Become a Creator today!Start creating today - Share your story with the world!
Start for free
00:00:00
00:00:01
Students of Conflict - Season 2  - #5C - Lonestar Fauxdown:  Bryan (Dr. McMourning, Insanitary vs Mah Tucket) image

Students of Conflict - Season 2 - #5C - Lonestar Fauxdown: Bryan (Dr. McMourning, Insanitary vs Mah Tucket)

S2 · Students of Conflict: A Malifaux Podcast
Avatar
352 Plays3 months ago

This episode we talk to Bryan about a game in his journey to a second place finish at the Lonestar Fauxdown Malifaux GT 2024. We discuss the flexibility branching out beyond his “core” Ressers masters brings him and how using your clock time to plan things out can have a huge impact on your game. We also announce the dates for the Lonestar Fauxdown 2025!

Hosts: Clay and Doug

Guests: Bryan and Andre

Discord invite: https://discord.gg/TYh6XyBpns

Tournament: Lonestar Fauxdown Malifaux GT

Tournament on Longshanks: https://www.longshanks.org/event/20146/

Photos from the event: https://www.facebook.com/StudentsOfConflict/posts/pfbid0dcPEm5PUwLYQeWPFtv447K8NQPiexp7aVL4oyELPFCBfdtEQ79ZLY8PJftm3fiFgl

Encounter:

Round 4:

Deployment and Strategy: Flank, Stuff the Ballots

Schemes: Death Beds, Power Ritual, In Your Face, Hold Up Their Forces, Take Prisoner

Bryan’s Schemes: Death Beds, In Your Face

Jim’s Schemes:  Death Beds, Power Ritual

Final Score: 6-5

Crews:
Bryan’s Dr. McMourning, Insanitary

Size: 50 - Pool: 5

Leader:

Dr. McMourning, Insanitary

The Whisper

Totem(s):

Zombie Chihuahua

Hires:

Rogue Necromancy

Asura Roten

Kentauroi

Corpse Curator

Nurse

Canine Remains

Mindless Zombie

Jim’s Mah Tucket

Size: 50 - Pool: 1

Leader:

Mah Tucket

Twelve Cups of Coffee

Totem(s):

The Little Lass

Hires:

Big Brain Brin

Trixiebelle

Jebediah

Bushwhacker

Bushwhacker 2

Soulstone Miner

Soulstone Miner 2

Foods Discussed:
Jambalaya, MOPP4 chili, Oreo-stuffed bourbon-bacon chocolate chip cookies

(Students of Conflict recipes can be found in the #s2-recipes-archive channel of our discord server)

Also Mentioned in the Podcast:

S1Ep8: Card Management Special Episode, with Bryan https://zencastr.com/z/MMVsPPS4

Next year’s Lonestar Fauxdown: October 24 - 26, 2025

Please mark your calendars now! Details coming soon!

Thank-Yous:

Big thanks to Top Doug Design for all the terrain we play on here in Texas and for sponsoring this podcast, to Wyrd Miniatures for allowing us to use their artwork from the 2nd Edition Student of Conflict, and to Dragon’s Lair Comics & Fantasy North Houston, the home of our Texas tournaments.

Top Doug Design: https://www.topdougdesign.com/

Wyrd Miniatures: https://www.wyrd-games.net/malifaux

Dragon’s Lair Comics & Fantasy - Houston North: https://www.dlair.net/houston-north/

Recommended
Transcript

Introduction to 'Students of Conflict'

00:00:10
Speaker
Straight out of the heart of Texas, here come the students of conflict, helping you become a better Malifaux player and reach the top of the podium, one game at a time.
00:00:33
Speaker
All right, welcome to Students of Conflict.

Guest Introductions from Lone Star Fodown

00:00:35
Speaker
We are Clay and Doug. Hello. And hello. And we are absolutely overjoyed to have the entire podium here from the 2024 Lone Star Fodown. That these guys are coming here, helping us become better Malfoy players, at least hopefully doing so, leveling up Doug and I and hopefully leveling others up as well.

Podcast Format Overview

00:00:53
Speaker
We do this by taking an in-depth look at just one game from our guests.
00:00:56
Speaker
asking them about key decisions that they made before the game, during the game, and now that they're looking back at the game, what were the things that they learned and that they can pass on to others? We really enjoy interviewing guests together so we can get some good cross flow in the different perspectives. so And then we release them as one individual podcast for guests, helping people level up one game at a time. Today, we are speaking with Liam, Andre, and Brian.
00:01:17
Speaker
Hello. Hi there. Yo. And hello, guys. These guys came in third, first, and second at the Lone Star Fodown tournament in Houston, held in October the 12th through the 13th of 2024. And we are going to be releasing our discussions with these guys as season two, episodes 5A, B, and C.

Brian's Tournament Journey and Challenges

00:01:38
Speaker
And without further ado, let's get going. So ah welcome back to the podcast, Brian. It's fantastic to have you back sitting in the guest ah seat, and I am super excited to be able to interview you again. so I'm glad to be here. And congratulations on, ah we know that you already have a big hat from a previous Lone Star Fodown here in this super visual environment of podcasting. ah we could We could watch you wear it, but listen, ah you didn't get the big hat this time, but coming in second ah with this a group of of sharks is pretty dang impressive. So seriously, congratulations. Thank you. It was such a rough run. um
00:02:21
Speaker
I was hoping for, you know, an easy game here or there, but literally, yeah, my parents melting the entire time, which is amazing. I loved it. Yeah, super cool. But oh, my goodness, very, very, very intense.

'Dangerous' Food Discussions

00:02:33
Speaker
So well, let's get going that our icebreaker, we continue to lean into the whole Malifo foodie kind of thing. And we had Liam on ah coming into the tournament all the way from Australia and then coming into the pod all the way across a ton of time zones. so And so we were leaning into Australia's reputation for being a dangerous place. And we're wondering, what is your most dangerous food? What is your most dangerous recipe? Well, it's hard to have a dangerous recipe when you're vegan. Heck yeah. Because everything's plant-based. Yeah. Because you know, plants aren't scary. Have you seen the weird one? Frigging rhubarb leaves. That'll kill you dead. That's true. Rhubarb pie is the most dangerous you can get. So I think the most dangerous thing is ah probably my jambalaya.
00:03:21
Speaker
Okay. For spice. Got it. Because I like spicy foods and so my jambalaya naturally is more spicy than it should be. I do have to scale back quite a bit for my family. Just like spicy. I love spicy foods. Brian, I want to try your fully, you know, like fully loaded jambalaya sometime.
00:03:45
Speaker
OK, I'll do that for you. It's it's amazing. It's so good. I got it. I've got a high as heat tolerance. OK. Challenge accepted. I got you because my ah my job. I've worked on it for like.
00:03:59
Speaker
four years to find the right recipe and the right way to chop chop everything and cut it properly and prep it. um And then I did for like two years and then I met my vegan wife and so I had to figure out how to make it vegan ah because you can't have chicken and pork in it. yeah So you have to find like substitutes that work and still give it like a meaty texture. I don't know. it was It was a lot of work, but okay I am super looking forward to that recipe. that Yes. love Love spicy food as well. ah What changes did you make to the jambalaya to go from regular to vegan? like what like what I'm really interested to know what changes you made. It's mostly more veggies and beans.
00:04:40
Speaker
Beans give you that meaty texture in it, which I know is strange, but it's New Orleans food. New Orleans food does have beans in it, so it works. Yeah. And yeah, I'll post the recipe for you guys so that way you can check it out. No, that's awesome. Totally looking forward to that. So do you have Naland's background? It's spicy and you just love it. Is this like started as a family-ish recipe or something?
00:05:06
Speaker
Well, so my uncle runs a crawfish company on the side. Oh my gosh. Like crawfish season, like he does like events all the time. Yeah. Sucked him heads. Yes. And then ah I worked out out of New Orleans for about two months and pretty much to lived there for those two months. And I just love the food so much that I came home and said, you know what?
00:05:30
Speaker
I need to figure out how to make some of these dishes. And so the next thing is going to be a gumbo because I really need to learn how to make a good gumbo. Yeah. to Oh my gosh. Yeah. No, we, we lived in Mississippi for a little while. I went to Naland's every chance we could get. And it's like, it's one of those deals where it's kind of like Texas food where the best you know, the absolute best tacos you can get are like a taco truck or like some little hole in the wall where they're serving off a paper plates. And it's like, yeah, you're, you you go around the corner and it's like freezing cold, which you wouldn't expect in Nalins. And and you you get like a nice hot thing of jambalaya and it's just the best, you know, there's, I've never had better jambalaya than on a cold day in Nalins. And so I'm looking forward to trying yours. I think that'll be great.
00:06:13
Speaker
So um i'm go im we don't have a ton of time for this episode, but man, I'm going to spend some more time talking food. And so Doug, what is your most dangerous food? we have We have talked to our guests, but we haven't heard yours yet. Oh, my most dangerous food. Oh, man.
00:06:29
Speaker
Okay, well, while you're thinking, because I don't want to waste a ton of time, I'm going to talk about mine. And mine is mine is a chili. And I know that there is a huge thing about among chili makers of the put beans in or not. And it's like a sin, practically, if you're on like the only meat side, or if you're on the bean side, clearly, you're on the vegan side. This is a bean and beef one that I am a huge fan of, of adding beans to my chili and so ah my chili my most dangerous food is ah a chili called that I call mop for, and for anyone who's ever done.
00:07:03
Speaker
um like time in the military or time with military people or whatever. Mop 4 is like kind of the it's an acronym and it's it it's basically the chemical or biological warfare suit that you have to wear. and so This is a thing where the people around you, you do not want to eat mop 4 and be in that suit because you're stuck in with the chemical and biological warfare kind of thing. But if yeah if people around you are eating mop 4 chili,
00:07:31
Speaker
That's fine, cause you're wearing your mop for chemical, biological warfare suit gear and you're just fine. So they're all being nasty and you don't even have to worry about it because you're all geared up. And so it's one of those kinds of chilies that, oh my God, it is so good and it's so spicy and it is just dangerous and I love it and y'all should try it. And I'm not gonna bring it to, ah I will bring sometimes my food to a tournament. I am not bringing this to a tournament, brother. I want some.
00:07:59
Speaker
Yeah, well, you know yeah I'll bring it in a little glass container and you can take it home, but you're not allowed to have it like at the tournament, because unless other people are wearing Montfort gear, dang it. It's part of what it is, you have to wear the gear.
00:08:16
Speaker
All right, so anyways, gotta wear the mop for a year. Anyways, um blah, blah, blah. Doug, tell us about your house dangerous. Oh, okay. so So here's the funny thing is that I i love spicy food.
00:08:30
Speaker
but I don't end up cooking a lot of what I consider spicy food at home because my wife doesn't have quite the heat tolerance I do. If I need something spicy, I, you know, put a bunch of hot sauce in it as well, or add a little bit of extra spice to my stuff.
00:08:48
Speaker
because I mean hell I'll go anytime I go to a Buffalo wings place I always get the the hottest wings and you know eat a bunch of those because oh I love that in North Russia that I mean I used to work at a Thai restaurant up in Chicago and then I worked at a Mexican restaurant where like I learned that carnitas recipe but they you know they eat these peppers and I would just literally munch the habaneros that they uh handed me through the pass because like oh what and you know earn their respect there so I got a tolerance for eat but I don't really do much in the way of crazy spicy cooking and so I've got to go with the uh Andre definition of the dangerous of the oh these are dangerous where you you eat them and you feel like you're going to um
00:09:39
Speaker
you know, die or just like, oh my God, I'm just getting fucked out of these, is that I make a Oreo stuffed chocolate chip cookie. you where if I'm in lazy mode, I'll just go, I will buy the pre-made cookie dough, take basically two lumps of the cookie dough and mold them around an Oreo cookie and then bake that. So essentially it is three cookies in one. So when I take these to like a potluck or something, I will, um I'll take my electric knife and cut them in half to begin with. Also cause then,
00:10:15
Speaker
It looks better that way. It gives it a nice you know presentation where you see chocolate chip cookie Oreo wrapped with the cookie wrapped around it. and So yeah delicious. If I'm feeling extra saucy, I have a bourbon bacon chocolate chip cookie that I make and I have done a Oreo stuffed bourbon bacon chocolate chip cookie. So it is the just the most decadent chocolate chip cookie dough wrapped around an Oreo.
00:10:47
Speaker
That is amazing. That does sound dangerous. Yeah. so No, super dangerous. Obviously, this is like dangerous from a calorie or fat or, I don't know, like killing you way too early standpoint, but God, that sounds delicious, Doug. so All right. so Let's talk some Malifaux

Why Discuss McMorning?

00:11:05
Speaker
though. um that What round are we talking today, Brian? and Why?
00:11:11
Speaker
We're talking about round two with Andre. I'm just kidding. I'm just kidding. just kidding i'm like I knew their hour of bitching about that game. Talk about round four ah with Jim Dyson. ah Wonderful opponent. And I chose this game because of all my games of the weekend, I feel like it was the most decision-heavy game out of them all. ah there There were a lot of hard games. There was a lot of great opponents.
00:11:40
Speaker
but ah In this game, there's a lot of key decisions that really ended the way it did. And it was almost a tie. And just a couple of things swung in the right way for me that ended up letting me walk away with the dub. ah So I felt this was probably the best game to talk about.
00:11:58
Speaker
And it also lets me talk about McMorning, which I'm in love with McMorning right now. So I think that's just wonderful. Okay. No, that's great. So were you planning on McMorning for this round or was it because that you drew? So long time listeners, anybody who's listened to the show knows that you are on rezzers and that you played a bunch of different rezzers, but McMorning is relatively new to you, right? Yes. Yeah. Tell me about McMorning in general and then why for this particular round?
00:12:26
Speaker
So I've been experimenting with different reservoir masters because I was a one trick with Stuck for a long time. And people started figuring out my tricks and how to beat me before the game even started. So I'm now branching out into other avenues so I have more options than my toolkit, other than Stuck, Dawn, Reva, which one of those is bad. And the other one is horrible for GG4.
00:12:52
Speaker
so I started going into mid-morning because he seemed to have this flexibility that I really needed to start bringing to my games. He has ah he is Ruthless built into his summons. He has an amazing summon ah with flesh constructs just built in. It doesn't cost any cards, doesn't cost many resources other than some, of course, markers, which we can talk about when I get into the crew. And then the upgrades they can slap on
00:13:24
Speaker
to his models really gives him that ability to flex where he needs to. ah And I wasn't exactly planning on playing him here, but I do like him in a sideways stuff the ballots with the intent or with the reason that the Kintari is fast enough and beady enough that it can just take a flank.
00:13:49
Speaker
So most people run you know two or three scheme runners, they run to the flanks, and then you have a scheme runner battle in the corners. The Kintari is so strong, you can run to a corner, beat the crap out of whatever scheme runners my opponent sends there and say, this flank belongs to me, and then I can have a scrum in the middle and push to your deployment. And that that was the idea of going into this. ah The other option was obviously Stuq was, I think,
00:14:19
Speaker
In hindsight, the better call in most situations ended up not being the better call here, which I'll get into in a minute. But I'd already played Stook twice by this point, and I wanted to Switch Masters to give some more flavor to my my weekend.
00:14:34
Speaker
No, that is super, super interesting. Now, does he have, ah we've we've spoken about card draw with you on previous episodes, have the card draw special, or not card draw, but the card management, the hand management special, which is just a great episode. ah We'll throw a link to that ah for listeners that haven't happened to listen to it, that you got to check that sucker out. But does he have the card draw or the card advantage that you're used to needing, or is it just he's so strong in the other things that you talked about?
00:15:03
Speaker
Oh, I mean, so he definitely has a card draw. For those that don't know what Morning 2 does, he has this ability on his card that's reduced for use of recycle. After easy marker within an eight is removed, this model can either either draw a card or drop the remove marker anywhere within two inches of himself. Each choice may be chosen only once per activation. So he does have inherent card draw. And with these ah these second waves of masters,
00:15:32
Speaker
Markers are becoming a lot more prevalent in this game. And so he's able to just pick up markers constantly to score or to draw cards. ah And then the marker removal plays a really big role in how he plays and pilots his crew, because that's how his upgrades are attached. So it adds a whole other flavor of trying to get the right markers out ah and then eating them to give his models upgrades, which is I think is just it's a fun way to play this game.
00:16:02
Speaker
Got it, makes sense, so cool. So we got him kind of ah kind of planned in before the tournament. um as As you're coming up against against Jim and that he throws down Bayou, is that when you're, yeah obviously you made the call to go McMorning, but what's what's the thought on into Bayou or into this pool or what ended up making you go McMorning versus Von Stuck here at that moment?
00:16:28
Speaker
So I want to say that there was a epiphany that said mid-morning rule was the right answer. And there really wasn't one. I just want to play mid-morning, is what it really comes down to. You just wanted to. OK, which is cool. No, and that that's cool. Now, where were you? So this is round four, though. Round four. You knew you were doing pretty good. And you're just like, nah, I'm going to change it up. Or we're yeah sometimes when you're like you you're sweating it out and you're yeah obviously you ended up in the second place on the podium, but were you like, were you at the script point, let's play something fun?

Switching from Von Stuck to McMorning

00:17:00
Speaker
Round four, or yeah, how did that work out? As you woke up that morning, you're like, eh, I'm bored of Von Stuck. I went something different. I'm like, this is so cool, because normally, and I don't say like sweaty player in a bad way. It's just like, no, you're a very, very, very competitive player. And you're like, nah, like morning would be fun. Let's see. Let's throw some katari on the table, dang it. Some katari, some flesh constructs.
00:17:23
Speaker
ah No, so I'd already lost, I'd already dropped my game into Andre and I didn't think that podium was within reach because we said so many strong players at the tournament.
00:17:37
Speaker
So I wasn't as concerned about sweating the rest of my games up until game six. And then I was like, OK, I need to actually be sweaty because it does matter. um So I wasn't really trying to be ultra competitive. I just I like mid-morning. I like the style. I think he brings a lot of tools ah to the game. He brings rusty tools to the game. He does. I didn't think my opponent was playing Brewmaster because Brewmaster is an awful matchup for McMorning, and if I ever think my opponent is going to bring that out, I cannot play McMorning. ah So I was like, you know what? I think I'm going to go McMorning. I'm going to try to take a flank ah with South Balance and hold it with the Kintari and a dog, and then I'll just scrum in the middle and get either hold their forces in your face or deathbeds. And I should be able to deny power ritual by taking that flank, right?
00:18:34
Speaker
Yeah, so the thinking was that big morning had the tools that I needed to ah to take the game. And surprisingly, it worked out even better than I thought because my opponent slept mall on the table, which loves her hazardous terrain markers.
00:18:51
Speaker
which is just wonderful for M'Mornin' because he eats them to give upgrades. He's like, thank you. That's cards or upgrades or whatever. Yeah. It was great. Thank you. So the list I went with into this was M'Mornin' 2 with Whisper, the Chihuahua, the corpse curator, because it allows you to get one of three markers out that you need, or countless of those markers.
00:19:13
Speaker
The rogue necromancy, a mindless zombie to be my marker generator, a nurse, a canine remains, a Kentari, and a Surrrodden. And a Surrrodden is actually, it's a new pick into this list. Previously it was Sebastian, because Sebastian would summon dogs, and the dogs would pick up corpse and make more corpses. And it was a fun little, ah it was a fun way to get his engine going.
00:19:41
Speaker
The issue with it is once Sebastian got the dogs out, he was useless. ah He just didn't do anything like, okay, he's at that seven saw, he's ruthless, but he never seemed to do anything after that.
00:19:53
Speaker
ah So when they changed Asura, I thought that she might have some extra play here with the zombies because she can summon the zombies, which is extra course markers. She can ah she can heal my models because yeah there's not enough healing mid-morning at all, right? There's just not enough. ah So she ah she can heal with her blasts. She allows you to have extra ways to drop ski markers.
00:20:23
Speaker
ah And I've always loved to serve us in second edition, and I'm very glad that she's playable again. And so I'm like, I'm gonna slot her in, and we're gonna make her work. I have not missed her being on the table, because fuck second edition is for rotten. Oh my God. Yeah, her in second edition was amazing. And so I'm glad that she's playable again, and that she actually has a purpose. And so I'm so excited that she is a model now, and it and ended up working out really well.
00:20:51
Speaker
ah So the pull for this matchup was set the ballots, death beds, power ritual in your face, hold their forces, and take prisoner. um I opted for in your face ah because if I assumed that my opponent was going to be coming at me hard with his ah high point models because it's maw and maw is aggressive. yeah And then death beds for the exact same reason. I thought we were going to be having a big old scrum. ah Joke's on me. We did not have a scrum where I wanted it to happen.

Game Insights and Mistakes

00:21:21
Speaker
Maul ran into my bubble and the rest of his crew stayed back near his diploma zone and like cowered and in the corner essentially. okay um And so my opponent he brought, Maultucket, Lil' Lass, Big Brain Brin, Trixie Bell, Jebediah, two Bushwackers, and two Soulstone Miners.
00:21:42
Speaker
ah And realistically, the hope was either to catch Bryn in a bad spot or catch Jebidiah in a bad spot, because Jebidiah, while he's armor too, there's with enough hits, he's going to go down. And that's what ended up happening with him.
00:21:59
Speaker
um
00:22:02
Speaker
So he went with, what did he go with again? Football block shakes. Yeah, I think it was, He took Power Ritual and Deathbeds. Okay, yeah right, which makes absolute sense for taking two Soul Stone Miners. So he essentially, he dropped his, you know, we started the game, he drops his Hazardous Markers all in front of my deployment zone, and thinking that he's being cheeky because he's blocking me off, that sort of activates first activation. Here's two Zombies, they're both gonna slam, ah slam those, remove them, as a bonus action, give me a card.
00:22:39
Speaker
And he said, OK, I mess up. I'm in trouble. So that's how this is going to go. Yeah. Yes. So he never brought a pit trap near me again. ah That was easily slamble because every time he did, the zombies were like, OK, cool. Remove it. Give me a free card, which is really nice. ah he He tried to summon one and then throw my master through it. And then the zombies just remove it. Give me a card. And it was just a waste of time for him.
00:23:08
Speaker
I mean, it's eaten up those big zombie activations. Yeah, those huge zombies. It's so bad. Oh, man. Mine was zombies, man. Yeah. You're like, no, they are they are like assist and slam bots. like They're so great in that role. you know into combat whatever you know obviously pack mentality is great but like in general you're like i'm gonna slam and assist and it is fantastic yeah and it was funny because you know he took death beds with the intent of killing me near his pit traps but his pit traps never stayed on the table long enough to actually do the job that they need to do to score points
00:23:45
Speaker
ah So the game was a really cagey denial strategy. Jebediah ramped to the middle, he dropped the ski marker and then ran away and never came near me again. So I did dive on him with the rogue necro to kill him.
00:23:58
Speaker
ah and I missed in your face the first point because I couldn't get to his models with McMorning. ah And the cantari runs up a flank, he takes a dog with him, you know, his a little puppy friend, and they're like, okay, this flank is ours. They they tap the points, they they vote. So the the cantari runs to the corner, and you know, his soul summoners are, they're buried, they're Generating soul stones are being annoying. They're popping out the score power ritual ah And this is I think when the first bad decision that he makes comes into play ah He pops up a soul so minor to kill my little puppy Unactivated because he's thinking hey, i'm gonna kill this dog and get activation control. Yeah, i'm gonna have a flank right and in 99% of cases is the correct call to remove
00:24:54
Speaker
models to gain activation control. The problem is he did not wait until the Kintari activated. So the Kintari, who's further up, rides with me, charges, smacks it, charges again because of energy charge, smacks it, kills it. ah And then he has nothing to throw in that flank anymore. And that those two ballots on the side are mine, and you can't do anything about it.
00:25:17
Speaker
ah So that I think is when the first decision point happened. um Another point was when Ma dove into my deployment zone, I like messed up, or into my bubble, I mess up my placement of the nurse by half an inch. And she was able to touch her and clap her in one activation. ah And so she died unactivated, she couldn't do her assisting, she couldn't pull models out to protect them.
00:25:45
Speaker
ah And so I made a bad mistake of positioning my bubble in a place that Maw could get to. ah So I didn't score, because of the way everything came out, I didn't get the first point in Deathbeds, I didn't get the first point in your face because how KG, we were both playing. ah He missed his first point in Deathbeds, but he got Power Angel because Soul Subminers are crazy good for cost.
00:26:13
Speaker
ah But what came what it came down to at the end was it was turn five. We both had 20 minutes left on our clocks on both sides. it was like We had burned through our turns very quickly. And he cheated for initiative. He he got it. ah He also got to draw cards for good for a laugh because Mal's crazy with her. I want to cheat this and get some resources nonsense, right?
00:26:40
Speaker
So says the normal launch took player, but you know, whatever. Hey, hey, whatever. Look, if I can just like cheat initiative and gain gain to pass tokens, cheat down on initiative, cheat down. It's not even cheating. It's like just down down to control. It's ridiculous. It's very, very strong. Yeah. But so he looked at his clock and said, OK,
00:27:04
Speaker
I've got time. i need to think I need to plan this out. And so he's looking at the map for, I don't know, six minutes of him just looking at what he needs to do. And so ah he's got a soulstone miner in the corner about to drop his final ski marker that I'm begging for him not to look at because I need to kill that thing with the Sera before it drops his ski marker.
00:27:28
Speaker
he's looking over at my rogue necro thinking it's going to run in for in your for the in your face point so he's like do i go with ma to like deny the rogue necro and try to block him off and keep him from doing anything and he just thinking thinking thinking and i'm just staring at him this this entire time and i'm not trying to be intimidating or annoying, but I'm like, do not look at the board because I don't need to see my eyes to see what it's like poker face of all time. Yes. Do not look at yourself so minor because I need that thing dead. And he he's watching you because like Jim's an amazing player and he's like watching you to see what is he not looking at? You know, he's talking out loud too. He's like, you know, maybe I go with Ma to
00:28:08
Speaker
to uh go inside the rogue necro and he's looking at me to see my reaction because he's giving me out what he's gonna do first and i'm just like nah not gonna say anything not no nope nope nope just keep it on lock and so he finally goes yes i think i go with maw to stop the rogue necro from scoring And you're like, yes. And you're doing a gig. Nope. Oh, OK. Yeah. Because if you do that, he can still say, you know what? Never mind. Go with soul soul miner. Yeah. So I'm just cool collected. And then he like he flips a card. I think he he walks, charges. He flips the card. And then I breathe a sigh of relief. Because once you flip cards, there's no take backsies. Yeah. Right? Yeah. If he moves and he goes, you know what? That's the wrong plane. Walks it back. That's fine. ah But once he flipped the card, I went, oh, god.
00:28:58
Speaker
Life is good. I've got this. oh And honestly, at this point, we're playing for a tie, right? we're not I'm not even playing for a win. I'm fighting for a tie. And he's fighting for a tie. We're both just thinking about how we're going to tie this game. And so he he blocks out the rogue Necro. And I'm like, great. If he finished, he didn't do anything. I'm going to go kill his soul soul miner. And I measure my walk and decay blast, and I'm an inch short.
00:29:28
Speaker
Oh, no. And I'm sitting there thinking, oh, my God, I've lost it. He has Trixie Bell in the perfect spot where she's just body blocking the inch. I need to get to to like touch his ah to decay onto a soul. So minor. And I'm just sitting there staring at her like, why are you so useless? You're supposed to be my answer this game. And I burned five minutes just trying to figure out how I'm going to get to the soul. So minor. And I look at her cardigan and realize I'm an idiot.
00:29:56
Speaker
She has reposition on her bonus action. And you're just like, oh, yeah. Yeah, I was like, oh, yeah. ah That course marker is a ski marker. Siphon power to myself for reposition. I've got black in hand. I'm not failing this. Mover three, walk five. Oh, black in hand. So I was going to ask. I was like, because you're like, I'm going to kill this soulster. I'm like, but are you really? I'm like, no, I got the black in hand. Of course I am. OK, cool. Yeah. cool yeah ah Oddly enough, this game, I drew the Black in Hand turn one, discarded it at the end of turn two, drew it back top of three, discarded at the bottom of three, and then redrew it on turn five. Oh, that is so powerful. Oh, that is so powerful. i got And I got to ask, would you rather have the Black in Hand or the Red in Hand, you know, in this kind of game where everyone's being cagey and everyone's like, you know,
00:30:47
Speaker
down to this last possible edge. I think I would always prefer to have black in hand because it would allow, it allows you to guarantee the simple duels you need to hit. Yeah. And, uh, and that's just cool. I'm getting, I'm seeing a nod. People are audiences like, yeah, whatever. But Andre's nodding. Absolutely. I'm nodding, but I'm seeing, I'm a green screen right now for some weird fucking reason. No, dude.
00:31:14
Speaker
The surety of duels is just such a key aspect to it. Well, unlike having the red in hand is cool, but it means you can't flip it for damage. So there's like, ah there's a motivation to not have it in hand.
00:31:26
Speaker
Yeah. Yeah. If the black is in hand, that there's the sigh of relief is just immense. So yeah yeah, I totally agree. You know, I can't fail this. Like I might get a one, you know, or whatever, but I might get one, but I've got this guaranteed. Yeah. Yeah. No, totally. Okay. So I'm going to interject something here. Yeah, please. That something that ah you brought up that both Jim and you did is one of the reasons why I love having chess clocks in the game.
00:31:55
Speaker
is that you both took that moment. It's like, okay, I'm going to take time on my clock and I am going to think this out.
00:32:06
Speaker
because you both knew you had the time. Now, I mean, if you didn't have the time, you're maybe not taking these big things there. But if you're quick enough earlier on, you can, or hell, I mean, even in the middle of the game, I mean, e if you have, because it sounds like going into turn five, this is when you have to make these big decisions. But there's times where, you know, those big decisions hit on like turn three, turn four, et cetera. But having the, being able to go,
00:32:32
Speaker
Okay, I am going to take five minutes, and I'm going to think math out what I need to do. And knowing, hey, I'm not slow playing this, I am playing on my own clock. Yeah, I mean, that's huge. it's It's huge being able to do that. And I mean, you said Jim did that, and then you went and did that. And if you were worried about, oh, I don't want to be slow playing here. You wouldn't have noticed that on Asura's bonus action. Correct. And that's a different game. Absolutely. Yeah. If if I miss that root root position trigger, this game ends in a tie and possibly even a loss because of how razor thin this game was. And, you know, Jim's an amazing player. Him and I, we both played fairly quickly. I mean, to have 40 minutes left on the clock into turn five,
00:33:27
Speaker
With with you know full models on the table, ah yeah I had a summoner. He was beating my face in. ah But we still had plenty of time to sit there and go, OK, how do we win this game? um And it really helped us. I was telling Andre earlier that I don't know if I would ever play in a tournament that didn't have clocks. Because clocks allow you to not slow play, like you said, and take the time you need to game out those tough situations that require some more critical thinking than the fast, ah then the fast quick reflexes that we normally play this game under?

Chess Clocks in Tournaments

00:34:07
Speaker
ah Great question and great answer. No, i I love that discussion of this play. And yeah, you can really feel that razor-thin margin. It's great to have the time. And if you don't have the time, if you're playing against somebody who's, yeah, it's very well and it's that edgy, but they don't have the time to think about it,
00:34:23
Speaker
okay then you know good luck you know i'm going to take some time and think about it so now that's fantastic it comes down to proper clock management and i think it helps speed up some actions that need to be you you don't second guess yourself on the oh do i do this do it okay i'm good at this but it lets you take the time when you need it it really It speeds you up. We need to speed up. It's a, but it lets you go, Hey, you know what? I'm going to take the time. I love that about it. It's great. Yeah, yeah for sure, man. Like it's, you know, I was very hesitant, hesitant on clocks whenever they were first being introduced into Malifaux because I didn't think we need them. And I played against someone that.
00:35:09
Speaker
Slow played and cost me a game because of they were burning unnecessary time. And I said, you know what? Maybe clocks are good. And then once you start using them, I will never go back. Yeah. Clocks are the way. Absolutely. yep Yeah. Thank you. So I guess continue. Yeah. Um, I killed a soul. So minor. I got lucky.
00:35:34
Speaker
Uh, and then my opponent drew good for a laugh. He hit the trigger three times. So he drew six cards, uh, that turn. And so I thought he had a stacked hand and he had the rogue necromancy. He was engaged by Ma and Bren. He had given the rogue necromancy slow. And I'm sitting there thinking I need to disengage and get out of this because I had to get in your face. And so I have to disengage.
00:36:01
Speaker
and then ambush into the deployment zone. But if he literally just hits me and reduces my movement by just two, I lose his point. And at this point, we tie because of that. um And so I'm trying to finagle ways around. And I think I burned another eight minutes trying to think of how I can get around this. And there was no way other than just flip the card stupid. oh And so we made the decision. So I said, you know, everyone's activated, made the decision.
00:36:29
Speaker
ro necro I flip the 13 on defense. He flips like a seven. He doesn't cheat. He's full handed, six cards in hand, and he doesn't have a card to stop me. I'm able to push out, ambush into his deployment, and score the final point for a 6-5 win. And he said, even with three ah with three good front laps, he didn't draw anything higher than I think it was a 10.
00:36:54
Speaker
Yeah, and then which is maybe okay, because you're expecting your deck to be hot, but then he flips a seven and you're just like, oh, well, horrible. And he just couldn't hit me. No, I watched it happen. He flipped a king on the terror duel, which is just the worst. Oh, yeah. You put the king down. Oh, that is so so harsh. It was a it was nice. And, you know, it was a great game is very, very close. um I mean, Jim's a great player and he just I think he had me dead to rights in a lot of cases, and I was able to just squeeze by through heart of the cards. Yeah, no, look out. That is amazing. So MVP model, who is the best model of the day? It would be Asura. Not of the day, but of that game, I'm sorry. Asura? Yeah, because of the zombies that she was generating, they were able to keep the hazardous trademarkers at a minimum.
00:37:52
Speaker
So I wasn't overwhelmed with this damage one, injured one, crud all over the board. Most of them ended up in one of the flanks because he was just trying to get them out to score the second point deathbeds. But there was none in the bulk of my career as Maul is normally just like, hey, here's five pit traps, get wrecked, you know? Right. Good luck. Yeah. So her being like, hey, here's here's two zombies, slam. And then next turn, OK, here's two more zombies. So I have four more generic models I can just do these trash actions that I don't want to spend actual AP doing.
00:38:30
Speaker
And also, she denied a point at the end of the game, so that's huge MVP points. Yeah, absolutely. No, that's cool. Yay, Asura! Great to see the model back on the table. So good. so All right, um our usual. um Advice for a bottom third player. ah Bottom third player is facing McMorning for the first time, or this particular list for the first time. ah What kind of advice would you give to them?
00:38:55
Speaker
oh If you can bring... I'm trying to think because it' it's so tough. You want to say bring condition removal, but for the way I play, it doesn't really matter because my poison doesn't really stack too high. OK, that's interesting. Yeah, yeah. I don't focus on the poison aspect too much like, OK, they're poison to poison three, but they don't really.
00:39:19
Speaker
get to this crazy levels of poison where you're healing four or five health yeah at the end of the turn, right? I think as a new player, you need to be aware of the flesh constructs that are summoned. I think that is probably the biggest scary threat ah because of... McMorning just summons these nine health beaters. I mean, they're only two, three, five, but they have a they have reckless,
00:39:49
Speaker
They're quick. They're fast. Oh, my gosh, they're fast because in the models, the sculpts look like they're lumbering little blobs, but they're like in your face across the board and. Oh, I mean, you can go from corner and have them be in your opponent's deployment zone. Turn one. Yeah. From corner. i Because so that the unpack is, you know, morning summons this stupid flesh construct. Nurse runs up and says, oh, you're slow.
00:40:19
Speaker
I'm gonna rip that off of you. And I'm gonna give you even more poison or I'm gonna push you or I'm go gonna be shielded or I'm gonna give you focused. And then he goes reckless now he's three AP as a summon, which is crazy good. So I'll say be aware of the flesh constructs. Yeah, and watch out for them. So getting rid of those is about getting rid of the corpse markers, right? So is it like, yeah,
00:40:43
Speaker
It's almost counterintuitive, but do you need marker removal against the crew? Or if you have bulk marker removal would be the only way. OK, because let's let's say that you have something that says I'm going to eat a course marker. It goes, cool, that course marker, I'm going to add it back in front of me. Yeah, it kind of just re-slaps my foot. Yeah, Yeah, right.
00:41:04
Speaker
Which is why the engine is so crazy because you start with a single mindless zombie and it becomes three corpse markers Which then generate becomes four and it just starts growing from there It's so good drawing cards well as you go. yeah Which is not like a bad thing. I wanted to ask one thing during the game that had come up, maybe even during list building, but ah talking about the nurse that you brought her as a
00:41:36
Speaker
primarily as a heal bot, because like normally you see nurses because of the tools for the job on the front of their card. But for you, it was more about just the generic versatility of them. ah was that a Was that something you...
00:41:53
Speaker
or Or was it the tools for the job? You have it on top of the card draw. like Tools for the job is nice. But the problem with tools for the job is you want that to be flexible. So you want to be able to activate the model whenever it is. When you see that 13 and the red joker, you're like, all right, well, this model is going to activate and draw that card. And then it's going to do whatever it needs to do.
00:42:18
Speaker
The nurse has very specific timings on when she needs to activate and when she needs to do her job. So when that you see that 13 on the top of the deck, you know it might it might look juicy to you, but her time may not be now. She may need to wait two activations to go because in my crew, her job is to assist to remove the distracted optic warning and to remove negative conditions off my crew.
00:42:45
Speaker
ah those Those are her jobs and then maybe seduce someone like she maybe that things that to focus I'm gonna seduce it and remove it all um or If your rogue necro has three poison on it She can seduce him with the mass trigger and then let you get a free action as like an obey It's always a fun little thing ah or you can staple the Rogue Necro attack onto her and have her build in masks so she has built an on a built-in pouncing strike on her attacks. like She's just such a great utility piece, has so many options in the McMorning crew that while I like her tools for the job, ah I think that the problem with it is
00:43:29
Speaker
She has a specific timing window that she activates in, and it doesn't always line up with the optimal tools for the job scenario. Okay, and and that that's cool and i and I think about that is, you know, that may be more moving into the mid tier thing but like a lot of people.
00:43:44
Speaker
are used to seeing nurses as a tools for the job model. And then like the other stuff is kind of bonus, whereas this is like the other way around. If the timing happens to work out, then tools for the job, sure, but like whatever. you know yeah I have enough card draw that I don't really care about that.
00:43:59
Speaker
So i mean there's been so many cases where, you know, I activate her, I pick up the two off the top of my deck and i throw it right back down on top. Yeah, because like I don't care if I have enough card draw to do what I need to do. And maybe that too is the mask I need to get the push here and there or the pouncing strike or the built in seduce ah the trigger on her seduction. So it's never it's always consideration but it's more about the key, the piece, the support piece, which is nice. No, cool. No, thank you. And that I really should ask that earlier as we were talking about this building, but I was like, no, I've been meaning to ask that. We'll just throw it in now because what the heck? So how about middle third players? Maybe that nurse tech is good middle third, but but otherwise like like tell me about what what kind of advice you give to middle third players like to deal with their to play as in.
00:44:51
Speaker
ah Maybe, i think I think really just against you, um that against McMorning if they're facing McMorning. I think that they playing as them is maybe more applicable for you know new players picking up the crew for the first time. and And I think we've kind of talked through that. So yeah, playing against you. um I think being careful with marker masters, like marker heavy masters into McMorning, ah because it's so easy to play
00:45:24
Speaker
I don't want to say Asami because Asami is good regardless. But playing Masters that like to drop markers, ah for example, pre-nerf Reva with her markers, right? I i had a fun list where I ran Reva 2 with McMorning 2 and just cycled my markers around. It was a lot of fun. But an opponent that plays a marker heavy crew, McMorning is going to eat it up and ah use those as resources and fuel for himself. ah Even choosing schemes that can let him draw cards, ah for example, in snare. In snare can let him draw cards. Obviously you don't want snare to go off or death beds to go off, but that kind of stuff will let him draw cards. You also have to think about the markers that are on the table and how they interact with reduce for use for cycle with him. And that is super interesting because I think of
00:46:19
Speaker
Molly as the marker removal master within Resurce, but it sounded more like McMorning is up there, if not even ahead. ah what's your What's your thoughts on that? I mean, I would agree with that because you because the way that he throws his upgrades on the models, right? So ah when they come in base contact with the marker, then they can just remove it to gain an upgrade and he can look at ah marker and throw a model into it in order to consume it. For example, ah Hoffman's pylons, right? If they're too far forward, is it, hey, that pylon over there? Here's a flesh construct. I'm going to throw it into that pylon to eat it. And then that becomes now
00:47:04
Speaker
a benefit for me that's going to hurt you, right? And something else to consider in that type of scenario is if you're playing on a table that has big, chunky area terrain. For example, large forests or even hills. Any piece of terrain can be a problem with morning and markers because of his upgrade. Let me fold up.
00:47:29
Speaker
ah Excess Fat. So essentially, what Excess Fat does is any terrain ah in base contact with the model that has that upgrade is damage one poison one. So if he consumes a pylon and they're sitting in a forest, the whole forest is damage one poison one to my enemies. And then if you dive that model, he can say, OK, I'm going to drop it. Now here's a poisonous one hazardous marker in base contact with you. You're going to get poison, right?
00:48:00
Speaker
So yeah i think I think a lot of mid-tier players don't think about the markers when going into mid-morning and how he can use them to benefit himself and grow his own models and be a threat to you.
00:48:14
Speaker
That is amazing. That is super cool. Okay. Thank you very, very much. So how about top tier either? Yeah. What kind of advice

Lessons from McMorning and Counter Strategies

00:48:21
Speaker
would you give for, for the top tier players or, or another way that we like asking this question, as you know, is like, yeah, what, what, what was your biggest lesson from playing with morning hair? And what what do you wish maybe you'd done different.
00:48:33
Speaker
Um, there, I think that the biggest pain for McMorning to deal with is anti-healing, I think. Um, for example, when I played Andre in game two, I think I wanted to run McMorning into that pool, but it's impossible because of, uh, Perdita has silver bullets as a trigger. yeah Um, so.
00:48:58
Speaker
The Rogue Necro is very vulnerable to anti-healing. I think that's a big piece. Maybe maybe we restructure this to where this should be for more newer players, you know, bring anti-healing because it ruins the warning. And then the marker is more high-tier stuff. ah Because the...
00:49:21
Speaker
The thing to consider is the amount of poison, the amount of healing the crew brings to the table. For example, the Rogue Necro says that five poison, right? He goes, all right, well, he's going to heal two at the end of the round. No big deal. He hits his heart to kill. You're like, yes, I've got him. He's dead. Then the stupid Chihuahua runs up and says,
00:49:43
Speaker
T he blood poisoning, he heals five, right? right youre ah All this work, right? You spend all this work in time to try to kill these models and you just can't, or you do something to try to, you know, hit them for severe for five to bring them to the heart of killing goes. Nope. I'm going to drop my upgrade to produce it by two now i'm at three health. And you're not going to get me to my heart to kill in the easy way. Right.
00:50:07
Speaker
so I think something to consider is how to take pieces off the board, ah which I think Jim did really well in our game. ah He took off the nurse very early, which is good which is great for him. um He took off the corpse curator very soon after that with Maul, which is really, really good for him.
00:50:29
Speaker
um And he was just taking little pieces off, little support pieces I needed to keep the crew running correctly. um And he ignored my flesh constructs entirely. Like I had two on the board and he said, all right, man, they can come eat me, but you're not going to have any support this game. So um I think thinking about removing the right pieces and considering the amount of healing and how they heal inside the crew would be my advice. Yeah, that is super. And and I love the idea of You know, people think immediately condition removal, you know, either for my guys, cause they got poisoned if I'm facing morning or to pull it off of you so you won't heal. But like, yeah, it's, it's, it's almost better is what I'm hearing to take the anti healing as a tech pick and that that is super interesting. So no, thanks for tons for sharing that.
00:51:21
Speaker
the Let me shift, I want to double check our questions that we got from Discord. ah For listeners who are not in our Discord, we will absolutely have a link in the show notes. Please join and that we'd love to have chat with you and ask questions before we go live into interviews, into discussions like this. um I think we've covered a bunch of stuff. I want to have So Wolf Munn had asked a question that was, and it turned out that you were playing a more cagey match, but obviously, and maybe it was just because of the, that you could eat pick pit traps, but how do you deal with the alpha with, you know, Ma Tuckett can go super aggressive. um She herself did, but the whole crew didn't in this particular game. It was, it was more of a cagey game, but yeah, just in general, how do you deal with McMorning and an alpha?
00:52:15
Speaker
Um, so I mean, I've dealt with it a couple of times where here in Texas, no way. Right. Where people will at will alpha my mid morning crew. And the, the nurse helps a lot with it because of her ability to pull damage models out of danger. Okay. So bedside manner after resolving an action, which another any models that within three suffers damage, you can discard a card to place in base contact this model. So.
00:52:41
Speaker
You know, Ma dives on Rogue Necro or McMorning or that flesh construct, you know, she charges. ah The nurse says, Nah, JK, you got one swing. Come back here, baby. I got you and brings her back or brings that model back. So that way, Ma doesn't get any more attacks. ah Keeps the crew pretty stable.
00:53:01
Speaker
ah I think if they dive the nurse, you're in a bad spot in this scenario. ah You know, she does have manipulative, which is nice, which is also why you can't have her be a tools for the job model. That's more of a supplemental thing because of you have to make sure her manipulative stays up at those key moments. In this case, Jim was stoning to get through the manipulative to make sure that he killed her as fast as possible.
00:53:25
Speaker
ah but In a lot of cases, if someone's coming into my bubble, ah they're going to have a bad time is what I found. ah This is probably one case where he was actually able to do what he needed to do without being in a bad spot. um But in most cases, therere they're not able to put out enough damage because you know they come in and then, hey, surprise, here's a flash contract with three AP.
00:53:54
Speaker
it's going to beat your face in. Oh, and here's a rogue Necro. And here's the rogue Necro's attacks on the freaking totem who's going to come at you and punch you with a three, four, five yeah plus flips, you know. ah So typically, if someone comes in,
00:54:12
Speaker
they're not going to have a good time. I think I played against one list where a guy was able to come in and kill a rogue Necro surprisingly, but he couldn't handle the f flesh constructs. Yeah. Because they just overwhelm you. there there They're really good summons. They are really, really good summons. And that kind of goes to another question. um You had a really good discussion in the Discord with Harlequin, but for people that that that aren't in the discord that are listening to this though that you know he can summon like a ton of models some of which are great and some of which aren't so great and so like yeah how do you balance that in in um and particularly as we're going into like it's stuff the ballots and so
00:54:53
Speaker
you know, bringing a summoner into stuff the ballots is maybe a little counterintuitive. Bringing a summoner that can summon a wide range of models is maybe a little counterintuitive. Could you talk about that for but maybe as a new player? Like what kind of summons, is it just like summon flesh constructs period? Don't worry about everybody else. or Or are there niche uses for everybody else? Not necessarily in stuff the ballots, but in general.
00:55:19
Speaker
So I'm actually a little confused as to why he called McMorning a summoner because he only summons one model. um He only summons flesh constructs. He can't summon anything else. Got it. Okay. I think what I was telling him is what what I was saying is that the keyword as a whole feels like it belongs in a summoner master set up because they're so weak naturally, right? So you take Arami, for example, before Gwissen and those models are generally weak to hire, but they're great summons. And that's what Mwani's crew feels like, but he's not a summoner. He only summons flesh constructs. Okay. And it's just that they, because they've got so much healing. So yeah. So you're not using your flesh constructs for voting. Obviously you're using them for
00:56:10
Speaker
for just being annoying is all hat. Right. And so the the idea for something where it's like voting is ah like I was saying when when we started this off, the Kintari can take a flank, right? I'm very, very comfortable with Kintari just saying, hey, these two Bellas in the corner, those belong to me, and you're not going to do anything about it.
00:56:31
Speaker
ah And if you do, here's a Rug Necro to come play it. Say hi to you. Right. Exactly. Oh, the K9 remains is move six, high size one. So he's sneaky. He's fast. He can run over to do some voting. And then the icing on the cake is McWarning himself. It has Don't Mind Me. So he he goes into the middle for the scrum. And then while you're scrumming around him, he just starts voting. ah He's just stuffing those ballots as much as possible to try to ah try to get that dub.
00:57:01
Speaker
um And then the Kintari is so quick that he can just quickly zip around to the opponent's deployment zones area and vote there. Because he has arrived with me. He's moved 8 with the extra legs upgrade. So he's so fast he can get anywhere on the board he needs to. He's insane. I never put a Kintari on the board until um I played a Katorian, my Hinchman hardcore list for, which was part of the tournament. Uh, just cause I needed something that had right with me that wasn't a dead writer and, uh, Oh my gosh, that model is amazing. And so I'm like, Oh, love, love, love, love, love that. And I had no idea that the, I mean, I knew the model existed. I've been smashed by it before, but like, whatever, you know, no, I love that model.
00:57:49
Speaker
With this two inch reach and frenzy charge, it's just it's so gross, man. oh It puts out a ton of damage to your to the enemy. And then just riding with me, being being like, hey, Asura, you're coming with me, or corpse curator, you're going to come this way. you know He just grabs a model and says, hey, you're my buddy right now and brings it with him. Let's go. Yeah. You used to be Sebastian. Frenzy charge on two inch reach is insane. you're like Here I am at 1.9 inches and yeah yeah I charge into 1.9 and then I'm like, Oh, I'm going to charge again into 1.8. You know, you're just like, this is not polite. And the the crazier thing about this whole thing with Kintari, right? You give him extra legs, so he's move eight. His attack has a built-in plus one if he charges. So he becomes a three, four, five stat six with built-in infect, right?
00:58:40
Speaker
cool whatever but you give him legs and now he's on plus so his damage flips when he charges so he gets charged through so he just charges hit you with the three four five likely hits you for four or five damage and then just charges again and does the exact same thing and that that's what i did to um to Jim's Sulso Miner in that corner was I just charged Smacktum for I think Mod and then charged Smacktum for Severe and took him off the table. And there you go, yep. So, all right, the final question and then we'll we'll wrap this up. And this is again from Diceman. Jim, your opponent is is asking, ah you have one of McMorning2's upgrades in real life.

Real-Life McMorning2 Upgrades

00:59:27
Speaker
What do you choose and why?
00:59:29
Speaker
I mean, there's only one good answer is metallic arms, because that would be dope. ah I want to live the cyberpunk life and just have some freaking sort of some mantis blades. Go no gadget, metallic arms, right? Yeah. I mean, who was ex excess fat or extra legs? or Yeah, no, we all got that anyways, man. We don't need that. I mean, the extra head it gives you plus two willpower, man.
00:59:58
Speaker
But then you got to talk you have to have a buddy stapled to your neck? That sounds horrible. I mean... And he's chatty? Why would you want that? Doug, you're already chatty enough. You'll need to... I know! well i'll I'll be able to converse with myself then.
01:00:13
Speaker
Well, actually, maybe you're the chatty head and then they're the quiet one. No, no, no. See then, you know, I've got a million and one thoughts running through my head. So then, you know, the extra head will take some of that, you know, mental load off of me and then maybe I'll get shit done.
01:00:30
Speaker
um'm I'm totally just going for extra legs personally. I'm like, let's just get there but faster. You know so you you want like four legs? just Yeah. Well, plus two move. like Sure, whatever. The others you just... Yeah. I mean, Brian, are you telling me that you're not imagining the majesty of centaur clay? I don't think... I hope they've been thinking about this. Dude, it's um i'm I'm here for Centaur Clay. Majesty may not be the right that that word you're using. I don't think it means what you think it means. Oh, my God. All right. oh Listen, seriously, though, um thank you tons for being on the show. Congratulations. ah Huge congratulations for for coming in second against like ah more sharks than I've seen in a long, long, long, long, long time.
01:01:18
Speaker
um you Do you have any thank yous or plugs or anything you need to say? Nope. Thank you as usual to Doug for running a great tournament then. Heck yeah. It was amazing. so All right. Anything else from Doug or Andre before we shut this show down? You know what? Something I'm realizing I should plug or at least you know make sure I announce Um, is that, oh, I have set the date for the Lone Star Fodown Malfoy GT for next year. So, um, mark your calendars. I, I mentioned this at the tournament and I do have, you know, like officially booked out and a few people had emailed me saying, Hey, when is this going to be? I can't make it this year, but I want to block it out on my calendar. So Lone Star Fodown Malfoy GT 2025 is going to be October 24th through the 26th.
01:02:10
Speaker
So instead of being the second weekend in October, it's going to be the fourth weekend in October. There's a few people who asked me to bump it back a little bit later due to anniversaries and kids birthdays, etc. Two of those people are currently on this podcast right now. I mean, hell, my anniversary is at the top of October.
01:02:33
Speaker
And so having that a little bit extra time allows for it. It was requested from more than just you two guys, but wanted to make sure I get that on everybody's radar. So October 24th through the 26th. And we're going to aim to make it even bigger and better next year. So yeah, come on out and mess with Texas. Sweet.
01:03:01
Speaker
Yeah. All right. Thank you again. Farewell. Thanks for coming, Brian. Thanks for coming, Andre. For sure. Students of Conflict is brought to you by Top Dog Design. Check out topdogdesign dot.com for all of your Malifotarain needs. Top Dog Design, 3D printable designs to enhance your tabletop. Students of Conflict is not an official product of new miniatures LLC. All intellectual property belonging to weird miniatures is used with permission. The views and opinions expressed in this podcast are those of the speakers and do not necessarily reflect the views or positions of entities they represent. Any content provided by our guests and or hosts are their opinion and not intended to align any group, club, organization, company, individual, or anyone or anything. Whoo!
01:04:08
Speaker
Whoa. All right. So now we're just going to loop this a few times. Dang, dude. That's crazy. Anyway. Can I get another take of that? But this time a little bit aroused. yeah So do you want me to do the A.I. voice from Deja Carl? He talks about feet.
01:04:27
Speaker
I mean, I want you to. What? Yes. Don't worry about it. My life's not complete until I hear that. God damn it. If you know, you know. We are recording. Yes. Yes. Yeah, we've been recording for like two minutes now. Sweet. Fantastic. Let's go. Is this going to be the outtakes reel? Yeah. I think, I think this whole episode is fucking going into the outtakes.
01:04:51
Speaker
Okay. Anyways. The students of conflict after dark.