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Ep. 103 Part 1 It’s Do or Die Time - De Profundis image

Ep. 103 Part 1 It’s Do or Die Time - De Profundis

S1 E103 · The Fellowship of the Tabletop
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98 Plays3 years ago

The party’s plan to provoke Gelgroth has succeeded, now our heroes face their toughest foe yet...

 

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Intro written and produced by Joseph McDade - https://josephmcdade.com/

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Transcript

Final Episode Announcement

00:00:00
Speaker
I'm sweating. I am absolutely like I'm not enjoying this. I am but I'm not.
00:00:33
Speaker
Hello everyone and welcome to this very final episode of The Fellowship of the Tabletop. What? What? We were a live 5DTV episode. What do you mean final episode? Hang on a minute. Let's start that right there. What do you mean final? Well, this is the end, isn't it?
00:00:46
Speaker
Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Diddly Didd
00:01:04
Speaker
Ignore 1. 1 through 19.

Game Setup and Scene Introduction

00:01:07
Speaker
My name is Mark, I'm the Dungeon Master and also with us for today's episode. We've got Danny who plays the human cleric Claude. Bonjour, je suis Claude. We've got Ian who plays the Dragonborn Barbarian Paladin Drago. What up? Darren who plays the human fighter Rogue Robin.
00:01:20
Speaker
Yeah, it's going to be fun. Casey, who plays the human champion, Hell in a Sleet Guard. Hello, indeedy. Will, who plays the human bad karstan? I've always wanted to fight a dragon. And Callum, who plays the gnome sorcerer, Folly Fizzlebang the Ninth. It's D&D. Oh, that was beautiful, but it's singing there.

Confrontation with Galgrath Begins

00:01:38
Speaker
Brilliant. We find ourselves, yeah, in a rather intense situation from last week's episode where we managed to see off a number, not see off, murder, let's be honest, murder the children of a under dragon.
00:01:50
Speaker
nine of them actually well yes in the deep in the blight lands nearing the tower the tower in which we are to end the blight upon closer and closer to the center kind of similar to lord of the rings actually anyway and what we have noted we've killed off these small dragons but kept one alive that was pushed into a
00:02:07
Speaker
a separate plane of existence. It was banished for a while by Kastan's magical spells, brought him this creature back, allowed it to screech out for its, uh, its brood mother or brood, something or other, whatever they think it might be. And lo and behold, the mighty Galgrath turns up. This is a huge dragon.
00:02:29
Speaker
Lich creature undead dragon that burrowed out of the ground from burst itself into the very center of our map listener if you remember from the map previously it's like a big kind of sideways thumbs up and right in the middle of the palm is where this dragon has appeared right in the middle of the map just behind Claude close to Drago and Robin but some distance away from Helena, Castan and Folly, Fizzlebang the 9th. This creature is
00:02:58
Speaker
To the best description, a gargantuan

Dragon Fight and Player Strategies

00:03:00
Speaker
dragon. This is bigger than the dragon that you have encountered in the sewers of Goldview. This dragon has two enormous wings of kind of stretched flesh that have long tear marks in it. Its tail is a long bone structure and across the right side of its face and body, away from the pearly incandescent white of its bone structure and massive teeth.
00:03:25
Speaker
and gaunt purple eyes, half the face and skin, sorry, the skin, the bone seems to be dyed in a kind of an electric blue color that seems to etch and scrape its way across its bone structure. It bursts out of the soil, as happened at the end of the episode, and stares out towards the party, looking around the tree that's just on its left flank, looking directly at Claude's back.
00:03:54
Speaker
the creature snarls and a small kind of almost electric cloud of dust emits from its breath as the air and temperature of the air around you has continued to drop. We're probably sub-zero now and I'm not talking Mortal Kombat. We are sub-zero in terms of temperature. You can all see your breath, your steam emanating off your body from the previous fight as you turn and catch your breath.
00:04:19
Speaker
This creature turns and combat is going to begin. Can I have you all, please? Roll, initiative! Oh god. Oh god. Okay, here we go. Here we go. I'm happy with my initiative roll. I am not. You would be. Fuck your initiative, Will. Did anyone get 25 plus? Yes, I did. I rolled a crit, so I got 31.
00:04:48
Speaker
There's our boy. If that's the only crit you get, I'm going to be so disappointed. 20 plus. I got 20. Ian, it says I'm going to roll 20. You've only rolled once, don't you get advantage on this? No, he's rolled twice. Oh, I think... Oh, says 10. 15 plus. I got an 18 and a 9. It's plus three. Yes, Danny and I have got... Helena goes first because she's got higher dicks. Margot also has an 18 as well.
00:05:19
Speaker
Three of us on 18. Hell yes. That's synergy, guys. Synergy. Isn't it? Fucking Mr. Motivator here. We got this. Catch up, mate. Catch up, mate. And then I'm guessing Folly, you're at the bottom. What'd you get, Folly? I got a 10. Oh, poor dude. Oh. And the dragon got 50 on its initial roll, yeah? It has three turns before we can move. It can pass through time.
00:05:50
Speaker
No, okay, thank you very much. So this creature just seems to be prowling at the moment. And as you can see on our excellent holographic screen we have, this creature is kind of 30 foot, 40 foot long, probably at a full stretch of its tail was uncoiled round. Its wings probably stretching out 40 feet in diameter across the map. This is an enormous creature in comparison to anything you have ever fought before.
00:06:17
Speaker
its entire body seems to glisten ever so slightly. Not in terms of wetness, but in terms of kind of magical energy and a magical aura that seems to emanate from this creature, but not in a positive way. This feeling fills you with the thought of dread, of hopelessness, and of sorrow. And at the top of the round, Karstan, what would you like to do? So, seeing this dragon appear,
00:06:47
Speaker
Khartan's gonna for like a half second sort of like mouth open because part of him's like a mage, this is fantastic, this is a dragon that he gets to see for the first time. It's undead and it's a proper dragon but yeah, so the first thing he's gonna do is Khartan is going to close his eyes slightly, concentrate and then he's going to let this beam of purple lightning come from his hand
00:07:14
Speaker
and I'm going to cast synaptic static at it. So can it please make a intelligence saving throw? Wow, going straight in with the attack there. Yeah, I like it. Let's piss him off. Yep, make him angry. I mean, we're not going to make friends with him, are we? We have killed their children. That is a nine. OK, OK. I wasn't expecting this to work. Actually,
00:07:44
Speaker
Well, he's going to use one of his three legendary resistances. If you didn't, if you didn't, if you wouldn't have just carried on. I know. I was, I was just reading through, there's a very long stat block here, as you can imagine. Are you allowed to do that once you've made the roll? If a Draculich fails a saving throw, it can choose to succeed instead. Okay. That's one of your.
00:08:06
Speaker
So unfortunately, as this blue beam of light, purple beam of light emanates out towards the creature, it literally just kind of turns and looks at you for a second and just turns its head away, continuing to look at the back of claw. It could even though it passed, so it doesn't get the added effects, but it does take 16 points of psychic damage. As I tried to scramble its brain. Scramble those brains.
00:08:35
Speaker
Thank you very much. Yes. One legendary resistance down. One down, three to go. Awesome. Thank you very much, Karsten. Anything else you want to do? And as that doesn't work as far as I wanted it to, Karsten will, from my position,
00:08:56
Speaker
seeing that Claude might be in a little bit of danger, I'm going to give Claude Bardic inspiration from where he is. Thank you. What is it? D8, D10? D10. Thanks, boy. And yeah, I might dodge. Do the barrows from the previous dragons provide cover?
00:09:22
Speaker
Yes, about 10 foot and as wide as they are on the screen. So about 15 foot in diameter. Sorry, seven foot in diameter, but seven foot radius. You got me. I'm going to duck down to take cover. So if there's any range attacks my way, I might get some bonuses. Who knows? And that's it.
00:09:38
Speaker
Okay, thank you very much, Karsten. Robin, just to your left, you've got Drago just in front of you and just slightly to your left. If you reach out your left hand and wrench it forward, you can touch your shoulder. And to your direct left, you see the backside, not the backside, the backside of this incredible creature. Pale, incandescently blue

Fear and Battle Mechanics Discussion

00:10:01
Speaker
and electric in what its body seems to shimmer almost. What do you want to do?
00:10:09
Speaker
Robin is going to draw his bow. And this was almost a reaction to it emerging. And he's going to see it. And all those feelings of hopelessness, of dread, of everything else that you've just said are going to start to overcome him. And he's going to let the bow go. And the mage hand is just going to drift it round to his back. And he's going to draw Ghostbane, which is probably now emanating bright white, the brightest it's ever been as this giant undead dragon.
00:10:38
Speaker
things before him. He'd bring up the shield. He's going to look at Drago and give a knowing nod and just say, let's keep it on the ground. And this is then just going to launch himself with Ghostbone after this creature, knowing that it's do or die time. Okay. Nice. Right. What do you want to do?
00:11:08
Speaker
Robin is going to take two big swings at Ghostbone. Okay, roll the first one. 23 to hit. Okay, yep, that hits. Do you want to roll damage? 20 total. 11 slashing, 9 radiant. Okay, lovely. You managed to catch this creature on its flank, and as the sword hits, it kind of bounces off, but some of the bone seems to chip away. Not a huge amount, but a little bit of bone seems to chip away. The creature doesn't seem to move, though, at all.
00:11:39
Speaker
Robin's going to glance back at... Let's start again. Robin's going to glance back at Drago and look very unsure and then steal his soul and is just going to swing at the creature again with Ghostbane for a second time. Okay, roll to hit. 29 to hit. That does indeed hit. It will be... I've rolled close to max damage. That will be...
00:12:09
Speaker
12 points of slashing, and 10, I rolled a 10 on the d10 of radiant, so I rolled a 9 and a 10 on the d10s there for radiant damage. Nice, so 22 in total, and you aim for exactly the same part that you've kind of divvied on its hind leg, and you managed to chip a little bit more out of it, but just as you do that, the tail back comes whipping round. It's going to use one of its legendary actions to make a tail attack against you. Yep. That is a 28 against your armor. Yeah, I can't do anything about that, that hits.
00:12:40
Speaker
I rolled quite well for that. Don't be worried. Or maybe do be worried. 16 points of bludgeoning damage. Is this tail back? I'm twacking. Twacking? Flacking into the side of you. Catching you kind of at the hip. Uncanny dodge to reduce it to eight. Okay. Lovely. Nice. Well done. Anything else you want to do, Darren? Nope. Just so you're keeping score, my reaction is gone because I used it on Uncanny Dodge. Thank you very much.
00:13:09
Speaker
So it is the dragon's turn. It is this creature's turn. So what's first going to happen is it's going to use what is known as its frightful presence. Everyone within 120 feet has to make a wisdom saving throw, which accounts for every single one of the characters. So can everyone please make a wisdom saving throw? I'm spending a lot point on it. Okay. Cast down. What did you get?
00:13:39
Speaker
I got a 17. OK. Drago? 11. OK. Danny? Oh, Danny. Claude? 30. 30. Wow. Thank you very much. Helena? 15. Folly? Oh, just let me know. I used my tides of chaos on this roll to try and give myself advantage, and I'd still only got 14.
00:14:06
Speaker
Okey-dokey, that's a shame on you. And Robin? You did better than me, buddy. I spent a luck point on a natural one and rolled a three, so I got... TPK. TPK. Oh, we're all going to die. Okay. It is an instant death note for everyone. So this applies to everyone but Claude. Everyone but Claude.
00:14:32
Speaker
You are all frightened for one, up to one minute. Will has just changed his status to frightened. Wow, that's amazing. You have to use your action and movement to get away from the creature as far as you possibly can. If at any point,
00:14:52
Speaker
You can repeat your saving throw at the end of your turn and you end this effect on a success. So once your turn is over, once you've moved away and used your action to dash away, you can use your saving throw again. If you pass it, you cannot be affected by it for the next 24 hours. Let's hope the fight doesn't last that long.

Turning Point: Dragon's Lightning Breath

00:15:11
Speaker
Okay? I'm going to be running off the battleground here. So can I check the running away thing? Is that from the Dracolich from the frightening state? What do you mean?
00:15:20
Speaker
so so the frightened state on dnd says that we we have a disadvantage on ability checks and attack rolls whilst the source of fear is in sight and the creature and we can't willingly move closer to a source of fear it doesn't you're right you're right i've got the wrong stat block apologies i've got still got the uh the other one up so so you're you're i think everything else is right it's that we don't have to keep running away we just can't get any closer to it than we already are law master i love you and it's and it's
00:15:51
Speaker
Google boy. Although if I was using fear as Drago for his dragon breath, you have to run away. So it's like there's a different. Well, that's the difference. You're right. Yep. Well, it's right. Well, it's right. You go past the saving throw or become frightened for one minute and it acts. It says nothing else about the effect of fright. And so it must be the original block of frightened, which means you cannot move towards it. Yeah, absolutely disadvantage. The fear ability of the other one is you keep having to run away. But this one is.
00:16:18
Speaker
Yeah, we can repeat the same thing at the end of our turns, but yeah, until that point, can't get any closer. Correct, that's everyone except Claude. Good luck mate, all on you Claude. Yeah, go bring the house down mate, it's fine. Okay, and it also then is going to move.
00:16:40
Speaker
It's going to stay on the grind, but it's going to scuttle almost with an incredible spin. It's going to stay within range of you, Robin. It's not going to move out of your sphere of... Oh, where's this little spinny thing gone? Sorry, I'm just trying to spin him a little further. I've used my reaction. It can move away from me. Just fuck all I can do about it. It doesn't know the rules of D&D. Don't worry about it.
00:17:05
Speaker
And it's going to line itself up, it's going to purchase stuff on the tree nearby, so its head is right down near you, Robin. And what it's going to do is it's going to... I'm not going to attack my normal attacks I have available. It's going to use its lightning breath. Could you and Drago please make a dexterity saving throw? Motherfucker! Are you serious? 100% serious, yes.
00:17:31
Speaker
Oh, and you both have disadvantage because you are both right. Because of the front end, yeah. Well, I'll spend a luck point on that, then. Doesn't matter. Oh, fuck. I can't believe I'm getting hit by dragon attacks here. This is insulting. Six. Okay. You're a tiny dragon, but this- No, I'm not a tiny dragon. All right.
00:17:53
Speaker
both take 57 points of lightning that is a recharge that is a recharge five six right the next time I don't get to use that again unless I roll a five or six no each time you roll d6 correct so that I wanted to get it in quickly obviously so I have more chance of a recharge
00:18:24
Speaker
57, sorry it was 57, yeah. It's 12d10. I would plane shift into something else, but I can't. Time for that Hail Mary, Will. That is the end of it's go that counts as, you'd be pleased to know, counts as its action and it's going to settle itself on the top of the tree there and just stare out at you Robin and Drago.
00:18:52
Speaker
as this wave of electric energy comes bursting out. And it's almost like somewhere between lightning and thunder. It rumbles in your very soul, but also seems to course through your veins, following up from your fingers and through your body. Kind of like when Luke gets like, you know, like all fried in. Exactly. Just like that, but less whining, I think.
00:19:17
Speaker
And that's the end of the dragon's go. Helena, your turn. He's watching your friends get fried, but you're also fucking terrified. You cannot move closer to this creature. What do you like to do? Yeah. Helena is, she's been stood there, feeling this vibration coming through the floor, going up towards her, you know, into her core from the, from the dragon landing.
00:19:39
Speaker
and then scuttling across the ground. She's stood with her flails in her hand, feeling this wind sort of flapping, the wave of wind flapping furiously at all of them, feeling the cold biting through her skin and through her armour. And actually, underneath her helmet, she can start to feel the sweat on the top of her lip start to drip down her face. And she's never been more terrified than she is right at this moment.
00:20:08
Speaker
She is going to see the party, see her friends try to fight, hit this creature, but get, like you say, fried by this creature. This creature is not going to be backing down lightly and she knows she's got to up her game. Let's just say then that she's got her bow and arrow.
00:20:35
Speaker
because I think that's the only way she's going to go forward because she can't move. That was my question, yes. She is going to aim her bow at the face of this dragon. Should she be able to see it? Can she see the eye? Yes. Yeah, so she's going to aim for the eye because she feels like actually if the arrow is going to pierce anything, it's going to be the little squidgy ball of eye as opposed to any of the scales or the bones.
00:21:05
Speaker
And she's going to attack it. Okay, roll to hit. Again, her hand's shaking, but she's aiming. With, sorry, apologies. Frightened creature has disadvantage. Yeah, with disadvantage. We have to check in, thank you. That's okay. I don't know your names. Well, one was a 26, and one was a 10. So I'm taking the 10.
00:21:30
Speaker
And as your hand shakes as it brings up to this creature of absolute fear and trepidation, the bow just doesn't seem to line up right as you let loose the arrow and the arrow kind of flies off over the creature and off into the ravine below the slow moving river to your south, southeast. Okay, she's going to give it another go. Okay, roll to hit. Come on. That is a 15 to hit with disadvantage.
00:21:58
Speaker
again this time you think you can steal yourself and you aim slightly lower here thinking if you do get scared at least the arrow will shoot up into it and it thuds into the ground into the mound just in front of the creature off to the right of it unfortunately missing okay the last shot she's really gonna she's gonna roll her shoulders back and she's gonna steady her hands and she takes a big deep breath in really lining it up
00:22:29
Speaker
And she's just so fucking terrified. It's a 12. And again, the shot fires off again, straight over the top. You've kind of tried to compensate for this and it's just you're in your own head now and it's in your head as well. And you can't catch your breath. You can't steady your breath. You can't stop your eyes dilating and fear. Nothing's quite feeling right. Your body isn't feeling comfortable. You're just not firing good at the moment. Just for the record, everything else was above 20.
00:22:54
Speaker
Oh, nightmare. Absolutely nightmare.

Players' Resilience and Dragon's Flight

00:22:57
Speaker
Do you want to move anywhere? You might move closer. Yeah. I mean, you know, they can get me anyway. So it doesn't matter if I, you know, if I stay there, I'm not really protecting myself as it goes. I probably just moved closer, which would aim me. So yeah, I will move a bit closer. Can I move, hold on, five, 10, 15, 20 feet to the west.
00:23:24
Speaker
No, and actually then 25, 10, 15, 20, 20 feet then to the south. It might be a little close, you might have to back off a little bit to the west. She stayed 25 feet away from it. She started 25 feet away, or 20 feet away from it, so she's okay. Okay, all right, okay. So then I'm 25 feet away from its head, sort of in line with its head.
00:23:52
Speaker
OK, brilliant thank you very much. Could you also retake your wisdom saving throw to see if frightened will drop? Yes. Come on, Casey. Yes. Come on, Helena. Yeah, come on, Helena. No, she's rolling an absolute R, so that's a five. Just a check, actually. Is it with disadvantage or not that they're frightened?
00:24:13
Speaker
because technically it's a condition. It's an ability check, isn't it? It's an ability check, yes. So when you roll these wisdom saving throws, you'd be rolling them with disadvantage to break. That's okay. I mean, it's still a five. The other one was 18.
00:24:27
Speaker
It still holds, unfortunately, unlucky. Thank you, though. Drago, over to you. Your body is filled with a cold energy not known to you since years and years ago, it feels now, where you were near Shader's home and you had something similar done to you before we even started recording.
00:24:48
Speaker
I have a question before I begin. I wanted to ask this. Unfortunately, we moved swiftly onto Helena's go. Does fear count as incapacitated? No, you're frightened. You're not incapacitated. Then I passed that. It's a condition. I didn't pass that throw, but when you did dragon's breath on me, you got me to roll disadvantage. I had an advantage on dexterity, saving throws. So I got 17, not six.
00:25:15
Speaker
Did that pass? Still would have failed. That would have failed it. Okay. Wow. I am broken. So you see this lightning hit Drago and it knocks him down to one knee. And he's breathing heavy man. And he is frightened.
00:25:31
Speaker
uh in the very core he feels the frightened feeling and just uncertainty and he looks up at this huge dragon for the first time in his life unsure about his next action and then as he takes a breath in and then another breath and they're short shallow breaths as you do when you're trying to struggle to get control that fear slowly
00:25:56
Speaker
turns into this anger, this deep anger, as this creature starts to better him, and he's not going to have that. He's better than that. He's been through the battles. He is ready to take this guy on. And as he stands up to both feet, he's going to rage and break fear, run forwards with Dangan's deception over his head. Rage breaks fear. If you want to do your rules check, go on. What part of rage breaks fear? My rage does.
00:26:25
Speaker
No, it makes me mean to charms. And frightened. You can't be frightened when you rage and you can break out of it when you're raging.
00:26:33
Speaker
Ah, I didn't know that. Ian just rulsed you, Will. I've done this before. After the Berserker thing you said. How about a minute? Will just said I didn't know that. That's impossible. Is this a real will or is this some kind of AI fucking kill? Fake will. I don't know barbarians. I didn't realise that barbarians could break their find by going to raging. I've done it before. I've done it before. So unfortunately, that was a beautiful moment there. Sorry. No, no, no, no.
00:26:59
Speaker
So, as Argo breaks out of his rage, his mind isn't clear. It's full of anger and adrenaline pulsing through. He's going to run. As he's running, the claws of his feet are actually pulling away at the ground at the speed and the ferocity that he's coming up against Galgrath. Dengle's deception overhead. Rage and adrenaline pulsing through his veins. He's going to run in front of Robin to act as a shield and a body.
00:27:26
Speaker
and it just so happens that Gelgoth's head is also right in between Robin and he's going to bring Daniel's deception down with all his fucking might. All right, roll to hit. That was a great description. Thanks. Can I still reckless? I don't know if I can. I think I can. It's a feature. It's a feature, not a bonus action. I'm going to do this with reckless. All right, your funeral.
00:27:54
Speaker
I know, which obviously means that you get advantage on me. Right now I get advantage on you doing it, but I think I need everything I can get. Here we go. Dang on to deception. Coming down. First attack.
00:28:07
Speaker
16. That misses. It doesn't actually miss, but it doesn't cause any damage. The sword comes striking there, bang, hits into there. But you know, like, even in your rage state, there was a little bit of trepidation. Something was holding you back as the fear continues to subside. So it's almost like you held back ever so slightly, not giving it the full welly. Underturd, he's going to strike again. Okay, roll to hit. With advantage. Oh, therefore go to 26. Okay, that hits.
00:28:36
Speaker
Fuck yes, that hit. Okay, come on baby, give me something, give me something good. 20 points of slashing damage on his bitch dragon ass. And his ass is unaffected because it's at the other end, but his bitch dragon face, however, you managed to chip one of its teeth as the sword comes crashing down a striking blow across its face as its teeth are bared open wide, mouth gaping towards you, Draggo.
00:29:04
Speaker
with, uh, Fury in Drago's eyes. He's going to lock eyes with Gail Groff and in Draconic say, you end here today. And that's the end of my go. I wonder if he speaks Draconic. I hope he does. Otherwise that's wasted. Should do. He's a dragon. I just assumed like in a bit really awkward. He does not assume the nationalities of my dnd creatures, please. Right. He's clearly a creature more than a nationality. Yeah.
00:29:29
Speaker
because it looks like the island of Germany.

Cliffhanger Ending

00:29:33
Speaker
Hey guys, it's me. It's not guy. What are you doing? Sweating. I am absolutely like I'm not enjoying this. I am, but I'm not.
00:29:47
Speaker
I'm very worried. Off that attack, off that attack, I'm going to use one of its legendary actions and I'm out until next round now because this is a double action. You see the creature takes the hit in the face and it kind of does affect the creature and it kind of flinches away ever so slightly and then you see its big wings.
00:30:04
Speaker
It's like all its bones and it's along its kind of line where the wings are. I don't know what it's called anyway. Bird line, whatever, where the wings all join up. Crack each of the bones. Crack almost like they've been locked away for quite some time underground. And its wings are going to beat down in one massive, massive thump of its wings. The entire creature takes off 15 feet into the air. Claude, Robin and Drago, could you all please make dexterity saving throws, please?
00:30:34
Speaker
Did we get opportunity attacks? You don't, they do. So Robin, what did you get? I rolled a natural 20 for 25. Okay, thank you. Drago? 12.
00:30:50
Speaker
Okie dokie. Dragga, you have been knocked prone, so you won't be getting an attack of opportunity off the back of that. You're now on your ass, and... Sorry, yeah, Claude, what did you get? Five. So you were also knocked on your ass, so Claude and Dragga, you were also both taking... Oh, wow, I rolled well for that. Wow, 18 points of bludgeoning damage as the wings hit you. For you, it's halved, yes, to nine. Oh, God.
00:31:17
Speaker
Robin, there's no attack opportunity for me. Your reaction's been used, of course. Thank you. But you don't take any of the damage. You managed to just about in time. It's almost like the wings beat down at a strange angle, pushing Drago to the ground, and he hits his head on the solid grind beneath him. And Claude, you get caught by some of the sharp, razored ends of the wing, which catches down across your back as you still haven't turned around yet.
00:31:40
Speaker
and all these things are just happening just behind you in six seconds. The creature is now 15 feet in the air above this tree, hanging over you both, big wings beating down over you all. That is the end of my legendary action. Dragga, was there anything else you wanted to do?
00:32:00
Speaker
You have technically got your movement and you could stand, I guess. Oh, fuck. Then, yeah, I'll stand. Thank you very much. I'll stand the fuck up. And you've got your half half of your movement left because standing takes half your movement if you want to. I'm next to Robin. Yeah, I'm just staring up trying to gauge his next attack. And what's the best next move?
00:32:20
Speaker
Okay, thank you. Your shit is serious, man. Like, Drago's internally, as he's looking up and trying to assess the next move, half his mind's doing an internal kind of medical biopsies on himself. And he's feeling the very, very real hits that he's taken. And he's, yeah, yeah, fuck this. Okay, yeah, that's the end of my go. Shit.
00:32:45
Speaker
And after some very, very serious damage from this dragon, that is why we're going to leave it for this week's episode of the Fellowship of the Tabletop to see if any of our parties survive. You're going to have to join us next week on Friday to see what happens.
00:33:01
Speaker
Damage is fucking Helen is not doing shit at the moment guys. We are not we are not making it through this Darren is distraught Darren is utterly distraught
00:33:17
Speaker
Yeah, man, he has got whiter than white and that is saying something. That illusion did nothing. Nothing. Nothing. Sorry about that. However, please do tune in next week because it's going to be fucking chaotic. We don't know what we're going to throw at this thing. And Jesus, we need to throw something at it. Jesus. More than the kitchen sink.
00:33:35
Speaker
We need to throw Jesus. We need to throw Jesus at the thing. Load Jesus in Robin's bow. Let him go. I heard cheeses. I heard cheeses. I thought we were throwing cheeses. Yeah, I thought I heard cheeses as well. You know what? We're either going to laugh either way when we listen this back. You're all going to be right or you're all going to be wrong. Jesus could be cheeses, but either way, we're going to have to.
00:34:00
Speaker
Get out. Get out. Completely. That was amazing. That was ridiculous. That was fucking brilliant. You know what? Just tune in next week for this Mad Vance, OK? Follow us on our Twitter page. We have a combined one at Fellowship Table and we have individual ones. You've got me at Ivar 1. You've got the fucking Joker over there at the D20 Gamer. Anyone could have picked that one. We have Casey. Unicorn Crit.
00:34:26
Speaker
Danny at Total Party Thrills, Whiter Than White Daz at Existential Dread 06 or Darren Page 06 will ever take your fancy. Big Willy Will at Natural20will. And our awesome fucking huge dragon bastard DM at Isleyroll DM. Until next time, guys. Farewell! James Chapman. Darren never does it.