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S3 Ep234: The Unfortstooken Furry image

S3 Ep234: The Unfortstooken Furry

S3 E234 · Soapstone
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72 Plays3 years ago
Join Dave and Jake as they talk about marshmallows, cola, Sonic the Hedgehog, Pokémon, and more in this week's episode!

Intro:
  • Comix Zone - Track 1
Outro:
  • Kirby: Squeak Squad - Digging Through the Clouds (Beta Mix)
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Transcript

Introductions and Thanksgiving Humor

00:00:40
Speaker
How's it going, everyone? Welcome to another episode of Soapstone. My name is Jake and I'm joined by my co-host is always Dave. How's it going tonight, Dave? I'm going hungry as it is the Thanksgiving season. So you're fasting? I'm starving. Gotcha. I have heard that ideally you don't really want to starve yourself if you're going to eat more in the coming time because like your body is not the most elastic.
00:01:09
Speaker
So you don't like want to wait an extended period of time to eat if you need to eat a lot. I assume you can skip a meal though.
00:01:17
Speaker
Yeah. Yeah. And I think that's what oftentimes people would do. Because for some reason Thanksgiving dinner is always like, oh, is it just the middle of the afternoon? Get ready for more food than you're accustomed to for dinner time. And you're like, okay, I'm also done after this. I think the thing is to give you like a little bit of recovery time before people have to head home so they don't just like fall asleep and die.
00:01:43
Speaker
which happens if you fall asleep, as we all know. Um, I figured is because usually there's like some major football event going on. So you finish that and it's like, Oh, football's at four. Okay. We finished dinner at four. Exactly. I like this hypothetical because Thanksgiving has like the oldest connotations imaginable. It's goes back to like spreading cholera to the natives and like the,
00:02:10
Speaker
in my head cannon. Now they're just like, Oh no, we got to like eat early so we can play sports. What are you talking about? We don't normally eat pig, but we have this big skin. Let's throw it out back. It was just a pig. It was a pig then. I mean, it has to be a piglet, something lighter than a full pig. Um,
00:02:33
Speaker
And while that sounds like traumatizing for the pig, I think the concept of throwing like a small animal while it makes noise is entertaining.

Marshmallow Memories and Kinetic Energy

00:02:42
Speaker
Entertaining in the theory. In a cartoon sense. Once they were done, then they'll let the pig also enjoy the feast. So there's compensation for its time.
00:03:00
Speaker
Yeah, they fill it with stuffing. A lot of stuff. Yeah, that's not, uh, that would infringe upon the rights of the Turkey. So I think last time I had stuffing actually in Turkey versus just on the side, it doesn't really make the name seem pointless. If it's not literally used that way though. Right.
00:03:26
Speaker
Yeah. I'm trying to think of something else where it's, Hey, this is my specific function. It's just like, but, but, but I don't do that. Yeah. That'd be harder to think up on the spot. I think marshmallow traditionally, I don't eat them in marshes, but they do make me feel mellow afterwards. It's true. It really calms me down. Marshmallows are great. Have you ever like taken a marshmallow and just like turned it into
00:03:54
Speaker
jet puffed marshmallow paste, basically, as a kid. I'll put the disclaimer as a kid so you don't have to out yourself as someone who does this as an animal. As a sociopath. I mean, I've definitely taken the, so there's like 17 different sizes of marshmallow. There's mini, there's normal, there's large, and there's like extra large and extra mini. There's jumbo. But like the typical large size,
00:04:19
Speaker
which is I think the most common for roasting to make s'mores. I would sometimes either just pop one in my mouth or twist it in half and then play with sticky bits or touch it to my hands or other food on my plate. I never fully deconstructed it though. You didn't process it. Okay.
00:04:41
Speaker
In my mouth, I did, yes, but not outside of that context.

Drink Mixology and Nostalgia

00:04:47
Speaker
I definitely did as a kid, obviously. And I can confirm that if you take a marshmallow and you just continue to turn it in on itself, like it's some crazy Cthulhu creature, eventually you get basically the equivalent of jet puffed marshmallow fluff. And that stuff
00:05:08
Speaker
tastes better than a raw marshmallow does. I have no idea why. It has something to do with the kinetic energy I think you're building into it. You change the chemical structure with the heat, something, but it legitimately just tastes better than a raw marshmallow if you turn it into a goopy mess. I don't want to abuse the word context too much, but in what context are you eating the puff stuff that would come in a jar? Are you having it by itself on toast, or is it with something else?
00:05:37
Speaker
So I didn't have a lot of that as a kid. Um, but I, I definitely do remember instances of literally just grabbing a spoon and being like, all right, one spoon of jet, both marshmallow cream. And that's what I hate. I mean, I've done that too. Um, I feel like I'd rather, I'd have to do it side by side because it's been so long, but in my mind, my headcanon, I would like just a, just one big mallow. Mm-hmm.
00:06:06
Speaker
It's the most systemic within. Yeah, for sure. Because I can like, it was the original fidget spinner. It's like, oh, I need to do like an idol action with my hands, but like have it be cathartic. I'm going to squish a marshmallow together between my fingers. Yeah. And then you just whip it in the hot chocolate and let it kind of dissolve into like a nice white sugary foam.
00:06:31
Speaker
Yeah, marshmallows and hot chocolate are legit. Just hot chocolate is legit. Sometimes my wife will ask me like, hey, do you want some hot chocolate? And I'm like, why would you ask me that? Would you rather just like set it next to you and just kind of give you the look of like drink that shit? No, just kidding. I mean, like usually most often the answer is yes. Unless I literally had like another beverage there this morning.
00:06:57
Speaker
Um, so I went to make tea last night, some pumpkin tea. I don't know. I didn't put sweetener in it. Um, and I like, it was like, all right, leave the bag in here. I'll put it on my desk and I'll drink it like a little bit later in the night. Once it's kind of sad for a bit. And then like a day passes basically. Um, I was like, this is still here. I'm going to throw away the tea bag before it like decomposes and all like the tea particulate enters the beverage. Um, but, uh, I had some water.
00:07:27
Speaker
that tea and then the cup of coffee I made before I realized I still had the tea just there on my desk. So during one of the meetings, like while other people were talking and stuff, I was just like going between these three beverages. That's great. I mean, I definitely have a lot of cups on my desk. Right now I count one, two, three. Let's say if we consider all the span or anything here at my desk, I have five.
00:07:52
Speaker
Six if we count shot glass, but I've never alternated drinks like between like usual finish a drink or Yeah, just not consecutively alternating them I guess
00:08:07
Speaker
Mm hmm. I mean, it really is beverage dependent, right? Like you're not going to be going for a shot of milk and then like a shot of orange juice or something. No, no, for sure. But depending on the context, depending on the content, I could see I keep using context. Fuck. I could see mixing them together. Like not necessarily hot chocolate and tea. But like, let's say I had some G fuel from one cup, G fuel from another cup. Obviously, that's the exact same thing. If I had some G fuel and water or if I had like
00:08:37
Speaker
I'm trying to think what I would mix coffee with. I don't know, sometimes leftovers can't go together. Oh, this leftover creamer. Delicious. I guess I won't drink it. Get some nice dairy and texture in that bitch. I don't know.
00:08:53
Speaker
Yeah, it's less common now. It's just I grew up so much on the, I'm sure you did as well. Like when you go to Taco Bell or any fast food thing and you get a soda cup and they had a soda fountain, it's like which one do I pick? It's like one. No, no, no. I'm going to have, you know, root beer, orange, grape, coke, high C. Like everything got mixed into that one cup and you're just like, ah, sugar. And that was really, I guess, the main draw for it.
00:09:20
Speaker
What's really funny about that is it probably, I mean, on average, it really didn't increase the amount of sugar you're having. It didn't increase the amount of caffeine you're having. It wasn't more efficient for the amount of drink you were getting. But I did the same thing as a kid. In your mind, you're like, but all the possibilities at once, holy shit, the rainbow beverages.
00:09:39
Speaker
It's like just in case someone asks you like what'd you get at the soda fountain you just like push up sunglasses all of them Yeah Some of those combos are good with Mountain Dew them Mountain Dew is like a solid citrusy sort of base. You can get some other stuff in there. Oh
00:09:58
Speaker
Now, I don't think it mixes with the traditional colas, obviously. No, for sure not. Controversial statement. I'm going to say there's the citrus family and then there's the more brownish dark cola slash root beer family. Okay. I feel like those could go together separately. Yeah. You want to keep it in the family, obviously. Yeah.
00:10:23
Speaker
I mean, that's better than the joke I had lying down. But I want to emphasize it was a tongue in tongue in cheek humor. But enough of your racism about beverages.

Gaming News and Critiques

00:10:35
Speaker
What are we talking about tonight? Uh, as we usually are, uh, freaking video games and gaming news that occurred this month, which is November as of this month.
00:10:50
Speaker
Oh, no, you've, you've time boxed us. This is actually really important so that we don't use content from other months or upcoming things. Because if we borrow too much from December, then we're going to be borrowing too much from January. Before you know it, it's like, hey, gaming news for 2030. There's not been an announced just to be honest.
00:11:17
Speaker
We could have a, at some point in the future, a hypothetical episode where we literally just, we set the time so far in advance. Like, here's our predictions for, I have to look at the year 2025. We're like, yeah, Call of Duty 80 is like fine. You know, that's whatever kind of the same gameplay as before. That would be fun. I know that that's been, that's been a common thing. In fact, I saw like, uh, who was it? Uh, Hank Green, I believe a YouTube person and author apparently like had a, uh,
00:11:48
Speaker
basically a time capsule from his younger self in the 90s. And I was like, here's my predictions about what's going to happen in the future. And then he also had years that he expected things to happen. So this is a much less interesting version of that, but more on our scale, more pace, more to our pace.
00:12:06
Speaker
Also, we probably wouldn't have a follow-up episode ever on that. No, absolutely not. Who's going to remember, right? But someone from the future is going to be working our way through our backlog. Probably some crazy stalker is going to kill us and we'll be like, they were wrong about what happens in 2025.
00:12:26
Speaker
Turns out Sonic did not go in a sexual direction for its future release. It went in a super sexual direction. It's like pioneered as like the furry, furry communities game of every year. They're like, honestly, like we haven't had anything better come out since. Like this has been the, the series. Yeah. Yeah. It's kind of accepted. I think, uh,
00:12:53
Speaker
Cause a lot of people think of Sonic and they don't think of the furry community. And that's just, that's a cover. That's a cover you can use. Oh yeah. They're completely distinct. Just saying there's a reason to call him big the cat. Anyway, what's going on in this month's news? So Sonic Frontiers came out this month, pushing new frontiers for the furry community.
00:13:15
Speaker
All we got to say about that? Yeah. Yeah. I mean, I don't have my lot to say here. It looked all right. Actually, I think... I do have a video on it. Yeah, it looks... I mean, he highlighted a lot of the bugs with it, which not surprising. But this is a... From what I'm seeing,
00:13:34
Speaker
Obviously outside of any reviews this is like a huge change in direction as far as what Sonic has done previously where it's like you run fast traditionally in a two-dimensional fashion and now it had a lot of 3d things but like a lot of them are kind of all the same but bad and
00:13:51
Speaker
And now they're like, Hey, let's do it in an open world. Yeah. So I'm glad that they are changing it up to a degree. It's still, I'm not really a Sonic fan. Um, so I don't have the interest for it, but I hope this could, this continues them in a positive direction, but it'll really be based on fan feedback. But I think Sonic fans are like, we like the series, even though it has a lot of bad games.
00:14:19
Speaker
Yeah, I do think there's even the fan base, like they do tear apart like aggressively bad game. But there's been a lot of again, I haven't like I haven't played a Sonic game since like Sonic's like collection. Yeah, literally. I definitely played three because I was Sonic and Tails and Knuckles or whatever. And Knuckles and Knuckles. Yeah. Like Sonic CD, but like literally probably like 98.
00:14:47
Speaker
was the last Sonic. That's not true. You made me play Sonic Adventure Battle, I think, at some point, which came out later. Sonic Adventure Battle 2, to be specific. That one, yeah. Which was fun. It was good. You were way better at it than I was. It's an entertaining game. Yeah. It has mean potential. I still don't think it's like... I would never recommend it to anybody, but it was just... Not by modern standards. No, no, for sure. At the time, yeah, it was good.
00:15:16
Speaker
Yeah, it was a different time. But yeah, I think like they've had a lot of good games that came out. I kind of have like a joke loaded response here, so I'll deploy the joke because I read it somewhere online. I'm not capable of original thought, but apparently the user scores for Sonic Frontiers were better than the user scores for Elden Ring. So clearly it's just a better game than Elden Ring.
00:15:41
Speaker
What? No. User scores mean like nothing on Metacritic, right? Because true. If there's anyone whose opinion you can just outright disregard, it's basically the user. It's like an individual person. Yes. As soon as they're a user, no, not anymore. As soon as they get that tag, it's useless.
00:16:05
Speaker
I mean, my overall thought for game franchises or series is typically that the fan base will always, they're more likely to just kind of blindly support things. This will feed into a later point. And I definitely have a degree of that myself with FromSoft titles. I will still bash on the things that I think suck. But there's definitely something of I'm expecting this type of content to come from a game.
00:16:34
Speaker
Oh, they made a new thing of it and I'm enjoying it. And you just want to ride like the good emotion hype train instead of people saying, well, actually, graphically, they could have done this better or like something else. We're like, well, it depends on whether or not that matters to you.
00:16:51
Speaker
But I am going to shit on Pokemon to a degree. I was so I was just thinking of this. I was like, I explicitly I'm glad you brought this up because I know Pokemon just came out and like. I'm not a Pokemon person, a lot of people like.
00:17:05
Speaker
from what I saw on the subreddit were like, here are freaking all of the problems that are completely unacceptable for this game. Contrast that to like, if I go to Discord and there's some friends who are like having a fun time. They're like, maybe we'll spin up a thread. You want to like share ideas? And they're enjoying the positivity of it. And I realize, I think is what you're saying. I realized that being, I'm not an insider in this community. I'm also not the type of person to generally be like, you have fun with that?
00:17:35
Speaker
I don't have fun with that. Why do you have fun with that? You never pick it to pieces. I mean, typically it would be in Discord because I really interact with people outside of that. It is like the most, I'm like, I just can't wait for you to say you like one thing because I want to just dunk on it at that point. Because it does feel like very, it is very, not objective, it's subjective.
00:17:57
Speaker
Because if I'm enjoying something awesome, be happy that I'm having fun. In the same way, even though Pokemon's not my game, I am happy that friends are having fun with it. But for a lot of those things I'm seeing as far as reviews and tech issues and how they don't change the formula ever, I want better for them. And they should want better for themselves. Now, I'm not saying that they can't enjoy the game.
00:18:20
Speaker
But also I want them to provide feedback so that they do improve. Right. Yeah. Yeah. Criticism of Game Freak is not new. You can enjoy the games and also realize that for how much money this company makes, they should not be.
00:18:41
Speaker
cutting corners as much as they do. I was watching a review of it. I think that the YouTube channel is like before you buy and they kind of just give like a high level, like here's some information about it and blah, blah, blah. I think their experience or their research. One of the things that they said that caught my eye though, or ear was within the last year. So if we'd like Mark this date and go a year back, they've released three Pokemon titles. Mm-hmm.
00:19:08
Speaker
which seems like a lot, considering how much time and effort goes into other games. I don't remember what one of them was, but obviously there's RCS before this one. And then now there's this one, which is Pokemon Violet and something else. That sounds right.
00:19:29
Speaker
But yeah, it seems like very fast where they could have like, you know, polish some of that or they did not suck or like I heard there's like issues with frame rates while running in a very empty game. And to me, I'm like, yo, what the fuck? Mm hmm. Yeah, I mean, if it's unacceptable when Call of Duty, I don't know if this is the cultural touchstone anymore for like.
00:19:56
Speaker
re-release madness, not re-release madness, but like, um, sequel madness, where you're just constantly producing the next game. They literally had two studios pumping out the game and they released fewer titles than Game Freak does. Right. When it was like infinity award and, um, can't remember who the other one was. Sorry guys. Sledgehammer or something. Um, and.
00:20:24
Speaker
Yeah. I mean, if you're pumping out games faster than that, then yeah, your quality is probably taking a hit. You're cutting corners and the market sustained it. That's the problem is there's like the people who love Pokemon would play a Pokemon game that was like objectively bad. Um, and that's just the reality of the situation. Um, they, they do enough to mix it up each time that the novelty, I think tends to carry it.
00:20:54
Speaker
And sometimes they introduce things that people really like and that also helps carry it, but you just kind of like set to the side or put to the back of your mind, all of the features you should have that they absolutely do not. Um, but yeah, it's, I'm trying to like look inward so that I'm not like bashing on a community where like, maybe I have the same blind spots for certain things. Um,
00:21:21
Speaker
If we need to, if we need to soften this a little bit, I played the stalker series and I enjoyed it. And those are objectively bad games. Like I don't, this isn't meant to be a critique of anyone who plays those games. No, I just, in general, I want.
00:21:37
Speaker
All services, even outside of games, to be better and not shit. If you're paying money for something, you deserve to get something good in return because it's your money and you've earned it through whatever means. Your time and money is valuable or it should be to you unless you just have so much in which case, hit me up. Let me get that lifestyle.
00:22:00
Speaker
Yeah, it sucks when you as a consumer get a product and you're just like, Oh, I guess that just is what it is. And you just have to accept it. And there's no real room for improvement or any interaction with the people providing the services. Yeah. I mean, that shouldn't be a hot take, right?
00:22:20
Speaker
being pro consumer should not be hot take is pro producer as, as opposed to like, put thumbs up for the users. Uh-huh. I can't hear that and not think of Tron. Yeah. That's the joke. It's really good. Um, and other releases this month, uh, we had God of War Ragnarok. I mean, it's really easy to skip over that one. I don't think either of us have much to say.
00:22:44
Speaker
Yep. Sorry, I'm bleeding a little bit on my tongue. You already let it slip that you were playing it a little bit. So yes. How many, how many stars?
00:22:58
Speaker
I mean, so far, likening it a lot. It's very much a continuation from the other title. Yeah. I have had a couple of weird bugs. They were fairly minor. Those were boss fights. I died? Fucking hell.
00:23:18
Speaker
But it's more like an NPC is following you and has some issues or they get stuck somewhere. Again, it's really only been like two NPC follow-up issues. And then one time I died and then encounter and it's like, oh, press X to restart. So I did. And when I restarted,
00:23:35
Speaker
I couldn't do like an interact button to get to where I needed to go to redo that encounter. Gotcha. I was like, that seems odd. So I literally relaunched the game and it was fine. Like it still had my save data at that point, but those are just three small things I noticed. But everything else. I'm imagining it says like press X to restart the game and you click it and then it's just like the PlayStation 2 welcome screen comes up and you're like, wait a minute.
00:24:02
Speaker
Puts you back in God of War 1. It's like we're going through the whole thing, baby. Yeah. No, I'm probably going to borrow this one once it's done. Maybe not. Maybe not immediately once you're done with it because I'm doing a terrible job of actually finishing the games I need to finish. As you know, you of all people are aware of this. But I will say my exposure to it has been periodically
00:24:30
Speaker
Like I was watching God of War videos on YouTube and I tried to avoid the Ragnarok ones, but there's like a lot of content from the earlier games and even the reboot, just God of War. And it wasn't super easily visual. There was no super visual tell for like, this is a Ragnarok video. This is a reboot video until you started like actually,
00:24:57
Speaker
watching one of them and you're like, that NPC was not following me in the other game or something like that. Um, or, you know, you could look at the date, but who has time for that? Uh, the upload date. Um, but it looks really good. So I anticipate, I think people are already theorizing. It's not even theorizing. I think it's a game of the year contender outright, which is really funny because it's really close to the end. So it kind of feels like, like, uh, you know, the story of the tortoise and the hare.
00:25:26
Speaker
Where? Yes, I'm away. So like in the story of the tortoise and the hare, the hare takes off and the tortoise is going slow and then the hare goes to sleep and the tortoise is just like, I'm freaking going to make it. And then it's like gets up right there next to the finish line and then the hare just blazes past him like 200 miles an hour. It takes the finish.
00:25:45
Speaker
And the tortoise was like, that was a waste of time. And that's, in that analogy, that's what God of War is kind of doing for the Game Awards. Because everybody else tried really hard for the whole year. And then it's just like, bang, you're dead.
00:26:02
Speaker
Well, I mean, in general, I've said this many times, if a game has a good model and it's working, don't change it and prove upon it. Yeah. So like, I think they've done that here so far from what I've experienced. Like they've added some stuff. It's continuing on from what it was. They changed the UI a little bit. I realized from watching some of the God of War reboot videos also on YouTube, um,
00:26:32
Speaker
But yeah, they're not trying to reimagine the entire thing, because they already did that. They're like, oh, yeah, it worked. OK, stick with that. Kind of similar to if Sonic Frontiers does really well, they might continue to do more open world games. Unless the fanbase rises up, they're like, we really want to have a 3D platform closer to Sonic Adventure, or Sonic and the Black Knight, or Sonic and the other random anime bullshit.
00:27:01
Speaker
I don't know. I, I expect that the rest of the game will still be good and enjoyable. So as long as we continue in this fashion, I'll probably keep playing them, pick them up. Yeah. Yeah. You don't have to reinvent the wheel. Um, you just got to add new good things and take it in some interesting directions and enough time passed between the original release and Ragnarok's release. The people are ready for it. You know, it's, it doesn't have to be a yearly freaking thing. Anyways. Five years, by the way.
00:27:28
Speaker
Yeah, it's significant. Other things that came out this month. Call of Duty Warzone 2. I don't care to talk about that one, do you? Marvel's Spider-Man Miles Morales.
00:27:43
Speaker
this one, I probably will play at some point, but it's going to be a long enough amount of time that no one's going to care when I play. But I just wanted to call back that one of the few games that we ever actually got as a request to cover on the podcast was Spider-Man for PlayStation.
00:28:05
Speaker
Do you want to call out who requested it so that they can be disappointed again? I'm like 87% sure it was Thorne. Okay. That's where my money was. I just want to be sure.
00:28:20
Speaker
But I mean, Spider-Man, Spider-Man's a fun, you want to talk about like a fun open world adventure game. Freaking Spider-Man. Really makes you feel like Spider-Man. It's true. Yeah. So much responsibility. So many dead uncles. World of Warcraft Dragon Flight also came out this month. They added a dragon playable race. So, you know, it's all furries. It's all the way down. I guess scaly is in this case. But same circles. Somebody knows the difference.
00:28:55
Speaker
I didn't indent this one properly, but as a sub point here while looking at this, Guild Wars 2, apparently, so they've had a bunch of expansions that came out and also Guild Wars 2, freaking great MMO. But if you like finished one of the stories, got to like the end level cap, you could also get a dragon mount. So they're like,
00:29:17
Speaker
They literally released a trailer that's like, why would you, like, why wait to ride a dragon, play our game? It already has dragon mounts. And I think it was meant to be pretty tongue in cheek, but I thought that was, that was funny. I like that they have some back and forth. Yeah.
00:29:35
Speaker
I don't know too much about WoW or anything Blizzard has done. That's what I've just, you know, mired in controversy and bad business decisions, which we'll get back to for sure in one of the later ones. And hopefully, you know, hopefully it's good. I want it to be good for, again, the the end consumer.
00:30:00
Speaker
I'm not going to play it though. I tried WoW once solo in the starter area and I was like, this probably was a better thing to do with friends and didn't play it again.
00:30:14
Speaker
I also kind of burned myself out on MMOs before WoW came around and then a lot of people were getting into MMOs and I was like, I'm good. At least for then. I think one of the worst feelings is essentially missing that time window with other friends for a game or type of game.
00:30:34
Speaker
Cause you're just like, Oh, I'm just out of the loop or, Oh, it doesn't interest me. But like 13 other

Warhammer 40K Beta and Marketing Analogies

00:30:39
Speaker
friends, I haven't followed that. She was like, I'm just going to sit here in the corner of my red solo cup and be patient. Uh-huh. What was it? The, um, uh, the vampire game, not vampire survivors. Um, I just saw it was on sale. I can never remember the name of this pocket.
00:30:59
Speaker
The rising. The rising. Thank you. It has a stupid name. So who cares? Like that was that was kind of like vampire. Yeah. Very rising. You know, it was my experience there, but also it was at a time where I wasn't super interested in the game. So it was like.
00:31:20
Speaker
You can kind of, uh, you know, in finding Nemo where there's the turtles that enter like the, uh, the current and they're like freaking gone. Uh, you're kind of like watching people go through the car and you're like, the current's pretty fun. Maybe I should have gotten the car and they're like 20 miles down. Right. And I was doing an experience. Yeah. It's, it's harder to join after the fact. You got to get on the ground floor and then force other people to get into the current with you. Mm-hmm.
00:31:48
Speaker
It's also very tough to join one of those games if, um, if knowledge building is a component to it, right? It's like, if you're going into a multiplayer game and other people know what the unlocks are or the recipes are or where the bosses are or what the strategies are, like you're just being shepherded through. Um, and that's, you know, that's fine sometimes, but it's not the experience you want all the time. Speaking of, uh, getting a current going, I think a lot of people in the ground floor current more like, it's more like a tide.
00:32:19
Speaker
Right. I'm pulling a jake here by forcibly walking us to the point. More hammer 40k. Yeah. So we were playing it a little bit. It's in beta. It's in beta in quotes right now, but it's one of those betas that has like two weeks and then it releases.
00:32:41
Speaker
Um, it's okay. It's fun playing it with friends, but like a lot of people will point out on the internet for reviews, like you could literally just kick a ball back and forth with friends. And that would also be fun. Um, it has a lot of deficiencies. So, so keep your install of war hammer vermintide two, uh, and play that instead. I mean, for now, I think it's just the better game. Um,
00:33:09
Speaker
I did wanna mention, so there's only four missions in the beta, which is a really low number, but apparently they had a content release schedule where they were going to be unlocking missions throughout the beta, so people had more content, they would show you more of the features, all of this stuff as the beta went on, and it's gotta be the stupidest thing I've ever heard.
00:33:35
Speaker
from like a video game release plan because like the game instantly went to like mixed on release because all of this content is missing. Yeah. You might play for like an hour or so. You're like, okay, but you might not see all the other cool things that are theoretically there because you haven't unlocked it. Exactly. So there's like, if we do like a truth table for this for a second,
00:33:59
Speaker
if what they're saying is true and they could have released these missions, basically, like at the same time, because the difference of a week in development, that doesn't mean anything, right? Like they could have released these missions, but they just chose to like amputate their own leg by launching a game that was gonna get all of its critical review in an incomplete state. That's dumb. Or they're lying and there's not actually gonna be more content added to the game. And you kind of have to assume
00:34:27
Speaker
that this is actually what's going on. Cause the alternative is insane, right? I, um, I would posture a third one just for deniability sake. It could be that that's essentially the structure of the game where you unlock content as progression, but for whatever reason, they weren't able to separate it out. So they're like, Oh yeah, you just unlock it as you go in the beta as a possibility.
00:34:54
Speaker
Yeah, I think like maybe that's what they were kind of aiming for. It's just kind of, you're in the, the, the, um, the roller coaster, like slowly building up and you're like, okay, I see more of the park, more of the park, more of the park. Let's go. It's the full experience. But like, that's usually how advertising's done. I don't know if you've ever watched six flags commercial. They don't show you one part of the park. Yeah, exactly. Right. To get you excited to get to like your foot in the door type thing, get you on board. Mm-hmm.
00:35:25
Speaker
And it's not literally everything, but like you want to put on a good demonstration anytime. Cause anytime you have an interaction, it's like, Hey, you might not have other interactions. So you always put on your best face, best show upfront to kind of get it, get the ball rolling, draw them in. Yeah.
00:35:46
Speaker
And I think that they're probably actually just in super crunch right now. And my evidence for this is like what's on their released, the release list. Some of those things were like detailed weapon statistics, like improved UI. Um, there's the literally another four missions are supposed to be in the game when it actually launches. Like double the content of what's available right now. Like modifiers changing week by week.
00:36:13
Speaker
other things like this, like legitimately improvements that like, it's just, it sounds absolutely insane to me to not wait like two weeks, just be like, no beta. There is no beta, right? And then launch with a feature complete game, if that's true. But my suspicion is they're writing their people into the ground to try to like get a version that's gold and would review well for the true launch, but we'll see, I guess.
00:36:43
Speaker
I thought of an inappropriate analogy if you're willing to humor me for a moment. So let's say you're going to send a dick pic. Do you send a flaccid dick pic and then you feel like, hey, keep texting me sexy things and I'll update you as it goes over the next two weeks.

Game Releases and Surprises

00:37:06
Speaker
Exactly. It's very much like,
00:37:10
Speaker
I don't know. If you're trying to sell anything, it's like, hey, here's the best version of the product. Anytime they do food marketing for stuff, they make the food look appetizing. They literally use fake stuff that isn't food to make the commercial look that good. They don't show you like, hey, here's the actual burger from McDonald's, right? Again, it's advertising. You want to put your best foot forward from the start.
00:37:40
Speaker
Yeah. McDonald's has never sent me a dick pic. Not yet. You have not, you have not heard, uh, some of our advertisement deal that's on incoming. So anyway, we're not kind of rebrand to be a little bit more hip. We want to call it Mickey D's. Obviously D's not joke mandatory. Anytime that sound is, it ends any sort of word, but, um, it has some potential. Combat's good, but.
00:38:10
Speaker
Yeah. I mean, we'll see. We'll see how it ends up. I'm good to kind of like delay closing impressions until the beta elapses to see if they're truthful or not, but it's going to hurt them worse. If they said that they were going to add all this stuff and then it doesn't, then it's just, you just add it to the list of all of the other bad 40 K games. So yeah, speaking of bad 40 K games.
00:38:36
Speaker
Gungrave Gore also came out this month. I know this is one you were excited for. It has nothing to do with 40K. I just needed a segue. I'm not really excited for it. I just thought it looked interesting as far as the gun. Oh, it's fair. I did watch a review of it. And I mean, not surprising for what it is. Third person action shooter.
00:39:01
Speaker
has some random plots of going on. If you just like that type of stuff, you just want action for the sake of action, might be up your lane. But for me, it falls under the vapid action thing. I actually, in my notes, I put it as a budget devil may cry. And I'm not somebody who praises devil may cry.
00:39:23
Speaker
That's true. Yeah. But Devil May Cry's gameplay loop and design is like tight and very polished. And this looks like a thing. Not like it's bad or it looks bad. It's just I don't think it is polished. Yeah. I mean, that's fair. Games are a competitive marketplace right now. It's like if you're going to release a game in a genre, you need to add some reason for people to play it. Right. Yeah.
00:39:54
Speaker
We will see obviously that one's the loser in the game of the year awards. Off of my list, shadows over loathing came out.
00:40:03
Speaker
I think at one point I talked about Kingdom of Loathing on the podcast. Nobody cares though, because I mostly text-based games with some graphical, like move a guy around. Top-notch humor though, freaking love it. The currency is meat. I'm not going to go into a lot of details, but the thing that I actually wanted to highlight for this one, I started playing it, and I'll probably take a long break and then come back to it, is they announced and released the game on the same day.
00:40:33
Speaker
And you can actually do that. It's crazy, right? I mean, I guess Nintendo has followed that somewhat, and it's pretty uncommon.
00:40:42
Speaker
Yeah, and it's like it's so cool when there's a game that you're interested in. Like there's literally no more compact, concentrated freaking inject it straight into my veins. Euphoria inducing gamer fuel. Then like I love this IP. They just said that they're going to release a game. No, I misread that they actually just released a game.
00:41:10
Speaker
It's such a freaking cool concept. Um, and it goes absolutely against any lesson we've ever learned in marketing. I mean, I guess the people who follow it is their, their target demo. Uh-huh. Not doing as much advertising marketing for it. Mm-hmm.
00:41:31
Speaker
I really can't speak too much about it. I don't know anything about it outside of what you're saying right now. Yeah. Yeah. If you have comments on it, it's mostly I assumed it would be on the idea of just launching a game because the previous the last one I can think that did something like this was like, like you mentioned, sometimes Nintendo titles, but usually like DLC more than anything. But like when Fallout 4 was announced, that was like something like a nine month window, six month window, probably like six months. And they had Fallout Shelter.
00:42:00
Speaker
like on the jump so it's just like hey it's an android game so you know we know you guys don't care about it but you can download and play it now and we're like cool that's fun. So I'm gonna tide you over yeah hey for dinner here's what's gonna be on the menu that'll be hours from now here's a snack um i see evil west is on this how would you how would you describe that to our listeners
00:42:27
Speaker
Again, just to watch review and like a couple trailers here and there thematically looks cool.
00:42:35
Speaker
but I'd say it falls under the gun grave gore type of action game, the sake of action game. I think it looks better or more interesting to me than gun grave gore, but it doesn't really, so far from what I've seen, I might need to actually watch some, just like a chunk of gameplay from YouTube or like, but it doesn't capture me at this point. Yeah. What was that game we played? I know we did an episode on it. I think it was a red sign soapstone also.
00:43:05
Speaker
Um, it wasn't gunfire reborn, which my brain immediately goes to just cause word association, but it was like a first person shooter, three person co-op. Do you remember what I'm talking about?
00:43:19
Speaker
Can you describe anything about the game? Cause I'm now also thinking they're born because you said gunfire. Sorry. Yeah, I shouldn't have mentioned it. Uh, it had like some kind of unique weapons and some sort of like ability to heal and there's like boss fights and stuff like that. You would go through like a desert area, um, and like a swampy area and all this other stuff. It had like Ash or on in the name.
00:43:47
Speaker
Oh, the one that was a souls like shooter. Yeah, it was like an ash taken or something like that. I haven't, I haven't heard the name in ages. Unforstuken. That sounds like a German reprimanding me for not having sex with somebody. Also, you're not the one forstuken.
00:44:11
Speaker
Oh, I know I know which game you're referring to. I'm doing a quick scroll to find the game, but it's been a long time. Yeah, it was essentially and quote unquote souls like FPS and it was just fine.
00:44:30
Speaker
Yeah. And that was that was the point I was trying to make here is a lot of the games that you're that are kind of here on this list. It's like if you were like a freaking enthusiast in the beat them up or action kind of like traditional action fighting game, maybe you should pick this up. Maybe you should play it. But I don't have any incentive to go out and get it remnant from the ashes. I was close. I was knowing it. I think I said ashes on point, though. So yes.
00:45:00
Speaker
Thank you for looking that one up. But that was the vibe that I think I was getting for Evil West. I could be confusing this with another game because I'm not the kind of person to do research in this economy, but I think you were fighting vampires or something like that. I can't remember exactly. No. Okay, maybe that's dreadful. Yes.
00:45:26
Speaker
which I don't think is out yet. No, they got pushed back a year, which we'll get to in a bit once we get to news. Maybe I don't know. I probably won't remember. Next game is a game of biblical proportions. Oh, I like this build up continue.
00:45:42
Speaker
That's the exact proportion. Do you want me to take off? The game is the Bible. It's apparently a game on Steam that Jake found while doing some research. I didn't realize you could gamify the Bible, but my understanding is they're reading through the Bible and giving you some trivia questions.
00:46:03
Speaker
Yeah, it's got like a quiz format and it's basically just an audio book plus like a click through visual book. It literally is in a visual novel engine. OK, so like you can save your progress. You're just like, OK. And they just call it like bookmarking. But it's literally just like saving your progress like a visual novel. So this is a free game, then? No. No, I think it's like it's like 15, 20 bucks.
00:46:33
Speaker
It's 15. I looked it up. Yeah. But why the fuck would you... I want to play a game of the Bible. Again, I stole a Bible from a hotel. You can do this at literally any hotel if you really want to read the Bible. Technically, I guess it's the 10th version, but... Which is a morally neutral action. I don't know if we address that, but if you steal a Bible, you lose karma because stealing is wrong, but you now have a Bible on your person, which raises... I've gained a Bible.
00:47:00
Speaker
I actually want to gain enough bibles and do like my own kind of live action role play of Vampire Survivors where I just have several bibles connected to a string and I spin like a madman. Try and get near me. Like, please come back to us, dude. But yeah, this is really funny.
00:47:27
Speaker
I mean, I don't buy this. Most true, like good Christians would give you a copy of the Bible for zero money. Yes. I'm not even saying like get yourself a Bible free from a Christian. I'd say the whole thing entirely.
00:47:45
Speaker
you can't really do this with many other things because a lot of books are written by a single person and there's the issue of copyright and other things. And I think the Bible falls under public domain because one, not a single person wrote it. And then two, there's infinite versions of it. And three, anybody who would fall under the Christian or Catholic sect would be like, yeah, promote that shit. Yeah.
00:48:16
Speaker
Legitimately, I mean, maybe they're using the proceeds for mission trips or something like that, but I don't think there's any, there's no mention of that in the description. So, I mean, this could literally just be somebody selling vehicles. I can make money out of this.
00:48:31
Speaker
Literally, yeah. It's not the first time that's happened in Christianity. I do want to point out it's made by developer Bible Games and the publisher is Bible Games, so look forward to the future titles. Yeah, a great fake name for your company. If anybody looks into it, they'll see Bible Games and be like, oh, they're legit.
00:48:53
Speaker
But I mean it has very positive reviews 184 reviews very descriptive tags psychological horror sexual content and fantasy So, yeah, I mean clearly very positive I know I sent this to the I sent this to you earlier. Did you get a chance to look at the steam reviews? I
00:49:20
Speaker
I did not. No. That's fair. Would you like a chance to look at the Steam reviews while I buy you time and send you a link? Because some of these are really great. And as much as people could visit the link and basically follow along at home or wherever you are. I don't know how podcasts work. I think it would be really entertaining to read out some of our favorites.

Steam Sales and Shopping Habits

00:49:46
Speaker
Um, so this actually, I'm just going to go off the top ones, honestly, cause sure. Grab it. That's exactly how I view Reddit. Um, so the top comment here, not recommended 16 hours on record. That was intentional by this person. I'll tell you that right now. Intentional. They literally tried to get it to that time. Exactly. Um, the word of God should be free smite. Mm-hmm.
00:50:13
Speaker
Even better than that. Recommended with only 0.4 hours on review. Typical Isakai-lite novel with OP main character. Nerf Jesus when? A nice troll comment. No, there's some really good ones here. Great concept but was lackluster. Poor execution. Great fantasy novel though. More gay sex please.
00:50:37
Speaker
or finally dropped after 2000 years, which I think is great. There's a comment here. They recommend it. They said God tier. Oh, yeah. I mean, definitively, right? Yeah. The best part is when Jesus turns water into wine so everyone can still party. That's a classic.
00:51:07
Speaker
But yeah, it's please add VR support. Mm hmm. One of these one of these quotes, a Bible verse, and then it's this book ending was not very good. My grandma told me to touch grass or read the book. So I decided might as well get the audio book. Very interactive trivia, but I'm not sure how I feel about it in general. A very, very honest review. Oh.
00:51:36
Speaker
Yeah. Shin Megami Tensei in real life. And it's great. It's great. I wish I had advanced notice of this so I could have left my own comment on there without having purchased the game. Ah, okay. Yeah. Just think of a nice Bible joke.
00:51:55
Speaker
Yeah. It also has achievements, so people are looking for, you know, more achievements. You can always read the Bible, I guess. There's 72 of them.
00:52:07
Speaker
Yeah, it's it's great. I'm glad this exists. I also looked at some of the the patch notes. I just wanted to read one bug fix game would crash when players tried to open chapters two, three, four or five of the book. The book. First, John, this has been fixed and.
00:52:26
Speaker
I just love that. In my head, it's just like, oh, I tried to open the Bible and it crashed. You're like, okay. This is, this is what, this is the format God wanted, I guess. So wacky. I'm waiting for DLCs of different versions. New Roman, King James.
00:52:46
Speaker
The Quran. Right. I mean, that would be, oh my gosh, if that doesn't exist, the most amazing follow up from like a different developer. It's just like. Quran. Quran games. Yep.
00:53:02
Speaker
and just make it 49. So I think this is, what is this? 49.99, just make it like 40, no, sorry, 14.99. The Quran, you should just make like 14.98. I'm just making like curious. Does it stop work? Oh no. But yeah, that was one of the highlights for me.
00:53:28
Speaker
and rounds out the games I had on my list for what released this this month. I'm sure there's one that we missed, but I don't think it was really on our radar or we're talking about. Sure. On the news, I'm just I'm I know we got to know what what it was now. Hmm. Oh, oh, did you not have it?
00:53:57
Speaker
Oh, no, I was saying I'm sure that there was something that we could have added. Oh, OK. All right. I thought you were leading into it. And then I was just like a hot, hot joke. No, we won't. But no, we actually won't. We'll just go into news. Nothing but pure flow here at the soapstone podcast. Vampire survivors.
00:54:16
Speaker
You thought it was over once they left early access and they launched I did it's not Despite the fact that they're surrounded by laurels with which to rest on They went to 1.1 version 1.1 added a new level and a new character. So What bothers me is they must be a secret character because I still have 100% achievements on this motherfucker I have all 140 and a new characters now on a
00:54:46
Speaker
Maybe it's already just based on locked. I should launch and see.
00:54:50
Speaker
That would be really funny if it was like live as of this episode, but I will say like I have played other things cause like vampire survivors spun off a lot of other games in that same type of genre and none of them really look as good. Um, I know Mike has definitely tried a few that he's enjoyed. Um, and I think I played a space one, but it just doesn't scratch the same itch in my eyes. Void scrappers when I played. Right.
00:55:22
Speaker
Yeah. I mean, other people gotta up the ante. They gotta, they gotta somehow improve upon the formula and vampire survivors are just really good for basically no money. So, and it's, I still stand by if you want me to buy you the game, I will.
00:55:38
Speaker
Any of the games are talking about. I don't remember which other monetary promises I made. They happen periodically. I think the only other one I can recall was perhaps Bioshock and that was like years back when you're like, how many people do you think will ever listen to this? I was like two. You're like, all right, I can get two copies of Bioshock.
00:55:59
Speaker
I'm waiting for like a decade after like we end the podcast and somebody reaches out to like Gmail, they're like, could you buy me this one game? I'll be like, what? Well, it's stocked up on CD keys for it at that point. Um, there's some destiny news. I don't really care about it, but TLDR, there was a community event, um, that I didn't even log into check and it was supposed to be completed over the course of several weeks, but people found a dupe glitch and completed it in fewer than 24 hours.
00:56:31
Speaker
Yeah, I logged in today and I saw a thing and I'm like, what is this thing? And they're like, the thing's done. I'm like, okay. And I went about like doing couple missions or quests. And then I see the note from Jake. I'm like, ah,
00:56:47
Speaker
Yeah, you can still get your personal reward. So it's not like it deprived anyone of anything, but if you wanted to contribute towards the total amount of resources that were taken to rebuild the Alexny quarters is what it was. Um, or improve the Alexy, Alexny quarters that was done instantly. Like, yeah, I'm doing my part. Uh-huh.
00:57:12
Speaker
Um, I mean, many of you probably already know this, but, uh, the steam sale is going on. That's going to go on through November 29th. So if you usually wait a little bit to listen to our episodes, there's a good chance that it's not, it's not still running, but.
00:57:29
Speaker
Otherwise, there was some stuff in there I was potentially interested in on my list. I had Riftbreaker, which is like a single-player top-down tower defense action mech game, Red Dead Redemption 2, which everybody knows about, and then Dead by Daylight. I might look at some other stuff, but that's what I've got. Did you have any that you had picked out to look at, Dave?
00:57:56
Speaker
No, I don't. I don't typically steam sail as much anymore. I feel like you're like, hey, have you seen that thing? I'm the person who is a bit of a goblin has gone through like 40 pages or something years ago. And I'm like, none of this is me like already Adam. Like some of it is like the things that I'm like really excited about. Typically I've already picked up. So I was following tunic or something else. I'm usually like, yes, that. But I'm also very much a
00:58:27
Speaker
saddled man. I don't want to get enjoyment from a lot of things or I just view it from like, oh, I wouldn't enjoy that. I stand by it for a lot of it because typically I'm good at knowing if something's not my jam, which is why I avoid things like JRPGs. It's possible there's something in there that would catch my interest and I just don't have enough context of it or enough knowledge and I need somebody to essentially kick me in the butt and recommend it to me.
00:58:56
Speaker
Perfect example is control. I knew nothing about control. I didn't even know it existed. And then a friend, Demuja, is like, hey, it's really good. He's like, okay, let's check it out. We're like, yo, there's actually slaps. So, again, that's why I always enjoy recommendations from people.
00:59:15
Speaker
I'll let you know if any of the ones I pick up, should I end up picking any of these up? I'll let you know which ones are good. I know Red Dead's good, but it's also, it's a very long game. It's a very slow pace and it's the one I'm most kind of on the fence about taking it out of the cart, even though it's like, it's like 20 bucks or less on sale. The thing is like, I probably have 30 items on my wish list and like whenever I see them go on sale, I'm always like, eh, I don't know. Eh, yeah. Different mood.
00:59:42
Speaker
It's like, I'm kind of loosely following it. Like I hear something called routine, which looks kind of futuristic and robotic. Um, don't know too much about it. Atomic heart. I mean, I guess that's not released yet. Warhammer 40 K mechanicus. We've heard, heard about that. I think a little bit atomic heart does look kind of interesting, but it's not coming out this month. Yeah. I need like a certain impetus for some of these.
01:00:10
Speaker
Yeah, I think that's fair. I mean, there's thousands and tens and hundreds of thousands of games out there. It would drive one crazy to pour through them all the time. And the sad reality is there's a bunch of worthy games out there we would enjoy that we don't know about. But I'm going to play the games I do know about rather than looking at all the ones I don't. So that's why, you know, like you said, recommendations are important.
01:00:37
Speaker
And to everybody out there who has a great game they're very passionate about, or games, but they're not willing to really share with them, I say to them, fine then, keep your secrets.

The Importance of Game Quality and Delays

01:00:50
Speaker
We're gonna be sued by New Line Cinema. I've sadly referenced three things in this episode already. I got a little bit of rapid fire news here. Do I care about all of these? I don't think I do. We'll hit a couple.
01:01:07
Speaker
Um, some of it, I mean, obviously we talked about the merger, uh, that's, you know, underway and going through regulations between, uh, Microsoft and active Liz. Um, but Phil Spencer, like, so he's the CEO of Microsoft gaming. Um, he just has like some great lines that just cut to the core of, of, of my belief as a gamer. Um, he's like, I'm excited about Starcraft for the future. And I'm like, cool.
01:01:35
Speaker
Because Blizzard's not. So if somebody at literally the top of the company is like, I mean, I can't promise anything because we don't own the company yet, but I would love love to expand it. I'm like, yes.
01:01:54
Speaker
And also, the other good news kind of here was Starfield, as you guys are probably familiar with, which is Bethesda's upcoming Oblivion in space or whatever the crap it is.
01:02:09
Speaker
I was excited for it. It was supposed to come out on 11-11. You'll notice it wasn't on our released games list because it got pushed back here. But Phil Spencer was literally like, I'm just going to quote him here. We have experienced shipping games too early, but in hindsight, when you look at a game like Starfield, which has taken so long and so much investment and new IP from the team, the decision to give the team the time to build the game they feel they should be building is just the right thing to do. Again,
01:02:40
Speaker
I love that quote. I don't want to like circle jerk corporate, right? Cause that that's bad. Right. But it is a positive thing for not, it's not promoting crunch. I think exactly. Big thing. Big take away from that. Cause typically it's a, everything is smoke and mirrors with marketing. Cause again, they're like, Hey, it's going to be great. It's going to be the best thing ever. It's going to like,
01:03:10
Speaker
Everything I thought of was immediately inappropriate. It's going to be the life, right? It's going to be the best. That's how it's always promoted. And then something comes out and then it's not. Um, so I think promoting, Hey, we want to make sure it's good. Awesome. But I think canonically and historically starfield has been waiting to come out for how long?
01:03:35
Speaker
It's like, it's several years, but it wasn't announced like a crazy amount of time. I'll look up when it was announced. This one's not like, it's not like cyberpunk. It wasn't like seven years. Okay. Announcement stage. That's not correct. That one's also not correct. You're gonna have to buy me time.
01:03:59
Speaker
Uh, time usually costs about $2 a minute depending on what you go to. I have, how much do I have my pocket? Got some money at the ATM. I probably got, let's say 40 bucks at two twenties. Yeah. This is, this isn't going to help me pay this to, to buy the time. Okay. Wait, I'll go to, to the page. Uh, 2018 E3, 2018.
01:04:28
Speaker
Okay. That's not the worst. Yeah. Like four years where some of those years stretched over COVID. Yeah. I'm not, I'm not too up in arms about a delay here. Um, what I really, the reason this seems like a positive thing for me is cyberpunk is still fresh in my memory. Right. And cyberpunk had potential to be a much better game if they literally would have delayed it like a year. So.
01:04:58
Speaker
I would rather a game, well, maybe not to this extent. I was going to say, I'd rather a game never come out than come out before it's done. Cause this is how you get things like Star Citizen, but, um, like.
01:05:11
Speaker
There's clearly a point when it's like, please don't take this away from me before I can make it good. And executives are like, nah, we need to make it good. We've coked up the masses and they'll tear us apart if we don't give them a freaking game. And Microsoft is so big that they don't even care about money, I don't think.
01:05:33
Speaker
Right. I think any large corporation falls under that boat where they have so much money that they can fuck up several times over and still be okay. Yeah.
01:05:46
Speaker
And Phil Spencer, like everything I've read about him, he seems pretty legit. I'm ready for him to be part of a major controversy now that I've said that. But like his background is like playing a lot of these games. He apparently was like one of the developers on this is a classic. This is an old game.
01:06:07
Speaker
Encyclopedia in Carta CD. Um, but, uh, yeah, he's, he's been around for a long time and he doesn't have all of this sludge attached to him that these like massive publishers do. So I want to believe, I don't know if I do, but I want to cautious optimism. Yes. That one.

Humorous Close and Farewells

01:06:35
Speaker
Hmm. You have any news?
01:06:38
Speaker
I'm getting married. Oh, nice. We probably should have had the episode be about that. Um, okay. Well, if you, if that's the news, uh, I've got something more exciting next week. I'm sorry. That's fair. Uh, overwatch to space next week. Oh, that's good.
01:07:00
Speaker
space. That's where my wedding is in space. Oh, well, that's how you can ensure that no one else bothers you. I guess billionaires, billionaires will be the only people to bother you in space. Um, yeah. Overwatch two apparently hit triple the original peak, which is crazy. So 35 million players in its first month. That's a large number. If you were boycotting the game, your efforts were for not.
01:07:30
Speaker
That's it. That's the tone I want to end on. But if you guys have wedding well wishes for Dave, who definitely is being married in space.
01:07:43
Speaker
We're going to have to beam them up like through satellite phone or something. I wonder if satellite phones get really good reception if you're in space. You can send this into soapstonepodcastgmail.com or you could join the discussion on Facebook at facebook.com slash soapstonepodcast. And as always, we'll see you in the next one.
01:08:05
Speaker
Would the asteroids get in the way?
01:08:38
Speaker
Bye!