Transcript
Speaker: All right.
Speaker: Welcome back to episode two of the Artificery Podcast.
Speaker: I'm your stand-in host, Nick, aka TheGandork.
Speaker: And with me, we've got Garrett, aka ZeroHour, and the other Nick, aka Taxter.
Speaker: Who doesn't have much of a voice this time.
Speaker: Who doesn't have much of a voice, but he's powering through because we have a lot to talk about today.
Speaker: I got a Nick sandwich today.
Speaker: We are missing Sean and Wyatt this week.
Speaker: Sean is in Iceland because good for him, I guess.
Speaker: Hope he's enjoying it.
Speaker: And I don't remember what Wyatt was up to, but he was busy doing things.
Speaker: But hopefully they'll be back in following weeks.
Speaker: But for now, you're stuck with us.
Speaker: So hopefully we can have some good insight.
Speaker: Though I just realized, though, we lost the two guys that were like...
Speaker: the most don't know anything like we're both gonna play like the bitter person that like or the you know the cynical take on the game and then they're like they're they're both trying to one-up each other to take it to like how about we just don't show up to the second podcast that's how cynical we are so that's kind of funny um all right so uh
Speaker: Let's just start with like, what have you guys been up to in Star Wars Unlimited this week or since the last time we talked?
Speaker: Let's just kind of give an update, like if you tried any new decks, if you played any games.
Speaker: Have you ran some demos for people?
Speaker: I'll go ahead and start with Garrett first.
Speaker: Yeah, I brought last week.
Speaker: Last week we recorded on Wednesday and my local store plays Shatterpoint on Thursday.
Speaker: So I went Thursday to play and I brought my demo decks.
Speaker: I don't know if they're the general, whatever the 50 card decks are, the real.
Speaker: Oh, the starter.
Speaker: I brought those and there was several people that were that came up like, what's that?
Speaker: So they got to learn a new game.
Speaker: I gave my store a copy of them because I had an extra copy.
Speaker: That's a good idea.
Speaker: So.
Speaker: What did you print them on that you were okay giving it away?
Speaker: Like, did you print it on card stock instead of like, okay.
Speaker: No, I printed them on just regular paper and then I just put them in front of old Destiny cards.
Speaker: Oh, that you don't care giving it away or anything?
Speaker: I have a bajillion cards from Destiny that are just commons from all the drafting we did at Worlds.
Speaker: So that's what I used for them.
Speaker: Yeah, no, that's good.
Speaker: Like, I had that same idea, like,
Speaker: Today, as we'll get into it either, when I was messaging my store, it's like, oh, I should print out a separate demo deck or a separate set of starter decks to leave at the store.
Speaker: And then maybe I could convince the people at the store to like, hey, if people are interested, show them this game when they come in and try to sell them on pre-order.
Speaker: So that's a good idea.
Speaker: I hadn't thought of.
Speaker: Well, I kind of thought of it.
Speaker: But you actually implemented it.
Speaker: Good job.
Speaker: Yeah.
Speaker: Did you win whatever tournament you were there for?
Speaker: Oh, for Shatterpoint?
Speaker: No, Thursday nights is just the Shatterpoint play night.
Speaker: So I just went and brought those to play after.
Speaker: Yeah, awesome.
Speaker: How about you, Tach?
Speaker: What did you do?
Speaker: Well, I went to play on
Speaker: late night gaming on last Saturday and that was fun.
Speaker: Pretty much mostly just played hoops all removal Vader that Nick has also talked about previously.
Speaker: in some of the community discord and we talked about what would be a fun deck to bring to late night game.
Speaker: And he's like, you should play this Vader that has a bunch of removal.
Speaker: I'm like, I like control decks.
Speaker: This sounds fun.
Speaker: Um, it was pretty fun.
Speaker: Like it, it didn't beat everything.
Speaker: It certainly feels like it has weird holes, especially when they have like tons of like dudes out on the field.
Speaker: You, you're, you're not trading with the units cause most of your stuff is events and,
Speaker: units that deal damage so like it's it's hard to like get ahead against too many threats um and it can be hard to keep up with like the really early aggro from like a leia type of deck which did me in good
Speaker: And Ezra just drew like four turns in a row.
Speaker: And he's like, I can't deal with Ezra.
Speaker: And like there's other threats and Ezra just keeps increasing card advantage.
Speaker: It was the perfect example of like how good Ezra can be.
Speaker: If you leave that man alone, he just does disgusting things.
Speaker: I've had some people be like, oh, he seems so random, but it's like, it's randomly game breaking, which is fine.
Speaker: Like his floor is a grid sized unit, but like his ceiling is sky high.
Speaker: This floor is fine stats and R2 ability.
Speaker: Right.
Speaker: And then sometimes you just do really cheaty things off the top of your deck.
Speaker: Yeah.
Speaker: But yeah, no, like that's the one thing like I noticed, I thought with the weakness of the Vader deck, like it seems those decks that like play two units a turn, like it's very like one to one removal.
Speaker: And I feel like it's missing some kind of board wipe.
Speaker: We need a spoiler of like, give me something.
Speaker: Everything.
Speaker: Yeah, give me, like, hit two units even.
Speaker: Or, like, I need to be able to... Yeah, any kind of multi-target would... I mean, that isn't Overwhelming Barrage.
Speaker: Yeah.
Speaker: That's the only one we have.
Speaker: Yeah, Overwhelming Barrage.
Speaker: Yeah, and that's not in that version of Vader.
Speaker: Maybe it should be kind of in that aspect.
Speaker: Like, I don't know.
Speaker: I mean, yeah.
Speaker: Vader can hit two units, though.
Speaker: But, you know, if you're only doing two damage to it, it's got to be a weak one.
Speaker: I mean, part of it is maybe I could have played it better, too, in a sense of, like...
Speaker: when Vader comes out, like really, really making sure he doesn't die.
Speaker: Like half the times it's like, yeah, he did, he did stuff, but then eventually he might die.
Speaker: But if you know, if you if you keep jacking him up and making him swole and then he never dies, then then he can also be your big over only brush target.
Speaker: Yeah, I put the list up.
Speaker: This was my version.
Speaker: I think you had made yours slightly different because I got to save or I saved it wrong or something that right before I imported it.
Speaker: And there was a few cards that I would that I did differently.
Speaker: I don't even remember what I know I didn't have.
Speaker: I didn't have the one cost stormtroopers, which
Speaker: Would have been nice in some instances.
Speaker: Yeah, I think the one-cost Stormtroopers are needed for those matchups, like you said, where you got Leia.
Speaker: You're like, I just need something cheap.
Speaker: Exactly.
Speaker: Just get out of there.
Speaker: Yeah, cheaply turns on Vader's ability as well, which is always kind of a nice upside some turns to make sure you get it out.
Speaker: And then as far as you're talking about making Vader live, I have the three repairs in there, which is a card I think some people are kind of cold on because it's kind of boring.
Speaker: But the end win condition for this deck is Vader.
Speaker: or Emperor, but keeping Vader alive.
Speaker: So being able to repair Vader is sometimes very important to get that extra three health and make sure he doesn't die.
Speaker: I mean, the most fun matchup probably was the all-control Vader versus a lot of control, but McBobber was playing him as a
Speaker: Voltron Vader.
Speaker: So just trying to build the big Vader with all the upgrades and that going kind of all in big on that.
Speaker: And it just the end, like I use vigilance to yield 10 for my base because I fell behind early.
Speaker: I think I healed with at least one repair on base.
Speaker: And then I ended up winning because I milled six with the with a third vigilance.
Speaker: And because it just did we just got to that point where we got to the middle end like.
Speaker: Yes, yes.
Speaker: Did you find Vigilance was worth playing even out of its aspect?
Speaker: It's weird.
Speaker: It's so expensive and does not feel worth it until it is.
Speaker: In those late game situations, it's still fine and worth it, but it feels like a very bad card early, and you don't even want to play it at six.
Speaker: I feel like you want to play it later.
Speaker: Because the shield, when you only have a bunch of little stuff, yeah, maybe the shield's gun on Vader, but it's probably going to be try to kill something and heal your base.
Speaker: That's probably the most common thing, because you just need to not die.
Speaker: I've been looking at putting that and stuff out of Aspect.
Speaker: At 4, it's great.
Speaker: I think it's gre at at 4.
Speaker: But at 6, it's good, but I don't...
Speaker: It's weird.
Speaker: It feels weird.
Speaker: I think it's like what he said, like there's only two, like the shield you'll kind of use depending on the game state, but it only has like two dependable useful options, which is heal your base and hopefully kill a thing.
Speaker: And you can't, you can't do one of the things on there twice, right?
Speaker: Right.
Speaker: Yeah.
Speaker: Okay.
Speaker: That's what I thought.
Speaker: But yeah, like, I don't know.
Speaker: Like,
Speaker: It might be a thing where like you take out the vigilance and put in the overwhelming firepower.
Speaker: If you're going to overpay for something, pay seven and hopefully nuke a bunch of stuff.
Speaker: Like, I don't know.
Speaker: But it is interesting.
Speaker: I mean, there's going to be control options.
Speaker: I have to assume that involve a lot of events like this once we have everything.
Speaker: And I'm sure we got some good stuff to come still.
Speaker: I feel like it's probably better playing out of aspect in command since you can kind of ramp to it and have it as an option.
Speaker: You mean like play a command base, then like ramp stuff and then play like
Speaker: blue out aspect things right or just like you know just have that just makes you're not doing too blue you're doing blue green so you can ramp with super laser or whatever um or even you know i do have a feeling i'm gonna really like blue green like blue green does seem like it's gonna be something i like like i don't like the theme of like
Speaker: all the bounty hunters so much in yellow and stuff, but I feel like I like some of the yellow cards.
Speaker: I like it, like waylay.
Speaker: Like I know it's kind of an aggro card, but like it can still be very useful for mid range to just get big threats off the board and get stuff through where you need to.
Speaker: Um, yeah, for sure.
Speaker: I don't know.
Speaker: I, I don't think I'm going to be that big on red because it's probably going to tend to be more aggressive overall.
Speaker: Yeah, yeah.
Speaker: Red's aggressive, but like they keep showing red control-ish things or late mid-range things, which we'll talk about one of the spoilers.
Speaker: Yeah, exactly.
Speaker: Not aggro, but I guess that's a good segue into this.
Speaker: We woke up to, I think it was you, Tack, that put in, like, did Spiel Santa deliver this morning or something?
Speaker: I remember that message.
Speaker: And yeah, he did, because we had a bunch of stuff that came out this morning from Spiel slash IGN, like, posted an article today, which I think is the most mainstream...
Speaker: article you've had.
Speaker: Yeah, they run a couple other things, but I feel like IGN is like, oh, the IGN is like mainstream.
Speaker: People go to IGN that aren't just looking at board games and card games.
Speaker: It's the biggest site I've seen that's done something for it so far.
Speaker: Yeah, but yeah, what did we get today?
Speaker: Let's talk about the big things before we get into the cards, and then we can talk about the cards, but we found out a release date.
Speaker: Garrett, do you want to tell us when this game will release?
Speaker: It is March 8th.
Speaker: 2024.
Speaker: 2024.
Speaker: There was one of those articles that did typo of March 8, 2023, by the way, which I thought was hilarious.
Speaker: It already came out six months ago?
Speaker: That's exciting.
Speaker: I'm glad it's beginning of March, too, and not end.
Speaker: We're only five months away.
Speaker: And pre-release should be the week before that, so we get to even play a week before.
Speaker: Almost February.
Speaker: I was hoping for an earlier release than March.
Speaker: It felt like
Speaker: the rate that we've gotten spoilers, like it feels like that's just a long time away.
Speaker: Like what they said, the math was like, we need a spoiler every day basically now to, to, to get us there.
Speaker: So I think we will.
Speaker: I mean, and there are another big con between now and then too.
Speaker: There's, I mean, PAX unplugged is in December.
Speaker: I assume they're going to be there.
Speaker: We'll probably get a bunch of packs.
Speaker: That'd be my guess.
Speaker: Yeah, I would guess.
Speaker: There's like some other little stuff at the beginning of the year, like LVO, which is more minis, but sometimes card games have a presence there.
Speaker: It's where we ran our event.
Speaker: Right, yeah, yeah.
Speaker: But I don't know if that's something that they will hit, but...
Speaker: I don't know.
Speaker: People are like, yeah, they have to release a card every day, but I'm like, generally games don't spoil everything.
Speaker: Yeah, and I don't expect everything, necessarily.
Speaker: And that's fine.
Speaker: We'll find it up by the date anyways, probably.
Speaker: It's usually about a week or two before maybe you'll get the whole set spoiled, but I don't think they want to hit a point where 80% of the set is spoiled by the first of January, because people will burn themselves out on online play with
Speaker: most of the set and like you're putting a lot of weight into like the last 20% of the set actually mattering at that point.
Speaker: So I don't know.
Speaker: Yeah.
Speaker: Does that mean that the last 20% is going to be the coolest stuff?
Speaker: Maybe.
Speaker: I mean, do you think, um, I lost my train of thought.
Speaker: I was going to say something.
Speaker: Do you think like we're going to end up getting a drought of spoilers at some point?
Speaker: I mean, we have,
Speaker: A man month or aggression month, then cunning month, presumably.
Speaker: Maybe the holidays is a drought.
Speaker: I don't know.
Speaker: I mean, they got to take a break.
Speaker: When is Chinese New Year?
Speaker: Because we definitely won't get anything then.
Speaker: That's like all of February.
Speaker: That's a deep destiny cut.
Speaker: Which makes me feel like if this is coming out in March and they're printing in China, Chinese New Year's is then.
Speaker: They're going to have this already in the U S ready to go probably by like January.
Speaker: I'm not just sitting it.
Speaker: Right.
Speaker: I would say we got a raid Rosemont or wherever they hide all the boxes.
Speaker: Right.
Speaker: I wonder if we'll end up like one of the things from the article that some people glossed over today is that they mentioned that it would be available in retail and hobby stores on March 8th.
Speaker: So people are driving the speculation.
Speaker: Like they're pretty much confirming like,
Speaker: It's going to be in Target, going to be in Walmart, it's going to be in some big box store.
Speaker: Which means they've already had deals for that, right?
Speaker: Yeah.
Speaker: I mean, Target gets legit board games, too.
Speaker: So it would surprise me if I wanted Target.
Speaker: It's decent now.
Speaker: Like, stores like that just sell by the individual booster pack, usually, right?
Speaker: And they won't ever drop below, like, MSRP?
Speaker: Or will they?
Speaker: Unless they can't.
Speaker: I've never...
Speaker: Yeah, one thing that was probably, I don't know, just comparing it to Lorkana because it just happened, like Lorkana sold like booster packs and booster boxes like level in like Targets and Walmarts, which was interesting.
Speaker: Okay.
Speaker: Because like oftentimes you'd see just like blister packs and stuff for games at that level, like where they'd have, it's just one booster pack and like an oversized.
Speaker: Yeah.
Speaker: Oh, that is, yeah, that's, that's how I used to buy magic cards when I was a kid.
Speaker: And Pokemon.
Speaker: Yeah.
Speaker: But yeah, again, referencing Lurkana, one thing that's interesting, like if they do have the game, you know, onshore in the U.S. by like end of January, some of those big box stores broke street dates with Lurkana by like a week or two.
Speaker: Because they don't care.
Speaker: Because like they don't have to ship it to the big stores until closer to March.
Speaker: But yeah.
Speaker: They also probably don't want to be sitting on the shipment like storage for that can probably be expensive unless Asmodee has big warehouses in the US.
Speaker: They might.
Speaker: I don't know.
Speaker: Yeah, I don't think it would happen like a lot before, but like it wouldn't surprise me if like two weeks before you started to stories like I walked into Target and two player starters and booster packs were on the shelves kind of thing because.
Speaker: Yeah, I mean, that would be great for the local stores.
Speaker: I mean, they break street dates on video games all the time because they don't care.
Speaker: What are you going to find?
Speaker: You're going to find Target $10,000 to do like that.
Speaker: Okay.
Speaker: Some of the local game stores don't do like you don't see a local game store usually break street date, but it seems like anything that goes these big box stores, it slips through the cracks somewhere and someone gets it.
Speaker: They're probably not going to have the same level of product anyway.
Speaker: So like the amounts.
Speaker: Like, I don't think people are buying like whole cases through them, are they?
Speaker: Is that like normal?
Speaker: Not usually.
Speaker: Like, yeah, usually like there's a separate like package level for retail.
Speaker: That's not like the same as, you know, just sending cases of booster boxes like they do the local game stores.
Speaker: But yeah, hopefully there's no shortages either.
Speaker: Like, that's the other thing.
Speaker: Like, will they learn from Lurkana?
Speaker: And like Lurkana, like...
Speaker: didn't even hit like local game stores and retailers at the same time.
Speaker: They went to local game stores first.
Speaker: Well, they went to Gen Con first, then local game stores, then retail.
Speaker: So I don't know.
Speaker: Is it a negative to simultaneously release in retail and local game stores?
Speaker: Do you think that makes local game stores mad at all?
Speaker: If I was a local game store, I'd be mad about it.
Speaker: But most of your people that are going to be playing the game are going to be getting it from your local game store, probably.
Speaker: Even if they don't get it first there, they will probably end up getting it there if they're playing the game.
Speaker: Because you're not going to go to your game store, play a game, and then go to Target to buy a booster pack.
Speaker: I mean, some people might, but I don't think that's common or the normal thing.
Speaker: But you're not going to have a day of playing and then decide, I'm not going to buy it here.
Speaker: I'm going to drive to Target to buy it.
Speaker: You're just not going to do it.
Speaker: Unless they're out of it.
Speaker: Yeah.
Speaker: If your store has it, you're going to get it there.
Speaker: Or your local game store is overcharging for packs because there's a shortage.
Speaker: If you're $20 a booster, yeah.
Speaker: Say no.
Speaker: Other thing that was kind of buried in the articles today is that we know when stores or local game stores at least are going to be able to preorder the set.
Speaker: Yeah.
Speaker: Axter, do you want to share when the preorder date is?
Speaker: August or October 16th, which is not that far away.
Speaker: Like a week, a little bit more than a week away.
Speaker: That's exciting because it means that you can go to your store and say, hey, I want this.
Speaker: And then they can be like, cool, then we will order that.
Speaker: And I think the pre-orders is going to be a great way to make sure that your store is actually interested in it, because if they know that enough people want it, then they will keep it in stock.
Speaker: And hopefully that's the best thing.
Speaker: So, I mean, it does make me want to make sure.
Speaker: I don't know if I should be like pre-ordering at multiple different stores for like a box each or like, I don't, I don't know the right way to do that there.
Speaker: When you have multiple stores, we do have a lot of game stores in Madison.
Speaker: I just don't, not all of them will, will end up being like a weekly play for this.
Speaker: And I don't think we'll have a huge group overall, but.
Speaker: There are two by me and they are about three blocks apart.
Speaker: So I don't know.
Speaker: That's crazy.
Speaker: That's crazy.
Speaker: Close.
Speaker: I don't know if the other one, they're both awesome, but their other one mostly does magic because that's how you make money.
Speaker: So I don't know if they're going to do this, but I hope they will.
Speaker: Cause I would love to do both.
Speaker: Four stores within 15 minute drive.
Speaker: Yeah.
Speaker: So, I mean, that's quite a bit.
Speaker: One of them's like all card games.
Speaker: One of them's big online board games and stuff.
Speaker: One's family board games.
Speaker: Another one's family board games.
Speaker: Yeah, I've got a lot of game stores here.
Speaker: I think, I don't know, Sean had a future idea for an episode of maybe like talking about like what to do at your local game store level to like help.
Speaker: organize events or run games, but I will say like, yeah, as soon as I got that information today, I sent a message to the game store that I frequent and like, let them know, Hey, I'm going to pre-order a case.
Speaker: And what night can we run organized play?
Speaker: Like started that kind of talk, like it's October 16th is going to be the date.
Speaker: I made a Facebook group for Southwest Idaho where I'm at and sent that over and said, Hey, if you can share this on your store, Facebook page or other social media,
Speaker: this will help us gauge interest in the local area because we'll actually be able to see like how many people might be interested in it.
Speaker: And we still have a destiny one from ours that might still be alive or I don't know if I have not been on Facebook at all for like any of the stuff, but that was a big thing was the Facebook destiny is kind of where my local community started with its,
Speaker: Yeah.
Speaker: Same here stuff.
Speaker: I haven't had a face.
Speaker: I don't really like Facebook or groups, but I mean, it is what it is.
Speaker: You know, it's, it's still the easiest way for gaming groups to find each other because like discord search is garbage.
Speaker: Yup.
Speaker: No, for finding some server, you're not in, I mean, unless, unless you're like, everyone knows to go to the community server first and then.
Speaker: But even finding the community server, like we have a community server with like 1.
Speaker: It's 1,300 people roughly now I think it's up to.
Speaker: If you go to Discord search and be like, put in Star Wars Unlimited, you won't even see our Star Wars Unlimited Discord group in the first page of results.
Speaker: I don't know how Discord does their search, but it's awful.
Speaker: That's weird.
Speaker: Yeah.
Speaker: Most of the people in our Discord probably got there from the Facebook or they were in one of the other Star Wars-related Discords that knew a Destiny person or someone...
Speaker: like link them in there.
Speaker: Like it's my biggest critique of discord is that they just make it too hard for groups to find each other.
Speaker: I can tell you I've never once done a search for a discord server.
Speaker: It's always been stuff that people have given me or I found the same.
Speaker: Yeah.
Speaker: Somewhere either like a link.
Speaker: But yeah, anyway, that's that.
Speaker: So exciting stuff that we actually have like a target, a goal.
Speaker: There's there's an end line at some point in the future.
Speaker: But we also got four spoilers from the IGN article today.
Speaker: And we also had one spoiler from Monday for the last of the command spoilers.
Speaker: So I have some stuff to go through.
Speaker: Let's talk about the first of the command spoilers first.
Speaker: We're going to talk about the last command spoiler first.
Speaker: I'm confusing myself.
Speaker: Which was Tactical and Advantage, this event that they showed on Monday.
Speaker: It's a one cost event.
Speaker: Very simple.
Speaker: Single green aspects.
Speaker: Give a unit plus two plus two for this phase.
Speaker: Docs Garrett, what do you think of this amazing car?
Speaker: Amazing's the word.
Speaker: I think it's fine.
Speaker: I think in draft it's going to be fine.
Speaker: And I think it's something you're
Speaker: probably not going to put in a constructed deck maybe i mean maybe in in set one depending on the other options but like after that there's going to be other options that are better at that um but if you're running it then it's something you do after your opponent has taken initiative probably you know unless you're running it for sentinel defense um otherwise you're just using it after they take it spending your one to do an extra two damage
Speaker: I mean, I don't see a ton of use for this, but I don't think it's completely useless.
Speaker: Yeah, I'd be surprised if it's in constructed at all.
Speaker: But I mean, maybe somebody wants something with a bunch of cheapos and something to punch harder.
Speaker: I mean, what resource to get two damage to base isn't bad for an aggro deck?
Speaker: Yeah.
Speaker: No, I think that's pretty like if you're paying two for three damage with surprise strike one for two,
Speaker: is more is that that's more efficient it is more damage so yeah i was like math late at night too hard uh so yeah that way it's it's more efficient at least from resources spent but like then you have the hard part of like card value like one card that gives you three is more valuable than one card that gives you only two but i don't know that that's getting away in the weeds i do think like if this i agree with you guys it probably doesn't get played in constructed but if it does
Speaker: I think the fact that it lasts for the phase is the important tidbit there.
Speaker: So like, I was like, if they make cards that let you ready units, like, or, well, we we've seen one kind of in green inquisitor.
Speaker: Um, if you can attack with the unit two or more times, these kinds of effects, you know, all of a sudden have value, you know, increased value over something like surprise strike.
Speaker: So like, yeah, if, if there is a, a one turn kill,
Speaker: grand inquisitor deck that's like maybe there's more than one card like this like oh i got this weenie that well it doesn't work with him though because he has a cap on power that's the problem you just kill moddy to ready anything there yeah you kill moddy to ready it but like yeah like something something like that where i can attack with it multiple times uh is the only thing i could see like i think there is a use for it i just don't really know what it is yet you just don't know what it is uh moving on
Speaker: This was from the IGN article.
Speaker: I don't know if they were supposed to spoil this because they took it off the article.
Speaker: Oh, really?
Speaker: An hour after they put it, which was kind of a funny thing.
Speaker: We don't know why.
Speaker: I know it's already out there.
Speaker: So was this not on like the main article, but just on the extra images?
Speaker: Is that how this one showed up?
Speaker: It wasn't mentioned in the text, but like when you scroll through like the image gallery, both Han Solo and IG88 leaders were there.
Speaker: And then like an hour after they posted the article, they were gone.
Speaker: I wonder if they were given like the three spoilers and they were told just releases or like maybe their plan was releasing with three different articles and they just kind of bone themselves.
Speaker: Yeah.
Speaker: I don't know.
Speaker: They had a bunch of different cards from the set in there.
Speaker: So I don't know if like FFG was like, Oh, just give them all these cards.
Speaker: They'll be spoiled by then.
Speaker: And then like some other CC is like, I got these to spoil an IGN totally to snipe my spoiler card.
Speaker: I don't feel bad, which would be like worst case scenario.
Speaker: I've heard about that already, but maybe not.
Speaker: Yeah, who knows?
Speaker: But speaking of IG-88, he is our villain aggression leader.
Speaker: One of them, have we seen the other?
Speaker: The other one was Grand Inquisitor and then Vader's from the start.
Speaker: Yeah, we've seen all of the red slash aggression.
Speaker: villain leaders.
Speaker: So he is an underworld droid bounty hunter that on his leader side, he has the action to tap him, sorry, exhaust him to attack with the unit.
Speaker: If you control more units than the defending player, the attacker gets plus one plus zero for this attack.
Speaker: So he's like paying off swarming, like you need more units than the defender.
Speaker: And then he has a five resource epic action for the threshold.
Speaker: And then on the backside,
Speaker: Uh, he's a pretty solid ish five, four.
Speaker: I don't think that's super impressive, but he does give each other friendly unit raid one.
Speaker: So again, just playing into that, like a swarm strategy, uh, tack.
Speaker: What are your thoughts on IG 88?
Speaker: I mean, his base ability feels pretty darn weak.
Speaker: Like it just really does.
Speaker: I mean, just one, uh,
Speaker: only conditionally for one single attack doesn't feel like a lot i mean early game if you're ahead it could probably keep you ahead like one extra damage can be what you need to trade into something and then stay ahead on units um so like it's not that it can't work but it's pretty underwhelming i i do like that his deployed version affects everybody else so like
Speaker: Yeah, you're trying to build wide so that his regular ability is relevant, but the payoff is if you keep him alive and everybody else is just going to hit a little bit harder.
Speaker: I mean, even if it's one, if you've got five dudes on board, that's five extra damage.
Speaker: I mean, that's not bad.
Speaker: But I don't know how actually good he's going to be.
Speaker: He seems completely fine.
Speaker: Does Raid stack?
Speaker: Raid does stack.
Speaker: Yeah, yeah.
Speaker: So any of the keywords that have like, you know, a number like RAID X or what are the other ones?
Speaker: I don't remember off the top of my head.
Speaker: Isn't RAID the only one?
Speaker: Oh, restore, yeah.
Speaker: Yeah, restore the other one.
Speaker: And I was like, I knew it was the other R1.
Speaker: Yeah, if you have two instances of it, it does stack.
Speaker: So your raid units can get really big.
Speaker: I mean, if we get other IG units that do also give things raid, that's... I mean, what also we haven't seen, and maybe we'll see it too, is there could be aggression buffs that are like, all your units get plus one raid.
Speaker: I can see the arena event that's just for this phase.
Speaker: Units get raid, units get plus one, plus one, or something like that.
Speaker: Just stuff that tries to play into red villain swarm to just try to boost a lot of things.
Speaker: I could see it, but I mean, obviously we haven't seen a ton of cards that really play into that yet.
Speaker: Yeah, he's kind of the villain mirror of maybe like Leia, where she wants to swarm like rebel units.
Speaker: He's like, he wants to swarm on the villain side.
Speaker: I don't think he's as good as Leia, but... Yeah, like we have a lot of rebels, so that seems easier to do.
Speaker: The whole needing to have more units than your opponent...
Speaker: I feel is where it gets a little unreliable.
Speaker: Stormtroopers are cheap.
Speaker: It's true.
Speaker: We need more than just, like, one that will cost one.
Speaker: We need a lot.
Speaker: We also have, like, no synergy with those tribes, right?
Speaker: Like, what were they?
Speaker: Bounty Hunter?
Speaker: Underworld.
Speaker: Underworld, Bounty Hunter.
Speaker: Droid?
Speaker: Droid, yeah.
Speaker: Yeah.
Speaker: I mean...
Speaker: Maybe the baby there's more more tribal synergy for other stuff other than rebel and Imperial in the first set, but we haven't seen any of it.
Speaker: Yeah, we have.
Speaker: And we know the second set is probably going to be underworld related from the shadows of the galaxy.
Speaker: Shades of shadows of the galaxy.
Speaker: Yeah.
Speaker: So maybe he has future payoff, but
Speaker: And I feel like that's fine if these are leaders that... It's fine if a leader's not perfect in the first set, but then can be okay for a constructed.
Speaker: Yeah, I like when they add more support for it later.
Speaker: He is a common leader, so he's also going to be the draft limited.
Speaker: Yeah, exactly.
Speaker: Where Grand Inquisitor is going to be the rare option that you're probably not going to see very often.
Speaker: So I think in limited, it's probably... Actually, I would say in limited, it's
Speaker: maybe harder to pull off the more units, but like you, if you know you're going to play them, you can try to draft a lower curve and then maybe it'll pay off.
Speaker: I mean, tie fighters only costs one.
Speaker: Like there's a lot of, there's options.
Speaker: Yeah.
Speaker: There's a, I mean, there's a whole 150 cards to go to.
Speaker: So like tactlessly.
Speaker: And like, if they get your only card, is it?
Speaker: Sorry.
Speaker: What was that?
Speaker: Is tie fighter a starter only card?
Speaker: No, it's a common.
Speaker: No.
Speaker: Okay.
Speaker: Just a common.
Speaker: like snow troopers snow troopers are only two each like this as options moving on to the rare leader that we saw today the big bad man han solo um we've seen the han solo unit a while ago who is a rare that's in the luke starter which is it's kind of interesting uh this is the han solo leader version he's rare he's yellow cunning he's heroism
Speaker: He is notably underworld and not rebels, which feels kind of important in this set.
Speaker: And then his action on his leader side is you can put a card from your hand into play as a resource and ready it.
Speaker: And then at the start of the next action phase, defeat a resource you control.
Speaker: which seems very difficult, but it's ramp.
Speaker: And then, yeah, on his flip side, sorry, he needs six resources to flip.
Speaker: Then on his leader side, he's a four, six.
Speaker: On attack, you get to put the top card of your deck into play as a resources radius.
Speaker: So it's kind of the same effect, just not from your hand.
Speaker: And then at the start of the next action phase, defeat the resource you control.
Speaker: Garrett, thoughts on Han Solo?
Speaker: When I first saw Han, I was like, well, that's kind of fun.
Speaker: And then the more I thought about it, I'm like,
Speaker: He's probably really good.
Speaker: Maybe not right now, depending on what options we have, but he will be because there will be stuff that you can do out of discard.
Speaker: He will be really good.
Speaker: I know he will.
Speaker: And on turn five, when you can put him out, you can have eight resources and drop something big because you could do his action to get to seven, put him out, attack, get to eight,
Speaker: and then have something else home ones eight i think right like you can drop something big on turn on turn five yeah yeah you could technically flip him on turn or on round four that's true because yeah of his own yeah if you're at five resources you do his front to go to six then you can flip him and attack go to seven so you could play a seven drop on round four which the best seven drop we have right now han solo
Speaker: Or Mace, the card we'll talk about, I assume, next.
Speaker: Yes, Mace.
Speaker: Why not both?
Speaker: Just run yellow-red and try to drop Mace or Han.
Speaker: That seems good.
Speaker: I don't know what the draw odds are of you to hit that combo.
Speaker: I need a Han Solo or a Mace in my hand by round four.
Speaker: With the mulligan?
Speaker: Yeah.
Speaker: Your opponent could still technically stop you, I think, if they had something to prevent Han from attacking, an exhaust effect.
Speaker: Yeah, like a strike sanctuary would be... Or a Leia would be huge.
Speaker: The tourney comes out.
Speaker: I think he's cool.
Speaker: I mean, his ability is...
Speaker: It's weird because it's basically like this is something that you're going to use two to three times a game, and it's probably going to feel game breaking every turn that you do.
Speaker: And you're doing it.
Speaker: I mean, if you're doing it early, it comes at the cost of card advantage.
Speaker: If you're doing it after he's out, it's just free.
Speaker: And that double turn, that double turn, if you get that, the round that he comes out, it just seems like there is a lot of opportunity for some big plays that can swing the game significantly.
Speaker: And that's cool.
Speaker: And that kind of reminds me of how Bilba feels nuts when you get him on the field and the next turn you slam down the fire spray and it's ready and you've just got rats on both sides of the arena and you're like, I'm already behind and I'm playing Vader and I don't even have Vader out yet kind of thing.
Speaker: just one of those things like you can just get so far ahead and unless they have specific answers to you it's going to be hard to deal with so it's cool that it that he doesn't have to have an ability that's always available always like using every round like some of your other characters are but those two three times these in the game can sure be very impactful i think that's one of the things like a lot of people have commented they're like how could you ever keep up the cards to like do this every turn you need a lot of card draw i'm like
Speaker: I agree.
Speaker: I don't think you have to do it every round.
Speaker: I don't think that's a point.
Speaker: I think you pick your spots that it'll be super impactful.
Speaker: Like play, play that four cost on round two, you know, play that five cost on round three.
Speaker: That's like really good or get into the double combo and then get them to his backside, you know, where you're not having to actually spend the cards out of your hand for it.
Speaker: Like, I think it's going to be far more strategic, which is probably why he's a rare leader, not a common because, you know,
Speaker: He won't be easy to play.
Speaker: I think Han is a very good example of having to learn when your leader needs to come out and why it's not necessarily beneficial to you just to slam it down as fast as you can.
Speaker: Because, you know, and I think that's probably with most leaders, but especially with someone like Han where you, when he's coming out, you have to do his ability when he comes out because there needs to be a reason to do it.
Speaker: Yeah, and if you do it, you have to be able to spend all the resources.
Speaker: Exactly.
Speaker: Because I think if you flip him and you can't, like, you're screwing up.
Speaker: Like, yeah, it's like the same with Boba Fett is the same thing.
Speaker: Like, if you're playing Boba Fett, you got to, like, skew your resource costs down so that you can actually spend the extra resources that he gives you.
Speaker: Because if you're getting them and not spending them, there's no point.
Speaker: Han's kind of the flip side of that, except instead of just, like, getting a few small things, like,
Speaker: combo into a big thing, but you got to be able to spend it.
Speaker: Let's see.
Speaker: Next card.
Speaker: So that was the two leaders.
Speaker: And then... Oh, no.
Speaker: I'm saving the best for lightsaber.
Speaker: Fallen lightsaber first.
Speaker: This one...
Speaker: Yeah, I don't think this one was actually in the article, but there was a trailer that they released.
Speaker: Star Wars Unlimited released on their social media channels for the game.
Speaker: Because card games need trailers, obviously.
Speaker: And this was like just in like a card pan that came by.
Speaker: We kind of saw this, I think in a game Genic.
Speaker: It was really, it was really blurry, but now we actually know what it does.
Speaker: So it's a three cost aggression villain upgrade, the fallen lightsaber.
Speaker: You attach it to a non-vehicle unit like all the other lightsabers we've seen.
Speaker: And then if attached unit is a force trait unit, that's looking at the trait, it gains on attack deal one damage to each ground unit the defending player controls.
Speaker: uh and then it gives a plus three power plus three hp and has all the lightsaber things tack you want to talk about fallen lightsaber what do you think yeah i want to put three of these on vader and win the game how do you how does that work yeah how does he use three double-bladed lightsabers um have you seen one piece i was about to say that yes one in the mouth
Speaker: I mean, destiny does Vader fit in his mouth.
Speaker: I don't know.
Speaker: Like he's got a mouthpiece.
Speaker: Like, I don't know.
Speaker: That's true.
Speaker: Vader Vader would have a tough time.
Speaker: Maybe between the legs.
Speaker: He has some sort of metallic extension somewhere.
Speaker: He could just, he could just levitate it.
Speaker: Oh, that's true.
Speaker: I feel like one of the guys in one of the Jedi games used the force to do a lot of stuff with lightsabers.
Speaker: I don't remember who.
Speaker: Oh, that was one of the guys in the second Jedi Survivor.
Speaker: Okay, yeah.
Speaker: There was one of the guys would attack you with the force of this lightsaber.
Speaker: But yeah, no, I really like this card.
Speaker: I almost feel like this is better than the Luke and Vader sabers.
Speaker: Which, I mean, those are super cards.
Speaker: I mean, it costs one more, but it gives you that two extra health.
Speaker: And that effect is ongoing versus that one-time thing, and it only works with those characters.
Speaker: I mean, it really depends how many more dark side...
Speaker: force users we get in the set as well yeah i don't think i don't think you have to put this on a force unit like that it's true if you do like i am fine putting this on ig88 after i flip them and making them an eight seven yeah i mean it's entrenched plus one to get the full effect of
Speaker: And to not have the downside of entrenched.
Speaker: Yeah.
Speaker: I would play this out of aspect too, honestly.
Speaker: Like it's, I think it's in hero or just like a non-aggression deck.
Speaker: Like I are, you know, non-aggression villain.
Speaker: I'm not paying seven for that, but like I would pay five for that.
Speaker: It's good.
Speaker: Yeah.
Speaker: And I think you're probably wanting to put it on a leader.
Speaker: Most of the time, like leaders have like, that's kind of the thing with upgrades and this is how it is with like any game that has attached things.
Speaker: It's like,
Speaker: well, you Voltron your character and then they get way later vanquished and you lose like all the cards feels real bad.
Speaker: But like in this game, your leader is kind of protected.
Speaker: So like putting upgrades on your leader seems like the best thing to do all the time.
Speaker: I've had a lot of fun with the starter decks.
Speaker: Like if I play wing leader, like in one of them, I want to give those two experience to my leader.
Speaker: Like obviously I'm giving Luke your Vader's lightsabers go into my leader.
Speaker: It's like,
Speaker: Or R2 on round two, obviously.
Speaker: Or R2 on round.
Speaker: Yeah, that's also a good play.
Speaker: But it feels like it always pays dividends or you're protecting your stuff more to put it on a leader.
Speaker: So any villain deck, if you're going... I don't care if you're playing Boba Fett in red, yellow, you're putting three of these in there and you're flipping Boba Fett and smacking this on him and being like, he's just a monster for you to get rid of now.
Speaker: Yeah.
Speaker: I mean, ideally I want the effect, but if I don't have it, a plus three plus three for three is still really good.
Speaker: Yeah.
Speaker: Makes your leaders hard to remove.
Speaker: Cause yeah, like vanquish can't hit them.
Speaker: Waylay can't hit them.
Speaker: Takedown can hit them, but it's anti takedown to put fallen lightsaber on your leader.
Speaker: Like, yeah.
Speaker: It's the best payoff.
Speaker: Last... I know one more comment about that is when I was playing late night people on Saturday, I was asking, like, do we expect to see some upgrade hate?
Speaker: And what do people think about it?
Speaker: And people were like, I don't... I think the general response of, like, it'll probably be there, but, like, I don't want to pay, like, much of anything for it.
Speaker: And I don't know.
Speaker: We start seeing stuff like that card, and...
Speaker: The lightsaber, you know, like stuff like that.
Speaker: We get any more upgrades like that just look super powerful and are things you're going to want to put on stuff.
Speaker: I feel like people people will play upgrade hate if if there's a chance that you start stacking on it.
Speaker: I just we haven't seen any cards that do that yet.
Speaker: I have to imagine they will exist.
Speaker: I think we for sure will have it.
Speaker: I think we will, but upgrade hate is probably less useful when damage sticks around, too.
Speaker: It's not like magic, where health resets every turn.
Speaker: Damage sticks around, so you have that upgrade, but I'm going to hit you.
Speaker: Well, upgrade hate can kill something outright.
Speaker: Right.
Speaker: But the pace at which units die, I think...
Speaker: makes it less effective if that makes sense like because you're just all right but you're saying because like things die faster than the magic where you can sit like unless you're casting something to deal direct damage right like imagine you can sit on something and never block with it and it's just i've got a 20 hp thing that re you know and you get all your health back at the end every turn what are you going to do if you can't just directly kill it right makes sense
Speaker: Um, all right.
Speaker: Last, but certainly not least the party crasher himself, Mace Windu.
Speaker: Um, he is a ground unit.
Speaker: That's aggression, heroism, seven cost.
Speaker: He's a five, seven forced Jedi Republic.
Speaker: He has ambush, which is great.
Speaker: And when this unit attacks and defeats a unit ready him.
Speaker: So he can just kill every damn thing on your opponent's side.
Speaker: Um,
Speaker: Notably, he is not from the era that the set theme is, which a lot of people have pointed out, which is pretty cool.
Speaker: Like I was hoping they wouldn't just stick to OT stuff.
Speaker: And you got to give some like breadcrumbs, like some trails to like future sets.
Speaker: You know, Republic probably won't matter now.
Speaker: It'll probably matter in Clone Wars set, you know, a couple of sets down the line.
Speaker: Um, but even without that, he is a bad-ass.
Speaker: Uh, he's a party crasher.
Speaker: He's a party crasher.
Speaker: Uh, Garrett, what, what's your analysis on the mace when do you,
Speaker: I love Mace.
Speaker: Like that one A plus for the, for the subtitle of Party Crasher first and foremost.
Speaker: But like, just going back to what I was saying before about playing fallen lightsaber out of aspect, this is why I would play force, uh, fallen lightsaber out of aspect.
Speaker: Like you put, you make Mason eight, 10, who gets to attack like three times, you're going to wipe their board.
Speaker: Like, what are they going to do about it?
Speaker: Yeah, he has a force unit, so you get the damage.
Speaker: Yeah, it's nuts.
Speaker: You play that and you're like, party's over.
Speaker: Yeah.
Speaker: So if you did have a fallen lightsaber on him, say, out of aspect, and you attack base and the fallen lightsaber kills something, does that count to ready him?
Speaker: Or does that specifically mean that he'd have to attack it?
Speaker: That is a very good question.
Speaker: We'll figure it out.
Speaker: The way I read it is that he would have to attack it because it's the light.
Speaker: That's kind of what I would think.
Speaker: I didn't know like.
Speaker: I don't know.
Speaker: When it says when this unit attacks and defeats a unit, I think it's implying that he has to attack a unit and defeat said unit.
Speaker: That's a good question.
Speaker: I didn't think about that until just now.
Speaker: The wording is like, I might try to go find confirmation of it because the wording is just vague enough to, I can see the interpretation the other way.
Speaker: Cause like he attacks and because of said attack, he defeated a unit with the fallen lightsaber trigger.
Speaker: Do I get to ready?
Speaker: I feel like kill one unit with one health up ready attack base again, kill another unit with one health.
Speaker: kill again.
Speaker: I mean, yeah.
Speaker: I mean, they would all die.
Speaker: I guess you'd have to have a unit with one health and one with two health.
Speaker: At that point, you're sacrificing your dudes into him so he doesn't reset anymore.
Speaker: And then the party's over.
Speaker: And then the party's over.
Speaker: And then the party's definitely over.
Speaker: I think Maze is cool.
Speaker: I don't know if he's better than Han at the same cost.
Speaker: Han has one more attack and the first strike is kind of huge.
Speaker: And they both have ambush.
Speaker: Mace is more aggressive and then he can hit base the same turn that he comes out in most instances, I imagine.
Speaker: But I don't know if you care if you're playing a 7-drop in your deck.
Speaker: If a 7-drop Scream's not really something Agra wants, he's not bad.
Speaker: Again, if you put him in a red Han Leader Han deck,
Speaker: And you're either getting either or at this point, those are your big threats and you're fine with either of them.
Speaker: I think that's cool.
Speaker: I think that's fine.
Speaker: But I do not know if he's actually better than Han in a lot of instances.
Speaker: Yeah, that's a good question.
Speaker: He's more anti-swarm than Han.
Speaker: I have a hard time imagining the situation where you're around six and
Speaker: And your opponent has a lot of things for you to ready and attack with Mace, but you haven't just lost to their swarm on the board.
Speaker: I don't know what that board's data actually looks like.
Speaker: Where you're like, this feels great.
Speaker: I think he'll also matter by being force and Jedi since, I mean, obviously with the fallen lightsaber, the force bump there, I think we're going to have more stuff.
Speaker: Maybe even Mace's lightsaber.
Speaker: Who knows when that's coming?
Speaker: I doubt it.
Speaker: It binds all things card is like, if you have a force unit is like the one force unit thing we've seen.
Speaker: He can go right in the Luke deck.
Speaker: I just don't think there's been much reason to run Luke with red right now based on the card pool.
Speaker: Yeah, he is more interesting with shields.
Speaker: He's running rough shots.
Speaker: Run him in, hit something, attack with Luke.
Speaker: Assuming you survive the previous turn, shield mace up so that there's options there.
Speaker: Yeah, though I think the one thing with Han that I think gives him the edge over Han is I think
Speaker: you're just fine ambushing a single unit, readying him, and then going to their base all in the same turn.
Speaker: Like that's probably fine, really.
Speaker: It's the energy conversion lab plus fire spray thing that people have talked about.
Speaker: Oh, I get ambushed, end up ready, and then I can go into their base.
Speaker: Mace does it just all on his own, assuming he can defeat a unit when you play him.
Speaker: And then maybe you can flip the board.
Speaker: And that is...
Speaker: Going back to what we mentioned earlier, we talked about Vader, and now we got Mace, and it's like, these are cards in aggression that aren't aggro cards.
Speaker: You don't play Vader or Mace in an aggro deck, but he's a decent mid-range card that could start to flip the board position by just killing something on your opponent's side and then putting damage into their base.
Speaker: Seems fine.
Speaker: Or killing two things and putting damage in the base.
Speaker: I mean, big bombs like that would also be... I imagine he'll be pretty great in draft.
Speaker: Obviously, he's a legendary, so you're not going to see him ever, but that's the kind of bomb that I feel like you'd want.
Speaker: Yeah, I feel like you would take that in a draft.
Speaker: You'd take Han, too, I think, for that matter.
Speaker: Han's not legendary, though, right?
Speaker: No, he's only a rare.
Speaker: But like if you put Mace down and you're seeing your cross from R2 and 3PO, like you just take it both of them out and then hit Mace.
Speaker: It's just kill all the droids.
Speaker: He hates droids.
Speaker: I mean, Mace hates droids.
Speaker: You've got the point there.
Speaker: Like the card art.
Speaker: He's just killing the shit out of droids.
Speaker: Oh, one more thing that I forgot to mention that we talked about on the discord.
Speaker: Mace's lightsaber, it's upside down in the art, and the blade is coming out the wrong end.
Speaker: Which people have pointed out already.
Speaker: They're like, go look at Mace in any of the movie stills.
Speaker: The black part down here, this is the bottom.
Speaker: And then, yeah, the rounded part, that's where the blade comes out.
Speaker: Yeah.
Speaker: Oh, that's pretty great.
Speaker: Womp womp.
Speaker: I missed that.
Speaker: I wouldn't have even noticed that if you didn't just tell me.
Speaker: Honestly, I didn't notice myself, but there's always some nerd out there, and it was on the comment of the IGN article itself.
Speaker: Someone put as the first thing, Mesa's lightsaber's upside down.
Speaker: It's like nothing will escape the internet.
Speaker: It will be found.
Speaker: There's some nerd that knows right off the top of his head.
Speaker: Which way the lightsaber is supposed to be?
Speaker: Clone Wars animated show in episode 7B.
Speaker: Maybe it's a early double-bladed saber, and this is the first time we're seeing him light the other side.
Speaker: I know.
Speaker: We never knew it's canon.
Speaker: I don't know.
Speaker: It's like weird stuff.
Speaker: People point out, like, if you watch...
Speaker: Return of the Sith or Revenge of the Sith, sorry.
Speaker: And you look at like the fight with like Palpatine at the end, like part of it, Palpatine has Anakin's lightsaber in his hand and it's just red bladed.
Speaker: Like if you look real close, it's not pal.
Speaker: Yeah.
Speaker: Just weird editing here.
Speaker: That's just what happens.
Speaker: Weird editing here.
Speaker: You put the blade on the wrong side.
Speaker: Anywho, that's all that we really had to talk about today, which was honestly a lot, a lot more than we thought.
Speaker: We've done it yesterday before there were so many spoilers and release date.
Speaker: Your sickness just worked in our favor for us to postpone it today.
Speaker: My voice is significantly better today, and it still sounds terrible.
Speaker: We'll fix it in post.
Speaker: That's fine.
Speaker: Fix it in post.
Speaker: Just give me robot voice.
Speaker: Give me battle droid voice.
Speaker: Yeah, that'd be annoying.
Speaker: So yeah, anybody have anything coming up this week?
Speaker: Like, I wish we could have plugged that you were going on late night last week.
Speaker: I don't think we did.
Speaker: I hope to like stream some TTS games or something to like our YouTube channel.
Speaker: I haven't got it.
Speaker: I'm all set up to do it.
Speaker: I just got to find time and find someone to play games with.
Speaker: I'll play with you.
Speaker: Yeah, I'll play.
Speaker: So maybe this weekend that'll be a thing.
Speaker: We know Sean and Wyatt won't.
Speaker: Yeah, no, they're still hating on the game so much they're not even here for the second episode.
Speaker: They're playing their role well.
Speaker: We have to figure out a way to win them back to the podcast already.
Speaker: All right, well, that's all I got.
Speaker: So thanks, everybody, for tuning in this week, and we'll see you next time.
Speaker: Have a good one.





