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Ep. 11 A Songbirds Return – De Profundis image

Ep. 11 A Songbirds Return – De Profundis

S1 E11 · The Fellowship of the Tabletop
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103 Plays5 years ago

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Check out the Initiative Trackers used in the show - CraftsByClaude

Intro & Robin's Dream written and produced by Joseph McDade - https://josephmcdade.com/

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Transcript

Mr. Arco's Gold Discovery

00:00:00
Speaker
Mr Arco, what did you find? Gold! Piss off!

Introduction to 'The Fellowship of the Tabletop'

00:00:30
Speaker
Hi there, welcome to this week's episode of The Fellowship of the Tabletop. My name is Mark. Welcome to it this. We are a fucking fuck off. Welcome to this. 11 episodes. Oh my god. 11 episodes of the podcast. Live play words coming out of my gob. My name's Mark. Thank you very much for joining us. We've got the full party.
00:00:53
Speaker
We've got Will. Hi, Will. Hi. We've got Darren. I'm back. Oh, that's a nice little Arnie, Coro. Yeah, but it was a shit Arnie impression. We don't hurry for the voice. He's not here for the voice, he's back. Who's your daddy and what does he do?

New Adventurer Born

00:01:10
Speaker
That was even worse though. We've got Danny. Hello, I'm not going to use the voice because now we're all under the microscope.
00:01:17
Speaker
Yes, be careful. We judge. We got Callum. Greetings all. And we got Ian. I come in the gym. What? What? What? Pumpkin iron. You're not supposed to do that. Pumpkin iron. Yeah, he doesn't say I come in the gym. He says to me, being in the gym is as satisfying as coming. I come everywhere. I come everywhere I go. I come in the supermarket. I come in the gym. I'm coming all the time. I think you're watching a very...
00:01:40
Speaker
I think you need to pull that up afterwards. I've got me a message going, I'm so sorry. You know your Arnie stuff too well. I've got his book. Link's in the description. There you go. Pump an iron. He comes everywhere.
00:01:54
Speaker
I will forever remember that. I remember what it is, because they're passing the picture over the crowd and saying, don't drink milk, milk is for babies. You sat on a bench. You sat on a bench? Anyway. I'm coming everywhere I go. That took 10 seconds for the greedy things to just go, pfft, my lord. Roll second, that's when and Laura, they made a new addition to the D&D group. It's not an addition, but... We had a baby. They had a baby. She's got a character profile already, guys.
00:02:23
Speaker
Start him young. She'll be making a... her final idea deviant. Literally born... how old is she

Robin's Book Trance

00:02:30
Speaker
now? Like 10 days. She is... yeah, she's 10 days old. 10 days ago, guys. And he still stepped up to do this. So Val Theron needs to go off and just have a nap.
00:02:39
Speaker
Well, if I've been quiet for a long time, you know I've just nipped out of the room. Or if you're crying, don't need to call the child agency or anything like that. No. Sometimes we put them in ethereal effects. They're actually going to a nursery in this episode. So if you do hear any noises, it's sort of... Can you imagine Craig going to a nursery? No. Yes. I can imagine the children screaming really high, because his dad maybe has really susceptible to high pitched noises and his head explodes.
00:03:06
Speaker
I can imagine like one of those turning character films where he goes into it very reluctantly and is horrible at it and by the end he's just surrounded by babies all snoozing quietly. I imagine more Anakin Skywalker meets the younglings.
00:03:25
Speaker
Master Drago, there's too many options. Anyway, I'll do the recap, can I? Yes, if you wouldn't mind, give us a recap from sessions and episodes. So, last week, the party minus Darren. Though Robin was there, he was in a book, so the whole party. Are we in a book? Yes, you were in a book. Okay, so, we're the best of them. At Eric has the lunatics place, you opened a book and got sucked into it, at which point you became Robin the book.
00:03:54
Speaker
And that's it. And Drago wrote you a few times. Everyone in Clayfield knows you as a book. That's okay.

Swamp Expedition

00:04:00
Speaker
Drago like drew a penis on there and put some messages in there so it still happens. I took you with me mad. And I've been commenting on there like a dear diary moment. So you actually know if whatever happens with you in the book, if you do know, if you do see.
00:04:16
Speaker
So the party headed out, so at the end of last episode, we've just left Clay Peak and we then rested outside of the swamps.
00:04:28
Speaker
than the wooded swamps. After resting, because the members of the party were still exhausted from the previous day's exploits, still am. We then travelled into the swamp, which was quite humid and closed, along with several trees. Whilst walking along, a member of our party, was it Claude? Who noticed the weird tree? I noticed the tree. So Claude noticed that one of the trees looked a bit off, and Drago probably made some comment about the raw trees, it's one of those things.
00:04:56
Speaker
We were in we investigate the trees and it turns out it was a shambling mound and then there were lots of shambling mounds at several points some of us got eaten by shambling mounds and then broke out. Claude hugged a tree and then it died which is a shame because he clearly can't hug anybody in his life maybe that's why he's so sad because Claude's alone so he can't hug people. Don't assume.
00:05:21
Speaker
tree huggers. He hurts people, they die. So we fought Stanley Mounds and then that is where the episode ended. That was literally, it was a long, difficult fight. Sorry to start this episode off, can I ask everyone to leave please, except for Darren.
00:05:43
Speaker
back. It's good to be there. Right, so I'm going to talk you through what's happened whilst you've been gone. The last thing you would have remembered would be killing Eraqas and these two creatures that were in his room you saw shade our line on the table. After

Battle with Shambling Mounds

00:06:00
Speaker
defeating Eraqas you were drawn instantly to this one shelf on the left hand side that kind of dug out of the stonework to the side.
00:06:08
Speaker
And you were instantly drawn to this thick black spine book on the shelf on the left of the battle, which is not sued. Without speaking, without really any control, you picked up this book and opened it, and you were covered in this blinding light. So as the guys had told you, you were sucked into the book from their perspective.
00:06:28
Speaker
And your body fell away, your mind wandering to the unknown etherealness that surrounded you, your thoughts passing over all that has been. Suddenly these thoughts rushing, they start rushing through your mind, each one over in an instant, but relived in real time. Each image as vivid and motive as the last. To your gutter, rain is falling, feet and legs passing by, your wet through, your hands are out aimed at the legs.
00:06:53
Speaker
Nothing happens. As bread, rotting, shared, starving, anger at others, at the legs, at those who should know better, cut purse, grab and run, trip and steal, teamwork, friendship, camaraderie. You see faces, taller now, friends, family, brothers. You are in a darkened room, all hunched over on a table,
00:07:20
Speaker
The conversation is serious. You look to your right and see a face that you love. A face of your sister. She rolls her eyes at you and shoots a small burst of flame at your cape from the tip of her finger. The faces turn sternly to you. You see the darkness of the forest. Home.

Mysterious Castle Encounter

00:07:40
Speaker
Safety. The image shifts. It blurs and distorts in your eyes. You blink and you see a face.
00:07:50
Speaker
Cold, nebulous, green eyes staring out, you see a shadow, a creature standing towering over the forest, engulfed in shadow, tall and thin, black horns protruding from its skull. In an instant, it turns its head. You hear something. Distant at first, and then it becomes a cacophony, screaming in your head, in your soul,
00:08:20
Speaker
You blink again and you see them running, people running, and a massive explosion. You see the face of your brother running, you see the face of Belprachs, his dragonborn features always so hard to read. Flash and you are firing a bow, time and time and time again, fingers aching as Durogar fall. You see Belprachs again, his expression clear, he stares at you, panting. Leave now, I was mistaken. You see the axe of Shader fall upon his neck.
00:08:49
Speaker
You feel the waves of

Ritual and Strategy

00:08:50
Speaker
emotion riding over you, and the waves of the ocean against your face, and the towering creatures of the mammoths lumbering in the trees. The Sword Coast, a burning settlement, a small blonde girl standing with a wooden sword in an ashen hall, defiance in her eyes, her familiar defiance. She runs. You see the frozen paths of Neverwinter and the black-clad forces of the Shatterspines,
00:09:19
Speaker
The falling giants in the forest and the wooden cage that Talia was found in. The nebulous tree of Ashani towers over you, unrepenting, unmoving, undeterred. A face bleeds through the creature of giant piercing green eyes which stare into your very soul. Your being begins to shatter. The world dissolves.
00:09:43
Speaker
The blinding light returns, blinds you but hides you from what you have seen. Your heartbeat slows, and you are aware of your own body. Out of the light steps a figure moving swiftly through the beams, a hand covers your eyes and a voice whispers, Robin, I'm going to take my hand away, but you must not open your eyes. This is a test of trust. Do you understand? I understand. Robin.
00:10:13
Speaker
The force that was contained within that book was my force. My power. My essence. It is not important who I am. It is however important who you are. Who all of you are. There is great power in those that travel with you. A power I have not seen in this realm for many years.

Castle Exploration and Battle

00:10:40
Speaker
But your path is strewn with danger and loss, agony and anguish. I do not wish to change the outcome that is not for me to do. I only wish to spare you the suffering that some feel must be endured. Many powerful forces are at work within your group.
00:11:07
Speaker
Many are pulling on the morality of those you travel with, attempting to influence those who might sway from their path. This I will not attempt on you. It is not my place, it is not my way. But I must warn you, Robin, there is one within your group that has been corrupted.
00:11:36
Speaker
One that has been touched by the very forces you look to remove. Be aware of this, Robin. I do not have long. Time is slipping and your friends are close. You will attack the emberscalb light. You will lose many men in the fight with the undead. Stay close to those you trust.
00:12:03
Speaker
The light begins to fade slowly and the voice becomes slightly more rushed and slightly more panicked. Quickly now, Robin, listen and concentrate. Roth hawks flitter. His death is not what it seems. Seek out my followers in moonrise. You will know them when you utter the phrase, your mind opens to the world and they will respond and the world fills it.
00:12:31
Speaker
Remember Robin. Remember the corruption. The blight can rot the mind as well as the body. Farewell. And without the light slowly fades off around you. The hammer was there, disappears and there was nothing in front of you. And everything just fades.
00:12:54
Speaker
so we'll leave you for now, that's okay. Okay, anything you need me to go over again? No, I think I'm good. Cool. All right then, so we found ourselves in the basement swamp. We are currently just finished the fight. The sun is still pretty high in the sky. It's a warm, hot, kind of clingy day as the sun's gotten higher, it's kind of warmed up the swamp. We're there, we're alive. Is anyone down? No one's down. No one's down, no one's down. Alfie, are you down?
00:13:21
Speaker
No, I'm perfectly fine. I'm just checking you're often down after this. Anybody needs any sort of healing? Is anybody okay? I just saw what you did to that tree, Claude, so please don't.
00:13:33
Speaker
I won't be hugging you soon. Good. God, you scare me very much. Do you have the strength to be able to cast more healing spells? Do you mean to save them for going further into the swamp until we rest? Well, I would like a rest. I bruise my thumb in the last fight. Your thumb? Yeah, it hurts. Do you want a long rest or like an hour or maybe six hours?
00:14:00
Speaker
I mean, I need to go into the swab soon, so I'm not gonna, you know, spend all night here again, wait for more of them trees. I think we should just press on for now. Let's press on then. Pressing on? Okay, if we can take ten minutes. Fine, we can take ten minutes. I will cap. I will jot down in my diary. Prayer of healing. Okay. And everyone gets 2d8 plus 5. Everyone does. Well, you three. Now is it four targets? Let me check.
00:14:31
Speaker
Up to six creatures, yes, all four of us. Tyler didn't take any damage. The first person to remember that Tyler is there. I think I rolled for it. It's only nine points of healing each, but it's nine points of healing at least. But then I'm poking out of a sharp stick. Absolutely. I have one of those two.
00:14:59
Speaker
So we take our 10 minutes in the forest. You're near these corpses of these giant, shambling mounds. You can hear the noises of the jungle, of the swamps. So they're kind of creeping in over you. It's oppressive now, this heat. It really is quite warm. You notice it's not really the area for that kind of heat. But the style of these trees seems to just trap heat in almost like a greenhouse. And the bubbling from the ground, everything just kind of stays very close and very warm and very still as well. There are bugs around in the air.
00:15:28
Speaker
settling on your face, you're constantly kind of swiping them away, as Claude takes these 10 minutes to start to cast his prayer of healing. During that time, Drago, you feel the pouch in your, well, your pouch start to vibrate quite violently. And it gets more and more violent as it continues to vibrate. Do we see this? No, it'll only be Drago feeling it at the moment. It's just on the side?
00:16:00
Speaker
I kind of shift my set on my face. Well, we sat down during this always still just taking a name Yes, there's probably like a felt true. One of one of the shambling minds is felled. It's probably a lot of shapes You've got on that I turn to my back towards the group and I reach down to my satchel and I I assume it's the the Jer the diary the book black I call it a diary because it's become a diary, but it's the book. Yep, that's vibrating and
00:16:26
Speaker
As you pull that out you notice it becomes quite obvious and healthier and claw will definitely look straight to my neck. Shana, what's your passive perception? Yeah, you wouldn't notice, yeah. But these two instantly clock on, you can hear this kind of shh, and there's this black mist kind of pouring out of the sides of the book. Shit, get my axe out. What's happening? What are you doing? Oh, it's all right, I've got this. Have you? I don't know, and I open the book.
00:16:56
Speaker
As you do that, you are instantly blinded by this piercing wipe. You are the worst. Actually, can you all roll? Oh, a natural 20. Doesn't matter, because you're literally facing the book. Oh, man. Chris, how?
00:17:24
Speaker
The speed of which it happens though are very high, it doesn't matter anyway, but for a couple of seconds you are totally blinded. I wasted my crit on that. Thanks man. I didn't know you could save them up like that really. Any demons coming out of the book that I can just get a natural hit on?
00:17:41
Speaker
As you're all kind of shutting your eyes and taken back by this massive explosion of light almost as it kind of fades out of your eyes you see lying prone on the ground next to the book which is now kind of smoking almost through heat. It's opened on a blank page. Next to it is the body of Robin who's lying there.
00:18:00
Speaker
Still kind of bruised him, well actually bruised him at all actually from that fight. I had six hit points left. Yeah, so he's bruised and backwards from that final battle. He looks exactly the same except he is also kind of, there is a layer of kind of steam also coming off him. He looks identical.
00:18:17
Speaker
Let's put a shade up. And I'd like to do a medicine check. Okay, yeah, give us a medicine check. It's about Ericus. No, it's Robert. Are you sure? I got a nine. A nine, okay. You look, as you kind of look over him, you see, you can see that his chest is still moving. You can tell he's still breathing. Okay. Is this man the dangerous man? No, this is the man who lived in the book.
00:18:44
Speaker
He's not doing drip by any means. Robin, it's called Robin. There was a man in the book. Yes, there was, yes. A real man. I told you this before. I thought you were crazy. I'm, well, now you can understand to take my word as gospel, the evidence is clear. How does a man live in a book? Well find out, Robin, and I'm trying to kick him. Okay, could you just nudge him? Okay, as you do that, you do manage to stir Robin, and Robin you do come to stir.
00:19:18
Speaker
Hello. Hi. Hi, Robin. What's the last thing you remember? I remember... Erica's. I remember... You were on a table. Yes. That I've been informed. Welcome to the forest. You were unconscious. Yes. You just cleaved something in half, as is your way. Yes. Hello. How are you? Are you Erica's? This is Claude. He says the master, he's here to kill Erica's. Are you Erica's?
00:19:48
Speaker
No. What proof have you that you are not Eraqas? Oh, Claude. The proof is us saying that he's Robin, not Eraqas. What's he, Robin? I don't have anything valuable. No, his name is Robin. I don't have anything valuable. Robin, this is Claude. Claude, this is Robin. Claude has joined us. For some reason. They're following, you're following me. I need to go into the swamp and you're following me. We're coincidentally going the same way. We've been hired to go into the swamp to rescue a captain.
00:20:17
Speaker
I looked down at a point. I'm in a swamp. Marvelous. You're in a swamp. It's been a few days. Okay. Maybe nearly a week. Do I notice the shrambling mounds? Like... Yeah, yeah, I quite obviously, yep, sat there. They, er... Dead. I hugged one day. They did that. He hugs trees, did I? I thought a tree hugger was something completely different. What would you ever want it is you are... Very quiet at the heart. ...fire at the heart of a tree hugger.
00:20:53
Speaker
You have a nice beard. Does he have a beard? Yes, he does have a beard. Let me tell you more about the thing you're seeing.
00:21:07
Speaker
expression pale white skin and bald head he's got thick green beard with bits of seaweed in it his body is covered in scars and wounds he's got a lazy eye you're not really sure which is the active eye which is the lazy eye and he's wearing very rusty metal scale armor with a very clean well presented black tabard on the front which has a white star on it hang on a minute but it's a rusty
00:21:31
Speaker
Oh I want to start making your old disadvantage for stealth checks, I meant to anyway. What our listeners don't realise is whilst Daniel is describing his character, all Daniel is actually just describing himself.
00:21:48
Speaker
I just, my picture is a selfie. The seaweed smells a bit better. Do you know what Robin looks like or do I need to? No, what am I seeing? You are seeing a man with kind of brown, kind of blondish, blondish hair. It was quite short at one point where you get the sense it's not been cut for a while. It's now probably down.
00:22:04
Speaker
somewhere just around his neck. His beard, which hasn't been trimmed since they were last in civilization, which was some while ago. He's looking pretty, voluptuous. He appears to be at some point in his early to mid-30s, but he's probably looking a bit older than that, because of how ragged he is. At Brown Leverana, he has a cloak across his back to which you can see a little pin putting it together, which appears to be of two small birds.
00:22:32
Speaker
You will notice he has a bag on his pouch, which looks like it has some kind of otherworldly quality. I'm not that observant. Okay. I'm sure I would see. You don't see the bag of holding, then, either. Finally, our gold. You will see a bow across his back, a standard-looking bow, and then two very fine silver short swords, or scimitars, rather, at his waist. A human. A human.
00:23:02
Speaker
Where did you go? I don't exactly know the answer to that, but, um... Cool. Perhaps we could, uh... I'm quite tired. Perhaps I could tell you once I've had something. I'll tell you what, you have a rest. I asked for a rest and you said no. Yeah, because you're a dick. Would you like a hug? I do not want a hug from you. Don't touch me. Hug him. Robin, is it worthwhile because you have a poor chance of disappearing into books?
00:23:32
Speaker
We've been quite poor recently. Is it worth giving Shader the bag of holding? I'd give it to Elthir, but he has a habit of becoming prone. Shader's the only one really who could probably take the bag. I disappear into a book? Yes. Can I see the book, please? Yes, you can. Have you got a pen or a quill? I do.
00:23:54
Speaker
There you go. So if I draw a person, then they'll come out of this book. Sure, why not? Because you drew something very interestingly shaped, genitalia in this book. Oh, it's not interestingly shaped, it was just... I would say a sad... That doesn't look like any I've seen. I feel sorry for you. Hang on a minute, is this standard dragonborn penis or is this standard...
00:24:15
Speaker
What's the standard Dragon Ball penis? What's the standard Dragon Ball penis? What's the standard Dragon Ball penis? What's the standard Dragon Ball penis? What's the standard Dragon Ball penis? What's the standard Dragon Ball penis? What's the standard Dragon Ball penis? What's the standard Dragon Ball penis? What's the standard Dragon Ball penis? What's the standard Dragon Ball penis? What's the standard Dragon Ball penis? What's the standard Dragon Ball penis? What's the standard Dragon Ball penis? What's the standard Dragon Ball penis? What's the standard Dragon Ball penis? What's the standard Dragon Ball penis? What's the standard Dragon Ball penis? What's the standard Dragon Ball penis? What's the standard Dragon Ball penis? What's the standard Dragon Ball penis? What's the standard Dragon Ball penis? What's the standard Dragon Ball penis? What's the standard Dragon Ball penis? What's the standard Dragon Ball penis? What's the standard Dragon Ball penis? What's the standard Dragon Ball penis? What's the standard Dragon Ball penis? What's the standard Dragon Ball penis?
00:24:51
Speaker
long enough. I know, we're going short rest. Claude, is there anything you can do? I'm drawing a mouse. Okay, is there anything you can do to our friend Robin to get him ready? Not hug him, don't hug him, but to heal him. What if I draw a bandage on his book, will he get healthier? I'm pretty sure that book is dead and gone.
00:25:16
Speaker
But I don't understand. This is his home. That book was in Eric Astellunatic's library. It's one of Eric Astellunatic's books. I pull out a potion of healing there. Can you heal me or not? I want to get my axe out.
00:25:28
Speaker
So you work for Eric? No, no, he was helping us fight Eric has, and then as we were looting the room, so to speak, Robin opened a book. Why is he here? He was sent by the master to kill Eric has, but we did it first. But Eric has might not be dead. Yeah, it's like a bad penny just kind of stuck around.
00:25:54
Speaker
No, you followed me. We did not follow you. I cannot stress that enough. Seder is nice. You guys aren't very nice. I bought you milk. Hey, I'm all right. You did buy me milk. I can't see you sometimes. I'm sorry. If you just give me like an hour, I will be good to move on. Are you feeling unwell? I'm feeling a little blunt.
00:26:20
Speaker
Shader will just look at Robin in this moment and just give a slight nod. And Drago looks at you and shakes his head. Robin's size and whatnot. I see this and just turn to Talia and Elf here just to get a neutral after one of them seems to be. Yeah you can trust him and the other one's like no you can't trust him. Talia's gonna shrug. I believe his magics can help heal you.
00:26:46
Speaker
Okay, I don't know if I used the right ones. I mean, I mean, it's so far, we've seen you both. You put me under a lot of pressure. He did draw an axe on you and then asked to touch you. I mean, you've got yourself stuck in a book. You can make the call on this one as well. The last time I touched a tree, it died. He's not a tree, is everyone watching that? Good job on another tree. Okay. I touch him and he receives
00:27:20
Speaker
And Robin died. That's how much damage he did to this. 16 points of heat. There's a spin-off in which you actually did that. If you had a run, you'd be like, on a one to 10, I cast a spell I want. On an 11 to 20, I cast a spell. Don't give DM ideas. I'm going to spend some... It's going to be a short rest. This will be now a short rest, so if anyone still has 20 to die, you can spend them now.
00:27:52
Speaker
I'm going to rub some moss on this book to colour in this turtle I have painted. Okay. It does nothing. Except now the turtle does look very colourful. Thank you. But a little bit mossy and you seem to have wetted it very. Why is Elph here? Because I'm 300 years old. I've done this before. 300 years. Sorry. How? 300 years old.
00:28:15
Speaker
I thought Els were like, no, you're old. You don't look old. I know, I don't know. I know someone who's 60 and he don't look as old as you. I would perhaps look as old as a 60 year old would when I reach into my thousands. I have a question. We have answers, I assure you. Where are we going?
00:28:38
Speaker
But what happened with Erichast? Erichast, we think he's dead, but we're not sure. He's dead. I don't believe it. He is dead. There's mixed opinions on whether Erichast is dead. We went to a... I cleaved him in half. We went to a town called Clay Peak, and apparently they have an undead problem, or everywhere has an undead problem. All of Erichast. All of Erichast has an undead problem. And we have been hired to find a Captain... ...Dulanis.
00:29:06
Speaker
Who is the leader of the town watch or the militia that runs the town and he went into the swamp to fight undead and hasn't come back and we've been sent to find him. You don't look like a sleep guardian. This is to Robin. You don't look like a sleep guardian. What kingdom are you from?
00:29:27
Speaker
You don't sound like a Dralak. I don't know what the Dralak is. I'm from the same place as my companions here. Langkor the Swordcove. Is that in this book? No. I don't know. I looked in the book and then
00:29:42
Speaker
I don't really know what happened after that. I think, Claude, we are a very, very, very long way away from where we're from. Draggo just gets up, mid-conversation, walks over to you, Claude, and takes the book out your hand. I'm keeping hold of this, this is mine anyway.
00:30:00
Speaker
I drew a little wizard in there. You know I've never been relieved to see him do that before and I just follow. I was getting up and leaving, this is the end of the...
00:30:16
Speaker
Drago leaving. Jesus. You should see the clear that I've got from him right now. Anyway, we should, yes, let's continue into the swamp. I believe we were heading in this direction and Elphir points in the direction they were heading because he would use his levitation boots the day, a few hours before, two hours a week. Like to think with Drago's current map reading skills he was walking in the wrong direction and... Drago, perhaps we should go this way.
00:30:42
Speaker
Yeah. But thank you for checking that area for some amount. I was just checking to see if there's any more of these trees. Yeah, well done. Okay. Okay, cool. So we're all heading off, right? So Tyler put up the fire, quickly kind of catches up in the light. Can I tell the rough running order? Who's kind of the well? Okay. The order. First, I know where we're going.
00:30:59
Speaker
the back and then the front. It's going to be next to Robin so I could ask him more about things. Pop up front, we're both there. Okay, and Charlie will probably stick with Claude and with Robin and that kind of section. Charlie's still kind of keeping up with Robin checking his alright and everything like that on the way through.
00:31:14
Speaker
where you're kind of just going, you're kind of following from where Elthir is kind of taking you through where you've got an idea from the weeks of levitation. And the swamp continues to get thicker and thicker the deeper and deeper you get into this. You seem to keep hitting these areas, we have to take diversions around, small lakes, small
00:31:31
Speaker
ponds, these disgusting, bran, icky streams of water passing over you, you sludge through them, the trees getting larger and wider, the bases of the roots, the leaves coming lower, the bran getting wetter and wetter as you continue to work deeper into the forest, you always feel like you're beginning to wade at one point, but healthy, you're still pretty certain, you know where you're going. You probably continue for about
00:31:54
Speaker
10. Yeah, right, 10 or 15. I don't know, sorry, about half an hour or so. I'm kind of walking through your half an hour session. Claude, you've tried before. Are you able to sense unliving all the time? Well, I get very tired if I do it too much. OK, I just wondered how often you could do it, whether it's worthless. Well, last time I did it, a tree attacked us and then three more trees attacked us. But they weren't undead, were they?
00:32:21
Speaker
No, but I'm worried. It might cause some trees. Okay, fair enough. I just thought I'd ask. Could you do anything with your special ancient ears? I can hear things. I can hear things too. I can cast spells associated with shadows and darkness, but nothing of the way you have to sense other beings.
00:32:47
Speaker
I see. I've known people that could do what you've done before. But what did you learn in the book? If you lived in this, your house, I don't have it anymore. Dragon took it away. But if that was your house and you learned some stuff and you're related to Ericas, as I understand. He's not related to Ericas. I don't know who Ericas is, but I can assure you I'm not that good. You were in his book. Was he in the book?
00:33:16
Speaker
Did you see anything in the book? I... Apart from what was drawn by... I saw things in the book. If, as you say, I was in this book, I saw things that I... What did you say? Didn't fully understand. Like, I saw my past, I saw my childhood, I saw my sister, I saw my family, I saw Bellprax. I saw what led us to this point.
00:33:49
Speaker
I was given a name, Roth Hawkesplitter, and I was warned that his death does not look like what it seems. I've heard that name before. It's said to seek out someone, to seek out some followers, I'm not sure of what, in Moonrise, but I don't know where Moonrise is. I'm not very good at puzzles.
00:34:13
Speaker
Neither am I. You have to understand, I was in a castle. It's okay. That makes no sense to me. We will pick it up as we go along. It's good to have you back anyway. Thank you. Oh, you didn't mean me. I never mean you. I think he means you. And I just heard Strider and I go, you were the one carrying the book. Yes.
00:34:43
Speaker
It's not a weird thing. I just took it. He was whispering to it. I might have written it in it, but that's just a... is a book. He was saying things to it. Let's move on. Let's keep walking. Continue. I think he missed you. This is Drago, you have my thanks. It's a book. That's all. Just a book.
00:35:06
Speaker
I'm not, I'm just carrying on walking. And as we continue through the forest, it's getting thicker, more and more oppressive now. It feels like we're all in a different country in this way, that's how. You can't see the sky for the depth of the canopy now above your heads. It literally is kind of all-encompassing, so your sense of direction starts to drop off ever so slightly. Elf there, as you're leading the group, can I get you to roll to see if you can continue to stay on the track, please, as you're leading, please? What am I rolling in this? You're survival, please.
00:35:40
Speaker
Okay? We'll say for expediency that you don't go the most obvious route. The Boots of Veritation gave you a massive advantage though, because you knew roughly which direction you were going in. You weren't just going to be walking in circles, so you knew roughly which way you needed to walk. You go a roundabout kind of way, but you do eventually, probably after about two hours or so, so it's kind of...
00:36:02
Speaker
Late afternoon by this point the Sun isn't setting but it's it's probably about an hour away before it starts to get kind of red Sun Late afternoon tonight and you come across this finally come to this opening and the trees kind of die off around and you see littered in front of this rather broken dilapidated tower and castle a number of kind of fresh bodies each of them Claude you would recognize as wearing this kind of sigil of Clay Peak
00:36:34
Speaker
In front of you, you can see what looks like half of what used to be a rather grand building built in the middle of the swamp. You can see the tower that's sticking up out of it, probably two stories. At the top of it is crumbled off ever so slightly. And the main body of the castle, you see a grand opening wooden front door double. The right side of the castle from where you're looking has
00:36:57
Speaker
almost been totally destroyed, it's been kind of flattened, it looks through lack of care, lack of use, like I'm looking after. The left side of the castle tower seems to be intact, give or take, a good chunk of it from where you're looking seems intact. You can see the sky again as well, and the air seems to wash over you as you get a sense of freshness, which you
00:37:20
Speaker
have whilst in there if you realise only coming out how kind of oppressive this air really was. You can see this in front of you in a kind of a clear path towards it which seems to be slightly overgrown but these corpses seem to be lying on top of it probably about four or five of them as you approach. Talia looks at them straight like oh my god I would like to go forward and can I try and
00:37:39
Speaker
investigate the body to see how long they've been dead for okay yeah give us an investigation check please 18 18 you ascertain from the types of injuries they currently have that they've probably been dead about five or six days
00:37:55
Speaker
It's pretty fresh. Having seen this, do I ascertain any tracks that could potentially lead to what's killed them and walked off? You can give me a survival check for that. Wait, depends, depends, depends. Are you looking for...
00:38:11
Speaker
What are you? Okay let me just try, I say I'll fear going forwards and Robin will step forwards and begin to look around for tracks, weapons, anything kind of damaged earth, anything that could suggest the size of the thing that's killed them, anything to give clear as to what's killed them and what they've got. I'll just say, because if it was obviously more in the swamp you'd probably be looking for tracks of animals but this is, you're looking for tracks of something, yes. I follow I'll fear forward and I'm looking, well I'll fear investigating the body, I'm looking at the surroundings. Investigation man please for that, thank you. I'll fear.
00:38:41
Speaker
Five. Do you see what kind of weapon killed them? Do I see what kind of weapons have killed them? From that roll you notice across some of their bodies, but all their eyes, one or two of their eyes are open and their eyes are just black.
00:38:59
Speaker
There's no pupils, there's no whites in their eyes, it's just black in their eyes. And you can see one of them at the corner of his mouth, and it's kind of dried on the corner of his mouth down his face, a kind of line of black ooze out of his mouth. Do you share this with us? Do you change? Yeah, so, I think there's been dead about five or six days, but I can't see any, there's no sign of blade or bludgeoning. It's like,
00:39:27
Speaker
magic no well maybe but there's some kind of like this and i touch the the black liquid coming out of this one's mouth some kind of don't think you should do that why are you touching some black liquid out of his mouth may i approach please that's just weird um i don't think you should touch these bodies you just touched it shall we burn them i'll come back to you because you're still alive how many bodies are there there's
00:39:54
Speaker
Um, well, there's probably by four or five? Five? Five. Oh, yes, you could give me all the moment. And I'm going to cast Gentle Repose on each of the bodies. Okay. So, I can perform a ritual on a corpse and the target is protected from becoming undead, basically, so it removes the decay. Okay, lovely. A pinch of salt and a copper piece on each of the eyes, so I'm going to do that.
00:40:20
Speaker
To each of them. So you're gonna go into each of them, gonna shut in the eyes, put yourself a cup of peace. Claude, what are you doing? Please don't, this, I will help your healthier in a moment. Just let me tend to the non-alive. He's doing what? He's laying them to the rest, putting coins on their eyes. Out of character. I'm kind of imagining a uni, Final Fantasy X sending moment here. It's a lot less graceful.
00:40:44
Speaker
Yeah. There's a lot of meat dripping over here. Spilling coins because I can't find coppers. Talya's going to follow you. She's not going to say anything. She's really interested in looking over your shoulder, watching what you're doing. Not saying anything, but being about two or three feet away. Just enough room to not feel that she's on top of you looking, but just interested looking. I'm going to turn to Robin. He does. Strange things. It's taken a while to get used to.
00:41:15
Speaker
If you need to, um, loose an arrow at him, I'd steady your hand for a bit just because he has been quite useful. Do you know what I said? Yeah. Shada, you, last time I saw you, you had just been whisked off by those creatures. Did anything happen to you while you were... Nothing really, just... blackness. You're classic. Where on the dole did he touch me? Routine.
00:41:43
Speaker
I was going more for because I saw some strange visions where I went. I wondered if you had anything from when you would... There weren't certain things, but I don't think now's the time to talk about them. As you say. Okay. As Claude is going round... Interesting. Doing his kind of rites on the corpses and Tyler's kind of following. On the corpses, if you go for any kind of losing, I guess probably after, Claude's done his rites on them. Oh, I'm probably not doing that.
00:42:12
Speaker
If he's done his rights, I'm not doing the corpses. Okay. If he's done his rights, I'm already not doing the corpses. The moral, the moral outfit is my tip. Wow, look at that. I thought he'd get massive into this one. The drop kicking outfit here is a big other thing. Oh yeah, he tries to shoot people in well. He's like, drop kicks on into a well. You do see a set of tracks kind of moving off quite quickly off to the left, some clear kind of prints in the... While he's doing that, I would say shader, draggo outfit, and I just nod to the tracks and say,
00:42:41
Speaker
Maybe that's the way that whatever killed these things went. Everyone else can clearly see they're like bunny rabbit. It's because you got the 50. Your insight has been sorely missed in this group Robin. I know, it looks delicious. I think I need to sit down. I mean maybe it could have been like a werer rabbit or something. I've seen...
00:43:08
Speaker
I immediately with that go into the bag of holding find the hip flask I've got for the water go nope spit that out and put it down then throw out the one with ale and just start this is quite a quick it's only like one action perfect okay yeah that's fine and so well that's one that's all kind of done I'm glad you kind of finished what do you I'll go straight to health here you have not touched anything have you I've touched the black stuff other than that no and your black stuff hasn't touched anything else
00:43:36
Speaker
No, do you want it to touch you? Yes, do I have permission to touch you? Yes, I suppose. Get out a flask of what you would probably think is just water, but it's only water. And just cleanse anything that you might have. That's good. You could never be too careful. We don't really know what's causing the spread of it. Oh, is this the blight? I don't know.
00:44:06
Speaker
I don't know. These are not the undead that I've seen. Well, it's not like they were killed by something. Anything dead, you just gotta think about it. Um, Claude. Bless you. What are the chances of these guys raising from the dead?
00:44:30
Speaker
I've seen it. Right. I was killed by... Should we not? Shouldn't we just burn the bodies? Can we just go if you were killed by something once? Yeah. So you yourself are on par and dead? No, they just tried to kill me once and probably succeeded, but I don't really remember. Don't look at us Robin, this is... Yeah, I'm afraid that's got even me. Okay.
00:44:50
Speaker
It is possible for things to come back from the dead and not be undead. More importantly, the bodies, shouldn't we burn them? We don't need to burn them. Why don't we need to burn them? Where I come from, we tend to burn bodies to stop them from being raised as... Well, that's OK in everything, but you've explained many... Well, I've only just begun to understand that you're not from Aerith. No. So in Aerith, we do things differently. OK, that's fine. Are these bodies going to wake it up?
00:45:18
Speaker
As long as there's nothing around that's gone, unless anyone tampers with them from this point, they are protected by my ritual. Forever? I think so. Right, I don't like that answer. I have not found anything what has attacked me after I've done a ritual. Have you hung around long enough to find out? Erm... No. But... The Master doesn't lie when it comes to this.
00:45:47
Speaker
No, I can't say. Elph is going to look to Robin and he's just going to point upwards. And then in Elvish he's going to go, I think that's his god. Oh, OK. You're right. Good. I mean, he's fun, right? You're striking his head. Oh, no. No. No? No. I've never been called fun before. Perhaps we should investigate the tower.
00:46:15
Speaker
Good idea. Yeah, stay there. And I'm going to walk into eyes of the grave and get a ping of any undead location within 60 feet. You get a ping. Inside. OK. Is the castle on the right as we are looking? I'm imagining you're now walking and you're looking at the castle. Yeah. What's left of the castle. You get a ping. It's in that direction, but it's faint. OK.
00:46:45
Speaker
The master says that we should be careful. There is definitely people that are not of the living inside. People that should be in the ground, but aren't, are inside. Just checking, are any of these people the captain? Claude.
00:47:03
Speaker
I'm not a captain. No, these bodies are any of these. I'd like to be called captain. Are any of these people? But I never ascended in the ranks enough. I'll tell you where I was the royal executioner. Less about you. Less about you. Yes, you did. You're the royal executioner. Not worse. And then you execute people. It's fine. You aren't any of these people the captain, Drilani, we were looking for. I don't know. Okay. Do you know anything about the thing inside the castle?
00:47:30
Speaker
There's something undead in there. Cool. Draggo walks towards the castle. And shade off very quickly, Paul. I've had enough of this. One of the three Austics, so shade out and draggo heading towards the castle. I will follow him. I will follow him. Are you OK? This is going to maybe be dangerous. I can handle danger, my friend. Are you healthy enough? I believe I am healthy enough. OK. Tylia's going to have tiptotled off behind Elfra, actually, and has fallen along as well. With her new dagger?
00:48:00
Speaker
Okay, yeah, I'll follow. Continue looking back over my shoulder at Claude, kind of a bit like... I'll just keep waving with a smile. Claude, are you not going to come with us? Yes, I don't think the master wants to see you yet. There's no sense in letting you die. Thanks. So as we approach the doors, driver, you're probably there first. At the doors, what would you like to do? I think I can...
00:48:25
Speaker
I'm going to withdraw my sword and kick down the doors! In front of you, you see a relatively small plush but dusty room. You see a door just in front of you, door to the right, door to the left, it's a relatively square room. It's relatively small actually for what you're expecting with such a grand area. It seems to be some kind of
00:48:48
Speaker
Greeting room, there's a chair in the right hand corner, furthest right hand corner from where you can see, sticking out facing you with a skeleton in it who is kind of lying there. He still has kind of clothes on him, he looks, and he still actually has a dagger in his own chest.
00:49:07
Speaker
Okay, and then the skeleton is lying there, sitting there, dead in it. To the left, in the left corner, there is a chest as well. And you've got three wooden doors, one in front of you, one to the right, one to the left. Everything has a kind of a relatively thick lining of dust across the cobwebs in the corner. You get a kind of smell of musty air, like maybe this hasn't been opened in a while. Yeah, the smell, you open a book,
00:49:35
Speaker
Can I do a history check to see if the architecture is sleeker? Do you know architecture or if we're in something that maybe isn't reconstructive? Yeah, sure. Or would I know that instinctively just from a passive sort of look? I mean, I'd give you that passively because I was going to tell you anyway. Yeah, you'd recognize this straight away. This is Earnside Keep. You know this. This is from the 10 of the Earnside family. You know about this position. It's in the very center of the swamp. I'm going to see if you can regale this. You can regale this to the others.
00:50:01
Speaker
It's now used by, well, was, as far as you're aware, used by travellers, using it as like a temporary shelter in a hostile environment.
00:50:09
Speaker
Many in Sleepguard know because it's a scary looking place and there's a reputation of how it came to ruin. Basically the family, known for their greed, killed each other because as Traveller came and said, I'll be back in five days with 100,000 gold for you for letting me stay one night. And the family ended up killing each other and then the father killed himself, or so the story goes. And the mother, her body's never been found. And that was the brother and the sister and the mother and the father and the brother killed the sister.
00:50:35
Speaker
and then the mother killed the brother and then the mother, yeah. So basically, we just brought this absolute sleep guardian to know it very famously. The user is the, for kids, kind of don't mess around or send it to the inside, keep coming, because it's that kind of boogeyman, what happened there no one really knows. Yeah, so you'd recognise it straight away. It probably took three times as long to explain that to them. I can imagine, as you're kind of walking up to it, you're probably going, you said this, isn't it? Sorry. Go ahead.
00:51:02
Speaker
After taking in the room and the dusty interior, I walk towards the chest and take a quick look at it, look at them down, and then just kind of nudge it over my foot. Okay, it opens. How do I see? You see, you open it up and it looks relatively bare, but at the bottom you do see it stacked up very, very neatly as a series of gold, silver, 18 pieces of gold, 36 pieces of silver.
00:51:32
Speaker
This is important because now that the back of Hodin has been gone, I want to keep this. Toronto, what did you find? Gold! Piss off! 18 pieces of gold and 36 pieces of silver and hidden under a small cloth, hidden, this is placed under a small cloth, you pull back the cloth and there is a rare, very kind of plush looking diamond.
00:52:00
Speaker
in there for the weight. We should choose whether we need to sell a lot of random stuff. I pocket all of this shade oil while he's going about it looting. You're going to go up to the corpse in the corner, just have a look at him, pull the dagger out of the chest. As you call it, the body kind of slumps forward a bit, kind of resting the spine, kind of resting on the pelvis now. This is much, much more decayed than the body's the right side. You can tell the difference here, it's massive.
00:52:30
Speaker
It's a very all-eight-looking dagger. It's kind of a... It looks like someone got it. You'd recognise that actually showed up, that someone would get it as a gift for a birth or a wedding or a Christmas, you know, some kind of event. Like a ceremony or a ceremony. Yeah, a ceremony, it's not supposed to be used for stabbing, really, but obviously it was in this sense. You're keeping it.
00:52:53
Speaker
Yeah, for now, yeah, I'll just pocket it. Cool. Carry on. We've got three doors. One in front of you, one to the right, one to the left. Where do we want to go? Table's going in the right. Put my hand up and say I've got a bad feeling about this. Where did you find the door? Where did you locate it? Where did you locate it? I'm dead. I'll check again. I've got three doors and I'll repeat eyes at the grave to see if there's a ping between me. You get a ping from the door, straight in front of you.
00:53:19
Speaker
Kick open that front door. Okay, so within that door... I need to get in that. In front of you you see a large room. And I'm not gonna move until we disturb something. I wanted to go to the right. And in the room you see straight in front of you a long dining table that has been basically just destroyed pretty much.
00:53:46
Speaker
All six chairs are the side of it and a staircase off to the right where a big piece of masonry has fallen down onto it and is blocking the staircase. You can also see a small doorway off to the left, but obviously in front of you you see, not sat, but stood around that area. Six very obvious looking moneys that are stood around. They all oooh gonna turn on your empty
00:54:20
Speaker
in the bommie and I scream back and I bring the bommies to self. 2-0 on the dice roll. Alright, did anyone get 20 plus? 21. What did you get Robin? 20. 21. 21. Who's got the high deck? Definitely not. Oh yes.
00:54:37
Speaker
Some good rolls, guys. That's it. Never counting you when I say good rolls. Er, 15 plus. What'd you get? 18. 15. Erm... I think you're climbing a way down the up. Don't forget, darling. I've got her, that's it. She's 15. I am above 10. I am 11. Oh, look at that. El Fev. Top of the round.
00:55:00
Speaker
What would you like to do? You'd see over this two-show ladder. You'd probably don't see much. You'd probably just see drago tents very quickly as the door swings open and he sees what's happening. What would you like to do? I could have darkies in the room. It's actually quite light. There is a series of windows behind it. So now there is a shadow I can pick up. So I will go to there, use 40 feet of my movement and I will punch the mummy.
00:55:27
Speaker
Please punch away. First hit is a 16. That hits. And a second hit is an 18. Both of those hits. Thank you very much. It takes 18 points of magical bludgeoning damage. Oh, thank you very much. And can it make a DC 14 siding throw please? What are we rolling it for? Stunning it. No, as in what? Oh, a con siding throw. A thousand and five. Excellent.
00:55:56
Speaker
I will spend more point of room to move five feet backwards. He's back into the corner. Yeah. Any damage in any back. Yeah. Stunned one right in front of you. Lovely. Thank you very much. Uh, Claude, you're up next. Yeah. Bunch of mummies. Bunch of shit's gone down. This is the pain. So sorry, healthier. This isn't going to help, but I'm going to scour a little bit and go, master, please help us.
00:56:18
Speaker
And I'm going to bless you. Yeah, so Yeah, I can't see you unfortunately so bless you I'd be for now to every attack roll or saving throw remember this from last time always roll it Lovely thank you, and then I'm just gonna use my movement sorry to just sneak into this corner Do you kind of near where the chest is in that corner? Yeah?
00:56:41
Speaker
Thank you very much. Claude, Robin, your turn. OK. You can see over here a line of three zombies. OK, I see that. I'm going to try and get myself some sneak attack. So I'm going to this turn, which relies on people being engaged, I'm going to come to here and I'm going to attempt to hide and press against the door. OK, so you're hiding behind the door. I'm ready to get into some sneak attack. OK, love you.
00:57:06
Speaker
Okay I would like to reg and I will just charge forward and as I'm running towards the nearest mommy on the left hand side I'm inhaling a load of breath, filling my lung with all my icy breath that I can and as I reach the mommy I'm going to exhale dragon ice breath. Did they already do this to against the tree? Can you do it once a day? I didn't do it against the tree.
00:57:29
Speaker
You were in a tree. You were in a tree. You do it in the tree and I have a rest. Sorry. My bad. Did I take a short rest? Sorry. I'll ruin my RP for that. I'm in dragon breath.
00:57:47
Speaker
I thought you hadn't... I thought it was like... It's okay man, don't worry. So the Dragon Breath will hit all of these three here in a 15 foot, in a wonderful DC con saving throw. What do you need me to roll for that? It's con DC, 15. The first one fails it, second one fails it, third one fails it. Good Lord! Lovely! And I get to roll... 3d6!
00:58:26
Speaker
And that works so good. Nice. Yeah. Lovely. So as Drago steps into the room, he takes a massive breath in, everyone behind us hears this echoing noise come out of his mouth and this kind of massive conical shape of ice shards start bursting out of his mat jaw, moving at a rapid pace. These mummies just kind of get hit by these bits and parts of their fingers and hands kind of falling off their bodies as well. Thank you very much, Drago.
00:58:52
Speaker
Tylie is going to move into the centre room now cleared by Drago moving. It's going to take a pot shot of what she can see which will be the furthest mummy on the left. She's going to get back to fire a bolt. Ooh, it's going to hit. Look at that. There's some damage. There's one point of damage. Thanks. And that's her turn over. China, your turn. What would you like to do?
00:59:16
Speaker
Shader is going to rage, believe it or not. Who would have thought that a barbarian would actually rage, but there you go. Just inspired he's going to try and match Drago's roar kind of thing and just run into the room roaring. Get near the first mummy on the right hand side but then just pause for a moment to go.
00:59:38
Speaker
level of exhaustion. Nice. And that was probably a lot of your movement as well. That was kind of nearly all of it actually. You know what, for that you can have inspiration for remembering and playing at the, playing as you get an extra 1v6 you can use. Whatever, pretty much anything. Yeah, that's fine. But you can have that. That is very nice, lovely. But you're still going to swing at the first one. You have advantage because it is stunned. Oh, and it's fantastic as well.
01:00:04
Speaker
First one, ooh god I'm going to need that because it's a van. So I get to add your d4. I saw what he rolled he needed to do. Yeah I did, oh my god he's a lot. So basically we gave you advantage and an extra d4. I had advantage and an extra d4 and my highest was eight. Oh my! A what of four dice?
01:00:27
Speaker
Well, two D20s and two D4s. Two D20s and two D4s. My highest roll total, eight for my first attack. So Shayna goes up, takes a good breath of air, and just swings. He's still exhausted. And just both these swings. That's just your first attack. So moving on to the second one now. Fifteen with my highest roll there. Okay, that hits.
01:00:52
Speaker
which is six points of lightning damage and five points of slashing damage.
01:00:59
Speaker
Thank you very much. You can make the joke now. That's the end of my turn. Love leaving it there. And now they're going to get a go. They're going to see this. Two of them are engaged. The ones on the right are going to move round. Another one is going to come and kind of crowd in on you, Shader. The furthest one away is going to go for Elthir. We're going to do the same thing here. One of these is actually going to crump through the crunk. Crump through the table. Crump all through the table. Crump on the crunk. Good little butler.
01:01:28
Speaker
One, two, three, four. This is literally Kronk's new group. And they're just going to crowd round the two people who have kind of mainly come in and start attacking them, mainly to begin with. So I'm going to go from left to right just for ease of use. And on the drive, you've got three swinging at you, maybe. The first one's going to roll a 10 against you. The second one's going to roll a 24 against you. Oh, yeah, yeah, yeah.
01:01:49
Speaker
So you're going to take... Oh, here we go. What kind of damage is this? Probably something exotic. Nice, bludgeoning. Tropical damage. You take 11 points of bludgeoning damage, which is half, so it's 5 points of damage plus... Don't tell them about, that's what I'm talking about. It's the plus, you gotta be careful. Don't worry about the plus. Eh... 14 points of necrotic damage. Damn! This is gonna be a quick fight! Told you! Damn! Told you!
01:02:17
Speaker
Oh man, that hurts. Can you do a juicy 12 constitution? You can add a d4. I told you the d, the vc. You need a constitution saving throw. I have to give you a d4 for that. 12. Okay, you feel this mummy just club you in the face and the same black liquid, you've reached your vote and pull it out, you see the same black liquid on your hand that you saw there. Mother fucker.
01:02:43
Speaker
That's the first one. Second one missed, second one here. Yeah, third one. Third one misses as well. I wanted two. Over to Shader, your side now. This one can't attack. No, I've skipped him. I've got the next one. He rolls an 18 plus. Yeah, it's a 20.
01:03:02
Speaker
You're going to take four points of bludgeoning damage. Yeah, it has been halved already. And nine points of necrotic damage. The same thing kind of happens. This one is kind of backhand. Two hand hits you in the, hits you in the post. You can make a constitution saving throw.
01:03:22
Speaker
It doesn't matter what you've added to that. Your max health points have dropped to what they are at the moment. So even if you heal at the moment, it won't go above that. Fine. You can change that. I'm just overriding it now. That is awful. The last one out there is going to take a swing at you. It is a seven. So he's going to miss. Yes. And that's their turn.
01:03:47
Speaker
That is awful. I hate these slings. Top of the round, Elphay, your turn. What would you like to do? I would like to hit the one in front of me, please. OK, go for it. OK, so the first attack is a 22. Yep, that hits. Second attack is a 15. Oh, that hits. Excellent. So that is 914 points of bludgeoning damage. Yep. Can it make a DC-14 concentrate, please? Fails.
01:04:16
Speaker
That is still stunned. That's the end of your turn. That one's now stunned. I am going to use my bonus attack to punch it again. 17 to hit. And that takes another 10 points of bludgeoning damage.
01:04:41
Speaker
arms falls off you get it right in the kidneys and it's actually kind of flies off and there's this black sludge kind of following the sliminess everywhere you kind of hit them but you've kind of taken big chunks of this thing, my arm is now missing from this creature as well. Anything else you want to do? No I will not move at this time. Cool, Claude your turn, what do you have to say? Okay okay okay hearing lots of crap has gone on in the next room because I can't quite see I'm gonna
01:05:05
Speaker
Carefully walk around robin so as not to knock him or anything So i'll do there and do a quick scan of the room who looks most hurt by In the last sort of six seconds. Give me a What's your passive perception? Yeah, okay. Um, probably drago And you can also see the drago has three of them on him. Yeah shade on out there I share three so he's he looks more All right, I mean he is heads and shoulders above them. Well, he looks more imposing got massive fucking
01:05:35
Speaker
So I've got your Dibbo and I will throw a healing word at him. Dibbo! Well points of healing for you. And I'll follow up with a Stig of Flame on the closest one to me. Okay. He has to make a Dex 16 save. Dibbo. Oh, one. Fails that guy. Failing all of them. Hey! It's a Dex 2DA plus 5 damage. 14 points of rigging.
01:06:06
Speaker
on the dude on the table, on the right side of Drago. How much is it, sorry? 14 points of radiance. I've given myself so many bloody people. To kill a threat.
01:06:17
Speaker
I know, but it won't die. Robbie, thank you very much. Robin, your turn. First things first. This one's going to go shocked. So you can kind of see an engaging shader at the moment. It's not stunned anymore. 17 hits. Yeah, the hits. It takes seven points of piercing damage. It takes another three points of piercing damage from the sneak attack. Can it make a DC 16 strength saving crate, please? Natural one. It fails. Natural one. Let me roll the damage and then I'm going to move it.
01:06:44
Speaker
It takes another six points to pierce and damage before damage. Thank you. It's going to move in this direction, triggering an opportunity attack from Shader. Yep, so move it back into space so it gets fired back. It goes 15 feet. This arrow catches your toe, you've got to come through the neck and actually it kind of loosens the head of it ever so slightly because it doesn't seem to keep its head on right now. And the second out comes flying in and knocks it back. I fired the second out. I know, but I'm saying in terms of it being able to incapacitate him.
01:07:14
Speaker
thing back in shadow you managed just to quickly get a quick boop in as they go so you have to roll come on shader hit the thing any hit here well it's going to be 17 actually normal damage for it yeah yeah more as is seven points of slashing damage no more than that 11 points of slashing damage and four points of lightning damage okay so as he manages to go away you see its neck kind of exposed on this and you take your axe you're still using axe I'm back to the active
01:07:43
Speaker
And you're just gonna swing to finish it off in the head when he kind of flies off and lands on the floor. He has been killed. We've done this. Robert, your turn. I see that. I then realised that I had nothing more to help show you that. We were able to spin across the door, come to here and I'm gonna shoot this one. You swanky little motherfucker. That was pretty swank.
01:08:05
Speaker
18 to hit. That hits. Take 13 points of piercing damage. Yep. And can you make a DC 16 strength saving crate, please? Fails. Okay, this one's gonna move away from Drago. Okay, Drago, you get an attack of opportunity. So the same thing happens, he's already flying. Hold on, just before you do that. Let me do my fourth damage before we figure out what the crit was. Okay, yep. No, he takes two points of fourth damage. If that kills him, you lose your crit. Okay, so... Yep, so you crit, go for it. You have 20 for the first. It's already dead.
01:08:37
Speaker
It is obliterated. You've literally, as this starts getting pushed away, I think the sword comes flying over and again you feel that familiar glow of cold kind of run through the blade, you see it coming steaming off the top as you bring the sword down and just straighten half, falls into two. As this mummy falls to pieces and it is killed.
01:09:02
Speaker
Yeah, pretty good. I didn't kill you Robin, but two of them went down. Okay, I'm gonna just swing hard at the one in front of me. Okay, go for it. That is only a 13. Are there hits? Oh, me? What? Going in for the attack. 16 points of damage. Yep. And going straight in for a second attack, which is much better. That's gonna be a 22 to hit. Yeah, the hits. And I'm going in with 17 points of undamaged.

Dramatic Combat Moments

01:09:32
Speaker
And you've just taken two massive swings and just kind of taken massive chunks. One of the legs is missing and you've taken a chunk off the kind of shoulder. Half the chest is kind of missing actually from the downward swipe. It's kind of taken off its arm and its shoulder actually. I've still got one arm though. I'm taking him apart. Cool. Talia's going to kind of, she can't really do much from here so she's going to move up to where Robin is on the other side. Just kind of prepare a spell. She's going to prepare that if she gets a line of sight
01:10:07
Speaker
If she gets a clear line of sight on any of the mummies that she's going to take a shot of it in this round, that's her turn. Shada, your turn.
01:10:19
Speaker
Well, yeah, I'm gonna turn to this one to my right. I'm still ranged, I'm just going to attack that. Eight. I'm the first at that. Twenty-four or T20? I think I'm going to three many. That does make sense. Really? Yeah, you can swing past and the moment's kind of easily side-dodges your head. What's your second one? Natural one.
01:10:38
Speaker
I'm going to get a difficulty to end it. I'm going to hit anything so far. It's their turn. We're going to go left to right again. So it's going to be Drago. First one on you. That is an 18 against Raul. Bollocks. That hits. That hits. You're going to take three points of bludgeoning damage and six points of necrotic damage. This first one kind of bumps you on your back whilst you're not looking at it. You're not paying attention. The one that you've been absolutely
01:11:07
Speaker
going to town on. That's a 19. Do you need me to make the save again? Oh well, yes actually yeah, do that first. I hate that, I had to remind you for that. Thank you, yes. I'm good. I'm good. Constitution saving throw. Oh shit, that. Oh fuck, oh fuck, oh fuck. Yes, all 13. Okay, and we can take the damages as usual for that one. The second one, I already hit he ordered a 19, didn't it? So the first bit of damage you take is going to be bludgeoning, that's going to be two points of bludgeoning damage.
01:11:36
Speaker
And then four, look at that, one, one, and two. Four points of nacrotic damage as well. And roll there. Roll for that. Yes. Sixteen. You're blessed. God, I hate how much I love claw I leave.
01:11:55
Speaker
Now you've got to wait for one drive to watch you tell them that. Cool, that's his first tooth in the next one. I'm going to take a swing. That's going to be in two, so that's going to miss me. And get rid of that thing of just both of them kind of missing each other. Same one can't attack me. Same one can't attack me. Very good point, because he is stunned. That's the end of his turn. Elf, hit top of the round. I will attack him, so I'll roll with advantage on my first attack.
01:12:18
Speaker
So a 24. It hits. First attack. That takes eight points of magical budgeting damage. And the second attack is a 23. Yep, it hits. And that takes 10 points of magical budgeting damage. You literally punch it in the skull and its head just flies off. The corpse falls to the ground. It is dead. Thank you, Arthur. Claude. OK, I'm going to move to flank this one and attack this one. It is a 19 to hit. That hits.
01:12:44
Speaker
with my bonus attack and that takes another seven points of magical bludgeoning damage. That hasn't been here yet. No, because Shailah's attacking me. I had nothing in for a second. I'm about to take the DC-14. Passes. Oh lord. That's a meme, right? Hasn't been here. Must be engaged by Shailah.
01:13:09
Speaker
So your turn. Claude, your turn. So in the centre of the room, this is a long table with... Yeah, it's kind of broken in the middle as well. So the legs are still holding up the ends and it kind of slopes into the middle. It's quite heavy, so I'm not going to take my chances on a broken wooden table. It looks solid, like it's a thick oak table. It seems to be quite pluck.
01:13:36
Speaker
In an opulent fashion, what I'll do is I'll run into these shit words, engage in dribble and I'll say
01:13:45
Speaker
Dribbo, stand back. The master will help us. I didn't realise you were talking to me. Can you barge back? Cass, well, I sort of, yeah. I know Cass, we're at a radiance, so they both need to make con 16 saves. What stat are we looking at? Oh, sorry, does it say con? Absolutely.
01:14:09
Speaker
16. 16. The one on the left, the one closest to you passes that one. The second one, 17 and 18, they're both passed. Okay. This is a half damage situation as well. No, this is a... I will do nothing except say, um, master, please, next time, let's get this working. Okay, thank you very much. Robin, your turn. I'm going to come into the room. So I jump to the table try, but I see this. Shoot this one first, please. The one that Shadar's engaged in. Yeah, that's...
01:14:39
Speaker
Yeah, it is engaged so I can sneak attack it though. 27. That takes 17 points of piercing damage. Shut your face. And can it make a DC 16 strength safe? It can try at least. Now you've got a 3. Cool. That takes 1 point of force damage but it's on its arse. I thought you'd move it back. I'm shooting and tripping this one. I'm going for one of my old favourite tricks.
01:15:06
Speaker
Turn this one. Cool. How often can you do this? Five times. So I've used two, but three more left. You've used three. And they regenerate. You've pushed two and you've tripped up. I've got two left, sorry. You're more mummy drive. That takes a 25 to hit. That hits, obviously. Seven points of piercing damage, strength saving prey, please. It's dead. It's dead. You should stab this through its shoulder. I won't. I'll keep that one. Robin's too brave, darling, mummy's dead.
01:15:34
Speaker
Okay, I will see the last, I'll Action Surge. I will Action Surge. Shoot the fuck. Just remember it's the first room.
01:15:50
Speaker
It is a 30 to hit. Yes, that hits. You're killing the guys in the entrance, guys. We're doing so well. That takes 13 points of piercing damage. Which one are you killing? This one is very well, there's only two alive now. The one where they are, okay. 13. Yeah, it's dead as well now. You've killed that dead.
01:16:10
Speaker
You shot them both through the heart. Drago, your turn. They've just been both killed in front of you after Claude's trying to push right away. It's good to have you back Robin. Claude, maybe step up and I'm gonna walk you around. Can you say that to him and not shade up? Shade up? I'm not even starting with you. I was willing to take a hit of an opportunity from the enemy just to help you out.
01:16:31
Speaker
I'll hold it mate, don't worry. I walk over to the prone, mommy on the ground, and I look to come even in half, and I get vanished. Here we go. There's 24 to hit. A bit of run edge. So 24 on the first attack. Yep.
01:16:49
Speaker
16 points of damage. Yeah, we're going for our second undertap. 18 to hit. 14 points of slashing damage. 14. Yep. You've literally taken the arms, the two arms of this creature, but still kind of standing, kind of staggering around a little bit. Nice.
01:17:06
Speaker
Tylia's going to pop into the room now. Go on Tylia! Go on Tylia! Look around a little bit and just cast Firebolt on it. I don't know if she gets Disadvantage as well. Yeah, range attack. 16. Oh no, she still hits. She still hits though, luckily. And gets, yay! She steals the kill! Yay! They're vulnerable to fire anyway so there was damage. And so she

Discovery of Scrolls

01:17:29
Speaker
casts Firebolt on it and it just all lights on fire.
01:17:35
Speaker
I've walked away and you've cleared the room. I killed a zombie! It's a mummy. What? What's the difference? Little ones that wrapped in bandages. Shade up. You gotta have a problem with your eyes.
01:17:49
Speaker
Shut up, Drago. I'd like to search the room while they argue. OK. Can I just do another ping, though, and see if we're any more dangerous? Yeah, so as Elthir is searching the room, you see Claude's eyes. Your eyes go white, completely white, as he searches, and you feel pings, a very, very, very, very, very strong ping, right above you, directly above you. Searching the room.
01:18:16
Speaker
You see on the table actually, under the cobwebs and dust, three scrolls. Two of them you can make out quite clearly. One is a scroll for guiding bolt.
01:18:29
Speaker
and the other is a scroll for sunbeam that in each of the top corners of both of these it says SM SM in both of those and there's a third scroll that's sealed with a black wax and seal on the top on the front of it. Claude do you recognise this seal or the
01:18:52
Speaker
Stock magic.

Staircase Challenge

01:18:57
Speaker
It's not something I would suggest you... Oh, the man explained them to her. They have unpredictable results. But what about this seal? This one with the seal on it?
01:19:07
Speaker
don't recognize I do recognize yeah sorry you would recognize that's one of the as they mentioned before there's the tier one scrolls yeah all right okay tier two your stop magic tier three of the super powerful blacklisted ones that you don't know okay reading but could cast anything I would be careful you don't know what's gonna happen I'll put these away safe you could read that and shoot yourself in the foot with how
01:19:35
Speaker
I guess I will keep those in our pocket if everyone will excuse me the master has commanded me to kill whatever's upstairs so I will be on my way. This staircase is blocked so we can't go up there. I'll try and ram it. Okay give us a strength check please. What's it blocked by? There's a one single large piece of masonry. Like a bit of a roof. No no yeah I'm just confirming. It's just a big roof.
01:20:05
Speaker
I'm doing a straight check. Wow. You manage to, you get underneath it, you see this hunchback man reach down. It's not in the cave at the end of the movie. You can see like vertebrae popping and his knees cracking as he lifts and he starts lifting off the ground. Can I get some distance from it? As I see this, can I run over and try to grab it? Yeah, absolutely, go for it, yeah.
01:20:27
Speaker
mind i recommend in shock drago's watching you move this thing getting ready to laugh in your face but as you start to lift it almost like thaws hammer drago's running forward to help an eight and grab it and fails horribly fails uh with a nine do i still get the default yes
01:20:47
Speaker
10, I think. Not a cent. I'm one of five. 15. You get there and you keep it where it is, but nothing, you seem to be helping move it. Shader! Shader, can you fit under here? It's about, er, foots at the moment. Shader, go help them. I suggest that we maybe regroup before we run off the stairs. No! Shader, go help them. If no one's helping. Shader runs back, sees what they're trying to do. Could you put the axe under here?
01:21:14
Speaker
Go help them. All right, we'll try and give them a hand. You're lifting it? Yeah, go on. Okay, go for it. Yeah, more push-ups. It's squat. Shame on the face in trying to get underneath it slightly and push it up. Okay, well it's still a foot, so you'll still be getting quite low for it still. It's going to still have a doubt. Yeah, give us a roll. It's a strength check, please. Add your modifier. Use the... Not athletic. No, not athletic. It's just a strength check. Just a straight. This is raw. This is deadlift. This is... Just D4. Plus D4. Plus the D4. Do you want another D20?
01:21:44
Speaker
I don't get another D10 roll. No, no, I can like lend you one. I'll give you with advantage. With advantage because you've already got two people there. And you've got inspiration. Hang on a second, I've got the inspiration as well. Okay. So I'm going to roll... I'm going to second D20 roll. Yeah, that's better. Okay, there we go. So 17 plus the three there, so that's 20. Plus the two for you to modify. Plus the two for modifier, 22. What do I do for inspiration? Roll a D6.
01:22:12
Speaker
you had in there as well? Screw it, I want to get this thing off. You need to. I need some kind of, you know, whatever it's called, I can't even think. Nice. So 26 in total. So whilst Drago's been there struggling, Claude, you've managed to get a lift in it. Drago just cut, uh, Drago, um, shed on, just kind of plods over and literally just cleaned your Olympic style up. Ah, nice. And then just shoof, logs it over. Robin definitely manages to, actually, Robin, can you make a...
01:22:43
Speaker
Because the way it's falling over the balcony, I want to make sure it's not going to hit you. Okay, you're fine. You managed to nimbly dodge out of the way. Visions of seesaw moments. The other side of the table propels him into the sleep. Which would have been fucking hilarious.

Impending Danger

01:22:57
Speaker
I was waiting for it to only go with feet. I was like, if it gets clear to Sunday, I'm going to acrobatically just dive underneath that thing. You're diving upstairs. I've got enough acrobatics. I feel that help with just trying to like power slide through, just hit one of the stairs.
01:23:12
Speaker
Anyway, he managed to flip this over and the staircase moves up and around the corner to the left. But directly above your heads, from where you currently are, you can hear on some of the nearby floorboards that are around the area. This area, basically around the stairs, has fallen in, but around the area you can hear
01:23:38
Speaker
silence followed by a couple of really distinct footsteps moving from above you to the left. And as you're all just holding

Episode Conclusion

01:23:48
Speaker
silence for that second after this massive crash of the boulder, that's all in the episode and we'll find out what's up the stairs next week's episode.
01:24:02
Speaker
Thank you very much for tuning in and listening to us, making us part of your every day week. We appreciate it. Every day week or once a week? Day. Once a day week. Either way, thank you very much. We appreciate it. It's good to have you back, Darren, and laying down the damage, especially because Shader hasn't changed.
01:24:22
Speaker
And Will again, congratulations on having a Baba. Yeah, having the ultimate level up. Add it up. Yeah, add it up indeed. As always, you can follow us on our Humble Twitter page if you would like, and that is at fellowship table.
01:24:42
Speaker
And if you want to, for whatever reason, fuck our man, I'm kind of tired from that. If you want to follow us individually, you can. Mine is at iRoller1. And I am at Natural20Will.
01:24:57
Speaker
Darren Page, 06. Total Party Thrills. That's a great one. At the D20 game, any joke that I will slap you. That's all there. That's a very long name for it. And I'm at Hasterly Rolled DM. And until next time, guys. Farewell. Love.
01:25:31
Speaker
Guys, out, now. Game, game. This is a 5th edition D&D actual play podcast. Decla rolls her eyes. Don't just get some massive grin on his face. Anthony wakes back. In the background you see Darren just attempting to sing at this goat. Yes, it is strange. You find a potato. You're talking to the potato. I am talking to the potato. I give you a very disapproving look. Maybe we're just celebrating life.
01:26:02
Speaker
I see how you work, I see. My clothes are innocent. Cassey sighs deeply. Why, you bastard. Blame the best. You seem vaguely responsible. Welcome to the dumb party. You cannot valiantly defend yourself from a regular chicken. I shouldn't. Yeah, you just hear a loud dung. Yes, enough about that alleged instant. He's sweet on you.
01:26:22
Speaker
Ah, the plot thickens. We have a mystery to solve. We're all going, ah, like we know what the hell we're talking about. Did someone say breakfast?
01:26:40
Speaker
Hi everyone, this is a special and really quick shoutout to our main man Danny who plays Claude. He set up his own Etsy page and it's called, funnily enough, Crafts by Claude. He's currently hand making and selling personalised initiative trackers. Each comes with a logo of the

Claude's Etsy Promotion

01:26:54
Speaker
character or creature type because you can also have them made for baddies as well.
01:26:57
Speaker
and they can be personalised to include specific character names or indeed nicknames if you want them. But wait, I hear you exclaim, where do I put these awesome trackers made by the world's single nicest person? Luckily they fit perfectly on your DM screen, or in my case, my laptop screen.
01:27:13
Speaker
We've all been there in the heat of battle with six or seven rounds in. It's been five straight hours of playing D&D and your mind's a little bit frazzled and you're losing track. These are perfect just for letting you know who's going when and who's next. Check out his work on Etsy, Search Crafts by Claude.