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Episode 201: Daretti... nothing else is needed image

Episode 201: Daretti... nothing else is needed

Goblin Lore Podcast
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Hello, Podwalkers, and welcome back to another episode of the Goblin Lore Podcast! The goblins want to remind you that we have a very active and open Discord and love the opportunity for you all to join! On today's episode Taya discusses one of her favorite Goblins and Decks! Daretti (we need a lot more lore y'all)!

Reminder that September is Suicide Awareness/Prevention month

Again we would like to state that Black Lives Matter

We also are proud to have partnered with Grinding Coffee Co a black, LGBT+ affiliated and owned, coffee business that is aimed at providing coffee to gamers. You can read more about their mission here.

We also finally have a Linktree with all of our discounts/resources

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As promised, we keep Mental Health Links available every episode. But For general Mental Health the National Alliance on Mental Illness (NAMI) has great resources for people struggling with mental health concerns as well as their families. We also want to draw attention to this article on stigma from NAMI's site.

If you’re thinking about suicide or just need someone to talk to right now, you can get support from any of the resources below.

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Opening and closing music by Wintergatan (@wintergatan). Logo art by Steven Raffael (@SteveRaffle)

Goblin Lore is proud to be presented by Hipsters of the Coast, and a part of their growing Vorthos content – as well as Magic content of all kinds. Check them out at hipstersofthecoast.com

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Transcript

Introduction and Mental Health Panel

00:00:29
Speaker
Hello everybody, HobbsQ here. I just wanted to say a couple of words this morning before you get to the rest of the episode. So the episode today is a solo episode by Taya, where she goes through one of her decks, one of the decks that I love playing against the most. So I'm just here because I wanted to encourage anybody that's going to be in Vegas. So this is going to be coming out right before Vegas, Wednesday. So tomorrow is, I'm recording it right now on Tuesday. And I wanted to let people know that Sunday at Vegas, there will be a mental health panel.

Introduction to Taya and Grinding Coffee Company

00:00:59
Speaker
focused on creating mental health content in the face of mental health struggles. I'm going to be moderating this panel. With panelists is going to be Shivam Bhatt, Chase Carroll, or Manna Curves, as I think most of us know them, who has just been one of our favorite just hosts of all time. And then Tron is bad, or Ryan Nicholas.
00:01:20
Speaker
So we will be there in the community room at 11 a.m. giving that panel and I hope to have the audio from that just as we did for the one in Minneapolis. But I just want to encourage anybody that's out there if they're able to come if you're going to be in Vegas and if you're not we're going to do our best to bring you it as well as we can. So I hope you enjoy Taya's episode today and I look forward to talking to you all soon.
00:01:43
Speaker
Hello, Podwalkers, and welcome to the Goblin Lore podcast. This is Taya, your host for tonight. Alex and Hobbs are both off this evening. You can find me at Taya Transcends on social media. My pronouns are she, her, or they, them.

Anticipation for Doctor Who Previews

00:01:58
Speaker
I'd like to thank the Grinding Coffee Company before we go any further. They're a minority owned LGBTQ run company that provides
00:02:08
Speaker
wonderful assortment of coffee products and always supports our causes when we do fundraisers and other events. So thank you for always being there to help us out with those. Even though I'm the only one here, I'm still going to start today with a question and it's going to be, um,
00:02:29
Speaker
pertinent for this week coming up is, what are you most looking forward to coming out of something to be revealed or discussed at Vegas? And for me, it's more Doctor Who spoilers, definitely. I'm sure they're going to do some early previews for Ixalan and some other stuff, but Doctor Who is a theme of this event. They're going to have the TARDIS there and do a photo booth with a special TARDIS promo, which I wish I could get my paws on.

Doretti Deck Strategy Overview

00:03:00
Speaker
Um, and it's, there should be a lot of previews coming this weekend for the doctor who sat and I am so excited to see those come out. But since it's just me today, um, we're going to be taking a different route. We're going to, um, take a look at one of my decks and this is brought up because we got some new art today for an upcoming secret layer, um, tied to Hasbro's internal con pulse con.
00:03:27
Speaker
of a secret lair with some littlest walkers. And the art for the preview sure looks like our little goblin artificer friend, Doretti. And I cannot wait to get a cute version of this card because the Doretti deck has been my one, it's my second oldest commander deck that is still together. It is my oldest that is continually updated. I don't really update my sliver deck at all.
00:03:58
Speaker
Um, because people hate playing against the hate slivers, so I just tend to leave that one alone. Um, my Dreddy deck on the other hand, uh, it's mostly what I consider complete, but occasionally there's something new released that makes the cut. Um, Brothers War added a few things to it. Um, so some really good artifacts on that set, but I will discuss those as I get more into it.
00:04:27
Speaker
But I first want to talk about kind of the idea of the deck itself and what the plan is. Obviously, Dready is the commander. For those who aren't aware, he's three and a red for a three-loyalty planeswalker, Dready. His plus two is discard up to two cards and draw that many cards. And this doesn't seem like much of an ability, but it actually fuels this whole deck.
00:04:54
Speaker
I want to be cycling through my cards as fast as possible, getting them into the graveyard and getting new ones into my hand. And part of that goes because his minus two ability is sacrifice an artifact and bring an artifact from your graveyard back into the battlefield. So you get to the things you discard, you get to bring back in the play, which has led to some really ridiculous plays like
00:05:23
Speaker
Um, having a worm coil engine on turn two, uh, just out of sheer luck. And I have an artist proof that the, um, leap for my deck is an artist proof to ready, uh, with a worm coil engine sketched on the back of it, because that's probably my most frequent reanimation target. As I talked about a little bit during our favorite cards episode last week.
00:05:46
Speaker
Um, his minus 10, which takes a lot to get there. Uh, and it's something that I've only pulled off maybe twice in the, what are we looking at here now? Nine years that Doretti has been a card is you get an emblem with whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step.
00:06:11
Speaker
So that makes all of your artifacts cycle themselves constantly from from play back onto the battlefield. It is a ridiculous ability combined with a deck that's already sacrificing its artifacts for value and recurring them. Having a way to do that repeatedly is absolutely bonkers. Like I said, I've only pulled it off twice maybe because usually I want to be using as minus two for
00:06:42
Speaker
value to get things onto the battlefield to begin with, but I have gotten him out early and had him go unchallenged and gotten his ultimate off, but he's likely going to take some attacks, especially if you're nearing on that minus 10.
00:06:58
Speaker
Uh, so kind of this started off as a pre-con and they're still, I'm looking at my list now and there's still some lands from the original pre-con that I don't know why are in this deck is probably my most tuned deck. And it still has, um, uh, it still has some things like I've forgotten, which has cycling on it. So forgotten cave is fine. Smolder and Crater is also a cycling land. That's fine. Um,
00:07:28
Speaker
So I mean, they're okay that they're still in there, but I could definitely do better than some Taf lands at this point, probably with cycling. I don't have any way to recur the cycling. But otherwise, you know, this deck still has some of its pre-con roots. You know, Mere Battlesphere and Penivus are in there, some of the bigger beaters. The...
00:07:55
Speaker
Scrap Mastery is obviously still in there as one of the finishers of the deck. And I'll get into it a little bit forward. But what I designed this deck to do and do one thing very well is I want to cast Rocket Launcher. I want to make a ridiculous amount of mana and I want to kill everybody at the table with Rocket Launcher. For those of you not familiar with Rocket Launcher, because it's an awful card, it is a
00:08:24
Speaker
Four main artifacts from Antiquities, which was also reprinted in to revise. It says to do one damage to any target may not be used until it begins. Rocket Launcher may not be used until begin the turn on your side. If used, Rocket Launcher is destroyed at the end of turn. And then the flavor text is what these devices lack in subtlety they made up in strength.
00:08:48
Speaker
And the art, really cool Pete Mentor's art has what looks like a, I'm pretty sure it was supposed to be an orc, but it ends up looking more like a Ninja Turtle firing a rocket launcher. Real cool art, a pretty terrible card with its timing restriction and then it's
00:09:08
Speaker
two mana to one damage. But, you know, you get infinite mana and this thing can just kill everybody. And that's that's kind of the game plan with this deck. There's ways to, you know, you have multiple ways to get it out of the graveyard and it's at speed. There's a Vidal Canora race. You can cast it in speed. So there's

Doretti's Evolution and Backstory

00:09:27
Speaker
ways to get it into play right before your turn starts. And then you can play out the final piece of your infinite mana combo and blow everybody up.
00:09:39
Speaker
So that's kind of the goal. It's done this thing a handful of times over the years that I've had this deck together. Most of the other times it's just won by running people over with gigantic creatures that keep coming back from the graveyard, which is the alternate win plan for this deck, win con.
00:10:04
Speaker
So going back, let's talk about our boy Doretti a little bit. He hasn't gotten a huge amount of story. We basically got no story from him when Commander 14 launched. We know that he's from Fiora, the plane for conspiracy. He's dressed in the Italian Renaissance style.
00:10:26
Speaker
where he's in a mechanical wheelchair, which is really cool. It's nice to have some disability representation on a face card like this. And then we get some story appearance in another card of his in Conspiracy 2.
00:10:44
Speaker
where he shows up in a red-black version. It sadly cannot be my commander, so I cannot run a deck with both the readies in it without having another commander. I've always been saddened by that fact that they had to make his second card red-black without the, you can be your commander text. So I've been just on the mono-red one the entire time. But he got some story.
00:11:11
Speaker
And on the return, he basically he got disabled by being blown up by his former competitor slash boss, Mizzio, I believe is the name of the character, the other artificer. And they sold already his work and took credit for it.
00:11:32
Speaker
And Dreddy wasn't really cool with that plan. When he came back Fura, he teamed up with Grenzo and they got some revenge. Ransacked their lab, took their stuff, and tossed them out the window. Got a little murdery picking up the black, some lessons from Grenzo, although Grenzo lost black in that set, so who knows what was going on.
00:12:00
Speaker
And that kind of is what we have for Story on Doretti. He hasn't been seen since Conspiracy 2. He hasn't shown up in any of the, during any of the large wars. We didn't see him in War of the Spark. We didn't see him in Frexia. All will be one or March the Machine. So yeah, we have no idea what Doretti is up to, but now we've got some preview art coming. And I'm happy to see my,
00:12:30
Speaker
My favorite little goblin tinkerer back in action, even if it's just a reprint of one of his existing cards, it'd better be the red card.

Ramp, Card Draw, and Removal Tactics

00:12:39
Speaker
I really hopefully don't reprint the red-black one. But anyways, back to the deck tech. So I'm going to split this up and kind of talk about the different packages in the deck, like I did with my villainous wealth deck.
00:12:59
Speaker
And then I'm going to kind of put everything together and again, paint the big picture of this is all about making a lot of mana and killing people. With a big spell. Rocket launcher, preferably, or just beating them to death with giant machines, because he's is a goblin artificer and goblin artificers love making giant death machines.
00:13:25
Speaker
Well, I'm going to start with kind of one of the big things that this has going forward. It's a mono red deck. So obviously, the ramp package is going to be almost entirely artifacts. And I have all of them in this deck. This is one of my more expensive decks that's running, obviously, a basalt monolith for the infinite mana combo with rings of breath, hearth, drum monolith.
00:13:53
Speaker
Jeweled Lotus, Mana Crypt, Mana Vault, Soul Ring, Mind Stone. So most of the common ones, Arcane Signet, obviously, even though you don't really need that in a mono red deck, it is still a two mana, mana rock. So I will take it. And it's running all artifact, obviously, because I have other ways I can abuse those, like any of the tapped artifacts.
00:14:21
Speaker
Like Man of All, I can happily use once and then sacrifice them to Dreddy's ability or to one of the Goblin Brothers' abilities that I'll get to in a minute. Jeweled Lotus is pretty great because I can recur it in this deck and it always helps make recasting Dreddy a little cheaper because he will draw hate.
00:14:45
Speaker
It's actually a lot of times people are doing you a favor if you have him at one and they kill him because it saves you a turn of plus twoing him before you can minus two him again. And this is a pretty big mana deck, so recasting him usually isn't a problem. So I secretly smile when people waste attacks on him when he's at one loyalty. Most of the time that is exactly what I want them to do and send him back to the command zone so I can minus two him again on my next turn.
00:15:19
Speaker
So that's it for the ramp package. It's all the expensive ramp. Anything that I can untap with things like unwinding clock, voltaic key, are definitely in their manifold key. And there's one more untapper.
00:15:45
Speaker
Where is the last untap or clock of moments? That's the other one. Tap to untap the artifacts, control to untap an artifact, value to tap all your utility artifacts and creatures or creature tokens to untap your mana rocks and tap them again. So I have a large untapping component as well to get multiple uses out of there.
00:16:09
Speaker
And then because most of the deck is artifacts, I have a crack colon iron works to turn those into more mana. And it's also a sack outlet to get things into my graveyard where I want it. If there is a broken artifact that makes mana, chances are that it is in this deck. And that is the mana suite. Card draw, mono red.
00:16:35
Speaker
And even more so than mono red, this is largely mono artifacts splashing red. Card draw is a little on the lighter side. There's been a lot of good card impulsive card draw printed in red over the last few years. And I could probably swap some of these out to improve that. But on the artifact side,
00:17:03
Speaker
You know, I'm kind of like trading post is one of my card advantage pieces, which also is a recurring piece or curl piece, but that is really useful. But it's running the usual set of Faithless Looting, Wheel of Fortune.
00:17:24
Speaker
Wheel of Misfortune, Reforge the Soul, and Jessica's Will, Shatter Skull Smashing, a pretty good variety of Thrill of Possibility, and Kvalakut's Awakening. So I have a good selection of card draw cards.
00:17:45
Speaker
Not as many as I probably should have in a deck like this, but your commander has that ability that the plus two, which lets you, um, cycle two cards. And that has been, I think that makes up for it in velocity in a lot of ways, uh, gamble being your one tutor. Uh, well, there is the tutor on, uh, goblin engineer as well. Now for, uh, which lets you find any artifact and put it in your graveyard.
00:18:14
Speaker
But any gamble will also help find those combo pieces. And even if you have to discard them to the effect, getting them right back into play is not a problem in this deck. So things like Dothy Voidwalkers will completely ruin your day. So there's a lot of ways to deal with problems like that. All is dust is our main board sweeper. Blasphemous Act, of course, is secondary good board sweeper. But all is dust.
00:18:44
Speaker
generally leaves our board completely alone other than maybe the ready and sometimes we'll have a utility creature out that's red but generally it is a one-sided board wipe in our favor. Chaos Warp of course is in here Comet Storm is also one of the finishers but it can be used to just deal with some problem creatures.
00:19:08
Speaker
Pyroblast is a dual purpose card in here. It can either destroy a blue permanent or counter a blue spell. The number of times that I have countered either a Cyclonic Rift or another card was just about to wreck my day in this deck with a surprise Pyroblast is more than I can count and I always love the look on the Blue Mage's face when
00:19:33
Speaker
I've just completely blown out their plans in my mono red deck. I also run Tribble's Trickery in this deck for another more open counterspell, and I love the randomness to that spell too. That's one of my red staples that I put in a lot of my decks. For those not familiar with this, it's counter target spell. Choose one, two, or three at random. Controller mills that many cards, and exiles cards from the top of their library until they exile a non-land card with a different name from that spell.
00:20:04
Speaker
they may cast that card without paying its mana cost and put the exiled cards on the bottom of their library in a random order. So you trade whatever spell you counter for a random spell off their deck, a random different spell, which in Commander, of course, it's gonna be a different spell. But that card has saved my bacon so many times. If somebody's going to pull off their WinCon and they don't look at the mana red deck as possibly having a counter, surprise.
00:20:34
Speaker
Uh, I've got one for you. And then, um, so that's most of the removal. Um, then there's a lot of removal on creatures as well. Since we're doing their curl route or running duplicate, which exiles a creature on ETB, uh, meteor gold, uh, kills a creature on ETB cityscape leveler, uh, destroys a permanent on when cast or when it attacks, uh, nonland permanent.
00:21:01
Speaker
That is one of the recent additions to this deck. Card is just fantastic. Another recent addition. Portal to Phyrexia takes care of each opponent sacrifices three creatures. That's a good way to take care of problems.
00:21:18
Speaker
Spine of this Shaw destroys any permanent one of the TV's for seven mana and when it is put in a graveyard to put it right back into your hand so It is very easy to cycle that in this deck with how much mana this deck can make and I cast this two or three times a turn sometimes Which will be devastating to your opponent's boards especially if you have the delkan or re on you're casting this at instant speed and
00:21:47
Speaker
Or if you use goblin welder to get it back in the play at instant speed, which is true of any of these artifact-based removal sources. So there's a lot of single-target removal in the two board wipes, as I mentioned. And a lot of it being on artifacts is recurable by our commander.
00:22:12
Speaker
can be cast, or not cast, played without paying its mana costs, which gets around the big beefy costs on things like Spina Vischa, Portal of Phyrexia, and Cityscape Leveler, so we don't have to pay for those things.

Alternate Win Conditions and Future Plans

00:22:31
Speaker
The next package I want to talk about is kind of our reanimation beside Dready himself. And this is where we have a few things. Clauspacious Reshapers is a human artificer for Red in 2. It's a 3-3.
00:22:54
Speaker
Tap and sacrifice an artifact to reveal cards on top of your library if you ever feel an artifact put that on the battlefield Rest of the bottom in a random order and it deals damage equal to the number of cards revealed this way This deck is about 50% artifacts. So you're generally going to have a hit within a few cards And that'll make it really easy to activate and you're gonna trade a
00:23:21
Speaker
something like a mere token or a wellspring, which you want in a graveyard anyways for one of your big expensive artifacts. A lot of times it's a great trade off for a little bit of life. So Felden of the Third Path is one of the originals from this commander set. It's a
00:23:44
Speaker
two red and one for a two, three, that you can pay two in a red and put a token on it, but also there's a copy of a creature card in your graveyard, except it's an artifact, and gains haste sacrifices at the beginning of the next n-step. Notably, this can be done at instant speed, and it does not exile the creature, so you can keep doing this. Both are things that Gavin said should have been fixed. There shouldn't have happened on this card. He said it should have been at harsher speed and should have exiled the target.
00:24:15
Speaker
I don't know, I really like Felden the way he is. He is a fantastic commander in his own right, in my deck. He's mostly here to make extra copies of things like worm coil engine for me, or goblin engineers or goblin welders. I mean, any of my good artifact creatures.
00:24:43
Speaker
Oh, card draw in the Sandstone Oracle, which is a 4-4 flyer for 7, which one of ETBs you draw cards equal to the difference between your hand and target opponent's hand, which often is a draw 6 or 7 for me because this deck runs Hellbent quite a bit or close to it.
00:25:07
Speaker
scrap trawlers in here because every good artifact has it. There's no infinite scrap trawler combos in this deck, but it's just here for value recursion. It gets back, you know, whenever another artifact dies, you get a artifact with lesser mana value to your hand from your graveyard. So I'm sacking artifacts anyways, and that gets me some good artifacts back.
00:25:37
Speaker
Goblin Engineer and Goblin Welder, I've mentioned them a few times. These are two of the best cards in this deck. Goblin Engineer, when it's a one and a red for a one-two, when it enters the battlefield, you search your library for any artifact and put it into your graveyard, then shuffle. Red and tap, sacrifice an artifact, return an artifact with a mana value of three or less from your graveyard of the battlefield. So this one only finds your small artifact. But a lot of times you're sacking
00:26:05
Speaker
your smaller artifacts to get your big artifacts back. And that just that entombability that it comes with at the beginning is a lot more valuable and you'd think it's one of the only ways to tutor in this deck. So it'll find any artifact, even one bigger than it can get back itself and let you bring that into, get that into the graveyard, right? Where any of these other recurral engines or Felden or sorry, Doretti can
00:26:35
Speaker
dig them right back up. And then Goblin Welder is his older brother. It's a single red for a 1-1, which lets you choose an artifact. A player controls an artifact in their graveyard if you swap their places, essentially. Notably, this works on your opponent's stuff too, so you can
00:27:00
Speaker
Swap one of their key artifacts for some junk they have in their graveyard people really don't expect that to happen and This one again can be done at instant speed so you can hold it up for exactly the right time to do it If you're ever playing against this deck and I have a goblin welder out that should be your number one target to kill I just Put it straight up there
00:27:26
Speaker
This deck is light on ways to recur non-artifact creatures, so there's a good chance it's not coming back if you kill it. So it's probably going to stay dead unless I have a microsymphilatus, which makes everything artifacts. But again, there's so many tricksy things you can do with this card, and you can do them all at instant speed, which makes them one of my favorite goblins in the whole game.
00:27:57
Speaker
And let's see here, any more Recurl stuff to talk about. Training post obviously is a good Recurl card as well. I've talked about it. It's got a lot of options. It does a lot of things. It's useful for plenty of them.
00:28:16
Speaker
Buried rune is in here as a one-time recurral effect. It lets you sacrifice a land. You can sacrifice to return an artifact from your graveyard to your hand. I don't want to sacrifice my lands if I can avoid it. This deck actually runs a little light on lands. It's only running 34. But that's just because it has such a high deck velocity.
00:28:41
Speaker
Most of my ramp is artifacts. So I can usually cycle through. This deck runs fine on just five or six lands. Until somebody Vandal Blasts, that's another thing you need to have that Thrill of Possibility, or not Thrill, the Tybals Trickery handy for. Vandal Blasts will absolutely wreck your day unless you're holding Scrap Master, in which case you can laugh.
00:29:10
Speaker
next turn is going to be really amusing. Scrap Mastery was printed in this deck. It's got some awesome art of Dready holding up some kind of metal
00:29:24
Speaker
Device and it's living death for artifacts. So it's each player exiles all artifacts from their graveyard Then sacrifices all artifacts they control and then returns all the exiled cards to the battlefield So that brings back it gets rid of all artifacts and play and bring back everybody's artifacts from the graveyard So this is great combined with like crack clown artworks because you can make a ton of mana Sacking all your artifacts first and then just bringing them all right back
00:29:50
Speaker
But this is also your main recovery from a board wipe in this deck. And then there's board wipe protection like Darksteel Forge, your counterspells.
00:30:04
Speaker
and just hopefully putting out too many targets for people to deal with. The fun part about this deck is that a lot of times people ask what's the threat and there's no real good answer at the time because there's so much stuff that is a threat. Then, like I mentioned, the secondary win con is just
00:30:30
Speaker
beating people to death with big creatures. And this package, again, we have Cityscape Leveler, which is an 8-8 trample. We have Combustible Gear Hulk, which is card draw, and a 6-6 First Striker. Mirror Battlesphere Classic, it's one of the original cards in this deck. 4-7, it comes in with four little mirrors.
00:30:55
Speaker
that you can tap when you attack to do direct damage and you can recur this guy a few times and make a whole bunch of those little mirrors or use those mirror for sacking the other things. It's really a great card in a stack. Penovis is the same thing. It's a similar thing. It was in the deck to start with. It's a five, five for seven that can make, remove counters to make one, one flyers, which you can sack or,
00:31:25
Speaker
You can sack to put counters back on it or you can sack them to other things. Frexian Treniform is a 9-9 that when it dies you create a 3-3-3 gold. So that one breaks down into more tokens. There's a lot of things that die and do stuff in here.
00:31:44
Speaker
Rune Grinder is another advantage card, it's a 7-4 with menace and when it dies each player may discard their hand and draw a 7 so everyone can wield. The fun thing about this card is it has mountain cycling 2 on it so I can get it into the graveyard really easy for reanimation target and fill my hand right back up.
00:32:06
Speaker
Thopter assembly is probably should get replaced at this point, but it's it's I love this little card. It's a fun. It's a 6 mana for a 5-5 flying. At the beginning of your upkeep, if you control no thopters other than thopter assembly, you bounce it to your hand and make five thopter tokens. Recasting it in this deck is not a problem.
00:32:30
Speaker
And it's a big beater in the air that makes them small beaters or sacrifice fodder. You know, it's probably outclassed by modern artifacts, but it still sticks around. I like the promo art. Next time somebody prints or next time Wizards prints ridiculous artifact. This one might be on the chopping block, though I feel bad for it. And then we have Triple Get Titan, which is nine men and nine nine with flying vigilance and trample.
00:33:01
Speaker
that when it dies gives you a three, three with flying, a three, three with vigilance, and a three, three with trample is another one that I recur a lot, make multiples of, and also get all the little tokens with it. And then of course the classic worm coil engine, six minus six sticks with deathtouch and lifelink, and when it dies you get a three, three with lifelink and a three, three with deathtouch. That is just,
00:33:25
Speaker
you know, one of the best value cards in the game. As far as I'm concerned, it made my list of best cards ever, uh, that we talked about last week. Um, a lot of, a lot of big beaters in this deck, a lot of expensive cards, uh, man of value wise. Um, and there's, uh, so that's kind of what.
00:33:48
Speaker
Going on, only Planeswalker in this deck, besides the ready, is Eugenie and Effable because it makes your color. The spells cost two less and also has a plus one that makes Chump Blockers. It is also a removal spell that'll destroy colored permanents. But generally you're playing it for the mana discount and the ability to make Chump Blockers that draw you a card when they die.
00:34:13
Speaker
Any other special cards I want to, or special mentions I would like to discuss here. I would just like to say, if you have Unwinding Clock in Voldalkan Orrery, this deck, you know, things are going really good with you. Everything is disgusting because you can just flash out all your artifacts at instant speed, keep on tapping all your mana rocks. Doing it again.
00:34:41
Speaker
Yeah, there's a lot of untapping. The last, uh, I didn't mention the Saheli's directive, which is a lot of fun. It is a X red, red, red with improvise, uh, reveal the top X cards to your library. You may put any number of artifact cards with a man of value X or less from among them onto the battlefield and put all the cards revealed this way that weren't put on the battlefield into your graveyard. So.
00:35:05
Speaker
Um, once again, it's a big man of deck. It's really easy to get a large X value here, especially with the improvised and all the tokens you tend to have running around. Uh, and you can improvise a whole bunch of artifacts off the top of your deck. Great. Um, a great end game card. Um, you know, it's, uh, that's pretty much the deck tech. Uh, we'll have the deck link in the notes. Um,
00:35:35
Speaker
We did give a slightly lower powered version of this deck away in a charity event, almost two years ago now, I think. And I'm so happy that one of our listeners got to take that home and enjoy it.
00:35:58
Speaker
Some of the major differences were like that one didn't have a Manicrypt or a Wheel of Fortune in it, some of the really expensive cards, but the rest of the deck was almost identical. It was just missing some of those $50 plus pieces. It was still a hell of a deck. I'm really proud of this one. I should go through and just bling out the rest of this deck. It shouldn't be too expensive to
00:36:28
Speaker
Put bling copies in where I can I do have like my I have some Alternate forms of bling where I can get it like my basalt monolith is a it's a beta basalt monolith, but it's really beat up, but that's kind of some nice bling And there's some other cards like that that is a
00:36:52
Speaker
that I've managed to pick up, but otherwise this deck is, it's not my most blinged out deck. It's running, they're still running a lot of the original cards from the set, which I could at least put a foil version in. And yeah, so that's my deck, my dirty deck. I really love this deck. I only bring it out when we're playing
00:37:22
Speaker
you know, higher power decks. It's not a, it's not a C A H deck, but it, you know, obviously has all the fast mana. It's a very, very competitive casual deck. Um, it does have a little bit of trouble closing out games because there's no real reliable way to tutor up the, uh, win con, which is a three card combo.
00:37:46
Speaker
Minimum three cards if you play at star story speed and you can keep your rocket launcher around all the time But you need the the monolith the rocket launcher and the rings at a minimum to pull that off so It's not a reliable combo deck you're usually gonna win through your big beefy beaters and
00:38:12
Speaker
But the options there and I try to win that way as much as I can. Because I think it's hilarious when you kill people with a absolutely terrible artifact with some amazing art and flavor text. So yeah, let me know in the in on Twitter or blue sky if you have any questions about the deck or
00:38:38
Speaker
what you think about it, or you can join our Discord and let me know there. We always talk about our new episodes. It's a great little community. Anybody can join. You don't need to be a patron of the show. And that's Doretti, Doretti Deck Tech. This will be a deck that I always keep together and will always work on updating as updates come.
00:39:07
Speaker
It's hard to beat my little goblin artificer and I'm happy to have him in my deck lineup. So thank you all for listening and I hope you have a great time in Vegas. If you're going, I'm going to be spending the weekend with my partner at a board game retreat where a bunch of us geeks are going to, um, we rented a, uh, resort building, uh, out on the ocean here in Washington state. And we're going to get together and play board games all weekend.
00:39:37
Speaker
It's going to be fantastic, but I will be missing Vegas because of just how they happen to line up time-wise. So I'm going to miss seeing you all in Vegas and I'm going to have some serious FOMO from not being there this week. But Hobbs was going to insert a little something at the start of this episode about Vegas. So hopefully he has some words to share about that. Thank you and have a great time if you're in Vegas.
00:40:05
Speaker
for today. You can find all of the hosts on Twitter for now. Hobbs can be found at HobbsQ, Tay can be found at Tayatransends, and Alex can be found at Mel underscore Chronicler. Feel free to send us any questions, comments, thoughts, hopes, and dreams to the Goblin Lord Pod on Twitter or email us at goblinlordpodcast at gmail.com.
00:40:26
Speaker
If you would like to support your friendly neighborhood Gob's Hugs, our link tree can be found on our Twitter account and in the description of today's show. This has everything from various discount codes to the link for our Patreon. The music for today's show was by Wintergotten, who can be found at vintergotten at bandcamp.com. The art was done by Steven Raphael, who can be found at Steve Ruffle on Twitter. Gob and Lore is proud to be presented by Hipsters of the Coast as part of their growing forthos content.
00:40:54
Speaker
Check them out on Twitter at hipsters MTG or online at hipstersofthecoast.com. Thank you for listening and remember goblins like snowflakes are only dangerous in numbers.