Become a Creator today!Start creating today - Share your story with the world!
Start for free
00:00:00
00:00:01
Ep. 67 Part 2 Keep Fighting - De Profundis image

Ep. 67 Part 2 Keep Fighting - De Profundis

S1 E67 · The Fellowship of the Tabletop
Avatar
104 Plays4 years ago

The ambush on the Great North Road continues deep into the night. Will the party fight off the advancing power of the Obcriscra?

 

Follow us on our Twitters - @FellowshipTable

Intro written and produced by Joseph McDade - https://josephmcdade.com/

The Fellowship Party Twitter Pages:

Recommended
Transcript

Introduction to the Podcast

00:00:00
Speaker
I got it! I got it! I got it! I got it! I got it! I got it! I got it! I got it! I got it! I got it! I got it! I got it! I got it! I got it! I got it! I got it! I got it! I got it! I got it! I got it! I got it! I got it! I got it!

Meet the Characters of 'The Fellowship of the Tabletop'

00:00:34
Speaker
Hello everyone, and welcome to this week's episode of The Fellowship of the Tabletop. We are a live play five-year D&D podcast set in the homebrew world of Aerith. My name is Mark, and I am the Dungeon Master. And also with us for today's episode, we have Darren, who plays the human fighter, Rogue Robin. Holy fighting, fighting Tash, Batman. We've got Danny, who plays the human cleric, Claude. Bang, bang, Claude here. We've got Helena, who, no, we've got Casey, who plays the human champion, Helena Sleepguard. All right. We've got Callum, who plays the gnome sorcerer, Folly Fizzlebang the Ninth.
00:01:23
Speaker
a

A Heated D&D Battle Begins

00:01:24
Speaker
force to fight illegal religion and they want to take heretics and kill them basically and they see Claude as a heretic they flipped the massive massive card that was a kind of all pub on wheels blowing it apart telling them to surrender of course they didn't surrender whoever surrenders in D&D causing a big fight to break out we pick us up kind of midway through the battle let's see how we're getting on Claude yes uh how are you with radiant damage uh it does regular
00:01:28
Speaker
there be trouble of ruin.
00:01:50
Speaker
Just checking, I thought you might have been... I wish. No worries. Well, in that case, you take 24 points of radiant damage and you are blind dead. You're blind dead. Claude is making death saves.
00:02:06
Speaker
I kept getting hit by that fucking frost attack every turn. It was consistent. It was low, but it was consistent. Oh, fuck. Claude is down. Fuck this shit. Drago, you passed it, and you don't take... Oh, you do. You take half damage. I didn't give you the half damage. Do I? What? I didn't... Yeah, yes, it is. I know you did not, because I take the damage too, but Drago's damage is halved. True, true, true, true. Well, it's halved, so it's half of a half. You take six points of radiant damage. It's just halved.
00:02:34
Speaker
Okay, cool, cool. It doesn't affect you like any worse or anything like that. I do damage while taking saves. I lose this... No, no, no. This attack happens all at the same time. It's one poof pipe. Thank you for understanding what I'm saying. It basically means that you take the 24, you actually take 30 points of damage and it all goes at one time because the light moves so quickly it doesn't take turns into consideration. Thanks for understanding where I was getting at there with my wide-eyed expression.
00:02:59
Speaker
I got you. I got you. Do you want to roll for the last time? Pardon? You said you didn't give me half damage last time around, so I'm saying, do you want to do that now? No, because that then will affect Claude's roll. That's my fault as a DM for not reading my own rules. I wrote it down, so it's my fault.
00:03:14
Speaker
So, Claude, you're not blinded because you passed that anyway. That's fair enough. And, Drago, you're not blinded because you passed the roll. Okay. That is the end of his turn. Drago, the one attacking you is going to cast Ray of Frost and he's going to roll a natural one. Hell, another one against you is going to do similar. That's a 10 against your armor class. I'm assuming that fails.
00:03:36
Speaker
cast on the one opposite you is going to use its magic missile which it hasn't actually managed to use yet. 13 points of force damage you take as these small red darts digital shoot into you. The one that stood away

Escalation with Strategic Maneuvers

00:03:50
Speaker
heading behind the trees is going to pop out from behind the trees and take a pot shot at Tali and it's going to hit
00:03:59
Speaker
kick four points of ice cold damage as it hits into her shoulder and she tries to get herself behind the tree again but can't at the moment. Suddenly, as this is taking place, Kastan
00:04:15
Speaker
You notice something at the corner of your eye, just off to the right of you near the barrels. You almost feel a movement, a fluttering, something moving behind you. All of a sudden, you see this small halfling jump up from position next to you, scuttle between your legs, move to the other side of you, draw out a small rapier, and stab towards this other chap as well. Vargorn's in the fight, rolling an 18-19-22 against his armor class, which hits
00:04:45
Speaker
Full damage, that's 2d6. That's 13 points of piercing damage against this chappy. He takes a shot just to the midsection. Stabbing into his side as Valgo on Upenburg the second has jumped up into the fight. That is the end of the Ocriskra's turn. Robin, Tali's just taken a shot from a ray of frost. What would you like to do?
00:05:07
Speaker
this is tricky because Robin was in the process of bringing up his bow to shoot the one that Claude has just tried to tackle so what Robin has just processed as he's gone to get his bow

Dramatic Turn with Power Word Kill

00:05:18
Speaker
is Claude try to get engaged in this fight and thus I assume just go limp and just fall flat towards the earth so I think I have to play this as if Robin would probably be distracted by that above
00:05:33
Speaker
all else. Yeah I want to shoot the one who went for Tali but I think I have to play this the way that I would. So Robin is immediately then going to spin out from behind the tree, get himself a line of shot on the one who's just taken down Claude and shoot for him.
00:05:49
Speaker
Okay, roll to hit. I'm hidden, aren't I? Well, you'll have advantage. No, you won't have advantage because he's prone. Yes, because he's facing directly away from you to cast Sunbeam on that direction. Oh, I can try and at least use Sneak Attack then. 26 to hit. That hits. Back on the D8.
00:06:06
Speaker
I'm rolling really well for damage tonight. 21 points of magical piercing damage. Lovely. An arrow thuds into his back. He kind of arches the back slightly and reaches over with his offhand. It's still not with the sunbeam and pulls out the arrow and keeps his back to you.
00:06:21
Speaker
Yeah, Robin would have to do it. He would have to rely that Tali would take his advice and stay out of sight and he will interject. He will start running in that direction and he will shoot at him again as he's running. And roll a 23 to hit. That hits. That is 13 points of magical piercing damage. Thank you as the second arrow thuds into his back.
00:06:48
Speaker
If he's still not reacting, this one is going to glow with force damage and can he make a strength saving throw, please? Three. Fails. He, all of a sudden then, just instead of looming over Folly, is going to drop prone as he fails a strength saving throw and just drops prone on the floor. Which causes the spell he currently is cast to cease.
00:07:15
Speaker
Okay,

Robin's Tactical Decisions

00:07:16
Speaker
and Robin is then at moment of calmness is going to kick in and he's going to just, I'm really sorry, but Robin has this completely in his bloodlust from the one who made him picture Ren completely forgotten about Castan, which Darren feels very bad about, but Robin's got a bit of...
00:07:33
Speaker
adrenaline pumping but he is going to remember enough to keep line of sight entirely and just come to behind the log just just northwest of the wheel and is just going to duck down and start reaching for another arrow. Yeah that's the end of my turn.
00:07:50
Speaker
Okay, thank you very much for that. Lots of damage there, Robin. Thank you very much. Karstan, you find yourself toe-to-toe with one of the abciscra, one of your fellow kinsmen, and a small halfling that you semi-recognize from being in the Spokes and Spirits Tavern pub. What would you like to do?
00:08:07
Speaker
Like I said, don't feel bad Darren. I've hardly taken any damage to this fight. It's been fun. Karstan, he's feeling very conflicted about hurting his kinsmen. He tried to fight with the rapier to try and just injure him.
00:08:22
Speaker
But he's cast magic missiles at him and he's now trying to fight for his life. So he's cast and sort of purses his lips and kisses him. No. And he will cast dissonant whispers on him. Can he make a wisdom saving throw please?
00:08:42
Speaker
three oh wait no wisdom save 11 11 he fails okay so what are we doing this is a good one castan whispers and he takes 27 points of psychic damage oh lordy 27 yeah as he kind of closes his eyes and tries to cover them as he starts screaming and louder and louder as he drops his stuff
00:09:06
Speaker
He also now needs to move as far as he can away from me. Okay, and this happens now, does it? Yes. He's going to move back to where he came around the cart, triggering two attacks of opportunity, I'm assuming. So, Karst, I'm going to take yours first. So, mine's at disadvantage. So, first one. I can't have that. Hang on.
00:09:29
Speaker
Now I'll do the, I critically hit on one of them. Now that's Rob with disadvantage. Oh, that's not too bad, so 22 to hit. Yep, that hits. Takes nine points of piercing damage as I can't stand stabs him with his rapier as he passes. Lovely, managed to catch him in the back of the leg. Valgorn is going to also take a hit, but only rolls a 16, which doesn't break his armor class, has managed to get away.

Claude's Battle Challenges

00:09:53
Speaker
Bugger, he says under his breath as the figure starts to run away, screaming and clutching his eyes and his head.
00:09:59
Speaker
Thank you, Will. Anything else you want to do? You've got some movement. Karstan will then step behind the tree, which is to the west, and then I will give Bardic inspiration to the halfling. Ooh, so it's a detain, isn't it? Yeah. You're the only one I can see, so it's anyone I can really give it to.
00:10:19
Speaker
Okie dokie, thank you very much. He might need it to fight the other one. Thank you very much, Claude. Thank you very much, Castan, for that folly. Your turn. On top of the cart, you're making your way to the right. You've seen Helena smash two heads in, Drago's moving, Claude's on the floor. The person that stopped Claude is now also on the floor, being shot in the back by Robin. It's all kind of falling apart into melee a little bit now. What would you like to do?
00:10:43
Speaker
I'm fully is basically going to carry on moving towards the edge of the cart is almost gonna kind of slide down. On the edge of this kind of got me like sales are on the top of it so it was gonna slide down just trying to get to the bottom.
00:11:02
Speaker
Now the actual car is still to the east. Just so I remember, even if we're falling, that counts as movement, isn't it? So if we're dropping down a little bit. Yeah, I'd still have to use my full movement. I think that's where I've put it there, probably as far as I can actually get. You've probably got five feet. I'm saying it's probably about 15 foot. No, actually, you're right. You're right. You're right. You're right. You're right. You're right. You're right. Yeah. I think just because some of it is going to be vertical as well as that. So I think I probably lose about 10 feet worth of movement, which I think
00:11:30
Speaker
Most would put me there if you're okay with that. Yeah, I'm fine with that. Do you permit that? If the deer folly's going to look to the north and obviously the situation of Helena Drago and Claude and basically he's gonna look shouts and said we must end this quickly and he is going to cast haste and Twin spell it
00:11:58
Speaker
as well so i'm going to spend three sources points i think on that it's going to make me exhausted only after 10 rounds great but no you get like six seconds worth it doesn't add a level of exhaustion you miss the turn basically when it expires you turn if we're still in combat after 10 rounds you miss a turn if not you just have to like stop and take a breath basically okay cool cool cool
00:12:24
Speaker
It's like you get a sudden adrenaline surge and it just keeps you going. So he's going to cast it on Drago and Helena, seeing as Claude is unfortunately down. So this is going to make things interesting. Your speed is now doubled. You have a plus two bonus to your AC.
00:12:43
Speaker
What the fuck? Are you serious? Do I still get Claude's buff? Or is because he's down, I'm done. He's done. Okay, I need that. Thank you. So you've got a plus two bonus to it. You've got advantage on any dexterity saving throws. And when you attack, you get now gain an additional attack action.
00:13:02
Speaker
So that's going to bring Helen up to five attacks per turn. He's back from

Helena's Domination and Chaos

00:13:09
Speaker
the dead to fuck your work. Bring it. Okay. Lovely. Thank you very much, Folly, for that really shit. All I can do. Bastard. Thank you.
00:13:20
Speaker
Helena, you had this sudden sense that everything seems to move slowly. You're not sure what the hell is happening, but you seem to be able to move at normal speed, but everyone else seems to be moving at half speed. World seems to be so much more perceptive and clearer to you now, and you just move effortlessly through time and space. This chap's still in front of you, moving almost in slow motion. What do you want to do?
00:13:42
Speaker
I'm going to take my flail and try and take his legs from underneath him. So I'm going to go for the back of the calf. Sorry, like, you know, back of the knee. Five hits. Now, how many is this? You're trying to cause cause him to be prone. Is that a thing? Can I make that a thing? No.
00:14:04
Speaker
Trip an action? You're cutting a trip as an action, is it? It's the shove action, but it will take a whole attack. It was really me trying to get him so that he's lost his footing. Or she, I think it's he. The shove action, which is your whole action, if you want to do it. You mean you can't make your five attacks? Yeah, no, I don't want to do that. You can make one bonus attack. I just want to use my flare to try and knock him off his feet.
00:14:26
Speaker
Okay, well how about this, we aim it, I see what you're trying to do, add some flavour, how about you try and take the one leg out to knock him off balance, which means he'd be less likely to block the other attack, maybe? That is 28 to hit. That hits. Do you want to just do all your hits? Good idea. I could do. Let's just do this first one, because I've just rolled damage. It's 14 points of damage. Lovely.
00:14:52
Speaker
doing four more hits brilliant so you've got a 19 to hit hits okay not natural an 18 to hit that hits two more 24 to hit one more hit come on and an 18 to hit do i do i need to spell will well okay no um
00:15:17
Speaker
yeah that hits sorry 35 45 45 in total with those four more hits Jesus Christ Helen so do I take him off his feet or is he just unbalanced so that I can it was just a flare yeah to actually take him off his feet as Danny mentioned yeah that's fine that's okay
00:15:35
Speaker
So you take the off-rails and almost effortlessly you seem to just be swinging at him and he just seems to move way too slowly to be able to back off and move as your flails just come down. Why is this so damn easy? As these four, five hits come smashing in to this guy. As you see the blood kind of fly off his face, realizing then it's not him that's moving slow, it's you that's moving fast. Because even the blood as it comes out from his jaw seems to move in kind of a slow move. You seem to be just perceiving time slightly quicker.
00:16:01
Speaker
Amazing. Thank you very much for that. Helena, Tali is going to do something a bit different. Let me just...
00:16:11
Speaker
Tali is going to sprint towards the spellcaster sensing a feeling of danger. She has been thumbing through her spell book and is going to look directly at this chap from quite close distance. She reads into her pocket, pulls out a small stone in one hand, drops the spell book into a satchel and
00:16:32
Speaker
blow some dust towards this person. And as she does this, there's a thin green ray springs from the hand that's kind of pointing out with the dust as this tendril of green smoke moves towards the other enemy in front of her. He has to make a dexterity saving throw.
00:16:54
Speaker
as Tali casts Power Word Kill. No. And Matt will massively fails it. There's no point in rolling. This is where Tali's casting Power Word Kill.
00:17:06
Speaker
You see the person, this wizard stood in front of you, Kastan. You're the only one at this point that can see this. He turns to look from you, turns to look from Kastan to Tali. As this green thing kind of touches his chest, he turns back to you, Kastan, as his body just falls to ash and dust on the floor. As she tucks herself behind the barrel, she looks to you, Kastan, amazed at herself and just goes,
00:17:37
Speaker
Did she just use the fucking thing that killed Shader? Tali's gone evil. Tali's gone evil. But it's like a sh, like, as in, like, just, just as in, like, there's others around. Not like a shush, I'm going to kill you next. Oh, that would have been brilliant, that kind of shush. All of a sudden she's gone like dark Sansa and now she's a bad guy. She's the phoenix. Oh god.
00:18:01
Speaker
So

Breaking Helena's Domination

00:18:02
Speaker
that is her turn. That is all she's going to do. Next up, Drago, top of the round. You see Claude go down to your side. The sunbeam has stopped. You still have an enemy on top of you to the north. What do you want to do?
00:18:14
Speaker
Something unexpected happens to Drago when Claude goes down and it's something that's never happened before and it's deep within him and it shocks him enough to bring him out of rage all in one instance. There is a thread of some sort of message in Drago that has pinged when Claude's gone down.
00:18:36
Speaker
And it's enough to shock him to bring him out of rage. And unknowing what this is, but has a feeling that something's happened to Claude. Claude has a sense for everyone. Seems like Drago only has to sense for Claude. Turns to the left and sees Claude on the ground. Will evoke a opportunity attack from
00:18:56
Speaker
the enemy in front of him as Jago moves one step towards Claude and in one instance takes the potion he has of healing from his satchel and moves to
00:19:11
Speaker
tip it into Claude's probably open mouth. That's going to take your action to do that. The opportunity attack was only a four. He doesn't get one. He's not left the person's area of combat. Oh, sorry. Yeah, you haven't. No, it's fine. Don't worry about it then. Oh, my apologies. That means you can be at the diagonal with Claude. You haven't left his range. Anyway, ignore it then. You're fine.
00:19:34
Speaker
Yeah, I just tip a potion of healing. It's not a greater one. Now you have to bear with me because it's just in my... If it's the greater one, it's...
00:19:44
Speaker
It's 2d8. That's the only one that I have. 2d8. 2d8 plus 4. I said no survivors. That didn't mean you. 13 points of healing damage. Cool, so Claude takes healing damage. Not healing damage, so Claude. I've never done this before. You regain 13 hit points Claude and you are no longer taking death saving throws. You are conscious and you are prone. What would you like to do?
00:20:10
Speaker
No, you don't! And I'm gonna reach to my executioner, X!
00:20:19
Speaker
I'm going to view it with the power of vampirism, and I'm going to cast Vampiric Touch on my executioner axe, and I'm going to swing at the green man that just killed me. Yeah, I didn't even know you could do that. That's fucking brilliant, don't you? Yeah, it's so cool. Go on. I assume you've stood up. He's got advantage because he's prone as well. That bloke he's swinging for is prone. Yeah, he's down. But the point is that if Danny's still prone, he's got disadvantage. I assume you got up. I stood up.
00:20:47
Speaker
okay so i didn't hear that bit sorry then you've got advantage mate because he's prone yes make a melee spell attack hmm i got it got it got it got it got it got it got it got it got it got it got it got it got it natural one you rolled two natural ones advantage oh i do yeah i rolled a three on that one oh wow 12
00:21:15
Speaker
That misses unfortunately as you stand up swinging this blade down unfortunately just thuds into the ground next to him he looks up like was that was that for me? Was that for Friday the 13th? Yes. That explains it. That explains it. Five minutes it is yeah.
00:21:31
Speaker
Exactly. All I like will change after that. Thank you, Claude. Another great turn there. It's their turn. The chap opposite you is going to stand up. He is also then going to look to you, smile, and say, I much preferred you face down. And he's going to roll to hit Ray of Frost, which is 23 against your armor class. It's...
00:21:58
Speaker
2d8 and 9 not quite enough nine points of frost damage drago the one of your shoulder is going to yep he's going to cast magic missile is that the one that just hits yeah i don't i can't do anything 17 points of force damage
00:22:14
Speaker
Force. 17 points of force damage to you. Helena, the one against you is going to look to you as you're kind of flying through these attacks and say, you're not one of them. You're with us. Could you make a wisdom saving throw, please? You fucking make this. You fucking make this because you will blitz us. You fucking make this.
00:22:39
Speaker
I'm just going to cut that in the middle. Can I just do a fourth level counterspell on that? I'll spend my reaction. I see the spell coming and I think, okay, I've seen how dangerous she can be. Fuck no. I think Mark's got something in his eyes that's going to counter this. He's always got something in him. Yep. I'm going to do it. He's going to counter your counterspell.
00:23:08
Speaker
Yeah, that's it. He's only got the one attempt at it anyway. That's Countess. As he whispers it, he feels the energy come in and comes up, blocking out your counterspell, a little beam of light that appears towards him. He bashes

Reflecting on Battle Strategies

00:23:20
Speaker
it away and continues to make direct eye contact with Helena. Helena, could you make a wisdom saving throw, please? My wisdom saving throw is 13. You are charmed.
00:23:33
Speaker
and hasted. Oh, you've got so many attacks, they're going to kill us all. Oh, she can cream through. This is not going to go well. Guys, what? Yeah. So let me just bring up a creature cut. Oh shit, I'm not, am I? No.
00:23:49
Speaker
She's got to slice me. You cannot attack the charmer or target the charmer with harmful abilities. They have advantage with any ability checkers, interact socially with the creature. Hang on a minute, that's not all we can do. What is it, Mark? Dominate person.
00:24:10
Speaker
You'll attempt to beguile a humanoid you can see within the range. It must succeed a wisdom saving throw, or be charmed for your duration. Telepathic link, as long as the two of you are on the same plane of existence. You can issue commands, which it has to do its best to obey. You can specify simple and general course of action, such as attack this creature, run over there, fetch the object, et cetera.
00:24:31
Speaker
If it doesn't receive any further actions, it just defends yourself to the best of its ability. I can use my actions to take total and precise control of the target until the end of your next turn. The creature can only take actions you choose and doesn't do anything that you don't allow it to do. During the time, you can also cause the creature to use a reaction, but this will require to use your own reaction as well. Each time the target takes damage, it makes a new Wisdom saving throw. So each time you take damage, you take a new Wisdom throw against the spell. If you pass the saving throw,
00:25:00
Speaker
you succeed and the spell ends okay so then i'm sorry so i take the wisdom saving throw and if it fails it i take the damage no no if you take basically every time you take damage it's like you get a chance to kind of shake it off and every time you take damage you make a wisdom saving throw to break the spell the charm that's on you okay so that was his action
00:25:24
Speaker
and he can then command you with no action required. I can give you a best course of action of what to do. Yeah, you can specify a simple or general course of action, which is attack that creature, run over there, fetch that object, et cetera, et cetera. He's going to lean into you as you make eye contact with him and say, kill that dragonborn. OK, that's... Oh, this will be interesting. ...is what he wants to do there. This other chap that is running away from cast down in the top corner,
00:25:53
Speaker
He's going to try and hide behind a tree right to the very north as he moves east along the top part of the map we've got there. That's all we've got in this area. He doesn't have to keep running away, by the way. Oh, he doesn't?
00:26:06
Speaker
No, it's only for that turn. Apologies. No, it's OK. He's still going to hide behind the wheel, though, because that terrified him. He took a lot of damage and he is going to try and preserve a bit of his own life, actually, surprisingly, for a bad guy. That is the end of their turn. Karsten, it is your turn. It's me before, Karsten. Sorry, sorry, sorry, sorry to go with. I'm Chris Gro. It is. But actually, I've missed off Valgore Uppenberg II as well. He's going to move up towards Tali and go, what the hell was that? That was crazy.
00:26:36
Speaker
And that's all he's going to do. I think I forgot his voice, actually. I'll listen back. They're probably totally wrong. But maybe his vocal chords got hit by the smoke. Yeah, he's got smoke inhalation. His voice is a bit off. Robin, sorry, it is your turn. What would you like to do? You see this person now standing over Claude as they both have stood back up again. OK, Robin is going to remember some of that battle martial training. And he's going to just come north slightly and push himself up to the cart. So he has a clear sight of everything.
00:27:07
Speaker
Will you permit me a free action on perception to see if I notice that Helena has just dropped her shoulders? What is your pet passive perception? My pet passive perception is 12.
00:27:24
Speaker
Yeah, I'm gonna have to go off that because it's, it's too late to think and because she's passed two groups of people. So I'll have to, I'll have to, and because technically there is a tree just next to this chap here, which would block your line of sight, actually seeing things in the way, basically. So we'll say, unfortunately, you can't see that. You can just see she's toe to toe with this other bloke. Okay. So Robin's vision, then it's pretty much still the fact that Claude is in a bad way. So I'll shoot the one in front of Claude.
00:27:52
Speaker
Okay, lovely, roll for the hit. Natural 20. Just when he needs it, yep. Double that damage, baby. 35 points of magical piercing damage.
00:28:02
Speaker
Wow and the shot comes slamming into the guy's back. He staggers forward slightly and his head is lowered ever so slightly as you can see he's kind of wincing in pain. Still with his back turned to you Robin. He will get shot again. Okay roll that hit. 25 to hit. That hits. 14 points of magical piercing damage. Lovely. I mean not lovely.
00:28:29
Speaker
Another arrow thudding into his back. He's not removing, this is kind of Boromir style. He's just going to have arrows pointing out of his back, but he's still upright as he staggers standing up. And then as he staggers a little bit, he stands himself just a little bit taller again as he takes control of his body. He's still there. Okay. I will add, I need to make a strength saving throw, please.
00:28:52
Speaker
15 fails he's prone again oh nice okay so he's back down on his knees and he takes seven points of force damage lovely and then to quote Austin Powers Darren will say in the meta pigeon in Robin's head why won't you die
00:29:12
Speaker
because he's the sergeant. He's the main one. Lovely. Thank you very much, Darren, Robin for that cast. And now it's your turn. So this one, this one that ran away. I mean, how old these people look? How did this one look? He looks
00:29:28
Speaker
It's mid 30s and he's trying to run away. So Carson's gonna move Sorry, that's good. It's good. I like it. We're gonna be 30 feet to there What do I see him doing you see him with his back pressed? He's gonna be able to see you there as well But his back is pressed to the car kind of taking deep breaths wide-eyed cast on is gonna cast suggestion on him Okay
00:29:51
Speaker
Can he make a wisdom saving throw please? Thirteen. He fails. Karstan is going to say to him, run away from here and try and forget everything you can. He's going to look directly at you and start nodding and then nod gets bigger and bigger and bigger and that's all he can really do because it's not really his turn. Anything else you want to do?
00:30:14
Speaker
No, that's my action, to carefully try and get him to run away and flee. Thank you. Thank you very much. 24 hours, isn't it, suggestion? So he... No, he's eight hours. Eight hours at this level. That's good enough. Eight hours, he will run away and do everything he can to try and forget what happened here.
00:30:30
Speaker
Folly, your turn. You've just seen a spell be cast at Heli. You're not sure if it worked or not because you did cast Counterspell, but you're not really sure what's happened. You didn't really see what spell had been cast, but you knew something bad was happening over there. You can also see another spellcaster standing very, very near to Drago as well. What would you like to do? Folly,

Post-Combat Reflections and Decisions

00:30:51
Speaker
you're going to very, very cautiously make its way forward a little bit north. Just try and
00:30:57
Speaker
port because he knows his fighting going off he wants to try and get a clearer view so he's just positioning himself so we can see Claude and who he's against Drago and who he's against and Helena and who she is against. You say I didn't recognize the spell
00:31:12
Speaker
that was actually used? No, I'd consider it as a sort of, if you knew the spell, like I did with Karstan, if you can cast the spell, I'd say, you know, you can recognise when it's being cast, but aside from that, you know a spell was cast, but you don't know what.
00:31:28
Speaker
That's fine. What I will do then, or what Folly will do, he will see a couple of enemies and he will, he would still be under the assumption that Helena can hold her own against this guy. He's going to cast Firebolt against the two enemies on the east, no, on the west side, the one fighting against Claude and the one fighting against Drago. He's also going to spend a sorcery point for twin spells so he can target. I think the one attacking me will be disadvantage for you because it's prone.
00:31:57
Speaker
Okay, we will go for the one against Claude to begin with anyway. First roll. Son of a bitch, that was a 28. Second roll. Ah, that's a 17. That misses. The firebolt shoots over the head of the figure as he's fallen down to his knees. Do you want to do the one near Drago? I'll do the one near Drago now, which, crit!
00:32:20
Speaker
Yes, exactly. I cannot imitate Drago's lovely aggressive... I've never been able to do it since either. That's another can, no one can. Right, roll that damage then. Ooh, that one is really spinning on D&D Beyond. Oh, for a crit that's slightly disappointing. 24 points of fire damage. Fuck you, disappointing. 24 points. I have potentiality of like... potentiality?
00:32:42
Speaker
I love that. I have the potential to roll 60 points of damage in that and I've got 24. I have potentiality. Don't you unmess her with me.
00:32:56
Speaker
He says, dancing on the corpses near him. I now think there needs to be a Folly song for that. There is. You've just got to sing it, though, not me. Honestly, we're waiting for the day you break out in Somme Callum. Well, Folly is here to party. Yeah. Maybe on some downtime we'll do that. Right. Let's get to it, though, because this is the this is the turn. I've been really looking forward to seeing what happens. Helena. Oh, God, it's your turn. When did Crisper go? They went forward a bit.
00:33:22
Speaker
Oh, sorry. I thought they went after me. Sorry. No, no, no. Sorry. Helena, your turn. You have no choice but to follow the command that you hear in your voice. Everything seems to make sense that this is exactly the thing you need to do. You are attacking the Dragonborn. Okay, so, all right, all right, all right. With a sudden sense of new aggressive energy, she is going to turn towards Drago.
00:33:51
Speaker
And all she's going to see is him. It's just going to go black around the outside and she's going to charge at him. So is he south of her? Sorry, can you just tell me where he is? I'm west of you. So then she's going to charge. If she can scootch around the person that's in front of him.
00:34:11
Speaker
If not, if he's not going to move, then she'll have to judge him. You can get him flanking as well. You can go round him. You can go round him. Or if you're going blind rage, if you think Helen will go straight through it, you could always let you roll athletics to see if you can just a stroke check to see if you can just barge past him. It's up to you.
00:34:30
Speaker
Yeah, okay. Is that a teammate that she's barging past? Yeah, technically they're on the same side, but if you've got that pigheadedness, that mindness that you're just going to, you're following the command as simply as you can, which is part of what Dominique Person says, if you're going to move straightforward, we can move him. Okay, so let's just see what that happens then, if I roll with, did you say athletics? Just give me a strength check. So roll as your strength modifier.
00:34:59
Speaker
Let's be honest, this has been on the cards for a while, Helena. Let's just see what we can do. That's a 15. Yep, that's fine. You managed to shunt him out of position and take his place, but you actually barge through him on your way to attack Drago. Five attacks. OK, so let's go for first. You've still got eight. 14 to hit. This is 21 to hit.
00:35:28
Speaker
but hits. Drago's shocked by the way, if you will allow me to flavour this. The very first swing, Drago's just getting up from healing Claude. He's hearing the bump of feet behind him and he turns, expecting an enemy, sees a friend and relaxes guard completely. And then this sword, no, mace, flail.
00:35:50
Speaker
swings at him and that first initial dodge as he just moves back just in time as the flail almost grazes his snout and there's a look of complete shock on his face. And Drago gets attacked by a friend of the party for the second time in this campaign. Your second attack was 21, did you say? Yeah. That hits. Yeah. Third attack is? 27. That hits. 26.
00:36:19
Speaker
One more. Three hits so far. 25. 4 hits. You've got loads of health left, do that. Yeah, 40 points of damage. Very, very, very, very, very good hit.
00:36:32
Speaker
So yeah, she's just going to blind rage it, sort of run in for him, see black, and just go crazy with left and right flails, hitting wherever she can on the ground. And as these hits come smashing in Drago, not knowing really what to do, many of them getting through and causing an inordinate amount of damage to you, you stand gobsmacked. Worth saying as well, you've still got action surge available.
00:37:00
Speaker
Okay. The instruction was to kill him. The instruction was to kill him. Yeah, okay. What do I do? What do I do? You do five more hits. I like this, like this at almost a moment where Jago's like let out one small breath and then another hit. Let's bring it. You have. Yeah, no, I'm gonna do it.
00:37:20
Speaker
But if you go unconscious halfway through these, be aware. Because if she keeps hitting you while you're down, that automatic fails, just for reference. It's worth knowing. I don't know where your health is, so it might happen. We're going to see what happens. Three hits while you're on the floor. OK, so action surge. She's going to roll. She's got a 24 to hit. Yep, that hits. A natural 20. Yep, that hits.
00:37:49
Speaker
A 15. That misses. A 26. Yeah, that hits. And a 26. That hits. And you double the third one. All right, I'm alive. I'm alive. I'm going to cancel the critical out. As a reaction, I'm canceling the critical. So they're just four regular attacks. 44 points of damage.
00:38:13
Speaker
And I suppose you can also see a bit of a glaze in her eyes as well. Well, she might not look. I'm hoping that she doesn't look the sort of... Yeah, expressionless. I think by now, Drago knows what's got on since he's fought this off already in the same battle. Someone tried to do the very same thing to him, so he would have understood. But that initial like, the fuck! And then getting absolutely pummeled.
00:38:38
Speaker
What if Thiago attacked Helena back and critically hits her? Are they killed or interested? We'll find out. Thank you. Thank you for that, Helena. Thank you for playing that truthfully. Thank you, Danny, for the action. So I was thinking what else could be used as a fighter, but I thought if anyone would notice it, Will did, but the fact that it came from Danny was, I think... I don't know a fighter very well. No, I knew there was something, but I wasn't totally sure if she had... Yeah, anyway.
00:39:03
Speaker
So it's done now. Wow, my heart was in my chest for that. Why did I do that? Why have I used this? Fucking hell. Right, okay. Tali is just gonna slump down on the side, really drained of energy. None of you, actually, fuck you. None of you can see what she's doing, so I'm not gonna tell you what she's doing. Her and Valgon Oppenburg are gonna run off and start a boom part. Oh, yay! I love that. I like that for Tali. It's gonna spin off. Drago, Helen is all up in your face.
00:39:31
Speaker
It's taken 89 points of health. You've taken some damage. What do you want to do?

Choosing a Safer Path

00:39:40
Speaker
Drago Rages.
00:39:43
Speaker
and draws his chest up to the max as if to try and stand as tall as possible over this fighter and punches her in the fucking face as a seeker. So I'm going to roll for that.
00:40:08
Speaker
It's an actual one. No, it's not. No, it's not. No, it's not. No, it's not. No, it's not. No, it's not. No, it's not. It's 16 to hit. That's not going to hit, is it? No, that's not going to hit. Underturd, he's going to just swing again. Okay, roll to hit. That's better.
00:40:26
Speaker
23. That hits. Roll damage. I think it's just a flat rate of six points of damage. Can you also make a wisdom saving throw? Get a fucking grip. 14.
00:40:41
Speaker
The eyes continue to be glazed over as she stares back off the face. Anything else you want to do, Drago? I can't do anything, but I could move, but I'm not going to move because I'm going to stand. Yeah, no, I would have thought that would have been enough to. I'm standing toe to toe to you and I know what's happened because I've had it happen to me and I'm trying to beat it to your senses and
00:41:08
Speaker
That's where I'm stood, so. I'm stood right in front of you. Okay, thank you very much. Ford, your turn. You had this person drop to his knees behind, in front of you, and you can hear Drago gobbing off, showing what the hell you get, get a fucking grip, all this stuff, to something happening behind you. What do you want to do? Okay, okay, okay. I've seen this happen, and it looks like Drago is worse for wear, so I'm going to cast my penultimate spell slot. I've got one left after this.
00:41:36
Speaker
because when we went into this, I had fuck all anyway. Me too. Okay, and you're getting a fifth level healing word, Chargo. This is a less powerful one, unfortunately, because I need to do something else with my action. You get 18 points of healing back. Thanks. I had to use my less powerful one. Sorry, I got the good one. I'm so sorry. That's true, actually. She's got five attacks, but thanks. This is what I'm thinking. I'm going to now go and grapple Helena.
00:42:06
Speaker
Oh shit. It's that kind of night, is it? Yes. I'm going to have to go and make a full-on grapple against it. To try and be like, what are you doing? Does the guy on the floor get to... He's prone. Does he get a type of chicken to get prone? Yeah. Grappled by Claude sounds like a perfume.
00:42:27
Speaker
He does, doesn't he? He does get to a tap mark, but it is a disadvantage. Yeah, you rolled a five, so he's going to miss that. I spat on my screen. OK, so you need to make acrobatics or athletics check your choice, and I had to make it. OK, I will go for athletics. Okey-dokey. We will go for Claude's score first, then, please. Claude, what did you roll? Come on. 17. 17 against your Helena.
00:42:57
Speaker
24. Wow, okay, so she passes and therefore means that the grapple fails, the grapple fails and Helena is still free. Can someone remind me that I have three attacks, not two? My B, my B, as you were. We would have finished this combat by now.
00:43:23
Speaker
Okay. No, no, no. Only the last two goes, but I healed you and slapped Helena, but I forgot that Folly's haste. Most importantly, it's not an extra attack. It's actually an extra action. Very important in its wording. It's an extra action. Oh, okay. That is... Either way, it's been and gone, but... The Obcisca back off. None of their own combat range, so they're all going to back off a little bit. They are spellcasters after all. Shouldn't the red one have run away?
00:43:50
Speaker
he is facing the wrong direction he's facing that way he's running to the road and then running up the road that's that's his kind of boat so he's just getting to the road so he's looks like he's there but he's not really it's just his final two there with him but he's still kind of on the map
00:44:06
Speaker
Our chap in orange who is currently controlling Helena is going to, he's not going to move that far back, he's going to stand there and he's going to cast, what has he got left? Done that, done that. It's going to have to be Ray of Frost, it's all he's got and he's going to cast it against Drago, that is a 17 against your armor class.
00:44:24
Speaker
Misses. Okay. The other chap, our leader, who has been... Oh, actually, he can't move that far. Just moved him, but he was prone, and then he goes 5'10". So he's there, which is much closer to where Drago and Claude are. He's going to... He's going to have to do the same. He's almost at... Well, he is out of spells, except for Ray of Frost, 13 against Claude's armor class. No.
00:44:47
Speaker
Okay, so both of them miss. Oh, this is not looking good for them, but very good for Helena, the end of the Chris Chris turn. Valga Oldenburg is not going to do anything, but just move in front of... I'm not going to tell you what they're talking about or doing. Robin, your turn. You can see Helena now basically on an absolute warpath to try and kill Drago for what it looks like from your position.
00:45:10
Speaker
Robin remembers Elfyr doing this one, so he knows it's a spell, but he has no idea which one of those fuckers has cast it. So he's frantically going to try and kill them both as quick as he can. And he's going to go for the one that's wounded the most, the one he's pummeled with arrows, and he's going to shoot him in the first instance. All right, roll to hit. That's a 21 to hit. That hits. Not so good on the damage, unfortunately. Only 10 points of magical bludgeoning damage.
00:45:39
Speaker
Okay, the arrow thuds into his shoulder as he starts to recall. You see the pain on his face. He's still upright. I wanted to kill him. He's going to have to shoot him again. Darren knows it's the other one, but Robin does not. That's even better. That is a 17 plus a 28 to hit. Oh, yes, that hits. That is 14 points of magical blood piercing damage.
00:46:03
Speaker
It's just how many he had, Robin, as the final arrow thuds into his skull, directly through the centre of his head. When he thuds to the ground, dead, his staff drop to the ground, the light of the staff fades out. The member of the Chrispin next to him looks panicked at the other person who's just fallen, his kind of leader, his sergeant, as he falls to the ground, looks panicky in this direction, but obviously he can't move because it's not his turn. Robin, you've got a third attack? Nope. Nope. I'm not under hate, that's me done.
00:46:30
Speaker
of course they are thank you very much robin you've taken out the leader of the uh this band of the abcryscra castan finbin valhorn no it's not your full name uh castan your turn you've just told this chap to fuck off for all intents and purposes what do you want to do castan castan finbin valhorn will move 30 feet
00:46:48
Speaker
So I move east down past the wagon, ending up just north of one of the rocks against the road. And looking across the road, I see the spell caster, the only one that's not running away that Carson hasn't told to run away. And I will cast Dissonant Whispers across the road. Awesome. Wisdom saving throw, yeah, Will? Yes, please. That is a 12. That fails. He takes 15 points of psychic damage. He does not like that.
00:47:16
Speaker
And now he needs to move immediately to the reaction, if available, to move as far as his speed allows away from me. And he moves directly to the east away from you, trying to cower behind the rocks off to the side. He probably also wants to take a concentration check on his dominant person. It's a DC of 10 mark. You're on an 11. Holds it. It's fine. It holds. So that stays. Oh, no. Is he in his cabinet? Plastered. Yeah. No, I did.
00:47:46
Speaker
It's 10 or half damage, whatever's highest. I did 50 points of damage, so it's helpful. It's 10, it's held. Okay, so that's in place. Folly, your turn. You just said you moved slightly towards the centre area, just to the north. What would you like to do? So you've got a good line of sight on everyone.
00:48:03
Speaker
Yep, I've got a decent line of sight. Obviously I've seen Helena act. I know I'd have a vague idea at the very least of what spells she would be under, regardless. So my first port of call is Cantrip first. I'm going to Firebolt and I'm going to Twin Spell. So I'm aiming at the
00:48:22
Speaker
one enemy that's in the roughage next to Helena, Claude, and Drago. And I'm also going to aim for the guy that actually put the spell on Helena anyway, or the one who I assume would put the spell on Helena, seeing as they're writing for each other. But our role for damage on
00:48:38
Speaker
the one next to the party trio at the moment. Okay, roll to hit. Rolling to hit. Crit, again! You're kidding. I've run more natural 20s than ever before. More than you've ever run with Shader ever. Rest in peace.
00:48:53
Speaker
Yeah, so stick to d10 firebolt. So the one in the group takes 31 points of fire damage. Holy shit. Holy shit. He's still upright though, but he drops to one knee for a second before slowly putting himself back up again. And roll to hit the other chap who's had to run away from cast unspell. 17. That misses, unfortunately. Flying overhead. Right. Okay. What I'm going to do then as my bonus action,
00:49:22
Speaker
I can spend my last two sorcery points to cast a spell as a bonus action because I did a cantrip before so I can do a spell. Yes, you can. It's a quick and spell. It's quick and spell that I'm using. I'm going to cast actually hold person and I'm going to cast it on Helena herself. Nice. Okay, so what do you need Helena to roll for? She needs to make a wisdom saving throw.
00:49:46
Speaker
Okay, can you make a wisdom saving throw, please, Helena? You have a hold person cast upon you by Folly. Ooh, it's a natural one, everybody. Yeah. So basically, Folly will point his quarters towards Helena after this fire thing, after his fire bolts, and basically almost like a wave shot, head straight to her and then confined to
00:50:12
Speaker
stood still she cannot move until i deem acceptable or until after one minute amazing so that's 10 turns awesome work there folly excellent helena is your turn sorry i have indomitable yep yeah so yes so you can you your command was to kill and attack and kill the dragonborn does it take a
00:50:42
Speaker
action to use? No, you could just use it on a saving throw. It's a champion technique. The question then, Helena, it's down to you to decide, actually it comes down to Casey to decide if it would be used or not. Yes, I assume it would be used.
00:50:59
Speaker
Why wouldn't it? I assume I am stood in front of her. You are doing everything you can to kill Drago at this point, so. So yes, you would use your indomitable. Yeah, okay. Roll again. And I've got no sorceress points, so I can't even look on this. 12, still a failure. That still does not beat me, so yes, you are still paralyzed. Amazing. Ah, Folly's saving my life. With that, Folly's just going to look over and says,
00:51:26
Speaker
I can only hold her for so long. Finish the enemies. Amazing. Good shit, Callum. Thank you very much. Moving on from Folly. Helena, it is your turn but you are paralysed. You cannot do anything. She gets to make a save at the end of her turn. She gets to make a save at the end of her turn for the paralysis. So can you roll a wisdom shaving throw please? I mean I add nothing to these so it really is just a straight roll. That's an eight.
00:51:51
Speaker
You're still held. Okay, you don't get to see what happens with Tally. Bottom of the Rhine, because no one can see her. Drago, because concentration is dropped from the haste, you miss a round because of your exhaustion, which will only last the one turn. So you miss that round. Claude, your turn. You see Drago's shoulders slump. This energy overtakes. You see hell and that's perfectly still, and you are literally straight in front of one of the only few members of the criss-cross still alive. What would you like to do?
00:52:20
Speaker
My motto is preservation of life, so I will use my last spell slot to heal Drago for as much as possible. Drago receives... Oh, that's good. There's lots of sevens. 28 points of healing to the dragon. That's what I'm fucking talking about. Nice, nice, nice. Anything else you want to do with that? I've only got movement, so I will just... Fuck.
00:52:48
Speaker
This social dilemma between Drago and Helena is the worst for me. I'm just gonna say, Helena, are you okay? Drago, why are you asleep? Who are you over here? What's going on?
00:53:04
Speaker
Nice, thank you very much. The chap that's right up close to you, Claude, is going to say, we are the Obcisca, and we never lose. And he's going to cast Ray of Frost on you, but he rolls a five, so he's going to miss. The other member of the Obcisca is going to step up from behind the rock, and he is going to, centered in and amongst the party, he's going to shout, forgive me, brother! And he's going to cast Fireball right on the roof of the group. Can all- What the fuck?
00:53:30
Speaker
Could both of you make with dexterity saving throws? Helena, I believe you auto-fail that because you are paralyzed. Could the other two please? Is it a crit against Helena? No, it doesn't matter because it's an AOE effect. Okay, cool, cool. I still have spell slots. Screw you. I still have spell slots I can use. Okay, are you casting counterspell?
00:53:51
Speaker
I'm doing counterspell, fifth level. Okay, the fireball is negated and cannot be fired. He has no ability to counter the counter, unfortunately. How many spells was left now, Folly? I think I'm down to one. Oh, two. I've just seen I've got I've got 56 sorcery points. That's fun.
00:54:10
Speaker
I have two spell slots left and zero sorcery points right now. I've never been this low on anything. You've got loads left. I'm literally firing blanks with these guys. Lovely, thank you very much. Oh, and it's Chris Christian and the other guy at the top is going to move towards the road and he's going to disappear out of sight further up as he continues to run, run, run the fuck away. That is the end of their turn. Robin, it is now your turn. What would you like to do?
00:54:39
Speaker
Yep Robin is going to see the one emerged around the corner and the one the blue one on the map who's intertwined with
00:54:47
Speaker
Claude Drago and Helena I don't think Robin can even get a shot at so he's going to not take a point at him knowing that he could easily hit any of his friends and instead is going to hit the one who's just alerted him to his presence by shouting forgive me brother and take two shots at him okay roll the hit oh you ball bag I don't have any luck points 15 for the first one that misses the arrow flies overhead at narrowly catching the rock nearby causing the arrow to move off target
00:55:15
Speaker
Okay, next swing, this is better, 26. That hits, roll the damage. Come on. He takes, I've rolled eight, which is good, that's 14. And I will also add a, I'm gonna try and trip him up, basically. I've got two more of these and I'm going to use one of them here to try and trip him up. Can you make a strength saving throw? 16.
00:55:38
Speaker
He takes two points of force damage and falls on his ass. He is now prone and he doesn't look particularly well. He looks quite unhappy about the situation. Concentration check, he rolled a 13. Hold on, I did, how much damage did I do? I did 14 plus... 16 points of damage. Yeah, it's not, it's gonna be, it's still the DC's 10, so he still holds on.
00:56:02
Speaker
Yeah, absolutely. Anything else you want to do? You said you were pumbling to, oh, the first one missed, second one hit. Absolutely. Anything else you want to do, Robin?
00:56:10
Speaker
I think that's all I've got. I think what Robin's gonna do is he's gonna just all of a sudden be very annoyed that this fucker won't die and is instead going to in the process of swinging around Ghostbane take the dash action and sprint and just as soon as Robin's next turn comes unless someone kills him first Robin is about to cleave this man with Ghostbane
00:56:34
Speaker
But that will have to wait a whole turn. Brilliant. Thanks very much, Robin. Karsten, you see Robin sprinting across with both Ghostbane drawn behind a rock. You see the party enthralled in the middle here with Drago, Claude and Helena very close to the southern member of the Uprisca foliage behind. What would you like to do? Really trying to not kill my fellow countrymen. Ah, this is really hard. Really don't want to kill that person.
00:57:02
Speaker
Cool, and Karsten thinks for six seconds. Sorry, no. It's really hard because Karsten doesn't want to kill a fellow Sanguine Lands person because, you know, that would then be like, yeah, you guys can kill him, but he can't. A lot of inspiration, I don't know. Cure Woot, perhaps?
00:57:25
Speaker
Carstan doesn't have cure wounds. He can cure wounds with his songs. So Carstan's going to move 30 feet across the road towards where the person who he's cast off at before to try and get them to run away. He's going to move another 30 feet. He's going to dash and be next to him. OK, lovely. Is that your action? That's my go. OK, brilliant. Thank you very much, Carstan. Folly, your turn.
00:57:53
Speaker
This is probably going to be the easy turn I've ever done in my life. There are two people going after the one that put the spell on Helena. Folly would possibly think, okay, they're fine. Drago and Claude looking quite bad. Helena's still on the whole person. Just going to Firebolt the enemy that's in that little group of three with Claude, Drago and Helena. All right then, roll to him. No, 12 to hit. Misses the Firebolt flies overhead, missing.
00:58:37
Speaker
Tali, Draggo, it is your turn. You suddenly see Helena drop down as she starts to move again, but she's still got that glazed look in her face. You have come back from your exhaustion. You are no longer hasted, but you will return to your senses. What would you like to do? Did I get hit in that last turn? I didn't, did I? No, you didn't.
00:58:44
Speaker
I've got nothing else to do.
00:58:54
Speaker
My rage is gone. You're calm. I am going to rage again after looking into Helena's eyes and seeing, for fuck's sake, Raiz's dengons deception and we'll hit her with the flat of the blade. Am I on my knees? No. No. Oh, I thought you said I was on my knees. No, no, no.
00:59:21
Speaker
I'm not knighting you. So, no, Jago sees that you're still glazed and all, like, zombie-ed, brings up Dengon's deception, twists it in his hand so the flat of the blade is just going to come and back you, but it's really hard at 26 to hit you. Yeah, that hits. 20 points of magical flattening damage.
00:59:44
Speaker
Oh, we could do a blood running damage maybe at the flat of the blade. Yeah. 20 points of damage. Could you also then give me a wisdom saving throw please, Helena, to see if the effects of dominant person have been broken or not. 16.
00:59:58
Speaker
meets a beat. Yes! Yes! Yes! Oh, thank God! The feeling of control over your body and mind subsides as you suddenly come to and you feel your flails in hand, you see a bloody and bruised drago staring at you with a flat of his blade staring directly back at you in front of you as that spell has been broken. You are free to control Helena however you wish, Casey. Sorry for dominating person. But that was the best news on
01:00:27
Speaker
Because you're a fucking flail machine then. Yeah, you're absolutely epic. Seeing some life form back in your eyes. Oh, thank fuck for that. And then Drago just swings at the guy next to him. Roll to head. For a natural one.
01:00:44
Speaker
Could you roll a d20, please? I can. That could have been such a cool moment. 19. How best to do this. Okay, it's going to be, as if it was me, unless you're going to hit someone. Could you roll a d4 for me on a one you miss everyone, on a two you hit Claude, on a three you hit the baddie, on a four you hit Helena? I'm so glad I'm not there. What's the two?
01:01:09
Speaker
Two is Claude. Sorry Claude. I'm down. Your modifier alone is going to kill me. Oh no! 17 points, damn it! What do we do about overkilling and things like that? What is that? You're not overkilled though. Not anywhere, no. Into double your HP. You've got to be your HP below. Is that right? Yeah, yes. You've got to be negative. You've got 100 hit points. You've got to be at minus 100 for each win instakill. Never mind knighting. You've done the opposite, knighting someone.
01:01:38
Speaker
his fucking head off, so as you hit him with a, hit Helena, hit Claude, you swing the sword round to take out this final enemy, but the exhaustion of haste kind of hits in, and you're still second-guessing Helena, and your blade accidentally cuts through Claude, knocking him to the ground unconscious as he starts to bleed out. Drago continues to bring the drama. Brilliant. Claude, can you make your first death saving throw, please? Oh, for fuck's sake. No, I can make two death saves.
01:02:08
Speaker
You're on natural one. How are you getting so many natural ones? Er, two, Drago. I don't know yet, guys. Friday the 13th. OK. Not anymore, it isn't. Thank you very much, Claude. The final members of the Chris Crout are going to try and do some damage. One against Drago. That is going to roll a two. No, sorry. No, two. Eight against your armour class with Ray of Frost.
01:02:33
Speaker
Jesus, there's so many things coming out your mouth there. I heard Nat at one point, and that's a miss, thankfully. It rolled off a one into a two, that's why. The other one is going to roll an unnatural 20 against Kastan. You're blocking his way as he tries to escape, and he's going to roll five points of cold damage as he screams, get out of my way! At you. Well, I can take it.
01:02:59
Speaker
Oh no, he's gonna... Yeah, he would try and peg it. He's gonna try and run past you, first triggering the attack of opportunity from Robin. Would you like to make your roll?
01:03:08
Speaker
I'm going to add my final Battlemaster maneuver to do a precision strike. It's a 16. I'm going to add a D8 to it to see what I'd lock it up to. I'd like to use cutting words and say, let him escape on Darren's attack. Right. Okay. So let's just work out Darren's roll to hit first. 22. You're cutting words. So as a reaction, I can use it. So as Robin moves to stab this person,
01:03:35
Speaker
Darren's gonna cast and will turn to him and say no, let him escape. So you need to reduce your attack by 11.
01:03:49
Speaker
Wow. That makes it a miss. So as you go to stab at you hear a voice screaming into your head, Robin, which causes Ghostbane to come off to the side slightly and miss. He's about to step out of your range of attack casts and you have an option for an opportunity attack. I've used my reaction to stop Darren from killing him and the reaction from me.
01:04:11
Speaker
He moves 25, 30, 30, off the map so far. He is just off to the north of where you are. That is all I can do for them. Robin, it's your turn now. The member that's just escaped is just 10 feet off north to the map away from you. Robin is going to glance at Carsten as if to say we'll deal with this once I've dealt with him and it's going to take off after this bloke, use his bonus action to dash, catch him up and try and gut him.
01:04:39
Speaker
okay roll to hit a natural one for the first one that misses i feel you man yeah for the second one that's better it's a 20 uh 26 that hits no he doesn't have to doesn't have to roll on himself does he no he takes he takes 18 points of piercing damage he only had 10 left so you stab him directly through the back
01:05:05
Speaker
collapses against a tree nearby, he is dead. And you are basically 10 feet off the map, but easy enough to come back on. If you've dashed as well, you've got movement to move back onto the map. Sorry, man. These guys have caused the party a lot of agony and pain. There's no way. We can deconstruct that in just a moment. The last member, Kastan, there's one more member of the group still alive, surrounded by Helena Drago and Claude. It's your turn. You've just seen Robbo Robbo. Robbin, give you a look and go off and stab the guy you just saved, what would you like to do?
01:05:34
Speaker
Um, still got enough. Oh, you're going to stab him. Karstan will move up behind the abkrysk remember, and then I'm going to cast detect thought on the abkrysk remember. So could he make a wisdom saving throw, please?
01:05:57
Speaker
14 right he fails I'm going deep and a sort of castle almost charges behind him puts his hands either side of his head and says who told you where to find Claude and I'm gonna hope that my asking that question will direct this person's thoughts into showing me okay he turns around and you look deep into his eyes
01:06:21
Speaker
you see a tall man in a blue robe similar to the one that the abcriska is wearing this man looks aged more than the others with a long deep black beard off to his side you see a what looks like a man stood next to him but in fact isn't a man he seems to have this
01:06:45
Speaker
roguish attitude to him, but one thing you notice, Claude, which, sorry, Outcast, and it stands out is that this figure stood off to the side of this tall member of the ACRISCR, seems to have a kind of a slight glow, an outline to him of a slight glow.
01:07:02
Speaker
all the way around him and and you can see this member of the obciska that you're looking into the thoughts of this taller uh leader is speaking to him saying go to the road the great north road find and basically giving him the instruction of where to find claw which would be in which would be on the great north road at some point and this figure stood off to the side with the slight aura the slight glowing uh next to him cool um i think that's probably all i can find out in six seconds while that's working
01:07:31
Speaker
Yeah, I think so too. Pushing your fucking heart anyway. Cool. Thanks very much, Karsten. Folly, your turn. This chap is now being surrounded by members of the party now. What would you like to do? Folly, Helena broke the whole person's spell, didn't she?
01:07:50
Speaker
Yep, you see her drop down and she was moving prior to then the wisdom saving throw being passed. I'm assuming I would be able to notice that she's not as rigid as what she once was before and she's a little bit more relaxed now. And also, yeah, I would have heard Drago actually as well. Oh, thanks for that. Yep. So Folly is just going to move west, put himself right in front of the last remaining
01:08:17
Speaker
uh big bad uh he's going to he's absolutely exhausted even though it's health line he's absolutely exhausted he's pretty much got nothing left at this point and he's just going to point his quad staff pretty much straight at the chest of the last remaining of chriska and just going to cast fireball at incredibly close range and it's going to be as intense one as he can manage okay roll to hit
01:08:41
Speaker
Before I die, that might put you at disadvantage. I can roll twice. If you're a point blank, I think the ranged attack point blank is at disadvantage. I think that's only for ranged weapons, not for spells. 23 anyway to hit. That hits. 20 points of fire damage.
01:09:01
Speaker
boom boom boom boom boom boom boom boom boom boom boom boom boom boom boom boom boom boom boom boom boom boom boom boom boom boom boom boom boom boom boom boom boom boom boom boom boom boom boom
01:09:18
Speaker
We can unpack that in another day. But yes, combat has now ended. You have defeated this wave of the Obcisca. Just over the horizon, you see 20... No, I'm joking. The rain continues to fall as silence finally comes across the battlefield. We need to sort... We need to save Claude. We can probably stay in a... Initiative order, Mark. Every fucker's left him.
01:09:41
Speaker
We have Helena. Helena, it's your turn. You see Claude down, kind of convulsing and spitting up blood lying on the floor. What would you like to do? I mean, I can't do anything to help him. I can just stabilize him. We're still going to stabilize him. I'm going to stabilize. Medicine check 10 plus and he's stable. Yeah, I'll medicine check him then. Okay, roll a d20 and then add your medicine mod.
01:10:11
Speaker
which is nothing but 16. Okay, that is fast. Thank God. Claude is stable. Claude is stable. Great. Okay, we can drop out of initiative for now. But Claude, you're still unconscious at this point, aren't you? You are a corpse. At this point, Tally comes running around the corner with this chap. You never got the name of it, the little annoying halfling man. And Tally looks directly at you and says, we need to get off the road.
01:10:38
Speaker
It's not safe here. And she's kind of gesturing to Val gone as, as she says that he says he knows another way through the trees. We should go. Well, let's go. And that's where we're going to leave it for this week's episode of the fellowship. What's

Episode Cliffhanger and Reflections

01:10:54
Speaker
up. Thank you very much. Goodness. What a good fight. Holy shit. Closest you've come to think as a party to a TPK. There is so much. I've still got 63 health points. I'm nowhere near a TPK. I was in trouble.
01:11:07
Speaker
I'm still at max health now but I did go down. I did 200 points of healing in that fight.
01:11:13
Speaker
Wow, that was... That's how there was a lot to unpick from that fight. No, that was amazing. Thank you, Mark. Thank you very much, thank you. Yeah, good stuff. Wow, I thought we'd have something else after that. Anyway, sorry. No, not at all. It was a hell of a fight and a hell of an episode and I enjoyed it and I hope you all did at home too. Thank you

Gratitude and Social Connections

01:11:37
Speaker
very much for tuning in and listening, making us a part of your everyday week. We love you and appreciate it.
01:12:07
Speaker
Casey's at. Unicorn Crit. I think she is anyway, she might be. And Danny's at. At Total Party Thrills. Callum's at. VD20 Gamer. William is at. Natural20 Will. Our magnificent DM is at. Hastily rolled DM. And until next time guys.
01:12:09
Speaker
from you. It's been a long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long, long