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MidwinterMini's Gaming Dilemas image

MidwinterMini's Gaming Dilemas

E3 ยท PK's War Room Podcast
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Guy of Midwinter Minis joins me to talk about his current conundrums, previous dramas and his mother being disapproving of swearing. Oh dear, this isn't going to end well.

Apologies for the issues with sound. Technical difficulties that will be solved next week.

Featuring Guy, of Midwinter Minis.

Transcript

Intro and Technical Issues

00:00:00
Speaker
Hello, this is Vince from the future here, a week or so after this video was recorded, this podcast with Guy of Midwinter Minis. I'm pre-loading this episode, episode three of the War Room podcast, both audibly and visually with this message that
00:00:15
Speaker
The audio isn't as good as it was in episode one, two, or will be in four. There were some serious issues, all from my side. Somebody didn't split the tracks on the master backup track. And then when I lost the audio for myself, because my computer fried the file, I was left with, well, this. This took me two hours, maybe more, to edit together.
00:00:34
Speaker
Either way, I'm just letting you know the audio isn't terrible, and I think the conversation tab was still pretty good and worth putting out, but I'm just warning you that it's not quite the quality it was in episode 2, or it will be in episode 4. Either way, if you enjoyed the video, don't forget to like, comment and subscribe and all that stuff.
00:00:50
Speaker
Anyway, on with the episode.

Guest Introduction and Hangover Tales

00:00:52
Speaker
Hello and welcome back to The War Room podcast, which is not good for SEO, I found out this week. I'm Vince, also known as President Canary on the internet, and I'm joined by a new guest, someone I've never had on either of my channels before. It's Guy of Midwinter. Wow. We've got straight into me not being able to pronounce words. Good morning, Guy. How are you doing?
00:01:16
Speaker
I am going to be honest with you. I'm a tiny, tiny, tiny little bit hungover. We had a game night last night. What did you play? It was mostly a chat night because loads of people in our little group have got stuff that's going on that we were having chats about and giving each other advice and things. But we did have a few games of Cards Against Humanity, which is always a treat. Yeah, nice relaxed and breaking the ice and so on. Yeah, I'm slightly hungover. I had some rum, which I don't usually have.
00:01:46
Speaker
Was that how heavy of a philosophicizing night it was that you had to get on the hard lick? I mean, there's usually some liquor involved in games nights. What is

Scotch Whisky vs. Rum

00:01:58
Speaker
your tip of choice? If rum is not your choice? It's whisky, that's Scotch whisky. I lived in Scotland for 14 years, so I have a very... Ah, so you've been acclimatised to their local tipple? Yeah, exactly. Are you a fan of the very popular, the very trendy right now, old-fashioned?
00:02:16
Speaker
Yeah, yeah, I love an old-fashioned. It's great. I've enjoyed old-fashioned for a long time. They get really nice. Yeah, an American export. I don't feel like we had them for a while and then I knew a lot of Americans that drank them and suddenly they're everywhere. I think Wetherspoons might even do an old-fashioned now, which is pretty crazy. Yeah, if you get an old-fashioned without the bourbon, if you get it done with just a regular whisky without the kind of sweetness of the bourbon, I don't have an overly sweet tooth.
00:02:38
Speaker
That sounds worse. Quite dark bit of like, yeah, yeah, yeah, I know. Like the sweetness is what would draw me in. You're like, if you move the only good bit. Yeah, but you add the sweetness to it. We've gone straight, hey, yo, welcome to the stage about like tabletop things. We're gonna talk about booze. I mean, this is something people should be used to with my content is that I'm not very good at staying on peace or being organized. So on that note then, we'll do a bit of an out of ramble. If you like the podcast, don't forget to fucking like it and share it. If you listen to it on every-
00:03:07
Speaker
We're swearing. This might show how little guys perhaps familiar with how I am on the internet. Yeah, we're swearing like straight up. I mean, I think we're a minute out now. So I think my official guidelines, I can monetize this so we can say fuck shit and bollocks what you want. Oh, Jesus. My my mum watches everything I do, though. And she's really proud of me that I don't swear on camera because you don't swear,

Swearing, Monetization, and Listener Interaction

00:03:28
Speaker
do you? I don't know if ever I heard you say one naughty word before we turn the cameras on. I was like, I don't think I've ever heard them swear before because I only know occasionally on live streams, but like
00:03:36
Speaker
If it's in the video, I'll- So if your mum sees this like algorithmically, it shows your face or whatever and gives this to her and she hears me swearing, is she now gonna be already disappointed or is she now sat like, but I'm not gonna say, but is your mother's butt cheeks clenched as she waits for you to swear?
00:03:54
Speaker
No, no, no, no. I mean, I might swear, I have someone in front of my mum. Don't feel pressured to, like it's not that kind of show where I force you to do things that I do and you don't. I mean, you've already spoken about my mother's butt cheeks, so, you know, I feel like- Oh, it stopped myself, but I said the word butt and I had to, like people in the comment section are knowing that that's where I was going. And I was like, do I say that?
00:04:16
Speaker
So if you like it, and if you listen to this on a Spotify or audio platform, please let me know, because no one else seems to, and it's good to know if it's actually getting out there onto those platforms and people actually seeing it. And towards the end of the podcast, we'll actually have a couple of questions from like viewers as well. I thought people can introduce them on the Patreon. So if you're part of my Patreon, you can ask questions that I will ask of guests. You don't get the picky guest, so you're lucky if you get Gar, you'll be lucky if you get the next guest. It's just like seemingly random.
00:04:39
Speaker
Oh, you don't get to say you don't want that guest either. No, they could absolutely hate you. They could be a bolt action player guy. And then they get you answering their question. We'll come to that more a bit later. I'd love to. Yeah. In the meantime, this is the normal thing

Model Painting and Competition Insights

00:04:53
Speaker
we do. The typical thing for a table top podcast. What have you been playing or hopping with recently? What have you been doing? Not much playing. I've been doing a lot of painting and making. That counts. This is not a podcast about just playing.
00:05:08
Speaker
Yeah, I've recently repainted probably my most famous model, which is the butthole tank, you know, the Landrussi. Yes, the Landrussi, yes. Would you say that's your most famous? Do you think that's more famous than Sandstone Neckwinds? Well, so like that one video has had a million views now, which is... Really? I had no idea, bro. Yeah, yeah, yeah, yeah, yeah. Yeah, no, I didn't really either until...
00:05:33
Speaker
Cause YouTube like send the, you know, the YouTube thing sends you, it's like, wow, well done. This video hit a million views. And I'm like, what the fuck? People are hungry for them. Yeah. Yeah. Yeah. Yeah. I know. Right. So, um, where does, um, where does Sandstone neck one sit by comparison? I think that video is probably on about half a million views. I'd need to check it. That's crazy. Yeah. That was my first ever video though. So that's, you know, um, humble brags there, right? When you, when your first video does that well,
00:06:00
Speaker
For people at home as well, this is gonna be part of the podcast. We're probably gonna talk quite a bit about content creation, which is something I haven't talked about on this side of the, I talk about it on the magic side all the time, but I had to talk about it on the Warhammer side.

Giant Model Project Collaboration

00:06:12
Speaker
So what about your current ongoing project to build a giant, great, unclean one? How far along would you look with that one?
00:06:19
Speaker
Um, we've started to like put actual clay and sculpting materials on and we're shaping the parts of it. So we're like giving it big horrible boobs with mouths and the biggest ass crack you've ever seen. It's, it's almost human size. It's like, if you look at scale to cedar-y, it's larger than most cathedrals within the 40k cannon. It's got a huge asshole.
00:06:43
Speaker
So what's your plans for it? What's it's built? Well, so the story behind it, right, was there was a, there was a month. I can't remember if it was February. I think it might have been February where, like with the video schedule.
00:06:54
Speaker
to wind back a tiny bit. The way Hattie and I work, essentially, is because we have a very similar skill set. We kind of like just share these on pretty much everything, right? So there might be some times or some videos in the schedule where it's like, well, that's kind of Hattie can just do that by herself or like it's like Hattie doesn't need to be involved. I'll just do that by myself and we'll work on other things while the other person's working on that.
00:07:18
Speaker
We need to edit it together or you know sometimes we had to eat other each other's videos or sometimes we are own videos whatever so in February it was kind of so I was like right Hattie while I'm doing stuff for this month it was looking that way why don't you on your own build a great and clean one the size of a Titan which is like that sounds like a big
00:07:38
Speaker
ask that's like a big project I was like yeah you got a whole month to do it you could do it just like you skipped a bit though where did that concept come from why did you start doing a grit and clean one specific people love big builds people love big things and it's a big silly thing custom models big things but how do they do why not stomper why not uh why not a con berserker
00:08:00
Speaker
Hattie has already built like five custom great unclean ones, not necessarily all on the channel, but she's built like a Easter Bunny one, she's built a Halloween pumpkin. Yeah, the the the Nightmare Before Christmas one, the Oogie Boogie ones, like semi-famous, right? And she's done some test things as well. So she's she's got a lot of experience with that kit. And I was like, well, why don't we combine like my Titan stuff into your just bonk the microphone. So sorry, everyone. I'll edit that out.
00:08:26
Speaker
Or I'll edit it out or forget one of the two, who knows? Yeah, you'll probably forget. Yeah, combine, tighten stuff, grit and clean one stuff. You know, make a big, grit and clean one. So is it the same size as the Titans? Is that behind you or is that Tanicus one? That is one. It looks small because of the distance. It looks...
00:08:45
Speaker
It's far away. I'm sorry for listening to some audio as we reference things to the background. Yeah. Yeah. So is it as tall as that Titan? Is it? Was it? Yeah. Okay. So you're going to. And, and as bulky, it's like what, why do the bottom unit? Have you thought about asking into the Titan walk people? You're the ones who play all the Titans off against each other, like events, seeing if they'll let you come into the custom ball set and play a great unclean one on the Titan walk.
00:09:10
Speaker
I haven't, I still need to actually. Every time I go to an event and they're there, I'm like, wow, this is amazing. Like, what do I have to do to get my Titan along? And they're like, just, you know, sign up to our club because you need the, you know, your number of the Titan and whatever. And I'm like, okay, cool. And then every time I forget to do that, and then I see them again, I'm like, oh, I need to.
00:09:30
Speaker
I asked them last time if I could bring like a whole load of stock, because I have no Ork representation there, right? I was like, if I build and paint like five stompers, can I show up with five stompers? And they were like, yeah, I guess. They're Titan Walk stuff, I think it's Forest Heresy. Yeah, they weren't that keen. They were being nice, I think, when they were like, sure. They're like, who's this Ork dickhead? Yeah, we were standing there with a camera and they were like, yeah. No, I didn't have a camera. I don't think they knew who I was. Like, I go a little bit incognito in the Warhammer space because it's like, don't you know who I am?
00:09:58
Speaker
Yeah, that's how I got the yes. When they said no, I was like, excuse me? This is going right on Reddit, it's Reddit drama. So why did you repaint, to go back to that land rusty then, why have

Painting Competitions and Results

00:10:10
Speaker
you repainted it? Is that for a video or is that?
00:10:12
Speaker
Yeah, for a competition. Well, I did it for the salute painting competition. I mean, this video is probably going to be out today. So, or maybe tomorrow, but, um, and then, uh, well, how did I do this? So this podcast won't be out for at least another week with me too. Cause they like two week.
00:10:30
Speaker
Well, I don't want to spoil it if you haven't watched the video, but if you've watched the video, you'll know I didn't place after spending a lot more time on it. And even people who are exceptionally talented miniature painters, far more talented than I am, didn't place either. Like Steve, who won almost every award last year.
00:10:49
Speaker
Well, nothing didn't even get a commended card or whatever it is. Was the quality of the like average submission higher this year? Was it like really high? There were some very, very good entries. Darren Latham entered several pieces and won several awards. So because he can, because he's, it's not a games workshop competition, you know? Yeah. So people like that who are exceptionally talented can flourish. Do you know what I mean? Because they're not constrained by appeasing their employer.
00:11:19
Speaker
Yeah. Whoa, whoa, whoa. All appeasing their page. That's what we're gonna talk about later on, but I guess, oh, hey, I see what I've been doing. I got some 3D printed mega knobs. There you go. Yeah, cool. Where I'm at. I'm up to 16 mega knobs now. They're not all painted. And I've got a bit, I'm meant to play a game tonight and I haven't got my battle wagon built.
00:11:37
Speaker
So I might be spending like three hours this afternoon speed building a battle wagon. So we'll, we'll see. Vince 16 mega knob pleasant. Yes. I met a game chasing, right? Because it's literally the new book makes mechanisms better than they were. And I'm like, okay, I'll build, but I didn't build the GW ones. It would cost me like several hundred pounds to buy all the GW kits. So I'm on some station forge 3d printing. Yeah. I'm, I'm,
00:12:04
Speaker
I don't know. I feel like I'm in a bit of a hobby dilemma, right? Because I have a big painted orc army. But the new orcs that are coming out just like visually incompatible with the stuff I already have. What have you got? You've got like a second edition classic stuff, right? Yeah. Yeah. I've got a second edition and like Assault on Black Reach. All of the stuff. Basically all of my boys are on 25 millimeter bases, right? Sure. And all of the new stuff is like bigger. It's chunkier. And if I have them side by side, it looks stupid.
00:12:33
Speaker
But I like that in that army specifically though. So I'm also old school. That's how I come to find your content, right? It was like, I watched your video about second edition of the art. You got literally behind your head. So that's the second edition box set is absolutely how I started Warhammer and so forth a bit. So I've got some second edition boys that I haven't painted yet. I've got some space crusade boys that I haven't painted yet. And they're all just going to be in my boys' squad to mix and match. I don't care. I've got Gorka Morka orcs. And some of those are like, in the game they would call it baby orcs. They look a bit like goblins. They're just mixed in with my boys' squad.
00:13:03
Speaker
Orcs, I think, are the only army in the game where you can truly get away with the most nonsensical match shit you can imagine. But the base sizes matter a little bit, I guess, but if you're not playing at a tournament, who cares, you know? Yeah, I will say I'm not a huge fan of the aesthetic.
00:13:18
Speaker
Yeah, it's I'm not a huge fan of Eve I don't know the kill rig is an incredible model That's probably the one bit I am impressed and I guess some both for the squid bosses They are incredible models and the squiggles boys. Okay, so it's just the boys It's just the beast like a boys that I'm not that keen on because the classic boys they have so much character and there's a variety of sculpts like I said You can mix and match them and then you have this like
00:13:42
Speaker
almost like uniform look of the new ones, which doesn't make sense because they should all look unique and bespoke and I can't be bothered to remodel them all to like, so I'm with you on that, I'm with you on that. But the new book, the new book has a detachment, I don't know if you know, where you can bring normal boys and they get loads of buffs. So you're not meant to bring anything else but boys. So you can bring 120 boys, 120 second-edition boys, can I interest you in that? And they get buffs.
00:14:06
Speaker
I've got, how many have I got? I've got 20, wait, no, how many are painted? 22nd edition boys. That's one squad then. So you got five more to go. And I've got another 90 like contemporary boys painted.
00:14:23
Speaker
By contemporary, do you mean not quite contemporary now, right? Because don't forget there's an easy to build push fix. I just mean like grimdark style. Do you know what I mean? Yeah. And I've got, I've got, you know, two squads of unbuilt. Oh, shit. The new ones. So you mean your boys are not only are they mismatching in like model identity and like the aesthetic of the sculpt, you've actually painted the original ones in like goblin green basics, haven't you?
00:14:47
Speaker
I think that's kind of funny though, if you walk up and half your army is on goblin green and the other half is not, especially if your orcs, again, they can get away with it. I just, I feel like, I don't know, I'm kind of a...
00:14:59
Speaker
Almost like a, I don't know if I've even told anyone this, Vince. I feel like I'm at a bit of a crossroads because like I feel the more and more additions come out of Warhammer since I kind of got back into it and the more the rules have changed and the more the the veil kind of drops that it's really just about buying more toys and not about playing a more enjoyable game. Absolutely. My feeling is that I want to
00:15:29
Speaker
I don't know, either like reinvent second edition, make it slightly simpler and just kind of like play smaller skirmish games that are a bit more... What's the word? Granular is a good word. Or nothing is like less appealing to me than playing a 2000 point Warhammer 40,000 game.
00:15:50
Speaker
Really? So there's a lot to unpack there. Firstly, thank you for sharing that with us here on this podcast. I feel like I'm a fucking talk show host and people come on having a mission about their personal lives. Thank you, guys. Thank you for sharing that here. Secondly, it does sound... Do I get to speak to a therapist after the show? Yeah, we've got one on staff, actually. It's just me in a trench coat.
00:16:12
Speaker
So, but it also sounds like, there's a few things. One, there's some clambering for retro nostalgia, which I absolutely find fascinating. And also in that camp, I've thought about just starting an army that is aimed at being retro. So we're talking like orange blood angels or whatever, like the proper retro paint schemes, retro bases, with the plan of playing them either for a laugh in the modern games that look so jarring to the players army, or playing them in second edition or third edition or whatever.
00:16:38
Speaker
I like you hint that though, second edition as a rule system is just fucking awful. So you'd have to somehow adjust it. But the other bit you mentioned is skirmishing and how you don't want to play 2,000 points. So it sounds like you do just want to play smaller game systems, right? That's an inherent problem with Warhammer. It's always geared towards army versus army. And I kind of love that. I love seeing shit tons of stuff on the table, but it does become unmanageable, especially as the additions become more complicated. Although arguably they fix that with the rules being more simplified recently.
00:17:05
Speaker
I feel like there was a real moment where there was a potential for it to be great and especially with the start collecting boxes and the kind of the way they were phased out into the combat patrols and combat patrol was introduced as a method of gaming as well.

Warhammer Customization Appeal

00:17:24
Speaker
I feel like that's stripped out a lot of what is fun about playing Warhammer, which is building your own little army. Absolutely. That's why I'm not interested in combat patrol. The idea of playing their pre... It's like in Magic you play a pre-con deck. You can buy a deck and do no modification to it. Like that's part of the appeal is the customization element. Absolutely.
00:17:40
Speaker
Yeah, sure. And I get that, you know, it's the same thing happens in like motorsports, right? I've forgotten what like division or whatever it is, but there's like the stock car stuff where each car is the same and the drivers don't really get to choose their cars. There's something like that, isn't there? And in some ways that's cool because it's the driver, not the car. Yeah, exactly. It removes that whole thing on the teams having better tech and stuff like that and more money and so on.
00:18:05
Speaker
But, you know, are people playing that size of game concerned about, like, being the best gamer? Or do they just want to have a bit of fun? Do you know what I mean? And, like, build their silly little army that's ridiculous. It's an interesting point you made because the 500-point system of... So, obviously, just to unpack something for people at home who are real casual and don't know what the fuck we're talking about. So, like, combat patrols, your 500-point boxes, in theory, that's just some of them are more, some of them are less.
00:18:28
Speaker
and you buy them and currently you can play them against each other in the combat patrol mode which they've gone to quite interesting lengths of adjusting the sheets within the box so that they are more balanced against each other because some of these armies like the box of custodians should absolutely destroy everything else so they don't adjust the characters and similar and they're doing it real much right now they announced yesterday as a recording for AOS that spearhead is like their focus for like intro to A to Sigma where you buy a spearhead box and just basically combat patrol with a different name
00:18:54
Speaker
But what you're mentioning is how, and I agree with you, it's fucking boring to buy a box and not get to change it in any way, shape, or form, not take a war gear choice, not take a warlord trade, not just change out a unit. But the problem with the whole system of Warhammer is that it's all scaled to 2,000 points. So at 2,000 points, it becomes nearly balanced. Warhammer's never balanced.
00:19:12
Speaker
But like at 500 points, some units are just like, if you, I did a 500 point tournament back when I first caught on to playing tournaments at my local. I took a great unclean one, three nurgling bases and demon prince, and nothing anyone else bought could kill my great unclean one at that point at all, because everyone had loads of troops, the great unclean was just unkillable. And one person had a lemon rust that did like half its wounds, then I killed it and healed. It was like ridiculous, because the game doesn't scale down to those points. So having something that does would be,
00:19:39
Speaker
But then surely there's an argument that skirmish games just do that for you anyway. Like you got your war game, your skirmish game. Yes. Um, I feel like when kill team was introduced as well, using a completely different rule set, like very far removed, different phases, different everything. Do you know what I mean? Uh, I feel like that was a bit of a, how'd you feel about kill team? Do you like it? Not, not.
00:20:05
Speaker
I mean, my first impression is no, I haven't played enough games of it to really give it an honest crack of the whip. I've only played like four or five games. But then if I haven't enjoyed myself after playing four or five games, maybe it's not for me.
00:20:21
Speaker
No, no, some TV series, you've got to get through three seasons before it gets good, guys. Sure, yeah. With Warhammer, you've got to spend 30 hours learning your army and your opponents before. I don't really watch TV, that's the problem. Yeah. I'm being facetious, I don't agree with that argument at all. And I'm the one who does it. I'm like, Warhammer's quite quick once you know all the rules and how your army works. And then I'm like, but that's already like tens of hours of investment before, not including building and painting. So I know I'm a hypocrite for not liking that argument but still using it.
00:20:51
Speaker
The most fun I've ever had playing a tabletop wargame repeatedly was an old retro, uh, like a necromunda, old necromunda, the 90s version, just because it's, it's like, it's funny and it's fun and like things go wrong. And, uh, it's just like, it's really easy to get immersed in it and nothing is too strong. Nothing is too weak.
00:21:13
Speaker
and you can like carve out fun little stories with it and the rules are basically second edition Warhammer rules but it works on that scale it works when you have like between five and ten models each when you have squads and uh you know and you start getting vehicles involved because cheese is the uh
00:21:28
Speaker
That's where I think the game really breaks down in second edition. Awful. I mean, you know. Firing arcs. So if people don't know this, firing arcs, there's like different armor plates for different sides. There's arguments between you and your opponent as to which side you're trying to hit at a certain angle, depending on where you can draw a line of sight. Then there's damage tables. Yes, you've all had dice and sometimes you've randomly killed a pilot. And in some vehicles, that means the vehicle just rolls around randomly. Other vehicles stop. You can blow off one sponsor but not the other. Like it is absolutely, it's fun.
00:21:58
Speaker
from an RPG perspective, which you've got to remember Rogue Trader in second dish was still trying to be like an RPG. But as a war game where you want to at least have a winner at the end of it and stuff, having like this amount of randomization doesn't really make sense. Yeah. But when that kind of randomization is in a skirmish game with infantry, that's, you know, you have somebody and you also have like the post game admin part, which is almost just for me. It's almost just as fun as actually playing the game.
00:22:26
Speaker
You know cuz you're like rolling off on these things to see what happened to the person that fell off the you know The building and you're like, oh they broke their leg and now they're minus one movement for the rest of their lives and then you know in a couple of games time you you might roll for the The trading post and they'd be like they've got a bionic leg and you'd be like, oh I could buy this bionic leg for my man. Who's you know got this I think
00:22:49
Speaker
That stuff, I love that stuff. So you get in blood, body, neck and minder, all that like progressive camp. It's what crusade tries to be in 40K. The problem I've got is that building, painting and playing the game of war hammer or any tabletop game itself, it's already complicated enough. Once you can be spreadsheets and fucking things to maintain afterwards, it becomes like we played a crusade on my discord and I just got bored. I got bored of trying to figure out how to do it. And the main problem was is there's no fucking tools. Like it's 2024. How can you release this shit without an app?
00:23:17
Speaker
Like, why is there not an app to track my Necromunda gang or my Mordheim gang? If anybody launched Mordheim and did it with an app that went alongside it and managed your teams and did your randomization for you, then you couldn't cheat either, right? Cause you could have like timestamp stuff. So when you click the randomization table, it does break you guys leg and you can't reroll it and shit. I think that'd be great. I would be all into that.
00:23:39
Speaker
Yeah, I absolutely would as well. But alas, we're not here. Here's a pitch for you. Yes. So we have a More Time, a Necromunda or a Blood Bowl style game. You have a small skirmish team that do a thing, right? The setting itself is not important for the concept that I'm giving you. Then we have an app, which is not easy to make, but you get like a development team. Games workshops, you have a little bit of money so you can do this, right? You and I might struggle with this, but games workshop would not. You'd be surprised.
00:24:05
Speaker
Yeah, and sorry, they shouldn't have struggled. I mean, they struggled to make an app for the fucking, for 140K. Remember all the app issues a couple of years ago? Anyway. Well, that was because they put the events team on the app. Yeah, they put the wrong, yeah. In the pandemic when there were no events. Yeah,

Integrating Gaming Apps with Tabletop

00:24:20
Speaker
exactly. I mean, like, uh, look, this is corporate mismanagement to a T. Look at, look at Locarno right now. Their company has not hired anyone who's ever ran a car game, organized play, and they're trying to organize play, like hire the people that know, anyway, anyway.
00:24:32
Speaker
So our app guy is basically roguelike. We're talking Slay the Spire, we're talking like Darkest Dungeon, we're talking all those kinds of things. And it integrates into your games. You enter who got injured, who didn't get injured at the end of the game into your app, and then it randomizes your stuff at the next dungeon room, the next trading post.
00:24:50
Speaker
interaction. It does it in some sort of Slay the Spire-esque roguelike element that ends up changing the stats. And then saved on the app, you'd have to change these with a pen and paper. And now we're in 2024, we're playing a roguelike skirmish game weekly at our game store. Wouldn't that be dope?
00:25:05
Speaker
I'm sold. Well, and everyone joins a session on their phone and you have the stats for your character and the thing that you're interacting with. And you can literally click into the session and click any one of the other 12 people in the league and see their team. Hell, it can even ping you at like the weekly update. Like you could do a weekly update. So once everyone's played their games, you draw all of your stuff and like you've all agreed that Thursday's your update, you get a push notification, you click here and you get to see that Bob from Tom's team has lost his leg to an alligator fight or whatever. It's like, and it can show you the highlights. It'd be so good. I'll be all over it.
00:25:37
Speaker
Yes, do it let's fucking do it I've always thought like one day part of the end goal would be to do some sort of game design, but fuck yes I've got I've got I'm working on a couple of things in the background that I think would be really fun But as soon as you say the things out loud Yes saying like they happen elsewhere, but like I'd rather just keep
00:25:58
Speaker
Well, I've just thrown that idea out to the aether. And if some fucker picks that up and does it, great, because I'm probably never going to. Exactly, exactly. But the other thing as well is promises are not delivering. You don't want to say shit and then never ever get there. There's that, right? And I'm like that all the time. And I want to do X video or Y video, and it doesn't come to fruition. You can do X, Y, or... Yeah.
00:26:20
Speaker
So yeah, I've done that. I've done that in videos before because I've been like on the absolute cusp of doing something with, I'm probably like the only.
00:26:29
Speaker
like main, I don't know, what would you call me? Like one of the main Warhammer or tabletop content creators who do a mix of everything, a bit of painting, a bit of playing. Generalists. Generalists. That's lovely. The main one of those who doesn't, who hasn't had like a brand sponsorship or, you know, in terms of a hobby brand or released a hobby product. I've had several that I've been working on and I just, I had basically a paint range that never happened because- Is this an hour?
00:27:00
Speaker
Sure, I said I'll be honest. Yeah, let's go. I had two paint ranges that I just wasn't happy with the final product and I didn't want to put out something that... That's admirable.
00:27:10
Speaker
Or like, absolutely, this is 100% what I would recommend. And paint brushes that I was like, this just isn't the quality that I want. And so I didn't go ahead with it. This video, by the way. Four things, four things right now that I'm like exceptionally happy with the quality of and might happen this year. So I'm like,
00:27:31
Speaker
This podcast is going to be titled, this episode is going to be titled Midwinter Minis Failed Paint Project. That's what it's going to be. That's the clicks, right? That's the clicks. But that's fascinating. So his questions for some bad craft people who aren't familiar with you or aren't familiar with your story, you mentioned about being full time and everything, and you're now doing, you're one of the main hobby generalists who hasn't got a product yet. How long have you been full time? Since February, 2021. So post COVID.
00:28:02
Speaker
Wait. No. February 2020. That's in the middle of Covid, right? Yeah, it was like just before the first lockdown. Yeah. Oh, you went full time before the first lockdown? Very fortuitous timing. Because I came across you or discovered you, shall we say, because I wasn't into 40k at that point.
00:28:23
Speaker
I've been in it three or four years. I can go back and find my first video or whatever, but it's during lockdown. My hair is awful in the videos that I'm talking about it. I haven't shaved. We're all just disheveled in a wreck because we don't know what's happening to the world. And I'm like, look at my cool box red door that I painted. And then I came across your stuff. That's how I came to find your things. But I guess then I might've discovered you, discovered you as if like you were just a small thing. But yeah, you might've been full time before I even came across your stuff then.
00:28:50
Speaker
the sounds of things were you full time you did the second edition video no no i think that was i think that was like august 2019 i think it was just after my dad died that's why i remember that like there
00:29:13
Speaker
I remember that's part of the video, right? I think that's like one of the main reasons it kind of struck a chord with people is because it was just very relatable and like, you know, oh, a thing that you used to like when you were younger and things seemed like nicer then and parents were alive and, you know, and people are like, huh.
00:29:36
Speaker
Yeah, I think I'm just going to watch this for 10 minutes. And while I think... In the grim darkness of the present day, there is only nostalgia. Yeah, yeah. Well, that's a big draw, isn't it? You know, but that's just life.
00:29:50
Speaker
Do you reckon, I'm just not gonna dwell on that. What you're saying is very honest and true and upfront, but also I'm not, yeah, I'm not gonna dwell on my own stories of my own parents and stuff, because it's just been a bit of a miserable experience for the viewer and the listener. Do you think lockdown was good for you? Do you think the boom of Warhammer and people picking up paintbrushes was good for you? And it was very good for the channel, whether or not it was good for me.
00:30:22
Speaker
That's just an interesting response. Like, oh, I'm not, I'm not the channel. Do you know what I mean? Oh, sorry. Yeah. Okay. I'm picking up what you're putting down now. I think. Yeah. Yeah. Go on. What do you mean by not good for you? And I think in general, it was awful for everyone. Okay. Like, and I think everyone is still suffering from it and not just, you know, uh, because we were trapped.
00:30:46
Speaker
Yeah, but because because of no matter what side you know you you were on the things that happened during that time The the like tribalism and really like nasty elements
00:31:02
Speaker
that were brought out in everyone not just one side or the other that like still exist and are just really negative and I would personally say absolutely unnecessary like people are just people I think people should like be more accepting of each other and each other's viewpoints and not be so violently you know opposed to
00:31:31
Speaker
I think with Covid it kind of brought to the forefront of like that people felt like and arguably it was like an existential threat in terms of like not only killing human beings but also like changing the way the world worked so that was that I think draws harder battle lines than the average thing where like you know it's a really difficult thing as well because
00:31:56
Speaker
It's like an unprecedented thing that people have like in living memory really have never dealt with before in like Western countries. And yeah, it kind of like brought out a lot of ugliness in lots of ways and in almost everyone. And it's not a time that I would like to be happening. No, no, exactly. Yeah, absolutely. Like a personal point of view.
00:32:17
Speaker
Not great but for the channel obviously everyone was stuck inside and everyone was painting models. My reaction to you saying that was more so that because I was coming from a different perspective to what you were you thought very personally I was thinking just about content at that point so I asked the question was it good for you as in like business wise.
00:32:38
Speaker
And you were like, oh, it was good business wise, but not for me. And then my thought when I made that noise was like, oh, are you saying that you kind of regret the channel, get into the size it did or something? I thought it was like some profoundly upset statement about being a social media influencer. But in reality, it was you were being introspective about how shit lockdown was on a personal level, which is very fair. Both is true. Like there are huge downsides to, I'm sure we'll talk about in a moment when we talk about that video. There are huge downsides to being a known person. Yes. Yeah.
00:33:08
Speaker
Yeah, I've had trials and tribulations literally this week. Yeah, cause you're expected to be, yeah, there's a whole lot. We'll talk more about that as we get to that then. I guess we can get to that now because I found this fascinating. I thought this was super interesting cause I've always been on this. Hold on, hold on, hold on. Yeah. Because even though you were saying, you know, you like discovered my channel or whatever point, you were one of my first Patreon supporters. Was I really? I think, yeah, I think you were in like the first hundred.
00:33:38
Speaker
I guess I come from a very, very specific type of people where I'm like, I believe patronage is important because part of my life is also supplied by patrons, right? So I'm deeply in that ecosystem, if you will, that mindset. And it's a really interesting position that people can be in now where like,
00:33:57
Speaker
you know, 100 years ago or 200 years ago, to be a patron of the arts, you'd have to like commission an artist to paint something or like commission a composer to compose your piece of music. And that was very expensive. But now you can be, you know, a patron of the arts for like two quid a month.
00:34:14
Speaker
Yes. I'm laughing because I don't see myself as an artist. I wish I did. I think I'm a creative person and I also think art can exist in many forms but often me making piss and shit jokes and then moaning about card games is... I don't know.
00:34:32
Speaker
Camera operator you're all these things that would have been individual jobs back in the day I would I would be saying the exact same things you were saying it's it's probably an issue I've been it's a it's a personal issue I have with myself more so than I think all creators are artists to some extent just when it comes to saying I am an artist I just
00:34:50
Speaker
You know, I feel a little bit uncomfortable saying that statement. You've got to have the comfortable mindset. Yeah, exactly. Have you seen the meme format where it's normally talking point of grifters on the right wing, but they'll post a tweet and have a picture of the most incredible marble statue you've ever seen from the 1700s. And they'll be like, why can't we do that today?
00:35:09
Speaker
And all the responses are because it's engagement because no one is living for 17 years studying marble construction sculpting with one singular expensive patron because that's true. That's not how it works anymore. And like when you're saying then one person would often commission the art.
00:35:25
Speaker
That's what I was thinking of. It's like, yeah, it's similar. Instead of people crowdsourcing together marble sculptures, people are crowdsourcing together bread tube philosophical essays about Deus Ex, Mechanica, or is 400 Vegas actually good? That sort of stuff, you know? As if you need a research to know that the answer to that is absolutely yes.
00:35:46
Speaker
You say this, but how many people released video essays on New Vegas in the last two years? It's like, it must be the most video essay video game ever. And now they've watched all of them. Yeah, exactly. I was going to say about time investment to war games. I've watched 20 hours of New Vegas video essays at this point. I mean, I could have learned, I could have learned Crisis Protocol in that time. Could have learned another language, to be honest. Yeah. Other languages are overrated, right? War games are languages.
00:36:12
Speaker
I've seen this about magic before because you can play magic without knowing the other person's language. You absolutely fucking cannot do that for Warhammer. Like try to play Warhammer with someone who doesn't speak the same language as you, virtually impossible. I never thought that magic is like a pretty good international game.
00:36:26
Speaker
Yeah, because cards, well, up until the last five years, cards just do what they say, right? So as long as you've got access to the other, either they know the card or they've got the language on the phone of the card, you can just play. I've probably used people who don't speak a word of English. I've never done that in Warhammer and probably never will, because Warhammer requires so much conversation and talking and explaining and transparency. On the top of other game systems then, so.
00:36:50
Speaker
You made a video a little while back. So it was such a good video in terms of like its concept or at least provocation, but like, I think I hadn't watched a video of yours for like a month or so. Cause I thought in and out of watching stuff and I clicked that one on the heartbeat and watched it. So do you want to explain what the video's content was for the viewers at home?
00:37:09
Speaker
Are you talking about the bolt action? Oh yeah, I'm talking about the bolt action one. You know what I'm talking about. You're like, you're smiling like you know what I'm talking about. Okay. Um, so, uh, I was going away for a week. I'll give you context. I was going away for a week and I was like, do you know what? Um, I've had this like thought in my head for awhile of why I don't think I personally, um, I'm that interested in playing historical war games, but I just can't like put it into words. And I think it is that I just feel like
00:37:37
Speaker
stuff that's based on real life no matter who you're playing and what you're doing it just doesn't really appeal to me because things really happen so like for context I come from the island of Jersey Jersey was occupied in the Second World War it was it has like it was Nazi occupation it had I did not know that
00:37:59
Speaker
several bases the castles that are on the island there's like two castles they were retrofitted with like anti-aircraft guns so they're like now the coolest castles in the world because they're medieval castles with massive cannons sticking out of them so
00:38:18
Speaker
There's like dark history and a lot of like personal attachment to the Second World War because I was brought up knowing and learning quite a lot about it and quite a lot about the effect it had on the island where I was born and a lot of dark stuff and
00:38:40
Speaker
I just thought, this doesn't really feel for me. And looking at the popularity of fantasy things compared to stuff based on in reality, like Bolt Action, I just thought, well, maybe that's the reason. Maybe that's the reason why, because, you know, Bolt Action is, on paper, it's a better game. The people that play it are like, it's a better game. It's written by the same people that made, you know, the older editions of Warhammer.
00:39:07
Speaker
It's cheaper to get into. The stuff's easier to paint. There's so much going for it, right? You know, and people say about, oh, the Warhammer lore being like, oh, it's a thousand novels. Wow. It's so immersive. There's like a billion documentaries about the Second World War. Do you know what I mean? The lore is there because it's real. And just maybe that might be the reason. And then so I was like, right, maybe I'll speak about that in a video.
00:39:33
Speaker
not necessarily give my opinions, but just say like, some people might feel this and maybe that's the reason why this is the case. And maybe if it was, you know, based on not reality, maybe it would be more popular. So in the video, did you express the thing? I'm thinking back on the thing you did explicitly say, it's a little bit uncomfortable spending a lot of time painting Nazis.
00:39:56
Speaker
Did you actually say anything to that effect or was it actually kind of extrapolated from your point? This has all been extrapolated. I think if you actually go back and watch the video at the very start, I kind of say I'm very just want to clearly, very clearly say I'm not saying anybody who plays and collects, you know, the Nazis is a Nazi. You know, I'm not saying that. I'm just saying maybe.
00:40:22
Speaker
uh it might make players feel a bit uncomfortable and that's the reason why it's not popular right um and then i kind of like go into various things about uh kind of like going into the granularity of that um
00:40:36
Speaker
because that was not the reaction wasn't the reaction was to say so yeah it was quite an adverse reaction like you had videos made about you by bolt action creators there's some astromilitarum people there's people who only make videos about astromilitarum not bolt action who I saw making videos responding to your video like a lot of the wargaming community seem to see it as a little bit of an affront
00:40:56
Speaker
to them, which is an interesting, had a fantastic title in a fantastic opening line, right?

Controversy in Historical Wargaming

00:41:02
Speaker
Because the video was called the big problem with historical war gaming. And the opening line was it's all fun and games until someone has to play the Nazis. At that point,
00:41:12
Speaker
A lot of people will just hit the pause button and leave a comment and leave a downvote and whatever, because that's all they're interested in. Do you regret the title? It's a video. It's supposed to be a point of conversation and it was. Do you know what I mean?
00:41:31
Speaker
One of the things that it revealed was that it confirmed my suspicions that I want absolutely nothing to do with that scene because I had death threats.
00:41:44
Speaker
fucking christ okay yeah yeah i mean i suspected as much but like you saying it hearing you say it like you know trying to dox me doxing me with old addresses which is fortunate but um yeah people trying to dox me um yeah yeah yeah it's the doxing is worse because it shows action like death threats can be empty but like when they start actually taking action and stuff um yeah it's just uh
00:42:11
Speaker
not really something that I had expected. I was like, I wonder, you know, there will obviously be like heated debate on it, right? But I was like, this is just a, this is a talking point, right? This is like, how do you feel? And I like kept asking the video, I was like, what do you think? Like, how do you feel about this? Like, are we just overthinking this? Or is this actually a thing? And people are like,
00:42:34
Speaker
saying ridiculous things in the comments that of stuff that I mentioned in the video like I don't say like like the only bad side was the Germans do you know what I mean because I literally say like oh so they've now developed stance yeah they've developed your stance on history from what you've said yeah yeah yeah um and the uh the the video itself was like quite heavily uh what's the word not astroturfed what's the word um
00:43:04
Speaker
It was, it was basically targeted, right? So like an average video, an average video of mine would have like, however many, 100,000 views, which is like a good marker, 100,000 views, you'd maybe have like between six and like seven, 8,000 likes, maybe a couple of hundred dislikes and maybe like,
00:43:23
Speaker
between 300 and 500 comments, just as an average on a 100,000 video. At the point that hit 100,000 views, it had exactly the same stats. So it had like, what, you know, that four, five, 6,000 likes. And on top of that, it had
00:43:42
Speaker
like two and a half thousand dislikes, which is way more, right? And it also had two and a half thousand extra comments. So it was like, you could just see the numbers. It was like, everyone that went was just like- Even if not like, I'm not saying it wasn't targeted. I'm assuming it actually was, but even then when you have a divisive video or something like that, that can get shared, especially if you are coming into direct conflict with a different scene or a different environment, they share it around. And then those people come in with the express plan of clicking that dislike button.
00:44:10
Speaker
And I'm not saying you planned that. I mean, I don't have an expectation for it. For the context of people at home, by the way, so there isn't actual Nazi models in bold action, because they're not that dumb. And they're also not that explicitly, they're not trying to evoke that sort of thing. But there is like the SS and the Luftwaffe and all sorts of shit like that, or things that were like, you know, tools of the Nazis. So there is that discussion point around whether or not
00:44:35
Speaker
It's actually alright, because I find this all fascinating, because I think about this a lot with Warhammer, and Warhammer is like seven steps removed from this, right? Because it's meant to be ironic, and it's meant to be satire, but how successful it is at achieving those things is like a debate in itself. And I want to play ball action because of the things you said, the ball system is meant to be very, very good, and I watched it played, it looks really good.
00:44:56
Speaker
But but I've had happily give it a go. It's just not But then you've got this issue, right? So I I've I've had Probleming to your point. Hold on. Hold on. Just minding back to that point you made about that sort of the conflating Germans with Nazis in that context in a war game, especially, you know, the Second World War stuff My granddad is German
00:45:21
Speaker
He was born in Germany. Interesting. He was twins as well. Doesn't run in the male side of the family for some reason, even though I've got twins. It doesn't matter. But anyway, so he was a twin brothers, one of twin brothers, and they were born in Germany. And when I was growing up, he was like really, really very specific. He fought in the RAF. He was just born in Germany, but then lived in England.
00:45:48
Speaker
I assume that must have been easy for him and depending on his age though. Yeah, when he signed up and they were like, you know, papers please and he was like, my German ones or my? Yeah, like for people who don't know, like there's, there's historical accounts of like dachshunds and German shepherds being killed in the streets by Brits and stuff. Like the anti-German sentiment was violent and actually like very, very
00:46:09
Speaker
Yeah. It extended to the pets, the dogs and the breeds of animals that came from there. It's fucking crazy. But I mean, look at, yeah, anyway, anyway. And like when I was growing up, my granddad would be like really very specific and be like, it wasn't the Germans who did these horrible things. It was like Nazis and Nazism.
00:46:30
Speaker
They are like separate things because technically I'm German. Do you know what I mean? You have to differentiate. Like nationalities are not, you know, belief structures and whatever. Yeah, absolutely. And the whole thing's very good. He always went into quite deep conversations when I was six. I was going to say, how old were you when he was having this conversation? Yeah.
00:46:49
Speaker
There's a lot of theorising in historical discourse about who was involved and who was complicit, and if you were complicit, does that make you... I think the term that was coined was Little Nazi, which is someone who wasn't wearing the gear, but they were aware that they were getting the job they were getting because someone else was turfed out of that job to be taken to a camp or...
00:47:06
Speaker
or whatever. So it's incredibly complicated and I'm not saying it's not. I'm just also saying that A, just acknowledging that there aren't swastikas on tanks in the game unless you physically put them on there yourself and B, the argument doesn't always hold up because they were also, those armies were tools or implements of that regime in a sense as well.
00:47:26
Speaker
but the point I was going to get to is that I've had really fucking shit encounters with warhammer players and warhammer people online and off who collect like space wolves or like cadians right and they spent far too long getting into the headspace and like cosplaying as those characters online and stuff like that so they just spent you know
00:47:46
Speaker
200, 300 hours painting fictional fascists, right? Which is several steps removed. When they spent 300, 400 hours painting up like the SS, and if they've actually got like Nazi regalia on there, they're like, it's for historical accuracy. Like it becomes like a real question around
00:48:02
Speaker
I don't know, I feel it was such suspicion, and that's more overt than what you said in the video, or at least what I remember you saying in the video, but I can't help but feel that way from engaging with the terrible parts of the Warhammer community. I can't imagine what certain parts of the bolt-action community are like. For sure, and pretending those aspects don't exist in any hobby is ludicrous, do you know what I mean?
00:48:24
Speaker
It's almost impossible to do so if you're in an online space for Warhammer. You can ignore it in your local clubhouse, because you might have a lot of people that are just normal people that play Warhammer. It's always nice when you meet those people. But in the online spaces where GW are actually making statements and shit, and then we've had all the fucking stuff about female custodians over the last couple of weeks of people like...

Impact of Backlash on Personal Life

00:48:41
Speaker
It's just absolute madness, some of the extent that people will go to.
00:48:47
Speaker
Yeah, I mean, it was it was like a really tricky time. I'm not going to lie that a week after that video was difficult. And I was on holiday, holiday. Did it did it fuck the holiday up, I imagine? Well, yeah, I absolutely did. But one of the benefits of it is I well, I did absolutely claim the place I was staying on my on my taxes as an expense because I didn't leave. Yeah, yeah. I was just working the whole time. So, yeah.
00:49:16
Speaker
Yeah, you mentioned earlier about the work that social media influencing or content creation can do. Like sometimes I had an overspill of some stuff with people on my Discord. I won't go into details, but last night, so my evening was just like managing a mess on a patron associated thing. And like you said, your holiday was consumed by it. People don't see that part of it. They're like, oh, you get to paint models or play card games for a living. I'm like, yeah.
00:49:38
Speaker
But also I've got to deal with online hate campaigns when I say that there should be female space marines, you know? And that's another point, you mentioned death threats and doxing. And I had my most hateful shit come from making a female space marine video. I've never had that level of hate from the card game communities of like magic or anything adjacent. And that kind of is telling about war game communities that there's still a lot of work to do.
00:49:59
Speaker
I think it's telling about society in general, to be honest. I'm not saying. Yeah. Yeah. Yeah. I mean, the point I'm saying is that like, like, I guess when we say card game, let's just narrow that right down to magic is that that, that community has done a very good job of like.
00:50:15
Speaker
It feels like it's years ahead of other communities in terms of like, a lot of the people that will doptue us and your death threats, they aren't welcome in the normal online spaces. It does push them to the fringes and there's arguments about radicalization and shit, but I'm just saying that magic is so miles ahead. So whenever I jumped to a different area, another card game or Warhammer or Wargaming in general, I'm always surprised by how much shit that gets to pass. Like people posting a Facebook group about, can I paint my models with these SS logos? And people are like, no, what the fuck are you all about?
00:50:44
Speaker
I think when you get to a certain level of notoriety, that's a reasonable enough word, you get threats from everything. Like when the Russia-Ukraine conflict started or escalated, whatever. And I sold some Primaris-sized terminators that I'd painted up in a video. I sold them to benefit various charities. Sure. Yeah.
00:51:11
Speaker
It's like Amnesty International, Mรฉdecins Sans Frontiers and the creator who actually like made the models themselves that were based in Ukraine. And yeah, I got like threats from that for like supporting Ukraine and I was like, I'm not supporting Ukraine, I'm supporting like anti-war charities.
00:51:32
Speaker
and somebody that had their like studio bombed. I don't think that's, you know, I don't think that's like being political to be honest. And then when I think, what was it, last year? I can't remember exactly when it was. Maybe it was last year when the video game Atomic Heart came out and I had a video that had a sponsorship of Atomic Heart. But actual threats because, you know, they're part Russian game developer.
00:52:02
Speaker
You can't win. Like, you know, like, I'm not supporting anyone. I'm not not supporting anyone. I'm just, you know. But you were not on the Tomahawk's front, but on the other one, you were supporting people. Like to say you weren't supporting people is incorrect. Exactly. Exactly. It's absolutely okay. Yeah. To support the human rights of others or the right to not have their studio bombed or the right to exist in current society.
00:52:28
Speaker
But again, I'm not making any statements on whether or not, you know, whose side I'm on or like who I approve of or like what I think of the geopolitical situation in that area. I'm just like, wow, this is a horrible thing. I'm going to support these charities that help people. Yeah. What a what a dick.
00:52:48
Speaker
Yeah, it is society in general, but I still stand by the fact that magic as a community has done a very good job of not giving these people places to feel justified in the way they act where Unfortunately, we still have that with Warhammer. We still have
00:53:02
Speaker
like just nonsense shit being spouted because again I guess it's just war, not just war gaming, I think war stuff. So like war fiction, historical, like war, what's the word I'm looking for? There's like science fiction that often touched onto like military fiction, like dune through to like stuff like that. Warhammer's one of those. Those things Austin have adjacency to.
00:53:25
Speaker
People online, influencers online, what I call right-wing chuds, the people who are normally grifting, they don't even believe the shit they're spewing, but it allows other people to feel justified or allowed to act the way they do when sending death threats. I got a lot of shit from Warhammer videos where I've also been in the progressive space of what I've said about magic stuff and normally I'll get shitty comments but I'll never get a 4chan thread about me or
00:53:49
Speaker
or someone wishing me dead. It's just, it's just an interesting position. And maybe that's not even a criticism of war gaming. It might actually be a positive about magic. Honestly, it might just be like a cultivation of that space has been good over the last five, 10 years. So a bit of that.
00:54:07
Speaker
I just feel like maybe I'm stupid for wanting to believe that like most people are good people and nice like deep down. That's stupid. No, I think it's probably true. Maybe naive. But I feel like when I said society as a whole, I didn't mean like everything's, you know, crap and everything's terrible. What I kind of meant was
00:54:35
Speaker
there's a lot of um divisive like intentionally divisive and um tribalistic stuff yeah with the news that is given to everyone the social media that everyone is involved with um you don't have to pick sides like it honestly
00:54:58
Speaker
Like I don't think any of my friends have the same political views that I do. I don't think I don't think that people know what my political views are. I don't. I'm not open really about them online. I'm quite guarded about them because they're very mixed. Do you know what I mean? Like life is complex. There's no black and white answer to everything. Everything is gray.

Societal Change and Understanding

00:55:23
Speaker
I agree to a wider extent there are certain topics that I don't think are that great like like for example like trans rights for example it's something where I don't really I'm not I'm not trying to needle you on this by the way we've got rid of really
00:55:40
Speaker
That is something where I don't feel that there is much room to give much grayness, if you will. It's not like, oh, the other side's got a point. They might be trying to use our bathrooms to get to our kids. Like, it's just nonsense. Like you said, it's divisive stuff. Instead of letting other human beings live in that capacity, it's political points are made by certain individuals, whether that be the grifting social media influence or all the politician, you know, if we look at those sort of sides of things, to basically weaponize opinions or divide and conquer in a sense.
00:56:09
Speaker
So some things are grey, but there are some things that I just can't see. Like we can disagree about food, we can disagree about some economic policy, but when it comes to like cutting off like healthcare for like minorities or whatever, like, yeah, there's certain things that I just don't think are that grey.
00:56:25
Speaker
if yes I think there's a there's like quite a good point to make where with a lot of things say you mentioned like transit rates when you have like a society where the like the pendulum has been very far one way for a very long time and it like swings start swinging the other way you're gonna have like pushback right
00:56:48
Speaker
And there is an equilibrium to be found and at no point during its movement is everyone going to be comfortable. That's the thing. That's just how it's boring. That's just how life works and how like conversations about difficult subjects work. And there will be an equilibrium found at some point like there is on everything and things that you don't even think about as being like moral issues that everyone is just kind of, oh yeah, that's just the way things are that 99% of everyone agrees on.
00:57:18
Speaker
Those have been like big pendulum swinging things in the past, you know what I mean? Like whether or not to like just randomly kill people if you don't like them. That was a, you know, that was a thing that most people now are just like, yeah, you don't you don't do that because it's not part of like a good society to live in. So, yeah, it's a tricky one. I really.
00:57:39
Speaker
I'm a very big opponent of people stopping talking and people who have very different viewpoints about things. If people shut people off and stop talking to people and having decent human real conversations with people.
00:57:59
Speaker
that's only gonna enforce the tribalism. Do you know what I mean? I feel like people should always be open to people's ideas. Like I said, my group of friends, like I've got like really like essentially neo-Marxists and kind of quite right-wing people and we all sit and like have fun and chats and like talk to each other about uh you know life things and we have changed each other's opinions on certain issues because
00:58:25
Speaker
we have adult mature and open conversations about these things. Yeah, but I mean, there's an element that online spaces don't really facilitate that. Like from your Twitter with very few characters and letters. Because you mentioned that by not shutting people off. And I agree. But there is like you mentioned earlier about divisive rhetoric and people, you know, creating divide that people have to join either side for.
00:58:49
Speaker
And unfortunately, that is kind of how online discourse works because of figureheads and headpoints. Yeah. Like, so I don't go right back to the point about like, I don't think people are bad or evil. I don't think that at all. And evils are not the right word. But so I think a lot like at the moment we talk about from the first episode of the podcast, I'm about the female custodians debate. There's a lot of people that don't really care that much, but they feel like their hobby is gone.

Inclusivity in Warhammer Custodes

00:59:14
Speaker
Did you see the poll that I put on my the
00:59:17
Speaker
YouTube community page. I thought it was really eye-opening actually because there's such a huge, this is like the most chatter there's ever been about an issue in the hobby since I've been in it. I feel like, do you know what I mean? The most like divisive issue. What's your stance on it before we move on? I have interest. How do you feel about them putting women into the custodies?
00:59:39
Speaker
I am neither here nor there. I can understand that people who are real, devout followers of the law might be a bit miffed that there's been a retcon, but among all of the other retcons, as somebody who has dedicated their profession, essentially, to helping people get into a hobby that I love, I think it's great.
01:00:08
Speaker
that if you put yourself in real positions, real life positions, which is where I think people often forget actually exist, I've sat and I've helped, you know, tween boys and girls get into Warhammer. Like doing like little painting sessions at gaming clubs and stuff. And, you know, in a real life situation, if there was a girl that was like, ah, I want to, you know, collect this cool gold army because I love the gold things and the big
01:00:36
Speaker
armor, that's cool and I love their weapons with the guns on the spears. Can they be women? Like, can I make them as women?
01:00:45
Speaker
I'd be like, yeah, of course you can. You know, the hobby, Warhammer and all games, everything is a framework to have fun. It's toys. It's a rule set to play a game, to have fun. The law, the law is like the animations were for transformers. It's a medium to sell the toys, to make a company money. Don't be precious about it. It's a framework to have fun. If you're not having fun, something's wrong. Do you know what I mean?
01:01:15
Speaker
Enjoy yourself enjoy your life be kind to other people that's that's kind of that was what we got to in the first episode But I can I can I can absolutely understand people being like oh This is a big change like this is the thing that I've been following But like you said among many retcons though, right?
01:01:30
Speaker
And this is the problem we got to in the first. So Mikey was talking about it, it's been stuff to sell toys and stuff. And also, as someone who likes literature and art and stuff as an English Lit major, I also appreciate that some of these books might have a bit more profound attachment. Oh, no, no. Well, yeah, I am doing that. I mean, you can tell. No, but it's just I get that people might be attached to these things.
01:01:52
Speaker
But Mikey was talking about how it's to sell toys. You're saying how it's to sell toys. It is to sell toys. And the retcons are really common and consistent to both sell toys and also just to adjust things as time goes on. So the argument that everyone gets onto about retcons are bad and they're really gaslighting us and lying to us that has always been there.
01:02:10
Speaker
That point is a straw man. It's not real. It's not real It's a point and an imagined point that is drummed home We're going back to that point about social media influencing and the rage baiting and the divisive tactics It's it's people giving
01:02:25
Speaker
a not very good house to voice your problems. So, a young kid, let's say a young man, you know, you or me 20 years ago when we first got into Walmart, 25 years ago, whatever, and the hobby's doing something that's happening to the hobby that we don't quite like or understand, we can't put words to it. So we log onto YouTube to try and watch someone put words to it, and the first thing we get is like,
01:02:45
Speaker
They're putting women in and it's the woke that's causing the issues and they get given this language immediately and they just buy into it because it gives voice to their concerns even if it's not quite the concerns they naturally had. And that's the point where I'm not something to shut those people up. I don't think censorship is the correct action, but I also think it's very good to...
01:03:05
Speaker
We have to fight back against that thing in a way, fight being a word I don't like to use there, because you can't just let there be a drum up of hate and controversy and drama-biting every time a change happens, every time a woman's introduced, every time a black main character shows up on a book cover. It's crazy that those things are still issues that we're dealing with in 2024, but we evidently are.
01:03:26
Speaker
Yeah, it is a difficult thing, isn't it? And it's it's really. Like I said, I think I feel bad about like tarring all of the people who feel a bit miffed about it with the same brush. Sure. I mean, like some people are way more extreme. Some people are just like, I feels a bit like a lazy retcon and like this is just. But I generally, I'm going to tell them the same brush here.
01:03:47
Speaker
I don't, it's just not a lazy retcon, is it? Or if it is, the argument is, if you're gonna say it's a lazy retcon, we can just say that about everything. Like the Rogal Dawn tank existing is a lazy retcon, like as one of the examples. So like that, a lot of those arguments just don't really hold a lot of water or weight. There's gotta be something behind it. So when you say it's a lazy retcon, like why do you feel that way? Unpack it for us.
01:04:10
Speaker
and if people want brotherhood in their miniatures they can still have brotherhood in their miniatures like you can just paint all your men and not have to include women yeah i mean loads of the arguments that you see about it just don't that they're nonsense as well um not being mean to people because i you know maybe you're just have been misguided into thinking for certain things or a certain way but like people saying
01:04:34
Speaker
It's a brotherhood of demigods. It's like, yeah, what about the brotherhood of steel? Like that's men and women, it's everyone. It's just a word, like a brotherhood is religion. Do you know what I mean? It's not just... And that's not to say that like brotherhood as a concept or like the bonding between men is not something that should be explored in art or literature. I just also think that the majority of what I'm a literature isn't really exploring that either. It just happens to be two men fighting, you know? I think some of the heresy stuff does, but
01:05:00
Speaker
Yeah, goddamn, like a lot of it. I'm not being mean here, but a lot of the Black Library novels that I've read have been boring. There are some books. Absolutely. As books, do you know what I mean? As novels, like I don't have a lot of time to spend. I'm very busy. And like, if I want to spend 15 hours listening to an audiobook, you know, there's that brilliant meme I used in a video ages ago that was,
01:05:30
Speaker
It's that compilation of Hulk Hogan saying, brother. Do you know what I mean? With like Space Marines dialogue. Brother, brother, brother, brother. You've got to drink your own sweat to survive, brother. It's got to be model after that, right? That's why I think all Marines are model after is the ultimate warrior Hulk Hogan.
01:05:46
Speaker
Yeah, yeah, yeah, yeah, doing their promos. Well, that's what the Primarchs are, right? They're superheroes or wrestlers. That's basically where they're at. What is your, what is your, that wasn't a criticism guy. That was a compliment. Being wrestlers and superheroes is cool. Like, that's absolutely fine. What is your allegiance on Marines? I don't actually know what your pick is for like a, for a Primarch or a sub faction. I don't even know. I don't care about space Marines. Is that why I don't know?
01:06:15
Speaker
board of space marines if i had to choose it'd probably go blood angels or dark angels um i had blood angels when i was a kid yeah because you're a second edition boy like me yeah yeah yeah but it was like it was literally because of that do you know what i mean i was like that's cool i want the red ones my best friend's got the templar army now i'm back then because of third edition books there's no other reason and what is your faction of choice if you had to pick one to to build and paint up and play with tomorrow oh oops oops yes
01:06:42
Speaker
Yeah, they're great. You can have fun customizing them and kitbashing them. Their rules are silly. I haven't looked into the new codex, but I see there's still some fun to them.

Warhammer Orks and Gameplay Preferences

01:06:52
Speaker
It's incredible. It's not only is it powerful, but there's six sub factions and they're all flavorful. You can play massive swarm, you can play elite, you can play speed war. There's one for grots, there's one for goblin tanks. I feel like orcs are a faction that remind you it's a game.
01:07:07
Speaker
Yes. Do you know what I mean? Absolutely. They're fun to build, they're fun to customize, fun to paint, fun to play. On that note, I'm going to hammer you with some more questions for our final section of the podcast, which is going to be questions from the audience, essentially. And the thing is, I got some, I didn't actually narrow them down, so I'm going to grab them live whilst we're talking. And I won't edit this out because it makes it more raw. Oh my God.
01:07:32
Speaker
Oh, it is. Naturally coming on from the previous question, is there a hobby? And this also ties into the not wanting to paint Nazis thing. Has there ever been a hobby related reason that you've avoided a faction you were interested in? Model counts too high? Sculpts too old, too problematic, etc. Is there anything in particular you've avoided for a reason?
01:07:52
Speaker
I mean, apart from space Marines, they just don't interest me much as a thing. Well, what is the reason they don't interest you? I guess that is your answer then, is Marines, but why?
01:08:04
Speaker
quite boring to paint. I'd imagine it would be quite boring to paint a lot of them. And when I, yeah, when I paint armies, I tend to paint a lot of infantry. I tend to like have infantry based armies. I'm not like, you know, one infantry squad and loads of vehicles. That's not what I like about Moorhammer. I'm, you know, like a mass carnage kind of person. I imagine it'd be quite boring to paint. Law-wise, I'm just not that
01:08:29
Speaker
like big muscly crazy monks in power armor is like that's a cool concept but like there's a lot i feel like there's a lot more interesting things in warhammer that deserve to be explored and also everyone everyone is doing it that was the next question are you counter-cultural are you like counter-cultural are you like if everyone else is doing it i want to be listening to craig le filth and playing the
01:08:53
Speaker
literally me that's literally me like I'm the biggest um yeah uh contrarian you can find I literally play devil's advocate all the time which is why you know I again that goes back to the point of like I don't think I've ever even like expressed what my actual political opinions are on things but like I will I will talk about stuff and I'll like try to have conversations with people about things because I think people deserve to be heard and deserve to speak and whatever but yeah not when they send me death threats and that's not cool
01:09:23
Speaker
No, exactly. And people do deserve to, people also deserve to exist. So when that, that's where I draw the line on letting other people have different opinions. But back on this again, we may be talking about whether you don't like space moons or not, but you've jumped back to, we'll get back to this school.

Protest Rights and Society

01:09:34
Speaker
No, no, don't apologize. I think it's interesting that you, uh, you were still in that head space, I think. Um, no, no, like other opinions are absolutely valid. We can disagree on many a thing, but when it comes to like other human beings rights to exist or access, like general healthcare or amenities, that's when I'm drawing a line, right? All the right to protest right now.
01:09:53
Speaker
Like you can even disagree with what students are protesting about, but sending in armed police to stop them. I'm very, I'm very pro protest. I think you should always, always, um, support protesters because if they're going out of their way to actually protest a thing, you should, no matter what it is, you know what I mean? And you also have a right after the protest to think there are dickheads as well, right?
01:10:14
Speaker
You can hate stop oil if you want. You can hate the Trucker rally in Canada against masks and vaccines and stuff, which was, again, a lot of young men just listening to politicians tell them lies. There's a lot of that going on as well. Sometimes people can be. You have to support, yeah, you have to support people's right to protest and right to voice their dissension. That wasn't even a question anywhere patrons asked.
01:10:38
Speaker
good one though, wasn't it? Okay, here's a protesting one

Faction Debate and Humor

01:10:41
Speaker
then. If you could wave your hand and delete one faction from existence, assuming you had to at gunpoint, you're at gunpoint now. Custodies, just to get rid of this stupid conversation. Get fucked, I love custodies, how dare you? Uh, I hear, I find custodies the most boring faction. You can't, you can't. Because they're like, they're like the epitome of space marines, right? Just get rid of them. I don't care about them. They've only been introduced since I was in the hobby anyway, so playable.
01:11:05
Speaker
And not according to these people who care about law guy, they've been saying you're ruining 30 years worth of law and now you're saying they're relatively new. I agree they are relatively new. Also deleting them to get rid of that conversations. I think the conversation has to be had. I think it's very telling about the state of the game and the world to have to have this fucking conversation. I'm quite non-confrontational. I just want everyone to get along.
01:11:26
Speaker
But sometimes you need a bit of confrontation. Protest. Protest is inherently not... Do you know how every question's going back to the philosophical or the political here? But protest itself is conflict. Like it has to be. It just doesn't have to be in conflict with armed police officers. But the custodians being... I'd love to spend a whole evening with events and drink and chat about it. I mean, I've offered it. We can still do that. We can still do that. We can film one locally down your end after a few drinks. That'd be terrible.
01:11:55
Speaker
The custodians being super, super, super though, helps contextualize the Marines. I think it's good to have something stronger and better than the Marines. I think, yeah, I mean, I think I'd be more interested in space Marines if they were more like they were.
01:12:11
Speaker
in the earliest traditions. Oh yeah, well, they were absolute psychopaths. Like the word death tapping on their foreheads, yeah. Yeah, yeah, yeah, yeah. Like a bit insane, more insane. Like if the custodians were the honourable like warrior monks as a juxtaposition and the Marines were where the tech doesn't quite work and they're just arranged, I think that'd be a much cooler, because you are right, custodians are just like, they aren't Marines turned up to 11, really, because Marines are still all very like, just a bit stomach, a bit warrior monk. And I'm like, that's not that fun.
01:12:42
Speaker
Yeah, but tabletop wise as well. There's no way, like space Marines should be what custodies are. Do you know any, or the other way around? No, space Marines should play like the custodies are in the game. Yeah, yeah, yeah. Because there's like, realistically, if you, you know, have a squad of 10 space Marines going up against what? How many Imperial Guardries do you need to get rid of them, really? 30? That's kind of even much. Yeah, yeah, yeah. With a couple of heavy weapons and then they're gone. And it's like, well, that's like,
01:13:11
Speaker
If you've read any of the books, it's not like that, do you know what I mean? So, how... But... There was a point at the end of 9th. Actually, we're timing by 10 all of the points for Space Marines Codex, because no one would buy any Space Marines anymore, because they already have plenty. Like, from a balancing perspective, they keep reducing the points. Like, at the end of 9th, there's two interesting points here from a tabletop to a law. One, they reduced the points of the Marines so much that they became a Horde army. Like, I played in a tournament where I had more models than, like, my opponents in the Necron army, because I just had such cheap Marines.
01:13:40
Speaker
So it's just nonsense. Two, when the Night of the Dish and Codex dropped for custodians, they were so unbelievably broken that it was like, law accurate for a small amount of time. You just could not kill them. And I played a tournament with them and I felt like I was the real custodians. My opponents also felt like I was the real custodians and weren't very happy, but it fit, it fit. You sprayed your face gold. You're like, yeah. Okay, so you said you haven't played much recently. So here's a question for you. I should read out who they asked the questions. That's probably a more, that's probably.
01:14:10
Speaker
Oh, fuck. I think it was Watchwolf for the first one. Sorry, Watchwolf. You probably sat there molding that I didn't read you

Challenges of Content Creation

01:14:16
Speaker
out. You've paused the video to comment down below and dox me. And then I've said your name later. And the other question was from Sion. This question is going to take from Metachemist. 9th edition feels like it came and went in the blink of an eye. It was released in October, 2020. And then 10th edition launched in June, 2023. So that's less than three. Is that less than three years?
01:14:36
Speaker
Yes. Do you think 10th will also have such a short lifespan and do you think that's bad for the hobby?
01:14:42
Speaker
Yeah, absolutely. I feel with each new edition, I feel like the incentive is lessened to invest heavily my time in it because by the time I've researched it and I'm talking as a content creator here, not as a personal person playing a game. If I wasn't making videos and documenting my hobby, sure, I would get into it and it would be fine. But I just feel like
01:15:09
Speaker
because I want to create things that are interesting for people always and that are interesting, entertaining watches for people no matter when you watch them, right?
01:15:24
Speaker
Evergreen is something that we should aim for, right? It's something that I'm very bad at in magic because the only schedule for magic is 10 times faster than Warhammer. So I can't, yeah. And like battle reports, the way I make battle reports takes a lot of time because they are very intensely filmed and edited and cut down. So like a large battle report that takes like three hours. It might take you an hour and a half to play in real life. It takes like five hours to play because you're filming everything and like making sure everything's fine.
01:15:50
Speaker
I did a couple of battle reports and they weren't heavily edited like yours and they still took me over a day to make and over two days to edit. Like it was insane. Yeah. My, my, my learn to play 40 K video, for example, the newest one probably took me about 200 hours in total. Did it before.
01:16:09
Speaker
It's doing well. Okay. So worth it in the end, right? All that human time, your mortal coil shedding away. And what did you get? A little bit of ad revenue and some views, a couple of subscribers. It's all worth it in the end, I'm sure. Um, ideally I want to, if I'm investing that much time in things, I want it to be something that people will enjoy for years, not for a year and a half. Do you know what I mean?
01:16:32
Speaker
Yeah, so how to play videos are actually a really rough investment. And battle reports, battle reports as well. You know, if it's not the current rule set, people are just like, yeah, I mean, I know it's going to be entertaining, but it's not going to teach me to play. And, you know, I'm going to constantly be thinking, oh, that's wrong. Have you done any battle reports that are like really rules, light and like fluffy and law heavy?
01:16:54
Speaker
I feel there's a space for that because no one truly does it. I did some. I did a really fun one with Dave, Mini War Gamer Dave, when he came to the UK in, when was it? Like 2022? Something like that. And he had been on like a really big UK tour and was tired. He was tired. He was a tired man. He was jet lagged and he'd been like run off his feet doing events and like doing loads of things.
01:17:19
Speaker
We planned this big battle report and I had these armies ready to go and the table was all set up. And he came to my house and I was like, Dave, should we just like do Gasgol versus Abaddon with like an elite unit each? Oh, I think I watched that. Just, yeah, just a bit of fun. It'll be like a 15 minute battle report, Max.
01:17:40
Speaker
bit of fun. And he was like, yes, please. And I was like, and then I'll kick you dinner and you can have a relax. And he was like, yes, please. I love you guy. I was like, that's okay, buddy. Yeah. I think there's a space for that. Cause like, especially with someone who's got the resources to make me know how play on do all the effects and stuff.
01:18:08
Speaker
I've said this about my gameplay videos and Magic where I cut them up and make them into comedy bits.
01:18:17
Speaker
And they take like, I don't know, I've spent 50 to 100 hours on some of those things. And then if one underperforms, it just, it just, and then the mental load of that as well. There's nothing quite like putting in hundreds of hours of work into something for it to do worse than something that you spent two hours on, which is just a common occurrence to me at one point. And I was like, I can't keep doing this. It's gonna, it's gonna fucking burn me out.
01:18:37
Speaker
Yeah, one of the funniest stories I've got for the whole channel is like one of my most popular videos I've ever done. It might be the most popular. The second most popular is the speed painting ultramarines, right? That was basically, it was the first time I ever chatted to Scott, the miniature maniac. Chatted to him on- I fucking love maniac. I've never interacted with him.
01:18:58
Speaker
So if someone sees this and knows Scott, this last episode, if you know Minyak, let him know that I want to talk to him because

Perceptions of Online Personalities

01:19:04
Speaker
I fucking love Scott. I love him. He's such a nice guy. I met him in real life and he's great. Oh, just dropping that in there. I'd agree. So he's such a nice guy that honestly, he's tall. He's as tall as me. I didn't expect that. He looks, how tall are you? Um, six foot three. They're taller than me.
01:19:20
Speaker
Wow, we're all taller than we think, but then I'm taller, less taller. That's because everyone looks small on camera, right? What I mean, American viewers, Americans are like, I think on average, shorter than Brits. Whenever they meet me, they're like, you're tall. I'm like, yeah, I've been six foot one for like fucking, I don't know, 20 years or whatever it's been. Yeah.
01:19:37
Speaker
We get that when we go to when we when we go to events as well. Kids like Hattie's tall and when she's like standing next to me doing a presenty bit for a video and she's like almost six foot. And but she doesn't look that much smaller than me. Do you know what I mean? So you kind of like looking at these two people like, well, that's a woman. And that's the name. So maybe that I don't know. Maybe they're like five, nine, five, whatever average heights. And then like you go to an event and we're both talking like Jesus. We get a lot of people going like, I didn't realize you were quite as tall as you were like, mortal.
01:20:08
Speaker
But you were saying about ultra main video. Yeah. Yeah. Yeah. So I was chatting to Scott and he was like, we had a really nice conversation about loads of stuff. And then he was like, I'd really like to get you involved in this charity paint thing that I'm doing. So I'm going to teach people how to paint the sisters a battle. Someone else is going to teach people how to make another army.
01:20:26
Speaker
I need someone to do ultramarines. Would you be up for that? And I was like, yeah, absolutely. Just let me know when. And he was like, well, it's this this date right here. So, you know, make a note of that. And I was like, we'll do Scott. And then, you know, fast forward four months and I'd absolutely forgotten about it. And then he messaged me on that. This was like the video supposed to be out on the Friday, phoned me and was like.
01:20:46
Speaker
How's the ultramarines video coming? And I'm like, yeah, good. And this is on the Monday or whatever, the Tuesday, I think it was actually. And I was like, shit, shit, shit, shit. So I've got to like research how to paint ultramarines, like figure out a method that's uniquely mine. And then so I did that on the Wednesday and then I filmed it on the
01:21:06
Speaker
Sorry I had to research that during I was working another job as well at the time I wasn't doing this full time then and then in the evening on the Thursday Wednesday I painted it and then after work on the Thursday I edited the video put out on Friday morning and now it's got like one point four million views or something.
01:21:25
Speaker
It's about five hours work total. It fucking hurts as well though in that.

Unexpected Viral Success of Painting Video

01:21:29
Speaker
I know, I know. It's the longest time one of my videos was a two minute meme edit that took me like 20 minutes and it was my first 100k video ever and I was just so like, can't I do this more for this? It's not a thing I can ever carve. But yeah, it's incredible but it's also a bit disheartening when you put all the effort into the other things. It also makes you feel a bit like,
01:21:49
Speaker
I feel like this all the time anyway, because this is who I am as a human, but you're flying by the pant and you seat your pants and you don't really know what the fuck you're doing. Oh, I think this video do really well. You pull the effort and does a bismuth and you're like, wow, what the fuck do I know? I think most people who are self-employed, that's exactly what is happening to them all the time.
01:22:07
Speaker
Yeah, yeah, I used to work in a bank and deal with seven point people a lot when they're getting mortgages and a lot of them just fucking I think they it's all fake It's your make it but no one ever makes it so I was just faking it like 24 7 for the rest of their lives But to answer your question metachemist, I think we both are gonna agree I'm not gonna add too much to it But the churn over of additions is too fast Although I do like rules changing regularly because I think it keeps things interesting. It's kind of boring to say big tangent That was embarrassingly big tangent
01:22:32
Speaker
No, that's fine, I prefer that. I think the topics are more interesting. Because I haven't asked you that many questions about content. I'm not sure how interesting that is for people at home. It might be a thing that maybe I get you back and we actually talk exclusively about content for like an hour and a half, but I think that was interesting. We'll do one more, we'll do one more. And this time, you can tangent as much as you want. So, I'm pausing because that question, I'm not gonna do that question right now. Okay.
01:23:00
Speaker
Okay, Mike Gini asks, an important question for the show. If you had to choose a painted model in your collection to come to life, you had to fight to death right now, which model are you choosing to fight to death? I don't have it anymore, but I painted a bunny. That's probably where I'm going with this. I painted a little wizard version of my Dax and Bruce, and of all the things I painted, it sounds horrible, but I think I could fight Dax into death more likely than it,
01:23:26
Speaker
anything from 40k like or maybe oh an objective marker i reckon i could i think it has to be animate right you can't be just a passive i can't just not be punching hammering away a small
01:23:41
Speaker
teleportation marker for a terminator? I mean, you've painted a Nurgling, surely, right? I reckon Nurglings would be impossible. Because you might fight it to the death, but then it might come back later from the war, because you can't kill a Nurgling. They just forever exist. A Hulk Hogan leg drop. Boom. A Gretchen. Yeah, a Gretchen shot. Okay, would you rather fight, would you rather fight, guy of Midwin and Moniz, one Gretchen from the War on the 40k universe, or one trained guardsman?

Speculative Humor on Combat Scenarios

01:24:10
Speaker
I'd die against a guardsman, Jesus. Do you reckon? But guardsman, guardsman. What an actual soldier. But he has the same stats in 40k, like the goblin has one less toughness. They move the same, they shoot the same, they're on fours I think. In this hyper, is, are we, are we, are we melee range or are we ranged?
01:24:34
Speaker
Oh, at range I wouldn't choose the guardsman because he's a trained shooter. Why would you choose a professional soldier in this thing? Hang on! For aggression to even make it... Okay, hear me out, hear me out. For aggression to make it to the battlefield guy, they've had to survive within the Ork War, where when they aren't fighting other people, they fight each other. Grecian are both their food sources, they're like fighting practice.
01:24:57
Speaker
They're plentiful and expendable and they're tiny, I reckon. They're only the size of a dog, right? And I would take a big dog, an angry green troll boy, over a trained human soldier, yes.
01:25:16
Speaker
I know actual soldiers and I would never ever want to anger them. Sure, sure. But I'm also thinking that if I knew an actual goblin, I probably wouldn't want to anger a goblin either.
01:25:27
Speaker
Yeah, yeah, yeah. I'm not disputing that trained soldiers aren't trained to fight. I'm just, my argument is I think goblins in the 45th millennium might be nearly as scary. Are you just trying to like, are you trying to convince me to say I would fight a guardsman? Is that what you want me to say? No. No. What I want you to say out loud is I would happily fight a goblin. I would happily fight a goblin. There you go. We got that for the clip at the beginning. Right. And we're going to look straight at the camera. I would happily fight a goblin.
01:25:56
Speaker
There we go, there we go. Thanks for coming on, Guy. I think that was fun. Let me know in the comment section down below chat whether you'd fight Akkadian Guardsmen, fresh out of the academy, or one goblin boy. I know the thing where you plug, but if people have watched Warhammer content, there's no way the algorithm hasn't recommended you to them, because you've got to be one of the big boys in the algo now. But if people don't know, what is your channel called?
01:26:22
Speaker
It's called Midwinter Minis. There we go. That's it. They make approachable, beginner-friendly painting tutorials and playing videos about mostly Warhammer, but some other games as well. You're also on the, um, you're on the Wokelist too. So, um, the, did you see the post?
01:26:42
Speaker
No, I don't go on X. It's just... But you're on the woke side of things. I don't even know if they said what your crime was. Maybe it's the Ukraine thing, but yeah, you're on the green side, so you share.
01:26:53
Speaker
You're in a good company, you're with Goobertown, you're with Mikey, there's a lot of good people. I haven't seen it, I don't follow it. The only thing somebody said to me was like, yeah, you're on the side of creators that actually make videos. Yeah, absolutely. That's kind of what I was getting at. That's what I was getting at, is that you own the side of people that actually make hobby content.

Personal Beliefs and Content Creation

01:27:12
Speaker
So if you like green Wokies, like Biddwin and Middies,
01:27:17
Speaker
check it out although you've definitely fucking seen this shit if you're watching anything or am i related on youtube unless you're fresh from here for magic right it's a possibility i guess maybe maybe there is a distinct possibility though that some people might have only watched the bolt action video because it's one of the sort of better performing videos with the last that is interesting if that's the only video you've seen i would encourage you to just like
01:27:38
Speaker
There may be, there may be a few viewers of this because of how this works who've come across from Magic specifically, right? So they have no wargaming experience in there. Their things are going to warhammer, that's why they've watched this with me. But they've still heard about your ball action video because it showed up tangentially in some sort of forum somewhere. That's that guy who hates Nazis, hates ball action because he thinks they're all Nazis.
01:27:59
Speaker
Yeah, yeah, yeah, yeah. And it's like I've made 250 videos, right? And, you know, I might learn to play 40K videos. I've got like 5 million views between them. It's like, why are people only caring about this one video where I was like, huh?
01:28:14
Speaker
Cause your personal politics are important to people. Maybe this is, maybe this is like a tricky game to play because it's based on real life. Smash that cancel. Yeah. Yeah. You said the bit that some people don't like people to say that the Nazis were a problem and playing is the mix. You feel uncomfortable. That's, that's, uh, that's difficult for some people to pass for some reason. I wonder why. Oh, that's it. We've ended on a political point too. We kept going back to it. So thanks for coming on guy. If you liked the video, don't forget to like it and all that shit. And I'll see you in the next one.
01:28:44
Speaker
Bye.