Introduction & Character Introduction
00:00:00
Speaker
danny's like finally to my notes yeah 40 minutes into the episode we're moving ah we've just been chatting shit the dockside hold tight darren we're coming
00:00:17
Speaker
figuratively and literally truly
00:00:48
Speaker
Hello everyone and welcome to this week's episode of the Fellowship of the Tabletop, Bellum Draconis. We are a live play 5E 2024 D&D podcast set in the magical home-brewed world of Aerith in the kingdom of Dralak.
00:00:59
Speaker
Joining you for this week's episode, we've got Poobah who plays the human cleric Emron. Hello. We've got the apple pie loving edgelord Callum who plays the warlord shark.
00:01:10
Speaker
We've got Will who plays the Dragonborn Druid Balvalcon. Hello. My name is Mark and I'm playing the Human Blade singer Seth Farah Reaver. And by last, but by no means least, I've bolded it and now can't find it. Here we go The Game Guru, the Guardian of the Ghouls, the Governor of the Grim, the Gimp Engorger Enforcer, Dungeon Master Danny.
00:01:31
Speaker
Bonjour to all those. I'm
Mysteries on the Beach
00:01:33
Speaker
here too. You don't matter apparently. I'm here guys. Who are you we again? I missed you. My name's Nix. And you're playing Ian.
00:01:43
Speaker
You're playing Ian. The middle-aged human white man, Ian. yeah steady Slowly but surely encroaching on 40. Oh, man. Wow, that's a fair amount. And speaking of speaking of ancient decrepit things, we find ourselves down, walking, click-clacking along the beach of Dralak, actually, for once.
00:02:08
Speaker
And upon the beaches that adorn the coast of the desert lands, upon which we notice a lone figure walking towards the camera, picking up lone shells and tossing them idly into the ocean.
00:02:21
Speaker
The salt spray smells fresh, and a cool breeze enters the nostrils from the east. And as the figure comes into view, the first thing we notice, is of course, is the shiny, bold head, the long, wispy beard, the long, long toenails, leaving long velociraptor-like tracks in the ground behind him.
00:02:41
Speaker
Old Gel flicks the orb up into the ah sky and catches it deftly between forefinger and thumb. and looks at us and begins.
00:02:56
Speaker
a seth kicks open the door to the sailma guiltil the guilt maker is ah to find out about his dwarfy dwarf's death who was sent out to find a new and wound ktraad deposit He wants to make a ship which can sail on the sands with some sort of use of Keltrad. Pretty cool.
00:03:15
Speaker
Sandrope mentions that McBenner was here with a partner, and he wants to know if the group is with or against the Akrisgra. So Emwaran
Exploration and Challenges
00:03:23
Speaker
succeeds on a check to answer correctly against.
00:03:27
Speaker
Beach Barrow apparently only became a thing since the Triumvirate were invented, and McBenner and a partner were interested in Yuan Tea Temple about four miles to the south. We are told to look for a static sandstorm. Uh-oh.
00:03:42
Speaker
"'And his partner was looking for him this morning,' he tells the group. "'Oh, Sandrope also names McBenner.' "'Barl starts talking all draconic, and Nick responds in kind. "'It turns out that Sandrope knows of the dragon eggs. "'He was involved! yeah "'He got wagons of eggs onto ships and hid them, "'and he did it secretly, and no ships never came back, "'but he does remember their names. "'Dem eggy eggs was blue.' And they came from the Yuan-Ti Temple, apparently, to the ships.
00:04:16
Speaker
Anywho, in Beach Paraport, all the up-Kriskra be gone, and the boatmaster gives access to a warehouse to the group, and he was told to keep a group of six people safe, but it turns out there's only five of us.
00:04:31
Speaker
Oh, dear, Reigns. They tried to look at the boat that was left behind, but Nyx activates a booby trap. Twice! Seth sees a super hot sandstorm and Baal falls to his knees with palpitations.
00:04:45
Speaker
What the fuck is going on?
00:04:49
Speaker
A warm and still afternoon backdrops this now ghost-like town that has fallen upon Beach Barrow Port. Currently flying above the bay, Nyx and Seth, you overlook the beautiful inviting sea to the north.
00:05:08
Speaker
the swirling desert singular sandstorm far to the south, and the skyline of this silent town.
00:05:17
Speaker
The warehouse district, the district you find yourself in, beach barrow is a sprawling mess of towering storage buildings and rusted cranes and machinery, these winding alleys that are stacked high with cargo crates and barrels.
00:05:33
Speaker
There is a stale um legacy smell of fish and tar and old sweat amongst these streets, though it would smell far more immediate and industrious were there actually much activity going on.
00:05:48
Speaker
From this angle, from this height, you're about 50 feet in the air, Seth and Nix. Just
Health Concerns and Decisions
00:05:56
Speaker
on that dock, you're able to see more of McBenner's booby-trapped boat
00:06:05
Speaker
A nix, as you would any ship, just taking closer inspection, spy engraved on the crow's nest the name of the vessel, the torched tabaxi.
00:06:20
Speaker
Given access now to this unused warehouse across the street from the Sailmaker's Guild, you have a safe place should you require lodgings, and a fair few hours still of daylight ahead.
00:06:34
Speaker
Whatever do the party do next?
00:06:38
Speaker
Wasn't something happening over the bay at the end of last episode? Yeah. There was a warm air breeze. A warm air breeze. A warm breeze coming in. Yep. That is still correct. Okay, that's fine. Sorry, I just wanted to check that that was... I try not to repeat the stuff that all girl says, just so we're not doubling down on the info. Sorry.
00:06:58
Speaker
In which case, Baal is on his knees having palpitations. Yeah. Nick's instantly seeing Bala and his knees fly his down because he's thinking, no. Not right now, Nick. Not right now. I'm going to, Seth, I love this.
00:07:13
Speaker
I'm going to land or try to without dropping you, but I don't know how long I can keep this up. It's pretty, right? Air and time are simultaneously great and nothingness.
00:07:27
Speaker
says Nithravar from Seth's shoulder, who has a big grin on his face. Both Nithravar and Seth at this point.
00:07:36
Speaker
Yep! And then Nyx is going to deflate down. like What? I'd just laugh if Nyx liked and... Stop concentrating!
00:07:49
Speaker
Boom! ah Nyx doesn't how long he can fly for. That's a very real thing. So... He's cutting that. He knows about magic to know that there's a limit to such things now.
00:08:03
Speaker
By palpitations, are we talking like he's down? Like, are we noticing like one arm's not going higher than the other? yeah Are we talking stroke? are we well we you know what it's Is it a cardiac event? you feel Do you feel like if there's an elephant on your chest, Will? It's enough that Scott Bile on his hands and knees trying to find his breath.
00:08:22
Speaker
Is this a kind of Dr. ABC kind of situation here? are we or we you know but make ah Make a medicine check if we're going St. John's Ambulance into this. Right, well, I'm going make sure he's in the... Sorry, I've got to roll a dice.
00:08:38
Speaker
I genuinely start went to start looking for bandages in my room. Seth, I'm going to land you exactly where you need to be, right next to Marl. Seth's going to roll the dice as he falls. No, God, there's...
00:08:49
Speaker
So much meta. What am looking for? Medicine. I'm proficient in this, apparently. Here we go. Who'd have thunk it? Who'd have thunk it? as a sixteen for That's 16 for medicine. 16. Yes, you are observing he is struggling to catch his breath.
00:09:02
Speaker
He has a temperature, more so than usual, and seems to be a great deal of discomfort. Nithravi is conscious and and is able to speak. so you You still have that all that, Baal. You're really struggling to breathe.
00:09:19
Speaker
Seth's going to look concerned at you for a second and Nithrava is going to just be really close to your face with all the needle teeth and is just going to say, consume air at a quicker pace.
00:09:32
Speaker
um And Seth's going to nod. Has Baal felt like this before? Is this something entirely new to him or is it something that he's... Make a constitution check.
00:09:44
Speaker
Ooh. just a, just a straight up con. Okay. Well, that's going to be 17.
00:09:53
Speaker
You don't recall feeling like this. you're you're You're taking your time to try and focus on the sort of alternating pain in your chest try and trying to focus on your breathing.
00:10:05
Speaker
But everyone, everyone who is an adult experiences palpitations. Um, from time to time, unless you're Mark. And
00:10:17
Speaker
it's never it's never flawed you like this. isn't it like this that's good You're concerned, but you're you're focusing on your breath. Yeah, okay. and So with that, with the kind of trying trying to, like almost I imagine like a wheezing intake and people kind of gathering around, he's just going to try and kind of almost like hold out a single hand if he can, just be like,
Familiar Scents and New Dangers
00:10:37
Speaker
I'm okay. I'm okay. And just kind of Yeah, focus on that. What happened? What has happened before? Not in a position to talk. Just... And he's kind of holding up a single finger.
00:10:53
Speaker
Nithravar's going to turn to and ros's goingnna turn to Emron and just say, His inability to breathe inwards and outwards is preventing his discussion further.
00:11:05
Speaker
No, but it doesn't stop you from talking, does it? Um... Everyone's going to look around, Danny. iss that like has like Obviously, this this warm breeze has come in. is that is it like is Is the bay clear other than this warm breeze coming in? from the Yeah, absolutely. it It just feels like you're sat in front of a fire all of a sudden.
00:11:26
Speaker
And there's nothing on the horizon that would like would that we would get betray. Make a perception check. Okay, I will do.
00:11:40
Speaker
18. You scan the horizon. No ships. You lean over the dock. Nothing nefarious in the water.
00:11:50
Speaker
You feel warm, but you don't feel and any way unwell. You look around the party. No one else does. You look across the jetty into the dry dock and the sailmakers guild.
00:12:04
Speaker
The halflings... Guildmaster Sandrope are relatively unaffected. It just seems to be causing Baal some bother. But we're all aware of this feeling. yeah it's it's a fact There is a warm breeze coming from the north, yeah from the sea.
00:12:22
Speaker
maybe it's Maybe it's our proximity to the boat. Maybe when Nick's triggered the trap, maybe there's something that's setting Baal off. if If we try and get him ah away from the from the boat, maybe that'll be it.
00:12:33
Speaker
And Emron sort of tries to put his arm, but we had to tries to to help sort of carry or or allow Baal to lean on him to try and move him away from the boat, sort of away from the the from the the sea and the jetty and back towards the warehouses.
00:12:48
Speaker
Yeah. Yeah, I'll definitely go along with that. ah can You can do so. Sorry, i was just going ask. And Seth, at that, and what Emond's just said about the is the boat being the cause of it, and he'll see that kind of Biles cared for moving away from the boat. We're going to try this one.
00:13:04
Speaker
Can he look back at the boat and just see, because he was quite close, he's gone around it with Nick couple of times. Can just have another look now, like a discerning eye over it in in terms of like, we're not looking booby traps, we're not looking physical things, but just, is there a shimmer? Is there a glow? is Do I notice any iconic elements to it?
00:13:22
Speaker
Make also a perception check. Thank you kindly. ah Yeah. just I don't know. Shimmers, glows, colors, changes, The water is still a little bit um unsteady given the the enchanted water whips that that were summoned. It hasn't quite gone back to a stillness, but it's not choppy or aggressive in any fashion.
00:13:45
Speaker
There's no resonance or hum coming off the boat geared towards Baal in any way. There's, There's certainly nothing from the boat that's causing this as far as an 11 would make you think. you're not You're not suspicious of the boat after that inspection.
00:14:00
Speaker
um He'll leave it then. He can't see anything. you can't say anything He's going to turn back and walk concerned towards where Emron and Baal are heading and just kind of follow them. Make sure Baal's right. Baal, could you make a constitution saving throw?
00:14:17
Speaker
Can I... Can can i Do something to help you. Guidance, yes. Can I... because So Nyx would have... I'm not sure you can add it to a saving throw, but double check the rules. so
00:14:36
Speaker
It's ability to check. yeah Thank you.
00:14:40
Speaker
It came through weirdly on on the Indy Beyond, but the first roll it came through was a 15. As you're being lifted up, you as you're being lifted up yeah someone else is taking your weight you're able to really take in a couple of deep breaths and after a few seconds you begin to feel better
Journey to the Temple and Storm Navigation
00:15:07
Speaker
um okay I'm okay no I'm okay thank you I'm okay I'm okay you're okay I think so what the fuck was that I don't know
00:15:21
Speaker
I don't know. Maybe you just became one step closer to the grave.
00:15:28
Speaker
just going to stare at... kind of... Yeah, this... I think we all turn to stare at that. Wide-eyed. Everybody just looks. Time is your enemy, is it not?
00:15:42
Speaker
Barl's going to just quickly kind of roll up the sleeves and check the tattoos and see if there's anything... any change or any alteration there. I don't know why it would be, but it's, that's another thing that's come into his mind.
00:15:57
Speaker
You were unchanged. Okay. Could, sorry to jump in again, but I'm doing a lot here, but could I, could Seth then also mimic that? And he's obviously double tatted now. Could he just, oh, if Boll and him have this connection, has it changed? he would just quickly, maybe start potentially to look at his sleeves as well.
00:16:14
Speaker
You are unchanged. Nips. Do you still have... so look Does Seth still have tattoos? he's to He has balls now. I've got balls as well. Oh, yeah. And balls got two I've got two. Balls of to hell twice if ah one of you fuckers die.
00:16:35
Speaker
ah You feeling recovered?
00:16:40
Speaker
I think so. i I don't understand. i can't quite explain it. Sorry, didn't mean to cause any alarm. It's alright. We're worried about you. don't want this. The last thing we want is this becoming an ongoing issue for you.
00:17:00
Speaker
not Never happened before. nothing Nothing quite like that that I can remember. oh Who knows? It could just be that after effect of Priggle's thing. It could be anything, couldn't it?
00:17:19
Speaker
Could be. Too much sea air, perhaps. And he'll kind of wryly smile towards Nyx.
00:17:26
Speaker
ah Maybe we should look to move away? yeah What time of day is it, Danny? It's about four o'clock. It's, yeah. Not a bad shout.
00:17:39
Speaker
You did say we a few hours of daylight left. Yeah, it's early afternoon. It's early afternoon. Well, it's maybe about three-ish. You weren't far off, but it stays light until about ten here. I mean, did we want to have a ah pork around the town a bit more or go to the warehouse to rest?
00:18:04
Speaker
Did it get hotter? Yeah. here It did get a bit warm. I just assumed it was felt a warm sea breeze. If that's a thing.
00:18:15
Speaker
That's totally a thing. I know that the others have already, but can Baal now kind of get a good view specifically to the north and see if he can perceive any change?
00:18:28
Speaker
Yeah, make a perception check. Just because it's something that hopefully he's not to fuck. Never mind. Ten. Ha ha ha ha! You don't see anything that causes alarm that we haven't already mentioned.
00:18:41
Speaker
Cool. He'll kind of linger for a little bit and kind of nod and rejoin the group. It's no less warm though, like being this 10, 15 feet away from the boat. Still the same warm breeze that's coming in.
00:18:56
Speaker
Could you then make another constitution saving throw, please? Oh, it. Oh, man. It turns out Barl's got COPD now.
00:19:09
Speaker
Oh, that's a four. Oh, come on.
00:19:16
Speaker
Awesome. you You feel caffeinated. You feel energetic. You now feel the best you felt in weeks.
00:19:26
Speaker
So kind of turning back to the group, he'll just kind of pause for a second, kind of click his neck a little bit, limber up a little bit, and kind of be like, right, I think I'm better.
00:19:39
Speaker
Let's go. Rejuvenation. There'll be a spring in Baal's step. So warehouse or go poke around town a bit?
00:19:53
Speaker
Poke around sounds fun. Is Alpha here? I like yeah i have spoken. um
00:20:00
Speaker
Did get dust in your speaker? Is that what it was? Some sand. His mouth grilled. Sorry, I was a bit clogged up. Must need a warm sea air.
00:20:11
Speaker
What are you doing, Alpha? Just out of interest. No worries. I'm just thinking that I am ball throughout this, but if you look at actually Alpha at the moment, it's kind of doing that.
00:20:22
Speaker
It's kind of got his how arm and hand out and he's kind of using his hand to ride the air that's coming in at the moment. It looks a little bit odd.
00:20:33
Speaker
and But you know, like when you're in the car and you're younger and note never do this, never stick your hand out. But when you kind of um ride the... Calum, everyone knows what you're talking about. You don't have to go too far into this.
00:20:45
Speaker
No, Calum, do explain it bit more. There was a lot of puzzled look. You know when you hold your arm out to the wind, could you really, really describe it a little bit more? Yeah, could you describe it like stick your hand out in the car? Can you think of any other situation in which you'd stick your hand out to feel the wind? Or is it just the car? is that what you're thinking? Maybe on a boat.
00:21:01
Speaker
On a steam train? and Test your farts? Steam train.
00:21:09
Speaker
Callum, ah does Alpha start doing that thing? You know that thing where you put some toes in front of the other and and your legs follow? and and When he realises that everyone's moving away, he will follow. okays well I think we're all just stood watching you. I think our eyes have gone from Nifervar.
00:21:23
Speaker
Even Nifervar's looking at you as well. We're watching were watching Alpha do the sideways wave.
00:21:33
Speaker
Alpha? ah ah Apologies, I was ah distracted. and I like to think Alpha heard all that conversation, and that's why he was distracted. He heard us all talking about him, and he's he's tuned into that shit. The metaverse. Are you coming down with something as well, Alpha?
00:21:47
Speaker
No, no, I am fine.
00:21:50
Speaker
What are doing now, Alpha?
00:21:56
Speaker
I'm waiting for a decision as to what we will be doing. What would you do? Let's go. What are waiting
Investigating Remains and Speculation
00:22:01
Speaker
for? Let's go. Let's get into town. I had voted that we make haste for the evening over to the yeah temple to the south.
00:22:09
Speaker
Let's do that. um what Yes, the souberless one decides. but i have No, no, no, no, no. no no no know I thought we wanted to rest first. Yeah, this. I was merely outvoted. That was my option, my opinion, to go south to the temple, but...
00:22:24
Speaker
People wish to rest here for the evening. so Yeah! just just thinking, Vossan has a trade now, sir. We could go check it out and see what's going on. If Vossan's still around, or Vennery's mugs are still about, we can poke and see what's going on. Because this place was run by the trio, triad, whatever they're fucking called.
00:22:41
Speaker
And one group's fucked off. It'd be nice to know the lay of the land before we, you know move on. I merely thought our priority was the mission given to us by the Winged Watch.
00:22:51
Speaker
Okay. That was my priority. Forward! Go into the warehouse and twiddle our thumbs into a morning, then. Well, didn't they say that the Winged Watch member's partner had only set off this morning as well?
00:23:04
Speaker
if we give them a day or eight hours or whatever it is, we give them more time to get away. Maybe, maybe Alpha's right. Maybe we do get going. I'm just kind of, just want to go, you know, not, not necessarily, ah head off there. well Let's just do something. Let's go. And Barl's kind of eyes are widened as well, like caffeinated. Barl, you've been, you've been, you've found any cultured?
00:23:27
Speaker
ah and ge If it was Caltrall I wouldn't be able to put my feet off the floor or take my feet off the floor. They were glued last time. No, no. Paul, could you make a Well, your passive is higher but could you make perception check as the wind just turns?
00:23:42
Speaker
Yep. If I've got my shield equipped it's better. If I don't, well, it's an 18 or a 19. 19 with advantage. I would say you don't have your shield equipped right now. This doesn't seem like a situation anyone feels armed at the moment for.
00:23:54
Speaker
Yep. Makes sense. 18 then.
00:24:01
Speaker
There is a, there's a gale that just sort of halts the breeze for a second. The steady breeze that's been coming from north to south, just halts and almost sort of
00:24:20
Speaker
pulls back a breeze, a very strong, sharp breeze south to north just blows for a second.
00:24:31
Speaker
and then returns that north-south breeze again. But in that turn of breeze, that split second, you smell something. You smell something
00:24:46
Speaker
very familiar to you. Bacon.
00:24:53
Speaker
You smell the lair.
00:24:58
Speaker
Chandra LaCarre, that scorched but cool aroma. Okay.
00:25:14
Speaker
With that. That now pulls you in a southerly direction. Yeah. ah With that, Biles kind of he's been he's he's he's almost been like a kid on sugar at some point, bouncing up and raring to go.
00:25:29
Speaker
And that sudden change happens and you see in an instant his head kind of snap to the south. His eyes that are already quite wide or so suddenly narrow for a second and his face drops to a much more serious kind of looking...
00:25:45
Speaker
And you're kind of almost like ah like a dog that's heard a squirrel in a tree. Like his head's just snapped into a certain direction. ah And
00:25:57
Speaker
and his right hand will start quivering again a little bit, just kind of down by his side. And he just he's kind of going to look... ah a little bit confused around a bit. And then, cause I imagine he's attracting a bit of attention from the group again, from this kind of changeable mercurial state.
00:26:15
Speaker
It kind of happened while they were looking at alpha. Then awesome. If that's not the case, if he hasn't drawn attention to it, then, yeah then. So I'm just looking at the chat and just going, what is it, Lassie?
00:26:31
Speaker
In which case. Falling down the well. that There's confusion mingled with fear, mingled with alarm in some way as well. um And that'll take him a few moments to certainly to adjust to whilst other stuff's going on.
00:26:50
Speaker
Do you ever have an apple pie, Alpha?
00:26:54
Speaker
I do not eat. It was random question. Have you? Okay. Many times. Okay.
00:27:03
Speaker
What are we doing other than just stood here? Plus one for the rest after we do some ah poking around here.
00:27:16
Speaker
but think it's worth us being able to you know go back and tell the Winged Watch maybe information about this place if if need be, if it's important maybe. i don't know. They didn't request information. No, but we could use our initiative, Alpha.
00:27:30
Speaker
Our initiative is to finish the mission, surely.
00:27:35
Speaker
Yeah, but right now, if we're not going till tomorrow, we might as well what we here. the decision is that we do not go till tomorrow, then very well. We may do what we want around here.
00:27:46
Speaker
But it was just my logical idea to attend to our mission with the greatest haste. Okay, let's put it to a vote again. I believe we want to have already voted. ja but I mean, I'm up for going either way as long as we get good old rest.
00:28:05
Speaker
Even if that be via camp. It's only four hours. we could well We could get there by nightfall and I don't know. Sleep outside. It's four miles, not four hours. a four miles. Pony.
Signs of Significant Entities
00:28:22
Speaker
to exchange gold for paper.
00:28:27
Speaker
What? would what Seth wishes to exchange gold for paper. I believe I've seen this. I think Seth wishes to go shopping. Spells he wishes to find, yes.
00:28:40
Speaker
Hopefully he'll use the book again. wishes to exchange gold for paper. So could I believe this is three against two. Emron scratches his head for a moment and goes, if we pushed it,
00:28:59
Speaker
I mean, he turns to look at Baal. Baal, you're a person knows how to travel the deserts. Like, could we do four miles in an hour or so, or... Baal will kind of slowly turn his head to you, almost as if kind of taking you in again. He'll blink a couple of times.
00:29:20
Speaker
look Turn fully around to the group and say, think Chandra Le Carr is... Out of her lair.
00:29:33
Speaker
that That just doesn't happen. all right Good. The ancient one, yes! I... On the breeze. something Something's going on.
00:29:45
Speaker
With me. With... I can't describe it. I don't know if I'll be able to describe it. Out in the bay? To the south. Of the south? Towards the temple?
00:30:00
Speaker
Why would temple is to the south to four miles to the south? I mean, I reckon we could get there in an hour if we pushed it. Oh man, we're going to push it, aren't we?
00:30:12
Speaker
I think, or maybe a couple of hours if we went at a normal speed. Either way, I get the sense we're traveling south.
00:30:22
Speaker
I think that's what I'd like to do. And he you can you can see as he's saying this that his eyes kind of, that there's, yeah, massively mixed feelings. His hand's still twitching a bit.
00:30:34
Speaker
Okay, well, if Baal's gut says we've got to go now, I'll follow Baal's gut. Seth nods. Oh, sure, listen to the Dragonborn.
00:30:51
Speaker
Alpha Canada just turns away from the group. Yeah, we want to follow the things that have flesh and blood. Not you clanky clankies. No robot rights here, man.
00:31:01
Speaker
Go back to Detroit. Literally. His dad giving him... Alpha, ever since you forgot those 13 names, just hasn't been on your side. ah I mean, I reckon... The logical decision with regards to our actions.
00:31:20
Speaker
But clearly a gut is more of a convincing argument than logic. Seth wishes to exchange gold for paper. I mean, you could be more like that, Alfred. Seth is shaking his head at this point.
00:31:32
Speaker
Alfred, do you want to go south? Yes. Oh, we will follow you, Alfred. Do you want to take the lead? Very well. ah The soulless one. ah Okay, right. I reckon, I mean, if we push it, we can get there an hour. ah Two hours if we just don't push it.
00:31:50
Speaker
What is exhaustion? Are we leaving trunks here? i think we were told that we couldn't, shouldn't take trunks. You're not going via road is the most direct route, but you also um still have the criss-cross sandals, if I'm not mistaken, for traversing the desert. So you you'd make it in half the time you were expecting.
00:32:08
Speaker
Okay, yeah, because I was looking at the D&D stuff and it says that we can, at a fast pace, we can do four miles in an hour, according to that. So it's double speed on sand, so you can do it in 30 minutes.
00:32:19
Speaker
to it We've got to attune it for an hour, though, haven't we? Can make that rule? You told us we had to attune it, you little dick. If anyone still had it attuned, they could go super fast. Do I lose my attunement after I change class?
Approaching the Unknown
00:32:37
Speaker
would only lose what was um made by artificery. So anything not artificially created, you would retain. Oh, I'm still attuned to them because I don't have more than three or two diatoms. Oh, I do. yeah I was like this. Sweet. This idea you've been walking around in clogs for years.
00:32:59
Speaker
fought in the fucking big arena with these with plate metal no no because because no because because they reduce your AC don't forget they do they reduce your AC so makes sense we get double speed but they reduce our AC by one yeah um bar will turn to Seth And then turn to Nithravar and then kind of look between the two of them say, are you still able to make that disc that follows you around? Or is that something that's within the book that you can't do anymore?
00:33:28
Speaker
Yes, he can! He can! And Nithravar will look to Seth and Seth will shake his head. Do it!
00:33:38
Speaker
And he shakes his head and just kind of shrugs. Wasn't that disc really short-lived? Well, what I'm going to say is that I can take two of you on my back.
00:33:50
Speaker
ah Not like that, Nix. i I was thinking of Alpha. look east He stood all the way over there, forlorn. He's looking down on the ground, just doing some shaky thing with his arms.
00:34:02
Speaker
Does Alpha have his clogs on? It's sad. did i miss I like to think he's just started putting them on again. All this conversation's been going off. He looks sad and pissed off. He's doing the thing. He's kind of jumping around on one leg, just trying to get his other clog onto the other foot. If you never unattuned from them, and you didn't take AC ah penalty...
00:34:27
Speaker
I'll say you can still be attuned now. but we can attune and not have to wear them though, can't we? I never had them. That is correct. I don't think ever picked any up. You can stay attuned to them, but not have been wearing them. Correct. Because if you don't, if you can attune it to three items, so there's nothing saying that just because you take them off, you've stopped attuning to them. Correct. Unless you had more than three items you had to attune to.
00:34:48
Speaker
Thank you, Will. Yeah, you're right. A lot of mine were just more like magic items that didn't need attunement. So, is everyone on his clogs on? Alpha, can't you be like, not Alpha, it's... Can't you become like a ah camel or something?
00:35:01
Speaker
but ah Yes, camel bar is about to make a reappearance. and I was going to say I've got more than one hump. so so and who who Who can't wear the shoes we've got from you, Chris? Nick puts his hand up.
00:35:14
Speaker
I've got a lot of items now and like i I don't fancy wearing Crocs anymore. Okay,
Conclusion and Listener Engagement
00:35:19
Speaker
Nick's is packing heat. Nick, are you okay riding bar? I see what you're doing there, Alpha. appreciate you.
00:35:26
Speaker
Yes, it wouldn't be my first, hopefully not the last time. Right. Seth, can you wear that your shoes? He didn't ever get them. He said three times.
00:35:37
Speaker
Oh, no, he didn't say. He can't say. Seth hasn't talked for a bit. Yeah, my bad. Seth's going to shake his head and then Nithravar's going to flick his, flick Seth's cloak, flick his sword and then flick his face.
00:35:53
Speaker
And then look back towards Baal. So Seth, Nix, get on Baal. Alpha and I keep going alongside.
00:36:08
Speaker
Seth's going to nod and start trying to climb on the back of Baal. Baal's not even... but bars not if yeah Now, remember, I'm not going to be able to converse very well, so I'll just do the nod and shake thing. And Barl's going to turn into a camel, ah literally there in front of them, just this large camel with two humps.
00:36:29
Speaker
Is it interesting? Yeah, yeah, it's a bonus action wild shape. So in the six seconds, he just turns to this ah into this camel. And then as a camel, ah he'll say out loud, in common, and you'll be able to hear him speaking as he'll say...
00:36:46
Speaker
That's only a matter of time before Nix asks me to do this in another situation, isn't it? And then I stop himself. Seth's going to look deep in the camel eye.
00:36:57
Speaker
ah What? Can we all speak animal now? i This was not a language I knew I understood. I still would, just saying.
00:37:08
Speaker
Not that we have to right now. If the camel would blush, he would blush. Hump, hump. up Clip, clop is the line, I believe. That's for trunks. what do we Do we have ah the same line for Baal? I'm all for it.
00:37:24
Speaker
I'll take hump, hump. Hump, hump. No, no hump, hump. We don't know. Now we stand hump, hump here. We're on. Let's go. fucksick let's go
00:37:38
Speaker
i'll take you both on his back nick's you doing front hump or back hump uh i'm gonna take the front hump if that's okay and i'll uh seth will uh wrap his arms around your waist and uh and yeah ride it out man this three-way look at us high five over ball
00:38:00
Speaker
Does Ered have an Eiffel Tower? Kind of. It's not gay. Does now. Fizzlebang Tower. Yeah, Fizzlebang Tower. Do the Fizzlebang Tower. Boom. Electricity.
00:38:13
Speaker
Yep. Okay. I think we're trying to move south.
00:38:18
Speaker
Okay. All right. Danny's like, finally. get to my notes. Yeah. 40 minutes into the episode, we're moving.
00:38:28
Speaker
We've just been chatting shit on the dockside.
00:38:33
Speaker
Hold tight, Darren. We're coming.
00:38:39
Speaker
Figuratively and literally. truly
00:38:50
Speaker
Sorry, Danny, you were saying. We ruined this D&D with smut. The smut was how he started. The smut is how I finish. It well
00:39:04
Speaker
it sounds like you are heading back out the way you came. As you travel back southwest along the road temporarily just to get out of the warehouse state district and leave Beach Bower proper, you wave to trunks inside the cann caravansary as you pass.
00:39:23
Speaker
Does he wave back? He just sort of sees you, but is being suitably fed and washed at the same time. Okay. oh yeah We did pay for his bath, didn't we?
00:39:37
Speaker
You don't stay on the road for for more than maybe 20 paces before the road begins to pull too far west. You do, however, have very flat, desert, savannah-like landscape.
00:39:51
Speaker
And you can see in the horizon... clearly enough that this lone sandstorm, it looks like almost almost looks like a tornado in a desert really, sits a few miles to your south in what is a very clear afternoon.
00:40:09
Speaker
There is no sand coming from um around it. It is just this standalone entity. That hot breeze still pulls from the north through the city, brings some of those unwelcome smells that hit your nostrils, but the temperature still remains.
00:40:26
Speaker
It feels like the sun is hitting you from the westerly direction, and this breeze is also pulling an unwelcome heat from the north.
00:40:38
Speaker
And you press on through the sands, and after maybe about five minutes, You begin to long for the road again. You remember what this feeling felt like when you were dredging through the desert to and from the lair of Chandra La Kha, trying to get to Snake Run.
00:40:56
Speaker
You become all too familiar with the supportive terrain that that that that you have benefited from the last couple of weeks.
00:41:09
Speaker
that dull ache in your leg, that lethargy kicks in again, like muscle memory, and you're taken back to some of your earlier adventures together.
00:41:20
Speaker
You press on maybe half an hour until you're probably equidistant from both Beach Barrow Port. And it becomes ah bit a bit of of structures to the north of you and this sandstorm to the south.
00:41:44
Speaker
What is apparent, however, is that you can't really gauge the size of the sandstorm, its depth, if you will. you're You're not sure how far in you need to travel. The sandstorm itself is about four miles, that way you can about approximate, but getting an idea about what's contained in it, you you just can't see it. It's fairly dense.
00:42:11
Speaker
You continue to press on. You hit mile three.
00:42:22
Speaker
And as you approach the last few paces before you can really study this swirling tornado marvel.
00:42:35
Speaker
it begins now to block out parts of the sunlight as you're stepping into that sort of outer vortex and you you're just feeling occasionally speckles of sand just hit you in the face, not an obscuring your vision. you're not You're not in the dense parts yet, but there is certainly a don't know what the equivalent of a riptide is when you're talking about wind, but a whip bree a rip breeze that is sort of an outer orbit of this sandy tornado.
00:43:04
Speaker
And every step you take, couple more grains of sand every second speckling against your face and your arms. It's moving in the anti-clockwise direction.
00:43:16
Speaker
You're standing at the edge of the storm. there anything you wish to prepare? Anything you wish to do?
00:43:24
Speaker
Nithravar would turn to Nyx and very, very eloquently say, What is Hump There's many answers to that question, Nithravar. That's one for when we're resting in camp.
00:43:41
Speaker
Ask me again. i will give you details. Far more details than you can possibly imagine. And he looks towards the storm. Oh, yeah. No. and he looked towards the storm oh yeah no um
00:43:57
Speaker
i don't know. This isn't what any of us expected. So, yes, I believe one assumes combat.
00:44:10
Speaker
Also, one is in there somewhere.
00:44:15
Speaker
Time devours all, and yet leaves no bones to mark its feasts.
00:44:25
Speaker
where... Baby, how are we doing? How's that Chondrala car signal beacon going?
00:44:36
Speaker
Is it warmer? Is it stronger? um It never happened again, apart from that moment. and because That breeze from the north was continuous, and for a split second, it's almost like the breeze pushed back, and with that, that odour came. And now it was reinstated.
00:44:56
Speaker
Now that you're approaching this vortex, you've got this weird ah anti-clockwise interference that breeze, and it's it's inconsistent now. But yeah yeah and you never felt that again after that singular moment.
00:45:09
Speaker
yeah Yeah. It's difficult to say. But... Yes? We never saw Chandralekar face-to-face. What colour was Chandralekar?
00:45:22
Speaker
If you could see a camel raise a single eyebrow, almost like the rock, you're telling me that you didn't notice all of the blue-scale dragonborns at Shondralikar's lair?
00:45:39
Speaker
I may have forgotten. Right. Well, all of the gold-scale dragonborns are of my mother's brood, Galefire the Sleet. They've been taken in by Shondralakar.
00:45:53
Speaker
Ah, right. Yeah, saw lots of crocodiles. And I just remember crocodiles and Prager being a dick. Alpha getting cursed. Yeah, you know. Okay. That's fine.
00:46:04
Speaker
No offense taken. Is it possible? Because obviously the information we got was that the eggs were coming from the temple or going to the temple.
00:46:16
Speaker
There was about a temple, wasn't there? Yeah. Yuan-Ti temple.
00:46:22
Speaker
Okay. It's not possible, like, Shondralikar's gone and, like, torched the place, is it? That's not a question that we need to ask right now, Tabal.
00:46:36
Speaker
wouldn't necessarily torch the place. She would most likely crystallize it in a lightning blast beyond belief and imagination.
00:46:47
Speaker
But it's possible. but It's also possible that she's just sat there having an ale right now. We don't know. She drinks? but The blood of her enemies usually is.
00:47:00
Speaker
Ah, one of those. You know what? As comfortable as you are, the idea of a ship sailing on this stuff is pretty good right now.
00:47:12
Speaker
know he's got some really good ideas. I can't wait to go back there and have a chat to him more. Could you imagine if if that pays off? well and that i wonder I was having some thoughts. Obviously, you know normally boats hulls are wooden, right?
00:47:27
Speaker
but Obviously, going across sand, you need the hull to be a bit sturdier because the rocks and that lot. maybe if you like copper copper-plated hull or something like that, maybe, because it doesn't need to worry about sinking with the Keltrad, maybe that would make the boat sturdier on the sands.
00:47:41
Speaker
I'm just thinking what it would be like to be the first ever captain to sail a vessel on the sands. Your name would go down in history. Nyx, darling, we've stopped. You don't need to keep gyrating your hips. Oh, sorry. It's just become a standard motion at this point. Right. I mean, I'm not fully against it. It's just a little bit off-putting is all. Yeah, of course. Yep.
00:48:01
Speaker
Emron sort of tries to, like, because obviously they got they they have, like, various rags in that lot. We were traveling in the desert before, like, getting ready to, like, cover up, like, the face and mouth and that kind of stuff. Because obviously this sandstorm looks like it's going to get worse. Mm-hmm.
00:48:16
Speaker
I suppose, is it is it worth us making sure we tie rope to us so we don't get lost in this?
00:48:26
Speaker
Val's got some rope.
00:48:29
Speaker
I've thrown rope before, Nick, that's for sure. I can't find the rope that I currently have in my kit. I've got some rope, so... It's not a bad idea. Are you suggesting we tie to each other?
00:48:41
Speaker
Just in like like a length. You like when you... Just in case, because obviously if it gets pretty dark there... Okay, so if we loop this round Baal's neck and and you two wrap it round you two...
00:48:55
Speaker
What, Abar, are you staying as a camel now that we're here? If we get into the ship, there is not a chance that I'm staying as a camel. However, and you'll see ah as camels can, he'll close one set of eyelids that are somewhat translucent. He won't be able to see very well through it, but the sand is no longer going to be hitting his eyes. It's not like it's going to give him any bonus necessarily within the sand.
00:49:17
Speaker
It's just kind of there to to cut it off. I don't need a scarf for my eyes. I can use this. But no, mean, I can always pick up the rope again when I revert back. But you should wrap this around you just in case you fall off, is what I'm saying.
00:49:31
Speaker
Yeah, I agree. So, what's the marching order of this rope line? Alpha, you wanted to lead us going south. You still wanted to lead, or...? Perfectly fine.
00:49:42
Speaker
There is an experiment I would like to attempt. so Could you explain it to us, all of us, before you do that, just in case... little bit, yeah....stuff happens? Well, it doesn't particularly require your presence here, but... Okay, that's just... Fuck you, what I mean? like yeah Something amongst the wind, and he's going to stick his hand out a little bit.
00:50:06
Speaker
How far away from the sandstorm are we? you You're on the... You're in it, essentially, but not in it so much that you can't see back the land to your south.
00:50:17
Speaker
Cool. I don't know if this is going to work or not, but he's going to stick his hand out, start riding the waves again, you're going to start see his hands kind of glow, and you're going put... both kind of into the storm.
00:50:29
Speaker
I'm going attempt to my storm guide ability. i If it is windy, I can use a bonus action each round to choose a direction that the wind blows in a hundred foot radius sphere centered on me.
00:50:43
Speaker
Holy shit! You actually know advance that, Callum. You kept that surprise! No wonder you wanted to head into this thing. Danny's like, fuck you, Callum. It's a massive flex mission. I love it. I'm here for it.
00:50:59
Speaker
but and So repeat the effect. If it is windy, yeah I can use a bonus action each round to choose the direction that the wind blows in a hundred foot radius sphere centered on me.
00:51:11
Speaker
Okay. The wind blows in that direction until the end of my next turn. And there's no limit to this. No limit. doesn't i Yeah, just no limit. Nothing else.
00:51:24
Speaker
um I can also control some rain. Is this because are you you've switched to sorcerer mode? This is a sorcerer class. yeah Wow. So I didn't have this before.
00:51:34
Speaker
Loving this. You're so much better as a sorcerer. I'm really not. You sort of put your hand out, Alpha, and it lets out this glow, like you say. And at that point, like like the Wind Waker, you are Zelda, you are Link himself in this moment, and you can entirely control the foreseeable around you of this wind.
00:52:00
Speaker
I imagine it means you can't control it. and ah The rule of that is a singular direction, so you can't maintain a... I can't maintain a sphere of cliffs. My idea is that I keep pushing it away from us. Could you not just blow up? We are walking forward. but Blow the wind up. Would you like to blow it up? East, north, south, west?
00:52:22
Speaker
Yeah, actually, no, that makes better sense. I like that. Well, I'm going to blow it up. Okay. Because that way it's not blowing your gases. I'm going to blow it up. but full suit So that vertical, hundredth foot radius here is fenced on me.
00:52:34
Speaker
Wind is now going straight up. Brilliant. and And I'll keep you marching order. So it's alpha. And then I'll say it was Baal. Upon Baal was it was bow upon baal was emron No, Emron's walking. Oh, Pombal was Seth and... Nix. Nix, yeah? Take both, yeah.
00:52:55
Speaker
Emron, are you at the back? Emron, are you beside I was beside Alpha, really. You're beside Alpha, cool. Great. Well, suppose we don't need this rote, then. So, it's once you start this effect, Alpha, having to concentrate on it, I assume...
00:53:11
Speaker
and the 100 feet radius that you have still isn't enough to reveal anything in front of you yet. but you're You're stepping into this and you're able to continually control it. um So ah hundred if if you're thinking 100 feet dead ahead of you, there is still and unimpacted sandstorm from you.
00:53:32
Speaker
Just for the fact that it's 100 foot sphere centered on me, so would only be like 50 foot in front and 50 foot behind and 50 foot around. Perfect. Still pretty useful.
00:53:44
Speaker
Yes. Very good effect. That's awesome. um'm umpha Alpha, when did you learn that you could do this?
00:53:52
Speaker
I was experimenting when we were resting by the oasis. A few gusts of wind I was able to control. I felt more near the docks, but the power here makes it a lot easier to adjust.
00:54:11
Speaker
I wasn't sure if it would work, but I'm pleased to say it does. and Everyone's looking around. I imagine we're like, it almost looks like we're in like the eye of the storm. I imagine it's like the wind is blowing this. More than that. It's more like you're in a walkthrough aquarium tunnel.
00:54:27
Speaker
Eye of the Storm assumes that it's all around you and you can see out. Is the same with the sound of vacuum as well then? Like it's happening and we're hearing the wind, but it's... I'm assuming it's soundless because no wind is passing by you. So you're hearing a... You're hearing... Wow.
00:54:48
Speaker
i I don't know the sonic. You'd have to I'm going toling up yeah i'm gonna have to i'm go have to imagine the sonic here. It's okay. I got it. It sounds like...
00:54:59
Speaker
In my head, yeah, in my head, you hear a tone. Ah, okay. As your finger was edging the rim of a wet glass. Yeah. I'm glad you said wet glass then.
00:55:18
Speaker
Let's say that because you're not part of the environment. You hear the wind. You know there's a breeze. You guys are like, you know, when you're inside and there's a breeze outside your house, like that effect is still happening. But the actual sound itself is more of ah harmonious single tone.
00:55:35
Speaker
As it's just hitting this this magical 50-foot sphere. Yes, a combination of feeling like you're inside during a breezy storm and that tone.
00:55:49
Speaker
Thank you, Mark. Inspiration for performing it. Oh, shit. I was meant to undermine your authority. i know i but You get you get her inspiration every every morning, don't you, Mark? We ain't have mourning for a while yet, so don't worry about that.
00:56:02
Speaker
i I like to encourage being leveled. But if you already one, you can pass that inspiration on to somebody else. I could. and Cal, have you got inspiration ah the moment? I never have inspiration.
00:56:14
Speaker
So you haven't got it? No. Well, in that case, tough shit. I think everybody saw that coming, but i still appreciate it. Okay, so um Alpha, cracking job, lad.
00:56:34
Speaker
got a question. Emron, is this the best day of your life? Oh, that was... That sounds a very stupid thing to say. I wish I had enough control of it just to make a little bit whack into it.
00:56:47
Speaker
That was fantastic. so but If only your other father was here to see this. ah ah Dead dad jokes. um Too soon? Too soon? Too Fucking hell. Oh, God. Okay, moving on.
00:57:05
Speaker
Yeah, we are moving on. You're clip clopping. Now, but um um up as you you continue to press forward, and it doesn't sound like this slows you down in any capacity or causes any difficult terrain, actually remains quite flat for the next 50, 60, 70 feet.
00:57:21
Speaker
But I imagine you're walking a bit more with caution, knowing that you can't really see 50 feet beyond you. Had it not been for this effect, no doubt you would have stood on this because you're at that point now where and the sand is so dense, it's more like a cloud, more like ah a haboob is just sort of around you. You're inside this this dense, sandy, concentrated ah atmospheric event.
00:57:49
Speaker
Because now you've lost sight of everywhere within 50 feet, it's almost like you are in complete pitch black holding a single candle, right? You should find your comparative lighting arrangement.
00:58:03
Speaker
And you just spy these this this ah shadows of objects on the floor directly in front of you lying prone.
00:58:14
Speaker
So before it steps into that 50-foot sphere of visibility, you can just see an outline, a shadowy outline in that wall of sand. It's anything you want to do.
00:58:27
Speaker
Alpha? oh What are you seeing there? Because Alpha's the first one in the group, isn't it Yeah. I am, but we've established we can't communicate verbally through any of this, haven't we?
00:58:38
Speaker
I thought the sound was... You can hear me, though.
00:58:44
Speaker
Right? Alpha? I can see Shadow and Snake's probably the same as you. Great, awesome. Glad I asked. We're meant be going towards the ruins of a temple, so maybe it's part of the ruins of the temple.
00:58:58
Speaker
There is only one way to find out. Alpha's still moving forward. Right. Clip-clop. Hump-hump! One second. I just want to have a better look. Nix, guide me with... Oh, absolutely, darling. Nick reaches back and crosses one of the humps. love it. Give the hump a rub.
00:59:16
Speaker
Plus four, baby. That's 13. Now I just need to roll a four because I rolled balls on my perception because apparently I can't roll today. That's a two, so that's 15. Can I perceive what on earth these things might be?
00:59:30
Speaker
The humanoid in shape. Oh, great, it's bodies. It's it's humanoid bodies.
00:59:37
Speaker
Let's keep going. They might be alive, they be dead. ah feel like got the upper hand. Well, yes, if you're within five foot melee range, according to the
00:59:52
Speaker
Rage attacks for disadvantage.
00:59:57
Speaker
say Where does metapidgin come from? You you press on. And as they enter that envelope, that 50-foot sphere envelope, you see three carcasses, three corpses, I'm not entirely sure which is the most appropriate, as they're Yuan-T, both reptile and human.
01:00:18
Speaker
The fuck are they? They're like those snake things that attack to the desert. You see sort of
01:00:27
Speaker
A skeleton, but rather than the top part of the skull, it sort of lets out for more of a um ah jaw.
01:00:40
Speaker
And then this much larger snake-like body that's had all of its scales removed and it's just sort of um flat, lifeless on the floor. There are three of those.
01:00:57
Speaker
The nearest one to alpha is just going to kick. And you as you go to kick through it and the bones just break in your feet. They don't really, it's like kicking through polystyrene. It does doesn't propel. Your foot just goes through and snaps in two.
01:01:14
Speaker
Having a look at how things, does it look like the the the bodies have been like stripped by the wind?
01:01:22
Speaker
like so like Like sandpaper just wearing down. Make a medicine check. Yeah, all right. Maybe, or a nature check. What would you prefer, Danny?
01:01:35
Speaker
You're specifically looking to see if the environment did this. So nature, please. ah Okay.
01:01:43
Speaker
ah Seth's drawn both scimitars at this. and but That's a strike six. You're unsure. They're skeletons.
01:01:55
Speaker
You're unsure of what sand in high speeds can do.
01:02:02
Speaker
If um we're walking past them, I mean, Baal's immediate thought process is... What it is that these bitches have been toasted with lightning.
01:02:13
Speaker
um Is there any kind of... any sign? You said that they were flat. As in they'd been flattened or... as They were lying so they're lying prone. But they are... There's no flesh on them. Okay.
01:02:27
Speaker
Any clothes? Is there any kind of like... ah scorch marks or kind of like the I know that you that you mentioned that the the bones kind of polystyrene away almost can i can I determine whether or not any sort of kind of lightning damage is at play here make an investigation check well again a nature check I think I'll take nature over investigation because with the new druid rules it's better 15 did you say guidance
01:03:00
Speaker
I can absolutely guide you, baby. You're rubbing the palm now for every check. I didn't say it before because you made the precedent of asking for it last time. So I was like, I'll ask again. Consent is key. You can't just guide everyone. You can't just put your hand on someone's bum and guide them without asking, surely.
01:03:18
Speaker
Explaining. that's a That's a negative. um They look like... They don't look like they've been struck by lightning. There's no burning or scorching.
01:03:31
Speaker
Cool. Cool. And as you... will... Yeah, sorry. As you sort of take in that scene and you're stood over them a bit more, you see their spears are out.
01:03:42
Speaker
Their spear tips have dried blood on them.
01:03:49
Speaker
And there's lots of... um
01:03:55
Speaker
Patches in the sand. Dark red, dark purple patches in the sand. Speckles.
01:04:08
Speaker
Okay. I'll bring the group's attention to it.
01:04:21
Speaker
but I thought someone was just eating blackberries or I mean, I'm too far up. I'm not going to check that, but anyone want root through their pockets? Are they wearing in anything? Is there any clothes? but they there are that There are like loincloths and and all tabards, but nothing clothed like, no satchels, no packs, anything like that.
01:04:47
Speaker
Do the Tavards have any insignia on them? Or has it been worn down? They're just sort of dyed green. There is no... Hmm.
01:04:59
Speaker
Inspecting them, there is no recognised sigil. looks more tribal than anything else. Nothing of any civil nature. and I have one thing. Nix will just look slightly ahead.
01:05:11
Speaker
ah Ah... I reckon Alpha would have rubbed through these. Alpha, can you look down? Is there any tracks in front of you?
01:05:22
Speaker
I can absolutely try. I'm going to have a look That's not your voice. track No, it's not. I can look, Nick. maybe Because you your feet are quite large and we're seeing your tracks.
01:05:35
Speaker
Make a survival check, please. Survival. I've got a minus one to survival. Great. I would have thought the wind would have blown oh away. Possibly. That's quite powdery sand.
01:05:48
Speaker
There's no indentation anywhere. Nothing aside from my own footprints, Nyx. ah Okay. Hump, hump. and Yes, I think it advised me not to follow the trail of blood.
01:06:00
Speaker
No, not quite different, actually. I'd follow you. i I'd go to follow the trail of blood. Yeah. Yeah.
01:06:11
Speaker
The enemy of my enemy. it It's a heading in this vast desert.
01:06:19
Speaker
so let's give us a way to go Does the trail of blood lead away from the southern point? It's in the direction of going due south. Fair enough. Everyone's going to sort of get a shield off his back and be a bit more ready now just in case.
01:06:33
Speaker
Oh, Nifavar. Yes! and Now we're getting ready. Excellent. Seth, do it. Do the thing. Do it.
01:06:46
Speaker
And what does Seth do? Seth doesn't even try try to just totally face him out and just doesn't. And just continues to listen to the conversation like a toddler who's just constantly like, can I help? Can I ask? Do you ever have a dream?
01:07:05
Speaker
And he's just trying to phase out and have an adult conversation with his friends. That's what he's trying to do right now.
01:07:14
Speaker
What I like about this, Mark, is essentially you're bringing a toddler along with you. I'm bringing one of my children. I've brought it in an eldritch child, which is basically one of my own children. It's a combination of both my children put together. That's what I've just made.
01:07:28
Speaker
I've given it a name. ah the Needle teeth. Needle teeth. Annoying. Doesn't talk sense. Talks too loud. Talks too much. Yeah, pretty much. Yeah. But there is suddenly at that point, he he does turn to Seth go, do the thing, do the thing.
01:07:42
Speaker
And then his eyes, as wide as they are, bug-like wide, suddenly like the lids move back even further. And suddenly he screams, I'd find you, Seth, find you. And Seth's going spin around quickly. He's swords already looking around. And Nithra's instantly going, oh, sorry, sorry.
01:07:58
Speaker
That happened centuries ago. ignore me. Fine. And he's going to continue looking forward. And he's like haggard breathing now. Ah. As he starts to move forward, like every step is like... ah Speak on behalf of the group here, Nithervar, and say, we're really glad that you've decided to join us.
01:08:19
Speaker
Careful, Nithervar, it'll be shown if you've suddenly expired from lack of breath.
01:08:30
Speaker
As you... I'm going to keep walking. You hump, hump. And as you follow Alpha for maybe... 100 more feet slowly, that resonance in the wind stops.
01:08:50
Speaker
And alpha, as soon as you detect that, you walk a little bit slower with even more caution. And then this colossal black shape in the sand ahead of you begins to grow in that sandy wall, 80, 90 feet tall.
01:09:13
Speaker
A big black mass, shadowy mass in the sand. It's maybe 70 feet ahead of you. And you will notice as as the terrain has slightly started to decline.
01:09:33
Speaker
I would very quickly turn round. Now is the opportunity to get ready. Are you going to kick off your sandals?
01:09:45
Speaker
No. ah we are we how how far away are we from this? this It's about 50 feet to the edge of the and Alpha's envelope. And then you expect about 20 feet beyond that, judging by the size of this this thing.
01:10:02
Speaker
It might be time to... Okay, maybe we'll get a bit closer. Probably best if you dismount and we stop the hump hump.
01:10:12
Speaker
You've never said that. I haven't. I'm a little bit ashamed there, but I can... but Not sorry, I'm Bar. Nix, I can feel you playing with the hump. um Sorry. Yes, yeah just hop off for now.
01:10:26
Speaker
You said that. Yep. Okay. Seth will pop off as well. Pop off. We'll pop off. Off the hump hump. Bar's going to ruin it. Pop off the hump hump. Yeah.
01:10:39
Speaker
Baal is back in Baal form and 20 feet above him so as to not take anyone in the damage of the aura because he's learned over a year of episodes not to fucking do that.
01:10:52
Speaker
ah He's going to summon his now wyvern flaming wildfire spirit. And as you summon it, it sort erupts into a tiny little flame.
01:11:03
Speaker
And all that flame, like a vacuum, just gets pulled up in Alpha's upblowing control, of spherical control. And you just see this flash of red just to descend above you into this this ah aquarium, sandy aquarium, haboob aquarium, if you will.
01:11:25
Speaker
And you take a few more paces.
01:11:29
Speaker
And you see it as a vanguard here, Alpha, you just see in the sand five, six dozen snakes, tiny snakes,
01:11:43
Speaker
slithering towards the party in almost like a fan ah direction rather than direct, straight through the party's legs and past the party at quite an urgent pace.
01:11:56
Speaker
You take a couple more steps and nix
01:12:01
Speaker
Your hands are tingling. Ankles are tingling. As you sort of look down, look to your hands, spiders are fleeing from your body.
01:12:12
Speaker
I wondered if that was happening. I had a fucking feeling that was going to happen. Why do i don't I don't feel good about that either. oh Are you saying that out loud?
01:12:25
Speaker
Yeah. As Nyx looks down and he's he's just inspecting his hands and just something in Nyx had a feeling that once he saw the snakes kind of kind of get out of here, his instant reaction would be to look at what's happening to his own mythical creatures.
01:12:45
Speaker
And for the longest time, Nyx wanted to be rid of these things. But now that they're there escaping, there's a for sense of foreboding about it. as As the thought like crosses his mind of what fucking thing out there requires these to get out of here for the first time ever.
01:13:09
Speaker
ah So Nix is like shaking his hands going, this doesn't feel There is something up ahead. What do you mean? do you mean? This doesn't feel next while you're doing that and wiping cobwebs, presumably from your fingertips against like your trousers or whatever, like a shit. Spider-Man, like a spaghetti Spider-Man,
01:13:28
Speaker
ah and and your suspicion is raised emron and there is just this eerie silence as nick says i got a bad feeling about this in his best hand solo impression that is where we're going to end this week's episode of the fellowship of the tabletop belem draconis bravo bravo of course it is bravo my spidey sense is tingling i'm speaking of spaghetti sense not anymore
01:13:54
Speaker
I mean, he we all said stuff. So many things happened all at once. We're in a multiverse of madness, as it were. So let me help weave the web of our tale to you, our listeners, as i wrap this wonderful episode up. And speaking of webs, we have reinstated ah Fellowship at the Tabletop website. Go check it out fellowshiptabletop.co.uk. No. And on there, what?
01:14:20
Speaker
Fellowshipofthetabletop.co.uk. but the the fellowship of the tabletop no just fellowship of the tabletop fellowship of the tabletop.co.uk and from there you can find a whole heap of things and goodies and just fine little detail for your journey to continue while you're waiting for our episode thank you for tuning in making us part of your everyday week we love you for it there's also our x page which i don't know I don't know. I don't feel good about advertising this anymore, man, with the with the way that the world keeps going, especially especially you you guys in America. Oh, ah with with we feel you.
01:15:02
Speaker
ah However, we are there still right now at Fellowship Table. And if you want to go one step further and follow us individually, you can do so too. I'm at iVold1.
01:15:14
Speaker
Will is that? Fellowship NPC, PC. Poo Bear. He's at Natural20Will. Mark's at HGDRODM.
01:15:24
Speaker
Our pie-stuffing-loving-mother-flipper Callum can be found at DD20Gamer. And our VIP of the D&D Dungeon Master Danny can be found at Total Party Thrills. Until next time, guys.
01:15:42
Speaker
Farewell. Farewell.