Speaker
um But yeah, ours was similar, especially with the someone after you, but we definitely did it like, having a script like you had, you got like a bracelet, which was your faction, but you could um leave your faction if you wanted to, you could be convinced to join another faction, and like they're all kind of levels like that. And like we did for one particular campaign, we had like other objectives as well, which was like to convince people to join something or like spying, for example, like it got probably needlessly complex, but It was great fun. Needlessly complex, and I was involved in the game design, so I had to take responsibility for that, but I thought it was great fun. It was absolutely fantastic. um Yeah, I never won, but I got assassinated a lot. Maybe the colourful hair actually did not work to my advantage, but it was fun while it lasted. Yeah, I miss it. I'd love to do a short version of that today, like just design like a one-shot evening kind of thing over a large space. That would be great fun.