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Ep. 12 Portals and Plans – De Profundis image

Ep. 12 Portals and Plans – De Profundis

S1 E12 · The Fellowship of the Tabletop
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103 Plays5 years ago

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Check out the Initiative Trackers used in the show - CraftsByClaude

Intro & Robin's Dream written and produced by Joseph McDade - https://josephmcdade.com/

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Transcript

Introduction and Player Banter

00:00:30
Speaker
Hello and welcome to this week's episode of the Fellowship of the Tabletop. Thank you for joining us. We're a live play 5E podcast. D&D, BT Dobbs. My name's Mark, I'm the DM. Thanks for joining us this week. With us, we've got a full complement of players today. Thank you very much for joining us.
00:00:46
Speaker
Well, thank you. How are you? Good, thank you. Good! Next, we've got Darren. I haven't got that right. Who plays... I forgot your name. Oh, my God. I got Darren right. Can you hear me? Yeah, the name of the person that you've known for about 10 years. You managed to get that right. But the character, he's been in your campaign for, I don't know, about a year. Is that the DM's fault or is that the player's fault? Little salty bitch. That poll to me made that... I did disappear for that week's on end, so it probably became a book. It became a book, yeah.
00:01:15
Speaker
We've also got Danny who plays Claude. Hello everybody, in the universe of podcasting. Wow, that's pretty, that was, that's a pretty, that was really nice. That's an open to everybody. Callum's got a follow-up on that. Yeah, good luck. Next up, we've got Callum who plays Shader. I'm sticking with my go-to thing. Greetings adventurers. I like it, I don't care. If it ain't broke, don't fix it Callum. Finally we've got Ian who plays
00:01:47
Speaker
Dribble! Dribble. Ziggy was Dribble. Or Dibbo. Did you actually introduce down his character? Yeah. Yeah, you and him. I want to just stop picking holes. Well, no, you got two of us wrong, man. That's a dream. Right,

Recap of Previous Episode

00:02:00
Speaker
funny enough. What up, guys? Talia manages to launch a fireball and it lands directly on Robin whilst she sleeps away. Rock's fall, Robin dies. Hello, everyone. Thank you very much for joining us on this episode. It's getting meaty. It's getting gooey now in a good way. That's all good. So, Callum, you're doing a recap.
00:02:15
Speaker
Indeed. I think this was the first time I actually had to do it. Me and my slightly sub-part note keeping. If I remember correctly, we finished obviously the battle with the tree and then our last podcast just resumed straight after that where our new companion Claude went around and just did some nice bit of healing for us when Drago's pouch started to vibrate, shake and move wildly and then
00:02:45
Speaker
As if out of nowhere, conveniently, our old companion Robin returned.
00:02:50
Speaker
from the book in which he has spent over a few sessions. Naturally, we've just majorically a load of updating with Robin, what he went through. Drago decided to hold onto the book for reasons unknown, so he'd still got that with him. We ventured further into the swamp, arrived at some kind of slightly disheveled castle tower. We didn't need a situation for free lunch for anyone who remembers the name of it.
00:03:20
Speaker
It was called three two inside keep It's inspiration no Should have done the homework
00:03:36
Speaker
We ended up at Ansaki.

Discoveries and Encounters with Undead

00:03:53
Speaker
We found a mount of numerous decomposed corpses basing with wonderful descriptive blackened eyes and ooze coming out.
00:04:04
Speaker
And I can't actually remember somebody who was daft enough to just randomly touch this ooze that was coming out. It wasn't Claude, it was healthy. I decided to purify his hand after that. Claude then went on a purifying rampage, cleansing all these bodies, and as best he can, it was healthier. Claude also then pinged, as he does, and found there was an undead market within Earned Side Keep. And as brave adventurers, we decided to
00:04:34
Speaker
plough straight in rather carelessly, Drago, and just go after the... In which we found, well, as we came in there was a chest on the left-hand side which Drago went to, opened up and got all the goodies out here, there was a lovely fresh...
00:04:50
Speaker
Ice cream van in the... That was a bard. A bard? The name is bard, it just follows wherever we go. The ghostly music of the deceased bard. It's obnoxiously loud, isn't it? It really is. It's like buy my ice cream, bitches. We know. What's annoying though is, at least he does the whole song on my ice cream, he goes... And then he stops there. That was really annoying. Anyway, there was a corpse on the other side
00:05:19
Speaker
some kind of sari with a dagger in the shade or helped himself too. And I can't remember exactly. I think there was another ping and driver once again burst into... We came across some mummies. We came across some mummies. Everybody else decimated them while I swung wildly at thin air. Stand it. And then, yeah, stand it. Unfortunately, fuck you. After which, we wanted to try and explore a bit, but there was a staircase that was basically blocked off by
00:05:45
Speaker
a rather large timber joist or masonry piece that was blocking the stairway. And after both Claude and Drago were attempting... Like Sloth Timagoonies. Yeah, like Sloth Timagoonies, just lift up to try and get access to it. Shade Authority would do something useful and just go and give them a hand. We were able to shift it.
00:06:04
Speaker
the stairway was then clear and that was where we ended our last journey and that is where we pick it up from today and just as the piece of masonry topples over and falls dead on the quiet of the of the uh broken large long table of dining room that you've just
00:06:21
Speaker
peered off into the corpses of the mummy's twitch and silence and dust lifts into the air and fills the space you heard a creak on the stairs above you moving across from your right to your left moving into the more kind of central area of the room now we are on the stairs at this point can i have i assume at this point shadow you're at the front but if you want to it's probably clawed shader and drago kind of in a bunch at the front if you want to realign yourselves as you hit the stairs this is your turn to
00:06:51
Speaker
I mean, it would make sense that perhaps the dwarf managed to get under first. I think possibly just the leverage kind of standpoint. Now we've got him going through. Basically lifted as much as I possibly could. So I'm trying to go further in at the front. Yes, I'll put Jay next to it. You would be very, very nearby with your now-fingered, poor, broken sword. Yes. I'll take the back. Then he'll be going after that. Then Elko behind, and then Rotten with Talia.
00:07:18
Speaker
and Tyler just probably tapping onto the end there as we head up the stairs. So as you head up the stairs each step kind of creaking you can see a deep layer of dust on these steps they haven't been touched in a while.

Battle with Skeletal Creatures

00:07:34
Speaker
As you approach the top of the stairs the corridor instantly turns to your left as you turn and
00:07:40
Speaker
We were moving stealthily, we were moving normally. I'm not moving. I can't move stealthily. I'm at the front, I'm just going to walk normally. So you turn quickly around the corner, and as you turn the corner, a couple of steps away, you can see a very old dusty painting in front of you that you can't really make out what's on it, filled with dust and cobwebs. The corridor then turns again, so you're actually kind of you turning back on yourself over it. As I have fought before this, I am going to be
00:08:07
Speaker
drawing as we go, so I wanted to make it a bit louder. You see a corridor that has a number of openings upon it for your perusal, and the corridor seems to, because long there's two doors on your right and one on the left, so there's kind of a door on the right, then a door on the left, then a door on the right again, the corridor right at the end, then the
00:08:47
Speaker
Just the first door which is on the right
00:08:50
Speaker
Did you say it's a dragon lich bitch? He did! DM, can I just ask what the light level is like? Relatively low. There is a large room as you kick this wooden door down, which happens to not be low. It's a good thing that you're not that slick.
00:09:10
Speaker
bed on the right-hand side stood within that room are two creatures that you recognize that you have fought before. This Shayla was a type of creature that grabbed you and pulled you off with Eraqas, brought back on the Osran Islands. This is something you have come off as before, this is something the rest of you, except Claude, have fought these long-fingered bone claws that we have come across. And they are stood there, and they turn, and they like this noise.
00:09:43
Speaker
shit. I know. I rolled a 19. I just went and rolled a 20. I'm screwed. 14. Who's got the highest out of those? 14, 13, 10. So as you come around the corner you see these really, really tall skeletal figures that have this black shroud material almost capable around their necks. They're also kind of tied in some kind of fashion almost like a kiln tickle.
00:10:16
Speaker
that it becomes more ethereal and more shadowy until it becomes wisps around the floor around them. As you kind of look up from the floor you can already see the arms and nails of these creatures scraping on up on the ground as their nails and arms and hands are just incredibly long almost scraping along the ground. Looking up at its face you see these skeleton with like flesh stretched across it with a jaw of teeth
00:10:44
Speaker
red of the eyes and red of the jaw as you can see the muscles moving as it turns to face you.
00:11:08
Speaker
hearing upon your dwarfish roar I push past Claude out the way snake on up shader and I because I don't even have to stand on my tiptoes to look over your head look over your head and I see the two assholes at the back and I'm just like excuse me shader
00:11:25
Speaker
run through and as I start walking towards them I'd like to rage and I'm going to I've got a lot of movement anyway I come toe to toe with the guy rage and I bring my big ass great sword down to smash his ass
00:11:46
Speaker
gives a roll okie dokie does a 10 hit it doesn't so the first swing comes down to the side how is another 10 10 also
00:11:58
Speaker
and if your team uses its claws to push away, you massive massive blade. Shado, your turn. Yeah, well, it got barged by one side from Drago, which is fair enough, but in response to their roar, Shado's just going to roar right back after them, kicking off some dwarven rage, barged straight into the one that Drago has not gone for, and roll to be hitting with them. Okay. To be hitting with them. Roll to be the hitting of them to hit on them. Ironically, it was a 10 hit. A 10 does not hit, unfortunately. Again, the swing, which manages to just
00:12:31
Speaker
12. 12 does not hit again, so you act as a swinger. This creature seems to nimbly be moving around. All four of your hits have missed. Alfie, your turn. These are things before when Eric has his room. Yes. They look larger. What's in this door? Oh my god. Oh, you're kidding. You're going? Oh, not fair. The left-hand side of the door.
00:12:53
Speaker
Althea moves down the corridor leads the two barbarians and checks his room. You dick, you absolute. In the room there that stretches back kind of filling the gap that you have previously seen is a smaller room but very nice and plush bedroom that has at the far end a nice writing desk again it's covered in dust and there is a pit where a fire used to be straight in front of you and the bed is to the right hand side. Can I investigate the room please?
00:13:20
Speaker
That's going to be an action. Yeah, yeah, absolutely fine. You investigate the room, you see a desk that contains the writings of what seemed to be a very young child. As the child slowly grows up in the six seconds, you perceptibly look through it. You can discern that this person lived here and grew up here from the notations that are on there and obviously she didn't like it.
00:13:48
Speaker
for getting hit and come after my call. To be fair, this might be the first time in battle that you don't go prime. So that's smart. So Claude, your turn. Slowly wander up, leisurely pace to the opening of the doorway, saying, is everybody okay? Oh, watch out. And I'll cast Sacred Flame at the one attacking Shader. Okay, dexterity 16, save.
00:14:24
Speaker
Yes. So he takes 14 points of radiant damage. I have a little bit more movement so I'll just say, I'll just edge back to open the doorway so someone else can come in from my place. I'll just see you looking at children's drawings. Thank you Claude for that. Robyn Oton, what do I do?
00:14:47
Speaker
And you're also here. Is everyone alright? Upon hearing that, I look over my shoulder and give Tally an inquisitive look and I'm going to dash and stop at the edge of the door and go, something bad in there, isn't it? Yeah, no joy. And that's my turn done, I can't do anything else.
00:15:09
Speaker
and that took me to there and that's my action and I've got my bonus action attacks. No problem. Talia's going to vibe 10, 15, 20, 25, 30, move a little bit closer to, kind of inquisitively, up the stairs, realising that there's a bit of a situation going on. The first one's going to take a hit at, actually, yes, Drago. He's going to take a hit at Drago, does a 16-degree armor class, does a...
00:15:39
Speaker
which is half to six points. Oh, piercing damage. Jesus. The other creature, they both worked really well on learning on initiative.
00:15:46
Speaker
is also actually going to take a stroke at Drago. It's got roots at 15 foot, so it doesn't need to move from there. It's going to just... You know, Peter, justify why you're hitting me. It's okay. Because you're the first person to enter the room. That is a 15 against your armor class. No! A 10 against your armor class. No! Top of the round, Drago, your turn. I will just smash this guy in with a sword, like, hardcore, and it's gonna be... Oh! A 16!
00:16:10
Speaker
I have 16 hits. Yes! 15 points. I'm going to go for my second attack. How's the 23? 18 points of damage.
00:16:33
Speaker
investigating a writing desk while you might comrades are fighting. I'm letting the barbarians do a fight. I'm letting the barbarians. Hit him! Hit him! Hit him! I'm gonna hit him. Anyway, I'm rolling to attack this piece of shit in front of me.
00:16:50
Speaker
I'm getting you angry so you roll better. You're getting me angry so I'll punch you. Damage! Five points of lightning damage and what will be, because I'm rage, seven points of slashing damage. 12 points altogether. Indeed. Thank you very much. And for attack number two, 17 to hit. My hits. Seven points of slashing damage again and seven points of lightning damage. 14 total.
00:17:14
Speaker
Thank you very much. You take these two massive swings at it and it just manages to just take two massive chunks out of the chest chipping away from it, but it still stands so it lets out its back out of you but doesn't seem to move from its location. That's it then. Elphie, what do you want to do? Nothing else of interest in the room. What did you tell me? Go to that room. I gave you six seconds worth of investigating. I will continue to search the room. Okay. The fire hasn't been lit in, you can probably assume, many, many, many years.
00:17:45
Speaker
Cool, thank you. Cool, your turn. I'll say... Dribbo, did that hurt? Do you need any assistance? You can't respond, actually, I'm sorry. I know. Please tell me when you're able. I'm just gonna check. Yeah, probably six seconds. And I'm gonna fling another second flame at the one that Drago was fighting this time. Okay. So it's another con... Sorry, deck 16. Same throw. Fails that again. Okay. Yeah!
00:18:14
Speaker
so he takes 14 points of radiant damage that one and then i'm just gonna move further up the corridor now get away from the rest of them yeah just knock that door to see if it opens and i can see the room that we haven't yet searched don't like being surprised
00:18:33
Speaker
Also is the light level just like is it the same or is it darker? It's much dimmer in this room again so there's no light in this room. The other rooms are quite dim but there are windows that are very etched over. The corner gets darker the further away you get from where you were. The natural light is slowly fading and the luminescent feeling you have in the room as well. It's getting lower. At this area that you've just explored called, as you enter the room you notice it's very very dark in here.
00:18:59
Speaker
Have you got night vision? No, I'm human. Okay. Very, very dark here. A little bit of light creeps in from behind you and you can see your shadow in front of you slightly. The far end of the room is another bed. And in front of the bed, the body of a human lying on the back.
00:19:18
Speaker
Do I get a sense just from a very quick look that this body has been dead a long time or is it recent? You can't tell because of the light. The light and you've just opened up to it. You can see that's there. You've noticed it. You've noticed the bed. Anything else you really have time to notice it, okay? Anything else you want to do, cool? That's everything. Cool. Robin, your turn. I appear around the corner. I see this and I go.
00:19:40
Speaker
Prepare to die. I thought there was a lion coming. I could sense it. Prepare to die. I think about having something suave and cool to say and it doesn't come to me and I'm looking around and going I'm very glad no one else was around to hear that.
00:20:01
Speaker
But if he said no, my name is Robin, you know. I'm going to be Robin your life. Anyway, I peer around the corner and I see these things. I see that this one has taken damage and this one has not. I was about to be taken damage. You wouldn't be able to discern that though from just coming round the corner, thinking of your line, saying your line.
00:20:23
Speaker
That's fine. What I would do is I would probably go for the one tank, Drago, because of the angle. Okay, yep, absolutely. Makes sense. Makes sense. Makes sense. Makes sense. Makes sense. Total pence. That is a 27 to hit. That hits. That takes 9 points of piercing damage. This is a Drago as well. Yes. On top of that, it takes another 1 point. So it takes 10 points of piercing damage. Thank you very much. I'll go and shoot you the game. Okay, go for it. Luck point. What would you roll? Natural one. Okay, so you're using a luck pod to re-roll it?
00:20:51
Speaker
29 to hit. That takes 13 points of piercing damage. So these two arrows just smash into this creature as it does note of them and it lets out a wince but it's still standing strong at that point. I will then back down this corridor and go Claude where are you going and that's the end of my turn. Okay thank you very much. Talia is going to sneak up to the other side of the corridor she's going to pair her head in
00:21:18
Speaker
wall and start to panic and she's just going to stand there. This is why we forget about it. The one that's currently engaged with Drago is going to go for a hit. That's going to be a 26 against your armor class.
00:21:38
Speaker
roll together here we go 16 points of piercing damage that's already been halved so this creature too long strikes across you yeah that hurts the other one that is currently engaged with Shader though it's going to you notice the very little amount of light in the room starts to almost disappear ever so slightly almost like you see the corners start to disappear in the room the light seems to just get closer and closer and you feel this vibrating as the creature that's in front of Shader
00:22:09
Speaker
The record of the podcast, he's just thrown the miniature into his own eye. I've tried to make it dramatic, so it disappears. Magician, you are not. Where is it? It's in my eyeball. It was blind, I'm blind. It disappeared in a puff of smoke and drug. At the corner of your eye, you reckon that's happened before. That's what happened. And Shayla disappeared. It just appears behind him. Shayla, can you...
00:22:36
Speaker
Take a constitution saving throw please. Yes, yes I can. You've got this.
00:22:45
Speaker
That's all 20. That's all 20. Okay, thank you very much. Yep. Okay, so let's hold that one over. Try and go to the right. Your turn, what do you want to do? Claude, if there's health going, I would take some. And I'd swing down my sword at the guy in front of me. 12. 12 does not hit. And then I'm going to go for another 12. No. I shared that speaking of which, your turn. This creature just disappeared in front of you. Then you just, you felt this overwhelming sense of dread come over you, which you managed to quickly suppress. And the creature appeared behind you. What do you want to do? Okay, some words behind me.
00:23:12
Speaker
basically one full 180 degree swing with the actor's first attack you're just going to completely turn around and try and well attack a little thing okay cool uh so the first attack 18 to hit oh that hits um that's nine into ten nine points of lightning damage and nine points of slashing damage lovely thank you
00:23:34
Speaker
to hit. I don't know what's going off but I'm loving this. Eight points of slashing damage and two points of lightning damage. Lovely, so you take the swings round but it hasn't caught you off guard at all. You take these two massive swings in the midsection, clawing at one of the arms in particular, taking big chunks out of the upper arm area in the shoulder of this creature. As it's taken a swing round its arms have been exposed and you've taken two big swings.
00:23:59
Speaker
At it, and there's black post-docs to start pouring out of the shoulder. Pretty good boy. Good. Nice. That's your turn, Shane. I'll take your turn. What do you have to do?
00:24:06
Speaker
Hmm, I've investigated the fire. Not to make my own drawing. What do I see? Because I can see in the dark. In the room you see what used to be where a window was that's been blocked up with capes and things of that material that's now been dusted over as well. The bed has not been slept in for a while but the area around you can see footprints in the dust
00:24:34
Speaker
It's a human. Is it wearing a guard's armour like we've seen before? It is. In Clay Peak? Mm-hmm. I'll do a medicine check to try and wake him up. Okay, yeah, give us something like that. A six.
00:24:47
Speaker
Unfortunately you go to it and you try a couple of the medicinal law you would know from your other days but nothing seems to lure out of its state. As your nearest body though you do notice as the head kind of tilts over its eyes are black and they're open actually as well but the chest is still moving.
00:25:04
Speaker
Claude, this thing, this person's eyes are black and it's breathing. Claude, your turn. You've just heard Elphin say that to you. Yeah. And Drago asking for help. Right. What I'll do is I'll run straight for the body, grab a pinch of salt out of my pouch and a copper coin, and I'll... No, I won't. It's still breathing this here. Yes. Okay. I'll dash up to it and I'm going to cast Lesser Restoration on it.
00:25:34
Speaker
such creature and it can end either one disease or condition conflicting it. Okay, yep, okay. So you run up to this person and you place your hands, you have to place your hands upon it? Face touch, yeah. Place your hands upon probably the leg to its head to the far end of it. Place your hands upon the legs of this person and you do notice what you managed to notice. A bigger breath. Coughing starts to come out of this. As the eyes, the shroud disappears from the eyes and you can make out people
00:26:05
Speaker
from the blackness that's going to disappear from the eyes. I'll follow up with the master doesn't want to see you quite yet and I'll touch him again and it will receive spare the dying country. Can you do that? I'll try to counter it. So it's a bonus action as well. Ah yes look okay yeah cool cool. So he cannot be to touch the living creature that has zero hit points the creature becomes stable and the spell has no effect on undead. Cool. Yeah okay and then thank you LVR I must see to our dribble
00:26:38
Speaker
20 minute moment to come in, so it's 20 minute moment to get back towards the room where Drago and Shader are fighting. Okay, lovely, thank you very much. Robin, your turn. So this creature just moved behind Shader in the previous room. I'm spinning, half expecting to shoot that one, as reflex purely he would see that one and without even thinking it makes his arrow.
00:27:01
Speaker
Now that's the 21-2. That power applies to me. But when Robin misses he breaks a bow. That's how bad it is. I had to take my lucky feat just because of that. That's a 6 point plus 12 points of piercing to that one. Yeah. And then going to fill along and grab one of my acid arrows and shoot it again. Okay, lovely.
00:27:25
Speaker
28 to hit
00:27:33
Speaker
It's like, you know, we're not building up to anything, so it makes me use all of this. Is that per long rest? I mean, shoot him, I know what you want. Is that per long rest? Per long rest, one point, yeah. It's about a day, isn't it? Same kind of thing. Oh, it's long rest, love that. Everything else is mine. Whoops. 10 points of piercing plus four points of acid, so 14 total. Lovely. Thank you very much, Darren Page. That's your turn.
00:27:56
Speaker
Talia is... I'm going to then use my movement just to spin back. Cool. Talia is still panicking and hasn't moved. She's shut her eyes now and is kind of shaking her head a little bit and kind of covering her head. She's not actually moving, kind of in a fetal position on the floor. That's the end of her turn. The first beauty one, going to take a swing at Drago. Bring it. Fish. Come on, it's not a critical hit.
00:28:24
Speaker
27 to hit, and that is an 18 to hit. Okay, so you're taking 23 piercing damage. That's been half. 46 piercing damage. I enrolled pretty much.
00:28:36
Speaker
Very well The other one is going to take a swing at shader because he's taking a lot of damage from him at the moment That's an 18 against your armor class. Yep, and that was an 18. So that's 26 against your armor class. Yep
00:29:01
Speaker
Fuck me, okay. That's not a good start. I need to write these dimes as well. Math, he needs a calculator. 23 points of piercing damage, that has been halved. He's two creatures, you take these two massive swings at both of you. I laugh at your 23. Can you make a DC 14 dexterity? 17. Okay, that's fine. So this creature, they also try to kind of grab you in, but you manage to bounce your way out of it and don't manage to get held.
00:29:30
Speaker
Drago, your turn. Okay, I'm going to reckless attack this mofo. Okay, so you'll get 10 advantage. All attacks now get advantage on me on the next turn. Okay, but I get advantage on this. So, here we go. First hit. Bang! 14 on the first one. Does that hit? That does not hit. So, going for the advantage roll. How is it? 22. Yes, 22 does hit. 18, yeah.
00:29:57
Speaker
18 points of damage. Going for the second hit. Oh, that's a natural one. So I'm going to re-roll that, thankfully. Oh my god. That's good, 24. 24 hits. Yes. OK, cool. That's horrible. 13 points of damage. 13 points of damage. Yeah, horrible. I rolled a 4 and I did 13 points of damage. Lovely. As you've managed to finally hit this creature a couple of times, taking chunks out of it now, it's starting to look a bit. Drops to one knee for a second. Stands itself back up again. Shayla, your turn.
00:30:24
Speaker
Girls shade are still roaring these things faces with every swing he's going to carry on attacking it. That is 20 to hit, not natural. 20 hits. 17 points of damage there. Yep. Oh, 10. 10 does not hit an unfortunate thing. Which is fine. Also, just in my bonus action, I'm going to use second wind anyway. Ooh, okay. Already. Oh God, that's terrible. Okay.
00:30:50
Speaker
There's four additional healing points and damage in it. Okay, lovely. Thank you very much. Shae-gar, Elphie, your turn. What do you want to do? Are you Captain Drillanus? He kind of said something. He looks at you. Who are you? I'm Elpho. I've come from Claypeat. Are you Drillanus? Yes. Good. We're here to rescue you. Okay. Six seconds. Thank you very much. Okay, so our bard passed Robin. Go to my faithful friend, Dribbo. Touch him on the hands, on one of his hands that's pulling back. Tap opportunity.
00:31:21
Speaker
He gets a reaction, which is attack against. If you go through an area's range, the range is 15 feet. The range is 15 feet. The range is 15 feet. The range is 15 feet. The range is 15 feet. The range is 15 feet. The range is 15 feet. The range is 15 feet. The range is 15 feet. The range is 15 feet. The range is 15 feet. The range is 15 feet. The range is 15 feet. The range is 15 feet. The range is 15 feet. The range is 15 feet. The range is 15 feet. The range is 15 feet. The range is 15 feet. The range is 15 feet. The range is 15 feet. The range is 15 feet. The range is 15 feet. The range is 15 feet. The range is 15 feet. The range is 15 feet. The range is 15 feet. The range is 15 feet.
00:31:46
Speaker
because it's managed to hit you once it gets to hit you again bring it bitch susbate does 16 nope okay so the second attacker goes for misses and yes now okay any of my words i'm just going to touch it so while you're also there what apologies five ten because you're still in range of the other one as well bringing it so it also gets an attack of opportunity at every range of time
00:32:10
Speaker
towards its reach, the Bone Claw makes one attack against that enemy. It happens. They haven't already used their reactions. It's a different one. And its reaction re-starts each turn. That is 13 against Reinhardt. Hope doesn't get the second one though. Okay, I'm sorry. He's going to tap Drago on his pullback hand of what he did when he used his next swing and Drago receives 16 points of healing. I'll take that, thank you. And then I'll run back and I'm going to sort of embrace a target and say, are you okay?
00:32:39
Speaker
Don't worry, I'm not gonna let anything happen to you. You stay near... Lord. Oh, you ran out of time, dude. You stay near, and the other way to the next time to go, Claude! You're wrong! We're staying here! Are you timing yourself? You should be hilarious. Thank you very much, Claude. Brilliant. Robin, your turn. OK, I appear in the room, I see Claude come out, and I see these things have just taken a big, deep swing at him, so I'm gonna run. They both get hit. No, they don't.
00:33:11
Speaker
Lamb on the bed, he did that just for that reason. Take a step back and then, it's mainly because I couldn't see through Claude, so I was then going to shoot this one up. That's 17 to hit. That's 17 points of piercing damage to that one. Okay, yep, to this one. Catch it in the side of the neck, it stumbles a little bit but it's still standing. I would then as an instant reflex turn and shoot this one.
00:33:43
Speaker
23 to hit, 3 to hit. Not so good, only takes 7 points of pace and damage. Lovely, thank you very much. Excellent. Cindy makes you good at maths. No, it doesn't. I'm quick maths though. You're getting better though. Don't quit at maths. Do you mind if I hit last year? 2 plus 2 is 4 minus 2.
00:34:08
Speaker
Talia's going to look up at you, Claude, and just slightly confused. Doesn't really know what to say, but just kind of nods, and then just kind of tacks herself in and stays where she is, but looks a bit calmer than she was previously. Drago, the one that's currently engaged with you, yes, thank you very much for reminding me. It's going to hit you with a 26, the second one is going to be both a 22.
00:34:36
Speaker
So you're taking two big ol' hits of this. 20 points of piercing damage. 20, 20. That's been halved. Yeah. 20 points of piercing damage. Cool. Can you also make a dexterity saving throw? I'm going to get a manage on this. Okay, so it's 11. 11. Shit. This creature takes these two big swings at you and then with its massive long arms it engages its fingers behind you and interlocks the
00:35:04
Speaker
Shader, the one that's currently attacking you, is going to assault these two hits in the side of the head from Robin. It's going to turn the strike out at Robin, because you are in range, doesn't have to move. Yes I am, yeah. Which is a 19 against your armor class, 25 against your armor class.
00:35:26
Speaker
You take 51 points of piercing damage. Ooh! How's your full health? Damn! Really, really not so full. Was that a crit? No, none of that was a crit. Oh god, man. 3d10 plus 4. He's to have been having a half and I rolled dog shit. And everyone wonders why Elphard left with our barriers to fight. We don't wonder. Can you also have a dexterity saving throw, please, Robin? Yes.
00:35:49
Speaker
17. Okay, that's fine. 18. Tries to reach out to grab you and pull you in, but unfortunately, you managed to go out, unfortunately. Unfortunately for him, good for you, you managed to move yourself out of the situation. That's the end of its turn. Drago.
00:36:08
Speaker
He's trying to hug. Okay, cool. Big ol' hug. I'm going to take my sword, bring it around his back and slice it across his lower back. Okay, but I'm going with reckless saying. I'm going reckless. I'm going reckless, which is a good thing that I'm going reckless because that was a horrible 10. Oh, come on, 12. Why? Going for the second hit. I'm getting angry now. That's better. How is it? 27 on that hit. Bitch ass. Okay, for the crit. Does it crit? No. Goddamn.
00:36:37
Speaker
Oh my god, my rolls are sick. It's poor. Hey guys. A 10 point. This is why you're on the low. You probably couldn't. You still want 10 points of damage. Yeah. That's not fair. Oh my god. You fucked up, Jesus. Right, okay. I'm rolling my D-plane like I hate to hit you back. I don't care. Thank you, Drago. You're still being hugged by it, though. Shake that. Your turn.

Post-Battle Strategy and Healing

00:36:59
Speaker
Yeah, just getting angry and angry at this thing and peeing me off that it's still alive now. Shadyard's just going to swing further with his axe. Just out of the kind of game. How many rounds have we actually had? This is round, we're in round five. We're still in round five. I keep it tally, don't worry, we'll be round. Just wanted to double check. For that very reason. Y'all for first attack, ten. Misses, unfortunately. For second round, seven. That misses as well. I feel you, brother. I'll end the day.
00:37:26
Speaker
Okay, thank you very much. As we've avoided, we've got two big swings, two big misses. Elphir, your turn. You're currently by what you assume to be Captain Julard. He's not at his head at Captain Julard. He's lined up as well, coughing up, covered in dust. So Elphir's not seen other people come back yet, and they're still hearing a lot of fighting, a lot of general roaring and screeching from the bad guys. He's gonna be like, stay here. I'd like to spend a kai point to take patient defence. Ooh, yep, so you move back into the corridor nearer to the top. So Elphir moves back into the corridor.
00:37:54
Speaker
30, 35, and then we're gonna tap this one. Into the room. It gets a reaction against you because you've entered the room. It's at a disadvantage. Oh, it is as well. Take patient defence. Walking into the room. 18. That's the lower tier, we'll do 17 at a time. Yeah, it just hits. It's got to be a pro down. Probably, yes. That would be hilarious. Hey, guys!
00:38:21
Speaker
Right guys, that's 25 points of piercing damage. Because of that, because it's managed to hit you with your second attack at disadvantage again, that is a 27, or a natural one. Which it crits, okay. No, it's not, it's fine. It doesn't matter, because of the range, it's one to five, or something. Yep, okay, fine, so it misses at second attack. I'm going to punch, punch, punch. It's the one that Shay does currently engage with, okay?
00:38:49
Speaker
so first attack is a 17 second attack is a 16 uh both hit 15 points of magical bludgeoning damage as you hit this first creature you manage to hit a square in the face head starts to spin on the second one goes straight through the chest into the breaking through the chest place like you're crunchy
00:39:13
Speaker
bit of the black goo this creature's stuck through it and just collapses on to the floor in a kind of a jungle on the floor.
00:39:23
Speaker
That's all I can do at this. I'll move five. That's gonna cause it to react on me. Yeah, five. So yeah, I'll miss that slightly again. Okay, it's going to again react against you. But I use this reaction, so nobody else will get hit by it. Do you still have patient defence? Yes. All attacks? Yeah. Okay, so that is a 14 against your armor class? Nope.
00:39:43
Speaker
Or 60. That second one hit was a good miss. So miss does that attack as well against you. Yep. And that's what you're doing. So you've got a selfless act from health, I'm going to say, eating up all the reaction for you. Bit Mexican, but you know, it's fine. We'll let you go. And that's his turn. Drag him from the round.
00:39:57
Speaker
Okay, so it's still in the corridor with Talia. I'll just lean in and say I get scared sometimes It's okay. The master will protect us and I will say mutter something in abyssal and I'll cast the cantrip light on my shield and Illuminate the area in complete brightness. Okay, so suddenly this whole corridor starts to just glow brighter and brighter It's almost like someone's opened up heavens in daylight. This is pouring in down the corridor
00:40:28
Speaker
as well that it's currently, it's currently, because this creature's currently stood in as well. I'll add, if I had a little bit more speech time there, if I'd have said, follow me, there's a man that could use our help. That's probably what you've got. Yep, okay. And I'll just move back up the corridor where the identified Captain Jelanus is, or the person I was saying, I probably didn't hear Elsa say it was him. You were in the room at the time, weren't you? No, I was moving out. Good level.
00:41:16
Speaker
15 points of piercing damage 15 points of piercing damage
00:41:23
Speaker
Right through those temples of the head, in one side, at the other, the arrow continues to go boom, sticks into the wall, the creature stands for a bit, the second of black pus starts to pour out of its mouth, as again it just slowly crumbles, bless you, shade up, but it crumbles to the floor and the combat counts.
00:41:55
Speaker
I think we all did there. While this is happening, I would have ice in the grave, my final ice in the grave, and see if there's any more pings of undead, clear and 60 feet. Okay, so you close your eyes and call out to the deities to see if you can locate any other undead forces in the area, you can get a feeling for it, and yes, you continue to get a very strong presence. I have to know the direction.
00:42:21
Speaker
from where you currently are in the room kind of south of where the battle's taken place in the room with the man that's now woken up and is looking up pleased to see you actually and it's off to your left
00:42:34
Speaker
straight ahead between it's imagining yeah yeah so it's kind of through the wall in front of you behind the bed and to the left and that's everything I'm doing that is the only thing you're getting but it is a solid thing now you've had some muffled thing ones yeah past veiled ones this is a this is a really almost like you can
00:42:54
Speaker
that's how clear you're getting. I would use this time because then my silver arrow is to go around and recover as many as I can. Okay, how many have you fired? I have fired. Five rounds to around ten of them. I've got nine because I only fired one in the last round. Okay, you recover all but two. Thank you. So consider one of them your acid arrow, because that's going to... That's gone. Yeah, that's okay. So I'm looking to recover nine then, because the acid arrow's gone.
00:43:25
Speaker
one of the rated arrows breaks, the acid arrow breaks, and you can recover from the other ones. But let's imagine the last one you find stuck in the wall, you pull it out and the head of the arrow's missing so you can't decide. So while Drago and Shader had a little bit of an argument, Elfie left the room. You talked about him not even backing up. Oh, that's an argument, that's barbarian banter. barbarian banter! Elfie left the room, walked down the corridor, rejoined Claude and went, this is Captain Drilarnus, it seems.
00:43:55
Speaker
I know I've seen him before. We're not alone. Can I mention that? There's something very big and nasty around the wall. The master said, be careful, elfiers. Elfiers looks down the corridor. Is it dark down this corridor because I've seen the lights coming from you? It's coming from me, indeed. And the light has continued to fade the further
00:44:24
Speaker
away from the initial area, basically the lights coming from upstairs, from downstairs, sorry. The corridor stretches out quite long past the depth of the room that you've previously been in and then it turns off very sharply, 90 degrees to the right, that's all you can see at the moment out there. Um, Talia, are you okay? Would you like to see this, this man? You call him? Yeah.
00:44:53
Speaker
okay she's there down still she's starting to stand up basically she stood up and she looks over to you and kind of yeah sorry I don't know what really happened there I did there's many dark magics in this place and I tell you what just I don't know I'll hold her up and like take her over my shoulder
00:45:19
Speaker
Yeah, making things awkward now, aren't you? I'm trying to help. I should have asked permission first, that was naughty. God stop touching people, they don't like it without permission. She's not doing very well. I'm okay, I just... Well, just put it down. It'll be fine. Tyler, what happened? Nothing, I just... As I'm saying this, I'm coming out into the car and I assume that you guys are. Yeah, we're just fine. While that's happening, while that was all happening, I've gone round like... I've gone in the bag of holding and I've taken out three of the 2D4 potions and I've just handed one to these guys.
00:45:48
Speaker
You have no right to win half and half. Three of the what? 2d4. So you've got a 2d4 potion plus four. Okay so as I'm talking entirely of what happened I take this potion from Robin to give you a nod of thanks and I just neck it. Oh I'm necking mine. So all writing down 2d4 plus two is it? I think they were plus two. So overall your potions are that. Horrible. How many of those have we got? Four points of healing. You've also got I know you've
00:46:16
Speaker
have the superior one and with that left, there are two left in the bag of holding. And there's the stock. Have you still got the stock one? Have you still got that one? I don't know. I've got Drago. Oh yeah, Drago, you got it because you're going to feed it. Drago bought a stock magic one that could have repercussions. Did you? Oh! Just as a point for it, Shaydon, I'm not going to drink the potion, he's just going to pocket it. Okay, okay, thank you, but Robin's using his and Drago's using his. Betco, can I do a medicine check on Tarleah? Yeah, of course, yeah. So you have to give her a
00:46:55
Speaker
medically she seems fine but as you kind of just look over her you can see her trembling and that's all i say that's all you can see her trembling okay but medically it seems nothing wrong Talia just do better next time there's nothing more or less to say okay and she just nods Talia you walk past you guys did you touch anything or drink anything you shouldn't no i just i don't know what happened i wasn't feeling i didn't want to
00:47:12
Speaker
I still have one point of exhaustion.
00:47:24
Speaker
It was just really close and those things were massive and just... I don't know what happened. I'm sorry. I'll do it the next time. Charlie, remember what we said. Fear is nothing to be afraid of. I know. Say that. Well, that's a bit weird. I'm very frightened of fear. Are you scared of things that scare you or fear itself? I don't.
00:47:57
Speaker
I can imagine. Let's get back to the Big Ping. I speak. Let's find out. I worry that it's going to be very dangerous. Perhaps we should just... Leave it. Take Julianus and I will deal with it. No. You're going to deal with this thing singularly. Yes, it could be dangerous and there's no sense in dying. You will not deal with it by yourself.
00:48:26
Speaker
You have mine. I'll be okay. I'm sorry. Actually, I couldn't resist. I couldn't resist. Get out! Get out! Jesus. That's it. And that one, thanks for listening and the podcast's time. The podcast will continue, but we're going to change our names for the fellowship because that was already questionable. And now bang on the head with that straight out of the Lord of the Rings quote. John Rhys Davis called. He wants to join back. But what about Fellowship Friday? We can't get rid of that. Fellowship Friday is a thing.
00:48:55
Speaker
We're gonna just have to kick Shader out. I'm doing them for, so you're gonna just cut it out. I mean, we've got Danny, so... What about Shader Saturday? Shader Saturday. You are coming out of these calls. Really, man. There's a few tonight, actually. And Tanya, then at this point, she's getting a lot of things said to her. She's sitting getting a bit frustrated with it all. She's just gonna kind of shimmy past Claude, down the corridor towards Elthu, peer down it along with him. What's... what's down there?
00:49:24
Speaker
I assume whatever Claude is detecting as being this unliving thing. I have an idea. Go on. Eric has. Oh. Should we shut that down the corridor? If you're here, I need to remove your head. Please come quietly. We've got an injured person. Well, there goes the element of surprise time.
00:49:51
Speaker
And I'm going to slowly walk towards, down the corridor. Down the corridor. Shadar's following him. Shadar's following him. Anyone else going to follow him? Captain Drulanas, is he down? Is he gone? No, he's sat up.

Discussion with Captain Drilarnus

00:50:03
Speaker
He's just staring at you very, very scared at the moment before we will continue with that in a second. But yeah, Captain Drulanas, he's sat up and he hasn't moved from his previous point. Do you know what else is around here? Anyone else?
00:50:29
Speaker
Yes, there's... I don't know what it is, I don't know what its name is, or its name is, it's... There's a portal, that's all I know, there's something... What, there's a portal in the next room? Yes, right down the corridor, that's where I've been staying most of the time, he keeps me nearby, and that's where they come, that's where they come from, some of them come... Can you give me as much information as possible on whoever kept you? I don't know what his name is, he's in there, but Eric was there.
00:50:59
Speaker
He isn't anymore, but he wasn't. When? How long ago? A day ago. Shit. Maybe two. He said he... Claude was right. And that makes me real mad. He said... Who's... what Claude? Your companion. I don't know a Claude. He's the one who healed you. Oh! Why was his name? I don't know his name. I just... I don't know him. Does he know me? I don't know.
00:51:26
Speaker
He's not anymore, he said he needed to move east, to help in the east, and then he left, but that thing, that creature is still in there, and he looks, he grabs your wrist and says, you must just leave, don't, just leave it. He'll just infect the swamp, we can go. The swamp? We can leave, we can go to Heral, we can go all the way across the Empire, we can go to Shadowman, we can get away from this,
00:51:57
Speaker
This won't, this won't. And as you're, as Don Darian. Drilanius. Drilanius. Don Darian. Where's Don Darian from? Frick Musketeers. That's D'Artagnan. I think you've heard it. Anyway, you may be only gaining friends with Barry Don Darian. Thank you, yes, thank you. Nice reference. As he's speaking that frightened, gibberish, driver reaches a hand forward just kinda to go, shh, I'm afraid.
00:52:28
Speaker
However, if you have any sort of healing potion on you, I will take it. He looks at me and goes, I just have the armour that's on me. I don't even have my sword. What should I do? I think you should stay here, Joanna. How do you feel? Are you battle ready? I'm not going to force you to fight if you don't want to. I'm nowhere near what I'm capable of. Well, it's up to you. You're your own man. You can go back.
00:53:06
Speaker
Okay. He kind of looks at you and just says, you're a good lizard man thing. I wish I had heard that. Fair enough. And with that, I kind of walk out and I follow the group. Sorry, as Drago goes past me, I say to him, Drago, how are you doing? I'm good.
00:53:32
Speaker
Guys, and probably at the far end. We've been walking all day now. It's all kind of happening at the same time. We were just jumping. Drago was in there way before we moved even from the previous room. So catching that up as well. OK. Like I said, Drago, you join just as the last person passes that doorway. You're just kind of catching on the end of it. If there's anything you want to say to that. OK. Just to give you all the heads up, crazy shit is happening in that room.
00:54:01
Speaker
big ass bastard get as battle ready as possible thank you jebo all right if you can give me any healing cord that would be great as well i'm running low okay with that i'm gonna nick this potion which one this fucking one that you gave me i'll just go look over shoulder and watch stop magic okay uh i need to bring this up i'm so excited i made this up
00:54:37
Speaker
It's really simple you die Pretty much for this potion of those of you if you might have missed it previously and they got told about a series of potions It's kind of low-grade potions and low-grade magic that somehow sometimes doesn't quite do what it's supposed to do It hasn't been properly
00:54:54
Speaker
checked by um wizards or forces etc so it's kind of a made up it's a deviating healing potion using your bastard i cannot say it will heal you as it might not right so firstly you get healing or you can tally it up first of all so it's five d four plus two
00:55:11
Speaker
10 more, 10 more. No, four, five, six, seven, eight, nine, 10. You get two more from it as well. So you get 10 in total. Now, before you get the points for that, can you do a constitution saving throw, please? Oh, how's the 22? 22 is fine. You pass it, you get the 10 points. Not worth it. That's my gift, thank you. So you neck that push. Well, everyone at home, they are gutted. As that, everyone at the table, you feel a real, like you're really in indigestion for a second.
00:55:41
Speaker
It starts to bubble up and you use a little burp and it all goes away and suddenly a bit of health starts to thrust through your fingers. Feels a little odd and it tastes different to the other potions you previously have but it does the trick and your wounds start to kind of rip out and heal up slightly. So we continue walking down this corridor, entirely trudging a lot. Robby, are you going along as well? I'm going to follow and drive. I'm trudging along with that. Perhaps we should rest for an hour. Both days, generally, she says it's good. Probably should wait for an hour, unless it's going to come for us.
00:56:12
Speaker
No, we don't all run from fights like you. And I'll push past you and go into this room. Patrick, come on, please. The shield still has light, so that is going to light up the room. Do you want to turn them up? No. And as Drago pushes past Claude at the front of it, Drago, you look into a long
00:56:34
Speaker
deep room which has a series of windows and light is cascading in through these three windows a far end you see the back of a large figure and his arms are up in a specific position you can hear his chanting coming from this creature you don't understand what I'm saying that you're chanting and in front of it a very far end of this wall you see a large shivering circular portal and
00:57:03
Speaker
Oh my god, you're going to end the episode, aren't you? Next week's episode to see what this thing is and what's going to happen. How are they going to survive? How are they going to get past it? Why don't they show up next

Player Promotions and Humorous Notes

00:57:14
Speaker
week? Why don't they show up next week? Because we have a dragon ball. Because the dragon ball's got sassy. Yes. Hey, you got sassy all episodes. There have been a lot of sass going. I love the sexy sass. Sassy sass. I now want to do all the days of sass. Thank you.
00:57:33
Speaker
very much for listening as always and making this part of your week as always you can follow us on our twitter handle if you want to you can follow the podcast at fellowship table and then if you want to go one step further you can follow us individually and you can follow me at I rolled a one which I didn't again
00:57:55
Speaker
No, you didn't. And you can follow, well I'll go round this way. You can follow Callum at? At the d20gamer. You can follow? Still not true. You can follow Danny at? Total Party Thrills. You can follow Darren at? DarrenPajay6. I fucking love it all by the way. Thanks Darren. It's great. It is great.
00:58:17
Speaker
Well, at. At natural 20 will. And you can follow our DM, our glorious DM, Mark, at. At hastily rolled DM. And until next time, guys. Farewell!
00:58:39
Speaker
Hi everyone, this is a special and really quick shoutout to our main man Danny who plays Claude. He set up his own Etsy page and it's called, funnily enough, Crafts by Claude. He's currently hand making and selling personalised initiative trackers. Each comes with a logo of the character or creature type because you can also have them made for baddies as well.
00:58:56
Speaker
and they can be personalised to include specific character names or indeed nicknames if you want them. But wait, I hear you exclaim, where do I put these awesome trackers made by the world's single nicest person? Luckily they fit perfectly on your DM screen, or in my case, my laptop screen.
00:59:12
Speaker
We've all been there in the heat of battle with six or seven rounds in. It's been five straight hours of playing D&D and your mind's a little bit frazzled and you're losing track. These are perfect just for letting you know who's going when and who's next. Check out his work on Etsy, Search Crafts by Claude.
00:59:29
Speaker
Hi, I'm Jordan. I play Elias on Modified Role, a passively adequate Dungeons & Dragons 5th Ed actual play podcast based in the UK. We like to focus on collaborative storytelling and just having a bit of a laugh. The game is set in a homebrew world created by our talented DM Liam. This allows us to bring you an authentic D&D experience where we, as players, do things like ignore plot hooks, visit taverns, fight monsters, visit taverns, run from monsters, visit taverns,
00:59:58
Speaker
visit more taverns okay seriously exactly how many times do we visit a tavern what seriously okay whatever modified rule we spend a lot of time in taverns available wherever you get your podcasts