Space. You had no idea Dead Space existed in the late 2000s. You would honestly believe it, wouldn't you? And I also loved the art style, so the armour that Isaac wears as well. It's just iconic now when you look at it, and the cover of the game, or at least the first game as well, which I think is just the close-up of the helmet, isn't it, with the glowing light. So at least it was used for somebody advertising at least. It's just really really well done and you know I don't think this game nowadays anyway gets as much love and attention as it should do. Again I'm gonna say it's such a great game I think whilst the original now I'm not asking you to go play the original because I said earlier I couldn't get back into it but you don't have to now because this is pretty much the same experience. But, you know, and I'm sure we'll come onto it. I chuckled a bit when you said about some of the scenes had changed because I remember were playing and I was thinking, well, I thought this happened in the game. I must be thinking of a different one. And it was only when I looked after that, I saw, yeah, they did fundamentally change some of the scenes. I think for the better. But I was saying to myself, why confusing this with a completely different game now, then? Oh, it's the worst scene when you play a remake and you're like, yeah, that's fine. I'll do this bit. I'll do that bit. And your old tactics do not work because they've completely revamped it. And you're like, oh, my God.