Introduction to 'How We Roll Gaming'
00:00:04
Speaker
D20 Radio. at Your game is rolled.
00:00:17
Speaker
How We Roll Gaming is dedicated to spreading enjoyment of great role-playing games. We hope to bring you insights into games you may not have played, tips to be a better game master and player, and share stories of momentous events at our tables.
00:00:29
Speaker
Every game is a new story to tell. I'm Daryl. I'm Nick. And here's Robert. And this is How We Roll.
Scheduling Conflicts and Squirrel Incident
00:00:43
Speaker
Welcome back to the How We Roll Gaming podcast. well Nick, how are you doing? I am doing well.
00:00:55
Speaker
And unfortunately, we are Robert-less. Robert is a little under the weather. So we we the past couple of episodes, the episodes themselves have fallen prey to, what do we keep saying, is the big villain of RPGs?
00:01:12
Speaker
Scheduling. Scheduling. So last time, you couldn't make it here because you were attacked by a squirrel who took over your house for a brief time.
00:01:26
Speaker
I used to see how the squirrel looks. ah he He was a very great great... We did see how the squirrel looks because he was a very gracious host for us that weekend while you were still in the ICU.
00:01:38
Speaker
We liked him better. let Let's be scarred and deformed. But my resolve has never been greater. And so then, know, we...
Local Gaming Event Discovery
00:01:49
Speaker
We had tonight scheduled for this episode to record, and then Robert's not feeling well, but we couldn't push it till tomorrow because there's actually a really cool gaming event going on in the downtown area of the suburb that I live in, which is like literally two minutes down the street from our house.
00:02:14
Speaker
And so we're going to try to go to that. Um, our, our friend Brev from the movie defenders podcast, uh, is how we found out about it because it showed up on Facebook as he was interested in going to the event.
00:02:29
Speaker
And I was like, Oh, this looks fun. um and it is, ah it is being co-sponsored by, ah You will know of which store I refer when I say it's being co-sponsored by one of the biggest game stores in the area that is also in the same suburb that I am in.
Satirical Horror and Other Reads
00:02:55
Speaker
it is being co-host It is being co-sponsored by Madness. Madness? You walked into a into a distant cave somewhere, Nick.
00:03:08
Speaker
Actually, that was like four feet from where i whereby my laptop is. Yes, but you sounded like you were miles away in a cave.
00:03:19
Speaker
I know. My house, it's ah it's it's it's it's a non-Lukit Euclidean Wi-Fi nightmare.
00:03:29
Speaker
Well, and and it's also such a tiny hovel. It's a tiny hovel. In terms of good Wi-Fi zones, it is. yeah But so what, what all have you been up to since we, since we last regaled our, how we roll audience with, well, I mean, you've been gone for a whole episode. So what have you been doing since the last episode that you were on?
00:03:58
Speaker
last episode I was on, uh, well, that was quite a while ago, but mainly, uh, I've been catching up with things. ah We finished off Alien Earth recently in that time period.
00:04:12
Speaker
And spoiler alert, you know that might be playing into our discussion tonight.
RPG Systems Exploration
00:04:17
Speaker
Spoilers. But we did also, I also have been reading a brand new, since it's October, I'm reading a brand new horror novel. Ooh, what are you reading?
00:04:32
Speaker
It's more of a satirical horror novel. i picked it up because I love the not the title. And that title is?
00:04:43
Speaker
ah Fuck This House and Several Haunted House Stories. I think we're far enough in that YouTube won't well hit us for that.
00:04:57
Speaker
It's an official title. it's like it's about to It's done by a ah satire horror storyteller, and it's his first collection and his seminal work, ah Fuck This House.
00:05:13
Speaker
but hi I will be on a plane for a few hours next week, so I... If I can, i think I'm going to try to actually try to get through reading the Star Trek Adventures, at least the quick start rules, so that we can see what that is all about and make our decision whether we're going to run ah Star Trek game at Gamer NationCon next year in Star Trek Adventures proper or do a Genesis port and run it in Genesis.
00:05:51
Speaker
Yeah, definitely. that's ah with definitely It sounds like I'm ambivalent because I haven't played in the Star Wars, the Star Trek rules. but's like Nick, i guess that you i get wrong there you run Fallout for us.
00:06:09
Speaker
And it's the 2D20 system. It's the 2D20 system. True, but does it have enough loot tables to appease Robert? I don't know.
00:06:20
Speaker
I don't know. Honestly, that's the whole reason we got I got Robert into that game. It was like, there are more loot tables than there are actual tables.
00:06:33
Speaker
I might try to to get through at least some of that on the plane and in the evenings after I'm done working. ah I know that there is one night that we are being taken out to dinner And I'm sure at least one other night I will be shanghaied by my coworkers and told, you're coming with us.
00:06:54
Speaker
Oh, the Korean work dinner. Yeah, something like that. yeah i had a nice I had to actually be in the office this week. Boom. Instead of working from home.
00:07:06
Speaker
Because our client's international management was here in town. So we had to be on site. yeah But did get a nice lunch Tuesday. Had had a nice steak lunch Tuesday.
00:07:19
Speaker
And a nice dinner last night on on the client. so So not going to complain there. Two food comas two days in a row. And in terms of comics, I've i caught up with the ultimate or the with the absolute DC universe, really enjoying it.
00:07:39
Speaker
And I finished the the ah trade paperback of Avengers vs. Aliens, which is really good. was really good. Better than I expected.
00:07:51
Speaker
I need to catch up on Absolute, and I need to read Alien vs. Avengers. I need to catch up on all of Marvel's. If you want to, you can borrow my coffee. It just finished mine.
00:08:03
Speaker
I may take you up on that, or I may have i may have a have a line on reading it. and you're going to You're going to sail saile the interwebs?
00:08:16
Speaker
Never. Speaking of comics and RPGs, as we record this, we are seven days out from Free League's Invincible RPG Kickstarter closing Indeed.
00:08:30
Speaker
I hope that I don't think I'll be able to continue this time. I'm looking at a larger purchase this this month. Personal looking at buying new counters.
00:08:44
Speaker
Nick. It's a write off for us.
00:08:49
Speaker
It's a business. Right. Oh, you're right.
00:08:57
Speaker
We're business people. Yes! We have an actual company that owns this podcast. Fist bump!
Licensed RPGs and New Media Challenges
00:09:09
Speaker
Yeah! I mean, just go ahead. At the end of the year, I'll have to get you know all of our receipts for gaming-related stuff so I can do the taxes next year.
00:09:21
Speaker
But this is not a tax podcast. This is a gaming podcast. This is a ah tabletop gaming podcast. And as always, we want to let you know about one of the other great gaming podcasts that are here on the D20 Radio Network.
00:09:42
Speaker
Now, I'm going to take a deep breath because this one's a long title. The Wondrous Atlas of Creation's Destiny, an Exalted Podcast. ooh That's a it a mouthful. but ah The Wanderer's Atlas covers the lore and setting of the Exalted RPG.
00:10:00
Speaker
Each topic is split into two episodes. One to cover lore of a given subject and the other discussing ways to use it in your game. Head to your favorite podcast outlet and check out the Wanderer's Atlas of Creation's Destiny.
00:10:16
Speaker
o That is a mouthful. It is, and Also, just so some good network synergy, too, in that um our our friends Steve and Steve over at the Me and Steve Talk RPGs podcast on the network, they recently started a sub-series of an actual play of Exalted.
00:10:37
Speaker
So there there's two other podcasts there to check out on the network that if you're interested in Exalted. And ah hopefully they trim down the title a bit.
00:10:51
Speaker
Well, no, they they they just call the RPG Exalted. That's the the long titles, the podcast about it. ah but what what What say we get into our topic for this episode?
00:11:06
Speaker
Let's dive on in. Kind of going along with what we talked about in the last episode when you weren't here, but we had Lauren filling in. um A lot of the games we play and a lot of RPGs currently out there on the market, period, are based on existing media properties.
00:11:24
Speaker
And ah we talked last time about accommodating players who may not be familiar with those properties, and but even the best licensed games that are out there can't really keep up with new entries in TV shows, movie series, comics, you whatever.
00:11:44
Speaker
They just can't get the new story information in a timely manner ah to release those supplements concurrently with that new media. And a lot of times there's also a licensing process in there looking at Lucasfilm.
00:11:59
Speaker
la bla Blah, blah, blah, blah, blah. lots of things Lots of red tape. Right, exactly. Right. exactly But when there's new content in Everly, there's going to be something that you, your players, etc.
00:12:17
Speaker
want to include in your game. There's the boring option.
Cyborgs in Alien Earth
00:12:23
Speaker
Wait for an official supplement or material somewhere. Or, for those of us who are impatient...
00:12:33
Speaker
ah overly excited or just have to have free time on our hands, there's finding a way to bring that new information in, whether it's just adding lore or setting out gear, NPCs, adversaries, or what have you.
00:12:52
Speaker
we We kind of hinted already that... a lot of our discussion is probably going to be kind of heavy on alien earth because that just ended. And I don't know about you, but as I was watching alien earth, every time something new came on screen, i was like, okay, we need to stat that out.
00:13:12
Speaker
We need to stat that out. yeah we we i We were literally saying that when we watched the final episode together. Yes. And i think we even caught each other when we,
00:13:26
Speaker
We crossed the strings and always pointed at the screen and said we got to set that out at the same time. we We might also dip into something else that has recently concluded, which is Andor.
00:13:36
Speaker
But if we want to dip into our good old standard of Star Wars, there is plenty of new material that has come out since the last time FFG slash Edge came.
00:13:49
Speaker
has released a ah new book for the Star Wars line. And that is... Let me look at the calendar and calculate that. as a long and It's time. It has been pre-COVID since the last new book.
00:14:08
Speaker
exactly and We're looking at five years. We're looking at five years. I thought that was just from now to January. It's like It felt like a long year.
00:14:19
Speaker
But I guess it guess it's out the ah longer. But there there are there are plenty of games out there that that are based on existing properties, and and you'll want to include that new material. So let first, let's let's take a look at that biggie that's freshest on our minds. Let's look at Alien Earth, because we love the Alien RPG.
00:14:42
Speaker
Well, first, for those who have not had the chance to watch Alien Earth, orf or abstaining for it for your own reasons. Spoilers. Spoilers.
00:14:55
Speaker
Listen to River Song. huh She knows best. She can even fly the TARDIS better than the doctor can. So Alien Earth. Final spoiler warning.
00:15:09
Speaker
ah Just off the top of my head. Things that we will eventually need to completely stat out that we're just going to kind of spitball a little bit here and not putting anything down on paper yet.
00:15:21
Speaker
And then there are plenty of online forums that have been like working on that. but Nothing official yet. I have not looked at any of them because I don't want them to influence anything that we're talking about.
00:15:34
Speaker
I did the same thing. i' was like, I, I had to like, I basically have not checked in like on their new pages on that. that's like So that we can spitball freely.
00:15:46
Speaker
yep So just off the top of my head, there are cyborgs. Cyborgs. Cyborgs would be different from synthetics that already exist in the game.
00:15:57
Speaker
So we need to come up with some basic house rules for cyborgs. some basic house rules for cyborg Now, first thing is I would say, like, stress.
00:16:09
Speaker
Stress is an important mechanic. Yep, cyborgs can take stress. That's the major thing. I'd say that it takes... We're still trying to work out that, because especially we haven't seen the evolved edition yet, and how it deals with stress, potentially.
00:16:26
Speaker
But... Yeah, we've seen the beta. Yeah, we've seen the beta, so we can assume that...
00:16:36
Speaker
Cyborgs can take stress, but they might have ah have perks that can reduce that. how let's i would say I would say they wouldn't necessarily have perks for reducing stress, but that they would have like increased, potentially, depending on what their cyborg parts are, increased strength like a synth.
00:17:05
Speaker
increase or ah you know increased health that would come out of their strength. ah And possibly would would have, maybe kind of like synthetics do, have their own talents.
00:17:22
Speaker
Yeah. and That's probably a better thing. like Rather than perk, I'd say a talent that can allow them to become more synth-ish. than person, to take more stress than normal.
00:17:37
Speaker
Yeah. ah Allow them to take more stress than normal. ah Or you maybe take half stress. Yeah. ah But... Although I don't know how that would work.
00:17:52
Speaker
They'd have stronger. They'd be stronger in general. Definitely higher... without Higher health, so higher strength. But proportional to what they could their specialties are.
00:18:06
Speaker
And there would also be ways of integrating weapons into them. Because we saw that Morrow had ah both a knife and a welding torch built into his arm cybernetic. at least a tool and a weapon. and but A tool and a weapon.
00:18:27
Speaker
So like depending on weight, that probably would be a factor in setting that out. And I could see also, just like there is the secret android aspect to the game that can be voluntarily taken, i could see maybe a secret cyborg that's a similar kind of thing.
00:18:54
Speaker
Yeah. It just would be a little bit different because like they wouldn't have a programming they'd have to fight against. It'd just be regular deception. Right. it It would be deception. And if they are under orders or trying to keep their nature secret, they wouldn't be able to use like the integrated weapons or the enhanced strength or what have you.
00:19:19
Speaker
Until they make the reveal. Right. Until they decide, okay, the situation is dire enough. It's more important for me to do this than it is to keep the secret.
00:19:32
Speaker
Similar to the secret Android as exists in the base game. Right. But I would say also that there would be a sort of similar a stigma against by the player characters against cyborgs.
00:19:49
Speaker
They're unnatural. They're different. Oh, for sure. For sure. And There could be some, given how it expensive the cybernetics probably are, there's probably some sort of, to borrow a Star Wars term, obligation to yeah a corporation that funded the cybernetics.
00:20:14
Speaker
Basically, like even if they aren't controlled by the company by programming, they they're in the pocket of somebody. Right.
00:20:25
Speaker
Now they can still play with that a lot more than with being programmed, but they still have to play with that. And kind of a sidebar, this is more lore-wise than anything else.
00:20:39
Speaker
We do have a lot more corporate structure and politics and things like that to play with after Alien Earth.
00:20:51
Speaker
To add into the lore? There's a ton of fun stuff to add into the lore. Now, would you say that the hybrids are significantly different than regular synthetic?
00:21:05
Speaker
Now that's the question I've been asking myself since day one. It's like, functionally, no.
00:21:16
Speaker
Functionally, no in terms of how they're built out. But I would say that there are traits or talents that would be unique to them that would... Actually, you know what?
00:21:34
Speaker
Because they are hybrids, those synths Hybrid synths would take strain, I would think. Oh, honestly, like if you again, like not to spoil anything from the show, but we see these characters, the the hybrids, go through some extreme situations.
00:21:55
Speaker
We keep saying strain and it's stress. We're thinking Star Wars. Oh, yeah, stress. They go through some intense situations where, honestly, it'd be perfect examples for a stress situation.
00:22:09
Speaker
Just for them to take stress. yeah I know that the Evolved Edition is not entirely, but partially separating stress from panic.
00:22:26
Speaker
they're They're making them two separate but intertwined mechanics rather than a single mechanic. So that would be way to go. So that that could definitely affect that. But definitely, like, their moment is like, all right, this character suffered a bad panic roll, and this character is taking a whole lot of stress right now.
00:22:50
Speaker
Yeah, so they they would have a lot of the benefits of the synths. You know, they're you the environment wouldn't and impact them. Probably the same, like, synths separate a critical hit kids see Right.
00:23:09
Speaker
But they would take stress and there would possibly be another, there would possibly be some other form of drawback that depending on how tied to their former self they are.
00:23:28
Speaker
And depending on, there's a whole lot more to uncover with those characters. like If we take them from the series we say, like they could easily not have like a whole lot of experience in anything.
00:23:40
Speaker
Yeah. They could have strong core stats, but like bad like skills. Oh, I had a thought. That's what the scary thing is. I had a thought.
00:23:53
Speaker
So we know from the series that the reason Boy Cavalier used kids is that's how the transfer process was successful.
00:24:04
Speaker
yeah ah So we don't know, we don't really know how it impacts adults. So we have lots of room to play there.
00:24:17
Speaker
We have room to introduce potential for adults. hybrids get their own panic table. Oh, that that could be a whole thing too, yeah.
00:24:31
Speaker
Hybrids get their own panic table rather than the standard panic table because they're their situation is unique and the impression that I got from the hints that were dropped in the show is that the reason it didn't work the process didn't work with adults is they were too mature to accept and come to terms with the reality of their new existence in a synthetic body.
00:25:06
Speaker
yeah and to to So to borrow from, from, uh, cyberpunk, uh, the hybrid panic table has potential to, to lead to what is essentially cyber psychosis.
00:25:26
Speaker
And individuals who's like, basically like I am in a body that is not my body, but i recognize it's not my body, but I can do so. It's, it's like, it creates a sort of yeah like body amorphosis. It's a weird fact is like, I know i'm not me.
00:25:45
Speaker
but I know who I am and that just causes problems.
Alien Earth Gear and Species Integration
00:25:50
Speaker
Now, I wish we knew more about why Marcy slash Wendy could communicate with the xenomorphs.
00:26:00
Speaker
That's Actually, you know what? You know what? There's there's a whole possible realm of possibility for special talents for the hybrids that synthetics don't have because Marcy-Wendy...
00:26:14
Speaker
could but she could remotely impact computer systems. And again, those weren't... yeah like The idea is... like that The way i I view the series is the hybrids are like the next stage of evolution, but it's unguided. It's it's chaotic. it They're picking up things and rolling with it.
00:26:41
Speaker
It's like... they didn't plan to have these abilities in them. But it's like, just like the human mind evolves and grows, like, well, you put the human mind into a powerful machine that can basically do anything. It's going to learn and go build beyond those capabilities. like Well, and we know that Marcy's, cape Marcy Wendy's capabilities, that the computer interface things and the speaking with Zeno's at least as far as anyone on the project, but boy cavalier seem to know is that they don't know where those abilities came from.
00:27:25
Speaker
Now he hinted the he hinted that he's the one who installed the computer interface ability, but he was just as surprised by her ability to hear and communicate with the Zenos.
00:27:40
Speaker
but again like That's been a big debate. like The communication with Xenos is both a new and not new thing. It's something that happened in the old school Dark Horse comics.
00:27:53
Speaker
Similarly, with a female and ah synthetic made to communicate with Xenomorphs. Noah Hawley has admitted that he's not really interacted with the greater greater alien lore.
00:28:11
Speaker
This is just a happy coincidence. But the Alien RPG does like to look into the Dark Horse comics for president. So we've we've got... There's a lot of stuff there. I know that you and I have been talking about making our own Alien Earth fan supplement, and this is making me want to want to do it even more.
00:28:32
Speaker
Let's get into... We're talking about, like, space ah character options. Let's jump into gear from Alien Earth. Gear! um I think I know what you want to talk about.
00:28:46
Speaker
What do you think I want to talk about? Oh, don't know. The Spider-Man gun. Yeah, the Spider-Man gun. I want ah want the Spider-Man taser.
00:28:57
Speaker
I like the taser. it it and Some people say, like, it looks like a laser. It's like, yeah, it looks like a taser. Yeah. Yeah.
00:29:08
Speaker
It's just an electrical pulse. It's like, if you call that a laser gun, like, a laser gun suits through things. A taser just knocks things down.
00:29:21
Speaker
Yeah, i I definitely want to stat out the Spider-Man gun. Because, I mean, it makes you wonder why Weyland-Yutani didn't make that standard gear for anything one that they were sending after the aliens.
00:29:40
Speaker
Now, of course, the pragmatic answer is nobody thought of it until this series. Even though it's set before anything else in the series. Well, it's not set before Prometheus or Covenant.
00:29:54
Speaker
but But also, when people say, like oh, why does Prometheus and Covenant look so more advanced? Well, the first... movie took place on the glo on glorified space truck yes these are so these are multi prometheus and covenant are multi billion to trillion research and colonial missions right so i i definitely want that gun it it's basic you know
00:30:29
Speaker
It's easy enough to come up with with some kind of stun gun stats. And you you give it... It's basically just say chris a webbing cocoon attachment. Yeah.
00:30:40
Speaker
Yeah. And again, that that that doesn't have to just be for alien containment. It could just as easily be for search and rescues. Like, all right, we're going to put you into a cocoon that is permeable to...
00:30:54
Speaker
probably keep a life on air It could just as easily be just a way to research and rescue. Yeah. You know, that, that just, that reminds me of conversations that I've seen and had online over the years where um people have discussed, you know Peter Parker and they're like, okay, so he, he makes this webbing.
00:31:18
Speaker
Why it looked like when you look at the original origin story, It seems like he had come up with that already before he got his powers.
00:31:30
Speaker
So why didn't he just go to 3M and sell them this formula? And people are like, well, what practical use does it have if it dissolves in an order?
00:31:45
Speaker
It's like, well, it's search and rescue. It's first response. It's can if you are having to hold something together while longer term repairs are being made, what better than a super strong adhesive that dissolves in an hour?
00:32:13
Speaker
which I would also say, would you trust a teenager to make something that strong? You would want someone to like examine that and then like a large account, they'd be like, here's a better version that lasts for like four hours.
00:32:28
Speaker
But I mean, you know even if they could only make still only make it last an hour, Peter Parker, went... he he went After he got his powers and came up with the webbing, he went and became a professional wrestler and a celebrity because he wanted the money.
00:32:48
Speaker
He would make millions, if not billions, licensing that formula to here's the thing. Pick the formula and license it to 3M.
00:33:00
Speaker
Peter Parker is a genius. He's not smart. Ha ha ha ha. As proven in the Superior Spider-Man series.
00:33:13
Speaker
Yes. For all the problems that people have with Superior Spider-Man, it's like, no, Doc Ock was right. Peter, go and get your a degree. get your ah You can do it in like two years if you wanted to.
00:33:27
Speaker
But end of side tangent. But yeah, that that would be an easy enough piece of gear to stat out. But the moment I saw that, i was like, oh, I want that.
00:33:40
Speaker
I want that in the alien game. Gimme, gimme, gime gimme, gimme. As part of gear, so it's like, I would like to, I know that there's a lot of people that like to pilot spacecraft or vehicles.
00:33:52
Speaker
I do like the shuttlecraft that we see roaming around. Really fun and cool designs that are... Oh, Prodigy's shuttles that they they drive that they dropped literal children in robot bodies into...
00:34:10
Speaker
a disaster area? Yes, but like I do like the designs of those. so are like I was scared. like What's going to look like? Are they going to fit the alien universe? And they do. They just look like sort of ah sort of like planes, but a little bit more fancy.
00:34:28
Speaker
And like that's cool. And someone would like to probably on either on an Earth setting or an Earth-like setting with more technology would like to pilot that or have that as being piloted during a, during an adventure.
00:34:45
Speaker
And we've we've also got precursors to the pulse rifles. Yep. And precursors to, to the smart gun with, let's just a bit more armature.
00:34:58
Speaker
And so those are easy enough to reverse engineer from what we have. But, uh, I think what everyone, and what we all wanted at,
00:35:10
Speaker
ah Alien Earth is some new baddies. So there's boy cavalry? No.
00:35:19
Speaker
yeah Miss Lady Yutani. I know that there are already, you know, archetypes in the Alien Core book for for corporate people.
00:35:34
Speaker
Yeah. But after... alien earth and seeing you know boy cavalier and his his group that worked closely with him and the head of of the yutani part of weyland yutani i think it would be fun to come up with an a with a character type with a an archetype of a high level executive yeah
00:36:08
Speaker
that would have their own talents that deal with having to do those high level negotiations, like like that arbitration between Cavalier and Yutani.
00:36:24
Speaker
And so they would have their, their own talents. But what, what I would suggest is because of the nature of high-level executives in the alien universe, their talents have both advantages and drawbacks to them. Yeah.
00:36:50
Speaker
I can see that. Their talents may allow them to influence people more through their either... you know I know that alien...
00:37:04
Speaker
only uses a handful of of skills as opposed to other games. So I'm going to borrow multiple terms for how the the skills in Alien are applied narratively. And obviously that's sort of how I usually use it. as like It's like the skills are there, but every quote-unquote skill is in those parameters. Yeah.
00:37:29
Speaker
So they could be influencing someone by coercion or by corporate double talk or what have you.
00:37:41
Speaker
But depending on what their relationship is with the character that they're talking to, you're Boy Cavalier and you're up at the top of Prodigy's food chain,
00:37:58
Speaker
you're kind of off-putting to others because was. Boy Cavalier is... We're going to do a rewatch later soon. He's up there in my... He's up there as top character of the show.
00:38:21
Speaker
Just because love him and I love his performance. And for that matter... taking like some of his tactics into account, as as a high-level executive, he made a point of of being, for want of a better term, offensive.
00:38:42
Speaker
Actually, it's not for want of a better term. He made a point of being offensive to Yutani. Because he has his feet. He has bare feet on the table. And that is very, very offensive certain cultures.
00:38:58
Speaker
Especially in professional cultures. So, you know maybe a talent called something like, the best offense is a better offense. Or is a better offense.
00:39:11
Speaker
yeah he is If you catch the difference there. yeah He's basically, he's arguing from a weaker point, but he's putting them at a weaker point because he's not putting.
00:39:25
Speaker
Yeah, and so... he that talent could be used to say either give that character additional dice in their role or opposing characters take dice away from their role. To get used as an example, we could have as funny this because Wayland is the British company, Itani is the Japanese company, but later Lady Yutani has a stiff upper her lip. right like
00:39:59
Speaker
She's a professional, consummate professional. She will not play her hand. But I know that's not the baddies that you meant, Nick. Yeah. you You meant we're talking about a show called Alien Earth.
00:40:15
Speaker
And there were aliens. But not the aliens you're thinking of. Again, spoilers. Well, I mean, those were there. But those are already statted out.
00:40:27
Speaker
Those are already statted out. The xenomorphs we already got. We got four new alien species for this universe. I will say, let's let's save the best for last. So we'll we'll start with like you know the leech slugs, or whatever you want to call them.
00:40:50
Speaker
i I think, in a popular term, we're calling them blood bugs. Blood bugs. So, you know, easy They're pretty simple.
00:41:02
Speaker
Yeah, they're pretty simple. They just you latch on and... we'll We'll refresh from our Alien episode. The way adversaries are statted out in Alien, they're not given full stats as if they were a character.
00:41:17
Speaker
ah they They are very much a creature. a Yeah, they're very much a creature. Basically, you roll a d6 and they have six different actions that they take.
00:41:33
Speaker
And they can range anywhere from... Speed and size. These guys are small. theater So I would say the six attacks for the blood bugs range anywhere from roll a one and... It's like the regular one two. It makes a scary noise.
00:41:59
Speaker
Yeah. A six. Six? it it glasses off and yeah six It latches on and... and... Would you make 6 be an insta-kill like it is for some others?
00:42:15
Speaker
I'd say that it's not an insta-kill, but it's like, you gotta to get off now. Yeah. You gotta get it off because... I'd say give it like, maybe have an additional roll of like, of a D6 if that's like how many rounds it has before it's just like sos and i I wasn't even going to say that. I was going to say if if it's a six, it latches on and it does X number of D6s damage oh yeah to you.
00:42:52
Speaker
Period. No, that'd be a bit... I'd say it still needs it's not Nick, is it you're you're about to say that's a bit much when sixes on almost every other creature this game is some form of insta-kill.
00:43:10
Speaker
oh god, i forgot I forgot what game we're playing. This is Alien! Yeah! Sixes, it sucks them up like...
00:43:21
Speaker
um Like Capri Sun. So, six is an insta-kill. Five is roll X number of D6s, and the number of successes is the damage that you take.
00:43:35
Speaker
And they have a chance to get it off and possibly save it. Yeah. Six is insta-kill. Everything else is just moving around being scary.
00:43:49
Speaker
there There would actually... So from what we saw in the show, we would actually have two different sets of stats for the blood bugs. Because that's the full-grown ones.
00:43:59
Speaker
Yeah. But remember, little bitty ones got in the water on the Maginot. Oh, yeah, and those didn't necessarily kill that guy, but they were in the guy.
00:44:17
Speaker
Yeah, so... yeah You have... We would have to come... And I think this will take more than just spitballing here. Yeah. that something That would be closer to how the the black goo is statted out in the game.
00:44:32
Speaker
Yeah. That would be closer to... It would take a bit more like context and understanding to figure that out. Yeah. Because we don't we didn't see the full cycle there, but we did see a fully grown...
00:44:47
Speaker
blood bug, do the blood bug thing. Yeah. So then, next up, we'll go with the fly. Fly's pretty simple. Fly's... It's got... also are unique Borrowing from... Borrowing from Cronenberg's The Fly, it's got vomit drop.
00:45:08
Speaker
And in fact, that's what I would call it. um Even though, even though effectively it would be the same as acid damage, I would call it vomit drop. But it does have something unique, and it's what makes it unique is what would target.
00:45:26
Speaker
Well, the scents that I got is that it that it could target anything, but unlike regular xenomars, synths are not immune.
00:45:37
Speaker
Yes, and are something that it would likely go after at first. Based on their lack of... Based on the description of Curse, for the lack of organic material, it would go after similar inorganic minerals.
00:46:00
Speaker
Right. So... if you was didnt need it would go after a sin before a person but it doesn't mean it wouldn't go after a person if it wasn't the same Yeah, it would prioritize a synth because the thick synth is tastier.
00:46:15
Speaker
But so think that makes it uniquely a threat in the alien universe where usually synths are ignored by the alien. Unless they attack. and it And it can fly.
00:46:29
Speaker
um they They fly now? They fly now. They fly now. So that gives them ah that gives them a huge movement boost. Oh, definitely.
00:46:42
Speaker
They're also relatively small. And just takes one to really attack a synth. Again, like, synths are usually like your MVP, your heavy hitters in a group.
00:46:56
Speaker
If a fly is in the play, then the synth is the liability and will be taken out. And it would also be fun to come up with something for their little nest.
00:47:10
Speaker
Oh yeah, the nests are really cool. So that that's pretty simple to do. You you basically, yeah you mimic the acid damage. ah A six is, again, kind of an insta-kill. Yeah, it it it so it basically just in and the text, it's like, you'll go after synth first before yeah we're an organic player.
00:47:33
Speaker
But that's also like, yeah said it likes be like oh, we to protect the Or, you know what else that that allows for a lot of fun with, Nick? If you have a secret synth in the game... It would pay it would come it it would ferret them out first.
00:47:55
Speaker
Yes. And they would have to reveal themselves to try and defend themselves. Presuming that the PCs know why the Fly went after that character first.
00:48:07
Speaker
That's true. It'd we ah be a catch-22. It will reveal itself, even though it's being attacked by something that is directly going to impact it.
00:48:18
Speaker
Is it going to risk the missing, especially as it's... Oh, there's a lot to be work on that there. Yep. Nick, I'm getting more and more excited for our fan supplement
Star Wars Universe and RPG Integration
00:48:29
Speaker
the longer we talk.
00:48:31
Speaker
Honestly, this is basically just a long, this is basically us pitching that thing. To ourselves, yes. So, that leaves two more, and I don't know which one I want to do next.
00:48:46
Speaker
Actually, I do know which one I want to do next because it's the one we know less about. And I think i get a great review on that one. And that is the plant. The plant.
00:48:58
Speaker
that the stick on The six on the plant is absolutely an insta-kill. Oh yeah, it's basically what it did in the cell. It's the instant crates.
00:49:10
Speaker
Yeah. It comes over you and Venus fly-traps you into a crates. Yep. That's it. game ah and Game over, man! this game over!
00:49:25
Speaker
I think it's out of stealth. It is as natural can applause. From the look of things, that we never got this confirmation because the time that we saw it inactive the most, it was interacting with one of the hybrids.
00:49:45
Speaker
It was interacting with Tootles. But it was clearly visualizing. but are they Well, it was it was visualizing and just at least the look of it had me thinking that...
00:50:01
Speaker
like similar to like a Venus flytrap or something, that there must have been some form of scent or pheromone that might draw in prey.
00:50:14
Speaker
yeah Granted, it can move around like a Venus flytrap can't. It moves around like like a weird kite on the wall.
00:50:27
Speaker
But... It looked like when it was just hanging there and that one stalk was out, it looked like it was doing something to entice meal to it. Again, that's kind of.
00:50:42
Speaker
again like Again, that's what I like about the hybrids in that they seem to be detected by these organisms, but they don't understand them as if they can tell that it is an organic part to them.
00:50:58
Speaker
for lack of a better word, like they recognize that there's prey, it's like, they don't understand like how it works. Like I could see like that display being like enticing to something in its environment. Like it wants to come closer.
00:51:18
Speaker
And like that that's why I say that you know it it almost, just from watching it, it almost looked like there might be some kind of enticing scent. yeah Yeah. Like a sweet ah sweet honey smell or something to to try to entice a meal.
00:51:37
Speaker
Come a little bit closer. Come a little bit closer so I can just chart... Or something just moving, like some sort of flower or fruit dangling to draw something in.
00:51:50
Speaker
It's using multiple ah the man say it's using this multiple types of means by which coming closer and then like... But let's talk about the... Then then there's there's our favorite boy.
00:52:03
Speaker
The main character. T. Ocellus. The eyeball octopus. Everyone loves him. Everyone loves him. Yeah.
00:52:15
Speaker
And everyone's terrified of them. It's like, there's so much that we know and so much that don't know. Yeah. So I would say you a lot of things are givens because of the way the adversaries like the aliens are statted out in this game.
00:52:36
Speaker
Six, of course, it is our insta-kill where it burrows into your eye. And takes over your body. But and like since it is intelligent, when it takes over your body, with you take a combination of its stats and the PC's stats, and whichever one is higher, that's what prevails.
00:53:06
Speaker
yeah So like if Tia Celis has ah higher intelligence than the character, than the PC, Tia Celis' intelligence takes over.
00:53:20
Speaker
And I would say once it's inside hey a human body, it's statted out like a human NPC.
00:53:33
Speaker
It's got more... a a bigger bag of tricks, but if it chooses to attack someone to try to take over a new body, then you go back to the T. Ocellus stats.
00:53:50
Speaker
So it hack a deep it has like very long and that's usually what launches it into to take control.
00:54:00
Speaker
That's what it's mainstay. So I would say... I would say its way of attacking would be... It would be easy enough to copy the lower level attacks of facehugger.
00:54:17
Speaker
Yeah. it's It's going for... Like... It has enough intelligence on its own to stage ambushes, tricks, traps to get itself to advantageous areas.
00:54:35
Speaker
But when it's actually like doing its attack, it's pure like but yeah strength. It has to latch on and get into the eyeball.
00:54:44
Speaker
And just based on what we saw in the fifth episode of the series, in all of your fluffy text for it, it and the Zeno instantly don't get along.
00:54:59
Speaker
I like that because it does seal it. It's more than like, oh, we... We're going for the same prize. as like that That felt like personal beef. Yeah. it It absolutely did.
00:55:13
Speaker
And speaking of... They are dangerous creatures. Footnote, with the Xenos, we can now expand a little bit of the knowledge that we have about the facehuggers because we now now know what the embryo inside the facehuggers is like.
00:55:33
Speaker
Yeah. There was embryo always been part of the lore. It's part of the proboscis that goes down the throat.
00:55:45
Speaker
But now we know what it's like. And we know that it can be, know, it can go into a standalone organ that is being kept alive.
00:55:56
Speaker
So... What happens if an enterprising someone gets a hold of some of these embryos and then just goes to the organ donation center?
00:56:08
Speaker
What happens if someone implants an embryo in, you know, a xenoembryo in, say, a heart that's about to be transplanted into someone?
00:56:21
Speaker
if If someone with nasty motives gets a hold of some of these somehow, of course, you they're they're risking their own lives to get hold of these embryos.
00:56:37
Speaker
like What happens if, say, Boy Cavalier has to have surgery, has to have a transplant of some kind because of what the hybrids do, and Yutani gets a hold of another embryo?
00:56:51
Speaker
corporate assassination. I get it. There's so much thing and go into the just in general. and And this is just one eight episode series in a larger franchise.
00:57:06
Speaker
So many possibilities, so many concepts, so many stories, ideas. Again, you could run an entire session just without the Xenomorph with one of these new freaks.
00:57:19
Speaker
You could run an entire adventure with the actual enemy being ah renegade hybrid or have a have a so secret cyborg or sabotage the team. yep Yep.
00:57:34
Speaker
One eight-episode season of a TV show has given us nearly an hour's worth of just spitballing high-level ideas and of what to do.
00:57:45
Speaker
ah yeah like we're We're planning on it. On a rewax, again, like definitely a part of that is going to be like comparing ideas and notes.
Creative RPG Inspiration from Media
00:57:55
Speaker
And now the there's other... We we won't give it give this next set of examples nearly as much time because a lot of the new information can be covered by reskins.
00:58:11
Speaker
But... Since the last time FFG Edge released a Star Wars book, we have had three seasons of The Mandalorian.
00:58:22
Speaker
We have had a sequel trilogy. We have had Solo, a Star Wars story. ah We've got some information from Rogue One.
00:58:33
Speaker
We've got, i think we have like three pieces of information from Solo in the books. But we have had... um in addition to The Mandalorian, we have had The Acolyte, three seasons of The Bad Batch, one season of The Acolyte, a season of Obi-Wan Kenobi.
00:58:53
Speaker
The High Republic. Yeah, all of the... I mean, I'm working on three High Republic fan sourcebooks because there's a ton of stuff that can be done with The High Republic. Skeleton Skeleton Skeleton Crew.
00:59:09
Speaker
One out of two seasons so far of the Ahsoka series, which in and of itself introduces extra galactic concepts back into Star Wars that existed in Legends, but now we have extra galactic content again.
00:59:30
Speaker
So that door is reopened. Including massive hyperspace rings. Right. So... there's There's a lot to play with there.
00:59:41
Speaker
A lot of it, like I say, can be accomplished with reskins. A lot of it's very specific to the stories that are going on. But again, the magic of role playing is that, yeah, like, okay, Ahsoka went and fought against the Eye of Sion massive hyperspace ring.
01:00:02
Speaker
No one says that your player characters weren't there too. no one can say No one's to say that that they weren't there too. No one's to say that once that has been accomplished, someone else isn't trying to do it do it themselves too.
01:00:18
Speaker
Or you don't accomplish it with another giant hyperspace ring. That's a hook to bring in the Pergil. Yeah.
01:00:30
Speaker
Purgle stats aren't a thing yet. I mean, I started working on some ages ago from Rebels. I don't think I ever finished them. is there is like purgal stats or nothing I like, Like say, I started a while, like years ago when they showed up on Rebels, but I've never finished them.
01:00:48
Speaker
I need to finish them. They are a vital part of the Star Wars canon now. Luthan's Hondur Falk... Luthans Fandor Hallcraft from Andor, I statted out and put on my website.
01:01:07
Speaker
And it it was pretty simple to do. you Well, I say it's pretty simple to do because we keep say saying that Star Wars is our bread and butter and we keep coming back to Star Wars as examples when we're recording the show.
01:01:24
Speaker
you know, I've been playing it for 10 years now. You've been playing it for even longer than that. So it's second nature. It's like, when do we see, when do we see a ship size, we hear it's class and carry the bases. It's like, okay, it's that, it's that, strip that, strip that, it's that. Okay.
01:01:46
Speaker
This doesn't exist yet, but here's how I would stat it out. Um, That's an attachment that's not standard, but here's how the standard would likely look like.
01:01:57
Speaker
Yeah. That's easy enough for us to do. so yeah We sit here and say, oh, that's simple. But someone who's new to the system, maybe it's not that simple to them. But all you have to do is look at the qualities that exist in that character, that piece of gear, that ship, whatever. And then look at what exists in...
01:02:22
Speaker
this is in the game. because Because there's a lot of information for the Star Wars system. So it's um it's a matter then of pulling this element from this, and this element from this, and this one from this.
01:02:38
Speaker
It's just that we have a whole lot to pull from, but it's also the same for just about every system. If you look at something that kind of looks like that, yeah, that's the starting point.
01:02:51
Speaker
It looks like that. And well, it has this other thing. Well, is there something else in this thing? Is there a spell or a weapon or a gear item that's like, well, I can put that on there. It's like, okay, that's fitting the thing.
01:03:08
Speaker
yeah And you mentioning spells reminds me of something that I was going to touch on briefly in that ah wait we mentioned in the the intro to the segment that when When you've got a licensed property, it's hard for the published material to keep up ah published game material to keep up with what comes out in the primary media.
01:03:35
Speaker
There are a few occasions where the mass media is an adaptation, and so the game company is able to put information out.
01:03:47
Speaker
I'm thinking in particular of Dungeons & Dragons. Yeah. Because when Honor Among Thieves came out, it had been out maybe a couple of days, maybe a week. I can tell you exactly. It was that weekend that we went and because got ah the PDF.
01:04:09
Speaker
Wizards released on D&D Beyond... stats for the characters, and stats for the unique equipment that were that was in the movie.
01:04:20
Speaker
Like my my personal favorite, the Hither Thither Stick. I love the Hither Thither Stick. I know that you want the Hither Thither Stick at some point.
01:04:32
Speaker
I wouldn't mind it. It's not a burning... if it comes down to having Hank's energy bow from the cartoon or the Hither Thither Stick, I want Hank's energy bow.
01:04:44
Speaker
But I would love to have both. What if you have to use the Hank's energy bow to get the hither-thither stick? As long as I've got Hank's energy bow and then I can use it to make one of his fancy magic energy lassos and get the hither-thither stick, I will be in heaven.
01:05:02
Speaker
Make it happen in our next D&D game, Nick. Nick's like, no, what have I done? What have I done? What have I done? it's It's in the podcast now. He can timestamp that. Damn it.
01:05:18
Speaker
I can. And I can play it back for you. Anytime I want. I can cut that clip out and just play it back. At our next D&D session, was like, hey guys, listen to what Nick said he's going to do for me.
01:05:34
Speaker
i fell for one of the classic blunders. Never get involved in a land war on Vulcan. As is true. But yes, there's so much that you can, like, as much as like, this goes back to one of our major factors when we've always been talking about running games.
01:05:53
Speaker
The rules are there to be used to help you build your own stuff. Think of them like like Lego blocks.
01:06:06
Speaker
You have these pieces. It's like, yeah, you don't have the, have the instruction manual to build them. But it's like, if you see something you like, just look in what you have.
01:06:17
Speaker
Pour through the book. Be like, okay, this works there. that stat comes there. And just build what you need. I mean, the number of times when I've been homebrewing ships for Star Wars that I've said like, okay, I'm going to start with this ship as the base.
01:06:35
Speaker
And let me... Yank off all of its weapons. Let me tweak its speed up or down. Let me swap this around. Put the right weapons on. And boom! Now I've got the ship that I'm trying to make.
01:06:51
Speaker
Same thing with whenever I'm doing a D&D set. It's like, okay, I need them to face off against enemies. Like, I can't have them face off with a regular kobold.
01:07:01
Speaker
It's like, guess what? I'll give them a little bit of... little bit of stuff from this class and a couple extra armor or weapons from this area. It's like, boom, new enemy type.
01:07:18
Speaker
And I'm not going to lie, that's one of the things that I'm looking forward to when I actually get into um figuring everything out for the Marvel Multiverse RPG is just playing around with making comic book stuff.
01:07:36
Speaker
Oh yeah, that's that yeah again, that's sort of the fun of RPG being a DM. It's like, yeah, it it's great that we have like monster manuals and and gear lists and stuff like that. But sometimes you're like, I need, there's something that I want to do that doesn't exist.
01:07:58
Speaker
So when you just look at what you have and you're like, okay, just sort of put it together, like yeah sort of MacGyver together, your own like enemy, your own gear, your own thing, your own.
01:08:13
Speaker
Again, we we talked about like, like the, the hybrids is in the cyborgs. You could make your own character species sees with the same philosophy.
01:08:25
Speaker
Nick, I know that I have told you that the first long-running RPG campaign that I ever played was a DC Heroes RPG campaign back in the 80s.
01:08:41
Speaker
Did I ever tell you... ah Did you ever tell me how you had to send mail via Theranodon since you were living there in the dinosaurs?
01:08:54
Speaker
Yes, yes I did. And smoke signals. But did I ever tell you though that our DC Heroes campaign setting was a post-crisis combined DC Marvel Universe?
01:09:16
Speaker
Basically the same... oh you did. You did tell me that. the The same universe, if you will, that the DC Marvel crossovers took place in when they all lived on the in the same universe.
01:09:34
Speaker
Not only that, but we decided you if there was other media that we enjoyed that wasn't going to stick out like a sore thumb, we pulled it in too.
01:09:47
Speaker
So Johnny Quest lived in our DC Heroes universe. Oh, that's cool. Johnny Quest cool. Johnny Quest lived in our universe.
01:10:00
Speaker
um Anne Rice's vampires lived in our universe. Buckaroo Banzai lived in our universe. Yeah!
01:10:12
Speaker
And Hellraiser. Oh, Hellraiser too? Hellraiser existed in our universe, which I established in a it was a Halloween adventure that I ran for our group.
01:10:29
Speaker
Where... that's sick! go Go with me here, Nick. Go with me. A lament box was obtained by the Joker. Oh!
01:10:46
Speaker
Oh! That! The Joker solved the puzzle. The lament configuration. Yes.
01:10:57
Speaker
And... Honestly, it'd either be him or the Riddler. No, it was the Joker, because when he solved the configuration, he temporarily was transformed into a Cenobite.
01:11:16
Speaker
Oh, snap! The reason this happened... Keep keep with me here. ah gave it i give it... This is already hype. I had this vision once I came up with the idea of his reveal to the PCs because in his Cenobite form, some of the hell chains were hooked into the corners of his mouth, extending his smile even more.
01:11:50
Speaker
that... I have no words, Clep. That is... That's... and And at the time Jason Todd was dead, when they first encountered Joker Cenobite, out-wheeled a battered and beaten image of the Jason Todd Robin just chained up on on a crucifix.
01:12:19
Speaker
And the the PC saw him, he's like, oh, you're not who I thought was coming. Because of course he would have expected Batman, not the PCs. But it's also like so messed up and also very appropriate, but also like, if I had the comics, I could imagine so much fan work from like the early 2000s people.
01:12:42
Speaker
The whole reason that I mentioned this is because one of the big challenges for me is i was i was kind of the lore keeper for our universe because I was the biggest comics guy.
01:12:54
Speaker
And so I had like a one and a half inch thick binder of just stats of DC and Marvel characters. You know, the DC ones were mostly easy enough because most of them ended up getting published in various supplements.
01:13:12
Speaker
But I was making very sure you can feed me to death of that binder if you needed to. So I had all of those stats. And then I also... kept a a timeline of when events in the greater universe happened to keep straight you know the Marvel and DC stuff.
01:13:33
Speaker
And as things were happening in the ongoing books, I was keeping track of how it would impact our combined universe. Because if Marvel does an annual crossover of Atlantis attacks, okay, how is that going to impact our combined universe.
01:13:54
Speaker
And then DC does invasion. How does that impact our combined universe? ah How, how do you integrate a larger population of superhuman mutants into up the DC universe population where there are fewer mutants, but there's a metagene. So how do you reconcile the metagene and the, and the X gene?
01:14:25
Speaker
And so that it's, it was an early example of doing exactly the kind of thing that we've been talking about. And I was doing it for our entire campaign and we had rotating GMs, two or three of us would rotate GM duties.
01:14:40
Speaker
So I was keeping all of this information for all of us to use. And the the big beats, like if Atlantis invaded or there was invasion, our characters would know about because they were involved in the combined universes version of those events.
01:15:02
Speaker
Yeah, I probably needed a little help. I needed to get out more.
Podcast Wrap-Up and Community Engagement
01:15:07
Speaker
no. I needed to touch some grass. No, honestly, I find it very impressive and cool.
01:15:15
Speaker
I wish I had that ah amount of fortitude to do that, honestly. With with current the current states of both the Marvel and DC universes, I wouldn't even attempt to do that now. Oh, obviously, yeah. but if it thats whatever I would love to have that ability to lock in and do such quality work. well there I struggle with my continuity and stuff with my games, so I will say I admire your
01:15:49
Speaker
Your work, Daryl. Thank you. Thank you. I mean, i I was helped out by, you know, they there were a few you know official timelines that that DC put out. And at the time, Marvel was publishing the official history of the Marvel Universe.
01:16:10
Speaker
yeah so yeah don't Don't be humble. You put in a lot of work, and I admire that. i did I put in more work than I probably should have.
01:16:22
Speaker
and then are i always like You probably put in more work than any of my games. And I tried to put it in my maximum effort, but I buy your work. yeah you know You know what killed that campaign, Nick?
01:16:38
Speaker
Because all of our players were going to the same college, too. We started in high school and we went to the same college. The campaign died when we all started dating.
01:16:55
Speaker
And that's why I continue to run games to this day, because that didn't happen it to me. well hey, I'm married for 24 years, and and I still game now.
01:17:08
Speaker
But it had it had been quite a long while. but between you're You're just one of the lucky ones, man. Congratulations. that was quite a long ramble, but it it was just meant to kind of illustrate that you even even back then, i was constantly being inspired by new media, and a lot of it was media that would never be integrated into that game because it was owned by other companies.
01:17:41
Speaker
I mean, like, you as we were talking about, like, there is a... Marvel RPG coming up now. Yep. And I, like I said, i I wouldn't even dream of trying to do them combined like I did then.
01:17:59
Speaker
But, you know, Marvel and DC are doing crossovers again. So never say never. Never say never. It's just too hard. It's too hard to reconcile.
01:18:10
Speaker
yeah It's too hard to reconcile DC and Marvel's timelines within their own publishing. Because, I mean, you know, Kitty Pryde.
01:18:25
Speaker
I mean, let for example, Kitty Pryde started out at 13. She turned 14 around the same time that Power Pack...
01:18:36
Speaker
debuted and she babysat Power Pack a few times. Kitty Pryde is now in her early 20s, but the Power Pack has only aged three or four years.
01:18:49
Speaker
i was Franklin Richards was a member of Power Pack and was younger than Katie Power, who was five years old, and Franklin now appears to be 10 12.
01:19:05
Speaker
I was going to refer to the fact that there's a really, really very funny, really bad cover of the Batman-Deadpool crossover done by Frank Miller. it ah it looks really bad. oh Yeah. i've I've read through Deadpool-Batman, which is out.
01:19:26
Speaker
Oh, it is? Yeah. Well, Deadpool-Batman is out, yes. Yes. Batman Deadpool comes out in November. And that's the one that I'm looking for because it's got a Nightwing and Laura Kinney Wolverine story written by Tom Taylor and ah drawn by ah Bruno Redondi who drew Taylor's Nightwing run.
01:19:54
Speaker
Oh, damn. That's a good cast. That's a good team. Yep, yep. I already have a request in for it at the comic store. I told them I want the Nightwing and Wolverine cover because there's a Nightwing-Wolverine variant cover. I want that one.
01:20:12
Speaker
so I think we've... wouldn't say that this is an end to the episode because there's a lot to be talked about. Oh yeah. there's this And we can, we can follow up on this at some point.
01:20:28
Speaker
We might do one of our deep dives into creation of one of these critters. Uh, on the line. And also maybe bring back, uh, when Robert is feeling well, better in for their opinion for and another, like surface level, look at things from a different perspective, uh, for a different property or something.
01:20:51
Speaker
Yep. And you know, you know what? I, I'm feeling pretty good because this has been a fun conversation. it has been. And so I'm not even going to bully you. Nah, it's... Daryl, it... It isn't.
01:21:09
Speaker
Man, I don't know what to bully you about because there's been no natural segues. So... Nick? Nick? Nick, i hope ah I hope a squirrel gets into your house tonight.
01:21:31
Speaker
I don't like them squirrels. Ain't a fan of them. No, no, no, no, no. as i was As I was leaving the office facility today, going down one of the exits, there was a little squirrel running along the curb. And I was like, man, if if I were Nick, would little squirrel. Luthor was right.
01:21:52
Speaker
Lex Luthor was right. That's Superman and a good guy. He saved the squirrel. He's the bestest guy. he saved He saved two doggies. He saved a squirrel.
01:22:08
Speaker
He tried He's it. Lex Luthor was right. You know, Nick, just for that, I hope at some point in the Lanterns series or in a future DCU property, they bring in the Green Lantern chip.
01:22:31
Speaker
Now, technically... You know how that hurts me, because I love Green Lanterns, and also don't... Oh, no. You're a chip.
01:22:43
Speaker
Chip! Damn Oh! Nick, did they ever do a fight between Chip and Dexter? me think here. I don't think I ever saw that.
01:22:56
Speaker
If they didn't, that was leaving money on the table, man. Oh, that was, like... the the greek the The Chipmunk slash Squirrel slash Raccoon Green Lantern versus the... Angry Cat....Lantern?
01:23:15
Speaker
of the Of the Red Lanterns. Yeah. I might have to check through my books, because I think... Like, I've read through them multiple times. I might have to check through that. So i I now task you with finding that.
01:23:30
Speaker
that is your That is your homework by the time we we are over there for Dante's Mutants and Masterminds game on Saturday. And I want my... ah in my In my bedroom, like but I haven't read through that for a while.
01:23:47
Speaker
But yeah, did did they ever face off? that Actually, I would be surprised if they didn't face off. Even even in the background of a com ah a fight. Like I say, that is leaving money on the table.
01:24:00
Speaker
But we've been going for an hour and a half. closinging So let' let's go ahead and close out. We'll hit the part of the show where I say Check out our website at howwerollgaming.com.
01:24:14
Speaker
And on that website, you're going to find information about our current campaigns, our podcast archive, and links to our merch store and all of our social media to Facebook, to Instagram, to Threads, to Blue Sky, to X, to Meetup,
01:24:29
Speaker
If you are in the DFW area and want to play in one of our games, check out both of our meetup group links, the How We Roll Gaming link and the Plano Star Wars Role Playing Group link. Both of those are on our website.
01:24:42
Speaker
And you can also directly support the show through Patreon. Just go to patreon.com slash howwerollgaming.com. And you'll see our different membership tiers starting at just $2 a month with special recognition on our Discord server and higher tiers giving you on-air credit and discounts on our merch store and on that merch store!
01:25:04
Speaker
Since this is October as we record this, October 2025, and it is spooky season. and it is spooky season We have two limited edition Spooky Season shirts on our merch store.
01:25:15
Speaker
One is the How We Roll Gaming Jack-O-Lantern shirt, where the D20 in the How We Roll Gaming logo is pumpkin shaded with a Jack-O-Lantern face.
01:25:28
Speaker
And the other has that same die and says, Critter Treat. on it o so those are only going to be available in October at the stroke of midnight going out of October 31st into November 1st they will go away so get them while you can Finally, if you have any questions you'd like us to answer, topics you'd like to cover, or even submit your own RPG glory stories, shoot us an email at podcast at howwerollgaming.com.
01:26:08
Speaker
And because you asked that last time, friend of the show and friend of mine, Grant Christian, just wanted to say hi.
01:26:20
Speaker
Hello, Grant. And also, just really quick, you give us ah you know wherever you listen to the podcast, especially Apple or Spotify, if you're enjoying the show, go ahead and give us a as high a rating as you, I would say, as you want to. Give us as high rating as you can.
01:26:39
Speaker
Also, you know like and subscribe on YouTube, all of that good stuff. Feed all of those nasty algorithms. Don't forget the bell. the show Yeah. The bell is apparently important.
01:26:51
Speaker
I'm not sure how that works, but the bell is apparently important. But until next time, thank you once again for joining us. We hope to have you back again next time.
01:27:02
Speaker
Until then, I'm Daryl. I'm Nick. And this is how we roll.
01:27:11
Speaker
This episode of the How We Roll Gaming podcast is copyright 2025, How We Roll Gaming, LLC. All games and associated intellectual properties are copyrighted their respective owners, and How We Roll Gaming makes no claim of ownership by discussing them here.