Introduction and Hosts
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Speaker
It is episode 133.
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Speaker
I am Josh Roop with me, my co-captain as always.
Guests and Game Introduction
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Speaker
And Scott, we've got two awesome guests on today.
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Speaker
They're going to be talking to us about their new game.
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Speaker
Barry owes barbecue challenge.
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Speaker
If you want to buy this game, where are you buying it from?
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Speaker
I will contact Zach Nicole, many a flipping out pinball.
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Speaker
They have always been able to help us out.
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Speaker
And if you want that specialty game, they can definitely
Game Purchase and Viewing Options
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Speaker
And definitely Barry owes barbecue challenge definitely fits the bill for a specialty game.
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Speaker
We're going to talk about that today.
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Speaker
And if you want to see our pretty faces, I keep forgetting to say this at the beginning of the episode, you can join us on YouTube and look at all of us as we smile.
Game Theme and Player Objectives
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Speaker
C. Fix and Steve Bowden.
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Speaker
You guys are here joining us from American Pinball.
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Speaker
We're excited for this game.
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Speaker
Tell us about this game, guys.
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Speaker
Give us the rundown.
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Speaker
You want to do it or you want me to do it?
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Speaker
Barry O's Barbecue Challenge is a game that I hope is a worthy tribute to Barry's...
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Speaker
That is why you'll see some of Marius' call-outs to that in the game.
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Speaker
But as far as the game itself, Marius' Barbecue Challenge, you are an unknown chef, an unknown challenger at the festival.
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Speaker
It's the greatest festival in the universe.
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Speaker
It says barbecue and it has hot rods there.
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Speaker
Most barbecue festivals have lots of card shows there.
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Speaker
So I really like that mix of having them together.
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Speaker
So your goal is to try to basically rule the festival as an unknown challenger and defeat the six stars of barbecue who are on the play field, who are in these barbecue contests with you.
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Speaker
So your goal is to not only defeat them, but while you're doing that, also do some of the hot rod challenges that are also part of the festival.
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Speaker
So you're showing your multitasking abilities, and in that way, you are basically becoming the master of the festival.
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Speaker
Master of cooking, master of hot rods, and then some other things, some Easter eggs that might show up that might come in later.
Barry's Contributions and Game Development
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Speaker
And this is, honestly, this is a really cool tribute to a man that helped guide and direct pinball.
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Speaker
Some say that he saved it back in the 80s with Space Shuttle, that design.
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Speaker
I mean, he was on the first talking pinball machine, Gorgar.
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Speaker
I mean, Barrow's got quite the illustrious career over pinball over the last four decades.
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Speaker
Yeah, but Space Shuttle, I finally get to remind people of this.
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Speaker
I've said it before, but in other interviews, but Space Shuttle was my first game that I ever played in my life.
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Speaker
It was Space Shuttle.
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Speaker
So having, being as involved as I am in the release of this game is a really special moment.
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Speaker
It's like an arc of my life, really, that was my first game that got me into pinball.
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Speaker
And now with this game, being able to work with him as much as I did on this and have this come out the way that it did, it really is a special thing.
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Speaker
And I just, I hope people enjoy it and can appreciate what we have here.
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Speaker
Okay, so let's go through the play field a little bit because obviously there was a collaboration to take Barry's ideas to bring it into this, but it's not solely, this is a group project and it's a tribute, isn't it?
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Speaker
Like you're bringing a lot of Barry-O things, but you had to take it to the finish line with extra help.
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Speaker
Well, let's step back here and let's just rewind a little bit.
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Speaker
Get the whole picture, okay?
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Speaker
So in August of 2021, we know that the group, or Baltimore, Baltimore, yes.
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Speaker
And Barry had already been in contact with me beforehand.
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Speaker
Obviously, Steve was there.
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Speaker
Barry had helped me find Zofia Ryan, who is our mechanical engineer.
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Speaker
So Barry called me up and said, hey, David, things are going south.
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Speaker
I think the company is going down.
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Speaker
And he also shared it with me at that time that he wasn't coming up, that he had been failing cancer again.
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Speaker
and certain things have happened.
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Speaker
And I kind of shared this with Josh just a little bit ago that we wrote up the contract.
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Speaker
We started the contract in August.
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Speaker
And with Barry, with me and him on the contract, Barry had a handshake before the contract even started.
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Speaker
So he immediately started working with Steve in August on the game design.
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Speaker
Barry has always been considered a quick gun, a quick person with the pencil, and he could bang out a play field really fast.
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Speaker
Mark Richie always thought it was amazing what Barry could put together in a very short period of time.
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Speaker
The contract was written up, and at that time, before the contract was finalized, I had said to Barry, why don't we put something in here for your family?
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Speaker
We put it in way before he started that his family would be, which was different than the whole industry has ever done.
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Speaker
So we wrote that up for him and put that in.
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Speaker
And then the contract was signed by the legal team and everything in January when we made the announcement of him joining America's Involvement.
Tribute to Barry and Design Process
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Speaker
That was January 2023, right?
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Speaker
Yeah, January of which year you're talking...
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Speaker
That's January 22.
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Speaker
Yeah, so last year, 23.
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Speaker
So January 23, we made the announcement, and then, yeah, I know, it's like, it feels like it's fine.
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Speaker
It may be because it's 22.
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Speaker
So after we finally got Perry on there, we made the announcement, went after legal sign, he'll follow the paperwork.
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Speaker
Steve had already been working with him.
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Speaker
All right, the game plan and layout was pretty much done.
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Speaker
In fact, Barry called me up and he had just sent over to Zofedia the entire Whitewood playthrough layout.
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Speaker
And Steve had already seen it.
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Speaker
And we were going to start making the first white
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Speaker
I said a very thank you for giving all the paperwork in that time.
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Speaker
We're gonna do this, X, Y, and Z. I said, give me a month or two, because it's gonna be end of March, April.
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Speaker
Let's have you come into the office and flip the whitefish for the first time.
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Speaker
He said, that'd be better to be up in Chicago during those periods of defense.
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Speaker
So that's how we left it.
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Speaker
And then literally four days later, his wife called me to tell me he had x-ray.
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Speaker
He had patients in his cancer period.
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Speaker
So that took a shock for us.
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Speaker
Steve really doubled down and worked on all the rules, everything that he had already worked with Barry, went through all the notes on Barry, grabbing everything he possibly can that they had already talked about in that whole period of time.
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Speaker
Well, in the design phase, when we were talking about this stuff, I already had a bunch of things that we had worked on in the initial design card for that first time.
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Speaker
So I hear the news.
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Speaker
I have the moment.
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Speaker
Make sure that you're at work.
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Speaker
You're presentable.
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Speaker
And then it becomes, OK, trying to get everything down that we were going to talk about when he was here on paper because I would just not be able to live with myself if I had forgotten some stuff that we had talked about that wasn't written down.
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Speaker
There was a lot already down.
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Speaker
But there was literally stuff like in the initial rule set that I covered in green that these were burying us, burying us, not touch this.
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Speaker
We must have this.
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Speaker
We must do this in this game.
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Speaker
So some of that was brought, well, all of that was brought forward as I was writing it down and making sure I had everything done as the initial plan was going forward.
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Speaker
So that's how that worked out.
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Speaker
But at that point, once I had processed the things I needed to process with what would happen, and I began to work with, okay, what do I have here?
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Speaker
It became, how can I make this a very game?
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Speaker
How can I make this a very true game?
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Speaker
What can I use here?
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Speaker
We have the space shuttle parts.
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Speaker
We have parts we wanted to do with
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Speaker
And that's how it sort of flipped over into, I'm gonna try and make this a Barry game.
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Speaker
And pretty much with the team, when we lost Barry, it wasn't like, it was pretty much within that week.
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Speaker
We as a team sat down and said, let's dedicate this to Barry, and that's when Barry O's barbecue challenge, we don't want to call it Barry O's barbecue challenge, no, Barry O's barbecue challenge just had a great ring to it.
Game Design and Feature Evolution
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Speaker
And we're like, this works.
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Speaker
And then Steve and the rest of the team just started working on this.
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Speaker
We built up the white wood.
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Speaker
We flipped it on time, which we were going to do.
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Speaker
We found one problem with it.
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Speaker
And Dennis helped out with that.
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Speaker
We looked at the design.
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Speaker
Barry had the three bank drop targets.
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Speaker
Yeah, the three bank was going to be on the right.
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Speaker
You notice there's a right hole.
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Speaker
So the attempt, the thought, our thought was, let's see if we can have the three bags lead up into a combo shot into the upper hole, you know.
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Speaker
But the problem is once you, as we learned, once you take out a few of those targets, it gets a little dead up in there.
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Speaker
where certain things aren't as smooth up there.
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Speaker
It came to be a ball trample.
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Speaker
And it's like, just put it in the space shuttle position, please.
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Speaker
Let's put it in the space shuttle position.
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Speaker
When people see it there, they're going to recognize why it's there.
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Speaker
Never mind it is a special on the art.
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Speaker
But I'm sure we're going to recognize why we put it there.
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Speaker
It makes sense there.
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Speaker
The backhand is there.
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Speaker
The sweep is there.
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Speaker
So that's why that moved.
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Speaker
And Dennis did it within like a couple days.
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Speaker
Dennis was man on the spot with that.
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Speaker
I was like, yep, Dennis, you're right.
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Speaker
You're right, man.
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Speaker
And Dennis did it in like a couple days.
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Speaker
Dennis was man on the spot with that.
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Speaker
I was like, yep, Dennis, you're right.
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Speaker
You're right, man.
00:11:01
Speaker
The whole game design was there.
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Speaker
We brought in the smaller LCD, but really the inserts up in the top, all of that was pretty much locked in already with Barry.
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Speaker
We already had stuff pretty much done.
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Speaker
a small story about it, we can tell them, the original theme of the story was going to be Car Hop.
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Speaker
But we kind of told them that Car Hop had already been taken, had already been done, and it's a little outdated.
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Speaker
And it wasn't that hard to explain about barbecue restaurants and barbecue festivals.
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Speaker
Especially since he being in San Antonio and taking me as well as people to various barbecue places and his.
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Speaker
He had his house with his family, eating some barbecue.
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Speaker
So that's, the theme is not random, okay?
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Speaker
No convincing to get very on it.
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Speaker
He even said there's more barbecue restaurants here than McDonald's.
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Speaker
And he's like, I understand it.
00:12:05
Speaker
So, I mean, I guess, well, I guess I don't know what part of the show this would be, but I mean, like, you're talking about the top lanes, right?
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Speaker
The original design, there's four top lanes, right?
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Speaker
That's with one row of lines.
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Speaker
Now there's two rows of lines.
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Speaker
Because I wanted that to be barricorda, correct?
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Speaker
Oh, wait, I can make a second row and have the fun thing with barricorda brought back in, make it a little harder.
Barry's Legacy and Tribute Game
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Speaker
I like barricorda's top lanes because I can't do them.
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Speaker
I'm really bad at it.
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Speaker
I feel like it's really exciting to play that way.
00:12:40
Speaker
So that's one thing as far as the transition from the very original design of the one row of lights to two rows.
00:12:49
Speaker
So, as far as, I mean, yeah, we showed some of the original designs at Texas.
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Speaker
But the other thing we basically talked about was that we, because Steve and I both love Space Shovel.
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Speaker
I own two Space Shovels.
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Speaker
I remember playing Space Shovel when it came out also, you know.
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Speaker
And I know what everybody says, it's safe, you know, pinball.
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Speaker
It hit a good run at Ed Williams.
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Speaker
It did some good numbers.
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Speaker
It had some cool stuff.
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Speaker
And people love space shuttle.
00:13:21
Speaker
But one of the things that Steve and I always, everybody always talked about it, when the balls are in the lock, you hit it and you can't do much with it.
00:13:30
Speaker
So we were looking at this because we had two physical locks on the plate field that are gonna lock balls.
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Speaker
Is there a way we can do stuff?
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Speaker
And we started talking about it and then Ryan McQuaid, who jumped in the ear said, hey, we can turn them into where they can roll back and roll forward
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Speaker
And that's when Bash Lock pretty much got involved.
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Speaker
It was really quick.
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Speaker
Ryan worked on the white wood, made a prototype to show the ball rolling back and rescoring, rolling back and rescoring.
00:14:04
Speaker
And then more importantly, you couldn't Dracula shape the lock.
00:14:07
Speaker
You can't shape the game and the ball will move and count.
00:14:10
Speaker
That was one of the first things I checked.
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Speaker
And once I saw that, I'm like, oh, okay, I give my blessing.
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Speaker
Okay, give the soup.
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Speaker
and then we can get this, see if we can score it, see if they can hit it out, we can score them for that, put it back in, we can score them for that.
00:14:27
Speaker
Things like that started to form after the proof of concept
00:14:30
Speaker
worked and Ryan put it big on that.
00:14:35
Speaker
He just kept championing that with Dennis working through white wood revisions, white wood revisions to the point where we got the manufacturer of the play fields to be able to replicate that lock feature every time.
00:14:48
Speaker
And it just came out.
00:14:49
Speaker
It worked out great.
00:14:50
Speaker
And then we made rules for it.
00:14:52
Speaker
And it's funny because we talked about calling it smash saucers.
00:14:57
Speaker
But it was kind of a thing, and then we said, well, why don't you just call it Bash Locks?
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Speaker
And then that just took off, and it just stayed with it.
00:15:04
Speaker
So we've called it Bash Locks ever since.
00:15:06
Speaker
So it's kind of fun, you know?
00:15:10
Speaker
So looking at the timeline, because you said that Barry hired in on August of 21, and you guys announced in January of 22.
00:15:20
Speaker
And then sadly, he passed away a month after you guys announced that.
00:15:24
Speaker
So he essentially did this play field in about six months or less.
00:15:28
Speaker
And you said you were known for just making.
00:15:30
Speaker
That's Barry's timeline.
00:15:32
Speaker
He was always going at Williams and everybody to start something in six months.
00:15:38
Speaker
He had already started working on another game, which I don't know if I was going to make it.
00:15:44
Speaker
He only had a concept, which was as crazy as this is gonna sound.
00:15:49
Speaker
I know what it is, of course.
00:15:51
Speaker
He was talking to me about this too.
00:15:53
Speaker
This was gonna be the second one.
00:15:55
Speaker
It was gonna be called American Pimble.
00:15:59
Speaker
Parts and service.
00:16:01
Speaker
Parts and service.
00:16:02
Speaker
You have to shoot the ball around and get the pinball machine made.
00:16:06
Speaker
Put it in the box and get it to the dock door so the truck can pick it up.
00:16:12
Speaker
I have initial notes on that which I've never touched.
00:16:16
Speaker
They're just there.
00:16:17
Speaker
Because, yeah, that's in addition to this game.
00:16:20
Speaker
We were talking about that, too.
00:16:21
Speaker
So it was, again, we were basically going to be, yeah, Barry's coming here.
00:16:25
Speaker
I was going to be with Barry.
00:16:27
Speaker
And we were just going to be like a tag team, really, doing Barry-style games.
00:16:31
Speaker
And I love the games.
00:16:32
Speaker
So that's where it was going to be.
00:16:35
Speaker
And Steve and Barry worked together in Baltimore beforehand.
00:16:40
Speaker
And they were excited about some of the stuff that we were bringing out.
00:16:43
Speaker
And then that never got to see the light of the day.
00:16:45
Speaker
So when this came about, I was like, we have to give, Steve was the first one in my corner saying, yes, let's bring this game out.
00:16:53
Speaker
Let's dedicate it to Barry.
00:16:57
Speaker
And I said, you remember everything?
00:16:59
Speaker
He goes, yep, I know everything now.
00:17:00
Speaker
So I have a planet, I have a planet,
00:17:08
Speaker
plan to work out, which became a multifaceted plan, and it finally got melted down to one coherent plan, because that was a bit of time before that happened, as I was trying to work out how to make this one coherent theme while also making it a varied game.
00:17:24
Speaker
So there's a bit of marrying that has to go around on there to make that work.
00:17:29
Speaker
But yeah, once we had that, then we were basically running.
Game Updates and Art Contributions
00:17:36
Speaker
I'm pleased when it's come out that there's still more updates to come on this game.
00:17:41
Speaker
There's a lot that's not in here.
00:17:43
Speaker
There's a lot of rules that are in here.
00:17:47
Speaker
Yeah, a lot of assets not in here yet.
00:17:49
Speaker
So I am hoping that once this... You're saying not yet.
00:17:59
Speaker
We're still developing it.
00:18:01
Speaker
We've had three updates, and there are more coming.
00:18:05
Speaker
And so for everybody else to know, when we were in Texas, if you didn't catch it at the Texas seminar, Texas also had the new beta version of Galactic Tank Force.
00:18:15
Speaker
So very shortly, that beta code will be available for everybody.
00:18:19
Speaker
We headed it to show, testing it, and it played flawless.
00:18:22
Speaker
So we were very excited about that, too.
00:18:24
Speaker
Remember, we're a small company.
00:18:26
Speaker
There's Steve, Casey, Joe,
00:18:29
Speaker
Ryan, myself, Ryan.
00:18:31
Speaker
You got Jack, Jessica on animations.
00:18:33
Speaker
Jessica, Bobby, I mean.
00:18:34
Speaker
You're talking about a team of maybe 15 people that are building and coming up with a concept of a game.
00:18:47
Speaker
And then God bless the lighting factories.
00:18:50
Speaker
And all those guys right here that take it and make it work and look great.
00:18:57
Speaker
And we can't forget Dan Hughes, right?
00:18:59
Speaker
The guy who did all the art for this.
00:19:04
Speaker
It's his car artwork.
00:19:08
Speaker
I love those and so wanted it and so that's
00:19:14
Speaker
I like the barbecue guys at the bottom.
00:19:17
Speaker
They definitely look straight out of a barbecue thing.
00:19:20
Speaker
The Burton brothers.
00:19:29
Speaker
But understand that Dan Hughes also worked at WMS.
00:19:32
Speaker
He also worked at Williams.
00:19:34
Speaker
He did artwork for
00:19:36
Speaker
I wanna say Indianapolis 500.
00:19:38
Speaker
He did work at Elvin G. He knew Barry.
00:19:43
Speaker
Okay, he knew Barry, the prankster that he was, and was excited to work on this game with Barry.
00:19:50
Speaker
And then when Barry passed, he was like, well, we have to definitely do something.
00:19:54
Speaker
And he did the back class, and he did everything else that we've seen on this play field.
00:20:02
Speaker
Now there is something that I, I would like to give you the opportunity to discuss because there have been some rumors floating around or allegations that, um, you know, that Barry O's estate was not included in the original plans, uh, for this game.
00:20:19
Speaker
That's what, that's what some people have speculated on, on other podcasts.
00:20:23
Speaker
And so I just figured this would be an easy way of asking you directly.
00:20:27
Speaker
Was there, were they always involved in the, in the plan?
00:20:33
Speaker
From day one, that's why I said that in the beginning with the contract.
00:20:36
Speaker
When I wrote that up with the contract, it was very good money.
00:20:40
Speaker
And his wife knew about it too.
00:20:41
Speaker
And listen, Kathy has been great.
00:20:44
Speaker
She has been patiently watching.
00:20:47
Speaker
We have sent her updates on the game.
00:20:48
Speaker
She knows what was coming.
00:20:50
Speaker
She couldn't wait to see if we put some hidden stuff in there for the tributes, which she absolutely broke down and started crying in love.
00:20:57
Speaker
But we kept her apprised through the whole process of this.
00:21:03
Speaker
and she was very excited about it.
00:21:05
Speaker
So some podcasts would also say that I'm dead or that I'm dying or I've fallen and got hit by a truck.
00:21:12
Speaker
Don't believe everything you hear on some podcasts.
00:21:15
Speaker
You know, listen to what comes straight from the manufacturer themselves.
00:21:19
Speaker
We want to tell you that something's coming on, we'll tell you, okay?
00:21:22
Speaker
And that's why we've killed a lot of rumors that for some reason there's always a rumor about me, you know, and my earthly demise, so there you go.
00:21:35
Speaker
And by the way, some podcasters might say one thing, but like you said,
00:21:43
Speaker
Zach, Manny, and Nicole, they have ordered barbecue
Gameplay Elements and Homages
00:21:45
Speaker
So, yes, you can buy games through Zach, Manny, and flip it out because they have already ordered them.
00:21:53
Speaker
I would say I'm glad also, Bowden, that you've pointed some of the stuff out about Barracora and the space shuttle stuff on the left side.
00:22:02
Speaker
Because one thing we have for two is this is just like a replica of Hot Wheels.
00:22:05
Speaker
But if you look closely at this, I mean, I love that not only are you showing Barry O.,
00:22:11
Speaker
in the artwork, but you're also doing it through the games that he made as well.
00:22:15
Speaker
And so- Did you figure out another one?
00:22:17
Speaker
Figure out another one that's on the play field.
00:22:19
Speaker
I told you, Barakura, I gave you that one.
00:22:22
Speaker
Space Show, Space Station, Obvious.
00:22:24
Speaker
How about that right ramp?
00:22:25
Speaker
I'll give you that.
00:22:26
Speaker
What's the right ramp?
00:22:28
Speaker
I'm trying to zoom in on- What do you see on the right ramp?
00:22:33
Speaker
I see the spatula, which is cool the way you guys can see.
00:22:37
Speaker
Keep playing the spatula.
00:22:38
Speaker
What's that look like?
00:22:39
Speaker
What are those inserts?
00:22:44
Speaker
Inserts say, you know, play filled.
00:22:48
Speaker
I can't zoom in that close on it.
00:22:50
Speaker
Well, I'll tell you what they are.
00:22:52
Speaker
So you have the six inserts and they say 1.5X, 2X, 2.5X, 3X, 3.5X, and 4X.
00:22:56
Speaker
What game, what area game does that?
00:22:58
Speaker
Of course you're going to play.
00:23:08
Speaker
Of course you're going to put me on the spot like this.
00:23:13
Speaker
I'm waving the flag.
00:23:14
Speaker
I'm waving the flag.
00:23:15
Speaker
I'm not the rules guy.
00:23:17
Speaker
You have the answer and you're yelling at your podcasting.
00:23:21
Speaker
Yeah, yeah, yeah, yeah.
00:23:25
Speaker
They just might have to get into TARDIS at some point.
00:23:28
Speaker
And now you gave it away.
00:23:30
Speaker
Now you gave it away.
00:23:32
Speaker
But there's things like that.
00:23:39
Speaker
let me see if they figured it out after I gave them that cool.
00:23:42
Speaker
Well, Doctor Who is the TARDIS.
00:23:43
Speaker
I can say, I said, they got to get in their time machine and go back.
00:23:48
Speaker
Okay, I know what a TARDIS is.
00:23:49
Speaker
Time and relative to the dimensions and stuff.
00:23:53
Speaker
Okay, yeah, I don't know what it stands for, but I know what franchise it is.
00:23:58
Speaker
It's the blue phone booth that takes you everywhere.
Game Features and Mechanics
00:24:01
Speaker
But it is fun to see people find that.
00:24:05
Speaker
like organically, because that's the reason why I did it like that.
00:24:12
Speaker
Ah, and then other people can just play a fun game, you know, they don't know.
00:24:16
Speaker
But people will know, ah, okay, yeah.
00:24:20
Speaker
Now talk about the screen in the middle, okay?
00:24:23
Speaker
Because there are challenges with having screens in the middle of a play field.
00:24:28
Speaker
So talk about the incorporation, talk about the decision of putting that in there, and talk about how it's incorporated into the game.
00:24:36
Speaker
The screen in the middle is not mirrored.
00:24:38
Speaker
So that's very important.
00:24:40
Speaker
And it's very important that we didn't do that because I needed to have more information in your face than I wanted.
00:24:48
Speaker
And if you've played the game, you'll see the two big numbers there.
00:24:51
Speaker
There's a reason why they are always in your face looking at you because it's sort of like a constant risk reward system there that's always in your face along with the quick
00:25:03
Speaker
along with the quick reference to certain things that are in the upper screen, like the meter, like the sauce and all that as well.
00:25:11
Speaker
But I wanted to make sure this was also a convenient place to look at information where you're not looking up as much.
00:25:17
Speaker
Because on a fast game like this, it's hard to do that.
00:25:24
Speaker
So I want to put the very important information, it's business time down there on the screen.
00:25:31
Speaker
It's party time in the back.
00:25:33
Speaker
Right, and mostly the player's screen.
00:25:35
Speaker
So it's giving you all the player's information.
00:25:38
Speaker
Like your score is always there.
00:25:39
Speaker
Like the current player score is always there.
00:25:42
Speaker
So everyone else's is up there.
00:25:43
Speaker
But your player score is down there.
00:25:45
Speaker
Once you start a mode, there'll be tool tips up there.
00:25:48
Speaker
Like, you know, pro tips.
00:25:49
Speaker
Like, shoot, this may mean whatever.
00:25:51
Speaker
And then I'll have the score running down.
00:25:53
Speaker
So you always know what you're scoring.
00:25:55
Speaker
That was one thing.
00:25:55
Speaker
Another thing that was important to me is to try to make the scoring as transparent as I could.
00:26:01
Speaker
Like, you know, sometimes you shoot shots and the shots were $3,473,000.
00:26:03
Speaker
You have no idea why.
00:26:07
Speaker
I wanted to be able to show you why that shot was worth $3.5 million because you just saw it.
00:26:12
Speaker
You know, so I'm mostly there.
00:26:15
Speaker
There's one thing that I want to work on that's not as transparent, but I'm working on it.
00:26:22
Speaker
But the mini screen helps with that, too.
00:26:25
Speaker
It helps with that, too.
00:26:26
Speaker
So I have heard people appreciate the mini screen.
00:26:31
Speaker
So as far as like, you know, it can be a place to look and everything.
00:26:34
Speaker
But it was great talking to you.
00:26:40
Speaker
Steve's going to stick around.
00:26:43
Speaker
So I'll catch you later.
00:26:45
Speaker
OK, thank you, David.
00:26:49
Speaker
So back to the screen.
00:26:51
Speaker
So yeah, so one of my goals in this
00:26:58
Speaker
a quick fire trying to game through.
00:27:01
Speaker
So if you, it's sort of in the way of why those two numbers are there, why are they always in your face, which is why they're there, and that's sort of a let's make it feel, you know, do you want to keep pressing your luck sort of thing with that system.
00:27:15
Speaker
So I mean, I am glad we have it there.
00:27:20
Speaker
I'm hoping people will be able to use it in a way that will let them play better.
00:27:25
Speaker
um especially since in a view that you're kind of looking in that area most of the time anyway you know so yeah so one question i have looking over these pictures and whatnot is that you guys have spinners on the ramps uh what's kind of the logic behind that and uh what are is there something special that we need to accomplish with them do you have special rules that you're gonna have set up for
00:27:49
Speaker
Well, I like spinners are great in general, but I like that the ramps on a repeating shot so that you can like, if you can keep repeating the shot, you can keep spinning the spinners.
00:28:01
Speaker
Because usually when you shoot a spinner, the ball's somewhere else.
00:28:04
Speaker
And so you can't get it back and get more spinners.
00:28:08
Speaker
But the thing with this game is, yeah, you can repeat the spinner if you keep hitting the ramps.
00:28:13
Speaker
But the ramps, the left ramp is easier than the right one.
00:28:16
Speaker
The right ramp is a little bit more.
00:28:22
Speaker
And so that's what balances that out.
00:28:25
Speaker
The spinners themselves are in charge of keeping track of how much you've been working on your secret sauce.
00:28:34
Speaker
So go back to the narrative of the game.
00:28:36
Speaker
You also, as the challenger, I've been working on, like the barbecue challenge, they have their sauces they give you at the competition.
00:28:45
Speaker
But you always have yours.
00:28:47
Speaker
So if you build up your sauce to 100%, basically you evacuated your sauce,
00:28:52
Speaker
your sauces aren't any better than theirs, so that will give you a better rating when you win the challenge.
00:28:59
Speaker
So as you're shooting the spinners, as you're shooting the ramps and the other things, if you make sure to build that meter up to max and add your sauce, that means you're going to get a better trophy for doing that.
00:29:11
Speaker
So one of the things I want to be sure to do with this game is that, yes, you can play the game straight through and just bum rush it through, and you won't score as much.
00:29:20
Speaker
but if you care, you will be rewarded.
00:29:24
Speaker
It's basically like that.
00:29:27
Speaker
So it sounds like a speed run.
00:29:28
Speaker
This is not like if you speed run the game, you can get to the end, but you're not going to maximize a lot of points.
00:29:35
Speaker
So you need to actually build.
00:29:41
Speaker
You have to construct the modes and go through them.
00:29:44
Speaker
Like for example, just the, the, the basic, the basic cook off the foundation of the game.
00:29:49
Speaker
All cooking is orange shots.
00:29:51
Speaker
Orange shots is always cooking.
00:29:52
Speaker
Orange, orange, orange.
00:29:55
Speaker
If you could just shoot the orange shots for level one, go into the saucer to sit orange, and you're done.
00:30:02
Speaker
But you didn't really do anything.
00:30:06
Speaker
So you might leave that with seven, eight million, maybe.
00:30:11
Speaker
But if you remember to spin up your sauce to 100%, that upgrades you a trophy.
00:30:17
Speaker
If you remember to get some side orders at the job targets, make your macron and cheese and your coleslaw while you're cooking, show your multitasking abilities, shoot those job targets, I'm paying you for that because if you shoot those job targets, you might drain from them, so I'm going to pay you for that.
00:30:32
Speaker
Remember to do those.
00:30:34
Speaker
And the most difficult part of it, if you can get your meter correct, if you get your flavor at the right level that the judges want, that gives you another level.
00:30:45
Speaker
So the perfect doing all of those things and then winning, then that gives you the biggest multiplier.
00:30:54
Speaker
So does this game have like... You don't have to do that.
00:30:58
Speaker
You just won't make this one.
00:31:01
Speaker
So does this game have an ending then?
00:31:04
Speaker
Like once you finish, does it like end the game if you get to the end?
00:31:09
Speaker
No, if I say right now, Barry's final is being worked on.
00:31:13
Speaker
So it's going to loop to the next contestant so that you can like your loss.
00:31:18
Speaker
So you have to win a cook-off to like the loss.
00:31:21
Speaker
So there's not a hard end yet.
00:31:24
Speaker
That's one of the updates we have to go through.
00:31:26
Speaker
Okay, so, but the wizard mode you face will be based on your performance.
00:31:32
Speaker
It's not, I don't want to say any more about that yet, because it's not in the game at this particular version.
00:31:41
Speaker
So, depending on what you do during the main competitions, it's depending on what wizard mode you face.
00:31:48
Speaker
And that's all I'm going there.
00:31:51
Speaker
One is a Barry tribute.
00:31:52
Speaker
Of course, Pacific Creed.
00:31:57
Speaker
Yeah, but that's just the cook-off part.
00:31:59
Speaker
Then you have the mode part, you know, and you do certain modes, you get certain perks from doing certain modes and all, like I'll give you one.
00:32:06
Speaker
If you do ignition mode, ignition involves the barbecue pit targets, you know those six targets there, right?
00:32:13
Speaker
If you finish it, you get the ability where you hit a barbecue pit target and you get spotted another one.
00:32:23
Speaker
So it may get easier to finish for the rest of that ball.
00:32:26
Speaker
Don't drain because you lose it.
00:32:28
Speaker
But that's another game.
00:32:30
Speaker
We already mentioned this game.
00:32:31
Speaker
But that's another callback to which game?
00:32:33
Speaker
Doctor Who, Doctor One, Doctor Four.
00:32:36
Speaker
Both of those did that.
00:32:37
Speaker
Where you hit a target, and it gave you another one.
00:32:41
Speaker
So you can use that to get some barbecue pit targets and get more awards really quickly.
00:32:45
Speaker
But they're very dangerous, so don't drain and whatever, blah, blah, blah.
00:32:48
Speaker
Gameplay, gameplay, game.
00:32:50
Speaker
So that's just one of the perks.
00:32:51
Speaker
There are other perks like rants are worth more and orbits are worth more and what else?
00:32:57
Speaker
Saucers are worth more, things like that.
00:32:59
Speaker
So there are lots of things that you can build a play field.
00:33:03
Speaker
You can sort of build like a job-like play field if you last long enough, but don't drain them because they're just gone.
00:33:09
Speaker
So that could be one way to come back from somebody who's gotten hundreds of billions is you just do a few notes, get a play field next, and then you're good.
00:33:18
Speaker
That's another thing I'm hoping to see is that I want to see from hundreds and thousands of games, is there a part of the rule set that's, of course, broken to where if you go too far, you can't catch up from them.
00:33:31
Speaker
I think I have multiple things that balance that out, but I want to make sure of that.
00:33:35
Speaker
And if not, then that's just numbers.
00:33:39
Speaker
But it's fun to see someone finish a cook-off and get $200 million.
00:33:45
Speaker
And they're like, man, I think that's unbalanced.
00:33:48
Speaker
Well, no, because you hit this many food shots, and then you did the sauce, and then you did both side orders, and then you got the meter perfectly correct, and you did it in 50 seconds, so you get a time bonus, and you got a plane filled up.
00:34:04
Speaker
I have to pay you for all of that.
00:34:07
Speaker
It's like pay dad to pay out these money.
00:34:09
Speaker
That's what that is.
00:34:10
Speaker
So yeah, you earned that.
00:34:14
Speaker
There's a reason why you got 200 and he got 40.
00:34:23
Speaker
So there are other games that have been introducing like challenge modes or
00:34:29
Speaker
a kind of a warp zone mode where they can warp to a certain part of the game to do, you know, mini wizard mode or something like that, or a co-op, you know, like two on two or one on three or something like that.
00:34:42
Speaker
Are you considering doing anything like that in this game?
00:34:45
Speaker
Well, I'm sure we can get to a point where you can consider putting our team play in there.
00:34:50
Speaker
I mean, that's just putting team play in.
00:34:54
Speaker
So, I mean, I don't want to say officially, but of course, other games have team play.
00:35:00
Speaker
Is there something that warps you up something?
00:35:07
Speaker
I'll refer back to the statement of it will depend on how well you do, which wizard mode you see.
00:35:15
Speaker
So again, since I don't want to comment on things that are not officially in this version, but they are in the plan.
00:35:21
Speaker
And so we'll see what happens there.
00:35:28
Speaker
I'm kind of prattling on about rules, because that's what
Integrating Barry's Legacy in Game Rules
00:35:31
Speaker
Being privileged enough to be co-designing with Barry and having to put my rules in a Barry game already geeks me out, crazily.
00:35:42
Speaker
So forgive me if I'm rattling on.
00:35:46
Speaker
You are good, Steve.
00:35:47
Speaker
Like, we appreciate you talking about that stuff.
00:35:50
Speaker
You know, one thing, like I said, Barry has a ton of games.
00:35:53
Speaker
Gorgar, he designed Bearcourt, like you talked about.
00:35:56
Speaker
Joust, like the legendary Joust.
00:35:59
Speaker
But not Taxi, Travis Murray.
00:36:08
Speaker
But how many games โ so you've alluded to like at least four of Barry's games that have been referenced in this game.
00:36:14
Speaker
Can you kind of give us a rough idea how many of his games are referenced?
00:36:19
Speaker
I can give you the answer.
00:36:24
Speaker
I'm arguably 12, but I'm not really โ
00:36:27
Speaker
Like, it's a two-in-one, so I'm saying 11, you know?
00:36:32
Speaker
Because, you know, I don't want to say, because the 12 is kind of a stretch, but because it kind of, it's the same idea, but across multiple varied games, so it's kind of one.
00:36:42
Speaker
So, at Texas Pinball Festival, I had, I brought up a spreadsheet, and I hid all 11 in there and had been trying to guess which ones they were.
00:36:52
Speaker
And they had nine of them.
00:36:54
Speaker
So, you know, with some cool ones.
00:36:55
Speaker
They got nine of them.
00:36:56
Speaker
I gave them some clues, of course, but yeah.
00:36:59
Speaker
So there would be 11 because there are others that are not on the play field.
00:37:05
Speaker
You have to play the game to find one.
00:37:07
Speaker
I alluded to one, which will depend on how well you're doing the game.
00:37:12
Speaker
So that's not going to be on the play field.
00:37:22
Speaker
might be fun to talk about this one.
00:37:25
Speaker
I'll give one more.
00:37:27
Speaker
It'll be a little bit obvious to people who play it, maybe.
00:37:32
Speaker
Okay, so I'm talking about the whole mini screen thing, right?
00:37:35
Speaker
And the mini screen has the recipe value and the multi-ball jackpot always sitting there in your face.
00:37:41
Speaker
It's the base screen.
00:37:43
Speaker
If nothing else is happening, like a mode or whatever, it's those two big covers looking at you, right?
00:37:47
Speaker
Always asking if you're going to go for it now or now.
00:37:53
Speaker
What you're doing is that you're building value in that multiple jackpot with your recipe values, or every shot.
00:37:58
Speaker
Every shot you make to cook your food for the marketing contest, you're adding value to that multiple jackpot.
00:38:06
Speaker
So it's that number, that multiple jackpot, that you take into the multiple.
00:38:11
Speaker
It's your decision when you start it.
00:38:14
Speaker
That is your base value.
00:38:18
Speaker
So if you start at 2 million and I come up after you and I'm like, no, wait, I'm going to try to start at 2.5 million because my number's going to be better.
00:38:26
Speaker
And that's the base value.
00:38:28
Speaker
It's going to go up from there.
00:38:29
Speaker
It's just sort of like ascending.
00:38:31
Speaker
If you've seen the game, like you've seen this little bit of a who wants to be a millionaire ladder going up, right?
00:38:38
Speaker
It starts at whatever that base number is.
00:38:42
Speaker
And that's under your control.
00:38:45
Speaker
Don't drain or else you lose something.
00:38:46
Speaker
It's classic list reward stuff that should be engaged.
00:38:51
Speaker
But it's about that number and how well you've been cooking your food without draining.
00:38:58
Speaker
And you can decide when you're going to start your journey up the ladder.
00:39:03
Speaker
And it's that number that starts counting up that ladder.
00:39:06
Speaker
And that ladder, the way the ladder works, is a reference to a barrier.
00:39:14
Speaker
And how it works is a reference, rules-wise, to a barricade.
00:39:20
Speaker
It's one of my favorite mountain balls ever.
00:39:23
Speaker
So I don't want to go any further.
00:39:26
Speaker
I want to leave it as a spoiler for people to figure it out.
00:39:29
Speaker
But, you know, it is a reference directly to a barricade.
00:39:39
Speaker
Instead of accepting the values that this multiple gives you, it's whatever you put in.
00:39:43
Speaker
It's whatever what you bring to the table.
00:39:45
Speaker
So if I bring in five million and you come up and say, nah, I've got 3.5 million in my market.
00:39:52
Speaker
I'm going to try to work it up to six million.
00:39:54
Speaker
Don't die about that.
00:39:57
Speaker
But make sure you actually start to multiple so that you can start
00:40:02
Speaker
going up the ladder and trying to take me down.
00:40:05
Speaker
So, yeah, but that would be an example of a very game that's not on the play field.
00:40:13
Speaker
So how many modes are in the game, or planned anyway, and how many multi-balls are planned for the game?
Game Modes and Future Updates
00:40:22
Speaker
All right, so there are nine modes in there trying to be on that little octothorpe on the bottom there.
00:40:27
Speaker
There's a reason why the octothorpe is there.
00:40:29
Speaker
I mean, you know, there's a reason why it looks like that.
00:40:33
Speaker
And then you have the sub wizard mode, which is being worked on, which will happen at halftime.
00:40:40
Speaker
That's a multiball.
00:40:42
Speaker
You have the kit man's a multiball.
00:40:44
Speaker
It's the main multiball.
00:40:45
Speaker
You have the side dish multiball, which is where the drop target is.
00:40:50
Speaker
And you have the wizard mode, depending on which one you get.
00:40:59
Speaker
Well, there's other ones that are planned.
00:41:02
Speaker
I want to promise, but it would make sense.
00:41:05
Speaker
Like, you know, if I ask the question, hey, there's nine modes, what happens if you beat all nine modes?
00:41:13
Speaker
So it's just like a leading the witness type question.
00:41:18
Speaker
So that would be one.
00:41:19
Speaker
But, you know, but say the reason why you have that octopope on the bottom is like, well, what if I beat these three modes?
00:41:28
Speaker
You know, what if I beat these three modes?
00:41:34
Speaker
So what if I beat these eight modes in this particular way?
00:41:39
Speaker
What happens then?
00:41:40
Speaker
So those wouldn't be modes.
00:41:42
Speaker
Those would be like perks and stuff, but more of the tournament aspect of it when you get to it.
00:41:46
Speaker
So that's more of the level two.
00:41:48
Speaker
Once you get used to the level one stuff of beating a mode, it's like, you know what?
00:41:52
Speaker
I'm going to try to go after the left column specifically.
00:41:58
Speaker
He's like, nah, I'm going to go after the right column, or I'm going after the middle for a reason.
00:42:08
Speaker
So I'm looking forward to some people putting together some craziness where they get some triple, double, 4X super, and they think it's an exploit, and I'm going like, nope, allow it.
00:42:23
Speaker
You did everything right, and you didn't trade.
00:42:25
Speaker
I have to pay you.
00:42:28
Speaker
You have won the barbecue contest.
00:42:37
Speaker
So I've done the math kind of.
00:42:39
Speaker
So if you guys started this in August of 2021,
00:42:42
Speaker
And it's finally showing in February of 2024.
00:42:45
Speaker
It's roughly about 30 months from start to finish.
00:42:49
Speaker
Was this kind of pushed around in production schedule because of Barry's untimely passing?
00:42:53
Speaker
Or was this kind of just always the game plan?
00:42:55
Speaker
Was this game never supposed to come to fruition?
00:42:58
Speaker
It just seems like there's a lot of time.
00:43:00
Speaker
I was doing this game.
00:43:03
Speaker
You're like, I'm doing it.
00:43:06
Speaker
Okay, but we're also working on stuff.
00:43:09
Speaker
Hey, Steve, go work with Baha'u'llah now.
00:43:12
Speaker
Let's make this better.
00:43:16
Speaker
Let's meet Galactic 10.
00:43:22
Speaker
And while I'm doing that, by the way, I have pages and pages of rules and writings and working with various stuff also.
00:43:29
Speaker
So you can do more than one thing, it just, that things take time.
00:43:34
Speaker
So, things definitely take time.
00:43:38
Speaker
And now was a good time.
00:43:42
Speaker
So, yeah, I mean, in between working on this and updating and testing Galactic, updating and testing
00:43:50
Speaker
Legend of Valhalla getting some more tournament-level coding in there with Frank.
00:43:54
Speaker
He did a great job there working with him.
00:43:56
Speaker
So it's just activity.
00:43:58
Speaker
I mean, things take time.
00:44:01
Speaker
I mean, I don't know the exact point of working with when and what, but I've been here all the time.
00:44:06
Speaker
You know, all the stuff about timelines and drama and rumors and all this stuff, I've been awakened to all that recently.
00:44:14
Speaker
Okay, I've got this one of them.
00:44:17
Speaker
I just wanted to make a great game that Barry and I were working on.
00:44:22
Speaker
What's happening here?
00:44:27
Speaker
Honestly, looking at this game, you're making the other designers jealous because this is quite the tribute to Barry.
00:44:31
Speaker
This is a really cool way to honor him.
00:44:34
Speaker
I didn't want to make them jealous because I'm going to...
00:44:41
Speaker
who was trying to learn the best he can from Barry, and all that.
00:44:47
Speaker
But once I got that point, I was like, OK, what can I do?
00:44:52
Speaker
How can I pull this off?
00:44:53
Speaker
How can I get everyone on board?
00:44:54
Speaker
Everyone was on board.
00:44:55
Speaker
And I was like, of course, it's Barry.
00:44:58
Speaker
How can I get as much Barry-ness in here?
00:45:02
Speaker
But yet, not too obvious.
00:45:05
Speaker
You have to work through it in order to see, oh, this is
00:45:13
Speaker
but there's a reason why the space shallow is in the yard.
00:45:15
Speaker
Yeah, right next to the spicy sauce.
00:45:19
Speaker
Yeah, there's a reason why it's there, according to the space shallow drop targets.
00:45:22
Speaker
But if you don't know, it's like, okay, why is the space shallow there?
00:45:27
Speaker
Well, you'll find out if you're good enough.
00:45:30
Speaker
You know, but if you go to the barbecue challenge on the moon maybe?
00:45:36
Speaker
I mean, where are we going with this multi-ball?
00:45:39
Speaker
I mean, we're pulling up this ladder.
00:45:41
Speaker
Where are we going?
00:45:43
Speaker
I mean, where are we going?
00:45:46
Speaker
But yeah, so I'm glad it has come out this way.
Game Editions and Merchandise
00:45:52
Speaker
I'm glad it looks the way it does.
00:45:53
Speaker
I mean, it looks great.
00:45:54
Speaker
I'm glad things came together.
00:45:57
Speaker
As far as rules integration and design, I'm glad I was able to represent Mary in this way.
00:46:04
Speaker
And yeah, I don't know what else to say, otherwise I'll just keep saying stuff because I'm just very happy that it has come out and American Pinball did it, the team and everybody was working with me doing this and pulled this off.
00:46:18
Speaker
I mean, that's, yeah.
00:46:23
Speaker
I'm just very excited, appreciative, and grateful
00:46:27
Speaker
really and just grateful that this happened and that it's out and people can play it and so now I can get criticism, positive, negative, which I've been looking forward to to see, okay, because that's how you learn.
00:46:38
Speaker
Okay, learning how the game is not doing a good job teaching the player.
00:46:43
Speaker
I'm gonna work on that.
00:46:45
Speaker
Learning how things are good, things are not.
00:46:48
Speaker
People aren't able to see this yet.
00:46:50
Speaker
People are seeing this.
00:46:51
Speaker
Okay, people aren't going for this.
00:46:53
Speaker
So this is a part of
00:46:55
Speaker
Part of the things that I was looking forward to is this process.
00:46:58
Speaker
It's like, yes, it's out.
00:46:59
Speaker
So now I can see, OK, what's good, what's not?
00:47:05
Speaker
Tell me about the different editions and why should someone consider buying the limited edition and what, what's the target audience for the standard edition?
00:47:14
Speaker
Well, I'm not a salesman, so I'll do my best.
00:47:20
Speaker
You can at least fill us in.
00:47:22
Speaker
Um, I know that the, uh, the edition has the, has the, uh, side lighting, we call it the all lighting, whatever marketing term we're using for it.
00:47:31
Speaker
But, you know, I like that lighting because it's from Galactic Tank Force, right, and so it makes the game look good too.
00:47:39
Speaker
And we get to use some of the lighting there to sync up with the lighting animations and stuff, that's really cool.
00:47:45
Speaker
I think the limited has the plate on it, you know, it's limited to 100, it is limited to 100, it is limited to 100.
00:47:59
Speaker
So it's really limited.
00:48:00
Speaker
It's not like 5,000 limited.
00:48:02
Speaker
That's what Dave told me.
00:48:03
Speaker
That's what everyone has told me.
00:48:05
Speaker
I'm like, good, okay, good.
00:48:07
Speaker
Whatever the number is, just, okay.
00:48:11
Speaker
What else is on the limited?
00:48:18
Speaker
Power code legs or something.
00:48:19
Speaker
I'm forgetting some stuff.
00:48:25
Speaker
Okay, Steve, I got you covered here.
00:48:27
Speaker
It has the red powder coated side armor.
00:48:30
Speaker
It has the new Aura lighting system pre-installed.
00:48:33
Speaker
It has the magic glass.
00:48:36
Speaker
It has a shaker motor.
00:48:38
Speaker
It has a limited BBQ cooking apron and a limited edition plaque.
00:48:45
Speaker
So that's what it is.
00:48:47
Speaker
The classic edition.
00:48:48
Speaker
And that's at $8,495.
00:48:49
Speaker
The classic edition is
00:48:55
Speaker
6,995 and obviously it has all the same gameplay.
00:49:00
Speaker
I'm assuming everything, everything, the gameplay is the same.
00:49:03
Speaker
100% that must, that must be the thing.
00:49:10
Speaker
But that's actually not like for $1,500, like,
00:49:14
Speaker
If you want to upgrade to the limited, you're getting powder coating, which, by the way, if you do it after, it's about 300 bucks.
00:49:20
Speaker
A shaker motor, you're already looking at a couple hundred bucks.
00:49:23
Speaker
A knocker, if you put that in afterwards.
00:49:25
Speaker
Magic glass and the RSS.
00:49:29
Speaker
So you're basically just paying for the upgrades, but really you're getting them all at a reasonable price.
00:49:36
Speaker
I actually know because that was also part of my goal.
00:49:41
Speaker
One of my goals was to make it a game that many people can play.
00:49:46
Speaker
And so it being affordable, or as affordable as we can make it, helps with that.
00:49:53
Speaker
So when you're a designer, you're supposed to over design and let them cut stuff or whatever.
00:49:58
Speaker
And so then I don't want to prevent people from playing this.
00:50:04
Speaker
I mean, I hope it shows up in a lot of routes.
00:50:06
Speaker
I hope it shows up in a lot of barbecue places.
00:50:10
Speaker
Let's get some huge property places like the heart.
00:50:13
Speaker
I went to the heart eight at Texas.
00:50:14
Speaker
Finally, finally, I'm going to go to the heart.
00:50:19
Speaker
Everybody talks about the heart.
00:50:25
Speaker
Let's get one at the heart.
00:50:26
Speaker
Let's get one at all these places around here.
00:50:29
Speaker
I want to see him in San Antonio.
00:50:31
Speaker
I will stop and ground.
00:50:32
Speaker
I'm really hoping it's a,
00:50:38
Speaker
easy to buy, easy to route, easy to maintain, and all that stuff that I hope will help.
00:50:46
Speaker
So one question I had too is, is Berrios running the same board set and stuff that Galactic Tank Force and the other?
00:50:53
Speaker
It's the new board set.
00:50:55
Speaker
It's the new board set.
00:51:05
Speaker
Okay, where are the next places you guys are going?
00:51:08
Speaker
What shows are you guys going to be at?
00:51:10
Speaker
So if people want to drop by and say hi.
00:51:12
Speaker
We've got Midwest Gaming Classic.
00:51:14
Speaker
I know I'm going there.
00:51:15
Speaker
We've got a seminar there.
00:51:18
Speaker
I'm definitely going there because the tournament's there.
00:51:20
Speaker
So I'm going to go to the Midwest Championship there.
00:51:25
Speaker
Pembroke, it will be there.
00:51:27
Speaker
The game will be at Pintastic.
00:51:29
Speaker
Pintastic is a third circuit event.
00:51:33
Speaker
So you know I'm going there for that tournament.
00:51:35
Speaker
But we'll be doing similar there.
00:51:37
Speaker
Ryan will be there for that.
00:51:41
Speaker
What else in the PBS?
00:51:42
Speaker
Nothing else on this board that I know, but I think it's somehow right outside this door.
00:51:47
Speaker
I could probably look at it and see where they are.
00:51:49
Speaker
But I know about Midwest Game Classic, Pembroke, and Kennedy.
00:51:53
Speaker
I know about those because there are literal markings on this board as to how many
00:52:03
Speaker
So I know about that.
00:52:04
Speaker
But we'll definitely be up at Midwest.
00:52:06
Speaker
Looking forward to that.
00:52:07
Speaker
And that would be a fantastic looking forward to that, especially going back east.
00:52:12
Speaker
See some of the boys that have season last year.
00:52:15
Speaker
Some of the New England boys back there.
00:52:17
Speaker
Some of the New York boys coming over.
00:52:24
Speaker
And I'm assuming it's going to be at Expo because we're hoping to come to Expo.
00:52:30
Speaker
Of course, 40th anniversary.
00:52:31
Speaker
The big hullabaloo, the big shindig, the big 40th anniversary.
00:52:35
Speaker
All the tours, all the majesty, all the pop and the circumstance.
00:52:41
Speaker
And the barbecue, yes.
00:52:44
Speaker
You will have that.
00:52:47
Speaker
So the question everyone wants to know, I don't know if you can answer this or not,
00:52:50
Speaker
but how do I get my hands on these sweet burial barbecue challenge aprons?
00:52:54
Speaker
Like, is this, it says limited edition.
00:52:56
Speaker
I don't know if it's like, you've got a lot of the answers order limited edition, but that's as far as I know.
00:53:02
Speaker
But I mean, if Dave were here, maybe he may be able to provide a more complete answer to that.
00:53:07
Speaker
But as far as I've been told, it's like, they're going to the limited edition.
00:53:13
Speaker
You're also wearing a pretty sweet hat.
00:53:15
Speaker
That's a pretty sweet hat that you have on.
00:53:17
Speaker
Finally, let's get some sweat.
00:53:22
Speaker
You got a shirt too.
00:53:23
Speaker
I think the logo should be lower though.
00:53:27
Speaker
So on your bell, on my belly as you eat.
00:53:44
Speaker
But yeah, we're getting our hats going, we're getting our shirts going.
00:53:47
Speaker
It'll be on the site, AmericanPinball.com.
00:53:49
Speaker
Look out for that if it's not already posted already.
00:53:52
Speaker
We've been having some very recent meetings about getting those on there and getting them on there and circling everything.
00:54:00
Speaker
So yeah, these will be available.
00:54:03
Speaker
And I love the shirts.
00:54:05
Speaker
I will wear it too much.
00:54:07
Speaker
I will wear it too many times.
00:54:10
Speaker
Other people in Texas saw a few people saying like Galactic Tank Force hoodies and stuff.
00:54:15
Speaker
That was another shout out.
00:54:17
Speaker
We got a call on people.
00:54:18
Speaker
They were like, yeah, we love those Galactic Tank Force hoodies.
00:54:21
Speaker
Those are going to be for sale and they may be.
00:54:25
Speaker
So there was a lot of saying, look out for the site for some Galactic Tank Force stuff as well.
00:54:32
Speaker
So they love those hoodies.
00:54:33
Speaker
But yeah, as far as the hat, shirt will be sold.
00:54:38
Speaker
Shirts already posted, I think, for $20, all the fee.
00:54:46
Speaker
Well, Stephen, we thank you for coming on.
00:54:48
Speaker
If someone wants to get a hold of you, what's the best way to get a hold of you?
00:54:51
Speaker
I am funwithbonus at gmail.com.
00:54:54
Speaker
You can email me there.
00:54:56
Speaker
If I get it, I'm a solid fan.
00:54:58
Speaker
But I am funwithbonus on most internet platforms, especially Facebook and Instagram and
00:55:09
Speaker
Do people use Twitter ads anymore?
00:55:13
Speaker
So yeah, so IamFullWithPotus.com.
00:55:17
Speaker
I need to put some more there, but I just haven't had a lot of time.
00:55:20
Speaker
So I use the Facebook a lot, the Instagram, to help you out there.
00:55:25
Speaker
See you on the show.
00:55:27
Speaker
See you on the show.
00:55:28
Speaker
We'll talk barbecue.
00:55:33
Speaker
Thank you so much for having me on.
00:55:37
Speaker
How excited I get to talk about this game.
00:55:39
Speaker
I am so grateful that this happened.
00:55:43
Speaker
I am so happy and grateful that this happened.
00:55:48
Speaker
I don't know what else to say.
00:55:49
Speaker
I'm happy to see someone play and have fun on it.
00:55:56
Speaker
Well, we're looking forward to checking out in person.
00:55:58
Speaker
We couldn't make it to Texas, but we're definitely making it to Expo.
00:56:02
Speaker
And definitely looking forward to feedback.
00:56:04
Speaker
Anybody who's played it, certainly send it in.
00:56:06
Speaker
I want all the feedback, and as long as it's constructed, I want all the feedback, please, because that's how we learn.
00:56:13
Speaker
We learn to feedback.
00:56:15
Speaker
We've received feedback already, and we're working on it.
00:56:21
Speaker
There's a bunch of stuff that's going in right now because of feedback.
00:56:26
Speaker
So look out for further updates.
00:56:30
Speaker
And speaking of swag, if you want to get Loser Kid swag, go to silverballswag.com slash Loser Kid.
00:56:37
Speaker
We want to thank Stephen Strom.
00:56:38
Speaker
Scott saw him over the weekend, and he was sporting our new Loser Kid Attacks pinball shirt.
00:56:43
Speaker
Yeah, I mean the Loser Kid from Mars pinball shirt.
00:56:47
Speaker
Yeah, yeah, that one.
00:56:50
Speaker
And if you want to get ahold of us, we are loser kid pinball podcast at gmail.com.
00:56:54
Speaker
You can find us on Facebook, Instagram, X, or Twitter, whatever floats your boat there.
00:56:59
Speaker
We're also on YouTube and on Twitch.
00:57:03
Speaker
hit up, subscribe, like, do all the fancy little things.
00:57:06
Speaker
We're getting plenty of comments.
00:57:07
Speaker
I appreciate everyone that's commenting even on episodes from like a year and a half ago.
00:57:12
Speaker
Like, why is there no gameplay footage to Pulp Fiction here?
00:57:16
Speaker
Well, this was an interview that they released like before the game was any whatever.
00:57:23
Speaker
And if you want to watch our beautiful faces, you can look at YouTube.
00:57:26
Speaker
And I, okay, my parting thought is I'm hungry now.
00:57:29
Speaker
I want to go get some barbecue.
00:57:32
Speaker
That's where I'm going.
00:57:33
Speaker
There's a place around here called Big Edgy's.
00:57:37
Speaker
I think I'm going there.
00:57:46
Speaker
Appreciate it, guys.
00:57:47
Speaker
Thank you so much.