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S2 Ep187: Dark Souls III: The Convergence image

S2 Ep187: Dark Souls III: The Convergence

S2 E187 · Soapstone
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75 Plays4 years ago
Join us for the episode that has been three years com- wait... haven't we been here before? This doesn't look right.

Additionally: Terry asks "Are you okay?" and then if the hitbox connects then follows up with "buster wolf!". This will make sense if you listen to the episode.

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Transcript

Introduction & The Jab

00:00:40
Speaker
How's it going, everyone? Welcome to another episode of Soapstone. My name is Jake, and I'm joined by my co-host, as always, Dave. How's it going tonight, Dave? It's going delightful. How are you doing tonight? I'm doing pretty well. I got the the jab, as they call it, in the UK. Is that where you just walk up to somebody you don't hold shield and you let them get a punch? Yeah, just one gentleman, one accepting of one gentleman.
00:01:07
Speaker
But now booster shot, which I think was approved for general population sometime last month and approved for my body a few weeks ago.

Gaming References & Buster Wolf

00:01:18
Speaker
I got the Buster shot. It's the exact same thing. The guy comes out on a Mega Man outfit. You have to pay a little bit extra, but I think it's worth it. That's pretty good. I was thinking of, I have no sequitur to this, but it's the Terry Busta move.
00:01:36
Speaker
Well, like Buster Wolf. Buster Wolf. Yeah. Buster Wolf. Yeah. It's the way he says it though. It's, um, anyways, you look up the sound bite. I'm not going to answer it. I thought he says, are you okay? Well, he has multiple. There's like, are you okay? And then like Buster Wolf, I think based off of his, uh, cause his, are you okay is slide across the screen and that's the Buster Wolf.
00:02:05
Speaker
Okay. Hmm. I think maybe the same military enough, I think it's different based off of, um, whether he's above or below a hundred, whether it's the special one or not.

LAN Party Prep & Beet Juice

00:02:16
Speaker
Oh, I think that's why there's two different voice lines that are confused in my head right now. But, um,
00:02:24
Speaker
Nobody cares about that. I feel like we abstracted just enough to get out of like a direct liability. It could be this other variable. I'm like, I can't really prove that right or wrong. Oh man.
00:02:37
Speaker
But I'm glad you're doing well. I am also doing well for the time being. We'll do, maybe I'll do another update later next time. Be like, all right. And what was day two like? But, um, but it's nice, you know, gotta be, gotta be prepped for the upcoming land party, which is going to be a thing that happens.
00:02:59
Speaker
And just like with other types of prep, air quotes, you have to drink a lot of fluids beforehand.

Veggies, Hummus & Clown Talk

00:03:05
Speaker
Uh, cleanse your body. Got to be ready.
00:03:09
Speaker
I mean, I do. Speaking of fluids, there was a thing that we got from Trader Joe's recently, and it's like a red juice. It's got like beets and stuff in it. I'm going to spoil this for you, Jake. It's beet juice. It tastes terrible. It tastes so bad. I was like, all right, let me try this. Sip it. OK, that's really bad. Maybe it'll get better. Continue to sip it. This is like
00:03:38
Speaker
Unbelievably bad. There's nothing good about this. It has to be the healthiest thing I've ever drank. So it's like a fresh veggie medley, kind of like carrot juice plus X. Yeah, but not like in any sort of V8. We've injected this with a lot of sugar or salt to make it palatable. Much more like we just cracked open a couple of beats.
00:04:04
Speaker
And, uh, it doesn't, it just tasted so bad. I actually had, um, Jenny try it because she originally purchased it. So it's like healthier drink thing to try. And she's like, no, I'm like, yeah, let's just throw this out. Slides are a cold glass. Live with your choices.

Dark Souls 3 & Convergence Mod Overview

00:04:25
Speaker
Nope. Yeah. It doesn't sound good at all.
00:04:30
Speaker
I could theoretically see like beets in something not being terrible. Cause it's not bitter really. It's kind of mild with like a little bit of sweetness. Right. Not as sweet as a carrot. I don't know. I just, I don't want to drink vegetables. Let me crunch on some with like hummus and that'll be a fair trade. And hummus is also a vegetable as we know. Yeah, I think so. Um, yeah, some sort of bean or pea, I think.
00:05:01
Speaker
Garbanzo. No. Yeah. It's garbanzo beans, which I think, I feel like we talked about this before. I think they're the exact same as chickpeas. I just have a different name. Gotcha. Yeah. Yeah. Chickpeas was what I was trying to think of, but I could only think of garbanzo. Um, the most Italian of beans and his eye garbanzo. It's very true. Anyways, it's a circus act instead. Garbanzo circus act. I'm not familiar with that one.
00:05:30
Speaker
I mean, garbanzo sounds more like the name of a clown than an Italian person. Ah, gotcha. Like I've said, the great garbanzo. Yeah, that makes sense. Yeah. It would be funny if it was just like the great Gonzales and you're like, that's not quite right. It's like it's close, but that's just kind of his name, right? It's just white guys. Like my parents are Spanish, right? Okay. Okay. I gotcha. I gotcha. Yeah.
00:05:58
Speaker
So anyways, it's been a while since we had a Dark Souls 3 episode. Yeah, we're doing the body video strat of, oh my God, there's the thing. Let me go for it.
00:06:12
Speaker
But yeah, this is our justification of having another Dark Souls 3 episode because it's a mod. It's true. Dave and Jake, Dave and Jake, didn't you have a? I like how I put my name first. I mean, it's the same order I put in the description and have for forever. Do you? That's so, guys, if you're listening, this is a very wholesome moment. I also feel bad that I never realized that because I don't read the descriptions. It's mostly the same thing.
00:06:40
Speaker
episode about stuff. For people to say, oh, did you have an episode on modding and episode on Dark Souls 3? Yes. But this is actually comprehensive enough that it's not just an episode on DLC content. It's a pretty complex overhaul.
00:07:00
Speaker
Yeah, I don't think we've ever done a full conversion-like episode before. We've done, you know, potentially some... Have we done expansions for anything? We must have.
00:07:11
Speaker
Bioshock. Oh, yeah. We finished Infinite. We're like, so next week more Bioshock? We're like, yeah, yeah, yeah. Yeah. That's probably an outlier though. I think most of the time we don't really cover expansions. No. I think the only reason we did is because of how story driven Bioshock Infinite was compared to its FPS mechanics. We get it.
00:07:36
Speaker
It's very plot heavy. But then there's like a lot that's still tied in with the DLC. We're like, ah, it's got to. Yeah. Yeah. It's just like, do you want do you want the last couple of couple of chapters of the story or are you good here? You could stop in like right here near the end of the book without figuring out what happens. I think I'm good. Actually, you know, I'm just going to I'm just going to head to bed. No, nobody does that.
00:08:00
Speaker
Dude, what'd you think of the Wolf Among Us chapter two? There's a chapter two? Yeah, right. Although you could say the exact same thing for Life is Strange, and we'd be like, oh, right. We should probably finish that. But yeah, I mean, Dark Souls is obviously an exception. Not necessarily just because of content, but also because we just want an excuse to talk more about Dark Souls. I think that's...
00:08:22
Speaker
We do it in every episode anyway. We're just titling this one officially, so.

Personal Experiences with the Mod

00:08:25
Speaker
Right. I think there was actually foreshadowing for this in a previous episode. We're like, all right, not talking. I was playing for convergence, but not talking about it yet. Now we're talking about it. This is the deep lore for the listeners.
00:08:39
Speaker
For everybody listening, are you happy that it came to fruition? Yeah, right. They're like, I'm not really that interested in Dark Souls next episode. It's like a donkey's video. We had like the three minute video of tomorrow. I'm putting out like the most heavily edited working with like the best people. Like he builds up for three minutes and then it's like a shitpost the next day. Donkey Kong shake or something. Yeah. This is our Dark Souls shake. But
00:09:06
Speaker
Out of all of the games that you could make a mod for in the Dark Souls series. I mean, it's not going to be Bloodborne because it's on PlayStation. Sorry. Um, it's probably not going to be Sekiro because it's kind of the most self contained and different. If you wanted to make a comprehensive Dark Souls feeling mod, Dark Souls three is the engine to do it in. So they did. Yeah. It's.
00:09:34
Speaker
It's always impressive to see how much people put into mods. Um, I'm sure you remember some of the older days of mods, typically with FPS games where you're just like Ed's buggy and a janky piece of shit, but there's a custom game and I'll try bunny hopping.
00:09:52
Speaker
Yeah, but it's really propped up a long way because I did encounter a couple of weird issues here and there, but very minor and very seldom. Gotcha. I'm curious what they are. If you think you'll forget about them, you might as well mention them now and then we'll get into the rest of it. Or you know, you will remember.
00:10:13
Speaker
It's I'm gonna forget it's not that important anyway It was basically just a basic type of enemy was near a wall and I hit them really hard with My giant weapon and I think I hit them through the wall. Ah, gotcha So they were still alive and I just hit it for like another chip or two and they died so it wasn't an issue and
00:10:34
Speaker
But yeah, that was really it. Yeah, I think that that's not really unheard of for, I mean, it's rare in the base game too, but speed runners will use things like being hit to be displaced, you know, slightly through terrain for their own advantage, right? So that's a reverse sort of the situation you're describing.
00:10:52
Speaker
I probably had a few tweaks with like AI because one of the things to convergence did is move a lot of enemies to completely different areas and then like rebalance them a bit and sometimes you can kind of tell like you put like
00:11:09
Speaker
This is an exaggeration, but you put the fire demon in the hot tub and it's like it's just kind of goes out and nothing really happens. It's much more the case of like, oh, these are these guys have ranged attacks and this area, this terrain wasn't really meant to compensate for it or something like that. But it was relatively rare. Not a big deal.
00:11:28
Speaker
I just like that we have the same fantasy of demons and hot tubs. That's the next Souls game, I think, after Elden Ring. But yeah, we should describe what the convergence is. So how would you recap this for somebody who's maybe familiar with Dark Souls or they've heard about it, they get the gist, but they're like, why would anyone mod it? What does it add?
00:11:54
Speaker
So Dark Souls 3 as a Dark Souls game, I've played it multiple times and had different playthroughs, strength, magic, decks, exploring, trying to do some things a little bit faster because a lot of that game is just knowledge and practice and you find yourself getting a lot better at it. But after you've beaten the game a couple of times, you're like,
00:12:17
Speaker
I get it. We're good. Right. So the convergence mod changes so many enemies as far as like location types. It changes the map around a little bit for how some areas are connected. Right. Visually, there's a lot of a lot of changes. So like the starter area is like almost all enshrouded in fire and the starter enemies are like are throwing fire at you and have huge fucking swords.
00:12:45
Speaker
Which is different from like, these are just some hollows, you just, this is how I learned the controls, right? Right. Your standard hollow jobbers. Work, work. So it's that, it's the addition of some new bosses, different weapons, items, different upgrades for handing in souls. It's being able to fucking redo bosses to grind out materials to get for certain items.
00:13:15
Speaker
There's quick math here, 12 different magic classes, some of which you're familiar with like fire and lightning or like faith builds or hex builds or boring ass magic. And then there's so many others.
00:13:36
Speaker
And I'm gonna stop here because I feel like I've been rambling, but I didn't even cover it all. Yeah, it's a lot of changes. It's absolutely a labor of love. It is released. It's not like an early access mod or anything like that. I read the patch notes recently, the most recent ones, and they said there may still be changes, but this is basically what they consider the finished product. So it really does show a lot of mods are very broken or
00:14:01
Speaker
You can tell that there were aspects that they never really came back and revisited that they probably planned to and That's not the case in convergence. It feels very complete And it's very much tailored for someone who's already beaten Dark Souls 3 I think like that sounds obvious, right? You're like, yeah play through the vanilla game first, but there are legitimately mods that make first playthroughs better for some games and convergence is
00:14:30
Speaker
well away from that. You talked about all of the skills, all of the different builds you can have, right? And Dark Souls 3 usually has little aspects of each of those builds that you might have to go off and explore and find and unlock through the entirety of the game. You want to do a miracle build, you're picking up miracles at all these different places throughout the game.
00:14:57
Speaker
And there's a little bit of that in convergence, but it kind of doesn't care about focusing too much on the exploration. And instead it's more progression focused by making it available early.
00:15:13
Speaker
I would agree with that. I also think that it's nicer again, talking about like going back as somebody's already played it. Anytime you start a new game, you're like, oh, I've started ground zero. I have to build up this. I have to go find this item. Whereas for any of the classes, you have at least two spells. You have a full set of gear and a weapon that's all within that build or play style.
00:15:39
Speaker
Now, like a lot of the starter weapons I kept through my playthroughs because they were that strong. I didn't feel the need to really swap out. They're legitimately amazing. Some of them kind of nuts. So it's nice to like hit the ground running. But it's not like you're doing a victory lap. You're not overpowered compared to everything else. It's just you get to do cool shit right away. Yeah. But like the enemies will be more difficult typically. Mm hmm.
00:16:09
Speaker
It's kind of like if there's a vertical tree that you're climbing to get up to your build in Dark Souls 3, usually the default game has you jump over to a couple vines, be like, okay, now this is viable. Now I can get this weapon that's the core of the build. Now I can do this.
00:16:29
Speaker
and Convergence is much more like right off the jump. Oh, you want to try Cryomancy? It's something that's not in the base game. You want to try Geomancy. You want to try Wind magic or spells that are made for a quality build, quality defined as Strength and Dex for the listener.
00:16:52
Speaker
It's like, those are all things that Dark Souls 3 doesn't present to you. Well, one, most of those don't exist in the base game, but they abstract it away a little bit. They make you work for it throughout the entirety of the game rather than being like, all right, this time I'm a blood mage, let's go.
00:17:11
Speaker
Yeah. It's also not super hard to get your build online because of that initial starting point being as high as it is. But then if you find a Firelink Shrine, your shop person you can get spells from and give tomes to, or your shrine for your build out in the game, you can trade in currency items to get specific gear or high tier spells. Yeah. And it feels really cool. Yeah.
00:17:41
Speaker
So go ahead. I was gonna say like my first playthrough because I did kind of start another one, which I was playing just before you called me. The first one I did was like Lightning Mage. Like I haven't really done much with magic. This seems kind of cool. Let me check it out. So I'm running around like shooting my lightning bow and then where I forgot the boss and the bridge. One of the demons
00:18:07
Speaker
Ooh, one of the demons from Dark Souls 1. Dark Souls 1. Like a Taurus demon or a different one? The first one of the first bosses? Technically. The one that's under the first boss in Dark Souls 1. The one under the first boss. Crap, I can't remember his name, the one with the dogs. I don't know.
00:18:29
Speaker
Now I have to do Jake's gonna look it up because we're the we're the Dark Souls people you Know the thing from that game with the stuff. Yeah, so is it a boss? That's also in Dark Souls 3 Yes, but it's not a boss boss. It just on the bridge. Oh You're talking about the fair and swans. Oh
00:18:49
Speaker
Oh, like the, oh, right, right. Um, I think it literally is called like the watchdog of Farron or something like that. No, that's the, um, the wolf of Farron is the covenant keeper. You're talking about the big ravenous kind of it's something rat looking dog. Yeah. Not a rat looking dog.
00:19:06
Speaker
This is the one to the boreal valley, the one on the bridge. No, no, no. Above fair and swamp, there's a bridge. I like how this has become its own subsection. I know. I'm sorry. When you go up, there's like that big demon on the one side. And then if you go to the right, there's like a couple of like gem lizards. But it's like the big demon. He can pick you up and throw you. He's the one with the tree trunk.
00:19:32
Speaker
No, he has a maze, kind of like, he looks almost identical to the first boss in Dark Souls 1, who I'm also not remembering the name of. Gotcha. Is this Stray Demon? Yeah, that's the one. There we go, yeah. We got it, everybody. But opposite of where the Stray Demon is, I found a shrine to, I guess, either
00:19:59
Speaker
I'm just gonna say a Lightning God, it's left kind of vague. But from there, I got so many cool fucking spells that I had to like grind for to get that specific currency to be able to buy. But then it helped my FP regen, it made my spells cheaper, it made them stronger too.

Boss Fights & Strategies

00:20:17
Speaker
So it feels like there's like a quick ramp to like go through the content of the game versus like, I can't get my damage up to be able to do a certain boss.
00:20:27
Speaker
Yeah, it's really good. It's like getting you online and being hey, where do you want to go? We have something that connects to here. Did you want to get to that boss earlier? You can go over there. That's fine. Yeah, it's not like you must do the exact same progression path through this game. Yeah, it's very much play your way and
00:20:44
Speaker
Dark Souls 3 usually is, like I said, they hide your build upgrades and things like that in all of these different locations. And one of the main changes that Convergence, the Convergence mod adds is for whatever covenant that you have selected. And in Dark Souls 3, you can change your covenant whenever you want. Convergence is the same. It determines what currency, what progression currency you get from the enemies you kill.
00:21:10
Speaker
Not entirely because you can still get stuff for other currencies. You can. Certain enemies will. Well, yeah, I guess I'll define it as the drop pool. So like certain enemies such as like.
00:21:22
Speaker
things in the swamp, they may always drop like, uh, drag scraps or something like that. Yeah, murky, murky sediment is, I think they actually do drop. Um, and they always will drop, but anytime you kill any enemy, there's a chance that you get one of your covenant items.
00:21:43
Speaker
And you can get both. You can get both. Perfect example of this is the Deacons of the Deep boss fight. I'm convinced it's the best place to farm in the entire game. As soon as you get to the church, you're like, I'm going to hang out here for an hour and a half.
00:21:59
Speaker
Well, there's the one above there's the one I was streaming and you were watching where you just spawn and then they die there. But the actual boss fight is insane. You can drop getting a little bit ahead myself, but like there's a necromancy skill. And one of them is you like pave a line of death in front of you that lasts like 30 seconds. And it's just massive damage over time for anything standing in it. It takes a while to cast wouldn't be too great for most bosses.
00:22:28
Speaker
If you can just like cut off the path that they're all, there's a big statue in the middle of the room, a square statue, and you can just draw a line. So as they come around the corner, they walk into the death carpet and vaporize. And it's just currency, currency, currency, currency. You can farm anything ridiculously fast. It's stupid. Then you're like, oh, well, I beat the boss. What am I going to do? How am I going to do that again? Oh, you can replay any boss fight. Yeah. And it feels so cool.
00:22:56
Speaker
They feel so cool. I literally went back to fight deacons of the deep, deacons of the deep again. So I could be like, hey, I'm back. I'm stronger now. Yeah. Because I didn't have crazy AOE when I initially fought them. So I came back. I put on like my ice aura. I'm just walking around like, what up? What up? And that does like percent damage and like staggers them all briefly.
00:23:21
Speaker
Yeah, it feels good. It does feel really good. It's like if you like making a build or like Dark Souls 3 has decent magic, it's completely viable as a playthrough. The Convergence mod makes a lot of changes that makes magic like almost a core part of any build. Even if it's skills, you're going to be using that FP bar. It regenerates over time now, which is a massive change.
00:23:48
Speaker
And some of the spells actually accelerate it even more. There's usually a capstone sort of ability. Not all of the 12 or 16 or however many covenants exist there for it. Not all of them have a capstone, sort of like, here's your stance.
00:24:08
Speaker
But a lot of them do. And like there's one for casting where it's like, hey, I think it's the crystal sorcery school where it's like you're now at half health all the time. It's just we're going to have your health, but 20 percent extra damage to all your spells. Also, you regenerate FP way faster and go ham. Right. Like that's basically what they're saying. And so it's just there's so many support pieces for magic that
00:24:38
Speaker
not using any of it feels like a waste yeah i've i've done sword and board or just big honking sword builds so many times uh because i magic's too complex for my stupid brain so i'm like let me just hit stuff cool uh and then i got spoiled by using range lighting magic getting a shield that took 40
00:25:02
Speaker
40 numerically, not 40 seconds, off my cast time. And I'm just like, I'm just hucking lightning at people. And then I got very spoiled because I'd always, I forgot how to do boss fights. I'm like, I'm going to be over here by the spawn door and shoot arrows until they run in at me. And then I would just roll like a motherfucker and be like, do I have enough space? More arrows.
00:25:23
Speaker
Yeah, it's out of all the things that they add, just this is the most fun, magic Dark Souls experience. It's not even like, hands down, there's reasons FromSoft did not set things up the way that the Convergence mod did. They didn't make all the NPCs available at the Firelink Shrine right off the jump because they want you to go out and find them in the world and have this low development. Convergence doesn't care. It's like,
00:25:50
Speaker
You want to be a Geomancer now? Go buy a Geomancer item. And so there's like three, there's three casting implements and Dark Souls. There's the, there's staves or staffs, staves, chimes. Staffs are for sorcery, chimes are for faith. And then there's the pyromancy flame, which is literally just for pyromancy. And Conjuration mod is like,
00:26:20
Speaker
That last thing seems kind of underused. What if there's like flames for all of these other elements? And now this is where Cryomancy has come from and where Geomancy comes from. They just took that item, that hand item and made it for all of these other schools of spells. And it's so cool.
00:26:39
Speaker
So maybe somebody just googled like the hex value for like Brown like Brown. Yeah, it's you man. There you go. Yeah, man. So yeah But they did a lot of work on the particle effects on a lot of these spells. Some of them are just reused but Like light sorceries has a bunch of really cool unique ideas And things that just didn't exist and Dark Souls before it's not just taking the same spells and making them all available at the beginning of the game and
00:27:06
Speaker
Yeah, like the first one I think I tried, I was like, uh, I was just trying each one for like 10 minutes to be like, what's this magic do? Right. Uh, was I think blood where it had like bite and all. Yeah. Uh, and that spell design is from the hags, I think. Yeah. Like the, um, the grave hags in that undead area that are like,
00:27:33
Speaker
They talk about the curse and they cast the spell, it flies through the air at you. They have like a tome and a giant maze and then they huck this thing that hits you for bleed damage. But like they essentially replicated that. But then like what Jake was saying with Cryomancy and how I mentioned like I had a fucking ice aura where if I just near enemies, they took percent damage.
00:27:56
Speaker
Yeah, so you throw that out on a boss fight. It lasts for 20 seconds. There were times I would just kite like this. I'm actually doing better damages being near them than trying to get in an auto attack.
00:28:05
Speaker
Yeah, there's actually, it's not on my list, but there's a hilarious one in Druidism, which again, not a base Dark Souls 3 thing. It's all about summoning, all of that. The summons are cool, it's a cool concept. I wish there were some changes to it, but they literally have a toggle. They have a stance that's like, oh, it increases your damage, I think, or something. But specifically, it gives you a Thorns effect. So if you roll into enemies like Kirk from Dark Souls 1,
00:28:33
Speaker
you do extra damage just by rolling into people. And it's like, OK, this is a spell that supports this. I would say esoteric build design, right? Just be like, what's your build? I'm the guy who runs at them.
00:28:51
Speaker
And there's, because of the, so usually in Dark Souls, it's like you have different casting implements. You can't cast sorceries and spells at the same time. Or if you find a tool that casts both, it probably has garbage stats to kind of like balance it out.
00:29:07
Speaker
And they actually implemented that. There is a hand that casts everything, everything in the game from every single school. And if you do that and you're like, I don't really care about maximizing damage or I just want to do buffs, you can mix and match spells from like all of these different disciplines. And I absolutely did because I was trying to break builds and make things ridiculous. So if I could steal the microphone for a second.
00:29:39
Speaker
Got it. I had a Pokemon trainer build, is basically what I'm calling it, which was druid base. I could like summon a pet one at a time to fight a boss. And I filled most of my spell slots with these pets. And then I had a buff that made the pet stronger and feeble, which made enemies weaker. And then a heal that I was kind of like just spam out in a fight.
00:30:08
Speaker
combined with Lich Form which makes it so your health is doubled but you have no mana and you cast from health but it total heals you every time you cast the heals fell I just sat there and fights and I'm just like toggling buffs and things like that like mashing this heal button as like my little my little empowered rat is like trying to take down you know
00:30:32
Speaker
Pontiff Solivon or something like that, you know, he dies in two hits, but I'm healing fast. And what I would do, the challenge was could I beat the boss just with my rotation of Pokémon before I run out of Pokémon? Not all of them are doable, but a lot were.
00:30:51
Speaker
I wish I went into summons more. For anybody who's wondering, it's very much like, you know those YouTube videos are like, what if this enemy fought this boss and they just have the AI stand next to each other? That's what it is. Like you get the AI version of the rats or whoever else you get. But what's really cool about the summons is it's not relegated to little shitty jobber types.
00:31:17
Speaker
I've gotten like a roaming knight. I've gotten that giant terrifying spider that drops from the ceiling and makes you shit your pants the first time. Deep accursed, yeah. By the way, doesn't fit a lot of places, so keep that in mind. And if you try to summon that one against the...
00:31:35
Speaker
Crap, we just mentioned the boss name, Deacons of the Deep. If you try to summon it in that, they're like, we can all hit it. We have like 30 guys and they're all using spells and they're all going to hit it at the same time. It does. It just does. But it's really funny. But like it's it's fun to use as like a de-aggro tool for some of the boss fights.
00:31:59
Speaker
But also, I think you're only limited to a summon per bonfire in that if you summon something and it dies, you can't

Gameplay Changes & Exploration

00:32:07
Speaker
resummon it until you go to a bonfire. And that's the part I'm like, I'm not super. I'm not a super fan about it, but I kind of also understand it from a balancing perspective. It would be so broken otherwise. It would be so broken. I'd be over here. I'd summon like the most aggro enemy, like the crucifix people from the swamp.
00:32:27
Speaker
yeah i'm like i'm gonna summon you look that guy looked at this funny and let it go do its thing and it would break through shield and kill something and be like oh it died and fixed and summon another one of my favorite interactions is um so like there's different spell um groups or different disciplines get different summons druids get like
00:32:49
Speaker
A lot of natural summons and some big things. Giant Crab is one of the standouts for that. Giant Crab. Oh my god, yes. But Necromancer gets things like Undead, some archers, things like that. But then they can also get, I think this is the Advanced Covenant, they can get Darkwraiths. And Darkwraiths, as many Dark Souls players have probably discovered, have a grab attack that drains humanity and does a ton of damage and is meant to kill people.
00:33:18
Speaker
And it works against all humanoid enemies. And some bosses in the game, or particularly invaders, like NPC invaders, Dark Knights make short work of them as they're just like, hey, I'm going to grab you. And the NPC invaders are like, guess I'll die. And it just drains their whole health. Does Ganondorf's side be? Gotcha.
00:33:40
Speaker
Uh huh. And I just, I love that. I do wish I could resummon maybe like a certain, a couple times or something like that, but I understand. It would be nice to have multiple bone wheel skeletons as a joke. Like if you had like, let's say even three charges, I'd be okay with that.
00:33:58
Speaker
Yeah, they definitely fall off a little bit. I think their best use, even with the Pokemon trainer build, which was hilarious to just spam heal over and over again. I think that they're best used as a distraction while you deal with the boss just to have it like focus on a different AI. And the way like multiplayer difficulty usually scales in Dark Souls when it comes to bosses is like, if you have Phantom summoned in, in the base game, the bosses get more health.
00:34:25
Speaker
Like that's how it usually trades out. And you're bypassing that by summoning in your pets once you get to the boss arena. So they can't be that strong because the boss doesn't have any more health.
00:34:36
Speaker
It's basically cheating. Yeah. Yeah. But it's fun. I'd say the other one minor thing with it that's unfortunate is if you summon a pet outside the arena, I don't think they come in with you. Yeah. I had it happen like once that one made it in, and I'm pretty sure he cheated to get into the monster room because I never, I never saw it again.
00:34:57
Speaker
DBZ instant transmission. I think it was just like a massive hitbox and he just like got shoved through a wall by something that happened with the physics. But yeah, no, it's a fun time. There's a lot of other really cool skills and builds. I mentioned the Lich.
00:35:15
Speaker
form, which I think to this day, to this day, as though it's an ancient thing. It's like, I still think that there's some builds that you can find out there that use Lich form to like double your health cast from health. And
00:35:31
Speaker
get some damage, some damage burst in there somehow and self-sustained through like the druid heal. And it's probably broken. I just haven't quite found it yet, but the potential is there. I'd have to look at all the billion spells they have. That's the trick. There's just a lot of really awesome spells.
00:35:52
Speaker
Sorry, go ahead. Thank you. So what did you main? How far did you get in your playthrough? Did you do multiple playthroughs? Are you just checking out spells? I did single playthrough, but I did a lot of getting currency for the different disciplines, maxing them out, and playing around with the spells. And I did ultimately beat all the bosses on that character.
00:36:18
Speaker
I didn't find the build. I was like, OK, this is it. This is the one broken build that they absolutely failed to patch, which I guess is good, you know, for the game. I really wanted to try to get blood magic and lich form together. But as it turns out.
00:36:32
Speaker
Blood magic takes FP and heals you a little bit over time. And Lich Form takes your FP, makes it nothing, and then makes you cast from health. And if you cast a high cost blood magic, they have like spenders and builders, I guess, like work. You're hurting your own health.
00:36:55
Speaker
and some of their spells to cast and if you double tap that in lich form it's just like you just used your big single target damage button you have died as a result the target was you right as the spell usually takes health and fp and now that's all coming from health you know so um
00:37:19
Speaker
But I love that. I love how much versatility there is. One of the other standouts for me was CloudForm, which makes you sprint constantly, which is really bad in the painted world. Do you remember the branches you have to drop down?
00:37:38
Speaker
Oh yeah, don't use CloudForm there because I did once, forgetting that it's always constant sprinting and then I died immediately as I ran off the ledge. But there's hilarious interactions like it doesn't take any stamina to sprint and you run while chugging Estes.
00:38:00
Speaker
That's insanely strong, by the way. For anybody who's not aware, usually you have to time your attacks or things you want to do like using an item or drinking some Estus. In between a window, we're like, oh, I have some time to myself. I'm going to use it to heal. But then you can just be like, I'm actively dodging or getting out of hit range while healing. It's kind of nuts.
00:38:24
Speaker
You're sprinting. You're sprinting around the Voss while healing. Really nice in the Madeer fight, as it turns out. I'm just like, sorry, Madeer. I need to... gotta go fast. Chug, chug, chug. Madeer. Madeer. The one that I didn't really try a lot, but I like the idea of, is there's a... I think it's a Necromancy. It's called Mind Corruption.
00:38:45
Speaker
but you target one enemy, you give it like a big defense boost and then it just berserk attacks anything near it. It could be you if you're the closest thing, but you can turn one enemy against the rest and give it a buff. And this is better than like the default. I don't even know if Dark Souls 3 had it. I know one did, but it's like dregs of life or something. You could convert one undead enemy. Nobody ever used it.
00:39:13
Speaker
Um, that seems very situational. Yeah. When they didn't have it bad, bad, bad, usually bad. It's a bad situation, but this one gives them a defense boost. So it's like, this could be a really good spell. Actually, if you're in a dangerous area where there's a bunch of enemies, make them fight each other first. Um,
00:39:33
Speaker
And then there's like a light one. All right. This is the last one. It was the last one on my list. I'm going to go through. There's a light one that's just 15 seconds of invulnerability. You just also cannot attack or like take any aggressive actions. It's a timeout spell, basically.
00:39:52
Speaker
I mean, could you pair that with other things like the frost aura? See, that's the question. Because like you've already cast it. It's an active thing on you. You're not attacking anymore. You can just stand near the boss theoretically. Yeah. And do percent damage. Could be viable. Yeah, anything that reduces the damage you deal doesn't affect dots.
00:40:18
Speaker
That was the reason dark pact actually can work. It's like a toggle that makes it so you take 85% less damage. You deal like 85% less damage. But if everything else on your bar, there's not a bar in this game, you have to toggle through spells like a crazy person just deals dots. This build might actually work. It's weird, but it might actually work.
00:40:41
Speaker
I just, that's why I love convergence. My asthma build, like I'm just walking around, people were dying around me like walk cycle music going on. Yeah. So anyways, those are the spells. It's like, it's easily the most visually identifiable change. I think in convergence, you're like, that's a cool looking circle. Right. But, um, maybe if I remember, I'll try to use the circle as the icon for this episode.
00:41:12
Speaker
That'd be kind of cool. Yeah. I'm also a torn on it because we've only ever used two icons and I don't like change.
00:41:24
Speaker
So the second build I did was ice instead of lightning, because I was just curious. That's why I keep talking about the Frost aura with Cryomancy. And then I also was able to, and a little bit, not initially, summon an Outrider Knight, which are those Frost Knights that kind of lurk. They have a bit of a vibe of the dancer, because they're definitely Boreal Valley themed.
00:41:49
Speaker
And then they're just kind of like chill stock and then they rage out on some shit. And they just hit it with the sword. Yeah. I mean, Vaddy would love that you made that correlation because they're both Outrider, like Knights of Pontiff Solavon. Like the dancer's lore, if you look at her description, is that she was made in Outrider Knight by Pontiff Solavon. So good association. Nice. I'm like, these are visually similar.
00:42:18
Speaker
I also think I got some buff from Priscilla the halfbreed.
00:42:27
Speaker
Mm hmm. Yeah. We're basically a dark mood stuff. Yeah. Yeah. We're basically that buff. I think it takes a third off my max health and FP, but I get like 30% extra damage, a 30% damage resistance buff and something else. So it's just, I kind of hardened a little bit. And then me and my outrider night have been running into honor Londo. We're slapping some silver nights. Yeah.
00:42:56
Speaker
Yeah, there's so many cool things you can do with it. There's literally, you can't even escape it if you're going for like a basic weapons build. Cause like, that's the way you're like, I don't care about miracles. I don't care about sorceries in a standard Dark Souls game. I'm going to make a Dex weapons build. I'm going to make a strength weapons build, or I'll make a quality weapons build. There are covenants in the convergence mod for strength, Dex and quality weapons balance. So like,
00:43:26
Speaker
You can't escape it. There's this optimization to be found in skills to use. Or you could just honestly like buff your weapon. And just leave it at that. Yeah, you could just fight the bosses.
00:43:39
Speaker
Play the game normally. I guess it's fine. It's nuts, the amount of build diversity. Like there's still so many things I haven't tried or things I haven't given a fair shake to. Like I think I initially looked into Geomancy and starting spell sucked and like, yo, we out. So I didn't really explore it too much, but I'm sure it has some really cool things in it. If I would just explore.
00:44:02
Speaker
Yeah, I got the impression that a lot, like after I was doing my discipline by discipline breakdown, I was like, I feel like Geomancy has a lot of high damage, massive AoE potential. Um, like some of them are a little bit better than others just because of the way resistances work in Dark Souls, but they're all, they all have some potential and fun and you don't even have to pick. You're just like, Oh yeah.
00:44:27
Speaker
I will just equip the Omni Hand and cast one spell from Cryomancy if I want like the Frost Shield and then I'll put everything else in some other tool and actually cast from that. I like the idea of the boss waiting in the boss room and sees you through the fog gate and you're just doing like all these different stances and getting all these buffs you walk in just gets a one shot and you're like fuck!
00:44:53
Speaker
I literally did that with the, uh, the, the first change boss, the watchdog fire link. Cause I was like using him for a damage test. I was like, if I stack a bunch of buffs for damage here, and then I cast like the massive include self damage, like blood magic nuke, like how much damage do I do to get this guy? And then he died in a hit. I was like, okay, I think it's good. Speaking of, uh, how do you feel about some of the boss changes? They're good.
00:45:25
Speaker
They're basically all good. So the one that Jake's talking about right now is if you remember the lizard doggo from the Boreal Valley Bridge, it's that, but it's on fire.

Quality of Life & Narrative Enhancements

00:45:35
Speaker
And that's your first boss. Yeah. That's one I thought you were talking about. And I was like, oh, OK, never mind. You're talking about a street demon. I got you. But yeah, it's nothing wrong with with Gundyr.
00:45:49
Speaker
But running into a different boss that just falls from the sky as your first encounter is a good warm up for the way convergence will treat you.
00:45:59
Speaker
Also, it's nicely themed for like how they have that starting area all kind of ablaze. Also, because I feel like the mod has a lot of quality of life stuff. You're like, the communities are like, oh, this is kind of minorly annoying. I wish they didn't do this. Oh, I should have to like perfectly roll and jump up this tree to get to this one area early to get the silver covetous ring. There's like, oh, we put a ramp here. Is that cool? Oh, yeah.
00:46:24
Speaker
I don't really want to save up 20k when I'm trying to like build my early levels into upgrading my weapon to then instead get that key to go up the tower and they're like oh towers unlocked you're like oh cool
00:46:36
Speaker
Yeah. So also something like visually impairing, like the second form of gun deer, where it's like black demon slime and it's very hard to see what's going on in the arena in comparison. There's like, uh, we've, we've given you a dog. Yeah. It's honestly, I feel it's a better first boss than gun deer. Sorry. I'm sorry for himself, but there's already another gun deer, right? So it's not like we've removed him from the game. Yeah.
00:47:05
Speaker
They kept the harder one, they put him somewhere else. And yeah, there's a lot of custom bosses added, changes to existing bosses. I don't want to go through all of them, but I do want to mention this is sort of a random one, but there's Wolnir. I didn't hate his, I'm going to just put this in quotes, boss fight in the base game, because it had a really cool reveal when you're there in the darkness.
00:47:34
Speaker
There's literally YouTube react videos of people who see Wolnir for the first time. They're like, what's that gold shiny thing? And it's like, or no, there was an item on a corpse in his boss room and you run up there and there's just this giant skeleton head watching you. And then the boss fight starts, starts crawling up after you. Awesome aesthetic.
00:47:55
Speaker
Not a great boss fighting. You don't do much, really. No, you very much have to wait and then hit something very specifically. So if I'm going to be able to be more of a pain in the ass, for sure. But for most people, he's basically trivial, even like melee weapon.
00:48:13
Speaker
And then they re-envision it for this, and they're like, hey, what if instead of touching the chalice to fight Wolnir, like going to this other area to fight him, what if when you walk into this big room with all these pillars and things like that, you're fighting like a prime Wolnir as a slightly taller than your average person, but person, undead,
00:48:36
Speaker
And he's just here to mess your day up, you know, like a 1v1, no re. And it's really refreshing. It's really cool to see that.
00:48:47
Speaker
Did you have any issues with him? Or do you think he's actually kind of easy pees at that point? I don't know if he was, yeah, I mean, he wasn't particularly difficult, but he was, my build was pretty good at that point. So that's part of it, right? Like you can just cast your way through a lot of fights and he's a bit of a martial type character. I think he had some ranged abilities, but.
00:49:09
Speaker
yeah he had some of like the neato uh spike yeah um but i think a lot of people hit him very late in their runs in comparison to some other bosses but crazily enough you can actually face him super early
00:49:24
Speaker
Because a lot of areas will have just like a random door to another area. Yeah. So as soon as you go to that tower where you have the giant archer at the bottom of that, you continue through road sacrifices. If you instead make a left, oh, you can just go to catacombs of Karthus. Yeah, you don't need to do it after like a major boss fight.
00:49:49
Speaker
It's very much like I'm imagining you open a door and you end up in another dimension type situation. There's a lot of shortcuts that feel like that in convergence, where you're like, all right, I guess I'll continue the standard progression. And then you open a door and it's like, welcome to Bousery's Castle. And you're like, huh.
00:50:13
Speaker
It's cool though just because certain builds might be locked behind. Oh, there's a tome or specific item I need. Normally for the progression it's locked and I have to wait and go through these many bosses, but it really branches out for where you want to go whenever for the most part. Yeah.
00:50:34
Speaker
Which is, again, super huge and convenient. And you don't realize it as much. You'd have to play through the base game and be like, oh, I guess it would be kind of inconvenient. And then play the mod, you're like, oh, my characters have all gone away. I do three bosses. I take this random door for schwa. Done. We're there. Exactly.
00:50:55
Speaker
Yeah, I think what they did is they took the Lord souls and they put them all at Dead ends like if a Lord soul was required Like if you had to fight abyss watchers to get to the catacombs before now, that's no longer the case The Lord the abyss watchers have a Lord soul so you don't have to fight them to get to different area anymore They're all at dead ends. I believe
00:51:17
Speaker
So speaking of, I kind of want to talk about Yorm's area a little bit. Yeah. Do you remember the name of that? I'm blanking. Profane Capital. Ah, yeah. Profane Capital was mainly like a bridge. A fallen tower and another bridge. It was a very boring area. There were some like branch off the side, but not that much.
00:51:38
Speaker
It was entirely optional poison swamp area with the hand enemies there. And the hair enemies there. The hair enemies, I think I've actually gotten over my fear now because of how overpowered I was to kill them. Like, let's go. Right. Also be like, again, having like an AOE spill that does damage just in an area. I could just walk by and like, that's an enemy also doesn't aggro them.
00:52:05
Speaker
They just take damage. It takes a bit, but also I can do it with mimics. Anywho, profane capital. Um, if you go off to the left a little bit, there is a full fucking maze. Like I spent a good half hour in that and had a great time. And then afterwards there's a boss. It was a really cool culmination and fresh content that they just put in. Mm-hmm.
00:52:33
Speaker
They even followed the Dark Souls tradition of letting you see the area before you can immediately reach it, because you're probably coming from the Irithyll dungeon, and you're likely at the Overlook. There's a couple of exits, but you're likely at the Overlook where you would see the path to the Profaned Capital, that middle bonfire area, and you could be like, wait a minute.
00:52:56
Speaker
There's not supposed to be another bridge leading off to what is clearly a maze. I also really like one touch about that maze is they like they also nail some of the environmental storytelling and like aesthetics. Like there's a bunch of broken ladders all through the maze of people who like tried to just cheat it and, you know, build a ladder up the side to get to the top. Like none of them are functional, but it's really cool to see them.
00:53:26
Speaker
Yeah, it's it did. Like you said before, passion project done out of love. But also talking about your and then harkening back to.
00:53:38
Speaker
Blanket on the guy, Wolnir. They essentially just removed gimmick fights. So Jorm, as we all know, you take the Storm Ruler, you charge it four times, you headshot him. They removed the Storm Ruler. So do the full Jorm fight. Peace.
00:53:56
Speaker
I actually had a lot of fun doing it because it's a very intense boss fight because he's literally a giant and has these huge empowered swings with those giant fucking two-handed acts.
00:54:14
Speaker
I think they might I think like because he always has his later phase where he's like alright we're gonna ignite and Start to handing the weapon and stuff, but he seems so much and this could be placebo But he seems more dangerous than the base game
00:54:29
Speaker
Yeah. And the other thing is like, he has a mountain of fucking health. So normally like as a gimmick fight, you just storm ruler him. You're like, Oh, he's easy boss. And then when you hit him for the first time, you're like, Oh, I'm a noodle. I'm a noodle. Yeah.
00:54:45
Speaker
But it was just very fun to do and see that change because for me it was like the moment of like, I ran to where the storm ruler was. I'm like, let me grab this item for this boss fight. And it just wasn't there. I was like, Oh, this is how you do me dirty. Yep. It was a cool reveal moment. Did you have anything like that specifically? We were like, Oh shit. They changed that's really nice. Oof. Uh, I'll have to think about it. Um,
00:55:11
Speaker
I guess actually there's, I think it's the Untended Graves. They have a, so triple phase boss fights are really rare in Dark Souls. Or multi phase, well, two phases you get somewhat frequently. But there's usually an enemy there, like Idex, Gundyr, or Champion Gundyr, I think, right? Idex is the original.
00:55:32
Speaker
and they replaced him with like a character and they love to do this in Convergence where they're just like the base games they kind of just like give you little snippets of lore so that Vaati can like stay in a day job but they don't like spell it out to you exactly
00:55:49
Speaker
And in this mod, they're just like, we'll spell it out to you rather than being like, ah, yes, the firstborn son of Gwyn, blah, blah, blah, blah, blah. And they're just like, yeah, this is Solaire. So this is Solaire's covenant and you're just going to fight for Solaire now. But they also fill in some of the popular fan beliefs.
00:56:10
Speaker
And there's a boss there that represents the, I believe, that's my understanding, she's the, like, Ursa, Ursa patient of fire or Lord of dark ending. The sacrifice bride on re or whoever.
00:56:26
Speaker
Like, she basically plays that role as a boss. She's this fallen seeker of dark, essentially. And I just showed up there. I was like, all right, here to fight. Here's my ticket. One champion gun deer, please. And it's like, now you're going to fight this lady. And she's super aggressive. And she's just like a Black Flame Frida style nonsense. I'm like, OK, that works too. That's yeah, that's an accurate description.
00:56:51
Speaker
Uh, which I did not appreciate fighting black flame Frida again. I'm invisible. I've teleported. I'm going to take this huge line of AOE, dodge that shit. Also this one homes. Peace. Yeah. I had an advantage for that fight because my, um, my Pokemon had no problems detecting her while she was invisible. Get him. Gotta catch him.

Conclusion & Recommendations

00:57:20
Speaker
Yeah. Also, it's worth mentioning a lot of those things are kind of off of existing models or existing animations. So we like we mentioned that similar to Black Flame Frida, because there's definitely some overlap. And that's fine. But there's also some that are like completely fresh, like Arch Druid Kmart, which I don't think is a super easy fight.
00:57:46
Speaker
No, but he uses it. He has like ghost dog summons that you see on like the way to the boss fight. That's just really cool for theming. Um, and they, I swear to God, they stole some animations from second row too. They did. They absolutely did. And it's just, it's a really cool, unique change of pace for that versus curse rotted great wood, who I don't think anybody likes.
00:58:11
Speaker
Definitely. He's not in anyone's top ten list, I don't think. Like to the stolen animations point, if you start as a it's not called blood mage. I think it's blood priest. I think it's called blood priest. You start with like a corvian great sword. It's like a curved sword that actually has pretty low requirements for a great sword. But
00:58:31
Speaker
This moveset is like you use the stance attacks and you vanish and like a cloud of feathers and then you do like a horizontal attack or a plunging attack. Like those are the two moves. Love that thing. Use it the entire game. I'm almost completely convinced that the moveset is taken from the fan counter attack in Sekiro. You jump up. No, I'm getting a shake. It's like the black feather.
00:59:00
Speaker
Oh, right. Yeah, I'm conflating two items in Sekiro, but it's the same animation as from the feather, the vanishing. Oh, yeah, entirely. And it's so cool. It's yeah, Chris Pratt. We get it. But like it's really freaking like it feels so good to use that weapon and have a completely different approach, potentially for bosses where you're like, I'm not going to block this. I'm not going to roll out of this. I'm not going to exist for a couple of frames. And that's how I'm getting out of it.
00:59:31
Speaker
And then you die because you don't know how many frames or the bosses can attack for. I did watch that a lot. And you're like, I mean, I'm invincible. Gets hit. I was like, oh, yeah. But like adding that level of speed and we've already talked about the spell variety in general, but basically that speed really helps. Starts with three is already the fastest. Yeah. But it just adds a whole nother.
00:59:58
Speaker
degree of options for you, because it doesn't feel slow and clunky, because that's never felt good in a Souls game. There's definitely weight in one that we've learned to appreciate, because that's what we knew. But it's so much better, the faster it is, because you feel like you're being rewarded for your timings of things when you dodge, when you attack.
01:00:24
Speaker
it's not like because you had a five-second window, it's because you've actually timed it.
01:00:32
Speaker
Yeah, this is the closest one to match like bloodborne speed. And a lot of people love that. It's like bloodborne, you hit the Dodge button and you appear five feet away from where you started. And that's, that's how it works. But, um, you know, convergences, convergence is really good. Um, it's honestly, if you haven't watched every lore video that's come out in the last
01:00:59
Speaker
I don't know how many years, 20, 30, 40 for Dark Souls. Like it has a lot of it baked into the descriptions. Then they just take out a lot of the smoke and mirrors, which I'm a little mixed on that, but legitimately you could play the game and catch up. You can tell that everybody who worked on it, like love Dark Souls and really just wanted to expand it. They really wanted to add options. They wanted to get people playing.
01:01:28
Speaker
And it's honestly just like, I'm trying to think of a total conversion mod that I could recommend more than this one or a massive expansion community mod that I could recommend more than this one. I can't really think of anything.
01:01:43
Speaker
I haven't explored it really enough to say, I will say that there are a lot out there, like a lot, a lot, because people do love the game and the community a lot. So people want to make stuff for it, expand the game universe a little bit. But this is the first one that I've that's come to my ears. And I'm not somebody who follows the mods of like, hey, this is some crazy shit. So thanks to Zero Lenny's video, I checked it out and I was like, Jake, play it.
01:02:13
Speaker
Yeah. I'm like, okay, but like. You're like, yeah, but I put it on the episode docket and I was like, fine, I'll play. And then I beat all the bosses and I put 40 hours into it, but. But that's just Jake in a Dark Souls 3 playlist. I'll be like, Hey, Dark Souls 3 faith build. You're like, I should play. Yeah, you're right. You're right.
01:02:33
Speaker
Currently I'm thinking like, this is an aside to everything. Convergence is great. Play convergence. It doesn't cost money. Download it from Nexus. Master shout out to the people who made convergence and I don't know their names, but good work. You untold heroes, unsung, unsung heroes. But I've been watching people play like Bloodborne recently and things. I was like, I haven't really spent that much time in Bloodborne. Maybe it's time to like go back and actually give it some time. We'll see. Who knows.
01:03:03
Speaker
Or holiday I mean hollow I can watch you stream it at least It's really good they're both really good games really good yeah, if you are somebody who has played Dark Souls 3 or you just
01:03:18
Speaker
No, actually, I feel like that is a prerequisite. If you've played Dark Souls 3 and you enjoyed it, check out the Convergence mod, because it's definitely going to change enough to where it's going to feel fresh. It's not going to feel like I'm doing Dark Souls 3 again.
01:03:34
Speaker
Also, just try one of the classes out, see if you like it. You don't need to be overwhelmed for options. Just pick lighting and fuck around. You're like, this is some cool shit. Yeah, that's good advice. And then if you're like, lighting's cool, but I want to summon stuff, check out Necromancy, check out Being a Druid.
01:03:55
Speaker
Like there's so many cool things, some of which are like used from game assets. Other things are entirely custom, but they're all really fucking cool. So please check it out. We're not affiliated in any way. We just enjoyed it. And we like Dark Souls. I don't know if we have to do the disclaimer if it's a free mod and we're not making any money off of it and either of them. Well, I mean from, you know, advertising now. Oh, yeah.
01:04:20
Speaker
A lot of work went into this and it really shows and it's cool. It's so cool to see and be able to play it.
01:04:31
Speaker
It's Gamers Gaming Gamers. That's, that's the tagline for people that make mods. It doesn't make any sense. But if you have any taglines that do make sense, we've gone nine, two, three, four years without one. So if you have suggestions for a tagline, send those in to Substone Podcast at gmail.com. Or you can join the discussion on Facebook.
01:05:00
Speaker
That's like facebook.com slash soapstone podcast, I think, right? As always, we'll see you in the next one. Have a good night.
01:05:34
Speaker
Oh.
01:06:10
Speaker
No.