Speaker
Um, and he would just walk up to people and be like, Hey, you, you looking to, to sign a game? And then I could hit him with the double whammy of be like, yeah, we've already had a successful successful game on steam. We're looking to do a follow-up to that, um, with our own IP. And then that that would sort of perked their ears of like, Oh, you've already had a game out on steam. And then, you know, I i hate to name drop, but like you say black Mesa and generally people would know what that was. So, uh, legacy. right? The, yeah that legacy is originally it was the, you know, um being able to do those content drops and having um that connection with valve and, you know, what you guys had before, but now because of the, the warranted success of black Mesa, like you said, you don't want to name drop, but when you need to pull out that, you know, yeah that gun,