Speaker
I mean, people do in smoke though, right? It's just like, oh, I think someone's there. And that was, that's what it's going to change, right? If you're the first one to fire through smoke blind, if you miss them, they might see that where you were firing from. So there's, there's more, more play, um, which is good. More interactions are usually, they add to complexity as long as those interactions make sense and can make it more strategic. Also, I want to do a very brief shout out to a counter-strike related thing that happened recently.