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Unqualified Game Chat Ep. 97: RIP Touch Arcade, Dead Rising Remaster Deep Dive & Nintendo’s Lawsuit Drama image

Unqualified Game Chat Ep. 97: RIP Touch Arcade, Dead Rising Remaster Deep Dive & Nintendo’s Lawsuit Drama

E97 · Unqualified Game Chat
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57 Plays9 months ago

In Episode 97 of Unqualified Game Chat, hosts Azario Lopez and Spencer Legacy dive deep into the Dead Rising Deluxe Remaster, discussing gameplay improvements and nostalgic elements. The duo also unpacks the latest lawsuit drama between Nintendo and the developers of Palworld, exploring the implications for the gaming industry. Tune in for insightful commentary, funny banter, and another exciting episode of unfiltered gaming talk from Noisy Pixel!

Timestamps:

  • 00:00 - Introduction and technical difficulties
  • 02:54 - Nintendo files lawsuit against Palworld
  • 09:45 - Touch Arcade’s influence and closure
  • 14:05 - Dealing with online comments and community feedback
  • 22:25 - The dynamics of PR and the gaming industry
  • 28:50 - Detailed impressions on Dead Rising Deluxe Remaster
  • 38:20 - Nostalgic moments in Dead Rising gameplay
  • 43:15 - Closing thoughts and episode wrap-up
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Transcript

Introduction and Technical Difficulties

00:00:00
Speaker
Hello and welcome to Episode 97 of Unqualified Game Chat. I am your host, Azara Lopez, and with me is the blue shirt brother from another mother, Spencer, the Legacy.
00:00:15
Speaker
Hello everyone. I'm having technical issues. So numero four of our attempts, but we're going to nail this one. I feel it. I feel it. Yeah. We've, we've recorded this intro four times. I will say that that was my best.
00:00:29
Speaker
was That was my best ah improv in the

Palworld vs Nintendo: Copyright Battle

00:00:34
Speaker
beginning. We have a few things to talk about this show hot off the press. We haven't discussed this, but, uh, power world was just, uh, uh, got noticed for copyright infringement from Nintendo. So we'll get into

The Importance of Patreon

00:00:47
Speaker
that. We'll get into a dead rising, uh, deluxe remaster. Wow.
00:00:52
Speaker
But first, we have to say that this is our first Patreon episode where our patrons get these episodes a week early and then they go on to YouTube and podcast services a week later. um If you subscribe to our Patreon, thank you so much. It really helps us do these kinds of things. We want to do more.
00:01:13
Speaker
And the more that Patreon grows, the more we can do. So hopefully this leads to only bigger, only bigger things, bigger stuff that we can pull off it and get away with because man, the industry. Yikes.

Reflecting on Games Journalism Changes

00:01:32
Speaker
Um, it was so several rounds, uh, rest in peace touch arcade.
00:01:40
Speaker
I wrote a few articles for them long ago. Press F. Press F. Press F. The closing of Touch Arcade kind of got me. How was working out there? How was, how was writing for them? It was good. It was very short term. I just did it for freelance news articles probably in like 2017, like a long time ago. Everyone there was nice. It was here and through Slack back then. And it was just, yeah, everyone was nice. You just pitched stuff, cover stuff. It was a, it seemed like a good group and stuff. And it seemed,
00:02:09
Speaker
to be well organized. So, you know, that's a real shame. It's sad to see that these core websites that we grew up reading or just seeing on top like Touch Arcade's E3 top list, you know, just like, just stuff like that. ah it's ah It's sad that
00:02:35
Speaker
I don't know. There's a few websites that I modeled um noisy pixel over off of. And what Touch Arcade, what I liked about Touch Arcade when I was building Noisy Pixel was their mobile game coverage and they were the only ones that did it in a professional way. It wasn't bought. It wasn't like was like Clash of Clans paid them $5,000 to write this review. like hundred they were very They were very much against accepting those those sponsorships. And I knew that before they put out that
00:03:09
Speaker
I think the editor in chief put out there, the owner put out a statement the other day. I knew they never, I knew they never did that stuff and respect. yeah It's, it, it's sad that these bigger websites, um, as the business models change on how traffic is, is beneficial. Um, back in 2008 and probably up till about 2000, like 14, 15 touch arcade is probably making bank guys. yeah as Like getting advanced they were ah these these editorial websites were making so much money. Yeah They were around because no one had was it like nobody just had access like like video was a thing But nobody really had access to like quality video It's gotten a lot easier to like just buy a camera and look like hey, I do it every fucking day I don't know anything about this camera. Yeah, I
00:04:03
Speaker
Yeah, no, they were they were around since like mobile games were just like flash games. And then now where it's all gotcha. It's crazy. They've like witnessed the entire lifespan of mobile gaming. It's really yeah see such a historical institution of online games media like that. What do you think it is? ah solve Solve the video game industry in 10 seconds ago.

The Impact of Social Media on Gaming Industry

00:04:32
Speaker
pay me lots of money. I'll say funny things on video and everyone will say, and everyone will click all the ads on the page. I think it always comes back to, I think we already talked about this.
00:04:43
Speaker
and It's we're, we're the, uh, we're the 1940s actors, you know, we're the, we're the, um, ah the the black and whites to the, to the, to the talkies where, Oh, shit. Now we have to dance. We have to sing. We have to, we have to juggle. We have to skate. We have to all to just be in this picture, you know? Um, and that's what it is now. Uh, see,
00:05:08
Speaker
Ziff Davis, CEO, isn't going to edit videos or write articles or cover news beats, but he's going to take his $250,000 salary. Probably, probably way more. Let's be honest. He's probably at 500 K, but he's just going to sit in his office and just reap out those rewards. Yeah.
00:05:25
Speaker
but there Oh, it's, I don't know. Yeah, but you know what? I can say that there, there's a path forward, right? Like if I didn't see it and you didn't see it, do you think we would still be here? No. Cause yeah, it's a kind of hopeless industry at times. It can feel very dour. So you have to have something in mind or else you're just gonna be like, fuck that. I'm going to do anything else. Yeah. I think, I think we definitely lucked out with just,
00:05:57
Speaker
a nice perspective, a nice head on our shoulders, a nice like um upbringing, like all these things aligned to make us able to tackle this industry in a way that isn't so defeating because some like, honestly, people can be mean, like. Yeah, that too, nasty industry sometimes. Inside and out, like it's like,
00:06:24
Speaker
Oh, yeah, because like the outside, it's just relentless. People hate games media on the inside. Games media hates games media. So it's just you're it's coming at you from all sides. What do you do? I went to a um a preview event recently. I believe it was last week. Um.
00:06:46
Speaker
I got into discussion with another writer about,

PR Challenges in Games Journalism

00:06:49
Speaker
um, gamers and like, I said the word gamers. I was like, Oh yeah, we're just, we're all gamers. And, and they quickly said, um, I don't like that word. And, and went into all this like pretty, in my head, it's like, you can't redefine a word. I like, I understand that it has maybe a connotation that maybe has brought you some type of,
00:07:16
Speaker
um, online discourse or anything. I understand that, but I do, I do think that even saying, I don't like that word creates the divide even more between media and journalists. That's the thing is that like games media forever has not helped itself with the PR of being a games journalist, like, because most of them don't have any kind of media training or like journalism training.
00:07:46
Speaker
So they don't know that your job is not to be like someone criticize your work. You don't personal attack them on public social media. That's not, but like so many do that or like flame people for quote online. And it's just, yeah, that's not how anything progresses properly. Well, it's got, it way it's got to be so easy to just find a big name writer that, that maybe you saw on polygon or something and go on their Twitter and just like have the ability to just,
00:08:16
Speaker
talk to them. Like that, that, that's, that set of interactions was not available to us 10 years ago. I could not, I could not call Adam. of I cannot, uh, at Adam Schessler and be like, Hey man, like that was a really good thing. Like, yeah I couldn't do that closeness now we're, yeah, we weren't, yeah as a human species, we weren't ready for that.
00:08:39
Speaker
No, no, because like and it's and it's just like I don't in that regard I don't know what how that can ever change because like it's also people just remember dumb old shit like I'll always anytime anyone disagrees the idea and they'll be like ah Imagine baby's got a higher review than God hand and it's like Dude, I love God hand, but those games came out like 20 years ago and they were reviewed by probably different people is it's like You got eventually you just got to be like, you got to give it up. What what are you proving at that point? You're like, well, 20 years ago you gave a wee baby game. a hi Who cares? None of this matters. I'm having I'm having such difficulty like getting behind like um
00:09:26
Speaker
like movements and stuff in the gaming industry when there's so many games to play. It's like people are like like these the the the humans that are putting so much energy behind going on every like Star Wars outlaw review and like talking about like how woke it is and stuff like think about like, dude, she's not going to fuck you, dude. Like ah Star Wars is not going to like You're not going to change. It's been it's been nine years since The Force Awakens came out. Disney is not changing course on Star Wars anymore. If you had hope up until like 2017, 18, maybe it's maybe it's over. It's been so long that no amount of idea and comment sections is going to change the wokification as as people might call it of Star Wars. Star Wars is is what it is now. And if you don't like it, that's totally fine. But you can't It's like the person who constantly texts and like stalks in X. It's over, dude. Star Wars broke up with us. It's okay. You got to either accept the relationship that they're in now.
00:10:32
Speaker
Maybe get into it a little. Maybe they're open to that. i did want Yeah, yeah. I definitely tried to encourage that by like covering very obscure games and then like, dude, somebody has to be like, oh, well, I hate the Star Wars Outlaws, but look at this game for like 20 bucks that you could be playing Marvel to online getting killed by J1 right now. Right now. And instead you're complaining about Star Wars Outlaw games like a month old is already dead.
00:11:00
Speaker
Uh, man, they get bled into the, uh, the rising, uh, fuck check out, check out the comments on our dead, uh, dead rising fucking review. Oh, it's we'll get into it. Um, I have a, I have a topic right here. Uh, so we do, we do re I do a lot of audio on noisy pixel loan. It's, it's easier. You know, someone will write the review. I'll do the audio. Um, I'll, I'll near marker edit. We'll edit the video, but it's easier for just one person to do it in terms of.
00:11:31
Speaker
noise reduction and just setting, it's just easier. Okay. And I've gotten kind of okay at it. I suck at reading, but I get it. No, you're a good reader. I think I have dyslexia. Then you're self-diagnosed-diagnosed self-diagnosed. Then you're excellent. Cause I wouldn't have thought that from your reviews. Oh, I appreciate it. Um, so we, but we do offer to our other writers, if they want to do audio, they can. We always call and does his.
00:12:02
Speaker
we do We also have Camille. Camille, she's a great writer and she's a VTuber on on um Twitch. we got it We got in early. See, that's what I'm saying. Touch Arcade, you should have got a VTuber on your side. payroll get the VTuber first and then decide on whether you're going to shut down, but who don't knock it till you try it. Um, yeah, we have, actually we actually have two VTubers on staff. Sammy is also doing pretty well in the VTubing space, but both of them Camilla and Sammy.
00:12:35
Speaker
fucking hard ass workers. they're They're out there grinding on their own brand as much as they do for um Lazy Pixel and it's cool to see. but So Camille does her own um audio and she's French and very strong accent um but does an amazing job. Tell me Spencer. no Tell me Mr. Legacy. yeah yeah Why does every fucking comment on every Camille review is like, I really love your voice.
00:13:05
Speaker
I'm just glad I'm not hearing a Zario right now. Fuck you guys on the internet. Fuck you guys. He's going to get horrible comments. I think, I think it was, um, you I think his name is Bacho or Bacho or something. He comments a lot on our, on our videos. Um, but he, uh, he's like all these people talking down on his desire. these He's going to have to start an ASMR channel. And I was like, I don't think these people know that I'm the one that's in the comments. Like I could, I could see like just a random.
00:13:36
Speaker
person on the internet coming up to a review of this game and be like, oh, noisy pixel, you got French girls ah doing audio. um and then they click it a are And then, yeah, but they stay friday days they assume that that's everything, but no. Which is why they don't know it's you who comments, because if you if i like, because I know you will, when I read those comments, that's Azaria. Yeah, sometimes I forget to put my name on the end. Yeah.
00:14:05
Speaker
Sometimes I, sometimes I only put my name if it's like something that I feel like I would get in trouble for saying, or maybe one, maybe one of the writers doesn't, wouldn't find it funny in like my joke. Um, so I make it known, no, I'm the one saying the joke, not noise and pixel. are You read exactly like in our chat. So I'm always like, Oh, that's as hard. You'll be in sassy. It's like, is he mad? Is he, he's nice. Um, but, uh, I see you.
00:14:33
Speaker
I see you fuck boys out there. Hey, you know what? Respect. Not going to not gonna knock you're knockout knock knock goingnna not knock the hustle. I mean, you you lose every opportunity that you don't ah swing at. So but.
00:14:49
Speaker
Honestly, at this point, I might be maybe I might be easier to swing at. I might be easier to swing at the Camille though at this point. Yeah. If you're trying you're trying to get love, I need it. And then those pixel comment section, maybe I'm more starved for love than Camille is. No, I get plenty of love. I get plenty of love. Ladies of the comment section. Azaria is open for business. No, no, no, no, no, no, no, no. Oh, speaking of love.
00:15:17
Speaker
Outside of the game industry, Survivor is back today. So expect me every week to come in with a hot Survivor take. So be sure to watch it. And these are recorded before Survivor airs, so I won't have any spoilers for tonight's show. It'd be last week's show. I haven't watched Survivor in like 20 years. Dude, you gonna watch it? I don't know. It's so stupidly good.
00:15:46
Speaker
It's it really is the the like the reality just betrayal on an island for like rice. It's like my only break from like video games and just like yeah pure junk food do just like.
00:16:01
Speaker
Everyone has, I find, especially in this industry industry where like video games become your job too, it's when you find like a TV show. Right now I'm going through like House, where youre just like you you put it on and you're just like, oh, this is the video game. ah and like When I'm on the treadmill, I watch like News Radio, and I'm just like, oh, it's Phil Hartman, I don't have to think about video games. Yeah, I'll put on like a Bill Burr fucking podcast just to feel like I'm an adult.
00:16:29
Speaker
I was like, I want to watch three TV shows. I want to watch another show so that it's just not video games. So I like put on like Peep show because I never watched the that British TV. I'm just like, yeah yeah, there's no video game at all involved in this. It's perfect. I don't have to write about this television program.
00:16:47
Speaker
ah Yeah, Survivor, watch it. Yeah. Would you ever be on the show if you were offered? Yes, I think I would do pretty well. Let's get it guys in the comments. Hashtag Azario survivor. Let's get hashtag Jeff ropes. Get this boy on survivor. Get him on survivor. Um, it's funny. It's funny because a lot of people wouldn't, a lot of listeners might not know this, but ah PR people don't usually like play video games. A lot of like these agency guys, um,
00:17:22
Speaker
But they do they do like normal shit like reality tv show. um And it actually gives me like something to talk about with them like me watching survivor and even the bachelor to a certain extent um opens up.
00:17:38
Speaker
Avenues of conversation with PR agency people that makes pretty good pretty good impressions It's better than fucking these people that like go up to PR agencies and expects them to talk about like the nuances of Marvel vs. Capcom 2 and like hitbox fucking yeah they percent e up and You're like, yeah, man, ah you see the fucking newest Golden Bachelor. Can you believe that shit? Yeah they Dude, finally something I can talk about. If you wanted PR people and like emails, I'd be like, yo, deflamed or wrong, dude. That's where it said it's at. It's like just talking to them about shit that they like and that you like yeah to it fine it's it is the It's a good relationship because
00:18:22
Speaker
friend friend is tough. I don't have a lot of friends in the industry. I just don't consider people that I see once a year and we we we wrap really well. I don't want to say, I don't want to call us friends. i want to put I want to put a word to it but I also, you know, there has to be something different because Because a friend is someone who kind of puts a friend is like me, you, me and Mark were like, we've annoyed each other maybe in the past or like we've, we've seen each other at sad times. We've seen each other at mad. Yeah. We've seen each other in a range of emotions and not just, Oh, I'm really excited to be at packs. You know, let's catch up. Let's, you know, PR people, I consider friends from that, but it is definitely like a lot of it's like work acquaintance.
00:19:08
Speaker
Sure. Yeah. But there are definitely some who I would consider for it. It's it really it's like anyone else where you also how much you connect on a you can typically tell pretty quick, like, oh, yeah like this person I vibe beyond like, oh, nice show. a Yeah, no, this is I can't believe I just said a like, a I have I have to get past though, I have to get past games if i'm going to like talk real talk with a pr person i need to not like they do have they definitely have their guard up they're just used to people trying to get information from them and i understand that so i want to talk about something with them anything other than video games and that usually that usually tell that usually tells me if they're like
00:19:54
Speaker
Yeah, this person is like someone you can talk to or someone like that, you know, and you're right. There are people in this industry um a lot more like are i've I've met a lot more artists that I seem to connect with a lot more um than just ah PR people. But um I just want to say dearly who are like so nice and cool.
00:20:17
Speaker
Yeah, you know who's really cool that I don't um reach out to ah Aaron. He works at his community manager at Somniac now. He's a great guy. over easy sick yeah He's a good guy. There's a guy there's people like that psx with like Oh, yeah, good for him and poses and shit long ago those yeah times good for him He was he was doing like gung-ho at 1.2. Yeah, I was one dragons. I think was his beat Yeah, then he was deep silver. I think For yeah. Oh, yeah, he worked on shitty games work Well, wait, we what was that deep so ah fuck that like not did he work on that Saints Row like game that really purple one? What was
00:21:03
Speaker
What was that called? Agents of Mayhem. Yeah, agency I don't know. He fucking worked. Yeah. He came out and the commercial played every 30 minutes. I remember him giving me at the E3 event that we though he gave me like the fucking huge-ass, bright-ass purple, and I was like, I'm never gonna wear this bright-ass purple shirt. No, I don't think I did. I gave a lot of those clothes away to my nephew. A lot of them don't fit. A lot of them just never fit. That's fair. I like Japanese. and That's cool because they always send like XLs or XXXLs and I was like, what the fuck am I gonna do with this? My dad would like to walk around in like a DC Universe online shirt since I was like a... That's so sick. and like yeah you you That's so funny because like I gave my dad like a Final Fantasy VII village shirt and he'll just randomly like be cleaning the yard and just be walking while using his village.
00:21:56
Speaker
i love Like an ace combat shirt or like Dead or Alive all day where it's just like they don't know how cool they are They don't know as in like the room over there He has he stores a bunch of his shit in like my final fantasy 14 storm blood pack that you got from like e3 Yeah, no idea filled with like his shit. It's so funny. I've liked that. He has no idea Yakuza 6 one on the wall. It's filled with shit. It's so goofy. and There's no idea um We do have video games to talk about We do video game

Nintendo's Legal Strategy Against Palworld

00:22:24
Speaker
news. You guys want to hear? um you're here I just wanted to touch on um this is hot off the press. ah Nintendo and the Pokemon Company filed a lawsuit against Power World developer and I'll read you. I'll read you the the ah the messaging here.
00:22:42
Speaker
It says, ah the lawsuit seeks an injunction against infringement and compensation for damages on the grounds at Palworld, a game developed and released by the defendant, infringes multiple patent rights. Nintendo will continue to take necessary action against any infringement of its intellectual property rights, including the Nintendo brand itself, to protect the intellectual properties it has worked hard to establish over the years. um Saw this coming.
00:23:09
Speaker
So you're saying by Power World now while you still can. I still have fucking ah ah Flappy Bird it installed on my phone. It doesn't work. It doesn't work, but I still have it. I've never deleted it. It's coming back too.
00:23:25
Speaker
Yeah. Hopefully it's the same app. So I can finally see come full circle, spend years. It's like, do you, this, this app is not supported on your device any longer. Do you want to delete it? And I just press keep every time. Keep, keep, keep, keep, keep. Never get rid of it. um That's it's like the follow up for app. I have the same thing. I think we knew this power world show was coming and I think they knew it was coming. I think that Nintendo is the Nintendo is one to bait.
00:23:53
Speaker
And they're just not, they are not shy to one sue a fucker and to bait, bait them until they have the necessary stuff to sue them. What fucking Nintendo did was brilliant. A masterful game. They let, they let pal world have its moment.
00:24:11
Speaker
That fucking thing sold like fucking hotcakes, bro. It was the biggest shit. And it was like. And now look at the steam charts. It's going lower and lower. Pokemon Company waited till those bitches lost all their fucking money and burned through their fucking overhead.
00:24:28
Speaker
And now they're like, now we're going, now we're going to go in for the kill. You have no players. You have no updates on the line. You have, you don't, if they were to say they were suing them when there was a million people playing pal world, how would that have gone? How, how would it be fucking terrible? They have no games. They have no huge games coming out for the past, for the rest of the year, except for Zelda and Mario party. They they don't have any like,
00:24:58
Speaker
This is perfect. They're, they're fucking trying to kill. They're trying to sink this, get this company. They're trying to grab this, this little, this little developer work. They will just put a lot of court. They were, it's, it's weird because like I've seen the comparisons of some of those rigs and it, it's like, I love giving developers benefit of doubt because fuck big companies, but they didn't really even try, man. Yeah, that's true.
00:25:28
Speaker
I'm in the same boat where it's like, I'm glad that something was like, oh, this is what people want from Pokemon that Nintendo's never going to give you. But at the same time, it's like, you should have made it not Pokemon.
00:25:43
Speaker
Like, you shouldn't have used models and shit that are so clearly basically close to a, you should have not done that because then you would they would have nothing to stand on and you would be like a legitimate competitor.
00:25:57
Speaker
but spoken I can only hope that maybe they updated those rigs and removed all that stuff, but I don't think that's the case because I think that's something that they would talk about. Hey, these animations changed a little bit. um But um but it's also it's also highlights kind of like AI like.
00:26:18
Speaker
Let's be honest. They power world can say they didn't use AI, but fuck dude. I thought they didn't. I thought that everyone said they did. And then it came out that they actually didn't. They said that they didn't. They're, they're saying they didn't, but those designs are just strikingly similar to other monsters. It's like, it's just, it's just weird. It's just more plagiarism than AI. I feel like they were just like, Oh, we want something that's like Lucario.
00:26:45
Speaker
Can I tell you something? As legally distinct as possible. Yeah. Tell me, tell me, tell me. So when you read like Roblox news, have you ever played Roblox? No. So Power World's a lot like that to me.
00:26:59
Speaker
And Roblox is a lot like that to me. I know what Palworld is, I've never seen it being played. I've i've never seen it being played, and I've heard a lot of people tell me to play it, and I will eventually, but it's like 40 bucks now, let's spend 40 bucks. It's guns, right? Like you like rock around with an AK-47 to shoot monsters? you And you catch them still, and like you can set up traps to catch them, and train them, and you set up bases, and they like work on them and defend them for you, I guess.
00:27:28
Speaker
It's more complex, it sounds like. That's more than that right there is more than I've known about the game this entire time. See, I know more about the art stuff. That's such a great thing about being like off of like the Twitter algorithm, too, because like when that was going on, all you read about is like, oh, the art, the art, the art. But like, what the fuck is this actual what is this game? Where it's like, even if you're right, you're presenting this in the worst way possible.
00:27:53
Speaker
Just angry to be a like it's not this serious where none of us work for Nintendo or the Pokemon company It's whatever's gonna happen

Dead Rising Deluxe Remaster Impressions

00:28:02
Speaker
is gonna happen. Yeah, I'm so sure Alright and then lastly I want to talk to you about Dead Rising Deluxe remaster. What did you give Dead Rising Deluxe? how you doing mass point five out five What does that translate to in 10 language I'm going to your review right now. um Let's read.
00:28:31
Speaker
Dead Rising Deluxe Remastered is, for the most part, a strong revisit of one of Capcom's classic titles. The new improvements are excellent and the small problems aren't enough to derail the experience. The original game is still widely accessible on current consoles regardless, but I recommend checking out Dead Rising Deluxe Remastered if you're fond of the original or looking for a unique new experience as there's nothing quite like it. Other than Dead Rising 2 and 3, I figured that's implied.
00:29:01
Speaker
I said the same thing. Yeah. So so you're you so listeners, um you are getting this um this conversation from people I've never played Dead Rising. I'm the opposite. Dead Rising was one of my favorite games of all time. Exactly. Exactly. um that's That's why this is this is good that i i that there is nothing quite like it is something that I will say I had the worst time playing in the first two hours of that game, maybe the first like five hours of that game. And it's, but it's not only that it's a game that trusts its player to not play by the rules. Yeah. It's a, it's, it's a game that says go there, but don't be afraid.
00:29:50
Speaker
to go here. Yeah, and like press something and play with something. They don't explain to you, grab a skateboard. Yeah, dude, that's what I love. They leave you to your own devices. Dude, when I first played the fucking when I was doing the preview, I was like running around and I was like, fuck, it takes so long to get from one a one side to the other, like in the big ball area. And I was like, oh, skateboard, I'll just pick it up. OK, so I swing it and I tried swinging it. I was like, no, I can't swing it. And then I just hold our two and it's like it just goes. Yeah, there's like I was like that. And then the game starts making sense.
00:30:29
Speaker
It's so strange, but there's so much so many possibilities. You can really use anything. they all Some of them, like the skateboard, it's just like, oh, this doesn't work how I thought at all. This is way better. And like you the game trusts the players a lot, which is why you can get soft-locked, for sure, yeah and get like the bad endings. But like the first time I ever played it, I i soft-locked myself, and I was like,
00:30:55
Speaker
The very few games would have me go, oh, I'll just restart. That I restarted three times. OK. Yeah. um But you're right. It's it's like 72 hours. Like i like it is so it is nothing. The way that you're the way that my brain, again, never played it like fucking stupid shit like the the maintenance tunnel key.
00:31:22
Speaker
Yeah, that's a huge you they never really tell you much about it. But if you you can go at any time, just go down the main tunnel, get the key suddenly. It's so much everything's open. Yeah, everything's open to get around here. It's so much easier. It's crazy. So if you play, I think if you play to like the second or third day, somebody says something about that key, probably oh like,
00:31:44
Speaker
Somebody tell like if you talked like that's the only way that somebody or get then that's how I like I remember like just talking to like people um And that was the only way that and that was like so I restarted after that because I was like, oh shit Okay, I know where this key is. I'm just gonna restart the game again and grab this key in the beginning Dude, it allowed me to save a bunch of people. um I didn't I haven't I haven't played through and saved everybody yet but that's fine because I I enjoyed my experience and I ah What is it? The overtime mode? Kind of weird, but. I like that. It's like an extra, then that the story continues on. it's I always like, but the thing is you got, you were lucky to only play it the remaster because the companion AI in the original is so bad. It was the most right apart. Every time you go to rescue someone, they would fucking die because they were stupid.
00:32:41
Speaker
And then in this one, they fixed it so much, they actually defend themselves. They actually- Yeah, you can give them weapons. Some of them you can give weapons. Yeah, they actually- You can pick them up. Could you pick them up in the first one? Could you pick them up in the first one? Yeah. Oh. Like the broken like guy and stuff like that. um And it's it's so much smoother in that regard. The auto saves in every area. Holy shit. Yeah. Yeah. It's such a huge improvement. You don't lose all your progress because you died to a psychopath that you didn't anticipate being in an area. It's so cool. So I so I I said this in my review, but it is definitely a remaster because there is.
00:33:21
Speaker
Because after i after i beat it the first time i was like let's see how like i wanted to watch how other people played so i watch the speedrun of it and there is there's this moment early on where you can. and There's like a item rng area and the guy was like talking about it on the speedrun is like oh this could be a can or a skateboard oh it's a can.
00:33:39
Speaker
Well, I went to that area in my game and loaded up and the RNG was the same. So all I can think is that they did use the same it is based on the same code. So it does. fall it It doesn't fall into like a remake category. This is definitely a pure like it's so remaster. It's such a good almost everything that should be kept faithfully is. I'm not huge on how they changed.
00:34:05
Speaker
Cliff's the dialogue a little bit and Frank's original voice actor is my favorite. Like he's so perfect. but The new guy is great. But the original Frank had this very, every man, like his voice. yeah we We're just like, this is just a guy. This is just some guy who's here. He's like a kind of weird journalist guy and he's just like here and it really added to it. But the new guys, he's, he's completely fine. he's He does a great job. It's just, he's going up against literally the perfect voice for this character. Yeah. It seemed like they stay. It's like they went,
00:34:41
Speaker
They had such a good model with the original that they were like, oh, these people want just a normal looking guy. So they made him more normal looking, but they, I think you're right in saying that it's the voice that probably yeah created that sense a little more than just his.
00:34:58
Speaker
Uh, it's like, it's a, I don't know how to sc describe it. It's almost like a B movie voice where he's like, it's like Bruce Campbell or something. You're just like, Oh, he's kind of, he's normal, but he's also kind of hokey. Like it, which is fitting cause dead rising. It's like a B movie esque concept. Like.
00:35:14
Speaker
Very much so. So it's he was perfect, but the new guy's completely great and fine. I just missed TJ because he was... ah Even in like... Partially, I played a shit ton of Marvel vs. Capcom with my brother, so three ah main Frank West. So I would just constantly hear his voice clips there, and I think that really ingrained it into my brain too. But... other than those like two tiny things, there's so much shit that so many quality of life things, durability bars for the items instead of just flashing when it's going to break so much. Yeah. Oh, see, see, I did not I thought I was very like.
00:35:49
Speaker
That on my point, I love that this game keeps it simple to where you only have to worry about the item durability, nothing else. Like don't don't you're not going to get any to you're not going to get into any of the stats or any like overly ah strange customization like a dead like a dead island. You know, it's not we're not going to do all that. It's so surface level here. I want to use this.
00:36:14
Speaker
Frank West isn't a fucking hero. He's just a photographer doing his damn thing. Like he's do he's it's so like that game design. Kenji Ifune. Yes. Like you fucking I'll tell you, keep it simple. Keep it simple, stupid. Like, like the ah the the breath of fresh air to just play a game that just like just play, you know, you like if you ever played any of them. No.
00:36:44
Speaker
Okay, well two, it takes it further in a good way. I hear it's better. I hear it's better, yeah. So you can like duct tape chainsaws to a paddle. And it's like, that's the perfect evolution because it's still like just yeah. Yeah. But it's like, Oh, but now like, yeah, you would duct tape them together. If you have, yeah, like that's completely what you would do. it And then, up and then of course what they did with three is they went like so cinematic fucking Transformers universe, like yeah Mexican vehicles. i fucking
00:37:16
Speaker
One is one of my favorite games ever and I like to I love to a lot same with two off the record But one has this Something special the one maybe it's Frank. Maybe it's the novelty of it being the first and Frank, but There's something very special and it's I think that that's something very special has survived the remaster experience for the remake experience of everyone to call it so I think that it is a If this can be your first time playing it or your 50th time, either whether you're more like Zarya or more like me, and I think you will still have an excellent time because it's just so different and special and fun. and let's see Let's talk about Cliff's dialogue. What is it about his dialogue that Yeah. So in the original, he's a Vietnam war vet and he says, Oh, are you a Viet Cong? Uh, you're a communist. I can tell. So it's not that different because they changed it to like, Oh, are you a mole? This is war kind of thing. But having it be a real life war and like a veteran who had the the flashback kind of thing really made it more.
00:38:24
Speaker
It makes it more tragic, because it's easier to be like, oh, this is like a real person who just cracked. Rather, if it's just like, oh, I was at war, now I'm mad. There's not that real grounding of like, oh, that was a real thing. That, like, the I know what that is. Yeah, it almost makes him more scary. It almost makes him like, I know this is an enemy that I know. It also grounds the world, because you're like, oh, so this is pretty much the world that we're in.
00:38:52
Speaker
But this happened. That's very scary. And it's awful that that this happened. You go from being like, oh, he has like a kind of his reason is kind of vague, but like he just snapped to being like, oh, he's a he was like a real person in a real event, obviously fictional, like, but that it grounds it in your mind where you can go, that's a real thing. And I know what that is.
00:39:15
Speaker
And it makes him a bit more tragic in his final cutscene there, but it's not a huge thing. It's he's most of the shits. I'll say that, that, that's honestly the reason I gave it a not a nine. I gave it an 8.5 is so after I played the game, I played through that scene and.
00:39:34
Speaker
I do, i I remember not really caring. And then so before I started writing my review, I wanted to see some of like, there's previews that went out and I wanted to see what like old fans were looking for in this game because I already beat the game. I already had my opinion, but, but what, what were old fans looking for? Because I knew I was going to write this review and they're like, Oh, you didn't touch on this. You didn't say on it. So I wanted to see like, what do people want my opinion on? Let me see what I can do. So but a couple, every person I said showed, I, so I finally saw that scene.
00:40:04
Speaker
And I agreed. I agree. that yeah It does. It definitely does. I don't agree. I don't think that that they also like because a lot of the other people were like all the erotica pictures are removed. I don't think it's that because you can still take those pictures um yeah in the game. It's just you don't get the bonuses to the point of.
00:40:26
Speaker
It's making fun of paparazzi like journalism. But I know that most of the people who are mad about that probably aren't arguing it for that purpose. and boy so you could you can still take You could still take the pictures if you want to take them that bad. No, no, no, you can still get extra points.
00:40:42
Speaker
Yeah, yeah it's and yeah. And I feel i feel like they did do something they did rebalance the points to where you get more points. you get a lot of points yeah You get a lot of points. And I saw that too when I was researching is that people were like, it's too easy. But I will say that my first time playing It was hard. I died a lot. I died. who but I died. Oh, I was very frustrated. The first five hours I was dying. I was I didn't know how to and manage my items. I didn't know how to keep him alive. I didn't know. I was so frustrated that the game was not coming naturally or easy to me, but I have all these people telling me, no, it's my favorite game. It's my favorite game. So I was like, what the fuck am I doing wrong? I just need to not force it. You need.
00:41:28
Speaker
Reviewing a game is like a bullet train. You're like, I'm trying to get to the end You know, that is not how you play Dead Rising Dead Rising is chill, bro Go inside this. i'm Fuck around. Fuck around. the It's not that bad. You can beat this game. Don't worry. That's not the problem here. It tells you how much time you have. You can advance time if you want to kill time. You have all the time in the world. Because a lot of people are turned off when they hear, oh, there's a time limit. That's scary, which I get to a degree. But the time limit in Dead Rising is A, very generous, and B,
00:42:02
Speaker
I think the main function is that you don't kill zombies and hordes for like 20 minutes and be like, I'm bored. I'm done. That was fun. You don't have the time to just fuck around the whole time. Yeah. Oh, I'm having fun. Fucking around. Oh, I better go to that thing. Then you're ready to fuck around more. Yeah. Once you're done that story mission and then you do that, I think it's perfectly implemented to keep the entire game really fresh.
00:42:25
Speaker
Yeah. And you're just like, oh, I do this store that I was going to. But while you're going to that store, you get like a little radio call. Oh, there's two people held up. Do you want to go? Do you want to go say that? And you end up going and fucking getting fucking chainsaw by a clown or some shit. It's like the iconic one. I loved. Again, Keiji Nafune, the boss battles killed. They're so fun.
00:42:53
Speaker
And there's arguably way I take that back because some fuckers, some little fucking nerds are going to be like, well, all the Mega Man's after two were just fan made. You're right. He didn't do any of the bosses, but just having bosses in the game. Also, Mega Man two is good bosses. so they're They're all from ah ah like a ah contest. yeah where they yeah has so But I don't think they decide any bosses after two or after what I think. Really? That's crazy. i Yeah, i think I think it was like a while before they actually like all those bosses were all contests, fan contest stuff.
00:43:28
Speaker
Cool, um cool story. Did you ever try these bosses were all fun and I and I found I found a love also in the game for um the these psychopaths. I thought that was such a and you could run away. You don't have to fight them. It is so but that yes, that area yeah that area is going to be a little dangerous. You know what? Also, I love if you don't clear out the road the warehouse at from time to time It gets a little crowded in there. There's a lot of people, there's a lot of little zombies. And that's one of the, the game is full of tiny details. Like, is you ever try and throw something when you're not holding anything? No. You just spit. There's a spit button. You can just spit on people by his friend. That's awesome. If you aren't holding something and you just, you like hold the L2 and then press R, he just spits and it like actually hits and they go, ugh.
00:44:19
Speaker
There's so many tiny things like that. like I did notice one thing they added was a staircase up to the, uh, the vent. I noticed in the original, you just kind of crawled up a yeah little ledge. There's so many tiny things like that where it's just like, okay, thank you. Thank you. that's yeah I needed a staircase. Thank you for that. I'm so glad you need to call.
00:44:42
Speaker
ah But great game. I think I think it it deserves all the accolades. I'm I'm a believer now. um i hope you do two next I'm I'm all for these keeping games simpler. Let's get back to keeping them weird and fun. Like, sure, I can I can I can fuck around in Last of Us if that's the experience you want to do. But Astro Bot is what I'm looking for.
00:45:09
Speaker
and Once in a while, I want to wear a servbot head. I want to have a golf club and a paddle and an umbrella. Sometimes I don't want want to feel emotion.
00:45:20
Speaker
I just want to play a goddamn video game. I just want to be Frank West and plow through crowds with a shopping cart because it's funny. Yeah. Anyway, that's a good episode. It was. Thank you all. Thank you all for listening and hanging out.
00:45:38
Speaker
I give this episode a 10 out of 10. I give this episode also a 10 out of 10. Be sure to stay tuned Noisy Pixel for all the latest news, reviews, games and previews.
00:45:50
Speaker
of All right, everyone. Have a good week. We'll see you next week. Thank you so much for being Patreon. Thank you so much to our Patreon subscribers. Love you. and Love you. Love you all. Love you. Thank you for listening.