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Ruthless Aggression

Artificery Unlimited
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100 Plays2 years ago

Artificery is back with episode 3 to discuss this week's happening with  Star Wars Unlimited, inlcuding new spoilers and some news we didn't talk  about last week from Spiel.

Transcript

Introduction to Episode 3

00:00:04
Speaker
Welcome back.
00:00:06
Speaker
This is the Artificery Podcast, episode three for Star Wars Unlimited.
00:00:13
Speaker
Once again, we're joined by myself, the Gandork, as your host, and we have Garrett, aka Zero Hour, and Nick, other Nick, aka Taxter.
00:00:25
Speaker
And we're going to talk about what's been going on in Star Wars Unlimited this week.
00:00:29
Speaker
Um...
00:00:31
Speaker
Cool stuff.
00:00:33
Speaker
Cool.
00:00:33
Speaker
Cool stuff's going on this week.

Han's Deck: Trash or Treasure?

00:00:35
Speaker
Does anyone have like any updates decks they played or anything to talk about this week?
00:00:39
Speaker
I'll go to tack first.
00:00:42
Speaker
I don't think I played a whole lot that was new.
00:00:45
Speaker
I played against Han.
00:00:47
Speaker
I've played a little bit of Han on felt table, but I haven't played any TTS or in person, anything with him yet.
00:00:56
Speaker
He's cool.
00:00:57
Speaker
I think, I think he's going to be fun.
00:00:59
Speaker
I think he's got a lot of potential.
00:01:01
Speaker
He can do some nasty stuff with his bonus round, get all the things out at seven mana right early.
00:01:08
Speaker
Yeah.
00:01:09
Speaker
I like how it felt like the public perception of him was like, he's trash.
00:01:14
Speaker
And then like, as soon as people started playing it, like instantly flipped.
00:01:18
Speaker
Yup.
00:01:20
Speaker
I haven't gotten to see much of the Falcon yet, which we'll talk about later.

Spotlight on IG-88 and Luke's Decks

00:01:25
Speaker
Um, what else?
00:01:27
Speaker
Um,
00:01:29
Speaker
I think IG-88 is also new since then, and I still don't think that there's really a good place for him, even with the aggression cards we've seen this week.
00:01:40
Speaker
I don't know.
00:01:42
Speaker
I haven't played a whole lot of new stuff, though.
00:01:44
Speaker
Just kind of jamming.
00:01:46
Speaker
I like Luke a lot.
00:01:50
Speaker
I feel like he's just kind of fun to play, and he has a lot of cool cards already to kind of go with all of them.
00:01:57
Speaker
It's just a
00:01:57
Speaker
bunch of unique with Ezra Kanan and Yoda Obi-Wan like you got a lot of Jedi there I feel like if we get a lot more or any more cards that's just support like some force user or Jedi theme stuff I think that'll be awesome I mean we have that much Jedi stuff in this this set but maybe more force user stuff
00:02:17
Speaker
Yeah, I think we'll get more than just the one it binds all things.
00:02:20
Speaker
I think it's the only thing we've seen.
00:02:22
Speaker
There's got to be other stuff.
00:02:24
Speaker
We need the hero version of the Fallen Lightsaber.
00:02:26
Speaker
That's what I'm waiting for.
00:02:27
Speaker
Yeah.
00:02:29
Speaker
What about

Garrett's Strategy: Sabine and Blue Deck

00:02:30
Speaker
you, Garrett?
00:02:30
Speaker
You done anything this week?
00:02:32
Speaker
I thought I saw you looking for some games earlier.
00:02:34
Speaker
Yeah, I was playing Sabine with Blue.
00:02:39
Speaker
I don't know.
00:02:40
Speaker
I just like Sabine Leader.
00:02:41
Speaker
I think she's a lot of fun.
00:02:44
Speaker
Because you can get her out so fast.
00:02:46
Speaker
And then it's like... You can get a card tempo with her really well, I think.
00:02:52
Speaker
Are you trying to load her up with upgrades?
00:02:56
Speaker
No, you don't even really need to.
00:02:57
Speaker
Just her being out.
00:02:59
Speaker
I get Kanan out too.
00:03:01
Speaker
It's like her and Kanan, they're both Spectres.
00:03:02
Speaker
So they can both do...
00:03:05
Speaker
you know you get kanan's nonsense combos with her um and then i've been i put mace in that deck and mace is nuts like on the in the right setup mace is insane like i wiped someone's they have four characters four units out and i took all of them out and mace was still standing it was nuts he's so good
00:03:30
Speaker
Yeah, we covered him last week.
00:03:32
Speaker
Some of those situations where Mace is just better than what you could even hope for out of an Overwhelming Barrage or any other single card.
00:03:41
Speaker
The amount of value you can get with him, very high.
00:03:46
Speaker
Still weird to compare him to Han, because Han can possibly live longer because he's not taking damage most of the times that you're swinging.
00:03:55
Speaker
But the upside on Mace is extremely high, especially if you add in equipment, upgrades or healing, because you keep him alive, he don't stop the party.
00:04:08
Speaker
He's just a bomb.
00:04:10
Speaker
He can wipe the entire board.
00:04:12
Speaker
It's nuts.
00:04:15
Speaker
Yeah, good stuff.
00:04:16
Speaker
I haven't really been doing much playing this

Highlights from the Spiel Event

00:04:18
Speaker
week.
00:04:18
Speaker
I've been like busy at work all week and just haven't had time.
00:04:23
Speaker
But let's see, going back to last weekend with Spiel, lots of people got promos.
00:04:28
Speaker
Those have been going around.
00:04:29
Speaker
People got, we're getting autographs from the designers, which I guess whatever floats your boat.
00:04:36
Speaker
Yeah.
00:04:37
Speaker
You know, if you want to get a daddy Schaefer autograph or whatever else.
00:04:42
Speaker
But we also got some new like news out of Spiel.
00:04:46
Speaker
Like FFG did like a presentation for like, I don't know what they called it.
00:04:52
Speaker
I lost an opening slide that was like media content creator.
00:04:56
Speaker
Yeah, but like they were covering like information about the game and we got some nuggets of new information out of that or maybe not necessarily new information, but the stuff that was like reassuring, I thought.
00:05:08
Speaker
So we'll talk about some of this briefly and let me, oh God, that's too small.
00:05:13
Speaker
Let me blow this up.
00:05:14
Speaker
Give me a sec.
00:05:16
Speaker
I can do this.
00:05:20
Speaker
I mean, it's still pretty small.
00:05:22
Speaker
Like, these images were terrible because people were taking them with, like, their cell phone, like, at the presentation.
00:05:28
Speaker
So, like, this one is, like, an outline of what their competitive path will look like, which we have a stream coming up.
00:05:38
Speaker
We'll talk about this, but this gives us more information on what that'll look like.
00:05:41
Speaker
And it says it's the path.
00:05:43
Speaker
Yeah, most of this already.
00:05:45
Speaker
Did we, like, I'm not sure if we got... Did they get the initial organized play, like,
00:05:50
Speaker
Like, here's kind of what what casual is going to be.
00:05:53
Speaker
Here's kind of what competitive seem like that.
00:05:56
Speaker
We got the names of the stuff.
00:05:57
Speaker
I guess we probably didn't see like.
00:06:00
Speaker
Officially, we you kind of guess that planetary is a store level event, but like, I don't think maybe they didn't directly say that.
00:06:08
Speaker
Yeah.
00:06:08
Speaker
And like the regional sector qualifiers destination events, as they call it, I think a key thing there that we didn't know is it's run by their official partners.
00:06:17
Speaker
So it's not run by FFG proper, but like, I don't know, in the past, the with Destiny, the Galactic qualifiers were run by Cascade Games, which I don't think exists anymore.
00:06:28
Speaker
So I'm kind of curious, like who the official partner or partners will be around these events.
00:06:37
Speaker
Interesting to see.
00:06:38
Speaker
I'm also curious, just like.
00:06:40
Speaker
Gen Con FFG always runs their own events at Gen Con.
00:06:43
Speaker
So either like, is Gen Con going to be the galactic championship or like, I guess we don't know how, if there's only going to be one a year, if there's going to be 1%, like, I don't know.
00:06:56
Speaker
Yeah.
00:06:56
Speaker
I mean, they call it the competitive season finale, but that doesn't really tell us anything.
00:07:00
Speaker
Right.
00:07:01
Speaker
So, I mean, I think we'll see that in a few weeks when we get the competitive stream, they actually get the,
00:07:07
Speaker
the meat more on that, but it's, yeah, I think so too.
00:07:09
Speaker
Good to get a little bit more peek into that.
00:07:12
Speaker
Yeah, it was a little bit more information.
00:07:13
Speaker
And then, uh, this was kind of like, uh, an outline of how they view the game over time.
00:07:22
Speaker
So like they said, the first year of content, uh, is about foundation building, you know, keep it simple so they can ramp up over time, easier to add content later, uh, instead of trying to do too much too fast and getting it wrong.
00:07:33
Speaker
And then people have been discussing this.
00:07:35
Speaker
They consider Star Wars Unlimited, quote, evergreen in their own quotes, which they don't define what evergreen means, but they kind of go on to say that they've already started initial design on set seven, which is year three.
00:07:50
Speaker
And concepts have begun through set nine.
00:07:52
Speaker
And they have a five year roadmap that builds out additional product types, target audience considerations.
00:07:58
Speaker
And we've heard this before, but it's the largest dedicated staff of any game in their studio.
00:08:03
Speaker
Garrett, thoughts?

Game Development Roadmap

00:08:06
Speaker
I'm kind of speechless because, I mean, we all play Destiny.
00:08:10
Speaker
We know kind of the behind the scenes, or at least some of the behind the scenes.
00:08:15
Speaker
I guess turmoil might be the right word.
00:08:17
Speaker
And it's not the developer's fault or even really anyone working on it.
00:08:21
Speaker
It's just the company structure at the time.
00:08:25
Speaker
And I think they're trying and they're doing good things potentially.
00:08:31
Speaker
And that feels weird.
00:08:34
Speaker
But I'm excited.
00:08:35
Speaker
And, you know, kudos to them for going all in on this because it's their only competitive game right now.
00:08:42
Speaker
So they don't have any other OP to do except for like Arkham Knights and stuff.
00:08:48
Speaker
But that's not the same kind of thing.
00:08:53
Speaker
I feel like we've seen more people just on their live streams than there were total people at the company that were supporting Destiny.
00:09:02
Speaker
Because it was like three or four people, I feel like total for like the entire game between like designer and like we're nice play who I feel like was across multiple games at once and just had no resources for any of them.
00:09:16
Speaker
It's just it's completely different.
00:09:19
Speaker
Yeah, I mean, this is obviously the biggest thing they'll have going.
00:09:23
Speaker
I really think like when they say Evergreen, I think.
00:09:26
Speaker
This is my interpretation, in other words.
00:09:27
Speaker
But I think what they mean is they aren't planning to sunset this at some point.
00:09:32
Speaker
Like...
00:09:34
Speaker
if you call it like in i've mostly referred evergreen refer to like you know keywords and stuff in magic and be like oh this concept or ability is evergreen which means it'll be in all of our sets but like in this context i assume evergreen means like we're putting our company behind this and we don't plan to ever end it like we're not going to sunset it like the goal is to keep it going forever um
00:09:57
Speaker
Now the flip side of that is like, did they plan to end destiny?
00:10:00
Speaker
I'm not sure if they ever planned to end destiny too.
00:10:02
Speaker
And anything could happen, but no, but destiny was always like, you never knew when the next set was going to come out.
00:10:09
Speaker
We kind of had an idea.
00:10:11
Speaker
It was very inconsistent.
00:10:13
Speaker
None of it was consistent.
00:10:14
Speaker
It was just kind of like, you know, I guess if evergreen kind of just means we're trying to stick to the schedule and we plan to meet that and,
00:10:24
Speaker
We will continue it as long as there's interest in the game and or

Release Cycle and Competitive Play

00:10:28
Speaker
it's profitable, I guess.
00:10:29
Speaker
But right.
00:10:32
Speaker
Yeah, for sure.
00:10:34
Speaker
Going on the every set is a season, which they've kind of taught.
00:10:38
Speaker
We I think there was nothing else new here other than the store showdowns are going to be late in set one.
00:10:48
Speaker
Do we take that as a as a red flag or is it fine?
00:10:54
Speaker
I don't know what it means, but maybe it's just to give people more time to get acclimated with the game is maybe my guess, because by the time the set two one comes out, you'll already have stuff from set one.
00:11:05
Speaker
And I'm assuming that you'll be able to play.
00:11:07
Speaker
I'm assuming it's a constructed event.
00:11:09
Speaker
I guess I didn't fully say, but like, I'd assume it's probably constructed and.
00:11:13
Speaker
you'd be able to play yeah i think the store shutdowns are constructed and it says they're one month after release of a set will be the usual schedule except set one is going to be two months after release which i guess you hope it's intentional and we it's that ffg history that we have that we go oh
00:11:32
Speaker
Hopefully it's not unintentional.
00:11:34
Speaker
And they're like, this is the soonest we can deliver store showdown kits for set one.
00:11:39
Speaker
We're a month behind.
00:11:40
Speaker
I mean, my brain on that went to that as well because of FFG's history.
00:11:44
Speaker
It just doesn't make sense that they wouldn't have those kits already at the same time as everything else.
00:11:49
Speaker
Unless they're trying to gauge initial interest in stores and try to figure out, okay, here's where the hot spots of the game are.
00:11:56
Speaker
We need to figure out which stores are now our...
00:11:59
Speaker
Like maybe they're just giving themselves an extra monthly time on figuring out who are the stores that get this.
00:12:05
Speaker
But I don't think this is a product shortage issue.
00:12:07
Speaker
No, I felt like it's a combination of that plus making sure everyone, one, understands the game, and two, has the cards they want at that point, if that makes sense.
00:12:19
Speaker
Because like you said, by the time set two's out, you'll have stuff and you're just doing plug and play on your deck.
00:12:27
Speaker
You know, some people.
00:12:28
Speaker
Some people, you might build a whole new deck, who knows.
00:12:30
Speaker
But set one is a different kind of beast.
00:12:37
Speaker
Yeah.
00:12:37
Speaker
So this other slide, I think the only thing kind of new here is that they have that they nailed down that the set one store showdown will be May, 2024, which tracks with the two months that we previously said, um,
00:12:50
Speaker
I don't remember if they announced that they were going to have 32 promo cards with exclusive promos for judges, top eight, top four and champion in the brief talk of the store showdown.
00:13:00
Speaker
I don't quite remember.
00:13:02
Speaker
I think so to a degree.
00:13:05
Speaker
They said there was some for I don't think they showed any of the cards other than the participation.
00:13:12
Speaker
Yeah, and then trying to zoom in on this was the last slide that also kind of gave new information, though you could kind of suss it out off of stuff they said before.
00:13:21
Speaker
But they've kind of officially put in like what they want their release month schedule to look like.
00:13:26
Speaker
They're saying, you know, we're going to get a spark of rebellion in March, which we knew.
00:13:29
Speaker
And then, you know, set to July, set three, November.
00:13:33
Speaker
And then, you know, going into 2025, it's redacted.
00:13:36
Speaker
But they're looking at that March, July, November release cycle, three sets a year.
00:13:42
Speaker
Any thoughts on that?
00:13:44
Speaker
I mean, July release per second set means Gen Con's about a month into it.
00:13:51
Speaker
I was wondering if we're going to get like
00:13:53
Speaker
Before we knew the release date, I thought, oh, maybe they'll do end of March, such that it'd be like end of July.
00:14:00
Speaker
And then we almost have a release event at Gen Con, and maybe that's the capstone for the first set, and then kicking off drafting of the second set.
00:14:09
Speaker
But now this is going to be a month into it by the time we get to that one.
00:14:11
Speaker
And there's other conventions that are big, too.
00:14:17
Speaker
So I don't know if that's setting up for one of the first really big tournaments.
00:14:23
Speaker
I'm wondering what the set names are hinting at.
00:14:26
Speaker
For the next ones.
00:14:27
Speaker
The other sets names are just redacted.
00:14:29
Speaker
No, no.
00:14:30
Speaker
Like, they've named set B4, B4, B4, B4
00:14:52
Speaker
Twilight of the Republic has to be Clone Wars era.
00:14:55
Speaker
I mean, that's what it does sound like.
00:14:58
Speaker
I don't know what Shadows of the Galaxy is.
00:15:00
Speaker
Yeah, I mean, most guesses is it's Underworld Bounty Hunter.
00:15:08
Speaker
The Outer Rim.
00:15:08
Speaker
That's what I've heard people thinking, so I just didn't know if... I don't remember if they said something.
00:15:15
Speaker
No, they haven't said anything.
00:15:16
Speaker
I think that's the pure speculation at that point.
00:15:20
Speaker
I want my
00:15:23
Speaker
What's it called?
00:15:25
Speaker
Crime Lord Mall?
00:15:30
Speaker
Yeah.
00:15:32
Speaker
Eight malls, really.
00:15:33
Speaker
That's what I'm ready for.
00:15:35
Speaker
I thought you were going to say you needed your lizard with a gun.
00:15:40
Speaker
I mean, I don't actually like Boss that much.
00:15:44
Speaker
No guts.
00:15:46
Speaker
Um, so anyway, that was the extra stuff that came out of spiel that was kind of interesting that we weren't expecting.
00:15:52
Speaker
Um, moving on to this week, it was the official start of aggression month.
00:15:58
Speaker
Um, we got a spoiler early on in the week and then FFG had their aggression stream to go into further, uh, details about like, you know, the themes behind the aggression, uh, aspect.

Aggression Month: Themes and Abilities

00:16:12
Speaker
Um,
00:16:15
Speaker
Did anybody want to talk about like what they thought of the stream?
00:16:18
Speaker
It was a very short stream.
00:16:20
Speaker
It's pretty straightforward.
00:16:21
Speaker
Yeah.
00:16:23
Speaker
Yeah.
00:16:23
Speaker
They jumped in and hit it and just went through all the things.
00:16:26
Speaker
Like I think what was their big, the, the, the key thing that they wanted to say was like aggression is the color of whatever it wants to do.
00:16:35
Speaker
It can do, which in my head I thought was a little weird.
00:16:38
Speaker
Cause like to some extent, like what is that?
00:16:41
Speaker
Like, I get, like, what that means in the cards.
00:16:43
Speaker
They're like, oh, if it wants to do damage, it does damage.
00:16:45
Speaker
If it wants to draw the cards, it draws cards.
00:16:46
Speaker
I think it just means, like, less conditional stuff, but then, like, there are conditional stuff with, like, initiative.
00:16:52
Speaker
So it's like, I don't know.
00:16:55
Speaker
I know.
00:16:55
Speaker
I think on the face, like, saying this is the set that, like, whatever it wants to do, it can do.
00:17:00
Speaker
sounds overpowered as a concept.
00:17:03
Speaker
Like, I don't know how that works, but they didn't.
00:17:06
Speaker
I take that as a like, so like, I don't think that he, I think Danny mentioned it.
00:17:11
Speaker
Like there's going to, you want to draw cards.
00:17:13
Speaker
There's going to be, you know, a card that just draws cards and aggression.
00:17:17
Speaker
And we didn't see, you know, like we saw aggression, but we didn't actually see a card that's just this card just draws you cards.
00:17:23
Speaker
But he alluded to that and we didn't see it.
00:17:25
Speaker
And I'm like, well, okay.
00:17:27
Speaker
So that's,
00:17:28
Speaker
That's kind of what he means.
00:17:28
Speaker
It's like we, you know, green has all those like tutors, blue, you know, like you have stuff that like when things die, you draw and like, so this is just like, nah, just, just draw it, man.
00:17:40
Speaker
But at the same time, it's probably going to be a more premium price.
00:17:44
Speaker
Like, I assume that there's a trade off in to having the most direct thing and that might be in resource cost.
00:17:51
Speaker
I kind of view it as like the red mage in that it kind of does what everyone does, but not as good as someone who focuses on it.
00:17:59
Speaker
So like, you know, cunning does what cunning does and everyone kind of does what they do, but aggression can do kind of do all of them, but not as good.
00:18:10
Speaker
It's not as focused, so it won't be as good as those.
00:18:12
Speaker
Unless it's damage.
00:18:14
Speaker
Sure.
00:18:15
Speaker
I mean, aggression is just going to hit you in the face, but yeah.
00:18:20
Speaker
But like, it's kind of a jack of all trades kind of thing.
00:18:24
Speaker
Yeah, I do find it interesting.
00:18:26
Speaker
And I don't know.
00:18:26
Speaker
They didn't really talk about it specifically, but just how the removal is different between each of the four aspects.
00:18:32
Speaker
Because we see that like blue has the direct, you know, just defeat a unit.
00:18:38
Speaker
Yellow has a bounce effect in Waylay.
00:18:41
Speaker
green does the fight effects or like, you know, your unit, you deal damage based off of like the power of a unit, like overwhelming barrage or like fight version of command.
00:18:53
Speaker
And then we had open fire and the version of, you know, the aggression card, which we'll look at in a second that just deals straight damage.
00:19:01
Speaker
I don't know.
00:19:02
Speaker
I just personally found that split up interesting, or at least that's probably the most clear delineation, I think, between the colors we've seen.
00:19:11
Speaker
And I think they're all pretty flexible.
00:19:12
Speaker
And upgrade removal.
00:19:13
Speaker
That's the big new one that we haven't seen any of.
00:19:18
Speaker
And it sounds like that's mainly going to be Red's unique-ish thing.
00:19:23
Speaker
Yeah, that one's kind of weird to me.
00:19:26
Speaker
I don't know if they can get away with just Red having upgrade removal.
00:19:31
Speaker
If you've played with Fallen Lightsaber some, and all of a sudden you're like, can we get just a little bit more upgrade removal?
00:19:38
Speaker
Because this card is kind of... Nuts.
00:19:41
Speaker
nuts right now and some people figure that out like flip your leader throw fallen lightsaber on it win the game is it's just doing all this damage and their leader's huge and their leader dodges all the removal um anyway yeah so we're kind of talking about the spoilers but let's i guess just start looking at them oh man my spoilers got unsized too let me blow it up uh so
00:20:08
Speaker
First spoiler, this was a spoiler that was first released this week for

Millennium Falcon Card Analysis

00:20:12
Speaker
Aggression Month.
00:20:12
Speaker
So like the one a week that we got and base won the vote like it has, I think, for every other aspect.
00:20:19
Speaker
So we get the ability base for red Tarkintown.
00:20:22
Speaker
Just like all the other ones, you get 25 health and the epic action is you deal three damage to a damaged non-leader unit.
00:20:32
Speaker
Garrett, thoughts?
00:20:33
Speaker
I like it.
00:20:34
Speaker
It's, it's something that's always set, sitting there that you have to think about and you have to constantly play around it.
00:20:44
Speaker
You know, if you're playing against it and that sucks when you're on that side of it, but once it's used, I mean, you can, but it's also like you can bait him.
00:20:54
Speaker
You can bait your opponent into using it too.
00:20:56
Speaker
So it's, I like target town.
00:20:58
Speaker
I think it's cool.
00:21:01
Speaker
tech?
00:21:02
Speaker
Any thoughts?
00:21:03
Speaker
Yeah, I mean, it's another good... I don't think it's... I feel like I still like the green one better, but I'm also biased towards not aggro as much, too.
00:21:12
Speaker
So, I mean, you might still play this in not aggro.
00:21:16
Speaker
I don't know.
00:21:16
Speaker
It's just a matter of, like, do you value the health over that one?
00:21:22
Speaker
I mean, three damage to a damage... If it didn't have the damage thing, like, just be able to snipe something that...
00:21:32
Speaker
wasn't damaged at all would be better for a control because then you don't have to worry about like the little bit of board presence you need to get that one damage out so i don't know i mean it seems like a good enough base for the the trade-off and especially especially if you're playing aggro i don't see why you wouldn't play with that yeah i think it was tyler tyler one of the the designers has been kind of doing like little
00:21:56
Speaker
tweets on design philosophies when cards come out.
00:22:00
Speaker
And he specifically, when this one came out, he said, I'm paraphrasing with something along the lines of, turns out like all the ability bases are good in aggro because aggro cares a lot less about, you know, losing the health because they either win the game quickly or they probably don't.
00:22:18
Speaker
So they had to design these bases to not help aggro as much.
00:22:24
Speaker
And I think that's kind of true.
00:22:25
Speaker
So like you guys said, oh, this kind of helps aggro.
00:22:27
Speaker
It doesn't.
00:22:28
Speaker
Like it does, but it doesn't.
00:22:30
Speaker
Because the interesting thing we've seen in the three bases is none of them actually help you deal more damage to the opponent's base.
00:22:37
Speaker
Like directly.
00:22:37
Speaker
No.
00:22:38
Speaker
They're all roundabout ways to do that.
00:22:40
Speaker
Like they're fine in aggro.
00:22:42
Speaker
I think aggro is still like whatever flavor of aggro you're building.
00:22:46
Speaker
You want, you know, the base with the ability because you don't care about losing the health.
00:22:49
Speaker
But they're all utility for aggro.
00:22:52
Speaker
They're not...
00:22:53
Speaker
helping you aggro harder no yeah that's true i mean that your punch maybe punch through a sentinel is like the only thing directly helping that otherwise it's just trying to help clear the board without having to spend a body on it yeah you get to do something without needing the card you want
00:23:13
Speaker
Yep.
00:23:13
Speaker
Save the cards in your hand for more units and not, you know, kill something without having to spend it.
00:23:20
Speaker
Anyway.
00:23:21
Speaker
Yeah.
00:23:21
Speaker
Just interesting thoughts on that.
00:23:23
Speaker
Moving on to my favorite spoiler of the week, the Millennium Falcon.
00:23:29
Speaker
This is a another legendary.
00:23:31
Speaker
I don't know how many legendaries rubbed you now.
00:23:33
Speaker
I'd have to go back and count, but it is a cunning heroism unit.
00:23:38
Speaker
Three costs space, obviously, but
00:23:41
Speaker
Uh, it's a three, four underworld vehicle transport key, uh, noteworthy that it's also not rebel.
00:23:47
Speaker
Like the whole Han Chewbacca line has been in this set.
00:23:50
Speaker
Uh, but it enters play ready, but when you ready cards during the regroup phase, and this is after you ready the cards, you either have to pay one of your resources or return this unit to her owner's hand.
00:24:03
Speaker
Yeah.
00:24:04
Speaker
They correctly gender the Falcon, uh, tack thoughts on Falcon.
00:24:08
Speaker
I mean, it seems really good.
00:24:10
Speaker
Like, that's what we've seen from most of the Legendaries.
00:24:15
Speaker
Things you want to play in a lot of decks.
00:24:17
Speaker
I mean, the super synergy is with Han ability because you just pay for it with the resource you're going to have to destroy with Han.
00:24:25
Speaker
So, there's no real downside in doing that one.
00:24:31
Speaker
I mean, I don't know how often...
00:24:34
Speaker
I mean, it just, I don't know how often you're going to be paying that versus like not paying it to get a bounce back so that it gets fully healed, et cetera.
00:24:42
Speaker
Like it just depends.
00:24:43
Speaker
Like a three, four body isn't huge in the late game where you're going to be more likely paying for the thing.
00:24:51
Speaker
So like, I don't know that you're going to pay to get it back or not pay it to get a bounce back in the later game, but
00:25:01
Speaker
It's a weird trade-off.
00:25:02
Speaker
I don't know how it plays.
00:25:03
Speaker
I have not played with the Falcon yet, but it also seems like you get that early and you could maybe slap some upgrades on it and that it's going to slap pretty hard too.
00:25:16
Speaker
For sure.
00:25:18
Speaker
Garrett?
00:25:19
Speaker
Yeah, I like it.
00:25:21
Speaker
I mean, it plays, like you said, really well with the Haunt ability to drop that turn one and just knock someone out or, you know, just hit the base for three.
00:25:31
Speaker
It's just strong.
00:25:34
Speaker
I mean, just keeping it around, you don't even have to.
00:25:37
Speaker
You can just pull it back to your hand, use it as a resource.
00:25:40
Speaker
You know, you can do whatever you need to do.
00:25:44
Speaker
I like it.
00:25:45
Speaker
I mean, in fact, you're always going to get value because it comes into play ready like that.
00:25:49
Speaker
That's the part that's really hard to like.
00:25:52
Speaker
And we don't have a lot that does that right now.
00:25:55
Speaker
Right.
00:25:55
Speaker
Yeah.
00:25:56
Speaker
No, I like Falcon a lot.
00:25:58
Speaker
Like, I feel like in my opinion, this might be one of the best legendaries we've seen.
00:26:03
Speaker
I think I might edge it over.
00:26:06
Speaker
Boba Fett, but like I might, like if Tack is a control player at heart, I'm an aggro player at heart, and I look at this and be like, I want stuff that comes into play ready and like
00:26:17
Speaker
By round three, this has already done six damage to my opponent's base, maybe.
00:26:23
Speaker
Or I put the hard point blaster or whatever it is, the green one, in a green deck.
00:26:28
Speaker
And I've done eight threatening half the damage to their base off this one card.
00:26:33
Speaker
It's worth paying a couple extra to have a unit that came out ready.
00:26:37
Speaker
And I don't know, but online reactions seem kind of hot and cold to Falcon.
00:26:41
Speaker
So it'll be interesting to me to see how it shakes out.
00:26:44
Speaker
I don't know.
00:26:45
Speaker
I mean, if we get some discard recursion, I think it's going to be even better.
00:26:50
Speaker
You know, with Han, you can just cycle it.
00:26:56
Speaker
I mean, you can already play it with Home 1.
00:26:58
Speaker
Yeah.
00:26:58
Speaker
Like, Home 1, that also has to feel super good.
00:27:02
Speaker
You get the use of the Restore.
00:27:04
Speaker
Yeah.
00:27:09
Speaker
It's ready.
00:27:10
Speaker
Speaking of upgrades for it, we did get another yellow upgrade, the smuggling compartment.
00:27:15
Speaker
It's one cost attached to a vehicle unit specifically, and then attached unit gains on attack.
00:27:21
Speaker
You ready resource, and it's a plus one plus one.
00:27:24
Speaker
Should zoom out some.
00:27:26
Speaker
Oh, is it?
00:27:27
Speaker
Yeah.
00:27:28
Speaker
Here, let me shrink.
00:27:34
Speaker
Better is it still not good.
00:27:35
Speaker
That should be good.
00:27:37
Speaker
Yeah, that's good.
00:27:38
Speaker
Okay.
00:27:40
Speaker
Yeah, I think it's part of the Zencast.
00:27:41
Speaker
There's like auto zooming and it's like my face isn't there.
00:27:44
Speaker
It's trying to zoom on the card.
00:27:47
Speaker
Yeah, so you're losing resources to Falcon, but this is one way to gain them back.
00:27:52
Speaker
I mean, not all at once, but kind of like.
00:27:57
Speaker
I mean, I guess it's the way you put them on one for one is still fine.
00:28:00
Speaker
Like, it's still good.
00:28:02
Speaker
Yeah, like I think obviously you put it on Falcon and
00:28:06
Speaker
Uh, it, you pay the one at the end of your round and the next round, if you attack with Falcon first, you get your resource back.
00:28:12
Speaker
I think is the idea there.
00:28:14
Speaker
So very efficient.
00:28:15
Speaker
I mean, the only downside is that just like, it's not super card efficient.
00:28:18
Speaker
Like you might get to a point where you have not enough to play with all your resources.
00:28:26
Speaker
If you are playing too many small things like that, but like,
00:28:30
Speaker
I can see that smuggling compartment being hard to play with Han because you're already at a card disadvantage if you're cheating stuff out early.
00:28:42
Speaker
So yay, I have another resource to play after I've spent one and then it might not be super relevant.
00:28:49
Speaker
I don't think it's bad, but I don't think we've seen the fullest potential for it yet.
00:28:56
Speaker
And honestly, it almost feels like it fits better in a Boba deck because it just doubles down on exactly what Boba wants to do.
00:29:05
Speaker
I agree that it feels better than not Han deck or not using Han ability because you get... Obviously, I think you want it with the Falcon, but I think it's fine.
00:29:18
Speaker
If you're playing Han, you probably don't have enough cards to make it worth it all the time unless we get some kind of draw engine for him besides R2-3PO or Ezra.
00:29:31
Speaker
I mean, I guess Ezra's
00:29:33
Speaker
in there too but pseudo draw yeah yeah
00:29:37
Speaker
Yeah, no, I didn't.
00:29:37
Speaker
Yeah, going back to attacks that I do think that's probably the biggest problem with this is, or at least, you know, in most games where you have like an upgrade type card, are you going to lose that on card advantage?
00:29:48
Speaker
And like a lot of the time you want an upgrade that gives you enough like, you know, power and HP that like you can get an extra trade and this not isn't necessarily big enough to do that.
00:30:01
Speaker
So I do.
00:30:01
Speaker
It might be big enough to slightly keep it alive more to anything but take down.
00:30:07
Speaker
Right.
00:30:08
Speaker
Yeah.
00:30:08
Speaker
It really, it really sucked to put this on Falcon.
00:30:10
Speaker
They're like, Oh cool.
00:30:11
Speaker
Take down.
00:30:13
Speaker
Damn.
00:30:14
Speaker
It's got two for ones and got nothing out of it.
00:30:19
Speaker
So, yeah.
00:30:21
Speaker
Definitely lame.
00:30:22
Speaker
All right.
00:30:22
Speaker
Then going on to stream spoilers, when they were, they showed off three, four, four red cards.
00:30:30
Speaker
I think we have to talk about.
00:30:32
Speaker
First of which, this is an interesting one.
00:30:35
Speaker
The fighters for freedom, not freedom fighters for some reason, the fighters for freedom sounds better.
00:30:41
Speaker
It's a three cost ground unit in aggression, heroism.
00:30:45
Speaker
It's a three, four, it's a rebel trooper.
00:30:47
Speaker
It has saboteur,
00:30:49
Speaker
And when you play another aggression card, you may deal one damage to a base.
00:30:54
Speaker
Garrett, what do you think?
00:30:56
Speaker
I mean, a three, four for three is pretty solid.
00:31:00
Speaker
It's got a good ability, but you have to be building for it if that's where you're going for.
00:31:06
Speaker
Because if you're running a mostly Vigilance deck, you're probably not putting this in there.
00:31:13
Speaker
But if you have 75% aggression, it's worth it, I think.
00:31:19
Speaker
Sagittura is always good.
00:31:21
Speaker
I mean, if you get multiple of these out at the same time, too, that's where it really starts probably feeling gross.
00:31:28
Speaker
I mean, yeah, 3-4 is, you know, the Ezra stat line, which is pretty good.
00:31:33
Speaker
I don't know if the rest of it really can compare, but Ezra's unique as well, so... I mean, it's... I think I've seen it most compared to... What's the one that...
00:31:45
Speaker
The yellow.
00:31:45
Speaker
The rogue operative.
00:31:46
Speaker
The rogue operative with the three cost two, four with raid.
00:31:50
Speaker
I think I like the rogue operative better personally.
00:31:53
Speaker
Unless you are planning on getting multiple triggers off of the thing, off of the extra red cards played, so probably only in mono red.
00:32:06
Speaker
I don't see that being better than the operative.
00:32:10
Speaker
Yeah, I think that's one thing I was talking with people on Discord.
00:32:14
Speaker
We're already getting like a lot of three drop units in hero in particular.
00:32:19
Speaker
If you just go look that it actually is a choice now.
00:32:22
Speaker
Like how many three drops can you run in a deck or would you run like maybe 12 at max?
00:32:27
Speaker
I would think like, you know, four different things at three of us.
00:32:31
Speaker
And like if you already got like Ezra, because Ezra is really good.
00:32:35
Speaker
And I already got Falcon because Falcon is really good.
00:32:37
Speaker
Wing leader with all these rebels.
00:32:39
Speaker
That's amazing.
00:32:40
Speaker
Like,
00:32:41
Speaker
Then I'm all of a sudden like, do I put in fighters for freedom or rogue operatives or the lieutenant or like I'm all of a sudden just running out of space?
00:32:52
Speaker
Yeah, I think fine, but it's not the experience tokens.
00:32:58
Speaker
It gives you good, but it's a two one like it's not going to the body is not good, obviously.
00:33:05
Speaker
I mean, a 2-1 in space is better than a 2-1 on ground.
00:33:08
Speaker
That's true.
00:33:10
Speaker
There's less space.
00:33:11
Speaker
There's a decent chance you play it and they have nothing in space.
00:33:15
Speaker
And especially if you're aggro, like, ooh, uncontested damage.
00:33:20
Speaker
I just know we're going to see a lot of Vader.
00:33:22
Speaker
Like, leader.
00:33:23
Speaker
Vader's just going to be like, okay.
00:33:27
Speaker
Hey, Vader's the answer to, like, aggro.
00:33:30
Speaker
I'll play Vader all day.
00:33:34
Speaker
Moving on to the next card, Aggression, the namesake card.

Aggression Legendary Card: Strategy Discussion

00:33:40
Speaker
Another legendary following in the paths of Command and Vigilance.
00:33:46
Speaker
This is a four-cost event.
00:33:48
Speaker
You need the double Aggression to play it without any penalty.
00:33:51
Speaker
And you get to choose two in any order.
00:33:53
Speaker
All the very straightforward effects.
00:33:55
Speaker
You either draw a card, defeat up to two upgrades, ready a unit with three or less power, or deal four damage to a unit.
00:34:02
Speaker
What are your thoughts on aggression?
00:34:05
Speaker
I mean, I wouldn't pay six for it, but I mean, it seems like good.
00:34:09
Speaker
If you're doing the double red, I don't know if it's like, like, I mean, okay.
00:34:16
Speaker
I don't know.
00:34:17
Speaker
Like if, if your opponents don't have upgrades and it is worth noting that the shields and the experience tokens are upgrades.
00:34:24
Speaker
They're not the most, you know, efficient use of removal on it, but if it gets you a kill, it gets you a kill.
00:34:30
Speaker
Um,
00:34:33
Speaker
I just, I can see this very being like, you'd want it to get a two for one and be like, you're really cool.
00:34:39
Speaker
It's like, Oh, I defeat two upgrades on a guy and then deal four damage to another guy.
00:34:43
Speaker
And that ends up killing two things.
00:34:45
Speaker
Or like maybe you deal four damage.
00:34:47
Speaker
I ready a guy and then you can kill another guy.
00:34:49
Speaker
Like, I don't know.
00:34:50
Speaker
I don't think you're getting two for one with it.
00:34:52
Speaker
I don't know what two options you're picking most of the time.
00:34:54
Speaker
That's, that's just like the weird part to me.
00:34:56
Speaker
Like, I think you're almost always taking four damage.
00:34:59
Speaker
I feel like that's the main reason for it.
00:35:00
Speaker
It's open fire for one more.
00:35:03
Speaker
with a bonus effect.
00:35:05
Speaker
Um, I don't know if you're taking the draw.
00:35:09
Speaker
I mean, I don't know.
00:35:10
Speaker
I think you're pretty much always taking the damage to a unit.
00:35:13
Speaker
That'd be my guess.
00:35:14
Speaker
And I think it's probably common too.
00:35:19
Speaker
You take the draw when you can't do either the other ones.
00:35:22
Speaker
I think it's like the default option.
00:35:24
Speaker
Yeah.
00:35:24
Speaker
I mean, it's better than milling six.
00:35:26
Speaker
And if you're not playing a mill game, I guess.
00:35:29
Speaker
Right.
00:35:31
Speaker
Another thing that annoys me about it, the sequencing of it, I feel like is going to get weird with like deal for damage to a unit.
00:35:39
Speaker
You want to do that probably like right out of the gate.
00:35:41
Speaker
So you want to kill an opponent's unit before they attack with it.
00:35:46
Speaker
But to ready a unit with three or less power, you either need to like play it or attack with something first.
00:35:53
Speaker
And both of those things, I think fight against each other.
00:35:56
Speaker
Yeah, I think that's kind of where I was feeling with it too.
00:35:59
Speaker
Yeah.
00:36:01
Speaker
I tried a mono-red deck, and it just... I mean, it was fine.
00:36:06
Speaker
It felt clunky, and I think that is probably one of the main reasons.
00:36:09
Speaker
I don't know what to pick.
00:36:10
Speaker
I guess I'll defeat a shield and an XP or something.
00:36:13
Speaker
I mean, the least conditional ones...
00:36:19
Speaker
are drawing and damaging.
00:36:21
Speaker
I feel like those are the things you can do at the start of a round pretty easily.
00:36:26
Speaker
Yeah, which is fine.
00:36:27
Speaker
I just don't know.
00:36:28
Speaker
Is drawing a card and dealing four worth it?
00:36:30
Speaker
Like, I mean, it's fine.
00:36:32
Speaker
It's open fire plus draw for one.
00:36:34
Speaker
Like, it's fine.
00:36:36
Speaker
It's not like,
00:36:39
Speaker
I've been messing with it in my Sabine deck.
00:36:42
Speaker
And I think if I'm going to pay an extra two for one of these, I think vigilance is better.
00:36:50
Speaker
Um, you know, in most decks so far, who knows what we're going to see.
00:36:55
Speaker
Um, but right now I think it's better.
00:36:58
Speaker
Uh, but for four, I like it.
00:37:00
Speaker
I just, at six, I couldn't, I couldn't get it to work right at six.
00:37:05
Speaker
Cause I,
00:37:05
Speaker
Yeah.
00:37:06
Speaker
The four damage is good, but if you're paying six, I got to be doing more than four damage to something.
00:37:14
Speaker
Yeah, I mean, drawing a single card isn't worth three more resources over open fire.
00:37:20
Speaker
No.
00:37:21
Speaker
Feels like a very expensive card.
00:37:25
Speaker
Moving on.
00:37:27
Speaker
The Disabling Fang Fighter, the first bit of, well, the second bit?
00:37:31
Speaker
I don't remember.
00:37:32
Speaker
They showed this first and then aggression.
00:37:34
Speaker
So this was the first bit of upgrade hate that we saw.
00:37:37
Speaker
But it's a three-cost, single aggression unit, space unit.
00:37:40
Speaker
It's a 3-2 Mandalorian vehicle fighter that when played, you may defeat an upgrade.
00:37:45
Speaker
Very simple.
00:37:46
Speaker
Garrett, what do you think about this one?
00:37:49
Speaker
I mean, 3-2 stats for 3 isn't great, but I like defeating an upgrade, especially if Fall and Lightsaber is going to be around.
00:37:59
Speaker
And as Tack was saying, a 3-2 in space is better than a 3-2 on ground.
00:38:07
Speaker
So I don't think it's awful, and I think once we see something that boosts Mandalorians, I think it's going to be even better.
00:38:15
Speaker
Because you have Dodonna for Rebels and
00:38:19
Speaker
i forget who it is for imperials because i mean most of the players veers um you know you give them the plus one plus one and i think once we see something that makes mandalorian trade better it's probably even going to be better for three yeah attack i like this card i mean i don't i'm trying to think of like
00:38:44
Speaker
where it slots in a deck and construct it.
00:38:47
Speaker
I think this is a great draft card because you'll be able to kill shield something.
00:38:52
Speaker
I think it's great for a common just to have a ship with a decent body.
00:38:58
Speaker
That's a decent enough body for a draft ship and the bonus effect.
00:39:02
Speaker
If this reads 3-2 ship, ping a shield off something, you probably still do that in some cases.
00:39:14
Speaker
Yeah, I think 3-2 ping a shield is on value, or even ping an experience is on value.
00:39:21
Speaker
As long as you can get one of those things.
00:39:22
Speaker
If you play it for nothing, it's kind of sucky.
00:39:25
Speaker
Yeah, it's kind of sucky, but like...
00:39:28
Speaker
I think that it's not going to be too uncommon to find something like, and if you're running up against it, doesn't play those, you can just resource it.
00:39:36
Speaker
And it's probably not the worst to still have in your deck.
00:39:40
Speaker
I don't know if it'll be a constructed play though.
00:39:42
Speaker
I mean, it just depends on how much it doesn't like either deck.
00:39:48
Speaker
And control decks too.
00:39:50
Speaker
And speaking of all the three drops, I said that we had too many of figuring out what you fit in your deck.
00:39:54
Speaker
Here's another one.
00:39:56
Speaker
In that deck.
00:39:57
Speaker
The one thing... Yeah, to take this in a slightly different direction, the one thing I thought of when I saw this early, one of my first thoughts was if we get side decks and constructed...
00:40:12
Speaker
We haven't heard anything of competitive play, but if we get side decks and constructed... Oh, yeah.
00:40:17
Speaker
This might see a lot of side deck play.
00:40:20
Speaker
Oh, I'm going against a deck that's flipping their leader and putting Fallen Lightsaber on it.
00:40:24
Speaker
Time to bring these in.
00:40:26
Speaker
Counter that play.
00:40:27
Speaker
I'm going to be a two of in a sideboard for me.
00:40:31
Speaker
So, yeah, I think that's where this gets interesting.
00:40:34
Speaker
But we haven't heard that.
00:40:35
Speaker
Like, I'm personally fans of sideboards.
00:40:39
Speaker
I know if you ask the community...
00:40:42
Speaker
What's that?
00:40:43
Speaker
Is that common on a lot of competitive CCGs right now?
00:40:46
Speaker
It's Magic, obviously, is the biggest.
00:40:48
Speaker
And they've had about a 15-card sideboard.
00:40:54
Speaker
The thing is, is magic.
00:40:55
Speaker
You don't see any, like, is this a, I see your leader.
00:40:58
Speaker
I see your base.
00:40:58
Speaker
Now I make my decision before then, or no, I mean, I can't, I don't know how they were doing games two and three though.
00:41:07
Speaker
Yeah.
00:41:08
Speaker
You have a straight up deck list and then you can sideboard between the two.
00:41:12
Speaker
And after, after game one, you can sideboard.
00:41:15
Speaker
Yeah.
00:41:16
Speaker
Because you're giving someone information by seeing their leader here.
00:41:19
Speaker
It would be a little unfair to auto-tech into the answer.
00:41:24
Speaker
I agree.
00:41:25
Speaker
But if we get a 10-card sideboard, something like that, that we can swap out after game one, I like that.
00:41:33
Speaker
But who knows?
00:41:35
Speaker
I'm always a fan of sideboards.
00:41:38
Speaker
Some people say that you are a poor deck planner.
00:41:41
Speaker
You need to put it all in the main deck.
00:41:44
Speaker
Instead of a 50-card deck, right?
00:41:46
Speaker
Yep, right.
00:41:50
Speaker
Yeah.
00:41:51
Speaker
Yeah.
00:41:51
Speaker
I don't know.
00:41:51
Speaker
Anyway, that was the thought that I had there that I don't know how it gets played, but if we get side decks, it becomes like something that you'll see three of us all over the place.

Final Thoughts and Future Plans

00:42:00
Speaker
Last and probably the least, I probably should have changed these in order so we would get more interesting things, but we have the Wampa, which is a four cost single aggression aspect ground unit.
00:42:12
Speaker
That is a four or five creature with overwhelm, almost a vanilla.
00:42:19
Speaker
It reminds me of the base Ice Yeti from, what's it called?
00:42:24
Speaker
Hearthstone from the original Hearthstone set.
00:42:26
Speaker
The base 4 cost 4-5 Yeti.
00:42:30
Speaker
Here it is here.
00:42:31
Speaker
He's got to overwhelm this time because this game is cooler, I guess.
00:42:35
Speaker
I want to play WAPA.
00:42:36
Speaker
I put Entrenched on it.
00:42:38
Speaker
Yes.
00:42:38
Speaker
Because that's hilarious.
00:42:39
Speaker
It's actually pretty good.
00:42:41
Speaker
Other than that, I don't particularly like this.
00:42:44
Speaker
I mean, it's fine in draft, I'm sure.
00:42:45
Speaker
I would take this in a draft.
00:42:47
Speaker
But, like, yeah, drop Entrenched on that thing and it becomes a 7-8.
00:42:51
Speaker
That can one-shot Luke.
00:42:52
Speaker
That's a systematic.
00:42:54
Speaker
Yeah.
00:42:55
Speaker
A good damage base.
00:42:56
Speaker
Like, yeah, I'm into that.
00:42:59
Speaker
It makes sense that he's entrenched.
00:43:01
Speaker
He hides in his cave.
00:43:02
Speaker
He should come with entrenched.
00:43:05
Speaker
Yeah.
00:43:05
Speaker
Too bad we don't have Sean Yeti back because this is his card.
00:43:10
Speaker
He has to change his Discord profile to the Wampa art.
00:43:15
Speaker
He's Yeti.
00:43:17
Speaker
Maybe when he gets back from his vacation.
00:43:20
Speaker
Anyway, that wraps up the last of the spoilers that we got.
00:43:23
Speaker
And we covered the Spiel presentation.
00:43:25
Speaker
So that's kind of like all the news from this week, I think.
00:43:28
Speaker
Unless I'm forgetting something.
00:43:30
Speaker
Is there anything that I was missing that anyone can think of?
00:43:34
Speaker
The Game Genic stuff?
00:43:35
Speaker
The tokens and whatnot?
00:43:36
Speaker
But that might have been last week.
00:43:38
Speaker
Yeah, we had heard about that, I think.
00:43:40
Speaker
I don't think that was anything new this week, yeah.
00:43:43
Speaker
I don't think we talked about it.
00:43:44
Speaker
They did have the prices on some of those things, which I thought was interesting.
00:43:47
Speaker
That's going to make me go broke.
00:43:50
Speaker
With the deck boxes.
00:43:52
Speaker
Yeah, I think like the single deck boxes.
00:43:54
Speaker
30 or 40?
00:43:55
Speaker
I can't remember.
00:43:56
Speaker
I don't need that.
00:43:56
Speaker
That's what I got that for.
00:43:59
Speaker
Your enclosure?
00:44:01
Speaker
My 3D printer.
00:44:02
Speaker
Oh, your 3D printer?
00:44:03
Speaker
I was like, oh, the enclosure around your 3D printer.
00:44:05
Speaker
Yeah, I'm just going to bring my 3D printer with like decks in it.
00:44:09
Speaker
No.
00:44:10
Speaker
I can't bring that because there won't be, they need the power outlets for the vending machines.
00:44:17
Speaker
Nice.
00:44:19
Speaker
Yeah, but yeah, so I don't know.
00:44:21
Speaker
I'll be the guy that's I've half contemplated calling the store and being like, can you just like preorder me like one of each color of the deck boxes?
00:44:28
Speaker
I'll pay the 200 whatever bucks right up front just to have them.
00:44:32
Speaker
The doubles or the singles?
00:44:34
Speaker
Are you going to get all the singles?
00:44:35
Speaker
Yeah, I think I would get all the single ones, which I don't know.
00:44:39
Speaker
I like better and I like that you can mix and match the lids, which I thought was really cool.
00:44:44
Speaker
Yeah, the singles.
00:44:45
Speaker
I don't know if I care about the doubles, but I'll probably eventually have a whole set of the singles, one in each color.
00:44:51
Speaker
Can you mix and match the lids on each flap of the double?
00:44:56
Speaker
I don't know.
00:44:57
Speaker
I don't remember seeing that one.
00:44:59
Speaker
Maybe.
00:45:00
Speaker
I still have my ultimate guard boxes from.
00:45:05
Speaker
from Destiny times that were not great for Destiny, but will actually be good for a regular card game.
00:45:13
Speaker
A regular game.
00:45:14
Speaker
I just use these.
00:45:18
Speaker
The photo box thing?
00:45:20
Speaker
Oh, the classic.
00:45:22
Speaker
The Ultra Pro Hunter.
00:45:23
Speaker
The classics, those things, yeah.
00:45:24
Speaker
I actually have both of them.
00:45:26
Speaker
I have the starter decks I printed out both in there right now, actually, that I've been bringing to the game store.
00:45:35
Speaker
Worked well for Destiny.
00:45:36
Speaker
Yeah, I think you can mix match the lids on the double pods.
00:45:40
Speaker
They mix match too.
00:45:43
Speaker
Gotta buy them all.
00:45:44
Speaker
Just gotta collect them all.
00:45:46
Speaker
60 for the doubles.
00:45:49
Speaker
I might get one double and then I'll probably get a token set.
00:45:54
Speaker
I don't know if one token set is really going to be enough that I want or not.
00:45:59
Speaker
I think one token set is enough for one player.
00:46:05
Speaker
I'll probably end up getting the Curled Paw ones whenever they release the set if they haven't already.
00:46:13
Speaker
They haven't yet, but yeah.
00:46:15
Speaker
I mean, I don't dislike my Destiny tokens.
00:46:18
Speaker
It's just they are very insufficient for base damage because they're ones and threes.
00:46:24
Speaker
So good for units, terrible for bases.
00:46:26
Speaker
So I definitely want the Game Gen X for that.
00:46:28
Speaker
That's why I got my Shatterpoint printed tokens here.
00:46:31
Speaker
Oh, okay.
00:46:34
Speaker
We'll just get Garrett to print us all fancy tokens.
00:46:37
Speaker
All the tokens.
00:46:38
Speaker
We'll be running that thing forever.
00:46:40
Speaker
Anyway, yeah, that's all we got for today.
00:46:43
Speaker
Thanks, everyone, for tuning in.
00:46:45
Speaker
And, you know, we'll be back next week with episode four, probably with at least one more aggression spoiler at minimum.
00:46:53
Speaker
Aggression.
00:46:54
Speaker
Aggression.
00:46:55
Speaker
Maybe at some point I can, you know, convince FFG to give us a spoiler that we'll actually be able to share.
00:47:02
Speaker
Maybe.
00:47:03
Speaker
Can we get one now?
00:47:04
Speaker
Spoiler.
00:47:06
Speaker
Let's get something with Mil.
00:47:07
Speaker
Let's get a Mil spoiler.
00:47:09
Speaker
An aggression?
00:47:10
Speaker
We gotta wait till we wrap back into Vigilance Month Part 2.
00:47:19
Speaker
Yes, Vigilance Month Part 2.
00:47:22
Speaker
I'm the only Mil player.
00:47:24
Speaker
I'm gonna advocate for Mil spoilers.
00:47:28
Speaker
I didn't like Mil and Destiny, but...
00:47:33
Speaker
I don't know.
00:47:33
Speaker
I like Kanan a lot.
00:47:35
Speaker
He's one of my favorite characters in modern Star Wars.
00:47:39
Speaker
So he makes me want to play Mill.
00:47:41
Speaker
I mean, he is Mill, but he's not.
00:47:42
Speaker
Like, they haven't.
00:47:45
Speaker
I haven't seen, like, a lot of dedicated Mill stuff.
00:47:47
Speaker
Like, it's kind of soft Mill.
00:47:48
Speaker
No, we got Kanan and Vigilance.
00:47:50
Speaker
Yeah, that's it.
00:47:51
Speaker
That's it.
00:47:54
Speaker
And Yoda, you make them draw extra cards.
00:47:57
Speaker
Ah, that's true.
00:47:59
Speaker
And mind trick them to play the extra cards.
00:48:01
Speaker
That's not my favorite.
00:48:04
Speaker
That's not my favorite way of milling is I don't really want to give you the cards.
00:48:07
Speaker
I would much rather just destroy them from you.
00:48:10
Speaker
I do like the funny because mill in this game, you take the damage when you can't draw.
00:48:13
Speaker
So you can get to the point where you lose the Yoda and you make them take damage because they can't draw the cards.
00:48:19
Speaker
Yeah.
00:48:20
Speaker
You just have to mill them first.
00:48:22
Speaker
Yeah.
00:48:23
Speaker
That's the problem.
00:48:23
Speaker
I mean, I haven't even gotten close to decking yet in any game I've played, so.
00:48:31
Speaker
All right.
00:48:32
Speaker
Anyway, that's enough.
00:48:34
Speaker
We'll see everyone later.
00:48:36
Speaker
Bye.
00:48:37
Speaker
Bye.