Transcript
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Speaker: Hello everyone and welcome to this week's live episode of The Fellowship of the Tabletop. Ben and Draconis, we are on live play 5e D and &D podcast set in the magical homebrewed world of Aerith in the Kingdom of Dralak. This is the first of the trials of the rules of the desert champions. Joining you for this week's episode, and playing slightly different characters for some of them, we first have Ian, who's playing the Tiefling Wars... Nick's corral. Hello! I'm playing the human blade singer Seth Farahriva, but joining us with slightly different characters for one episode only. Firstly, we have Darren, who is playing... I am playing Falak Sundiali, half -orc barbarian. We've got Pooh Bear, who is playing...
Speaker: Salathar Korthar Tiefling Wallach The Edgelord Callum who is playing Thittledown Greenbar Halfling Brood And we have Will who is playing Fenris Stormclaw the Tabaxi Ranger Fantastic And my last but my name's least is our, let me get to my list and pick out the next one I had on here, which is coming up soon. I'm definitely ready for this. We have our wistic wizard and the barometer of the blizzard, our stranger, danger, ranger, dungeon master daddy. We find ourselves in a library.
Speaker: There is a thin mist of dust coming through a long shaft of light from the midday morning sun. Midday morning? The midday sun of sleep guard. We see a number of dusty scholars coughing and looking over old tomes. As the camera pans round we see hard at work academics. We see faces aged by the books.
Speaker: and then as the camera continues to turn round sitting on what looks like a child's chair chair, toes scraping against the floor, we see directly staring at the camera and not with a book at all. Old girl.
Speaker: Ooh, may the odds be ever in your favor. There are 28 competitors and we learned some rules. There's gonna be four duels plus a Jewel number one is going to be in some sort of Dralak style ziggurat thingy, my bobby. There's a basilisk with a couple of eggs that need to be held after a single minute to win. Seth and Nix and some of the other competitors are in that one. In the second duel, it's in some sort of volcano -y type thing in the Scarlet Realm. You just gotta survive each other and some fucking dragon fire. And in the center of that pit, there's some protective ice. Get in there. Emron's in that one. Good luck to you, boy. Number three, it's some sort of Shadow Man courtroom where people's gotta to stay in the light or die, maybe? I don't fucking know! There's Baal, there's Alpha, and there's Rains in that one. And in the fourth one, who gives a shit? Because no one's in it!
Speaker: Anywho, there's a bit of a threat from Prego, basically, like, you wanna cause a first, then you might have to suffer some sort of consequence, and the group has to stay in overnight in the melee. There's a bag, oh no, I've already skipped past that bit, fuck that! Seth hates orcs, apparently, the racist fuck, specifically Vara! There's an auto resurrection for those not bloodied, because none of us read the contract, but fortunately we found out when we had a little chat to our good old friend. Nix tries to have a chat to Marauder and tries to probe her mind, but gets beaten the fuck up! And there's some kind goodbyes, and uh, Alpha gives Baal a little cheeky improvement to his armor, and let - THE FUCKING GAMES BEGIN! And just as that happens, a middle -aged, known woman with glasses sticks her head up from around the library, looks directly at you, and says, SHOSH! Yes! And then runs back. My favourite NPC from Season 1, Litmark. Thank you for that. That's all throwback I thought you'd like with that.
Speaker: Well, let the games begin. It is time for the Jewel of the Desert Champion. go here So in this arena, which you will all shortly see, a big, sandy scene.
Speaker: You, the two competitors from our original party, Nix and Seth, plus the four other cap competitors played by our players around the table, you're all standing on the edge of this reverse ziggurat, this this inverted pyramid. Okay, so picture a pyramid, but picture it going into a pit covered in sand, facing each other from this very top point. Beyond is, So above you is just sheer wall and then it's into the crowd, into the stadia that that really is the boundary of of how you get in and out. So, so exiting this place willingly is by climbing out, if you will. Okay. Above you for miles.
Speaker: is spectator after spectator after spectator. You do spy in one corner this VIP plate that sits in in in ah the sort of center of all four arenas so they can look in at any point. Reminder, all four of these first rounds are happening simultaneously, okay? So only like one quarter of the all of Aerith is, all of Aerith, all of Scorch Helmet is looking and watching. So,
Speaker: Without for any any further ado, I'm going to ask you to look at your screens so you can see the new map, and I'll talk you through the finer detail. I'm so excited! You just can't hide it? I know, I know, I know. You'll see this sandy -like prison. to the On this wall, you're all starting at equally distanced points. On the north edge of this site, however, is a much larger set of stairs that leads up to this larger ruin.
Speaker: There is one very large basilisk staring at the pit below. Beside the hind legs of this baslith basilisk are two eggs. You are tasked with making sure after one minute, 10 rounds of combat, you are holding one of those eggs in order to proceed. There is a single extra firework.
Speaker: And then an announcement. Let the games commence.
Speaker: Please overall initiative. Okay. Oh, let's roll on here. No, you can't roll. Yeah. Hang on. I need to roll with my own. Oh, God. Oh, gee. Oh, gee, Rick. Ooh, wee. Where's my initiative? How do you make initiative rolls? That's the other initiative. I've started a Pearl Callum. Initiative. No, no, no, no.
Speaker: I've tried well. Oh, all right. That kind of well. Oh, nice. I tell him not. Don't worry. Okay.
Speaker: Initiative rolls then. Everyone above 20. Yes. Seth. Seth. I got 20. Okay. I got 22. So, Seth, and a reminder of who you're playing. I am fiddle down. Fiddle down. but fifteen Above Above 10. 13. Four. Farok.
Speaker: thank you above five eight for nyx eight for myself as well what's your dex please plus five plus five then that will be fenris stormclaw thank you followed by nyx which leaves us with Zalathar. Zalathar with a four. Great. Thank you. Okay. The round timer has started. Ten rounds must be holding the eggs by the end of it. Top of the round, Seth. Round one. What do you want to do? Seth's going to look directly towards Nix. He's going to spot him out and quickly give a little wink, smile, and instantly going to Misty Step in between the eggs as the bonus action. And then we'll cast Rope Trick. Okay. Pull out a rope and... for
Speaker: he'll go straight up into the air two spells two spells sorry i will just won't do that and i'll just do the misty step whose sight are you on i'm fucking fender at the same way um and uh it hasn't got um his weapon out so he was just gonna he's gonna stand there and he's got an action so he's gonna use the dodge action and just kind of be prepared waiting don't know the tips of his toes balls of his feet waiting to see if his battle list turns and goes for him he's gonna try and just dodge it and he's kind of killing time okay So the egg remains at your feet. Yep. Picking up is... Picking up is fine, so you can hold it if you want. I want to consider an action to hold it, so you can have it held. I'd have it held. Great. Yeah, I'd have it held, yeah. Great. Just double check the casting time on Rope Trick. Rope Trick is a bonus. Rope Trick is an action and is... Great. I want action. Good to know. Thank you. End of your turn, Seth. End of my turn. Thistle down.
Speaker: I am going to look into the area to the right of the arena um where we've got Fenris, Nix and Tharok. And I'm going to cast Entangle into that area. So a 20 foot square as much as what we can do. um Probably going from the corner upwards. It's just going to be made into difficult terrain.
Speaker: ye So that will put Nyx and Tharok in difficult terrain. Yep. And you guys will need to make a strength check. Sorry, to get on a strength saving throw. Saving throw?
Speaker: 14 for next. 23 for Farak. Nuts. Okay, they both pass. But you are in difficult terrain anyway. And then Thistle Down's just going to move use his movement to start making his way. So you have to climb down. So it's double movement to get to that lower pit. Yeah, that's still fine. ah So if you what's your movement speed? 25. 25. So half you would be able to move three square yeah three two two squares. Two squares. Two squares.
Speaker: and if you wouldn't mind doing the honours. Of course, Tharok. No, sorry. Distle down. On the left. Anything else from you? No, that will be it. Tharok, you're up. Benris, you're next. Three. Three squares. Two squares. Aiming towards the eggs. Yep.
Speaker: Okay, Farak is going to glance across to Nyx, seeing that they're both in the entanglement, and is just going to point his great axe up at him and says, Spallahawk says, you and him get the axe. That is what I'm going to do.
Speaker: Oh shit! That's what Nick says as he turns to you and you've got wide -eyed, that Chris Papp meme from the office. No, no, no. to when he's like that's what That's the face that Nick makes to you. Oh shit! Got a Deadpool hand on his chin. Do the rest of us hear that? um How loud did you speak that?
Speaker: I said it aiming for the next to be able to hear it. I said it out of volume. I'd say in crowd noise, Zalathar, there's no way you're hearing that. Fenris, there's no way you're hearing that. Who's facing the other way, isn't Anything else for your turn? Yeah, I'm going to move out of the entangled area. So that'll be difficult terrain? Directly to the left to give myself the quickest escape route. How much movement would I then have left if that's difficult terrain? So you'd use 10 -foot movement to get that square that you're in now. And what's your capacity? What's your speed? It is 40. Okay, so you'd be able to move three squares. If you're heading down three squares, it's not difficult terrain if you're staying on your level and moving horizontally. Okay, I will... he?
Speaker: I take it the fans difficult terrain. No, just the steps down. just step down up I will step down. I'll take the steps downwards. I'll pull a javelin out. I'll let it out as he rages and he's going to haul this javelin at the Basilisk. At the Basilisk? Amazing. Okay, just pull up the stats real quick. Fuck yeah. Oh, Darren, this is great.
Speaker: Okay, roll to hit. It's a 10 to hit. Misses. He then lets out a growl, picks up his other jab, his spear this time, and he's going to lob his spear. Nice. That's a 17 to hit. At the Basilisk? Yep. Hits. Roll damage. You guys literally got these characters like 10 minutes ago, so kudos to you all, I know what we'll be doing next.
Speaker: ah That is, it's roll to hit again. No, it's roll to hit again. because so That is six points of damage total, because it can't count in one hand. At which point he's then going to allow him rage. He's going to shout, ugly man gets the eggs out!
Speaker: Nice. Thank you. Harsh. I think we've heard. I think we've all heard that now. Fenris, you're up. Cool. Fenris is going to, is this live cat humanoid, I've forgotten the actual race term. Thank you. I was trying to say Khajit, it's not Khajit, it's not Khajit, it's not Khajit, it's not Khajit. Is going to bean it to directly kind of to the north into that corner.
Speaker: um so that he's closer, not going down the steps but full movement if he can up into the corner. 25 feet of movement to get there. Perfect, that's absolutely fine. So this thing is still far enough away from him to not be able to perhaps damage him but he's going to take his bow out.
Speaker: and he doesn't have direct line of sight to Seth from where Seth is, but the first person that's kind of made a move and started moving towards, so the second closest person to these eggs looks like it is Thistle Down, so he's going to go ahead and knock an arrow and let it loose at Thistle Down. Go for it. Okay, so the first one with a long bow is a natural 20. Oh my god, they killed Callum!
Speaker: um you meet my adamantine arm that me yeah ah So that is 15 points of piercing damage on the first shot. Second shot is going in the exact same way and it is a 25 to hit.
Speaker: Yeah, that hit. Fucking hell, man. Second shot is max damage at 13 points of piercing damage as these two arrows just bean it down into this other contestant. Nice. That's... I don't think there's anything bonus action because I should have done it beforehand. Nope, that's him. He's just gonna hold his... He's gonna hold his position there and basically be ready.
Speaker: but That's me. Thank you very much. We are up to Nix. Nix is going to walk in a diagonal through the terrain. and So he's got 15 feet, well 30, but it's half movement, isn't it? It's a quarter movement coming down because of the difficult terrain and then you've got the growth that's been put up. How far could I get? The 30 feet movement? Yeah. You can move two. Two squares. Only two squares, okay. And then the LSE dash.
Speaker: I don't wanna dash. So, where would that end, mate? Are you moving me? Yeah, I've moved you for you. Oh, thank you. It's just the base. Get me to as far out as I can. I have, yeah. You've got 30 feet of movement, yeah? Yeah. Yeah, cool. Two squares then basically. Two squares. That's a goddamn shame. Let me just measure...
Speaker: Is entanglement concentration, and should you have made checks to see if that should still be up? Yeah, good shot. Oh shit, yeah. It is. The way the spell works is it creates difficult terrain regardless. I think, yeah. And four. Is it concentration before the term? It is concentration though. It is concentration. We read the rules then to see if it lingers after. We'll check what it says. Thank you Will.
Speaker: when the spell ends, the conjured pants will to wait. Okay, great. i So on my fourth thing... is So I've got free movement. You've got free movement. So it's difficult terrain to get down the steps. So that would only take you... You would lose... 20 feet of movement. Correct. You've got 10 more feet of movement on normal terrain. Get me into the middle of the sand bit, or as far as I can... and to the right.
Speaker: Oh, that'll do, that'll do, that'll do. Yep, as soon as as far out as my movement can go, yep um as Nyx is running, and then he kind of almost skates down, silver surface style, as the sand moves, he moves with it. And as he's maxed out his movement, while he's running, this purple mist starts to go from his horns, enemates down his body, and as he hits his final foot on the sand, he's going to misty step straight to the egg next to Smet's. Smet's.
Speaker: That's my movement. That's my bonus action. I'm guessing I can't cast a spell. You can... yeah I've taken the dodge action. You can attack. We'll pick up the egg. Okay. Reaction. Yeah. And ah I will also take the... I will look up at the basilisk and get ready to kind of swiftly and deftly dodge out of the way while looking at Seth and saying, I've got invisibility.
Speaker: Unless you do your rope thing. I can't respond, can I? No. yeah It's a free action to respond. It doesn't respond. Because it's too busy looking at the passer, they're skying it up. So you two have just um both misty steppered. Underneath, essentially, the the tail of this large monstrosity. This blue skinned, eight legs. Eight bulky muscular legs.
Speaker: brownish black spines coming out of its back and these two giant orb -like blue eyes that sit either side almost fish -like. One now able to see, you can see one of its eyes. Next, Seth, you can see the other from where you're stood. But before we find out what's happening, it's Zalathar's turn.
Speaker: So, Zalatha, seeing everything go down, seeing lots of shouting from Farok, and I assume the second shout probably did here. Yeah. it wasn't yeah um So, Zalatha, rather than going into the middle, it's going to skirt round the edges using 30 feet of movement.
Speaker: Oh, I can't move anybody. To the left or right? I'm going to go to the left around the edge, please, 30 feet. You'll be able to move people if you have the point at all. Oh, sorry if I got the wrong. Oh, thank you. Zalathar, she's then going to look and as she stood there, spear in hand and this coin flicking from finger to finger, almost death without looking, she locks eyes over at Fenris, who who did so much damage to Thistle Down just now and as she looks,
Speaker: and she points across and almost these swirls of energy go across the coin and then this spiral of energy goes to Fenris as he's under a hex. Got a witch. And then she looks and goes, now you suffer pain and I'm going to cast Eldritch Blast. Hex a witch skill. Hex using my Warlock spell. Yeah.
Speaker: um which costs which is a bonus action, yeahp which means I can then cast a cantrip, crossing one action. So that's the third level hex. Third level fucking hell. And then I'm going to do Eldritch Blast. So which skill are you hexing? You can make me have disadvantage on the ability to check, but you get to choose which ability to score. Apologies. Come on, you had this character for like 10 minutes, Will. God damn it, Will.
Speaker: come on um ah Can I go for dexterity please? I've used i've seen you use that your bow. So your dex is disadvantage now. Just dex checks or saves or anything. Great. um And then I'm going to Eldritch Blast you twice. are you go
Speaker: twice plus yeah it's two beams at this level so i get i'll do it i'll speed roll this so i get plus four will you speed roll it pardon will you speed roll it what do you mean it's not very swift does a 12 hit you nope And then a nine hit you? Nope. Ah, she's all talk. End of your turns, Alitha. That is the end of my turn. Thank you. It is the Basilisk's turn. And the Basilisk does not take too kindly to two creatures at its rear about to steal its eggs. Hello. So. What I'd love. If a creature starts to turn within 30 feet of the Basilisk and can see the Basilisk, the Basilisk can force a creature to make a DC -12 con saving throw
Speaker: Is that the creatures turn or their turn? The creatures turn. Ah, sorry. They tell you if a creature starts their turn, sorry. but they are Ah, correct. Thank you. oh I'll play this properly in the next round. Thank you very much. Sorry. So, I need Seth and I need Nix to make consaves, please.
Speaker: Thank you. Okay. That's seven for Seth. I rolled on from it. That was a glide. That was a bit of a glide, wasn't it? Yeah, it did slide, didn't it? I'm going to use Tides of Chaos on this one to get myself advantage. Just so you know you can make me roll on that one. So, Con, yeah? Yes, please. Oh, I'm really glad I chose advantage.
Speaker: Please be good. Yes, buddy. Nineteen. Nineteen. You're absolutely fine. You just meet the gaze of this basilisk for a second and able to shake off any sensation. Seth, you start to get a tingly feeling in your core. And as you look down, you see your hands beginning to turn to stone. Fucking hell. Petrification.
Speaker: You are restrained at the moment. Okay. Cool, cool, coolck cool, cool, cool. No doubt, no doubt, no doubt. That means you can't do any, like, semantic parts of your spells. I don't need semantic. And then... Well, you've got to be able to move, haven't you? The basilisk. Fearful for its eggs is going to take a bite.
Speaker: at UNIX. Disadvantage. Because it's, he's, um, dodge action. You dodged. Thank you. Thank you. very well played for an 11 to hit. ah mrses Mrs. Mrs. Don't know. Is Mrs. Hepabone's action spell? Oh yeah. Okay, that is the end of the Basiless turn. Round two, Seth. So restrained. So, um yeah, restrained. Speed zero, attack rolls against the creature have advantage, yeah so my, if I dodged this round I wouldn't make a difference. But a straight roll.
Speaker: um The creature has disadvantage on deck saving throws, nothing about inability. But if you're restrained, doesn't that imply that you can't then move yourself? Means I can't move, I can't run. The speed is zero. right It's like my ear it's like ah my legs are stuck. It's like a bear hug. It's what it says on the thing. On a grappled bear hug. At the start of your turn, I need you to make another Consave to see if you can resist this growing effect before it completely petrifies you.
Speaker: Don't keep, that is and much better, that is a 21. well cup like a wrist but restrain's got your pick at list hang go guys The effect ends. You're able to, now that it's your turn, just take another breath, shake that sense of petrification out of your system. The restraint is over, what do you want to do? um
Speaker: he's going to look down his hands for kind of push that out and with his three fingers quickly cause a fist look to Nick's hand in the bag and he's going to throw the rope up and at the same time rope goes up in the air tab comes out the spell book and he throws this little red light that just spins up the rope the rope instantly erect all the way up 15 foot 15 foot up um and there's quite a bit of it's 50 foot so the rest of it's going to hang in there eggs and a satchel and then he's climbing climbing climbing yeah up into the space, the fifteen flame into the pocket plane and... Sorry, it's 50 feet? 15. I think you can decide. It's up to 60 feet, I think. I have a 50 -foot rope, but he's going to only going to be able to throw up 15 feet of rope, so it's not going to be hugely high. um And then he's up there. He's he's gone. So that's you've left the creature's reach. It's going to have an opportunity to attack at you. Yeah. and That will be a 17 to hit.
Speaker: ah Misses great. variety You just see this bite Just nip at your ankle. You're able to just swiftly save yourself end of your turn No, I don't know how to do this, but I want I've already got an action. I've got a bonus action I want to like hand down to like, yeah, come on, come on, come on. I didn't help. That's the main action. i said my Yeah. So I can't do that. um He is actually, no, he's going to, he's going to start humming the dirge and he's going to instigate blade song even in there, just in case he needs to pop back out yeah and help Nick's at some point. So it's the bonus action. He'll just, he'll just instigate blade song. that's it He's in that pocket plane, just sitting, waiting, humming quietly to himself with an egg. Great. Thank you very much. Thistle down.
Speaker: I'm gonna... I'm assuming I can see Seth trying to... You saw Seth stay in this room and disappear. And then this ruptuous applause from around the stadium. About how much they enjoyed that move. Okay, I'm gonna see that they're getting away from the eggs. Turn to... Salothar. We have to stop them now! And I'm gonna use my movement to kind of push forward. Yep.
Speaker: And as I'm doing, I'm going to be casting a spell and Nix will see just like a few little droplets of water start to gather around and behind him. And I'm going to cast Tidal Wave at third level, okay which is going to be 10 foot high, unfortunately, so I can't get... Anywhere near the south, but I can and very at the very least try and get Nix, because this is a spell that could potentially knock him prone. okay um I want to be knocked prone. Danny, make me start. Each creature in the area, which probably would include the Basil as well, must make a dexterity saving throw. okay How big's the area? It's 30 feet long, 10 feet wide and 10 feet tall. So you're you're above it.
Speaker: I know, but I'm thinking, is it going is it coming down the ziggurat towards you? Yeah, yeah, it's going to start at the at the back and then fall forward. Towards you? Towards where I am, yes. Onto you. You're holding the egg, Nyx, currently? Okay. um So, couple of things happen. We'll do this deck save for you. ah The Basilisk rolled... seven. That's a fail. um So you will take full damage and you will be knocked prone.
Speaker: Did we get washed away? Which is 15. 15 points of damage. it And am I moving with a tidal wave as well? You don't move with it. You're just knocked prone. Thank you. Ah, the sand is now mud. Yeah. Yeah. Thank you. And what about Nyx?
Speaker: need to make a dexterity saving throw. Oh, next. Come on. Yes! How's an 18? 18, damn. Yes. You do need to pass with an 18. You take half as much damage, which would be seven. Okay. Points of damage. I'll take that. But unfortunately, you are not prone. Yeah, buddy!
Speaker: And you've just prone the basilisk. I have prone the basilisk, yeah. Could you make your strength safe so you can hold that um egg in that time? But, but, but, but, I just, I just, I just did it. First the egg. Five. You hold the egg.
Speaker: Oh okay, thank you. Oh my lord. You met and bet. Who's done his next? You met and beat. Thank you. Anything else you can turn this or down? This or down? This or down? I moved you 15 feet to the centre. Do you want it to be moved any closer? No, I think that's far enough away from it. Yeah, glancing around for this threat, he's seen one of them escape, and that brings like a toothy grim from this orc who's just cracking his knuckles as both of his weapons have been thrown. He sees the Basilisk go prone, all of a sudden he sees Nyx go prone, and he sees the next, or he sees Nyx stay upright as he's hit by this water, but he sees the next logical problem in his rage, which is Fissle down, and he's going to charge towards Fissle down with his axe, and it's just going to take two swings at Fissle down. Oh shit.
Speaker: Folly? Go for it. Come on, fuck him up. Come at me, bro. 22 to hit. Yeah. 10 points of slashing damage. I'm down. Oh, shit. I have seven left after... Oh, Rofen, Riffen, the hit. You've been useless. You've been useless. Can you manage your own saves for me? I will be doing that. Thank you. Okay, anything else with your turn?
Speaker: He's going to then bring up his head and just go, does anyone else want to die? And he's then going to charge towards the Battleisk. OK. Thank you very much, Fenris. OK, Fenris, seeing Thistledown get taken out and in Tharok as the next available threat that's close by, he's still got 50 seconds to do whatever he needs to do.
Speaker: He's just going to mutter under his breath. I think it's probably you that needs to die there. And he's going to cast a bonus action as Hunter's Mark on Tharok and is going to start knocking his bow once more for a 25 to hit. it And I might as well fire on the other side as well, which is a 23 to hit. Both hit. Okay. So the total damage on the first one is, uh,
Speaker: 10 i'll do the hunter's mark in a second so 10 piercing yeah another 10 piercing as the second shot and then the hunter's mark damage is i think a d6 so i'll just roll 2d6 oh shit which is 11 overall so five Sorry, it's like a six and a five. It's a fifteen. So it would have been a three and a two, so technically. So he's just unloading, unleashing. Full legolas. Full legolas. He's going to maintain his position because it's advantageous. He's up high. He's got time. That's his go. I don't know why it's not letting me register that, but I'll note on here.
Speaker: Yeah, you can't amend anything. Thank you. yeah Nix, you're up. With a ah prone basilisk, is he able to make attacks at me? Yeah. Opportunity attacks. Yeah. Cool. So as Nix has kind of managed to stay afloat of the wave, he um takes this, it almost kind of strokes his horn on top of his head and out of that comes this orb of purple light. And he takes that orb and he pushes it down to the ground and as he does so, he'll have one hand on the rope and darkness will have poof out in a 15 foot ah cone around him as he casts, he's using his infernal
Speaker: trait trait, infernal legacy to cast darkness, and then he's going to climb on the road. How can you all do 20? Just like a wild magic. Path to its plant.
Speaker: How's the six? Fine. Okay, cool. And then I'm climbing. So the darkness stays down and then you've climbed out. Yeah. Can you push the darkness down into the ground? And from that point while i was that was 15 foot cool as I had handled the rope as well. This is going to make an opportunity to have, but it's a disadvantage because it can't see you. Yes. That's what I was hoping for. Uh, for a nine to hit. Yeah. That misses. Okay. Anything else with your turn? Uh, I don't think I can do anything else. Can I pull the rope up? You're it. You've climbed it, right? Yep.
Speaker: middle movement so No, no, you're good. You're done. Xalathar. All you can see is a cloud of darkness. You can't see any eggs. You can just see this small portal with a rope hanging out of it above the cloud of darkness. Yeah. So Xalathar is going to run along the edge of the ziggurat.
Speaker: Towards the north, towards the Basilisk. Towards the north, yes. And then I'm going to see Thistledown having been taken out. ah I'm going to again cast Eldritch Blast, one at Fenris and one at Tharok. Okay, so first one at Tharok is a 16 to hit. Hits.
Speaker: just for Is it force damage? Yes, this isn't dust she doesn't get off. Or Farok. And you're bloodied.
Speaker: Good man. You take 9 points of force damage. And then 1 over at Fenris, which is a 17 to hit. So you take 8 points of force damage and...
Speaker: six points of necrotic damage from the hex. Okay, 14 overall, yeah? Yes. Nice. I've dropped concentration on Hunter's Mark. Cool. Thank you very much. It's the Basilisk turn.
Speaker: Interestingly, no one can see its eye because of the darkness. So, what it's going to do is it's going to panic, and it's going to scream, and it's going to charge in one of four directions, blindly. Oh shit. It's going to charge down, south, into the pit, where it is going to counter Therok and Thistle down. Sorry, sorry. And it's going to take a bite at Therok's ass. I can't move the, uh, creature. Beat it up some. Uh, that's me. That's fine. Uh, Therok, does a 15 hit you? Yes. Okay. You take.
Speaker: 10 points of piercing damage plus 10 points of poison damage. we love youau you harm you one of the great we left in past the the is laugh thing so i get to add that was ten wasn't there it fifteen of okay ye Okay, and then it's just going to wail and stare out at you. That is the end of Bachelor's Tennis. Round three. Seth, top of the round. Are you probably playing? Pull up the rope. Yep. What was the radius on the darkness, by the way? 15 feet. Over us, basically. I don't know. The window... still exists. So you can pull the rope out. the window exists but it's invisible
Speaker: Okay.
Speaker: anything inside the extraremental space drops out when the spell ends the spell lasts for an hour okay So um he's literally gonna reach down, pull up the yeah rope, and then just sit there cross -legged, smiling, looking directly looking at Nick, just in this small, yeah, literally like in the tree house, looking down at this bastard that's going ape shit, all these strangers below, and just, we're fine. I've just got images of Nick and Seth going flipping bit middle fingers at anybody who comes close. Might get some rations out and just nice pass him over. god ah Anything else for your turn?
Speaker: um I have probably done something sensible. um No, i nothing sensible to do, unfortunately. there's No, there's nothing to do with. Alright, Thistledown then. Just so you know, Will, you asked, it's a 15 foot radius sphere for the darkness and it was where I was on the ground before I shimmied up. I was just trying to put it on there. Thistledown has made a death saving throw. Okay, you're not going to tell us the outcome?
Speaker: I'm not back up, let me put it that way. I'm not stabilised, that's all I'll say. So you failed the save? Yeah. Okay. Thank you. That was weird. dar are i mean He was trying to keep it secret. Farok is bloodied. He spits out a gob of blood. He looks around. he And before you do anything else, as you're looking around, I need you to make a constitution saving throw as you look around and see the eye of the basilisk. Oh no. You're good with condo, man. 21. 21. Yeah, you meet its eye and you just meet it with rage and yeah it does not scare you at all. Please continue. He then glances around, looks up at both Nick's and Seth and just smiles and what he does is he raises a single hand to the air with a raised fist, opens out his palm and just looks at them both and mutters under his breath a bell under a conness.
Speaker: And it's going to take the axe and just swing at the, um, Basilisk in one last act of defiance. Go for it. Yeah, I got a zoom! I got that zoom! Damn! He's plus 26 to hit. 11 points of piercing damage. Shit, you're, you're doing better than you're doing with Reigns, man! skyrock yeah Oh man, I need this guy to survive. How many rounds have been? This is a third round. This is third round. Fenris. You're dead. I can't remember. I can't remember playing. I'm having that conversation in the sky. We should have into the fight. How long we got? 50 seconds. He's dead. I'm going to spread it. I'll have him to it.
Speaker: misses. Yeah the axe just falls limp as his strength goes from the second swing and he just stares at this basilisk awaiting his fate. Oh no thank you. Benris. Okay so there's a basilisk in front of the other target's head so he's changing his look now up to Xalathar. Again bonus action.
Speaker: Your return now, boy. And is, yeah, bonus action, but a Hunter's Mark on Xanathar and he's gonna unleash two shots. Okay. First one is a 21 to hit. Fucking hell, yeah. 21. It's a big, he's a big fucking hitter, it seems. Big boy. And second shot, that's only a 12 to hit. That misses. Excellent. So the first shot, the piercing damage is 10 points of piercing damage and the Hunter's Mark is an extra four so 14 overall 14 yeah and i got an eight on my concentration save so i'm un which fails it yeah yeah yeah which you're unhexed amazing dehexed amazing so that's my bonus action that's my action uh he's now
Speaker: kind of because he's seeing the the the fighting unfold people are dropping people are getting close he's feeling confident he's now looking towards where the eggs should be and seeing a cloud of darkness yeah and his brow becomes furrowed and he he's going to move 10 feet closer towards the cloud of darkness um but not not get fully into that just to just to kind of because from where he was i don't think he's seen the full shenanigans from where he took advantage. So yeah, that's that's what he's going to do. Just get himself closer. He's still got time. He's still feeling confident. But yeah, that's that's him. Nice. Thank you very much. Nix, you're up. So Nix is just giggling in the sky. so um And he's kind of looking down below and he gets a little bit choked up when Tharok looks like he's going to die.
Speaker: um And then an idea starts to manifest in his mind and he starts to really look at the egg and he takes in the details and he's shifting it left and right. And then he tries to project that image in his mind. He looks down and in 30 feet just on the side of the basilisk. You'll have to poke your head out of the... I'll grab your legs. That's fine. I'll go, hold my legs. um And he's poking his head out and he's going to cast Minor Illusion right by the basilisk's foot where Tharok's body is yeah and it's going to be a carbon copy of the egg. Okay.
Speaker: Is it concentration? Nope. Checked. We're good. So darkness is still there. Okay. And I said I'm gonna pop my head back up. Thank you very much, Zalathar. I do like my dragon chest set. When you see through the Garthon, it's actually where the illusion he wants to flex. So they're floating above it. They're above it. Okay, cool. Zalathar.
Speaker: Can I cast Dispel Magic at his portal? Yep. I'm going to cast Dispel Magic at your portal. Great. It does nothing. So you are a... That was a level 3 spell? Level 2 spell? That was a... No. Masking Sef. Rope True. Level 2 or level 3 spell? Rope True. It's level 2. Level 2. So you need to... Any spell of 3rd level or lower on the target happens.
Speaker: The spells can't cross through the entrance in or out of the extra space. I'm choosing one creature object or magical effect within range. Yeah, it came to spell. Can you see it through the darkness? You're above the darkness. Yeah, you're not in it. Okay, so it ends? Because you you were 15 feet above and you were is a 10 -foot radius or a 15 -foot radius look.
Speaker: Oh my God. What was that? We say we're centered on the range of your over darkness. It's 15 foot. It's 15 feet. So at the very top, you just see the seal where these guys are hiding. It's one pointing at. It's invisible though. So you can't, I don't know what you're aiming at. It's an invisible, the whole thing is it's an invisible rope hand perkin perpendicular and the extra instrumental, sorry. ah Probably worth noting, if it's a window, 15 feet up, pointing down, how high up is Zalathar?
Speaker: Like, is he above? Like, if he's looking down on it, is he above it to see it? Or is he going to be low enough to see the window? So the angle would be favorable. I've also seen Nyx's head come out. I've got to say, Nyx had been dangling out. He saw Nyx come out, but then Nyx popped in. So we're just going to hear the rope trick description one last time. So at the upper end of the rope, an invisible entrance opens to an extra -dimensional space, invisible, that lasts until the spell ends. The extra -dimensional space can be reached by climbing to the top of the rope. There's no rope there anymore now.
Speaker: um The space can hold as many as eight medium or small creatures. The rope can be pulled into the space, making the rope disappear from view to the outside space. Attacks and spells can't cross through the entrance into or out of the extra -dimensional space, but those inside can see out as if through a three foot by five foot window created center on the rope. Anything inside the extra -dimensional space, it drops out when the spell ends. Do I need to cast like, so do I need to proceed? No, like, yeah. Invisibility. Here's what's gonna happen, and I'll let you do it before you cast the spell.
Speaker: Want you to make a perception check. It's a very high DC. The only reason you know that there might be something there is when Nick's popped out and you saw, maybe for glimpses, something at the top of the darkness, but the DC's gonna be very high. Okay. Seven, no. No, you don't, then it's, there is nothing in the rules that suggests anything that lingers. Yeah, I just wasn't sure. It's a good, it's a good shot. Unless they popped out again and they were to give away their position. Yeah. That might happen, but.
Speaker: ive wasntly How long does the darkness stay for? ah For an hour, I believe. I've got i've got the i've got it there for ages. Concentration. Salut, do you want a retcon? No, that's a lie. Ten minutes, so it's still long. Fine, and that'll be the entire combat.
Speaker: Yes, I'm going to retcon. Tharok's still alive, isn't he? Yes, yeah. I'm going to... You can see an egg at his feet as well. Egg appear, yeah. What's the save on the mirror of mine? Well, hold on, are you Salazar? Yeah. You won't see... The egg is behind Tharok. Okay. Cool, in that case, that's it. In that case... It's very careful where I place that egg. In that case, I'm just going to...
Speaker: Eldritch Blast Fenris. Yeah, do it. Okay. Very clear why I put that egg. Was that the right place that I put it on the map as well? Yeah. First one is a 21 to hit. It will. Second is an 11 to hit. It won't. Mm -hmm. Five points of force damage. sure And then I'm going to move...
Speaker: to the corner to try and put the darkness between me. and So I'm gonna sort of move. Five, 10, 15, 20, 12. I'm trying to make it so that Fenris can't draw a line of sight to me through the darkness. Oh, nice. Okay. End of your turn? Yes. It's the Basilist's turn. It's going to take a bite at you, Tharok. Oh, it's rolling so low. 13 to hit. It's... Oh, no! It's a beat.
Speaker: uh that's 14 piercing i'm down okay but relentless endurance yes so i dropped to one hit point instead it's 14 piercing this is all one attack 14 piercing and 11 poison that doesn't add up to more than your hit point, like maximum. Great. Okay. Go on, Tharok. Basilisk is just going to sort of swipe at the egg to try and like claw it back in and realise it's not a physical object and is going to let out another whale and start thrashing around. It's going to just spin, Tharok, so you get its tail essentially. And it's going to rotate to look back up. And in doing so, it's just now
Speaker: It's marking your eye, Fenris, with one of its eyes. And Xalathar, you can directly see one of its eyes on the other side, but it's just gonna rotate. That takes us to the top of the round of round four, which is Seth.
Speaker: I'm just going to sit up there and um ka continue to look down and kind of look concerned at Farok and watch Zalafar's move and Fenris' archery um and just just get a little bit tense as everyone moves closer and closer. So his hand's going to reach down towards his spell book and just he's not going to be quite as relaxed as he was previously and he's going to be quite on edge there just watching to see how this next couple of rounds play out. Fuck it, I'll i'll use the action i'll um dodge.
Speaker: yeah just there prepared just in case anything great idea could happen that's always going to do great idea okay this or down i make a successful death saving throw thank you that rock ah no you're fine Farok is now recognising where his life is pretty much forfeit here. He's not really worried about the Basilisk anymore and instead he's noticing the next threat which is, I don't think he's noticed Stealthy Stealthy's IFR around the back. I think it's the one he stuck two arrows in him so he's going to charge towards Femris.
Speaker: You have to run past the Basilisk. That's all right. He's in a rage. Five, ten, fifteen. It's difficult terrain to climb. Twenty -five. There's also an opportunity attack. Yeah, yeah, yeah. Hasn't moved out yet. Thirty, thirty -five. There you go. So then the opportunity attack comes. Yeah. It's fourteen to hit. He's dead.
Speaker: Yeah, you're going to take... Can you call it William? Let the... 13 points of piercing. Yeah, Farrokh is just in a rage at this point. He just goes, only postage you that July! And he's going to starve towards completely taking his eyes off the baffle. It's going to, if the bike comes in, he's just going to... A large chunk of his torso is going to disappear and he's just going to fall to the ground and bleed out. And there is this cacophony of... Oh!
Speaker: that calls out from around the stadium. oh You're making saves though, you're not out out. Okay. ah Then it's Fenris' turn, but Fenris you need to make a conscious saving throw as this. You've met the gays. Oh man.
Speaker: Nope, oh wait, it depends what my, that was a nine, but it depends what the con save is. Plus two. Come on. It's a plus one, so that's a 10. You are restrained. Cool. She. You weren't going to be moving much anyway.
Speaker: Okay. Okay. So the darkness, it's a sphere, isn't it? But I can't, But it's 15 foot from where Nyx was. ye how that Am I am able to see Xalathar at all from where I am? Xalathar... No. None of you are large enough that you see up and around it. It doesn't occupy that. Okay. In which case... And Therax right at my feet, yeah? Yep. In which case Fenris is going to... He's bleeding out, like he's down and bleeding out. Yeah, yeah, yeah.
Speaker: Oh, and, oh, but the pacifist is in front of me. yeah ah You're going to double tap to the head. But it's Fenris. Fenris likes his claws. Fenris likes his claws. They're extra sharp. But there's a bigger threat and that would be a foolish thing to do. So he is going to, uh, basically after Tharex said only pussies use bows. Okay.
Speaker: And you're at least i'm still alive. And he's going to be in a couple of shots as he if he can into the Basilisk. And you're a cat as well, aren't you? And you're pissed. Nice. 21 on the first hits to hit. Yeah. And 29 on the second hit. hits and So, first is a 12 points of piercing, and second is 10 points of piercing. Your attack roll should be disadvantaged. Because I'm, yes. Restrained. Okay, thank you. So the first shot, no thank you for bringing that up. The first shot... We'll take the two rolls you've done as the first. So your first one definitely hits. Okay, in which case... Because I've already done the maths.
Speaker: So yeah now just re -roll for the second shot. Natural 20 on the first. Ohhh. Natural 17, it's 27. Someone check his dice. And roll damage. I can keep the same damage if you want. No, I've taken the damage from them. So re -roll damage for this second shot, please. It's better. It's 11. Oh, Tharok. So this second arrow lands squarely in the eye of the basilisk. Oh.
Speaker: And this whole creature just bursts into goo and worse. And then turns, it's it's sort of tritus turns to stone afterwards. And there is just this layer of cement almost that sits at the but bottom of this arena. And inside is a third egg. You still have your movement.
Speaker: am I might, but I'm restrained. Does it drop? No. That effect is still within you. You need to shake it off in your next turn. Okay. But you see a third egg has now appeared on the floor. Okay. You'd also see the egg that I put. Yeah, yeah, so I can see. that yeah You can see two eggs. You see the minor illusion. And then you can see.
Speaker: Yeah yeah yeah, his his eyes light up, a smile gets across his face, he goes to move but he can't, he knows that there's still three threats in the room and but he can't do anything else. Also with Tharok, when Tharok moved you too would be able to see the minor illusion. But did I also see the creature pass its claws through it? You did because it was facing that direction when you did it, so you know that that's an illusion. You don't yet. That's fine.
Speaker: Um, thank you. Good move. So the other egg's the big one, isn't it? The actual egg? Is that the fake one? Don't know how you think about that. Well, no, I saw him pour through it, mate. Fuck you. Nicks, it's your turn. You have just seen the basilisk pop and turn to a flat jelly of stone and then a tangible egg appear. Okay.
Speaker: How far is Nyx from that egg? So you are 15 feet above that northern tower and then... Well, if you're doing the most direct route is 40 feet. That's the crow flies. Yeah. 40 feet. But that includes a 15 foot drop.
Speaker: So, but if I was to like cast something that was 30 feet from the pocket plane. It's 40 feet from where you are to the egg, but yeah. Okay, that won't work. Can Steph dangle me 10 feet? ah You'd need Steph to take a help action. No, no. So you could arrange that on the next round? No. The Knicks is talking through, can you dangle me? can like I could get that egg.
Speaker: Uh, why do we need three huge? Just because, you know, I've got one. It's just good entertainment, isn't it? Um, can I cast Tharmaturgy from down thing? Okay, cool. I'm going to cast Tharmaturgy and the audience around them. We'll start hearing that. You'd have to, you'd have to pay outside of the rope trick. Nope, nope, nope. Nix is happy. He's going to sit there. He's going to play, play, play. Go on. I dare you. I dare you. I only smell that magic drop out of it.
Speaker: Do it, do it. You're just staying put. I'm staying put, to be happy. Have a drink. Oh yeah, I've got my bottomless mug, I'm having a drink. I'm going to be passing it with between us. Wait, three rounds to get that bad boy out, didn't you? Flip an egg. Oh, 18%. Difficult terrain to go down the slope, yeah yeah? So I'm going to move five feet down, so that takes ten feet of my movement. yep I can then draw a line of sight to Fenris. I'm going to shoot two Eldritch Blasts at him. okay
Speaker: uh 21 to hit and 20 not natural to hit both yep and that is a total of combined, it's 10 points of force damage and good in total. And he's I'm then going to... What round are we in? This round? This is round four. I'm then going to move back up using another 10 feet of movement, just slightly it close to the darkness to make it more of a... You've got advantage on your strikes against me because I'm restrained.
Speaker: Not ranged. Does it not work for ranged? Double check. I think I'm just going to say attacks from, but ah so I could roll for the crits. Yeah, that's what I'm trying to... Yeah. Attacks against the creature i would of advantage. The creature's attack is disadvantage. Okay, so you have that. Yeah, so just go for that crit. I'll just check the crits then. The dice are coloured anyway.
Speaker: No crits. Nope. So it's just a total point of 10 .4 damage. Yeah, yeah, no worries. And then Xalathar sort of clocks the third eggs knowing that because the third eggs on the corpse, isn't it? Yeah. So it should be further to the right.
Speaker: It rolled. It's where it is. Fine. The larger one on the screen. So she knows which one's the mirror image because she saw it swiped through. She's clocked it. She knows how long it's left. She knows now that for whatever reason the other two have gone into there and then fucked up and aren't doing anything. But she's seen a third egg. So she now knows what she has to do. Okay. Top of the round. Round five. You are halfway through this trial and there are less of you in it now. Seth, what are you doing?
Speaker: can Can... I don't know the answer to this one. Will, I might need your help on this one. Can a familio... Yeah. Stabilize. No. Okay, fine. Can only take certain actions. What's gonna happen then is, uh, Seth's gonna just slightly look to Nix and hold his hand out after they've been passing Joe back and forth and he's just going to open his hand and little pen -glogs in his hand. He's gonna live a little shrug and just bloop, drop, pen -glog, down.
Speaker: Into the darkness. Into the darkness. And then Penglog, it's just Seth's not doing anything for his turn. It's Penglog's turn and Penglog's gonna scuttle a little bit. Five feet there. Before he does. You've dropped him. You've dropped him 15 feet. He's so light. You've dropped him 15 feet. He doesn't have a flight speed. Does he not have a flight speed?
Speaker: Okay. There's a full speed of terminal velocity. Terminal velocity is never fast enough to kill it. Two points bludgeoning damage. It doesn't matter who's... Shit, I'm gonna tell you you see is... Into the darkness. sets sound oh Not in a wink. Drops him, just... Face drops. Realises he's a lost all connection with him.
Speaker: That's why it wouldn't splat either, it'd just disappear. That's why I mean, Into the Darkness and it's only that Seth feels for the fact that he hasn't got that connection anymore, that he can't, oh. What a way for us to get out of here and find a bad side. You know, you're in a fighting fight, like, Oh no, he's dead. That didn't work at all. I'm not quite there yet. That's hilarious. Nice bit of levity in this. All right, then start to go sit down and spend the rest of the whole rest of the combat getting halfway through Find Familiar as a ritual. Just stubborn and baggage. Sit there, open his book and start. I don't know. No, you won't. He'll continue drinking with Nyx and enjoy the quietness. Great. Yeah, that's it. That's all I can do. Great. This or that? Come on, roll a 20, mate. One. One. One. Pass. Great. You're bloody, don't you? No. It'll say in your name. Fenris. Oh, sorry. No, Thorok, you are making saves. You've got a dice tray there, Mark. Just roll it for me. No, I can't roll it for you. Thorok is the legend of this episode. That's a natural one. Oh no! Two fails! Oh no! Two fails. I will have him make such an end for this would be worthy of remembrance. Do I need to make a save? Yes, you need to make another con save. Right. Okay. Okay. Okay. Right. Okay. Let's make a good roll. Let's make a good roll. It's an 11.
Speaker: You are petrified. Oh shit. and you cannot be freed unless greater restoration or other magic is used. oh everyone's down so salaar ah henry yeah there alabala So he's there with Bo in hand. yeah He's just seen Tharok kind of bleed out on the floor. win He's kind of stuck is that kind of stuck in the mud trying to move forward. like what There's a scowl in his face and he looks up and he's just...
Speaker: And just suddenly, almost hands, claws outstretched in front of him, a confused look on his face. That's him, on the top of the hill. Damn. Nice. Nice. That is Fenris out of the combat, unless one of you wants to put Greater Restoration on him. He was doing so well. makes it your turn. Whoop, that that one looked bad. That could have happened to you.
Speaker: Now they're painful. Whoa. Fucking commentary now. i yeah i find told here That could have happened to us. That was a bold move, sir, but it pays off. so He's turned to stone. He's a bad miss. Wow. Yeah. Cheers. Cheers. Oh, cheers. Yeah. And Nick, so just keep drinking and there we go. it Oh, let's see what the last one does. Salazar.
Speaker: So I'm going to move five feet down and 10 feet. See that Fenris is stoned now. Yep. And I have 20 feet with movement left. Yes. Yep. Five, 10, 15. I move there. I'm going to try and stabilize Thistle down. Okay. Make a medicine check.
Speaker: and ah That one.
Speaker: 18. Stable. And then, as as as she does that, she looks to her left, puts her hand on the third egg and goes, thrust to the egg. Technically, third to the egg, but not. Third to the you rip off! Looking down the fissile, carried. Thrust to the egg. Okay, stops. Thistle down from bleeding out. So, it is the start of round six. An announcement is made.
Speaker: The rules of this arena are simple. Two egg holders within the arena at the end of one minute.
Speaker: Seth, tell them to run.
Speaker: Yeah. Seth's going to hear that and do what exactly I just did to Ian. Smile, a nod and he's just going to kick the rope down down to the ground and then definitely drop down um the whole rope in the darkness. He's then going to move and he's going to feel out for the edge of the darkness. yep How can you feel light? Well stick your hand out and if you feel light in your head, I'm joking, that makes no sense. The blind lighting technician. No, he'll kind of just stick forward until he kind of gets to the edge, which I mean 15 feet down, yeah that counts towards movement. yeah
Speaker: I want to use bonus action. I need to get to Farok. I need to get to Farok. What can I do? It's going to be an action to dash. So without a take -up. Is it a medicine check, an action? To stabilise it's an action. It's not a bonus action.
Speaker: Can I put a potion in his mouth? That's an action. That's an action. Anything to save you as an action.
Speaker: 15, it's 10 feet per square because I'm moving over difficult terrain, so it's 25. He's gonna stay in the darkness. Okay. Thank you very much. Stay in the darkness, come on. One pass. This or down? You are not dying, but you are not... Yeah, I'm just able to act but unconsciously. Yeah, you're unable to act, so that's the end of your turn. I can't help you, sorry mate. Yeah. Darron, your final save possibly. Good luck. Nice.
Speaker: Natural 20, come watch. 11. Is that your first success? Okay, ah so we are straight to Nick's. Just seeing Seth hop out. Then he's going into darkness, he hasn't re -emerged. Can I see if I poke my head out? Because the rope is there now. Can I see Xalathar?
Speaker: Yes. Cool. Firebolt. Nice. I'm going to snipe him. It's fucking overwatch. And you're safe. Once again, he grabs his horn and after that comes this purple energy that kind of ah turns into this purple fire and out from the palm of his hand. He shoots it out from the the little plane of existence yeah and it's going to straight over. um How the fuck do I do it? Oh yes, right there. Boom.
Speaker: Yeah, how's a 25? Yeah, that hits. Yeah, that's right. Fucking hell. Yeah, dad. How's 11 points of fire up your ass? but She takes the hit and she she looks like she doubles over for a moment and then looks back up at where you've just held that from. Any return, Nick? Staying in there? I am going to stay in there. I think that's a smart thing to do. Yes. Start with that. I'm going to grab the egg.
Speaker: Moooose. You were second to the, third to the egg!
Speaker: moving to the far corner, yeah I'm then going to cast Darkness using my packed bonus, using my Infernal Legacy, sorry. So I cast a 15 foot circle of Darkness um around me. Thank you. And then I move, so when I cast it, and then I've moved slightly within that Darkness, because they can't I'm totally obscured now. Yep. So they don't know where I am. Do you want to draw yourself a little radius? Yes. Thank you very much. Round seven, Seth.
Speaker: All right, Seth's going to move the 5 '10", 10 feet to be next to Farok. I'm gonna use my action to try and stabilize him. Medicine check, then please. Medicine some plus four for that bad boy. Come on. ah Seven. Unsuccessful. Okay, he's then going to action, action, reaction, reaction.
Speaker: Okay, fuck it. It's now or never, bitch. um I'm gonna cast Third Level Shadow Blade. I can't do much else apart from that, but I'm just gonna cast it as it forms in his hand, um and he's looking over towards the darkness that's formed on the far side, that's it.
Speaker: We're concentrating on... Rope trick. Don't think it's concentration. It is concentration. Or one of them is, sorry. No, you're not. You're not concentrating on it, it's fine. Where does it say it, Will? Level two. Level two, it's a little C would be after to the word. Is it there, Will? Yeah. I was looking at Shadowblade. Could you just point to the... ah I was looking i looking at Shadowblade, bitch. I mean, if you want to play yourself as well, dude, you can absolutely... I'm joking, mate. I'm not joking. Shadowblade, fuck off.
Speaker: I purposely only pick one concentration spell from the whole thing. um Yeah, so that forms like a lightsaber out of his hand, super quick style. But it's the off -hand, so his hand's still on Tharok. He's still looking over to where his darkness has just formed. Actually, no, he's looking directly at Thistledown as he starts to breathe, thinking. Nice. Yeah, but that's it. his ah that That's That's your turn? I could...
Speaker: How long we got for round six? Seven. Fuck no. Sorry, dude. um And I've got him on move -in. I've got him on move -in. He's staying there. Yeah, I'm staying there. That's it. Sorry. This is on your stable, but you have no yeah action. May I have your dice, trademark? Come on. Come on.
Speaker: 12. 12. Okay, we're two and two. Two for two. Nick's. So I've seen the new darkness. Yeah. Yep. Not as good as the old darkness. Depends if you believe in a thing I would love. Just another ray of my heart. I'm going to hurt a fireball into it. Firebolt. Go for it. Not fireball. So. I've got total cover, haven't I? Yeah. I can throw something in it. Your AC's jumped.
Speaker: Disadvantage on the attack? Disadvantage on the attack. Yep. Thought so. yeah I think it's a plus five on AC. Yeah, I'll double check.
Speaker: Okay, so the first one was a 24. Second one is a... 22! Oh shit. Double checking the result. This is on the full cover. Oh shit. Total cover can't be targeted directly by an attack or spell.
Speaker: You can't hit. What the fuck? You have no idea where he is within that. I will retcon that then. I'm AOE. Would AOE work? I know that one isn't, but would an AOE. You should not target me, yes. So yes so yeah, if you just lob an area at him. Like a fireball, but that's a fireball. Because you've got to be able to see your target. and if he yeah And also I've moved it. I'm just watching him go through his spells. do you want to Do we want to kill this motherfucker? We have to, right?
Speaker: The thing said, only two.
Speaker: How... It's 15 foot, isn't it? Mm -hmm. From the centre. Like yours. And I cast it and then moved. Apparently. Allegedly moved. Allegedly. Doesn't work. That would have been cool, wouldn't it? Allegedly fluffy. Is it, um... Is that the concentration? Darkness? Yes. Cool. Um... Okay.
Speaker: okay i will if i climb down that's 15 foot yep how far is seph from me another 15 foot away from you so I could get to Tharok. I can be right next to Tharok. Yes. I'll take that. Um, so, uh, Nick's will, he is used to ropes thanks to his old pirate days. oh And so he won't down the rope as much as her tie. He'll wrap his ankle around it and then kind of slide down the rope, yeah set off at a run and he's going to pop a potion into Tharok.
Speaker: Where? Now we know. Ah, potions, nice. Yeah. Okay, so you recover one before healing. It's not like Baldar's Gate where you can throw the potions. You roll it in. Four! There you go. Daruk, you're back up. I'm raging though, aren't you? Zalathar, or aren't you? I'm still technically praying as well until I can... Zalathar's going to poke out of the darkness.
Speaker: ah see Seth with his blade and be like, cast Eldritch Blast, two blasts at old Sethy boy. Does the 12 hit you? Nope. Does a 21 hit you?
Speaker: Nope. Ooh. Got bladesong in it. Someone 22. Bitch. With the um magic armor. I didn't realise you'd start that. What did you get? i was I was humming it up in the little cupboard. That takes us to the eighth round. i did And then he she dips back into the palace. I thought you would. Yeah, nice. ah Eighth round. Seth.
Speaker: like fuck you do and he's just going to bring his bring a tab up between his fingers pull apart this red energy and then slap his hands together third level shatter um in the middle of the darkness okay it's a 10 foot radius out i know it's 15 feet radius so it depends he's going to put it It's going to be in the middle because he's just going to take a pot shot and hope to get the most coverage with that. um It's a constitution saving through a 15. I don't know how you decide if you get hit by it or not. Oh, I i step back into the middle. I move myself into the middle. Cool. I didn't know if that was true to it or not, but that's fine. No, I set a gun. There's a con 15. Seven. Okay. You take 4d8 thunder damage. That is 12 points of thunderous damage. And I think we just have no other conditions attached to that.
Speaker: My eyes pop. A creature made of inorganic material? No. Not in all that. A non -magical object. Good job you're not in. A non -magical object that isn't being worn or carried also takes the damage if it's in the spell area. I can't read that properly. Distraught the egg. Hugging the egg. You've got an egg each, you don't need. Have you got a check for concentration for this? Aye, the darkness disappears and you just seize Alathar like on the floor. Does he have a head?
Speaker: yeah sorry yes I love was letting you... Thank you, sorry, yeah. i Like, you finished. I had three hit points left. Oh, shit. ah So close. Fenris took me down to half damage the first stat. Nice. um And then with the... ah Is that a bonus action to throw? No, it's not. It's an action. I was going to lob my weapon at this stand, but... Can't. This is down. You're there, but you you're not contributing. Yeah. Derek, you are up with four hit points remaining. Point towards this or down.
Speaker: We'll glance around at everything else, realising it's just the three of us left, isn't it? We're all around you, defending you. So, downing weapons ends this torment, rounds this fight, doesn't it? For this arena, you need to climb out. Yeah, yeah. He just turns to you both, gives you both a nod, heads towards the side and starts climbing out. Yeah, so from your position, you'd have to dash to get the movement, but you could exit the field. That's dashing. Yeah, yeah. Okay, so...
Speaker: I've entered Blood Eden left. It's the only thing... He does give the cat quite a wise smile as he goes by. He does seem to enjoy seeing the Tabaxi in stone. Fenris, you're making saves? Is he? You're petrified, of course you are. It's over. Okay, so we'll keep quickly rolling unless you want to do anything in this time. this isn' It's just whether or not you have enough passes. Yes, or roll 20 for example. If you roll 20 to come back up. Yeah. Yeah, so you'll do your saves.
Speaker: First one, 11. Oh wait, um if it's back round to me, I will just um in cast Infestation on his corpse. My corpse? Yeah, yeah, yeah. You also have to be corpse. You are not getting back up. Okay.
Speaker: He can't resist that because he's down. um Likewise. Maggot's coming out of his mouth. He's gonna slice him. You would be first. It's all good. Infestation is a con 15. He got to move to be first. He's gonna slice. It's 30 feet of movement so I'd move. He'd walk.
Speaker: towards. Because it's about 50 across, doesn't it? And cast it just as you like, a hand out, you see these little tiny red flies fly over to the con 15 save. Do you even take it fantastic? I do get to pass. You still make the con save.
Speaker: Six, nope. ah Two d6 of poison damage. So that's three. Just one save. One save. No, it's one fail, sorry. It's damage two fails. notes on a down No, it's a crit. A crit is two fails. But being damaged when you're down is just one. Yes. And it's because it's a ranged attack, is it? is it what It's not an automatic crit, is it? Am I? What's an automatic crit? No. No. He's not made an attack. He's not made an attack.
Speaker: Okay, so we'll go another chance to make a save yourself less next unless you want to go and end this. Yeah, I'm going to take the egg and hit him in the head with it. Okay. Roll to hit. Not with the egg! Wait, you're miles away. Yeah, he's like the spur to the egg. but He can't get to me. That's your movement.
Speaker: Is that a fox right over here? Oh, I was looking at him. Wrong place the whole time. okay wrong You could get him. You could get a pistol down. You could go to him. he's I'm not going to get a pistol down. I'm just going to look at you and go, batter's up. And ah in a baseball -like kind of throw, he's just going to round up, hand over his shoulder, and throw a firebolt towards him. Nice. 4, 8, 12.
Speaker: Disadvantaged because he's prior down and you're in the range attack. Oh, that's hilarious. How's the ten? Misses. Okay. Then he's gonna look at you and go, aha, whoops. Sarathar make a save.
Speaker: ah Six. So that's two fails. Two fails, one pass. Yep. Seth, top of the round. Seth's going to walk over towards Thistledown with his um shadow blade just pull down towards Thistledown without even really looking at him. It's quite brutal. Mother trucker. um And that is going to be 3d8 plus four. It's an instant crit attack. Oh shit. Well, it's two. It does matter. I'm going to end this. End you.
Speaker: As you land that final blade and pull out,
Speaker: the arena begins to break its illusion and flatten. The only bloodied competitors in this duel were Nyx and Thorok both survived. Yes! But you have exited voluntarily. You two, Nyx and Seth, will progress to the finale.
Speaker: yeah hold a voice well on guys you've made that you made that but we did we did we try our best you did chair on detective get but and for iho is my new favorite nsc yeah um i'm just saying the thistle down was such a len down as a part i really ftle down that ah yeah you the crit though yeah fucked you yeah i was sorry sorry We pan the camera we go back in time all of 40 seconds. To Arena 2. Straight into it. Emron's Arena. And that is where we're going to end this week's episode of Fellowship of Tabletop. but I don't want to play anymore.
Speaker: Good bit on my guys. Well done guys. GG. And I saved some spell slots as well. That was awesome. Great plan guys. Great plan. I did it. I know I said I did. You're the worst partner ever. Worst tag team partner ever. Oh mate. We're the tag team champions but VIP of that. Tharok. Tharok for the win. That's Steve Austin at Backlash 2 Valve and just comes up with a chair and hits everyone. Nice reference. You're worth the potion any day.
Speaker: Oh, thank you guys out there for tuning in and listening. We hope you enjoyed that one and that you are titillated for emerons. I'm so like, ah going in so low. Who's got no one. ah but How can we find us if you want to mention anything about it? You know what? You know where to find us. You know what to do. Until next time guys.

