Introduction and Setting the Scene
00:00:00
Speaker
It's like Austin Powers. Why won't you die? Hello? I'm still alive down here. I'm very badly burnt.
00:00:42
Speaker
Hello everyone and welcome to tonight's episode of the Fellowship of the Tabletop. We are a live play 5e podcast set in the magical homebrewed well of Gumpleton. This is holiday chaos at Hag Hill. 24th December is turning towards 25th December as showdown awaits.
Introduction of Heroes and Quest
00:00:59
Speaker
The heroes of Christmas, Hans Uber, the battles for the very soul of the festive season looms. With me tonight, playing the fairy barbarian fimble, we have James. At least Navidad amigos. Playing the high elf wizard Maurice, we have Will. Let's hope you people haven't opened your presents too early. Playing the tortle druid Noodle, we have the other Will. Jingle balls.
00:01:28
Speaker
Playing the halfling artificer Balthazar we have Callum. I have a present here for you. And playing the noom druid paladin thingy Big Willy we have Ian. I have a big cock here for you.
00:01:53
Speaker
Previously on the Fellowship of the Tabletop, our brave adventurers travelled through the house
00:02:01
Speaker
There, they encountered the various rooms having, fortunately, heeled up the unfortunate Big Willy after his diabolical dance with death. Onto the first floor of the house, they discovered the wig and the necklace.
00:02:19
Speaker
This gave them all four of the five items, and in order to get round the plot, all of a sudden, Nudes decided to cast Locate Object, and our party steamrolled down through the house to have some cake. And so, Balthazar decided to have the cake and eat it. And then you got a star in the chest.
Retrieving the Objects and Entering the Pool
00:02:44
Speaker
Successfully retrieving all five objects the party sought out young Mel, discovering that the door to the swimming pool which had until now been locked was open.
Battle with Hans Uber Begins
00:02:57
Speaker
Entering the room, the pool was covered in ice, a voice was heard, three hellhounds emerged, combat began, and the showdown with Hans Uber was upon us.
00:03:12
Speaker
Well done, mother. It's considering your inspiration renewed. Okay, yes. Last thing we heard was this voice and this crack appearing in the swimming pool. What happens is something emerges from a hole in the pool. The decayed rotting figure.
00:03:32
Speaker
of Han's Uber. You do see though now flashes of cracks appear in the sky above the room as the ethereal plane opens and these various geysers of Han's Uber just seem to plile back into the body almost like ghosts entering a physical form.
00:03:50
Speaker
From what he's just said, a couple of you noticed that Han Zuba, the rotting corpse of Han Zuba, takes on this ethereal form. You could say it looked like Alan Rickman's character from Love Actually. As the knife darts down towards you, Fimbul, all of a sudden, the figure changes and shifts, and all of a sudden, you are able for the first time, Balbazar, to glance at the star in your hand, and you can see it clearly says Sheriff of Nottingham. And what happens is,
00:04:20
Speaker
is that as he then glances back towards you, Fimbul, it starts to look like what you could say of Alan Rickman's Sheriff of Nottingham from Robin Hood, Prince of Thieves. And as the knife darts back, it glances to you and goes, well, at least I didn't use a spoon. Hans Uber has returned, empowered by these evil vestiges of Hans Ubers from another world. Brilliant. Brilliant. Now present in the room.
00:04:47
Speaker
Do we know what the others represent? You probably can make some educated guesses. You will find out in due course. Oh, brilliant. It is now.
00:04:59
Speaker
Hans Ubers' term was effectively to try and use a spiritual weapon. That's his turn done. Noodle, it is your turn. Yeah, so Noodle has graciously missed all of this because what Noodle's been doing is setting the phone down right back near the door and hitting record and doing a little peace symbol and a smile and sticking it back to one side and just saying,
00:05:20
Speaker
Yeah, it's Noodle here. Don't forget to like and subscribe. Just about to save Christmas. Here we go. And he's going to turn around and see Hans Ubert just in the final form. Fortunately, not in the grotesque, horrific, zombified form, lest that probably would have changed. And Noodle's going to make their way forwards, grasp down to a shoe that they've got around their waist. From two years before, this was the shoe that held buff no longer. This is a shoe that holds the soot of buff.
00:05:50
Speaker
going to grab into it, throw it up in the air and be surrounded by a cloud of soot as effectively what I'm doing is using my wild shape to bring on my
00:06:02
Speaker
a feature for my spores druid now, my symbiotic entity. So I gained 16 temporary hit points. And I got other features going on. And with the shoes still in my hand, I'm going to use my bonus action to cast Shilei. And that's all I can do in this round. But I'm going to get myself right up in the face of Nasty Pasty. Oh, Panzuba. Nice. Thank you, Noodle. Top of the round.
00:06:30
Speaker
It is your turn, Maurice. You've got a hell ham to your side. Handuba has appeared behind you. What do you want to do?
Strategic Maneuvers in Battle
00:06:36
Speaker
And the other, there's a hellhound in front of me, sorry, just remind me. Are the other two hellhounds dead? Hellhound in front of you, on the other side that is, that has the reindeer of Balbazar beside it. Center of the room, you've now got Hans Uberg, just further down from that, you've got the hellhound, which has Fimbul floating over it. Big Willy is a little bit just downstage of the hellhound in front of you after failing to whip it. You...
00:07:04
Speaker
You have Balthazar, who is back on the other side of the pool, who shot his crossbow, and Noodle is also on the other side of the pool. That is the lay of the land. Okay, so I would like to, I'm going to ask you, because theatre mind-wise, I want to try and use Thunderwave. Is there a way for me to... Can I get two of the Hellhounds without affecting my compatriots on with that? You can do it without affecting your compatriots. You probably can't do it without affecting the reindeer.
00:07:32
Speaker
Okay, fine. Can I touch the reindeer? You'd have to carefully navigate your way around the hellhounds, which you could technically do without leaving range of combat to them. So if you want to, you could move around towards the reindeer. I'm going to shimmy round, almost done.
00:07:56
Speaker
I'm going to place my hand on the reindeer and I'm going to cast Dragon's Breath on the reindeer. I'm going to imbue it with the ability to lightning damage.
00:08:14
Speaker
Nice. So until the spell ends, the creature can use an action to exhale the energy of the chosen weapon type in a 15-foot cone, doing 3D6, a lightning damage, building to make a dexterity saving throw. The DC save will be 12 calum, just so you know when you make that run. Thank you. Nice. Is that the end of your turn? That's a bonus action note. And there's an action. I'm going to stab one of the hellhounds. Yep. So it's the one on the right that you can now aim for. Yep. Go for it.
00:08:48
Speaker
So 14 to hit. That hits. It takes nine points of piercing damage. Nice. Okay, this one in particular is now not looking in a particularly good way. It is still up, however. Is that the end of your turn? Yes, that's the end of my turn. Okay, thank you. Balthazar, your turn. Balthazar is just going to
00:09:13
Speaker
Fire is crossbow to the hellhound that's on the right. Nice indeed. That's a 15 to hit on that one. Yeah it hits. And that's eight points of piercing damage. Okay it is still up but it is now looking particularly bad. Just out of curiosity, I like to think that for the reindeer it's kind of almost looked like it's short circuiting after Maurice has kind of put a hand to it and it's
00:09:44
Speaker
It looks like it's now an electrical malfunction, like sparks are coming off it, it's looking like it's about to malfunction. There's this hellhand, this hit with this thunderbolt, there's this crossbow bolt rather, you noticed now that your reindeer almost is like, almost like started, it's quite skittish now as well, but it's not like energy seeping out of it, it's almost like there's now too much energy in it for it to contain, it's almost like it's gonna blow.
00:10:11
Speaker
Yeah. Is there a safe spot it can get to where it won't hit anybody? Yeah, I mean, it can back up. It will trigger an attack of opportunity if it does that. Yeah, we'll risk it. OK, that is a 19 to hit. That does hit. OK.
00:10:34
Speaker
It takes seven points of piercing damage and can it make a constitution saving throw please? It has to do with poison. It is. It's immune to poison. Scratch that then it doesn't need to make the comm save but it does take seven points of piercing damage. That's why and then it's going to step back a bit and then just as it does it's going to belch out like a series of electrical volts just straight out of its mouth. Okay
00:11:02
Speaker
you need to make a, what is it? Is it deck saving throw DC12 for any creature that's being upgraded? Okay, it's roll to seven, and I'm gonna save you the time. It's only got two hit points left, so I'm assuming you're going to kill it.
00:11:15
Speaker
well, Mass of Overkill, 11 points damage. Okay, so it backs up, it gets bitten, it's unperturbed and all of a sudden it opens its own mouth and it just shakes off this poison and just holds lightning at this creature and this first hellhound just explodes. And all that's left are entrails and pus and guts and shit. And in the remnants of what was once this,
00:11:42
Speaker
deadly, deathly, death dog. Is that the end of your turn? Yep, as everything. Should that have affected the second one as well with your positioning, Callum? I don't, aiming at the side, I don't know if it would have affected both of them. It's a 15 foot cone. Would it have hit the other one as well? Yeah, I'll make another save for it, hold on. Natural 20, 22. It takes half damage. So round up for damage, does it? Down. Down. So five points of
00:12:10
Speaker
lightning damage. Okay. Thank you. Cool. Um, it is their turn. The one on the right is going to not attempt to leave Maurice dancers range. Um, yes, noodle. Sorry. I was just wondering, are they any, are they within 10 feet of me? No, no, that's not how hands are. No, they're further down the room. In fact, everything's further down the room. Um, so
00:12:40
Speaker
The one on the right is going to aim for Maurice. It is a 19 to hit. Yes, it meets, it beats. Your AC's 19! I have an AC of 17 and then with my bladesinger it adds two to that, so I have an AC of 19. The bladesinger adds four, don't it? No, it adds two. Okay, well you do take eight points of piercing damage. Sorry, I rolled max on a d6. And I need you to make a constitution saving throw, please.
00:13:11
Speaker
Okay. I'll need to do several in fact. Let me do the first one. I get to add, hang on. This one's normal, the other two are thingy.
00:13:27
Speaker
So 21 on that con saving throw. Okay, is that for your spell concentration? No, that's for your concentration. That's for yours. So that's for what I've, yeah, you passed that, so you're not poisoned. And then let me do my one for my spell concentration. That was a 14, so I'm fine. Okay, yep. Yeah, that's it.
00:13:49
Speaker
OK, thank you. The other one on the one on the right is dead.
Turning Point in the Battle
00:13:54
Speaker
The one on the blinded one is just going to bite furiously upwards towards you, Fimbul. Obviously, it does that at a disadvantage. I don't need to roll twice because I rolled a natural one. So that one completely misses. That is the end of the Death Dogs turn. It comes straight down to you, Fimbul, as this blind hellhound has just leapt up towards you. OK.
00:14:18
Speaker
Well, with the keeping out of range, Fimbo's going to take a moment not to pay too much attention to the dump, but rather to the Han Zuba, who is... Is he directly behind her now? Yes. So you're pretty much flanked, if I'm honest. It's just how Han lives on the floor and blind. First thing she's going to do is use her bonus action to fire another beam of light. This time it's going to be aimed at Han Zuba. Can Han Zuba make a constitution saving throw? Yes. Hold on.
00:14:51
Speaker
Nine. He fails. Let me check first and see, hold on. Nope, nine. In that case he fails, as in like the bubbling sugary rage, Vimble turns around Han Tzu Men and goes, Lumos, you fucking muggle! And fires a beam of light, dealing him four points of radiant damage, and unless he does have an immunity to it, he's now blinded.
00:15:22
Speaker
does not have the means to it, and the radiant damage seems to cause Hanzo to sting and fire, and there's all sorts of nasty things happening there. Seems to particularly take badly to radiant damage. Is that the end of your turn? No, and I'm going to follow with my regular action, which is to actually continue hitting the pooch on the head with the flame. Yep, go for it. Does a 13 hit? 13 does hit. In that case, the pooch gets dealt eight points of bludgeoning damage.
00:15:53
Speaker
Very nice. This one's starting to look particularly unwell now. Is that the end of your turn? Going to do the same thing again, up and then down. Fimbul does continue to have the mobile feet, so she can move away without needing to disengage. Yep. Okay. And it's also for keeping tabs. It's no longer blind, isn't it? It was until the end of your... He's no longer blinded now. Now Hans is blinded. Hans is blinded? Yes. Okay.
00:16:20
Speaker
If it's a failed constitution saving throw, the character gets blinded as well. If you passed it, you want to be blinded. It's not blinded. It is immune to being blind. Fair enough. Okay.
00:16:37
Speaker
Great. It is then moving down the round. It is... Mad Dan! Big Willy's turn. Big Willy steps up after making an embarrassment of himself for flying down. Since then, the one you've tried to hit has been hit by lightning and is now bitten, Maurice.
00:16:54
Speaker
Fuck that since then Hans Uber has turned his ugly face out to the crack in the pool and no longer does the doggies matter to Big Willy and instead of hurling himself like a stupid curling Olympic bullshit
00:17:11
Speaker
He's gonna stand up, he's gonna look Han Zuba in the eye even though he is like up in the air and Big Willy's only three feet off the ground but he will grab this spell book that he knows now with Hans and it has some recognition to him.
00:17:28
Speaker
maybe somewhere in his fucking multiversal past and he's going to open the book, he's going to tear out one of the pages and he's going to shove his hand in the air with that page and the page starts to evaporate into tiny little specks of magical dust and that dust makes its way to Hans and then out of nowhere in the soundscape around Hans's head
00:17:55
Speaker
While I cast Minor Illusion, one of the multiversal Hans' personas, the sound comes to his ears, unbidden of... surface? As Lily fucking Potter. Her voice enters Hans' head. There you go. You bastard.
00:18:19
Speaker
Okay, nice. You have successfully identified that the book of the half elf bastard was indeed the book of the half blood prince. Yeah, right. Another one of Alan Rickman's personas. Yeah, as you do that. Enjoy that.
00:18:36
Speaker
As you do that, it is now Hans's turn. Hans turns to you and it's incredulous that you're ripping the book. You see his figure change to this almost like mage in Dark Roads and it goes, you dare you as my own spells against me.
00:18:53
Speaker
And what's going to happen is, yes, Noodle. Noodle's going to go, yes, and use my reaction to use my feature halo of spores and just roll a cheeky 2d4 damage, basically. To hands. To hands as my reaction as the soot.
00:19:12
Speaker
that is around me just kind of swells up into him for six point. Oh wait, no, if he makes a con save, sorry, I forgot. It's a DC 14 con save. Otherwise he'll take six points of necrotic. Six points of necrotic damage. If he fails a con save. 10. Yeah, he failed. Six points, awesome. Yep, nice.
00:19:39
Speaker
Okay. It feels that, but it's still incredulous at seeing it's book destroyed. And what this, this, this robe figure that seems to have embodied this, this deathly figure of hands now, is it's going to glance towards you, Big Willy, and it's going to go, I will attempt to penetrate your mind. You penetrate my arse, dickhead. And you need to make a wisdom saving fray. Bring it on.
00:20:08
Speaker
Let's bring it on. Wisdom, because of my gnome cunning, who would have thought, I have a vantage on wisdom saving throws, which is a good one because the first one was a fucking six. Let's go for the second. It's a fucking six. Let's go. Okay. All of a sudden you feel your muscles tension.
00:20:36
Speaker
And what happens is they tend to the point where you can no longer move or speak. You are paralyzed and you are paralyzed until hands deals damage to you or until the end of hands is next turn.
Defeating Hans Uber and Saving Christmas
00:20:55
Speaker
but effectively you are now paralyzed on the spot. The spiritual weapon is going to now turn Dart away from Fimbul and go towards you, Noodle, for attempting the damage earlier, as Hans reverts back to his fiendish sheriff of Nottingham form. I would, like, yeah, we're paralyzed and me just acting silent doesn't come across well in a podcast, so I would have tried to say fuck, but audience, I can't because I'm paralyzed. So there was a reaction to that. I just realized that no one can fucking
00:21:25
Speaker
see it so yeah it's part of the the vengeful glare that Hans can completely immobilize you until he either hits you or the end of his next turn um thick okay so the spiritual weapon is is going for you noodle on a 15 to hit doesn't hit okay yep the knife completely misses you that is the end of Hans's turn and it comes down to you noodle
00:21:52
Speaker
Ah yeah, so in retaliation I'm going to raise the shoe that I had before and I'm going to go for an attack on Hans instead to whack him with. It's now been, I don't even know how to pronounce this fucking candra, but Shillel, Shillel, Shillel. Oh, I'm going to Shillel the shit.
00:22:11
Speaker
Oh, no, I can't say it like that. Yeah, I'm going to try and whack him with that thing that you just pronounced better than I could. And you know it because there was a WWE wrestler who used to use a Chile leaf. Amazingly, yeah. Well, he's not flanked or anything, is he?
00:22:29
Speaker
Yeah, technically, noodles on the other side. And not noodle, not noodle, your noodle, thimble from the other side. Awesome, because my first roll was balls. My second is 21 to hit. Yeah, hit. Amazing. So he will take seven points of magical bludgeoning, and because of my wild shape feature, I can also deal an extra one point of necrotic as I slap him with the shoe.
00:22:56
Speaker
Okay, nice. So, Hans gets slapped with the shoe and again, recoils in pain and you can see all these forms now that Hans has had a flickering around him. There's one you haven't quite recognized yet of this very fiendish and devilish judge that appears to be also mixed into the mixer.
00:23:19
Speaker
Okay, that is the end of Hamza's turn. He may not be able to feel Joanna, but he could certainly feel the damage that you've just been able to dish out there. It is the top of the round and it is Maurice's turn.
00:23:36
Speaker
Is there still one hellhound up? Yes, it's currently engaged with you. There's two still up, technically. One's chasing fimble and no longer blind. And the other one's engaged with you. Excellent. In that case, I will... You are flanking it now because you've got the reindeer on the other side of it now. Of course. I will attack it with my rapier then. Go for it.
00:24:05
Speaker
Yes, take that! That's a crit. Oh, shit! So it takes a total of, poor rolls on the crit, nine points of piercing damage. Okay, it's better than nothing that it takes the damage. Yep, okay, you cleanly stab through it. And then that is the end of my turn. Okay, thank you Maurice. Coming straight down to you Baldazar. Lovely.
00:24:35
Speaker
Yeah, so we've still got a hellhound apparently. Two, one with Thimble, one with Marise. The only one that's been killed is the one that you killed last turn. Okay, Balthazar is going to take a shot at the one that Thimble has been attacking. Yep, roll for hit. That was a pathetic 11 to hit. That misses, unfortunately.
00:25:06
Speaker
Okay. Reindeer is going to position himself for the one that Maurice is taking on. And then again, sparks just coming out through the eyes, coming out through the nostrils. We'll have to back up again if you don't want to hit Maurice because you need to put Maurice on. There's a cone, so surely can't it just shimmy round so he's standing next to me and not engage the attack opportunity, if you want to do that, yeah? Yeah, whichever way. Just to not have the attack opportunity, then? Yeah.
00:25:35
Speaker
Whichever way around so yeah, it'll shimmy around then just kind of next to and these eyes nose all these lightening shooting out almost like it's demonic To a certain point of view and I'm just gonna roll out some more Lightning damage. Yep. Go for it You need to make a save time yes, yes
00:26:00
Speaker
Oh no, it's a fail, it's a six. So you take the full seven points of lightning damage. Yeah, that one is also now has seen better days, so both of the hellhounds that are still up appear to have seen better days. It is their turn, the hellhound who did the most damage that round, you did seven, what did Maurice do?
00:26:25
Speaker
Nine. No, it's going to go for you then, Maurice. Natural one, so it's going to miss. The first whole hound is going to just swing and a miss for you, Maurice. The one that's now seeing the threat to Hans is going to go for you, Fimbul. That's better. That's a 16 to hit. That does hit. Okay. You take six points of piercing damage and can you make a constitution saving throw, please?
00:26:57
Speaker
That's a 21. Yep, you passed, you are not poisoned. That is the end of the Hellhound's turn. It's your turn, Fimbul. You've just been bitten by this Hellhound. Obviously I was rage, so I rounded down the damage to half. Yep.
00:27:20
Speaker
I'm going to start with the action this time and go straight for trying to potentially finish this dog off with the swing of the Star of Deathly. Go for it. There you go. Roll the six. Misses. Despite the heat of the battle and being full of rage, Pimble does take a moment to note the effects that Big Willy's psychological attack went.
00:27:51
Speaker
She's going to pull out, worth Ray Wig, seeing that Hans Uber has taken the moment to take this form. She's then going to like turn his attention to him and say, do you remember the name? Benjamin Barker, the demon barber of Fleet Street.
00:28:11
Speaker
Nice, okay, yes, you have successfully identified that the final Hans Uber persona that you had to identify is Judge Turpin from Sweeney Toll, another one of Alan Rickman's most famous roles. Yes, very good. Okay, yeah, and as you do that, you successfully bring his attention to you. And yet again, that seems to perturb Hans and seems to work in a way that you can't fully understand yet, but yes, it's done something to him. Okay, is that the end of your turn?
00:28:42
Speaker
Would that be taken as a bonus action, just out of curiosity? It probably would, yeah. In that case, that ends my turn. Brill, thank you. We come to you, Big Willy. You are frozen and paralysed, unfortunately, until the end of Hans's next turn. So we bypass Big Willy. It is Hans's turn. Can you make a consave? Hans is going to do his make a consave. It is a 21. Yep, never mind. Big Willy.
Reflecting on the Battle and Future Challenges
00:29:11
Speaker
It's going to what you've just had. It is going to trigger an attack of opportunity from you, Noodle, as it rushes towards Stimble. No problem. Oh, sorry. That means that I can actually take a strike. And I was like, yeah, that's fine. And then just just sat back like, yeah, that's my job done. What a dick. No, it's 11 to hit.
00:29:30
Speaker
11 to hit. Nope. Oh, wait, shit. No, I used my reaction already. Ignore all of that because I used my halo response. It doesn't matter if you miss anyway. So it's going to then just swing at you, this undead hand with your fist at Noodle. It's going to take two swings at you. The first one is a 24 to hit. Not you, Noodle. Sorry, fimble. Oh, right. In that case, yeah, that definitely is.
00:30:03
Speaker
You take 10 points, round it down to 5. And I am sorry because you are a target that it has sworn vengeance on. You take an extra 14 points of bludgeoning damage. Again, you still round it down. That's rounded down? No, before you can still round that down to 7. Still, damn!
00:30:33
Speaker
Yeah, those of you who we swarm vengeance on are getting us much worse than those of you who haven't just as an FYI. Okay, second attack to hit, that's a 22 to hit. Hits as well. Yeah, you take eight points of piercing damage and then another 14. So round back down, 15 rounded down is what you're doing total. So you take 15 points of damage and you round that down.
00:31:04
Speaker
yep sure thanks oh no you don't because it's 22 isn't it yeah 22 rounded down yeah not that i'm trying to kill the theory you haven't even come close
00:31:18
Speaker
Yes, Hans technically has the stats of a Revenant and it creatures its swarm vengeance against. When it hits them, it can deal an additional point to 14 damage per hit. So, okay, that is the end of Hans's turn. If he flashes through these forms, he piles down onto you, Fimbul. Noodle, your turn.
00:31:43
Speaker
Yeah, okay, so seeing Big Willy kind of just not talking, not moving, which is very unlike Big Willy. I will say it's the end, the hands his turn is just end, so what happens is Big Willy immediately snaps out of whatever he was in. Okay, well either way, he'll kind of see that.
00:32:01
Speaker
look over at Hans and I'm gonna try and cast Hold Person on Hans in retaliation, so I need a Wisdom saving throw. I don't know if he'll work, but... It is... 13? 14 to be, so yeah, just one on works. Yep.
00:32:25
Speaker
Amazing. So yeah, hands will be paralyzed then and obviously can make a whiz save. I think you can make one each time. Do you take one? Do you make one each time you take damage or not? Or is it just at the end of each of his turns? No, it just says at the end of each of his turns. Shit. Okay. Yeah. So paralyzed and little, sorry, nudes will stay where they are and just kind of maintain it. Uh,
00:32:50
Speaker
and kind of pipe up to Big Willy next to him. Same thing's on back, just go in and whack it this time. Okay, yeah, Hans was pounding down with these fists onto fimble and all of a sudden just stops, kind of like mid swing. That is the end of Hans' turn, is that the end of your turn, Noodle?
00:33:16
Speaker
Yeah, most certainly, yeah. Okay, it's definitely not the end of Hans's turn, because it's the end of Noodle's turn, which means we go to the top of the round. Maurice? Yeah, so I've got a not very well-looking hellhound in front of me, haven't I? You've got a hellhound that looks seen better days, but it's still upright. Yes. Okay, I'm going to leave the reindeer to that, so I'm going to move away from the hellhound so it can take an attack of opportunity if it wishes.
00:33:41
Speaker
It does wish to do so. It's probably not going to hit though with your AC because it's only a 12. Yeah, that misses. And then I'm going to go and engage Hans Uber. Okay. Yeah. Engage Hans Uber. He's paralyzed. So he's probably going to be quite easy to hit. Advantage and then, yeah. Is that advantage you've got? Yeah. Okay.
00:34:07
Speaker
He isn't just at advantage, it's also an instant critical. It is an instant critical, yep. I'll just roll the crit then. All right, M1. Sorry. So that's that, and then...
00:34:32
Speaker
Ooh, that's good. So I rolled max on my first dice, so he takes a total of 15 points of piercing damage. Very nice. Okay, yeah, 15 points of piercing damage to Hans Ube. Anything else? That's the end of my go, because I'm still maintaining concentration on the dragon breath. Okay, thank you very much. That is the end of your turn. We switch down to you, Balvaza.
00:35:00
Speaker
Yeah, the weekend hellhound, I'm going to fire a quick crossbow bolt at it. It kind of lunges after Maurice. So they're both wounded. You've got the one that's lunging for Thimble on set. That is wounded. And you've also got the one that was going for Maurice. It's wounded. It's the one that was going for Maurice. I'm going to
00:35:20
Speaker
go for. It's only 22 to hit. That hits. And that's for 11 points of piercing damage. Dead. Okay, that hellhound across their bolt goes through. That one is dead. Two hellhounds down. Lovely. And then
00:35:37
Speaker
Marenja again, just kind of short circuiting, there's a massive build up of electricity. He's going to take a step back and just get that last hellhound, the one that Thimble's been against, and just going to unleash a bit of lightning damage. Roll damage. Roll a saving throw as well.
00:35:56
Speaker
Absolutely. DC-12. It's roll the 12 plus 2 for 14. So that is a pass, so you take 4 points of lightning damage. Yep, that one is still up, but it's not looking great at all. Had it have passed, it probably failed, it probably would have been enough to kill it, but unfortunately it passed.
00:36:15
Speaker
It is that final Hellhounds turn and what that is going to do is it is programmed to protect hands at all costs and the biggest threat to hands at the minute is Noodle. So it's going to trigger a attack of opportunity from Fimble as it sprints towards Noodle.
00:36:37
Speaker
I rolled a critical hit. OK, I'm going to tell you now it's got four hit points left, so you don't need to bother rolling damage. As it starts to sprint away, you're able to just recover from the pounding that you have got from Hans and are just able to bring the axe clean down through this other hellhound. The hellhounds are no longer part of the equation and in dying, it ends its turn. Fimbul, we now come to your turn.
00:37:08
Speaker
Bolstered by the attack, finishing off the dog, and despite her taking the beating, she's looking a bit ramshackle, she's looking a bit bloody, but she has a great big smile on her face. As she looks at the now paralyzed, Hanzoobun goes, my turn. She's going to begin with the blast of light energy. I don't think being paralyzed affects that. I think you just roll a constitution as normal.
00:37:34
Speaker
We'll go with that. It rolls a 17. So that's a pass. You just take half damage, which is one radiant damage. It's still radiant damage though, which in itself is particularly useful for a host of reasons. But yes, this radiant damage hits Han's Uber. Anything else? Then I'm going to go in for a swing with the flail.
00:37:59
Speaker
And for that one I rolled a 17. Okay, yep. Roll damage. How do you do criticals again, sorry? Roll damage and double it is probably the most expedient way. Okay. So you've taken 14 hit points worth of bludgeoning damage. Okay, yep, nice. Lovely.
00:38:25
Speaker
Okay, yeah, Hans is now all of a sudden actively aware that he is on his own as these axes come crashing in, or the star of Deathly Hem rather, the mace of Deathly Hem, comes crashing in. Okay, Big Willy, over to you, you're on deck. I'm on deck. That went Drago for a second there, sorry about that. I wild shape into a dragonborn and I come out with a fucking sword.
00:38:53
Speaker
And finally, I am going to, now that I'm unparalyzed, I'm like, fuck, I'm back.
00:39:00
Speaker
And then Big Willy's going to, well, Ian's going to roll a dice. He's going to roll a little d4. And on the odds, he's going to wild shape into something fucking cool. And on the evening, he's going to wild shape into something shit. Ladies and gentlemen, if you remember the Christmas one shot of 2021, which we remastered last year, this is the point where he turns into a rabbit. I want someone else to roll the d4 actually. Someone volunteer, someone volunteer for me.
00:39:29
Speaker
I don't want the responsibility. Needle do it. Needle do it. Okay. Odds. It's just something awesome. Evens is not so helpful. Go. Tell me. Fuck me. Here we go. It's a two.
00:39:45
Speaker
Cool. So, as a puffer smoke and cloud surrounds Big Willy, as he's looking up at Hans Uber and he's like, revenge is a dish best served by a bear. And then the cloud swirls around him and instead of the cloud getting bigger and bigger, it seems to be getting smaller and smaller and smaller as a snow bunny takes the place of Big Willy.
00:40:11
Speaker
And the snow bunny looks down on itself. And if you could really see the incredulous look that a snow bunny could give, it looks like it's just, what the fuck is this?
00:40:27
Speaker
But undeterred. As we learned in the last one shot, he's not a circle of moon strewids, so he cannot use a bonus action to wildshite. That has cost him his action. I believe that is the end of your turn, Big Willy, unless you have an act of bonus action. No, I can still move. Undeterred. Yeah, yeah, you do have key end movement. Big Willy's...
00:40:44
Speaker
tiny little rabbit claws dig into the eyes and he starts bounding towards the uh the hans of the uber with a rabid look in its beady red snowy shitty bunny eyes and teeth are bared shit's about to go down okay the rabid vibrating rabbit is making its way over
00:41:08
Speaker
It's making its way over to. Fuck his ass. Hans Uber. That's the end of Big Willy's turn. It is Hans Uber's turn. Upon seeing the rabbit, one of the fists is just immediately going to go straight down towards it. If he's still paralyzed, is this like an extra? He is, which means the natural 20 I've just rolled has to go towards breaking paralysis at the end of his turn.
00:41:35
Speaker
rather than him about to deal a minimum of 28 points of damage to Big Willy. It's what was coming that way, where he's going to double the 14 to 28. So before that, it's going to be 30 plus damage on the crit. A Big Willy. It would have been if it wasn't for the fact he's had to use that crit to break the paralysis at the end of his turn rather than hit... That would have just killed me straight out.
00:42:00
Speaker
It would have. It absolutely would have. The bunny would have disappeared and there would have been nothing. You were there in 21. He swarmed vengeance on you as well. Okay. In fact, it's only Maurice who isn't in danger from that because he swarmed vengeance on the rest of you. It is the end of Hans's turn. Noodle, you've just saved Big Willy's life. Somewhere in the portancy, you've just saved Big Willy's life.
00:42:29
Speaker
God damn it, Noodle. Noodle wouldn't know that. But would feel the effects of that concentration leave as obviously known. That was too close. It was. Oh, my God. So Noodle was going to kind of drop in that going to charge in.
00:42:45
Speaker
shoe raised over their head, ready to deliver some more magical beat down just with a shoe. So yeah, if I can get 30 feet and get in range, then I'll try and twat it. Yeah, yeah, yeah. He's not moved that far from you. He's only 10 feet away. Amazing. And can I get around the back of him? Yeah, you can assume you're the other side of Big Willy and Thimble and therefore Flanking.
00:43:12
Speaker
Excellent. I rolled absolute dog shy. 12 was my highest. 12 was your highest? Misses, I'm afraid. Not a problem. Thought it might. Yeah, that'll end my turn as I kind of come in and just try and twat him on the back of the, on the back. Yep. We're all in this together. Let's get him. Sorry, buddy. Okay. Top of the round, Maurice.
00:43:41
Speaker
Okay, I'm going to... I'm just going to twat him one. Go for it, twat him. Do I have advantage on him? Yeah, you can get involved in this flanking. If you position yourself the same side as Noodle, which you can do with ease, you can get in on this flanking. Let me just check for whether I get a crit off this.
00:44:11
Speaker
No, just a 22 to hit. So I was checking whether elven accuracy gave me a... And that's seven points of piercing damage. Okay, thank you. That's the end of my go. Thank you, Maurice. Coming straight over to you, Barbara. Yep, gonna roll with the
00:44:37
Speaker
crossbow against the last remaining hellhound. It's gone. All hellhounds are dead. Oh, are they all gone? Oh, my apologies. I'm going to try and shoot Hans. Let's go for Hans. Why not? Let's go for Hans. Tend to hit. That's going to miss. Miss. The reindeer, I am assuming there is no safe place where I can do a dragon's breath against Hans and not catch other people, seeing as he's probably surrounded right now. He is now surrounded. I wonder if you could potentially work it there, or?
00:45:06
Speaker
Unless I'm going to jump on you. No, but I mean, it's like there's obviously one side isn't totally covered because it's a cone. No, it's a cone. It's a cone. There's no way you can do it. It's all about hitting. It offers a still lightning kind of emanating through the nostrils and kind of channeling through the antlers. Just going to charge at Hans just for a normal kind of melee attack. Yeah. Watch the fucking bunny. Go for it. Don't step on the bunny.
00:45:34
Speaker
really do kind of want to step on the bunny um that is a 13 to hit that meets and beats and that is for seven points of uh it's actually false damage okay yep thank you
00:45:55
Speaker
Okay, hands are starting to look a little worse for wear. But yes, you careen your reindeer into hands as the way you were running into the door earlier. The hellhounds are dead, which means it comes... I'd like to assume that's the end of your turn, Babazar. Yep, yep, yep, absolutely. Okay, hellhounds are dead, we come straight over to you, Fimbul. Big ball of blinding light, could you make the constitution saving throw please?
00:46:22
Speaker
21. You take two hit points of radiant damage. Okay, I can tell you now that this radiant damage I'll reveal all at the end but it's fucking hands up even though it's not doing a lot of damage. It is doing things and you can see that again he's reacting badly to this radiant damage.
Closing Remarks and Tributes
00:46:44
Speaker
It's a shame I don't have any other sources but still I can hit him on the head with a giant star so we're going to go for that and take a swing at Anzuba with the flail.
00:46:52
Speaker
Yep, go for it. Am I getting advantage right now because we're flanking... Yeah, flanking's in fourth. I'm really glad it was. I rolled a 16. Okay, yep.
00:47:10
Speaker
You take six points of bludgeoning damage. Nice, okay, brilliant. Hans, again, as the star of Deathly Hem hits him, you can now see blood start to spur from wounds. As the spectral Hanses from all the different realms loom around him, spinning in a vortex of blue, the Deathly remnants of his body is starting to show physical signs of wear and tear.
00:47:40
Speaker
Okay, that is the end of your turn, Fible. That is. Okay, Big Willy. Oh, shit. Here we go. Big Willy in his snowbody evil form, as he's running towards Hans Uber, and he's managed to get there now, and he does a big bunny leap, and he bites down on Hans's dick. I'm gonna roll for an attack. Okay, yeah.
00:48:11
Speaker
How do I vote for an attack? Three to hit. Here we go. One that you miss. No, no, no, no, no, no, no. I have three. It's plus three to hit. So, um, it's a nine. So while I think that the snowbody is, is aiming towards the dick, he misses and just flies between his legs. Okay.
00:48:35
Speaker
I think he kind of landed in his pocket or something like that. And Hans, on his turn, is immediately going to take a swing back at the bunny. 20 not natural to hit. Oh yeah. It's a bunny. My armor class, actually, he's a horrific fact. My armor class as a tiny snow bunny is better than my armor class as Big Willy.
00:49:04
Speaker
It's nine points of bludgeoning damage. I'm dead dead. No, I'm not dead dead I'm down down like okay cut from the bunny so my big Willy comes back and big Willy is unconscious What happens if I add another 14 points of damage onto that? I so you're gonna have to tell me outright like What's your hit point total before I hit point as a bunny is one? Okay
00:49:31
Speaker
My hit point total after that is I've got seven out of a maximum of 20.
00:49:38
Speaker
Oh, no, you're fine. You're not dead, dead. But you are now unconscious. As you're smacked out of this bunny form... Is it a separate source of damage, the radiant damage? No, it's all one. It's all one. Okay, that's fine. Otherwise you'll know it was quite a fail. It's going to be an automatic fail, but no, it's not. It's all one. It's a big willy, unfortunately. What you see is this bunny go falling back and then what's left on the floor, the rest of you, is now the unconscious form. And in a bad way, body of big willy.
00:50:07
Speaker
His hands have another swing. He's going to go for who's been causing him the most aggro. It's going to be you, Noodle. I'm rolling really well. His hands, I'm really sorry. I'm just going to say, steal defender capability. I'm within five foot of hands, so I can make you roll at disadvantage.
00:50:28
Speaker
Could have done that to say funny. Thanks, motherfucker. You were a bunny. You're not doing anything useful. Yeah. Yeah. That's gone down to an 11 to hit on my disadvantage. Doesn't hit. Okay. That still hit the bunny. No.
00:50:47
Speaker
Yeah. So in sacrificing Big Willy, you've been able to protect Noodle. I prefer Noodle. Noodle, it's coming to you. It's your turn. Big Willy is unconscious. Palmer's just saved your bacon.
00:51:02
Speaker
just to get the image right in my head. I'm behind. I'm trying to slap this big bad in the back with a shoe. And then I see this bunny leap between legs, get punched out of the air and the unconscious form of big Willie slides in the snow kind of slides on the ice to slide across the pool, leaving a blood trail. So like whilst twatting this thing in the back, I'll just see that and stop for a second and go. Get up. Bonus action healing word.
00:51:35
Speaker
Um, so you just get a really shitty five points of healing. I'll take it. It's like Austin powers. Why won't you die? I'm still alive down here. I'm very badly burnt. So with that pause and with seeing kind of breath return to Willie's lungs, resume smack it on the back. Yeah, go for it. Yeah. Just going to try and like I say,
00:52:05
Speaker
at the spine with my spell I can't spell the word of. Ah, to make the shite roll. Oh no, 15 to it. 15 hits, 13. Do they see? Because we've discovered all the meat and beets, 15 hits. So that is eight points of magical bludgeoning with an additional five points of necrotic. Nice. Okay. Hans is not looking great now, but it's still very much upright. Maurice, top of the round.
00:52:31
Speaker
Thank you. So with the reindeer having not done anything, I'm dropping concentration from... Dragon's Breath. And the reindeer gives out a little cry at that, not happy about it.
00:52:48
Speaker
Of course he does, and then I'm going to cast Shadow Blade. So as Maurice's blade, which is still spinning around, Mariah Carey just getting in there every now and then, all of a sudden the blade becomes wreathed in shadow. And I'm going to make an attack with my Shadow Blade now on Han's Ubar. Yep. 20, not natural. Well, that hits, yeah, yeah, yeah. Nine points of psychic damage.
00:53:16
Speaker
Ooh, nice. Okay. Yep. Yep. Thank you. Hands is still up. But yeah, again, he's looking particularly like you done, Maurice. Like, Maurice is able to just whirl this dark blade into hands. Thank you. Balthazar, your turn. Yep. Balthazar's going to take another shot. And another crossbow bolt, just flying over towards Hans, trying to get over the head. Yep.
00:53:47
Speaker
That would have been a 10 to hit. That misses, I'm afraid. That's fine. You're going to shout over to the reindeer. Just keep ramming the bastard. Yep. Whichever ends go up the bigger hole. Well, that's an 8 to hit with the reindeer anywhere. Reindeer misses as well, I'm afraid. So two misses from you. There we go. I'm not shifting or doing any movement. There you go. OK, straight over to you, Fimbul.
00:54:18
Speaker
Constitution saving for it, please. Natural 20, sorry. That's fair. You take one radiant damage. Yep. Again, I'll explain at the end, but this radiant damage is turn this fight in your favor, or has taken something away from hands that would have been very, very hairy for you. Okay, yeah, again, still reacting to the radiant damage. That's okay. Rolled a 17 to hit with the flail. That hits.
00:54:44
Speaker
And you take 10 points of bludgeoning damage. Okay, still up, but looking very, very bad now. Don't let Willy do this. Do not let Willy do this. Okay, is that you done, Thimble? First gotta be the end of my turn. Okay, Big Willy. Send me in. Coach, I'm ready. I'm ready, coach. As Big Willy is slid.
00:55:07
Speaker
across the ice blood pouring out of every orifice that he has and he feels the healing word and the breath fills his lungs again. He's kind of just look up from the eyes towards Hans and he's going to just dig his hand into the ice that he's got surrounding him.
00:55:26
Speaker
and he's just going to push this tiny shard of ice out in front and as he does so this tiny shard of ice almost kind of takes a life of his own as it starts to levitate towards the sky and then it elongates and it gets bigger mass but it has a very sharp pointy
00:55:44
Speaker
front point and then at the back it just gets a little bit bigger and then all of a sudden once it's reached the size of like a massive ice shard it hurtles itself towards Hans as at second level Big Willy casts ice, knife. It does have an area effect. So I'll tell you in a bit.
00:56:14
Speaker
Is it a crit? Tell me it's a crit. Just say the words. Please tell me it's a crit. I want to use deflect attack and make your roll with disadvantage. You got a crit. Fucking willy. Fuck this big willy. On a hit, the target takes 1d10 piercing damage.
00:56:37
Speaker
The shard then explodes. The target and each creature within 5 feet of it must succeed on a deck saving throw or take 2d6 cold damage. That is everyone making deck saves then.
00:56:51
Speaker
Uh, was this, was this fired? So he's got, um, actually a big Willy, obviously, if someone could do the crit damage on top, I'm just going to go base numbers here. I'm assuming I'm just rolling for the reindeer, not for Balthazar. Yeah, you're fine. Balthazar's fine. It's reindeer. Uh, so he got nine points of piercing damage, which is a crit size. You may team. Yeah. And so I can tell you now, it's 12 points.
00:57:25
Speaker
12 points of cold damage to everyone. Bigwiz down! Yours G is doubled! Yeah, you're out of the range, aren't you? Bigwilly. Oh, am I? Okay. Yeah, you slid back. Will you tell me how far I slid? Yeah, I'll say you're out of the range. There we go. I'm all right in thinking that's 24 blast damage. Oh, just the blast damage. Yeah, it went doubled as well. Yeah, yeah, the blast damage gets doubled.
00:57:55
Speaker
That's 24 points. Fimbels down. Okay, fimbels down. In fact, Big Willy, I don't think you are out. Yeah, Big Willy's down. There we go.
00:58:05
Speaker
That's almost instinctive. How far is the blast radius? What is the blast radius? Did we get this right? Five foot. Oh no, then you're fine. Sorry. I was going to say the pool's only 20 feet. Eat a creature within five feet of Hans must succeed. Yeah, you're fine. You're not five feet. But you have to succeed on a Dex saving throw, guys, just so you know. Everyone has to succeed on a Dex saving throw. So I succeeded. Fimbul's gone. Maurice has succeeded. What's the DC?
00:58:35
Speaker
The reindeer got a seven, so it was a fail. The reindeer as this eye shard hits just kind of starts the short circuit a little bit more, then crumples into a pile on the floor. Noodle? I rolled an 11, so I think I'm eating beep. I don't know whether I take half or...
00:58:58
Speaker
how that works. It doesn't say anything about taking half damage. Oh, amazing. So I just mean you don't take any damage.
00:59:08
Speaker
And whilst some of your peers are down, what I can say is Han's Uber is also down. Big Willie, how do you want to do this? I'll get out. Han's Uber's dead. So as Willie sends this ice shard, and although I didn't mean it at the time, suddenly I'm thinking Shiva from Final Fantasy, the shard kind of elongates out and as he sends it flying forward, the shard pierces through Han's torso.
00:59:38
Speaker
And then as it shatters he shatters as all the cold damage comes out and it's like almost a mortal combat fatality as this blood guts and sinew and undead whatever the body of Hans was shatters into millions of pieces as does the ice and that's why everyone gets hit by this cold damage. Okay.
01:00:00
Speaker
as that happens, fimble falls and you see Hans's body start to vibrate and he's one of the forms leaves and starts to make its way out of the hall. And you just hear it go, I'll be bad. And what happens is, is that this giant act just comes down from outside the door and crashes through it. And you just hear the known voice of Prancer go to hell you will. As it cuts through the last of
01:00:28
Speaker
Hans Ubers' fleeing forms, the rest of them exploded along with his body in the ice form. Prancer turns to you all and goes, sorry, I'm late. What did they miss?
01:00:41
Speaker
and oh shit, glances around and just sees the sheer chaos and carnage that has just exploded all around this room. I prefer, I'd like to think that actually he said, Iced that guy, coned a phrase. Well, I don't want to use one of Arnie's things that I'll be back followed by the hell you will is from last action hero. So I've already used one of the Arnie things for Prancer. The battle filled
01:01:13
Speaker
Well, we're still technically in initiative order because Finbroughs down. Yeah. So it's coming to you, Noodle. How many first level spell slots do I have? Oh, no. I have enough.
01:01:29
Speaker
I'll look around, I'll see kind of the devastation because somehow maybe shards have been hitting into the shell or something. What you can see is some of the ethereal forms, all of them with the exception of the one that made it to the door and has been hacked by Prancer is dead.
01:01:46
Speaker
There are guts everywhere. The remains of Hans Uber have literally just exploded. Everyone is covered in them, including yourself. This room is gross. If you thought the pool was out of bounds because of a leaf, it's out of bounds now because it is covered in the remains of Hans Uber.
01:02:12
Speaker
Uh, yeah, so I guess covered in gore as well, dripping down, pulling bits out of the eyes and sloshing them to the floor, maybe throwing up a little bit, uh, down themself. We'll look down and see, uh, the, the unmoving form, um, of, uh, thimble and just go. Get up. I want to go home now.
01:02:37
Speaker
Uh, and yeah, I'll cast another first level healing word for you, because thank fuck I prepped this just before the session. Six points of healing. And as, as Fimbul's eyes open, the clock strikes 12. Christmas day, saved for another year, just in time.
01:03:01
Speaker
Hans's evil effect was due to take place at midnight and then just in time the heroes of Christmas have once more saved the most wonderful of days. But there are still questions. What happened to young Mel? Where was old Mel in all of this? Is there more to Hag Hill than it seems? All of those questions are due to be answered in our tales for another festive season.
01:03:31
Speaker
As the chimes of midnight rule out and a silent night descends over Christmas once more, Christmas is saved once more. That is where we're going to end this chapter of another festive season on the Fellowship of the Tabletop.
01:03:49
Speaker
That was fucking gross. Big Willy, yo! Oh man. Anyone good at it. Good effort, guys.
01:04:03
Speaker
I love these episodes I love this time of year and Darren thank you so much for always taking the helm and providing us a wonderfully ingenious creative one shot centred around our favourite Alan Rickman.
01:04:20
Speaker
Yes, a big love to Alan Ripman. When I was planning the bad guys, I was like, he's escaped through the multiverse and then many realms of the material planes, all the remnants are just going to be forms of Alan Ripman characters. It didn't really hit either until you brought up the sheriff for Nottingham. I was like, I've caught, that's so good. The star gave it for me. That's why it got me as well. I thought it was like a Kevin the character thing at the moment, but then obviously it's
01:04:46
Speaker
Nope. Judge Turpin. Turpin the turnip. The succubus was the woman, of course, who he gives the necklace to in love, actually, instead of giving it to his wife. And obviously the half blood half elf book was the spell book of the half blood prince. So good.
01:05:06
Speaker
just fyi the radiant damage listeners you probably know oh yes you said remnants cannot use their regenerates so he would gain 10 hit points every round unless he's taking radiant damage so that radiant damage is not regenerating any hit points
01:05:22
Speaker
That could have been a much longer fight. Yes. Okay. Well, there you go. There you go. And we didn't know that beforehand listeners. No. Nope. I can tell you something that's organically happened that he has taken. It's the radiant damage that has stopped him regenerating hit points. Some of you listeners have probably figured that out that remnants can
01:05:44
Speaker
You could almost call it a Christmas miracle because I have to roll on this wild magic chart. There's eight options I could potentially get, and that was just one of them. Yeah, you go. Christmas miracle. Oh, you need it. It was a Christmas miracle.
01:06:00
Speaker
Which leads me to say that we all at The Fellowship hope that you all, our listeners, have your own Christmas miracle. Thank you for tuning in, listening, making this part of your everyday week. We love you for it. Like, listen, rate, subscribe, all of that good stuff. But if you just want to do something that really helps us out, tell a friend.
01:06:18
Speaker
That's the best way to get our name out there to other people. And you could tell them we have a X page as well. And if they wanted to hit that up, that is at fellowship table. Then if you wanted to go one step further and follow us individually, you can do that too. I'm at I world one. Alpha Will is at. Natural 20 Will. Beta Will is at. Fellowship NPC PC. James is at. Chappie Dice Roll.
01:06:43
Speaker
Also, thanks James for joining us on our one shot. Yeah, I wouldn't miss these for the world.
01:06:50
Speaker
We're always happy to have you on board this, this fellowship. Journey. Journey, yes, perfect. Callum can be found at... TheD20Gamer. And our extraordinary Christmas one-shot awesome DM can be found at... DarrenPage06. Until next time, guys! Farewell! And Merry Christmas! Merry Christmas, Merry Christmas, Merry Christmas, Merry Christmas!