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Dropping out of a pragmatic furi insurance cult image

Dropping out of a pragmatic furi insurance cult

Soapstone
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Join Dave and Jake as they talk about insurance in the U.S., revisiting Cult of the Lamb, FURI, outside impressions of Pragmata, Dropout, and even more in this week's episode!

Intro:

  • Cult of the Lamb - Narinder

Outro:

  • FURI - Waveshaper - You are the end

Thoughts? Comments? Requests for new episodes? Feel free to email them in!
SoapstonePodcast@gmail.com

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Transcript

Introduction and Insurance Rant

00:00:39
Speaker
How's it going, everyone? Welcome to another episode of Soapstone. My name is Jake. I am joined by my co-host, as always, Dave. How's it? nope No, no, not going to do it. What is something you want to rant about, Dave?
00:00:52
Speaker
You go through a lot during the week. Those emotions bottle up. I i understand them. This is a ah space to let it all go.
00:01:01
Speaker
So I think insurance is a scam. Sure. Which type? Yes. OK. The way that insurance was portrayed in like old movies is usually like a gang would come up to a store and be like, hey, ah we won't destroy your store if you know you pay us like some insurance money each month.
00:01:23
Speaker
Right. You're paid for protection. Extortion. Right. Mm hmm. Introduce today's insurance companies. It's still extortion.
00:01:34
Speaker
Yes. There doesn't need to be a middleman. i understand the idea of wanting to like pool things together for let's say you had a really expensive procedure type thing.
00:01:46
Speaker
Yeah. um One probably shouldn't cost that much in the first

Healthcare Costs Debate

00:01:50
Speaker
place. But two if it does i feel like that should be the state's responsibility or should have money for that because we have so much fucking money. Right. Right.
00:02:03
Speaker
I say the royal we. yeah I am not a part of it. You are not a part of it. But the country as a whole. Right. Yeah. Island attendees. they They have all the money. i just All of that. I was going to say that would be a perfectly good preamble. You're talking about how, you know, we don't have um universal health care.
00:02:26
Speaker
It's like introducing our next guest, Bernie Sanders. Thanks for coming. on know Be the the go um But I mean, obviously I agree.
00:02:37
Speaker
um I think insurance could work if it was basically a nonprofit thing. And the whole point was to pool and then pay out and not to like force people into the scheme necessarily. But unfortunately, profit tends to corrupt and absolute profit corrupts absolutely.
00:02:57
Speaker
So um I think that's a quote. I don't know. Something right? but oh Yeah. Yeah. I like movement power crops. No, I had this. That's it. That's exactly what power crops. Absolute power crops. Absolutely. But like.

Insurance Systems Critique

00:03:13
Speaker
For certain things, like I can basically understand it if the cost would wipe you out, like homeowners insurance kind of get it right. If you don't have coverage and something happens, good luck. Right. You just you don't really have money. it's Like I technically get if you are renting like you get whatever.
00:03:29
Speaker
Is it still called homeowners insurance? Yeah. Renters insurance, I guess. Yeah, it would be some kind of insurance. Yeah. um But the amount you're putting down is much less than what would theoretically be covered if there were damages or stuff. Yeah. That's usually just a liability thing for the company who is renting out.
00:03:48
Speaker
Mm-hmm. And I mean, and that that does logically make sense, right? If everyone paid a dollar and then someone had a ah issue that cost five dollars and then the company pays out.
00:04:01
Speaker
Yeah, somebody ended up the winner in the deal. But the overall goal is nobody's spending in undue amount to cover everyone else. It's basically, honestly, insurance is basically communism.
00:04:14
Speaker
Like if actually run like this, the trick is we have capitalism insurance, which is we introduce somebody as a middleman and they're like, how do we extract profit out of this? Right? This is where the concerns come in on the health side where they're like, well, the more our procedures we approve,
00:04:32
Speaker
the more we pay out and we don't want to pay out. We want to just harvest the money crop for ourselves. So we're just not going to cover people um or ah ah benefit insurance like health care for prescriptions.
00:04:48
Speaker
Literally, there's an entire class. There's an entire job, a market in the middle for people that negotiate. I'm putting in big quotes like the prices for drugs. um and they're like, oh, well, if you don't have this, drugs are a billion dollars. You know, like, why is it a billion dollars? It's like, well, because we want to offer you ah a quote unquote lower price now that it's been baselined at a billion dollars um because of us ah then if you have insurance you can pay the lower price which is still like half a billion dollars
00:05:26
Speaker
um Yeah, but the thing is, like, it's the initial idea of it is supposed to be basically a contract for ah where it's like, I contribute this when I need something I pull from the pool, right? Yeah.
00:05:39
Speaker
But it's not that like there's so many layers of. things where you have to get prior authorization or do something again, even though, hey, it's a chronic condition you've had for 13 years. hmm. And you have to go through all these like jump through all these fucking hoops And then like you're calling your doctors, you're calling the insurance company, you're calling the um prescribing drug company. You do all this bullshit.
00:06:09
Speaker
And it's like, hey, I feel like this should not be my job. Mm hmm. This should just be a thing that like doctor says, you need to get these drugs. And then I get those drugs from CVS or wherever the fuck else. Mm hmm. I still have to prescription. That's fine.
00:06:25
Speaker
um But yeah, like there should not be such a barrier for health stuff. Yeah. Yeah. You shouldn't need to choose between health or like if you're too poor, death, you know?
00:06:42
Speaker
Yeah. Yeah. And it's it's market distorting, right? It's basically like if you just boil it down to its fundamental elements, I'm okay if there are certain industries where people aim to make money.
00:06:54
Speaker
But if you introduce that in any sort of industry that supplies a basic need, be that like heating or water, utilities um or health care, then you at some point will have to deal with the fact that the pursuit of money is another intent.
00:07:14
Speaker
It's no longer just the best standard of care is the goal. Pursuit of money will compete with that. And then eventually, in our case, I think it happened in like the 70s or 80s or something like that.
00:07:26
Speaker
We'll overtake that and it'll just be the dominant force in all the decision making. And like no one is going to disagree with that, that actually is paying any attention, I think. Not to discount other people's opinions, but like...
00:07:40
Speaker
Yeah, it's it's it's pretty obvious. Like a perfect example of this was um i met with my doctor this week and I was like, well, my um wife has like already been switching stuff over to Mark Cuban's Cost Plus Drugs.
00:07:56
Speaker
i was like, I'm going to just do the same thing. because I looked in advance and with no insurance, like the two medications I was going to pull were both like six bucks, seven bucks with no insurance, nothing like no insurance.
00:08:13
Speaker
um I'm talking for like three months supply. Also, it's like oh damn it's like nothing. Honestly, if you're out there, this this is

US Healthcare System Flaws

00:08:21
Speaker
my advice. I'll take the end of the episode advice from David for this one. Just go check cost plus drugs and see if your stuff shows up there.
00:08:28
Speaker
I will say I did look into it yeah some stuff off like a year or two back. But my case specifically, I have a specialty medication, which just means it's not going to be in that group.
00:08:41
Speaker
Yeah. And they did focus on like they focus on supplying the stuff that is a little bit less specialty stuff that a lot of people would be taking because it's going to just immediately be more impactful for a lot of them, a lot of the consumers. But Like their whole model is basically the cost of the pills and then like a little bit of fixed cost on top basically to cover their fees. And they did have like an adjustment January 1st. This is after the adjustment for this year, by the way.
00:09:10
Speaker
And so I think like their shipping costs might have gone up like a dollar. I'm getting both of mine shipped out at the same time. So it's bundled, but it's like, It's insane. And the reason this is possible is they cut it's because they cut out that middle group. They don't have a benefit manager in the middle negotiating the price of the drugs between like the health care receiver and the drug manufacturer.
00:09:35
Speaker
And that's it. That's like the only thing they did. And you're like, OK, well, if without insurance, insurance, This is so cheap by comparison for these drugs. Yep.
00:09:46
Speaker
What am I getting? Right? Yep. But here's the thing for like any type of... Anything else, like a medical procedure, um that's something you need to have insurance for so that you don't get like financially bent over and fucked.
00:10:06
Speaker
Because like they easily jump into thousands and then tens of thousands of dollars for something you're like, it was just an MRI. um Also...
00:10:18
Speaker
This might be a bit of a stretch of an example, but like car insurance, auto insurance, like you have to have it. yeah Yeah. There's no no world where you cannot have it and pay out of pocket for something. It's legal requirement.
00:10:32
Speaker
Yeah. on On the health side for the cost, like i used to work in bankruptcy long time ago, two lifetimes back.
00:10:41
Speaker
It's the number one cause. It's the number one cause of bankruptcy is something came up with someone's health and it kind of doesn't. It matters a little bit if you have a nest egg to prepare for it.
00:10:53
Speaker
but then it kind of doesn't because there are different tiers of how bad things can go. And if you roll the dikes and you end up in one of those bad tiers and it's not covered, even if you have insurance, if you're underinsured, like not to just stress everyone out, but like you aren't protected. Like again, this is RNG. This is a, this is like version two D and d where rock falls. Everyone dies as a valid outcome.
00:11:24
Speaker
uh yeah so anyways that's life
00:11:34
Speaker
yeah i to put ah a bow on that or just to continue it a little bit just want to say that uh as far as ah Individual people are concerned.
00:11:48
Speaker
ah Let's say you do get into a situation like that where some major life event happens or you get fired because guess what? Insurance is tied to your job.
00:12:00
Speaker
yeah You get fired. Go fuck yourself. Yeah. Like there's not. This is all U.S. perspective. Yeah. There's not a safety net for people who.
00:12:13
Speaker
Shit happens, right? Uh-huh. Like, we're in a place where we're probably going to be okay for a lot of situations. Sure. But there are some people who, were like, if there's one thing that happens, that could cascade into so many other things.
00:12:27
Speaker
Yeah. So, like, there needs to be something in place to support those people so that they can get out of that... Shit to hear yeah, and into the better tier think it was like everybody should be in the better tier again if The federal government use their money to help people
00:12:51
Speaker
Yeah, I had a last year experience where I had like I had to get a dental implant, um just complete replacement. I had to add some like bone graft. I'm like, ah you know, five, 15 percent cow at this point, um but ah probably lower percentage than that. I'm not good with numbers.
00:13:10
Speaker
But one tooth is 5% of your body. Again, not good with numbers. No, it's it's fine. But like the procedure initially, the the follow-up to like um ah get the crown and the full process kind of taken care of, it was going to be like, it was something like $2,000. And it was completely...
00:13:35
Speaker
or the majority of it was going to actually be uncovered through insurance. They told me that and i was like, well, sucks to suck. I'm going to have to deal with this. But like, I need a tooth, right? Like I'd already gone for a period of time without a tooth. I think they do that as sort of like a training period. They say it so that your mouth heals and like you're not just like an open wound and stuff like that. But I'm pretty sure it's to upsell you on the tooth later, right? They're like, okay, well, I mean, we could get we could pull one in there, I guess. It's going to be this much money. We can bundle it. Yeah, yeah. um
00:14:07
Speaker
But i was like, OK, got to pay it. And then later, because like my local dentist is awesome, it's just like a family dentist. um They like called me up or I was going in to like for a checkup and they're like, oh, you know, we've been working with insurance and we're going to like like I think it was it was between like sixteen hundred bucks back, something like that. They're like, oh, yeah, we just we we continue to work with them and they're going to cover more for you.
00:14:31
Speaker
And I was like, that is a stupid amount of money. That I had already said goodbye to and I'm glad to have back. That's the other thing. That's like RNG, right? I rolled high. it's Yeah, that was something that everyone gets completely out of your hands.
00:14:48
Speaker
And like theoretically, you could call a bunch of people and like make a ruckus, but As just a citizen, just a person, you don't really have that much sway to do any of that. Yeah, the system's not designed for you to be the person doing that. No, not at all. Also, rebates are fucking bullshit.
00:15:08
Speaker
m Yeah. You want me to mail this in? No. That's a barrier of entry. Why don't you just give me the discount up front? Oh my fucking God. It works. Wow.
00:15:20
Speaker
But yeah, it's... I guess to to sum it up for me, it would basically be like, okay, if you had everyone lined up and you were like, all right, now pick out the people that should have good medical care, pick out the people who should have poor medical care, pick out the people who should have no medical care.
00:15:41
Speaker
Most sane, like empathic individuals would probably have a hard time being like, these people just deserve worse care. But our system literally does that.
00:15:54
Speaker
And we just live with that. Like there's paid insurance out there for people who don't get their insurance through their job or... theoretically I've heard of this they're just like double insured and don't I don't know I don't think it's real I don't think it's real mil it but like but I've heard of it so when I was out of a job for a couple of months but like you can get carryover benefits from your job for a period of time yeah sometimes it's part of separate screwed over even though fuck that place and all my previous jobs as well we're not a good term not even my current job fuck that too
00:16:29
Speaker
I hope my my PM never listens to this podcast. You got to stop advertising it to them. I really do. yeah I got to stop bringing up in the standard every morning. It's like we talked about you. Actually, you should you should go back and listen to it. No, it's great.
00:16:42
Speaker
No, no. Great things. Great. Sorry. I lost my train of thought from that tangent. Yeah, I think I think you're just saying F all employment. But yeah, employment to your job versus private.
00:16:53
Speaker
Oh, yeah. um There was a time where I did need to, I think, switch over to Cobra, who I think is like the de facto. Hey, we see you don't have insurance and you just lost your job. hi type thing.
00:17:07
Speaker
And because they are, i' not sure if they're the only one or just like a very major one that everyone kind of like works with as like your as the de facto. Most people know about them, but it's just from G.I. Joe.
00:17:22
Speaker
Cobra companion I get my insurance through Cobra
00:17:28
Speaker
um but yeah like that it was like again just they give you a fixed amount of like what you're going to pay per month and you're just kind of at their behest because you can't be like I don't want to have any insurance at all they're like no no no no we can't actually do that mm-hmm
00:17:52
Speaker
Yeah. No, there's a whole bow on this. Brian David Gilbert put out a video like two years ago about insurance. It's 30 minutes long. But it's so well done, very informative and summarizes so many of the issues with insurance.
00:18:11
Speaker
Yeah. Yeah. Not entirely fair. ah But finish listening to the podcast for first before you go go to that. We don't get any referral money from him.
00:18:21
Speaker
In fact, specifically him. i don' don't know I don't know why that was. But anyways,

Transition to Video Game Discussion

00:18:27
Speaker
since the lawsuit, and we're not on the best terms. Going to continue you to establish background lore non-existent directions for the podcast.
00:18:37
Speaker
That's why we're only allowed to say BDG and not his full name. Uh-huh. That's fair. In the realm of video games. Video games.
00:18:48
Speaker
Yeah, we play those sometimes. um I have been playing some of them. I played Cult of the Lamb for a while. i might have mentioned that like an episode or two back.
00:19:00
Speaker
And i I put it squarely into the group of games where like I enjoy it initially. And then I just burn myself out on it. And I'm like, I start to just like, it looks like it all meshes together. And then you play it a bit longer and you're like, I really just don't care about this entire category of the game anymore.
00:19:22
Speaker
yup don't give me the third person combat shit yeah like I got back to the boss cause I beat like the main story my goal here was to like get through the DLC and apparently I got to like the start of one of the DLC but I'm like I'm already burnt out like I don't know what you want from me um but that was basically because like there's been a lot added to that freaking game over the year and to be honest over the years And to be honest, I don't know if it can support it because it starts to come apart at the seams at that point.
00:19:55
Speaker
But I got to the final boss, which is like, hey, you've done combat up until this point. We are now going to put you in a difficult encounter. And I was playing on hard, which for like the rest of the game starts out a little bit difficult.
00:20:09
Speaker
Then you get your demons and you're like, this isn't too bad anymore. Then you're kind of just face rolling through it. Then you get to the boss and it's like, Yeah, this is just miserable. Like, it's just like three to four phases of bullet hell.
00:20:23
Speaker
Like an actual fight that you could have been prepared for in a different game if the difficulty ramped up to it. And this is not that game. Um... And I was looking online. Apparently at launch, you couldn't use demons for the the final boss. You couldn't like just quadruple your health or like get other effects, other buddies to help you out.
00:20:46
Speaker
Insane. ah You could just turn on infinite life and accessibility mode though. and I was like, I'm going to do that. Okay. by See ya. Turn on gun. Yeah.
00:21:01
Speaker
But it's been a lot of time there. I don't know if you remember your impressions of the game or if you ever had any intention to go back to it. Um, I liked the style of it, like aesthetics wise and like the theming art design with the music.
00:21:19
Speaker
That was all well done and like put together. And it was hype. It was hype for a bit. um But honestly, the weakest thing was the combat. Yeah.
00:21:30
Speaker
Like it was pretty simple, not that complicated, ah but it also didn't feel super responsive compared to some other games like that.
00:21:43
Speaker
Yeah. Where it felt like you could get hit by something stupid because the angle of stuff, the the hitbox does not seem as apparent or what have you, or when you're going to do the attacks, expecting it to hit.
00:21:58
Speaker
um Yeah, it's one of the things I think is because you get a dodge, but I don't think it actually provides iframes. Like, ah, my favorite type of dodge. Yeah. It's like, it's for mobility, but you need to like not get hit.
00:22:11
Speaker
um Which is, it's just games don't usually work like that. i I have the same concerns. My biggest one is just like it doesn't if I it's two games and if I want to do just one of those games if I just want to do like the colony stuff in the early game in the mid game that's kind of discouraged they want you to go out and adventure because you have to adventure to get people to have in your colony to do stuff.
00:22:44
Speaker
Mm-hmm. Until you have like resurrection or other some other way to kind of go infinite with it. One of the DLC makes it so you can actually like you can pair them up and then they'll like maybe make an egg and then you can have a reliable colony that way. But um it's actually also an egg. Yeah, the it doesn't lay an egg.
00:23:01
Speaker
um But the. If you enjoy that, then you're forced out of it to go do the um they're not called pilgrimages. They're like crusades. They're called crusades, um the combat stuff.
00:23:18
Speaker
And then if you enjoy the combat stuff, you're also really, really incentivized to like come back to base because everyone is starving. And there's one like choice you can make to like completely mitigate it and turn off hunger for three days. And if you make the wrong choice, which I did on two separate playthroughs, Dave, because I pick feast instead of the thing instead of fasting because I'm just like, oh, like free food. That's got to be awesome. It's not as good as three days of not needing to eat.
00:23:50
Speaker
um Because of that, it basically just turns off the ability to like really spend time in a crusade, like a long crusade where the rewards get better because your people are starving.
00:24:04
Speaker
And none of this is like book like broadcast to you, right? You just made the wrong choice. This is a very specific concern. I realize as I'm i'm harping on it. But I mean, like if you compare that to something like Hades 2 or Hades 1.
00:24:20
Speaker
Yeah, it's much more combat focused. And you can, as you're going through, you can bring more people back to camp or unlock some other ways to do meta progression.
00:24:31
Speaker
all feeds back into the gameplay loop of I'm empowering myself to go out on my next run. Yeah. Like you can opt into... um engaging with other characters socially and like following the story.
00:24:46
Speaker
But if you don't want to, ah you can literally just mash through all of the dialogue and play the game and still have a good time. Yeah. Mm hmm. So it doesn't feel like at any point you're like, oh, I need to stop doing this to instead do that. Yeah. It's not an either or.
00:25:01
Speaker
um Which I know people also have a similar concern with. them

Narrative in Video Games

00:25:06
Speaker
Resident Evil nine. okay Because how familiar are you with it before I start? I'm not. I'm not. No, jump into it. yeah I'm wondering what the concern is. So it's in basically two modes. The first is you play as Grace and that's kind of your standard Resident Evil.
00:25:24
Speaker
You're a basic human in a horror situation. You're very underpowered. You have to go and explore and do stuff. Right. But then when switches over to Leon, which is the other main character in the story,
00:25:36
Speaker
He's running around guns blazing and like doing spin kicks on zombies. He's super capable. Yeah. And then you're like, oh, my God, I'm having like this action high. And then they switch you back to like the classic Resident Evil thing. And a lot of feedback I was seeing online for people was.
00:25:55
Speaker
they didn't want to switch over when they had to switch over. Like they were enjoying doing whichever style of gameplay. And then it's like, and you're done with that for a little bit. Yes. Yeah.
00:26:09
Speaker
I think it's really tough. Like now that you're mentioning that we could almost have an episode just on the interrupt because I'm like, this makes me think about um other places I've had this argument in some way, like the the fallout show doesn't even even matter the season.
00:26:26
Speaker
They do the interrupt like all the time and they don't really have any convenient way to switch perspectives. It's just green goes black scene starts with another character's point of view.
00:26:38
Speaker
And if you were in any way engaged with what was happening, you're like, dang, guess I got to wait to like figure out what was going on there. But like, all right, let's context switch back over here. And it's in it's just like I can understand why it would be necessary to tell like a multi-part story. It's the same thing as like when a book switches character perspectives.
00:27:00
Speaker
Right, but something like Game of Thrones did that a decent amount. But I feel like they didn't usually leave things on such major cliffhangers between sections like within an episode where it's like, oh we're going to visit these characters for a bit.
00:27:18
Speaker
Yeah. Because each thing kind of was self-encompassing and would usually relate to another group of characters. Right. So it never felt so far removed where each thing was its own distinct context, which And it really only works if each of your perspectives that you're switching between is engaging to the audience. It it is interesting, right? Because I think like even in books that that actually comes up a fair amount. You're like, I really like what like ah Chet is doing, but like I hate these guys. Like who are these Hardy boys? Like what are what are they doing over here? Like, hey, those guys.
00:27:55
Speaker
Give me the fat friend. And like, I know if that's an actual position or not. Um, But like that's the issue that I had with, you know, Fallout. You'd have some characters arcs were less exciting, but at least it was all like the same storytelling medium. When you take it back to games and you're just like, oh, these are basically two different games for Cult of the Lamb. I was like, if I wanted to do a colony sim.
00:28:18
Speaker
Like just management, I could pick a better game for that. If I wanted to do combat, I could play Hades. i don't even need to like generalize that. I could just play Hades. So like. so like
00:28:30
Speaker
Again, overall, the game's good, even great. But you play it for like 60 hours. It starts to come apart for these reasons. Yeah. Also, I feel like once I've gone through the main story, I'm not really looking to do anything super specific in the colony management unless they have something that's specifically only for late game.
00:28:53
Speaker
Yeah. Yeah. And like they do, but you don't have to. Right. It's kind of like they're just sort of building out. There's no like justification to spend a lot of time there.
00:29:04
Speaker
I know I'm speaking in like vague terms, but it's because it's hard to nail down any early game for like survival craft type games or any type of survival game. that you usually have more concrete achievable goals and motivations that feel meaningful and lead to progression.
00:29:20
Speaker
And by the time you get to the eight the the later game, it's kind of like busy work or in a better made game. It's just like a bunch of automation. I did think they improve the automation a little bit in this one, but like you're just done, right? You're like, I don't I'm just here because i am spending time here. You might not have as many concrete goals at that point.
00:29:40
Speaker
Yeah, and I need some type of goal. Mm-hmm. Because I don't usually want to launch a game just for the sake of playing it. Yeah. Yeah. Like I like Hades to very good game. But the reason I'm still going back and doing some runs is I wanted to beat the main story. And now that I've done that, there's a couple of other stretch optional things where I'm like, how many of these can i actually complete before I just lose interest entirely? You got the challenge thing going on.
00:30:10
Speaker
Yeah, I wanted a bit more. i wanted to play more. So I now have to put on the the various shackles and blindfolds ah to continue playing the game and get those unlocks or achievements.
00:30:25
Speaker
Right. i have to I have to look these up because the game doesn't... um It doesn't advertise them. But the other ah the other like point of reference I wanted to include in this kind of like context switching um context was I've been replaying ah Fury. um having saw you launch it and i help did I message you immediately? You didnt You messaged me originally and I was like i'm I'm literally just laying in bed playing this on TV. i You could watch it on Steam but i'm not going to have the full Discord set up.
00:30:58
Speaker
um But yeah, ah and my wife's just watching me while like, you know, ah playing games on her phone and stuff like that. um And so we're kind of like going through it and I'm at the the edge.
00:31:11
Speaker
ah the edge um as far as bosses are concerned. That's what I had to look up because like I can't remember anybody's name, but like the samurai guy um ah next to the water on the dock. yeah um and But this isn't about that. like I'm not going to talk about the bosses. The gameplay design in Fury is...
00:31:35
Speaker
Boss rush followed by you either are manually walking somewhere by listening while listening to dialogue or you just tap the auto walk button, which is the correct answer, and listen to the dialogue.
00:31:48
Speaker
And at most it would go like maybe two, maybe three minutes before it just puts you in the next fight. But some people really hate that. Like some people really, really hate the downtime in Fury between each boss.
00:32:05
Speaker
ah I don't know. I was interested in the story enough, so I liked the downtime because it was, you know, lore exposition. i was learning more about the character in the world and what was going on. They were built some theories.
00:32:19
Speaker
um Also, as somebody who likes anime, I always appreciate a little good bit of aura farming where they're building up the next boss fight.
00:32:32
Speaker
Yes. Yeah. Oh, they've killed 10,000 men with with a giant hammer or something. Yeah. It just, it it's titillating basically.
00:32:45
Speaker
But it's also nice to decompress after you've just, gone through seven waves or or more yeah because like you can lose and then like they get a pip of health and you lose a pip of health you're like oh and i gotta do it again uh-huh yeah i had several of those actually ah who was giving me trouble this time the burst i believe which i think is the sniper um And ah the song also a little bit, but the sniper really did um give me trouble. And in the earlier phases, then it's tug of war.
00:33:22
Speaker
If you lose a phase, you lose a pip, they gain a pip. But then you can defeat them to gain that pip back. They lose a pip until you get to like the last one to two phases in the fight. And then they no longer gain a pip. You just lose it and you stay in that phase.
00:33:39
Speaker
Um, and I, yeah, I actually didn't remember the game working this way at all either, but sometimes like if it's the final showdown where it's basically like you just have to dodge while they're invulnerable or something like that, they realize on the game development side, they're like, it's actually going to be too much of a hit to momentum to just go back a phase at this point. Let's just let them either succeed or fail.
00:34:00
Speaker
But if you fail, it's so much worse because you just got to restart the entire boss fight if you lose your three pips. Um, man I don't hate that as a thing. i mean, it's fine. it's It's old school game design, right? You died to the boss. Start again.
00:34:18
Speaker
um It's just that's just... That's how it works in my mind. That's how it's always working. Did you die? You start over. Yeah. So when it's not that, it's obviously nice. But for a lot of roguelike things, it's just, did you die? Okay, your run's done.
00:34:35
Speaker
Yeah. If you want to play another, you can. It's worth noting for fury. I feel like I had to inject that. Like some of the fury boss fights are long, especially if you spent time. Well, they don't have to be long. If you're really good at the game, you can like crush these.
00:34:50
Speaker
I am not, I do not know all the vulnerability spots. I don't know all the ways you can parry. I don't know all the times that you can charge the like super sword attack that immediately goes into like a grab clash type thing to deal a bunch of damage.
00:35:04
Speaker
Um, And also you can like the game doesn't even tell you, but you can charge that sword attack, the sword dash into the attack and dodge while charging it and then execute it, which if you put that tech together, like you can get some insane damage out in this video game.
00:35:26
Speaker
ah But I don't play like that. And so they end up taking like 45 minutes or whatever. um And it does suck to restart like a 45 minute fight is all that um that I'm saying. um I mean, 45 minutes, maybe not for a single round, but to restart after you've gotten the boss down to like the last phase and then you start again for the phases you already learned. yeah It's fine. 15 minutes for boss fight tops.
00:35:55
Speaker
I think 15 minutes. 15 minutes, no restart. It's fair. Yeah.
00:36:03
Speaker
But yeah, I mean, there were some of those fights. I restarted with like three times. So yeah it starts to get up there a little bit. Didn't help, but i I think I started playing like ah probably around like 1130 each night. So I'm just like, all right, I'll clear a couple bosses here. going be fine. going be fine. Last one starts giving you trouble and you're like, it is 1 a.m.
00:36:25
Speaker
I am exhausted. 1 a.m. am when i When I do the best at boss fights. Yeah, that's the other issue. i Launch the Elden Ring DLC. Let's go. Yeah.
00:36:36
Speaker
It is good on the big screen, though. And just like Cult of the Lamb, like, they both... There are things that would definitely change about both games. But... good Pretty good. Overall, pretty good.
00:36:50
Speaker
Yeah, I would still keep both of them as solid recommends. Fury more so, because Fury is yeah more pure. Yeah. They didn't try to do as much in order to like make mistakes, if that makes any sense.
00:37:04
Speaker
Yeah, it's more streamlined, has less... fluffer frills yeah yeah um i'm enjoying it though it's good going back to it and i i file it under in the category of games where was like oh crap i got to the end and i find myself caring about something or having a moment where i'm like oh that's actually really interesting and I just have like a list of games here that I could never like recommend the list to like a given one person basically because they're just like they're very disparate but it's just like Undertale one of those games if you get to the end and you were invested you probably had a good time Fury similar deal were you paying attention the ending might have hit you
00:37:54
Speaker
um And like out of all things, this is this is where it really qualifies like people not using this as their go-to list. the the The quote unquote new Prince of Persia, the one that's just called Prince of Persia with Elika, the one where you're functionally invincible for most of the game.
00:38:15
Speaker
Actually, if you get to the end of it with everything else aside, even if you don't like the the the way the rest of the game goes, man, a really good ending and one that just makes you stop and think not what I expect in that game right so like i don't know I like games like that and so Fury kind of just it has it moves up like a sentimental place there's mechanically where it should be placed And then I just like i just kind of like slide it another star like subtly over the table like to to its side and just be like, hey, put this up there with that final tally.
00:38:57
Speaker
Don't tell anybody, though. you know Yeah, Fury did a really good job of... I kind of gave a shit about the bosses or like through some dialogue. like, oh, fuck, they're more relatable than I wanted them to be. Uh-huh. So i'm sure like, just give me like the mustachio twirling guy who's maniacally evil and capitalist. Uh-huh. And another crap's treasure, basically. Yeah.
00:39:25
Speaker
Yeah, yeah it's it's definitely like well-designed. And it's not even that it's like... I don't even know that it's like super subtle, but it's just like clean. And Fury's designed for the bosses is it's first designed to just point you in a direction and say like, go, here is your impetus. Here's your motivation. This person is literally mocking you. You want to defeat them. You want to take this this jailer out.
00:39:53
Speaker
um And then they gradually, over the course of the next couple bosses, start to like introduce a little bit of doubt. What's going on here? I think like they become

Game Reviews and Pricing

00:40:04
Speaker
progressively nicer. They do. They do. And sometimes they kind of like add a little bit of intricacy.
00:40:10
Speaker
they make it They make it so you have plausible doubt, but like it's not completely just in your face. The way I would actually describe it is at the start of Fury... um This is a minor spoiler, but just play the game.
00:40:22
Speaker
um Just very minor. At the start of Fury, ah the first jailer is kicking the dog. And in this case, you are the dog. ah But like, and you're just like, oh yeah, I hate this person.
00:40:35
Speaker
And by the end of Fury, you're kicking the dog. And you're like, I don't feel comfortable anymore. Yeah.
00:40:47
Speaker
If that's titillating enough, yeah, go play Fury. It'll go on sale. It's also like $10 all the time, so whatever. um My highlight from Fury is still... Because, um... You know how you get stuck in certain boss fights and you're like, it's now just a battle ah battle of my sheer will? and like I'm willing to invest, like, kick somebody's ass? Yeah. Um...
00:41:10
Speaker
I only really felt super strongly about that ever as far as wanting to invest the time. And I was super stoked when I kicked their ass. One was the last boss in...
00:41:23
Speaker
Oh my God, why am I blanking on so many things today? Sekiro. Yeah. Last fight in Sekiro was awesome. And it felt really good to overcome that. That's where immediately remember my own twin when he started describing the scenario. It's like freaking, freaking. Once you get the Ishii. Yeah, Ishii.
00:41:43
Speaker
The Makeri counter. Yeah. In that fight, you're like, o feels very nice it's so good and he uses actually like all of the counters i think it literally is just a home run of because the lightning comes in at the last phase so you get that jump into lightning definitely makiri counter and then i'm trying to remember the last one i can't remember if the last one's used but it's almost all of them at the very least Where you jump over the horizontal attack and step on their head once. Yes. Yeah, you might not do that one as much, but... I was going to say, though, for Fury, ah is it the edge is the one on the boat dock? Yes.
00:42:25
Speaker
um That is a very punishing fight if you don't figure out the rhythm. Yeah. It's very tight on the timings.
00:42:36
Speaker
But every time that I get my ass beat, like I had lost all my pips and I need to restart... or even if I like lost the pip at no point was that boss goading me.
00:42:48
Speaker
They were encouraging me because like they just wanted to have like an awesome fight. Yeah. You know, that one person, in the anime who's like, i just want a good fight before I die. Yep.
00:43:00
Speaker
Pretty much that person. Yeah. Um, But yeah, they they don't want to see you fail. They want to have like an equal battle. um This is the Goku motivation. It's just like, oh, I just want a good fight. That is that literally all I'm going for.
00:43:17
Speaker
or are you not at your best? Well, let me step back for a little bit so you can charge up and then you can go at it. Okay, you're at full power now? All right, now we can fight. Yeah, but it felt... good it didn't feel like oh i lost i suck i'm gonna have to do this again it's like you're right i can i can be he's challenging you yeah yeah but he's not mocking you he's not like go back in your cage he's just like no literally i've just spent years preparing for this fight and i want it to be the best it can be He also this is mechanical, but like most of the enemies in this game up to this point do like a pip of health, not like a not a health entire health bar pip. That's what we were talking about earlier. I should use different terminology, but one square of health per time that you get hit, maybe a little bit more depends on the attack.
00:44:02
Speaker
This guy takes three to five based off of his hits. And you're like, that is massively unfair. True. and Until you think about the game design and you're like, oh, he actually only has like three segments to his health bar.
00:44:15
Speaker
Like if you perfect this fight on a technical perspective, this is a very fast boss. But if you're struggling at all, this is where it comes down to like difficulty versus punishment. Like the punishment is very high because you just take so much damage. You're not going to be able like you have to parry. they think you get like half a block of health every time you parry an attack.
00:44:39
Speaker
And so you're like, okay, I had a parry like six times to make up for every time this guy hits me. The answer here is don't get hit, right? Like that's what the game is literally telling you. It's like, no, no, this is the actual test of skill. This is meant to be the test of skill.
00:44:55
Speaker
Because I think that actually is the last difficult boss. Yeah, I believe so. um Not counting the DLC. That's its own thing.
00:45:06
Speaker
yeah Goes into its own thing for sure. um I just noticed how we're doing on time. I wanted to make a little mention and shout out to Vampire Crawlers. We mentioned was going coming out.
00:45:19
Speaker
It's now out. Oh my gosh. I've spent probably a couple hours in it at this time. It's good. Nice. If you like vampire survivors, just as far as like the arcadey ness of it and how it does progression and how it does its style of UI.
00:45:40
Speaker
hmm. I think you'd like this. Awesome. Also, it is a deck building type thing, ah but it feels very easy to get into and learn.
00:45:52
Speaker
like They haven't added anything insanely complicated. Yeah. Yeah, if anything, the only negative feedback I've really seen so far, but someone was like, it's it takes longer to get into some of the more complex strategies because they have this kind of like a slow incline of ah mechanical progression, which I was like, yeah, it's fair, I guess, based off my time in the demo. I don't know if it's different in the live game, but um it's not necessarily a bad thing. We're having a good time.
00:46:23
Speaker
I think it ramps up pretty quickly as far as how wide it starts to get. Yeah. Because you can get things to upgrade your cards. You put like an affix on it where some other effect will happen when you play it.
00:46:38
Speaker
And you can start modifying stats like greed and luck. Mm hmm. So then you go and like break a little chandelier that normally gives you 50 gold and it now gives you like a thousand.
00:46:51
Speaker
ah you're like Oh, that's kind of nice. Uh huh. Which then allows you to go back and unlock more meta progressions. um
00:47:01
Speaker
Yeah, it's I'm looking at it on Steam here and for the English reviews, it is overwhelmingly positive. However, The total reviews in all languages has it overwhelmingly positive. So I guess it's probably pretty good. Transcends the the the language barrier. um And good game is good game, I guess.
00:47:23
Speaker
oh How much did this game cost again? that So it's $9.99 is the meme if you watch the trailer. But if you already have Vampire Survivors, you can get it for a dollar cheaper. That's fair.
00:47:40
Speaker
They also have, and i'm I'm going to say this is probably a pretty good deal. um They have another bundle here, which is Vampire Crawlers across Slay the Spire 2.
00:47:54
Speaker
And Slay the Spire 2 is a freaking good game. I haven't played it as much recently, but like fully justified. Definitely a heavier mechanical version, I would say, than like the early game for Vampire Crawlers.
00:48:09
Speaker
Also, we got to call it its full title. Vampire crawlers. The turbo wild card from vampire survivors is the name of this video game.
00:48:19
Speaker
But yeah, I'm expecting it to ramp up more and be more crazy. Yeah, I've already noticed some effects where things can kind of pop off like um I think we mentioned before the combo system where if you play cards in increasing numerical costs,
00:48:38
Speaker
like play your zero one two type thing. Yeah. um If you played a card previously that was lower, so like if you just had played ah one cost card and now you're going to go play your two cost card, it gets that combo benefit.
00:48:52
Speaker
And it will basically... and Double its effect right for I think each combo before it. Oh dang So if you stack enough things in order but there was a time I played at home which normally is gonna give me three mana or The cost I would use to spend on cards. Yeah, and it's like hey here's 16 Now I'm hopefully you have a lot of card draw at that Hard draw as i would have liked for that. Uh-huh No, that's actually crazy. It's cool. It's again, I can't go into all the mechanics because it'd be a lot. Yeah.
00:49:31
Speaker
So far, very fun, very interesting and excited to see where it goes. So it sounds like a hit from Pond Cole and Nosebleed Interactive. And I believe they're also planning to work on other types of games in the vampire survivors space or i guess universe yeah the the vseu
00:49:59
Speaker
yeah again i gotta mention megabonk again because i feel like that was the the natural progression from vampire survivors right which is just um making it three-dimensional having it as a third person game and then also giving you like movement options because there's a certain joy to playing monkey and you're just jumping constantly because you can climb walls and then jump off of them right and it feels like you can really get to certain points of interest very quickly
00:50:36
Speaker
to ramp up faster yeah sometimes you just find a good thing that's fun and you're like ah that's the game actually just don't have to do anything else there you go that's the game ship it let's uh vampire survivors emergency meeting dlc writes itself there you go ship it it would be funny if they bring in the vampire survivors dlcs just as like new stages for crawlers yeah Oh, man.
00:51:08
Speaker
Also, just cheap games. Kind of nice when everything else is expensive. It's kind of nice to just have some less expensive games, you know? Yeah. Because I think a big game that just came out recently, which is a triple Pragmata. Yeah. By Capcom, I think is a $70 game.
00:51:26
Speaker
Yeah. It's still doing pretty well for reviews, I think. I think it's also overwhelmingly positive. Yeah. But I saw like one clip from it and I was like, okay, I understand why it's overwhelmingly positive. This is emotional manipulation, the video game.
00:51:40
Speaker
Yeah, it it definitely.
00:51:45
Speaker
There's like drama online about it. Is there? Okay. Yeah. Of course there is actually. Why did I ask that? Of course there would be. i feel like now that you mentioned it, got to at least see what the drama is, unless it's beyond the scope of what we would want to talk about in the podcast. Yeah.
00:52:02
Speaker
So I will say one thing is there were some concerns about
00:52:10
Speaker
sexualization of characters because of the internet. Yeah, sure. But the thing I was thinking of was more so that like fatherly role of like, oh, I need to protect um young girls type thing. Yeah. um Paternal instinct.
00:52:30
Speaker
Yeah. Yeah. And I think it makes more sense as far as like a Last of Us type thing. Because there's more of that tie in because he lost his daughter, etc.
00:52:44
Speaker
Presumably, she lost. No, she definitely lost her parents. Because they were fireflies and they died. Yeah. Yeah.
00:52:54
Speaker
But yeah, mechanically looks kind of interesting. There is a demo out. I wasn't super sold on it. Gotcha. It looks like your thing. it's It seems to be a good game.
00:53:09
Speaker
Yeah. For PC, it's $60, which means that, yeah, for consoles, it would be $70 because you've got your royalty fee on top. um Sorry, consoles. it's just Just buy a PC. It's only $5 million dollars now for some reason. but But, yeah, the clip that I saw from this where I was like, ah, okay, I get it. It was like... um She had like a data chip. The little girl had a data chip and she's just like, don't, it just like bites it like it's an anime thing. And the guy's just like, what? Like, no, no. Like, get that out of your mouth. what are you doing? And then it like lights up and then it becomes clear that she's just interfacing with this, like, like a card reader, basically.
00:53:52
Speaker
And then, like, turns to gesture, like, to a console and starts, like, beam of light, almost kind of, like, Mega Man-esque sort of thing from the hands this console.
00:54:02
Speaker
And while she's interacting with it, she just really, really rapidly says, like, 1-1-2-2-1-1-1-1-2-2-2-2-1 and, like, just speaks, it like just... binary literally this line i was just like ah it's because she's overwhelmingly cute that's why it's overwhelmingly positive i understand now that's what they were going for i don't think it's a bad angle no because like wally being like another good example where if you just have a cute character who can emote well well a lot of
00:54:41
Speaker
don't want to say storytelling, but like you can convey a lot more with less. um Yeah. I think also part of having that character is to humanize the robots because think at the start of the game, the main character is not super big on robots. Sure. Yeah. She's evil. Like fair.
00:55:08
Speaker
ah
00:55:11
Speaker
Yeah. Yeah, this is the type of game where like... Okay, I'm just going to like... i'm just going to This is useless because our format is a podcast, but I'm going to send Dave a link to this. I was looking at this on the Steam page.
00:55:23
Speaker
And this is just like a picture of... both of them in like a different outfit ah yeah and he's just he's he looks like this big kind of like uh mecha ronin type character that she just looks like a little little shinobi with a face wrap basically and it's just i get it right like i get it um is this capcom it's got to be capcom okay yeah because i was like capcom understands with the poogie and with a cat
00:55:58
Speaker
Q characters sell games. That's all you gotta That's true. Yeah. There have also been some theories floating around that this is supposed to be a type of Mega Man successor. Okay, yeah.
00:56:12
Speaker
I'm sure the mega Mega Man fans love that. They're just like, oh, you've fully given on the game. We're actually just into the successor now. I think there's just some stuff in the game that seemed to be.
00:56:26
Speaker
my. It's like, oh, robots got turned evil by something interesting. Oh, I'm going around with a ah gun and I guess Diana would play the role of the blue. Right. For the blue bomber.
00:56:43
Speaker
hmm. I mean, that's also Capcom, though. They just they like having put Mega Man in everything. Yeah. huh. It's covered wars, you know, but yeah, it's a, this is the game that like, I'll, I'll get back to you on my opinions and like a year, two years when it's like 15 bucks.
00:57:07
Speaker
But otherwise I don't think there's anything that immediately just stands out to be like, Oh yeah, I have to play this. So as far as I know, it's kind of a mix of some puzzle solving and then it's active combat.
00:57:22
Speaker
Yeah. You're kind of doing hacking with your face buttons and then aiming and shooting its after they're hacked to actually deal damage. Ah, okay. Interesting. Because you try hitting an enemy without hacking them, it is difficult.
00:57:37
Speaker
Gotcha. You're saying this is near. Basically, we've got near in this. No, no, no. It's simultaneous. ah That does sound crazy. i got to read some. What's that? Go ahead.
00:57:50
Speaker
Basically, the hacking is like you have a little tic-tac-toe type grid, maybe a little bit bigger than three by three. ah But basically, you have to just move your box into the green hacked button.
00:58:04
Speaker
OK, but there are other nodes you can hit along the way that will add bonuses or sometimes there are certain nodes you don't want to hit. Mm hmm. um But it's interesting to have that while you're actively in combat.
00:58:18
Speaker
So you still will need to move away from enemies or dodge an attack if they're coming at you before you're ready to hit them. No, that's an interesting idea. It's interesting. I definitely want to see more gameplay of it.
00:58:31
Speaker
Yeah. Yeah, I was just going to read a couple short reviews that were were thumbs up. My personal game of the bleeping year. It's all hearts because i'm I'm not signed into Steam and I probably have the censorship on even if I was.
00:58:45
Speaker
um Dad Simulator. I'm 30 years old and still not married, but this game gave me a feeling of what it means to be a father deep within my bones. And then game is awesome. Reminds me of my kids. LOL.
00:58:58
Speaker
And it's just like, OK, yeah. Again, emotional manipulation. It's all they're doing. Open your eyes, sheeple.
00:59:07
Speaker
Also, if you get a pet, you can just have the the same experience. There you go. Yeah, exactly. um Also concerning when they just bite data chips, you know, like, uh, no, I needed that. That was my copy of Fragmata for the PlayStation 5 or whatever.

Episode Wrap-up and Comedy Chat

00:59:26
Speaker
Um, yeah. Anyways, that's most of it. I mean, there's other crap, but I understand that we need to, some put some limits, have some healthy distance and space between the time that we spend with our listeners and Limit break! but Just like that. There's another episode another hour on the episode, so sorry. Blame Dave, I guess.
00:59:50
Speaker
That would be a funny thing where if if somebody said limit break, we had to go for another hour. Because initially... The first one would be a joke. The second one would be out of spite.
01:00:02
Speaker
Yeah. And during that third hour, you're looking at each other like, you're not going to say it, right? You're not going to say it, right? Uh-huh. Yeah, I feel like it would also be a fun twist on that because Limit Break is good. It's very iconic.
01:00:17
Speaker
But if you picked like a phrase that we might like accidentally say, but then committed to it the first time, it would also just be funny to get so exhausted that it slips and you're just like, oh, no, this again.
01:00:32
Speaker
And then this is just the end of the podcast. Maybe it's a better idea that we don't do it, actually. you know but Maybe if we did the inverse. We say, you talk about this one thing, it cuts the podcast in half or shaves off five minutes. That would be funny, actually.
01:00:51
Speaker
also like the idea of an episode. We're done with the episode, by the way. We're just workshopping new apps. An idea where like um an idea where like ah There's a phrase that just mildly extends the podcast or something like that or some criteria where we have to go through a discussion.
01:01:10
Speaker
But if something comes up or someone like disagrees or something like that, then we have to switch. It's the same sort of thing is like the um I like the stand up. I've seen these clips recently. or You'd have someone in stand up. They're doing improv.
01:01:24
Speaker
And then someone says something that is like change. And then they have to like say their line, but like change something about it or change the stance. um perfect example of this is there's two guys and like one of them was like ah basically pretending to be imprisoned and the other guy is like now like okay I'm like the prison guard and he's like you've been a naughty boy haven't you and then he like looks to the audience and that because they're all laughing obviously and he's just like and like not like that and then the the improv guy in the back is just like change and he's like and exactly the way that you think it's just freaking love it
01:02:06
Speaker
Anyways, that got away from you. I will say I did not really appreciate improv as an art form for a very long time. And it was really only with Dropout and Game Changer. Oh, it's so good. Where I was like...
01:02:22
Speaker
Okay, I can I can really respect what all these people are doing on the fly. Yeah, and I think my number one person who's they're not directly dropout affiliated. They're like a friend of the show. Yeah, ah but Lisa Gilroy. Hmm. Every time I've seen her on something such a great job.
01:02:43
Speaker
Yeah, a lot of times she will antagonize Sam. Oh, yeah. Yeah. Which is is fun to do because like as the hose, it's like the the easy. This is everyone's enemy, right? We're all working together against this person who's putting in in this situation.
01:02:59
Speaker
They kind of have this ah this ah set up, not even a set up, basically. But ah Sam will call out the next person for for improv to basically get the prompt. And sometimes they'll just respond in a funny way.
01:03:14
Speaker
And I can't remember exactly who it was. Maybe it was Lisa. But like Sam called on them and they're like, yes, dad. He's like that was all lisa like, no, not that. Like he smiled her. He's like, cause like she was the next one. He's like, all right, Lisa. She's like, dad. He's like, no. And you can hear like the the staff laughing as well.
01:03:39
Speaker
Just verbally removing himself from the situation out of his body. Yeah. ah It's fun stuff. Anyways, um check out Game Changer, I guess.
01:03:51
Speaker
There you go. yeah I'm excited for whatever the new season is going to be. hmm. really there are good dropout things as well but that's my the main one for me yeah honestly it's like college humor had some good skits and things like that it's never really been this good like it's it's incredible these days like I I do not know samurai just turned it absolutely around for dropout um also just the story of anyway we're at the end of the episode but like everything going on there incredibly awesome so
01:04:25
Speaker
Check it out. Also, they just like advocate people sharing subscriptions. They're just like, oh, yeah, just just share it. i don't care. Whatever. They did it in response to like everything Netflix was doing as far as like locking them down and stuff. And they're like, oh, you actually have out found one other person that's also interested in our stuff. Like, yeah, absolutely. Bring them over. I'll check it out.
01:04:45
Speaker
Anyways, good stuff. good stuff. Not as good as our podcast though. It's so freaking good. If you want more of it, the socials are in the description.
01:04:56
Speaker
If you follow or like like or subscribe or however that works to those things, then you can know when we do this stuff. more and if you want even more engagement you could send us a message or respond in some way and uh it'll make us anxious but we might respond to it we'll see you know really depends how we're feeling that day respect our boundaries thank you thank you and as always see you in the next one if you respect our boundaries