🔹 Episode Summary:
What happens when a former teacher with no game dev background builds a studio of junior developers and releases a cozy solarpunk game on Steam? You get Plantasia — a passion-driven project built on heart, hustle, and clear values.
Greg sits down with Ayla Derrick to talk about the origin of Cave Bear Games, the lessons learned from launching on Steam, and the importance of leading with empathy in the indie space.
🔑 Key Topics & Timestamps:
[00:02:00] From Teacher to Game Developer: Ayla’s Unlikely Start
Discover how Ayla Derrick pivoted from teaching to game dev and built a successful studio with no prior experience.
[00:07:00] Building a Studio of Juniors — and Making It Work
Learn how a team of junior developers created a game on Steam under Ayla’s leadership, proving that passion beats pedigree.
[00:13:00] Designing Plantasia for the Bottom Third of Your Screen
Explore the design of Plantasia, a solarpunk idle game intentionally built to sit on the bottom of your screen.
[00:20:00] Going Viral, Going Live: The Early Access Launch Story
Hear the inside story of how Cave Bear’s Plantasia launched on Steam after a viral moment turned their studio real.
[00:27:00] Leadership by Teaching: Why Studio Culture Matters
Discover how Ayla applies classroom leadership to studio culture and why it keeps her team motivated and growing.
🗣️ Quotes:
“We didn’t mean to become a studio. We just went viral, and suddenly we had to be one.”
“The pillars were communication, education, and passion. That’s what kept us together.”
🔗 Links: