
In Episode 130, Spencer and I settle into a long, thoughtful conversation about Dragon Quest VII, why comfort and tradition still matter in JRPGs, and how remakes should evolve without losing their identity. From there, we talk candidly about indie coverage, media burnout, Square Enix’s struggles with smaller games, and how traffic incentives quietly shape what gets covered. It’s a loose, reflective episode about taste, responsibility, and loving games for the right reasons.