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5 Years of Noisy Pixel and Starting Out in Games Journalism image

5 Years of Noisy Pixel and Starting Out in Games Journalism

Unqualified Game Chat
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Here it is, the ninety-first episode of Unqualified Game Chat! This is where two friends, Azario and Spencer, talk about the games they’re playing and the most requested gaming news.   This week, the two talk about starting out in games journalism and Assassin's Creed: Mirage.  Unqualified Game Chat is posted across podcast services for your entertainment.

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Transcript

Introduction and Humor

00:00:01
Speaker
Hello Spencer this episode there may be an interruption I'm expecting a package So if the package comes during this episode while we're recording, maybe I'll open it for everybody Wow
00:00:18
Speaker
It's a bimonthly dildo subscription. It's anthrax. I'm very excited. I don't use them. I just like them. But I like them well. And they stand up real nice. So that's the way that anyone who walks the house just knows I'm sex positive.
00:00:48
Speaker
Hello,

Commitment to the Show

00:00:49
Speaker
everyone. Welcome to episode 91 of Unqualified Game Chat. I'm your host, Azara Lopez, and with me today is the ever so bashful. Oh, the ever so daring.
00:01:01
Speaker
Yeah. The bowls. The beautiful. The times. Spencer. The legacy. Hello, everyone. I'm sorry if my voice is a little silly. I'm a lot feeling too good. But you know, I said I had a shown in moment laying on the couch. I said, my friends, the listeners, they need me. I climbed up. I fell asleep for 10 minutes and then I climbed back up. I got to the damn chair. So here we are.
00:01:28
Speaker
Have you

Work-Life Balance

00:01:29
Speaker
ever worked from your bed? No, I've never done that. I've uh...
00:01:35
Speaker
That scares me, that mixing the two worlds. Yeah, I don't advise. I tried it, but it does make you very sleepy. The psychology of it is like your brain attributes the bed to sleep. So if you're in bed, your brain wants to sleep. But if you're trying to mix those worlds, like you said, it's dangerous.
00:02:00
Speaker
I definitely did reviews and stuff when I had a room. I probably did it from my bed in a deal. But yeah, I think a desk, if you can swing it in a different room or at least with a wall, I have half a wall that divides my bed and my work area, and that's enough for me to be like, I don't see it when I sleep. That's nice, so possible, but I much prefer the division.
00:02:29
Speaker
So

Review Writing Techniques

00:02:30
Speaker
why?
00:02:31
Speaker
I'm a pretty lazy guy, but when I do write reviews, I like to do it on my laptop. I don't even like to do it on the computer. I started that recently. I, uh, just this last month, like normally I would come here. So like, that's the couch where I watch TV and stuff. Normally I get up and they come over here. Everything's off and I tight, but it would take so long. Like I didn't really work. And then last month I started sitting there and I throw on either a movie or like curb or something that I I've seen whatever and pull out the little Chromebook.
00:03:01
Speaker
An hour and a half, two hours? Nice. And so I get in either like three episodes or a movie and it's perfect. Have you ever written half of a review and then stopped writing it and came back to it? Yeah, that's tough.
00:03:14
Speaker
it's tough this is okay i'll i'll hear why you think it's tough but why i think it's tough um i also i'll i'll forget what i wrote about and i'll kind of reiterate it or say the same phrase that i already said before terrible terrible idea don't walk away from it just if you're gonna write it start to finish maybe and then go back
00:03:36
Speaker
Yeah,

Reviewing Challenges

00:03:37
Speaker
at least do when I'm really tired, but I need something I do the skeleton I'll be like general like one sentence two sentences of how I feel about Gameplay how I feel about the story how I feel about this mechanic and then there's when I come back There's not enough that I can repeat stuff, but there's enough that I can go. Okay. Well, there's like a format here so I can just fill in my details, but for the most part, yeah, you lose the flow and then I
00:04:05
Speaker
I don't know, it's like uh... I don't really know what to equate it to. It really is like...
00:04:10
Speaker
It's like not playing a JRPG for like a month, two months. And you're just like, what's happening? No, I tried that at the beginning of my, like almost 10 years ago, like eight years ago, I started doing this. I tried and I just, it was too distracting. Because I would pause and I would write and then I would look at the notes, I'd be like, well, I remember all this. So I don't know why I wrote notes. But maybe like,
00:04:36
Speaker
a brief thing like if i really want to remember a very specific detail i might be like this is odd or something but for the most part i write reviews pretty much like as soon as as soon as i've done a game or i'm like okay i have a good enough grasp on everything that i can do it typically that same day i either do it or at most the next day but i am i always start and do it
00:04:56
Speaker
when it's very fresh so that you get the maximum because like you're probably onto your next game two days later so yeah doing two games at once that's the conclusion the conclusion and the intro are like all that matters anyway that's all anyone reads and that's why you trick them with pull quotes which Noisy Pixel doesn't do pull quotes but I want to I want to do pull quotes and I want to do like headlines and stuff because
00:05:22
Speaker
SEO loves that, but it stops people when they're scrolling down to the score. They want to see a good quote. This game sucks. Why does it suck? Right now, I'm always trying to be one in the middle. We'll do an intriguing sentence. It'll be like, they've gone backwards in terms of customization, and then someone sees that and they go, what do they mean?
00:05:41
Speaker
But yeah, I think I, Jan and Steph do a wall where both of us are really big and you see the wall and you go, oh, so I think that's a good way, like you said, of stopping the very fast commute to the numbers score.

PR and Indie Development

00:05:55
Speaker
It's probably good. I know for a fact that PR only reads the conclusion too.
00:05:59
Speaker
because anytime they ask for like quote approvals or anything. Oh, by the way, listeners, if you write a review and you get in an accolades trailer, the PR company asks you first if they can use something before they use it. You said we had an email. It's like, Hey, can we use this or a variation of this? And it's like,
00:06:21
Speaker
Mario Wonder is the most fun thing Nintendo's done in years. And then they might either do like, Mario Wonder is fun or the whole thing or yeah. So it's always permission. You never, you're gonna see it pop up without your knowing typically.
00:06:39
Speaker
I mean, there's a possibility it won't end up using it. I've seen some indie developers, I've seen some indie developers put my quotes on their Steam page, and they never asked me. They never asked me. I'm going to sue them. I'm going to sue those indie developers. We used to be a little guy now. Then we can do the suing. Yeah. Sometimes marketing department waiting for you.
00:06:59
Speaker
We've put 80% of our revenue into our legal department that we just opened. And let me tell you, it's going to get nasty. I mean, sometimes they'll ask you for a quote and they won't use it, but I have rarely, if ever experienced the other way around. But that's always a bummer too. You're like, oh, I'm like, well, it's going to be in the trailer. That's neat. And then you watch show and you're like, oh, no, that's okay. It goes. Yeah. And you have to deal with seeing like shitty websites. Like, hey, poor player.
00:07:24
Speaker
I'm just kidding. I mean, game couch, game couch.com. The iconic game couch. Crisis Bird Gaming. Did I ever tell you that? No. I've

Gaming Journalism Journey

00:07:40
Speaker
made a lot of sites in my many years as a little menace. The first one I made with my friend was gameoverreview.com.
00:07:51
Speaker
.webs or .foremotion.net. Nothing happened with that. I think it's gone now because I looked and then crisisbirdgaming.foremotion.net and it was my equivalent to long ago there was a site called Gaming Union and I loved it there and there was the Kingdom Hearts Union podcast office union podcast and they were part of gaming union.
00:08:11
Speaker
And I was like, I want to do that because I love the forums. I love that. So I kept trying to make him. So my friend and I, his username had the word bird in it and my username was crisis core kid. So we were crisis bird gaming, which is, you know, you've probably recognized a few accolade trailers, star field, street fighter six.
00:08:31
Speaker
But so if we ever need a fake name, please feel free to use Crisis Bird Gaming. My incredible- Crisis Bird Gaming. My incredible- I would not, there is likely a website out there equivalent to that name going on right now, carrying themselves as a- A hundred percent. Yeah, as a website. To be honest listeners, it's not hard really to start a website. It's generally pretty easy- It's hard to get the traction.
00:09:00
Speaker
Yeah, and usually if you're just doing like an Andy thing, you know, you'll probably get codes pretty quickly. Even like steam curators, really easy to start that. You get like, once you're a little, even a little soft, you get tons of codes that you just can't, you're like, I still, if it's a small sack, we just don't have time. So like you'll definitely get.
00:09:20
Speaker
or people who have something to prove, they'll send you a code and you also probably have something to prove. Slow match made in heaven. That's how Easter, that's how Noisy Pixel started. Yeah, it's a mutual drive. Yeah, it was small games. The first month that we launched, we reviewed Red Dead Redemption 2, just a small indie game. Along with that.
00:09:40
Speaker
Yeah. Oh yeah. 2018 this month. I was so bad when I first started doing noise. Like I was not, I feel bad for you. I was not like, I remember I didn't know how to record footage properly. So I kept fucking it up and like forgetting to do

Pandemic Effects

00:09:55
Speaker
it. I was, it was embarrassing. It was a learning curve in the beginning for, I did not know how to edit videos. So I was using Sony Vegas at the time, a pirated version of an old Sony Vegas.
00:10:07
Speaker
and is the belly from your cs2 so i know what that feels like my my computer too was a pre-built Lenovo like the graphics card is this cute little like tiny thing like this big so Vegas would like would like um
00:10:25
Speaker
crash a lot, so I constantly had to save. Yeah. Times are changing. Mark got me on Premiere, and then I haven't looked back, but it's been a constant learning curve.
00:10:40
Speaker
Ultramated in the autosave. So if you press X, I remember my first Ace Bonanza video long ago. I did that. I did like three minutes worth of video, which is a lot in editing. Yeah. It's like closing and it's all gone. That was really, I was like, oh, this is, and that set the tone for Ace Bonanza in a lot of ways.
00:11:04
Speaker
Yeah, it's weird how 2018 was what, five-ish years? So it's crazy how much changed in that time. I met with my wonderful mom's friend friends this past weekend and I was like, man, I've thought a lot lately, obviously the pandemic sucked for everybody.
00:11:24
Speaker
It just sucked. When we went into the pandemic, I was doing school, but I had a lot of time. I was doing lots of game journalism. I was doing school and having a blast. In that couple of years, in that couple of years, I did school, graduated school, got a real grown-up job.
00:11:46
Speaker
So I lost a couple years of that fun young adult. I actually fly out and do this with my friends and cover this and you lose some good times obviously.
00:12:02
Speaker
I'm not saying I was the most affected by COVID because I didn't get to go to cool stuff. I'm not saying that. I'm just saying like, oh, hanging out with your pals after a long time, you're like, man, I wish that we got to do more of this before I entered the adult world. But- Yes. When you had more time on your hands and you actually could afford certain things and not have to bum it. Every day wasn't the exact same.
00:12:30
Speaker
I, I really, um, I really liked, I, I, oh, I mean, I really felt like COVID was going to be the end of like noisy pixel and all the smaller sites because we survived, especially Will and I, Will's the owner of a monster vine. Um, but
00:12:51
Speaker
how we lived in the Bay Area, so it was easy for us to attend press events and stuff, which is tough for someone. Say you're in Kentucky and you want to start your own site, well, it's going to be hard for you to go to these press events. We did benefit from that. It's like being an aspiring Broadway critic in New York compared to Iowa.
00:13:15
Speaker
One of them, you're going to have a lot more opportunities to do it just from the start. Yeah. We definitely used that to our advantage, but when COVID hit, it was more along the lines of like, well, we have no exclusives anymore.
00:13:33
Speaker
Yeah. It's over.

Gaming News Sustainability

00:13:36
Speaker
It was tough, but I think we did a pretty good job. I'm going to say that we did. I'm going to say that everyone did. I think so. Everyone? I think, yeah. It all came out good. I'm starting to finally get back to doing more ones for mine because this last year and a half has just been insane. Like I said, I went from internship to pixel job. I've had two houses, so I moved in, out, in,
00:14:03
Speaker
Yeah, let's forget about 2023, dude. All this stuff. So finally, I think we'll get there. You're too good for this year. You're too good for... Yeah. Okay, 2023 didn't deserve me. Yeah.
00:14:15
Speaker
I'm declaring 2024 is going to be the year of Spencer. You know what I'm saying? I do appreciate our positive outlook on life, but I want to say that we're very, Spencer and I can be a glass half empty kind of guys. It is a constant battle to not be cynical.
00:14:35
Speaker
I saw recently that really the last show Conan did before he switched to TBS, and he had that really nice quote about like, please don't be cynical. Especially if you're a young adult, it doesn't gain anything. Nothing turns out the way you want it to, but if you're kind and you work hard, good things will happen one way or another.
00:15:16
Speaker
You guys get the result of that. You guys get cool, positive, Lazario, Spencer trying, but there's days when you wake up and you're like, all right, here we go. I usually hate the days where I wake up at 5.30 and I just can't go to sleep and I see the emails coming in for the press releases starting at 6 a.m. and I'm just looking at them and I'm just like, fuck this. I don't fucking wanna do this.
00:15:19
Speaker
I don't know.
00:15:45
Speaker
It's every fucking day. Every day. Yeah, no matter what your job is in the game industry where it's like, oh, that's like the most fun thing. No matter what, everything, if it's a job, it's a job.
00:15:55
Speaker
And eventually you're going to be like, I could really do not this for a bit, but that's comes with everything. So I get so jealous of the people that are like, I spent 10 hours playing final fantasy 14 today. Like I am so freaking jealous. And, and I, I think about, I think about life, not in the game industry. And I do think I do.
00:16:22
Speaker
I do like where this is and I'm not burnt out. I'm not complaining about what I've built and what has come of all of this. I'm not complaining.
00:16:38
Speaker
At some point, is this self-sustainable? Like, how do you look for the future? And this is, I'm saying this now, I was saying this like the sixth months into Noisy Pixel, like, oh fuck, okay, we gotta cover every press release, we gotta do this. And I'm still like actively keeping up with that, with a ton of help. If Bailey lives in New York, so he's three hours ahead of me, so when I wake up at like 6.30, seven o'clock, he's there like,
00:17:07
Speaker
putting stuff out, so that kind of encourages me. Let me be old to the matrix with 500 monitors around them. Yeah. I'll give you a heads up. The kid only has one monitor. The whole spot.

Forza Motorsport Review

00:17:20
Speaker
Christmas is coming up. No, it's one monitor. If I didn't have two monitors, I would look like this. I'd be way less bright. Even without a monitor, that'd be my damn lighting.
00:17:34
Speaker
It wasn't for this damn second one. I love the product too. He's gotten good at what is it? The alt-tab? He's gotten real good at the alt-tab. I couldn't even master that. Kudos, Bailey. I could not. I only remember using it when I played a lot of, like, Warcraft 3. I would always alt-tab back out to the desktop. We'd be ready to alt-tab out of Pico's school when the supply teacher came around. I reviewed a couple games this week.
00:18:02
Speaker
What'd you do? Out of my wheelhouse. Wow. Well, like what? Forza Motorsport. That is surprising. How's that? You know what? It was a lot of fun. I had to trick my brain into thinking I was playing an RPG, but it is exactly like an RPG. That's cool. Yeah. It is. It's like Souls meets like an action RPG, I would say, in terms of like the...
00:18:30
Speaker
the bear bones system and play a race you get experience you use that experience to refine your character with all the specs to like like very dark solsy where you can kind of choose where you want but
00:18:46
Speaker
Times like 50 because every piece of a car can be fine-tuned. So you practice a race. Oh this turn kind of sucks Well, let me let me fix that by making my back tires a little softer But you have to calculate do we have to go into the pit at some time and heal? Hmm
00:19:06
Speaker
So it's amazing. It's a very pretty game. The sound was amazing. I actually play, I usually don't, but I played it with headphones just because it had that 3D audio and it just sounded really good. And so, yeah, I gave it a nine. And the accessibility features,
00:19:28
Speaker
It asks you in the beginning, it asks you all the questions and then it sets up your little custom made profile, but it has all these pre-built things, but it eases you into the races and slowly after an hour or two, you start wanting to turn some of those off because you feel constricted, limited in what you can do. And then I was racing. Wow. Made a racer out of me.
00:19:57
Speaker
That's the biggest endorsement you could give a racing because it's only using the racing. So bought some tickets to NASCAR and this is my life now. Got a bumper sticker for Dale Earnhardt Jr. Noisy Pixel is a car website now. Noisy Pixel and our new sister's site Noisy Engine. It's where Azario is now moving full time where he's going to cover NASCAR at Motorsports in Europe.

Assassin's Creed Mirage Review

00:20:31
Speaker
I gave it a 9 out of 10. Wow. It is. It's Assassin's Creed 1 and 2 kind of put together. So it's short too. It's 20 hours long. I actually was able to beat an Assassin's Creed without like, oh my God, Valhalla stressed me the fuck out because it was a- That's the most interesting thing I've ever heard about Mirage yet is it's 20 hours long. I loved it. I loved it. And it was such a cool, such a good story. It's story driven.
00:20:43
Speaker
See you later.
00:21:00
Speaker
big focus on stealth. They don't want you to fight in this game. Every mission is all stealth. That is very one. Yeah. Yeah. I loved it. I loved it. Fighting soft in one. So when you have it, you just harried and you prayed. Yeah. That's so big. So you could dodge and stuff in this one. But
00:21:19
Speaker
Yeah, and then they kind of, they limited the equipment that you can get so you're not just constantly getting equipment. You can upgrade it. They have three steps of the upgrade for the equipment. Everything is fucking simple. It's easy to wrap your head around.
00:21:35
Speaker
I very much enjoyed myself. And that's all I could have asked for from an Assassin's Creed game releasing during the busiest fucking season of the year. For $50 too. They're not asking for $70. I think that's really cool.
00:21:56
Speaker
That's the most interested I've been in a long time, because I really love two, and I think even though one has a lot of issues, it's very interesting. And I stopped it. I have to play Syndicate eventually, now that they actually... I was like, I'm gonna wait till they patch on PS5, and I thought they never would, then they didn't. So I was like, oh, now I can play it, so I better get to that eventually.
00:22:16
Speaker
Um, so I haven't played a RPG once that everyone's tired of, you know, so I'm going to have an interesting journey of going from that to that to that. So, but yeah, I skipped Odyssey. Oh, I, you know what? Actually I skipped a lot of them really played black flag.
00:22:32
Speaker
Oh, you had your whole little Assassin's Creed adventure. I played Black Flag, and everyone was very shocked, because I was like, I hate the boat. I wish I didn't have to do the boat, because... Yeah, the boat sucks. Steering a boat sucks. I just want to be a pirate without the boat. And everyone I said that to was like, you're a fucking idiot. The boat is wrong. Like, that's the best part. I was like, I wish I lived in your weird world, but... Don't let them do that to you. Yeah. I was like, the best part is the not boat, but...
00:22:59
Speaker
Then I did Unity, and this was like two or three years after it launched, so all the bugs were just gone for the most part. I was like, oh, this is fine. I'm not going to get time, and everyone's like, you're insane. I was like, no, I wait it. The Ubisoft special, I wait. I think I was talking to a developer, and he creates
00:23:24
Speaker
at least the

Reviewer vs Gamer Experience

00:23:25
Speaker
developer of an indie game called Lake. But I was talking with him about how he expects reviewers to approach his game and just games that are, that how a reviewer approaches a game versus how a gamer approaches a game. And with reviewers,
00:23:50
Speaker
it's really hard because you have to like switch off something because you're gonna get tired of something that you're playing for five days fucking straight and it's 12 maybe 10 hours a day that you're playing this till like 1 am and then you wake up and you have to play more and then you gotta write a thousand words on it
00:24:10
Speaker
you're not gonna have the same experience that someone who plays the game over a month of time and sits and enjoys it and is not forced to progress the story, can go off the beaten path, can enjoy themselves, can take things slowly. That is impossible to do as a reviewer. I feel like you have to make up for that in the sense of
00:24:41
Speaker
Okay, but if I had three weeks, this would still be fun. I'm just tired of it because. You kind of have to step aside sometimes and be like, is this just the grind that only I'm experiencing? It's weird. Game working is weird. It's very much, it's the weirdest movies. Everyone takes the amount of time to watch them. Everybody gets different things out of them, but everyone, the watching experience for
00:25:06
Speaker
reviewers and filmgoers is probably the same. You're probably sitting in a room watching it in a big theater or in your living room. So it's tough. But with games, like, hey, people are going to approach the game way differently than you, especially if it's like open world or something completely differently.
00:25:24
Speaker
And everyone values different stuff from the game. People play different speeds, and because game lengths are so variable, varying that you never know. It's tough, and I think that leads to a lot of the flack that game reviewers get is people being like, I had a completely different experience because it's that kind of medium. But it's really...
00:25:48
Speaker
it's it's very challenging to kind of be like oh like i'm to remember that you have to review it the way that you're playing it but you also have to keep in mind oh this person well 99 of people playing this game aren't gonna feel like this and i think that can kind of be remedied with maybe with
00:26:06
Speaker
earlier review codes, but- Yeah. Sometimes it's not possible. Sometimes- I'm sorry. They don't. PlayStation maybe won't give them the codes until the five days before. Sometimes there's a bug they want to make sure it's done before codes go out. It's not always easy. In the case of the developer for Lake, his example was Lake is a game that you're supposed to take slow and just drive around in
00:26:36
Speaker
immerse yourself. And a lot of the critics of the game, the reviews of the game said, it's boring. It's slow. It's repetitive. It's blah, blah, blah. But you look at the Steam page has a nine out of 10 overwhelmingly positive, you know, and it's like, everyone's like, I just relax and I just play this game and kind of just like, I'm like want to live in this world kind of thing.
00:27:00
Speaker
that there's definitely a divide there like you imagine reviewing Animal Crossing where it's actually time-based and like they like that be insane I would play Animal Crossing for like three months to get the whole thing like yeah and they don't want you to time travel so like how would you yeah
00:27:18
Speaker
I would, yeah, I did, we reviewed that after lunch, just before that reason, is like, we're like, no, we need to experience what Animal Crossing is. And that includes Animal Crossing with your friends going to your friends' islands, hanging out. And that really, not rushing. Like, you're rushing in Animal Crossing, you're not, you're not playing it. That's the, the whole play is you play it a bit and like, you do as much as you want and then you pack it in, like. Yeah.
00:27:46
Speaker
There's games out there as a review. Game reviews are very much based on the experience of whoever played them, but that experience should include taking into consideration that gamers who are interested just have more time than you. I think games more than any medium are the kind where you should find a critic who you typically agree with so that you can go, oh, he likes this, so we'll probably like it.
00:28:14
Speaker
He does like this so maybe I'll wait because like with the length involved and the taste and everything I think that really is something where just reading general reviews there's gonna be so many different ones that I don't know if you can get a real taste for it unless they're all like this is shovelware or like this is a masterpiece. I think anything in the middle you really gotta figure out with someone that you do that's similar to you.
00:28:42
Speaker
I

Final Fantasy 7 Rebirth Concerns

00:28:43
Speaker
played Final Fantasy 7 Rebirth, we never talked about that. Yeah, that's crazy. I'm still not sure where I'm at with the story, but I'm interested. You're still on the fence about it? I don't like Zach being alive. I don't like it. Yeah. My username is fucking Crisis Core Kid. I love Zach. Yeah, you're a Zach fan.
00:29:06
Speaker
I love him six feet under because that's I don't know I'm interested for sure in seeing like I'll play them all hundred percent because that one's my favorite but I wish it complained I wish there was this really interesting pseudo sequel kind of thing and I wish there was also
00:29:22
Speaker
Here's Final Fantasy VII and Unreal Engine looking really nice. I wish there was two so that I could go, ah, this is exactly what I like. This is exactly what I remember. But I could also go, this is crazy. This is a crazy experience. So yeah, I'm excited, but I am also like.
00:29:40
Speaker
I saw the trailer, and there's the big snake, and that's awesome. But then I thought, how does that moment work? Because in the original game, you're like, oh shit, the big snake, I couldn't kill it. It's really strong and scary, and I had to flee it. But Sephiroth killed immediately. How does that work when at the end of the last installment, you fought like a Kingdom Hearts God in a different dimension? How is the big snake still scary? I don't know.
00:30:07
Speaker
It's a weird thing. You know what? I never actually like... Like, are they gonna start us over? I don't know. Yeah, didn't they say you can't carry anything? Yeah, because there's like a standalone adventure. There's nothing that carries over. So I don't know.
00:30:25
Speaker
It's weird. That's why I never know where to land because I'm like, I enjoy what I'm getting, but it's not what I thought at all. When it was called Final Fantasy 7 Remake, I was like, oh, it's just going to be the exact game, but obviously not exact, but pretty like the same main beats, the same main whatever divided up. And I was like, yeah, that works, whatever.
00:30:48
Speaker
But then when I played Remake, I was like, this is, people are saying it's a sequel, there's ghosts stopping canon events, like the spider, like what is happening? I was like, what is, like everyone who's dead is alive? What the fuck is going on? And I saw like a tweet at one point that always stuck out of my head and someone was like, well, it's your fault for thinking it was a remake. I was like, no, it's in the title, brother. What are you talking about? But again, like I'm interested, but I'm just in this weird spot where I'm like,
00:31:17
Speaker
It's so odd to me. It's an odd part of it's also like, I'm from the generation that saw the PS3 tech demo and was like, it's coming. It's coming, we're getting the remake. Oh, the tech demo. I've been waiting since like day one for that beautiful little PS3 remake of seven beat for beat. Well, yeah, I'm excited. I'm going to play launch day a hundred percent.
00:31:41
Speaker
uh, earlier possible. I can't wait. I love seven and cloud and everything, but it is, I'm always like, this is odd, but I'm fine with it, but it's odd. Yeah. Oh, well the package is here.

Unexpected Package

00:31:55
Speaker
Should I go get it? Are we getting a little opening? A little, uh, unboxing, a little live unboxing. Let's go see. Magic.
00:32:06
Speaker
Now everybody, I'm here to keep you company. All Zara's getting the package. I don't know where his door is in relation to his house. Earlier in the show, we had to go to the bathroom. He went really fast, so if his door's near there, he'll be really fast, I think. Otherwise, I don't really know how to entertain you. I'm a little tired.
00:32:27
Speaker
How have you, how've all you been doing? You know, it's been a little bit, it's been about a month or so since our last episode, because we've just been wall to wall, how's stuff going on. And here he is with the package. A little small. A little small. Oh, that was a smooth little rit. That was delightful. It's a book. It's a book.
00:32:51
Speaker
Oh, I've been reading shy. Yeah. Call me. It's volume for volume for hog face. Oh, whoa. Showing it, showing it off. You know how they do that. What, what is this? Like, like, uh, like makeup people. They go like this when they're showing the talk. Is that what they do? Yeah. Well, they have auto focus on their cameras. So they're trying to, okay. I turned that off. Yeah.
00:33:18
Speaker
We're not amateurs here. Anyway, got to read that now. There you guys go. Huh? There they go. You guys leave a comment. What do you think of shy? What do you, what do you think of shy? It's great. Unboxing. Do you watch, do you watch it? Do you, do you read it? No, I didn't even know what it is. It's good. It's about super heroes. It must be good. Oh, I like that. All right. It's been long enough.
00:33:46
Speaker
Let's cut the crap and just end the episode. Let's freaking get... We're like Krusty when he says, this is how you voice act. And he walks to the booth and goes, hey, kids, yeah, good to see you. Krusty loves you. That's it. And he leaves and then they're like, we have to tape ready. That's us. All right, half an hour, we're done. Fuck off. Where's the residuals?
00:34:25
Speaker
What are the, what's the name of that pup in The Simpsons who says that? It's like Globo or something. Like Globo, Globo, Globo. And then he says, I'll let kids sprinkle our SLVs. That's less to you. Less to you. That is the first The Simpsons reference that I didn't know. I haven't known it in a long time. It's in the Golden Age. I just like, I watched when I had my panics out.
00:34:25
Speaker
Cut the crap, we're outta here. Have a good week everyone.
00:34:46
Speaker
I re-watched all the episodes of like season one to nine-ish. Now, every time that one comes to one, I'm like, oh yeah, I remember that. It's when Crussy gets cancelled, that's it. Which is weird, because I like that one. I always forget the puppet part.
00:35:01
Speaker
Yeah. Simpsons, uh, Simpsons know everything. It's true. It's a good thing I'm wearing pants. Cause I got out. If you walked in, there was just hanging dong. That would have been a really funny, that would have been a really funny bit. I will say hanging dong. That would have been wearing Eric Andre ask of you. All right, everyone. We'll have a good week and we'll see you later. Bye everybody.
00:35:37
Speaker
My Z-PXL.