Introduction and Episode Overview
00:00:54
Speaker
How's it going, everyone? Welcome to another episode of Soapstone. My name is Jake, and I'm joined by my host, as always, Dave. How's it going tonight, Dave? Yup.
00:01:04
Speaker
Sounds about right. Having one of those days, which kind of like, Oh, it's, looks at clock that time of day. Okay. How about you? It is time o'clock.
Podcasting vs. Traditional Pastimes
00:01:15
Speaker
I'm doing pretty well, I think I'm done with the mandatory American work day. And I've become the mandatory American podcast day. Um, I mean, we are the white males in our thirties, so. Mm-hmm.
00:01:30
Speaker
It's either this or drink beer. And you don't drink. And I'm all out of beer. That's how they get you.
00:01:40
Speaker
But this is a shorter, shorter job. I would argue in some, in some situations, more enjoyable to be recording a podcast with you than sitting in front of a computer doing work. But, you know, thank you. It really means a lot that you put me above a
00:02:02
Speaker
No, mandatory need to make money to live. I will say work pays more. I would say that, but yeah, this is more of an indentured servitude for you. So thanks for showing up. Um, as always, friend of the show me now it's, um, I mean, I don't know. We've been doing this for a while now.
Podcasting Journey Reflection
00:02:25
Speaker
Probably we're going to be coming up on three years, I think. Right. We pass that.
00:02:31
Speaker
We're going to be coming up on like four years, right? Probably. Yeah. Yeah. Geez. That's crazy. Are you also the type of guy who's like, well, I'm, I'm 29, right? You're like, no, I'm actually 31. Like genius remind you of your age type thing or. Yeah. Well, I mean, yes, actually. But, um, I am 30 now. So I have a nice, convenient, like landing. I will lose track of that for all future years until I hit 40. So.
00:03:02
Speaker
I'm 30. Anyway, how are you doing? That's, that's how your response to how you're doing today. I am a 30 year old man. How do you think I'm doing? Oh yeah. My age was just the sole indicator of my, uh, well-being. How are you? I'm 30. Oh man. I'm sorry to hear that. I hope things get better for you. I'm like, one day I'll die. Requiescent pasta. Rest in pasta.
00:03:31
Speaker
Ooh, what type of pasta would you rest in?
Humorous Pasta and Oregon Trail Scenarios
00:03:35
Speaker
Also, I'm assuming it's cooked for anybody who's listening like, whoa, dry pasta, shut the fuck up. This is a cooked pasta situation. Yeah, dry pasta would be a problem. I mean, like spaghetti, spaghetti is unfortunate because it would just feel like worms or something. So probably some sort of, um, curled noodle type situation. There's a lot of names for those.
00:04:01
Speaker
I think like a half a Coley or something. Yeah. Yeah. It's like a bigger tube spiral. Hmm. And not like who silly, which is just very narrow. Right. It's all spiral. It's collapsed in on itself. It's just a spring of pure pasta. Ooh.
00:04:27
Speaker
Yeah. Anything that traps sauce, I think is a good, a good pasta. Like, you know, even a wagon wheels, I feel like should get a mention. Um, not familiar with that one. Do you know what a wagon wheel looks like?
00:04:44
Speaker
Yes. There you go. Okay. I'm now familiar with that one. It is much smaller and it is pasta. I'm imagining an Oregon trail type situation where it's like the text pop up. We have run out of rations. Rations. We have resorted to eating the wagon wheel and it's just a giant pasta.
00:05:10
Speaker
We can afford the river and then you will never guess what happened. Ford the river was actually just an ingenious, um, automobile marketing gimmick. Going back a little known fact about Oregon trail. It was going to be Dodge the river originally. I like how we're both thinking Dodge cause it's like Nissan. That's not really a.
00:05:37
Speaker
not car manufacturer as much as just, you know, a model. Yeah. And you can't really, Nissan goes with like anime jokes or like Japanese jokes, much more than what this is news to me. Oh, Nissan. There you go. We have the appropriate delay.
00:06:03
Speaker
But anyways, hopefully things get better or we can distract you with some of this upcoming gaming news that I'll get to in
Gaming Events and Spontaneous Decisions
00:06:12
Speaker
a second. We have made the ambitious and perhaps in some opinions, foolhardy decision to record this episode right before the game of importance. In fact, there's a good chance that in the middle of the game of importance, we will still be recording. But, um,
00:06:32
Speaker
I mean, yeah, I guess comment on it at the end of the episode. Oh, so like you were actually when you said you wanted to record for half an hour, you were trying to like. Oh, no, no. Oh, OK. Foresight. It's not one of my strong suits or superpowers.
00:06:46
Speaker
It's always like after like a major thing, um, where like it would be like, Oh, this thing happens Wednesday. Uh, we can record and talk about this Thursday. We're always like, Oh, does that should happen three weeks ago? Oh, we should probably talk about that. Right. There's a major thing in like gaming news.
00:07:03
Speaker
E3 2019. All right, let's go. Award show, any type of actual gaming news, any type of like, oh, this would be a good holiday theme thing for like Halloween. We'll do that with a spooky one like three weeks late.
00:07:16
Speaker
Yeah, there's been a couple events that we, I mean, I feel like there would have to be a significant change in the format of the podcast to ever cover something live. But there have been times we had like an E3 specific episode. We were just like, hey, let's tear into this and see what it's got. It's been a little while since then, I think.
00:07:36
Speaker
That could be fun to do for like, let's say the game awards was exactly an hour.
Game Awards Debate and Predictions
00:07:41
Speaker
Um, if we just watched it and commentated, but they only hear audio, so they have to like sync it up. Oh, Oh, it would be really funny to just like, cause you're basically sports commentators at that point, right? Like we're the radio equivalent, like for people who.
00:08:02
Speaker
That this isn't a real situation watching and people who are just like listening to it on like their little Shitty radio. Well, they were like sitting on I beams with their tuna sandwiches. I Realized the way you were describing it though. My hypothetical would have to be they're watching
00:08:20
Speaker
the game show with the audio muted listening to us and my explanation, which doesn't make as much sense. I mean, you say that, but every time I watch body video, that's essentially what it is.
00:08:35
Speaker
But I don't know, we'll see what comes of it. Maybe we'll cover it later as part of our interview thing. I was talking to someone recently about the releases this year and he was like, there really just hasn't been that much interesting released this year. And outside of like a couple examples, I couldn't think of anything on the spot.
00:08:58
Speaker
I know we'll do a deeper dive in actual research and things like that for the end of your episode, but do you have anything you could use to answer that question? Like for this game awards, that's presumably going to be going on pretty soon here. What would your picks be? Theoretically? Slowly moves hand towards mouse. So I'm historically bad with knowing when a game came out. That's what it would be if my recent memory of like, this thing just
00:09:25
Speaker
came up and i just picked it up i can buy you a little bit of time so i'm gonna guess that a participant and likely a receiver of a game award this year is going to be deathly
00:09:39
Speaker
Um, I would be very surprised if they, Oh, it's one of, it's the first one listed as a nominee. Okay. That makes sense. I actually haven't checked the nominees, but well, a very quick Google of six results. I see death loop. It takes two Metroid dread psychonauts to ratchet and clank a rift apart and resident evil village. I'm sure there are others, but this is just like the top results.
00:10:07
Speaker
I feel like Deathloop and Resident Evil are likely to win some things.
Game Experience Insights
00:10:12
Speaker
I couldn't speak to Psychonauts. You played that one. To see if it would win any rewards. Rewards? A-wards. I mean, technically the reward is making the game itself.
00:10:24
Speaker
That's what they tell the developers. We're not paying you. I mean, I obviously didn't play Deathloop. We played and talked about It Takes Two. I played like an hour of Metroage Red, so I hope it gets nothing. Nothing.
00:10:44
Speaker
I know Justin played Ratchet and Clank. I know Dan played Resident Evil. And I and Ian played Psychonauts 2. Also Justin.
00:10:56
Speaker
I mean, these are good games overall. I know people who have played them have liked them. I would expect Deathloop should probably get more for breaking some boundaries. It takes two, I feel like deserves a lot of credit. Oh yeah, it's gonna get art direction, level design, something like that, for sure.
00:11:19
Speaker
It's crazy that a way out, same people, because a way out was really poorly received, from what I recall. It didn't seem really interesting or good, but they took that model and really built off of it to make it fun and interesting. Yeah. I would still- I'm a better critic to add you up there. For it takes two or- A way out was 78.
00:11:46
Speaker
That seems high. Anything short of 80 is not great. It's into good territory as far as the universal ratings. This goes back to the why the fuck do you have one to 10 if you only ever score above five? Right. I feel like it's how we do grades for at least the US where it's like, oh, you have one to 100. If you get below a 60, you're failing. Why do we have these other numbers? Right. Yeah.
00:12:14
Speaker
I really don't know. I mean, I know why Metacritic does. It's because they can address anybody who has a 10 point score or anybody who
Role-Playing Games Focus
00:12:21
Speaker
has a five point score. It's an easy conversion. You know, you just multiply by two if it's a five point score and then by 10 to get to 100 or just by 10 to get to 100 if you're a 10 point score. So it's nice for them because they get to just like collapse everything in on it. But I agree in general that
00:12:44
Speaker
a five point score makes a lot more sense. Although I will say on a 10 point score, if you score like a three or a two, it's very obvious how poor your game is, right? Nobody gets that.
00:13:05
Speaker
Like a lot of games that aren't necessarily good. It's like right now I've been playing through the ascent, uh, graphically, the level design and like the area, gorgeous. I mean, everything else, I could, I could honestly make fun of it, uh, if anything, or it just feels very generic.
00:13:22
Speaker
It's not necessarily a bad game. I'm still having some fun with it, but you can see where the gaps are or where they could improve. So yeah, that really does say a lot if it's that fucking low because I wouldn't score it a two or a three because a lot of other things are covered and they work.
00:13:44
Speaker
So out of these, where would you, like, if you had to elect a nominee, what would be your top candidate? I was actually thinking about going through this and suggesting a game that we played this year or that was on the list as just kind of like a mini game for the podcast, potentially. Oh, it's sorted by reason. How about that?
00:14:10
Speaker
So unfortunately, their categories start with Game of the Year and I think that's just not, I mean, that's what you gotta sum up with. Maybe we should even save Game of the Year for post game recap.
00:14:22
Speaker
Maybe this is a better minigame actually to save for our end of the year recap, but... I like how we figured this out live. Yeah, well, I mean, we like the audience to participate, to be here with us, helping us make the decisions. Are they gonna play the minigame, aren't they? I don't know. And a lot of these categories I don't really care about, right? Like, okay.
Multiplayer Games Critique
00:14:48
Speaker
Well, we'll... I suppose these categories are actually really weird.
00:14:51
Speaker
Yes. Best mobile game. I'm going to guess they're a lot more broken out. One says best family, which I think was best family game, because they have best role playing. Actually, I think it was best role playing game. Right. Let's look at best narrative. They had
00:15:08
Speaker
Deathloop, it takes two. Life is Strange, True Colors, Marvel's Guardians of the Galaxies, and Psychonauts 2. Who the fuck pays that much money to get Marvel on there? Get the fuck out. I haven't played it and I would disqualify it. There's no way that wins. There's no fucking way. Actually none.
00:15:27
Speaker
Uh, you might be able to advocate for Psychonauts, whether like how high it should be on this list. For me, it would be between death loop and it takes two. Um, I mean, but kinda death loop. Cause it takes two is a relationship game more than narratively. That'd be my argument.
00:15:50
Speaker
It doesn't have a whole lot in the way of like story progression or like things going on. Um, this is, it takes two things. So it's a lot about the gameplay and like their direct interaction. Um, and they do like change a little bit throughout the game, but it's not. Not like, Oh, you got to check out this game story. Right. Uh, Psychonauts two good all around, but like,
00:16:19
Speaker
As I keep talking about, it makes me sad how much of a flash in the pants like when I was two was. Because everyone's like, oh my god, they're doing it again after like 17 years. With such a lead up. Yeah. And there's all these Kickstarter updates and everything that came out. And then we all played it and beat it over the weekend. They're like, that was a good game. And then that was it. Yeah. So the story was good. It made sense. But it's not like, again, I wouldn't recommend it to somebody for the story.
00:16:47
Speaker
Yeah, it is kind of unfortunate. I got 89 on Metacritic, which is just on the cusp of excellent. But that's a really high score. And I haven't had anyone tell me that it's a bad game or that they just enjoyed their experience.
00:17:03
Speaker
But it seems like the criteria for really opting into a game is like, what's the hype reason to play this? Are you going to play this with someone? Is this an extraordinary single player experience? Like there's the pool is so deep and so wide and there's so much you could be doing with your game time. It's harder to pick up even like a great game. It feels like sometimes. Yeah, it might not fit for all people.
00:17:33
Speaker
It's also an adventure game, which is like, I realize ratchet and clank is in the same space, right? It's an adventure game, but, um, those are kind of harder to sell people on. It feels like to me, at least it really depends on the person. Like I love a good adventure game, but like, I don't have an interest necessarily to play ratchet and clank. Right. Mm-hmm.
00:18:00
Speaker
I'm sure I would enjoy it if I did, but there's not that initial draw. Yeah, this is an unfortunate category for me, because the only game I can comment on that I think has a narrative significantly is Deathloop. And even then, it's more gameplay driven than narrative driven. It has questions till the end, but I would have to like default give it to Deathloop for my pick. But maybe Life is Strange True Colors is great. I haven't played it.
00:18:31
Speaker
I mean, out of these games I'm semi-familiar with, I'd probably give it to Deathloop for the reasons I was just counting together too. Fuck Marvel. And I haven't played Life is Strange, or at least not that one. Right. We played the demo, or we played the first episode and covered it. Yeah. I'm not sure how many deep this is at this point.
00:18:54
Speaker
Right. All right, Dave, you have to pick the next award that we're judging and overriding other people's votes for for the game awards. Maybe we could just do a couple of them. I mean, I want to do best Andy because it's right here and best ongoing looks stupid.
Indie Game Scene Analysis
00:19:09
Speaker
So what have we got for best Andy?
00:19:11
Speaker
The nominees for best indie are, I'm not going to add to any background sound effects for that. Excellent. 12 minutes, which I think is kind of like a puzzle type game. Death's Door, which is like a isometric hack and slash, Kena, Bridge of Spirits. I've seen the trailer for it. I think it's an adventure game. I don't fully recall. Inscription, which is a card based game by the people who made Pony Island and Loop Hero, which is my pick.
00:19:41
Speaker
Yeah, but again default the game we actually played I actually know a bit about a couple of these Death's door is the one that I haven't really heard of and and keen actually but Death's door was cute. I played through it But it was just it's fine enough
00:20:05
Speaker
You know, regardless of who we pick for this, you know who the real winner is of the best indie category? Devolver Digital with three of the five indie nominees on this list.
00:20:20
Speaker
Yeah, they, they really get in there. That's impressive. Like they absolutely diversify their offerings and uplift indie games to the public eye. Um, no better proof needed than this, obviously, but, um, yeah, 12 minutes is like some weird decision, top down paranoia simulator type thing. I think Dunkey did a video on it. Someone did a video on it.
00:20:49
Speaker
I've seen some gameplay. It doesn't spark my interest personally. No. Apparently Willem Dafoe does a voice in it. That would be my only hook, but. The best Willem Dafoe game of 2020. Spider-Man 2. Spider-Man 1. Your parents must be proud.
00:21:14
Speaker
Would you pick loop here as well? I would. I would pick loop here. I mean, it's, it's the only one I played. So I have to, but I still want to check out inscription at some point, but I need like the hype to die down. That's basically where I'm at. It's also, I think it's early access. Maybe it's not, but, um, maybe it was just a demo that was released until I thought it was early access. But I think it's fully out to my knowledge. Yeah, it seems cool. Um,
00:21:40
Speaker
I'm not really that good at puzzle games a lot of the time, and Inscription is more than just a card game, it's like a card slash puzzle game, where it's like, hey, now that you've figured it out, have you tried losing to this fight to progress and check the clock and hit this lever and click all the things? And that's like a point and click game, and I'm not here for that personally.
00:22:07
Speaker
So it could be really cool though. It does look really good. It just doesn't have all the facets of gameplay that I particularly enjoy. And I freaking loved Loop Hero. So even with its flaws, that one wins for me. I actually listened to the Loop Hero soundtrack before we recorded this. So again, some bias for sure.
00:22:31
Speaker
There's like, honestly, like there's a lot of tracks that I think are okay in the soundtrack, but there's a couple that are just like absolute bangers. Again, when you ingest so much media of any type, a lot of things that are honestly good and just kind of become fine because it's not breaking the mold for you in particular. But like, yeah, a lot of them are just good. But then certain ones I'm like, this is my, if I'm going to work out, I would work out to this music. Yeah, I think that's fair.
00:23:03
Speaker
I'm actually looking through a couple of these to see if I could cheat and have one that I actually know games about. Like I've played some of the games. I'll pick like one more. You are definitely the next category picker. Yeah, I'll pick one more and let you pick one more. You could maybe go for four total. So I'm doing best role playing.
00:23:23
Speaker
And this is funny because I consider myself to be somewhat of a role-playing game player. And there are a lot of games on here that I would be interested in that I have not played. So the nominees were Cyberpunk 2077, Monster Hunter Rise, Scarlet Nexus, Shin Megami Tensai 5, and Tales of a Rise.
00:23:49
Speaker
And the game that I most want to play on this list is Shin Megami Tinsai. But I skipped out Monster Hunter Rise entirely. I know we have some close friends that like popped off on it. Friend of the show, Justin and Rachel, obviously, big fans of Monster Hunter holding that franchise up with their own purchases.
00:24:17
Speaker
As far as it's, uh, also it's rampant popularity. Them and everybody else. Scarlet Nexus, I don't know that much about, I think I saw a trailer for it and same for Tales of Arise, but those kind of fell into like the JRPG hard space. Yeah.
00:24:38
Speaker
And I know that Shin Megami Tensei is the same thing, but it's also persona. People would murder me for saying that, but it is. Of the JRPGs, it seems the least J. Yeah.
00:24:52
Speaker
And like, I kind of like the idea of a turn based battler gang has been a very long time. But at the same time, I vehemently have been avoiding JRPGs or certain just Japanese games in general, because I do not have the fucking patience.
RPG Nominee Reflections
00:25:09
Speaker
OK, that works too. Warriors? I said it's a boycott of Japanese games. What did Japan do?
00:25:18
Speaker
Like there was a anime Souls-like, I'm forgetting the name at the moment, but I had heard decent things about the combat. Is it Neo? That's another one. Again, it's not, I did play some of that, it's not great. But it seemed like it would be possibly up my alley. And then people were like, it's Dave, it's not for you. I'm like, thanks for letting me know. Yeah. Yeah.
00:25:47
Speaker
That all being said, man, Cyberpunk could have been the game on this list. I did put a lot of time into it. And it would be hilarious to be like, look at all these master crafted Japanese games. And he was just like, the Polish one. Pick that one. The crappy Polish game. Let's go. I mean, I didn't feel like I did too much in the way of role playing outside of trying to be best friends with Pan Am.
00:26:17
Speaker
Yeah, best friends in quotes. Best friends. Good friends. People who would go on a road trip in a tank together, you know what I mean? Yeah, I know what you mean. But I liked some of the interpersonal aspects in that game for sure. Yeah. That's really the only one I have experience with on this list. It's really unfortunate because I picked this category for some reason to talk about.
00:26:48
Speaker
But yeah, even though I can't, even though I've used the previous criteria saying like I can only give it to games that have played, I'm actually just going to skip Cyberpunk and give it to Shin Megami Tensei. That's the one I'm giving it to.
00:27:01
Speaker
I will give my nebulous vote to, I guess, Cyberpunk because I played it. That's fair. I can't listen to the others. Stick into the category. That's fair. I played Shin Megami Tensei for, I think, three or four. And so I consider that one close enough to five that I can give it to five. All right. Pick your final category, Dave. Sports or racing? No, no, no. That doesn't sound right. No, that's wrong.
00:27:32
Speaker
Oh, shit, it's wrong. Ooh, I'm between best multiplayer or best anticipated game or most anticipated game. Multiplayer is just going to be a bunch of shooters, though, right? Is it? Is it? Oh, maybe it's not. Oh, OK. No, you should do that one. All right. So best multiplayer we have Back 4 Blood, which is the. What's the term? Left 4 Dead.
00:28:02
Speaker
It's the new Left 4 Dead. It takes two of previous mention. Knockout City, a really good dodgeball game. Monster Hunter Rise, if you want Monster Hunter, but you don't like graphics. New World, if you think MMOs are fun, but you don't like MMOs. And Valheim, if you want Minecraft with
00:28:29
Speaker
Slightly more progression as far as chopping down trees. Yeah a bit more forced exploration More boss more boss battles forest exploration. Yeah. Yeah, definitely. I was definitely cutting down some trees No, this is a good list Man, we can debate about cuz we've played a handful of these or have some exposure. I Would argue it's insidious putting it takes two on this though
00:29:00
Speaker
like it's not when you think best multiplayer in the same way right exactly like absolutely yes it takes to actually require you to be evil that is that is the thing um but and like yes there's tons of mechanics for interacting and helping the other person by design
00:29:24
Speaker
But is it really like, hey, let's jump on a game tonight friends and hang out and do what level it takes to. Yeah. I really like level two. Let's go back to that one and do levels. So although I do know people that have beaten that game multiple times, like as a couple or something.
00:29:43
Speaker
Shut up. Anyway, I mean, back for blood it to a degree is the same where it has a fixed level for like the campaign and you can go back and do different campaigns, different difficulties. Um, but it's going to be roughly the same. They do have some other modes as well. If you're trying to do like versus humans versus zombies type thing. Um,
00:30:08
Speaker
but it definitely has more variety than this is a co-op game together. Yeah. Yeah, I think that's fair. I also want to disqualify New World because like it's one of the most single player centric MMOs that I've ever tried. Like I put like some like 20 hours in it and I quit because of a lot of issues, I think.
00:30:36
Speaker
Some of those were just like it's an MMO at launch and very few MMOs ever really land that properly but a lot of the other stuff was like just tons and tons and tons of grinding and if you're not like into PvP, there's very little player interaction in that game and your interactions are actually almost always antagonistic anyways, right? People are stealing your loot or doing whatever.
00:31:02
Speaker
So, I don't even really think this should be on a multiplayer list, let alone best multiplayer list. It would be a more fun game if other people weren't in it, hot take. So, I'm gonna disqualify that one in my own list at least.
00:31:17
Speaker
Kind of weird where Amazon's, I guess, debut MMO is not as good as Secret World. Yeah. Well, I mean, Secret World is great. So that's the hot take. You should do that again. LOL anyway.
00:31:32
Speaker
for one specific listener. The other thing I did want to touch on what you said, Amazon's debut wasn't that great. It wasn't even originally supposed to be this type of game. They converted it. Amazon basically bought a studio that was working on a separate MMO and was like, turn it into this. And that's the reason that it feels really janky in some ways. There you go. Did you play any Knockout City with us?
00:31:59
Speaker
I forget. Yeah, I definitely did play Knockout City. I didn't play a whole bunch of matches, but I played like a fair amount. I think that as far, we had kind of a multiplayer games kick for a while where it was just like, we literally had Among Us and then Fall Guys and like all this stuff. Knockout City probably had some of the best staying power for me personally. It was just kind of fun to jump into and have a couple quick matches.
00:32:30
Speaker
Yeah. It's been a while since I've played because I usually like to have a group of with people, but it's really good for like fast paced. I get enjoyment out of hitting somebody with a rubber ball and then like, yeah, put your ball and then like catching their balls. Um,
00:32:52
Speaker
Yeah, it's just really fun thematically. They have a good sense of what they're doing too. And it really fits in. Yeah. It's a well-made game. And I know that they were, they're really trying to push it into a more successful kind of competitive space. I appreciate when games do that, like off the jump, you know? So.
00:33:18
Speaker
I think I would watch some competitive play of it. I think it would be interesting. Yeah, for me, it's between Knockout City and Valheim. I think given that I only played the demo for back for blood. But it was good. It was definitely good. I just had some issues with the game in general, the multiplayer aspect just because like
00:33:39
Speaker
Again, it's kind of cheating, but maybe not in its own case. Like Left 4 Dead was super fun because it was a four player multiplayer, like co-op or versus game when that was not at all popular, right?
Anticipated Games Discussion
00:33:54
Speaker
Like most games didn't let you have that many people working together. So I think that Back 4 Blood inherits some of that, right? Like just that cooperative nature, but
00:34:07
Speaker
I don't know. Knockout city or Valheim for me at least. I thought Valheim was enjoyable enough. Um, but again, I'm, I'm a dumb guy who likes to hit trees. It's just cathartic. Uh, for me would definitely have to be back for blood. Cause I grew up on some leopard at two. Uh, and this just seems like a better iteration of it through and through. That's good.
00:34:36
Speaker
I hope that they continue to support it. It is the type of thing that I would like to pick up when it's a little bit on sale. And I do like turtle rock studios. Um, I feel like they need a good turn. And so hopefully back for blood has been that for them. I haven't really checked the sales, but, um, that's a good recommendation.
00:34:58
Speaker
So I guess we will see later. Maybe we'll do a quick recap in a later episode and be like, this is how wrong we were compared to the rest of the Internet. But. What's crazy is like they have most anticipated game here and they have other items besides Elden Ring.
00:35:18
Speaker
Oh really? Most anticipated game. It's right under multiplayer. So it's Elden Ring, God of War Ragnarok. To be fair, the previous new God of War definitely set some high bar. That's true, yeah. So the sequel should still be very promising in a similar way with Horizon Forbidden West.
00:35:41
Speaker
But then it says sequel to the Legend of Zelda Breath of the Wild. Is that Breath of the Wild 2? Do you want to give that a fucking name? It doesn't have a name. The sequel to the Breath of... I don't know. I don't think that's going to be as divergent from the initial one. And then I don't know what Starfield is.
00:36:00
Speaker
I mean, I realize that you've laid the bait for this last category. Breaking the rules. Coming out of your shell. Doing just fine. Because I have feelings about all of these games. Breath of the Wild 2, maybe the least. But I haven't really played most of the Zelda series to my shame. Breath of the Wild was great and I really enjoyed it and I'm looking forward to it.
00:36:28
Speaker
It could just be more breath of the wild. And I feel like based off of the development cycle, that's likely what we're getting. Um, so who knows what else will change about it, but that that's not hype for me, right? Like more of X is usually not enough. Um, that being said,
00:36:53
Speaker
Horizon Forbidden West is like clearly more of Horizon Zero Dawn plus swimming and it does look really good. As far as open world, I'd definitely be leaning Horizon more so than Breath of the Wild. Breath of the Wild from my limited experience with it felt a little too vacant. That's fair. I think that's fair.
00:37:22
Speaker
I also don't really grow up on Zelda too much. I feel like I would love God of War Ragnarok, but I'll probably treat it like the original remake where it's just like, this is a really fun game and you should absolutely play it. And then I play it and I'm like, good. Yeah. It was really just like the new God of War had like really good seeming, decent story, cool moments. The atmosphere was fucking tight.
00:37:51
Speaker
No, it was, it was a AAA experience through and through for sure. Um, this is kind of a joke category for us because it is Elden Ring, right? Like Elden Ring is just the default answer. Yeah.
00:38:07
Speaker
It's like remember like FromSoft has like a like a 10 second trailer. They're like, uh, this game will look briefly like this. And you're like, God damn it. And they have to wait three years and the anticipation builds and they kind of flesh out some details. Do you remember Sekiro's initial thing?
00:38:24
Speaker
No, I don't think so. Oh wait, no, it was just, it was the, the cut scene with the arm, right? The prosthetic. Yeah. All you saw was like a prosthetic arm was kind of like a rope in the, uh, the winding mechanism. Yeah. And you're kind of like, what is that? What's that about? And then they didn't say anything for a really long time. And they're like, Hey, this is the grapple. This is Dark Souls with verticality. Yeah. The least Dark Souls, Dark Souls as it turns out.
00:38:52
Speaker
Very true. But yeah, I mean, Elden Ring wins by default. Starfield for just the appearance of balance is Bethesda's upcoming, although I do not believe any sort of release date has been announced and probably won't be for a decade, space-based RPG fantasy type thing with modding support and blah, blah, blah, blah, blah.
00:39:18
Speaker
It was announced around the same time as Elder Scrolls V in order to divert attention from Fallout 76. There's not that many details on it. I don't think it really deserves a spot in this. The most details we've really gotten is because Todd Howard did an AMA
00:39:38
Speaker
and just like answered people's questions about the game. They were just like, hey, is it going to be like mining and all this stuff or whatever? And he's like, yep, sure will be. And people are like, shouldn't there be like a press release or a trailer or some other more dramatic nature to release this information? He's like, yep, it'll be moddable. And they're like in a Reddit comment.
00:40:01
Speaker
That's how he'll be legally held responsible in later, later years when it comes to court. They're going to be like, Hey, uh, could you send me the link to that Reddit post or that Reddit thread? Thanks. I think I would be surprised if people diverge too much from us for that though. Like Elgin ring is the only one on that list. That's massively hyped up right now as far as.
00:40:23
Speaker
like awareness in popular media. Well, it's also, as far as I know, cause again, I don't know the fuck anything about Springfield, um, actually has a release date and there's been a lot of like, here's the network test. A lot of YouTubers in the space have covered it. Uh, or people who are just like popular Twitch stream or like personalities have covered it. It's in the site guys.
00:40:47
Speaker
Whereas other things, there's been like a trailer D three and we haven't heard anything else. Yeah. So I guess our field officially does have a release date. It's again, November 11th, 2022. I guess they really just like that date. Um, and breath of the wild is sometime next year.
00:41:09
Speaker
Okay. And somebody says like, Hey, let's hang out sometime next year. I'll be like, all right. I'll never see that go. I know it's less specific, but I actually prefer them being like, Hey, we're aiming for 2022. And then they can be like, all right, now that the game's basically done.
00:41:28
Speaker
here we go, it's gonna be Q3 2022, you know, in October or whatever. Because the alternative is sometimes you get situations like what Cyberpunk did, where it's like, hard date, take time off, it's right here, it's right freaking here. And then like, as they approach, it's like, not that, hard date, right here, take time off, right freaking here. Okay, it's not that one either. All right, last one this time, for real, these guys, take time off. People are like, how much PTO do I think?
00:42:00
Speaker
I'm trying to imagine like the Hey PTO theoretical arrival of new game Simon funk 2077 Yeah, how's your vacation don't fucking talk to me?
00:42:16
Speaker
Yeah, I organized it pretty late, so I didn't have to reschedule, but there were people that did several times, I think. Actually, maybe I did once, but it wasn't too much of an issue. For other people, you very much can't just be like, just kidding about that PTO thing. I wasn't going to tell you, but I took it off for a video game, and that video game's not going out.
00:42:38
Speaker
This was going to be for like, uh, my grandmother's funeral, but she, she came back to life. Convenient that wonders of modern necromancy. I tell you what, it is worried that the requested four months in advance for your grandmother's funeral. Right. Requiescent. We have a lot of embalming flow at the house. It'll be fine. Yeah. Yeah.
00:43:06
Speaker
But yeah, that's a game of words. We'll see how far off we are. We'll see if we even remember. We probably will remember whatever. I think it'll come up in Discord where people talk about it. And then I'll rewatch them and be like, can you believe so and so got a fucking award? These suck. But it'll be a game that I haven't played or don't have much exposure with. Yeah. And then one or two games that I do fall big. Hey, nice. Yeah, it is eye opening to see like, oh, crap. Yeah, a lot of games did come out this year. I just didn't want to play them. Hmm.
00:43:36
Speaker
Yeah. Again, there's a whole section called like a sports and racing. I'm sure there's a need for speed game in there. I hope. No. Forza? Yes. Okay. Also Hot Wheels, by the way. Didn't expect that one. Need for speed, Hot Wheels.
00:44:00
Speaker
But yeah, we'll see how we land there. There was some other news on the docket. I'm gonna start with the one that personally impacts me the most.
Final Fantasy XIV Expansion Issues
00:44:11
Speaker
Final Fantasy XIV has released its latest expansion, Endwalker, and some people can play it.
00:44:22
Speaker
I mean, I'm going to give you the soapbox here. I don't MMO. I don't 14. I know you do. I'm not sure why I handed that one off to you. So I've tried to log in several times, sometimes successfully, but it does take some time and I'm not on the most populated server, just like.
00:44:41
Speaker
a bit overpopulated. But yeah, a lot of times, end of the day, I'm trying to sign in. There's like 2,000, 3,000 people ahead of me in Q and the game will throw errors at you. You try to reconnect and hopefully it remembers your place in Q. Usually it does if you get in time.
00:45:01
Speaker
The producers literally come out and said like, hey, we're going to give people like an extra week. They bought the expansion just for free because I feel real bad that you guys can't play the game at lunch. But they're really backed into a corner where there's nothing they can do about it. They can't get like.
00:45:19
Speaker
By their own admission at least they can't get server hardware To expand the queue and they can only have 17,000 people in queue at a time For like all of the servers and all of this combined with the fact that there are more people playing the game than ever and it's 11 years post launch on Steam at least has meant that
00:45:46
Speaker
They're having a hard time, and some of my friends are having a hard time. Yeah, I know you guys have a channel now called FF14 Qwoes. Uh-huh, yeah. It's therapy or something like that. Basically, in half the time when they were playing other games, actually. Like, watch out for the Q-Ruds in the background. I mean, that doesn't sound great, obviously.
00:46:12
Speaker
Do you think it's something that will actually balance out or do you think it's gonna be shit for a bit?
00:46:17
Speaker
I mean it has to eventually but there is sort of a perfect storm of the fact they can't buy new hardware because of global shipping issues. I wouldn't actually discount the fact that the Activision Blizzard controversy and things related to that and just people feeling like wow is not what they want it to be has also infused the FF14 community.
00:46:45
Speaker
And we knew that was the case, right? The top WoW streamer moved over to Final Fantasy XIV. And just all of those factories have piled on, so I don't know when it necessarily gets better. I guess the casual people will play a little bit less once they're sort of done with the expansion. Well, they just need to find out that New World is a game that's out. Yeah.
00:47:13
Speaker
I mean, if New World was better, it would also improve the queue for Final Fantasy. But everybody I knew that was playing New World, that's like in our guild and stuff like that, switch back to Final Fantasy as you would expect. So yeah. At this point, do you, I guess, do you regret having an online game that's really relegated by the technology and like limiting your ability to play?
00:47:43
Speaker
I don't know. It's kind of a hard question to answer because I had a rough start with the expansion, but now it's kind of getting good and I'm enjoying it. And it's clear that they put a lot of effort into it. I'm going to have a lot of fun in the multiplayer content later. So it just, it just seems more unfortunate. Usually I love to be able to point at a developer or a publisher and be like,
00:48:03
Speaker
This is why you suck. You shouldn't have done this. You know, that's it's, it's easy to be critical, more critical of that. But like, this is literally a situation. I don't know how they could have improved it. Um, they literally took like their backup development servers and added them to their server cluster to try to improve the situation. They can't even send email to each other anymore. That's how crazy it's gotten. Yeah. Slack's down or whatever. It's.
Titan Quest Expansion Surprise
00:48:32
Speaker
what it is. I don't regret it, but I am not necessarily in a rush to burn through all the expansion. That's good. It's technically forcing you to ration out your time on it. Find myself doing other things instead of binging a crazy amount. You can now have time to smell the roses, so to speak. That's true. If I were to go outside, but it's very cool to
00:48:57
Speaker
Also, the roses would be dead because it's very cold. Rose smelling simulator get on it. Was there anything that I posted here in the in the notes that you're particularly interested in covering? I can I can buy a little bit of time by mentioning one other thing, which was a Titan Quest anniversary edition came out like years back.
00:49:22
Speaker
And then something weird happened. Cause this was like a decade after the original game launch and we played Titan quest. I don't know if we ever had an episode on it. No, cause it's another DL or two path of Exo.
00:49:36
Speaker
Yeah, which is fair. I mean, there's some slight differences. It's got like advanced class picking and like mixed classes. So you like pick a class, pick another class and like, whatever. Not getting into it, but the short of it is they've been releasing expansions for some reason. So this game came out 15 years ago and they just released another expansion for the anniversary edition, which blows my mind. Okay.
00:50:04
Speaker
I don't know why because like Rim Dawn exists and granted even if you like Titan Quest more thematically like ancient Greece it plays like shit I don't know how much better the anniversary edition is and like I still enjoy it as an ARPG for a bit
00:50:20
Speaker
But Groom Dawn is just so much smoother. It just feels like you progress and your items do more than like three to nine damage and one poison every one second. It seems I have a lot more going on with it. So I am surprised that they actually are saying, hey, new content for this thing.
00:50:43
Speaker
Right. Instead of like the next Titan Quest or something like that, you know, any other engine. Yeah, I think it's a fair critique because they're basically building off of a remaster instead of like a new engine with new ideas and things like that. What if OK, come here soon. They did a Diablo 2 remaster. Blizzard's done a lot of remaster for things of some of their older titles that people actually liked.
00:51:11
Speaker
Diablo two is the one that they added content to that, right? I feel like, Hey, here's Diablo theory mastered. There's now an act six. You're like, right. There's like the, uh, the like black sheep of the, uh, prime evils, like unmentioned anywhere else in the series shows up. It is me, Tim. Everybody's like, Oh, fucking Tim. Tim's the worst. Tim, just like a massive, deep into it in 10 boys.
00:51:41
Speaker
But he's actually like an amp. He's like a one of the gold goblins from Diablo 3. Uh-huh. Yeah. No, I mean, that would be I wouldn't put it past Blizzard at this point to do that anyways, because it doesn't make any sense.
00:51:59
Speaker
But it would be a bad decision. For sure. Agreed. Definitely agreed. Even for like the three people in the world who actually pay attention to Diablo lore. There's not really a way you could do it cleanly without kind of like severing the timeline. Unless it's like a separate thing. Because the primevals are all beaten.
00:52:25
Speaker
Basically at the end of Diablo 2 and they have to like Rig some stuff up to make it all work for Diablo 3 That's my recollection actually really yeah because bail was the last one Diablo and Who's the Lord of Hatred? Can't remember. Mephisto. Mephisto. Yeah, we're both done
00:52:49
Speaker
The only reason I know that is because of Camelot. They have a song. Camelot's a metal band. Think they're European? Monty Python. No, no, they're American. Anyway, they have a song called March of Mephisto. I listen to it a lot, and Mephisto had a higher magic rate item drop. So Mephisto runs were done a lot of the time, hence the March of Mephisto. The song is not actually about the game. I just associate the two.
00:53:16
Speaker
Oh, it makes sense. It checks out. Yeah, they literally had to come in with like lesser evils in Diablo 3. They're like, uh, as, as Medan and all these other guys, they're bad, right? Like they, they look big or blile, you know, the illusory boss fight. I mean, some of them are cool fights, but none of them really matched up to prime evils. This isn't a critique of Diablo 3, but I think they would struggle with the expansion.
00:53:45
Speaker
I thought Diablo 2, where you put you in a bone cage and breathe fire, was the peak of gameplay.
00:53:53
Speaker
It's not a hot take. It's just true. I have leap strike. Yeah, that's the only remaster. I think it's received any amount of positive, uh, response. And even then it's not universally acclaimed. It's not like a nine or anything like that. It's, it's good. So what people say I haven't picked up for reasons.
00:54:16
Speaker
I feel like some things are definitely just on the nostalgia train. One of the concerns with that is if you change too much or certain things, it would pull you out of it. I know when we did the Diablo 2 episode, we had this game where you're like, hey, what sound is this? And I was crushing it. I think I missed one or two.
00:54:37
Speaker
That's how deeply tied my memories are of that game. So if they change certain things about how it looks and feels, it would kind of put me off more than be like, Oh, I'm reliving my childhood. Yeah. That's why you have the button to switch between old sounds and graphics to new stuff though. You just big.
00:54:55
Speaker
But it is a game that's basically what that is. Yeah. Cause I mean, the, the main thing that makes, I would argue Diablo two harder to play now is like, um, the aspect ratio. I'm pretty sure it was 800 by 600 was like the maximum resolution. They had to fix that, change that for the new one.
00:55:22
Speaker
Um, we should talk about Bioshock 4 though. Okay. That's fine.
Potential Bioshock 4 Settings Debate
00:55:27
Speaker
Also do this thing that one of my coworkers does, which I love, which is like, Hey, uh, I want to ask you about this one thing. What are your thoughts on this? Because I was thinking, I'm like, can I breathe? Can I respond? I just thought it was funny, but, um, Bioshock 4 in my defense, that was a joke that time. Boy, I order.
00:55:52
Speaker
So Bioshock 4, I think we mentioned briefly, at some point in the past is like, hey, this is a thing somebody's mentioned. And now we apparently have the details that Bioshock 4 leaks might point to something like an Antarctic city. Yeah. That means nothing to me. I'm still mad they're even doing it. Or considering it. Having a Bioshock 4? Yeah.
00:56:21
Speaker
Really? I figured it was a given after internet. What? Yeah. So, all right. We're jumping back in. BioShock one. BioShock two. They were in Rapture. Cool thing, right? BioShock infinite outside of Rapture. For the DLC, they decided to go back for some reason. And then it seemed to have like very much a finality to it of like,
00:56:50
Speaker
I mean, I understand there's like this whole a million lighthouses, uh, other dimensions that was introduced with infinite. Right. There's always like a way to more so pipe in rapture into infinite. Right. Was my understanding or my takeaway. Also like, I feel like at any point they could have been like, and we're done. I'm like, okay, cool. Let's put a wrap on the series. And they're like, ah, let's do one more. Let's do one more job. Right.
00:57:20
Speaker
I mean, like the very concept, the reason I think it's, there's a lot of reasons. I think it was inevitable that it was going to happen. Um, the one always man, always a lighthouse, which I was trying to allude to with a Lich King reference, but, um, the other main one is like Bioshock is popular.
00:57:39
Speaker
Like this was a well-selling Xbox game, PC game. It's the inheritor of a much less successful System Shock legacy. Like Bioshock reviewed really well, it sold really well, and it's just a strong IP. On top of all of that, you literally have something where you can just pick an arbitrary setting, put someone in there with
00:58:08
Speaker
Manifilled superpowers and like guns. Throw some lore around it and people will continue to enjoy it as long as it looks good. So Deathloop 2 then? Yeah, right. I mean, it is very much like the Deathloop type setup, right? I don't think it's like bad. Like I'm not digging at Deathloop, which is
00:58:35
Speaker
I think it'd be weird if they had, again, I don't know the plot of death loop. I think it'd be weird if they had a death loop too. It's kind of teased a little bit. I'm not going to go into spoilers, but it's slightly teased. Okay. And one of the endings, but not like it has to happen. Like, Oh, if that could did happen, maybe we would get one more answer, but I don't know. I really like when things are more so short lived. Mm-hmm.
00:59:06
Speaker
I don't know. It's just like a weird sense of ennui. Um, I would not play Bioshock on a Wii. Where would you even get one? Whoa. Dang it, Nintendo. Shakespeare's got it. Don't worry with the online subscription plan, you can now play. I mean, would you like to see a Bioshock 4? I would play it. That's probably the only thing that matters. Would you like to see a Bioshock 4?
00:59:36
Speaker
I mean, I guess kind of like updated graphics, you know, maybe a little slightly less janky gameplay, tighten up the shooting a little bit. Unless you put me in a big daddy suit again, then it's fine. I understand it's not going to be that tight, but like, I don't know. I really liked infinite and I feel like.
01:00:01
Speaker
I understand where you're coming from. Cause it was like, it feels like they completed the story and it's weird to come back with another book in the series. Once the story is completed. Am I right? Sex in the city. I just make various topical references of things. They keep bringing back from the dead. Um, wasn't sure about that one, but yeah. But like Booker Dewitt's dad, right? At this point, I think so. I don't know if all of them are though.
01:00:29
Speaker
Bioshock spoilers. It's been it's been 20 years. I mean, I can't imagine that they would want to not make it another DLC then. And why is it its own separate game? I mean, you know, like they would try and do. Something new within universe, but I don't know where they go from there. Maybe it's like a latte spinoff to justify it. That'd be cool.
01:01:00
Speaker
They kind of have had an expansion of powers and power level as the series went on. And it's just like, people seem to be, we have some very capable individuals in this universe, you know?
01:01:15
Speaker
So I think they have to dial that back a little bit, and I think it has to be some sort of spin-off story in the universe. But maybe it wouldn't be as good. You might be right. I don't know exactly how to place it. So I would need to see a trailer before passing more judgment. Real quick, speaking of trailers and passing judgment, did you watch the forest trailer? Sons of the Forest. No, I actually watched the most recent video you linked, and I still missed that one.
01:01:46
Speaker
We can talk about it another time. I actually watched the video I linked. I didn't watch yours yet. Oh, thanks for watching the video. Thanks for vetting that one.
01:01:59
Speaker
But yeah, just as a very quick mention, Sons of the Forest, which is the sequel to The Forest, which we had an episode on, is getting a little bit more detail shown.
Sons of the Forest and Other Announcements
01:02:09
Speaker
I think it had a trailer a year or so ago that kind of piqued my interest. Interest is still around the same level. Absolute peak. Absolute peak.
01:02:22
Speaker
It's going to be kind of like more improved the same, like a lot of secrets would be. Um, I'm just curious to see where it goes. I watched the trailer while you were talking quickly, skipping around with 10 second jumps. It looks, um, it looks a lot better. It looks graphically significantly improved. And otherwise it looks like they're just trying to iterate on the same sorts of concepts.
01:02:50
Speaker
Like, if they were like, hey, it's the forest, but there's no base building, you'd be like, what the fuck? Right. Hey, there's no more head totems. You'd go, what? I mean, like.
01:03:05
Speaker
Should I go ahead? I was just going to say, I would play it. I would definitely play the forest. The, my concern is, this is my concern, is that there was some aspects of the first forest, which were like undercooked, I think. Um, particularly things like insanity or the over-reliance on cave diving to actually progress the plot. How you were basically invincible while you were in a cave? Yeah. Cause like no mobs would go down there outside of what was already there.
01:03:34
Speaker
Food and supplies respawn every time you leave and come back in or something Yeah, it was not it was very much like hey, we have a cool survival game crap. We wanted to make a plot Okay, put it all in put it all in the case and I felt like they never really closed the loop on that so the good ending is they create the forest to and really took those issues to heart and solve them and don't introduce them back to the game or
01:04:04
Speaker
you know, screw up the storyline or the bouncing around in early access forever. But I don't know how likely that ending is. I mean, I can't say too much for what I've seen from the trailer. I don't think the information is yet readily available. It definitely does seem like a direct sequel, though, as far as some of the relevant characters.
01:04:34
Speaker
Yeah, it's kind of, it's unfortunate in a way that I actually, I sort of like the fact that the forest had a story, but now that I'm thinking of what I would want out of the forest too, I kind of don't want it to have a story at all. I just want them to focus much more on making the survival mechanics core and making that be the game. This is the same, right? Anytime you have a game like that that's more story driven,
01:04:59
Speaker
And you don't really know how story driven it is until you get to later on in the game and you kind of uncover the mystery, right? For any sequel after that, I feel like it's really hard to be like,
01:05:12
Speaker
There's another mystery, but you don't know there's one yet. Right. You're still talking about Bioshock. Exactly. From a story standpoint, I feel like it's hard to do that without retreading the exact same thing or pulling a good jump to shark where it's like, oh, this thing that we never mentioned in the first game at all.
01:05:33
Speaker
A bigger, badder evil? You're like, okay, the series is going. Consistent escalation. I've watched anime, all right. Right. And now you're just talking about Diablo. You're going back to the bosses. You're like, oh yeah, fight the devil and his bigger brother. Okay.
01:05:49
Speaker
As the yellow dice is like, just wait till my big bro gets here. Kick all your asses. Oh, man. I think you're paraphrasing, but that's basically what the dark wanderer mentioned at some point. He's just like, hey, I've got brother who's going to beat you up.
01:06:08
Speaker
But I don't know. Hope it's good. It's that I've definitely played far worse early access or games that were in early access and then eventually left it survival games because there's a lot of them. Starts listing off the game. Yeah, I don't know exactly where you're going to pick up from that segue.
01:06:30
Speaker
I know. I feel like we can probably leave it there. I mean, there's definitely some new games that we've been playing on our own that we could probably chat about at a later date. Um, maybe not.
01:06:46
Speaker
Yeah. The one thing I wanted to mention is that there's two things that I wanted to mention that we can call it. The first is that there was an announcement for a second stalker game. The first was super buggy and the community made it playable and I really enjoyed it. If it's the same experience, but better. And then 10 years later or whatever, I'll be happy with it.
01:07:09
Speaker
The second one, I have to mention because it's Warhammer, but there's another Total War game, which is the RTS slash real-time large battles and then top level strategy type game. Oh, does the S stand for large battles? Yeah, yes. Super big battles.
01:07:30
Speaker
And I just thought it was really funny cause we know like some of the starter factions and it's like humans, Eastern humans. So that's different. Ogres and literally all the chaos gods from Warhammer. So Nurgle, Zeynch, Selenesh and Korn. And I'm like, there seems to be a power imbalance that you have here.
01:07:59
Speaker
I'm just imagining the champion of the human faction on the battlefield and it's some guy and probably beefy, but some guy. And then there's Zinc, you know, like what are you going to do there? That's it. That's all I wanted to say.
Humorous Holiday Advice
01:08:21
Speaker
Any advice or holiday words of wisdom in these coming times of Christmas onslaught?
01:08:30
Speaker
It's still okay to have your Halloween decorations up. Christmas sucks, and the music sucks, but Christmas lights don't. You can just have it as a nice trim around your apartment or room or house for a nice cozy feeling at any point of the year. You should combo both. Have a Halloween party at grand Halloween time. Have Christmas lights in there.
01:08:53
Speaker
You mean every Halloween part I've ever thrown? Yes. Be more like Dave. That's my holiday advice. If you guys have some holiday advice or you want to just laugh at us for how wrong we were about the video game awards or the fact that apparently we didn't play any of the games.
01:09:10
Speaker
Uh, you could do so, uh, by sending that personal critique into us at soapstone podcast at gmail.com, or you could join the public critique of our podcast. We welcome all negative feedback prior to deletion at facebook.com slash soapstone podcast. And as always, we'll see you in the next one. And to all a good night.