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Those Wonderful Toys - Play Aid Elements & Tools

E20 ยท How We Roll Gaming
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From maps to minis, music to props, & other useful tools, there are many ways to enhance your game. Join Daryl, Nick, & Robert as they discuss ways to integrate them at your table.

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Transcript

Introduction to How We Roll Gaming

00:00:04
Speaker
D20 Radio. Your game is rolled.
00:00:17
Speaker
How We Roll Gaming is dedicated to spreading enjoyment of great role-playing games. We hope to bring you insights into games you may not have played, tips to be a better game master and player, and share stories of momentous events at our tables.
00:00:29
Speaker
Every game is a new story to tell. I'm Daryl. I'm Nick. And here's Robert. And this is How We Roll.

Hosts' Recent Activities

00:00:43
Speaker
Welcome back to the How We Roll Gaming Podcast. I hope everyone out there is doing well. Nick, Robert, welcome. I hope you two are doing well as well.
00:00:55
Speaker
Doing well. Yep, been doing well so far. Had a very pleasant week, you Yep, pretty good. Pretty good. yeah with Between, of course, Alien Earth and and the season finale of Star Trek Strange New Worlds, which we still need to get you to watch to kind of rev up for ah potential Star Trek game.
00:01:18
Speaker
Yeah. It's on my list somewhere.

Humorous Back Injury Story

00:01:26
Speaker
I was ah not super well. I... Pulled something in my back a little bit, but I got it back in place with some... I went to a chiropractor. Right on.
00:01:38
Speaker
Right on. and Chiropractor, or did you just tell Nicole to hit you?
00:01:44
Speaker
Well, that would have been cheaper.
00:01:47
Speaker
I mean, you could have called all of us, too.
00:01:52
Speaker
We could have walked on your back, and, you know, whatever. Robert could have grabbed your ankles, I could have grabbed your wrists, and we could have you know backed away from each other really fast. Well, I haven't signed you in into the will yet.
00:02:06
Speaker
Well, you do have that pull. We could try some water therapy.
00:02:12
Speaker
Yeah, yeah i'm doing it bit but I'm doing better now.

Exciting RPG Kickstarter Arrivals

00:02:16
Speaker
I did forget to mention on our last episode that, you I'm kind of excited.
00:02:22
Speaker
More games to dive into that I don't have time to look at and read, but the first part of my shipment for the Kickstarter for Free Leagues, Coriolis, The Great Dark, came in before the last episode. but I got an email about that it's been shipped, but I wasn't a part of the Kickstarter.
00:02:45
Speaker
ah the kickstarter yeah i The core rulebook and the GM screen has showed up. um The starter box is coming in a later shipment.
00:02:58
Speaker
And I did check in with Free League's Alien Evolved Edition. so yeah they We are getting close to getting the next edition of the Alien RPG.
00:03:13
Speaker
Super excited about that. Yes, it should be October. i mean, i I've been poking through PDFs of it a little bit.
00:03:26
Speaker
And it's kind of funny. There are various outlets online, ah like the Alien RPG group on Facebook that I'm in. several There's always somebody at least once a week.
00:03:39
Speaker
Is it going to have stuff from Alien Earth in it? No, no, it's not. It's not done yet. They have to wait. And they've already like, v excited the fact that they're going to have alien Romulus stuff in that is that that means your favorite creature, Robert.
00:04:00
Speaker
You can't use it. If you use it, you forgo any way you can use the eye. ah no, the do that's that's not an agreement. We didn't make that agreement.

Admiration for Free League

00:04:12
Speaker
I totally remember that.
00:04:14
Speaker
that That is kind of you know what we have penciled in for a couple episodes down the line, letting Alien Earth finish and you know what happens when you want to add elements of new media into a game that is based on licensed IPs. so But we want Alien Earth to be done.
00:04:39
Speaker
Oh, down the line. In fact, that that's probably what That's a good idea for the title. Just calling it spoilers. good work yeah my Good work. For the thumbnail picture, it will be a picture of River Song from Doctor Who.
00:04:58
Speaker
So let it be written, so let it be done. But yeah, i I really want to take a look into Coriolis the Great Dark. i i just I backed the Kickstarter because it's free leaked.
00:05:11
Speaker
ah free Free League gives ah and on is, I wouldn't call it underrated, but it's like definitely someone to look into. They are constantly coming out with new stuff. They have so many great properties.
00:05:26
Speaker
And so many unique ideas. like I'd call them an emerging giant in a sense. I did get an email regarding my free league Kickstarter for the, uh, Blade Runner replicant revolution Kickstarter that ended quite some time ago and they have had production delays due to family emergencies for one of the lead designers. Yeah.
00:05:56
Speaker
i think I've heard about that too. Yeah. And it's like, Oh yeah. I keep forgetting that I backed that one. But I'm in like, and, No, we are not backed by Free League at all. But it's like we are big fans of their of their content and their contributions to the RPG space. let Let's call us what we are, Nick. We are marks for stuff that Free League puts out now.
00:06:25
Speaker
Based on the strength of what we have played of theirs... and what we have bought and just looked through, we are marks. If it says Free League, they have our interest.
00:06:37
Speaker
ah Again, there's like several, like, when we don't have something planned, I have, like, Free League one-shots ready for different games. So Free League, if you do one, I'm sure lit Nick would love to stat out the eyeball for you.
00:06:54
Speaker
Oh, Free League, again, I don't think they understand it's because they're in Sweden. if They do. like Call us.
00:07:05
Speaker
Call us. We have some ideas. yeah
00:07:11
Speaker
but Horrible, terrible ideas. I mean, as Lickin likes to say, Dave Filoni always steals our ideas, so you know they work. ah Dave Filoni, and who else has been stealing ideas? Hasbro! Hasbro doesn't steal our ideas.
00:07:32
Speaker
ah Hasbro, or more accurately, Renegade Press listens in and says, Nick, what did you do Don't do that again. ask me specifically to stop causing war crimes.
00:07:48
Speaker
Yes. But... that That's what I have for our catch-up. If you guys are ready, but we can we can get our our business out of the way before we dive into our topic at hand.
00:08:05
Speaker
I'm ready if you will. It's business time.

Engagement with RPG Community

00:08:09
Speaker
Business time. So, you know there is a ah great community of podcasts here on the D20 Radio Network.
00:08:16
Speaker
And in our last episode's discussion of pre-written modular adventures, one of the topics came directly from that community. There was a discussion on the Me and Steve Talk RPGs Discord group about their...
00:08:32
Speaker
then current episode about metagaming. And that conversation touched on players who've read Adventures. And so I was part of that conversation. And i before I solicited opinions and things like that, I got Steve and Steve's blessing to you since it was their space not ours but you know we got some got permission and i you got that discussion going and got some material that was used as part of our last episode great community a great community great people that means steve talk rpgs is a great show where steve and steve have casual conversations about different rpg topics great guys we know them personally they're awesome gm and players and we're pleased to call them friends
00:09:19
Speaker
So, yeah in general, as well, they're great people. So give me and Steve Talk RPGs a listen wherever you can get your podcasts.
00:09:31
Speaker
Yeah, great guys. So, they they are. I love them. Get those fellas. And I quite frequently... and yeah And we don't just say that because ah one of the Steves seems to really love some of our games that he's played with us.
00:09:50
Speaker
Or even Ron Forrest. He just loves us. Yes. We can just do this and back. Thanks! Loves, loves. They're in the same space.
00:10:05
Speaker
Very, very much so. And so with that...
00:10:13
Speaker
So it in the words of Jack Nicholson's Joker,
00:10:20
Speaker
so, you know, and I mean, I wish ah i wish that Robert had had given me, know, sometimes you just got to ask when a GM brings out some wonderful tool or play aid,
00:10:42
Speaker
But yes, we're talking about unique and we're talking about physical play specifically. Well, we're we're talking about adding elements, additional elements that aren't the actual game to enhance your play.
00:11:01
Speaker
We're talking about adding music. We're talking about adding maps, minis, things. Immersion. Even tools that will help you in running your game.
00:11:13
Speaker
um Like I have i have more less of an immersion tool, but more of an efficiency tool that I'm going to mention as we go along. Yeah, and i have a good idea for an immersion tool because we've used it before. So unless Nick brings it up, I will.
00:11:31
Speaker
Go for it. You kick us off, Robert. Kick us off, Robert. The immersion one that I really liked is we played Delta Green, where it's basically the Twilight Zone meets Men in Black.
00:11:44
Speaker
So, of course, we were like, okay. Nick was like, we're doing this. We're basically secret agents in a top secret government agency, embedded in government agencies fighting the supernatural. we We got to have a cork board, course. We got to have the string, the pens.
00:11:58
Speaker
We got to have the pictures and the papers and the props and just sticking them on doing the yarn, just wrapping around everything. And and we did it.
00:12:09
Speaker
Nick's got an entire conspiracy board. Yeah, he's got two like two or three balls of yarn that we just go in and snip. Then we just wrap around thumbtacks and just stick the evidence on the board. With multiple colors, you like connect certain pieces and this connects to that, this connects to that.
00:12:27
Speaker
We even have little post- we even have little like so note cards that when we're actually speaking to an NPC, we're literally writing it down like an investigator. Like, okay, they answered this.
00:12:39
Speaker
They said this. It not just puts you in that that as it says as an investigator and puts you into that sort of conspiracy like X-Files conspiracy board.
00:12:55
Speaker
board, but like you're actually participating, but also assist with note taking. And it's like, okay, so you're getting this information, you're getting this information. And that's all in, it's like diagetic information put on the board. And like, I'm, we both made sure that in our current, our different version, we did brand games within Dell Degree, it makes it like, okay,
00:13:24
Speaker
So they all come back and they put their information on the board and they present it to the players who weren't in that scene. Exactly. And everyone sees it. Yeah, and it's definitely working for us. I definitely like it because

Play Aids for RPGs

00:13:37
Speaker
in our group, I am known as the note taker, but Delta Green is the only one that I don't write notes on my laptop. I write physical notes.
00:13:45
Speaker
And it's one where everyone is writing notes. And like honestly, that's kind of interesting how every player in their individual scene was like, okay, they're writing their notes, putting it up there, and then we're like, okay, we'll connect that note card to another person's note card because it mentions something important. Yeah, and then we got the manila envelope with the, okay, here's your briefing, here's the photo of the person you're investigating. Have at it.
00:14:16
Speaker
It's a sort of... ye It's immersion and effectively communicating, but also getting like... putting you all in really into scenario.
00:14:27
Speaker
Yeah. And then of course, i remember you saying when you did in the past, when you were doing heist type game, you were just like, well, it's a heist. We got to have a, we got to have a whiteboard and to write everything down.
00:14:43
Speaker
yeahp there There's all kinds of things that you can bring in that, that is thematically appropriate for and for the game. as we As he mentioned, we were doing a Jewel of Yava game, and that's what it's inspired me to buy... i' ran it before, it was like, well, we're doing a heist.
00:15:04
Speaker
We gotta have but i a whiteboard. Of course. yeah yeah
00:15:11
Speaker
And... I don't know about the two of you, but... i As I go about my online life, anytime I see something that I'm like, ooh, this could be ah fun little little prop or extra tool for something.
00:15:32
Speaker
I don't even necessarily have a specific use for it at that time. I'll snag it. oh i have i feel that too, definitely. i'm not saying I'm not saying that I have PDFs of about half a dozen pages of quote-unquote ancient Jedi texts, but I'm not saying I don't.
00:15:59
Speaker
I have like eight things that like I like. When they come up, they'll be great ah deploy, but... ah
00:16:10
Speaker
Honestly, we said like whats what would you say is like the most basic thing that for a prop would be? For me... Oh, actually, you go first. I've been talking lot, Daryl.
00:16:22
Speaker
I was going to say, that the first thing that I think of when it comes to props or tools like that, that most people ask about, because you go into any online RPG space...
00:16:36
Speaker
and you go to discussions about any game system, the most common question that you will probably see is, where can I find maps for Insert Game Here?
00:16:53
Speaker
Yep, definitely. Now, I am not one to live and die by having maps. and i get But I can also understand...
00:17:05
Speaker
aye I also would say, like, I got to say, like, newbies would be like, a map is useful. Oh, it is. i the What I was about to say is I'm not one to live and die by using maps, but they can absolutely be useful, even if you're not using ah game system that has specific...
00:17:32
Speaker
square or hex grid map rules for anything, they can be useful for helping to remember and keep track of where everyone is in a given scene.
00:17:47
Speaker
Or even, like, some people don't have the, for lack of better term, vocabulary to describe a location. So they'd rather yeah have a visual location to represent the location that they want to have in mind.
00:18:05
Speaker
Yeah, or I don't mind maps. I don't mind not having maps, but at least Cyberpunk mind. If I could find some more Cyberpunk-y maps, I would really appreciate it. um Remind me of that later. I might be able to point you in a couple of right directions.
00:18:22
Speaker
I think there's something could actually point you in too as well. Yeah, but but like Daryl said, maps don't have to just be hexagonal or whatever, because I know When he and Nick run orbit, we have a booklet that actually has a full in-depth view of a Nebulon B frigate that is very useful because that's where we are at most of the time.
00:18:43
Speaker
It's not necessarily broken down into hex or square by square, but it gives like, okay, you're here. And here's the whole scale of where you are.
00:18:57
Speaker
Yeah, you can't get to B In just five minutes. Now that's a long trek. Now. as As technology. Has advanced. And become.
00:19:10
Speaker
yeah Some things have become. More ubiquitous and affordable. Something that I thought. I was being super fancy with. Ten years ago. Is now becoming commonplace. for For people to do. At their gaming tables.
00:19:26
Speaker
And that is. You can get yourself a cheap TV. Since they're all now flat screens, you can buy a used one.
00:19:39
Speaker
And connect it to your laptop. Most them have... Yeah. USB ports. Connect it to your laptop that most laptops these days have an HDMI port.
00:19:50
Speaker
Plug your laptop in. You can have endless maps. And this comes back to where the first... One of my favorite moments is that you introduced that to us.
00:20:02
Speaker
Well, to me. i think this before Robert was here. Yeah, other than stories I haven't played on a flat screen yet. We were doing an adventure are called... that involved a large map for a very large encounter.
00:20:21
Speaker
And Daryl wasn't part of the game yet. But i did that he did provide a flat screen that allowed me to project the map for that big adventure.
00:20:34
Speaker
And it and really affected all the players involved and even inspired him to join, i think. Or at least he got invested in the in the storyline going on during the adventure.
00:20:48
Speaker
ah And GM Chris, are our friend who has been on the show before, ah has told me that there is one particular online digital map maker that Chris made a point of for his map TV.
00:21:07
Speaker
He has a 42-inch TV because this map maker...
00:21:16
Speaker
designs his digital maps so that when you display the map at 100 scale on a 42 inch tv if it's a gridded map the grids are one by one just like a physical map nice again there's Gritted, and this depends on your type of gaming situation, such as a D&D game, you would like a gridded or hexagonal map because those are how they measure movement.
00:21:53
Speaker
Now, here is, it's been ages since I have run a game from home. But when I've played here at home, here is how I had things set up.
00:22:05
Speaker
I had the TV on the coffee table laying down. That was my main map. I also had a large magnetic dry erase board that I could put on top of that TV if I needed to hastily draw out something that I didn't have a digital map for.
00:22:27
Speaker
And part of why it was magnetic is that Okay, I'm going to flash forward ahead to the next most common question about play-aids like this.
00:22:40
Speaker
And that is um is, was experimenting with, not only did I have the little one-inch round tokens that came in the Fantasy Flight Star Wars starter boxes,
00:22:57
Speaker
But I also

Magnetic Maps System

00:22:58
Speaker
went and I bought myself a one-inch round scrapbooking die.
00:23:04
Speaker
And so i would i could print custom tokens, punch out those one-inch ones. I had some one-inch round 3D printed discs, or you can also buy one-inch round wooden discs somewhere that you can...
00:23:22
Speaker
glue those custom tokens down on to give them a little bit of heft if you don't just want the card stock that I was printing out on. But I found a strip of one inch wide.
00:23:37
Speaker
um I would have preferred a sheet rather than a strip of rolled. But you know that thin magnetic material like refrigerator magnet calendars and stuff?
00:23:50
Speaker
Oh, yeah, that's Put on? Yeah, the kind of black-ish, yeah. Yeah. I found a strip of that that was one inch thick, and since it's a scrapbooking die to cut the rounds out, it's thick enough and strong enough to cut that.
00:24:08
Speaker
I started to experiment with making those custom tokens magnetic.
00:24:16
Speaker
Now, I have since seen something else that might be a little easier to do, but a little costlier ah when you're dealing with custom tokens like that, if you want to make them ah magnetic like that, or even just protect them, period.
00:24:30
Speaker
Is that if you get just the clear round coin cases for like coin collectors... you can also You can also buy little round magnets to put in there with your custom token or the punch-out token or whatever to make it magnetic.
00:24:55
Speaker
But i I had that magnetic dry erase board because my thought was, okay, I can put the tokens, whether I have a paper map down on top of it or a hastily drawn dry erase map,
00:25:09
Speaker
the tokens will stay in place because they're magnetic. And that's a major thing to do. and de further the there are the If you ah do wish to have a map space, there's plenty of options of gridded paper, dry erase mats.
00:25:32
Speaker
Plenty of them are available. yeah One of my favorites. Have either of you played with GM Phil from the Order 66 podcast yes at Gamer Nation Con?
00:25:45
Speaker
yeah So you saw his dry erase grids. Mm-hmm. So, for for those listening, what Phil has... There's a bit more elite, but really good.
00:25:59
Speaker
Well, they're they're not really elite, but they are genius in their simplicity. They're 8.5 by 11 pieces of you know heavy cardboard that are dry erase, and they're gridded.
00:26:15
Speaker
But the edges have, like, the the little interlocking mat tabs so you can lock them together.
00:26:27
Speaker
So even if you pre-draw your map on them, you can still have the quote-unquote fog of war. Yeah. Only putting down the segments that... It's so cool.
00:26:42
Speaker
And he also uses them... This is what I love about it, is He uses them as an easy shorthand to eyeball ranges in games that like yeah Star Wars or Alien or whatever that use range bands rather than specific distances.
00:27:02
Speaker
And if he has all four of his pieces down, if another character is in a an adjacent grid square, it's engaged range.
00:27:20
Speaker
ah if If they're on the same 8.5 by 11 piece of the grid board, then they're in short range or close range.
00:27:36
Speaker
If they're one of those tiles away, they're medium. if they're in it If they're in one of those next tiles, they're medium.
00:27:48
Speaker
And if they're beyond that, it's long and extreme. Yeah. Very impressive. It's so simple and elegant. And I was like, I love this idea and I want to steal this idea.
00:28:05
Speaker
i have those tiles on my Amazon list. I just haven't ordered them yet because I don't really... and None of the games that I run currently have a use for them.
00:28:20
Speaker
yeah But I will say that the idea that there is like there's plenty of... cheap and easy to get dry erase maps or like paper grid maps that you can draw out things.
00:28:35
Speaker
like Yeah, there's plenty of ways you can do it. And then of course, if you don't even need a grid map, because I know some things that really help visually is I know in your game, Walking Dead, Daryl, you have a map of Las Vegas. It really helps us know where we're at.
00:28:51
Speaker
And then of course, you can also have the, it's a, In terms of RPGs, it's a lot of it is the theater of the mind. Exactly. and And then also just for a universe, a universe type map in D&D, Nick has a map of Corvair, which very helps us to know, okay, where are we in terms of the actual world?
00:29:11
Speaker
And it has like different things like roads, everything. It's like with individual distances that I can like, okay, you traveled this many days.
00:29:22
Speaker
Exactly. Where are you?
00:29:26
Speaker
And tied into maps, like I was hinting at there, the other most common question is, what minis should I use for this game?
00:29:39
Speaker
Good question, and definitely up to debate, because I know in most of our games, we don't use... I nothing to say about that. I know in most of our games right now, we don't really use minis. We do the theater of the mind of just game vision. That's where you are.
00:29:56
Speaker
Sometimes we bring out tokens if we need an actual like tactical grid, but we don't actually bring out minis. Sometimes we do. I know back in our Star Wars games we did. So it's basically up to one, how's your money situation?
00:30:09
Speaker
as even Either building or buying minis, you got to keep track of your money. Don't overbuy, like we say. Obviously. Don't always go into no going into debt for this. Nick. Be reasonable.
00:30:22
Speaker
Nick. But if you can and you feel like you want to, you can always either build them, paint them, if you' that if you're artistic for that. I know i definitely aren't. art Or you can just buy and be like, okay, this is my person.
00:30:38
Speaker
It's entirely up to you.
00:30:40
Speaker
yeah i I go through phases where I am quite the mini goblin.
00:30:49
Speaker
I purchased a resin 3D printer specifically to print minis. Yep. Yes, you did. And I i haven't printed anything in in a while. You had a really cool mini.
00:31:06
Speaker
Did he paint it or did you paint his his ah Whisper Base mini? I did. I did. i got I got all of us minis for...
00:31:20
Speaker
ah I got his for Whisper Base, and i I got us all some for, I forget what sir what campaign it was. Special Missions?
00:31:35
Speaker
Yeah, I did. was resume no it wasn't respect did have what Yeah, I did have one for Special Missions. Or is it Green Jedi? No, well, mine for Special Missions was an Imperial Assault mini.
00:31:50
Speaker
ah but because because there wasn't really one that really reflected my character yeah but that i found anywhere but that one it it worked uh but i really liked it like uh like xander's wizard based character he was really cool i did too and I'm not artistic, and I got big hands, so i'm I'm not a painter. and i am here I'm not a good one either. Mine is passable.
00:32:22
Speaker
I look at stuff that I see. so it it If you if you paint painted his, it is artistic. Just believe it that. is past you're passable is our just wo you with that Well, I mean, i i look at stuff that I see online, or I look at some of the minis that our friend Darren has painted, and I'm like, oh.
00:32:49
Speaker
I was like, special gloss and stuff like that. like Or I see the setup where everyone's like this, and you get the giant magnifying glass where like, get this. I'm just like, I won't do that. Well, for for what it's worth, do have I do have a swing arm lamp that has a magnifying glass in the center of the light simply because my eyes ain't what they were when I was 20-something and painting Warhammer minis.
00:33:26
Speaker
Yeah, it's just whenever I see that, it's my inner child just takes me back to Toy Story 2 where the guy's fixing up Woody and he's just boom, boom, boom. Yeah. Because I went to, I was out, there was an entire, going back to 2019 when I went to Star Wars Celebration, there was an entire row of booths of just people like doing Wars Legion paintings.
00:33:54
Speaker
Oh, dear.
00:33:57
Speaker
And it was like... yeah they They were all all doing that, but they had these special like rigs like where they would like yeah put a magnet on the bottom of the Mini, and it'd be on top of like a soda sort of cap, and they'd be using like a little makeshift drill to like turn it around so they could individually... It was like way too intricate to like for details, like...
00:34:27
Speaker
look all whole row of that Look, all we'll say is you do what makes you happy as far as minis. If you want to go the setup that Nick just described, more power to you. Or if you just want to do theater of the mind, feel free to do that as well. No, no. In my opinion, minis are fine. And it's like I'm I'm perfectly normal about minis.
00:34:54
Speaker
Minis are fine. Nick, aren't you the one that got a mini shipped? um like I forget where you got shipped from, but I know it was like a another country that you got this mini.
00:35:06
Speaker
Well, europe minis can be a lot of fun. Minis can be really cool. But minis can be expensive. Warhammer.
00:35:18
Speaker
There's easy ways of... any minis. Yeah. there warmer There's an easy way maybe as around it, though. debt Robert, you you're alluding to a specific mini of mine.
00:35:35
Speaker
But there there's an easy way around... um around that expense, or there's multiple easy ways around it, you can use extra dice at the table to mark positions, or you can do kind of what I was talking about when we were talking about the maps.
00:35:53
Speaker
Small tokens. Small tokens. you know what One inch rounds. Because that's what's going to come in most starter boxes of any system, if they have any kind of tokens to represent characters. When i first introduced my friends to it, it's like,
00:36:11
Speaker
We didn't have minis at the time. It sounded like we had a whole bunch of ah multicolored... ah
00:36:23
Speaker
you know What do they call it? What are you thinking about? Describe it out. no Metal things that put papers together. like Paper clips? Yeah.
00:36:39
Speaker
paperclips. Okay. Multicolored paperclips. And there like, ah okay, that's you. That's you. And we just use the regular colored ones. It's like, those are bad guys.
00:36:54
Speaker
Good work. Good work. Yeah, definitely can work. And there's like, we just folded them into like, so they could stand. And it's like, it's just, so there are standees. They just were there.
00:37:09
Speaker
yeah So there's there's always different ways you can use to say, this is where my character's at. yeah And the idea is, like, visualization is...
00:37:22
Speaker
a lot of RPGs are theater of the mind, but there's a lot of people that require visualization. I'm a visible person myself. That's why i like having, like, props and materials.
00:37:38
Speaker
Yeah, it it definitely helps with immersion.

Enhancing RPGs with Music and Sound Effects

00:37:41
Speaker
And something else that can help with immersion, and I know that all three of us have used this. Music.
00:37:49
Speaker
Oh, yeah. Definitely. You want to set a scene or you want invoke an emotion? Use music. Get a soundtrack in there, like,
00:38:03
Speaker
Some my best sessions have been like with a good with a good soundtrack in there. Music and sound effects. as who andd And you can you can find some great freeware software out there that basically work as mixers meant for role-playing games that will allow you There's music over here, but I also have my sound effects over here in this window.
00:38:33
Speaker
So while the background music is playing, and or while I have... ambiance like a forest or whatever playing oh suddenly there's hoofbeats coming down the road I can play the hoofbeat sound effect especially with where the rest of it's going with wireless wireless ah speakers phones like okay computers doing that thing
00:39:04
Speaker
you could connect your phone to another thing and that can create a more dynamic soundscape. Yep. And then yeah we've all done this. i know in my recent ah Legend of the Five Rings, my prologue was a battle. So I had just had fighting sounds happening in the background to set the scene.
00:39:23
Speaker
And when they fought a particularly bad monster, i found a soundbite of a certain scream that I liked that I used to play that to kind of see, yeah, this is a frightening opponent.
00:39:36
Speaker
and a And it it kicked ass. It got us all involved and i excited into it. my My Star Wars Rock Band campaign.
00:39:48
Speaker
One session was a battle of the bands. And we had that... we had there was There was a back and forth between me as the GM and the players...
00:40:03
Speaker
of music when the band that the PC's band was playing against was performing i had tracks picked out for them that I was like okay this is the kind of sound that I'm going for for this band but I let the players decide okay here's what we're going to play in response.
00:40:31
Speaker
And while they were making their, yeah while they were making their roles for the skill challenge for their part of that song, they picked a song and all agreed on it and played it like, okay, here's our song. That's in response.
00:40:49
Speaker
And we went back and forth for three songs each. Because it wasn't just ground noise. It was diegetic noise. I have a ton of ambient noise for like several different games and ideas.
00:41:08
Speaker
Like when it hits, it hits well, but it's like normally it's a good background, but sometimes we got a great rhythm going on. It's like, did you say it? It goes back to one of my favorite sayings, like when they say like,
00:41:26
Speaker
did did you intend for this to play here? It's like, yeah. It just so happened to play there, but it's like, I just put that in the whole sequence. In the words of Dr. Peter Venkman, when someone asks you if you're a god, you say yes.
00:41:45
Speaker
And then we're just saying, with all these resources out there, you don't gotta be a sound producer or or a music composer put in some ambience in your in your campaign.
00:41:57
Speaker
There's plenty of resources. can out Go out there. Don't even have to pay for some of them. They're free. Just look to see. If need something, go find it. Just make a YouTube playlist. Make a YouTube playlist.
00:42:10
Speaker
If you want to experiment, there are free sound editing softwares out there like Audacity that you can play around with. If you want to get specific, granular,
00:42:24
Speaker
Yeah, like my first campaign that I ran in the FFG Star Wars system, or no, my second one, at one point, one or two of the characters went into the world between worlds.
00:42:39
Speaker
And as we heard in the Rebels episode that introduced the world between worlds, When Ezra first entered the World Between Worlds, he heard echoes of various lines from movies and TV episodes from throughout.
00:43:00
Speaker
Spoiler alert. Of the Star Wars series movies. of it's been out for years star war of the star wars ah series and movies
00:43:12
Speaker
I went through Star Wars movies and TV episodes and pulled out lines here and there. A horrible thing that you did you would never do normally.
00:43:24
Speaker
Yes, I would never do. And I pulled out lines here and there, ran them through an echo filter in Audacity so that they had that same sort of echoing effect as um In the World Between Worlds.
00:43:42
Speaker
And I pulled one, maybe two dozen of them. And I had them running on just a random loop while that character was in the world between worlds.
00:43:55
Speaker
And I had them at a really low volume. Had them at a really low volume. But i also I also picked lines that were thematically appropriate for what that session was about and what that character was running into.
00:44:15
Speaker
Yeah. yeah yeah so There's a major factor of like props should impact your setting. Yes.

AI in Character Creation: Ethical Debate

00:44:27
Speaker
You shouldn't put props without you shouldn't put props in with like I just want to do that.
00:44:35
Speaker
It's mostly like
00:44:38
Speaker
Will this impact the setting? Will this it impact your players? It's probably the most important thing to think about. Yes, and we've talked about music, maps, minis.
00:44:51
Speaker
There's a very common one that I've used, and I know we've all used. you're You're introducing a character, a PC or NPC, depending on it. And of course, everyone's going to have the question, okay, what do they look like?
00:45:05
Speaker
And you're just like, rather than describing it um I might describe a little bit here. Let me just show you this picture. that's a they like That's what they look like. And that's become a very unique thing, especially now because there's a brand new angle to that. And I might be controversial in saying, like, I'm not opposed to AI images.
00:45:32
Speaker
Get out.
00:45:36
Speaker
Well, as... As a non-artistic person myself, I definitely don't make my own images. For me, I either go to Google Images or I've actually gotten found that Pinterest actually really works when you're trying to look for an image.
00:45:50
Speaker
So I just go there, maybe we find something, make sure to not say it's mine. Everyone knows in our group it's not mine, so there's no copyright problem legal. so And then I just post it on Discord and be like, okay, this is what this person looks like. This is what that person looks like.
00:46:07
Speaker
So that you that our players have an image like, okay, this is what they look like. You can't imagine how they're talking to you. yeah And as a player, i even kind of go... I go that route as a player to try to find an image of my my character.
00:46:24
Speaker
But one of the things that I try to do, and this goes back to the first... one of the first campaigns that I was in long-term. It was, it's probably the literal second campaign that I was in that lasted a long time.
00:46:42
Speaker
And that is, and unless it is a completely non-human character, like, you know a dragonborn or and yeah alien of some kind or what, whatever.
00:46:55
Speaker
But if I'm playing a nominally human character, I will cast that character with... Okay, if this were a movie or a TV show, who would be playing this character? usually Usually that is what I would use. like i yeah like don't don't try cancel me, but you can use artificial intelligence to help create a character that is not entirely ah but based on an individual.
00:47:35
Speaker
But it's like, it's so... Ah, not again. Just for the sake of... I'm making the argument.
00:47:47
Speaker
Just for the sake of acknowledging the elephant in the room, I am of two minds about generative AI of that kind. Because i know i know my fair share of creators and Although we are low level on that chain, not having anything published, even self-published at this point.
00:48:15
Speaker
Oh, you have to hit me where I am, man. I'm still trying to get published. I'm not published either, even though I've had aspirations since my age was in single digits.
00:48:28
Speaker
But what I'm saying is know... i know enough creators, both visual and literary, that I completely understand, empathize, and in large part agree with the complaints against generative AI.
00:48:52
Speaker
Yes. Yes, and I think it's good to an extent because... Just kind of side tangent, I was listening to a story, and a horror idu horror story, where the the DM of a group ran everything story when players rolled.
00:49:11
Speaker
He would put it all in an AI and let the AI decide what happens. And that's honestly, that itself is could be an interesting discussion in and of itself.
00:49:22
Speaker
But I feel like in this case, like generating like a AI image of a character to or a speculative like of an NPC type character that could be developed later is a start and is a useful tool but not I'm not going to sit here I'm not going to sit here and say that I have never used AI for an image or some wording
00:49:56
Speaker
I'm sure some of the images I've found have been AI art, but it's just like, I'm not stealing anybody's job. I'm not yeah trying to publish anything. It's just for visual.
00:50:08
Speaker
Where my issue and where my sympathies with my creator friends comes in is that AI is still the Wild West and even the big companies that run are
00:50:24
Speaker
are rarely training it ethically. Yeah. This is true. it every way It's a way larger discussion than our sphere.
00:50:37
Speaker
Yeah, way more ethical and legal and all that concerns that bigger people have to tackle, but I'm sure we all know certain scandals that AI art has gotten into with companies.
00:50:49
Speaker
In our sphere, it's like... there is benefits and there's also downsides. And that's something that could be discussed in a much more detailed point at later time.
00:51:04
Speaker
But it's like, I feel like, but it's, it's, it's not and right now. It is a tool that is used images.
00:51:15
Speaker
yeah But so, what As I was saying, i I tried, even as a GM with NPCs, a lot of times I try to cast someone.
00:51:27
Speaker
And that goes back to our ah our, I think one of our best, that is when we went to Game of the Days of Con, casted... Probably really great guy. Where we cast the alien...
00:51:45
Speaker
pre-gens that we made. But yeah personally, one of my favorite ones is in the Walking Dead game. there Actually, there there are two that are my favorites.
00:51:58
Speaker
ah I think we've mentioned in a previous episode that the way Walking Dead sets up, in in addition to the PCs being survivors in ah party of characters,
00:52:12
Speaker
It has you roll for additional NPCs who are part of the party. And you rolled and two of the characters, one is an elderly woman who's kind of a busy body who is, um i can't remember if it said that she's wheelchair bound or if you all decided that.
00:52:36
Speaker
with the side I don't know for sure. we have to I don't remember. It's not, it's not important to this. But as I was thinking about her and as a group, we were all fleshing out her character.
00:52:53
Speaker
All of a sudden in my head, I heard her speaking with the voice of Mrs. Landingham from the West Wing. Oh, yeah, I remember that.
00:53:07
Speaker
I remember we all agreed with that. And so... When I was finding pictures of the group of NPCs, I just pulled a picture of Catherine Joosten, who played Mrs. Landingham on the West Wing.
00:53:22
Speaker
Yeah, I think I do him i do remember that. One of the other NPCs was a politician, a senator. Mm-hmm.
00:53:35
Speaker
It gave hey gives all of the names in that table of the NPCs. His name was Elijah Flores. And immediately what came to my mind there was also from the West Wing in the final couple of seasons when Jimmy Smits played yeah senator and presidential candidate.
00:53:59
Speaker
um um I've forgotten what Santos' first name was now. But Santos from the West Wing. but think we all We all were like, we were all on board of that.
00:54:14
Speaker
I even choked, I was like, oh no, not him. i I cast um Jimmy Smits from the West Wing as Flores.
00:54:28
Speaker
and it sometimes even works against players, because I know in that same Walking Dead one, my my character, Hank, how he talks, how he acts. I forget who you said it was like, but you were like, ah okay, I'm just seeing this actor as your character, Hank. What what was it?
00:54:48
Speaker
Was it when we started talking about Wilford Brimley in the last session? I think it was Wilford Brimley. Yeah, Wilford Brimley. Because I was doing everything, and I think it was either you or Betsy that was like,
00:54:59
Speaker
Okay, I'm just seeing you as Wilford Brimley now. I think it was Betsy that brought up Wilford Brimley. At which point i I alarmed everyone by pointing out that Paul Rudd right now is this is as old or older than Wilford Brimley was when he filmed Cocoon. That's from like that that's what caused everyone to get very concerned. It's like, oh no!
00:55:29
Speaker
So... Age is a thing. that That is a great way to help come up with pictures of characters.
00:55:42
Speaker
Even if the picture that you find isn't setting appropriate for them.
00:55:49
Speaker
Exactly. But I'll say, like, can I go in for the final part? Go for it.
00:55:56
Speaker
My final example is, like,
00:56:00
Speaker
All of this talks about a physical board or even a digital space.

Imagination vs. Physical Aids in RPGs

00:56:10
Speaker
There is still a very much important part of being the theater of the mind. You don't have to have anything in front of for you. Yeah.
00:56:22
Speaker
And... Yeah. But it... I mean, I think that is difficult for some people. Some people are very tactile or visual minded.
00:56:34
Speaker
And so it does have like a whole lot of.
00:56:40
Speaker
Like, uh, weight on the GM to create the world. Yeah. And I'm sure that's why there's, that's why there's so many worlds that you couldn't be in there that are established.
00:56:56
Speaker
Yeah, because I remember how we came it how I came into the and to this group, actually. Because you had you had to do with the whole theater of the mind when we were still in quarantine under COVID.
00:57:08
Speaker
Because we couldn't even meet in person. It was over Discord.
00:57:15
Speaker
Yep. It was a like like a year and a half before I actually met you in person. Yeah. I heard your voice before I saw your face. Yeah. but fine Before I even shook your hand.
00:57:29
Speaker
And now we're friends. yep um Now there's also things that you can add in that aren' aren't just aids for immersion and things like that, but things that can make your job as a GM or a player easier, or both at the same time.
00:57:53
Speaker
I actually got a good one for this. In fact, you can also conjunct it with saying sometimes even the publisher of the campaign gives you gives you tools to deal with.
00:58:04
Speaker
As I know in Cyberpunk, one of the people you can meet is a Netrunner. And they get all the programs. And even as a GM, you have to set up like Architect and Black Ice.
00:58:16
Speaker
And sure, you got the book full everything, but it's like, well, I can't just flip through the book. Well, you can, but it's tedious. So they were just like, hey, Have a deck. Have a deck of net-runners. Program, black eyes and everything.
00:58:29
Speaker
Does cost some money. And there's also similar things like i got trap decks and different as well.
00:58:42
Speaker
Now, you you can also you can accomplish the same sort of thing for less with you know ah a package of index cards and a pen.
00:58:53
Speaker
oh But that would take yeah so if you want to if you want to get fancy, ah I've given Nick a stack of these, but I've ordered some of them myself.
00:59:06
Speaker
There are playing card size dry erase cards that you can use. Or there's there's a tool that I use that I've shown to several people in person and online What's one thing that you almost always have to track in any game you play?
00:59:29
Speaker
Initiative. So, I've tried multiple ways of tracking initiative. There's multiple ways of doing that. I've tried, know, writing it, just writing it down on a piece of paper for my own use.
00:59:45
Speaker
I've tried putting it all in an Excel spreadsheet ah that's in front of me if I'm using my laptop so that, you know I can put everybody's name and then put the result of their role and then I can sort by the result of the role.
01:00:02
Speaker
Honestly, I feel like it just depends on, like, the group. Depends on the group and what you have. Mm-hmm. It depends on the group and what you have. But what I've settled on, and you guys have seen this,
01:00:16
Speaker
um I was looking around. you know i i had been for the longest time. i had um a small portable dry erase board that I would use for initiative.
01:00:31
Speaker
And then I got to thinking, there's got to be an easier way to do this. There's got to be a better way. I looked around and I found their address label size dry erase magnet labels.
01:00:50
Speaker
and You've seen them, Nick. Yeah, come on. We used them. Yep. But... gotta make it sound interesting for the for the for the folks who's at home but they they You can get them in single colors, you can get them in white.
01:01:10
Speaker
I happened to buy a multicolored pack because I figured that way this way will allow really quickly, at a glance, to see a few different elements of it, even if I only use two colors.
01:01:29
Speaker
But you there's there's multiple there's like seven colors in it, and even at the very least, what I could do with it is adversaries are red, PCs are blue or green, and NPCs who aren't adversaries, you know, like friendly NPCs, are like yellow or whatever.
01:01:54
Speaker
And what i what what I can do with them, since they're magnetic and dry erase, I can write down the name of the player or the character,
01:02:06
Speaker
and the result of their initiative roll, and then slide around the magnets and move them in order as I need to.
01:02:16
Speaker
And then when somebody gets knocked out of the initiative order because they've been killed or knocked out, I can just yank that that magnet off and slide everything out. And it works great for me. I love it.
01:02:33
Speaker
yeah so like we Yeah. Tools can be for Like creating ah setting or a tone? Or can just be utilitarian? Because I know there's one tool that both players... Immersion or efficiency.
01:02:47
Speaker
Yeah, because I know there's one tool that both GMs and PCs use with dice.

Importance of Gaming Tools

01:02:53
Speaker
Dice Trace. Simple. Dice Trace. They are um fundamentally the ultimate... they If and I have to like personally say... like get a dice tray.
01:03:08
Speaker
You don't want to have dirty die to fall off there and then everyone's like, argue' like is that ah is yeah is that the result? or or Or diving under a couch or a TV stand or a table yeah to dig that lost die out.
01:03:24
Speaker
Especially if people are bringing their own dice. you know they're They're not going to be like, I can get it later. that person's die, they want to figure out like what they rolled.
01:03:38
Speaker
but know Many times I've had a dice go under the couch and I literally just get up. There it is. And it's like, well, you can pick that couch, but you gotta roll that again because that's way down to the couch, man.
01:03:53
Speaker
Yeah, dice trade. Because they have like little barriers. So if they roll, they hit the wall and they're still in there. And yeah those are the cheapest. that They can be flat.
01:04:03
Speaker
You can Or heck, they don't even have to be a dice tray like for that purpose. Just get a plastic container. You can do that. yeah Yeah. Honestly, that's if I had to pick like a part of a gaming table,
01:04:24
Speaker
if they don't have a dice tray, bring your own. That's probably the best for you best for your rolls, and everyone will be like, oh. That's good. I mean, i've I've got a collapsible dice tray in my gaming backpack.
01:04:42
Speaker
Yeah, I've got two over there. I've got got one in my... Okay, I might have a slight problem, everyone at home. I have two gaming backpacks.
01:04:55
Speaker
I have my general gaming backpack that has my regular... box of dice because I am a minor dice goblin. And it has has not one but two collapsible dice trays.
01:05:10
Speaker
It has the standard hex collapsible dice tray. I got two collapsible dice trays. I got two miniature dice trays.
01:05:21
Speaker
And I have three dice trays there specifically for just individual types of dice. Is Nick trying to out-problem you, Daryl?
01:05:35
Speaker
And... ah Well, my problem is that I have two dedicated gaming backpacks.
01:05:43
Speaker
they And the the other backpack is my Star Wars gaming backpack. Because in it... I have a clipboard that started out as my general gaming clipboard because it opens up and it has storage inside. So I would carry my character sheets in it. I have a clipboard entirely just just for Delta Green, but I'm running Delta Green. Does that suit me? You played a little. clipboard
01:06:16
Speaker
This clipboard has been with me. It's entirely for like... ah a po i ah the the main campaign i think that you're all part of. Well, this clipboard of mine has been with me since the mid-90s NRPGs.
01:06:33
Speaker
in rpgs because I got it to store character sheets inside, and it's thick enough and has little trays inside it that I would keep dice in there.
01:06:49
Speaker
and So, Robert, you're the only known normal one of us.
01:06:56
Speaker
And now it has three sets of Star Wars dice and one set of standard polyhedrals and a set of fate dice.
01:07:07
Speaker
But it's it lives in the Star Wars backpack. Well, fair for that part, Daryl, that's just protection because you just refuse to roll Nick's dice anymore because of the curse.
01:07:21
Speaker
Well... The thing is, Nick has cursed the dice that are in this clipboard. Oh, no, my house has cursed the dice. It's not entirely my curse.
01:07:32
Speaker
No, Nick. These are the dice that you used at Gamer Nation Con when we played Genesis. Oh, yeah, you're... Nick, you can't talk when I've known he's played Sessions in Star Wars. I think even in Legacy of the Force, where every I know every time he rolls, he's just like, Nope, next roll.
01:07:51
Speaker
Nope. Next roll. Nope. nick Nick has cursed my dice. Wait. we've We've reached the point. Are we considering this bullying Nick?
01:08:06
Speaker
Or is this just truth? think it's a little of both, but we we will ask anything else we want to add about toys or tools of the trade.
01:08:18
Speaker
I'm sure that there are plenty of toys and tools that we have forgotten. But if we think of them, we can put them in a follow-up. take Yeah, that could be in another episode.
01:08:31
Speaker
Because there's there's always more utilities and more things that you can use to enhance your game. Honestly... ah Actually, here...
01:08:45
Speaker
there's There's other things, something else that I just thought of, because I was looking over at where I have a bunch of accessories for games stored.
01:08:56
Speaker
And we haven't used it in a while because we haven't needed to. But we we talked way back early on in and one of our earliest episodes about Session Zero.
01:09:13
Speaker
Yes. And tools that you can have are if you are running a campaign that has sensitive material in it, another tool that you can have that's helpful and a good utilitarian tool is something to allow people to indicate, you know, go, no go.
01:09:40
Speaker
If you start to get into a topic. Yeah, the lights. Well, we have a light. It can be anything else. we We picked a light because we got fancy and we found a way for it to be anonymous because we did have a few new people who were new to the group.
01:09:56
Speaker
Yeah. And so they wouldn't necessarily feel like they were ah you know the odd man out, as it were. Exactly. we We found a color-changing smart light that can be controlled by an app, and you can invite multiple people to the app.
01:10:21
Speaker
And so we set it by default to green. And if somebody hits a yellow light or a red light during it, everyone has an invite to the app and they can go in and change that light.
01:10:36
Speaker
But it doesn't have to be like everything else we've talked about in this episode. It doesn't have to be that fancy. It can be colored cards.
01:10:48
Speaker
Yeah, my my first ever, like... It can be a buzzer. It can be a buzzer. It can just be raising your hand. Before any of you two were there, it's like, it's like okay, just raise up a a little finger lightsaber and a little red lightsaber. It's like,
01:11:16
Speaker
Yes, because yeah can it can help the GM to know when to stop. To stop and it's like discuss. i guess her Like a certain someone who brought up a clown in one of the campaigns.
01:11:32
Speaker
Nick? but That was me, and I figured that was like, all right, I will not pick up clowns in the future.
01:11:45
Speaker
But that that was my my last minute thought. I just happened to look over and saw the first attempt at the light that could be controlled by multiple people at once.
01:11:59
Speaker
There's plenty discuss. Plenty to influence your game with physical props both in-game and outside your game.
01:12:12
Speaker
To make it a better experience for everyone. Yeah, because there's something to discover because I know, even the even outside the game, I know Nick's done this sometimes.
01:12:25
Speaker
If he really likes it kim really likes a campaign, we'll do small little short story excerpts to flesh out the actual plot and story and just post them to the Discord. yeah And that's because i that's my personal preference is like, there's something like, okay, I can't put that story in naturally, but it fits in naturally.
01:12:51
Speaker
like I'll put it in later.
01:12:55
Speaker
It's, there's plenty of ways to make your world more full, but also ways to make things better.
01:13:07
Speaker
There's no correct way to do an RPG. It is always a collective storytelling moment.
01:13:19
Speaker
Yes. Work with your players. Work with what you have because not everyone has access to miniatures. No one has whole bunch of maps or anything.
01:13:34
Speaker
But the...

Tips for Enhancing Immersion

01:13:37
Speaker
your players will appreciate it if you put the effort into, and even the players can put some effort into it. It's like, well, my what if I had like a theme song or something like that?
01:13:50
Speaker
Or, here's a miniature that I painted myself. There's not a wrong way to handle it. What we're saying is you don't have to do an entire stage production of your session to to be a good GM. It could be as simple as acting out your talking or adding an accent if you can.
01:14:14
Speaker
Even that's just a tool because it just helps with the immersion. Absolutely.
01:14:24
Speaker
Okay, so we live in a world of wonderful technology and we were were teasing Nick so fiercely that his entire internet gave out as we were in the closing.
01:14:38
Speaker
Yeah, it looks like the technology curse has struck again. yes or o Maybe it's the beginning of the end of the world revolt of the machine scenario that I've done at Nick's before, where that's the first symptom. you know The technology goes haywire at Nick's house.
01:14:59
Speaker
And none of us none of the characters, which are us because of what the conceit is in End of the World, none of the characters realize that there's a problem because, well, it's Nick's house and it's technology going haywire.
01:15:16
Speaker
Yes. Well, i hopefully it's not that because we are in the middle of summer. I do not need my AC going out right now. Yes. the No, no, we do not. But so technology has...

Listener Engagement and Contact Information

01:15:30
Speaker
recognized that we were at the end of the show. So ah what I was going to say is anyone who has any ah any of your own personal favorite toys and tools that you use in a game, you know feel free to drop us a line at podcast at How We Roll Gaming, and we can kind of loop back around to this subject if there's anything super cool.
01:15:58
Speaker
But in the meantime, we'll go ahead and we'll close things out. We will say to check out our website at howwerollgaming.com. And there you'll find information about our current campaigns, the podcast archive, and links to our merch store, and all of our social media links.
01:16:18
Speaker
yep You can also directly support the show through Patreon. Just go to patreon.com slash howwerollgaming, and you'll see our different membership tiers starting at just $2 month. with special recognition on our Discord server, and higher tiers giving you on-air credit and discounts on our merch store, and then I'll just be nice and do Nick's part.
01:16:36
Speaker
Finally, if you have any questions you'd like to answer, topics you'd like us to cover, or even to submit your own RPG Glory story, shoot us an email at podcast at howleralgaming.com. Yep.
01:16:47
Speaker
Thank you all for listening, and we hope to have you back next time. ah We have a a fun show that we have planned for next time. And until then, nick was Nick.
01:17:01
Speaker
I'm Daryl.
01:17:04
Speaker
This episode of the How We Roll Gaming podcast is copyright 2025, How We Roll Gaming, LLC. All games and associated intellectual properties are copyrighted their respective owners, and How We Roll Gaming makes no claim of ownership by discussing them here.