Introduction and Overwhelmed Feelings
00:00:34
Speaker
How's it going everyone? Welcome to another episode of Soapstone. My name is Jake and I'm joined by my co-host is always Dave. How's it going tonight Dave? It's going too good. Suspiciously.
00:00:45
Speaker
There are too many things happening and i can't I can't absorb it all. Mm-hmm.
Vince Offer and His Controversial Past
00:00:54
Speaker
Oh, crap. I was going to make a joke about the As Seen on TV product, but my brain went to Zorby's. That's the only place it's going. And that's not what I'm trying to go to. It's like a Billy Mays product or something.
00:01:08
Speaker
ShamWow? Or the ShamWow. Yeah, that's Vince. That's Vince's thing. the Good old prison Vince, we call him. um For the crimes that he committed and went to jail for. him Yeah.
00:01:20
Speaker
He killed somebody with a slap chop. Well, I think he did. I think he stabbed... A call girl, if I remember correctly. ah That's not the play.
00:01:33
Speaker
No, I was going to say, yeah. um It's like, also his name was Vince Offer. That's not correct. Suspicious. Uh-huh. There's also a Hebrew translation for his name on Wikipedia, which is very funny.
00:01:47
Speaker
um Because his real name is not Vince Offer. Go figure. Yeah.
Game Developments: Summer Games Fest and More
00:01:54
Speaker
But yeah to elaborate, there's just a lot of things happening um in the games world.
00:02:02
Speaker
There was ah literally Summer Games Fest today, like right before we started recording. ah There's PlayStation State of Play. ah Night Rain came out very recently. It's true.
00:02:15
Speaker
Not as recently as fucking Deltarune. That dropped on June 4th. Chapters 3 and 4. yeah I haven't even had enough time to like start chapter 4. I did binge chapter 3 though. You did. I'm like, we're doing this day 1.
00:02:30
Speaker
um Thankfully, I have avoided any other spoilers on the Internet. no So I won't really go on Reddit or YouTube for a bit. I think that's fair. I think that's fair. That ah that game definitely has a community that will make spoilers readily apparent. Like the memes are definitely already out there.
00:02:49
Speaker
um And if you accidentally click one of them and you didn't realize it, there you go. That's your whole recommendation thing. You're in the Undertale Delta Rune ecosystem and there's no escape.
Deep Dive into Vince Offer's Legal Troubles
00:03:02
Speaker
um it maybe it wasn't a stabbing. Wikipedia says lacerations and fractures. But yes, 26 year old prostitute. Vince, what a guy. um But yes, in game, he's done some stuff going on.
00:03:16
Speaker
I've been playing Claire Obscura, which I'm sorry, Claire Obscura. I don't know where the A came from, but my brain has auto filled the A until I started playing it. I was like, why did I think there was an A here?
00:03:30
Speaker
In fact, I'm not going to talk about the game at all because we'll probably do an episode on it. But literally, like, one of the opening songs has people French people singing, like, the name of the game. It's in, like, the lyrics for the backing song.
00:03:44
Speaker
Yeah. I was like, why are they just saying obscure? Like they're not, they're not even like pronouncing the A at all. I like go back to like the title of the game. I'm like, I'm so dumb. but No, I definitely mentally projected it there as well for a while.
Game Experiences: Claire Obscura and Helldiver
00:03:59
Speaker
um Definitely. I want to also play more of that. I've only spent like an hour and then I got derailed by night rain. Yeah. All right.
00:04:09
Speaker
I should have hopped on the train earlier, but I think it was playing something else. Yeah. But like that hour I played. Yeah. It's really good. Really good for not being from like a major studio. um Yeah. We're pretty much the last people leaving the station. Yes. So everybody played it. They won. Like this game's the best. You should check it out. I'm like, okay. That's what you all say.
00:04:34
Speaker
Oh, you all, you all say that. Oh, it's everyone. Okay. Okay. gets at the back of the line uh hey guys uh wraps are around the building but yeah thankfully it is on game pass so i've had the opportunity to check that out as has jake yep um without needing to pay up front for that experience as the teaser for the episode when it eventually happens though, I've played it enough that I even have gripes.
00:05:03
Speaker
That's how advanced it is. Um, it's gone beyond just the universal praise and it's like, here are some things the game could have done better for me specifically, but maybe not other people. So look forward to that.
00:05:15
Speaker
Um, Yeah. And otherwise, I mean, I just came off of a long Helldiver stint um because Super Earth was under attack. You know, got to do your part.
00:05:26
Speaker
Right. know, got to defend it from squid. Jake says he's off of the Helldiver stint. But literally tomorrow, I'm going to see him playing Helldiver stint in the evening.
00:05:36
Speaker
It is kind of like it's it's a good, like passive but engaging game. it fills that space for me where I'm like, I'm I don't feel mentally prepared and to continue to play, uh, clear obscure or like, uh, I feel like I'm not going to give it the, the, the attention that it deserves or something like that.
00:05:58
Speaker
And then, ah maybe you're tired at the end of the day or something like that. And also that game is like a lot of QTEs. Like the combat is generally so many QTEs. Um, I don't want that when I'm tired to be completely honest.
Mystery Game and Deltarune Appreciation
00:06:15
Speaker
And so, yeah, I've been just play like Helldivers, either solo with one other person um in moments like that. Because like I am still playing on like a high difficulty, but I really don't care if I lose and...
00:06:28
Speaker
it's engaging enough that like I'm there, I'm enjoying it, but it's not high pressure to me, you know? Um, yeah. It's also something where like, if you lose, it's not going to really hurt your progression. Cause you're like, Oh, I can just start another one. Yeah. GG go next to him. Whereas if you're not locked in on like an RPG, you can be like, oh I'm just, you know, shitting the bed at this boss fight continually. oh yeah.
00:06:53
Speaker
Um, maybe come back when you're more mentally prepared or awake. Exactly. Yeah. Dang. Uh, cutting myself off. Not going to say anything else about that game, but yeah.
00:07:06
Speaker
Um, now that we've defended super earth, I have some time to play these other games. Come back. Dave and I are playing a mystery game that we started very recently. um I don't know why it's a mystery game, but why I've committed to that bit now. So that's where we're at.
00:07:26
Speaker
um I will say, because I have to put in my two cents about this on a public forum, um not a forum. We don't listen anything you guys say.
00:07:36
Speaker
It's just us. ah But Deltarune Chapter 3, no spoilers for any of this. All right. Yeah. But I will say that I consistently appreciate the what they put out for those games because the bar was obviously set with undertale where again, very minimalist design and lots of things exceeded my expectation as far as story music characters and all the writing and stuff.
00:08:03
Speaker
I'm like, okay, well like that's it. They're going to top it. They're going to anything else. Cool. And then it's a Delta run. Then it's Delta run chapter two. i was like, okay, but what are they gonna do for Delta run chapter three? Like how you make a character interest as interesting as the queen or something else and I'm like shit they did it again right just when I think I'm out pull me back all way back in like the yeah like we all know what Toby Fox's nickname is so it's he's earned it and earns it over and over again you know Toby Fox I like I've been doing that bit for years but yeah it's it's really good i definitely want to go back and redo chapter three
00:08:45
Speaker
Maybe not necessarily before I do chapter four. um But I guess I could kind of go back and do all of them to get more of like a holistic reminder of what's going on with the lore and like reformulate my theories, et cetera, et cetera.
Recent Game Announcements Excitement
00:08:59
Speaker
Because I don't think, i don't believe, maybe we had an impressions episode on one of the earlier, on Deltarune chapter two, I think. We might have talked more about the first one, ah chapter one. I think we talked about the whole Deltarune chapter two.
00:09:14
Speaker
Yeah, we did. Okay. Yeah, it's been a long time because, you know, there's a lot of years between these. A lot of years. Um... But yeah, you know, I'm curious to play the game, go through it.
00:09:28
Speaker
I do expect there's probably hidden difficult path horror game shenanigans, as these always have that. um So we'll see. They're just looking at me like, of course there is. Of course there is. I honestly have only done like an ending. It's probably like the generic one.
00:09:47
Speaker
um You got like the vanilla white guy ending or something. Yeah, and that's again another reason for the going back and replaying some stuff. Yeah, fair enough. um But I agree, lots of stuff going on. But not only all of that that we discussed, also recent game announcements over the last two days, probably longer than that, be completely honest. But PlayStation State of Play, Summer Games Fest is technically still going on as we record this. But it's really important that we get the news to you guys hot and fresh out the kitchen.
00:10:24
Speaker
Yeah. My hands are they are scalded. Please someone take this news from me. Share in the pain. um So what caught your eye out of these two showcases?
00:10:38
Speaker
Yes. ah So here let me turn to my list here on the side. So Suda51, Grasshopper Games, Romeo is a Dead Man. um i don't even know if this is a good game. You can't really tell with Grasshopper Games.
00:10:54
Speaker
It's tough to say. It's stylish. That's always the case. But like, i enjoyed um Killer is Dead, for instance, right? yeah I think it's really the only one I've played. Like, I'm aware of Lollipop Chainsaw, but never really played it.
00:11:14
Speaker
And I think Suda was also involved in There's something about like death on a skateboard. Does that sound familiar? It might. I'm not sure. Let it die. That
Zombie Games and Horror Genre Exploration
00:11:25
Speaker
does. That does sound like the name of one of the games you would make.
00:11:31
Speaker
But like I was going to say it for for killer is dead. Like we even had an episode on it after all of that. I'm not sure it was a great game, but it was interesting trystine enough and compelling enough and weird enough.
00:11:45
Speaker
Yes. That I played it all the way through. um And at least the weird nature is still here for Romeo is a dead man. um I think the the only thing we saw is like in the trailer, as far as the plot is concerned, is you're a guy that's like dying and then a device is inserted into your eye that like makes your brain explode and reorganizes your DNA. And then you go off and you fight a bunch of people with sword. It's a Japanese game. What are you going to do yeah I kind of got some... um
00:12:18
Speaker
I'm not going forget the name of it. um But like you're running around and killing zombies in a mall. Oh, yeah. ah Dead Rising. Some Dead Rising vibes a little bit from that. Yeah, that's fair.
00:12:31
Speaker
It is kind of funny going back to like the zombie-esque or at least undead trope a little bit. maybe Maybe enough time has passed since like the Left 4 Dead days that zombies are not as played out as they were then.
00:12:46
Speaker
but I still kind of think they're a little bit played out. i I do think they are, especially with The Last of Us stuff going on. Yeah. The 30 different... I feel like they're trying to catch up to Skyrim, honestly. Bethesda, with all the re-releases, and now they have their show, which...
00:13:04
Speaker
Last of Us Season 1, very good. Very much enjoyed that. I watched the first episode of Season 2. Don't really think it's my jam anymore. You're just like, oh, she's gay. Dang it. Wait, she's gay? Oh, was that episode 2? No.
00:13:21
Speaker
But it just it didn't remind me enough of, I guess, what I remembered from when I played 2. Yes. Like, the characters don't seem to fit as much. I know they changed some stuff narratively. Mm-hmm.
00:13:34
Speaker
That's my two cents. Yeah, and that's fair. I mean, i would argue I'd make a slight not impassioned argument that Last of Us is more of like a character game necessarily than like a zombie game.
00:13:46
Speaker
The zombies almost have nothing to do with anything going on. It's closer to like, what is the um ah that TV show? Walking Dead. The Walking Dead went on forever. And it was just like... It was a drama, right? like Well, yeah, they literally now have a thing that's less zombie-focused. They're like, oh, Dead City. It's just these people fighting for resources. And I'm like, okay.
00:14:09
Speaker
But, like, it still it still feels... There's still milk in that genre, right? Like on this list, I'm just going to mention it because this is the only worthwhile time to mention it. Like Dying Light is going to have another game. Yeah.
00:14:23
Speaker
Like I haven't played the latest one of that. I enjoyed the first one, but again, it was the it was co-op. And going back to that old saying, kicking a can back and forth in an alleyway with your friend is a fun time.
00:14:37
Speaker
anything improved upon that is just better. Right. But like, you know, it's a good silly co-op game if you can get it for cheap. Because again, drop kicking zombies into spike traps.
00:14:50
Speaker
Yeah. Well, it was very entertaining. Don't pay any attention to the plot. Just enjoy playing a game with your friend. Even when the game stops and literally puts a filter on and like forces force feeds you narrative dialogue.
00:15:04
Speaker
Don't pay attention to the story. It sucks. It can only hurt you um But at least for Suda51 and Romeo is a dead man, I expect this probably going to lean too much into zombie type tropes and gameplay and stuff like that. I anticipate it'll be an action game, right? That's what it looked like. So um we shall see, though.
00:15:25
Speaker
Glad there's so many games. What about you? Fingers little bit crossed. um The biggest thing for me out of the Summer Games Fest being the most recent thing hot off the presses, ah there was a trailer for a game called Ill.
00:15:39
Speaker
Yeah. That also has some zombie ish horror vibes, but it's a lot more to like HR Geiger. little bit of stuff. Yeah, it definitely was unsettling, but it seemed like they knew what they were doing in that space. And even though I don't like being scared, I'm like, oh, this looks like a good game.
00:16:00
Speaker
Yeah. As far as what it is, whether or not i'm actually going to play it. um But I thought the trailer was interesting enough. I would like to see more about it for sure. Something you mentioned in our our our prep work was that it had like some of the Resident Evil-esque vibes, I believe, um like in the new games. Or maybe I said it looks like the trailers in the new Resident Evil games. yeah I can't remember.
00:16:25
Speaker
Something as very intelligent thing that I said was um but kind of reminded me of Resident Evil. um And that's very, very true. Like specifically starting with like Resident Evil 7.
00:16:37
Speaker
And they're like, okay, now we're going back to big shambling thing. That's a body monster walking towards you in a hallway. But like even this is even more body and flesh and stuff than that.
00:16:52
Speaker
It looks very gruesome. Like, don't let your kids watch this trailer. Yeah. Psychopath. um I think as the technology has advanced, um especially horror games, you can try and lean more into like the, hey, do you want to have dismemberment? It's not just going to be dead space anymore.
00:17:12
Speaker
It seemed like the dismemberment stuff was like location specific. Mm hmm. Like Jake said, like a ah the main character like blew off. I'm going to call them zombies. that don't know what they are yet. Yeah. They're non-human humanoids.
00:17:28
Speaker
um And like the bits of the head... yeah if you could see got turned into a get show of cauliflower or something it's it's gross because i remember growing up and playing some like the old wolfenstein and it was just like a red splatter on the wall and you're like oh these graphics are insane uh-huh because there's been like there's different advancements in gore i'm gonna just say throughout the years between like they just vanish and leave. They get the spider. You were mentioning a little bit of blood into, okay, maybe there's like a bullet hole texture. We just put on their model, like where you shot them or something. You're
Resident Evil 9 and Horror Game Styles
00:18:10
Speaker
like, Oh my gosh, look how advanced it is.
00:18:12
Speaker
And like, we've gone beyond that. And now it's just like, okay, if they're shot in the face with this velocity of projectile, and this is buckshot or something like that, they're like, this is how the flesh will deform in response to the the impact.
00:18:25
Speaker
And it's like, You guys okay? Like, is everything? You good? They finally have taken all the years of research with crash test dummies and they're like, hear us out. Uh-huh.
00:18:36
Speaker
They even got Mythbusters involved. They're right. anyway Get Adam Conover back. But like, so that's the other one. Who am I thinking of? Adam Conover is Adam Ruins Everything.
00:18:47
Speaker
Yes. I know it's Adam and Jamie Heinemann. Yeah, but I can't remember Adam's name now. That's going to destroy me.
00:18:57
Speaker
I don't know. Adam was less in the ah the nerd space. He didn't really do much outside of the show. Yeah. I mean, now he's literally he's got like a YouTube channel and it's like motivational. He talks about experiences on the show and things like that. It's called Tested is is his new thing. but Oh, I got them confused.
00:19:15
Speaker
Yeah. Is Jamie the Mastosh one then? But yes, Jamie's mustache. Yeah. yeah He was the one that was like, I am here for a paycheck. and we are coworkers. We are not friends.
00:19:27
Speaker
Um, but yeah, it's, uh, it's fine. Like I'm not, I'm not specifically like, Oh my gosh, this game, the game gore looks so awesome and realistic. I have to spend money to play. That's never going to be my motivation.
00:19:43
Speaker
Um, But it does look cool. um'm gonna I'm going to say something. The enemies in this, I think, are what I wanted ah Forest 2's enemies to be like. ah the From the trailer they showed like three years ago. i was like, oh, that looks so cool.
00:20:02
Speaker
And then they're like, what if we didn't as much? I think that's fair. I do think that's fair. But yeah, this one personally is not super high on my list.
00:20:15
Speaker
Maybe I'll end up on Game Pass and I'll just be like, hey, wife, do you want to see something absolutely disgusting? Let me launch this game up. Speaking of Resident Evil, though, they did announce Resident Evil 9.
00:20:29
Speaker
Yeah, Requiem. For a dream. Yeah. yeah More disturbing than anything else that we've talked about yet thus far. Emotional disturbance.
00:20:42
Speaker
um but Yeah, like the way they were describing it, at least for the showcase outside the trailer is. mean, it's still going to be a Resident Evil, but at least um how it starts out is not as.
00:20:55
Speaker
oh shit, they're zombies. It seems like they know a little bit about like all these cases, probably seems to be related to the virus in some way. And your protagonist, I think, also has a history with probably somebody from a Umbrella Corps.
00:21:12
Speaker
Yeah. And has some ah legitimate trauma from something in her childhood. Yeah, it is in that respect. And I'm not the Resident Evil expert special guest. ah Actually, have we had special guests?
00:21:26
Speaker
He's been on yeah at least once. Yeah, we had him had for an episode. Special guest Dan is the Resident Evil expert. It's been a long time. We'll have to have another episode. But... um is the Resident Evil expert.
00:21:38
Speaker
But my understanding is for this new game, it's kind of returning back to sort of those Resident Evil roots in a way where it's just like, hey, this is a person from a government organization and something weird is going on over here. So we're sending you on assignment.
00:21:51
Speaker
And the second that you step out of that SUV or get off the helicopter or whatever it is, you get full protagonist powers and you're going to be able to accomplish everything you need to to get through this.
00:22:03
Speaker
Um... Which is very funny because like the person's basically having a panic attack in the trailer. um So we'll see. We'll see how the story unfolds to make her the super capable protagonist that kills a lot of things.
00:22:17
Speaker
Yeah. And while I'm not somebody who... is I don't play Resident Evil, but again, ah really enjoy following the story and like watching because it's just like a really entertaining movie, I think.
00:22:31
Speaker
um Except the movie. Yeah. Yeah. But like I'll watch a playthrough on YouTube so I can get that experience without having to actually do the gameplay.
00:22:41
Speaker
oh yeah. Slash pay money for it. Slash um get spooked by zombies and other other horrors. Yeah. That's what this one looks like for me too. But there was a Resident Evil that had a protagonist you could play as named Jake.
00:22:56
Speaker
i think it was six. And I didn't even finish that one. So if I'm not going to finish the one with a protagonist named Jake, like what hope do these have? Oh, yeah. Right. Game that I didn't even play Dave the Diver.
00:23:10
Speaker
You should have though. That one was actually pretty good. um I think the jury's still out whether they should have really been labeled an indie, but it is a good game. Oh, out of curiosity, another thing that they've had some more trailers for has been Silent Hill F. Yeah. and Still in that horror genre.
00:23:29
Speaker
And I know you follow Silent Hill stuff more than I do. Yes, not to play them, but just just like you were saying, to consume the media and the story. I wonder about the lore if somebody asks me at a party then I'll have the information.
00:23:42
Speaker
They're like, we're ready to talk about this. um I'll tell you about Laura. But yeah, like... Silent Hill is far more interesting to me than Resident Evil is. Because one of them, this is going to sound insane, what I'm about to say.
00:23:59
Speaker
But one of them is Japanese horror, and the other one is American horror. What? Generally. Yeah, so I feel like just elaborating on that American horror is always going to lean a little bit more towards...
00:24:17
Speaker
jump scares or it's a slash violence. Yeah. It's more slasher type stuff. ah Not to say that Japanese horror cannot have violence because boy howdy. Yeah. um But they typically lean more into the mental side of things.
00:24:35
Speaker
Mm hmm. Yeah, exactly. think It's not just this stuff. mean, Silent Hill is literally like a purgatory and you're figuring out why this person is in the situation, what sins they have of their past. Are they justified? Because initially you're like, oh, this is the protagonist.
00:24:52
Speaker
Right. I must be a perfectly good person. Yes. And the most interesting ones, I mean, we're talking about Silent Hill 2, but like Silent Hill 2, again, as we've mentioned in the past, really established so much of how good Silent Hill could be.
00:25:08
Speaker
And they've just been chasing that high largely ever since. Yeah. By the way, Silent Hill, the room kind of ass. Yeah. Yeah. But hopefully this one's good. Yeah.
00:25:22
Speaker
it it does look like it's action oriented based off the trailer. Very similar to the, the, the remake. Um, and that they kind of like improve the action. They made it actually work as an action game as a kind of, I don't want to say a fighting game, but definitely an action game.
00:25:38
Speaker
Um, well, yeah, I feel like it's always had a degree of combat for stuff. Um, you could, it was a lot more modern.
00:25:51
Speaker
yeah in some ways it was kind of like the um i'm actually making a comparison to resident evil i guess here right they're just like oh you have tank controls for some reason right like you're specifically just not going to feel like you're playing call of duty because if you were then you would right like you would be shooting things instead of running away from things and we want you to only be comfortable if the enemy is at like maximum draw distance. So you have time to like figure out all the controls and line yourself up and just stand there completely still while you shoot with the pistol slowly.
Skepticism and Reactions to Game Trailers
00:26:29
Speaker
So this one does seem like more action oriented than that because the melee combat is improved, which is what they did for the remake for two as well.
00:26:38
Speaker
Um, what was interesting from the trailer? Cause like obviously into like, you have a bat for a good portion of stuff. Um, but they showed an again to hear as one of the things. It's all like, so,
00:26:57
Speaker
I'm going to go polearm class for Silent Hill F probably. Uh-huh, uh-huh. You allocate your stats. How are you going to build your Japanese girl? Maximum strength.
00:27:09
Speaker
Faith builds. Yeah, no, it's... um It does seem like it's a... Based off the trailer, at least. The vibes are it's kind of like a hybrid. They're going to be leaning into some of the the psychological aspect as well as just...
00:27:25
Speaker
ah hopefully some justified torment um and by that I mean that is the point of Silent Hill right like you were saying um it's not just random people show up and they're unlucky this isn't like death race or something like that right it's like oh okay the reason you're drawn into this is because there is some turmoil that you have to work through and maybe you survive Yeah, i hope I never have to account for my sins in that that fashion. Yeah, yeah.
00:27:58
Speaker
This is completely unrelated to everything we're talking about, but as an aside, I saw a video not that long ago on like the Saw series, and basically the content creator, can't remember his name, unfortunately, was like...
00:28:10
Speaker
I'm going to judge whether Jigsaw is actually true to his code, basically. And like, um, finding people to like prove that they're willing to live and not just to punish people and stuff like that.
00:28:26
Speaker
I'm going to save everybody a huge TLDR. Almost never. yeah Neither Jigsaw nor the apprentice, um, the ah the pig in Dead by Daylight. I don't remember her name. I think it's like like Amanda, something like that. um Anyways, the person who supersedes him eventually.
00:28:44
Speaker
Neither of them really followed the code much at all. It's just there to be a facade that gets broken immediately for all of the tropes of the slasher to be put on top of it. And hopefully they avoid that for Silent Hill.
00:28:56
Speaker
So, brought it back. Yeah, i I'm hopeful just because... I don't know. I watch a lot of ah Susie Hunter's videos or Sphere Hunter and she follows the so or team silent stuff pretty religiously. Right. Partially because now it's a part of her job too.
00:29:17
Speaker
But also I think she really likes those games in that series. Um... And it seems like it's ah it's a promising team in general. So yeah I'm looking forward to seeing more about it. It might be something I at some point check out because I've never really hopped or dipped my toe into Silent Hill quite yet.
00:29:33
Speaker
but Yeah, this could be the one. Hopefully it is.
00:29:40
Speaker
Uh, let's talk about games. I don't want to play, but they showed up atomic heart to atomic hearts too. Uh, is it hearts or heart hearts?
00:29:51
Speaker
It is heart. Okay. Well, I wrote hearts. That's how much I care about this game. I didn't play the first one. I, I was on the cusp of playing it, but I was legitimately like, I'm not hyped enough to jump into this day one.
00:30:04
Speaker
Let me see the reviews. Let me see what people are thinking about this, because the ideal was this. This was going to be some sort of like Bioshock inheritor in a way um with the powers and the combat and stuff like that.
00:30:17
Speaker
Not that Bioshock's combat's ever been spectacular, but you know what I mean? um Interesting in that regard. And then they like immediately just undercut the heck out of the tone.
00:30:28
Speaker
yeah and there's just like something about a robot or like a healing station or a buying station that's like constantly flirting with you. But it's just like a robot voice and stuff. And I'm like, I don't get it, guys. so It seems like, again, like there are times that retrofuturism, I think, does well.
00:30:48
Speaker
hmm. But this, it seems like there's like, hey, we're going to kind of pick this as our genre or our theming. Yeah. And then we're going to have stuff to kind of make it silly fun, at least for this trailer. Yeah. There's one point where like you are a robotic skeleton that's surfing and like it jumps off of a ramp and I'm like, okay.
00:31:13
Speaker
Yeah. Yeah, I don't know. It feels like it's going to be a AAA generic type thing.
00:31:24
Speaker
I mean, hopefully it's decent and the people who enjoyed the first one might enjoy this one, you know, but no hype for me, unfortunately. um The other one here, and didn't even put the second.
00:31:39
Speaker
I'd even put two in this, but Mortal Shell, it's two, right? This is the second Mortal Shell, right? um The trailer had a bunch of death metal, a bunch of kill animations that were very much like this person grew up playing God of War.
00:31:52
Speaker
I shouldn't imply that they're children. This may be man child instead. But like it was very clearly going for this vibe of like violence and all of this.
00:32:06
Speaker
But like I didn't see the point of any of it. Like I was like, OK, cool. You have cool death animations. Is this the game, right? Like, is this just Doom? Are you just going for Doom, basically? Yeah, it's... I like the designs in Mortal Shell, but really um did not like the gameplay of one. Mm-hmm.
00:32:27
Speaker
So I'm not necessarily drawn towards two. And yeah, the trailer definitely seemed very... action-y. Yeah. Yeah. It's like, you know, you know yeah since you called it out, since you called out as action, that is like what it reminds me of. It reminds me of like a summer blockbuster action movie, like a superhero movie or something like that. And it's like, we're going to do a bunch of jump cuts of people just hitting each other.
00:32:52
Speaker
And that's the trailer explosion. Somebody's jumping. Somebody's on a motorcycle. Oh man, I do like explosions. And you're like, okay. This is one of those things that like they do in advertising that I would consider to be emotional manipulation where they want you to feel a certain way.
VR Gaming and Co-op Puzzle Games
00:33:12
Speaker
drive that home. This is something I've talked about before in like split fiction. Love that game. Beautiful. Great. Yeah. But there are times where you're doing something in the game and the characters are saying, oh, this is so fun and so cool. Right. Like, let me feel that. Like, I'm glad the characters are, you know, emoting and a part of the game world. But it feels like they're trying to drive like, you want to be a badass? This game's so badass.
00:33:39
Speaker
Uh-huh. Yeah, now they they're trying to sell it. yeah Right. There's the character in the game is trying to sell you on the game that you're currently playing. They're telling you what to feel.
00:33:50
Speaker
And that's dumb. I'm really ah fan of that. um I think I mean, if you if you really had a good experience in that moment in a game, it could only detract to have the game characters call that out instead of just saying, whoa, or something like that. Right.
00:34:09
Speaker
um So, oh, I need to also talk about one trailer that I'm now remembering. Sure. Did you see the trailer for a scum? I did not.
00:34:20
Speaker
Sell me on something. Sell scum.
00:34:23
Speaker
um sell me the scum 250 for three final offer so from what I garnered from the trailer scum is a gonna say a rust like okay we're like a world you can craft you can shoot you can have bases and whatnot but I'm not sure if they're trying to go like a Saints Row route, but hey they also showed like characters pooping from like a road sign.
00:34:52
Speaker
Like, you know, like the over... Yeah, the overhanging road sign. They're not like precariously perched on a railroad crossing sign or anything like that. um But that was one of the things you're like, oh, die hard, shit hard, play hard, drink hard. Like you can do a lot of...
00:35:09
Speaker
I guess more GTA yes or uh silly for the sake of silly type stuff and it just the whole thing felt like it is having an identity crisis or maybe that is scum's identity I don't know I haven't experienced anything about that before this trailer um but again it felt like it was appealing to more edgy teens yeah juvenile sort of sort of bent Yeah.
00:35:39
Speaker
But i would say, honestly, like go check out that trailer. It's like maybe a minute, minute and a half. But you'll hopefully see what I mean with that. Yeah. I mean, I can't imagine they're going for much in the way of class based off the circumstances you've described for what happens in this trailer.
00:35:55
Speaker
but I think if you are somebody who really likes Rust and that type of gameplay, but also wants some more... out there stuff that is a lot less serious.
00:36:07
Speaker
Maybe this is that. Yeah, give it a shot. Give it a look. um That's fair. It is kind of funny in some respects. Like this game is coming into that sort of like GTA space where GTA used to live.
00:36:21
Speaker
But GTA now is this hyper, hyper produced, like super, super realistic looking like crazy beer physics type game. Um, that's taking itself incredibly seriously. Right.
00:36:34
Speaker
And you were right. You, you, you called out, um, saints row as being the other absurd game that kind of like walked into that space. Um, But it's I mean, it's fine. It's good to have games with different attitudes, I think. So um we'll see.
00:36:52
Speaker
could be a fun game with the boys. I don't know. Yeah, game of the boys. Game the boys. um For a game, i was actually less interested in this. I thought about it a little bit more and I understand its place now.
00:37:07
Speaker
But Thief VR, I have on in parentheses here, make fun of, which is you yeah it's not the most mature stance for me to take as a game reviewer. But I don't think I would play this game.
00:37:22
Speaker
But at the same time, i was sitting here thinking about it while I looked at it. And Thief kind of is an excellent game to play VR.
Nostalgia and Concerns in Game Remakes
00:37:35
Speaker
I mean, I get the you'd want to have stealth be a first, literally first person thing. Yeah, that sounds really cool. Also being able to like aim your arrow shots. You'd have like more field of view because you can see around you.
00:37:51
Speaker
I'm going to get Jake a mirrors for the side of his glasses because he loves FOV so much. I mean, I do turn FOV up a lot. Yeah, I have old man eyes. I'm like, this is too much information to process. can't. Well, the the real issue with FOV is like sometimes depth does matter in the game that you're playing.
00:38:09
Speaker
Like Helldivers lets you turn out the FOV a lot. And one of the weapons you can use is an explosive crossbow that shoots bolts that then explode when they hit something. It's really important to know how much distance is between you and whatever you're about to hit with the bolts. And the FOV plays absolute havoc with that.
00:38:28
Speaker
Yeah. But in this case, I mean, even if even not talking about FOV in general, if you're just sorry to do this to your listeners, but if you look through your eyes for a second, you'll have some periphery, probably not that much because you're probably like you've got a screen or something like that, but you have some.
00:38:50
Speaker
Your eyes haven't lost it entirely, dude, all the time on the computer. Um, and VR gives you that. It gives you a natural periphery without doing the whole fisheye lens effect that you get when you increase the FOV in a game, for instance.
00:39:10
Speaker
Um, and that would be really cool for Thief, right? Like if you had a pretty good immersive level, you're just sitting there listening to sounds that are coming from certain directions, like,
00:39:24
Speaker
I could see that being really good, especially if you're like going through at like a pretty slow pace, which VR games usually appreciate. um But all that being said, I'm still not going to play it because I don't even use vr for the games I enjoyed in VR these days. so I like the potential of VR.
00:39:45
Speaker
And for something like this, i immersion that deep would be pretty cool. Uh-huh. If... it actually works. Yeah. But a lot of what I've experienced with VR or like watching some gameplay is it feels like still a bit disconnected as far as maybe how you're moving around, um where your hands are in position in the sake of like drawing a bow or maybe going to like pickpocket somebody.
00:40:17
Speaker
um So it would have to translate pretty nicely to be a seamless experience where you are playing as the thief.
00:40:27
Speaker
Right. I'm not sure who the character is this time. it's It's going to be Jarrett. My guess is it's Jarrett's apprentice because it is a female protagonist. It's Harriet. It's the next character.
00:40:41
Speaker
Tubman? Yes. Tubman Origins. ahha Part a new series, but... Yeah, that's the other factor is the last fee thief, thief, thief, dumb, thief, dumb game.
00:40:56
Speaker
I think we had an episode on it. If not, we at least talked about it, but it was one of the last one. right They didn't have a number on it. It was just called thief again, i think. Right. Because this is the. But i think you're right that it was for. Yeah.
00:41:10
Speaker
um It was mid, right? Like as a game, it was, it was okay, but it was nothing about it was particularly inspiring.
00:41:20
Speaker
And like, was like, I kind of have more fun just stealthing in Helldivers, which is not a stealth game than this literal thievery stealth game or like Payday or something like that, which not a stealth game. If anyone paid Payday to one of our, our first episode, I think.
00:41:39
Speaker
There are parts where it has to be a stealth game, otherwise you lose. Otherwise, it's a we got 30 seconds in, somebody fucks up, oh, we're going loud.
00:41:50
Speaker
It was stealth with RNG. That was the nature of Payday 2. ah Also, someday, gonna try Payday 3 again. maybe maybe they Maybe fix it. who He's gonna be in a head shake. You can. i think that ship has sailed for me.
00:42:06
Speaker
I'll know it'll have sailed once it's no longer on Game Pass. and I don't even have the option to revisit it for free. But, yeah. but ah yeah The thing I was going to say is Thief VR, it also has to kind of just be a good game, right?
00:42:22
Speaker
Because there are a bunch of crappy VR games. There are just a bunch of crappy games. And there were some games that were good outside of VR and they became crappy VR games. They have to land both of those. They have to have a good game that's also a good VR game now.
00:42:37
Speaker
And I think that that's actually a little bit harder than some people realize. Well, to my knowledge, as an outsider from VR, the only one I've really heard that's like, oh, this is a good VR game has been a Half-Life Alyx.
Sci-fi Gaming Speculations and Closing Thoughts
00:42:52
Speaker
that landed pretty well. and There's like there's games that are like many games ask that are like fun to play in VR or things that aren't really games per se, like Beat Saber.
00:43:02
Speaker
Right. Super great. Enjoy that in VR. um There's like the sorcery magic stuff. But as far as the actual AAA game, yeah, it's the promise has been unfulfilled outside of Half-Life Alyx.
00:43:14
Speaker
And even then, you're like, did you get a Valve index for this? It's like a $1,000 VR setup or something like that. think it is. So, I don't know.
00:43:27
Speaker
This is a lot to say. don't think this is going to be good, but even if it was, I probably wouldn't play it. I'm sorry.
00:43:34
Speaker
I would be pleasantly surprised if it did well. But yeah, I'm also somebody outside of the VR space. I could technically have room for it in the future, but I don't and see it as something kind of like the switch to right now. There's not like, Oh, I have to get it for this reason with VR or the switch to, yeah I'm going to hold off until maybe that reason presents itself in the future.
00:44:00
Speaker
Yeah, I think that's fair. Entirely fair. Um, I'm going to put a pin in, um I think it's said ghost of Yote, um, or your tag, but I think it's Yote, um,
00:44:13
Speaker
Because they literally said that they're going to circle back and like have a special presentation for it next month. So like, cool. Ghost of Tsushima. Excellent. As we've said. Gorgeous game.
00:44:24
Speaker
So good. so If nothing else, gorgeous. So good. Every game should let you hold a button to have like wind just... like blow across the terrain with leave showing you the way to the next quest objective.
00:44:37
Speaker
It's a lot better than the Skyrim, uh, compass arrow or oblivion, I guess also, um, Lego voyagers. Just going to call them out for the trailer. I don't know if I would play this game necessarily, unless it's like very inexpensive or game pass.
00:44:51
Speaker
Sometimes Lego shows up on game pass, I think. Um, but co-op, uh, i Don't know too much about it, but the vibes were so good in the trailer. had like instrumental music. It wasn't playing death metal at me.
00:45:02
Speaker
um It wasn't like a cinematic mashup of kill animations. um It wasn't all licensed music like Dave called out. um And yeah, I mean, Lego games are often good, which is you know good for Lego.
00:45:19
Speaker
um But this one in particular seemed pretty chill. So. Yeah, it seemed very much like co-op puzzle vibes where you were actually putting together Lego pieces to cross gaps or do other things.
00:45:32
Speaker
And if you're somebody who grew up with Lego, I feel like it really scratches that itch where you are actually building things with the Lego.
00:45:43
Speaker
Right. I know they've had some other games where they actually do kind of leverage that thing. Mm-hmm. ah They also had a trailer for essentially Lego Mario Party, which feels less like, hey, specifically for the sake of like building blocks.
00:45:59
Speaker
Maybe some of their minigames will. I don't know. Right. But it seemed more like a Lego cosmetic for something off of the Mario Party model. Gotcha. Right. Like, oh, we have the Lego brand. We want to make a party game. Let's put these together. Sort of. I'm sure it will be entertaining, honestly. Yeah, that's fair. Yeah.
00:46:17
Speaker
Especially if you are somebody who's really into Lego. Yeah. Special gas. Yeah. as guy say do we Do we call him out?
00:46:30
Speaker
Also, rapid fire.
00:46:33
Speaker
almost said Silent Hill again because I was reading it instead of the line I was supposed to be on. Final Fantasy Tactics. um Special gas Shane. This one was for him. but i mean we we We made it happen. and We all got together and we're just like, you need to re-release this game for Shane. Yeah, that'll be coming to PS5. Any other platforms besides PS5?
00:46:57
Speaker
I think they they had one other release thing, but at least PS5. I'd have to double check it. um He has a PS5, so he'll be fine. This is again for him, so... That's true.
00:47:08
Speaker
Yeah. It's yeah, it was really funny, actually, because in discord, when this was first shown, someone like took a picture of the screen or something like that ah to show like the before and after for like the remaster graphics. And I was like, it looks the water looks different, but like the characters kind of look the same.
00:47:28
Speaker
And then Shane circled up later and was like, okay, that was because of like compression and it just looked really bad. Here's an actual picture of the difference in the graphics. You're like, okay, yeah, these are redone and these characters look a lot better and stuff like that.
00:47:39
Speaker
It's just very funny to have like a before and after picture for a remaster and you're like, the one on the right's new, right? Like I think, I think it's the one on the right. Yeah. Corporal wants you to find the difference between these two photos.
00:47:51
Speaker
They're the same photo. um How do you feel about the, now that they actually have more footage of Metal Gear Solid Delta and Colonel Volgan looks different and Revolver Ocelot looks different. Legally distinct.
00:48:10
Speaker
And Hideo Kojima has no involvement in this at all. He looks different. yeah
00:48:18
Speaker
just got them like They've just got a Hideo Kojima face like attached to a mop or something like that. And they're like, and he's here. Yeah, I mean, it's going to sound dumb because I was just talking about how like I like different types of stealth games and things like that.
00:48:34
Speaker
But to be completely honest, I don't have that much excitement for this game. i didn't you I did enjoy and g s five because there was like so many systems and cool things going on there. And it felt like they really nailed that open world slash stealth like component. And it was just very fun to go through in stealth until it all went to crap.
00:48:58
Speaker
um And then the game also all went to crap. But I don't know if I have the same interest in this one. yeah You didn't grow up playing 3, is that correct? Yeah, no.
00:49:11
Speaker
I started with Revengeance. Oh. Wildly different. um I did grow up playing 3 on the PS2, so I have a very nostalgic lens for...
00:49:26
Speaker
The cool things I didn't see in video games before, such as you can literally have a boss die vi having like the the game time pass long enough.
00:49:37
Speaker
Right. You could make one of the bosses poop themselves to death. There was a lot of shenanigans and it was fun to play around in that space. um and mechanically things felt good story was really interesting and good fucking love colonel volgen um shag oh everything just brings back good fond memories now oh they're gonna remaster it it's gonna be a new thing cool but it's just it's konami and
00:50:10
Speaker
while I did enjoy the experience of MGS three, i would almost rather it live on in my memory as that experience. Right. Uh, then I guess playing like the, the more corporate chill version. Yeah. Now to be fair, it does seem like they added some cool stuff.
00:50:30
Speaker
Like the camouflage seems infinitely better. Right. And it actually does adapt to the environment. more and you don't have to go into your menu to switch the camouflage so i assume things will be easier and more um more accessible as far as controls more accessible um but yeah it's just it doesn't feel like it's going to be the same game yeah It's like, I mean, it didn't help that Konami basically as soon as Kojima was gone, we're like, okay, we're going to make Metal Gear survive. And it's literally just going to be
00:51:12
Speaker
like scooping up all of the goodwill that may exist for this franchise and just dumping it into the trash. Right. Like that was that game blatantly. Like again, reminder for the audience, they charged you for additional save slots in this video game.
00:51:30
Speaker
that you own that you theoretically own realistically you probably license it like they probably retain retain the ability to revoke access or whatever but yes like no goodwill whatsoever that being said unfortunately konami's also like made a couple games recently that have done better um it does seem like they're starting to move vaguely in the right direction, at least outside of their pachinko department.
00:52:02
Speaker
And, you know, and this isn't necessarily for Metal Gear yet, but like for others, like Silent Hill, right? So... so if that is the case and I actually have some people who are getting their business together, there is a chance that this could be the new sort of definitive experience to get the next generation into metal gear solid in a way that like we, i mean, i like I said, I started with revengeance, so I don't know why I'm including myself in this conversation, but like these games are pretty much unplayable to kids, right? Like how are you going to get anyone to play the old metal gear solid games?
00:52:43
Speaker
It's, it is rough. Like, it is very clunky. Specifically, there was like, um, Like it was a third person game where you had like, oh you're in this area and you have this fixed camera angle and the camera angle will change. Oh, yes. If it feels like it. These are the old adventure games.
00:53:04
Speaker
Yeah. It's like, did you round this corner? I guess we'll move the camera here. You're welcome. All of your inputs are now relative. So if you were holding this direction, you're not running this direction. yeah Yeah, it was it was the time, but like trying to aim and shoot an enemy was rough because you didn't really have a reticle. You're just kind of like moving around and hoping things lined up.
00:53:24
Speaker
Uh huh. Or you could like, you know, aim down sights. But it was a very weird like stop, pause, lose, take control, shoot. Yeah. yeah I do wonder if they're going to just make that less shit to begin with.
00:53:42
Speaker
But also, I do remember that there was an old trick where you could take out the binoculars, you could zoom in on an enemy's head, and then you could switch to the pistol, and be aimed at the exact same spot where your reticle was. I love when games do that. you could snipe somebody with a pistol from so far away. Uh-huh.
00:54:00
Speaker
That was a fun and mechanic. I imagine they they'd keep that up. I am a big fan. i mean, they literally did keep the ape escape stuff that they threw in there is like Easter egg slash minigame.
00:54:12
Speaker
Right. So maybe. Yeah. I mean, the the the only thing we can do is wait for it. Keep an eye on it. You know, keep reporting on it as we do ah us us in the new studio.
00:54:26
Speaker
um But we'll see, right? Maybe, you know, you know, you know what would really sell it? They release it. And then Hideo Kojima is like, it's okay. Just post it on Blue Sky or something. and He's like, it's okay.
00:54:39
Speaker
There you go. You've been blessed with the best possible endorsement you'll get from him ever. But yeah. ah is it going Do I trust Konami to be revolutionary in that respect? To do things that people had never seen in video games before? Probably not.
00:54:54
Speaker
I don't think that's true. I honestly think it's going to be more like Demon's Souls remake where it is honestly improving on a lot of stuff. um But it might not have the same...
00:55:07
Speaker
heart and soul that the original used to yeah that's probably true I mean it's always hard to take an existing thing and be like hey gonna do another version of it we hope you like it as much as the original yes yeah especially if it's every remake of a Disney movie yeah now to be fair the Disney movies a lot of them have been kind of not great from what I've heard so it's been a long time since I saw a Disney movie to be completely honest long long time Not a kid. and i wanted to washington was
00:55:39
Speaker
ah Last game on my list was Wildgate. And I don't know much about this. This basically had the impressions of they said it was like Sea of Thieves in space.
00:55:50
Speaker
That was the impression that was was generated around this. I saw the trailer and it does kind of look like that. Ships with shields, 20 people on the map at a time.
00:56:04
Speaker
oh is that what that one was? OK. Yeah. Competing. Remember the trailer? I remember what it's called. coordinating working together on a ship um I don't hate space games as it turns out I actually kind of like so I kind of like sci-fi um the the vibe almost looked a little bit not for any sort of genre um But the scale of like the characters and the ship and stuff working like that, it kind of looked like Outer Wilds to me.
00:56:31
Speaker
Imagining like, okay, everything's kind of shrunk down to a kind of absurd size just so you can actually traverse it in a reasonable amount of time. um But don't know. There's a lot of cool stuff you can do when you bring sci-fi into the mix that you probably couldn't really do if it's just like a pirate genre.
00:56:50
Speaker
And if I were to be completely honest, I enjoy pirates, right? Nothing wrong with pirates. but sci-fi is still really cool to me so hopefully they land this it's by uh mike morheim's studio who is like a blizzard founder having left blizzard um wish i knew the name of the studio but moonshift gotcha or moonshot right sorry moonshot there we go gotcha again i have old eyes where're we're we're aging you know we're doing our best
00:57:22
Speaker
Um, but this is my wait and see game that was shown because it could absolutely be trash, but Sea of Thieves is a really good game.
00:57:34
Speaker
Even when it's not a game I want to play, it's a really good game. Yeah. I mean, if they are able to match that and is is literally kind of like Sea of Thieves in space, I think it can do really well.
00:57:46
Speaker
Yeah. um But I'm always just so knee-jerk skeptical of, we'll do it in space. And then... They have to have their own thing, right? It can't just be... They do, yeah.
00:57:59
Speaker
Because my mind always jumps to, it's going to be too open and vapid, and then it'll be... cheeky space trophy type of stuff i don't know yeah yeah well we'll see hopefully they're taking inspiration from the right places for it um but clearly it's going to be the sort of like pve slash pvp uh thing like um sea of thieves was right where people are like claiming treasure getting artifacts and things like that and then attacking each other's ships to try to claim them so who's to say uh hopefully we get more details soon yeah
00:58:33
Speaker
Anything else? Or is that the whole show when caught everybody up on everything? i mean, there are definitely some other games that were mentioned throughout these showcases. But I'll be honest, a lot of them did not pertain to my taste or things that I was looking forward to. Yeah.
00:58:51
Speaker
Outside of they had a trailer for The Lies of PLC, which I think is actually out today. oh my gosh. I don't remember if it was free or not, but I do not currently have the base game because played it Game Pass.
00:59:09
Speaker
But if you are somebody who was interested in Eliza P and the DLC, Eliza P is currently 50% off on Game Pass and Steam at time of recording. Excellent.
00:59:23
Speaker
Okay, Overture, it looks like, is its own thing as well. So if you want to get that and the DLC, it's going to cost you basically a full price game. that's That's fair.
00:59:35
Speaker
um Wait, isn't Overture the DLC? Yes. Yeah, okay. yeah okay I thought you were saying there were different things. I got you now. um Yeah, I mean, Liza P was good game. We had an episode on it. I enjoyed it.
00:59:46
Speaker
It was a kind of like pocket, folks pocket souls-like experience um that stayed in its own space, I guess, enough to to be comfortable. But yeah, no, I enjoyed it.
01:00:02
Speaker
So hopefully the DLC is good. i also played this on Game Pass. so I don't have access to it unless I want to buy everything anew. yeah I'll probably break down at some point, but I'll probably wait for them both to be on sale together.
01:00:17
Speaker
Lies of P definitive edition all together. Make it happen, P team.
01:00:27
Speaker
That's the developer rate, I think. Probably. Probably. um But thank you guys for listening. Covered a lot of games today. Let us know your thoughts on the games that have come out recently or were announced here. Maybe you're looking forward to them.
01:00:42
Speaker
It seems like we're still doing this. Gaming is still a thing. You know, it's it's still going on. It's not dead. ah We tried to kill it with the Atari thing and E.T. in a landfill.
01:00:53
Speaker
Somehow still going. Send in that feedback. Socials are in the description. And as always, we'll see in the next one. Have a good one.