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The Debt of Lethal Gift Giving image

The Debt of Lethal Gift Giving

Soapstone
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79 Plays2 years ago

Join Dave and Jake as they talk about medical debt, throwing people under the ship in Lethal Company, Dave the Diver, Slime Rancher, Destiny 2, our Steam End of the Year reviews, and the very concept of gift giving in this week's episode!

Intro:

  • Data4664 - Alizée J'en Ai Marre! (8-bit sound)

Outro:

  • Katamari Damacy OST - Wanda Wanda

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Transcript
00:00:00
Speaker
The End
00:00:29
Speaker
Mmm

Playful Banter and Hospital Advice

00:00:57
Speaker
How's it going, everyone? Welcome to another episode of Serpstone. My name is Jake, and I'm joined by my co-host as always, Dave. How's it going tonight, Dave? It's going swell. Swell? That's pretty good. As in, I'm swollen.
00:01:12
Speaker
That's not good. Something bit me. I'll let you guess where. Oh, no. Well, you should go to the hospital if you need it.

Misuse of Ambulances for Non-Emergencies

00:01:22
Speaker
That's my life advice for the podcast tonight. Sometimes I just go in the hospital, dude. I don't know. Shouldn't see what they're up to. There's a...
00:01:32
Speaker
There's a YouTube video. I just looked at my audio levels and I know that there's something I'm gonna wanna fix later, whatever. There's a YouTube channel, a guy that makes shorts and it's like a medic. And it's almost entirely just situations, to what extent they're real, I'm not sure. But he says they're all true stories based off of house calls and things like that. And there are times when people are just like,
00:01:56
Speaker
Hey, I just want to go to a place that's near the hospital. Can you pick me up in the ambulance and just take me there? Which it seems absurd if you know about the cost of, you know, an ambulance ride. It's so much money.
00:02:12
Speaker
But presumably these people are trying to get out before they're billed. And naturally they're like, no, we can't do that. We are an emergency vehicle. And then the guy's like, oh, but my chest just started hurting. And they're like, really? Yeah, it's pretty messed up. But there are some miserable people out there. The clips are very entertaining.
00:02:38
Speaker
Um, is it a bald guy? Yes. Okay. I might've seen some of his, his things here and there. Yeah. Across YouTube. He's one of the, he's got the algorithm on his side.
00:02:50
Speaker
amongst the shorts creators. So it's pretty good. Nice. Impossible to say. Oh, go ahead.

High Cost of US Medical Services

00:02:59
Speaker
I was in an ambulance once. Yeah. It was just like I had an allergic reaction to something and we figured like maybe we should actually call the ambulance because
00:03:10
Speaker
I was going into, I would say anaphylactic surprise, less anaphylactic shock. Right. Yeah. But my throat was closing and I was going to die. Let's hook up on you. Yeah. Out of nowhere. Over the course of 30 minutes. I had some Chinese food that had peanut oil emoji peanuts. Yeah. So basically the ambulance came to pick me up and I had no experience with before. It's like, okay. So like, what are we doing? And then like.
00:03:41
Speaker
They just like gave me some stuff to like time me over as we went over and then they put me in a room and blah, blah, blah. And then later on, cause they obviously might, I called my mom like, Hey, I'm your only kid. Just adds up. You might not have me tomorrow or something, but I wish I do in this situation and.
00:03:59
Speaker
Then we talked about the bill at some point after the fact. It's like 1,000 or 1,500 bucks. Yeah. Because it went from, you would know where this was on campus, from the Chinese place in town to the hospital, which is like a mile away. Right. Are they charging? Yeah. I could have walked there if I had known that that's all they were going to do. Or crawl. There's that much. It was insane. It's fucking insane.

Criticism of US Healthcare System

00:04:26
Speaker
Yeah, you know, it's actually crazy in the United States. I have I haven't had to take an ambulance before the hospital stays. I haven't done that either, but my wife has because she has lupus. And thankfully, when that was going on, she was double covered through insurance because she was selling her parents insurance.
00:04:50
Speaker
Um, and also mine. And so like, it came out to almost nothing for like a three day hospital stay, but that's incredibly fortunate and not at all common amongst, you know, hospital bills and stuff like that. Um, yeah, I understand why people don't want medical attention in general. They're like, I'm having this pain and you're like, it doesn't hurt that bad. I don't know because people have this fear of things.
00:05:19
Speaker
costing too much and it being a financial detriment because they had to go get treated for something.
00:05:26
Speaker
And that's a bad place for the, you know, our society to be where we're like, I don't want to be helped. I'd rather, I'd rather die than have to pay my life. Yeah. I mean, no one should ever have to basically perform the mental calculus. I think I'm like making background noise. No one should have to perform the mental calculus of, should I leave an inheritance for my children or have my medical issue taken care of? Right. It's fucking nuts.
00:05:55
Speaker
But yeah, there are plenty of video essays and exposés and things like that on the medical industry in the United States. We probably don't have to dive too far in there, but it's crazy and the fact that a lot of people seem to think that it's fine is also crazy.
00:06:20
Speaker
That's it. That's all I had for topic. So, um, let's see, what else is going on?

Co-op Gaming Culture and Lethal Company

00:06:28
Speaker
Uh, recently been playing a little bit more lethal company. Yeah, it's a good game. Um, not too, too much to add on that, but just have been trying and playing with some different groups. Um, occasionally people will ping into this course server for like, Hey, who wants to do something? And then people kind of pop up.
00:06:46
Speaker
I did play with pubs once or twice. I think I mentioned one of the pubs. It was like this young guy was very friendly and telling everybody how the game worked and stuff.
00:06:57
Speaker
and then we kicked them. You're a nice person, but we have a friend coming. See you in space. It is a thing where it feels like the community is pretty laid back and chill. We accidentally made an open lobby the other night and a bunch of people randomly joined. I was just saying out loud, we can just kick them.
00:07:23
Speaker
What? I was like, nothing against you friends, but like, I'd rather play with my actual people. And then people kept joining the lobby and it got to be like 13 or 14 people. And then the game, the game crashed. So we ended up remaking private. But those people were very friendly and chill. Like people were just kind of hanging out and memeing, which is nice.
00:07:47
Speaker
Yeah, I think part of that can be attributed to like, it's an exclusively co-op game. Like the closest thing you can do for PVP and Lethal Company is like draw monsters near a friend, where a friend is or something like that. You could beat them with a shovel.
00:08:03
Speaker
That is actually very blatant PVP. You can kill them with a lot. There's actually a lot of ways to fight other people and lethal company, but it doesn't benefit you. No, not at all. And it's not even like the type of game where it's like your corpse will distract something. Like that doesn't happen either. So.
00:08:24
Speaker
unless you're just being a douchebag, just for douchebaggery sake. Pretty cooperative, I would say. Well, I will say one of the funniest clips I saw, I feel like I should link it to you if I didn't already. I think I did. It was of Wabi playing Lethal Company. Okay. We talked about it. I haven't seen the clip, but I think you talked, you mentioned the clip, but mention it for your listeners.
00:08:48
Speaker
No, I'd rather leave it there. Okay, that's fine. Google it, everybody. So, basically, Pay Money Whoopi is a streamer. So is Alex. Friend of the show. Well, remember, everyone's a friend of the show. Some of them are special guests. Some of them are actual friends. But Alex was new, as opposed to Whoopi, who had played a couple of times. And there was a land mine. And it was pretty obvious it was a land mine.
00:09:19
Speaker
And she was like, oh, is this something that you can turn off or we just have to avoid? And he's like, no, you can turn off. You just have to go up and press E. And then as he's streaming, he just covers his mouth. He doesn't make any laughing noises. And she goes over. She's like, I'm not seeing an E prompt. And then the bomb goes off. And he's dying. And she's now dead and can't say anything in game. And is very pissed, as you can imagine. Yes. But stuff like that.
00:09:48
Speaker
organic or trolling. It's just, it's been very fun for making those little stories of like, and then this happened in a similar vein to Among Us, I would say, but definitely more fleshed out and less repetitive than Among Us.
00:10:03
Speaker
Hmm. I think I think the argument that I think despite the fact that they're both kind of flavor of the month type games, like the appeal for Lethal Company is somewhat different than among us. Like you could get into both games if you want to play like just a pickup fast kind of party game with friends. But the thing for longevity with Lethal Company is it is very immersive by nature of being frightening.
00:10:31
Speaker
and having goals that you're trying to accomplish and never being that many steps away from disaster and having it like go to crap so quickly, right? It's almost like we can have an episode just on like experience kind of simulator type games where the point is whatever happens in the gameplay, not necessarily something beyond that, right?

Gaming Experiences: Lethal Company vs. Sea of Thieves

00:10:54
Speaker
Where like something that's not an experience type game necessarily could be an MMO. We were like, hey, I've been spending
00:11:02
Speaker
40 hours this week or 80 hours this week grinding for some drop. None of that is memorable, right? Like none of that is what I'm going for. There's some goal beyond it. But like Sea of Thieves, like if you didn't have fun that night, well, that's kind of a failed night because you start from zero the next time you log in, right? So same with Lethal Company, I think.
00:11:28
Speaker
Yeah, I just, I like team oriented things where you have to work together. I mean, that is the definition of team things, but like there's some other things where it's an option, but not necessarily mandatory. Um, and we've definitely done some, like, everybody's going to be solo running into the dark. Whoever gets back with loot. Cool. If not, it's fine. It's day two. Um, but like you definitely can see a team come together and actually do things.
00:11:57
Speaker
like when we've played together, you and I are even very good about being in the ship and giving people a heads up about what's going on in the facility. We played with somebody else in a different group. I will drop their first name so I can shit talk them.
00:12:12
Speaker
Ted, if you're listening, you fucked us. We've seen, we've seen the teddy bear from the movie. Seth McFarland, friend of the show. But like there were so many things like we ran into and he's like, Oh, I guess there was like something there. I was like, bruh, the red dots give me the heads up on these. He's like, Oh, I guess there's a turn. I'm like, yeah, fucking think after I'm like running from bullets. I had, um,
00:12:40
Speaker
So, so in the last time I played, I think, uh, Ian was, was the operator I for a while, I just called people the truck dweller and just the same, just literally sealed the term from Phasmophobia. Um, but operator sounds a lot better and it's also fun to role play and say in game like operator, what's, what's this thing? Whatever. And you can pretend you're in the matrix too. Cause that's what they called their handlers. Pull me out, pull me out. Yeah, exactly. Um,
00:13:07
Speaker
but I was in a situation where, okay, minor spoilers for people who haven't heard any of the monsters. I guess won't give their names, but there was an enemy coming towards me that I needed to back away from, right? And it was very important that I back away from this enemy. We'll say it's essential to the way that you need to deal with this enemy. And I was,
00:13:33
Speaker
really deep in the complex. So Ian on the operator, uh, calm started guiding me out backwards through this facility. And I made it like so close to the main door, like so freaking close. Um, and then I stepped on my mind and I'm just like, go on. And he, he apologized afterwards. I was like, they're not always the easiest thing to see on the cam.
00:14:00
Speaker
because they're kind of like small little dots. And I think they're a slightly different color too. But he was still very apologetic. And I was like, I was just impressed we made it that far. This was a disaster waiting to happen. But that is the game. Don't put a beehive in the ship.
00:14:20
Speaker
Can I, can I throw somebody else on the fucking bus? So like this is somebody who, uh, Doma a friend of the show who like we played with the other day, uh, has played the game multiple times before, knows how beehives work, right? Um, I was out in the facility. I think Doma had brought some loot back and then I guess, you know, like fucking took a beehive into the thing.
00:14:46
Speaker
So the way it works is the bees are very defensive of the hive. They will attack you. But if you get the bee hive into the ship and then close the doors, they will basically fuck off and be like, I don't know where our hive went. Let's they will fuck off somewhere. Right. Yeah. And then you just get 130 loot points, which is very good. Very good. So at some point, I guess the door did not close. I'm guessing that they died already.
00:15:15
Speaker
So when I finally get back to home base, I was like, oh, I'm going to drop off my loot. And then there's just bees there. And then I die before I can drop anything off. Uh-huh. Yeah. And then I'm dead. And they're dead. I'm like, hey, fuck you. I thought I could get to work. I'm like, well, you didn't. Yeah, I think I've seen at least two personal TPKs, or everyone dies to a beehive in the ship.
00:15:44
Speaker
Cause the problem is if you're going to put it in the ship, just do it last thing, basically, or unless someone's coordinating with you and you can lock the bees out. Um, the solo strategy is to basically do it as like the last thing I think. Cause otherwise the worst case scenario is you end up with the bees swarming around the hive right there in the ship, right? Like what are you going to do? Um, actually it's kind of a weird reverse sort of strategy, depending on the time. This is very.
00:16:15
Speaker
technical probably shouldn't have been mentioned in the podcast, but depending on the time, if you're on the ship, when it leaves, you're good. You don't have to be in the ship, right? So one strategy is actually to get the beehive into the ship and then just like wait it out on top of the ship or something like that, right? If it's really late or if you could like hit the switch and then grab the hive and put it in the ship, like there's different ways to do it, but, um, basically isolate between you and the danger. Um,
00:16:42
Speaker
I think you can also leave the beehive on the ship with the bees. Then as you take off, quickly grab it and bring it inside. Right. Because the bees aren't going to go into space with the ship. Yeah. That makes sense. That's the best idea. Take that in place. Hopefully we got everybody like 130 credits. That was the goal of this podcast.
00:17:03
Speaker
I want to hear good B stories going forward. I got money, not I got stung to death. Uh-huh. Yeah. According to all known laws of aviation, but, uh, yeah, it's, it's, it's a really good game. And the thing, one of the things I like about it is it's not. It doesn't seem derivative of any other real game, even though it's still this kind of like quick pickup.
00:17:32
Speaker
easily digestible sort of flavor of the month sort of game. It's also very original, which is kind of rare to have all of those combinations. Like all guys, I guess. It is a very unique style as in it's like, I'm going to phrase it as low quality, not to say, but like very low resolution.
00:17:53
Speaker
Yeah. Um, things have like a good enough design, so you know what it is. Nothing looks awful by any means, but it's not meant to look state of the art by any means. Um, yeah, I like that. It's just, it's not a looter shooter. It's a looter runner aware. Uh-huh. Yeah. Cause like you just want to get something, but there are things preventing you from getting it. Like maybe you have to jump across something and you could fall to your death. Hopefully you don't. You might encounter an enemy in the facility.
00:18:23
Speaker
And you're like, that could kill me. I'm going to try my best to avoid it. And then he made me find another enemy. And now you have to juggle. How do I get this loot out and be alive?
00:18:34
Speaker
It's all risk management, but all of the risks are just so high that you're like, how do I manage this? Yeah, but sometimes you don't have enough money for flashlights or walkie talkies. Sometimes you're going in blind. Uh-huh. Other times you might have very coordinated effort and maybe somebody doesn't use the shovel correctly and it all gives you shit. Um, there's so many ways that it can play out where it feels very dynamic and it doesn't feel like you're doing the same thing every time. Right. Like another game I'm playing right now, if you remember,
00:19:03
Speaker
It is called RoboQuest. Might've mentioned this like two or three years ago. I played like an early access version of it, but it's kind of a rogue like shooter. Go around, shoot robots, upgrade your guns, blah, blah, blah. Very similar to gunfire reborn in a sense. And I got good at the game for a bit. I'm still trying to actually progress things again on this save now that it's fully fleshed out, but like,
00:19:32
Speaker
I pretty much know what it's going to be every time. It's just, depending on which RNG I'm going to roll, how I'm going to build something. But there's a lot of, I know how to get this far. Whereas a lethal company, there's not a, I know how to get this far. It's if this specific situation occurs, here's how my brain knows or knows how it should react to that situation. But that doesn't mean it's going to go well by any means. Yeah. Yeah. The game can sometimes.
00:20:03
Speaker
border on i'm not even say border on it it treads right through the territory of unfair right like the situation can be so bad that there really isn't that much of a chance for you to succeed um failure is expected but like that's why it feels good when you do succeed um because you're not it's not guaranteed by any means like i've seen people like they have the last thing elude they're like the last person going to be on the ship they're like
00:20:31
Speaker
Hey, guys, I'm back. And the eyeless dog is like, who the fuck? And that just wipes the whole team. And they join the laughing people. And that's the other dynamic of like the people who are dead, being able to talk to each other and also just freely spectate the people who are alive. Yeah, it turns it puts you into the gallery like immediately once there's two dead people.
00:20:52
Speaker
Yeah. Among Us had a similar thing, like where if you're dead, you can still do your tasks and be like, Oh, did you know so-and-so was killer? Oh, I was killed by so-and-so. Oh, there's two imposters? And just like having some of that mid-meta game discussion. But yeah, I remember watching somebody with the teleporter, like, Oh, they're going to bring somebody back from the facility. Now, everyone who's dead knows what's going to happen. And the person doesn't yet. And
00:21:22
Speaker
It's very fun to just have them come across that realization. Yep. No, it's, it's, it's great for that. Very solid game. Worthy. What is it? 10 bucks? It's 10 bucks. Yeah. It's definitely worth checking out if you haven't already or just watch it on YouTube or Twitch. Yeah. If you want to get a feel for it. And I don't really like scary games, but I can handle this one. Even though I do consider it a pretty scary game at times.
00:21:49
Speaker
I definitely like, I sit cross legged in this chair, as you know. And I've had like a full on like leg muscle convulsion before, because I've gotten jump scared on some stuff. I'm like, ah, Jesus. The nice thing is in this game, if death is coming, it does tend to come pretty quick. And then you can just, it's not, it's not going to like, it's not edging you out with, with, uh, just stress. That's the term.

Game Reviews: Dave the Diver and Stardew Valley

00:22:20
Speaker
But I've been playing another game. It was mentioned at the Game Awards, so I was like, I guess I'm not a real gamer if I don't play this. But also I was interested in it. Made by Dave, the Diver. Oh. No, it's actually, I don't even know the name of the developer, which is a little sad, but it's like published by Nexon. Or at least maybe it was developed with Nexon, which is like a, I was gonna say Chinese company, but maybe they're Korean, and that would make me feel pretty bad.
00:22:50
Speaker
Nexon company. I'd rather be correct. Okay, so this actually was on GameCube, but I guess it's not. Or maybe it's cycled out. If it was, I'm going to feel dumb because, oh, the Japanese. All right, this is the reason I was confused. All right, I'm not racist. The reason I was confused is Nexon is headquartered in Japan and has offices in South Korea, the United States, Taiwan, and Thailand.
00:23:20
Speaker
I wasn't sure, but anyways, um, they have the divers pretty good game. I recommend it for people who like, uh, Stardew Valley specifically. Yeah. Is it, how comparable is it? Like the main loop, you're not day to day, you're not doing things like you would be doing in Stardew Valley. Um, I don't want to spoil, I'm not going to spoil anything. Um, but the game opens up.
00:23:50
Speaker
and has you do more things or gives you the option to do more things with each day. But it is pretty much broken into, here's what you're doing in the morning. Here's what you're doing in the afternoon. And then at night you operate a sushi bar. So in the morning and the afternoon, generally, especially in the early game, you're spending your time and gathering fish and stuff like that. And then make it into food at the sushi bar.
00:24:20
Speaker
upgrade your, your recipes by like using some of your ingredients. So they're a higher tier and they'll get you more money. It's kind of like investment spend resources now to make more money in the long term. And then use that money to like upgrade your air supply, your diving suit, your gear, stuff like that. Um, and it's pretty great actually. It's Dave asked earlier this week if he would like it. And I was like, kind of, if you'd like Stardew Valley.
00:24:48
Speaker
And I've been thinking about that answer since then. I was like, I don't know if it's just Stardew Valley. Like if you were disinterested in Stardew Valley, you might still enjoy this, but you definitely want that type of game where. I guess kind of similar to like animal crossing. You're doing things on this like day night sort of schedule and you're expecting that you're going to have goals to accomplish during that time. Okay.
00:25:14
Speaker
I think maybe the closest thing I have played in recent days would be slime rancher. Yes. To where like there is kind of like a cycle of I need to feed way too many slimes. I need to go out and get a new type of slime or go out to collect food. Um, or maybe I need to upgrade a pen, um, or maybe not have them eat each other's poop.
00:25:39
Speaker
And then you lose your whole crop of slimes several times before you learn how the mechanic works because you didn't read. They want you to do that in Slime Rancher though. It's a mistake they want you to kind of make to understand it. You're just like, here are my purebred slimes. And they're like, well, one of them was not. And now they are all corrupted or something. Or eaten. Yes.
00:26:08
Speaker
Yeah, I do like a nice good. I have to be in the mood for it though, but like a nice, I'm going to work on something cause day and night cycle as far as making slow metered progression. Like Animal Crossing itself has always been like a very laid back vibe game.
00:26:25
Speaker
You're slowly paying off your house. You're slowly accruing interesting furniture and getting to know the people. And maybe you start organizing your trees into like, this is where I will collect apples. This is where I will plant flout. Like you start to make things more efficient for yourself over time to make it easier. Um, yeah, those types of things can be very cathartic. Yeah.
00:26:48
Speaker
Then I'd probably change my vote and say that you may actually enjoy it. It would definitely be worth a shot. Especially if you did pick it up on Steam. I do think it's like 20 bucks. So maybe you wait for a sale. Well, there is a sale going on at time of recording. Oh dang. Steam winter sale. For anybody who listens to this in three years from now, this is what's going on. Yeah, right. As long as you're listening around Christmas time, then it's probably still there.
00:27:15
Speaker
It's currently $16, because it's 20% off. That's honestly not bad. I do think the game is pretty excellent. Now that I have more touchstones, if you like Slime Rancher, you could very well enjoy this. There are some great kind of animated cut scenes that are like, they're still indie, but they have a lot of character. And I don't even want to mention any specifics about them, because I think you would enjoy them.
00:27:44
Speaker
But yeah, if you like the management type games and that day night cycle and progressing, uh-huh. And it does open up a lot. So if it seems like pretty threadbare for what's going on, that's just because they're like, Hey, it's not going to stay like this, but we want to make sure that we've got you on the hook basically.
00:28:05
Speaker
Pun intended. Yeah. It's something like that should always be done slowly because I have played games where they dump everything at once. Like here's all things you can do and you click through menus. You're like, I just want to do something and you have to go back and reread everything. Be like, why is it so so much at once? Yeah, they kind of give you a little bit of a hint for it because like you have a phone and you can like manage things and view different UI with like apps on your phone.
00:28:34
Speaker
and you start the game up and there's like a whole bunch of disabled icons and like a couple you could interact with and you're like, huh. But yeah, it does open up. I recommend it. I'm having a good time. I think the overwhelming positive is definitely deserved. Whether it's an indie game or not, I don't really care, but. Oh, the whole Jeff Keighley debacle. Yeah, I also don't really give a shit. Yeah, I might have to check that out at some point.
00:29:05
Speaker
It's like they list all the credits at the start of the game and I didn't quit the game because the credits were so long. So I guess it's an indie, right? Like that's the way you can tell. It's like there was sub 20 people. Yeah, it's probably an indie game. Playing anything else recently outside of me, the diver.
00:29:29
Speaker
Yeah, I've been, I've been doing destiny stuff also for some reason.

Destiny 2's New Season and Challenges

00:29:34
Speaker
I do think that the season is, it's been pretty decent so far. It has some cool mechanics. The seasonal activity is like a, um,
00:29:47
Speaker
I feel like they did something like this before, but maybe not exactly like it, but it's basically like a roguelike run sort of thing. So three people. It's not like a six man activity. I don't think there is a six man activity for this one.
00:30:00
Speaker
which I'm fine with. We didn't need it. No spoilers, but you run through an area and it's pretty straightforward. Maybe you die a little bit. You have limited lives, but it's not like the six tokens you would have for a raid encounter. You start with like 21.
00:30:23
Speaker
Um, and then, uh, you know, at the conclusion of it, you will have gotten all of these resources cause you can like break pots and grab their moats basically, but they give you like a resource that persists through the run. You make it back to the beginning and you can buy stuff and those upgrades you can buy are like 300% melee, uh, charge rate or like 20% resistance to bosses or.
00:30:50
Speaker
whatever extra arc damage, something like that. None of the stats are like super exciting because it's destiny, but like they're still, uh, they're still impactful and they're fun to do. Or you can spend those, uh, your, your, your, your, your V bucks on. New lives, get those back in, uh, for, for the group and the encounters change on each run and the bosses will change and.
00:31:18
Speaker
Uh, if you complete all the way through the entire thing, which I think is like four runs, maybe take like half hour or so, uh, it puts you in like a treasure vault with like just a bunch of chests. And you can just open all of them and get like tons of seasonal loop. And it feels really good. It feels really good to like, it's like a eternity with Xur, that area with like all those chests. Um, it's not quite that many, but it feels good to just open all the chests in an area, get a bunch of seasonal loop.
00:31:48
Speaker
So, um, it's probably my favorite that they've done in like a long freaking time, but also they just haven't been that good. So, um, that's fine. Well, I'm glad you're liking it.
00:32:06
Speaker
I'll say definitely for me, Destiny 2 has felt like, I don't know if you'll appreciate these jokes, it's very old and dated. But in the early days of League of Legends, when they came out with new skins for a hero, they were basically just color swaps. And one of the most egregious people for this was Taric, who's like the Gen Knight. And it's like, oh, there's another color of Taric skin.
00:32:31
Speaker
And it was a very long time before they started like, oh, we should, you know, give them something thematic as opposed to red, blue, green. So that's what Destiny 2 has felt like for me, where it's just like, do you like blue thing? I'm like, oh, yeah. I'm all right. Yeah.
00:32:51
Speaker
I think that's fair and honestly, we'll have to get special guest Ian back on to just like critique destiny at some point. Because we have a lot of things that we can critique about destiny right now for where it's at. I'm kind of of the opinion that
00:33:08
Speaker
Uh, so this season, I'll mention this season goes through, I think June of next year. So even if you don't want to play destiny right now, you have a lot of time to do literally this activity because their expansion was delayed from February to June for the final shape. Right. Um, I kind of think they should just end destiny two after the final shape. I know they're going to get their money.
00:33:36
Speaker
Well, that's actually the trick. I don't care if the board gets their money. I know that Sony wants return on investment. And also Sony is probably going to end up owning destiny, actually, like the IP, which they weren't originally going to, but they fell short so far, like on their money that per contract, Sony is probably going to take control of the board. Damn.
00:34:01
Speaker
Yeah. Um, which is definitely not the happy ending for bungee who have like been ricocheting around publishers. Oh yeah. Um, ever since they split ways with, uh, with Microsoft, which doesn't really look that good now, you know, it, it don't, um, mainly cause I know halo infinite was not super well received.
00:34:28
Speaker
Yeah, and I mean, Bungie's separate from that now, right? I think that's sledgehammer games or something, yeah. Yeah, they don't own Halo. Oh, I apologize. I thought 343 and Bungie were still doing Halo stuff as well. Yeah, sledgehammer games is a call of duty. Yeah. Bungie gave up Halo when they left Microsoft. I think part of the deal, actually.
00:34:53
Speaker
Um, so if you want to leave, we'll take your baby kind of. Yeah. I mean, halo was also like, and is, I guess, to a certain extent, like Microsoft's Xbox IP, right? Like what a hundred percent think of the Xbox game. People are going to think of master chief instantly.
00:35:12
Speaker
Yeah, that was like its launch game. Like a lot of consoles have like, Hey, we're releasing. If you buy like this version, it will come out with like a couple games that you can get it with. Like Xbox has always been associated with Halo. Yeah. Always, always. I mean, you had people who had like PlayStations like in 64 stuff like that. I don't think, I think Xbox came out after in 64, but before the next console, I could be wrong, but.
00:35:39
Speaker
That would have been around the GameCube age. I think it was before GameCube. I think GameCube, PS2 and Xbox, they were also when they came out were all same generation at least. Yeah. But they're like, all right, well, we are a Windows company. How do we get people who are playing these traditional game systems onto our platform?
00:36:03
Speaker
And Halo Halo got people there, right? They kind of established this hardcore fan base that previously would have been like Doom or Quake players and things like that. I will say Halo. I still have a place in my heart for Halo. I haven't kept up with the games. Um, definitely haven't watched the show. I was on the phone with my mom the other day. She's like, we started watching the show. Halo. Have you heard of that? I'm like,
00:36:30
Speaker
Yeah. I'm not going to be like, I don't think it represents the gate. They don't give a shit. We're watching a show. If it was true to master chief, he wouldn't be talking yet. No, but yeah, it's, it's something I've definitely been away from, but like,
00:36:48
Speaker
If you spent, it's just like with Diablo 2, if you spent that so much time playing something in the multiplayer, like, yeah, it's gonna stick with me for a very long time. So like, Diablo 2, Halo 2, Smash Brothers, like spent so much time in these games that I'm not gonna ever fully escape it to be like, Oh, yeah, I hate that thing. Right. It's like, no, it's always gonna have a place in my heart.
00:37:11
Speaker
Yeah, and we'll see what the legacy of Bungie kind of ends up being. They were there with Microsoft. They split off to be with Activision Blizzard for a period of time. They went independent after that for a period of time. And then they made this contract with Sony and it's seeming like ownership of the IP may go to Sony. So we'll see.
00:37:40
Speaker
Regardless, that's all the meta commentary about the company beyond. For the game itself, I'm okay if Destiny 2 has an ending. They've explicitly said that's not their plan. I don't care. I'm okay if the final shape is finally a satisfying, fully delivered piece of content that wraps all this up. Conversely, I will be disappointed when it's not.
00:38:09
Speaker
And when I say will, I mean, I know I will be disappointed, but. Yeah, as somebody who has watched Attack on Titan. Yeah, I think they're going to drop the fucking ball or drop the fucking moat because I don't trust them to do anything good. Like they have had some good writing, they have had some good content, lore and missions.
00:38:38
Speaker
But what was the expansion I played where they had space hunk thing? Silver server weird. Oh, Lightfall. Yeah. Yeah. Lightfall was just. I don't know, dude. It was not was not a fan. Jumping out of the gameplay for a second, that's that's the big contributor to the being like 50 percent shy on revenue. Right. Like Lightfall bombed hard.
00:39:06
Speaker
compared to what they were hoping to build off of that for momentum. What was the expansion pre-lightfall? Beyond Light. That was Europa and Stasis and all that stuff. But we didn't really play back then. Am I lying? I am lying. Pre-lightfall was Witch Queen with Sabathun. And then before that was Beyond Light. Okay.
00:39:35
Speaker
Yeah, which is fine enough. Yeah, it was good. Had a very pretty area, at least. But yeah, it just.
00:39:45
Speaker
I'm not going to get into the whole thing of Destiny 2. I can already feel I'm starting to uncoil, unfurl a little bit and be like, moving the rocker to the front porch. Now that's fair. I'm sure there'll be plenty of opportunity to talk more about it. I'm enjoying the current season for where it's at, but at the same time, I know that I'm not going to. This is not the active phase of Destiny.
00:40:10
Speaker
I will say with the recent release of your steam, most played in your steam statistics for the year, highest number of hours in a game for me. Can you guess what it is? Uh, for you. I mean, it has to be DOTA, but other than, other than DOTA, how, how, how could dominant was DOTA for you? 32%. That's pretty good. But do you want to know what was 14%?
00:40:40
Speaker
I'm scrolling up to see what was 14%. Destiny 2. Gosh, yeah. I mean, that seems more than I would expect. I know that you're on hiatus right now. And at 12%, Baldur's Gate 3. So three games to put in perspective, how much time is spent in fucking Destiny 2? That's fair, yeah.
00:41:02
Speaker
Yeah. Um, it is a lot of time. It basically is the shooter MMO, right? Yeah. There's definitely like, you don't go on for an hour. Typically, usually on for a couple hours, a couple of times a week, doing some content with people or just dicking around, but it adds up for sure. For sure. Um,
00:41:23
Speaker
Well, you brought up the Steam reviews. I'm going to mention my top games now because you've opened the floodgate. The funny thing for me, I specifically picked this picture because you get to choose which one to

Payday Game Series Comparison

00:41:32
Speaker
post. We have like a Discord thread we were posting these in where it lists the number of achievements you got as like the first panel thing. And if you had over a thousand achievements, it just says one comma ellipsis, which I thought was very funny. So I was like, I'm going to pick this just because they screwed up on formatting.
00:41:54
Speaker
I don't know how I possibly got a thousand achievements, even for what I got, but it was almost definitely just Payday 2, which was my 9% game for the year. Oh, wow. Mostly solo. That is a chunk of time. Did you see the picture of achievements?
00:42:13
Speaker
If not, I'm just going to copy it and send it to you. This is great content for everybody. I appreciate your patience. That is a Google search which I already sent you. Here we go. Copy.
00:42:27
Speaker
But this is the only way that I would get a thousand achievements ever in a year. Uh, this was a 305 pay to achievements. Um, which is still kind of crazy because it means I got a lot from other places, but God damn. Yeah. I was playing a lot of payday.
00:42:52
Speaker
Although I would never have disputed that, but I didn't realize that they were just handing out these fucking achievements like candy. Well, what would happen to ruin the magic a little bit to glimpse behind the curtain is if you beat a heist on, like, say the highest difficulty or the second highest difficulty, you get an achievement for every difficulty for that high state. Right. So I beat a lot of heist for the first time at the highest difficulty and just got like five achievements per heist.
00:43:22
Speaker
I was actually talking about this with somebody recently, how a lot of, I guess, rogue likes or vampire survivors likes will have achievements that you can get, but you can't necessarily do them in the same run. So for what you're talking about, like if I jump to the hard difficulty, it's like,
00:43:43
Speaker
Cool, I don't give a shit. You have to do that normally, you have to do that in easy, you have to do that in medium. And it feels like it does not respect your time as much as this system, which yeah, it makes sense. If I did it at the hardest, why would I not inherit the easier things as well? Yes, yeah. Which this is probably the only time anyone will ever say payday two respects their time, but it still does more than payday three. So it's got that going for it.
00:44:10
Speaker
It was actually ridiculous. I'm not gonna get back into the whole Payday 2, Payday 3 thing. I know we covered it, but with a little bit of time to look back on the play graphs and things like that, Payday 3 launched. It had its initial spike, and then it just bumped the number of Payday 2 players drastically. I was not the only person who went back to Payday and not the one they wanted when Payday 3 launched. It's funny though that they come out with a new thing. People are like,
00:44:40
Speaker
The old thing was better, right? And then nobody's playing your new thing that you spent money on. And everyone's like, Oh, I want to go back and play this other thing. Yeah. It didn't help that. So they released their first heist in payday three. I haven't purchased it or anything like that. Cause I only have the game on game pass. So like, am I going to buy DLC for a game on game pass that once the game rotates out of game pass, I'll have to buy the game through the Microsoft store to use the DLC. Probably not.
00:45:10
Speaker
Um, but their highest is called syntax error. And I was like, bold. Um, although pay if they didn't have a ton of bugs at launch, I guess, but still bold. Um, save some of that for the retrospective, right? That's our, that's our next episode is looking back on the year. So I could not tell you.
00:45:36
Speaker
without, you know, researching and taking notes what happened in the last year. Time is a flowing stream that I occasionally piss into.

Gift-Giving Philosophy and Practices

00:45:47
Speaker
And I look back, I'm like, it's wet. I don't know what to tell you. I don't know where I came from. I'm here now. Yellow River originating from me. Yeah. Yeah, we'll we'll save some time for that. But let's see. What else? Talkcast.
00:46:05
Speaker
Come up on the end of the year, have any holiday plans? No. Nice. No plans. Somebody did invite me to say, oh, if you want to come by our place over Christmas, you're welcome to. I have another friend. It sounds like they'll be stopping by that place as well.
00:46:27
Speaker
I'd have to get finalized details and then muster the will to do it. That's right. It would be nice to like see people and hang out and get free food. I'd be fine with the driving. I don't want to be involved in any present stuff though.
00:46:44
Speaker
Yeah. Just cause it'll be awkward when every other person there got you a present and you're like, Oh, yeah. But like I'm fine for the people get presents. I don't give a shit. I just, I don't like a present exchange thing unless it's been like discussed beforehand of like, Hey, I like to get you something. Cool. I like to get you something. We can get each other something. Awesome. Um,
00:47:07
Speaker
Cause it is weird where it shifts that somebody feels like they owe somebody else something at any point. And it's always very weird. Again, love getting a gift. Um, but yeah, in that Christmas sense, I'm like, fuck who'd I have to, like, if somebody gets me a steam game, I'm going to have that knee jerk reaction of like steam sales going on. What's on their whistles for five bucks? Here you go. Yeah.
00:47:32
Speaker
Just don't, just don't get me. I think, I think the way that I mitigate that is, so first off, if I could be a psychotic computer science person for a second, gift giving is tremendously inefficient, right? Who knows what you want better than yourself?
00:47:51
Speaker
So gift giving really is embracing a capitalist process where people spend more money than they would otherwise spend if they only invested in their own well-being.
00:48:06
Speaker
And then it eliminates all of this hierarchy of they got me a $200 gift. I got them an Arby's sandwich. I really should have eaten the sandwich, you know, something like that. Like it's complicated. Gift giving can be complicated.
00:48:22
Speaker
Um, are there multiple people in your family? Do you get them all a gift? Do you get them the same tier of gift? Do you do what like grandparents did for me when I was younger? And it's like, there's sub 20 and then there's like 20 and up and the tiers of gifts were completely different, right? Like, um, you can eliminate that whole thing by not.
00:48:45
Speaker
That being said, I do get presents as a, you know, Joy to the World type thing, and it is fun for kids to open them in particular. I would think you don't really need to as an adult, like, get other adults things. You kind of could, I guess. But I would rather do it outside of Christmas. That's my end point. That's where I was going to go.
00:49:12
Speaker
Because I buy people Steam games relatively frequently, which is like, here's a gift. I got like a billion people lethal company. It's a tax write-off, everybody. Don't give them too much credit. It's all for taxes.
00:49:27
Speaker
The advantage to just dropping that in the middle of freaking nowhere is people get this vague impression that you're generous, which is, I guess, kind of true if you're buying people games and stuff, but they can't attribute it to a specific holiday. It wasn't my birthday, so I don't think I need to get him a birthday present. It wasn't Christmas.
00:49:50
Speaker
but he like does occasionally buy a birthday, like buy a gift. So maybe if I feel like at some point, you know, I can send him something, right? That's the intent. That's the seed you claim. Interesting. I didn't realize you were metagaming so hard. Uh-huh. But no, the last part is hyperbole, but the idea is to give people a gift without making them feel like they have to do anything. Yes.
00:50:18
Speaker
Yeah, that's why I like spur of the moment things like if I'm gonna go visit somebody like oh Saturday, let's grab dinner. I'll head over to your place and you're out of town I might consider like oh should I bring them something? And it can be like a token ass that it could be something that I just don't I have in my house And I don't want to use anymore. Yeah, maybe they get a benefit from it. Maybe it's a hey There's some candy I got not through it by it. Do you want to try it? Was it which is something that you'd like? No, and it's still like a nice gesture
00:50:48
Speaker
It's like peanut butter cups. Yes. Please stop sending those to me. Did you not hear the story earlier about the ambulance? It is very fun to plan and pick out a gift for somebody of, oh, I think someone said would really like this. And you put effort into it and love and you say, Hey, this is for you. Right. Because you're putting thought and effort and care into something for somebody else and you're not doing it with the expectation of getting anything back.
00:51:16
Speaker
Because you're doing it randomly to the fucking blue. They're not going to be like, oh, it's Tuesday. Uh, somebody came over and gave me this. Oh, I should get something for them. No, it's not near holiday or birthday. Fuck off. Like. Yeah.
00:51:29
Speaker
If you give someone a gift, they should be confused, right? They should not know what to attribute the gift to. That is the ideal gift, right? Yes. And I can guarantee, I can tell you guys that Dave's strategy here absolutely works. Because there's been times where Dave's like, here is a gift box of a bunch of miscellaneous food and just things in it.
00:51:56
Speaker
Oftentimes like food or snacks and like cookies and things like that. I'm like, well, this is amazing. I have no idea like how to quantify this or where this goes. So thanks. I guess I'll get you a Steam game at some point, right? And that's what you want. It's the same thing of like we went out for drinks next time someone else maybe we'll cover. Someone else will buy the Steam game next time. It's fine.
00:52:24
Speaker
What's funny is I do have a small pile of stuff that is meant to go to you and Mango. That's funny. Certain of which will probably be used before it actually gets back to you. Some of them are very small token-y things. It's fun to do. Also, when I was doing
00:52:52
Speaker
It might've been for Christmas last year, there was a holiday where I actually did several gift bags for people or whatever the fuck it was. And I remember putting so many cough drops throughout all of these presents I was distributing to people. So they'd be like, oh, that's cool, you got me these random loose cough drops. I'm like, you're welcome.
00:53:16
Speaker
I want to plant seeds of confusion more than anything else. Exactly. And also protect your neck via your throat. Yeah, that's true. I mean, I don't know if I've ever been in a place in life where I'm like, crap, I'm really disappointed that I have a cough drop right now. Right. So that's fair. It's never going to get returned either. Right. Like you can't individually return cough drop. So.
00:53:40
Speaker
That's the other goal optimized for confusion and non-refundability. Those are the two things. I still remember now, if they're listening to this, they'll probably have a smile. I won't name names. Um, but there was a period where I found Dr. Pepper baked beans. Right. Oh, it was an item that you could buy and I got like a whole case of them and I distributed like a couple of them to like different people. You got one. I know.
00:54:08
Speaker
Like, several households got one can. And then one household got all of the other cans. And I know they did not enjoy it as like, oh, this is going to benefit my life. I'm sure they appreciate, oh, that's kind of funny. Oh, these don't taste so great. We have so many of them. But that will always be funny to me. Yes, exactly. If nothing else. Yes. So three things. Optimize for confusion, non-refundability,
00:54:37
Speaker
and memory, those are the things. It should be memorable.

Holiday Plans and Family Dynamics

00:54:42
Speaker
Alternatively, completely not memorable. You can optimize for either of those. It's just not in the middle where it's like this is medium memorable. Sorry, I feel like I derailed onto this whole rant about gift giving. But to answer your question, currently, I don't really have any holiday plans set up. What about yourself? That's fair. We're going to be going to a almost docs to the name of the location to the end laws.
00:55:07
Speaker
Um, over, uh, over Christmas. Um, but they do their thing like, um, Christmas Eve. And then like Christmas itself is like, it's already resolved. Like Christmas morning is just youngsters playing with their toys that they've already opened. All of that's done that night. I don't understand it. It's a kind of anathema to my traditional Christmas, but.
00:55:33
Speaker
It's it's fine. So it works. And I guess it also kind of in one way, it might be nice for young kids to not be like, oh, my gosh, I know the toys are being like suffers being set out there. And what is it? And all of this wondering and stuff. But you do offload that by being like, here are all the cool presents you can open. It's nighttime. If any of these are like remote control or whatever, you're just going to have to wait anyway. So.
00:56:01
Speaker
I don't know. There's some logistics there, but it's, it's usually a pretty good time. So we're going to do that. And then, uh, then head back, um, and spend probably the rest of the week around here. Nice. I will say, I will. If I do plan to follow through on these Christmas plans, I know I'm going to have some good food. If I don't, I will have to find a replacement. And I don't think Wawa has a Christmas bowl.
00:56:30
Speaker
Nor do I want to do that. Right. It's just like, it's just a stack of like sugar cookies or gravy and then fries. Oh wait, that's sheets. Uh-huh. Yeah. With a Z. Yeah. I figured a lot of things will probably be closed as they should be. So people can actually just spend time with their families and not be having to work. I think convenience stores are open though. Um, outside of that.
00:56:57
Speaker
Then probably not. Yeah. But I want to eat convenience or food. So maybe I can do a grocery shopping earlier. Yeah. A little bit myself something nice, but a little more elbow grease into something. Yeah. Could be good. Um, also I have, uh, next week off. So if you want to hang out at some point next week, you can always stop by. It'll be post technical Christmas holiday. So it's not like we're inviting you out for anything for Christmas, but.
00:57:22
Speaker
It would be a little bit weird if we just bring like a plus one to family Christmas. Hey, this is, I mean, some of you have met this guy, Dave. He is my best friend. I've actually, I've met all of them, I think. Yeah, that's gonna be true. At least once. That's funny. I mean, I was at that house once. Really? Okay. That might count. There are a million kids though, so it's really tough to tell. I wouldn't know any of them by name.
00:57:48
Speaker
Yeah. I mean, I barely do at this point. Their parents are really struggle with the names too, because they will call one child by like the next tier up child. So it's very funny. Um, when you have like eight kids, that's, that's what happens though. So it's so crazy. Cause like, I know some people who are in our friend group who have
00:58:16
Speaker
two to three kids. And I'm already like, one sounds like a lot. It sounds like a lot. And then to go like, Oh, well, what if that number were eight? Now granted, like it's spaced out, but like, there's always kids there. You're always going to have like a really young kid. Yeah. Um, you're always going to have like a moody teenager or something like, why would you want this? I don't understand. So it's a lot. It is a lot. Um,
00:58:44
Speaker
I don't fully understand it either, but people are free to make their own decisions for how they want to raise kids and how many kids they want to have and stuff. I will mostly judge people to go to eight though. That is too many children.
00:59:00
Speaker
Do you remember Octomom and how crazy that was? No, admittedly Octomom probably had it really rough because in their case for the in-laws, it's across like 40 years almost. But like Octomom was all at once. Just eight kids. Let's go.
00:59:20
Speaker
That is a million dollars in diapers each year, like just rough math. But what I would do is get like a giant menorah and then on each of the things have like a bassinet to put one of the kids in. OK, I got you. I got you. That's fair. Yeah, you need like. Eight of everything, everything. Yeah. Like what kind of car, what kind of van even
00:59:48
Speaker
You have to get one of those Korean church vans. Uh-huh, yeah. That is the correct answer, actually. Oh, my gosh. They probably eat so much rice. Mm-hmm. Like, if I was a parent and I'm like, oh, I have eight mouths to feed, I'm looking for the most efficient thing of like, this is cheap. I can make it taste good, but holy shit. Probably rice and chicken or something. I don't know. What's the cheapest meat?
01:00:17
Speaker
Because you need a protein. It could be peanut butter, actually. Peanut butter and rice. Peanut butter and rice. That's the one. If you have an allergy, seven mouths to feed. That's true. I was going to mention it because you mentioned the peanut butter allergy. That is, and the allergy
01:00:33
Speaker
hierarchy, one of the fun ones near the top. Because it's very rare. Very few people have a peanut allergy. But it is also always deadly. It's never like, I have a mild peanut allergy. If you do, it's part of a group of legume allergies or something like that. But if it's specifically peanuts, it's apocalyptic. Yes.
01:01:03
Speaker
But like I'm sure you remember like 1520 years ago when they started putting all of those warning labels because like somebody died from cross contamination at some factory of they were also processing.

Dealing with Allergies and Holiday Stress

01:01:16
Speaker
peanut things, and there was one person who died because there's like a speck of something in something, right? And then it became like, oh, we can't have peanuts on planes because somebody had a reaction. And everybody asked me like, oh, like, oh, you're allergic to peanuts? Can I, oh, I guess I won't order that thing. I'm like, you can eat the food around me. I'm not gonna die randomly. Just don't actively feed it to me. That's all I have to avoid. But because of these two people,
01:01:46
Speaker
You're just trying to keep them from muzzling you in real time. Yeah. Two people ruined it for everybody. I'm sorry. Seriously. Like, I mean, to be fair, I've, I again have technically fed myself peanuts once or twice, accidentally. Um, but I've lived through all of those. So on your way to your house with a muzzle right now.
01:02:14
Speaker
Well, glad you lived. Congratulations also to our listeners for living through another year. Well, I guess there's a couple of days left, but most of you will make it statistically. And thank you guys for listening. You know, this isn't the end of year episode, so I won't wax too poetic. But thank you for listening up to the episode preceding the end of year episode.
01:02:41
Speaker
And I'll thank you guys in the next episode. That's how important next episode is. Yeah, we'll trade off. It's a partnership thing.
01:02:47
Speaker
But if I can put in my, my two cents of advice afterwards, sure. This is why I backfill all of my important stuff. I'm like, I don't say anything useful for the hour. And then I get like 30 seconds of like clarity. Cause I'm finally waking up. I flipped the little hourglass over and says like, okay, Dave, you get the sands of time. So I was going to say, I know like with holidays, it's always one of those things where it's stressful and or lonely because you have to be around people.
01:03:16
Speaker
that you don't see very often, like family, other distant relatives and such. And that can be awkward. And for the people who aren't necessarily traveling, maybe don't have family nearby, it can be like a lonely time. Sucks, right? Don't let it stress you out too much.
01:03:35
Speaker
Just try and appreciate where you're at. Appreciate the change of the weather. It's cold. Try and get together with some friends. It doesn't need to specifically be on Christmas or New Year's, but your friends are still there regardless, even if they have to deal with some family obligations. You are still loved and appreciated and.
01:03:56
Speaker
Worst case scenario, I'll see you at Wawa for Christmas dinner. You know, there you go. Yeah. That'll be the, that'll be the first soapstone meetup. It'll be at a Wawa on Christmas. Over a major holiday. I'm sure Wawa will be thrilled. Oh good. I have to work today. Making sandwiches for all these people. Right. Everybody comes in and orders a stack of sugar cookies with gravy and leaf.
01:04:27
Speaker
Well, imagine getting it without the gravy. That's fair. That was fair. But I mean, I would eat a stack of sugar cookies. That sounds pretty good. But if you have better ideas for holiday meals that you can request at convenience stores, you can send those ideas in to soapstonepodcast.gmail.com. And as always, nevermind, there's another one there. Or you could send those recipes into Facebook. We won't even make you put your entire biography.
01:04:56
Speaker
before the actual recipe itself, that's what we do for you guys, at facebook.com slash soapstone podcast. And as always, we'll see you in the next one. Merry Christmas and Hanukkah, because I forgot that one, which was a week ago.
01:05:25
Speaker
if if