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Ep. 38 Battles and Books – De Profundis image

Ep. 38 Battles and Books – De Profundis

S1 E38 · The Fellowship of the Tabletop
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106 Plays4 years ago

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Intro written and produced by Joseph McDade - https://josephmcdade.com/

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Transcript

Introduction and Character Setup

00:00:00
Speaker
Damn, Daniel. Make it my way downtown. Walkin' past, faces past, and I'm home now.
00:00:37
Speaker
Hello and welcome to this week's episode of The Fellowship of the Tabletop. We are a live play 5e D&D podcast set in the homebrewed world of Eryth. My name is Mark and I am the Dungeon Master. And also with us for today's episode we have... Danny, who plays the human cleric Claude. Bonjour, je suis Claude. We've got Darren, who plays the human fighter Rogue Robin. Uh, holy new labour, new language discourse Batman. That's the first book I could see on my desk if I didn't have one ready. So that's what I said.
00:01:05
Speaker
Have you got Jacques Derrida on your bookshelf? I have Norman Faircloth, New Labour, New Language. It's for my PhD. That's the first thing at the top of my desk. Just dropping that in there. So many drops. I'm a PhD student, don't you know? Oh, don't you know it? I'm not a Korean, Jesus. Crikey bait, ride the PhD. We've got Ian who plays the Dragonborn Barbarian Drago. What up? We've got Callum who plays the Gnome Sorcerer, Folly Fizzlebank, the 9th.
00:01:32
Speaker
Hello. We've got Casey, who plays the human champion, Helen, a sleep guard. Greetings. And we have Will, who plays the human bard, Karstan.
00:01:40
Speaker
Hello everybody!

Recovery and Shrine Discovery

00:01:41
Speaker
So, on last week's episode of The Fellowship of the Tabletop, we recovered from a rather tumultuous battle with some rather violent little animals. These actual animals, they were skeletons reed and flame that jumped around the battlefield. We noticed that Thali was rather badly injured by these events, having some serious burns on her face. We short rested, we had some discussions, and then we moved ourselves
00:02:03
Speaker
two wards, three down deeper into the caverns below Blackmouth, under the Skell Road Mountains. We continued down this path until we came across a small door on the right, which was a wooden door. And upon entering the room, we came across this plinth, which upon noticing, had a gap in the middle where something was supposed to sit. We managed to do some looting and looking around, and Folly managed to find in a small box off to a side alley, we found this wooden statuette,
00:02:33
Speaker
of a woman wrapped in a sheet, and we noticed that this was a shrine, a plinth, a figurine, to represent the god Teryani, which is one of the three main religions that are allowed to be practiced in Eryth.

Journey into the Caverns

00:02:48
Speaker
we then made our way down a southern hallway which seemed to go on for a while at which then opened up into a slightly larger room there's a broken down pillar on one side of the of a large gap in the middle which seemed to fill with nothingness really just seemed to be 15 foot down and seemed to i don't know maybe hold something you can't really discern at this moment
00:03:10
Speaker
On the other side though, you notice these three large creatures stood there holding these long sides, the top half of them these horrific skeletal creatures with two kind of humanoid arms and a head.

Combat with Scorpion Creatures

00:03:25
Speaker
and a series of armour on their shoulders and on their head and these red piercing eyes and the bottom half of it this giant deformed scorpion with a large stinging tail and two oversized pincers and the front of it there was one stood on the plinth on the other sorry on the plinth on the
00:03:45
Speaker
Stand on the other side of this this gap in the middle of our battlefield and to flanking it either side the two flanking it step down into this kind of almost arena space which by 15 foot deep and I'd start with to making their way towards the party and straight off the bat We're gonna roll for initiative. So can I have your initiative rolls, please? They am done making my way downtown
00:04:10
Speaker
Walked your faces past and I'm home now. And I need you. And I miss you. And now I wonder if I could fall in the sky. Do you think time... I rolled a 17 by the way. Am I rolling a disadvantage? Yes, you are rolling a 17. I also rolled a 17.
00:04:40
Speaker
No. I'm not. Let everybody roll. Let everybody roll. Yeah, let's all roll, then I'll ask for your numbers. So I'll go across from the top that I've got. Danny. Eight. Sorry, Danny. Claude. Claude got an eight. Eight. What did you get? Eight. Sorry, one more time. Actually, I shouldn't do it like that. Why am I doing it this way? I should do it from the top down. You should. I got 25.
00:05:09
Speaker
Car stand right at the top. Some things never change, Will. 15 to 20? Sorry. Yeah, 17 for Helena as well. My depth modifier is five. It's huge. Yeah, it's going to be you first, Robin. And then Helena. And where you currently are on roll 20, that's the position I'm going to take you on for this. Yep. Ollie got 19, so put him in there.
00:05:37
Speaker
Well thanks. I've just written a name now. Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum, you dickhead! Callum,
00:05:54
Speaker
Yeah, I know. Right, so Callum. I've written Callum now, so I've got to follow him. My page is already a mess. I should be using the trackers by Clark Crafts with Claude, but I've gotten up with Clark Crafts by Claude, but I've got to know where to put them, unfortunately. I left you a DM screen there. Yeah, I know, but again, I've got a room to set it up. It's weird. Without you here, the space feels so empty. I'm in the room we normally record in listening. Oh, that's so sad. And I've just sat here.
00:06:20
Speaker
I'm slowly zooming out as I look out into the distance as the rain begins to fall, but it's not raining for once. Have you not even got your cats? No, I've locked them out. Harsh. Not outside, I'd just in the rest of the house. Anyway, we've got cast on Folly, Robin, Helena, 10 to 15. Yes, I've got 13.
00:06:40
Speaker
Drago got a 13. I can't even spell your name, I put Dargo. That's your slightly younger brother, Dargo. Well no, that's Sianka for those listeners who remember my past. They do indeed. Then I know we've got Claude on a 9.
00:07:02
Speaker
eight eight eight eight eight which one did you get it hasn't changed okay it's been an eight for so long now so called you got seven and then tell me down
00:07:18
Speaker
Is that everyone? Have I missed anyone? That's everyone. Charlie! Charlie! You've missed Charlie! I haven't missed Charlie. I just didn't want to tell you where Charlie was. Thank you very much. Isn't it Charlie? Yeah, not Charlie. Charlie has hit her lungs. Charlie is what we've accepted as her actual name.
00:07:34
Speaker
Don't do this. Basically, it's been interchangeable for the last, like, year pretty much. We've called or whatever. Sometimes there's vowels, sometimes there isn't. I like to think Carly is her full name and she's happy with Carly for short. That's what I tell myself. I think so too. Sometimes she's there, sometimes we forget. Sometimes she talks and Drago goes, oh, I forgot you were there.
00:07:55
Speaker
Uncanny, uncanny. Aim to, aim to please. So thank you for that order. So we're going to start top of the round, Karstan. We're going to go off, we're on roll 20 by the way, just because of Covid-19, etc. So top of the round, Karstan, you feel free to move your own figurine, but also obviously what you're doing and where you're moving. So Karstan will, from where he is,
00:08:19
Speaker
He will, I will use Vicious Mockery. Now, is he square on roll 20? That's five feet, because using the measuring tool is different. Okay, cool. So that's in range. I'm actually going to viciously mock the one on the plinth. Okay. And we'll clear his throat and say, oi, Scorpie, your tail's ugly. And can it make a wisdom saving throw, please?
00:08:47
Speaker
Oh, you know what? I'll roll that actually on here so you can... Natural 20. Yeah, so natural 20. This

Strategic Battle Continues

00:08:58
Speaker
creature looks over at you and just starts to kind of... It starts to almost... What you think is an attempt to laugh, and it's jaw just kind of drops and opens and closes, opens and closes multiple times really, really, really quickly, and then just continues to lock eyes on Claude, who is the one furthest down and closest to him.
00:09:18
Speaker
Okay, and then at that point Karstan will, having that not worked, will look ahead to him at Claude on the edge and go, go get him Claude and give him Bardic Inspiration. Legend, what is it? 1d10 for the next 10 minutes to add to any attack rolls or saving throw. Are we still in the hour where we have the extra d8 to spend with hitdie? No, we already spent it. No, you already spent it.
00:09:45
Speaker
Yeah, you'll spend that on your rest. Anything else there? No, that's it. Sorry, I'm going to stay where I am and having tried to visually mock and I've given Bardic Inspiration, that's me done. Okay, lovely. Folly, your turn. You're just behind the broken down pillar on your side of the fighting pit, if you will, in front of us. You can see these two creatures have dropped down that have gone out of your side, but you can see one on the broken pillar on the far side, which is probably about 30, 40 feet away from you. What would you like to do?
00:10:16
Speaker
Follows you to get a look and be thinking that I don't have time for this and he's just gonna cast fireball I'm also gonna do fourth level on it as well
00:10:37
Speaker
okay if you hold down if you hold down your click it should give you it should do a little ping bagel boom so you can quite clearly see that i'll definitely cover them and i'm happy with that so you're kind of placing it right in the center amongst these creatures now if you put it down there where you're currently laying it it will obviously hit the ground 15 feet below where this this the main 20 foot ball
00:11:03
Speaker
Yeah. It would. Yeah, indeed. Yeah. Okay. So, um, what do I need for that as a dexterity? Dexterity saving. So please. Okay. So I'm going to go left, the one on the plinth and then right. Here we go.
00:11:20
Speaker
So the first one's gonna get a five, so he's gonna fail, so it's a three plus two. The next one is gonna get a natural one. The next one's gonna get a 21. So the one on the far left has passed, so to speak, and the other two take full damage. So what damage are they taking then, Folly? 37. 37 damage, lovely, thank you very much. So you see Folly just step forward. Do you want to describe, Folly, what happens? How do you cast this incredible spell?
00:11:48
Speaker
Oh, basically he steps forward, he sees these creatures, he's had enough of creatures in the flaming place, he's peed off himself a little bit now, and he just points his quarterstaff straight at like the central point of the ceiling above him, and as he does, there's little sparks that start to go, and as it just gets bigger and bigger and bigger, and then this colossal ball about 20 feet wide just slams down from the ceiling straight onto their area where they stand him.
00:12:15
Speaker
Okay, lovely. And as you do that, the two creatures that are down into the pit get slammed against the side. Their scorpion claw kind of being burnt against the embers. The one that's on the plinth above kind of gets thrown backwards a step from this massive ball of fire that seems to be launched out. The two pushed off to the sides. They've taken quite a bit of damage there. Massive spell. Fucking love fireball. Is there anything else you want to do, Callum? Sorry. I'm just going to use a bit of movement and move a little bit over to
00:12:46
Speaker
the left against the wall yeah yeah just a little bit more behind the club not quite but enough room to let some other people pass as well got you so to follies right so that yeah to the west yeah to follies right but heading west on it just to clear up the walkway
00:13:04
Speaker
No problem. Fantastic. Thank you very much for that, Folly. Next up we've got is Robin. You're just hidden behind a car set at the moment. Right, in that southern facing corridor with Helena and Tali behind you. What do you want to do?
00:13:19
Speaker
um okay right well first things first um robin is going to attempt to uh just drift back into the corridor up ahead and just hide and draw his bow and arrow as he's doing that okay do you want me to roll stale for that or are they pretty distracted by the on fire thing to be honest they're pretty distracted i'll let you have that that one person hiding behind the corridor yes and they're worried so i'll let you have
00:13:47
Speaker
Great. And if I'm right in thinking, if I'm attacking from a hidden position, uh, unseen attackers, I just need to quickly just check something. Um, do you want, I'll tell you what I will do because I, I, I've been shit and not checked that I will, um,
00:14:02
Speaker
defer to Helena and i'll drop permanently behind Helena in the order of that's easier for you just while i figure out what i'm doing not a problem just bear in mind that you at the moment have drag cast i'm blocking the way in front of you so if you were to fire an arrow you hit the button drag her in the back okay i will change what i'm gonna do then don't you i will i will instead move down to is this something to hide behind here but i can see where robin's just moved to that's fine
00:14:31
Speaker
Sorry, I'll zoom in a bit. I can't see the map very well. Yeah, zoom in a bit. Control and scroll in, it should be... Yeah, zoom in. Yeah, okay, that's cool. What you have got is the broken pillar next to it, but the broken pillar probably only sits about a foot and a half tall, so you could slide down next to it maybe, but I mean, it'd be quite obvious they'd see it coming. Okay, what I will do is then is I'll move up to next to Drago, and are we still saying,
00:15:02
Speaker
No, I'll tell you what, I'll move up to Drago and I will take two quick shots at the one on the left and then the second shot will be at the one on the right. Okay, okay, so the two that are lower down in a pit currently? Yeah. Okay, yeah, absolutely, roll to hit. Okay, I'll just... One on the right is a 23.
00:15:22
Speaker
Yep, that hits. And the one on the left is only a 14. Okay, the one on the left misses, the one on the right hits. Okay, it's the 14. No, come here. I don't get any sneak attack on that, do I? Because... It's fine. It's not very good then. It's only six points of damage to the one on the right. Okey-dokey, so this arrow, you loose, hits into its shoulder, catching it in the shoulder, but it just rips the arrow out and throws it to the ground and lets out a bit of a growl. Is there anything else you want to do, Robin?
00:15:53
Speaker
Yes, I will just back up ever so slightly because I had my bow at the minute so I'm not prepared for melee combat. And that will end my turn. Okie dokie, thank you very much. Helena, your turn. You're at the back. You're still in the kind of doorway where you can see the torches that all lit up when the statue was put into the plinth. This corridor is also lit up as well with the torches all the way down past where these creatures are as well.
00:16:20
Speaker
What would you like to do? You have Drago and Carstan stood in front of you and Robin, who's just shimmied his way forward, then shimmied his way back. What do you want to do?
00:16:26
Speaker
So I've got 30 feet of movement, so it would be good if I could do the maximum of that, because... Can you get in between the driver and... Yeah, I'd like to... Flails next time. So yeah, can I get in between them or not? Do I have to... Allies don't block movement. Yeah, we don't block... You can go straight through them, so you can get to where I've moved you to, which is 30 feet directly behind this corridor, just next to Folly, just over his left shoulder, kind of overseeing this open space with these creatures.
00:16:54
Speaker
Yeah, that's what I'll do then and I will wait for the next round. Okie dokie, no problem. Next up we've got is Drago. Drago, we've just seen Helena kind of sprint past you. What do you want to do? Drago will rage from his standing position, withdraw Dengon's deception, a run and do a heroic leap off the edge and hopefully land in front of the enemy. What check would you need? Athletics, did you say? Yeah, let's go with athletics. I know you're good at that. And you're not very acrobatic. You're more athletic.
00:17:23
Speaker
22. Okay, perfect. So you managed to jump off this broken pedestal at the top of the- Sorry, I don't want to be a dick, but is he still at disadvantage for a- Oh yes, you will be, absolutely.

Battle Aftermath and Character Dynamics

00:17:34
Speaker
Thank you very much. Don't want to be a dick, but you're going to be. That's what, that's literally what you just did there. I don't want to be a dick, but I'm going to be. But the game has rules that you have to stick by. 12. 12. Oh, okay. That makes it more interesting.
00:17:48
Speaker
You don't quite make it. No, I didn't think so. Thank you, Darren. As you jump off this broken
00:17:55
Speaker
column at the top of the pit. It seems to move underfoot, it doesn't seem to expect the weight of a dragon ball. It actually rolls slightly forward so your footing slightly off and as you try and jump off I kind of imagine like you try and I don't know the floor's wet and you kind of got to jump and you don't actually move and you just got your shins kind of hit the edge of it and you kind of do a flip down. You land on your feet ish but you're not it kind of eats up your movement in order for you to kind of
00:18:22
Speaker
straighten yourself out and stop you from kind of falling and hitting the ground. So you basically make it to the edge. You're in the pit, but just at the very back wall of it. That's highly annoying. I'm going to burn my other action and push forward then.
00:18:36
Speaker
Okay, so you're into combat range. Yeah. Thank you, Drago. Claude, your turn. You're on the edge of this pit. You've just seen him go kind of, uh, summit, set semi, somersault, sorry, into this pit awkwardly, dust himself off, then run forward, uh, into combat with one of these creatures. What do you want to do? Could I climb down carefully? You can. If you're climbing down carefully, I'd count that as part of your movement. So it would cost you 50, 15 feet of movement to, to climb down.
00:19:06
Speaker
Yeah, that's fine. I'll just get myself onto the floor level. Okay. And then I'm going to look at the one on the Western Wall. And I'm going to cast Sacred Flame on him. Ooh, okay. On it. So he needs to make a Dexterity 17 saving throw. Okay, so it fails with a 10. Okay, so he'll take... 12 points of Radiant Damage.
00:19:35
Speaker
Lovely, thank you very much. Oh, just check if there's any other effects, hang on. Nope, that's it, that's it. Lovely, so this large creature puts up one of its claws to block this flame that seems to emanate out from you, and it burns away a portion of this claw, but one of the pints of arms has taken some damage now. Is that the end of your turn, Claude? Yes, that's the end. Lovely, thank you very much. Claude, it's their turn now.
00:20:06
Speaker
The creature that you've currently cast Sacred Flame on is going to engage with you into combat.
00:20:12
Speaker
take some damage that's on the opposite side on the column. It's going to stand back up onto the column and the one that's currently engaged with Draggo isn't going to obviously move because it's engaged with Draggo. Claude, the one that's currently engaged with you, the one on that western wall, firstly, is going to take a hit with one of its pincers against you and it's going to... I'm not going to roll this by hand just because I need to have a different screen up for that. Oh, that's nice. You're not going to believe me. It's a 22 to hit.
00:20:42
Speaker
uh just hits oh just hits i like the sound of that you take seven points of bludgeoning damage yep and you are grappled
00:20:56
Speaker
Oh so grabs you with this massive pincer and just kind of pulls you in and grapples you so you can move away from that we've had grappled a couple of times so you can still attack with it you just can't obviously move back out of combat range with it then what it's going to do is going to go with you for the other other pincer as well and take another swing at you with his opposite arm that is a six against your armor class miss
00:21:18
Speaker
and then finally annoyed that that one's missed or just clanged against your armor its tail is going to come around and try to sting you with that hit oh and it's going to roll really low again that's a seven against your armor class okay and then with it that's all it's going to do for that one okay
00:21:37
Speaker
that's that one so it's engaged with you the one that's on the wall the kind of leader one by the looks of things is going to draw out it's got his bow out if you remember from last time a large long kind of glowing black bow and it's going to pull out an arrow from its quiver and it's going to put the end of it into its mouth
00:21:56
Speaker
When it pulls it out, it seems to have this green globule of material on the end of it. It's going to notch the arrow and it's going to fire it directly towards Folly, who's on the other side who launched the fireball. And that is a 14 against your armor class, Folly? No, it doesn't. Are you sure? No. What's your armor class? I cast 16 at the moment because I cast Mage Armor when we enter this thing and that lasts me for eight hours.
00:22:27
Speaker
Oh, you did? Didn't you write the very well two episodes ago? Two episodes ago indeed. So yes, my armor class is actually 16. Lovely, no problem. So he's going to take this first shot and it's going to just hit the wall behind you and he's annoyed. He's going to take out another same thing again, launch another shot. And that is going to be a 21 against your armor class. I can't do anything about that now. No, you can't, unfortunately, can you? Just no, no fun at all. What you're going to take is
00:22:58
Speaker
seven points of piercing damage and four points of poison damage and with that this arrow catches you in the shoulder just just in the edge of the shoulder and it catches you in the shoulder you really weren't expecting it but this this material this thing that's been spitting onto this arrow seems to just grow on you and spreads and spreads don't worry this isn't another shadar don't worry
00:23:26
Speaker
I'm going to die again. But what it does is it spreads all over. This is your kind of staff. Yes, your staff wielding hand. And what it does is it spreads down your arm, spreads onto the staff as well and basically solidifies that arm in place. You can't move your arm at all. It's stuck.

Exploring Caverns and Uncovering Secrets

00:23:43
Speaker
You still got your stuff in your hand, but it's like it's just wrapped your entire arm in really quick, dry and concrete. And now that arm cannot move. OK. OK. That's the end of.
00:23:56
Speaker
Yep, that's the end of his turn. The one that's currently engaged with Drago is going to, with this large kind of glaive that's out, it's got a long scythe looking glaive, actually, so it's like a long weapon he's got there with a really sharp end, obviously. If it wasn't a sharp end, it'd be pointless. He's going to take a swing at you, Drago. So the first one that's going to take a swing, that is an 11 against your armor class. No. And then the next one is an 18 against your armor class. Yes.
00:24:23
Speaker
Ooh, it does. Okay, so you're going to take four points of slashing damage. So half day is two points of slashing damage. It's going to do a bonus action here and it's going to use its tail and try and sting you with that bad boy. That's a 15 against your armor class. Nope.
00:24:39
Speaker
a shame so this first swing of the glaive misses the second one catches you just lightly grazing your arm pretty much and the stingtail comes around but you see it coming managed to dodge out the way at the last moment that is their turn uh tali is in the back of the corridor she is going to move quietly forward just behind where castan and helena is actually mirroring where helena is standing directly behind her and isn't going to attack
00:25:05
Speaker
or attempt to attack past these two humans that are in her way. That's the end of her turn, top of the round. Karstan, what would you like to do?
00:25:12
Speaker
So Carstan will stay where he is at the moment and I'm going to, he's going to sort of look over at the one that's got back on its little step and that shot arrows at Folly and he's going to sort of whistle a few notes that sound slightly off but as he purses his lips nobody around him can actually hear them and only the creature can and I'm going to use dissonant whispers on it. Okay so what do you need me to offer that?
00:25:39
Speaker
i need you to roll a wisdom saving throw please wisdom saving throw that is a 10 in that case it will take 5d6 damage wow 5d6 very nice it will take it will take 19 points of psychic damage lovely thank you very much
00:26:08
Speaker
and it must now immediately use its reaction to move as far as its speed allows away from me.
00:26:31
Speaker
peg down a corridor and disappeared. Okay, anything else you want to do, Castan? That is it. Follow your turn. Your arm's still encased in this concrete-like material. What would you like to do? Would it hinder me casting spells at all? It depends. It would stop you if you had any physical movements you had to do to complete your spells.
00:26:54
Speaker
try and attack it with Firebark himself. 16 to hit. 9 points of damage.
00:27:08
Speaker
As this creature is running away, sprinting away, trying to get out of rain, this fireball just catches it in the back of the head and destroys it, and it dies on the spot there, and it's body twitching, laser on the floor, unmoving, and the space is clear for now. You do know that there is a creature further on down, that has yet to have been killed. That is the end of your turn, Folly. Thank you. So Robin, what would you like to do?
00:27:34
Speaker
What Robin will do is Robin will jump down into the pit and he'll take out, um, go Spain and then he'll jump down into the pit. Okay. Do you want to do an athletics or acrobatics check for that? Yep. I'll do athletic 14. Yep. That's fine. I'll let you have that. So you definitely managed to step off the edge down into the pit. So you've used up only 10 feet of your movement so far. Okay. Uh, 15.
00:28:03
Speaker
20, 25, 30, he'll get to there. He will dash or go there actually and he'll dash to climb or with bonus action to climb up the other side.
00:28:20
Speaker
Okie dokie, so as you look down a corridor, you start to see slightly a bit more of it. What you see is a sharp right turn as this large long room comes to an end, and that's as far as you can see at the moment from that position. You can see the corridor going off to the right, sorry, it goes off to the west, yeah, so you're right, off to the west, but you can't make out anything else apart from that.
00:28:44
Speaker
I used 5, 10, 15 feet of movement so I'll use another 15 just to come to here and peer around the corner. Okay so peer away and what you see down the corridor is a pair of doors off to your left and the creature stood there slowly making its way what it seems towards you from that angle but unawares that you were there and it's kind of taken aback by you suddenly appearing there. Is there anything else you want to do?
00:29:11
Speaker
now having seen this creature is going to ready a swing of ghostbane should it come back towards him okie dokie lovely so you got that ready to action there very much Helena it's your turn now you're just in the pit all the creatures are killed on on your area of it unfortunately and what would you like to do
00:29:32
Speaker
I think there's no point in going back, so I'm going to be going forward. So I may as well take my movement. I think I've only got half my movement left to go forward. Am I right? Yes, you would have had to have stood up from prone. You've got half your movement, but you can also dash using your action if you do want to use your movement again.
00:29:51
Speaker
Yeah, I'll probably do that because there's no one around. So yeah, I will, I'll do the dash after I've done my full force movement. Okay. Which you'll bring you up to the other side of the pit. Yep. And a couple of feet towards, towards the door. So you're about 15 foot behind where? And frustrated because she hasn't even to hit anything out yet. So, um, of this round. So she's really quite angry. She's pent up. She just, she needs to get rid of, you know, all of this anger inside.
00:30:19
Speaker
Okie dokie lovely thank you very much for that Helena Drago your turn this creature on away from master kill it on its way out with Ted you've got clawed off just you're right you're still on the pin what would I today I'm going to move forwards I'm gonna climb the pit so however much movement I lose there it's 15 feet you lose for that after cleaning up I'm just gonna move to the max movement which would be
00:30:48
Speaker
here so i've essentially got down to the end of the corridor um i'm near robin okey dokey right near robin just flanking him off to the side hugging the wall as well lovely thank you very much drago claud you find yourself alone in the pit what was that to do uh i will climb up to the
00:31:08
Speaker
upper reach of the pit. So mount up to the top. And then what I'll do is I'm going to stay on the verge of the southern edge of the pit and then just be there to help people up again. So I'll just lean over with an arm so that I can make it easier for people to climb up. Lovely. Oh, helping out some of your other party members. Yeah. So considerate. I love it. Thanks. Thank you very much. Have inspiration for that. I like that. Oh, dude. I love you.
00:31:35
Speaker
Oh, careful. I think your wife sat next to you. Thank you very much for the end of your turn. What's going to happen now is it's the enemy creature's turn and this creature is going to draw its bow.
00:31:50
Speaker
And it's going to move a little bit closer to you, Robin, and it's going to take a shot at you with its bow. Seeing that you've got a blade out, it's not going to come into combat range with you. And it's first, it's going to be an 18 against your armor. Myth. Second one is going to be a 23 against your armor. Yeah, that hits.
00:32:09
Speaker
okay um this is also an arrow that has that kind of green residue on the end of it as well that has been into his mouth before it's been fired he's done it with every hour he's fired so far this is the same one that shot folly earlier you're going to take seven points of piercing damage and four points of poison damage
00:32:30
Speaker
This arrow is going to catch you in the, it's going to graze past your thigh or your left thigh that seems to be sticking out around the corner as you prepared there. And what happens then is this green liquid hits your thigh and the same thing happens before it spreads down the leg and up the leg towards your hip.
00:32:46
Speaker
and that leg is now kind of stuck in whatever position it was in which I imagine is a slightly readied kind of slightly bent position that leg is now absolutely encased in this kind of concrete like material now and it's immovable but you can lift the whole thing off the ground but it's going to result in your speed being limited by a quarter so you can only move a quarter the distance you would normally be able to move you're kind of severely hindered with that on this stage okay that's its second hit
00:33:15
Speaker
And that's all it's going to do with the rest of its movement. It's going to corridor to give it some distance between you and it. That is the end of his turn and it's going to be Tali's turn and she's rather brazenly going to take her movement to get to the edge of the pit. Looking over at Claude and she's going to wave towards Claude. Hello. All right. I'll be down in a minute. I just need to. I'm here if you need it.
00:33:40
Speaker
Thanks. And that's all she's going to do with her turn, because she's run out of movement. And Karstan's on top of the round. Karstan is going to move to the edge of the pit, and then he's going to jump off the edge to try and deftly land on the floor. Do you want to give me either, I don't know what he'd be better at. He'd be definitely at krobatics with me. I will take an acrobatics check, please. OK, go for it.
00:34:08
Speaker
17 yep absolutely fine you managed to entirely stood right there show off to her by uh definitely standing on the edge of the pit and just slipping off and landing perfectly almost without making a sound on the ground of his pit she isn't liking that you unfortunately but yeah now he was he feels really impressed with his with his little tumble there but i'm really disappointed that nobody's watching i thought claud would have been watching
00:34:30
Speaker
i can see so it's 15 with 50 feet to get to that so that's 15 feet i was the other half to get half over the pit and then i'll use my uh a dash action to then get to the other edge of the pit and climb up hopefully with Claude's help
00:34:47
Speaker
Yeah, absolutely. I'll give you that, that you can manage to actually with quickly hooves you up. Yeah, they go onto the other side of the pit. So you're kind of next to where Claude is with his help. Brilliant. Thank you very much. Follow your turn. Your arm still encased in this material at the moment, which isn't hurting you, but it's kind of annoying as you can't really freely move your arm.
00:35:07
Speaker
you aren't hindered in terms of being able to move however it would hinder you if you try to jump up or kind of climb up something so to speak so just bear that in mind maybe getting out the other side of the pit. So what do you want to do? Sorry the follow is just going to move south a little bit following the path of everybody else he's not going to attempt to climb down into the pit yet he's just kind of going to be standing next to Talia he understands that he's going to be a bit disadvantaged because he's only got one hand he's going to make a second attempt at just trying to
00:35:37
Speaker
break this stuff off, tear this stuff off, just kind of smash it on the ground to try and break it, anything you can actually try and do. Okay, give me a strength test then to see if you can smash it.
00:35:47
Speaker
No, that was terrible. Six. That's a six. Now, unfortunately, as you pull your whole arm up and try and do that, but end of your staff actually as you tried to do that and she don't actually manage to make good contact with the ground. Unfortunately, not allowing you to break the cast that seems to have formed on your arm. Robin, your turn. You've just been shot. Your leg is now in paste in the same material. What do you want to do? He's moved further down the corridor away from you.
00:36:13
Speaker
Yep. So Robin is going to dash. Robin's going to move 15 feet with this almost like Terminator crazed look in his eye. He's then going to dash at his bonus action, which will engage this thing. And he's going to say poison to cow's weapon and take two swings at him with Blightbane. Okay.
00:36:35
Speaker
um okay yeah ghost bane not black bane that's a ghost bane yep that's brother so the first one is a 26 to hit the second one is a 24 to hit both hit okay so it's going to take the 2d6 and then the 2d10 so bear with me no problem 11 points of flashing damage and a further
00:36:59
Speaker
15 points of radiant damage that's 25 points of damage on the first hit and the second swing which also hit is gonna do 16 points of flashing damage yep another 16 points of radiant damage so 32 points of damage in total fuck me i had to i had to pull that weapon down a bit no it's fine um yeah absolutely you've you've absolutely how do you want to kill this
00:37:25
Speaker
Okay, so what's going to happen is Robin's going to feel this green poison in his leg and he's going to drag himself forward. And as he does, this creature is, I like to imagine, like when Shelob is trying to back away from Sam and he's holding that light going, don't you touch him as he moves forwards. Ghostbane just starts to glimmer as it approaches the undead like a wolf that can sense its prey.
00:37:48
Speaker
And Robin is going to, with one slash, slash across this creature's face that lets out an almighty ghoul, he's going to drive the blade square into its eye and just, as he pulls the blades out, he'll struggle to pull it out until the creature goes limp and it just drops dead.
00:38:07
Speaker
Lovely. Thank you very much. We'll drop out of initiative order. The combat is now over. Nice ending to that, Darren as well. Very nice. Very nice murder of the person. So we're out of initiative order, but we'll leave the map on just so you can see. Approach these two doors. Sorry, what we'll say is the group kind of map back up in the more open area as everyone's on the other side of the pit now. Is there anything anyone wants to do?

Dark Magic Discovery

00:38:33
Speaker
Yeah, can I make a saving throw to try and get this poison off my leg?
00:38:36
Speaker
It's not poison, it's more of like an encase taken out of the outside. But yes, you can indeed, it's a strength check. Will do, my friend. Karsten, while he's doing that, Karsten will have gone over to Folly and be trying to help Folly get his own arm free. And therefore, Folly, you can roll the same thing, strength check with advantage.
00:38:58
Speaker
I rolled my first crit of the night, natural 20. Oh my god, lovely, thank you very much. So what you've managed to do is, Robin, what I imagine is you've taken your leg into one of the mine, you've just smashed your leg against it as hard as you can and causing this stuff to crack and all kind of shatters off in one large go, freeing your leg up and it's caused no damage underneath. Imagine it's been put in an instant cast. Yeah, of course, that's great. Folly with advantage.
00:39:27
Speaker
I rolled twice, I got 19 both times. Oh my gosh. And you get minus one because your strength modifies minus one.
00:39:36
Speaker
Even with Karstan's help, you knock it against the broken column time and time again, it's just not budging, it's not moving off your arm whatsoever. Yeah, that's fine. I'm just letting the rage dissipate.
00:39:59
Speaker
okay where is the drago lifting folly up and just slamming him against the wall entirely until this thing comes off uh so drago moves over to where folly is and um he inspects did you say his arm is stuck to the wall no his arm is stuck in his with his stuff in his hand it's almost like he's got whole arm cast on that also includes the stuff okay um
00:40:26
Speaker
Clearly, there's only one thing I can do here, Folly. You might want to close your eyes for this. And, Kastan, if you stand behind him and just hold on to his shoulders, that would be great. Okay. I trust Drago, and apprehensively still is going to shut his eyes and kind of turn away from his quarterstaffed encased arm. Okay, Drago, what are you doing?
00:40:56
Speaker
I was going to go and punch his arm. I'm thinking to break the concrete and if if Carsten stands behind him and holds him and if the concrete is like concrete, right? It's proper concrete.
00:41:16
Speaker
I mean, it's not actual concrete because it's not invented, but yeah, it's like, it feels like that little part. Yeah. So Drago is going to do what he does best and punch it. Okay. Give me a strength check with advantage.
00:41:30
Speaker
Okay, definitely glad I have a hostage. That was an 8-24. Hey! The first hit, you just swing straight over it and miss it. On this cast, I managed to absolutely twat it right in the kind of elbow joint, if you will, causing it to shatter and break. What? You actually twatted it. However, in fact, you had to punch it. Folly, you're gonna take three points of bludgeoning damage. Right in the arm joint. No, just three points.
00:41:58
Speaker
And that's going to leave a mark that it shatters and your arm is now free from that hole. Why are you fighting? I love that sound. What did he do?
00:42:30
Speaker
Can that be the noise that Folly always makes?
00:42:34
Speaker
It comes in different pictures depending on what kind of damage it actually is. Please. So there's a different one for each element that it actually takes. I can't wait. I'm just going to start launching psychic damage at you just to see what happens now. The noise, mate. Dragga just pats. That's amazing. Folly on the shoulder. You took it well. Your arm's free.
00:42:53
Speaker
Castan will turn to Folly, like, not Folly, um, Claude and say, don't record, we're not fighting, we were helping Folly get out of his little casting. Why's he got a casting? I think one of the undead gave it to him. Um, that doesn't, I don't like getting gifts from, it's not nice gifts. No, they're not nice, are they? Folly, would you like me to have a look?
00:43:24
Speaker
Well, if you could possibly make, you know, this tingling sensation in my arm go away, that would be quite appreciated. That's a side effect that will go away. Just shake it out, shake it out, work out, work it out, work your arm out. This body seems quite convinced that that's the right antidote. At this point, Karsten's sort of got hold of Folly's arm, is helping sort of work out and wobble Folly's arm.
00:43:51
Speaker
There you go. Stretch it. Stretch the tendons. I've got this image of Folly trying to do like barbell lifts with the quarterstaff now. I feel that Drago is like the new Mr Motivate. No, no, no, no, no. Picture of Drago in that nice unit art now.
00:44:10
Speaker
and whilst that's going on Robin will have gone back around the corner and he is going to inspect the corpse of the creature he's killed most specifically the bow if that's possible
00:44:24
Speaker
okay yeah you can indeed you can pick up the bow and what you do see is this is a long bow it's nothing like anything you've ever seen on the coast whatsoever um it's made of a dark black wood which actually you recognize as the type of wood that that dagger was made out of right at the beginning of this mine with the dead soldier outside of it so that is what we've got out there you've got that
00:44:52
Speaker
Sorry, not the sword, you've got it there. And it's still intact, it's still usable, so if you did want to use a weapon, it is a plus five to hit, 150 to 600 foot range, and it causes piercing damage, 1d8 plus three.
00:45:11
Speaker
The weapon did have the opposite option for poison damage, which was put upon it by the creature that was holding it. Yeah, absolutely. So just to reiterate, so it's a 150 to 600 foot range. It's a 1d8 plus three piercing damage, a five plus to hit if you did want to keep it. And it's larger than the bow you currently have.
00:45:31
Speaker
and seems to have on the side had these lines etched out of the wood. The wood doesn't seem magical, the bow doesn't seem magical in any way but it just seems to be a larger more powerful bow. These creatures were quite large and obviously had a lot of upper body strength to be able to pull these bows back. You think you could manage it though? So when you say, sorry, sorry, when you say plus five to hit does that mean because that's like going to be
00:45:55
Speaker
This is a edit note. That's going to, if it's a plus five on the weapon, Robin would be a plus 16 to hit with that thing. Yeah. Jesus. Okay. So what's going to happen now is we're now going to face creatures with an AC of over 25 and you're going to be the one that has to hit it. Okay. Um, I will appear back around the corner and I will say to them, rest of the party managed to kill the one that was around here. The, the, uh,
00:46:25
Speaker
The bow's in pretty good nick though and couldn't help but notice it's very similar to the dagger that we discovered on the outside. So that means maybe the person who's in prison didn't actually kill the guards. It would seem so. It also seems that it's probably not healthier. It would also seem so.
00:46:49
Speaker
That's disappointing. I mean, who's the self-tipper? You keep mentioning him. No, I don't think now's the time. Maybe when we know you more. Oh, okay. How about now? Shall we? Shall we move on?
00:47:08
Speaker
Yes, I think that's better. Let's press on. He's still shaking his arm at this point, just trying to get some blood flowing back into it. On the other side of the pit, what you see in front of you when you pass the corner is two doorways. Both on the left as you come around the corner, one closer on the left, one further at the end of the doorway. There are two doors there, wooden doors. What would you like to do?
00:47:35
Speaker
can i do another divine sense not divine sense uh eyes of the grave yep you can indeed and you get no ping in that area nothing in 60 feet nothing within 60 feet in that area
00:47:51
Speaker
Folly, you had a sense for the right direction last time. Take your pick. Okay, let's go that way. It's just going to point to basically the nearest door that Robin's actually stood in front of. Okie dokie, and he's walking in? Yeah, yeah, yeah. Taking his time. Look at that! He's done it again! Folly has a...
00:48:20
Speaker
as you push the door open you come across a small room which seems to have upon it what looked like at some point a bed the bed is no longer now in use the sheets and pillows have rotted away almost the dust and nothingness however just below it is a small
00:48:38
Speaker
box you managed to pull out from underneath it. Within the box is 88 gold pieces and there is also a silver dagger which again shares the same design of the wood you found of the dagger that was outside that murdered the guard.
00:48:54
Speaker
Is somebody writing down the 88 gold pieces and the silver dagger? As Folly had got into it, he'd put him basically straight into his backpack anyway, and he's making a mental note as he types out on his computer. What actually he goes in. Folly has a computer. That's amazing. He's so ahead of his time. Folly's very technologically advanced. Amazing. So you managed to get those two. What do you want to do now?
00:49:22
Speaker
Um, Claude will move a bit further down the corridor and he will knock on the door that is unopened. You knock on the door and you do not get an answer. Okay, and I'll look quizzically back at everyone. Should I? What are you waiting for? Go in. Kick it. Bring the door down. Just kick it. I'm gonna give it a little tap, like a little shin kick. Okay, you kick the door.
00:49:45
Speaker
and it makes you ban like a you know the noise of it not it doesn't make a loud bandage you kick the door it makes a noise if you the door doesn't move the door opens i mean there is some satisfaction in kicking a door down speaking i have yet to feel that satisfaction
00:50:03
Speaker
We'll work up to it. We can do some one-on-one training. Dorkies, one-on-one. Every time I kick the door, it doesn't do anything. While they're having this conversation, Carson's gone into the room. Okie dokie. And as you walked into the room, you see a similar layout. On this bed, you see very clearly a book with a small piece of paper lying on top of it.
00:50:22
Speaker
I will investigate and inspect the book. Okay and as you walk over to it you see it's a small purple book in this room and there's a note on top of it which seems to have been worn out it's almost indecipherable it's some very very very thin paper with a thin layer of dust as you blow across it to see the words you read out upon it I've been trying to decipher these runes
00:50:46
Speaker
There is no hope in finding a way now. It was just a dream to make it work. But if anywhere has the answers, it was in this book. I am dying, Yehida. I pass this book on to you. Find someone in the Sanguine Lands who will have more answers. Its properties of stock magic is unlike anything I've seen before. Stockies to the east will know more. All the best with you and your adventures. Your loving uncle, Kinat.
00:51:16
Speaker
Claude, I've found a stock magic book. Destroy it, set fire to it. Did I hear him mention stock magic? Yeah, it depends if Carstan read it out loud. So Carstan's only read the letter, he's read the letter to himself at the moment, obviously mentions his book of stock magic. He has then called out to Claude, you know, Claude doesn't like stock magic as well.
00:51:41
Speaker
I think we should leave it where it is and run away. But I've touched it, what do I do now? You need to wash your hands quickly in the well! This isn't no corona, this is a book!
00:52:12
Speaker
As it goes into the bag, there is no explosion. Nothing seems to happen. However, Folly, you feel the minute it goes into your bag, normally you feel nothing.
00:52:27
Speaker
doing you feel nothing but when this book goes into your bag you feel your whole um backpack start to vibrate quite noticeably so if you kind of put your arm out straight it would make your arm kind of vibrate slightly and move like almost like you were you were shaking that's how much it's making you vibrate I'm not too sure this is
00:52:51
Speaker
What is this thing? There's no time for dancing, Folly. I mean, there was this note that mentioned about deciphering wounds and runes and that this book is a powerful book of stock magic and apparently there were some people in the Sanguin Lands that could help with it. Sanguilar? Folly, you're from Sanguilar. No, no, no, the Sanguin Lands. Sanguin Lands, get it right. That's where Folly's from. Well, and me.
00:53:17
Speaker
I don't care. That's where Folly's from. Folly, you do appear to be shaking a little bit and Carson's taking a few steps away at this point. Yeah, I think Folly's actually going to be quite curious. He's going to bring the backpack, the backpack, he's going to bring the book back out of the backpack. What if, what if there is a Robin inside it like the other book?
00:53:42
Speaker
um gentlemen please can you just leave the room for um a moment no robin i'm not in no room yes claud i think that there's another person what lives in a book in this book and is making folly to a drive oh that's interesting he's doing jazz hands can i do uh an arcana check on the book i'm trying to get a read on what could possibly be causing this weird sensation of
00:54:13
Speaker
well, twitching that it's causing me to do. It's this vibration that seems to be able to emanate through my backpacks and it can never actually happen before. I've got a strong sense it could be some very dark magic and before he does anything else, he's just literally going to kind of feel the essence coming off of the book itself. Okay, yeah, give me an arcana check, please. T5.
00:54:43
Speaker
fucking hour 25 you reach out and into your backpack and grab the small purple book
00:54:51
Speaker
and as you pull it round you look at the cover of it and it's blank but it has this kind of dark ethereal purple color to it and the book seems to again vibrate ever so slightly in your hands there doesn't seem to make any noise to vibrate and as you open the book and start looking through the pages you see pages upon page of scribbles and scrolls that are indecipherable page upon page and suddenly
00:55:18
Speaker
something really deep and visceral within you starts to bubble something iconic something uncontrollable seems to take place you look towards the bed and what you first think is some kind of vision have quickly realized from the reactions of the others that it's not
00:55:40
Speaker
what you start to see and what seems to be pulled from your body is this incredible energy and arcana part stock magic that seems to pour out of you and what you see where this bed once stood the very essence of time and space seems to be ripped apart and what you've started to form is this glowing purple
00:56:04
Speaker
Portal that you have seen before in your time everyone else in the party except the Helena you would have seen this before as well similar at the time where shadar died you notice this as a portal through to another place and It seems to open and get larger and larger and larger and it's different from the other you've seen You can see through this portal to another place it seems and you see a long table
00:56:34
Speaker
with food placed upon it. It's empty, except at the far end, at the head of the table, you see a figure stand up suddenly and reach for a sword. It's a human, it's male, with long brown hair, and he seems to be wearing pieces of armor and some fur over his left shoulder, which is attached to a long cape. He's got scars on his face. Helena, you would recognize this as your brother, Lucian Blackbane.
00:57:03
Speaker
Claude, you'd recognize this as your alleged best friend. My friend! Blightbane. He stands up looking directly in the portal towards you all, knocking over his drink as he stands to his feet and starts moving slowly towards you. As he starts to get close, he stops and seems to utter a question or something. You can't read his mouth to see what it is that he's saying. And suddenly his eyes open wide as the portal closes off again. Folly, can you roll a
00:57:34
Speaker
percentile dice and a d10 for me, please. I basically need a roll on d100. 11 for you, d100. And can you roll again for me, please? 100 again. Two numbers. Yes, on the d100 table. t8. 48. Thank you very much. Bear with my internet, as you've probably noted. So the first one was an 11. And the second one is 48.
00:58:02
Speaker
you have a sensation come over you. And you've had this before where you've lost control. But this time, it feels worse. It feels like instead of a controllable tap of energy, the whole
00:58:17
Speaker
fucking wall has burst open its mains and it's just pouring this iconic energy out of you and that your ability to kind of pull it back in and control it again takes so much longer and basically i've got it twice on the wild magic surge table the first one suddenly this incredible feeling of paste comes over you as you start to just be able to garble words your brain running at 100 miles an hour past haste on yourself
00:58:42
Speaker
the second one your 48 you actually managed to regain a sorcery point so you feel your as you managed to pull this energy back into you you managed to hold pull in more energy from your surroundings actually regain some ability from wherever the hell this has come from you turn to the rest of the party they look at you just as gobsmacked as as you look back at them
00:59:08
Speaker
this purple book in your hand is now glued to your right hand you can see a thin layer of smoke kind of pouring off either your hand or the book you aren't really sure which something with this connection between folly fizzle bang the ninth and this book

Conclusion and Social Media Engagement

00:59:27
Speaker
found in the deepest darkest minds of the black mouth dungeons have made a connection and have somehow made this
00:59:37
Speaker
Portal through time through space through the realm who knows? Something's not right here. There's a rift starting to form and that's what we're gonna leave it for this week's episode
00:59:53
Speaker
or something. Didn't the rift close or was it just? Yes it closed back up again but he kind of opened closed back up again. Oh shit Folly, you're the key, you're the keyblade. I'm the chosen one. We're gonna swing you like saw a sink swings it. He had to swing this Folly around with his book on his hand. You're gonna have to toss him. I'm so glad I didn't open up there.
01:00:16
Speaker
As always, guys, thank you very much for listening in and making us a part of your everyday week. We love you for it. We really do. If you wanted to follow us and keep up to date with all information podcast related, you can do. You can follow our collective page at Fellowship Table. And then if you wanted to go one step further and follow us individually, you can. I'm at iWorlda1. You can follow Will at... Natural20will. You can follow Callum at...
01:00:41
Speaker
Ed20Gamer. You can follow Darren at Darren page 06. You can follow Casey at Unicorn Crit. You can follow Danny at Total Party Thrills. And you can follow our amazing majestic magical DM at Hasterly Roll DM. Until next time guys. Farewell!