Speaker
I was hoping you could tell our audience some of the platforms that you build games on, because I think it's fantastic and kind of outside of what I would even imagine, right? I mean, I'll leave it to you to answer. Yeah, we've done some really standard ones. And we've done some way far out ones there. And so i'll I'll go through them. um Well, we, we basically develop on I'd say four different platforms. We do a lot of work in Unity, and then we also work in Unreal. We've built a bunch of educational games on Roblox, and then sometimes our clients want us to develop something where the output is just pure HTML5. Because when you are making something for the benefit of humanity, and you know scale and access is so important, and a lot of times our games are meant to be you know, not only reaching the kids with ever the latest high-tech devices in the most wealthy schools, we're often trying to reach kids who um have less access to high-end devices, who are working on device devices for six years old, who have spotty internet, in some cases, no internet, and all they can do is, you know, download NUPS dolls. So, yes, anyone thinking out there and making games for education, just make sure that you're spending a lot of time optimizing for different platforms. um