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Ep. 100 Nasgai’s Finish Last - De Profundis image

Ep. 100 Nasgai’s Finish Last - De Profundis

S1 E100 · The Fellowship of the Tabletop
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106 Plays3 years ago

The intense interrogation of the Goblin Shaman begins. Who will crack first? The party? The Goblin? Or the DM...

 

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Intro written and produced by Joseph McDade - https://josephmcdade.com/

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Transcript

Episode Introduction

00:00:00
Speaker
Oh my god this is fucking awful.
00:00:28
Speaker
Hello everyone and welcome to this week's episode of the Fellowship of the Tabletop. We are a live play 5e D&D podcast set in the magical homebrew world of Aerith. My name is Mark and I'm the Dungeon Master and also with us for today's episode, a hundredth episode, we have our very own CeeLo Green who's more Xbox and we are more Atari, Callum who plays the gnome sorcerer, Folly Fizzlebang, the ninth.
00:00:43
Speaker
Hello! We've got our very own Jack Whitehall lookalike Danny who plays the human cleric Claude. Hello! Flynn Rider in human form, Ian who plays the Dragonborn Barbarian Paladin Drago. They just can't get my face right any time. We have the young Les Klepto Winona Rider, Casey who plays the Hell in it who plays the human champion Hell in a sneak guard. Hello! And our resident balding all round good egghead Darren who plays the human fighter Rogue Robin.
00:01:10
Speaker
I mean the hair thing every time man that's hurtful it is but you know low-hanging fruit and I am short so I must take that low-hanging fruit thank you for joining us for our 100th official 100 episode more like 110 if you add in all the halves but this is 100 we've made it to 100 we made it our centenary

Reflecting on 100 Episodes

00:01:33
Speaker
It is epic. It's pretty epic when you think about it. And if you've been listening from episode one, bless you. I mean, seriously, like, kudos, because there was some shit that we had to wait. Yeah. You walked through the basement levels of crap and then you've ended up, you know, still on that basement, but it's not as shitty. A little bit better. If you were there when Shaidar tried to ride that mammoth and you've made it this and you did switch off at that point, kudos to you.
00:02:00
Speaker
You didn't go, what the fuck is that dwarf trying to do? Dark times. It's just an accident. It's an immediate party split. An immediate party split. That was not good in hindsight. We have come a long way and it's been the two-year campaign so far. We've come a long way. We've come a long way. Such a long way. But now, after that opening, all I can think about is Darren's low-bearing fruit. Load-bearing fruit also sounds a little bit... You can't stop thinking about Darren's load. Whoa. Well, yeah.
00:02:29
Speaker
Should we play Dungeons and Dragons? However, what happened last week?

Recap and Sentimental Moments

00:02:35
Speaker
That's a very good question. And I am probably not the person to ask because if you listen to last week's episode, I was not present. We had, and I think there aren't many podcasts or DMs or Dungeons and Dragons podcasts that would allow
00:02:50
Speaker
The DMs will not be present and the session is still to run. And actually for it to be one of the best episodes, I think, out of them. So if you haven't listened to it, go back and listen to episode 99. It's an absolute fucking humdinger. And I'm not in it, so it makes it even better because of that. So probably I'm not the best person to explain what happened. We don't know if you guys like to volunteer to give us a quick lowdown on what happened last week. Don't all jump at the same time. I'll volunteer. I can do it. Thanks, Ian. Have some inspiration. Yeah, I will take that. Be inspired.
00:03:21
Speaker
I will take that inspiration, I will be inspired and I'll take the extra five levels I gave myself last week. You're going to take some e-inspiration. Oh, you've been sitting on that one, but I have that inspiration in fucking six months. Thanks, Mark. What's Casey saying? Yeah, okay, you have inspiration. Oh, I'll take that. Last week, we found ourselves
00:03:42
Speaker
setting up camp getting ready for a long rest after defeating the horde of goblins and stopping them from lighting the pyre so they couldn't warn all the other undead and nasty and gribblies waiting for us just before the foot of the blight. After defeating the goblins we just set up camp. We followed Helena around in a kind of first point of view sort of style in an audiobook way as she made herself around the camp.
00:04:08
Speaker
and talked to each members of the party. The members of the party discussed about what their plans were after the blight and what their hopes were. And it started to get very beautiful towards the end when we left our intrepid adventurers sharing a pint of goblin ale, as it were, and toasting themselves to what could be one of the final long rests that they all enjoy, this makeshift family.
00:04:36
Speaker
Karsten sang us out with a beautiful song and that's it. Well, if we take one step further, which I'm going to do too, Creative Liberty, we've had a long rest.

The Cold Night and Eerie Atmosphere

00:04:48
Speaker
And the night was very very cold and we're unsure if the atmospheric cold was from the weather itself or was magically induced from some sort of blight or dark magic of sort. Lucy and Vance are currently still upon the mountainside set in the deep recess where Kelcen's body is currently laid to rest and they have an overview of the battlegrounds below.
00:05:15
Speaker
The fire continues to burn bright, thanks Ian, as the, what you can imagine, what feels more like a moon starts to rise, but it's not, it's the sun blotted by the thick cloud, embers, ash, and other accoutrement in the sky that blocks out so much of the light in this part of Sleepguard.
00:05:36
Speaker
The fire's burning hot as it is a magically enhanced fire, but the air is still acridly cold. There is low hanging mist across the land around where you are, out through the broken palisade of the goblin encampment. You can see mist off into your distance, slowly rising as this moon-like sun slowly starts to rise and a little semblance of light starts to encroach upon your camp.
00:06:03
Speaker
that there is no noise of birds, there's no noise of wind either, just the almost...
00:06:10
Speaker
eerily comforting noise of the sea, but you know this isn't the sea, this is the noise of the undead not too far away, the noise of the abominations, the noise of the armies of the Blight not too far away and their overall cacophony of noise invading your kind of ambient sound and always kind of being with you much like living near the sea and always hearing the breaking of the swell of waves.
00:06:39
Speaker
As you finally come out of your long rest, and I assume we've taken an older watch for this, giving a little liberty for that, we start to hear a strange creaking noise. I assume we've popped ourselves either in the tent of the goblins or out by the fire, and you hear a strange creaking noise start to come from the side of one of the tents.

Interrogating the Goblin

00:07:07
Speaker
I'm going to imagine that we're all kind of awake and kind of just kind of having breakfast or the snacks of provisions to begin with. And we've all kind of gathered around the fire to warm ourselves from our cold and rather achy, wake our cold and rather achy limbs and warm them near the fire as we can see our breath leaning over, slowly gearing up for the day.
00:07:28
Speaker
and as let's argue that Claude is the last one to rouse as his armor is the most cumbersome. Claude we're going to follow from you and to come out the tent towards the fire to meet the rest of the party. Everyone including Carstan stood around warming themselves and having having some breakfast. So would anybody wake the goblin then?
00:07:56
Speaker
I take that as an o. Does anybody want to wake the goblin? I forgot that he was here, to be honest. I've been spooning him all night. You've been touching that thing? Yeah, it's just a bit of goblin. It's good for the skin. Who said? I'm probably making it up. It's good for the skin, though, I think. Yes, it sounds like something you'd make up. Well... Because it's like a goblin a day keeps the doctor away or something. Yeah, anything that rhymes has got to be true, isn't it?
00:08:26
Speaker
rather easily. Goblin skin, good for your shin. Oh what have we got any breakfast anyone any rations? I think I've got the beak left on the crow from last night. We've got some rations Drago and Helen is just gonna throw Drago a bag. Oh thanks. Drago nods her thanks as he picks it up and
00:08:48
Speaker
helps himself to a minuscule of the rations just to take the edge off of waking up in the morning and the fuckery that comes along with that. So he's trying to shake himself awake. While this discussion has been happening, Robin has sent or has been in the process of sending newer on a 360 around the perimeter of the camp just to see if anything aware of how close this cacophony of horrible noises is just to see if anything is encroaching on our position.
00:09:19
Speaker
Yeah, do you want to give me an investigation check, please? Yeah, it's with the bird senses so I can stop getting excited about my plus 11. It's a 13, though. It's a 13. As Nura fires up and starts looking around your local perimeter, you can see the unlit pyre, you can see the high cliffs, the goblin corpses dotted around, you can see footprints in the part mud, part sandy ground,
00:09:45
Speaker
of your own of the goblins that you knocked off the top of the top of the path into the into the tents below you can see there's the scorch marks from folly's wall of ice along with other attacks to the south as well uh yet those that are living or unliving are only those that you can see within the camp you do see that the goblin um
00:10:08
Speaker
that you had captured is on the outside of the tent now and he is conscious and Nura is aware that he is looking over his shoulder and looks to be trying to cut something. You're kind of hunched over trying to cut something with his hands. As soon as I see that through Nura's sense I'm going to turn and just draw my bow and point it at the goblin on the floor and just say
00:10:37
Speaker
Good morning. I would stop that if I were you. The goblin is perfectly still. It's got its back to you at the moment, it's kind of laying, well, it's kind of hunched over with its back to you at the moment, kind of facing the cliff wall away from the rest of the group, but it stands perfectly still and doesn't move. What an amiable fellow. Claude, are we in a position to talk to this newfound friend of yours?
00:11:05
Speaker
I don't know. This is like the first goblin I ever put in a rope. Well, can't you do that thing that you did to yourself entirely where you make it tell the truth? Yeah, I could. Well, we haven't even begun to ask questions yet. Just talk to the fucking thing. Well, I don't think he's exactly going to be friendly to us, and I'm going to look at the goblin... What's your name? I'm going to look at the goblin after that and go, no offence, you did try and kill us yesterday, but... Still got us back to you. We also tried to kill all of them, I guess.
00:11:32
Speaker
I'll go and just roll it over with my foot so it's facing rubbing.
00:11:36
Speaker
As you roll it over, you quickly realise that the rope that you tied and bonded its hands, it's managed to cut it loose using its nails and break through it, and it scrabbles up to its feet and tries to start sprinting away. No, Folly, do your thing. I think, which one's Folly going to go for? Folly, Harry, I'm going to shoot it. Seriously, Folly, you have a finite amount of time before I kill him. Folly, get on with it. Folly, thank you. I'll just cast cold.
00:12:05
Speaker
The bow is drawn if Folly fucks this. Wisdom saving throw mark against this goblin. He got a five. Okay that's failed then so yeah he's just paralysed, he's stuck in mid stride.
00:12:22
Speaker
And this creature is now stuck in this drawing. You get a good look at it now. It's long, kind of green ears, a number of piercings along both. One of the ears has got some bits missing at the top of it. It's got a number of kind of yellow marks down its green skin across its face, kind of quite piercing, but...
00:12:39
Speaker
large red eyes with like a almost like a top knot esque thing with like a bone stuck through it he's got like a big almost feathery looks like a poncho thing almost over its over its shoulders broad shoulders and sharp kind of yellow nails on its hands grubby dirty nails
00:12:58
Speaker
with a kind of similar kind of feathery set of trousers to it kind of the midsection of his stomach is out which is quite fat sticking out underneath that with some kind of strong stocky short legs underneath it as well and he is mid-stride like one leg is up it's almost comedic in the position he's stuck in. Folly's probably just going to kind of walk over with his quarter step and just push him from the top so he falls over so just flat yeah just fall straight back on his side uh Folly's going to take some rope up and just retie him up again
00:13:29
Speaker
Okay. Yeah. And he managed to, uh, you managed to bind his hands. Um, is it just his hands doing his hands? I'm doing hands together, but behind the back and then obviously legs as well joined to the hands. Uh, hog time, you know, good old fashioned hog time. Cool. Classic. I think that's how Claude did it in old fashioned hog time. My family for generations. He ha.

Goblin Chris and the Blight

00:13:52
Speaker
So, yeah, sorry, this character's now hog-tied, face-dying, but still, not petrified, still paralyzed. Yeah, still paralyzed. Robin, do you want to... Folly, you were doing a thing? Folly was basically just going to go round to the front of the goblin, and basically say, you try and run again, and I'll send you 600 feet up into the air, and then forget how to control my spell. And then he's just going to take off the whole person. And normally you say you'll turn it off.
00:14:22
Speaker
Do you want to roll intimidation? I can do. Go on, give me that. Eighteen. Thank you. Nice. Cool. So what are you doing? Are you removing whole person? After Folly has made the threat, yes, he's going to remove whole person. Okay. And he's just got up and just looks at you.
00:14:48
Speaker
Folly just meeting him back with almost the best kind of death stare that a gnome could muster. His eyes kind of flip to you and then flip to the others. Doesn't really move much or tries to wriggle a little bit. Realises he's bound again and just continues looking at you. Rick's got his chance, Robin. We're just going to look over at Robin and go.
00:15:09
Speaker
I think this is Folly's interrogation tactics here, wordless. I thought it was flirting, but OK, sure. Interesting to see them just kind of scare each other. Yeah, it's kind of weird. I'm just going to just kind of just come up to Folly and just look at the goblin and go, so we asked you your name. Let's start with that. Critlis Golgrava. I'm going to call you Chris.
00:15:39
Speaker
Chris. I have a series of questions for you and some of my friends will probably have questions. I'm going to assume the mantle of nice guy. One of my friends here will probably assume the mantle of not very nice guy if you don't play along. I hope that is clear. Claude will just put his executioner's cover on his face. Looks like we have a volunteer. Now... He looks thoroughly confused. Are you both?
00:16:08
Speaker
Okay, Goblin Societies, I guess you all just eat rats. In fact, there's a bit of crow left if you're hungry. He nods. I'll chuck him the beak. He eats the beak. Now, I hope that this gesture of food can make you realise that you're alive for a reason, and that we have things that we would ask you. First of all, while you're here,
00:16:37
Speaker
and he vomited up to the beak and onto the floor. Second time, why are you here? Nice guy. Fight with the blights. Nice guy. Is he saying you're a nice guy or is he talking about the night sky?
00:17:04
Speaker
I think it was nice guy. What he said, let's clarify that. Nice guy is what you're calling me, yeah? Yeah, nice guy. Name is nice guy. Yes, yes, that's exactly what my name is. May I, again, just like to point out to you that you are among the living, you have a pulse where you're among the living for now, shall we say. Why are you fighting with the blight? Blight is growing. Rift splitting wider. Closet's here.
00:17:34
Speaker
Want to win! Right side, not wrong. Time to interrupt. Did you just say Grazat's here? Where? Sorry, I was in the dream. This voice is hurting. I wasn't gargling then. Sorry, Dragonborn, what was your question again? I forgot it.
00:18:03
Speaker
Where's grass at? Where is here exactly in this camp? He tries to point but realizes his hands are tied so he just kind of like in his shoulder in a direction towards the tower. Is he close to the tower? At the tower? Is he within everything?
00:18:29
Speaker
What? So many questions, one at a time! In the tower, is he in? Is he in the tower? I'm getting sweaty here, let me take off my hoodie. I don't know. Is he with anybody? What is this, guess who? I don't know.
00:18:55
Speaker
We are far from Nutella. Outside don't get taken into the middle. We aren't welcome. Are there any of your people unaccounted for? No, all accounted for here. Dad, thank you. Welcome. Yeah. When do I die? Quickly please.
00:19:19
Speaker
What about the other camps? How many people can we expect? There's two more like this. What can we expect from each one? I'm not telling you fuck off. I'm just going to stand on his foot. I need them to walk. Oh, he's turning a bit Spanish. Why is this happening? Careful. Fuck. My ankle.
00:19:51
Speaker
I thought you were a nice guy. I said, I'm nice guy. I told you, you didn't answer our questions, that he would talk to you. You're a nice guy. He's not a nice guy. Yeah, that's the worst accent. My God, this is fucking awful. It was definitely a bit more like back to it. Yeah. OK. Sorry, it's the combat.
00:20:19
Speaker
Well, let's assume that we are... There's problems with fighting. Sorry, Robin. Yes, yes. Well, you don't know my name is Robin. My name is Nice Guy. Nice Guy! Sorry, fuck. May I suggest that you would like something, probably to stop talking, I'm guessing, but there's only one way you're going to get that, and that's by answering that question as to what will we find at the other camps.
00:20:49
Speaker
Where? I don't know. The other count here. There's other camps around here. This is one of three we were led to believe. No, this is the camp of the goblins. The others are not not camps. What?
00:21:12
Speaker
It's French now, sorry. I was just gonna say, I think it's French. Yeah, I'm getting bored of this. What are we going through? I feel like we should just end his and the DM's life. What do you... What? Where are you going? I came out to start killing me. Please, please. This is the worst character I've ever made. I'm so sorry. It's so embarrassing.

Blight's Threat and Strategy

00:21:44
Speaker
It's been a long week, guys. I'm sorry. Be a nice guy and kill me, please. Wait, is he shaming? Can I not just cast Fireball on myself? Oh my gosh. You need to be able to do Symantec. He's going to look seriously at Folly and say, release my hands.
00:22:14
Speaker
Don't do that, Folly. No, no, Folly's not doing anything. Folly's not doing anything. What do you want your hands for? Being dramatic. So, so whatever your name was, Chris, that's what we went for. I think it's called cover. Chris, you were under orders to light that beacon if, if a threat was approaching the tower. Is that correct? Yeah, yeah.
00:22:43
Speaker
Who gave you those orders? The shadow. Who's the shadow? I don't know. Are you talking about Grazia? Or is this another being? Some voice that comes to us and tells us what to do. Let's stay in the blight and we do not die. Why do you call it the shadow? Because it looks like a shadow. Nice guy. Dark.
00:23:15
Speaker
human size? Bigger. We need Castan. Castan could go into his mind. It's handy he's not here because otherwise you wouldn't get this gloriously well thought out character. Can anyone go into his mind and confirm what he's seeing? Did he help? No. I'll try but doubt it.
00:23:42
Speaker
It'd just be good to identify the shadow and see if it's the same shadow that I know. Uh, okay. What do I do? Okay. So you don't know how to do it. No, but I'll do it. That's okay. I think it's a, a cast and only thing. Are we, have we got any more questions here, Robin? Cause we're wasting some time. I think maybe we should just. I don't think we're going to get anything. I have a question for you. Uh,
00:24:14
Speaker
as in general or one of us in particular or any anyone really uh next guy i know your name uh why i
00:24:25
Speaker
The fucking one. Your NPC, the normally spot on. This one. This one actually might be my favorite. This is my favorite. It has a little thick gurgly voice. I know, and I keep trying to return to it, and then he just ends up, this is a nice guy. He's a French goblin, right? He's a French goblin, right? He's a French goblin. This is a nice guy. Okay, let's just... Basically, his mouth has been dry for a while. He's been messed around. Listen, nice guy.
00:24:55
Speaker
Nazgai, come here. Well, I'm not going any closer, but I can hear you. Go on. Come closer. That's not happening. Go on. Can you release my hands, please? No. Okay. Where are you? Why are you going? I told you. I'm not sure you'd believe us, but we're here to stop the blight. Oh.
00:25:17
Speaker
How? Don't tell him that. You're not going to kill me anyway, so why not just... Because if you're hearing voices in your head from some sort of shadowy place, who's to say that you can't send them back? Who's to say that you're not talking to them right now? I can tell you things about the Blight if you let me go. Okay.
00:25:41
Speaker
So why don't you tell us these things and we can consider letting you go? Because that's... that's... then you just kill me anyway. But you can understand our predicament. If we let you go, you'll warn the others. Okay, deal. You undo my hands but leave my feet tied up. I can't run away with my feet tied up. True.
00:26:07
Speaker
Robin at this point is just going to defer to Claude and Drago who know more about the threats we're up against. At this time let's just undo his hands and finally can you just keep a close eye on him? I mean there's lots of you and the bard is very quiet but I'm not going to go anywhere. It's nice isn't it? I'm really interested to see what's going to happen to be honest and I need to see this through.
00:26:33
Speaker
Rago gets down on one knee and unties his hand. And as his hands come free, they stay really still down by his side for a second. He looks at you all, pulls one hand up, and scratches his nose. Ah, that itch for ages. He's going to grab Robin by the scruff, pull him in close, like a little bit closer than he was before, so you can smell his breath. And he goes, nice guy.
00:27:05
Speaker
This is totally quite sexual now. Golgrath is near. Beware Golgrath. Beware. Are these gonna let you go again? I don't think we should kill this one. I know more. Yeah, tell us more. Uh, undo my legs. No. Okay. I feel like there'd be an audience outcry if we were to kill this one. I think it's quite sweet. Where are you going?
00:27:36
Speaker
We're not gonna tell you that, we're going to kill the Blight, let's go over here. But this camp, what is your camp?
00:27:43
Speaker
You want to climb the other camp, I will tell you. You will point out where you're going next. I will tell you what I know and then you cut my legs and then me and this guy, we are going to go. We're not telling you anything. Okay, I won't tell you what I know then. Well, there is one question that I think it may be mutually beneficial for you to answer. The dragon Golgoth, have you seen it? Have you spoken to it? No.
00:28:09
Speaker
He does not like us. He shits on us metaphorically, and sometimes physically. But he is injured. He returned from the forest. One wing badly battered. Some attack or something. The big light, the globe, the ball, the orb. That came from this guy, who points out Claude. Very small orb. Who are you? A god? Yes. Ah.
00:28:38
Speaker
Good for you. Anyway, so what's your plan here? You want us to untie your legs and you and Robin go and take a walk? No, we're not doing any such things. This is ridiculous. I have a choice here and I'm not walking with a goblin. Sorry. Okay, I'll go there. I'll offer that. I wondered what he was asking. It's me, Liv. I continue to live and not die, please. I think what we do is we dig a hole, put a minute. It gives him a couple of days to dig himself out. That's not a bad shout.
00:29:08
Speaker
He will die in the process. That's a bit harsh. Why don't we just send him up to Lucien and Vance? Yeah, that's true. You could be a prisoner of war. How about that? Prisoner of war. Okay. Just don't kill me, please. I like being alive and not being one of them. The first goblin that's ever asked not to be killed, to be fair. If we don't kill you, the Blight probably will, so... What is a Vance and Lucien?
00:29:37
Speaker
Um, they are angels going to take you to a very nasty place if you try and run away. Could you give me a intimidation check, please? Or persuasion, because technically you're not lying, because one of them is Asimov. I've, I've rolled intimidation. 17. Oh fuck. Uh, okay.
00:30:04
Speaker
mate the grass tat look like teddy bear they will t-t-teddy bear he basically means is your life will be spared and drago kneels down and unties his feet ah knees now what you go oh bye
00:30:23
Speaker
Don't you want to hear what I have to say? I might have some plot information that will help. I'm not entirely sure you do. You've had ample time to read. If you feel like we're paying our kindness with information, now's the time. Firstly, I feel there's some points I need to make before I say this.
00:30:39
Speaker
Nazgai, the reason I didn't tell you everything is because you have bullied me, uh, intimidated me and murdered my entire family. So sorry, I'm not very forthcoming with my information. Secondly, I was bound against my will twice and held without my consent.
00:30:56
Speaker
Against my will so yes, I needed to gain some trust first before I allowed you to learn information about I believe you said there was something useful about the plot rather than your guy I don't think you are nice guy. I think Not nice guy. I like the the non-bidded man the better now Now now come close everyone
00:31:24
Speaker
Don't do that. His breath smells really bad. See, this is why I don't think you're a nice guy. Listen. I have tried to brush my teeth. It does not work. But more importantly than that. No. Fuck! Where are you going? I need to know where you're going before I give you any information. We're going east. That way? Yes.
00:31:50
Speaker
Is that the right way? Have you told me the right way? Have you told him the right way? I accidentally told you the right way. Okay. He's going to poke up and go, Oh, next to the river. Yes. The flat lands. Okay. Yeah. I know about that. Big open area, protective cliffs. Rings a bell. Yeah. I don't, don't go there.
00:32:20
Speaker
Why not? Ah, best way of putting it. Mini Galgroths. Small dragons. Very ferocious. Well, that is where we will be going. Small nests. But okay, no more information. Okay, have fun. Where would you suggest we go instead? Home. That is not an option. Okay. There's dragons, we need to save them. No, they are not living.
00:32:48
Speaker
Take it. Oh. Mmm. Mini Galgrath. Galgrath is non-living dragon. These are non-living mini Galgrath. They are noisy. And when Galgrath hears the noise, he comes. How many are there? Nine. Nine. But... Just don't let them squawk. Don't let them squawk.
00:33:17
Speaker
How do we prevent them squawking? Punch them hard in this tummy! How old are these dragons? I don't know, small. They're babies, they may not fully have their senses about them, it might make them easier to... Oh no, they fly and kill, but they are small. Listen, we said we're going east, what if we were to go west instead? Yeah, what's to the west? Oh, that's nothing. That's just the edge, and then you are out, and then it's the forest.
00:33:47
Speaker
What about north? The tower. South? Back where you... well, where your angels live, I think. That's where you pointed. Mark.

Approaching the Dragons

00:34:00
Speaker
Yeah? Can I see the tower?
00:34:04
Speaker
Not currently, because there's the cliffs all around blocking, which is why it's a good place, because you could get a lot of people out there without one. I didn't know if it was tall and poking out. No, not quite, because you're quite close to the cliff, the cliff edge, and the cliff's about 30, 40 feet tall. So the tower's north? Yes. What lies between here, where we are now, and the tower? Innumerable and dead, and abominations and creatures. Right, okay.
00:34:33
Speaker
That's a pain. Is there any way, if one was really concerned about getting to the tower as soon as possible, what is the quickest way? And the safest? Oh, there is no safest. The ground is unstable. Nothing lives underneath. The sky's galleroth controls. The ground is the hordes. Is there any portal that leads to the tower that you know of? No, they don't tell us much.
00:35:02
Speaker
Do you have any contact with Grazer whatsoever? No, he allows us to stay at the edge of his camp. In return, we defend his borders badly. Do you have any way of casting message or receiving a message from anyone close to Grazer? Yes, receiving, yes, but we don't decide when they come. They just happen. When's the last message and what did it contain? A day ago and it basically said, has anything happened? If so, light the pyre and we get that every day.
00:35:32
Speaker
Do you know when they plan on moving from this area or increasing the blight into the other parts of Aerith? It keeps growing. It keeps growing. The rift gets bigger. It's no matter of time before the tower collapses and the rift splits wider and more will come. Either way we have a finite amount of time because they're going to message him again in a few days asking for an update and when they get nothing they'll know something is wrong.
00:36:02
Speaker
true that's why it makes sense i think we should i think we should go see the dragons we it makes sense we need to clear that area anyway i need to go to the tower yeah but the tower is the destination once we can can you go now man yeah he's quite helpful i don't know i think this is
00:36:27
Speaker
No, actually, fuck off. Yeah, I don't want you to hear this. Go see the angels now. And if you don't, he's gonna shoot you with his bow. Okay, don't have to be so mean, I'm going anyway. No, listen, you helped us and...
00:36:42
Speaker
I don't know if you care, but we are going to defeat this Blight. Think about what you need or want to do afterwards. I'd like to spend time with my friends and family, but they're all dead. So I'm going to go become a wandering minstrel somewhere. And I don't know. That sounds great. I think you picked a really good career path there. If you wanted to avenge
00:37:07
Speaker
your brethren, maybe join us and defeat the Blight, because without that, this wouldn't have happened. He's going to look at you all, one by one, and he's exercising you up as individuals, as heroes, as men, willing, gnomes, dragonborns, nods his head. No, I'm going to go see the angels.
00:37:33
Speaker
Okay, and he's he's gonna start plotting off towards the padding off towards the the things uh Wait, he turns around and looks at you Claude when I get there Why won't they not just kill me you go say you're a prisoner of war prisoner of war Why don't they don't believe me because you did not believe me? I mean, they're watching they're literally watching us this entire time one coming back with his hands in the air Hands in the air. Yeah, okay
00:38:03
Speaker
So you're going to the dragon, the dragon nests? It doesn't concern you, little boy. I was just going to let your friends know and be a useful messenger. No, doesn't concern you. So, you know, I, well, tell Gren Golgotha to you too, my friend, okay? Have a great time, Shilthatha. Goodbye, nice guy, bastard. And Noam, you are small, but you scare me.
00:38:30
Speaker
And he's going to reach up, he's going to grab your face and try and kiss you. What? Me? Yes. Okay, fuck no. If he reaches forward at all, he's going to call to snap around and he chops. Ow. He might have turned into a prince, but I believe he kissed him.
00:38:47
Speaker
That's something I'd like to take a chance on there. It's a gobbling greeting and I thought maybe we were friends, but apparently not, so thank you for... No, Folly, Folly, complete the greeting. What's wrong with you? Yes, Folly, don't be rude. How would you get fucked?
00:39:04
Speaker
Well, that is a proposition. He's only looking for a kiss. I don't think you need to take it that far. You're making fun of my long, old routine of my people, so thank you for being... Chris, with all due respect, I think you're overstaged. You're welcome. It's a good time to leave if you want to. You know what?
00:39:24
Speaker
I'm gonna leave instead of my own campaign. Yes, yes, off you go. Well, we, f**k you. Ah, f**k you all. And he's gonna wander off. Make better life choices. Siding with the ungeve of a silly idea. Bye-bye. Okay, well, thanks for killing my family. Bye. You should have made better life choices as well. Well, I was born a goblin. I didn't have a choice. I didn't, wasn't, my skills won't give it to me on a silver spoon.
00:39:49
Speaker
i like him i'm glad we do i think he's the best person we've ever met what what he's got very good hearing did you he's still talking about me or is that uh no don't fuck off thank you uh goodbye bye and he's gonna continue plotting off with his hands still up as he walks off
00:40:09
Speaker
I think, guys, he could be the Tally of campaign two. I really do. That was weird and wonderful. And a hundred episodes brought us to this point. That's awful. That's the way I took up smoking. It's incredible.
00:40:26
Speaker
It sounded like by the end. At least it was a bit more consistent. Fuck me. I'm so sorry guys. I will be better. Don't be, don't be. I haven't laughed like that in a long time. Danny was crying. I was crying. Me too. So awful. I'm so sorry. I corpse hard.
00:40:42
Speaker
Episode 100 is called Chris the Goblin. Cheers, mate. That's it. No, it's called Nice Guy. The thing is, the minute you said, I'm going to be Nice Guy, and you said it a little funny, I wrote it down, N-A-S-G-A-I, Naz-Guy. Naz-Guy, you're Naz-Guy. And also Claude is Non-Gaz-Guy. Non-Naz-Guy. Incredible. There you go. Yeah, Kritlishkoll-Kraffer. What's his name? Or Chris? Kri-Kri-Krish. Kritlishkoll-Graffer.
00:41:12
Speaker
Yeah, it's crisp. Oh, crisp. So we're going to go to these dragons, then? Yeah, I mean, we didn't. That wasn't a total bust. It's... Grazat's here. Yeah, so he's in the tower. The plan is we've got to clear the two sites where the portals are going to come in, summon the army, that gives us the chance to get to the tower. Tower, that makes sense. I really want to get to the tower. Yeah, well, we've got to clear the dragons first. And you're sure you don't want to do a split?
00:41:42
Speaker
No, I mean, blimey, absolutely no offense worse than the goblins. We're not going to do it single-handedly. I mean, who's going to be on my team for starters? Robin, I need to get to that tower. I was just thinking that in my vision, Claude, in my head, we did it, you and me. At the tower. But unless we bring an army through, then the other part of your vision where you see a land of war doesn't happen.
00:42:08
Speaker
This is a battlefield. We need to bring the battle to the battlefield. Claude is speaking a lot of sense and logic here. Any attempt to get to that tower without bringing the armies is going to result in us dying. If we bring the armies and we overwhelm them as we plan, he sees this unfold and he gets out of here.
00:42:32
Speaker
But it doesn't matter because all we're doing is clearing the way to the armies and then we're going to go. He's not going to get away. He can't get away. He can't get away.

Drago's Internal Conflict

00:42:43
Speaker
But if he sees the overwhelming army that we've brought forward, that's if it's overwhelming and that's if we win. Why would he stay? He'll run into the other enemy. Then you'll chase him and you'll find him and you'll kill him. He's a god, he can plane shift, I'm pretty sure. I know for the first time... For... Probably the first time, I know where he is right now.
00:43:12
Speaker
I need to find him while I know where he is. If you try and get to that tower without bringing the armies, you will give him what he wants. He has spoken to you. He's challenged you. He knows your weakness. And he knows that your weakness is that you're going to be feeling the way you're feeling right now.
00:43:37
Speaker
It's a dangerous thought to think that you can get to him and kill him with that horde in front of you. Claude has the right of this. We have to do what we promised Lucian we would do. Now's not the time for being selfish, mate. We all want him dead. We've just got to do it this way. Because if we go gung-ho there, Rambo style, whoever that is, then you're just going to kill all of us. And I don't know what you want more. Grazette dead or all of us dead. You pick, mate.
00:44:07
Speaker
If we die, he steamrolls Sweetguard. Everyone. What's a steamroll? It's a military term for... Anyway, it's like a form of garden instrument, which means it's a pretty poor military term, but the term is good nonetheless in the sense that he will kill everyone he and his army come up between before he reaches Goldview, and then he will siege the city and kill everyone inside. Yeah. It's a time for being selfish, Drago, and it's not right now.
00:44:36
Speaker
And then there's a time for steamrolling. Apparently. Gardening, but poor analogy given where we are. Well, let's get a move on then. There's no point in hanging around. No. So, dragons then? Helena will start to put out the fire. It stays lit because it's magical. Oh, fuck, I think I've burnt my foot. Fuck! Fuck, just... Claude! Hello. Can you do some sort of...
00:45:04
Speaker
Oh, no, I think it's gone. I thought I saw some flames. Ollie, can you not burn Princess's foot? Sorry. And he's just going to wave and put it out. There you go. Oh, thank you. Is your foot on fire? Because if it is, it'll wave and put out your foot as well. Well, I thought it was. I thought I saw flames, so thank you for doing whatever you just did. Yeah, no problem. Sorry, I burnt you. I seem to have that habit with my companions. It wasn't intentional.
00:45:33
Speaker
I don't think it was you. I tried to put it on myself. Anyway, let's go. Be on our way. Yeah. Does it make it our way, downtown? Just before we do, I'm just going to say Strago, just quietly. You said it last night. Ending the blight is the priority, and that means that killing Grevet is secondary. I didn't know where he was last night, Robin. No, you do.
00:46:03
Speaker
as everything you said to me last night, we have to remain focused for the reasons we've just outlined. We end this blight. We've come this far. There's no reason why. And I have every reason to, from what I've seen and what I believe of you, there is no plane on this or any of the seven hells or wherever else that he can hide. You will find him and you will
00:46:30
Speaker
you will do what you need to do. But for now... Sometimes it's easier to say these things. I know I hear you just what I said last night sometimes. I guess I'm finding it's easier to say these things, but when you're presented with a world situation, it's hard to act on the words. Last night you were focused on what needed to be done. If Grasette is tormenting you or teasing you, and I'm saying this as we're starting to move,
00:46:59
Speaker
Then he's doing it because it weakens our cause and it weakens you. He hasn't said a single word to me. He doesn't need to though, does he? Look what's happened. This fire I hold will enrage and kill him. I need to keep hold of it. I've worked too hard.
00:47:21
Speaker
I have too much to stake. Listen, can you walk ahead? Just give me a moment. I need to walk behind the group for a moment. I'm not going anywhere. You have my word. I need to try and get on top of my emotions. Probably more not. I hear you. Fair enough. I'll go join the others. As everyone walks forwards,
00:47:48
Speaker
Drago's going to walk with, just at a set back pace. His head down and he's just constantly fighting back the torrid of emotions and rage and memories of Grazia and what he's done. The afflictions he's caused, Eryth, and the afflictions he's caused, Drago personally.
00:48:09
Speaker
and he's constantly fighting this need to get to the tower as quick as possible. It's a constant fight as he's walking. He's gonna grasp the amulet that Claude gave him that he links in his mind to Akiva and he's going to grab hold of it while still walking
00:48:37
Speaker
And he's going to communicate to Akiva and hope for some sort of buzz that tells him that Akiva's listening and watching over him. Could you give me a religion check with Advantage, please?
00:48:52
Speaker
Oh, how about a crit? 22 in total. 22. Thank you very much. Okay. How do you wish to commune with your deity? So, as we're walking in Drago's grasp of the amulet, he's going to send every mental being of himself towards the god, Akiba.
00:49:19
Speaker
And it's going to be full conversation from the mind. Akiva, are you watching over this? Do you understand the struggle I'm feeling? You get a real sense of comfort in your, emanates from your, never commune with him like this before, but you feel a sense of comfort emanate from the amulet, a sense of warmth and comfort from the amulet out and into your body, which would give you the impression of a positive response.
00:49:46
Speaker
Akiva I need to know if he moves or changes direction or anything which sets him away from the tower I need to know I don't know if that's within your power I don't know if it's in your power to send me there right now I guess

Navigating to the Tower

00:50:09
Speaker
I'm at a crossroads and I I could really do with a higher power
00:50:17
Speaker
and an indication of what to do there's a rage that is engulfing the amulet goes kind of back to normal it doesn't respond it doesn't go like cold or anything like that or hot or anything like that it just doesn't respond as you grasp it in your claw
00:50:41
Speaker
you get zero response. You know you managed to make that connection with Akiva as you got a response previously, but the answer to that question is left unanswered by Akiva. Constantly try again. Try and get that connection. We'll carry on walking.
00:51:02
Speaker
So you're aware you've got the connection with Akiva. You can feel that intrinsically holy connection with your deity. You're connected. You can feel the kind of communication is open. It's kind of a blanked response. Akiva isn't responding to that question. It's like he's going, I'm not going to answer that in a way, but I tried to set it through something awkward. Sorry. That's my fault.
00:51:31
Speaker
Fine. I think I understand what you're trying to say. Just... Look. Surely you want him dead as much as I do. And if you know me as well as you think you do, you know how much I want him dead and why.
00:51:45
Speaker
and what I've done to get to this point so if at any point he is looking in the upcoming battle and thinks that he's going to flee because the odds are starting to turn in our favour and I'm not saying they will and I know the odds are drastically against us
00:52:03
Speaker
i need to know if he moves you get a very very very faint positive response almost like a little pulse nothing nothing particularly strong almost an acknowledgement that you've been listened to okay thank you i'll do what i can to carry on
00:52:31
Speaker
as you as a group start to make your way across the barren wasteland to the outside of the basin of the blight and you hear the groans, moans and cacophony of noise not too far off getting almost louder and louder you start to make your way east closer towards the centre but at a diagonal line almost parallel to the tower as you step up and round onto the side where the
00:52:54
Speaker
the higher is and you look past the dead trees you can for the first time make out closer the the sheer numbers of the undead and often the distance beyond it surrounded by a kind of a halo of
00:53:10
Speaker
It's almost dirty purple light, crackling lightning, and this tower jutting up broken into the sky, a brittle scar. You can make out the tower as you find visual contact with it at last.
00:53:25
Speaker
The air is still bitterly cold, it hasn't increased in temperature since the sun fell 12 hours ago. And the ground has started to shimmer and glisten ever so slightly, like a thin film, almost like that that you'd see if a slug had crawled over the ground, but this is across
00:53:43
Speaker
all the ground, it's slightly moist in it but the air is still so bitterly dry yet the air is so cold it's almost as if the weather itself is turning against you either on purpose or being forced to by another force
00:54:01
Speaker
You jump from cover to cover, from outcrop to outcrop, from decimated tree to a broken ground to a small unused grave. Jumping from cover to cover to keep your locations relatively hidden. There are sometimes small jutting up, small cliff faces that you use as cover, and you move low to the ground, moving fast, but moving swiftly from place to place as you make your way east.
00:54:31
Speaker
As you turn a corner, you see down slightly below and off round to the side from you to the right of you, almost behind you now from where you are is this is the U-bend of a river. And you see a number of large dead oak trees with their leaves charred black around this slightly heightened area of cliff, which again is about 40 feet or slightly higher than the cliffs you were near before. Again, this area seems to have been picked because of its kind of
00:55:00
Speaker
for its cover, for its locale, that you could form a portal here and gather some kind of force away from view from the tower, away from view from the sky as well. So it's been a well-picked out location. However, as you start to get closer, this wet film surface gets a bit thicker and the ground almost becomes slightly muddy. It almost looks grass-like as you approach this outcrop, but you realize soon this is some kind of mold.
00:55:27
Speaker
Mirage-like movement emanates from the ground as the noxious, as you see, not too far away, noxious brown-green cloud lingers over this part of the land.
00:55:37
Speaker
Dotted throughout on this outcrop are a number of fresh mounds where the gas seems to be coming from. Nine mounds where the gas seems to be coming from. The river next to you runs slow and silent, sludge-like as the stench of death and dying leaks through the blight torn grounds. Life is absent here.
00:56:00
Speaker
But something calls deep to your soul, to your center of living, that something is being drawn from you, every step you take closer to the tower, closer to the center of the blight. The stench is getting stronger and stronger, the urge to turn and run, growing and growing.
00:56:20
Speaker
As you look up at these large mounds, we're still quite some distance away. And you start to notice the change in the air, the change in the atmosphere, change from your previous location and the danger you are now approaching and the next mission you must face.

Conclusion and Celebration

00:56:35
Speaker
That's what we're going to start for this week's episode of The Fellowship at the Tabletop. Wow.
00:56:46
Speaker
Chris out of the left field there. Chris, this was the MVP of that. Cheers, Chris. Nice guy. It's ruined my voice a little bit from doing that, but it was so worth it. I love him. Hey, nice guy. He was awful. He was amazing. That was...
00:57:01
Speaker
That was, that was something. I really enjoyed that. I loved, I loved that character. Do you know why genuinely where he came from? I defined, I forgot the name Flynn Rider for the opening, Ian. And so while I was thinking, I was trying to make up the character on the spot in front of me, I had the images of all the characters of Tangled and I just had this, the old camp man and I kept staring at him. He's called Short Thug, apparently. The one who dresses up as like the, um, the, um,
00:57:31
Speaker
the guy with the cupid with the bow and it kept, I think, falling into that accent ever so slightly. Yeah, it was a mess. It was an absolute fucking mess. And listeners, I can only apologize. My NPCs will be better in the future. I'm hoping listeners that you enjoyed that as much as we all did. I think you could hear from our voices. It completely broke us. I haven't laughed like that in ages. So hopefully you were along with us on the ride and you laughed too. But regardless,
00:57:56
Speaker
Thank you for tuning in, listening to us and making us a party every day week. We love you for it. And even more so, making it with us to episode 100. I bet you didn't think that was going to happen. Many episode 100s have happened to podcasts before. Has it ever happened quite like ours did? I don't think so. MPP Chris. If you wanted to keep in touch with the podcast.
00:58:20
Speaker
I don't know. Try and find us somewhere. We do have a combined Twitter page, which occasionally gets updated. It's that fellowship table. However, you can follow us individually if you want to, and DM us. Oh, I'm at iWorldA1. Darren's at... Darren page 06. Nice guy's app, sorry. Nazgar. Nazgar. Nice guy. Darren page 06. Danny's app. Total Party Thrills. Casey's app. Unicorn Quit. CeeLo Green's app. The D20 Gamer.
00:58:50
Speaker
and our wonderfully talented DM is at Hastily Roll DM. Nice guy. Until next time, guys.