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Ep 39: The Voice of Silk, Marc Silk! image

Ep 39: The Voice of Silk, Marc Silk!

LoserKid Pinball Podcast
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49 Plays5 years ago
(Insert dramatic movie trailer voice) In a world all about pinball, one man joins the Loserkids to talk about his sweet voice acting on the latest Stern game, Teenage Mutant Ninja Turtles. You won't want to miss the action, the star studded cast, and the laughs on this amazing episode. Guest starring the one and only Marc Silk. (End scene)
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Transcript

Introduction and Apologies

00:00:06
Speaker
Hey, thanks for tuning in to the Loser Kid Pinball Podcast.
00:00:09
Speaker
We are on episode number 39.
00:00:11
Speaker
I know it's been three weeks.
00:00:12
Speaker
I'm sorry, guys.
00:00:13
Speaker
We had some stuff come up.
00:00:15
Speaker
I also want to apologize about the quality of my microphone.
00:00:18
Speaker
It's not top-notch like it usually is.
00:00:20
Speaker
But we have a gentleman on today that we just couldn't say no to, and we're so excited about this.
00:00:26
Speaker
But before we get to him, we're going to go through our friends of the podcast.
00:00:29
Speaker
Scott, do you want to do it?
00:00:31
Speaker
You want me to do it?
00:00:32
Speaker
You know what?
00:00:33
Speaker
I'll give it a shot and then you fill in who we forgot

Community Shoutouts and Pinball Orders

00:00:36
Speaker
about.
00:00:36
Speaker
First off, flipping out pinball.
00:00:39
Speaker
If you are looking at any sort of pinball machine, hit up Zach and Nicole.
00:00:44
Speaker
They are easy to work with.
00:00:45
Speaker
And the nice thing is they give you personalized service.
00:00:48
Speaker
I have a premium turtles coming in through them.
00:00:50
Speaker
And I also upgraded to the blades and the shaker motor.
00:00:55
Speaker
And Josh, you have a pro coming in through them.
00:00:57
Speaker
So that's always a good option.
00:00:59
Speaker
Uh, next, uh, this week in pinball, please check out this week in pinball for your updated weekly news and pinball.
00:01:06
Speaker
Uh, Jeff's always a great guy to, to keep you abreast of the situation without having to go through a lot of the drama on some of the other forums.
00:01:14
Speaker
So check him out.
00:01:15
Speaker
Another thing, uh, lit frames, please check it out.
00:01:18
Speaker
If you're looking for a way of, uh,
00:01:20
Speaker
spicing up your arcade room.
00:01:23
Speaker
Please consider Brad at LIT Frames and a great way of illuminating those trans lights that are collecting dust under your bed.
00:01:32
Speaker
Also, we have Flyland Designs.
00:01:36
Speaker
Please check him out.
00:01:37
Speaker
I bought the Medieval Madness alternative trans light.
00:01:41
Speaker
I think the original is great too.
00:01:43
Speaker
This just spices it up a little bit and it's been a lot of fun to have it in my machine.

Introducing Mark Silk

00:01:49
Speaker
Um, and who else am I forgetting, Josh?
00:01:53
Speaker
You've got all spot on.
00:01:54
Speaker
And I, I just want to say thank you to Brad Hunter really quick, man.
00:01:57
Speaker
He got my, my lit frame was to me within like three days from me, like ordering it.
00:02:03
Speaker
And, um, it's, it's fantastic.
00:02:06
Speaker
My kiddos keep playing with the buttons.
00:02:07
Speaker
They love the lights.
00:02:09
Speaker
Um, it's very simple.
00:02:10
Speaker
I'm one of those guys that sometimes doesn't read the instructions.
00:02:13
Speaker
So I was like, uh, how do I get the plastic film off?
00:02:16
Speaker
The frame itself just flips open.
00:02:18
Speaker
I mean, there's no using screwdrivers.
00:02:20
Speaker
There's no using any of that stuff.
00:02:22
Speaker
You just seriously just flip the edges open, pull out your old Translate, put a new one in.
00:02:26
Speaker
You're done in 30 seconds.
00:02:28
Speaker
I mean, it's a wonderful product.
00:02:30
Speaker
I've been very happy with it.
00:02:31
Speaker
I can't complain.
00:02:31
Speaker
Yeah, and you can put on static or dynamic.
00:02:35
Speaker
And it's fun to have.
00:02:36
Speaker
I like the Monster Bash that's on dynamic because it cycles through all of them and it really brings out the different colors.
00:02:41
Speaker
But hey, you know what?
00:02:43
Speaker
Pick your poison.
00:02:44
Speaker
Yep.
00:02:45
Speaker
So, Josh, today, who do we have on the show?
00:02:49
Speaker
So, you know, we talk about the velvet voice, Jeff Teulis, but I figured maybe we should get the silk voice.
00:02:55
Speaker
So this man is the voice of very many different voices.
00:03:00
Speaker
He has done some wonderful work in the new Teenage Mutant Ninja Turtles pinball machine.
00:03:05
Speaker
And he's going to have to remind me, because I can't remember, he did an amazing amount of voices in this pinball machine.

Mark Silk's Career Beginnings

00:03:11
Speaker
So we have with us Mark Sticks.
00:03:15
Speaker
Six.
00:03:15
Speaker
Six voices.
00:03:19
Speaker
I always remember Splinter because he's the one that's like telling you what to do.
00:03:22
Speaker
And so he's very, very important.
00:03:24
Speaker
And then I remember Casey Jones because Casey Jones is one of my favorites.
00:03:27
Speaker
Loser kid, you have been chosen.
00:03:31
Speaker
So Mark Silk, welcome to the show, man.
00:03:33
Speaker
Thanks for the invite.
00:03:34
Speaker
Nice to meet you finally.
00:03:35
Speaker
Yeah.
00:03:38
Speaker
I like your podcast.
00:03:39
Speaker
I'm a listener as well.
00:03:40
Speaker
Just for the record, I listen.
00:03:41
Speaker
And you mentioned Brian Allen earlier.
00:03:43
Speaker
I've got the Monster Bash alternate translate.
00:03:47
Speaker
Oh, isn't it great?
00:03:48
Speaker
It's beautiful.
00:03:48
Speaker
Really like it.
00:03:49
Speaker
Yeah.
00:03:50
Speaker
That is a significant upgrade from the original, I will say.
00:03:54
Speaker
I really love it.
00:03:56
Speaker
And the Attack from Mars as well.
00:03:58
Speaker
Mm-hmm.
00:03:59
Speaker
Beautiful piece of hard work.
00:04:00
Speaker
And I think he's coming out.
00:04:02
Speaker
I know that he has talked about other Bally Williams licensed product that he's reimagining.
00:04:07
Speaker
And I think that Whitewater is either next or on the list.
00:04:10
Speaker
And so I'm really excited to see what that one is.
00:04:13
Speaker
Well, I got chatting with Brian at Chicago Expo last year, and I picked that up from him, but I just grabbed a load of sketches from him too.
00:04:22
Speaker
I mean, some of his just other little sketches and just his other art bits of inspiration that he was putting out there.
00:04:30
Speaker
I bought a stack of the stuff.
00:04:31
Speaker
So yeah, that's one for the framers.
00:04:34
Speaker
Hugely recommended.
00:04:35
Speaker
Meanwhile, thanks for having me on the show.
00:04:37
Speaker
No problem.
00:04:38
Speaker
Thanks for coming all the way over from the land of England.
00:04:41
Speaker
It was a hell of a bus ride.
00:04:45
Speaker
Do you remember back in the Google days, in the early days of actually getting directions?
00:04:51
Speaker
Before you'd type up map.
00:04:52
Speaker
I don't know if you had MapQuest over there, but you'd have to type it in and then you would hit print.
00:04:57
Speaker
And so you'd be driving around everywhere with this printed off sheet of directions, you know, when people were trying to graduate from just following a map.
00:05:04
Speaker
Do you remember back in the days when we actually could meet people?
00:05:08
Speaker
Oh, geez.
00:05:08
Speaker
Holy cow.
00:05:09
Speaker
No doubt.
00:05:09
Speaker
We'd have plexiglass in a bag in our head.
00:05:11
Speaker
Oh, geez.
00:05:12
Speaker
I'm currently dressed as a beekeeper in an astronaut outfit.
00:05:15
Speaker
Yeah, absolutely.
00:05:17
Speaker
Well, I'm at home, so I'm dressed in the Borat swimsuit.
00:05:20
Speaker
And so I'm nice.
00:05:22
Speaker
It's just comfortable.
00:05:23
Speaker
Thank you for the video.
00:05:24
Speaker
Like it's beautiful.
00:05:25
Speaker
Yeah, it's beautiful.
00:05:26
Speaker
But you would type in like from Utah and talk about how do I get to Paris or London or something?
00:05:32
Speaker
And it would give you directions all the way to New York and it would take you to the pier.
00:05:37
Speaker
And then it would say jump in the ocean and swim 2000 miles.
00:05:41
Speaker
And why wouldn't you?
00:05:42
Speaker
Yeah.
00:05:43
Speaker
And it's it's healthy, right?
00:05:45
Speaker
If you're trying to find where I am right now, by the way, I'm in a place called Birmingham.
00:05:48
Speaker
Birmingham in Birmingham in the heart of the UK.
00:05:52
Speaker
So if you put a pin in the middle of England, that's where I am, the heart of England.
00:05:56
Speaker
It's very accessible.
00:05:58
Speaker
See, most of my England geography, I guess, is based on the book Good Omens.
00:06:04
Speaker
And so when I listen to Good Omens, I'm like,

Voice Acting Challenges and Techniques

00:06:07
Speaker
okay, I think I kind of know where that is.
00:06:09
Speaker
Most of my Chicago geography is based around pinball factories.
00:06:13
Speaker
Yeah.
00:06:15
Speaker
Elk Grove is the center of Chicago.
00:06:16
Speaker
And now there's like there's basically four there now.
00:06:20
Speaker
And there's American.
00:06:21
Speaker
You got JJP that moved there.
00:06:23
Speaker
You have Stern and Chicago Gaming Company.
00:06:25
Speaker
And so it really has become a re-emerged as a mecca of pinball.
00:06:33
Speaker
I need to just put a tent up in the middle and just hope that people will just come past and go, do you need some voices for your machine?
00:06:39
Speaker
I'll do them for you.
00:06:42
Speaker
Really, I'm a bargain.
00:06:43
Speaker
I'm a hobbyist, but I love what you do.
00:06:47
Speaker
So that actually brings up an interesting question is that like, um, obviously you've been in voice acting for ever.
00:06:55
Speaker
Um, and we're in the, yeah.
00:06:57
Speaker
And we're in the same age group.
00:06:59
Speaker
And that seems like one, a really interesting, uh,
00:07:04
Speaker
I don't want to say hobby, but an interesting career choice.
00:07:06
Speaker
Like I want a quick summary on how did you even get involved?
00:07:11
Speaker
And I know you talked to with Jeff Teolis about this, but do a quick recap of how you got involved in that.
00:07:16
Speaker
And the second question is, okay, then getting involved in pinball, like how did that transition go?
00:07:22
Speaker
From niche to super niche.

Collaborative Experiences in Animation

00:07:25
Speaker
My heroes, just as a kid, my heroes were always the people behind the scenes.
00:07:29
Speaker
So I loved the craftsmen and the artistry behind it all.
00:07:33
Speaker
And I always loved the fact that there were these people that were voices of my favorite cartoons, people like Mel Blanc and Dawes Butler and Dom Messick.
00:07:41
Speaker
And people like Jim Henson and Frank Oz.
00:07:43
Speaker
And it was those kind of people in terms of performers that I liked who are more behind the scenes rather than on camera.
00:07:51
Speaker
And then people like Ben Burtt, the sound designer, you know, Mr. Star Wars sound effects, him.
00:07:56
Speaker
So...
00:07:58
Speaker
I was heavily influenced by people that weren't necessarily other people's heroes.
00:08:03
Speaker
And very early on, I worked in radio.
00:08:05
Speaker
I taught myself how to produce things by watching other people who I thought were terrific.
00:08:12
Speaker
I learned from watching other people.
00:08:14
Speaker
And then bit by bit, I needed voices for what I was doing at a local radio station.
00:08:19
Speaker
And it was one of these things where I kind of knew it was always in me, but never had an outlet for it.
00:08:25
Speaker
And so I would sneak into a radio studio very late at night when it wasn't being used.
00:08:29
Speaker
And so try and then bought kit for my mom and dad's dining table, the dining studio, and just learned, honed my craft, really.
00:08:39
Speaker
So bottom line is I, it's self-taught.
00:08:43
Speaker
I worked on radio for a while and then started a production company.
00:08:48
Speaker
and focused on voice

Journey into Pinball Voice Acting

00:08:50
Speaker
performance.
00:08:50
Speaker
It was something that I got good at.
00:08:52
Speaker
And because I was so heavily influenced by these other people, it was just a natural progression.
00:08:58
Speaker
So I went from, I suppose, emulating my heroes to finding my own voice and then creating new characters.
00:09:06
Speaker
So, yeah, I mean, ever since then, I, because I had the, I had the production skills very early on to make other people sound good.
00:09:15
Speaker
So I could make like an audio movie trailer and it sounded like Hollywood.
00:09:18
Speaker
It really sounded great.
00:09:20
Speaker
And that's what you were hearing over here on the radio lot.
00:09:23
Speaker
And then when I decided I wanted to get voice work, I used those skills to sort of showcase my own work.
00:09:29
Speaker
And it was cool.
00:09:31
Speaker
And my very first voice showreel, it was just me really just emulating my heroes with a few extra characters that I'd kind of created myself.
00:09:39
Speaker
And you heard this really big kind of like Warner Brothers, Looney Tunes, familiar sounding music.
00:09:44
Speaker
And then you heard, hi, I'm Mark Silk.
00:09:47
Speaker
I do cartoon voices.
00:09:49
Speaker
And then like a mallet to the skull, about 20 voices in 20 seconds.
00:09:53
Speaker
And...
00:09:55
Speaker
And then that was the start of it.
00:09:56
Speaker
I sent this showreel off to a bunch of people and it got a great response.
00:10:02
Speaker
And I started working on movies and games and I was very fortunate that it seemed to hit a nerve right at the start of my career with some big projects.
00:10:13
Speaker
And yeah, does that answer in a kind of wibbly-wobbly lots of words way?
00:10:18
Speaker
Well, no, absolutely.

Sound's Critical Role in Pinball

00:10:20
Speaker
I want the 10 minute answer for the 30 second question.
00:10:22
Speaker
It works really well.
00:10:24
Speaker
In all seriousness, I will say that it's a talent that people don't appreciate how difficult it is.
00:10:32
Speaker
I think of back in the 80s, and I wish I knew what this guy's name was, but he did all of the movie trailers.
00:10:39
Speaker
Don LaFontaine.
00:10:41
Speaker
Yes, that guy.
00:10:42
Speaker
And he basically he was known because he was that guy was like back in the era of, you know, like I think he did all of them.
00:10:50
Speaker
And so he would just show up and he'd read them.
00:10:52
Speaker
And he had that amazing voice.
00:10:54
Speaker
And the reason why they kept hiring him is because he had a talent that other people did not have.
00:11:00
Speaker
And I think people don't recognize that being a voice actor is it is a talent unto itself.
00:11:08
Speaker
And there are all these people who do the voice acting, but there are people who really stick out and say, that's an amazing talent.
00:11:16
Speaker
And for you to be able to take what you do and to break out into a
00:11:23
Speaker
it's a faceless medium.
00:11:24
Speaker
Like, you're successful as a voice actor if you're able to be a chameleon and

Mark Silk's Pinball Collection

00:11:31
Speaker
be able to do so many different options that people are like, oh, well, that's Mark Silk, too?
00:11:36
Speaker
Yeah.
00:11:37
Speaker
Well, you mentioned Donald Fontaine.
00:11:38
Speaker
The thing that was great with him is he also was a brilliant performer.
00:11:43
Speaker
He had a great voice, but it's more than just having a good voice.
00:11:46
Speaker
I think most people can do a party piece and go, in a world.
00:11:50
Speaker
I mean, Donald Fontaine was actually the guy that wrote that line.
00:11:53
Speaker
He actually started off writing copy for promos and trailers.
00:11:57
Speaker
He was a brilliant performer.
00:12:00
Speaker
But yeah, there's now, for what I do, I...
00:12:03
Speaker
Variety is a big part of what I do.
00:12:07
Speaker
There's a great show that I grew up with called Danger Mouse and it was rebooted a few years ago.
00:12:12
Speaker
They were nice enough to bring me in on that show.
00:12:16
Speaker
I'm the voice of 31 characters on the first season of Danger Mouse.
00:12:22
Speaker
And then on the second season, it's an additional 12.
00:12:25
Speaker
Usually you're kind of doubling up or doing at least a handful of characters for bits and pieces.
00:12:30
Speaker
But it's everything from Star Wars.
00:12:35
Speaker
I worked with George Lucas on episode one of that performing character.
00:12:39
Speaker
In the UK, I get brought in to be every now and then Scooby-Doo and Shaggy.
00:12:43
Speaker
Like, man, it's really creepy, Scoob.
00:12:45
Speaker
Right, Scoob?
00:12:46
Speaker
Yeah, creepy.
00:12:49
Speaker
And there's stacks of stuff for Lego and... Oh, did... Okay, Bob the Builder.
00:12:57
Speaker
I was working on a show called Pingu over here, this animation show, stop-motion animation.
00:13:02
Speaker
And the people came in the booth and around the studio and they said, if you were to be the voice of a builder named Bob in the States, for the States, how would that sound?
00:13:14
Speaker
And I said, well, you could go...
00:13:15
Speaker
Come on, guys, let's hustle.
00:13:16
Speaker
We've got to build this wall.
00:13:17
Speaker
I'm not made of cash.
00:13:18
Speaker
Union rules.
00:13:19
Speaker
Let's go.
00:13:20
Speaker
And they said, maybe a little friendlier.
00:13:25
Speaker
I said, okay, how about, hi, I'm going to build a house.
00:13:29
Speaker
Somewhere in the middle.
00:13:30
Speaker
And I kind of tried, hi, I'm Bob the Builder.
00:13:33
Speaker
How you doing?
00:13:34
Speaker
Can we fix it?
00:13:35
Speaker
Yes, we can.
00:13:36
Speaker
Come on, Wendy, let's go.
00:13:38
Speaker
Scoop, mug, dizzy.
00:13:39
Speaker
Let's listen to Loser Kid.
00:13:41
Speaker
And, um...
00:13:42
Speaker
I got it.
00:13:43
Speaker
And I was the voice of Bob the Builder in the States for about a decade.
00:13:47
Speaker
America and Canada.
00:13:48
Speaker
If you grew up with Bob the Builder, you probably heard me.
00:13:50
Speaker
Mm-hmm.
00:13:52
Speaker
Yeah, absolutely.
00:13:55
Speaker
What amazes me is that this always surprised me when Star Wars was rebooted for the prequels, how they went to Frank Oz and they said, and he had forgotten how to create the Yoda voice, which is funny because everybody makes, I don't want to say makes fun of, but they emulate it.
00:14:13
Speaker
It's such a stereotype, right?
00:14:14
Speaker
Yeah.
00:14:15
Speaker
And so when you have voiced how
00:14:18
Speaker
hundreds of actors, how do you say, oh, that's how I make the sounds to sound like that?
00:14:27
Speaker
Because you're really trying to say, okay, I'm going to say this line in this character, this line in that character.
00:14:34
Speaker
And it's the same thing as audio books, like really talented audio book narrators.
00:14:41
Speaker
They're able to go through and do
00:14:43
Speaker
the different character voices.
00:14:44
Speaker
And I believe like Harry Potter, the last book had like over 150 characters.
00:14:49
Speaker
And so that guy was- It's an art form.
00:14:52
Speaker
What you said is so true.
00:14:54
Speaker
And when we're doing animation, we tend to, if we're in a, my favorite shows that we work on, there's a great one called Go Jetters, which is on Universal Kids in the States and on the BBC over here.
00:15:05
Speaker
And I'm the voice of Grandmaster Glitch, the naughty person, the bad guy.
00:15:09
Speaker
Yeah.
00:15:10
Speaker
Him.
00:15:11
Speaker
And we do it lined up in the studio like you'd perform a radio show.
00:15:17
Speaker
You know, it's a full cast.
00:15:19
Speaker
And in that, we each perform one character each.
00:15:23
Speaker
But in lots of other shows, we perform multiple characters.
00:15:27
Speaker
And so we're kind of, you know, sometimes we'll have a scene performing to ourselves, doing it that way.
00:15:32
Speaker
But it really is a huge... You said about Frank Oz.
00:15:36
Speaker
Yeah.
00:15:37
Speaker
That's a really interesting name to bring up because Frank Oz totally gets it.
00:15:41
Speaker
I've got such respect for Frank Oz and I learned so much from watching the work of him and Jim Henson.
00:15:47
Speaker
They were just brilliant character performers.
00:15:49
Speaker
The thing that you can hear a lot of people say in interviews when they're talking about his performances are, he's the voice of Miss Piggy or he's the voice of Yoda.
00:16:00
Speaker
It's more than that.
00:16:00
Speaker
He's the performer of Yoda.
00:16:02
Speaker
He's the puppeteer and the voice.
00:16:05
Speaker
It's all in one.
00:16:06
Speaker
It's not just the voice.
00:16:07
Speaker
And he's very particular on that.
00:16:10
Speaker
And most people, I would imagine, can do a decent little party piece of Miss Piggy or Yoda, but it's the acting ability, the ability to just bring that character to life.
00:16:21
Speaker
And the people who I adore watching their work are people really who you forget that it's them doing it because you totally believe in that character.
00:16:31
Speaker
You lose yourself in just enjoying...
00:16:34
Speaker
enjoying the story that they get out of the way and they let that character live.
00:16:38
Speaker
And that's what's terrific about what Jim Henson did and what Frank Oz does and the best people you can be in the room in.
00:16:46
Speaker
I love being in, it's a privilege sometimes just to be in the room with these people.
00:16:51
Speaker
There's a show I work on called Thunderbirds, not the paintball machine.
00:16:56
Speaker
Oh God.
00:16:57
Speaker
The International Rescue.
00:17:00
Speaker
International, put it in a skip.
00:17:03
Speaker
The 5, 4, 3, 12, 1.
00:17:08
Speaker
That one.
00:17:09
Speaker
So I grew up as a, I'm a massive fan of the original Thunderbirds show.
00:17:14
Speaker
The one from the 60s.
00:17:15
Speaker
I watched it on repeats, by the way, for the record in the 80s.
00:17:18
Speaker
Thank you.
00:17:19
Speaker
And when you watch those shows back now, it was big in the UK, huge in, I think, Japan as well.
00:17:25
Speaker
And it went to America, but it wasn't as big as in the UK.
00:17:28
Speaker
It's a really big, iconic show in the UK still.
00:17:31
Speaker
And when you look at the restored, they remastered everything a few years ago in HD from the original 35 mil negatives.
00:17:40
Speaker
And the quality of some of the special effects and everything, it still looks really cool now.
00:17:46
Speaker
Massive, massive orchestral scores, special effects done by a guy called Derek Meddings, who went on to do the work on Bond, and brilliant voice acting.
00:17:56
Speaker
Well, I got brought into...
00:18:00
Speaker
work on the reboot of Thunderbirds called Thunderbirds Are Go.
00:18:03
Speaker
And again, just the production standards of what they do.
00:18:06
Speaker
You've got Weta Studios, Peter Jackson Studio, doing all the massive models for this thing.
00:18:12
Speaker
And then the CGI characters on top of that.
00:18:15
Speaker
And then I work with Rosamund Pike and a guy called David Graham, who's a brilliant voice actor.
00:18:22
Speaker
And the voice of Jeff Tracy in this new series is Lee Majors.
00:18:29
Speaker
Wow.
00:18:30
Speaker
This is a great Christmas party.
00:18:33
Speaker
But yeah, it's a real thrill to be part of that.
00:18:35
Speaker
Okay, it is funny.
00:18:38
Speaker
You did bring up the Muppets.
00:18:39
Speaker
And ironically, my wife was playing this yesterday.
00:18:43
Speaker
It's the Hamilton soundtrack that's sung by the Muppets.
00:18:47
Speaker
Last Genius.
00:18:49
Speaker
It's one of the funniest things, especially there was one song that was just a chicken singing.
00:18:53
Speaker
Yeah.
00:18:54
Speaker
Yeah.
00:19:04
Speaker
And the great thing is, like, I knew the song.
00:19:06
Speaker
And so it was just hilarious.
00:19:08
Speaker
It took about five minutes to get into it.
00:19:11
Speaker
And you're like, I don't know if I can deal with this.
00:19:13
Speaker
After 30 minutes, you're like, this is brilliant.
00:19:15
Speaker
This is hilarious.
00:19:17
Speaker
The first film I ever worked on, I got it because of an audition I did as a chicken.
00:19:24
Speaker
Back when they did the first chicken run, this is right at the very beginning of my career in voice acting.
00:19:30
Speaker
Aardman Animation, who I loved their work, they needed extra chickens.
00:19:34
Speaker
They did the Wallace and Gromit thing, right?
00:19:36
Speaker
Exactly.
00:19:37
Speaker
Yes.
00:19:38
Speaker
So in fact, I have an actual Wallace puppet here in the studio.
00:19:43
Speaker
So they needed extra chickens to just flesh out the soundtrack because they needed just extra layering for additional dialogue recording.
00:19:52
Speaker
So I got a phone call saying, look, I'm going to do this film called Chicken Run.
00:19:56
Speaker
They need extra chickens.
00:19:57
Speaker
Can you just send in some recordings of you being a chicken, please?
00:20:01
Speaker
So I thought, well, I'm going to do something good.
00:20:03
Speaker
So I put this thing together showing that I understood the acting side of what they'd need.
00:20:09
Speaker
So I did Chicken Waking Up.
00:20:14
Speaker
Chicken walking down the street.
00:20:20
Speaker
Nervous chicken because the farmer's come out of the farmhouse.
00:20:24
Speaker
And then chicken being picked up by the farmer.
00:20:28
Speaker
Yeah, that kind of thing.
00:20:29
Speaker
And so to be honest, anyone that does kind of good chicken performances should be able to do that.
00:20:38
Speaker
So I thought I want them to see that I get kind of their comedy sensibility as well.
00:20:44
Speaker
So I got a hold of an instrumental version of Frank Sinatra's New York, New York and did five part harmonies of going...
00:21:00
Speaker
And I got it.
00:21:02
Speaker
And anytime they wanted me to step up to the mic to do a character for Chicken Run, they would just shout, can I have a Sinatra chicken in place?
00:21:09
Speaker
And it got me the gig.
00:21:13
Speaker
As a kid, were you that guy who was hanging out with your buddies and trying to make everybody laugh by making different voices?
00:21:21
Speaker
No, I wasn't.
00:21:23
Speaker
I think I was the quiet one taking it all in.
00:21:26
Speaker
I was the studious one.
00:21:29
Speaker
I was kind of the teenager that was kind of just taking it all in, watching the others, letting other people be noisy, but then...
00:21:38
Speaker
go and learn how to play the piano by myself or learn how to edit by myself or perform or do that.
00:21:45
Speaker
That wasn't me, no.
00:21:47
Speaker
So I started quiet and got louder.
00:21:52
Speaker
You know, I think that's a very common theme with people is that it really seems that the people that I've met that I consider exceptional at their trade, they tend to be...
00:22:04
Speaker
I guess not your stereotypical teenager.
00:22:06
Speaker
They tend to be a little more introverted, a little more observing teenage life as opposed to experiencing it.
00:22:11
Speaker
Now, I don't know if that's the best way of describing it, but I think it captures it that they're thinking differently than other kids.
00:22:19
Speaker
Mother always said it was special.
00:22:21
Speaker
Oh, I know.
00:22:21
Speaker
It's so good.
00:22:23
Speaker
But I just figure it translates a little bit to approaching their career a different way than what would be considered a stereotype.
00:22:32
Speaker
It is interesting that you tend to find that in a whole bunch of people, that usually the people who are, well, I really love their work or just being around them as friends.
00:22:43
Speaker
They're people who you can be in a room and you can just own that space in what you're performing.
00:22:50
Speaker
But also sometimes you need to have a conversation too.
00:22:53
Speaker
If you always turn up to 11, it gets a bit tedious after a while.
00:22:57
Speaker
It's exhausting.
00:22:58
Speaker
Yeah.
00:22:59
Speaker
Yeah.
00:23:00
Speaker
There's a point where you go, okay, can we just bring it down a little now?
00:23:03
Speaker
But no, there's a good balance to be had.
00:23:05
Speaker
But I look at so many heroes and it's interesting as well how over time you find your voice.
00:23:14
Speaker
There's a big, I think there's a massive connection between if you're, do you play a musical instrument?
00:23:18
Speaker
Are you musical?
00:23:19
Speaker
So I actually, I started college as a music major in voice performance.
00:23:26
Speaker
And so I did.
00:23:27
Speaker
Yeah.
00:23:27
Speaker
Yeah.
00:23:28
Speaker
I did.
00:23:29
Speaker
Yeah.
00:23:29
Speaker
Yeah.
00:23:32
Speaker
Oh, well.
00:23:33
Speaker
Okay.
00:23:33
Speaker
Now that being said, I was competent enough.
00:23:37
Speaker
I was never, I realized very quickly that I was good, but I was never going to be great.
00:23:44
Speaker
And then I, uh, so, uh, you know, I, I served a mission for my church and that was two, that took two years out.
00:23:50
Speaker
So I went to college for a year and I was always in performing like joke, you know, uh, show choir and that kind of stuff.
00:23:57
Speaker
And, uh, then I did college for a year and then I, uh,
00:24:00
Speaker
Went on a mission for two years teaching people.
00:24:04
Speaker
And I started thinking about, okay, so I enjoy it enough, but I'm never going to be exceptional at it.
00:24:09
Speaker
So what should I start looking at?
00:24:11
Speaker
And that's when I came home and I was always good at math.
00:24:15
Speaker
And so I actually decided to be an engineer, which is a completely linear transition.
00:24:20
Speaker
So I started over and I took a lot of classes that I needed to for engineering.
00:24:24
Speaker
And then I decided to...
00:24:27
Speaker
go to medical school.
00:24:28
Speaker
So I basically didn't have a straightforward loop on anything.
00:24:32
Speaker
Okay, that's interesting you say that.
00:24:34
Speaker
I nearly didn't do a media class at school.
00:24:38
Speaker
I did one, but the reason that I nearly didn't do a media class at school was I was kind of shy-ish because
00:24:48
Speaker
You're at that point as a teenager where you don't want to make a dope of yourself in front of your friends.
00:24:52
Speaker
And to go out there and go, look, aren't I wonderful?
00:24:55
Speaker
People might go, no, no, you're not.
00:24:58
Speaker
And so there was this media course that involved production and being on the mixing desk and being a camera guy and editing.
00:25:06
Speaker
And that really appealed to me.
00:25:09
Speaker
But part of it too, part of this course I went on also involved a performance side.
00:25:14
Speaker
And at that point I thought, no, it's not me.
00:25:16
Speaker
No, no, no, it's not me.
00:25:18
Speaker
Even though I think I kind of knew I could do it, I didn't feel comfortable doing that.
00:25:22
Speaker
Anyway, I chose to do it and it changed my life genuinely because it's like that thing where you're pushed in the pool and you realize you can swim really well.
00:25:34
Speaker
And this media course I did, I found out it was everything I love.
00:25:38
Speaker
It was music, technology, music.
00:25:45
Speaker
storytelling, characters, production, all of that all in one.
00:25:50
Speaker
And it genuinely, it was one of those moments in your life where you go, oh, hang on.
00:25:54
Speaker
Yeah, that's what I'm about.
00:25:56
Speaker
This is what I should be doing.
00:25:58
Speaker
And then I'd always been musical as well.
00:26:01
Speaker
I played the piano ever since I was seven.
00:26:04
Speaker
And I've recorded production music libraries for broadcast and games and commercials and all that kind of thing.
00:26:13
Speaker
And then bit by bit, you find your voice.
00:26:17
Speaker
And that sounds a little bit arty, but kind of any performer, eventually you start off when you're learning how to play an instrument, like basically copying your heroes.
00:26:27
Speaker
You know, I was a massive Billy Joel fan.
00:26:29
Speaker
I still am.
00:26:30
Speaker
And when I started playing the piano, you just kind of, I just want to play all these Billy Joel tracks.
00:26:34
Speaker
And then eventually after a while, you start creating your own tunes and you become your own thing.
00:26:40
Speaker
You go from being the cover band to the band, but you can still do a few covers every now and then.
00:26:45
Speaker
Yeah.
00:26:46
Speaker
And it took me, I'd say it took me about 10 years to find my voice as like a, just like, just talking like myself on a, on, as a performer for TV commercials or movie trailers, or even just like this, just talking like me.
00:27:00
Speaker
Cause it takes a while to figure out who you are as a, you know, a voice in this kind of thing.
00:27:05
Speaker
As a, as an angry, as an angry guy from the, from New York, I could do that fine.
00:27:09
Speaker
I knew what he sounded like, but I didn't know what I sounded like.
00:27:13
Speaker
And so, yeah, and then it kind of, it all kind of, it kind of all distills down into you, really.
00:27:20
Speaker
Do you, is it nice because you get to do voices and stuff like that and there's still some, like, I look at, like, Johnny Depp and them, like, you know who Johnny Depp is because you see his face.
00:27:31
Speaker
Yeah.
00:27:31
Speaker
But you kind of get the luxury of, like, you get to do some of the famous parts, but you still get to live somewhat a private life, correct?
00:27:38
Speaker
Listen to my famous parts.
00:27:41
Speaker
No, that's a really astute thing to say, genuinely, Josh, because I had someone ask me recently, you know, it must be awful people not knowing who you are, you know, in terms of like, you know, you walk down the street and no one would know that you might be the voice of their favorite TV character or game character.
00:27:57
Speaker
I said, no, it's fantastic because what you said is so true.
00:28:01
Speaker
You get the best of both worlds.
00:28:05
Speaker
You get to work with some of the most talented people in that field of their industry, and yet you can walk down the street and not get bothered.
00:28:15
Speaker
You can still have a regular life.
00:28:17
Speaker
Then the other side to that is I'll get asked to do Comic Cons and things where you're doing these big signing sessions.
00:28:22
Speaker
And so you get to meet people who do enjoy your work.
00:28:25
Speaker
And also it's lovely for me to just meet other people that we all love the same stuff.
00:28:30
Speaker
So yeah, it's a really nice, it's a really lovely balance.
00:28:33
Speaker
And then...
00:28:35
Speaker
And then, you know, like the pinball side of stuff.
00:28:39
Speaker
I love this as a hobby.
00:28:41
Speaker
You know, what brought us together is basically I have a love of pinball.
00:28:45
Speaker
The fact that I now work, the fact that I'm now in my voice is in a pinball machine now is just a lovely bonus.
00:28:53
Speaker
But yeah, I mean, it's driven by just something that I happen to love.
00:29:00
Speaker
Now you brought that up.
00:29:01
Speaker
So we, that was our intention when we got you on was to actually talk about that.
00:29:06
Speaker
But we were talking about a lot of interesting stuff in your life.
00:29:09
Speaker
You can cut the other stuff out.
00:29:11
Speaker
Yeah.
00:29:12
Speaker
Where did that transition start?
00:29:14
Speaker
Like, did you approach any of the companies or did they say, hey, there's this guy who really likes pinball and he has a great voice acting talent.
00:29:23
Speaker
Maybe we can get him in.
00:29:25
Speaker
How did that turn from a niche to a niche niche?
00:29:30
Speaker
It was kind of accidental on purpose sort of thing.
00:29:36
Speaker
I've always loved pinball.
00:29:38
Speaker
As a kid, I had a little Tomy Atomic pinball machine.
00:29:41
Speaker
On the Commodore Amiga computer, I played Pinball Fantasies, this game, which was stunning.
00:29:46
Speaker
I'd go to arcades here in the UK and love playing pinball.
00:29:51
Speaker
And then it all went away.
00:29:52
Speaker
And then I kind of got back into it a couple of years ago with the rise of barcades here in the UK and in the States.
00:29:59
Speaker
And I found out about Expo in Chicago.
00:30:02
Speaker
And in 2018, I went out to Expo just as a fan.
00:30:06
Speaker
And I just, I loved it.
00:30:09
Speaker
I brought the guy that works for me over there as well.
00:30:11
Speaker
And it was just, it was great to just go and watch people whose work I love talk about how they do it.
00:30:18
Speaker
And bit by bit, I didn't go around kind of going, do you know who I think I am?
00:30:23
Speaker
I'm marvelous.
00:30:25
Speaker
I, you know, I bumped into a bunch of people and we just kind of kept in touch, but I didn't really push for any work or anything.
00:30:31
Speaker
I was just happy to enjoy what they do.
00:30:34
Speaker
And then over time,
00:30:37
Speaker
I was in, you know, I chatted, I did stuff for Ken Cromwell on his podcast.
00:30:43
Speaker
And I, you know, I really respected what Jason Fowler was doing and a bunch of others.
00:30:47
Speaker
And they were very nice and sort of spread the word about what I do.
00:30:52
Speaker
And this one day, Greg Bone put a video out of him blowing up the Star Wars machine that he had.
00:30:59
Speaker
Yeah, huge Star Wars fan.
00:31:01
Speaker
And I just sent him a note saying, nice job, beautiful work, sir.
00:31:06
Speaker
And he got back in touch with me saying something along the lines of, hang on, were you in Star Wars?
00:31:11
Speaker
I went, yeah.
00:31:13
Speaker
And the conversation went something like, you never said.
00:31:15
Speaker
And I said, well, you never asked.
00:31:17
Speaker
And it kind of then grew that there was someone that loved pinball, which just as a hobby, which is me, who happened to do this kind of work on a bigger scale.
00:31:27
Speaker
And then down the line, I was listening to Ken's show.
00:31:32
Speaker
Special when lit.
00:31:35
Speaker
I had the t-shirt.
00:31:36
Speaker
And I think he was talking to Dwight.
00:31:38
Speaker
I think he was talking to Dwight Sullivan.
00:31:41
Speaker
And they happened to be just talking about creativity and projects from the future.
00:31:50
Speaker
And I was walking my little dog in the city center.
00:31:54
Speaker
And they started talking about me.
00:31:57
Speaker
And that was that.
00:31:58
Speaker
I just started my tracks.
00:32:00
Speaker
What?
00:32:01
Speaker
Because I was happy to hear Dwight Sullivan talk about how talented he was and projects that he adored and people he wanted to work with.
00:32:08
Speaker
They mentioned my name.
00:32:10
Speaker
And he got, yeah, I'm up for that.
00:32:11
Speaker
Yes, please.
00:32:12
Speaker
And then over time, they were nice enough to invite me to work on this project.
00:32:18
Speaker
And I went out back to Expo again in 2019 and just had a really good chat with everyone.
00:32:25
Speaker
And bit by bit, I've been working on Turtles since the end of last year.
00:32:31
Speaker
And Matt, I'm so proud of the work we've done.
00:32:34
Speaker
And it was a thrill for me as well, because you hear people from the fan side talk about what they think is going on and how they think it works.
00:32:46
Speaker
And inevitably, it is noise that way.
00:32:49
Speaker
And what you realize is the people that are...
00:32:51
Speaker
the creative minds behind this, they genuinely care like hell and just want to make the best possible game they can.
00:32:59
Speaker
And it was lovely for me to get to work with them too, because, you know, I enjoy their work.
00:33:04
Speaker
I'm a fan too, you know.
00:33:06
Speaker
I want to get the games as much as you do.
00:33:09
Speaker
So my question was, when you record for a pinball machine, the code is evolving.
00:33:16
Speaker
They have probably some parameters of what they're trying to do to tell the story.
00:33:19
Speaker
Sure.
00:33:21
Speaker
So they'll give you, I don't know, how many lines they would actually give you to record.
00:33:27
Speaker
And then they, I'm sure, slice and dice and try to integrate them into the code and the story.
00:33:32
Speaker
So how much recording is there?
00:33:36
Speaker
that you do versus how much ends up in the game.
00:33:40
Speaker
And maybe this is, you may not even know at this point, but I believe the code is almost complete or at least code complete now that it's shipping.
00:33:49
Speaker
Well, we recorded, there's a lot of dialogue in this machine.
00:33:52
Speaker
There's a stack of characters, but also there's a lot of dialogue.
00:33:55
Speaker
So I'm looking forward to hearing me.
00:33:58
Speaker
I'm looking forward to playing with myself.
00:34:00
Speaker
It's going to be quite a thrill.
00:34:01
Speaker
But really, it's the same as any computer game that I would work on.
00:34:08
Speaker
I've worked on computer games for years now.
00:34:13
Speaker
And with this, we got a very clear... We've got pages and pages and pages of dialogue.
00:34:19
Speaker
So you've got obvious things in terms of, you know, there's a beginning, middle and an end.
00:34:25
Speaker
So right at the beginning of Turtles, you'll hear, you know, choose your turtle, you know, Leonardo, you have been chosen, you know, this kind of thing.
00:34:32
Speaker
And even down to there's a whole stack of stuff that you have to bear in mind when you're performing any character for anything, whether it's a game or a movie or a pimple machine.
00:34:44
Speaker
and one of them is sustaining that character.
00:34:47
Speaker
It might sound like a really obvious thing, but you've got to make sure that character sounds the same throughout the entire game.
00:34:53
Speaker
Because if you go off character, it'll just sound weird.
00:34:56
Speaker
And you've heard that in TV shows.
00:34:59
Speaker
And also, you've got to make sure it sounds like the character.
00:35:02
Speaker
Sometimes you'll watch a show and you can hear the guy reading it.
00:35:08
Speaker
You want to make it sound like the actual character.
00:35:10
Speaker
And one of the things with... I'm the voice of Splinter in The Turtles Machine.
00:35:14
Speaker
And, um,
00:35:16
Speaker
By the way, the animation in this thing is amazing.
00:35:19
Speaker
I've been so blown away with what a great job they've done.
00:35:22
Speaker
It looks better than the original series.
00:35:26
Speaker
But with Splinter, we made a conscious choice of sort of almost doing a mix of... It was very clearly grounded in the original series of Turtles, but also the voice of Splinter changed pretty much season to season.
00:35:46
Speaker
So we kind of kept that nice kind of mystical side of him.
00:35:51
Speaker
So it still sounds like splinter.
00:35:53
Speaker
But the other thing as well, as the character is leading you around the game,
00:35:59
Speaker
the temptation is to shout, you know, multi-ball, you know, or go nuts.
00:36:04
Speaker
And of course, if you do that, that no longer sounds like Splinter.
00:36:07
Speaker
So you have to find a way of expressing the thought, but still staying in character for a really exciting moment.
00:36:15
Speaker
And there's a stack of them in the Turtles game, but it was, they've been really clever how they've used each of the characters to help tell the story and still keep it exciting as you're going around the play field.
00:36:29
Speaker
So which characters, I know you voiced, you said six of them, which six characters do you voice?
00:36:36
Speaker
Yeah, I'm Splinter, Bebop, Rocksteady, Baxter, Baxter Fly, and Casey Jones.
00:36:44
Speaker
And Casey Jones, I think, is kind of dovetailed into a wizard mode.
00:36:48
Speaker
Is that correct?
00:36:50
Speaker
Oh, I haven't played it yet.
00:36:51
Speaker
Yeah.
00:36:52
Speaker
Yeah.
00:36:53
Speaker
I don't want to spoil the surprise.
00:36:54
Speaker
I think that would make a great deal of sense.
00:36:57
Speaker
Okay.
00:36:58
Speaker
Well, yeah.
00:37:00
Speaker
Dwight actually talked about this, and he talked about the challenge of doing the storyboard of the story and saying that he had so much Casey Jones, but eventually there's only so much you can put in the game, so they had to narrow it down.
00:37:13
Speaker
Yeah.
00:37:13
Speaker
Yeah, yeah.
00:37:14
Speaker
I remember him saying how he would have liked more.
00:37:17
Speaker
Yeah, I think the way they've used each of the characters was pretty clever.
00:37:21
Speaker
And it's kind of... I like the fact that they were true to the original show by using Splinter to be your guide throughout the whole thing.
00:37:31
Speaker
Because it could have been tempting to use the turtles, but to have the turtles...
00:37:35
Speaker
be the action-packed voices and characters for these key moments and to lead you into certain spaces, I think is great.
00:37:43
Speaker
But to have Splinter as the narrator and the guide that's just a bit more grounded works really well.
00:37:51
Speaker
It takes you through it and you're not going to get tired of that.
00:37:53
Speaker
It's something that you're happy to just sit along and take you for that journey.
00:37:57
Speaker
It's a nice start.
00:37:59
Speaker
And I'm over the moon to just... I've been watching all the feeds like you have.
00:38:05
Speaker
I just want to get that multi-ball.
00:38:07
Speaker
Yeah.
00:38:09
Speaker
No, it's great.
00:38:10
Speaker
So when are they going to be able to get one to you?
00:38:12
Speaker
When are you going to have one in your recording studio?
00:38:15
Speaker
I've got an Ellie on its way and it should be here by the end of this month.
00:38:20
Speaker
Fingers crossed.
00:38:22
Speaker
Nice.
00:38:23
Speaker
So you will jump on a boat and you can come and have a go.
00:38:26
Speaker
You have to wear a mask and gloves, but you're in.
00:38:29
Speaker
Yeah, well, I have a premium coming.
00:38:30
Speaker
So when that comes, however, I had to buy the Artblade separate and the shaker motor, but you get those stocks.
00:38:39
Speaker
One of the reasons I wanted it was for the upgraded audio.
00:38:42
Speaker
Yeah.
00:38:43
Speaker
Yeah.
00:38:44
Speaker
Obviously.
00:38:44
Speaker
When's yours due?
00:38:46
Speaker
You know what?
00:38:46
Speaker
They don't know.
00:38:48
Speaker
I was talking with Josh about this earlier because he's getting a pro and I'm getting a premium.
00:38:52
Speaker
Yes.
00:38:52
Speaker
And we're trying to figure out that in the past, they have done the LEs, then the pros, and then they've done the premiums last.
00:39:01
Speaker
But it sounds like they're planning on mixing this up a little bit.
00:39:04
Speaker
And so they're alternating pros and premiums.
00:39:06
Speaker
So depending on where we are in the pecking order, I actually may get my premium before him.
00:39:11
Speaker
Oh, boy.
00:39:13
Speaker
I must ask somebody at Stern if there's any way of me getting a Translite, just a separate Translite, because I am blown away with the artwork that Jeremy Packer's done for this thing.
00:39:23
Speaker
It's absolutely gorgeous.
00:39:25
Speaker
Even on every machine, totally shines.
00:39:29
Speaker
The artwork on the Pro is terrific on the back glass, on the Translite.
00:39:34
Speaker
And every single cabinet, you'd be happy with any one of them.
00:39:39
Speaker
And Zombie Yeti talked about that, and he said the Pro was the first one he did, and that's the one that he tends to like the most just because of the centralization of the Turtles.
00:39:52
Speaker
I really love the Pro artwork, seriously.
00:39:57
Speaker
I was about to say the word simple, but that's almost not complimentary enough for it.
00:40:02
Speaker
But what he's done with that, there's a great focal point on that Pro artwork.
00:40:08
Speaker
on the Translate for the Pro.
00:40:10
Speaker
Same with the play field too.
00:40:12
Speaker
And the same with the cabinets.
00:40:14
Speaker
It just kind of, it does what it says in the tin.
00:40:17
Speaker
It's everything that you'd want as a fan of the show.
00:40:19
Speaker
And if you collected the toys, the LE artwork, it's full on.
00:40:25
Speaker
So I'm looking forward to that.
00:40:26
Speaker
But you know, I was very tempted by the Pro artwork.
00:40:30
Speaker
And I thought, well, if I'm in the game, I've got to get the LE.
00:40:35
Speaker
But if I had a Pro, I'd be happy.
00:40:38
Speaker
Well, and I think it looks great.
00:40:39
Speaker
And the good thing is, really, Translites aren't that expensive.
00:40:42
Speaker
They're $100 or something.
00:40:44
Speaker
So you can buy them and swap them out.
00:40:46
Speaker
Maybe I should get a Pro Translate for my LE.
00:40:49
Speaker
Yeah.
00:40:50
Speaker
Well, you could swap it.
00:40:52
Speaker
Have it on rotation.
00:40:54
Speaker
They're not hard to swap out.
00:40:56
Speaker
Yeah.
00:40:57
Speaker
The only challenge is yours, since it's a back glass, you'd have to get an extra glass, and so you could put the Translight behind that.
00:41:05
Speaker
That's true.
00:41:07
Speaker
Yeah, but absolutely.
00:41:08
Speaker
You guys have distributors there.
00:41:10
Speaker
You can totally get one.
00:41:10
Speaker
Yeah, yeah.
00:41:11
Speaker
Oh, we got a really good one here, yeah.
00:41:13
Speaker
He's taking good care of us.
00:41:15
Speaker
So which character was the most fun to voice?
00:41:21
Speaker
Oh.
00:41:22
Speaker
Let's say, I like Bebop and Rocksteady.
00:41:27
Speaker
I mean, they're great fun.
00:41:29
Speaker
When you start going, when you start,
00:41:32
Speaker
talking like this the whole time.
00:41:34
Speaker
It just goes nuts.
00:41:35
Speaker
But frankly, the calm nature of Splinter was a nice change because a lot of the time I'm going nuts doing game voices and animation voices.
00:41:45
Speaker
So to have the calmness of Splinter, which is more like a kind of mystical version of my own voice, was really quite calming.
00:41:52
Speaker
So I'm going to go with Splinter.
00:41:55
Speaker
I think I'm going to go with Splinter.
00:41:57
Speaker
I think I need to stay.
00:41:58
Speaker
If you need any birthday messages or voicemails, we can do them as Splinter.
00:42:01
Speaker
There you go.
00:42:03
Speaker
Yeah, he will take you there.
00:42:05
Speaker
He'd be a good GPS voice.
00:42:07
Speaker
Yeah, he would be.
00:42:08
Speaker
Yeah.
00:42:08
Speaker
Well, back in the day when you buy the Garmin was big here, you could buy the alternative voices and you could get one of those Yoda.
00:42:16
Speaker
Like, turn here, you will.
00:42:18
Speaker
I did a lot of those.
00:42:20
Speaker
Yeah.
00:42:20
Speaker
Take the left turn.
00:42:22
Speaker
Now go straight ahead.
00:42:25
Speaker
Yeah.
00:42:25
Speaker
And I wish you could do that easily on, uh, cause everybody's basically defaulted their phone for GPS.
00:42:31
Speaker
And so it'd be easy if you could, you know, pay a few bucks and get an alternate voice on there.
00:42:35
Speaker
But the, you know, I, I just don't think it's worth their headache and dealing with licensing for that and,
00:42:40
Speaker
No, you're not going to need it.
00:42:42
Speaker
This thing is so packed.
00:42:44
Speaker
Also, with what Jerry Thompson has done for the sound on this game, it is so true to the original.
00:42:51
Speaker
It is full on 80s, all those big stings and hits and whooshes and bangs and all the iconic synth sounds that you love from your favorite 80s band.
00:43:02
Speaker
They are all in this machine.
00:43:04
Speaker
Jerry's a master.
00:43:07
Speaker
See, you're making me regret not getting the LE now.
00:43:11
Speaker
Maybe I'll need to upgrade my sound package so I can actually hear everything better.
00:43:16
Speaker
I had a major sound upgrade on a machine of mine a couple of weeks ago.
00:43:22
Speaker
And oh my God, it is shaking the floor now.
00:43:28
Speaker
It sounds absolutely stunning.
00:43:30
Speaker
And it's one, I listened to your podcast about this.
00:43:33
Speaker
And it's the game that I don't think has got the love that it really deserves.
00:43:38
Speaker
And if you had to guess, which one would you guess it would be?
00:43:43
Speaker
Um, okay.
00:43:44
Speaker
Is it, uh, I'm going to narrow it down.
00:43:45
Speaker
I'm going to play five questions.
00:43:47
Speaker
Okay.
00:43:48
Speaker
So is it in the last 10 years?
00:43:49
Speaker
Yep.
00:43:50
Speaker
Okay.
00:43:52
Speaker
And, uh, is it Stern?
00:43:56
Speaker
Yes.
00:43:56
Speaker
Okay.
00:43:58
Speaker
And hasn't got the love that it deserves.
00:44:01
Speaker
So, you know, I would say I would narrow it down to two choices and I'm just going to, so I'm going to guess final answer.
00:44:10
Speaker
It's either monsters or stranger things.
00:44:15
Speaker
Oh, man.
00:44:17
Speaker
Really?
00:44:17
Speaker
Star Wars Home.
00:44:19
Speaker
Oh, you know what?
00:44:20
Speaker
Actually, that... Okay.
00:44:22
Speaker
The challenge is I've never actually played one of those because there just haven't been any here.
00:44:28
Speaker
However, I mean...
00:44:31
Speaker
uh, Gomez, he designed it.
00:44:33
Speaker
And really from everything I've heard about it, they're like, you know, it's actually a pretty fun game.
00:44:38
Speaker
I think, uh, people in the industry, people in the hobby feel kind of snobbish about it.
00:44:44
Speaker
It's like, Oh, it's not, it's not a real pro game.
00:44:46
Speaker
And I'm just like, actually it looks pretty good to me.
00:44:49
Speaker
Well, I, um,
00:44:52
Speaker
I absolutely, I've been blown away by it.
00:44:55
Speaker
And there's the way that a whole bunch of fans were talking quite negatively about it last year.
00:45:01
Speaker
And I kind of kept a very open mind and played it at Expo.
00:45:04
Speaker
By the way, I'm probably in an unusual situation, whereas I love Star Wars, I love pinball, and I was in Star Wars.
00:45:14
Speaker
So there's a few niche things to tick on the list.
00:45:18
Speaker
I played it at Expo.
00:45:20
Speaker
It was so much fun.
00:45:22
Speaker
And I had an open mind and I was ready to go, no, the fanboys were right.
00:45:28
Speaker
Seriously, no.
00:45:29
Speaker
It's a stack of fun.
00:45:30
Speaker
It's instant gratification.
00:45:33
Speaker
This is not a deep rule set or anything like that, but there's still enough to do.
00:45:36
Speaker
It was right next to a Beatles machine, which I also have and love.
00:45:40
Speaker
But this is, it sounds terrific.
00:45:43
Speaker
The sound design in it is great.
00:45:45
Speaker
They have, they've used the same palette of audio and video that are in the, you know, in the other game, which is the Pro Premium and LE from the other game from a few years ago.
00:45:55
Speaker
But this is a different game.
00:45:57
Speaker
And the one thing that I thought was interesting was hearing people that own, say, the Pearl of the Premium say they are seeing media on the home game that they never saw in their own game.
00:46:08
Speaker
And what's great is it is quick and easy.
00:46:12
Speaker
And if you're not a huge pinball player, or even if you are, it is a step up, 10 minutes, have a go, blast the thing out the roof, and you'll just be smiling the whole time.
00:46:25
Speaker
By default...
00:46:26
Speaker
It comes with one speaker, which as a sound guy, I want the biggest speaker system you can get.
00:46:33
Speaker
So a few days ago, or a couple of weeks ago, I had it upgraded to stereo speakers, a new amp, and there's even a hole cut in the bottom for the subwoofer.
00:46:43
Speaker
And oh my God,
00:46:45
Speaker
With that sound system now, it is incredible.
00:46:50
Speaker
So I had a musician friend who's not a big pinhead, but he likes pinball.
00:46:55
Speaker
And he's played on my machines in the past.
00:46:56
Speaker
And he came over a couple of weeks ago.
00:46:58
Speaker
And he played Beatles, Monster Bash, Attack from Mars, Batman 66, and Star Wars Home.
00:47:08
Speaker
His two favorite games were, in second place, Monster Bash.
00:47:12
Speaker
In first place, Star Wars.
00:47:15
Speaker
Seriously.
00:47:16
Speaker
Yeah.
00:47:17
Speaker
Because he stepped up to it, plunged the thing, and straight away you've got the John Williams score, C-3PO, R2 Deto, all the sound effects that you know and love, and within like 30 seconds he's got a multiball, and he feels like he's just blown the thing up and was just in absolute hysterics.
00:47:34
Speaker
And seriously, it is such an underrated game.
00:47:38
Speaker
And it's a full-size play field.
00:47:41
Speaker
And I was expecting it to maybe not feel quite as good as a regular machine.
00:47:45
Speaker
Do you know what?
00:47:46
Speaker
It feels fine.
00:47:47
Speaker
It really feels good.
00:47:48
Speaker
So yeah, for Pinball Santa, I highly recommend it.
00:47:52
Speaker
Seriously.
00:47:54
Speaker
After you've got your turtles.
00:47:55
Speaker
Absolutely.
00:47:56
Speaker
Absolutely.
00:47:57
Speaker
Okay, actually, I do want to get a little bit more into the sound.
00:48:01
Speaker
And really, I listened to Scott Denisi, and he talked about this, that how sound is such a necessary part of the experience.
00:48:13
Speaker
And he pointed out that that's one of the things that took TNA to the, I guess, the recognition that it had is because the Whitewood he had had this premium quality sound system.
00:48:27
Speaker
And it's a great soundtrack.
00:48:29
Speaker
And so it really brought him in.
00:48:31
Speaker
And I have always argued that the most important part of Star Wars for its success was actually the John Williams soundtrack.
00:48:41
Speaker
I totally agree.
00:48:43
Speaker
Yep.
00:48:43
Speaker
Yeah.
00:48:44
Speaker
And if you've, if you've heard, uh, if you've seen the video of them walking in the very end of star Wars, where they're going to get their medallions and everything.
00:48:53
Speaker
And, uh, you know, when they jipped Chewbacca out of getting a medallion, cause he's a dog for some reason.
00:48:58
Speaker
Um, but you can watch the video without any sound and it looks ridiculous.
00:49:04
Speaker
But it's the same thing as when you have Darth Vader and you have the actor who's doing it.
00:49:12
Speaker
And he has a very high voice.
00:49:18
Speaker
And when you swap it out for โ€“ oh, I'm blanking on his name.
00:49:23
Speaker
James Earl Jones.
00:49:24
Speaker
Yes.
00:49:24
Speaker
Yes.
00:49:25
Speaker
And when you swap it out, it makes it different.
00:49:28
Speaker
And it's a complete different experience when you have the right voice with the actor.
00:49:33
Speaker
Yeah.
00:49:34
Speaker
Well, what you mentioned is Star Wars the movie.
00:49:37
Speaker
Imagine that movie without that soundtrack.
00:49:41
Speaker
Imagine Star Wars.
00:49:43
Speaker
Imagine C-3PO and it didn't sound like C-3PO or R2-D2 without those sound effects.
00:49:48
Speaker
And that's a testament to Ben Burtt's amazing sound design.
00:49:52
Speaker
Yeah.
00:49:53
Speaker
Sound is 50% of the experience, and anyone that doesn't hear a game with the full sound blasting through the speakers, they are missing out on a huge part of the experience.
00:50:07
Speaker
Of course, the shots have got to be good.
00:50:10
Speaker
Of course, the rules have got to be good.
00:50:11
Speaker
But when you hear that with that soundtrack...
00:50:16
Speaker
The difference between me playing the Star Wars home game with just the one speaker to the upgrade that it was given, it's astonishing.
00:50:25
Speaker
Do you know what?
00:50:26
Speaker
Actually, to be fair to it...
00:50:28
Speaker
It sounded way better than I ever expected it to be with the one speaker.
00:50:32
Speaker
It still sounded good, but with a stunning audio system.
00:50:37
Speaker
Oh my God, it sends it through the roof.
00:50:39
Speaker
I mean, what we're going to get on Turtle's LE is going to sound great as well.
00:50:43
Speaker
But seriously, the sound design in any machine for the music, the call outs, just all of the effects, every pop bumper, every slingshot, every hit, every drop target,
00:50:57
Speaker
That's what creates these key moments.
00:50:59
Speaker
You know, you look at something like Adam's Family, just before the multiball happens, it stops and there is a moment.
00:51:07
Speaker
It's theater.
00:51:08
Speaker
It's a roller coaster.
00:51:09
Speaker
And that's the stuff that's exciting.
00:51:11
Speaker
You know, it's light and shade.
00:51:14
Speaker
If you look at your favorite films, how music and sound effects and voices are used, it's creating...
00:51:20
Speaker
It's creating anticipation or absolute rollercoaster thrills or the sense of tension.
00:51:30
Speaker
Get ready, something massive is about to happen.
00:51:32
Speaker
And then when you do something incredible, when you get a high score, to have that fanfare that you feel like you've really achieved something.
00:51:39
Speaker
This is so much a part of the audio and the light show too.
00:51:44
Speaker
You mentioned TNA with what he did on that.
00:51:46
Speaker
The sound on that thing, when that would play in our local barcade, it was blowing away all the other machines there because it just sounded so good.
00:51:57
Speaker
I come from a sound background, so I love it as a fan, but I appreciate it as someone that works in it too.
00:52:06
Speaker
Here's a question.
00:52:07
Speaker
Do you have a pinball machine that you absolutely adore?
00:52:11
Speaker
that you would love to hear completely restored audio, where at the moment the audio isn't great in terms of, say, call-outs, but you'd love to hear a fully restored version from the original recording tape?
00:52:25
Speaker
You know, my oldest machine is Black Rose.
00:52:28
Speaker
Oh, and it sounds very late 80s, early 90s.
00:52:33
Speaker
It does not have any modern sort of sounding.
00:52:39
Speaker
I'm surprised, Scott, you didn't go with X-Men because X-Men.
00:52:42
Speaker
Well, that whole sound package just needs to be replaced.
00:52:47
Speaker
I'm sorry.
00:52:48
Speaker
I wish I loved the game more than I, because I have a beautiful X-Men, but it's right next to Tron, and I just, for the life of me, have a hard time enjoying X-Men.
00:53:00
Speaker
And I think the sound has always been detracting, and I'm not the only one who thinks that on that game.
00:53:06
Speaker
I'll tell you what mine is.
00:53:09
Speaker
I've never owned an Addams Family, and it's one of those where I feel I should have it.
00:53:14
Speaker
But a beautiful, restored, you know, completely beautiful restoration of the game.
00:53:21
Speaker
But what I would love is, I would love it if Chris Granner, the sound designer of Adam's Family, has the original recording sessions in high quality on a reel-to-reel or a dat tape somewhere that he did back in, what would it be, 92?
00:53:38
Speaker
Because the only version of those call-outs we've ever heard is really low bitrate, crunchy.
00:53:46
Speaker
It's what we're used to.
00:53:48
Speaker
And you get people that play around with things like Pinsound that will do an alternate version of those call-outs and the music.
00:53:55
Speaker
But the thing that makes Adam's Family, Adam's Family, is that sounding soundtrack and those performance of those call-outs.
00:54:04
Speaker
But...
00:54:06
Speaker
I would love it if somewhere in a drawer, he's got that original recording session and they did a remake of Adam's Family, but with beautiful, brand new, sounds like they were recorded today, call outs from Raoul Julia.
00:54:24
Speaker
I think that Lord of the Rings falls into that category, too, where everyone, you know, they love the game, but the sound is it's still not quite what they would want.
00:54:35
Speaker
And the art package is well, if there were a high res version of it, it would be so much better.
00:54:41
Speaker
But the gameplay is still so much more fun.
00:54:44
Speaker
But that that is one of the reasons.
00:54:48
Speaker
The evolution slash revolution of pinball over the last 10 years is the upgrading of the sound packages where before they were just kind of junk.
00:54:59
Speaker
Yeah.
00:54:59
Speaker
And then there's a fine line too, because as somebody that loves the game for what it is, one of the reasons why we do love it is because of that 8-bit quality sometimes.
00:55:12
Speaker
You look at Pac-Man.
00:55:14
Speaker
And well, yes, of course you could do it now with much higher res graphics, but it wouldn't be Pac-Man.
00:55:20
Speaker
You know, the same with synthesizer and the sound you hear in Turtles, the certain drum noises and synth sounds that make it, um, that make it authentic to that period in time.
00:55:31
Speaker
And same with Adam.
00:55:32
Speaker
So you'd, you'd still want to hear that music kind of sound like that, but it's just with the call outs for me.
00:55:39
Speaker
If I, if we could get those call outs in a remake or, uh,
00:55:43
Speaker
We need to find a friend of Chris Granner and start digging through his studio drawers.
00:55:52
Speaker
Yeah, that's always the challenge of restoration, right?
00:55:55
Speaker
You want it to be updated, but retro at the same time.
00:55:59
Speaker
You're trying to capture the spirit of the moment because it wouldn't be the same.
00:56:04
Speaker
Yeah, yeah.
00:56:04
Speaker
Have you ever played around with Pinsound?
00:56:06
Speaker
Yeah.
00:56:09
Speaker
You know, I haven't because I am not that technical when it comes to computers.
00:56:14
Speaker
I have.
00:56:15
Speaker
I bought a Flintstones machine last year.
00:56:18
Speaker
Really?
00:56:19
Speaker
Yeah, just because I wanted an animation theme.
00:56:23
Speaker
And it was a really nice restoration with brand new decals.
00:56:28
Speaker
And, you know, it was the animation overlay.
00:56:32
Speaker
So it didn't look like the movie version.
00:56:34
Speaker
It looked like an old school cartoon version of the game.
00:56:38
Speaker
Okay.
00:56:39
Speaker
And it was the classy version of the Translite as well.
00:56:42
Speaker
Right.
00:56:42
Speaker
I know the alternate, yeah.
00:56:44
Speaker
Yeah, it's the code.
00:56:45
Speaker
So it was that.
00:56:47
Speaker
And you know what?
00:56:47
Speaker
For just a... It's actually quite a fun game for what it is.
00:56:52
Speaker
And I don't have it anymore, but I really enjoy... I got a pin sound and just hearing the same audio, but in a better ramp, it sounded good to begin with.
00:57:05
Speaker
But then...
00:57:06
Speaker
If you like tinkering around as well, it allowed you to go and change call-outs.
00:57:12
Speaker
And I didn't really want to do much with it because it kind of worked.
00:57:15
Speaker
It sounded pretty good.
00:57:16
Speaker
And also a good game.
00:57:18
Speaker
Really, a good game.
00:57:19
Speaker
You shouldn't want to go and change it.
00:57:21
Speaker
It's like you listen to Turtles.
00:57:22
Speaker
You don't want to change it.
00:57:24
Speaker
Sounds good.
00:57:25
Speaker
But you listen to Flintstones.
00:57:27
Speaker
When I worked with Cartoon Network, I get brought in every now and then to be the voice of Barney Robble.
00:57:33
Speaker
And so I had a friend and her kids coming over to just visit around the time just after I bought this machine.
00:57:40
Speaker
So I recorded some custom call outs for the kids as Marty Ruppel.
00:57:45
Speaker
And it was like, you know, oh, come on, Tim, it's your turn.
00:57:47
Speaker
I don't feel afraid.
00:57:49
Speaker
It was always, you've got a multi-ball, and slammed a load of those in.
00:57:54
Speaker
And the look on their face as they're playing this game, and it's saying their name.
00:57:59
Speaker
Oh, man.
00:57:59
Speaker
It's custom call-outs as part of downloads.
00:58:03
Speaker
That's the future.
00:58:05
Speaker
There you go.
00:58:05
Speaker
That's the DLC.
00:58:07
Speaker
Yes.
00:58:08
Speaker
I would do that.
00:58:09
Speaker
So, Mark, I've got to ask, though.
00:58:11
Speaker
So, what...
00:58:12
Speaker
Like with Ninja Turtles and stuff like that, when you come up upon a project that you're doing voices for and whatnot, how do you research?
00:58:19
Speaker
Is there a certain approach you have to it?
00:58:21
Speaker
How do you get inspiration for that?
00:58:23
Speaker
Oh, yeah.
00:58:23
Speaker
It depends on what it is.
00:58:25
Speaker
If it's a brand new thing, if it's a brand new show or say like with Star Wars, they showed us, they told us about the characters and they talked about the kind of sound and characteristics of that.
00:58:37
Speaker
And we'll come up with...
00:58:39
Speaker
voices that we think will represent that well.
00:58:42
Speaker
With Turtles, this is something that's already there.
00:58:46
Speaker
And, you know, the actors, if you bring original actors back in, they don't always sound the same.
00:58:56
Speaker
Well, they've aged.
00:58:58
Speaker
Yeah.
00:58:58
Speaker
So their voice timbre is going to be different.
00:59:01
Speaker
Yeah.
00:59:02
Speaker
And, you know, same with singers.
00:59:03
Speaker
You'll have singers that they'll bring the key down when they perform it live now, 20 years on, because they can't do the high notes.
00:59:10
Speaker
So, but with titles, I watched everything.
00:59:14
Speaker
I bought all the episodes and just watched them all again.
00:59:17
Speaker
I went through everything from season one again.
00:59:20
Speaker
And looked at the bigger picture of turtles as well.
00:59:24
Speaker
And if I'm a fan, you know, I watched these back then and loved them.
00:59:28
Speaker
And my brother was a massive turtles fan.
00:59:31
Speaker
But I wanted to make sure that what I thought it sounded like in my head was what it actually sounded like.
00:59:39
Speaker
And it's funny, even going back to the original animation of turtles from the late 80s.
00:59:44
Speaker
This is one of those shows that they've never restored it.
00:59:47
Speaker
They've never gone back to the original film and made it look pretty.
00:59:50
Speaker
And some of it, just because of the nature of the beast, it was a little rough around the edges, some of the animation.
00:59:56
Speaker
You know, we were talking about the animation earlier and what they've done within the game.
01:00:02
Speaker
I actually think it's the best representation it's had in animation.
01:00:06
Speaker
And especially for this, just the graphic artwork that Jeremy's done from the play field.
01:00:11
Speaker
Honestly, I collect animation art going right back to the 40s for Pinocchio and stuff.
01:00:18
Speaker
And the work that he's done representing these characters, it is so good.
01:00:24
Speaker
It is so true to the time.
01:00:25
Speaker
And you feel that you're playing with the turtles that you grew up in and loved.
01:00:34
Speaker
But going back to what you said, I watched every single episode of
01:00:39
Speaker
and made sure that what I was doing was true to the intention that they were doing.
01:00:44
Speaker
So you kind of, yes, you have to, to a point, you're emulating the sound of what they sounded like.
01:00:52
Speaker
You have to, to a point.
01:00:54
Speaker
But also to create a new performance, you have to understand the intention of why they were doing it that way.
01:01:01
Speaker
Otherwise, you're just copying someone else all the time, you know, and we're looking to take it to a whole new level, something new and something fresh for this game.
01:01:09
Speaker
So, yeah, I did a stack of research.
01:01:13
Speaker
I spent a lot of time...
01:01:15
Speaker
watching it.
01:01:15
Speaker
And then of course, you've never heard Splinter guide a player around a play field.
01:01:22
Speaker
So it's interpreting how do you take that character and how do you make it work and sound authentic and a stack of fun as well for when you play in the game.
01:01:32
Speaker
But yeah, it took a good while, but I think you're going to be happy.
01:01:38
Speaker
Okay, so Mark, how long have you been collecting games?
01:01:42
Speaker
What was your first game and what is in your collection right now?
01:01:45
Speaker
My first game was Tomy Atomic Pinball when I was about eight years old.
01:01:51
Speaker
And then when I got back into pinball through local barcades here in the UK, my first game was meant to be Attack from Mars because I fell in love with that.
01:02:02
Speaker
And in the end, I found an Aerosmith game, actually.
01:02:06
Speaker
Aerosmith was my first game.
01:02:08
Speaker
I love John Borg's work and obviously he's Mr. Turtles as well.
01:02:13
Speaker
But I played this Aerosmith game and it was just a load of fun.
01:02:18
Speaker
And I got a hold of this Aerosmith game.
01:02:22
Speaker
And again, it's a great shooter.
01:02:25
Speaker
And that toy, the toy box,
01:02:28
Speaker
as a piece of theater in that thing.
01:02:31
Speaker
You know, the scoop shoots it into this toy box and then there's a massive multi-ball.
01:02:36
Speaker
Is it five or six balls you get in there?
01:02:37
Speaker
I think it's five.
01:02:39
Speaker
But you can delay it.
01:02:41
Speaker
You can actually say, no, I'm going to wait and stack it up.
01:02:44
Speaker
Exactly, yeah.
01:02:45
Speaker
Yeah, yeah, yeah.
01:02:46
Speaker
It's a gamble.
01:02:47
Speaker
Yeah, so my first game was Aerosmith.
01:02:49
Speaker
And when I went to Chicago Expo, I brought back with me the Aerosmith Topper.
01:02:55
Speaker
by Stern.
01:02:56
Speaker
Oh, yeah.
01:02:57
Speaker
Oh, my God.
01:02:58
Speaker
Have you seen it in the flesh?
01:03:00
Speaker
It's pretty.
01:03:01
Speaker
No, it's a good job.
01:03:03
Speaker
It is really good.
01:03:04
Speaker
And where they were clever, the Aerosmith logo, whether or not you like the band, the Aerosmith logo, they'd isolated each of the areas of the logo so that each little part of that could separately light up depending on what was going on musically.
01:03:19
Speaker
So the logo would basically move in time with the song that was playing.
01:03:27
Speaker
And it was a hell of a light show.
01:03:29
Speaker
It was more than just reproducing what you're seeing in the game.
01:03:32
Speaker
It's a really good topper.
01:03:35
Speaker
But that thing, I had to buy separate luggage to get it back to the UK.
01:03:40
Speaker
It cost me an extra $100 just in shipping to get it on the plane.
01:03:45
Speaker
So my first game was Aerosmith.
01:03:47
Speaker
The next one was Attack from Mars Ellie, which is terrific.
01:03:52
Speaker
And it's a great showpiece.
01:03:54
Speaker
And then what was after that?
01:03:57
Speaker
Oh, a friend, my pinball tweaker friend had a family guy and I wanted to Pat Lawler game, plus also an animation based game.
01:04:06
Speaker
So that sat around for a while.
01:04:09
Speaker
Then Flintstones arrived.
01:04:11
Speaker
Then I got, what else do we do?
01:04:13
Speaker
Oh yeah.
01:04:14
Speaker
Then there was Monster Bash Ellie from Chicago Gaming, which I saw at Expo and I was just blown away with what a great job they did of that.
01:04:23
Speaker
And then after that, Beatles, which, you know, again, what they what they did with that, the soundtrack on that game is, have you played Beatles?
01:04:35
Speaker
You know, it's actually on my list.
01:04:37
Speaker
So right after Turtles, I am planning on buying a Beatles.
01:04:40
Speaker
And so I ordered the topper.
01:04:43
Speaker
And so the topper is coming here.
01:04:44
Speaker
And so I'm just going to have it on retainer until I get the game.
01:04:49
Speaker
Hang on, didn't you get the Jurassic Park Topper too?
01:04:52
Speaker
Yes, I did.
01:04:53
Speaker
Yeah, I heard that you did that.
01:04:55
Speaker
I heard that you got the Jurassic Park Topper, but you got the Beatles one just in case you bought the Beatles.
01:05:01
Speaker
Well, no, I'm planning on getting a Beatles.
01:05:05
Speaker
Yeah.
01:05:05
Speaker
And I also said I want the Black Knight topper because at some point I want- Well, I get that too.
01:05:09
Speaker
Yeah.
01:05:10
Speaker
That's a great topper.
01:05:11
Speaker
No, I'm just a topper guy, so- Yeah, yeah, yeah.
01:05:15
Speaker
Well, the Attack from Mars topper's a lot of fun.
01:05:17
Speaker
And the topper of the sculpture that Chris Franchi did for-
01:05:22
Speaker
For Monster Bash Ellie as well, that's really nice.
01:05:24
Speaker
But honestly, what Jerry Thompson has done with the sound design on Beatles, it's just terrific.
01:05:29
Speaker
First of all, in terms of the quality of it, it sounds great.
01:05:34
Speaker
The sound is used for all the pop bumpers and the hits and all that kind of stuff is also inspired.
01:05:40
Speaker
But for him to use Cousin Brucey, Bruce Morrow, the radio DJ that introduced the Beatles in the mid-60s,
01:05:46
Speaker
in New York at Shea Stadium is, it's such a clever move because it makes it sound so authentic.
01:05:54
Speaker
You know, it's moments like that.
01:05:55
Speaker
If you're a fan of that particular theme that really resonate and you really make it more immersive to play, but Beatles is, it's a really fun game.
01:06:04
Speaker
But yeah, so...
01:06:07
Speaker
The current lineup is Beatles, Attack from Mars, Monster Bash Elite, Batman 66, and Star Wars, home version.
01:06:20
Speaker
Even after I played that Star Wars game in Chicago, that's the sound of my pup, by the way, shaking her ears.
01:06:25
Speaker
Good girl.
01:06:28
Speaker
She had a bath earlier.
01:06:29
Speaker
She smells beautiful.
01:06:31
Speaker
Oh, great.
01:06:31
Speaker
Yeah.
01:06:34
Speaker
Even after I played that Star Wars game in Chicago, just because of all the kind of word around it, I still waited a little bit until I got it, even though I knew it was a good game.
01:06:46
Speaker
A friend in Paris bought it.
01:06:48
Speaker
I just absolutely fell in love with it.
01:06:50
Speaker
And he's actually said recently, he has friends that go over to his place in Paris and he's got Twilight Zone and he has Attack from Mars.
01:07:01
Speaker
What else does he have?
01:07:02
Speaker
But he's got the Star Wars home game and friends that go over there, their favorite game of the lot is the Star Wars home game.
01:07:08
Speaker
Isn't that interesting?
01:07:10
Speaker
Yeah, that doesn't surprise me, actually, because it was intentionally made for an easy accessibility.
01:07:19
Speaker
And you can have a tournament on it because it's still a good game.
01:07:22
Speaker
Yeah.
01:07:23
Speaker
But people just don't see it that way.
01:07:25
Speaker
But really, it's a fun game.
01:07:28
Speaker
Oh, it's just like a fun game.
01:07:30
Speaker
And Josh and I were talking about this.
01:07:31
Speaker
I was saying that this is actually a brilliant game because if you have grandpa who's trying to get his fun cave downstairs where he has billiards or he gets all that kind of stuff and then he's like, well, I want a pinball machine.
01:07:47
Speaker
How much are they?
01:07:48
Speaker
Well, they're $6,000 to $10,000.
01:07:51
Speaker
Really?
01:07:51
Speaker
You got anything cheaper?
01:07:52
Speaker
You kidding me?
01:07:53
Speaker
Yeah, yeah, exactly.
01:07:54
Speaker
I'm not doing that for my kids.
01:07:56
Speaker
And then it's like, oh, well, there's the Star Wars.
01:07:58
Speaker
Wait, Star Wars?
01:07:59
Speaker
I can get that for four something?
01:08:01
Speaker
Sure, give me that.
01:08:03
Speaker
And it's perfect.
01:08:03
Speaker
Do you know what?
01:08:04
Speaker
Well, here's his admission.
01:08:06
Speaker
I, for whatever reason, this one, I just find more fun than the other one.
01:08:10
Speaker
You know, these things are so individual.
01:08:12
Speaker
Yeah, that's actually a common, that's a common feel.
01:08:15
Speaker
Yeah.
01:08:16
Speaker
And one thing, you know, with all respect to everyone that was involved in the other machine, they're just, you know, different games for different people.
01:08:22
Speaker
But I was offered a pro of the other game for the same price as the new in-box home version.
01:08:29
Speaker
And I wanted the new in-box home version.
01:08:32
Speaker
I think the other one's more ambitious in that the code is crazy deep.
01:08:38
Speaker
It's a harder game.
01:08:39
Speaker
And so it's more difficult to do all that on that game.
01:08:43
Speaker
So the Home Edition, you know, it's... So my wife has a Mini.
01:08:49
Speaker
And it's a convertible Mini.
01:08:51
Speaker
And there are cars out there that are faster and stronger.
01:08:54
Speaker
But, you know, it's just a fun car to drive.
01:08:57
Speaker
You hop in, you put the top down, and it's like a go-kart with steroids.
01:09:00
Speaker
And I kind of...
01:09:02
Speaker
Yeah.
01:09:02
Speaker
And I feel that that's how this, yeah, this home machine, you know, it's just a fun game.
01:09:08
Speaker
And yeah, are there deeper games?
01:09:09
Speaker
Absolutely.
01:09:10
Speaker
But that's not what you're looking for.
01:09:12
Speaker
And what's great with this, with the Star Wars home game, there are moments when you don't have a multiball.
01:09:17
Speaker
Yeah.
01:09:18
Speaker
Yeah, exactly.
01:09:19
Speaker
Yeah.
01:09:20
Speaker
But even some little things where you go, hang on, that's a really nice idea.
01:09:24
Speaker
The way the shooter rod is attached to the play field.
01:09:27
Speaker
So when you lift it up, the whole thing comes together.
01:09:29
Speaker
That's a really innovative idea.
01:09:30
Speaker
The R2-D2 ball log too.
01:09:32
Speaker
That's really nice.
01:09:34
Speaker
So the way you can steal that away from somebody else if you wanted to.
01:09:37
Speaker
And even the Orbit, it's such a cool, smooth shooter.
01:09:44
Speaker
It's really good.
01:09:46
Speaker
Well, it's a Gomez design, so it makes... It's not like it's a... He should go professional.
01:09:53
Speaker
Yeah, he's really good.
01:09:55
Speaker
This kid's going to do something in video games and pinball.
01:09:59
Speaker
George, well...
01:09:59
Speaker
I sent George Gomez a note straight after I played it in Chicago because after a few people had been not as positive as I think it probably deserved to be reviewed, I just got in touch with him and just said, congratulations.
01:10:14
Speaker
I really love the look of this.
01:10:16
Speaker
I played it and it just seems terrific.
01:10:18
Speaker
And he sent me back a whole bunch of information that hadn't been released publicly about this.
01:10:23
Speaker
And I said, can I share this?
01:10:26
Speaker
He said, sure.
01:10:27
Speaker
I got in touch with my friend Ken and he had him on a special when lit, you know, within like 24 hours revealing this information on the podcast.
01:10:36
Speaker
And it was, they, they, they were talking about having, he described it as a kick-ass sound upgrade.
01:10:42
Speaker
And the, I think art blades, potentially there's a shooter rod.
01:10:46
Speaker
There was a millennium, millennium Falcon toy.
01:10:50
Speaker
Um, yeah,
01:10:51
Speaker
But he gets it.
01:10:55
Speaker
The thing that I'm really drawn to as well with George Gomez games is just the sense of fun.
01:11:00
Speaker
The understanding of you walk up to the thing and you just have a stack of fun.
01:11:03
Speaker
Because you look at what he did in terms of his version of the play field for Beatles.
01:11:11
Speaker
You know, this isn't just a copy of the other game's play field.
01:11:14
Speaker
This is, he moved stuff.
01:11:16
Speaker
He added things.
01:11:17
Speaker
This is, it's a terrific game.
01:11:19
Speaker
Then you look at what he did with Monster Bash.
01:11:21
Speaker
And again, it's theater and sheer fun.
01:11:25
Speaker
You could use it in a tournament, but it's still fun.
01:11:29
Speaker
And also, what a lovely moment for him that he was celebrating the launch of Deadpool, another great game, at the same time as Monster Bash LE was being released.
01:11:40
Speaker
plus Batman as well, the tweaks he did on that to make it what it was.
01:11:47
Speaker
And, you know, I'm very drawn to his stuff.
01:11:51
Speaker
But, I mean, John Borg as well.
01:11:52
Speaker
I mean, the Shots and Aerosmith are great fun, but I really want to get my hands on these turtles.
01:11:58
Speaker
Well, the one thing I really appreciate about Gomez, too, is I feel like some of his codes reward you for completing a mode.
01:12:03
Speaker
Yeah.
01:12:04
Speaker
Where some games, it's just like, you played the mode, here you go.
01:12:06
Speaker
But it's like with Gomez, it's like,
01:12:09
Speaker
here's a basic wizard mode, but if you're able to complete the modes and do what you're supposed to do, we'll give you an extra special wizard mode on top of that.
01:12:16
Speaker
Yeah, exactly.
01:12:17
Speaker
And I like the fact that you feel like, I'm just really saying what you were saying, Josh, but the idea, though, that he understands the importance of feeling rewarded or these key pinball moments, you know, it's real theater.
01:12:30
Speaker
It's a rollercoaster.
01:12:32
Speaker
And if you play some games where it's all about speed and it's all turned up to 11, but you kind of go,
01:12:38
Speaker
You've got to have a break every now and then.
01:12:41
Speaker
You think of just great storytelling in any movie or TV show or game, any other game, and it's those key moments that stay with you.
01:12:53
Speaker
With Aerosmith, the first game I got, the light show on that, when you get the multiball,
01:12:59
Speaker
It is so good.
01:13:01
Speaker
And then when you get elevator multiball again, it's this beautiful, exciting buildup where it stops and there's a great light show.
01:13:10
Speaker
The sound goes nuts.
01:13:12
Speaker
And then, you know, you get a gajillion balls coming down the play field that year.
01:13:16
Speaker
But that's the stuff that you look forward to rather than just it happens and it just carries on.
01:13:20
Speaker
You know, it's a proper show.
01:13:23
Speaker
That's what I really enjoy.
01:13:25
Speaker
Totally agree.
01:13:26
Speaker
By the way, would you, okay, I've had an offer of swapping my Batman 66 premium for a fully, beautifully restored, high-end Addams Family.
01:13:40
Speaker
Would you do that?
01:13:42
Speaker
I'm not the guy to ask him.
01:13:43
Speaker
Actually, I would say no, because I don't have that nostalgic connection to Adam's family.
01:13:47
Speaker
I know everybody loves it.
01:13:49
Speaker
I actually bought Adam's family and I had it a little bit and I just I never had that connection that I liked it more than other games.
01:13:56
Speaker
I actually sold my Adam's family to Josh and Josh kept it for a couple of months and he sold it on, too.
01:14:02
Speaker
And it just, it just feels like now my friend, that is his, uh, that is his favorite game.
01:14:09
Speaker
He actually wants a, a fully restored.
01:14:11
Speaker
He sold his gold version and he wants to get a fully restored one.
01:14:15
Speaker
And I just look at that.
01:14:16
Speaker
I was like, I, it's not, you know, it, it doesn't charge my batteries like other people's, uh, you know, other people really have that nostalgic feel for it.
01:14:24
Speaker
It just, it's not me.
01:14:26
Speaker
And so I would keep Batman 66.
01:14:29
Speaker
Well, I'm kind of right there with Scott.
01:14:31
Speaker
I don't know.
01:14:32
Speaker
I had Adam's family for six months, and it felt too repetitious.
01:14:39
Speaker
I could easily get to tour the mansion, get through tour of the mansion.
01:14:42
Speaker
And I just, I don't know, there's so much more depth to Batman 66.
01:14:46
Speaker
I would probably hold on to Batman 66, just because, like Scott said, I'm not the one with the nostalgia.
01:14:53
Speaker
It doesn't appeal to that part of me.
01:14:56
Speaker
And so Adam's family is just
01:14:58
Speaker
another game.
01:14:59
Speaker
I guess also it's worth us remembering the point in time that it came from.
01:15:03
Speaker
These were created in an arcade.
01:15:05
Speaker
They were created for on location.
01:15:07
Speaker
You put your money in and they wanted to give you three minutes of play.
01:15:11
Speaker
So you put your money in again and have another three minutes of play.
01:15:15
Speaker
I guess the intention originally wasn't to make them particularly deep necessarily because they're there to take money.
01:15:21
Speaker
Whereas now if you're a home buyer, you're looking for something much deeper more than likely.
01:15:29
Speaker
Yeah, and so

Nostalgia for Arcade Classics

01:15:31
Speaker
exactly.
01:15:31
Speaker
And before the home market just was non-existent.
01:15:35
Speaker
So it didn't matter, right?
01:15:37
Speaker
You had to have something that was very accessible within 10 minutes.
01:15:40
Speaker
And now you get like Monster Bash where it's a fun game.
01:15:45
Speaker
It's in that same category of, hey, this is just a fun ride.
01:15:48
Speaker
A tournament player will be able to boss it around.
01:15:51
Speaker
But you know what?
01:15:51
Speaker
I still have fun because I stink that much.
01:15:56
Speaker
Well, I look at some of my favorite arcade games.
01:15:58
Speaker
I look at Ghosts and Goblins.
01:16:00
Speaker
It's impossible.
01:16:01
Speaker
Oh, jeez.
01:16:03
Speaker
Yeah, Paperboy.
01:16:04
Speaker
It's great fun, but again, not the most controllable game.
01:16:07
Speaker
You look at, say, oh, I love Space Harrier still.
01:16:11
Speaker
That's a great game from Sega.
01:16:14
Speaker
But then you look at, say, something that was beautiful and revolutionary in the arcade at the time, Dragon's Lair and Space Ace.
01:16:21
Speaker
Well, these aren't really games.
01:16:22
Speaker
Five Minutes.
01:16:24
Speaker
Yeah, yeah, exactly.
01:16:24
Speaker
If you're good, you can beat it.
01:16:26
Speaker
If you played for five minutes, you were better than me.
01:16:29
Speaker
But again, that was, again, pure theater.
01:16:33
Speaker
You're playing a video disc.
01:16:35
Speaker
But again, it's down to these were built for a very specific experience in an arcade on location.
01:16:43
Speaker
And when I go, I've got a bunch of games here.
01:16:47
Speaker
And you go back in and you see they're coded for a different reason.
01:16:51
Speaker
And it's funny, you know, I...

Voice Acting in Video Games

01:16:53
Speaker
I was a big gamer at school and then as I started to work in games, I've done the voice for a stack of games.
01:17:01
Speaker
There was a big game called Black and White from EA years ago and I was the voice of good and evil in black and white.
01:17:08
Speaker
And there's a game called Overlord on Xbox and PlayStation.
01:17:12
Speaker
There's a big game from Sega right now called Two Point Hospital.
01:17:16
Speaker
I'm the voice of the radio station.
01:17:19
Speaker
There's a guy called Ricky Hawthorne, your hospital radio voice guy, who sits and talks along with you as you're playing the thing.
01:17:27
Speaker
The whole thing's marvelous.
01:17:29
Speaker
There's a whole bunch of these characters in this guy.
01:17:31
Speaker
But the...

Home Gaming vs. Pinball Fun

01:17:33
Speaker
The point being games now to play at home, they are by the nature of you playing them at home, they're movies.
01:17:39
Speaker
You know, you can play them for months and maybe not get to the end of them.
01:17:43
Speaker
But I don't have that time now.
01:17:44
Speaker
And I'm really enjoying, not even necessarily for the nostalgia thing of it, although that's probably part of it.
01:17:51
Speaker
I really enjoy just being able to step up with a coffee and play a game for 10 minutes.
01:17:57
Speaker
Yeah.
01:17:57
Speaker
And that's what's so, I don't know, enjoyable for me about pinball.
01:18:03
Speaker
It's not about a tournament for me.
01:18:04
Speaker
It's about, it's the theater, it's the show of it.
01:18:07
Speaker
I love it.
01:18:08
Speaker
The artwork, the creative, you know, the bigger creative picture of it, but to better just step up, play for 10 minutes and go, that was a stack of fun and share that with friends.
01:18:16
Speaker
That's to me, that's what I get out of it.
01:18:19
Speaker
I agree with you.
01:18:20
Speaker
I think that you have to have a special balance.
01:18:23
Speaker
It's just not about the gameplay.
01:18:24
Speaker
It's just not about the code and,
01:18:26
Speaker
and the layout that you've, you've, the, the games that are coveted as some of the best games are theater, like you said.

Theatrical Aspects of Pinball

01:18:33
Speaker
And, and I think that some, sometimes people lose sight of that, especially when, when certain companies are making pinball machines, you know, I guess we can go with Thunderbird since, since that's the easiest one to pick on.
01:18:49
Speaker
Please make it.
01:18:52
Speaker
I love that show.
01:18:54
Speaker
I'm in the new show.
01:18:58
Speaker
It's the only โ€“ it is so rare that I ever want to say anything negative about any pinball machine.
01:19:05
Speaker
It's very rare that you find a pinball machine where the best mod available is a hammer.
01:19:12
Speaker
Yeah.
01:19:13
Speaker
Yeah.
01:19:13
Speaker
Yeah.
01:19:14
Speaker
That's true.
01:19:15
Speaker
Or lighter fluid, you know.
01:19:18
Speaker
I so wanted to love that machine, but you know.
01:19:21
Speaker
You know, the funny thing is Thunderbirds was never, I had never even heard of Thunderbirds until the game came out.
01:19:27
Speaker
And I'm like, what are you guys talking about?
01:19:29
Speaker
Yeah.
01:19:29
Speaker
So, and I'm in, I'm in your age though.
01:19:32
Speaker
I like, it just wasn't a big thing here.
01:19:35
Speaker
Yeah, well, for me, it was a dream theme.
01:19:38
Speaker
You know, you just think of your favorite, you know, show as a kid.
01:19:43
Speaker
That was one of those.
01:19:44
Speaker
And, you know, I work with some of the people that worked on the original series in the reboot of it over here in the UK.
01:19:50
Speaker
And yeah, you know, you win some, you lose some.
01:19:53
Speaker
But the rebooted show is cool, at least.
01:19:57
Speaker
At least we have turtles.
01:19:59
Speaker
It's okay, Josh.
01:19:59
Speaker
It'll be fine.
01:20:01
Speaker
So do you think if they re-theme Thunderbirds to the American version Team America, do you think he'll sell more?
01:20:07
Speaker
Oh my gosh.
01:20:08
Speaker
I think you need to speak to Matt and Trey about that one.

Comedian's Take on Scooby-Doo

01:20:13
Speaker
That's a whole different game.
01:20:15
Speaker
Okay, but instead of spelling International Rescue, you'd have to spell Team America F-yeah.
01:20:23
Speaker
That's a family pinball machine if you need one.
01:20:25
Speaker
Yeah, exactly.
01:20:26
Speaker
Absolutely.
01:20:27
Speaker
Yeah.
01:20:29
Speaker
Okay, we're wrapping up a little over an hour, but I do have to point out that someone did, I listened to a comedian about 20 years ago and he was talking about Scooby-Doo and since you're involved in Scooby-Doo, he pointed this out and I didn't know if you had a take on it.
01:20:46
Speaker
He said, one, that Shaggy is a total druggie because he eats all the time and never gains weight.
01:20:52
Speaker
He also talks to a dog and he understands the dog coming back.
01:20:57
Speaker
And also Fred is the genius of the group because he says, Hey, uh, Thelma, Shaggy and Scooby, why don't you go search for clues and Daphne and I are going to hang out over here.
01:21:07
Speaker
I think he's overanalyzing his life.
01:21:11
Speaker
He needs to, he needs to go restored Adam's family and get on with it.
01:21:15
Speaker
Okay.
01:21:15
Speaker
Yeah.
01:21:16
Speaker
Okay.
01:21:16
Speaker
But Shaggy does anything for a dog treat.
01:21:20
Speaker
Like I'll do anything for a treat, Scoob.
01:21:23
Speaker
Right, Scoob?
01:21:26
Speaker
Oh, my God.
01:21:27
Speaker
Well, I got

Performance Art in Voice Acting

01:21:29
Speaker
at a Comic-Con.
01:21:29
Speaker
I got asked about being the voice of Bob the Builder in America.
01:21:34
Speaker
And this guy came up to me and said, don't you think it's weird that the American voice of Bob the Builder is performed by a guy in England who's not American, even though what he's performing is for America?
01:21:48
Speaker
And I said, that's a really interesting point.
01:21:50
Speaker
Did you know that the voice of Scooby-Doo isn't actually performed by a dog?
01:21:56
Speaker
Well, it's just like that point of the producers of the people that made House MD were like, we need a really American voice.
01:22:02
Speaker
We're a real, just solid American person.
01:22:05
Speaker
And the gentleman that walked in, you know, did his spill and they're like, that's it.
01:22:09
Speaker
And then he started talking in his British accent and they're like, wait,
01:22:12
Speaker
You're not American?
01:22:13
Speaker
Yeah.
01:22:14
Speaker
But it just goes to show is that all of this, it's acting.
01:22:18
Speaker
It's acting.
01:22:19
Speaker
And it goes back to whether it's just another kind of artist, whether it's Jeremy Packer, whether it's me as a voice performer, whether you're a musician, this is all about just people creating this...
01:22:31
Speaker
thing you know just it's all about creativity and and creative performance you know that that's what this is about and uh it doesn't matter where you're from or what your background is if you're if you're if you can perform the character that's needed then that it should go to the best performer hopefully yeah
01:22:48
Speaker
Yep.
01:22:48
Speaker
Totally agree.
01:22:49
Speaker
Well, just like, did you know that BoJack Horseman, Will Arnett, is actually not a horseman?
01:22:55
Speaker
You're ruining these.
01:22:57
Speaker
Man.
01:23:00
Speaker
Another one canceled.
01:23:01
Speaker
They should also get Batman to voice Batman.
01:23:05
Speaker
And it seems kind of...
01:23:08
Speaker
Well, I'm just glad that James L. Jones is still Darth Vader, because in terms of a voice now, that's what you want to generate your life.
01:23:15
Speaker
Although, if you want me to... When the pandemic is over and we're out of the apocalypse bunker, I will happily just walk around.
01:23:23
Speaker
I'll just follow Scott and... Well, follow you both, actually, and we can...
01:23:31
Speaker
with your dribble and just narrate your day going, he's walking on the left ramp.
01:23:36
Speaker
Now take a lift by a cappuccino.
01:23:38
Speaker
Now have a donut.
01:23:40
Speaker
That would be so fantastic.
01:23:42
Speaker
Either that, or you can just walk behind me doing the breathing of Darth Vader.
01:23:45
Speaker
The just sound like someone needs an inhaler.

Announcer Commentary in Daily Life

01:23:52
Speaker
Yeah, I would have, if you followed me around, I'd want it more like, like a golf announcer or like a soccer announcer.
01:23:59
Speaker
You know what I'm saying?
01:24:00
Speaker
Like,
01:24:00
Speaker
Really quiet.
01:24:01
Speaker
Oh, and he's going for the hole.
01:24:03
Speaker
He's stepping up to the air conditioner right now.
01:24:06
Speaker
Okay.
01:24:07
Speaker
There's a game show now.
01:24:09
Speaker
Ladies and gentlemen, you know him.
01:24:10
Speaker
You love him.
01:24:11
Speaker
You can't live without him.
01:24:12
Speaker
Here he is, Captain Dribblee.
01:24:15
Speaker
Yeah.
01:24:17
Speaker
Come on, Josh.
01:24:18
Speaker
Dribble some more.
01:24:20
Speaker
You know it.
01:24:20
Speaker
Yeah.

Conclusion and Listener Engagement

01:24:23
Speaker
All right, Mark.
01:24:23
Speaker
Well, we really appreciate you coming on.
01:24:25
Speaker
We appreciate you staying up and hanging out in your apocalypse thumper in England.
01:24:32
Speaker
And I hope you really enjoy that fish pie.
01:24:34
Speaker
It sounds interesting.
01:24:35
Speaker
I think my mom might be at the door right now.
01:24:37
Speaker
This is the best way to wrap up any podcast I've ever been a part of.
01:24:43
Speaker
Thanks so much for chatting.
01:24:44
Speaker
I really enjoyed the podcast and I hope you enjoy Turtles.
01:24:48
Speaker
Thank you.
01:24:48
Speaker
Thanks, Mark.
01:24:49
Speaker
I hope you enjoy turtlings as much as I enjoy my fish pie.
01:24:52
Speaker
Mmm.
01:24:53
Speaker
I was going to say, I guess we need to do our typical wrap-up, right, Scott?
01:24:56
Speaker
Yeah, you can go ahead and do it.
01:24:58
Speaker
It's time for a typical wrap-up.
01:25:00
Speaker
And now, the wrap-up.
01:25:01
Speaker
If you want to get a hold of us, we are LoserKidPinballPodcast at gmail.com.
01:25:06
Speaker
I have shortened the name now, so if you're looking for us on Facebook, you just have to go at LoserKidPinball.
01:25:11
Speaker
And, not only are we on Instagram, we started up a Twitter a week or two ago, because...
01:25:17
Speaker
We figured if the poor man's pinball podcast was cool enough to have a Twitter, we better be as cool as them and get one for ourselves.
01:25:23
Speaker
So if you want to contact us, those are the ways to get a hold of us.
01:25:27
Speaker
Gmail or Facebook is probably the best way.
01:25:31
Speaker
Send us off, Scott.
01:25:32
Speaker
You know what?
01:25:33
Speaker
Also, check us out on any of your favorite podcaster catchers.
01:25:37
Speaker
And if you're on iTunes, please give us a review.
01:25:40
Speaker
It actually helps our searchability rating.
01:25:42
Speaker
So be excellent to each other and party on, dudes.
01:25:46
Speaker
Party on.
01:25:49
Speaker
Shut up and sit down.