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Star Trek: 25th Anniversary image

Star Trek: 25th Anniversary

Quest Quest
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85 Plays8 days ago

A very tired Kirk, an extremely tired Bones, and a never turned in a bad performance Spock go on five bite-sized adventures in this weird classic.

Quest Quest podcast is Ben Vigeant and Jess Morrissette.
Editing by Ben Vigeant
Show art by Kevin "WilcoWeb" Wallace

Watch us on Twitch!
Ben: https://www.twitch.tv/ps_garak
Jess: https://www.twitch.tv/decafjedi
Give us a review, they help people find this show! Unless you hated it, in which case, don't.

Transcript

Exploring Games: A Humorous Mission

00:00:30
Speaker
Podcasting. The Final Frontier. These are the voyages of Quest Quest. it it It's... It is? No. There's not an apostrophe there. It's...
00:00:43
Speaker
five year mission. That's right. We're, we're doing five and then we're done. It's five year mission to explore strange old games and hopefully some new ones. We should probably get to that to seek out new games and new games to boldly go where no game has gone before.
00:01:05
Speaker
How's that? That was beautiful. I actually have a single tear. I'm going down my cheek right now. No, that was beautiful, man. That was that was a a a real ah the theme was playing.
00:01:19
Speaker
And I was like, when yeah should I do something? And I quickly googled, oh, Star Trek opening monologue. You see, I had a real panicked moment when you used the contraction, because I thought this was like your evil robot twin. I thought you were, low I mean, Stu listeners will notice that Ben has never used a contraction before on this podcast. yeah Go back, listen to all of them again.
00:01:47
Speaker
Yes. On multiple platforms, if possible. Yeah. yeah yeah Hi, everybody. This is Quest Quest. I'm Ben. I'm Jess. And this is a adventure game podcast today. We're going to be talking about Star Trek, the 25th anniversary adventure game.

Twitch Handles and Sci-Fi References

00:02:05
Speaker
ah I ice stream on Twitch, PS underscore Garak. I also stream on Twitch. I am decaf Jedi.
00:02:16
Speaker
Have we ever talked about the fact that I have a Star Trek reference Twitch name and you have a Star Wars reference Twitch name? We've never had that conversation. I think we should argue about it. I've literally never thought about it until this moment. I've been calling myself Decaf Jedi for so long, I forget that it's a Star Wars reference sometimes. I think it's just like, this is sad, but I almost think of it as like an actual nickname that I possess more so than like a screen handle.
00:02:44
Speaker
I was not the case. I I jumped on to be as PS PS Garrick is not like obvious ah like as obvious as a Star Trek reference and I jumped into somebody's I forget who's a twitch ah channel like they they were ah playing i they were playing UFO 50 and I just jumped into the the comments And the streamer, she, uh, just immediately goes PS underscore Garak, plain, simple Garak. That's from deep space nine. I love that. And then I used my Orson Wells, uh, a moat for my channel. And she goes, ah, the French. And I was just like, you see, there's someone out there that gets it.
00:03:33
Speaker
That's an Instafollow right there. when you When you find that Twitch streamer who gets all of your obscure references, that's the one to follow. now i it was um She was ah Liz Star, I believe. Okay. Shout out. But yeah, we have i i plain i plain simple Garak from Star Trek Deep Space Nine. And yeah, let's have a tedious, boring discussion. ah That's what people want to listen to, right?
00:04:03
Speaker
Well, we we technically call it a podcast. I mean, yeah, but I mean, tedious, boring discussion is what it says on Oliver, like show notes, but like listeners hear this and they think that's a podcast, baby.
00:04:16
Speaker
i you know I don't even think anyone even really cares. they that i'm i'm so title Is anyone animated anymore? Is there really anyone animated anymore by like Star Trek Star Wars stuff? there's no they They just both have star in the name. They're very different things.
00:04:37
Speaker
Yeah, no, I mean, I mean, there's somebody, there's someone like, they're those people who are still using like Usenet kind of news group stuff who are probably like an alt.starwars.sucks.jarjar or something and, or dot .jar dot.jar. And yeah, they're still debating this that hotly over on the Usenet. Yeah. Is that Usenet or Usenet?
00:05:03
Speaker
Who is use use of me net? In Pittsburgh, you know, what said from the marks brothers use of me net.
00:05:16
Speaker
yeah yeah and then Harpo would reach in his coat and pull out his dog catcher's net and hand it to him. Yeah, yeah yeah no, we got this. no and We talk about the Marx Brothers a lot on this non-Marx Brothers podcast. Well, at least twice. I was just listening. That's more than most. Yeah, because I was editing the ah the Quest for Glory 1 podcast today.
00:05:42
Speaker
And so we were talking about that then. And so if I make, that's always a a hazard to editing an episode the same day as we record an episode is that I'm going to be also in conversation with that episode that I just listened to because I just listened to you for hours, a conversation between us. And now I'm in a conversation again.
00:06:06
Speaker
And all that animosity is just carried over. Oh yeah. You're coming in hot. I can tell. Yeah. Oh yeah. Yeah. There's a lot of rage. Yeah. Yeah. That's why I came in so angry today because I was just like, Oh, I was like, so what do you want to talk about? You're like, just let's do it. I'm hitting go. Let's just go. Yeah. And I was

Quitting World of Warcraft

00:06:24
Speaker
like, okay, Ben. Yeah. I suggest what have you been playing lately? Yeah.
00:06:30
Speaker
I've been playing lately. I'll tell you why I haven't been playing what um I quit World of Warcraft cold turkey now longtime listeners and by longtime I mean like three episodes ago or something. Sure. Well, no, I returned to World of Warcraft after 18 years away. Right. And had a whirlwind You know, romance with my new Warlock character, Mookle Windrun, I quickly leveled her up to the max level, level 80, and I started to feel it. I felt it. It had its grips on me, Ben. It was tightening around my heart.
00:07:09
Speaker
I could feel myself being dragged in like I'm all of a sudden starting to think it's like, yeah, if I could increase my stamina by 14 points, that is worth six hours of grinding for this item. And yeah, I mean, it is. but This is a tale as old as time. I don't need to tell any of our listeners who've ever touched an MMO. Right. What happened to me?
00:07:30
Speaker
but yeah And because there's such a nice patina on World of Warcraft, it is now such a machine, I assume, that is designed to to to keep you on that treadmill. It's been going for all these years now, right? Yeah, and they've even created like multiple levels of grind. It's like, if you don't put this grind Because it's too hardcore for you. right We have several other options for grinding that might be more your play style. And that's where they got me. like I'm never going to be like the elite in-game raider guy. But if you give me like just some simple solo content, I can repeat every day and grind out some gear. I'm going to start doing that. and You could be playing Quests for Glory 1 and just climbing the tree outside of the the healers every day. You could just open that up every day. It's never any better.
00:08:24
Speaker
Why wasn't that ever a Knicks picks game for CR, by the way, just climbing the tree. front of the Oh, wow. I mean, yeah, Knicks picks. Oh, you explain for anyone that doesn't that's listening to this and is like, what is a Knicks pick?
00:08:43
Speaker
Okay, and NYX picks. We talk a lot about Sierra online games on this this podcast too much arguably. But NYX picks were collections that Sierra released little budget titles. I think they sold them for a few bucks maybe in software stores. You could probably download them for free from Sierra's BBS. But they were collections of the arcade sequences. Everyone's favorite part.
00:09:08
Speaker
Yeah, I mean, these are notably

Sierra's NYX Picks Highlights

00:09:10
Speaker
the worst part of all these games. Every idea that somehow they could stand on their own. What is what Knicks picks were there? Let's hold on. Knicks picks. Sierra, I'm putting that into.
00:09:22
Speaker
ah So crazy mix software picks. This is I'm looking at SierraGamers.com. but Okay, reliable source. We have ah King Graham's board game challenge. Yes, I think that's like some like Hoyl's book. of Yeah, it's probably probably a couple of the Hoyle games. It looks it's checkers in backgammon.
00:09:43
Speaker
Hoiled again. Is that something? We have Roger Wilko's spaced out game pack, which I think is a really good one. Yeah, that's that's Astro Chicken, Ms. Astro Chicken, right? And I'm like, those are guesses. I don't know. Is there a pinball table in that one? You might be thinking of take a break pinball.
00:10:06
Speaker
I thought there was a specific like latex babes pinball game. That's in take a break pin. Is it? Oh my God. Take a break pinball. Yeah. Take a break pinball. Well, I'll take a break. Take a break pinball. I'm just going to keep saying that. Okay. Take a break. um i now on a sc Take a break. Uh, uh, Wiki for it. Uh, this bundle contains three mini games from space quest for it's, uh, uh,
00:10:32
Speaker
So, and actually this is incorrect and I'm not going to correct it even though it's a wiki. I'm sorry, everyone. If you want to go fix this, ah you can. It says it contains, uh, and Jess, you're the expert. So you tell me, uh, which, which statement in here is incorrect. This bundle contains three mini games from space quest for Colin. Ms. Astro chicken, the burger making mini game model with burgers and a mini game where you try to avoid rocks in your sand skimmer.
00:10:59
Speaker
That, my friend, the final one, the Rock Skimmer, that's Space Quest I VGA. What? No, I'm telling you, but you'd have to be a real expert. Now, granted, what if Roger used his time machine in Space Quest IV to go back to Space Quest I VGA? We know he went back to Space Quest I EGA. right But you know, that's possible that could have happened within the timeline. Now here's the thing, all of those are terrible.
00:11:26
Speaker
No, no, you want that back. Burger making is fine. No, no, why it's not. I mean, it's boring. Yeah. Now for listeners, you're assembling a burger on a conveyor belt. Yeah. It would have been more fun if at some point you could like start stuffing half finished burgers into your mouth. I love Lucy style to stay ahead of the conveyor belt. That's how I pulled off that. Yeah, there's nothing really to it. um When the talky version the condiments have funny little lines and stuff. So that's that's that's exciting. so So King Graham's board game challenge ah is ah checkers are backgammon. As I said, leisure suit Larry casino is from ah Larry five ah the slot machine blackjack and poker. I never played Larry five. So I can't verify if that's true. oh You're really missing out.
00:12:20
Speaker
ah ah Parlor games of Laura bow. And this is obviously from oil because it has Yahtzee or yacht and dominoes.
00:12:31
Speaker
And then Robin Hood's game of skill and chance. And these are from conquest of longbow. We have archery sticks, which is combat. And nine men, nine men's Morris, ah which is fine. Sticks is barely a game in that, right? Like, isn't it just like you click a little, I guess, or the click a little bit on somewhere, but I mean, this just is kind of nothing and I mean, I never play it because I just turned the difficulty all the way down to the combat.
00:13:00
Speaker
Anyway, hold on. Let's go back. World of Warcraft. Any any final thoughts? I just had to quit. I bet I quit. You know, I think is it installed? It's uninstalled. Subscription canceled. Subscription canceled. Subscription canceled. Uninstalled. I don't want to place blame on anyone but myself. But if I had to, it would be my twitch audience who really egged me on and seemed to enjoy those streams. And I did it for them. And look at me now. I'm a broken man.
00:13:29
Speaker
Yeah, well, it happens. ah So so ah what have I been playing lately? I ah recently.
00:13:42
Speaker
um So there's a game that I play. And this is ah a game that I hate. And but according to steam, I have 37 hours in it.
00:13:57
Speaker
I want to be almost ready to write a negative review of it. Yeah, and I want to be clear. This game just absolutely sucks. Like it's just awful. Have you ever played ah golf with your friends? Now, no I'm not saying have you played golf with your friends? I'm asking if you've played golf with your friends. No, I'm both accounts only golf alone.
00:14:25
Speaker
In any case, yes with your friends is a ah ah golf game ah ah that that is is mainly ah like you should be playing at multiplayer. And it is ah all of the courses were designed by sadists. It doesn't like I think the the joke of the game.
00:14:55
Speaker
is that it kind of sucks. I can't, I can't understand. And like all of my friends agree with, and but we've played it for hours because it's very, like it's very easy to play. Yes. Can I ask you a question about this game? What's up?
00:15:12
Speaker
Is it possible that I lied a moment ago and I have in fact played this very game with you at some point? I don't think we've played this together. I could have sworn maybe we streamed it at some point. Now, like I'm looking at screenshots and I'm like, did I play golf with your friends with them? Well, do you have it on Steam?
00:15:29
Speaker
Oh, and I've had to bought it. Let's yeah. you have Here's the answer. I'll get the answer ah to get the cheese. Got the cheese. Got the cheese. Got the cheese. Got the cheese. Um, a golden wake. You can also just type, you know, search by name. Gone home. ah Yeah, there's nothing between a gold rush, golden wake and gone home. Then you don't. so I guess. Yeah. Yeah. No, it's the ideas. I don't have it. Sorry. now it' So I'm exaggerating somewhat, but it is a game that is just like the. It. It is not a good golf simulator. A lot of the holes are very cruelly and overly difficultly designed.
00:16:21
Speaker
Uh, it, it, uh, it's the most fun. If you turn on like the, like it's customizable and it also has a ton of, uh, like you can get community made levels, which are also insane.
00:16:35
Speaker
ah But ah it's best if you turn all the settings on to like, you know, like crazy physics and ah all the balls collide with each other and you control each other and cause trouble and like ah turn on like special items and stuff to change the other balls into like squares.
00:16:57
Speaker
and and stuff, and that that is considerably, it's much more fun to play as ah a game that you like ah ah don't take seriously. But like when I play it, all of my friends and I are just screaming at each other like how about how much we dislike the game, but we've played it for 37 hours. I've never played it solo. I've never opened it up and played it alone.
00:17:27
Speaker
and And I want to be clear, there's never been a time when I've played it, and I've been like, oh, this feels good. Ah. Gotcha. This is a good game feel. It's something I've never said. Ben, how do you feel about golf games in general? ah There is one golf game I love. Yes. ah And that is Walkabout Mini Golf. Davis and Butt had Bunkhole in one.
00:17:54
Speaker
ah I'm sorry way too fast. ah That is a pretty good answer. ah walk Walk about mini golf, which is a VR game, which is extremely good. It's actually.
00:18:09
Speaker
In all the ways that I've described golf with your friends as bad, walkabout mini golf is good in all of those ways. It feels good. Like when you swing, uh, your, and like, uh, you know, VR games have motion controls because of course they do. And when you swing the the club, the ball moves exactly the way that you want to. And all of the courses are made very thoughtfully.
00:18:34
Speaker
and they put out a new course every month ah or so and ah the DLC like the costs are are very reasonable I think it's like five dollars per course um and ah they it's great. Walkabout mini golf is incredible.
00:18:52
Speaker
And they just released it on the iPhone, which I have no idea how that works or how well it plays. But it does have cross play with VR people. So you don't have to play it alone because only three people own VR headsets.
00:19:11
Speaker
i I am one of the people that has a VR headset. I have a Quest 3. ah yeah quest quest quest. Yeah, Jesus.
00:19:24
Speaker
i But I'm a big fan of like everybody's golf or was hot shots golf. I guess that's why it's called the PlayStation ah series that's been around for several installments hot shots golf. um They there was like a there was one of those for the Wii, right?
00:19:42
Speaker
Maybe so, maybe it crossed, I'm not sure. I was thinking it might be PlayStation exclusive, but I could be wrong. I could be wrong too. In any case, I've never played that one. My favorite way to play it, back when I was in grad school and like slowly losing my mind from stress, I used to go to the Best Buy across town where they had a kiosk

Nostalgia for Everybody's Golf

00:20:01
Speaker
set up with it.
00:20:02
Speaker
And I would literally just like play it for two hours straight staying in the Best Buy kiosk area and like trying to somehow regain some part of my sanity. And it really helped. I would switch between that and Britney's Dance Beat, the the PlayStation 2 Britney Spears dancing game. So between the two, it really helped center me.
00:20:22
Speaker
the The other golf game that I love is ah the GBA ah Mario golf, Mario golf advance. I think it's called toadstool tour.
00:20:33
Speaker
Is that yeah like the robust story mode? Just RPG. That is exactly it has this lengthy RPG. It just goes on and on like it it was ah it was done. Oh, I forget the name of ah the uh, like the second party studio, uh, Camelot. Yes. It was done by Camelot. And they also did for the GBA, the golden sun games, if you ever played those. And the thing about the golden sun games that I didn't particularly like about them, uh, is that like, so those were, uh, like kind of JRPG type games, uh, for the, the GBA or straightforwardly JRPG games.
00:21:22
Speaker
And the dialogue in them just went on and on and on and on, just back and forth, back and forth, back and forth, back and forth. It's just like, shut up. Like, just shut up. And so they did that for Mario Golf Advance.
00:21:42
Speaker
And, uh, for some reason, uh, I found it much more charming. And I think it's just because the idea of like the joke of that there is this very involved plot um for a golf game never got old for me when I played it.
00:22:01
Speaker
No, yeah I mean, yeah, I mean, it's like finally seen behind the scenes of the PGA tour because we know that there are like rivalries and romances and intense, you know, skill building RPG elements to the real world of professional golf. And finally see that simulated with our favorite plumbers. Those two plumbers we can't get enough of. it's It's just wild. There's just so much effort into it. And you're just like, why is there so much effort in this?
00:22:27
Speaker
I love that anytime you stumble across that in a game, like when you find the like lovingly rendered thing that just did not need to be there. Like to me, that is a very charming trait. Yeah. And it and and I don't think any other golf, Mario golf after that ever went as hard as that one.
00:22:47
Speaker
Yeah, the recent switch one did like a very perfunctory sort of story mode that wasn't super engaging. And I mean, the whole game was kind of a bust at some level, but the 3DS one was a similar situation. I remember getting that being like, Oh, well, maybe we'll be like, and I was like, no, it's just not like.
00:23:09
Speaker
Because the the the golf part is probably the same, if not better. ah But for some reason, i want I want the story. I want the golf story.
00:23:20
Speaker
That's right. I mean, well, I mean, the switch version adds like the mechanic of when you're playing. There's a mode where you can just like sprint to your ball after you hit it every time to like play faster golf. And I have to tell you, that's not an innovation in the same way that adding a robust story mode would be. It's like, I don't know. Yeah, I don't want to sprint around a golf course. It's. let's not It's just actually like.
00:23:47
Speaker
Like, yeah, it's, it's like, yeah, we, we put, we put our RPG team, like they weren't doing anything. Like we're in between two golden sun games right now. So, uh, we put them on the the golf game, but you know, like they're all pretty talented. So whatever, like they'll make the golf game. It will be great. And then they come back and they're like, here it is. Uh, and, uh, we, here here's exactly what you wanted. Uh, a RPG golf game. And.
00:24:14
Speaker
Like, wait, what? No, no, no, no, no, no. We just wanted a golf game ah with golf in it. Just a normal golf. Well, too bad. Uh, anyway, uh, so that's why I've been playing golf ah with my friends with my friends. Uh, and but as we established not with me. No, not with you. No, no. Uh, it's great. Let's to prove that. Yes. Yeah. Yeah. Yeah. Had had had to to pull you up. But uh enough and enough of that enough of this enough of this enough of this nonsense it's time for us to talk about demon world there demon world just where are we talking about today
00:24:55
Speaker
We are talking about Star Trek 25th anniversary, the point and click adventure game by interplay released in 1992. Now, there's also an NES version of this that is apparently also a point and click. We've been great to talk about in our console ah point and click episode, but we didn't. It's It has absolutely nothing to do with this game. No, and there's like a GB or a Game Boy version also that has nothing to do with this game. There was one of those like we've really we like this title 25th ever. We're talking about the point and click. That's all that matters. Well, it's not even like we like this title. The Star Trek.
00:25:33
Speaker
25th anniversary like there's a pinball machine too. Yeah, was it's like a multimedia. Yeah, it was yeah it was a big event. Yeah, so we're talking about interplay's point and click adventure game. ah One that we've played together. This is one that we streamed together several months back and I would say a year or two.
00:25:55
Speaker
Well, that is several months, just a lot of several. Sure. Yeah. Fair enough. Let's agree to disagree. All right. I agree to agree. I don't know what I feel now. Good. That's that's compromise. And that's what this is all about. But no, yeah this is a game that I really enjoy. And i you and I are both Star Trek fans. I think that is fair to say. Trekkers. We're Trekkies.
00:26:24
Speaker
Yeah. No, I don't care. I thought it'd be fun to like fake a little argument there, but no, I don't think it would be. No. How did you get into Star Trek? I don't know if we've ever had this conversation. yeah We might have talked about it when we streamed these, but that was several months ago. Well, I would say a couple of years maybe.
00:26:43
Speaker
um ah So i when I was a kid, i i I, that would be when, like when I was, I remember TNG being on the air when I was a kid. i And I would pick up an episode here or there of TNG, but I wasn't, I think like when I was youngest, which ah was when like, because TNG g goes off the air in what, 1994?
00:27:22
Speaker
one So like I was still not allowed to watch TV after like six or seven o'clock at that point. So I would only catch it if it was like on in in an afternoon on a Saturday. Anyway, so I was aware of it. It was something my my older brothers liked more than me. But I did watch TOS reruns when they would come up in syndication. And so I have happy memories of, and and not specific memories of any episodes or anything like that, but my like I watching TOS episodes as a kid because I loved Bones. Oh, that's a good pick for a kid.
00:28:14
Speaker
Yeah, you know, and i've I've started to notice like, like kids, some kids at least and certainly me, I always gravitated towards the grouchy character. Like I always gravitated as a ah little kid to like the, the, the character that's like, I don't like that. Uh, that was always my favorite character as a kid because I also would watch, uh,
00:28:41
Speaker
I was really into I Love Lucy as a kid. I got super into I Love Lucy, and my favorite character in I Love Lucy was their neighbor and landlord, Fred Mertz. She doesn't like anything that Desilu Studios did. It was like that. I was like Desilu head.
00:29:03
Speaker
but So it's funny because it was like, so i I was, I was Star Trek cognizant. I like, I, uh, like no specific memories of the TOS episodes. I just kind of and like enjoyed watching it when it would be on. Um, but I wouldn't call myself a Star Trek fan as a kid. And then it was, um, I actually, I got like, I became a Star Trek fan fan.
00:29:30
Speaker
ah in kind of a backwards way, which is that I became an enormous and hardcore ah and and still am fan of ah the Battlestar Galactica remake in uh like from the the 2000s yeah and i was so hard into that show like i love that show so much i i adore that show and then when i was watching it like between seasons because those cliffhangers were so like deadly oh they're brutal
00:30:07
Speaker
for yeah i I was like, well, I i have, I gotta get more. I gotta get more. And so it was like, well, you know, like the show runner Ron Moore and a bunch of the writers are all Star Trek deep space nine guys. And, uh, this show shares a lot of themes with Star Trek deep space nine. So maybe you should watch that. And so I was like, okay. Then I watched Star Trek deep space nine. And then I was like,
00:30:30
Speaker
Well, all right, I'm done with Star Trek deep space nine and TNG and BSG hasn't come back yet. So I guess I'll watch TNG now. So excuse me. And so I went back and I watched all of TNG and then I was like, all right, that's great. And then, uh, like, uh, then, you know, I, then I was.
00:30:53
Speaker
you know by at that point You're hooked. You're 14 seasons in. buts yeah That's probably a start day start praying like Star Trek And

Becoming a Star Trek Fan

00:31:02
Speaker
so there you go. A very long-winded explanation. That's fantastic. I had no idea. like That's fascinating to me that you backed into it from Battlestar Galactica. that is And I guess it's time model, but I mean, because for me, like, I was certainly a Star Trek guy who checked out Battlestar Galactica largely on the pedigree of Deep Space Nine. If anything, I was kind of coming the other direction. I've got to check out. That's just because I'm so much older, probably.
00:31:30
Speaker
yeah I try to think back on this myself, like how did I get into it? And I came or i don't know if my timeline may be a little reversed here, but the way I think I remember this is my first memory of Star Trek is watching Wrath of Khan on cable with my dad.
00:31:47
Speaker
and mostly because the city ill slug scene. Yeah, like deeply traveled. I probably watched this one i was like three or four years old. What was 82? So it had to been five or six. um And that just terrified me. I think I had nightmares about that for years. um Not too long after that, I started watching They talk about weird ways to get into Star Trek. I started watching reruns of the animated series on Nickelodeon. yeah That's great. Yeah, I mean, it was like the animated series was the animated series. There's yeah people there. You're out there. Yeah. I mean, it was on Nickelodeon. I was fascinated by it. I thought it was the coolest thing ever. It's also fine.
00:32:35
Speaker
it there apple There are a couple really good episodes. There are a couple of really good ones. Five or six okay ones. Some real stinkers. About on par with DLS. Maybe slightly better.
00:32:48
Speaker
yeah like yeah any star tre mostly yeah No, but um I loved that as a kid and then started occasionally catching TOS. My dad had been a huge fan of TOS during its original run. Like he had been a tune in every week, religiously watch TOS as a kid himself. So like he was great.
00:33:10
Speaker
Yeah, he was a long time fan. And we got into my whole family. My mom, dad and I all got into TNG when it hit the airwaves. It was appointment television for us. It aired at 7 p.m. on Saturdays. That's great. And it was like a we rush home no matter what we're out doing on Saturday because oh we aren't going to miss TNG. So I love this.
00:33:34
Speaker
Yeah, and we kind of watched that all the way through. I mean, I guess I left for college in 95, but basically all the way through high school, like just, you know, every every Saturday night that it was on. Yeah, it was absolutely had to be there for TNT and and fell in love with it. And then cut yeah I went straight to DS nine I had in my dorm room as a freshman, a big deep space nine posters, just a poster of the station with the logo floating out there. It was a very cool college freshman, as you can imagine. and um uh skipped voyager yeah might as well put up a sign that says uh uh you know girls not welcome and i'm not saying that girls don't like star trek don't send us an email about that but uh you can send us a a nice email at quest quest podcast to mail
00:34:21
Speaker
But no, I mean, it was such a part of my childhood. And yeah, my dad was always that I think he fell off completely. I don't know if he's watched Star Trek since the next generation. I may have convinced him at some point to watch the JJ Abrams reboots, but I've stuck with it. I mean, yeah, apart from Voyager, I think I have seen nearly all of of televised Star Trek. What's really funny is I have ah recollections of watching both ah Caretaker and Emissary.
00:34:56
Speaker
Which ah respectively, the Voyager and Deep Space Nine premieres. Because they were big, they were big events. so like There were huge television events. And ah i probably I probably would have watched Voyager as a kid if I knew when it was on. The problem with, like so well, actually, no, it was on UPN at that point. Or or Voyager was was on UPN.
00:35:25
Speaker
um But yeah, like I wasn't allowed to watch TV after after a certain hour as a little kid. So like that that kind of kept me out from a bunch of shows. And then also the Borg would have scared me shitless. People don't talk about this. The Borg are scary. They're robot men. I remember seeing ah First Contact as a teenager, and it was terrifying.
00:35:51
Speaker
So let's talk a little bit um about Star Trek 25th anniversary.

Star Trek 25th Anniversary Game Overview

00:35:56
Speaker
Again, we're talking the version originally released in 1992, released on floppy. Not long after that, a CD-ROM version comes along. That thing is the definitive version. Two years later, it's two whole years. goodness gracious So several months later.
00:36:12
Speaker
no
00:36:15
Speaker
But no, I mean, this is the definitive version because of course it reunites the entire... Hold on, hold on, hold on. I don't know. ah I don't know if I could say. I don't know ah if i can if I can say how definitive it is because it does reunite the entire cast, but... Breaks the final mission? Well, it does do that.
00:36:42
Speaker
But, uh, like, you know, like their, their, their performances leave a little, uh, something, uh, to, to be, I, I've got a couple examples here. Would you like to hear? Some are more audibly tired than others. Give me, give me a good one. Give give me something good to work with here, Ben. Give me a sample. hold on
00:37:03
Speaker
Captain's log, start date 6051. Had trouble sleeping last night. My hiatal hernia is acting up. The ship is drafting and damp. I complain, but nobody listens. Star Trek 12, so very tired. And now for a real one. Is this really the time to catch up on your reading, Doctor? Now listen here, you pointy-eared gentlemen, I think we have more pressing problems.
00:37:29
Speaker
Whoo! We get three very different, like, you could not get three more, like, different energy levels there. I mean, what is it? Like, you know, McCoy's supposed to be the heart, Spock's supposed to be the mind, and Kirk is just supposed to be bouncing between the two of them. In this case, I would say... Spock. Let's hear that again. Yeah, I want to hear that again. Is this really the time to catch up on your reading, Doctor?
00:37:58
Speaker
Now listen here, you pointy here. Gentlemen, I think we have more pressing problems. Wow. I mean, God loved to forced Kelly, first of all. ahha Can't say that any more clearly. ah This game is not his finest work.
00:38:19
Speaker
I think this is the last time that they all were this in in judgment rates, which I believe they recorded at the same time. Oh, yeah. Okay. i Which is the the sequel to this. I think this is the last time not counting the fact that they got the cast back together for ah The Secret of Vulcan Fury, which was supposed to be the the third a game of this. ah Yes. But anyway. Now, what's fascinating to me, though? Yeah, like all the like the force Kelly's bones is consistently. That like yeah he doesn't he's he's clearly having a rough time and in the in the recording booth.
00:38:59
Speaker
I feel like Larry Nimoy is mo great. He's great. He's sedate, but that's like the deal. Like, I mean, it's great, but he's sedate. That's right. That's what they always say about him. What's fascinating is William Shatner because, and I think this is the case with Star Trek throughout history.
00:39:17
Speaker
Unlike, you know, old Star Trek, where if he liked an episode, he would bring his a game. And if he didn't, he'd kind of phone it in here. It is on a sentence to sentence basis. It almost feels like whether he cares about this, whether he is in a hurry to get to a lunch break or whether he has open disdain for the producers who are making him record these lines. they Like he's all over the place in terms of his energy level and his engagement with it, which I kind of love. Yeah. Uh,
00:39:47
Speaker
it It takes me out a little bit. like It's incredible that they got the cast. And I don't have any clips from the rest of the cast. like Uh, Michelle Nichols, uh, uh, she, um, like she's great. All of the, the like kind of secondary cast. Uh, I think I didn't, uh, I don't recall how much Scotty gets. I don't think he gets very much, but he does. He's good though. I mean, uh, as more experienced with voice acting, voices on the um series.
00:40:20
Speaker
The main three ah are are a little tired. i Leonard Nimoy it puts in the best. Here's here's another clip ah of the three of them talking, which I think is a little better. I might have known there weren't any demons. We all have demons of our own bones. The ones we can't confront are often the hardest to deal with. These demons were based on fear, Captain. A human failing.
00:40:51
Speaker
You know, like it's a little better. I think you could give if we could run that back on before we do the thing about this. What if you gave Bones's lines to Max and Kirk's lines to Sam from Sam and Max and then reimagine this little bit here. Let's hear this one more time. i all right that there is Wow. That's let's let's all right. Everybody close your eyes and and place yourself ah in a ceiling max season four. I might have known there weren't any demons. We all have demons of our own bones. The ones we can't confront are often the hardest to deal with. These demons were based on fear. captain A human feeling and
00:41:37
Speaker
Let's also bring up that ah the sound mixing o ah like they just felt the need, and this is because of the multimedia era. ah They felt the need to really just bludgeon you with all the ah space sounds. I have another ah clip here of that. On screen, Lieutenant.
00:42:02
Speaker
We have read your report on the problems at Pollock's five and evaluate your performance at 100 percent. I'm sorry. ah Right. Yeah. like Yeah. Did you take your earpiece out and your repeat that? Like they're playing at the same time. So dialogue between ah William Shatner and ah one of the like non a star ah cast who are all great and all play clip ah that really underlines that later, then a million different sound effects all queued up, then a little like triumphant, i you know, like, da da da da da da da that like all on top of each other. And ah they, so if you're listening to the clips in this, like you're listening to say, ah you know, the great DeForest saying, demon world,
00:43:01
Speaker
And you're wondering like why it sounds like ah there's- He's in the bullpen at the Chicago Tribune circa 1920. Yeah, yeah. like Like he's sitting there waiting on an important like ah a stock ticker update.
00:43:24
Speaker
Like, you know, they were just excited. Yeah, they were just excited to get all of those WAV files on a CD. Here's, i I went on YouTube, I found what those sound effects sound like on the disc version. And ah ah let's see if you think this is an improvement, Jess.
00:43:49
Speaker
My God.
00:43:56
Speaker
been that's audio poison. What did you do to our listeners? yeah all the tell like everybody Somebody swerved off the road on their commute to work. It's like ah awful. Yeah. um I mean, yeah, you have the sound mixing issues. You have the fact that like there is wild variance and the quality of the vocal recordings too. It's like,
00:44:16
Speaker
Yeah, we brought Shatner down to l LA and got him in the studio and like Lear Nimoy called in on his 1992 car phone on the drive to the airport or something and gave his lines at times. It's all over. I mean, production but again, to me. Even if the voices are all over the place, I mean, it's the voices, the original cast. Yeah. well I mean, yeah. Yeah. Yeah. Love it. You love it. It is.
00:44:45
Speaker
like even William Shatner in his most bored, ah which you get some of it, especially in some of the later episodes.

Critique of Space Battles

00:44:55
Speaker
There's it's just nice to hear it. That's right. It's it's it's just nice nice to hear him even though he's just.
00:45:08
Speaker
Just just he's he's just kind of. He's shattering it up. I mean, he's doing what he does. I mean, well how are they going to learn to write better scripts if someone doesn't eventually tell them that they've given him garbage material to look like? It's it's also I mean, I'm sure that it's it's like ah John Rhys Davies when he got the like the script for quest for glory for to read all the narrator dialogue was like this is like reading a I think he said like it was like reading a phone book like like he's just like oh
00:45:42
Speaker
ah You know, it's the 90s. It's like the the mid early mid 90s. And every like, you know, everyone is getting really excited about multimedia, multimedia, multimedia. We got to get we got to get in on multimedia. This is the future. ah This will definitely be the future. This is what's going to happen. And nobody is more excited than Hollywood's once famous character actors.
00:46:07
Speaker
Yeah. And so, and so like you have all these projects, uh, where it's like, yeah, of course we're going to get the whole cast. And of course we're going to get John Rhys Davies to read, uh, like a phone book to be the narrator in quest for glory for, we're going to do all of this. And, and then it's just like, Oh, people aren't as.
00:46:29
Speaker
Like, can I would love to know if John Rhys Davis even moved the needle on sales for quest for glory for totally unrelated. But I just wonder if even like, was that gives it? and And he's right. He's great. But I wonder if he sold any copies. and I doubt it. that People are like, Oh, it's solid. This guy would make a great game.
00:46:59
Speaker
Uh, I heard that here Jackson was a huge quest for glory for a fan. That's how you end up casting him in Lord of the Rings and cast him twice because he was a a tree beard. That's true. That's true. he like He liked him so nice. He cast him twice as they like to say. That's what they like to say in New Zealand. why you were New Zealand. Yes.
00:47:22
Speaker
Let me ask you this, Ben. ah I'm curious. What makes a good Star Trek point and click game? And is Star Trek 25th anniversary one of those? So I am going to say right off the top, the best thing, the best decision that they made with this game is to to break it into episodes. One thousand percent.
00:47:50
Speaker
ah This is broken up into eight episodes, which is insane. Should have been less, but that they did eight is very impressive. Is it is it really eight?
00:48:04
Speaker
I think it's a look here. I mean, one of them like a tutorial. It's it's it's seven. It's seven, seven, seven, seven with I think ah like there's like a little epilogue maybe um there. There's seven even so that is still a lot. ah The disk version, the seventh is is tiny and then they expand it ah and kind of break the game in doing so ah with the CD version anyway. um ah the The best thing they did was ah make it episodic because and each episode they strive to to kind of hit on a different Star Trek flavor.
00:48:51
Speaker
Like there's an episode, uh, where they go to, uh, like a planet where someone claims to be like an Aztec God. Yes. There's an epic. They help some colonists. Yep. There's an episode like where there's like, uh, like Klingons. There's an episode with Harry mud. There is an episode like there, there's an episode that I was going to say, yep. There's like a computer planet one.
00:49:21
Speaker
there is one mud where the ship is hijacked there's an episode where the simple colonists of a planet uh uh believe that their their planet is being haunted by demons that episode's called demon world um uh there's there's all of these like it has this wonderful breadth of uh like it really kind of covers and it also i is trying explicitly to ape the feel and the narrative style of the 60s original. So like the ah like that the fact that like someone believes that they're like an Aztec god or something, like they're not afraid to be like hokey.
00:50:21
Speaker
And it doesn't seem to me like they overshoot it ah it. It feels like it's right on the money, which is very impressive. They never try to, to it doesn't feel like it ever tries to be too cool. You know what I mean? No. And it at no point is it doing this like in a we are poking fun at how goofy the original see I mean, it's all done with a very straight face. I mean, they they have the gag of like clever ways to kill red shirts. Yeah, that's not the that's not the focus. it's It's not winking at the audience when it's giving us these classic Star Trek tropes. It is presenting them very lovingly, I think.
00:51:03
Speaker
And the the the music is like they they grab stings from like, you know, and do MIDI versions. Like here's here's a clip.
00:51:22
Speaker
You know, like that, that is a music cue that they used a lot on the show. Uh, and, and so it puts you in the zone, man. It, they have it, they break it into these episodes, none of which are particularly long, some are a little longer than others, but they're all, all nice little, and nice little snack sized episodes. They don't overstay their welcome. They, uh,
00:51:52
Speaker
Like, and they they, there's a nice variety ah between them, which is one of my absolute favorite things about like Star Trek and certainly TOS, which, which is all over the map. Yes. Is, is a very like.
00:52:12
Speaker
ah you know it is the the tone can be all over the place week to week. And and that's one of its strengths. As a distillation of that wildly varied tone, I think it's

Episodic Format and Game's Essence

00:52:23
Speaker
successful. like mean If you had to take all the wild stuff from three seasons of TOS, I think they've done a pretty good job here of of turning that into seven little episodes. Yeah.
00:52:38
Speaker
ah is what What would you say? like what What's your answer to this? yeah I think for me, like in my head, point-and-click adventure feels like a very natural fit for Star Trek as a property, especially like TOS. I think you know having the sort of three main characters of Kirk, Spock, and McCoy, and fitting them into a point-and-click adventure game,
00:53:04
Speaker
Just seems like such a good idea. I'm so surprised we didn't see more of it along the way or haven't seen a return to this because really we get this the sequel judgment rights later on with the TNG cast. We get a final unity. Yeah, but and I guess they're like some of the earlier like trans nensium challenge or whatever that strange and they were they were trying to make like they were and they recorded.
00:53:31
Speaker
ah a follow-up to these two called, ah which I mentioned earlier, The Secret of ah Vulcan Fury. And they even had DC Fontana ah work on that a little bit. That's right. And Sierra Composer Ken Allen was really oh's a big producer on that project. And I think claims to still have ah the recordings, if I'm not mistaken. I believe you said that. And we're going to play them for you exclusively right now. Ben, hit that button. Here we go. Demon World.
00:54:03
Speaker
Yeah, he that was all that the Forest Kelly wanted to say. When he got in the booth, they said, it's like, here are your lines. He's like, I want to talk about demon world some more. And he's.
00:54:15
Speaker
But no, this is, yeah, to me, it feels like a good fit. And I think that it works mostly here. Like, I'm not sure this is a great adventure game as just like an objective. Are the puzzles wonderful? A lot of these puzzles are very functional. They're very much a like,
00:54:33
Speaker
you know, follow the process and do what a Starfleet officer should do here, maybe more so than a figure out creative solutions to problems using unexpected means to get there. But Well, they they they the game is one of its it's nice little innovations, but then this becomes a problem is that the game gives you ah like multiple solutions like you can screw up. Yes, doing it and still win, which if you were able to hear through that garbled sound clip earlier where there were like 50 sound effects happening at once,
00:55:15
Speaker
uh like you get a grade at the end of each episode on how well you did it it's just that if you don't um which i think is is great i i really like that too uh in the game but uh there's also the problem of the the fact that the um i if if you i like don't get a passing grade on each of them, then like it makes you, i like it it penalizes you on ah like the the battles as you go or something like that. There is a penalty system. and Ben, is this the time to talk about the battles?
00:56:01
Speaker
Oh, I mean, this is this is the knock on the game. If you're listening to this and you've played Star Trek 25th anniversary, you're saying when are they going to talk about the space battles? Because the ship to ship combat in this game is dreadful. Then it's dreadful, right? i You don't disagree with me. You can't disagree with. Yeah, it's clunky and it doesn't feel good. And ah like it it's not intuitive.
00:56:30
Speaker
And, uh, the, like, there's just a ton of like different controls. It, it doesn't feel like a constitution class ship flying around. It feels like wing commander, right? Like the worst version of wing commander ever. Yeah. Because the enterprise. Doesn't it is like a large ship. It is. a barrel roll sulu Yeah. Like they're.
00:56:58
Speaker
yeah It again. Yeah, you said it correctly. It's it's it has like a wing commander type like maneuverability to it. And in wing commander, those are all single like they're small fighter ships.
00:57:13
Speaker
Uh, is like, it does not make sense that the enterprise is swooping in and swinging and in firing. Also like it's antithetical to the Star Trek that they constantly get into like shooting.
00:57:28
Speaker
space battles. It's just not what the show does. No, no, no. Yeah, it never has for for budget reasons. And later, I think philosophical reasons. That's just not what the show is per se. And I know that they're here because you've got a video game up your video game. And I'm sure it's the codename Iceman theory of will not only sell you on this great adventure game, but we'll give you the bonus content of a fully featured simulator ah built into it.
00:57:58
Speaker
yeah Yeah, I bet they were like, this is a benefit. This is something that they'll love. Yeah, because I mean, I'm trying to think of games prior to this. It's like, you know, had you gotten to fly like a first person. Enterprise prior to this game at any point. I mean, this one does it horribly, but I bet for a lot of people that felt like a dream come true until they realized.
00:58:22
Speaker
they were on their like 14th try and they still haven't beaten like the first space battle. I cheated well when we played this together, I cheated and downloaded a trainer to get through some of the later ah things that basically just disabled the AI a little foul that you can put in your directory and disabled the AI for the enemy ships. And even then it was kind of tedious and tiresome just to get myself pointed at them long enough to unload some torpedoes on them.
00:58:49
Speaker
And unfortunately in judge ah judgment rights, you can just turn them off. Yeah. I mean, this was the knock. I think at the time, every review is just like, Oh, this is a charming game. It's a pleasure to, you know, to see all these characters we love and later on hear them in the CD-ROM version. But yeah, the, uh, yeah, the, uh, the, the space combat really just takes it away. Yeah. And that's like between, I think like every episode or something like that, uh, like they're frequent.
00:59:19
Speaker
And there's a big, extremely difficult one at the very end. Um, yeah, but even that there's at least one along the way you can talk your way out of or something. If you handle conversations with like a lassie pirates who show up a lot in this game or, uh, or Klingons where maybe you can avoid a space battle. Uh, at the end you get to, I mean, spoiler alert spoiler alert for the final episode in.
00:59:45
Speaker
Star Trek 25th anniversary, you eventually get to fight a replica enterprise, which that's every fan's dream is to blow up the enterprise with the enterprise. Yeah.
00:59:58
Speaker
What one more thing on on the the performance ah of the the actors, I want to play this other clip, which is this ah this has so. ah ah The actor who played Harry Mudd passed passed away well before they ah made a made this game. So they have someone come in and I think he does a pretty decent ah imitation of TOS Harry Mudd, not discovery Harry Mudd. It's not Rainn Wilson, Samuel Carmel, Robert Carmel. Oh, it's Robert Robert Carmel. Yeah. Anyway, ah so, uh, yeah, listen to this.
01:00:41
Speaker
Harry, I have to be touched in the head to have anything to do with you. How's your lovely wife Stella? That was a dirty trick, Kirk. However, you'll be glad to know I let bygones be bygones. Like, that's pretty good. The guy doing mud, it's really putting in a lot of a lot of mustard.
01:01:06
Speaker
on his hot dog, if you understand what I mean by that, like he's just like, oh, and then like, and, and she it really calls out the the contrast between these, like ah these two actors. It could also be that like the producer was perfectly fine to tell like whatever like session voice actor they got to do Harry Mudd. Hey, can we do that again? Hey, could you ah change it like this?
01:01:33
Speaker
And then like, but but knew better than to say anything to to Shatner probably won't want to sabotage Shatner's voice performance. um let' it It was during judgment rights that that that ah that famous argument ah was always I always thought it was TAS. I always thought it was the answers just for reference. There is a ah clip. You can find it where ah ah Say it again, please. Sabotage. Yeah. Where Shatner says sabotage and a producer is like, Hey, can we take that again? And Shatner says, that's how I say that word. And don't direct me like that. You sicken me. ah And it's wonderful. I mean, part of me thinks like, maybe that's a little tongue in cheek, but also it's like, no, maybe that's just Bill Shatner.
01:02:26
Speaker
Like he's getting in the full shot. I don't think that's tongue in cheek. Look at me. Based off of the fact that a lot of the other members of the cast don't love him. Well, you know who does? Me. And I've patterned my entire life on Captain James T. Kirk and I will hear nothing ill spoken about William Shiner. Anyway, i
01:02:56
Speaker
So what ah what else is there ah to what what other things did you want to to touch on? was curious I mean, do you have a standout episode of this bunch? I mean, Demon World, obviously. I I i do I do like.
01:03:16
Speaker
ah feathered serpent. Yes, the fifth one. That's ah a Klingon I'm reading Wikipedia now a Klingon battle ah fleet is about to cross into Federation space in pursuit of a quote war criminal. The enterprise must find this war criminal in order ah to prevent a war. I always love that I always love ah the I always love c Klingons. I also love the fact that the the Klingons in this if if I ah if I ah recall correctly, there the TOS guys and smocks. Yes, absolutely. It looks very good. yeah that's That's a big plus. you know That's a really strong one. That was high on my list, too. you know I'm also thinking, um I love the mud episode just because I'm a big hairy mud fan. The episode itself is one of the, I think, less fully baked ones at some level. Yeah. I almost said that because it is a lot of fun
01:04:15
Speaker
that they bring in hairy mud. ah It's just that. i Like the. You know, the rest of the episode is kind of mad. like I like hijacked. I like anytime. Yeah, anytime you get a hijacked Starfleet vessel, ah that's always a fun story to play with. And they can't go back to that well in a different way for the final episode where Again, someone has built an evil duplicate enterprise, which I would think just the resources necessary to do that are have to be stupendous. I mean yeah know the Federation presumably is post-scarcity, but you know if you're just some dude building your own enterprise to go out and raid colonies and stuff, how is the how is the cost margin on that making sense? Ben, i mean like how much do you think it costs to build an enterprise in 2024 dollars?
01:05:08
Speaker
Oh, how many to build a whole enterprise? Now you've got the bridge. You got tuna cells. Yeah, tuna cells. Yeah, you've got one yeah two tuna cells. ah You're going to have that turbo lifts. Oh, turbo lifts. Yeah, for all the main positions on the bridge, you got the yellow, you got the yellow ladder.
01:05:36
Speaker
You have the yellow ladder. You got spots, little hood that he looks into. oh Yeah. foxs little yeah got You have ah the ah Scotty's little engine room, which is mostly just ah like colored walls. Yeah, absolutely. Yes. Yes. she is Kind of a mesh mesh wall area. I need some bio beds for McCoy.
01:05:58
Speaker
um I'm gonna need um gotta get a dog. They put a little horn on. Yeah. I'm gonna say like $450,000. Yeah. Yeah. $450,000. That sounds pretty good. Do all space like ah think they have mortgage on that thing?
01:06:17
Speaker
Yeah, they absolutely have a mortgage on the enterprise. That's why it's a five year mission. They have a five year mortgage to pay it off. Once they're done, then they can. Yeah, they can finally just go enjoy themselves driving around in space. There's paying off that car payment. That's what that's what the fun of the movies is, is because the movies are all after they've completed.
01:06:37
Speaker
their mortgage payments. So they have like vi car and a little, you know, they've kind of let themselves go, ah but now they can really like, they don't have the stress of like, how am I going to pay for this shit? You know, that's right. And they don't have to worry every time they're like in a space battle. It's like, Oh man, I can't total this thing. It's like once it's paid for, you know, it's not quite as yeah they they hold the deed or they don't, you know, it's not. Yeah, it's it's it's part of the The dream. This was going to be covered a lot in phase two. And when that was canceled, we lose a lot of talk about the financing of the enterprise. and That's where that that was like actually a big arc in the first, first several episodes of phase two, there was going to be lots of commander Decker and Aliyah Smoochin.
01:07:26
Speaker
And then there was going to be like lots of talk where, and they're doing that. And Kirk is just sitting in the captain's chairs like, Oh God, interest rates. Oh, I can't pay for an enterprise. Hey, I'm still paying for the enterprise. Yeah. And yeah, I mean, that's, uh, yeah, that's, that's how that's cannon. It's semi cannon.
01:07:46
Speaker
They've started to go into it in strange new worlds. Thankfully, they're, they're finally going back and, you know, filling in all the, the blank spots, uh, the old show and they, you know, with pike and all that the, the, the young, young, uh,
01:08:01
Speaker
and uh, and you know, young, sexy, sexy Spock, like, you know, they're their baby check off. I can't believe they brought in baby check off like that. it's so hilarious yeah He's like running around the bridge. and he's like a little neighbor Yeah. No, it's, it's such a weird energy, but it also works. That's what I love. ah but Yeah. yeah they They figured it out. ah And, you know, is a gun and it's like this like little like inside joke and everybody's like, Oh, it's check offs gun. And it's so good. Yeah. It's a baby with a gun. Yeah. They, they're really not responsible they pulled out Walter Koenig, who I think is like 95. He's not young. Um, and had him sit with a little baby check off and they're like, Oh, see, Hey, and there's like, say nuclear vessels, please. Ha ha ha ha. They're hoping they could de age him. They were going to originally have him play the role with CGI. No way. ah yeah but He's 88. I way overshot, but he is. So he's young. You're saying he's very young. He's like presidential age. Yeah. Yeah. He's he could, he could be our next president. yeah If he wasn't from Russia. Yeah, that's true. Um,
01:09:11
Speaker
You see, this is just ah to pull back ah the curtain a little bit, folks. ah Quest Quest, the adventure game podcast, wasn't always Quest Quest, the adventure game podcast. Was it then? No. Go for it, Jess. This was original our original pitch. When we got together, we were like, people don't hear enough of us every week. How could we give them more yeah without having to see us? yeah um That was an important part of this.
01:09:38
Speaker
we originally thought our first idea for her a podcast was why don't we just play a Star Trek game every week and then talk about a Star Trek game. And who knows that someday if this ah I mean the reason that I remember thinking like no we're not going to do that um was ah because I was I was just like Uh, most of them are bad. There's a lot like, if you pull up the list of Star Trek licenses in Moby games very quickly, you can guess why that wouldn't be the best idea for a podcast. Like it really does. It's like, Oh, there are three or four. I want to play.
01:10:18
Speaker
Yeah. And then from there, it quickly drops off. And this this is up at the top, though. I haven't ah played ah judgment, right? So maybe I should play that. See, I haven't played judgment rights either. um but ah But but but, yeah, like, I mean, this so you said this before we were ah rap recording ah and now I'm going to get you on tape saying it. Oh, no. You said that you love this game, but. I love this game.
01:10:48
Speaker
but it's not one I particularly love going back to play. And I can tell you what, I mean, the space battles are a big part of it. It is such a downer. It's just like the minute it has momentum and like it's like at maximum charm, right? You're just like charmed by it. They throw one of these space battles at you and it's just like, ah ah ah kind of vibes.
01:11:16
Speaker
It's one of those that I like to remember fondly now that I've played it and don't need to go back and experience it again. This might be one that once you've done it once, hitting up a long play on YouTube is just as satisfying as playing a game yourself. Because again, the gameplay, I don't feel like lends itself necessarily to those aha moments that can make adventure games super fun. the the The puzzles feel like almost an afterthought at some level, and which is I think fine. That's fine. A little fiddly. The one in the like the computer world one, uh, what was that one? Uh, that old devil moon, which is an incredible title. Perfect. Uh, no, no notes. All these titles are good. I'm going to read these off demon world. Great title hijacked. Great. Love labors. Uh, loves labor jeopardized.
01:12:11
Speaker
ah another fine mess that's the Harry mud one great feathered serpent that's the Klingon one that's great that old devil moon wonderful and vengeance all those are excellent titles if you told me that those were original series episodes like in passing, I probably wouldn't question you, like all those titles are spot on. And yeah, no, yeah no, it's there. But yeah, I love the yeah you're saying the the one with the ah the puzzle in in in the one with the know the computer one, which is that old devil moon. um mean Yeah.
01:12:50
Speaker
For like an ancient nuclear missile base is what you're you're resolving anyway right but yeah for me for me the puzzles aren't the attraction the. You know certainly the space combat isn't what draws me this game mean for me this is a game about.
01:13:06
Speaker
feeling like i a kid again watching TOS for the first time. like that And in that regard, I think it is a smashing success. like i mean It is just a ah wonderful a wonderful sense of nostalgia around it. Is it a great game if you have no nostalgia for Star Trek or the original series?
01:13:28
Speaker
I don't know what I mean do you what do you think if you came into this maybe you're someone who's watched a little Star Trek here and there you know but I think it I think it's fun I think that it's it's design is fun it like it looks growing it does it does look great ah not counting that it has like kind of an early verb coin a type thing that looks that that is kludgy as a kludgy UI but it's fine it's fine mm-hmm like Yeah, I mean, I think like it's a medium recommend if ah if if you're an adventure game fan. And I think it is a must play recommend if you're a Star Trek fan, because it's it's it's a labor of love.
01:14:16
Speaker
jeop And if you even like I I believe if you play a labor of love a bit of anything even if you don't Like you're not a fan of whatever that subject is yeah It should still probably be pretty good. um And I think this is like this. You could tell I think even if you weren't a Star Trek person that a certain amount of care went into this game. They didn't want to screw this up. Absolutely. I think that's a great way to put it.
01:14:51
Speaker
Yeah. Like, like this isn't a like, Oh, you know, if we put Star Trek on it, it's going to sell minimum, you know, uh, like 50,000 copies or whatever. Uh, it is, we are like, it it feels like the people that made it love Star Trek, the original series and wanted to make a game, uh, that, that feels just like it. And so I would think we can send us an email at quest, quest podcast at gmail dot.com. If you disagree. Uh,
01:15:22
Speaker
ah I would think that even if you i don't know too much about the the the game, i or the ah show, sorry, ah you would kind of feel like that warmth, that excitement over the franchise. And that's exciting to think, you know having said all that, which I agree with completely,
01:15:50
Speaker
almost to a person, every fan will tell you, judgment rats, which neither of us have played is much better. I mean, it's like, if this one gives off this sort of positive vibe and you know, he's just like, yeah, I mean, this is, this is a, this is a really rewarding game in a lot of ways made by people who clearly love TOS. It does make me curious to want to go forward now and play judgment rats because yeah if it's, if it's like universally considered,
01:16:15
Speaker
What's that? I think we're gonna have to play it soon. We're going to play a soon ban. We're going to have to play it soon. You heard it here first, gang. Soon, which could be done in the next six months. Yeah. We're going to play judgment rights.
01:16:32
Speaker
All right. Well, I think ah that that's our bow on it. ah So thank you ah so much for listening to Quest Quest the adventure game podcast. ah Again, you can ah follow me on Twitch PS underscore Garak and Jess decaf Jedi and We will, oh, and email us at quest, quest podcast at gmail dot.com. We love emails. Also, please rate and review us. That's the only way. Uh, well, I mean, you know, people find out if you post about us on social and tell people on discord, but you know, give us your life. Yeah. Like, yeah. Just start screaming at a street corner. But anyway, please rate and review that that does actually help.
01:17:17
Speaker
I know it's annoying that everybody asks you as a podcast listener, but it does. I'm sorry. Uh, but, uh, join us next week as Jess and I discussed the exciting news that they've revived telltale again to finally finish the bone series. So you'll be there with us then next week, get boned.