Speaker
I really want to finish it. um But the problem is even people in chat, know people in chat they know everything they can't they don't know either um which is scary but also kind of exciting because i think if you play something that has been very you know well trodden like something like loom or something like monkey island everyone knows everything about these games and there's no danger that you're not going to finish it there's so that ex that that that's that frightening aspect of it is kind of exhilarating in a way and that's that's about as exciting as i get in my life in terms of risk taking Maybe I won't be able to finish this game after all, but thank goodness I've managed to unearth that one playthrough that just is completely silent. And always think it's, you know, it's interesting, know, all three of us stream these games and we've all been in a situation where we have been stuck live on air for an extended period of time. And, know, I'm like, as I go on, you know, 10, 15, 20, 30 minutes on a puzzle, I can't figure out. I'm starting to think it's like, oh my gosh, there are people watching me right now. And not only are they bored, but I look like a giant dummy up here right now. And it's always interesting. I've actually said before, it's like, you know, when I'm making like bods of this, you know, should I like cut out those bits or fast forward through them? And it's like, no, it's a lot times where, you know, some of that thought process, I think is what oftentimes viewers want to see. And, you know, it's always fun when you have that breakthrough. You know, I think for me, increasingly as my adventure gaming has become