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Episode 248: The Melthos Aetherdrift Episode! image

Episode 248: The Melthos Aetherdrift Episode!

Goblin Lore Podcast
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Hello, Podwalkers, and welcome back to another episode of the Goblin Lore Podcast! Today Alex and Taya dig into the flavor and the Mechanics for Foundations!

We also finally have a Linktree with all of our discounts/resources

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As promised, we keep Mental Health Links available every episode. But For general Mental Health the National Alliance on Mental Illness (NAMI) has great resources for people struggling with mental health concerns as well as their families. We also want to draw attention to this article on stigma from NAMI's site.

If you’re thinking about suicide or just need someone to talk to right now, you can get support from any of the resources below.

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Opening and closing music by Wintergatan (@wintergatan). Logo art by Steven Raffael (@SteveRaffle)

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Transcript

Introduction and Hosts' Excitement

00:00:00
Speaker
Hello, Podwalkers. Welcome to another episode of the Goblin Lore Podcast. We are here to continue talking about the new set, which is which is fun to do.
00:00:11
Speaker
Before we get too far in, just say Hobbs could not make it today. he's just taking the night off. Just stuff. Things come up. He just wanted a night off. ah So I will do my introduction, seeing as i'm I'm talking, and then we can kind of get into the the specific topic of of tonight, along with our tangent that might become more... We'll see.
00:00:32
Speaker
We'll see how long the tangent goes. but Alex found on ah Nowhere, found on the Goblin Lord Discord. but No longer Twitter, not yet Blue Sky. I'm still enjoying not being on social media at all.
00:00:45
Speaker
um My pronouns are he, him. And I'm going head over to my co-host to introduce themselves, and then we'll do the question then. Hey, yeah, I'm Taya. Taya transcends on blue sky, and pronouns are she, her, they, them, and we're going to take a little bit of tangent today before talking about Aether Drift, because they just revealed the face cards for the Final Fantasy Commander decks, and ah Alex and I are ah slightly excited about this set, to say the least.
00:01:16
Speaker
Yeah, I may have. i did not find the link initially. I'll say someone in our in our discord posted that. and And that's how I learned of it. But I then posted it in at least three discords that I'm a part of. where it had yeah I was talking about this nonstop on Blue Sky this morning.
00:01:35
Speaker
Very excited. yeah You know, I'm. Absolutely thrilled by what we have. But before we get into we're going to do a little tangent talking about the cards they revealed. But before we do that, um the question of the day is what character that they haven't revealed yet do you want to see a card for? And what color identity would the character be?
00:02:02
Speaker
Yeah. And I came up with question, so I'll answer first. and ah For Final Fantasy XIV, they revealed Ysholta, which would be my personal pick already. And they put her in Esper, which I absolutely agree with the colors.
00:02:17
Speaker
I'm not sure if I agree with the mechanics. She has a group slug mechanic, which just wants everybody to lose life every turn. I don't think that fits her character very well at all.
00:02:30
Speaker
um but I mean, it's an interesting Esper mechanic. I just think it has nothing to do with her character. So I'm hoping that some of the other cards maybe do a little bit better there.
00:02:50
Speaker
So since I already printed my favorite, oh, by the way, the art on that card is Megali art, and it's just absolutely fabulous. It's so good. um So I'm going to go with ah my second favorite Final Fantasy XIV character, the Crystal Exarch himself, my favorite cat boy, Graatia, who I think is ah solidly Azorius. He's pretty much done his best to keep order on...
00:03:20
Speaker
For a very long time. on a And I'm going to say. I i haven't played since 6.2 or so.

Final Fantasy Characters and Card Identities

00:03:27
Speaker
So I don't know what character development. He's had since then. But.
00:03:33
Speaker
Excuse me. I'm just getting over being sick as well. so But I don't know what's changed since then. In the last expansion. I haven't played at all. But. ah you know Poor guy did everything he could. To keep control of things from.
00:03:49
Speaker
going completely south for a very long time and I think that was a very Azorius thing to do and you know now he's kind of getting out into the world and learning a bit more ah and letting loose but I definitely think his core identity is Azorius and ah you know i just I want my cat boy to have good things because he's had a rough life yeah That's cool. 14 is one of my blind spots within then Final Fantasy. i
00:04:21
Speaker
I went and... knows this but just For listeners, I'm not sure how much... I don't think I really talked about this on the show, but I've talked about it in the Discord. like I decided last year to play a bunch of Final Fantasy games to try to... like study up beforehand but i just it's grown rules it's before i started said decided no mmos there's two there's two mmos in the final fantasy mainline games and i played a little 14 with some friends of mine but i was just not ready for an mmo at that time and i've never touched 11 so i i have no real familiarity with with
00:04:55
Speaker
the the the Final Fantasy XIV character, Yishultad. And whatever we see in that deck will be cool to see, but it's not something I'm familiar with. Yeah, so just to go the four commanders they released today were Cloud, Titus, Terra, and...
00:05:16
Speaker
tara and ah Yasholta, and they're each going to be having a deck based on their game. So Yasholta's deck will be themed around Final Fantasy XIV.
00:05:28
Speaker
Yep, and... Oddly enough for me. So Cloud is Final Fantasy VII for anyone who's not familiar. it's a Titus Final Fantasy And then Terra was Final Fantasy VI, which is one of the other games, which is of the ones I wanted to get to. VI is the one I still haven't Yeah, so I'm interested to see how they do this and how they fit the cast in into the color identity of the face character.
00:05:54
Speaker
yeah and For a whole game. I mean, it doesn't mean we don't get other printings of those characters in the main set in other colors, but yeah it does mean whatever they do try whatever characters they do put into these commander decks have to be within the color identity, though.
00:06:12
Speaker
Yeah, which which is going to be an interesting... It's an interesting constraint, but like you say, especially with that other set, like there's a booster release going along with the commander release.
00:06:24
Speaker
And so there is a place for characters, like there's so much art, we we know there's going to be Sephiroth. But Sephiroth doesn't seem to fit in the red, green, white ah that cloud is. but Oh, that Sephiroth cloud panorama from Magali as well is another beautiful piece of work.
00:06:42
Speaker
And I want to say, like, the one of the very first things they revealed, which I didn't see in this article, that they had art from a few characters. And I want to say Sephiroth was one of those characters. and was like, just here's some artwork.
00:06:56
Speaker
But I guess I'll answer, do my actual answer for the question that we can continue to talk about these cards. So i i was I was thinking about some of my favorites. So I went with a character from Final Fantasy X. And I really like Riku.
00:07:08
Speaker
But she's one who I think will be interesting. Like you were saying, it might not fit in this deck. Or they she might get... i see Riku as probably red-blue, especially early.
00:07:19
Speaker
You could maybe do later in the story development where she drops the red a little bit, but very machine centric. Like I could see Riku was like a red blue, like Thopter sort of of legend, you know, Thopter Lord or something.
00:07:34
Speaker
But red isn't in Titus' deck. is It is his color identity. so if she fits in, and and especially her, like the villains are characters who I could see because of showing up elsewhere, not in the commander deck of that of that game, potentially.
00:07:52
Speaker
Especially the ones that... maybe I'm missing some of those colors. Uh, one of the interesting things is all four of these decks actually have white in them because again, they're, they're, they were trying to capture like the heroes and there's a lot of white in the heroes of this franchise.
00:08:07
Speaker
but So we'll see, we'll see what happens with Riku. Yeah. I honestly don't remember a lot about 10. I haven't played it since it was brand new. So, um, Yeah. the Her, I mean, especially early on, like her and and her people were all, all about the machines that everyone else considered like heresy like and, and to be the cause of why sin is going around destroying things that we learn later. There's not no truth to that, but there's definitely not a core. There's definitely not like correlative, like causative cut connection between the two, but it,
00:08:46
Speaker
Yeah, I don't know. steveve Maybe put her in like a white-blue artifact type thing, but I really see Red Bean in her character. But um one other one and another thing, maybe um before even the the cards themselves, but something else I was thinking about I don't know. I mentioned this to you

Potential Reprints and Secret Lair Speculations

00:09:05
Speaker
beforehand. I don't know if you had a chance to think of any of this, but there are two cards I was thinking I'd really like to see as reprints that I think could be interesting in this set.
00:09:16
Speaker
One I just... I don't know. I just think it's a low-hanging fruit way to traumatize slash be a fun moment.
00:09:30
Speaker
I think would have to be in the base set. Well, I guess maybe in the one commander deck, but I think murder with a certain scene from Final Fantasy VII is just like a way power. Oh, that an easy reprint.
00:09:41
Speaker
Like... and well either or Either murder or hero's downfall. Either of those. That's a good call too. yeah That could be a good one too. But either one of those with that same scene could be a good layup. I think maybe a weirder one that I came up with. was talking to a friend of mine who has not been into a lot of Final Fantasies, but he and I both really got into eight at the same time.
00:10:05
Speaker
And I think it would be really fun to see ah the Balaam Garden, which is like the main place that the the characters, the main characters are in as a reprint as Celestial Colonnade.
00:10:18
Speaker
e easy Could be fun because it could be argued that that place is blue light. Maybe that's not a perfect color, but I think it could be argued well enough yeah that also the fact that it gets up and flies at one point.
00:10:32
Speaker
This is a look at you. That's a really good... i That's a good Commander pre-con card, too. yeah Yeah, though that wouldn't that couldn't fit in this one just because that's from Final Fantasy VIII, unfortunately. Right. So and that that is a less popular game, so we're not seeing a deck from that But I think that would be a fun, if it was in either the booster set or maybe an inevitable secret layer or something coming later. Oh, we're going to get so many secret layers around this set, I think. Oh, my God. It's it's it's going to be ridiculous.
00:11:08
Speaker
But yeah, i'm I'm really excited for this. i may even excited Honestly, I think the card I'm most excited for is Terra, even though that's one of the two characters who I don't know very well because I have not played their games.
00:11:20
Speaker
Terra is obviously going right into Alesha. Actually, I think she's better than Alesha because the creature doesn't have to attack. I'm going to read Terra real quick. She's a Mardu.
00:11:35
Speaker
At the beginning of combat on your turn, mill two cards, and then she gains flying to end of turn. and She's a three three human wizard warrior. and Whenever she deals combat damage to a player, you may pay two.
00:11:48
Speaker
When you do, return target creature with power three or less from your graveyard to the battlefield tapped. Yeah. So she does the Alessia ability... For less mana, lesser the same, I can't remember right now, it's been a while since I played Alesha, but it's also just colorless mana.
00:12:07
Speaker
Yep. But it's not tapped and attacking, so you don't have to worry about the creature dying. and And she also... Sometimes you want it to die in Alesha because you want to just replay it next turn, but usually have enough sac outlets if you do want to get rid of it, you can just...
00:12:24
Speaker
People aren't going to block it. If it if it's like a Grey Merchant of Bastidel, people aren't going to block it anyways. so you know letsious Yeah. Alesha is two mana. it's two mana as well. It's color. It's it's hybrid black-white, so you have to pay black or white in some kind of two.
00:12:41
Speaker
But also it's power two or less instead three. Yeah. Which is little flexibility. So yeah, Terra is just a better Alesha because it even mills you. and and gets herself flying yeah it's evasion like alicia has first strike which not as good as flying though yeah so it can be helpful but it's definitely not as good as flying no yeah no and i i also honestly it makes me think i need to go play final fantasy 6 now uh just to just be able to speak more to the set and uh
00:13:16
Speaker
And this artwork is really pretty. It's more like a watercolor... Yeah, they're all very different style too. the four They are very different styles. Which is super cool.
00:13:29
Speaker
All good, but all very different.

Art Style and Representation in Final Fantasy Cards

00:13:31
Speaker
there is and And there's a i g an IGN article that revealed these. There's a big art interview there that also talked about how they got the art for sort Final Fantasy VI.
00:13:41
Speaker
Because they're like all at least of these four games, the other three all have... more modern representations. Obviously, Seven, the original game, is is pretty old, but there's the two games in the remake trilogy that have come out recently. So it's like so there is much more modern, and and you'll see a lot of the art, like the the cloud here, is very inspired by the remake.
00:14:02
Speaker
art. yeah And they say that like ultimately, the story they represent in the cards, was another question too, is like the remake story is kind of going in a different direction. They're like, well, the story we're representing in the cards was the original game, because that remake trilogy isn't finished.
00:14:19
Speaker
I think that was subtext. i don't know if they said that specifically. That's something I went into it, but But they said, but because there's all this cool art direction and art and representation in a more modern sense, like a lot of the art in this set from Final Fantasy VII will have that sort of direction.
00:14:37
Speaker
Yeah, it makes sense. Yeah, which which makes sense. I mean, the art from the original Final Fantasy 7 was very bobble-headed. Yes, and and but there's a whole thing talking about how they how they made the art from Final Fantasy 6, including or the art for the cards in this set from Final Fantasy 6, because that it was a pixel game on the Super Nintendo game,
00:15:03
Speaker
And then they've done a remaster or two, but both have been pixel remasters. And that's not really something that magic puts into art unless it's maybe in a secret layer, which just occurred to me. Maybe that's going to be one of our secret layers for this.
00:15:16
Speaker
I mean, a pixel a pixel art secret layer would be Just perfect for this. Yeah, that would be that would be sweet. But um so they they kind of talked about they actually worked with some it's unlike there were for some people who made the original game, like some of the developers to like build the style guide to decide kind of how they were going to represent these characters.
00:15:37
Speaker
In a more, yeah maybe be not photorealism, but in a more realistic depiction of characters. This looks like something that would have come off of cover art o from a yeah box. Like you know the box that you would have bought for the game or something.
00:15:54
Speaker
Yep. Especially back in that era, there was a lot of really incredible fantasy art and science fiction art. and yeah all nice You know, surprisingly, the final fantasy cover arts were they they didn't have any outc cover art. They were all blank with just the number. on Yeah, those those were a lot more.
00:16:12
Speaker
that series in particular did not have a lot of art on it. But yeah, they just had that they had whatever the icon was for that. hmm. And speaking of icons, I want to make sure we point out, A, the Chocobo expansion symbol for these. I mean, that that's an easy win. Incredibly adorable. Yeah.
00:16:32
Speaker
wonder Because the commander sets and the booster sets have always had different. So I wonder what the expansion symbol is going to be on the booster set. Yeah, that's a good question. I don't know. that seems like that may be too confusing.
00:16:47
Speaker
But this is super, super adorable. And I also love, and I'm hoping, i mean, we've seen them do reader things, but I'm really hoping ah they maintain this in the booster set too. And the bottom where they have the artist information and all the other like good information things with the card, they put the Final Fantasy game that these cards are from. Yeah, I don't see any reason why they wouldn't include that in the... Yeah.
00:17:12
Speaker
Yeah. rest of them. So that that it would be super helpful, especially like for us. like With the commander decks, these are a little more siloed. We know there's four decks, each centered around a different game.
00:17:25
Speaker
When we get to that booster set, though, because we're both excited to talk about this set. I cannot wait to talk about this set. But looking at that booster set is going to be a little harder to talk about.
00:17:36
Speaker
It will without that indication. So having that is going to be super helpful, too. Yeah. Especially me. I played a bunch of games last year, but I will tell you, I'm sure a lot of it's going to run together and that will help me kind of piecemeal it out a little bit better. It'll definitely jog my memory because I was talking earlier and in the chat that, you know, I haven't played these games since they were new.
00:17:55
Speaker
And I will remember things when I see the card and the art and I'll be oh yeah, I remember this moment. But if you just asked me like, what was this game about? I'll be like, uh, there was probably a crystal, but like you show me, you show me the picture here of, of Tara in this form. And I'm like, oh yeah, this is an, you know, this is her post transformation form. Mm-hmm.
00:18:24
Speaker
Yeah, so I'm really looking forward to this. Do we have any more we want to talk about with these? No, I think that about covers the Final Fantasy. Other than when it comes out, you are going to be hearing a lot from us. and Just like when we talk about anime, Hobbes is going to be... He he may not have as much to contribute.
00:18:47
Speaker
And that's correct. So Aether Drift. Yeah, that's right. We were talking about Aether Drift today. Yeah, we're going to do our kind of Meltos discussion of the set where we're going to be talking about mechanics and flavor text and ah art designs. and yeah and and kind of putting a shine on things that sometimes are not as notable to talk about in other places. and but Yeah, I've got my whole list of commons and uncommons to talk about.
00:19:16
Speaker
Yes, i have I have a number of those as well.

Aether Drift Set Review and Unique Cards

00:19:19
Speaker
Yeah. um So I'll go ahead and get started, and I'm going to steal it before you get to it. just I'm sure it's on your list, too. But my favorite card of the set is Hull Drifter.
00:19:31
Speaker
Nice. I did not put that on my list, but but I and noted it. Yeah. ah You know, i mean, you just...
00:19:42
Speaker
It's a Mall Drifter turned into a vehicle. This card is bad. i mean, it's it's five mana for a Crew 3 that draws you two cards.
00:19:54
Speaker
Yep. It's not good, but it it's a Mall Drifter that they just turned into a vehicle and called it a Hall Drifter, and I think this is hilarious.
00:20:06
Speaker
Yeah, it's it's it's a great, speaking about layups, like Malthus thing to talk about. so yeah This is a clear reference to something else and the mechanics and the name and all of that.
00:20:21
Speaker
Yeah, it's it's a fun one. Yeah, like I just, yeah, I i think Crew 3 is too high for a 3-2 with flying that you've paid 5 mana for already, but
00:20:37
Speaker
yeah Sure. I mean, the the reason halt are the reason that Muldrifter is so good is because you can evoke it, which isn't an option here. would have been five they put evoke on this one card, yep that would have that would have been like just absolutely 100% perfection if they had put evoke on this.
00:20:56
Speaker
Yeah, this is this is interesting. So this is, again, we're looking at this Malthos thing. So I pulled it up Muldrifter just out of curiosity. And the cost is not identical, but it's they're both five mana.
00:21:10
Speaker
Muldrifter is four blue as opposed to three blue blue. And then Muldrifter's evoke cost is three, while this has crew three. Mm-hmm. So, again, there's just these the little parallels.
00:21:22
Speaker
I do notice that Hull Drifter is a 3-2 instead of a 2-2, and I wonder if that was a balancing thing. I'm sure they did that to try and... I would have rather had it be Crew 2 and be a 2-2 flyer, but... Yeah, and I and wonder if the mana cost started as blue 4, and then they made it blue-blue 3 as a balance as well. Yeah, I don't know, but I still love it.
00:21:44
Speaker
but yeah This was... This card is... I don't know. I don't think it'll ever see play, but it's it's a great gimmick card.
00:21:58
Speaker
Yeah. Yeah. speaking Speaking of gimmicks, I mentioned this, I think, in our last episode, and I want to talk talk about this here because this is definitely a conversation fits here, but there is a full cycle, I guess, a little more than what mentioned, but There's a full cycle of vanilla creatures this set.
00:22:18
Speaker
We have not seen a lot of vanilla creatures printed. no we said we're going to Merganda. We have to have vanilla creatures. We've got to do it. And all of them, I think are legendary too. Yes. Legendary vanillas.
00:22:31
Speaker
Super fun. Yeah. Because A, as as a mechanical thing, it lets them let's them turn some dials. So I mentioned in passing the the blue one, Coralana.
00:22:44
Speaker
think that's how you pronounce that. which is a 08, which is just a weird and interesting. Most of these have weird and interesting power and toughness, which is which is kind of cool, like a 7-2.
00:22:55
Speaker
seven yeah, that's the other one that I saw that I noticed. yeah the The white one was the first one I noticed, and this is when I want to talk about this a little bit because, again, this gets to that mechanical thing and the levers that they can they can pull. So Sundial Dawn Tyrant is a 3-3 mana,
00:23:10
Speaker
three three for tu banner which for a long time, and I believe this is not the case in a row, for a long time, tutu for two was like generally passable in draft. Like toward the end of the pack, you're not going to put in every deck. You're not going to always include it.
00:23:28
Speaker
But a 2-2 for two was solid card pick. And i so it's interesting to see, A, we have a three three for two But because it's legendary, it's not technically strictly better than that.
00:23:43
Speaker
Because you can only run, you can only have one in play. And so having having that legendary dial, which for commander is an advantage. We love having our legendary creatures that we can make commanders and build decks around.
00:23:55
Speaker
But in a particularly in limited play or in in other any every other format, basically, a card being a legend is a restriction. It means you can only have one in play at a time. and Historically, it could even be more restrictive than that.
00:24:11
Speaker
And so having legedon having these creatures be legendary allows them to tweak up the power of the vanilla side a little bit, which is interesting. But then yeah is as you also alluded to, Muraganda is a plane known for like vanilla matters stuff.
00:24:31
Speaker
One of the first cards that referenced this plane was an enchantment in Future Sight, maybe the first, that gave all creatures with no abilities, was it plus two, plus two in Vigilance or something?
00:24:42
Speaker
It was green enchantment. And so like that has kind of been part of the identity And folks have asked for that, like to go to this world for a while. Creatures with no abilities get plus two, plus two.
00:24:55
Speaker
So not even any keyword, just the plus two, plus two. Oh yeah. It would be, it would be on Thumbna to give them a keyword. Yeah. That's, that is a very good point. yeah Yeah. It's, So like, it seems interesting. It sounds interesting. And people have asked for it, but it's something Mark Rosewater, the head designer of Magic, had kind of said whenever he's been asked this question. He's just like, it sounds interesting, but we don't even have a full set's worth of card designs that we could make for that.
00:25:22
Speaker
and for It's like that particular design ethos would not stretch for a full set. And so it's super interesting to have this as one of three settings essentially.
00:25:35
Speaker
Well, even for its third of a setting, it's only, it's really only like a handful of cards in this set that are, yep because it can only support so much weight.
00:25:48
Speaker
Yeah. that That particular thing as well. But even just in general, you're right. Like there's not a lot of, of Maraganda cards in this set, some, and some other things too, like one I'll talk about later.
00:25:59
Speaker
Yeah. but there's not a lot of work on this set. I mean, in a sense, it's almost a fourth because you have three planes, but the race itself takes up more than a third of the cards that are fairly setting agnostic.
00:26:17
Speaker
So my next one is another common, ah which is the bright field glider, which is a one, one vigilance for one white.
00:26:29
Speaker
and It's a saddle three whenever this creature attacks while saddle it gets plus one plus two. gain flyingful in turn Don't care about any of that. It is a possum mount.
00:26:41
Speaker
It is a gliding possum. Yes. I don't care about any of the other text on this card. I just look at this art and it makes me happy.
00:26:52
Speaker
Yep. Yes. And that is a lot of all these, well, those reviews, not all of them, but yeah there are always going to be picks like that that are just like, this is fun.
00:27:06
Speaker
I'm excited to see this creature type, this thing show up. Yeah. Yeah. A possum vehicle or a possum mount. The third printed possum in magic.
00:27:22
Speaker
All of them printed in the last year.
00:27:26
Speaker
Soon I will have a commander deck of possums. Maybe in another 20 years. but Yes. Well, so far there's three possums from three sets.
00:27:38
Speaker
starting with Starting with Outlaws, there was also a possum amount in that set. But that one was not g light a glider. Not nearly as adorable. So might as well hit another of mine that is on a very similar thing and but right next to your pick in the in the set.
00:27:57
Speaker
Brightfield Mustang. Because, of course, we're going to have a race and there's going to be a Mustang, but it's not the kind of Mustang you might think of.

Racing Set Themes and Mechanics Discussion

00:28:08
Speaker
Rather than a sports car, it is a horse, because, of course, that's where the cars got their name.
00:28:14
Speaker
Yeah, there's mechanics on this card, but again, i don't really care. it's It's a mount, saddles, things get plus and plus one counters. i just I saw that and I'm like, yep, Mustang, got to write this down because that's that is important too to to call out these cards that otherwise wouldn't get much time to to shine.
00:28:36
Speaker
I overlooked that one, but you're right on. Yeah, it's like a Mustang. Of course, it's a Mustang on a racing set. Yeah. Yeah. My next one is is also similar. I mean, there's a lot of card titles in this set that would only exist because it's a racing set. So I just picked this one as kind of example, which is Roadside Assistance. This is a card title you would not get on any other set.
00:29:03
Speaker
yeah It's got good flavor text. No road has to be traveled alone. i love that. But... ah you know, it's a aura that makes you a pilot, gives you a little buff and lifelink, but yeah, it's just, you know, we have a lot of these titles that only work in this set.
00:29:28
Speaker
Yeah. Which, which, yeah. And apparently triple a comes on Griffins in this. Very, very nice. Cause of course it would like that has to, that, that is, that's perfect.
00:29:42
Speaker
Yeah. um So I just... I want to talk about Cloud Spire Captain, and we don't have to talk about it for very long. But this is one that... i've I and don't know. Let me just read the card. So two and a white.
00:29:59
Speaker
Mounts and vehicles you control get plus and plus one. This creature settles mounts and crews vehicles as though its power were too greater. i mean, and that's just... probably that's just a normal card, but for some reason, pilot tax. Yeah. That's just how pilots work. But that text box just made my brain stop for a moment.
00:30:17
Speaker
Yeah. Cause I have not been like super plugged in to, to the game lately. And that's just, I understand like vehicles are not new. Mounts aren't even new to this set, but that's just, it, it it just, it caused my brain to have to reboot for a moment.
00:30:35
Speaker
I went, Oh yeah, that's what's going on. Yeah. Well, my first rare that I'm actually going to mention is Spectacular Pile-Up. Another title we'd only get in a racing set.
00:30:48
Speaker
It is your standard set board wipe. It's three white, white, standard board wipe price. But I mentioned this for two reasons. One is that the flavor text is great. The first four crashes were accidental. Then the end riders joined the fun.
00:31:05
Speaker
And the other one is just this art is absolutely spectacular. It's just this multicolor it explosion. It's got all the colors of magic and all these cars just exploding. So Zezhao Shan, or Shen, ah nice job on this art. Well, excellent art.
00:31:26
Speaker
I absolutely love it. I'm a big fan of explosions as a goblin, so. Yeah, and this is a spectacular one. Yeah.
00:31:37
Speaker
Yeah, I guess sort of on that topic, I guess we we could talk about Explosive Getaway. So this is this is a red-white card. It's way down.
00:31:49
Speaker
Again, the card is is a card, three red, white, exile up to one artifact or creature, return it to the battlefield and are cinder's control at beginning the next end step, deals four damage to each creature. That's kind of neat, actually probably solid if you can cast it it and limited. But the thing that I want to point out about this, here's a story card because of the flavor text.
00:32:09
Speaker
Lute decided he liked these rescuers much more than the last ones. Yes. And I just noticed it even says it's it's a story spotlight card. see speak In the same spot where it would tell us which Final Fantasy it came from. It says story spotlight.
00:32:22
Speaker
e Yeah, that it took me a moment, but then I realized, oh, he likes this group a lot more than Jason Vraska. Yeah. And that is interesting.
00:32:35
Speaker
Oh, yeah. I mean, Jace didn't give him a choice in whether who he stayed with. He just knocked him out and took him. Yeah, i I can't blame loot. I totally understand. i get it.
00:32:48
Speaker
But I was not... but that's super It's interesting to get that in the text right there. yeah No, I really liked that one too. All right, I've got something really unusual on this next card. We have Goblin Flavor Text on a blue card.
00:33:06
Speaker
Ooh, how did this happen? Yeah, so this is Roadside Blowout. which is a bounce spell, but the flavor text is, in cases of extreme emergency, just wing it.
00:33:19
Speaker
And that's the Rockets for Safety Manual, full text. Oh my god. Okay, full text. That didn't sink in at first. Then it says, that is the full text of the safety manual.
00:33:36
Speaker
Okay, that's brilliant. See, and I joke, I joke, you know, how did that happen? But one of my favorite cards, from a Malthus standpoint, one of my favorite cards is Floodgate, which is a blue card that has goblin flavor text.
00:33:53
Speaker
Oh, that's brilliant. I totally missed that. Yeah, i know I know how much you love Floodgate. and I saw blue card with Goblin flavor text on it. It's like, I know I need to talk about this one.
00:34:06
Speaker
Yeah, absolutely. So here here's... Okay, I'm going to have a bunch of flavor text. So did you notice there are two cycles of lands in this set that have thematic or themed flavor text?
00:34:22
Speaker
Yes, I did. so we have Oh, God, I just lost it. So we've got all five of the rare lands from the new cycle mention loot.
00:34:34
Speaker
Mm-hmm. And all ten of the commons talk about the race teams, which is super cool. Yeah, I like the loot mentions because... Yeah, yeah.
00:34:49
Speaker
So like the Bleachbone Verge, which is the the white black land, has the flavor text being, despite being older than nearly every living thing here, Lute is still just a kid. That doesn't change what we need from him.
00:35:04
Speaker
Flavor text, Jace.
00:35:08
Speaker
And and there's there's similar lines from other folks. You have Pia quoted on the red-blue one, while Lute's ability to protect omen paths is extraordinary. I'm more impressed by his unrelenting curiosity.
00:35:20
Speaker
And so, again, we knew that Lute was important to the storyline, but it almost feels like they're starting to center Lute more than Jason Vraska, which I was not expecting.
00:35:33
Speaker
Yeah. Yeah. So we'll see what happens. We know we have... equal we'll see the We'll see the big payoff in the space set, I think, but... Yeah. I really hope nothing bad happens to the little guy.
00:35:48
Speaker
Yeah, yeah, especially. Like, this set in particular has done a lot of work to... to to endear us to loot, at least as a cast. so we've we've all yeah I posted on my Blue Sky, i asked, after the most recent story, you know how how do you feel about loot?
00:36:07
Speaker
And somebody replied, and I'm sorry, I don't remember who it is right now while I'm talking on this, but they replied, he's like Brogu, but instead of being picked up by the Mandalorian, he was picked up by Anakin.
00:36:22
Speaker
oh Yep, that's a good, good call out.

Innovations and Challenges in Magic Design

00:36:28
Speaker
Yeah. So yeah, we'll ah we'll see what happens with him. I'm also noticing in these rare lands, every one of them, the art is of a place and then a portal to another place.
00:36:43
Speaker
Yeah. And the vibes of both kind of fit the two colors. kind of have I really like that cycle of lands. Yeah, ah like I like that. And that, again, is this way where the art really fits mechanically what the card is doing, and it it expresses the mechanics through the story of the art. And that's I love that.
00:37:06
Speaker
I mean, that's what we're that's what we're talking about here. Mm-hmm.
00:37:12
Speaker
So my next one is another card that really doesn't matter what it does. It's a three mana draw two called Stock Up.
00:37:26
Speaker
ah But I like the flavor text because it we're getting more about what things are different about, like after the Omen Pass. And it's like we are now accepting over 11 different interplay occurrences, including Polished Moonfall.
00:37:40
Speaker
Wow. Yeah, that's a good call out. Yeah, so it's like, you know, how does how does commerce change when you have people coming from all over the multiverse?
00:37:55
Speaker
e And this is what I was thinking of, you know, they've always brushed it under the rug when it was planeswalkers, said, oh, maybe it's a thing of the spark or something like that, but, you know, how do you handle all the language translation?
00:38:08
Speaker
And we do know that there's multiple languages because they talk about it in the Duskborn story where they had the warning sign in 20 different languages on the door. Yeah.
00:38:20
Speaker
So it's like, you know, they don't really talk about it at all, but, you know. um Yeah. Especially with so little time that, you know, there's there's not been time. I'm guessing magical translators um are your Going to be in really high demand.
00:38:39
Speaker
okay Yeah, whoever can manage to crack that and make that that work. Kind of going along that, and to... talk to a little bit of what I was, I meant it's something I just mentioned, but blossoming sands.
00:38:53
Speaker
So this is the common cycle of lands that were tapped lands from the cons. The life gain lands. Yeah. The life gain ones from, up from, from cons initially, um but the blossoming sands is the green white one.
00:39:06
Speaker
And the flavor text here references the, uh, Alacrian quick beasts. It says the Alacrian quick beasts desire not only to win, but to forge new alliances against the unknown threats of this interconnected multiverse.
00:39:20
Speaker
And so all of these, I as i mentioned, have flavor text from... the one of the different, each one ate one of the different race teams.
00:39:32
Speaker
But this one in particular, I thought is interesting because i mean some of them talk about their philosophies of what they're doing. But this I liked because it's it's referencing more that like this team is showing up, not just to win, because of course, there's a good prize, let's try to win, but that they're trying to make connections and alliances as Because the multiverse is connected now.
00:39:53
Speaker
And so they can't really help with that certain that there's connections and there's going to be, as we talked about in the story, you have a dragon storm from Tarkir showing up. Suddenly there's dragons.
00:40:04
Speaker
So like just being able to try to make connections with folk from other planes can kind of help to maybe get prepared for the next disaster that you don't know what it's going to be coming from what it's going to be or where it's going to be coming from.
00:40:21
Speaker
Yeah.
00:40:24
Speaker
My next one is a common with a piece of flavor text that really makes you um ask some questions about the curse of wandering. And it's Engine Rat, ah which is just a one in a black, one one with death touch.
00:40:38
Speaker
and In the land of undeath, permanent pest control solutions are few and far between. If the curse of wandering even applies to things like rats, how is Amonkhet not buried in four feet of rats at this point?
00:40:51
Speaker
Yeah.
00:40:55
Speaker
That's interesting. Yeah, that creates a weird question that I don't know if we're we're ever going to get a specific answer to or if this is just kind of a fun throwaway thing, which sometimes... Yeah, I mean, if you think about it too much, you know, the amount of vermin that exists compared to the amount of people that exist.
00:41:17
Speaker
Yeah. And just how many die. and you know, just what state, you know, how... how much has to be left of something before it can, or, you know, when it can come back as a zombie versus when it can't.
00:41:34
Speaker
Yeah. Which, which is also, how does that work for agriculture? Yeah. You know, food production. e Yeah.
00:41:48
Speaker
That's interesting. Just think how many, like undead locusts you would have to deal with. Mm-hmm. So I think whoever wrote this line of flavor text opened a can of worms that probably shouldn't have been opened.
00:42:08
Speaker
Yes, i that may be. Yeah, we'll we'll see if that's a thing that ever comes back ah in in the story or if that just is sort of just left there.
00:42:23
Speaker
Right. I want to talk about Rover blades. but This is interesting. A, just, it's a wild kind of design artifact.
00:42:34
Speaker
It's a artifact for three, three generic. It is a equipment vehicle. It has double strike. Equipped creature has double strike. It has equipped for crew two, and it is a two, two.
00:42:48
Speaker
Basically, this is a play test card that they printed in Yeah.
00:42:56
Speaker
yeahp which is interesting like and we've we've had us so we've had episodes where we talk about this but again this is a topic that is really relevant to sort of mouth those conversations but there was a card called unisy ah was in the playest cards from the first ah mystery booster convention mystery boosters sets, which were, you know, fun little cards that looked like the playtest cards that wizards uses, but these were created as sort of fun on type silver border acorn type cards.
00:43:27
Speaker
And it's always fun to see one of those be reprinted either. This is not a specific reprint. the The unicycle was a one, one for one. It was a little bit different.
00:43:38
Speaker
the The specific mechanics were a little different, but the equipment vehicle is the same Right, yeah. I i saw this card too and I thought that was weird. I didn't link it back to the playtest cards, but this isn't the first one in the playtest cards that's been made into a real card, and I wouldn't be surprised if we see more of them.
00:44:00
Speaker
Yeah, i suspect I suspect we will. I mean, that's that's kind of the point. The most recent episode was probably more than a year ago at this point now, but we talked about the playtest cards from the first set at least.
00:44:13
Speaker
And I think we talked about the stuff from Gavin's unknown event. that I think that is a little less of a testing ground, though. There's probably some testing ground there too. Those feel more supposed to be unique for the particular event. That's the appeal of that event.
00:44:30
Speaker
he but in a similar way that the silver-bordered sets used to fill, because they just don't sell as viable products. yeah they've They've done a lot of stuff. I have no idea how Infinity sold.
00:44:45
Speaker
I think poorly. Infinity, I like the unsets. Infinity just wasn't a very good set. Yeah, that's fair. And it's, there's a whole weird tension there where like they can't use up design space that would exist in Blackboarder Magic. Yeah. And so they have to do designs that are weird and that's where like the stickers come from and stuff. And honestly, I don't want to mess with that. Which is why I didn't really get into Infinity though. Unfinity was great. It had so much replayability. I did like three Infinity drafts and I was done with it.
00:45:21
Speaker
Yeah, and Unstable, I think, had a little more
00:45:26
Speaker
interesting mechanics that play that played well, that were not normal things that they could print in the rules at the time. Though, again, I think there's some clear inspiration, some of the stuff from these sets. Now, the Infinity lands and the Shock lands, I have in as many decks as I can fit them in because I absolutely love those lands.
00:45:45
Speaker
Those are... Just gorgeous. Which is a hall you took a hallmark of the unsets, even going back to the original. Yeah, mean, that's what they... I mean, when you're done opening the sets, that's the only thing you really have that's keepable and playable from them.
00:46:00
Speaker
Yeah. But yeah, but they're there're it's still fun to see like these things. Again, now we're seeing... like The Mystery Boosters, I think, is a better place for that experimentation because they also don't have to build a whole set around it.
00:46:12
Speaker
Those experimental cards can be one-offs on a separate sheet that is printed in these, you know, boosters. And then if there's designs they like, they show up as rubber blades in a ether drift.
00:46:26
Speaker
All right. um I also just like the idea of roller blades as a card. Yes. So my next one, and this is just going to be because it has goblin flavor text on it is crash and burn, which is a a card. I'm actually surprised that card name hasn't been used before. Yeah.
00:46:43
Speaker
Because that, That's a good goblin card name too. Yeah. um But it ah the flavor text on this one is Redshift told his team to destroy the competition. They were thrilled to discover he meant it literally.
00:46:58
Speaker
Perfect. Perfect goblin flavor text. Yeah. Yeah. What I want talk about, and this is this is on the sort of Mel side, i er or the Vortho side, I didn't realize...

Mimeoplasm's Origins and New Mechanics

00:47:12
Speaker
The mimeoplasm was from Muraganda. Yeah, well, I mean, this is the first set that established that, as far as I know. No, like this, and I did a little deep dive.
00:47:22
Speaker
This was established back in 2011 when they first printed the the very first Commander set. Oh, they did? Yeah, okay. didn't remember that. I had no idea. i And so this got me digging into it a little bit.
00:47:35
Speaker
And I learned that there was an article from Doug Beyer back then going through 15 new commanders. And the mimeoplasm is called out as from Muraganda. And in fact, is the only one in my quick breeze. Maybe I missed something, but I think was the only one in this article that was given a specific plane of origin.
00:47:52
Speaker
oh neat. I had no idea. we We eventually see like Edric later, like he shows up on Fiora. Yeah. as he said but But in this article, the only one given a plane was was the Mimeoplasm on Muraganda.
00:48:07
Speaker
Cool. Which is super cool. And so we see a new Mimeoplasm. Mimeoplasm revered one. And still exile in creatures, still copying abilities.
00:48:18
Speaker
but I just have them really like the design on this Memeoplasm. It's not as busted as the original one, but it can change up what it's copying at the time.
00:48:31
Speaker
yeah and I just realized that it had it it has it's an X-cost spell. Yeah. Which is really important for a commander tech that I've ah built relatively well in the last few years, but just started playing around with a little bit and cares about spells. So I might've put the new mimeoplasm in there, which is kind of fun.
00:48:51
Speaker
Yeah. It'd be a good fit. All right. I've got another common coming up, which is a goblin, goblin pilot called dynamite diver, which is a red for a one, one.
00:49:04
Speaker
It has the pilot text, and it also has when this creature dies, it deals one damage to any target. And it's got some great Pete Venters art of a goblin with a with sticks of dynamite lit in each hand, diving into somebody else's car.
00:49:18
Speaker
Perfect. And it says, the flavor text is another redshift flavor text. It says, launch the explosives. No, you idiot. Not like that. Perfect.
00:49:30
Speaker
Perfect. Oh, that's brilliant. love the incredibly passionate goblins.
00:49:44
Speaker
Yes. they're They're very passionate. oh i got I got a goblin. Here's here's here's a card i just I'm just interested in playing, actually.
00:49:56
Speaker
but How will squad heavy? There's two and a red for two, three. It has start your engines. Gives other goblins haste, which is an effect I'm always looking to give my goblins in Zada.
00:50:08
Speaker
And at the beginning of the combat on your turn, you make a 1-1 goblin who has to attack this turn. And then at max speed, can tap for red for each goblin you control. Just like, cool, we have we have another goblin lord given mercenary or given haste, creature-type goblin mercenary.
00:50:27
Speaker
Also, and and I'm realizing from... ah Oh no, that's the same same goblin as our surveyor in Grease Winch. Looks like the same kind of the same goblin species. But... Yeah.
00:50:40
Speaker
That's a cool one. More goblin flavor text. I think I opened all the cards with goblin flavor text on them, but another common. It's a reprint of Lightning Strike. And this one has flavor text from Doretti that says, No, it's not quite as simple as point and boom, but if you must summarize...
00:51:02
Speaker
Dretti is an academic. you know he has say He is a learning goblin. and
00:51:10
Speaker
So you know when he's dealing with you know normal goblins, he is the smartest goblin in the room. Yes. Yep. And somebody on his team like specifically called that out. Called him the smartest boss.
00:51:27
Speaker
Probably won all the smart boss competitions. Yeah. And also really cool art from Steve Ellis card. Yeah, the art on this Lightning Strike is pretty dang sweet.
00:51:38
Speaker
Yeah.
00:51:41
Speaker
think that's a good transition to the the one card that I want to talk about from from the the Commander set. um And it's a reprint. So there's a Sword to Plowshears reprint in the Aether Drift Commander decks that A, just has some awesome Amonkhet art. Like this problem might be my favorite art that isn't ah promo. Like this card gets printed a lot, has a lot of cool promo versions.
00:52:09
Speaker
I've got three or four promo versions of Sword of Blowshoes that I use in different decks. I really love this art. but But even more than that, this is just great flavor text for kind of where Amonkhet is at.
00:52:22
Speaker
And so this is just a quote from an unnamed person saying, I do not wish for Return of the Old Gods, or Return of the Old Gods, nor to recapture the glory of the past. I only wish to see my people thrive.
00:52:33
Speaker
That is enough. I just love that. We're starting to see this. We're getting a good look at a couple different worlds. We're we're seeing Avishkar, the people of Avishkar re-imagine their future and and pick a new name for their world.
00:52:52
Speaker
we We're seeing the Amonkhet, the folks from Amonkhet, rebuilding their world and imagining a new future for themselves. And we're kind of getting our first look at Muruganda just in general, which is super cool.
00:53:06
Speaker
um And so I just, I love seeing all that in the backdrop of this race for a spark nonsense thing that we have going on here. Yeah, I mean, honestly, that the whole concept of the death race thing does not catch me as a set concept. i Yeah. i that This has been, like, the least interested I've been in a magic set in quite a long time of a mainline magic set.
00:53:33
Speaker
But, you know, even with that said, we're picking out these bits of flavor that still illustrate these worlds and show, you know, why we're interested in this game and how even these bits of flavor text on these commons, no one even reads or, know, they're interesting and make me want to know more about these planes that they take place on.
00:54:01
Speaker
yeah Yeah, absolutely.

Racing Set Mechanics and Flavor Text

00:54:03
Speaker
You know, you know you notice we haven't really talked about a lot of the cards that are about the race itself. We haven't talked about any of the ones about the racetrack or the, um, the announcers or the, yeah, most of the vehicles.
00:54:19
Speaker
Yeah. The vehicles we, yeah. Other than ah the, the rollerblades, the blades in the, uh, whole brief.
00:54:30
Speaker
Oh, yes. Yes. That's right. Yeah. Um, I've got another goblin as my next card. It's a goblin warrior. It's a one and a red for a two one a prowcatcher specialist.
00:54:46
Speaker
And it shows a goblin lady jumping off the front of a vehicle with a giant wrench and just more goblin flavor text. It says, don't you know it's dangerous to go faster than us?
00:54:59
Speaker
How did I miss goblin? I didn't even see this card at all somehow. Yeah, so, I mean, if you pass them, you know, you're going to get jumped.
00:55:10
Speaker
Yeah, it's I think they're there're there might be a fun dual meeting there, because A, if you pass them, you're going to get jumped because it's goblins. But also B, if you're going faster than a goblin, you are really reckless.
00:55:24
Speaker
Yeah.
00:55:27
Speaker
Okay, well, I think all all I have left is a vertical cycle I wanted to talk about. all right. And I very, and if if you've got more cards, we we can definitely keep going. I've got a few goblin flavor her text to burn through real quick, and then our let you cover your cycle.
00:55:45
Speaker
So there's Afterburner Expert, which is a goblin artificer in green, and it's Speed Bump has miraculously survived 99 rocket crashes, and he's aiming for an even hundred.
00:55:57
Speaker
Speed Bump is a proper name. That's awesome. um And then Plow Through, ah which is a basic fight spell that also can destroy a vehicle, um has like most goblins, Rocketeers value nothing more than a good old-fashioned near-death experience.
00:56:18
Speaker
Very nice. And then I have one more flavor text, which isn't a goblin flavor text, but this one is from Streaking Oil Gorger, and it's a Chandra flavor text, so my you know other favorite thing.
00:56:33
Speaker
And one of the things that the ah they have ah are these vampires that drink oil. my God.
00:56:46
Speaker
And this one says, they feed on oil. Where were they during the Phyrexian invasion? Chandra Nalar.
00:56:54
Speaker
Yep. And, ah yeah, that's a good question, Chandra. Where were these vampires that feed on oil? I'm sure that would have not been very good for them. That's a really good way to get Phyrexianized pretty quickly. Yeah.
00:57:10
Speaker
Yeah. that Always love a good Chandra flavor text, though. and Yep. Got some in this set. choose Yeah. And I did like that. I liked the art and the theming of the end runners quite a bit. Yeah.
00:57:27
Speaker
ah They didn't get a lot of good flavor text, though. I tried to find... you I looked through a lot of their stuff, and our flavor text just wasn't really yeah great. Here's one the the one from the Bloodfell Caves for them I thought was pretty good.
00:57:42
Speaker
ah To the end riders, racing is worship. Their prayers rise on the howls of straining engines. Explosions punctuate their chorus of shouts, forming a hymn of glory to the open road and all roads to come.
00:57:55
Speaker
That's pretty good. Yeah, that one, I almost called that out. Like I had that on my list and then I realized, and then I saw Blossoming Sands and then I saw the like Dismal Blackwater. And then I realized that every one of these called out one of the one other race teams, which is cool.
00:58:10
Speaker
And so it's like, if there was a race team that you thought was cool that didn't show up in the story, because there were a lot of them, you get at least a little bit of of flavor of who they are within these 10 common lands. But again, like you say, like the flavor text that just,
00:58:25
Speaker
gets missed on these commons that people will draft and probably not play outside of that. I want to talk about there's a cycle of lands that I thought was interesting. And so this is just a thing I look at. Every set I look at, I play a Coselect deck.
00:58:39
Speaker
So it's a colorless commander. I'm always looking for good colorless lands because I can't run basics of any kind. And I realized that there is a vertical cycle, which means a card in each rarity, a common, uncommon, or rare, usually.
00:58:56
Speaker
Every so often Mythic will be included in that, but usually it's common, uncommon, and rare. And so we have three raceways, one for each of the planes. And that common cycle, or the the the cycle, is an ascending rarity based on the order of of the plane. So you have Avishkar Raceway. Yeah, like how they did that.
00:59:14
Speaker
Yeah, then the Amonkhet Raceway is the uncommon, and then Muraganda is rare. But then each also has stage stage one in the flavor text, the winding streets of Girapur.
00:59:25
Speaker
Stage two, the sands and waters of Amonkhet. And then stage three, the streaming steaming jungles of Muraganda under falling skies. which is really cool. I love that. And like mechanically- Not to mention Merganda Raceway is just a soul land once you're at max speed, so.
00:59:41
Speaker
Yes. Yeah. and And so yeah, the Merganda Raceway, which taps for two at max speed and and the Amonkhet Raceway that taps to give a creature haste, both going in by God Selected.
00:59:55
Speaker
Yeah. Avishkar, I don't know. The max speed, three tap, discard a card, draw. Three to loot is not a very good, not even loot, three to rummage.
01:00:07
Speaker
Yeah, isn't great. Yeah. it's It's possible. And it's really four since you're tapping that land as well. Yeah, it's it's expensive sometimes, like in a colorless only deck, even that.
01:00:22
Speaker
Can be nice, though there has been a lot of good utility lands lately, so know if have a spot for that one. But the other two are almost certainly... Not even almost, so like the other two will go in the deck. I have a spot for two the lands that tap for two, and Kozilek also needs to get haste to be more of a threat.
01:00:42
Speaker
Because sometimes my Kozilek deck, he gets killed a lot. and Which is fair. That's kind of how I get it. Which kind of needs to happen. Yeah, which is totally fair. But so it just be nice to to have a little bit more ah a little bit more speed on that. But that is... Yeah, Muragander Raceway, though, I think I have a few decks for that card as well.
01:01:06
Speaker
Yeah. But I just love it. I started writing these writing in the lands down, and then that's when I realized that they were actually part of a cycle. so all right. so Well, that's our...
01:01:18
Speaker
Malthos kind of review of Aether Drift.

Final Thoughts on Aether Drift

01:01:25
Speaker
you know i i already said it once, this isn't really a set that gripped me, but I still found cards to be excited about, and you know i still enjoyed the story. Arseneut Rivero is a great writer.
01:01:44
Speaker
and you i think a lot of the Complaints people have with the story are more due to wizards um locking things in for future stories than anything to do with the Kira or the writing itself.
01:02:02
Speaker
Yeah. Yeah. and And that's a thing, too, just with with the story. We love that we get it. We love talking about it. But sometimes it has to, it gets so little space sometimes and it has to serve so many masters with the various purposes that they're trying to to do with it. So sometimes it, yeah, it can be a little too constrained and not always not always deliver everything that we wish it could deliver.
01:02:30
Speaker
But yeah, so I don't know. What is our next set? we have so We have a break for a little while, don't we? Is Final Fantasy our next actual release after this?
01:02:42
Speaker
Might be. It's out in June. Yeah, i think ah I think that might be our next full set release then. I'm sure we have some kind of product coming out before then. They never go three months without a new product. Yeah, I'm sure we'll have another product, but yeah, I think you might be right. That may be the next big, big set.
01:02:59
Speaker
And we'll be talking about that set up lunch. We've already started today. Yeah. Yeah, then we're going to find out more about it tomorrow. So before this airs, we'll have heard even more about the set. So come talk to us on Discord about it if you're as excited about Final Fantasy as we are.