Become a Creator today!Start creating today - Share your story with the world!
Start for free
00:00:00
00:00:01
Ep. 22 Stock Magik’s Revenge – De Profundis image

Ep. 22 Stock Magik’s Revenge – De Profundis

S1 E22 · The Fellowship of the Tabletop
Avatar
104 Plays5 years ago

Follow us on our Twitters - @FellowshipTable

Check out the Initiative Trackers used in the show - CraftsByClaude

Intro written and produced by Joseph McDade - https://josephmcdade.com/

The Fellowship Party Twitter Pages:

Recommended
Transcript
00:00:00
Speaker
Hit me baby one more time

Introduction and Character Roles

00:00:28
Speaker
Hello everyone and welcome to this week's episode of the Fellowship of the Tabletop. We rely, play five-year D&D podcast set in the world of Aerith. My name is Mark, I am the Dungeon Master, and also with us for today's episode, we have Ian, who plays the Dragonborn Barbarian Drago. What up? We have Darren, who plays the human fighter Rogue Robin. Holy Jeep is Batman. It's a Hippogriff. We have Dally, who plays the human cleric Claude. Posho, posho, posho! Will, who plays the Wood Elf Monk Elfia.
00:01:05
Speaker
I saw this and I just thought I could see it coming if daddy's not gonna do it I'm gonna do it ruin my life
00:01:16
Speaker
We all support RDM. We were all gonna do it. I've supported RDM physically. I've hugged him in the cold. At night, when the fire went out. We also have Will who plays the killjoy soon to be dead Wood Elf Monk Elfia.
00:01:35
Speaker
I've never heard you do that. All right, Mike. How has it? What's up, kids? Healthier dude. Party unrighteous. Is that a meme like, uh, what up, kids? I party with you, and it's also his name. Word. OK, boomer. Oh. Apologies if you're listening to these, like, back-to-back hoping to hear the fight with the hypocrite. We promise we're getting there. We also have Callum, who plays the known sorcerer, Folly Fizzlebang the Ninth. There and out. Thank you. Thank you for waiting, Callum, on that. I know it was... I... I... We'll correct us.
00:02:07
Speaker
because now I'm spent through my intro. Lies and hogwash, I've got another hour or two of feeding me bitches. So, on last week's episode, we got on a cart and traveled.

Truth Spell and Crisis Revealed

00:02:20
Speaker
literally it but upon the way we had some amazing information that was dropped via Claude he cast his own truth on himself and allowed the party to ask them ask him whatever they wanted which involved a lot of information being given about who his master is we now know it is Akiva who is the god and keeper of the underworld not the underworld sorry the afterlife
00:02:41
Speaker
in which all the souls have escaped or have been broken out or were released from this plane of existence and are returning to Earth via, sorry, to Eryth, via these rifts in the ground and starting to affect it. He wasn't sure whether or not they're being controlled when they are on Eryth, but there is a sense of now we know where these come from, we've got a big bad, we've got an end in sight, what a hopeful aim for the party to really bring us to a head and end this fuckery that's happening in Eryth.
00:03:08
Speaker
We also then continued to travel through the forest and came across a half elf man or half elf male half elf who was stood there he was a stockier stock magic trainer by trade and was playing with stock magic trainer by trade. Good use of words. Thank you my words are very very nice. He was making a potion in this kind of clearing within the forest that he had chosen he had a
00:03:37
Speaker
small cart with him. He asked Folly Fizzle-Banger-9th to help him with a certain alchemical mixing, which went wrong when Desan, who was this man, knocked him. Folly spilt this vial onto his hand, then dropped the vial that was in that hand until it started to burn upon his hand.
00:03:54
Speaker
The whole table, then the whole area, just managed to explode with this visceral, magical energy, throwing the party back, disintegrating Desan, so he became literally nothing as the party took necrotic damage. Drago and Folly, sorry, just Drago on the car, was flipped back and knocked onto his back.
00:04:13
Speaker
Folly managed to avoid most of the damage, mainly because of his height. It was lower than the table. The damage kind of threw itself up into the air, knocking the most of the party back. And what they also noticed was, in the very centre of this destruction, a small shimmering black, almost portal, seemed to form.

Hippogriff Battle Initiation

00:04:30
Speaker
And what they imagined, what they saw, was this giant hippogriff pull itself out, less like this violent scream as it opened its large wing, you know.
00:04:39
Speaker
Pushed up into the sky flying 30 feet above the party and right off the bat I'm going to ask for initiative. So everyone can you please roll initiative. Now bear with bear with. You saw that? I saw that. Shut up Will, with your Williams.
00:05:18
Speaker
lot of initiative roles you're making for one seeming bad guy. What do you want about it? So now using crafts by Claude's initiative trackers which are a piece of absolute genius here by Danny, thank you very much for supplying them as well. We are going to put these in order and I'm going to very easily be able to move around and tell me where I am. I've got my screen all set up so I'm going to put them over it. So in order did anyone get 20 plus Elthea and Claude's
00:05:33
Speaker
I thought you were there.
00:05:41
Speaker
Did anyone get 25 plus? Okay. Drago, what did you get? 20. 24. 24, Claude? 21. 21. So Elthir, you go first, you pop your one there first. Yup. Followed up by Claude, followed up by...
00:05:56
Speaker
Drago. Yeah, we got this guys, we got this. Following that, did anyone get 15 to 20? 4 liters of banger in mind, what did you get? 18. Thank you very much. Did you roll for Talia? Oh yeah, I rolled for Talia. Sorry, I just checked, sorry. Oh wait, stop filmmaking her. We know it's Tali. We're all friends with her now, you see. Did anyone roll between a 10 and a 15? 10 bang on. 10 bang on from Robin. Tali also rolled a 10, but her dexterity modifier is lower than yours.
00:06:27
Speaker
And we have a final skull initiative tracker right at the end there as well. So we start at the beginning of this round. This giant creature has pulled itself out. Now Danny, before we started, you mentioned what you thought this creature might look like as a cross between what
00:06:48
Speaker
from Harry Potter and Voldemort from Harry Potter. The two of them were involved in a sordid affair one evening in the south of Ireland and what came as a result of that relationship was Demon Buckbeak. Demon Buckbeak. So that's what you think this looks like. Demon Buckbeak. I like it. I like it a lot. This creature is now flying with these giant wings above it. It's black skin which covers most of its body and bright yellow eyes seem to really allure and drag you in but the feathers seem this
00:07:18
Speaker
muted golden colour doesn't shimmer but it just seems to be a muted golden mustardy yellow colour okay so this creature takes off above your head and lets at it right scream which seems to be engulfed by the forest around you top of the round Elphir what would you like to do is it in the air yes 30 to 35 feet in the air bollocks okay it does have them you can notice it so Elphir will get up using half his movement okay
00:07:51
Speaker
It's a long way away. Is the cops...
00:07:56
Speaker
No. I was going to say, can I sort of use the cart to leapfrog into the earth? It's far too far. It would be too far, I think. Thank you. Elsie's going to get his bow out. And 5'10", 15'20", 25'30". It is in range. Do you want to try to do trigonometry because I'm not? Probably going to be about 45 to 50 feet. Yeah, we're good. Yeah. I will shoot with arrows the demon Hippogriff. Okay, roll to Hippolyse. I'm going to use both attacks on it.
00:08:26
Speaker
So, first attack is a 10. That misses, unfortunately. The first arrow flies over the head of it. Second attack, 13. Second arrow, as you take better aim at it, you lower the arrow from its first point, fire. It sees the arrow coming and banks just to the side at the last minute, pushing the arrow away, lets out another... I scream down to you, in particular, healthier, as you fired first. Is there anything else you'd like to do? Yeah, I'd like to take some kind of kite point and...
00:08:50
Speaker
Take bonus action to take dodge, please. Ooh, okay, taking dodge, occasion. So you actually, occasion defense and under the effect of dodge. Lovely, thank you very much. Claude, your turn. What would you like to do? So hearing this creature emerge and hearing it scream, would it have uttered any words in the language of infernal or abyssal?

Allegiance Declaration and Power Boost

00:09:09
Speaker
No. Okay. All right. He will leap to his feet. He will look at his comrades around him.
00:09:19
Speaker
Claude leaps to his feet, looks at the demon, looks at his friends on the floor and can finally say the real name of his master aloud without fear of repercussion and screams, Akiva's party of champions comes. That's not my voice. It's not that epic either. Akiva. Akiva comes for you demon body!
00:09:39
Speaker
out of this amulet, white rays of light pinging into each of the party members, Talia, what the hell, the drug, Rob being folly, and you're all blessed. So you can all add a d4 to your attack rolls. Saving throws all up. That is it. Nice. That's pretty good though. That can't be damned. And I will advance.
00:10:06
Speaker
towards the creature and stand sort of in front of Drago. Yeah, between Drago and the creature. Okay, lovely. Thank you very much. Drago, your turn. What would you like to do? I would like to stand up. Boom. And he's too tall for me to hit my sword at, right? He's too high for this guy. Massively, yeah. Okay. This is the problem I had as well. Okay.
00:10:36
Speaker
Let's try it. Well, let's give it a try. Oh my God.
00:10:38
Speaker
So, from Shader's unfortunate demise, Drago did pick up his weapon, which was a great axe, named the Great Axe of Olaf. Is that correct? It was indeed, yeah. Was it a great axe or a bad axe? Well, it was a battle axe, what it's called. I think it was a great axe. What was the name of it? It was called the Axe of Olaf. Axe of Olaf, the snow frozen one. Not the frozen one, yeah. I'm throwing him up in this guy. And I believe that Shader used to throw this thing. He did. He did indeed. He threw it all.
00:11:08
Speaker
So Drago is going to look up at the Hippogriff. Drago is going to look up at the Hippogriff in the sky, assess that. His greatsword probably won't reach him. So, um, unsure.
00:11:20
Speaker
but going for it anyway, he looks at the great axe on his hip, takes it out, holds it in both hands, and mimics, and he only knows this from what he's seen Shader do, so he mimics Shader, he holds the axe high above his head, so the edge of the axe rests against the back of Drago, and then he throws it with all his might towards Hippogriff. Okay? What do I have to do for this? Could you roll to hit? Okay, first of all,
00:11:53
Speaker
Dex. Straight dexterity. You can add a default to this.
00:11:59
Speaker
Just to the editor's note as well, did you say this thing was 40 feet up in the air? 35. If I say it was 30 feet, you said disadvantage because the throat range is 30 feet. Oh right, yeah, you're a disadvantage for that as well. So it's a straight dex? No, just a range attack. The Act of Life has special things when he wakes 20 and 60 for the throat range. He's not a chin. No, 20 feet at normal, 60 at disadvantage. Sorry, to cause this fucker. That's right, I'm treating it as an improvised weapon because you don't have a chin to it.
00:12:26
Speaker
Okay, so that's a total of 8. Could you also then just roll a single D20 and give me an arcana? Another one? Okay, thank you. So as you really
00:12:42
Speaker
It moves towards the creature but it's a slow turn over itself and very easily the animal steps to the side, it steps to the side, banks again to the side as the axe flies off another 50 feet and hits into an area of tree beyond where you are, the opposite side to where you are and thuds into the ground. Well, fuck. I don't know how he managed to get that working. Um, okay.
00:13:11
Speaker
My breath won't reach, will it? No, straight up. I'll just roar at him in flustration and move over to... Are you moving closer to him? Yeah, I'm going to move over to... Now fuck it, you're right next to me, aren't you, Claude? Yes. Ah, fucking stay where I am. Excuse my French. I'll just stay where I am and roar at him in flustration.
00:13:34
Speaker
The creature is unfazed by your roaring. That just pisses me off. Folly doesn't bang a knife. I don't know what you're doing at all. Folly is going to stand up. And how much movement does that actually... That takes half of your movement up. Okay, he is going to run as far away as he can behind Drago. Can I ask as well, these trees that are around us, how...
00:14:02
Speaker
Tall are they? 60 to 70 feet tall if you're in a canopy. Cool, thick, thick, um, trunks. Okay, right, um, Folly is going to look at one of the trees. Staph, um, slime is called Staph on the Ground and the tree is going to start developing eyes and a mouth and the tree is going to lift itself up and its roots and there is now a tree alive
00:14:31
Speaker
in the battlefield. For the purposes of our podcast, I listen to it, tell them what spell you've... And the DL as well, at the end. I have cast a spell called Animate Objects, which basically let me bring an inanimate object to life. Okay. And it's a very large one, apparently. I can then use a bonus action to control it. What stats does that creature now have, then?
00:15:00
Speaker
I'll give it the huge stats. I mean yes, I the actual tree is a little bit bigger than what the huge stats were but HP of 80 AC of 10
00:15:11
Speaker
Strength of 18 and it's got plus 8 to hit and it does 2d12 plus 4 damage. Okay, so you've got this massive massive tree. I have a massive tree on my side. And that is, I don't know, which is a level 5 spell? Level 4? It's a fifth level spell. And you can have it do something this turn. I can have it move at the moment. Does it say how far?
00:15:32
Speaker
I think you're typing away quite furtively there. I was searching for things. Okay, the tree has a moving feet of 30. So I will basically bring it forward. 5, 10, 15, 20, 25, 30. And he's now planted firmly in front of Folly, but right on Drago's right hand side. So what the party has just seen is this.
00:15:54
Speaker
This tiny known turnaround and cast the spell towards a tree which its roots have ripped itself out of the ground and Entelec has taken these gigantic, I think it only takes three steps forward but in each of those steps it's about seven to eight feet as he steps over Folly standing right next to Drago at this moment. So Drago you see this 70 foot tree standing towering over knowing full well that Folly is in control of it. Is that the end of your turn Folly? That is the end of my go.
00:16:22
Speaker
The creature is going to see this giant tree approaching it and it's going to try and avoid it, obviously, and it's going to use its time to fly away from its current location over towards where Elfie was who took the pot shot at it at him, sorry, at it first. He's then going to dive down using the other 30 feet of movement it has which has got 60 feet worth of flying movement and take an attack.
00:16:50
Speaker
at you at a disadvantage so he gets two attacks the first thing he's going to do is cover you and try and bite at you with his mouth first of all he's going to make a bite go and is with disadvantage so that's a four a nine to hit nope the second one he's going to take a swing at you with its claw one of its claws and that is a natural one or a 19 my god that is a natural one so he takes a swing at you
00:17:14
Speaker
and you've managed to dodge out the way you were ready for these attacks. It lets out a frustrated scry out of its mouth, but now it is, at the moment, grounded for all intents and purposes for that term. The area in the centre of the grind where this portal area is, another creature starts to shimmer, the portal starts to shimmer slightly, as you see a very, very pale hand reach out and pull itself out. You see a woman.
00:17:45
Speaker
pull herself out of the portal. She has tied back black hair. Her eyes are but white. There's no pupil in it. But apart from that, she is a very, very beautiful human for all intents and purposes as she steps out of the portal. She turns to the party and turns directly to Drago, ignoring the tree. Oh, fuck. She looks directly at you.
00:18:13
Speaker
and reaches out a single hand to touch the snout of your dragonborn face. And Boop just touches you on her side. Boop! She's not going to boop you, she's going to put her hand out in order to touch her side. Yeah, to caress the sides of your snout, if you will. And she's going to make a hit, technically. It's a 24 to hit. Yeah. Okay. Can I do that? Is this a spell, or is this an actual physical attack?
00:18:40
Speaker
This will come to it as a physical attack. 12 points of cold damage. I'm resistant to cold, what do I do for that? 6 points of cold damage. Can you make a DC 15 constitution saving throw? Or attempt to make a DC 15 constitution saving throw? Don't forget to add your d4 to that. From bless. Hashtag bless.
00:19:05
Speaker
Take that, GM. Did I say DC-14? I meant DC-13. Thank you. You had this feeling come over you for a second that seems to resonate from your very centre of your chest, but this is quickly dissipated as you kind of take a deep breath in and kind of push this feeling away, whatever it was that approaches you.

Drago's Resistance and Battle Progression

00:19:23
Speaker
She sees that you've done that. I'm going to smack a bitch. And the look comes over her eyes.
00:19:30
Speaker
That is the end of this creature's turn. We move on to Robin. Robin, what would you like to do? OK, this thing has just flown over, Robin. So he's the one who's had to shake the sensors out. The sensors start to finally shake out as he hears the off the wings go overhead. That kind of snacks him into life. He gets up. I'm assuming this thing won't get an attack of opportunity because it's 40 feet up. It's going to remove the deep flowing down. Oh, OK.
00:19:59
Speaker
No, it's very close to yes, it's about five or six figures. As he gets up, he spins a lie on his knees and takes some bonus action to disengage.
00:20:07
Speaker
15, 20, and he runs over to the trees. He pulls himself in there. That thing is down. He eyes up the situation. He sees the woman has just come out of the portal and has just done something to Drago. He sees the cold pull over Drago. Arrow is going to try and shoot her. At the woman? Yes, please. Okay, roll the hit, please. That is a, that's a 25, that's a 27 to hit. That hits.
00:20:30
Speaker
12 points of piercing damage plus a further 6 points on the sneak attack. So that's 18 points of piercing damage and that happens. Drago will see this magical kind of force pull around her and he will know what's about to happen. She's about to get pulled backwards. Fuck yeah, I know what's going to happen. If she makes a save, can she make a DC-17 strength saving throw please? Yep, she passes that. So he hits into her and you see something trying to force her to pull away at her, which she resists and then arrives.
00:21:00
Speaker
She does take a one point of fourth damage. Okay, she will take that like a bitch. I see her look at me and I'm going to shoot her again. Okay, go for it. That is a 18 plus three, 21 to hit. 21 does hit. She takes a further seven points of piercing damage. And can she make a strength saving for her again, please? 18. Okay, yeah. You don't know her.
00:21:28
Speaker
And she takes another one point of fourth damage. And I go back beyond the tree. You call her a fucking whore apparently. Good lord Robin, what a mouth you have on you. She just tried to seduce my friend and then not done what I want. Fair enough. Tally's gone.
00:21:44
Speaker
Talia's already been stirred up. She can see this creature approaching Elthea. She's going to whip through her book and she's going to cast fire bolts from a distance which she misses. The shot fires off. She wasn't expecting it to come down quite so quickly to attack Elthea and the shot misses overhead. The end of her turn. At the bottom of the round, a second hippogriff as the rain starts to pour down upon the meadow which you are now in.
00:22:12
Speaker
Cheers man. Another hippogriff appears from the center of this portal and after that the gap in the rift in the realm starts to kind of crack and fizzle as it shuts back up again for now you at least you feel that that is all. As the rain continues to pour down upon you this hippogriff lifts itself high into the sky taking in the situation and is going to move directly towards this tree and it's going to move into contact flying high in the sky. This creature is going to
00:22:43
Speaker
attack the tree. So the DC is, sorry the AC is 10 as in 10. So he's going to firstly attack with his beak, which passes, gets a 10 for that, meets a beef, oh another one, two 10s for that. So he's going, the tree is going to take firstly five points of piercing damage and then an additional, because he attacked with the claws, nine points of slashing damage.
00:23:07
Speaker
In addition to... In addition to the tree... Sorry, the tree. The hippogriff then is also going to cast invisibility. It's impossible to see without the aid of magic or special sense. For the purpose of hiding, the creature is heavily obscured. The creature location can be detected by any noise that makes or by the tracks it leaves. So you'll be able to hear its wings still, but this hippogriff all in terms of purposes just disappears from sight. This is the second. As a reaction, I cast counterspell. Nice. Okay.
00:23:37
Speaker
You have cast Counterspell on this creature. What level does that spell go in? Cool, thank you. And what happens is this creature tries to disappear and it flashes on vision and then returns back to vision as if you looked over at Folly, you've seen him, his eyes kind of glaze over as he started chanting some semantic terms towards this creature. It lets out, it looks over to itself, realizing it's still kind of visible and lets out another scream towards the party. Top of the round.
00:24:04
Speaker
Elphir, your turn. I'm going to put the Hippogriff back on the table. I shall indeed. So with the first Hippogriff now on the ground and able to be attacked by him, Elphir is going to take his attack actions against the Hippogriff.
00:24:21
Speaker
So first attack is a 15. That hits. So that takes six points of magical bludgeoning damage. Thank you. And then can it make a con saving throw, please? DC 15. Thank you. Passes. OK, so that's his first attack. And attack a second time. Critical hit. Oh, nice.
00:24:48
Speaker
Nine, Tony had to modify once, don't I? Yeah. Nine points of magical pushing damage again. Lovely, thank you. And kind of make another DC 15. Can't save a threat. Probably an 18 there, so he passes that as well. Son of a bitch. I'm going to take a bonus action to hit it again. Okay. 15 again. My hits again.
00:25:11
Speaker
And could take another six points of magical bludgeoning damage. Lovely, thank you. And then I'm going to move ten feet back to stand beside Tali. Get the attack of opportunity. No way. Why? Because I've got mobile. Keep mobile. Because Elfie is so mobile and lies literally with his attacks, any time he makes an attack action, that creature cannot make an attack of opportunity. Thank you very much, Elfie. Claude, your turn. You've seen this portal now erupts with two more creatures that have poured outfit. What would you like to do?
00:25:37
Speaker
Okay, Claude is going to lay his hand on Drago's shoulder, who's closest to him, and point at the female form that has emerged and made an attack at Drago previously.
00:25:54
Speaker
For a second, you hear the words, it's nice to meet you, Drago, let me aid your arm. And you have double damage on your next attack against that female creature that has appeared. For instance, perhaps, I have cast Path to the Grave on Drago and he is aided by Akiva himself with his next strike.
00:26:16
Speaker
And then I'm going to just manoeuvre myself behind the female figure to give Drago and anyone else an advantage on their next attempt. Drago doesn't believe in God, so the fact that one's talking to him is like, this is sheer head fuck for him. Yeah. That was my turn. Lovely, thank you very much for that. Drago, it is now your turn.
00:26:36
Speaker
You looked at me when you did this, didn't you? You looked me in the eye. Okay, cool. So a moment of understanding past between me and you. I would like to rage. Thank you very much. Thank you all. And I'm going to heed my friend Claude's advice and swing down mighty hard. Wasn't my voice you heard? You heard of Kiva. I'm going to heed the strange voice in my head and swing down mighty hard on this thing. Okay, roll with advantage. Look at what he did before. And the default. What could help you miss?
00:27:06
Speaker
By your 17's! We'll see you on some that! Bye!
00:27:11
Speaker
Ooh, good noise. You should roll the d4 again as well because it's attached to each dice roll. Unless it's an AC of 22. 29. That hits. Okay, cool. That's my first attack. Done with all damage, did you stay with this? Yep. On all attacks for one round. Next time an ally of yours hits the cursed creature with an attack, the creature has vulnerability to all of that attack's damage. All of that attack's damage, so it's the first attack you do. 28. Points of damage. Yep. That has been doubled. Yep. Thank you very much.
00:27:40
Speaker
And you have advantage on every other attack and I'm going for the other swing Yeah 23 that hits Now this one isn't double. This isn't doubled. This is just normal. Okay 12 12 hands of damage that has been doubled 40 points of damage Nova damage Give her a level look in her eyes You're about to die a slow and painful
00:28:10
Speaker
Thank you, so you've just wielded your sword and swan it down across this creature, taking cuts to the left, right and centre. It seems to have taken a bit of damage here. She continues to stare directly at you. As I breathe out as well, she can see that there's like frosty ice coming out of my nostrils and breath as she tried to cold damage me. Ice, ice, baby. In the background, everyone drops their arms and they start dancing to ice cube.
00:28:38
Speaker
Join me back with a brand new one. No, I'm not doing it. I'm not doing it. Something. Dragon breath on me lightly. No, third one. Folly fizzlebang the ninth. It is your turn. You've just summoned a tree. I summoned a tree. Folly is, first of all, just going to move, well, what little bits that he has, just out of the meadow area into a little bit of safe space, away from all the action. He is going to attack with Firebolt.
00:29:08
Speaker
as he can and he's aiming for the hippogriff that is currently stood in front of his tree. That's flying in the air, yep. 18 to hit. 18 does hit. 16 points of fire damage. Lovely, thank you. Can you cast that back, Natalia? Thank you very much. Yeah, I still got my bonus action for my tree. What the tree is going to do is actually, because he is toiling off even though the hippogriff is flying, is going to grapple your
00:29:40
Speaker
So what you need to do is make a strength saving throw. Is it an athletics check? I think they can choose. Athletics or acrobatics? It can choose. You can choose. Strength or... Athletics. Strength for athletics, dexterity, acrobatics. Take your pick. It fails. It tries to dexterously kind of swing away from you from the tree, but the tree manages to pull it in.
00:30:08
Speaker
And that will end my turn. Lovely, thank you very much. So his speed is now zero. His speed is now zero. The creature that is currently up nearby Elfie and Tali, he's going to use some of his movement to take off into the air. Coward.
00:30:24
Speaker
Says the one who used patient defence and backed away from a creature, just saying. He's going to... You notice the hippogriff, he lets out this large scream as it takes off in the air but stops suddenly as it takes off as almost as hearing something within it and it instantly turns.
00:30:40
Speaker
and uses its movement to move over to where Robin is behind the trees and is going to make a diving attack against Robin in the corner there. Firstly attacking with its beak. 18 to hit and you're going to take five points of piercing damage from its beak attack. I use parry.
00:31:01
Speaker
My modifier alone is five, I take no damage. Okay, it's going to attack you on the second attack with its claws. No, sorry, it's going to gore you this time. Does a 23 hit your barber class? No.
00:31:17
Speaker
You have to answer. 14 points of piercing damage. The creature then, with the rest of its flight movement, is going to use almost like a diving run. Take a hit out of you and then bank between the trees and move away from you. I'll take my attack of opportunity. You don't get an attack of opportunity against these, unfortunately. If they're flying, the Hippogriff does not provoke opportunity attacks when it flies out of an enemy's reach. What name would you call that? What?
00:31:52
Speaker
Sorry about dropping the C-bomb there. Wow. That's just up there explicitly. I like it. I've got to get a touch of Apple Podcasts as well. Apologise and above. That's the end of Rich's turn. The woman who is currently facing Drago.
00:32:10
Speaker
That doesn't matter. Ken dragged, she looks directly into your eyes. Can you make a wisdom saving photo, please? Is this a charm with your D4? Because he's probably charmed. He can't be charmed off rage, sorry. Okay.
00:32:24
Speaker
I thought I'd. Is that the case? You can't be charmed. You're legit. Okay, you can't be charmed. So she tries and nothing seems to take effect. So she reaches out again with her hand to reach out towards you. She reaches out with her hand again to touch you again. This time with a sense of anger in her face. And she gets a 24 against your armor class. Yeah, yeah. Thank you very much. You take eight points of cold damage that has already been halved for you. And can you make a constitution saving throw please? It's gonna be against paralysis if you have anything which stops that or anything. Not that I know of. Okay.
00:32:54
Speaker
How is a 21? 21 passes again the same feeling enters into your body and then it falls away this creature all of a sudden opens its mouth and you see these black teeth and it goes out towards you and is going to stay exactly where it is but it's suddenly this this rather beautiful facade there seems to have been almost like a flash of light and this in a demonic creature present seems to have shown itself that's the end of the creatures turn Robin your turn you just had this
00:33:25
Speaker
flying attack from this hippogriff come in and starts to fly away from you. What would you like to do? I feel the anger swell up as this thing has just absolutely clawed at me. I'm going to take the hide action, if my bonus action, to get behind this tree. Do you want me to roll stuff? If you're going to attack, surely that would negate. Do you not want to go around to attack and empty? No, because I want to give myself advantage on the attack.
00:33:50
Speaker
Natural one. Okey-dokey. Yep, okay. Well, I've moved beyond this tree and I'm now going to shoot this one. Okay, take a shot. That is a 19... 22 to hit. 22 does hit. Nine points of piercing damage on the first strike. Thank you. I'm then going to pull back another hour and shoot again. That is a 20 plus to hit. That hits. Another nine points of piercing damage. Nicely consistent, I like it.
00:34:14
Speaker
two arrows flying to his back on a hind leg as it seems to take a bit of damage and continue to try and fly away from you. I'm just going to use the other five here maybe just to pull back totally behind the tree. Okay thank you very much. Tommy is going to see this creature trying to make a bee land away from it and she's going to cast Fireball on it and is going to make contact with it causing
00:34:37
Speaker
A rather large amount of damage compared to previous attempts that you've seen her make on this. It seems to really hit right at the right place. This creature hits just under its right right wing as it continues to try and fly away from the far side of you.
00:34:52
Speaker
The creature that's currently grappled, the hippogriff that currently grappled is going to try and use its strength, save to try and get out of the grapple that the tree has currently had on, has on it, is going to roll and get an eight. No. Thank you, exactly. I thought that was good. Never happens if he tries to break away, but the tree, if anything, starts to pull its grip in even closer, and then lets out a screech of pain as it starts to feel the pressure of this tree control its position. At the end of its turn, top of the round, Elthea, what do you have to do? How likely is it?
00:35:22
Speaker
What do you mean? Well, so is it dim? Is there any dim light or darkness near me? If you're in the forest, around the outside, yes. If you're in the meadow, no. Because it's kind of midday. Does the tree cast enough shadows for me to leap out? The sun's pretty high in the sky above you, so no. The shadows are, though, around. So if you went in under the tree, she would be in the shadows. But the actual meadow itself is clear. That's what I was asking. Thank you.
00:35:47
Speaker
Elph there, I haven't seen Talia tour a nice hit, gives him an approving nod and he will then run across the clearing to be beside the now horrible visage of a woman and he's gonna leap up and punch her in the face. Do it. Do it. 16. That misses as you go to hit her
00:36:17
Speaker
because you make the fist, pushes your fist off to the right hand side, making it miss. Okay, I will then attack a second time. 28. That does hit. Six points of magical bludgeoning damage, and can she make a con save and go please? Yeah, bear with six points of magical bludgeoning damage. 18. Oh yeah, she passes. Okay, so another bitch. As bad as action, I'm gonna hit her again.
00:36:48
Speaker
15 misses, I assume. That does miss, unfortunately. Again, a second hit. I imagine you kind of go for a knee or something, a knee strike, something like that, and she manages to parry it away as quick as you strike her. And then Elphir will move. Elphir will move back, having punched. He will then, almost, in a blink of an eye, be back next to Tali. Lord, your turn. Okay. Positioned behind this woman of terror and destruction. Again,
00:37:17
Speaker
the same action will happen. I will point at the creature, I will point at Drago with the other hand, and Drago will again receive a message. Let's try this once again, Dragonborn, and has a complete double damage on your next hit on That Lady of Terror. And as a bonus action, I'll just look over my shoulder and see that Hidlugwyth coming, and I'll click and
00:37:43
Speaker
Claude's executioner axe will dissipate off his back and appear as a spectral floating axe in the air next to the hippogriff that is bothering Robin for a while and is sort of hovering a few feet away from the back of Claude and I'll make a spiritual weapon attack on said hippogriff that will be 18 to hit 18 does hit okay he takes
00:38:12
Speaker
I sneeze, fires the creature across the realm. 11 points of force damage. 11 points, thank you. Of force damage, yeah. Lovely, thank you very much. And I'll say, Jogger, hit him one more time. Hit me baby one more time. She says back to you, baby. How was I supposed to know? The charming wooden work, yeah. Before you do that, can you make a religion check for me please? Oh.
00:38:42
Speaker
I don't like religion. I sounded like you there. I don't like religion, I don't. Religion check inbound. You can add a D4 if you wish. 15. After the second time now that Akiva for all intents and purposes has spoken to you, you get a warm, comforting sense from within you. You don't know why.
00:39:08
Speaker
You don't know where, but it happens at the same time as the second time that Claude has cast this on you. You sense a feeling of belonging, of safety, and of comfort. That happens all the once as you hear Claude. What was it that Akiva said to him again? Let's try this one more time. Let's try this one more time, Drago.
00:39:31
Speaker
and something feels really safe about that voice and what you've just heard, okay? That's all that happens. I would like to roll your attack. S-E-D-I-C-U-N. Well, no, your assumption was correct. I'm going to, with my powerful right hand, think of the fun we could do in private time with this, swing down really hard with my sword over my head at said woman. With advantage. Advantage. So first off, that's a 27, but I'm gonna go for the crit.
00:40:00
Speaker
I'm gonna go with a 27 to hit first off. That does hit. And this is the double damage one, yeah? Yes. 26 points of slashing damage. Geez. Magical... no. Ice? No. Magical though. Yeah, magical. Your sword is magical. It's a magical side stone. Yes. It could if it wasn't, I think. I'd love to in case my sword in ice though. Ooh. Like breathe on it. My apologies. How much damage was that again? 26. You should have nerfed your weapon, I don't know.
00:40:29
Speaker
And I'm going for another attack on it. 27. That hits. Go for the crit. No, 27. No double damage on this one, right? 18 points of slashing damage.
00:40:42
Speaker
Thank you very much. 18 points of slashing damage has been taken as your sword comes hurling down. You feel something rather akin to the power on which you naturally get from your sword, Dengland's deception. You get a feeling that the handle is still regular temperature. It's not iced up as it does when it quits, when it causes additional damage. You don't get that, but you feel that another presence is
00:41:05
Speaker
helping this sword kind of swing down. As you swing over your head, it's like the last quarter of your attack feels like something is just pushing behind the blade and causes it to thud down slightly harder on your hits here. You don't know where this comes from, or you get a sense of where it's coming from from Claude, but this seems to be unlike any other aid you've received from other people in the past, okay?
00:41:25
Speaker
And as she did to me, I'm going to end my turn with opening my mouth as wide as it can and try and regurgitate breakfast so she can see it bubbling up before it comes back down. Can you make a constitution? Right please. And you can add your bless if you want, hashtag bless, and if you want to actually. 17. You tried to bring your food back up, your eggs and potatoes you had this morning, but unfortunately you're too ready for combat, your range is subdued, so much of your
00:41:56
Speaker
So much of your bodily functions to a degree that you are unable to regurgitate breakfast, unfortunately. If you roll badly, I was going to say you vomit on the face or something. Ah, I would have totally vomited on the face. Is that the end of your time? That's the end of my go. Like something out of... Yeah, they go thank you. Pretty much that's what I was hoping for, this woman to just be covered in eggs and potato. Dragon ball.
00:42:22
Speaker
Folly Fizzibang the 9th, it is your turn. What would you like to do with your giant ent friend? I'd like to do that. Do what you will. Folly's just still going to stay put. He still feels perfectly safe there. He is going to cast Scorching Bray at the hippogriff that is currently still grappled by my big tree. Lovely.
00:42:43
Speaker
19 to hit. 19 does hit. Lovely. So three raids of fire emanates from Folly's quarterstaff and then just all three of them fling themselves towards this grappled hippograph one after the other. Don't you have to roll to hit for
00:43:04
Speaker
I believe because you can target it with multiple enemies. It is indeed. You are correct. You can still fire all three at the same target, but we'll have to assume that it goes one, two, three, as opposed to... Yeah, I've done the first one, which is 19. I like your thoughts there's like a trident of three flames going at the same time. We'll consider just for argument's sake that it's three separate beams, yes, down. You are indeed correct. It is three separate rays. I have to roll for each particular one. The second one is 20 plus. Yep, do you want to roll the third one just so we've got a score for all?
00:43:32
Speaker
And that is 20 plus as well. That's like 28 to hit. These are the extra damage against demons or fiends? It doesn't mention. It doesn't specify. I wouldn't know that. So all three are going 17 points of damage. Lovely. Thank you very much. All fire damage as well. Can you also roll a d20 please? 20. No problem. Thank you very much.
00:44:01
Speaker
Is that the end of your turn, Con? That ends my turn. Tree? Right, my tree is going to pound the hippogriff with his head. Which is... 17 to hit. That hits. And it will take 10 points of additional tree damage. Tree damage? I don't know. You'll call it tree damage. Bludgeoning damage. I like tree damage. I like tree damage. But not magical, it's important, just in case.
00:44:29
Speaker
Right, is that the end of your turn? That's the end of my turn. Lovely. So, the one that's currently flying away from Robin and towards this miasma of pain that seems to be emanating in the centre of this meadow, if you will, he's going to fly over. It might take enough, I can't play.
00:44:59
Speaker
reaches out and then stops for a second as the head tilts and then its target suddenly seems to change as you get the impression it's been controlled from an exterior force, it's not its own will. It's going to dive down towards Folly, taking an attack. First attack is going to be with its beak, 15 to hit. Firstly you're going to take 12 points of piercing damage.
00:45:25
Speaker
You need to make a conse. Use the conse to see if the tree continues to stay in your control. Natural one. Natural one, oh no. So the tree then just, you see the tree as the hit comes across you, it knocks your head as this cut gashes down at the big, smashes into the side of your head, cutting you in the shoulder.
00:45:45
Speaker
You lose your concentration at the semantic element. The tree, though, is completely still. I'm going to argue that because it has a current grapple hold on it, the hippogriff is unable to move. It can then make a... Yeah. It's going to take a second attack against you. It's going to attack with its claw, and it's going to roll 16 to hit. Yep. You're going to take... Fuck. You're going to fuck it? Wow. Finally gets fucked by a hippogriff.
00:46:14
Speaker
tune in next week for the baby oh god you're gonna take 12 points of piercing damage it's going to be the last part of it
00:46:27
Speaker
movement to come out of its dive and move in behind where Drago is, behind using the tree as kind of a blocker. You can see the other hippogriff coming in what seems to be in line towards Drago, where Drago, Claude and this woman are in the centre of the clearing. That's the end of its turn. This woman
00:46:46
Speaker
After pulling his face and you trying to burp up breakfast on her, she's untouched by it because she's actually immune to being charmed, so attempts to charm her with bringing up your breakfast, which I do, I like to imagine is like Drago's way of flirting, he tries to regurgitate breakfast. Her eyes are going to, her eyes are going to close for a second and her hands are going to reach out to the sides and she is going to... Not magic!
00:47:13
Speaker
Can't you just hit me? Punch me. No. Kick me in the nads. Something. Okay. Oh fuck. That's gonna get more than just you, I think. Ten plates coming out. Shit just got real. We're in trouble, guys. We are in trouble. How you doing, falling? I'm over there. How bloody are you looking? Bad foot. Oh god! It's gonna cast. Ice storm. Oh fuck. Oh, okay.
00:47:42
Speaker
She's going to cast it on herself as well. I'm going to do a fourth level counterspell on that. It's a fourth level spell to match that. Alright Storm has no effect.
00:48:02
Speaker
She's going to, in return, use counter spell. She's countering my counter spell. How do you do that? This is amazing. I checked it so she almost knows that you're going to do that after watching what's happened to the hypocrite. She starts to cast the spell, she notices what you do and she just returns it straight back again, countering your counter spell as the hailstorms continue to fall and she shoots you a thumbs up.
00:48:27
Speaker
Hey! It's just a slow motion. Her mouth slowly opens into a smile and you can again see these black teeth. Do you lose your spell for that? She's used another spell slot as well. She said she used two spell slots. And she lost her reaction for this turn. Absolutely, but she managed to get that off. Can you roll the d20 please? Can I spell her a spell? Can I spell her a spell?
00:48:54
Speaker
50, thank you very much, so a hail of hard ice pangs the ground in a 30, oh I've got it as a 30 foot radius, 30 foot radius and 40 foot high as well, so both these creatures within every hippogriff will get hit by it as well. Each creature in the area must make a dexterity saving throw, so please make a dexterity saving throw, I'll ask for what they are in just a second.
00:49:21
Speaker
Hands up if you got above 20. Or not hands up, but Drago you got above 20, thank you very much. Did anyone get above, I'll just tell you what the DC is, where is it? I just had it. 15. Anyone else get above that? So Folly, Fizzlebang the ninth, and Claude got above that. I'm not in it. You're not in it, that's fine. So everyone passes, but it means you take half damage, which means you're taking...
00:49:47
Speaker
Yeah, you caught the damage, but I'll just half it. So it's going to be 10 points of ice damage for Claude and Folly. Everyone's blessed this fight. Oh, cool. Thank you. And, drug, you take five points of cold damage for this. The whole area, as these hailstorm thud into the ground, causes this whole area is now difficult terrain. It's difficult terrain, okay? Did we see the Hippogriff amount also take damage? Yes.
00:50:14
Speaker
Just it would be hilarious if the hippogriss failed by saving frozen with the only things that did fall damage. Lovely, that's the end of this woman's turn. Robin, your turn. What would you like to do? You've just seen this.
00:50:27
Speaker
a fall upon the party. First thing first, Robin peers around from behind the tree. Has this obscurity visioned anyway? Is there now ice kind of... No, we're going to argue this comes almost in a couple of seconds as they all fed into the ground. The ground is not difficult terrain but it has stopped so it's not a good conclusion. So difficult terrain...
00:50:44
Speaker
That's fun. Okay, now I'm going to do this in game and then letter it. So, he peers around the corner, he sees this, the hippogriffs are now up flight and obscured. So the one he's going to try and shoot is this woman who has just dropped a fuckton of ice. 20 plus. Nice, yep, they're hits. She's going to take sneak attack damage as well. That's a fun noise. What the hell was that? What? Squidward. 13 points of piercing damage.
00:51:15
Speaker
And can she make a strength saving throw please, which would negate her advantage because of the difficult terrain. It doesn't negate her advantage, of course. Not even if it's a trick one. It's a magical... Okay. Is it magical? It's forceful. Yeah, I mean if it's magic, then fine, then yeah. Yeah, so it's not the terrain that's... I thought the terrain might negate her steady footing, but...
00:51:39
Speaker
It's not against the terrain which is causing the... It's the fact that it's magical, that it's the resistance she has to it passes. She does take 6 points at 4 seconds though. Thank you very much as this arrow fuds into her. You can see it push more against her than the last couple of attempts. As she tries to hold it back together, she also keeps her concentration for the spell. Okay, I'm going to shoot her again. 20 plus again. Yep, that hits. 13 points of piercing damage.
00:52:09
Speaker
Lovely, thank you very much. Robin will then disappear back behind the tree and he will take his bonus action to hide. Kick him a roll for... You're the furthest one out of the pipe!
00:52:21
Speaker
I'm giving myself. I like it. You don't offer the archers so it actually makes sense. Do you want to roll your stealth? Yes I do. Fourteen. Fourteen? Okay, thank you very much. That any of your turn? No it's not. Actual surge. I'm going to shoot her one more time. Okay, that's negating your hide. If the hide's successful I now get advantage. Okay. You don't get advantage. Twenty plus. Yep, heads. Seven points of piercing damage. Thank you.
00:52:51
Speaker
And then, I'm going to use my movement, and I will, I still got another shot, haven't I? Yeah. So you've moved from all your corner away to kind of see a level a bit closer to the rest of the party. Now I've done that, I would see that she is now obscured by Claude, which is absolutely fine. I'll shoot that hip over her. Do you want that to be encompassed by the tree? Yes. Okay, I would say that's obscured because literally the tree is grappling out of the trees. As long as it's within vision, it's navigated. No problem, thank you.
00:53:20
Speaker
and that's still a 13 plus 4, 16 to hit. That hits, yep. 10 points opposing damage.
00:53:27
Speaker
Thank you very much. You've taken two shots against her, negating the push you tried to force on her. You move along the true line, take another shot, two shots at the hippogriff, causing some damage to it as well. That is what I'm doing. Okay, so Tally takes a pot shot. She goes for another Firebolt at this woman, directly at her. The Firebolt flies off into the air, back as she curses herself, thus ending her turn.
00:53:50
Speaker
the last hippogriff is going to use to try and break out of it which it manages to do breaking some of the branches off that's like the scream he's then going to after breaking away and taking flight is going to dive down towards Claude to attack
00:54:06
Speaker
this man thing that sees in front of itself, taking his first attack, it's going to, I haven't been adding the dive attack damage, god damn it, it's going to dive attack you though. As it has on the other ones, but I've just forgotten to take the damage on them, with your beak first of all, it's going to get 23 against your armor class, you're going to take 10 points of piercing damage, then it's going to take a shot at you with its claw across the side,
00:54:35
Speaker
So 15 against your armor class? Yes. So it's going to take a second heart and you've managed to block up and your armor seems to give you some protection against the second hit. It's then going to stare directly at you and cast superior invisibility on itself. Again, trying to make itself turn invisible. Just checking for any more counter spells. He's done his reaction.
00:54:55
Speaker
That's going to be the end of the Hippogriff's turn. It disappears the last time you were aware it was on the ground, thanks to you. Okay. That's the end of the Hippogriff's turn until the round. Elfie, what do you want to do? Do we need to make perception checks to be able to tell where it is? Yes. Is that an action or is it just you wanted to do it? I wanted to do it.
00:55:18
Speaker
I'm going to take a test to see whether I know where the Heathcliff is. Okay, go ahead. 13 or a passive of 17. Yes, okay. Well, actually, we don't need that. I've just had another check of it, actually, and you're fine. It's just that attack rolls against the creature have disadvantage. The creature's attack roll has advantage. So you know where it is. It's invisible.
00:55:35
Speaker
No, you can remove it, it's one of the tricky ones, so we don't actually know where it is. This creature is impossible to see without the aid of magic or a special sense. For the sake of hiding, the creature is heavily obscured, the creature's location can't be detected by any noise it makes or tracks it leaves. So what I'm saying is your perception allows you to look from where it is, but then the attacks against it will be disadvantaged. So I know where it is, I know it's still there. Thank you. But in the air. I thought it landed, sorry. It did, and then it disappeared then. Right.
00:56:05
Speaker
Elphir will use his movement to come next to the screaming lady. So it's 15 and then it's 30 feet into the difficult terrain. Which I'm gonna use 45 feet in our movement and then gonna punch in the face. King Kong. Critical hit. Nice, second of the heart. Natural 20 will. I know, you're living up to your name, I love it. That takes 12 points of magical bludgeoning damage.
00:56:34
Speaker
Thank you. Then can you make a comm saving throw please? Erm, 18. Oh, 20. Yeah, yeah, yeah, it's passed. I'm rolling really well tonight guys. I'm being honest. I bet you. Makes it a second attack. 17. Hits.
00:56:53
Speaker
It takes another six points of bludgeoning damage. Magical. He's then going to punch her again with his bonus attack. 23. That hits. She's going to take eight points of magical bludgeoning damage. Consistent will, I like it. And then, Elthir, we'll use the last 15 feet to move a square away from her. Backwards. Yeah, because it's going to cost me 10, so I can only do one and a half. I'll just move a hole. No problem, thank you.
00:57:27
Speaker
as she starts to just traditionally, you can see how the corner of her eyes now, black liquid starts to just pour out where tears would normally come actually. I'm not going to point to the wrong part of my eye here. Where tears would normally come down the bridge of the eye, black liquid starts to stop to pour out as you can see it starts to take more and more damage. Thank you very much Will. Claude, your turn. Okay. Being as I'm sort of in the centre of the action and everyone is within range of me. No I won't, no I won't, no I won't, no I won't. Okay.
00:58:03
Speaker
Okay, so I'm going to... I've had the ladies back to me pretty much the entire fight, finding it quite rude that I've not been noticed yet. So in hopes to gain some attention, I'm going to cast Sacred Flame and summon a bolt of radiant light to appear from underneath her. She has to make a deck save. She makes 16, 17. So she will 10.
00:58:30
Speaker
nine points of radiant damage radiant damage and I will as a bonus action move my spiritual executioner's axe to also occupy space behind her and axe is going to take an attack at the bitch of doom uh oh that's a good roll that's a good roll that's a 28 does the sacred flame sorry does your
00:58:52
Speaker
weapon get advantage because of it being in... Yes, if you rule that that is flank, has a opposing flanker, then yes, you could say that has advantage. Oh yeah, oh sorry, this is a tree, isn't it? Can the trees not be our allies? 28 to hit. That takes 13 points of force damage. Thank you very much. Wow, you're absolutely hammering it on this
00:59:22
Speaker
Is that the end of your turn, Claude? Yes. Drag out your turn. Your face-to-face with the woman, she's getting pummeled from behind, so to speak. Sorry. I'm going to reckless attack her. So I get a vantage. You already have a vantage. You already have a vantage. Oh, I've already got a vantage. I'm not going to reckless attack her. I'm just going to attack her then. That's cool. Not frenzy.
00:59:46
Speaker
And that is a 25. Yeah, that hits. First attack coming in for the Dap damage. 14 points of slashing damage. Lovely, thank you very much. Second attack. 18. 18 hits. Cool, go for the Crit. That was an 18. That's close. Now that's 18 points of slashing damage.
01:00:13
Speaker
As your second hit comes down, it cuts directly across her throat. Oh yeah!

Climactic Battle and Resolution

01:00:21
Speaker
As a moment of silence, as you just see this black icha start to pour out of her neck as she looks up and reaches out, almost quite sorrowful towards you, as her body slumps to the floor and looks like it just leaks out of her neck. How do you like me now? Good effort, team. Good effort.
01:00:45
Speaker
She's down. Anything else you want to do, Drago? Look triumphant and... Right. Where is my winged of the... The last time you saw there was one flying in the air behind you and there was one in front of you next to Claude but then it disappeared. I'm going to...
01:01:06
Speaker
There's one by Claude. Well, last time you saw it, it was. Okay, cool. Then I'm going to stand next to Claude here. So I'm just moving right by the side of him. I didn't step on anything, did I? That's okay then. So I'm right next to Claude.
01:01:25
Speaker
and not only you haven't stepped out of its area of effect, so... Folly, first of all, your turn, what would you like to do? You're currently on the precipice of the storm, still on the front of the forest. Do we keep taking damage in that or not? No. Folly is going to move out of the area of difficult terrain, just for the hell of it. As a bonus action for the turn, he's gonna use two sorcery points, so he can cast the cantrip.
01:01:57
Speaker
Mario Illusion and he's basically going to make it so between Claude and Drago they hear a voice and they recognize it as being folly and basically he's saying please trust me. So do it then. What do they hear? What do they hear? Okay you just hear a voice sounds like folly but please trust me gentlemen I can help just take my spell.
01:02:26
Speaker
Who's that? Who's that? Who's that? Master, believe it or the love of God, take it. Sounds worse. How about dates like this? This is the best tangent of all. Folly is a keeper, just constantly whispering sweet nothing in my ear.
01:02:52
Speaker
What are you going to do? You're going to cast haste, but also use it with twin spell at a cost of an additional three. So three points to give haste to both Drago and Claude. What that means, gentlemen, you probably already know Claude, but I don't really like it now. Until the spell ends and it lasts one minute, so ten rounds, your speed is doubled.
01:03:21
Speaker
You gain a plus two bonus to your armour class. You have an advantage on dexterity saving throws and both of you gain an additional attack action on each of your turns. It has to be an attack.
01:03:40
Speaker
He's just gonna use his last little bit of movement to kind of carry him in the corner now. And that just took a lot of damage. And that is in concentration how that's just done on the mizzen that lasts. Is something about exhaustion at the end? It is concentration. The only downside is when the spell ends, you have one turn where you can't do anything because you're allergic. Which could be after combat, but it's turn 11, basically. That would affect you, okay? And that will end for this turn. Thank you very much. The invisible
01:04:12
Speaker
Hippogriff, I forgot the word over there. The Invisible Hippogriff, that's a long ass pause. I think you've got it in your armour. No. The Invisible Hippogriff is going to attack. Dragon. It gets an advantage on its attack. You do get a plus two to your AC, however. It's a 22 to hit. Yes. I have 19. That's my armour class. But I was rolling as I was speaking, just letting you know. You're firstly going to take 11 points of piercing damage to begin with.
01:04:43
Speaker
No it hasn't been half, apologies. So five points and then it's going to, you're going to feel another attack come at you and it's 23 or 23 and it's gonna hit. Just smack me around a bit. You're going to take an additional nine points of slashing damage which hasn't been half so it'll be
01:05:00
Speaker
Four points of slashing damage. Cool. That you take there and you feel a gust of wind hit your face again. I can't see it, can I? I thought when you attacked an invisibility it ends your eyes. I've noted. No, only for certain levels. Some, if it's greater invisibility, know it persists. Still visible. Damn. Certain levels of invisibility do do that. That's the end of it's turn, this, lading. So as far as drag goes away,
01:05:26
Speaker
He's just heard Folly's voice out of nowhere saying, please take my spell. He then felt his heart quicken, and then got slapped in the face all the time. Wow. OK. Folly, I'm sorry. He thought I was going to kill me. Oh, she's dead. She's dead. Take her out of the order of an issue made by Crafts by Claude. Take care, right? Oh, wrong one. Come on, Mark. Remember which one's which. There you go.
01:05:54
Speaker
Robin, your turn. What did you like to do? It's worked really well so far. So Robin is still peering around the trees. You're not as stealthy as you used to be, old boy. But he's going to try one more time to dash the this tree and to hide. So you're skirting further around the edges of the meadow and try to hide again, OK? Give me your stealth check, please. OK. 18. 18, thank you. OK, I'm then going to peer around the tree.
01:06:24
Speaker
just see it beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep beep
01:06:55
Speaker
Are you just time warping me? I was. OK, who's checking? You also, when you rolled over 20, you did that like salt bae thing with your hand as you flicked up over 20. Over 20, you flicked your hand up nonchalant. It was completely intentional. 14 points of piercing damage to that one. Lovely. It fired into its right hand wing, taking the damage like a little edge. And I'll use the last one. Strength saving throw, please. I think we've nullified it speed to zero. 18.
01:07:26
Speaker
These have been the Cleveland Browns of Saving Frozen. All failed. He's taken the helmet off. It does take six points of force damage. I was hoping to make it drop out the scarf. What was the other damage you had done, sorry? It took 14 points of piercing damage and now six points of force damage. All of my attack things have failed. I'm so sorry, but they've worked in every other corner. He's not usually a look point yet. Stepped in the tribe. Let's shoot the fucker again. Okay, go for it.
01:07:57
Speaker
16 plus 19 to hit. Yes, that hits. Seven points of piercing damage. Lovely, thank you very much. And as Robin does that, he goes on to the left of his left hand shoulder and sees the axe of Olaf. Oh, that's what that went. Nice. Do you make a full beeline around towards the axe of Olaf? Lovely, thank you very much for that. Charlie, stop in my position. He's going to take two steps forward towards this flying hippogriff and he's going to take a shot.
01:08:27
Speaker
Come on, Tom.
01:08:29
Speaker
No, Pure's a natural one. Oh. Oh, no, it's okay. Sets a tree on fire. Shouldn't hit anyone else. And again, this shot just misses, I'm assuming for her sake, that because it's flying, she's trying to hit these flying targets and just horrifically misses, unfortunately, muttering under her breath. Though the hippogriff that's just been shot at notices, oh, she's not gonna go for it, actually, because it didn't take damage. He's going to swing round and carry on its descent towards Elfia, taking a diving attack against you.
01:09:00
Speaker
Sixteen against your armor class. Miss! Eleven to hit. Nope. I like to think that Elfir doesn't even try and stop it. He just goes, nope. And Hippogriff goes, okay, I'm sorry. Oh, I apologize. Flies back up again. Oh, it doesn't land. No, no, takes a diving attack and then takes back off again. Son of a bitch.
01:09:24
Speaker
It seems to just be flying around in a circle and taking pot shots for you. This doesn't seem to be as focused as they were previously. That's the end of his turn. Tug the round out there, what do you think? Whoa, look at that, hit the grift goal! Sorry. Is that right? It's easy action.
01:09:46
Speaker
where the other invisible hidden cliff is. As far as you're aware, you can see Drago taking Drago. Do my passive. Yeah. So Elphir will move 30 feet because it's double difficult to train next to it and attempt to punch the air next to Drago. You will be attacking with disadvantage. Elphir, what are you doing? I'm going to draw both ends. Not again. Not again. 15 is the lowest score. It would hit if it was on the ground.
01:10:15
Speaker
Ah. So you've taken the swing because you saw Drago taking the damage. But do I not know where, I should be able to hear it now. Now that you're there, you can now, you've swung out and you can feel the air above you pelting down, you realise now it's above you in the air. Why are you boxing nothing? That was not the time. I like how you fit that all in for six seconds. You just hit it from the wind.
01:10:48
Speaker
What was meant to do, Elton? Can I start to climb the tree?
01:10:54
Speaker
Yeah. It's something for a tree. It's a big old tree. So, that's 40 feet. I'd like to then go up the tree. Yeah. How? 20 feet up. Okay, that's safe for argument's sake. That out there there is a small branch that you can kind of get yourself on and rest yourself on at the moment. Yeah, 20 feet up the tree. Still got 50 feet to the tree up if you want. Cool. Okay, fine. Claude, your turn. It's just gonna utter, I feel like I've just had a whole pint of milk.
01:11:23
Speaker
Wow! With a newfound sense of energy, it's just going to follow through the distance and ping a tiny, white globule of light, shoots in your direction and you receive some healing, my friend. To the amount of... It's not great because you're really far away by, Trey. Oh, sorry mate. I will take anything you can give.
01:11:46
Speaker
We've also had dates like that. 10 points of healing. 10 points of healing. 10 points of healing. Woohoo! And that is the first. Well, that's my... Oh, there's so many. I get an action and more attacks, but I don't have a weapon so I can't get the attack bit, but that's fine. Okay, and my main action, I'm going to look at the one Hippogrifter is visible and sort of is behind me, and he's going to take a full face of Sacred Flame right in his face face. Nice, nice. He needs to make a deck save, please. Fails it. We've got...
01:12:18
Speaker
Nine? 17 is the same. Yeah, so he definitely fails it. Okay, so he will take 15 points of radiant damage. Yep. And if that ain't enough, because of this pint of milk I've consumed, the spiritual weapon axe is going to relocate itself behind, said Hippergrave, and give him a big, big, hopefully decapitating blow.
01:12:46
Speaker
I like Claude style. Nice. I like Claude style, it should be a t-shirt I think. Claude style. There's 20 not natural on the hit. That heads. Bish bash bosh. My name is Josh. That is. Your name's Danny.
01:13:01
Speaker
15 points of force damage. I have one point of damage left. Oh, nice. We'll say for argument's sake, the sacred flame comes up and literally ignites the side of this hippogriff as it flies past. The feathers of its right wing start to burst into flames as the squeal erupts over the forest. Your axe, your executioner's axe just flies in from the side, removing the head as it floods to the ground. The flaming body of this hippogriff crashes into the ground near the original cart and that creature has been smotored. Nice.
01:13:32
Speaker
That is the end of my turn. For sure, though. Thank you, Folly. Drago. You've been hit, your heart's beating really fast, and you heard Folly say some shit. Bear in mind, in the space of 24 seconds, you've had two folk talk to you in your brain. Two different people, two different voices have talked to you in your head. What would you like to do? Contemplate my life choices, and try and find out how and why I ended up where I am.
01:14:01
Speaker
the history channel. That will be an inner Freudian check. There is not a lot I can do because I can't see fuck all. Can I listen out for this creature?
01:14:15
Speaker
Yeah, you know where it is. Oh, okay, so it's still in the same place, just high up. Does he not have to make a perception? He just felt it because he came and attacked him. He kind of flew up away from you, so I'm going to consider he... Knows where it is. Yeah, yeah, he's felt the... And I know where he is as well. And now you do know as well that this thing is in the air. Okay, okay. I don't know the sound of this, the sounds... Phrase what? How far up in the air? We don't know.
01:14:40
Speaker
He's still able to turn into a bat. No, I don't keep that. I kept the axe, not the bat. And it's not a night time. That was fun, that. I like that homage to Jacob, turning into a bat. I thought he did keep... Fuck it. I'm going to just unleash my dragon breath in the air where I think he is. So how far does that dragon breath reach? 15 foot cone. So 15 foot, okay. Straight up ahead, okay.
01:15:05
Speaker
So if it hits, you need to do a con DC 16 on for me. It fails. It is in range. Boom! Okay. Let's do this. Peter, I didn't manage to fly that far away, unfortunately. So 3d6 worth of damage coming at you. Eight points of cold damage straight up in the air.
01:15:35
Speaker
You can see the feathers all under both wings and on its stomach have kind of frozen in place as it starts to try and continue flying and breaking away some of the ice. It is still alive. Is it still flying? It is still flying. Do we know where it is now? Yes, you do. The invisibility is no longer there. It's above drug. I know it's there. Do I get another go? You have another action and you have another action and you can make another attack. I need to throw my hand at an action that can only be used to attack.
01:16:07
Speaker
I'd like to sheath my great sword because I need to throw in that and whip out one of my hand axes from the side and hoof it at it. Okay. Give me a roll to hit. It's not on my person. I can't do that. Oh shit. Sorry. Yeah. Got any challenge?
01:16:31
Speaker
I'm going to just stand there and take it bring it there we go I'll just ready myself okay thank you very much Folly you suddenly see this hippogriff come into cyborg joint today kill fucking thing that's what I'd like to do okay roll to sweat
01:16:55
Speaker
A spell? Scorching Ray. Yeah, I'm going to cast a spell. I'm going to cast Scorching Ray. How come I've got a spellcaster now? I feel safe as well. A full spellcaster. Danny looks hurt. For fuck man! You're a healer. Not for you anymore. No, I'm fine. I bought you milk. Folly, what did you roll? On the first Ray, 21 to hit. That hits.
01:17:22
Speaker
on the second 17th. Thank you, that hits. On the third. Natural 20. Oh, yeah, yeah. Critical. Now for argument's sake, it's only got 10 HP, you're defo gonna kill it. You're gonna be double rolling on one so you're gonna have four scorching rays.
01:17:43
Speaker
two, three, four, five, six, yeah, I mean, he basically ignites it. So in a single turn, this creature has gone from being invisible to being frozen to being on fire, and like its other companion, you light it up from the face back and it just absolutely is engulfed, almost Phoenix-esque for a couple of seconds, before thuds into the ground and smoke rises from its body.
01:18:15
Speaker
I'll just tell you this anyway because you're probably going to have a little search of what is left. The cart is uprightable. Your cart. The horse has bolted. But you do manage to recover. I assume you're going to try and loot the area and grab some stuff that is

Aftermath and Recovery

01:18:34
Speaker
there. You gather a couple of potions that did not explode in time. Who in particular? Does anyone want to take that in particular? I know Folly would rush there.
01:18:48
Speaker
three potions and a piece of paper that looks of interest to you. You've picked up the potion Exhausting Haste. You've got Summer's Wrath. These are very clearly labeled as well, so it's not that. Summer's Wrath. Yep. And you also have Oil of Sharpness. So you know that, just for everyone else, we'll be able to look at the stock magic potion list. Oh, so while he's doing that, can we
01:19:17
Speaker
Sorry, for the next 10 minutes of healing after combat, I'll drop to my knees and start casting a prayer of healing in order to recover some health to the party, so I'll do that. If I have 10 minutes now, or should I? Can I do yeah? Absolutely. Everyone receives 20 points of healing. I take it. We can't go over our maximum HP. No. No. I'm guessing that's not half.
01:19:41
Speaker
or fourth year. You've gathered exhausting haste, which is you drink the potion and have the spell haste work on you. The spell its effects and after effects are as written, but once the spell wears off you must roll a constitution saving throw. If you see fifteen if it's failed you gain one point of exhaustion.
01:19:58
Speaker
You've got summer's wrath, you're immune to fire damage, vulnerable to cold damage for 24 hours. And you've also got oil of sharpness, which you can apply 5 piercing or slashing damage to ammunition. It lasts for 1 hour on the coated item, so you could coat a gun, you could coat a bow, you could coat a series of javelins. However,
01:20:21
Speaker
for each attack you make, if on the attack you roll between a one and a four is rolled with no modifiers, the oil explodes destroying the weapon permanently. Okay, doing 20 points of fire damage for the creature, but it gives you the advantage of five piercing or slashing on ammunition, okay? Then three spells, sorry, potions you've collected, you've also managed to find instructions on how to safely, it says safely, brew the potion movement speed sleeper.
01:20:51
Speaker
which you know of as well. Yeah. I pick up the axe of Olaf when I come back in and I go, good job, Jago. Better luck next time with that one, though. I might give the axe back to him. I don't know how shade I managed to wield this thing. Takes it and pops it back onto his hip. Can I try and track the horse? Yes, of course. Give me a animal handling. Nature check, please. I was going to investigate trying to fold the fence. OK, yeah, go on and give me nature. So, yes. Are they sold to us? Yeah, yeah.
01:21:22
Speaker
uh 17 yep you can quite clearly see the hoof marks that have been made in the ground and where they lead towards following them up you can see the horse quite clearly as he's tried to get through some of the thicket and seems to have been stuck there trying to figure out a way past it is within range for you to go and collect i'll take out some i assume we might have some oats or something amongst our rations and just try and tempt the horse back okay give me an animal animal handling first one of our campaign no he
01:21:55
Speaker
16, you successfully come forward, having a sniff of the oats, eats them around and you manage to grab a hold of the reins and pull it back in. And now we'll bring the horse back to the clearing. Otherwise we're going to be a bit tickled to get the cart moving.
01:22:11
Speaker
Silence falls yet again across the clearing as you start righting the wrongs of this and you look over and see still the charred remains of this would be stocky lying dead on the floor. As you right the cart and reattach the horse you're ready to travel off again unless there's any other pressing
01:22:29
Speaker
Business. Go to the stockier and cast gentle repose and do my rituals. I thought he was disintegrated. It's kind of skeletal part. I'm sorry. I'll protect him from turning undead. Okay, thank you very much and that takes a few minutes for you to do that as the others are probably writing the cards and getting the supplies back on there, loading the boxes up, reattaching the horse and we are level 10. Come next week, we'll have a quick chat through what you've chosen which would be interesting to know.
01:22:56
Speaker
And that is where we're going to end the very combat heavy episode where we have some serious fighting there. So you fought a couple of interesting fey creatures there. Did we get as much done as you want? It's amazing how combat just literally can go really quickly and can just be like...
01:23:12
Speaker
Like that, that was a hard combat, because they were flying. Absolutely. Flying and invisibility makes combat rather tricky actually as well. That gives it an interesting dimension. Well, because I'm going to figure out how we're actually going to hit the body. It was awesome, you did a great job. And as did all of you for staying with us and listening to

Conclusion and Announcements

01:23:29
Speaker
us. Thank you very, very much again. Thank you for making it.
01:23:34
Speaker
this far. Take that as this far in this episode or this far as a series or season as it were. Thank you all very much for listening and making this part of your everyday week. If you would like to keep in touch and follow the podcast you can do so on our Twitter page which is at Fellowship Table and then if you wanted to go one step further and wanted to find us all individually you can. I am Ian and you can find me at iRolledA1 which I did not. Down page 86.
01:24:02
Speaker
Natural 20 will unroll two of them. Total party thrills at the D20 Gamer. You can find me at Hasterly Roll DM. Until next time guys. Farewell!
01:24:30
Speaker
Hi everyone, this is a special and really quick shoutout to our main man Danny who plays Claude. He's set up his own Etsy page and it's called, funnily enough, Crafts by Claude. He's currently hand making and selling personalized initiative trackers. Each comes with a logo of the character or creature type because you can also have them made for baddies as well.
01:24:47
Speaker
and they can be personalised to include specific character names or indeed nicknames if you want them. But wait, I hear you exclaim, where do I put these awesome trackers made by the world's single nicest person? Luckily they fit perfectly on your DM screen, or in my case, my laptop screen, and we've all been there in the heat of a massive important battle, and you've kinda lost track a little bit about who's turn it is and the players are all up in your face about who's going next, these are perfect just so everyone knows very clearly who's going in what order, they're super easy to move around to set up,
01:25:17
Speaker
they're not going to get broken they are honestly incredible bits of kit we've used them quite a bit on the fellowship at the tabletop and we love them check out his work on Etsy search crafts by Claude